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    44 KB Metahuman Renaissance Quest Part 19 Omega !Q7t.srvWZ6 03/09/12(Fri)16:25 No.18267508  
    Or, Can Omega write a quest and play Mass Effect at the same time?

    >Previous Threads:
    1: http://suptg.thisisnotatrueending.com/archive/17779216
    2: http://suptg.thisisnotatrueending.com/archive/17792316
    3: http://suptg.thisisnotatrueending.com/archive/17805147
    4: http://archive.foolz.us/tg/thread/17819927/
    4.5: http://suptg.thisisnotatrueending.com/archive/17875188
    5: http://suptg.thisisnotatrueending.com/archive/17887197/
    6: http://archive.foolz.us/tg/thread/17916365/
    7: http://suptg.thisisnotatrueending.com/archive/17989716/
    8: http://suptg.thisisnotatrueending.com/archive/18001767
    9: http://suptg.thisisnotatrueending.com/archive/18015714/
    10: http://suptg.thisisnotatrueending.com/archive/18043016/
    11: http://suptg.thisisnotatrueending.com/archive/18070084/
    12: http://suptg.thisisnotatrueending.com/archive/18084594/
    13: http://suptg.thisisnotatrueending.com/archive/18090274/
    13.33: http://suptg.thisisnotatrueending.com/archive/18097354/
    14: http://suptg.thisisnotatrueending.com/archive/18137641/
    15: http://suptg.thisisnotatrueending.com/archive/18177425/
    16: http://suptg.thisisnotatrueending.com/archive/18190325/
    17: http://suptg.thisisnotatrueending.com/archive/18204314/
    18: http://suptg.thisisnotatrueending.com/archive/18230315/
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)16:27 No.18267528

    (Now with exposition so long, in needs its own post!)

    After experiencing a memory from Gespenst's life, which was wholly terrifying, Dan experienced critical freakout, and was sedated by Amelia. After falling unconscious, Dan found himself in a Dream World, where he met three shades of himself. After talking with himself, he determined Syrpent was also dreaming, and in the local dream area. After meeting with Detective Philips, who was also asleep and dreaming after a long night, the one Dan journeyed across the post-apocalyptic scape of the Dream World to find Red, while along the way Philips engaged the Voice of the Red Star in combat. Dan spoke with Red, discovering her real name to be Anna Ellsworth. Dan attempted to bring her around through conversation, but unfortunately tripped over her bucket of issues, and was forced to call it off for the time being. Then dreaming Miles showed up, and then Gespenst arrived, and now its a Necromancer fight.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)16:39 No.18267624
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    Gespenst begins chanting in Old German. Which is about as related to regular German (which you understand some now from that time you accidentally ate a piece of his soul) as Old English is to English. Which is not very.

    Ghostly blue energy weaves around his hands, then Gespenst strikes the ground, which starts to tremble, and resonate. The sky goes from red, to gray, and the earth beneath you darkens. The eye is still up there, glowering at you, but everything is much less red. Also, the mesas and high bluffs around you seem to level off, creating a much broader, flatter area to fight in.

    Then the corpses start bursting from the fresh, dark earth. Clad in Nazi greatcoats and uniforms wielding old Mausers and older models of machine guns and things. Most of them are wearing scary gas masks or other facial coverings, to add the intimidation factor. You are rather surprised at this, since you are technically in a dream.

    Miles stars taking some careful steps back. "Impressive, old bones. But how will your dead company stand... against the predators of old!"
    >> Anonymous 03/09/12(Fri)16:42 No.18267651
    Oh fuck yes, i am right on time!
    >> Anonymous 03/09/12(Fri)16:48 No.18267705
    "Oh, this'll be rich."
    >> Anonymous 03/09/12(Fri)17:07 No.18267830
    Take the opportunity here to go help Phillips in her fight. Gespenst can take this tool.
    >> Anonymous 03/09/12(Fri)17:12 No.18267876
    >predators of old
    IF this douche thinks he can summon a T-Rex skeleton in front of us, I say we tear him apart.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)17:14 No.18267890
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    "Well, this'll be fun." You say, also taking a couple steps back, trying not to present to much of a target. You also try to avoid mingling with the army of dead Nazis. But that's because they creep you out.

    Miles twirls his staff, which gathers currents of sickly radium green electricity, while he speaks in what you think is Norse. Then he strikes the ground, and bolts of the necrotic energy radiate out. Like with Gespenst's corpses, mostly old bones, rise from the earth. Smilodons, and similar builds of creatures, all fossils of extinct creatures, mostly megafauna emerge. There are also some dinosaur or avian builds in there. You wonder if this is what happens when paleontologists go bad.

    Gespenst turns his head to you. "Boy, find your dreamer friend! Ask her the easiest way to quit this place. Our stays here are not natural."
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)17:40 No.18268085
    Nothing, guys? Not even smart-ass comments to make?

    You guys will never be as rad as Professor Blackstone at this rate.
    >> Anonymous 03/09/12(Fri)17:42 No.18268096
    GOD DAMN RIGHT RIGHT WHEN I AM LEAVING FOR WORK. I'll be back at 8:00 PM EST, Omega. God fucking damn it.
    >> Anonymous 03/09/12(Fri)17:42 No.18268098

    I was kinda lurking.

    Do what he says, lets find the detective
    >> Anonymous 03/09/12(Fri)17:43 No.18268105
    Sorry, great one!
    I had to talk to my roommate.

    "What tipped your hand, Giuseppe? Was it the smilodon skeletons? The tornado? Or the giant blazing eye?"
    Scurry off to find Phillips.
    >> El_Nazgir 03/09/12(Fri)17:44 No.18268114
    nooo! I gotta go in 45 minutes! Why do you do this to me omega!
    >> Anonymous 03/09/12(Fri)17:44 No.18268115
    As we leave to go find the good detective, lets try and help out.
    Psibolt up and throw one at Miles. It will at least distract him.

    Then barrier up in case the Voice is still active and we're heading off into a fight.
    >> El_Nazgir 03/09/12(Fri)17:48 No.18268143
    Good idea.

    And wish the old bones some luck.
    >> Anonymous 03/09/12(Fri)17:49 No.18268146
    OMEGA, i suggest we get out of the dream so we can go practice our free running on buildings and shit.

    it'll be fun ^______^
    >> El_Nazgir 03/09/12(Fri)17:55 No.18268187
    right now we're basically gonna try to get out of the dream. Plus, we should prepare for whatever shit is coming with Red now, random training isn't gonna be very helpful.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:07 No.18268275
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    "What tipped your hand, Giuseppe? Was it the smilodon skeletons? The tornado? Or the giant blazing eye?" You say. After all, even century old liches need reminders when they make stupid statements.

    You're also very glad he can't scowl at you.

    (2x6 and 2x4 on Barrier)
    (No roll for the Psibolt, you're not even really trying to hit him.)

    You envision your barrier, and it springs to life around you, way faster and with less effort than normal. Must be a dream thing. You casually hurl a bolt over your shoulder as you cut sideways, away from what is about to become a battlefield, heading for the direction you last saw detective Philips. The bolt sails right over to Miles, and *wangs* across the tip of his spooky ebony medicine stick, the friction causes the tip to smoulder afterword.

    (3x1 on Necrotic Lightning. I'll use the 2x4 on Barrier to break that set)

    Oh, you got his attention. A bolt of blue-green sith lightning laps at your heels, but the barrier absorbs the shock, and remains up, though you guess it wont hold against another blast of that.

    You hear fighting in the distance, and can make out the vague forms of the two combatants, though their hard to see with the dust they're throwing up, and the strange black rain. You'll need to do something to either distract or delay the Voice, so you can speak long enough with Philips.

    (Retroactively giving you 3 WP for Humanity, for trying to talk Red out of killing all of the former off)
    (Also, while in the dreamscape, you may spend 1 WP to make a small change, such as creating an item or small landmark, and 3 WP for a large environmental change)
    >> El_Nazgir 03/09/12(Fri)18:13 No.18268316
    just wondering, did we get willpower for self-improvement with the necromancy thing?

    And would creating a stone capsule around the Voice, or perhaps some iron bars holding him in place be possible?
    >> Anonymous 03/09/12(Fri)18:13 No.18268324
    Oh, damn. Only three willpower? I say we use that to make as deep and as narrow a pit as possible directly underneath the pike guy and our earth evocation to drag him into it and subsequently crush him.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:17 No.18268350

    Good ideas, but Voice-man has the ability to make sharp things appear out of thin air. And turn into mist. Just burying him in a pit, or trapping him in a cage wont hold long. You may not have all the time you need to speak with Detective Philips.
    >> Anonymous 03/09/12(Fri)18:19 No.18268367
    Oh, I didn't mean just trap him in the pit, I mean then we should use the earth around him to churn him into a pulp...It's like the pit is the mortar and a boulder is the pestle. I figured that could be earth evocation.
    >> Anonymous 03/09/12(Fri)18:19 No.18268369
    Would lightning count as a minor or major change?
    Anyway actually I still think we should go for a deep chasm opening up beneath him, but line the sides of it with spikes and then jam it closed afterwards.
    Shouldn't be more than 2 major actions for that right?
    After that try to make a magic circle around ourselves and the detective.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:21 No.18268392
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    You're forgetting the part about turning to mist. Acidic mist.


    That would be one change to open a giant mouth in the earth, then another to slap it shut, yes.
    >> El_Nazgir 03/09/12(Fri)18:21 No.18268394
    Ah right, the mist thing. That also means that forming a capsule/shield around us (and the detective) won't do much good...
    I'm afraid I don't really know anything good atm.
    >> El_Nazgir 03/09/12(Fri)18:24 No.18268421
    still the problem with the mist.
    >> Anonymous 03/09/12(Fri)18:24 No.18268429

    Gale force winds.
    >> Anonymous 03/09/12(Fri)18:27 No.18268458
    I was about to ask what kind of acid and the composition of the ground around us but...heh, magic acid mist dissolves everything equally.

    Hmmm...hmm...would opening a portal to outer space for a few brief moments still only be a major change, or would that be some kind of epic-level change, or would that be magic?
    >> Anonymous 03/09/12(Fri)18:27 No.18268469
    Lightning Storm, with winds pushing down?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:27 No.18268470

    But then he would turn solid.

    Don't want to seem like I'm cockblocking all the ideas. Just pointing out facts before you go dumping willpower. There are multiple solutions here.
    >> Anonymous 03/09/12(Fri)18:28 No.18268479
    Well I assume he can't be in both forms at the same time.
    >> El_Nazgir 03/09/12(Fri)18:28 No.18268481
    ... I love you anon. No homo.

    Although we're still not sure it would actually affect it, being a mystical (no pun inteded) mist that can fly around at will, but it's definitely worth a shot.
    I would vote against trapping it underground then though, since we won't know where it actually comes from when it strikes.

    btw, last post for tonight, I gotta go, have fun guys.
    >> Anonymous 03/09/12(Fri)18:29 No.18268494
    Also explosions. Mists can't deal with big, fiery explosions.
    >> Anonymous 03/09/12(Fri)18:29 No.18268495
    Can we perform actions simultaneosly?
    >> Anonymous 03/09/12(Fri)18:31 No.18268513
    Okay, okay. How about a vortex that sucks him up into the sky and hurls him some place good and far away. That way if he was a mist, he would just keep spinning around and wouldn't have any control. If he was a solid, he'd get thrown somewhere.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:37 No.18268561

    Vortices and explosions may bring up issues of collateral damage. Or at least, cause further hazards that affect your ability to talk to Philips.

    I think you guys are focused too hard on killing the thing which is only here in spirit. Presumably it comes back if you remove it, given the eye is in the sky, as it were.

    If you want me to offer some advice/additional information, you can call for a Tactics roll.


    Sort of. But you'll have to declare you're doing them at the exact same time, otherwise I'll do it sequentially, for the sake of simplicity.
    >> Anonymous 03/09/12(Fri)18:38 No.18268575
    We should probably do a tactics roll, just in case there is extra information here.

    We should also probably try moving Phillips and ourselves away, rather than on moving the Herald of an Outsider.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)18:49 No.18268677

    Alright, I will provide additional information based on the roll.

    (2x2 and 3x8 on Tactics)

    Thinking about it, you realize that the Voice is pretty tough. He's been fighting Philips constantly for like, 15-20 minutes, and other than some cosmetic damage, doesn't seem any slower. Since he isn't really here, just his mind, and he's riding shotgun with Red, you might not even be able to force him to leave at all, even for an brief period.

