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  • File: 1330900678.jpg-(116 KB, 879x942, transpace_shield.jpg)
    116 KB Bootleg Meta Quest #14 Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:37 No.18204910  
    Knowledge of past threads is NOT required to participate.
    If you want, you can view them anyway at http://suptg.thisisnotatrueending.com/archive.html?tags=Bootleg%20Metaquest
    Here's the setting in brief, for people who are new:
    Every fictional setting is real, and this set of a billion or more fictional worlds makes up the Meta. A good half of these worlds are plagued by Mary Sues, Fanfiction writers, Crossovers, and other such problems.
    Your organisation, the Transpace Guard, is dedicated to cleaning up and removing these intrusions upon other people's stories, preserving the Canon. This involves tactics, diplomacy, stealth, management, and a whole lot of ass kicking.
    But, you can't fight things with willpower alone. You need to gather an army. That's where the players come in.
    The section of the Transpace Guard that you work for is called Requistions. To be more precise? Requisitions - Looting. It's your job to go around stealing everything that ISN'T important to the canon, and selling it back to your organisation for DOSH.
    You then spend DOSH in renting stuff from across the meta - heroes, troops, spaceships, magic items, etc., and then you use that stuff to do your job.
    Your goals are simple:
    A. Don't ruin the Canon.
    B. By choosing your equipment and troops wisely, and then showing great skill in commanding them, you must earn more DOSH by selling shit than you spend on renting shit.
    C. Don't be a fanboy. Especially not for /a/, /d/, /h/, or /jp/ stuff.

    Being smart in your choices of what to bring, and then being smart about how you use it, is of vital importance. Your brain is your greatest asset. Please remember to use it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:39 No.18204919
    The players have looted three worlds successfully so far:

    The first, a Dating Sim world gone wrong when a smelly, obese neckbeard found a way to bring women through the Meta to him and mind control them into servitude, leaving many canons without some of their main characters.
    You went in, picked up everything that wasn't nailed down, and got out.

    The second, Black Mesa from Half-Life. The G-man was too busy playing Quake 3 Arena, and relied on you, Transpace Guard operatives, to fill plotholes and loot everything that wasn't nailed down.
    You proceeded to do so.

    The third, Dungeon Crawl Stone Soup, was under siege by the dwarves from Dwarf Fortress. You were able to defeat the dwarves and grab most of the loot - however, opting not to do the Abyss, Pan, Hells, or grab the Orb of Zot itself.

    Now, the players have opted to take on an Optional mission, at the behest of one of the NPCs they were talking to.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:44 No.18204971
         File: 1330901054.jpg-(92 KB, 1366x768, thief_2_loadout_screen.jpg)
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    Your mission:
    Acquire BOOZE, SMOKES, and GIRLS from as many different canons as you can within 2 hours.
    You are still required to uphold the Canon.

    Your Loadout thus far is:
    1 SKYRANGER, from X-com. It is a VTOL-capable troop transport. It is equipped with:
    Meta-transit drive
    Early 21st-century scanners

    1 Max, from MDK2. He is a robot that can Drink, Smoke, and wield 4 guns at the same time.
    He has his infinite ammo pistol with him.

    100,000 Local Currency: Gold pieces.
    100,000 Local Currency: U.S. Dollar.

    833 DOSH not yet spent. You are not required to spend all your DOSH, any unspent DOSH carries over between missions.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:47 No.18205003
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    Note that your SKYRANGER takes 5 minutes to take off, spool its transit drive, and land.
    It has the capacity to hold 14 people (of which Max is one), and each GIRL you loot will take up one piece of space.
    You may buy a better craft, if you wish.

    Max notes that he's NOT THE BEST CONVERSATIONALIST. This may affect your ability to acquire GIRLS. You might want to hire someone skilled in the art of picking up women.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:54 No.18205053
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    The Canons people have requested to visit, in alphabetical order, are:

    APB Reloaded
    Eberron (Sharn)
    Elder Scrolls: Oblivion
    Elona (Derphy)
    Final Fantasy 7 (Wall Market)
    Gothic II (Khorinis)
    Grand Theft Auto (Vice city)
    Planescape (Sigil, The Hive)
    Puzzle Pirates
    Saints Row
    The Simpsons (Springfield)
    The Witcher
    Warhammer Fantasy (Bugman's Brewery)

    I currently require the following input from the players:
    A. Which ORDER to do these in.
    B. Which ITEMS and TROOPS you wish to take with you on your mission. (These cost DOSH)
    C. What your TACTICS for acquiring the booze, smokes, and girls are.