    However, some changes you could envision, or employ your powers to alter might be helpful. Other than being pretty spry and not bothered with falling, he's not excessively mobile. And you've never seen the mist move at any more than above ground height. So if you could actively oppose him with the terrain somehow, that might slow him down. Like the winds idea, but also able to push him back if he was solid enough. Alternatively, you could go the stealthy way, and do something to make it impossible for him to directly engage either you or Philips. This would take some forethought though, since you want to be able to reach Philips yourself . Just creating a bubble of darkness, for example, would be useless.
    >> Anonymous 03/09/12(Fri)18:54 No.18268731
    Stone pillar rising from the earth? Knock the Voice away, take the elevator up with Phillips.
    >> Anonymous 03/09/12(Fri)18:57 No.18268757
    Clearly, the answer is a TRACKING bubble of darkness, no matter where he goes, DARKNESS!
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)19:04 No.18268820
    You guys are dropping Willpower, so a little agreement would be cool.
    >> Anonymous 03/09/12(Fri)19:07 No.18268840
    I vote for darkness followed by a pillar of earth underneath ourselves and Philips. (This all being after we're closer to her.)
    If we can aim the pillar so it knocks the voice a little bit away.
    >> Anonymous 03/09/12(Fri)19:07 No.18268846
    I'll drop my idea >>18268757 (since it was mostly a joke) and go with >>18268731. I would like it if we could somehow create a downward wind when we're all the way up there but...c'est la vie.
    >> Anonymous 03/09/12(Fri)19:08 No.18268857
    I don't think we need both.
    >> Anonymous 03/09/12(Fri)19:08 No.18268858
    Okay, so swathe the area in darkness (I assume a type of magic) then the pillar of earth upwards to knock him away.
    >> Anonymous 03/09/12(Fri)19:12 No.18268888
    Distraction so he doesn't try to get on the Pillar with us.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)19:16 No.18268921
    I literally pointed out Darkness as the one bad idea, since you won't be able to see either. I will allow you to alter this plan before you spend willpower on it, to maybe say something along with it so that you actually accomplish your goal.
    >> Anonymous 03/09/12(Fri)19:17 No.18268930
    Darkness would presumably be after we are close to philips, yes?

    So as long as we can remember where she is for a few moments, we can aim the pillar properly.
    Though just winds might help here too.
    >> Anonymous 03/09/12(Fri)19:18 No.18268936
    I think the general (If sort of lukewarm) consensus is to shoot a pillar into the sky and knock the Voice back. Us and Phillips will be on top.
    >> Anonymous 03/09/12(Fri)19:36 No.18269085
    Or we could blast him away will a high pressure geyser of water or a flash flood while we sit safely on a pillar with phillips?
    >> Anonymous 03/09/12(Fri)19:39 No.18269104
    I feel like we're getting too bogged down in details here.
    >> Anonymous 03/09/12(Fri)19:45 No.18269159
    Awful lot of people didnt read. How sad.
    You guys are normally better than this.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)19:55 No.18269243
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    (Okay guys, I suddenly really tired (Didn't get a lot of sleep last night) so I'm going to run this to an apropo stopping point a little early, and then close up shop for the night. I'd rather run a short thread better than string out a normal one and have it be shitty because I can't type straight)

    (3 WP Spent)

    You make a sprint toward Philips trying to close the gap with her. The Voice makes a big leap, but is forced to fall back when Philips conjures another storm of knives from thin air. You get in a handful of meters of her, and draw on your raw will to alter the environment. You're smart about it though, so you have the rise work naturally, pulling material from the terrain around it before jutting up. It creates a natural dip around it as you pull it several stories tall.


    (sorry this one took so long. 4chan is being real strict with the 'duplicate file' tonight)
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)19:57 No.18269259

    You pant a little from you run, before you realize you don't actually have to. Dream, and all. "Detective, I have been advised that we should 'wake up', and post haste." She nods at you. "I agree." She points up at the eye. "Its that thing keeping us here, from normal sleep. Its will is so powerful it keeps us from moving normally." You look up at the Crimson Star staring down at you. "Yeah, it kind of has to go where she goes." You point in the general direction of Anna. She nods. "Then quickest way is to get her to wake up. If she was more cooperative, and an experienced dreamer, we could convince her to wake up. The pillar shakes a little, and you hear some crumbling stones. Clock's ticking. "The other way to force her out is either to shock her some how, like a catapult nightmare, or..." She trails off. "Or?" You supply. "Well, you could kill her. Then you wake up. But since the Dreamlands aren't like a regular dream, they're much more lucid, you'll cause her a lot of mental stress. If you were a really powerful Psionic, you could wake her up that way, too." "I do not like these plans." You comment. You think you hear the Voice climbing the rock face. Quickly. "Well, Raphael knows to wake me if I'm asleep too long. I have special drugs for it. Depending on how long before he notices, if we can hold out, I could be force out, then go to you and shove you back into consciousness." "I do not like this plan either."
    >> Anonymous 03/09/12(Fri)20:04 No.18269327
    So we need to shock her awake...
    >> Anonymous 03/09/12(Fri)20:06 No.18269347
    ...this is more reasonable of a suggestion than it should be.
    But still, we shouldn't be unfaithful to Roxanne unless it is completely necessary.
    If we can see the area where she is, can't we just alter it to make something fall on her, or have the altar fall out from under her? Might not stop the voice but it would probably serve as a catapult dream.
    Or launch her into the air, that works too.
    >> Anonymous 03/09/12(Fri)20:06 No.18269349
    ...HA! Might work but might be betraying Roxy.
    >> Anonymous 03/09/12(Fri)20:08 No.18269371
    Knock her tower down?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:10 No.18269387

    Gespenst made everything level. Ish.
    >> Anonymous 03/09/12(Fri)20:11 No.18269390
    Then lets be precise and dump her into a chasm of some kind.
    >> Anonymous 03/09/12(Fri)20:16 No.18269434
    Okay. Um. Go back to Red and punch her in the face?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:20 No.18269460

    When she means shock, she means, like, serious freak out shock. Y'know, the kind of night terror that makes you wake up with a start after a nightmare. IE, what you do has to make her fail a Stability check. This is why Dan didn't like the plan, because Anna is kind of casually staring up at the giant eyeball heart of an outsider lurking in the sky right now. Shaking her enough might be hard. Just sayin'.
    >> Anonymous 03/09/12(Fri)20:21 No.18269476
    She has some kind of faith in the Red Star, or at least a serious attachment.
    How feasible would it be to destroy at least its representation here? Seeing us do that might shake her enough.
    Especially sense she can't move to interfere.
    >> Anonymous 03/09/12(Fri)20:22 No.18269480
    Is the outsider actually here, or is it just her imagination making the eye, or what?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:27 No.18269520

    The Outsider isn't actually anywhere in this dimension. Physically. But much like its Voice, mentally, at least a part of its universe consuming intelligence is pointed at Red at all times. Including when she is asleep and dreaming.
    >> Anonymous 03/09/12(Fri)20:33 No.18269587
    So, if Dan caused himself to fail a stability check, he'd wake up? How much Willpower would he lose from that?
    Could we just jump off out little rock and bellyflop onto the ground below or would that not work?
    >> Anonymous 03/09/12(Fri)20:37 No.18269618
    So it is actually concious and not something we could just willpower away? Oh well.
    >> Anonymous 03/09/12(Fri)20:38 No.18269632
    How resilient is its presence here?
    Could we disrupt it 'physically'?
    A giant spike of rock hitting it, or something?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:43 No.18269671

    No. Dan would actually wake up if it weren't for the Red Star's presence basically keeping any body from leaving by sheer force of his attention. I will dig up the appropriate quote if you guys think this is bullshit.


    Oh, yeah. It is no dream. It spoke last time. Like, for realz.


    You have no idea.
    >> Anonymous 03/09/12(Fri)20:48 No.18269706
    If we're just going for freaking out Red, we don't need to actually disrupt it, do we?
    Just make it look like we did.

    We still have nine wp, right?
    3 to make a gleaming blue spike, of pseudo-cyrean style, erupting from below the the eye, and if we can make it reach penetrating it.
    1 to make it crackle and glow with energy for a moment.
    1 to make a giant space laser shoot out of it, or appropriate effect, aimed towards the eye.
    and then 1 more to make the eye appear to sunder and bleed.
    It's expensive, but hopefully the theatrics will convince her that we're destroying the Red Star.
    (i am presuming we can dream that well. If we can't, just say so.)
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:51 No.18269737

    Yeah, I'd advise against that, since you will actually be making an attack against it, in a sense, and it will be able to defend itself by exerting its own will. And it has a shitload of will.

    If you want to try the plan anyway, and the other people are okay with the WP expenditure, then you can still try it.

    As an additional note, remember anything you're doing on the pillar while taking time will give the Voice the opportunity to clamber up and probably try and hit you with his freaky scythe thing.
    >> Anonymous 03/09/12(Fri)20:51 No.18269741
    Something that might be cheaper would be to turn into that woman she hates (name escapes me) and then kiss her.

    THAT might cause her to fail a stability check.
    >> Anonymous 03/09/12(Fri)20:53 No.18269757
    Yeah I think I might have been overdoing the theatrics.
    Any other ideas for shocking her?
    Turning into her mother and then kissing her is probably the best idea we've had all night, though.
    >> Anonymous 03/09/12(Fri)20:54 No.18269771
    ...you want to kiss her while looking like her mother?
    It's incredibly annoying that that actually counts as a pretty good idea compared to the others we've come up with.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)20:55 No.18269778
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    You could just make a knife and shiv her.

    What? You guys wanted simpler solutions.

    >mfw when my plans run completely counter to your ideas
    >> Anonymous 03/09/12(Fri)20:57 No.18269799
    I didn't think we'd actually be able to harm her here. I kind of assumed the Red Star would intervene at that point.
    But if that works then sure, poisoned spike up through the altar and into her. Multiple ones, if we can get it, and synchronized of course.
    >> Anonymous 03/09/12(Fri)20:58 No.18269805
    Somehow I imagine that's less effective than >>18269741 which is disturbing as all fuck on more than one level.
    >> Anonymous 03/09/12(Fri)20:59 No.18269813
    Why not do both? Kiss then show her our stabs, as it were.
    >> Anonymous 03/09/12(Fri)21:00 No.18269821
    "Sorry about this, but I REALLY need to wake up now.", kiss her full on the mouth, and then turn into her mother mid kiss, then when she tries to inevitably push us away, explode into spiders, spiders everywhere.

    I actually had a dream like that once. I woke up sobbing. It is incredibly effective.
    >> Anonymous 03/09/12(Fri)21:01 No.18269827
    fucking hell. this thread has been really poor because of all the shit ideas being tossed around.

    worst MRQuest since...ever. you guys need to do better next time.
    >> Anonymous 03/09/12(Fri)21:01 No.18269828
    Nix the explanation, insert a stab in between, and I think we've got a plan.
    The knife has to turn into spiders as well though.
    >> Anonymous 03/09/12(Fri)21:02 No.18269840
    Of course.
    >> Anonymous 03/09/12(Fri)21:02 No.18269843
    Suggest better ideas then.
    I think there's only a few people here and thats hurting our idea base. So get in here.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:03 No.18269853
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    >actually booting Red out of the Dream World so easy.
    >pic related


    So you want to get off the Pillar, and get close? Any particular plans on that part or am do you want me to wing it?
    >> Anonymous 03/09/12(Fri)21:04 No.18269866
    We're in a dream. Just fucking fly.

    Conjure a SERAPH module if we want to keep an internally consistent logic
    >> Anonymous 03/09/12(Fri)21:04 No.18269872
    Air evocation to dash over to her?

    And that is precisely why we didn't suggest just shanking her Omega.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:06 No.18269892

    I like you. I think I'll kill you last.
    >> Anonymous 03/09/12(Fri)21:08 No.18269906
    But Omega, we're in a dream!
    We need needlessly overcomplicated plans, now that we can just make things with out mind!

    Yeah but seriously lets just get over there as quickly as possible. Can we teleport?
    >> Anonymous 03/09/12(Fri)21:09 No.18269918
    I think we should make ourselves look like her mother, except with a GIANT ERECT COCK. We'll slowly walk up to her with that GIANT ERECT COCK, stroking it suggestively...and then cum spiders all over her face and make our face a GAPING SEMEN-OOZING VAGINA and start making out with her...Of course if she's ever been on /d/ that'll just turn her on.

    That'd make me wake up.
    >> Anonymous 03/09/12(Fri)21:11 No.18269934
    You and the phaux-gothic bisexual cutter girl I went to highschool with who was constantly attempting to devise new ways to hide even more shivs on her person without alerting authority figures.

    Guess which one of you I take more seriously?
    >> Anonymous 03/09/12(Fri)21:13 No.18269953
    Wait, last minute addition, we should turn her into spiders as well.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:14 No.18269958

    No idea.

    I hope its her though, because I bet she was lying like Arnold was.
    >> Anonymous 03/09/12(Fri)21:14 No.18269960
    Someone post the screencap of the CoC game where absolutely everything turned into spiders.
    >> Anonymous 03/09/12(Fri)21:15 No.18269962
    How many WP is our insane plan going to take, Omega?
    We have enough, right?
    I'm thinking it should be 3 wp, one for each minor change, but spiders might be more?
    >> Anonymous 03/09/12(Fri)21:16 No.18269968
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    >> Anonymous 03/09/12(Fri)21:17 No.18269975
    Schwarzenegger. Governor of California, was in some movies.
    Promised to kill a guy last, because he was funny.
    >> Anonymous 03/09/12(Fri)21:18 No.18269981
    Never knew where that line originated from, thanks.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:18 No.18269992

    Don't worry about it you wont get that far.


    >> Anonymous 03/09/12(Fri)21:19 No.18269998
    Ominous notes from Omega how unexpected!
    >> Anonymous 03/09/12(Fri)21:21 No.18270011
    I must be reading too much MSQ because this actually seems like a good idea.
    >> Anonymous 03/09/12(Fri)21:25 No.18270050
    Ugh, what's nazi lich doing? He should have been able to dispatch that amateur in about 30 seconds and he's meant to be getting us out of here. I don't see why we have to do all the crazy plans when he's like 1000x more powerful than us. He must have so much fucking willpower stored up from half a century as a paperweight.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:33 No.18270128
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    You look down at Red. It's probably not gonna help her condition, but you're not going to be any better if one of the many nightmares roaming around gets you either. You'll have to really freak her out.

    (Dropping 1 WP to fly like an eagle)

    You turn to detective Philips. "Can you get down on your own?" She nods at you. "Hop off, and I'll handle the rest." You nod back, then focus your mind, remembering how Cyrean SERAPH modules look, and work. Angled "wings" of glowing blue energy spring from your back, and you feel lighter. You simply step off, and start half-levitating, half-flying down the angle to Anna. Behind you, you hear Philips slam her sword into the pillar you created, which collapses straight down like a meteorite, throwing up a huge wave of debris and dust over the FUCKING AWESOME battle sequence around you, just as you set down. Syrpent looks over at you, kind of resigned. Then out of the dust cloud the Voice comes flying out, bounces off one of the pillars holding her in place, then smacks into one of the benches that remain. It pulls itself out, and looks at you, then at Red.

    "Herald, our Lord grows tired of your inaction. Recline as you might in the waking world, you have no need to do so here. Stand, and destroy the dreamers. Your Voice commands it."

    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:34 No.18270143

    Actually, since you get WP back from following your Loyalties and Passions, not so much.

    Also he's coordinating an epic battle.
    >> Anonymous 03/09/12(Fri)21:39 No.18270194
    Don't you get your base WP added every night? Every night for 50 years without spending any is a lot.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:43 No.18270225
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    Red pauses for a moment, and thinks. "Fine." she looks at you. "No rest for the Wicked, right?" Then she pulls hard with one of her arms. The barbed wire unspools from around the pillar, and she causes it to wrap around her arm, clenching a length of it in her fist. Then she does the same for the other arm. She then flips up her legs and twists them both around in a singular martial arts move, at the same time regaining her feet. Now the barbs do not seem to cause her to bleed, and you also remember that they stick both ways. A reminder of what they represent.

    She takes a couple steps forward, and then does something surprising. She places her fist in her other palm, and bows. She then reassumes her fighting stance. Instinctively, trained by your genetic memory, you adopt a static martial arts stance as well. She shadowboxes a little, then looks you right in the eyes. She seems a lot more determined now. "This time, its just you and me. No distractions, no interference, no powers. Hand to hand. Mano e mano."

    (And this is where we stop for the night. Tomorrow, after a full nights rest, I will continue from this point. If you guys prefer, and its still here, I will employ this thread. For now, I will answer questions to the best of my ability, while being very tired. You'll have my full attention for at least 35 minutes, while my DLC downloads)
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:44 No.18270230

    No. If you get a full night's rest, and you are below your base will, you regain up to your base will. For Dan this is a lot of WP, since you've made him into such a Charming and Commanding guy.
    >> Anonymous 03/09/12(Fri)21:46 No.18270245
    Huh. Even if she kicks our ass, I bet our Brawl score will go up. Getting training in a dream world. Should be fucking cool. Also, I'm saying it right now, burn through as much willpower as needed. Start making 10 dice called shots punches to the face. Brutal, BRUTAL haymakers. She can take, at best, two punches before her head is filled with shock.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)21:52 No.18270297

    I would be careful about burning up your WP on this, since this is foreplay to at least one, much more high stakes fight. Without enough time to get a night's rest. Also, you may lack a excess of WP when it rolls around to go time tomorrow. Worst you'll do if you "die" here is fail your (penalized) Trauma check and loose half your willpower.

    You guys all know this wont actually end until the Eclipse, Tuesday night, right? I'm not ruining your expectations?
    >> Anonymous 03/09/12(Fri)21:56 No.18270341
    >epic battle
    One is an incredibly powerful lich who has mastered the art of necromancy, has decades of experience and absorbed the power of a god.
    The other is a pasty youth who even we can beat the shit out of and who tried to steal the former's staff for a power boost.
    I don't get how Miles is even managing to put up resistance.
    >> Anonymous 03/09/12(Fri)21:58 No.18270350
    Oh, I know, narrative structure won't allow this to end until the foreshadowed climax, no matter how well we do. I'm just hoping that our actions now will have positive or negative impacts on the climax itself. For example, if we totally kick her ass now, she might be far less willing to close into melee with us in the climax or, alternatively, may come at us like fucking crazy. Know what I mean?
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)22:04 No.18270408


    And by Epic, I mean there's an army of zombie nazis and an army of fossils fighting each other. It's very cinematic. Also, Miles is actually a half-way decent basic Necromancer, he is way too interested in doing flashy, exhaustive shit, like animating T-rexes, or stealing Lich relics. If he went to Europe and attended one of their Esoteric colleges, he could be teaching Necromancy 101 in a decade or so. Ambition is his problem. As evidenced by his ludicrously over the top dream-self.

    (Also, now that I think about it, I'd bet money Gespenst is toying with him a little. It's been a long time since he was able to do something like this at all)


    Oh, of course. And I am actually paying careful attention to how you've handled the interactions leading up to that final conflict. Not only does it change her tactics, but it'll also present you with different opportunities. For example, she knows from the first fight and the chase at the museum, she does not want to fight a ranged battle with you, because your Psibolts are harmful and accurate. If you beat the shit out of her hand-to-hand, unpowered, she may have to come up with an alternate strategy than fighting you up close, like you said.
    >> Anonymous 03/09/12(Fri)23:20 No.18270985
    Speaking of Dream Logic, Since we're in a mental dependent realm, considering we cant use the genetic memory martial training in the real world because we dont have the actual muscle memory to go along with it, considering where we are, shouldnt we be able to use those skills a lot better, if not perfectly now that being able to visualize them is the only thing that really matters here?
    >> Anonymous 03/09/12(Fri)23:23 No.18271001
    Muscle memory just refers to the memories you have in your motor cortex. It doesn't have anything to do with actual bodily conditioning. The brawl skill we have? We didn't get that until we got those memories. We can use all of the genetic memories we have to their full potential. Just saying.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)23:27 No.18271031

    This anon speaks truth. Dan literally had no Brawl, Melee or Ranged Weapon skills until his first Cyrean module taught him the universal basics in those areas.

    Since then, he's made some efforts to improve both his memory, and his understanding of how to use the knowledge he has.

    Funniest (Or maybe just most interesting) part is that the Cyrean barehanded art is all about fighting armored opponents. The idea is that either your gun is empty and you don't have time to pull another weapon, or you're being attacked with your pants down, and don't have anything else to hand. I imagine it involves a lot of disarms, and a lot of blows to armor-low areas, like the neck, joints, etc.
    >> Anonymous 03/09/12(Fri)23:29 No.18271041
    And joint locks and joint destruction, for anyone familiar with formal martial arts. Arm bars that you take all the way, corkscrews that ruin arms, and figure fours that go for full dislocation, I expect. That kind of thing.
    >> Anonymous 03/09/12(Fri)23:35 No.18271078
    Oh, well, I guess this is info we should keep in mind for the fight, considering shes covered in barbed wire.
    >> !UdzMmUq0Oc 03/09/12(Fri)23:42 No.18271141
    So, to check, we have our ghost knife on us in the dreamscape, right?
    >> Anonymous 03/09/12(Fri)23:43 No.18271155
    Dunno. We do definitely have a staff and a gun from WizDan and IndyDan, respectively.
    >> Omega !Q7t.srvWZ6 03/09/12(Fri)23:44 No.18271161

    Since its all dream like, I'm not gonna have the barbed wire matter mechanically, but for fluff, that will be handy.

    For comparison, Red has 3 in Brawl, and she's a kickboxer.


    Nyet. You do have a staff though. But Anna Ellsworth has challenged you to PUGILISM!
    >> Anonymous 03/09/12(Fri)23:48 No.18271194
    Does ORE have grappling rules? If so, there's this fantastic Muay Thai move where you catch a kick by letting them kick you but moving with the kick to rob it of momentum, then putting them into a knee bar. A knee bar is basically where you grab an ankle with one hand and press down on the knee with the other, forcing them to keep it straight. Done right, you can either keep them on a single leg and an entire leg's worth of reach away from you or, instead, you can hyper-extend the knee, ruining the leg.

    ...My university had multiple levels of classes for over a dozen martial arts and I decided to take all of them as my "external focus" credits. There are a lot of ways for us to fight smart in order to beat a superior combatant, especially if our fighting style is to be used against armored enemies and she's a kicker. It meshes well for us.
    >> !UdzMmUq0Oc 03/10/12(Sat)00:04 No.18271302
    I was mainly thinking of it as an "Oh fuck it, knife her" desperation measure.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)00:08 No.18271323

    Not explicitly, but there are some hand to hand maneuvers that are grapples, like Choking, Disarming, Shoving, Knockdown and Pinning. At least in WT. I would probably interpret a move like the one you described as a Daze attack actually, where you give her a penalty of width in dice for width rounds.

    Also you can use Brawl as a defense roll too, to block.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)01:37 No.18272024
    I've gone ahead and archived this thread, in case it doesn't make it through the night.
    >> Anonymous 03/10/12(Sat)03:51 No.18272818
    What goes bump in the night? THIS THREAD!
    >> Anonymous 03/10/12(Sat)05:02 No.18273324
    Good call.
    As much as I love MRQ, don't bump threads unless you actually have a comment or contribution. It's rude and annoying to do pointless bumps.
    >> Anonymous 03/10/12(Sat)12:44 No.18276018
    Looks like it made it through the night.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)16:10 No.18277474
    Gettin' lunch, then we can start this show.
    >> Anonymous 03/10/12(Sat)16:27 No.18277592
    Yay Omega is back.
    >> Anonymous 03/10/12(Sat)16:40 No.18277685
    AAAND I AM ABOUT TO HEAD TO WORK AGAIN. God damn it, I fucking love you, Omega, but if you end the quest right as I'm getting back home again, I'll cry the least-manly of tears.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)16:42 No.18277703

    Probably not. Last time was because I was operating on 4 hours of sleep to being awake for 12 hours. Not a problem today.

    So, lets get this party started.
    >> Anonymous 03/10/12(Sat)16:43 No.18277718
    Barriers still up, we're in CC with Red, an outsider is staring at us and the voice is right behind.
    Lets do this.
    >> Anonymous 03/10/12(Sat)16:46 No.18277743
    I know this is supposed to be pugilism but the motto to remember is, There is no such thing as fair in a fight.

    >tonham Dan

    i agree captcha lets drop a one ton boar on the bitch.
    >> Anonymous 03/10/12(Sat)16:50 No.18277760
    no, we need a ton of ham.
    So lets ham this up.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:00 No.18277822
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    Red again shadowboxes a little, bouncing on the balls of her feet, staying flexible. You notice out of the side of your perception that the ground that was the stone floor of an open air temple has become a circular area of swept brown sand, like some kind of practice arena. You guess it is just natural for her to imagine fighting like this. You'll need to decide how you want to approach this. You can play offensively or defensively, you know just about as much either from your genetic memory. And, while she did challenge you mano-e-mano, she does have barbed-wire knuckle dusters, so you can engage her with the staff or your fists, or both.

    >Opening move?