    While waiting for player input, I shall provide the relevant info on LORE checks for those of you who have not spent as much of your life watching various forms of entertainment.
    >> Anonymous 03/04/12(Sun)17:56 No.18205065
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)17:59 No.18205086
    I do not understand.
    >> Anonymous 03/04/12(Sun)18:09 No.18205185

    I wonder if our Skyranger is going to freak anyone out. It'll probably fit in with the more modern settings, but it might be rather conspicuous in the fantasy settings.

    OP, how much DOSH can we trade in our Skyranger for? Or how much DOSH would it cost to put in some sort of perception filter or camouflage?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)18:13 No.18205208
    >APB Reloaded
    It's a GTA Clone.
    A Multiplayer GTA Clone.
    Likely encounters include Hostile players trying to intercept you on your Booze, Smokes and Girls run.

    You may sell your SKYRANGER for 15 DOSH.
    You may buy TIER 1 CLOAKING for 15 DOSH.
    You may purchase a TIER 2 TRANSPORT for 80 DOSH.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)18:20 No.18205255
    A list of possible TIER 2 TRANSPORTS is as follows:
    (REACTOR indicates how much high tech shit you can stick on the thing)

    Al'Kesh, from Stargate:
    Low armor
    Medium atmo speed
    Very High space speed
    Low weaponry
    Low Cargo Capacity
    High Reactor
    Very High Stealth (It cloaks)
    Inbuilt Asgard teleporter for teleport shenanigans.

    Battleship, from UFO: Enemy Unknown:
    Medium armor
    Very High atmo speed
    Medium space speed
    High weaponry
    High cargo capacity
    Medium reactor
    Medium stealth
    It is so maneuverable that you can board enemy spaceships or aerospace fighters with it.

    Condederate, from Battletech:
    Very High armor
    Low atmo speed
    Low space speed
    Very High weaponry
    Very High cargo capacity
    Medium reactor
    Low stealth
    It is exceptionally good at air-to-ground support.

    Frigate-class, from Mass Effect:
    Medium armor
    Low atmo speed
    High space speed
    High weaponry
    Medium cargo capacity
    High reactor
    High stealth
    For some reason, being on this ship makes background dialogue and NPC interactions more common.

    Zanzibar-class, from Gundam:
    High armor
    High atmo speed
    Medium space speed
    Medium weaponry
    High cargo capacity
    Low reactor
    Medium stealth
    It counts as a hero unit - and thus, saves at 1hp instead of dying, once per mission.

    "Silver Dollar"-class, Transpace Guard made:
    Medium armor
    High atmo speed
    Medium space speed
    Low weaponry
    Medium cargo capacity
    Very high reactor
    High stealth
    It is built with upgrades in mind. Upgrades you take for this ship are 33% cheaper.
    >> Anonymous 03/04/12(Sun)18:26 No.18205306

    Do each of these tier 2 transports cost the same amount?

    If so, then perhaps the Silver Dollar would be a good choice. It seems to be lightly armed, but it's fairly good in every other category (ideally, we looters shouldn't get entrenched in an extended fight that would require capital-class weapons). The upgrade discount could also go a long way in compensating for its weaknesses as well.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)18:49 No.18205553
    Yes, they each cost the same amount.

    Further lore:
    >Eberron (Sharn)
    There are many Red Light Districts in Sharn. The main one you're looking at here is Dragoneyes.
    Changelings are always a shifty lot, but if you've got the cash, they can sell you very unique experiences.
    Also Dreamlily, bunch of random booze.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)18:52 No.18205575
    Doesn't look like any people are offering input on:
    A. Which ORDER to do these in.
    B. Which ITEMS and TROOPS you wish to take with you on your mission. (These cost DOSH)
    C. What your TACTICS for acquiring the booze, smokes, and girls are.

    >The Elder Scrolls IV: Oblivion
    Known for having some of the DUMBEST npcs in existence, this place is good to go to if you want to laugh as people smack facefirst into walls and repeat the same 4 lines about mudcrabs.
    Quality bethesda writing aside, there's a vintner not too far from the Imperial City, a Skooma den in Bravil and multiple inns around the place where generic NPCs fuck about, and apparently convincing NPCs is as easy as STARING at them and thinking about jokes.
    >> Anonymous 03/04/12(Sun)18:53 No.18205581
    Seconding the Guard ship, it's sneaky and easier to upgrade. Besides, its only weakness is low firepower and if that weakness becomes even noticeable, we're already fucked.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)18:59 No.18205656
    You have purchased a SILVER DOLLAR!
    You sold a SKYRANGER!
    You now have

    Would you like to purchase any TELEPORTATION options SENSOR options, or any form of CLOAKING? It already has active camouflage.

    You have 768 DOSH left.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:03 No.18205687
    For Eberron, a person with high Sense Motive or Barter (both modified by Charisma) would be useful. Max has a CHA of 9, slightly below normal.
    For Oblivion, a person with high Speechcraft on your crew will make the work a lot easier.
    For APB, You're gonna fight dudes with guns. Got a plan for that?

    >Elona (Derphy)
    Elona is a roguelike constructed with a lot of love, and not much error tolerance. You can apply Alcohol to pretty much any NPC and then sleep with them, and you can purchase slaves in the town of Derphy.
    Notable hazards include beggars, thieves, ruffians, and people who throw rocks at you when you suck at playing musical instruments. Some means of warding these people off or killing them would be useful.
    There are, of course, other parts to the game world. But you're on a time limit. ;)

    Still waitin' for input on A, B, and C.
    >> Slimy Burglar 03/04/12(Sun)19:04 No.18205702
    I'd say hit the APB Reloaded, GTA and Saints Row canons first. The locals see crazy shit all the time, so it's easier for us to maintain canon integrity while still stealing anything that sin't nailed down.
    After that, Oblivion. The locals aren't too bright, so as long as we don't wave around blatantly non-canon weapons and at least try to blend in, we'll be fine.
    >> Anonymous 03/04/12(Sun)19:05 No.18205711

    How much would Heavy Teleport support a la Bootleg Quest mission #2 cost?

    As for sensors... how much would a Star Trek Federation sensor suite cost (the ones that don't detect cloaking so well)?

    And what's the difference between the tiers of cloaking, aside from a vague sense of higher quality due to the numbering?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:08 No.18205752
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    The SILVER DOLLAR is a flat, circular ship. It is highly reflective by default, and thus resembles a silver coin. It can turn on its active camo to make it appear like its background.
    It is 150 meters in diameter, and 30 meters high.

    TIER 1 CLOAKING can be installed on very small craft only.
    TIER 2 CLOAKING can be installed on small craft, or very small craft.
    TIER 3 CLOAKING can be installed on medium craft, small craft, or very small craft.
    TIER 4 etc.

    They all do the same thing: Make you invisible for a period of time.

    I will sell you a SENSOR SUITE for 50 DOSH
    I will sell you a HEAVY TELEPORT for 65 DOSH.
    I will sell you a TIER 2 CLOAKING for 30 DOSH, if you want it. Note that the silver dollar has active camo - which isn't the same thing as "invisible", but it's good enough some of the time.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:13 No.18205798
    Note that this is BEFORE the 33% reduction.
    After it, your shit costs less. Hooray!

    >Final Fantasy 7 (Wall Market)
    Cloud and Co. have already been through here, and aren't present any more.
    There are prostitutes, a bar, and vending machines. Bunch of low quality crap, but ehh.
    Not many hazards, unless you're actively looking for a fight.

    >Gothic II (Khorinis)
    Your typical Medieval Fantasy Crapsack town.
    Tobacco merchant. Also a future-seer.
    Whore merchant.
    3 Inns. Coragon's ale is quite valuable.
    Takes gold pieces as currency.
    Seems to be populated entirely by smartasses.
    You'll need some way of entering the city without going through the main gate - perhaps by going over the walls, jumping down from a nearby cliff, or swimming in through the harbor.
    If you opt for these paths, you may have to fend off giant rats, carnivorous birds, and giant lizards.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:18 No.18205839
    >Grand Theft Auto (Vice city)
    Holy shit it's grand theft auto. Crazy motorists, gang members with guns, a strip club, MULTIPLE bars, and who the f*ck knows what they put in all those goddamn secret packages?
    You may face resistance from Mafioso or local tough guys. You may want someone who can help you either talk, or fight, your way out of the situation.