    (And for future reference, a list of relevant Maneuvers for melee combat. Remember that doing this reduced the pool by one die:
    Called shot: Set one die to any value before rolling the rest.
    Choke: Called shot to head, or pin first; 1 Shock per round.
    Daze: Target suffers width in penalty dice for width in rounds.
    Disarm: Make a called shot with difficulty equal to the target’s Body stat.
    Fast attack: +1 width for speed or initiative purposes only.
    Feint: Make a Lie roll vs. target’s weapon skill. Target loses a die from highest set; you gain +1d to your next action against that target.
    Knockdown: Target falls down, takes 1 Shock, and must spend one round (or one action with an Agility roll) to get back up.
    Multiple actions: If you roll two sets, you may use each of them with a separate action. You can attempt more than one extra action by giving up additional dice.
    Powerful attack: +1 width for damage or damage purposes only.
    Shove: Target loses a die from highest set and moves back a few steps.
    Vicious attack: If your attack ordinarily does Shock damage, inflict Killing instead.
    Wrestle: One Shock; knocks you and target down; target pinned.)
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:16 No.18277930
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    Would it help if I posted this image, so everyone knows IT'S TIME?
    >> Anonymous 03/10/12(Sat)17:17 No.18277953
    Let's open with a shove then.
    And for reference, if we called on enough relationships/willpower to get over 10 die in the pool, could we do a maneuver with 10 die?
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:19 No.18277964

    Yes. This is why it's valuable to have over 10d in stuff, even if you can't roll all those dice.
    >> Anonymous 03/10/12(Sat)17:20 No.18277982
    Can we double up on maneuvers?
    Do a Vicious/Wrestle, for instance?
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:22 No.18277991

    Yes, but its a die drop for each.
    >> Anonymous 03/10/12(Sat)17:24 No.18278010
    then I say we >>18277982 and buff with willpower or relationships back to 10d
    >> Anonymous 03/10/12(Sat)17:27 No.18278032
    Vicious Wrestle if we can then.
    Calling on Nerio because fighting, Johnny and Roxanne because we're fighting to be able to get back safely to them.
    Add willpower to cover remaining missing die up to a full ten.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:28 No.18278033

    You want do do 1 Killing damage and go to ground with a person covered in barbed wire?
    >> Anonymous 03/10/12(Sat)17:30 No.18278045
    You said in >>18271161 that the barbed wire wouldn't matter mechanically just for fluff.
    >> Anonymous 03/10/12(Sat)17:30 No.18278051
    Just realized that fuck

    Okay lets open with a feint then.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:32 No.18278065

    Mechanically for the purposes of her punching you. Like, she's not doing additional damage because her fists are pointy. And hell, it might not actually cause lasting damage. But still, seriously, you want to wrestle the girl covered in barbed wire?
    >> Anonymous 03/10/12(Sat)17:33 No.18278075
    How many killing damage can she take, for reference?
    Because if we succeed we have her pinned and on her way to defeated very quickly.
    >> Anonymous 03/10/12(Sat)17:36 No.18278095
    OP, I'm serious. Let's gtfo out this place so we can do some SERIOUS parkour.

    Use every WP that we have to break out of the dreamworld, leaving everyone else to fend for themselves, and then let's find that parkour gang and run around.

    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:37 No.18278097

    Depends on the location. If you're doing it to the head, there are only four hit boxes there. If you're hitting the torso, there are ten.

    Keeping in mind that she can try and shake you, and if that's not working, she can still punch you.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:38 No.18278103

    I do not like you.

    I will kill you first.
    >> Anonymous 03/10/12(Sat)17:39 No.18278108
    ...Can we wrestle her head?
    And each hit would only be one damage, right?
    Punch wise, not wrestling?
    >> Anonymous 03/10/12(Sat)17:39 No.18278112
    But I love you! And your long, beautiful, graceful paragraphs of aerial bumfluffery!

    Let's get married.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:43 No.18278142

    Once you have her pinned, you can choke her without needing to make a called shot to the head. You still need a match to do it successfully, but its a decent hand-to-hand strategy.
    >> Anonymous 03/10/12(Sat)17:44 No.18278147
    And we can vicious the choke, to make it 1 killing per round, right?
    >> Anonymous 03/10/12(Sat)17:46 No.18278164
    Okay I retract my comment. How about a called shot to the head with the psiblasts?
    >> Anonymous 03/10/12(Sat)17:48 No.18278174
    If this is a duel situation she challenged us so we pick the how.
    >> Anonymous 03/10/12(Sat)17:49 No.18278184
    YES! CHOKE THE BITCH. CHOKE AWAY. Make it mega vicccciiioouuusssss
    >> Anonymous 03/10/12(Sat)17:49 No.18278186
    She requested no powers.
    If we do that the Red Star might intervene.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)17:50 No.18278198

    No powers. Fists only. Final destination.


    No, she challenged you to a martial arts match. Hence the bow and the sudden sand floor.


    Yes. For a 2d penalty, each round.

    And I already warned you that this isn't for keeps so be careful about the WP.
    >> Anonymous 03/10/12(Sat)17:53 No.18278218
    Just decline there is no need to fight her here.
    >> Anonymous 03/10/12(Sat)17:55 No.18278232
    We can probably just call up relationships for most of it, right?
    Only WP on killing blow, etc.
    >> Anonymous 03/10/12(Sat)17:56 No.18278234
    lol, how?

    >> Anonymous 03/10/12(Sat)17:57 No.18278254
    We're in a dream world at the mercy of an outer god, fighting to return to our friends and our loved ones, and for adventure.
    And if we can demand she tell us things, we might even get Veritas in there.
    >> Anonymous 03/10/12(Sat)17:58 No.18278255
    He means we might die here so we use the fact that we love her to get a free buff but if it doesn't work we lose relationship points
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:06 No.18278307
    Once again, /tg/ takes forever to come to a decision. Nobody can just say "punch her".
    >> Anonymous 03/10/12(Sat)18:09 No.18278322
    punch her
    >> Anonymous 03/10/12(Sat)18:10 No.18278332
    I came to a decision ages ago.

    >all day, erry day
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:14 No.18278357


    >what part of "can't leave" do you not understand?


    Fucking, finally.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:19 No.18278395
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    (You get 2x8 on Brawl)
    (Red gets 2x1, so you punch her in the torso for 2 shock, and her set is ruined)

    You toss the staff aside, pull your fists up into a ready stance, and take a couple quick steps forward to close the distance. Syrpent is waiting for you, and she makes a quick kick to your leg, but you're faster, and snake a blow around, between the "modesty preserving" coils of barbed wire and drive your knuckles into her midriff, causing her to grunt with pain, and shift half a step back.
    >> Anonymous 03/10/12(Sat)18:20 No.18278400
    but make it vicious
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:22 No.18278417

    It's a dream guys. Doing killing as opposed to shock has no point.
    >> Anonymous 03/10/12(Sat)18:23 No.18278432
    I kind of assumed that killing her in the dream and knocking her out in the dream would have different effects.
    228 anagaint
    >> Anonymous 03/10/12(Sat)18:25 No.18278444
    NO! There must be a convoluted way of doing things done

    But seriously just keep on punching the shit out of her, how big is our dice pool right now?
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:29 No.18278480
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    Body 4, Brawl 2. 6d. She rolls one more than you. Dropping a relationship in there will put you at equal or higher than her.
    >> Anonymous 03/10/12(Sat)18:30 No.18278492
    She's only rolling 7d?
    Isn't she trained in this or something?
    >> Anonymous 03/10/12(Sat)18:32 No.18278507
    The only relationship slightly related is nerio, can we use it?
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:32 No.18278512

    Body 4, Brawl 3. That's a pretty good roll. 3d in a skill is extensive training and experience.


    If you can justify it, you can use it.
    >> Anonymous 03/10/12(Sat)18:34 No.18278526
    As we are
    >> Anonymous 03/10/12(Sat)18:35 No.18278534
    So when we've been rolling 10d for basically everything, we may have been kind of exploiting the system?
    I can't remember the last time we didn't roll 10d except for this punch.

    And yeah justification is fighting to escape dream world to return to Johnny and Roxanne.

    Next punch add feint.
    >> Anonymous 03/10/12(Sat)18:36 No.18278537
    Okee dokee then. Let's do a left jab to the nose, followed swiftly by a right hook.
    >> Anonymous 03/10/12(Sat)18:36 No.18278538
    How can this not be related. We're on an adventure even while we sleep.
    >> Anonymous 03/10/12(Sat)18:40 No.18278573
    How apt that this is the first post I missed, since I was showing my roommate The Blues Brothers.

    Question: Since we have a die drop, and the called shot sets one die, I assume any called shots will roll 4 dice, hoping one matches the 5th already set die?

    I say we hit her in the head, if she's so blind to other's suffering that she's willing to destroy the world, harming not just us, not just the ones we love and care for, but humanity as whole, then maybe she doesn't deserve to see at ALL.
    (I forget, can we invoke loyalties as well as relationships?)
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:45 No.18278622
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    (Relationship invoked!)
    (3x1 on the Lie check, so your feint is good, but no additional matches for a punch)
    (Red rolls 2x3, but the Feint takes a die from her highest set, so no match)

    You two circle for the span of a couple seconds, considering. You make a feint left, then come around right. Red falls for it, and her punch narrowly passes your left arm, but she moves to fast you you to exploit the opening right this second.
    >> Anonymous 03/10/12(Sat)18:47 No.18278638
    Hmm...let's uppercut her chin, then grab her head and bring our knee up into her nose.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)18:49 No.18278651

    >Question: Since we have a die drop, and the called shot sets one die, I assume any called shots will roll 4 dice, hoping one matches the 5th already set die?

    This is correct. Also apparently if you miss the called shot but make another set, you can still use that one. Just remembered that from re-reading the called shot rules earlier.

    >then maybe she doesn't deserve to see at ALL.

    Dream. Also probably a Daze maneuver, since WT doesn't do super detailed hit locations. Head is just head. Man, you guys are so blood thirsty tonight.

    >((I forget, can we invoke loyalties as well as relationships?))

    Nope, Loyalties only work for the purpose of regaining/loosing WP. Which is why I stole the relationship mechanic from a completely different ORE game.
    >> Anonymous 03/10/12(Sat)18:54 No.18278712
    yeah... just try to hit her again as hard as possible and avoid splitting our pool in a shitton of actions
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)19:02 No.18278778
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    (2x9 and 4x5 on Brawl)
    (Anna only gets 2x8, so when you punch her she loses that, and she takes four shock to the R. Arm)

    Using the opening from her last attack, you pivot, and launch a hard punch at her elbow. It makes a resounding smack, and her joint sounds like it pops a little. She grimaces with extreme displeasure, and lets out another grunt of pain. She deliberately pushes herself forward, gaining distance, then turning to face you, favoring her right arm a little. You two are forced farther apart when a zombie wooly rhino charges through your area with a couple of undead nazi soldiers clinging to the front of it, trying to stab it with their combat knives.
    >> Anonymous 03/10/12(Sat)19:03 No.18278794
    ...Let's not let ourselves get distracted, though I really want to know what's going on. Let's close the distance and swing again.
    >> Anonymous 03/10/12(Sat)19:27 No.18279057
    Damn, did everyone abandon ship? Da fug...
    >> Anonymous 03/10/12(Sat)19:34 No.18279142
    I'm waiting for Omega to write, because I don't have anything to write except PUNCH HER MORE and I've already written it a couple of times...
    Seriously it's just a brawl, and the only sensible thing to do is to beat the shit out of the other guy
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)19:38 No.18279193
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    (2x3 on Brawl)
    (Red pulls a 3x8, so she deals three shock to the torso)

    You both take several quick shuffling steps forward. You go to strike at her left shoulder, but she's much faster and sinks a couple quick jabs into your torso. The barbs wrapped around her fists sting, but you don't feel much more beat up than if normally punched. Which is still a little beat up. You quickly shift away, before she can hit you more.


    (Clearly this bout of fisticuffs isn't as interesting as I thought)
    >> Anonymous 03/10/12(Sat)19:45 No.18279278

    Feint to the left, then roundhouse to her domepiece.

    The feinting has seemed to work well in the past.
    >> Anonymous 03/10/12(Sat)19:46 No.18279293
    confuse her with some free running
    >> Anonymous 03/10/12(Sat)19:47 No.18279295
    well it's just that it doesn't require much input...
    Did you prefer when it took us 45 minutes to say punch her?
    I guess you can go ahead a couple of round per post to avoid waiting for consensus about things that are as obvious as punch her in the fucking pie hole
    >> Anonymous 03/10/12(Sat)19:58 No.18279428
    Back from work! Call on Nerio and Evocation Club and make a called shot to the face. Just start laying in jabs, crosses, and haymakers to the head.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)19:59 No.18279442
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    (But if I did that, then you guys wouldn't be able to put in maneuvers. Like >>18279278 Also I'm used to round-to-round input because normally your conflicts involve much more complex situations.)


    (2x4 only on the feint, which insufficient)
    (She drops another 3x8 and clocks you in the torso for another three shock)

    You try and make another feint maneuver, but she's watching for it this time, she doesn't even bother moving with it, she just slams an elbow into your chest at the opportune moment. Air rushes out of your lungs and you take a couple of stumbling steps back. She'd probably enjoy the moment more if that wasn't the elbow you punched her in earlier.

    (And now you roll 4x10 on the Called shot to the head)
    (Red lacks sufficient sets to block or beat you, so you deal for Shock to the head, and take her out of the fight)

    Taking advantage of the distance separating you, you simply give her a full roundhouse kick right to the head, before she has a chance to put her guard up. She takes the full force, and actual fucking flies a couple of feet, and hits the ground rolling. She finishes a good two or three yards away, face first in the sand. She tries to get her limbs under her, but stumbles, and you notice the world around you swim for a second like you'd just been kicked in the head. Anna coughs a couple times, and you see blood drip down from her face onto the sand.
    >> Anonymous 03/10/12(Sat)20:02 No.18279486
    Hrm. Kick her while she's down?
    >> Anonymous 03/10/12(Sat)20:03 No.18279495
    Curbstomp. Kick her in the head. Called shot to the face. Call on Nerio and the Evokers.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)20:08 No.18279566

    Dammit, where are my White Knight readers?

    I need some Paragons to balance out the Renegades.
    >> Anonymous 03/10/12(Sat)20:10 No.18279579
    I am a white knight. But if she has the yellow madness in her eyes, we're kicking her in the face. If not, help her up, give her a hug in spite of the barbed wire.
    >> Anonymous 03/10/12(Sat)20:12 No.18279602
    I third what those guys said. Time to recreate the end of American History X.
    >> Anonymous 03/10/12(Sat)20:15 No.18279644
    we could just sit on her but there are other people.. well not technically people.. at least one complete person who is fighting for us. No fucking mercy. She woudn't value it anyway.
    >> Anonymous 03/10/12(Sat)20:15 No.18279650
    Good point. If we beat the yellow madness out of her, it's reasoning time again. If not, curb stomp.
    >> Anonymous 03/10/12(Sat)20:17 No.18279660
    Supporting this, I'd rather we give her a chance to stand down before we try a curb stomp.
    >> !UdzMmUq0Oc 03/10/12(Sat)20:27 No.18279781
    I was distracted by... things. And SWQ.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)20:31 No.18279816
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    (Ah, reason. Good. I was going to have a hard time shifting my view of Dan to someone who curbstomps *anybody*)

    You take careful steps toward Red, completely ignoring the epic Hollywood Blockbuster of a right going on around you. Including Miles riding a zombie T-Rex and while fighting Gespenst standing on top of a 40k Dreadnought with Hitler's brain in a jar instead of a face.

    She manages to get her feet under her, and sit up a bit. She's still clearly shaken from the blow to the head. "Doesn't make any sense..." She says, quietly, to herself. "Why, why can't I beat you!" She almost shouts now. "You're nobody. Just a regular person. I studied, and trained and sacrificed so much to be here. And you're still better."

    You open your mouth to reply and PAIN. Your every nerve lights up with fire, you feel *like* you're on fire. Force throws you back away from Red as your brain catches up and informs you that a bolt of lightning flew down from the sky and smacked you in the chest. You try and get to your feet but find your limbs very unresponsive. Red crouches on her knees, unable to do much more, blood trickling from the corner of her mouth, as she looks on dumbfounded. "Daniel!" You manage to roll on your side in the direction of the sound, and see Detective Philips looking concerned in your direction. Then the Voice cuts her from shoulder to hip, and there is a spray of blood. It backhands her, and she stumbles, struggling to regain her feet, while the red knight strolls toward you, war-scythe ready. It looks pretty bad.

    Wait, do you hear a chorus of angels?
    >> Anonymous 03/10/12(Sat)20:33 No.18279841
    I'm making a 'wat' face right now.
    >> Anonymous 03/10/12(Sat)20:36 No.18279882
    I'm on the edge of my goddamn seat. Or, well, the edge of the toilet.
    >> !UdzMmUq0Oc 03/10/12(Sat)20:47 No.18280032
    All of my wut.
    >> Anonymous 03/10/12(Sat)20:48 No.18280040
    Bracing for awesome....
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:05 No.18280262
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    You're not hearing angels. Probably. But you do think the area is getting lighter. The storm clouds seem lighter, thinner. You feel like you're sitting in a pool of sunlight. The voice is drawing closer, quickening his steps, you manage to finally get your limbs working, and try to get them under you. He pulls back for a swing.

    And is bowled over by some unseen force, which rages through the void like a speeding train, smacking into the voice and throwing him a few dozen yards with naught but a lens flare. Your native ESP tracks the source of the force, and you get to meet your guardian angel.

    She's much like you remember her, only not. A hair taller than you, with pale, almost white blond hair, and paler skin. She's dressed almost entirely in that silvery jumpsuit you thought her gloves were made of. By Dream!Doctor M is also slightly terrifying. Black angelic wings are unfurled from her back, and they drip with more black ichor. Her irises are glowing blue, but the scalera are pitch black, with the same black substance running down her face in lines across her cheeks. Her lips are also black, like the time she poisoned you. Her nails also seem to drip this dark substance. Given that appearance has to do with self-image, you wonder what she's saying about herself. The literal blue-white halo that orbits her brow seems like pushing it. Detective Philips suddenly appears, sword raised, and takes a swing at Moreau. She effortlessly back hands the sword, shattering it it dust, then drives her palm into Philips, who similarly shatters, shoved out of this world.

    "What." Is all you can say.
    >> Anonymous 03/10/12(Sat)21:10 No.18280341
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    HAHA. WAT.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:13 No.18280370

    What, I didn't tell you guys that Dr. M is a VERY powerful Psionic? Like, it's literally the first upgrade she gave herself?
    >> !UdzMmUq0Oc 03/10/12(Sat)21:13 No.18280383
    Not in so many words, no.
    >> Anonymous 03/10/12(Sat)21:16 No.18280430
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    Hmmm, now would be a good time to make a dramatic-but-futile showing of stepping between Moreau and Anna. Not only is it worthless because we can't even possibly stop Moreau, it gives Anna a chance to stab us in the back. Still, it's the DRAMA that counts.
    >> Anonymous 03/10/12(Sat)21:19 No.18280474
    Can you please stop posting these images? It is getting really annoying.
    >> Anonymous 03/10/12(Sat)21:19 No.18280484
    drama, I like it, that and it shows our prerogative as a character
    >> Anonymous 03/10/12(Sat)21:20 No.18280499
    you don't like our black, dapper Fortesque?
    >> !UdzMmUq0Oc 03/10/12(Sat)21:22 No.18280521
    What's wrong with 'em? Common is an accepted avatar for Dan. Not the only one, but an accepted one.
    >> Anonymous 03/10/12(Sat)21:23 No.18280535
    Nothing wrong with the images themselves, they just don't bring anything to the thread.
    Also, accepted by whom? Omega's never said that's what Dan actually looks like.
    >> Anonymous 03/10/12(Sat)21:25 No.18280570
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    Go fuck yourself, mate. It doesn't take anything away from the thread either, and these are accepted pictures of what a sizeable chunk of the players have decided Dan looks like.
    >> !UdzMmUq0Oc 03/10/12(Sat)21:26 No.18280592
    Omega's stated that Dan's actual appearance is fairly nebulous, and we can view him as we like. Several of use like to use Common to represent him, as his style fits how we view Dan.
    >> Anonymous 03/10/12(Sat)21:27 No.18280598
    Okay well I guess I'll just filter the filename then if you're going to be a faggot about it.
    >> Anonymous 03/10/12(Sat)21:28 No.18280622
    Do so, you insufferable whiner.
    >> Anonymous 03/10/12(Sat)21:29 No.18280631
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    Go for it, mate.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:36 No.18280718
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    You want to get your feet under you, but find your legs still uncooperative from the space lightning. You twitch around some more, then get your arms under you and prop yourself up. You look at Eve again, as she walks calmly forward, wings extended.

    Then your pushed to the ground by a sudden pressure. You here the "angel" noise again, and realize that is the sound the air makes as her psychic powers pass through it. The various zombie armies are all flattened under the force of her will, crumbing back into dust. Miles is forced to his knees. He lifts his staff to try something, but Moreau sweeps her gaze by him, then back forward. A half a second later, the arc of her view explodes in a line, like it had just been strafed with a directed energy weapon. Miles vanishes in the blast.

    Gespenst is able to stand back up without to much trouble. He mutters something in an ancient germanic language, and hurls a bolt of blue ghost fire at her, which smacks into an invisible hexagonal plane of force, the fire washing over it and causing no lasting harm. Eve raises a hand in a gripping gesture, and Gespenst is lifted a couple feet of the ground, like he's being held in a giant's grip. He struggles, trying to break the bands of invisible force. "Time to go, Old Bones." Says Eve in a cold, echoing voice. He stops struggling to look at her. "You're just as much a relic as I am." The skull actually sounds a little out of breath. Weird. "I am the future." She says simply, then closes her fist. Gespenst explodes into a tiny cloud of black mist, then dissipates.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:39 No.18280749

    Omega has stated that all appearances for Dan are simultaneously true in a state of quantum superposition.

    Mostly to avoid this kind of argument.
    >> Anonymous 03/10/12(Sat)21:40 No.18280761
    Omega, don't refer to yourself in the third person. I love you and all, but that's a bit egomaniacal.
    >> !UdzMmUq0Oc 03/10/12(Sat)21:41 No.18280767
    "Holy shit."

    Ehh, I was close, at least. Kinda. I had the jist of it right.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:41 No.18280772

    Should I go all humble and start referring to my self as "this one", then?
    >> Anonymous 03/10/12(Sat)21:42 No.18280787
    Furries do that. Just use 'I'.
    >> Anonymous 03/10/12(Sat)21:42 No.18280799
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    No, you should refer to yourself in the first person. Like a person.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)21:44 No.18280825

    We've already discussed this.

    I'm not *actually* a person, I'm a robot fueled by references.
    >> Anonymous 03/10/12(Sat)21:45 No.18280840
    No they don't.
    >> Anonymous 03/10/12(Sat)21:48 No.18280887
    I can't even come up with snappy one-liner for this situation, let alone a potential course of action.
    >> Anonymous 03/10/12(Sat)21:49 No.18280904
    Okay, fine. You're permitted 'I,' 'me,' and 'Unit 0' as your personal pronouns.
    >> Anonymous 03/10/12(Sat)21:55 No.18280966
    ...wat. That said, this:
    >> Anonymous 03/10/12(Sat)21:59 No.18281021
    Yeah lets go for that.
    Include this one too.

    So then, ask the kind doctor if she is going to do anything about that nasty summoning business.
    A british accent, if we can manage it.
    Now would be a good time to up the drama, actually.
    Can we willpower up something to protect us from her?
    Like a clear barrier?
    >> Anonymous 03/10/12(Sat)22:01 No.18281037
    Not that this will actually protect us, but its a gesture.
    Wait scratch that, summon up an olive branch and declare Pax.
    Let's talk, its what we're good at.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:02 No.18281051
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    You manage to get your hands back under you, and also a knee, propping yourself up again. You shoot a glance over to Red, who has likewise only just now managed to right herself. She looks very awestruck. Or maybe starstruck. Again, you're picking up some vibes on her Dr. M relationship.

    You look over at Eve who continues her unflinching walk. The Voice suddenly comes out of nowhere, and takes a couple swings at her. She blocks with her forearms, then with a sweeping motion disarms him. The knight of red steel and bone tries to claw her eyes out, but she grabs its hand in her off-hand, and crushes its forearm in her grip. She casually brushes it away, shoving it ten or twenty feet. She makes a slashing motion with her hand, and the Voice vanishes into a hexagonal crater about 15 feet across.

    Moreau continues without missing a beat, closing the distance toward Anna. Light is starting to break through the storm clouds.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:04 No.18281066

    >You want to get your feet under you, but find your legs still uncooperative from the space lightning.


    This is the point.
    >> Anonymous 03/10/12(Sat)22:04 No.18281070
    DRAMA TIME. Let's stand between them. We'll get stabbed in the back AND the face, but it will declare us a super-baller. And it's the reason why we're Dan and we win. Because no matter how we argue against it, we're a big damn hero.
    >> Anonymous 03/10/12(Sat)22:06 No.18281087
    Still going for talking.
    We need to see if Moreau is going to intervene in the summoning an outsider thing.
    And also try to make her not kill us yet, basically.
    See if we can get her to kill us last.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:07 No.18281100

    Well, you haven't tried to attack her yet. She's only been completely *owning* people, when they try and stop her.
    >> Anonymous 03/10/12(Sat)22:08 No.18281119
    No go on the olive branch, then?
    >> Anonymous 03/10/12(Sat)22:20 No.18281283

    "Dr. Moreau! I beat your challenger!"

    Her reaction ought to provide some insight on how she views both us and Anna, even if she doesn't acknowledge us at all.
    >> Anonymous 03/10/12(Sat)22:21 No.18281301
    Should we be antagonizing Anna?
    We're still trying to win her over, right?
    >> Anonymous 03/10/12(Sat)22:22 No.18281305
    No. Are you fucking kidding? That would ruin ALL of the progress we've made trying to help Anna. She would swing right into 100% Syrpent 100% of the time. The chinks in her armor would be ruined.
    >> Anonymous 03/10/12(Sat)22:26 No.18281370
    >> !UdzMmUq0Oc 03/10/12(Sat)22:26 No.18281386
    We can't even walk at the moment, man!
    >> Anonymous 03/10/12(Sat)22:26 No.18281388
    >> Anonymous 03/10/12(Sat)22:27 No.18281402
    Moralfag here, sorry Omega. I got busy helping put up a party and then distracted catching up on MSQ.
    >> Anonymous 03/10/12(Sat)22:27 No.18281403
    Stop suggesting that. Even if we run to somewhere else in the dreamscape, we're still trapped in the dreamscape. You aren't helping.
    >> Anonymous 03/10/12(Sat)22:32 No.18281471
    There are four basic options in any given situation:
    Attack, flee, talk, and observe.

    Attacking has just proven to be foolhardy at best and suicidal at worst.
    Fleeing has been removed as an option for us.

    Therefore, we should either start talking, or continue observing. I'd rather DO something, so I suggest talking.
    >> Anonymous 03/10/12(Sat)22:36 No.18281524
    maybe ask her a question?
    find out what she intends to do besides blowing up everyone who stops her from doing whatever she intents to do?

    I mean this is a dreamscape so not really a good place for murder since death=wakeup
    >> Anonymous 03/10/12(Sat)22:39 No.18281554
    "Dr. Moreau, a pleasure to see you as always. Why are you here, if you don't mind my asking?"

    She just earned ALL OF THE RESPECT WE CAN MUSTER with that show of power. She is clearly a few leagues ahead of us, if only in the dreamscape.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:41 No.18281574
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    "Doctor, wait!" You say, your sudden urge to prevent her from callously obliterating someone else lets to rise to a crouch and extend a hand. Eve shoots a glance at you, looking a little puzzled. Red takes this opportunity to move, gaining her feet in one swift motion and moving to close the gap.

    Eve closes the gap faster, instantly moving the distance from her to Syrpent in an instant, with a terrible ripping sound as space bends between the two points. She meets Red with a vicious knee to the groin, then as she doubles over, drives a fist up into her throat. Anna makes a strangled noise and is lifted off the ground, falling back. Before she makes it Eve does a sweep kick that again sends her rolling in the sand, landing on her belly. She gets ready to leap to her feet again, but Dr. M does that thing again, and closes the distance in the blink of an eye, placing a foot on the back of Anna's head and driving her face first into the dirt again. Karma, thy name is Eve Moreau. She leans down to speak to Red more directly. "Anna, you should reconsider your options before I am forced to take direct action."

    >> Anonymous 03/10/12(Sat)22:43 No.18281597
    >> Anonymous 03/10/12(Sat)22:43 No.18281599
    >before I am forced to take direct action
    >this is not direct action

    So I guess she's got the summoning thing, then?
    >> Anonymous 03/10/12(Sat)22:43 No.18281603
    Man, we fucking warned her about Moreau.

    >> Anonymous 03/10/12(Sat)22:45 No.18281615
    We told her, dawg?
    We warned her about Moreau?
    >> Anonymous 03/10/12(Sat)22:49 No.18281647
    From the last thread:

    "You realize Doctor M isn't going to stand for this, right?" "Fuck her." Anna says, again, somewhere at her naval region.
    >> Anonymous 03/10/12(Sat)22:50 No.18281655

    "Please Dr. Moreau! Let me help her!"
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:50 No.18281661
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    She grabs the coil of barbed wire around Anna's neck and tugs, The coil snaps off, and suddenly all the wire goes slack, and starts disintegrating. This is a metaphor for something, but you're to busy *not* thinking about how Anna is pretty much naked right now to figure out what.

    The Eye howls. Hell is that noise. INSUFFERABLE PESTILENCE, it bellows. YOU DO NOT STAND IN THE WAY OF MY ASCENSION INTO THIS WORLD. Eve looks up at it disdainfully, cocks her fist back, then lobs a punch up at the sky. Force leaps out, and smacks into the center of the eye, and space warps around the impact site, before it kind of explodes, or rather, the the eye of the storm becomes an expanding hole that radiates outwards, sweeping away the clouds. Anna lets out a pained gasp, slumps to the ground, and fades from existence.

    Doctor Moreau turns to you.
    >> Anonymous 03/10/12(Sat)22:51 No.18281677
    >> Anonymous 03/10/12(Sat)22:52 No.18281686
    "A pleasure as always to see you, ma'am."

    >> Omega !Q7t.srvWZ6 03/10/12(Sat)22:52 No.18281699

    Would to believe it, there's no good image of the galaxy blowing up from the falcon punch.

    Which is why that post took so long to do. That, and I was listening to some old ZOE music and Nostalgia'd.
    >> Anonymous 03/10/12(Sat)22:52 No.18281700
    >> Anonymous 03/10/12(Sat)22:55 No.18281730
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    >> Anonymous 03/10/12(Sat)22:58 No.18281769
    "So, doc...*pant*...How am I doing?"
    >> Anonymous 03/10/12(Sat)22:58 No.18281773

    Naah, we need to conserve willpower for our big showdown once we wake up. Plus it seems out of character for doc to harm one of her subjects when they're not being directly antagonistic
    >> Anonymous 03/10/12(Sat)22:58 No.18281774
    suave like you've never suaved before
    >> Anonymous 03/10/12(Sat)23:01 No.18281805
    "I won, Moreau. Now leave Anna alone."
    >> Anonymous 03/10/12(Sat)23:02 No.18281830
    >I won

    We punched her pretty good yeah, and then before we could finish anything DEUS EX MACHINA flies in and kills everyone but us.

    I don't think we won anything.
    >> Anonymous 03/10/12(Sat)23:03 No.18281838
    Hey, we're the last non-Moreau standing. I call that a win.
    >> Anonymous 03/10/12(Sat)23:04 No.18281843
    I say we snark. Just a touch.
    "Give it to me straight, doc. Is the big 'C'? I knew I should have quit smoking. "
    "Doc, I've been having these weird dreams. There's a lot of women and phallic imagery in them. And something about the eye of a storm. I think it started with my absent father..."
    >> Anonymous 03/10/12(Sat)23:04 No.18281849
    i only said that because we did beat her up pretty good and i like to think we'd rather fall on our own sword and try to help Anna, even if it's hopeless.
    >> Anonymous 03/10/12(Sat)23:06 No.18281873
    Yeah, that's like punching out a t-rex.
    >> Anonymous 03/10/12(Sat)23:07 No.18281881
    It's like a t-rex punching you last.
    Let's not push this.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)23:11 No.18281923
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    "Doctor." You say simply. "A pleasure." You try to remain calm and collected, despite the fact that she just out-Willed a number of powerful entities, including a Necromancer older than the two of you combined and a God-Like Outsider. Composure is a little hard at this stage.

    You struggle to your feet. Then you stumble. Before you can fall back down, Eve again instantly closes the distance between you and her, and catches you, then pushes you back up to your feet. "Thanks, I guess." You say. "No need for thanks. I am only acting in my own self-interest." She says, face neutral. "You've been doing well for yourself. Improving beyond the original parameters of the experiment." Its an observation, not a question. "Good." She says. She looks you in the face, and you see the faintest hint of a smile in her eyes. "You need to leave this place." Again, a statement.
    >> Anonymous 03/10/12(Sat)23:12 No.18281943
    Can we talk before or after that?
    Relatively soon?
    >> Anonymous 03/10/12(Sat)23:15 No.18281964
    Even in the face of all of this crazy, keep the suave train rolling. "Yeah, let's get out of here."
    >> Anonymous 03/10/12(Sat)23:16 No.18281971
    "Will you be accompanying us?"
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)23:17 No.18281992
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    I believe I have the appropriate Advice Dan for this.
    >> Anonymous 03/10/12(Sat)23:18 No.18282001
    "Yeah, was working on that. Shouldn't I be awake now though? I'm afraid I'm a tad out of my depth here."
    >> Anonymous 03/10/12(Sat)23:30 No.18282119
    Oh I agree. Your place or mine.

    (sombody with that much power oughta recognise a joke)
    >> Anonymous 03/10/12(Sat)23:36 No.18282173
    >> Anonymous 03/10/12(Sat)23:36 No.18282187
    Calm down, freerunning anon.
    We will free run later.
    In spaaaace.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)23:41 No.18282233

    "Been trying." You comment. "You leaving with me?" You ask, casually. "Since I am here because I am in your brain, yes." She pokes you in the forehead. The spot gets a little tingly, and you wipe it off with your hand, which garners a black smudge. "Right, telepathy." You say. She cocks her head at you. "It is a pity you were not more interested in Psionics Daniel, we could spend some time 'talking shop'."

    "We could talk about other things." You respond. "Like, y'know the, situation." You point up at the patch of sky previously occupied by Red Star. You'd have gestured to the landscape around you, but that seems to rapidly becoming a Brazilian beachfront. "No. I have already influenced the experiment enough. I cannot continue to intervene, unless she continues to pose an X-Risk." "Pretty sure she will." You say, a little resigned. "Then, when the time comes, I will remove her from the experiment." She puts a hand on your shoulder. "Now, you need to wake up." Then she kisses you gently on the forehead, like a mother wishing her child good night, and your view of this reality fades into darkness.

    "...wake up." Someone is saying.

    >wat do?
    >> Anonymous 03/10/12(Sat)23:43 No.18282255
    "Five more minutes."
    >> Anonymous 03/10/12(Sat)23:43 No.18282258
    time to do some SEXUAL HEALING, get up get get up get up, cos you do it right.
    >> Anonymous 03/10/12(Sat)23:43 No.18282260
    Barrier up, roll into a standing position, conjure some air for boosted parkour, and bring up some psibolts. In other words, spring into position like a startled soldier ready for action and inadvertently scare the piss out of whomever is waking us up.
    >> Anonymous 03/10/12(Sat)23:44 No.18282267
    Combine these two options and rape whoever woke us.

    Until completion.
    >> Anonymous 03/10/12(Sat)23:45 No.18282274
    Nix the rape, add a tackle and then go back to sleep.
    >> Anonymous 03/10/12(Sat)23:45 No.18282277
    Put the rape back in, double the tackle, THEN sleep.
    >> Anonymous 03/10/12(Sat)23:47 No.18282288
    listen carefully. If we recognize the voice as friendly open eyes and try to figure out where we are.
    If unfriendly/unfamiliar act asleep and try to gather info.
    >> Anonymous 03/10/12(Sat)23:47 No.18282289
    Figure out who it is before raping. What if it's a girl scout trying to sell us cookies? You wouldn't want to rape a little girl scout.
    >> Anonymous 03/10/12(Sat)23:47 No.18282290
    Well after seeing what can be done with it, I'm suddenly way more interested in developing more psionic styled powers.
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)23:47 No.18282291
    Do you guys even REMEMBER how you were asleep in the first place?
    >> Anonymous 03/10/12(Sat)23:48 No.18282303
    Tranqs to the face.
    >> Anonymous 03/10/12(Sat)23:48 No.18282306
    Dude, it's obviously Granny Posh English Ancient McTooty Bitchface, so we should just proceed with the girl scout rape plan.
    >> Anonymous 03/10/12(Sat)23:48 No.18282307
    I'm operating on the assumption that this is creepy maid lady.
    But I wanted to just go back to sleep, so.
    >> Anonymous 03/10/12(Sat)23:48 No.18282310

    Hold up our hands in a silly fashion if miss maid gun-lady is still there.

    "I surrender."
    >> Anonymous 03/10/12(Sat)23:49 No.18282316
    Yes. That's the reason why I'm suggesting a combat roll into a ready stance. Bitch might be about to shoot us again or "enhanced interrogate" us. Also, Dan be startled.
    >> !UdzMmUq0Oc 03/10/12(Sat)23:49 No.18282320
    "I'm awake, I'm awake. Finally. FUCK that was weird."
    >> Omega !Q7t.srvWZ6 03/10/12(Sat)23:50 No.18282324
    For a possible cognitive reminder, you were, and I quote "gone too long". This is what Gespenst said when "they" sent him into the Dream World to go check on you. Kinda. The dream part was incidental.
    >> Anonymous 03/10/12(Sat)23:51 No.18282333
    >i suggest we verbally parkour our way out of this socially awkward situation and then literally parkour out of a window.
    >> Anonymous 03/10/12(Sat)23:51 No.18282334
    ...there is a possibility we may be in a hospital, if I'm reading you right.
    Which means our tackling/rolling plans will end up with us knocking over heart rate monitors and etc and crashing to the floor.
    This is not Suave.
    Lets try opening our eyes, then?
    >> !UdzMmUq0Oc 03/10/12(Sat)23:53 No.18282347
    I remembered!

    That's about all I can do, really.
    >> Anonymous 03/11/12(Sun)00:00 No.18282433
    For all we know roxanne is by our side trying to wake us up. How about we NOT be a complete idiot and just open our eyes, maybe throw out a wity one liner if we can think of it.
    >> !UdzMmUq0Oc 03/11/12(Sun)00:01 No.18282444
    It wasn't witty, but it's certainly what I was trying for.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:02 No.18282455
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    "Five more minutes." You mutter. Someone pokes you with the pointy end of an umbrella. "Ow, ow, I'm awake. Jesus." You open your eyes, and sit up. You find yourself reclining on the couch you were on at the beginning of the dream. A very fancy, comfortable couch. You look around, and find Alexander, Lady Ashwood, Walter the butler, psychomaid Amelia, along with some additional people, namely Roxane, Jeanne and Huan. They are all arrayed around the couch, looking at you with concerned faces. Alexander is holding Gespenst's skull, and resting it on the arm of the couch behind you, presumably so he could do magic things with your brain. The sun looks lower in the sky, from the wall of glass behind them. "Gentlemen, ladies." You say, simply. Roxane gives you a hug. Then she rapidly lets go, because you grunt in pain. Your chest really hurts. Like someone punched you a couple times. Or...

    You glower at Amelia, and rub the sore spot where she shot you half a dozen times.
    >> Anonymous 03/11/12(Sun)00:06 No.18282501
    Hmmm... Time to take our necromancy on a test run. Can we take some shock damage to one of our legs to downgrade Johnny's killing leg damage to shock?
    >> Anonymous 03/11/12(Sun)00:06 No.18282502
    Explain that we were pulled into the collective unconscious dreamworld by Red and had to beat her to get out.

    Say nothing of Moreau.
    >> Anonymous 03/11/12(Sun)00:07 No.18282513
    >> Anonymous 03/11/12(Sun)00:07 No.18282519
    You are so fucking stupid, it hurts my balls.

    Just gtfo.
    >> !UdzMmUq0Oc 03/11/12(Sun)00:09 No.18282537
    Just to note, Johnny's not there.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:10 No.18282551

    Johnny is oddly not present. Also, no, you have to take killing to heal killing. You heal faster than he does, though.


    A bold maneuver. But Gespenst was there. If you're trying to keep Moreau a secret, he may bring her up anyway.
    >> Anonymous 03/11/12(Sun)00:11 No.18282562
    Then just the collective unconscioiusness part, and then ask Gespenst to relate his necromancy battle.
    Might distract him.
    >> Anonymous 03/11/12(Sun)00:11 No.18282563
    Damn. We can't, say, take two shock in order to downgrade-but-not-fully-restore one killing into shock?
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:25 No.18282750

    After a couple moments of awkward silence, you speak up. "So I had a wonderful time visiting the collective unconsciousness, thanks for asking." You say. "Speaking of which," You twist your torso around, and look at the skull. "You make it back in one piece, bones?" No response. Ashwood shakes the skull a little, while saying "You in there old boy?" To tiny pinpricks of light appear in its eyes, and pronounces; "Answer hazy, try again later." before they wink out again. Guess he has a bit of a dream-hangover.

    You swing your feet off the couch, and get unsteadily to your feet. "What happened?" You ask. Alexander speaks. "Well, we heard the gunfire, so we came to check on it. We found you already unconscious then. We tried to revive you with some counter-chemicals after Gespenst explained the situation a little better, or at least said he did." Roxane cuts in. "When you didn't wake up, Ashwood dug out your phone and called me. Since it could have been magic, I brought Jeanne and Huan with me." Hrm. "So how long was I out?" You ask. "Couple of hours." Says Ashwood, simply.
    >> Anonymous 03/11/12(Sun)00:27 No.18282782
    Stretch. We're probably wicked-sore, especially since we not only got laid out on a couch, we got shot, fell down, and worked out today.
    >> Anonymous 03/11/12(Sun)00:27 No.18282785
    Psibolt the skull to wake him up.
    >> Anonymous 03/11/12(Sun)00:28 No.18282793
    "so why the hell you shoot me?"

    can we please ask that. Because it's seem pretty damn important
    >> Anonymous 03/11/12(Sun)00:31 No.18282831
    Let's not destroy our necromancy teacher please.
    >> Anonymous 03/11/12(Sun)00:32 No.18282844
    The skull has super healing. Have you forgotten how quickly he healed from that knife in the head or whatever it was the old ashwood woman used?
    >> Anonymous 03/11/12(Sun)00:32 No.18282853
    He's probably "asleep" because he was fucking annihilated in the dream. As a spirit being, I imagine that's a bit rougher on him than usual.

    So no, let him sleep it off unless it's an emergency.
    >> Anonymous 03/11/12(Sun)00:33 No.18282861
    Not the guy you were talking to, but she tossed a fork. Only the tips were in the bone. You are suggesting obliterating the skull. Yes, he would recover eventually. But what you're suggesting is retarded, douchey, and mean.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:34 No.18282871
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    You stretch, working out the kinks from laying on the couch for a couple hours. Also, work the sluggishness from the drugs out of your limbs. You look at Amelia. "If I may ask," you begin. "Why the hell did you shoot me?" You finish, remaining ever so polite. "Reflex." She responds, simply.
    >> Anonymous 03/11/12(Sun)00:34 No.18282880
    Psibolt the bitch. When everyone loses their minds, tell them to calm down cos you were just reacting by reflex.

    Seriously. Fuck that.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:36 No.18282900

    No, that's not reflex. Amelia shooting you six times actually was purely reflexive. Seriously. She's being literal.

    She has a moderately good explanation if you demand it, too.
    >> Anonymous 03/11/12(Sun)00:37 No.18282919
    Keep a straight face. Stand crisply. Walk out of the penthouse without a word. Bitch be fucking crazy - or, if she or anyone else insists otherwise, dangerous. It is time to stop being in the same room as her ever again.
    >> Anonymous 03/11/12(Sun)00:38 No.18282932
    No kidding. She shot REAL BULLETS at us before those darts.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:39 No.18282937

    When all you have is a hammer.
    >> Anonymous 03/11/12(Sun)00:40 No.18282955
    >> Anonymous 03/11/12(Sun)00:42 No.18282974
    Psi. Bolt. Her.

    Obviously it won't be a reflex, it'll be making a god damn point.

    Jesus Christ. PSI. BOLT.
    >> Anonymous 03/11/12(Sun)00:44 No.18282998

    Hear her out first - ask for a more thorough explanation. I've got a theory she's a bit like the first officer from Void Quest, unwillingly programmed up to her eyeballs.
    >> Anonymous 03/11/12(Sun)00:44 No.18283000
    No, not that. Just fucking leave. We would be arrested for attempted murder at best, be actually shot in the face by her at worst. You are a fucking idiot.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:44 No.18283007

    Then she'll shoot you again.

    You guys seem to have missed the point that she is a highly strung human weapon.

    Oh, and Dan's response to her bursting the door in was wanting to kill her. Or did you guys forget that part? Y'know, the post flashback trauma where Dan wasn't in his right mind and operating on the alien soldier instincts? She is just really fucking fast.
    >> Anonymous 03/11/12(Sun)00:45 No.18283019
    "I was hoping for an answer longer than one word"
    >> Anonymous 03/11/12(Sun)00:50 No.18283080
    this would be a good time parkour out of a window like i suggested
    >> Anonymous 03/11/12(Sun)00:51 No.18283098
    No, it wouldn't. That lolrandumb. We either talk this out or leave calmly but immediately. Either or.
    >> Anonymous 03/11/12(Sun)00:52 No.18283107

    i like how you think omega is running this quest just for you ^_^
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)00:53 No.18283120

    "Can we elaborate on that?" You ask, a little annoyed. "Simple." She explains. "After the commotion, I entered the room ready for the worst. When you saw me enter you assumed a hostile stance. When I aimed my weapons at you, you did not respond like a civilian, you behavior remained unchanged. I did what I do." She pauses. "Shoot first."

    Ashwood pipes up. "I have to apologize for Amelia, Fortesque. Despite her...outfit, she isn't actually a maid, specifically, but rather one of the family bodyguards. She's been trained to respond to Metahuman threats." "By shooting them." You respond, deadpan. "You have a knife." Amelia says. Like this explains something. On second thought it does. You try to remember the brief period of consciousness between flashback and dreamland. "Wait, wait." You say, doing some math. "You evaluated the situation and my position and chose to fire in less than half a second. Six times?" "Like I said. Reflex." Okay, this girl is terrifyingly fast. You're really glad she didn't shoot you in the head.
    >> Anonymous 03/11/12(Sun)00:53 No.18283128
    Right back at you, parkouranon. You're literally the only one constantly suggesting that.
    >> Anonymous 03/11/12(Sun)00:56 No.18283161
    make mental note "behave calmly around crazydeathmaid at all times"
    >> Anonymous 03/11/12(Sun)00:57 No.18283166
    Can we please ask WHAT COMMOTION?! We were in nazi germany memories when whatever this commotion was occurred.

    Secondary Objectives:
    - Reassure roxanne
    - Ring police department, get someone to check on philips and inform the robot arm police chief that we know who red is and that shit be going down yo.
    >> Anonymous 03/11/12(Sun)00:58 No.18283177
    This guy has the right idea.
    >> Anonymous 03/11/12(Sun)00:59 No.18283192
    >The door to the study bursts in with a slam, and you swing up to one knee, your hands read to deal death in several flavors. Amelia has rushed in, scanning the situation in an instant. She's holding two automatic handguns which you don't recognize immediately. Seeing only you, she levels them at your chest, snapping off the safeties and pulling back the hammer on one. Your instincts scream out in self-defense, while your brain, still racked with pain, tries to catch up to the situation with a rational response, but keeps failing. After half a second, which feels like an instant, she hasn't pointed the guns away, and every fiber of you calls out for you to act.

    >You flare two psibolts, one in either hand, and cross your arms over your body to conjure your barrier, which harkens to life before Amelia can pull the trigger. Or so you thought as half a dozen bullets smack into your chest plate before you're even done getting the barrier up.

    >Realizing her tactic is in effective, she hurls the guns at you, one bounces harmlessly off your chest, but he other clonks you in the forehead, right between the head, and the pain in your brain triples, and you feel like your head may explode, as you stumble up to your feet. Your vision clears you can see Amelia drawing another slender gun from a holster on her inner thigh, which she brings up and fires twice with a hiss of air, before you can even count the shots. You feel a pair of sharp stings in your neck, and a cold, numb sensation begins to start in your neck, and flows into your chest. You feel a little sleepy.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:00 No.18283204

    Dan fell out of his chair, remember? Loudly.

    She was standing right outside the door.
    >> Anonymous 03/11/12(Sun)01:01 No.18283214
    And what's why her explanation is fucking unacceptable. She pointed a gun at us when we were on our knee on the floor. Then, when our reaction was to bring up a barrier, she shot us. It is time to leave.
    The commotion was us falling out of our chair after the memory event thing.
    >> Anonymous 03/11/12(Sun)01:02 No.18283230
    I'm not sure that it's time to leave or even that we're in the condition to leave. We should explain what's going on and contact the police about Anna.
    >> Anonymous 03/11/12(Sun)01:03 No.18283242
    You're right. Let's hurry straight to the police station and explain on the way.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:05 No.18283269

    >which harkens to life before Amelia can pull the trigger. Or so you thought as half a dozen bullets smack into your chest plate before you're even done getting the barrier up.
    >Or so you thought as half a dozen bullets smack into your chest plate before you're even done getting the barrier up.
    >before you're even done getting the barrier up.

    Also, you conjured Psibolts. As noted, she shot Dan really fucking fast, and on pure combat instinct. Much like how Dan was thinking about obliterating her on instinct.

    Not that I don't think being a little pissed is in order, you guys just don't seem to be understanding exactly what you're dealing with. She pointed guns at you, and your body language did not become "Shit, I need to stand down/relax/OHGODSHESGOINGTOSHOOTME", it became, "Imma kill you."
    >> Anonymous 03/11/12(Sun)01:08 No.18283302
    Crossing our arms and remaining on our knee is "Imma kill you?" The way I see it, what we did is, "Do no shoot me. I am shielding myself instinctively from your bullets and ready to retaliate."
    >> Anonymous 03/11/12(Sun)01:08 No.18283309
    Quit being such a douche. If you pointed a gun a navy seal, would you think it was unacceptable for him to break your fucking arm? Fuck no! That's basically what happened here.
    >> Anonymous 03/11/12(Sun)01:10 No.18283330
    No, it isn't. It was the equivalent of a navy seal pointing a gun at us before we've done anything, us drawing our own gun but not pointing it at them, holding up a hand defensively, and then them shooting us, all while we're on the ground.
    >> Anonymous 03/11/12(Sun)01:10 No.18283336
    you're forgetting the psybolts aren't you.
    Everyone getting all crazy mad at the crazydeathmaid seem to forget the psybolts.
    those who remember the psybolts are only getting appropriately perturbed.
    >> Anonymous 03/11/12(Sun)01:12 No.18283354
    Except Omega keeps telling you that isn't how it went down at all!
    >> Anonymous 03/11/12(Sun)01:12 No.18283356
    >and ready to retaliate
    No, I'm not. We had the psibolts, but our arms were crossed and not pointed at her. Our stance was one of 'please don't shoot, but I will defend myself if you do.'
    >> Anonymous 03/11/12(Sun)01:13 No.18283369
    >You flare two psibolts, one in either hand, and cross your arms over your body to conjure your barrier, which harkens to life before Amelia can pull the trigger. Or so you thought as half a dozen bullets smack into your chest plate before you're even done getting the barrier up.

    Except it is. Read the fucking archives. She shot us when we had our weapon drawn but not pointed at her as we brought up a barrier.
    >> Anonymous 03/11/12(Sun)01:14 No.18283382
    Whatever, done is done. We have already gotten across that we are pissed and ashwood has apologised, can we please DROP IT and move on?

    Namely, alerting the police and catching everyone else up. Let the others in the room know we were caught in the dreamscape because of Red's influence and that we now know who she is.
    >> Anonymous 03/11/12(Sun)01:15 No.18283390
    Seriously. Forgive and forget.
    >> Anonymous 03/11/12(Sun)01:15 No.18283399
    Agreed. Let's head to the police station and make a point of never being in the same room as her again.
    >> Anonymous 03/11/12(Sun)01:17 No.18283412
    Not forgive - not unless the trigger-happy lass is the one who actually apologizes, and I expect she never will. Dropped, ignored, and avoided for the rest of our lives, though. Just forget.
    >> Anonymous 03/11/12(Sun)01:19 No.18283450
    Look at it this way: Is Dan more likely to hold a grudge? Or is he more likely be a chill dude?

    That's all I'll say on the matter. I don't want to argue it anymore.
    >> Anonymous 03/11/12(Sun)01:23 No.18283489
    This isn't a grudge. This is avoiding someone who might plausibly try to shoot us again. Especially since they see nothing at all wrong with having tried to shoot us in the first place. He's likely to actively avoid ever seeing her again, but beyond that not devoting a single other thought to her, in exactly the same way you would avoid any other armed and dangerous loose cannon.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:24 No.18283503
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    "Anyway, I need to talk to the police. I have some information." You turn to Ashwood. "Syrpent is Anna Ellsworth. Do you know her?" "The younger Ellsworth?" He seems surprised. "I've met her before, yes. I thought the woman looked familiar." You nod at him. "So, we need to get those detectives on it." The crowd around the couch backs up, giving you more space to move up. You step forward, then your spooky sense tingles. You half turn back to the wall behind the couch. You know what is coming. All you have time for is "Shit."

    A hole in reality bursts open on the wall, and Red comes flying out with a kick. Predicting it, you block it with both arms, but the force drives you back, past the assembled group, your feet digging into and cracking the marble tiles with the force of the kick, pushing you nearly across the room. She pushes off and leaps back, drawing a symbol in the air and vanishing back into another portal, after which both close. Something is wrong. Anne should not be that strong. Nor is she moving like normal, instead acting with an unnatural flexibility and fluidity. You don't have time to think about this further, as a kick snaps out of a portal to your side. Again, you block it, but again you are pushed back a little. She retreats without even fully emerging from the other side. Then one opens to your otherside, and you are grabbed around the neck. There is a flare of red light behind you, and the sound of glass breaking. Then you're being pulled by someone's full weight.

    Then you're not standing on solid ground anymore.

    >> Anonymous 03/11/12(Sun)01:25 No.18283529
    I think of it more like getting bit by a guard dog after making yourself a threat. It's not the dog's fault, because it's the dogs nature to be that way. As long as you're not making yourself a threat, you've nothing to worry about.
    >> Anonymous 03/11/12(Sun)01:28 No.18283560
    Except she's a human with a gun who pointed a gun at an unarmed person, then shot them when they tried to shield themselves and pull out but not point their own gun at her. If a guard dog bit a guest on their knees and holding both arms crossed in front of them to shield themselves, the dog would be euthanized.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:31 No.18283598

    I think you guys have missed the part where she's inhumanly fast. And trained to defend against deadly metahumans.

    You popped psibolts, and instinctively, her brain was telling her hand to fire. By the time you're crossing your arms, she is already firing the first bullets. The fact that you didn't skip straight to trying to blow her face off is why she tranqed you. Because she realized you weren't operating like an enemy combatant.
    >> Anonymous 03/11/12(Sun)01:32 No.18283618
    She's heavily programmed is what you're saying.
    >> !UdzMmUq0Oc 03/11/12(Sun)01:32 No.18283624
    We're a meta now, empowered by Cyrean psi-tech implants and associated power modules, not to mention fukken magic. We are NEVER unarmed, and you don't power up a psi-bolt unless you plan to use it.
    Or at least so she would consider, as she was trained to be an anti-meta combatant. She sees powers coming online, she NOPES, and shoots faster than most can even follow.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:33 No.18283633

    If you want to call it that. It's not like there's a hard-drive in her brain, or anything, but she was trained to deal with threats quickly and decisively. Keep in mind, this is a world that has people like Dr. M and Syrpent running around in it.
    >> Anonymous 03/11/12(Sun)01:34 No.18283653
    So she's a heavily-programmed weapon that can and will reflectively shoot someone before it's confirmed whether or not they're hostile. You are giving me still more reasons to avoid her for the rest of our lives. I'm not suggesting that we take her to court or try to kill her or something. Just never, ever, EVER associate with her again.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:37 No.18283693

    Except you were hostile. Everything about Dan's body language was screaming threat response. You used offensive powers, for crying out loud.
    >> Anonymous 03/11/12(Sun)01:38 No.18283698
    So, what you're saying is simultaneously "I ain't even mad" and "NOPE"?
    >> Anonymous 03/11/12(Sun)01:39 No.18283711
    In a situation where a gun is pointed at you, activating hostile powers and NOT immediately leveling them on the person with the gun is most certainly NOT hostile.
    More or less.
    >> Anonymous 03/11/12(Sun)01:43 No.18283761
    >navy seal burst in holding a gun
    >I reach for my gun
    do really expect not to be shot in this situation?
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:43 No.18283762

    Well, Dan didn't throw them at her because I have the authorial power, and I was trying to render you guys unconscious, not in some weird superhuman deathmatch with Amelia.

    I *love* how you guys are all deeply pissed at the non-existant character who is part of the imagination time story you participate in. Despite reassurances from the person who ultimately arbitrates which imaginary people live and die.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)01:45 No.18283798
    And now, I need to go run a game of SWSE. Cheers, guys.
    >> Anonymous 03/11/12(Sun)01:46 No.18283808
    Take it as a compliment, Omega. People don't get upset about things unless they're emotionally invested. It just means you're running an engaging quest.
    >> !UdzMmUq0Oc 03/11/12(Sun)01:47 No.18283821
    Have fun, boss.

    Also, I has a jealous. Not 'cause I want to run a game of SWSE, I'm pretty terrible at running games, but for actually getting to partake in one.
    >> Anonymous 03/11/12(Sun)01:55 No.18283939
    Maybe she didn't recognize what, exactly, we were turning on. Could've been a shield, could've been a bomb.

    Put yourself in her shoes, would you take the guy down non-lethally and ask questions later or would you stop and wait for him to possibly blow your head off - keeping in mind that you've been specifically trained to end any and all threats to your incredibly wealthy benefactor?
    >> Anonymous 03/11/12(Sun)03:00 No.18284003
    I'm not saying that I'm upset with her. I'm saying that she has given us a very good reason to never be around her again. Because she does shoot regardless of the power and regardless of how the power is used. Given that she is trained that way, we, as a powered person, are not safe in her presence, even when we aren't hostile. All of your points are perfectly valid and her reactions are realistic - and are all still perfect reasons to avoid her for the rest of our lives. Not out of a grudge, but out of the way smart campers avoid grizzly bears regardless of circumstance.
    >> Anonymous 03/11/12(Sun)03:08 No.18284079
    I understand that, and it's really not a terrible idea. I just think that maybe it's a tad extreme now that we know what her trigger is.

    I'd suggest that perhaps a better approach might be instead to attempt to befriend her so that she never thinks of us as a threat again.

    This goes back to Dan tending more to attempt to make allies out of people rather than killing them. I know that killing is not what you're suggesting here, but avoiding her altogether is the same bottom line of removing her as a potential problem altogether.

    It's the harder, more difficult path certainly. But isn't that often the difference between good and evil? Evil is the cheap and easy way, while good is honored because it's harder to do? I suppose it comes down to risk/reward, but I'd like to think that it's worth it just on general principle. If everyone disagrees with me here, please let me know - I'm just trying to go off of what I think the character would do.
    >> Anonymous 03/11/12(Sun)03:12 No.18284130
    I absolutely disagree with you here. We are going to avoid her like the plague while harboring absolutely no hard feelings out of fear that if we throw up a Wisp to light up a room or start shifting the earth around to landskate she's going to pop a cap in our forehead. If her reflexes have been honed to the precision that Omega has been saying, we simply cannot afford to ever have her be even remotely surprised by us using a power, because it will result in us getting shot before she's even had time to actually process whether or not the power use was threatening, again, based on what Omega has been saying. As convenient and attractive as your option is, I find it utterly impossible. There's a difference between an option being good-but-hard and being impossible-therefore-dumb. Trying to befriend her is the latter.

    It's like a girl who smells delicious to vampires trying to be friends with vampires who have good intentions and poor self control.

    >> Anonymous 03/11/12(Sun)03:18 No.18284208
    Honestly, I'm kinda with this guy. Going back to the guard dog analogy someone made earlier in the thread, you can't really fault her for her training. You also have to accept that she's a guard dog and can bite you at any time if startled. In the same way you don't try to make a guard dog a house pet, it would be too dangerous to try to make her a friend. I think it would be best if we just avoided her from now on. Not because we're angry, just because we really don't like bullets.
    >> Anonymous 03/11/12(Sun)03:20 No.18284241

    >> Anonymous 03/11/12(Sun)03:29 No.18284360
    And this is why we just NOPE. We ain't even mad. We just NOPE.
    >> Omega !Q7t.srvWZ6 03/11/12(Sun)05:08 No.18285061

    1( Psibolts are a known factor. Remember, standard issue for most infantry in the War, so they're in the public conscious.

    2( A key point you're missing is that she did not JUST reflexively fire at you for power use. She reflexively fired because she aimed her guns at you, and your response was to pull your own weapons, and be ready to fight, unlike normal, non-combatants, who would at least back down, if not freak out and try not to get shot. The guard dog analogy is good, in that she responded with hostility when Dan took a hostile posture. Then since you weren't actively acting on that threatening posture, she was able to reassess, and take a more sensible option. She is still a human being, if an odd one. If it was 100% instinct 100% of the time, she simply would have aimed for your unarmored head.

    While, obviously Dan will feel uncomfortable around her, I think a lot of you guys are overblowing this into her as some kind of hair-trigger metahuman murdering machine, which was not my intent. Okay it was, but not in a bad way.
    >> Anonymous 03/11/12(Sun)06:57 No.18285593

    See, I was pissed off at her until I saw this then I realised she was being completely reasonable.

    >>Navy seal bursts into a room
    >>Enemy combatant draws a gun an-
    >>Navy seal shoots

    He doesn't wait to see whether you're going to point it at him because by that time he's been shot. Basically she fired as soon as the psibolts appeared and, rightfully, didn't wait to see us bring up a barrier.

    Not to mention, she has no idea regarding the extent of our powers (we might've been about to demolish the entire building / city block) and had reason to believe we'd been possessed by a Nazi supervillian who not only tried to conquer the entire world but was powerful enough to challenge the entire League of Justice.
    >> Anonymous 03/11/12(Sun)09:02 No.18286258
    Where was this metahuman-murdering robot ninja maid just now? Did she just stand and watch Red kidnap us? An actual hostile metahuman warped in and started attacking people in the same room as her and the people she's supposed to be guarding; you'd think that would count as a threat yet she didn't even fire a single shot.

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