    >Sigil, Hive
    Has a marketplace where you're likely to find ... damn near anything, as long as it's cheap.
    Has a bar. Serves ale from all over the planes.
    Has whores. Unfortunately, they do not offer tricks from all over the planes. They are your usual cheap, dirty whores. LITERALLY dirty, as the air is thick with yellow smog.
    You're likely to face Bandits, and Dialogue Trees. The Dialogue trees are not harmful, but may be frustrating.

    >Puzzle Pirates

    >Saints Row
    Yawn, GTA Clone.
    Guns, Cars, Thugs, Retards. Bring someone who can shoot his way out of a group of thugs to not die.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:21 No.18205860
    >The Simpsons (Springfield)
    Ordinarily a placid place. Has a semi-famous cigarette factory, and a semi-famous tavern.
    You would, however, need either a source of Know (Local) or someone who can run a Gather Information check, if you wanted to find Springfield's seedier districts.

    >The Witcher
    /select Gothic II
    /add oppressed dwarves and elves
    /triple the amount of hookers

    >Warhammer Fantasy
    Dwarves. They have unusual social customs and tend to hold grudges for a LONG time. Someone who knows how to talk to people without pissing people off would be extremely handy here.
    Also, if you're looking for alchemical products, you're going to need someone who can Gather Information.
    >> Slimy Burglar 03/04/12(Sun)19:24 No.18205889
    Eberron and Oblivion? Not sure who to send for those. My first instinct is to suggest Crassius Curio from The Elder Scrolls: Morrowind, as his faction from that game has Mercantile and Speechcraft as favored skills, but his "eccentricities" could make him a liability.
    As for APB? APB's locals have strategic capability on par with WoW's locals. We can use stealth and superior tech to our advantage, and the nature of the canon is such that blending in will be piss-easy.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:25 No.18205903
    So, in summary, you'll need forces that can:
    Shoot their way out of a gang war (MAX would suffice, but he only has a PISTOL. You may wish to buy GUNS)
    Fight their way out of a pack of bandits (again, MAX would suffice, but he only has a PISTOL)
    Sense Motive
    Gather Information (about local supplies of drugs-n-hookers)
    Speechcraft/Persuade/Charm/Diplomacy type person.

    Who, or what, are you taking?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:30 No.18205933
    You may hire Crassius for 25 DOSH. However, he's not good at the Sense motive / Gather information / Don't piss people off when you talk to them thing.
    Do you still wish to take this person with you?

    Also, does anyone have any OBJECTIONS to buying a Sensor suite, Heavy Teleport rack, and Cloaking, for a total of 97 DOSH?
    >> Slimy Burglar 03/04/12(Sun)19:34 No.18205963
    >Saints Row
    I'm submitting the same tactics here that I did for APB: Use stealth and tech to avoid overwhelming fights, shit's crazy enough that looking like locals will be easy.
    >Sigil, Hive
    Somebody else handle this one.
    >Puzzle Pirates
    Just bring someone who's reasonably bright.

    Not confident enough to make many suggestions here.
    >> Slimy Burglar 03/04/12(Sun)19:37 No.18205979
    That's exactly what I was afraid of.
    Let's table this decision for a while, see if there are any better ideas.

    No objecting to the cloak, sensors, and teleporters here.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)19:51 No.18206086
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    You now have:
    1 "SILVER DOLLAR" Transpace craft
    Shaped like a frisbee, 120m in diameter and 30m high at its highest point
    Cloaking, equivalent to Starcraft Banshees, lasts for a maximum of 12 hours before needing an hour to recharge.
    Sensors, a variety thereof. While not the best, they CAN look at a coin 1 meter underground and tell you if it's heads or tails.
    Heavy Teleport Support. 10mx10mx10m volume of rock every 30 seconds, 1m x 1m x 1m every 3 seconds.

    You must still suggest who or what you are taking for:
    A. Something that can shoot their way out of a gang war (MAX would suffice if you gave him more GUNS. You may wish to buy GUNS)
    B. Something that can fight their way out of a pack of bandits (again, MAX would suffice, but he needs GUNS)
    C. Something that can Sense Motive
    D. Something that can make a Gather Information check about local illegal-but-fun shit.
    E. Someone who can use Speechcraft/Persuade/Charm/Diplomacy, or otherwise use words to make people not angry and get them to do things.

    It has also been requested that you take:
    F. Someone who is reasonably clever
    Who would you take for that?

    Your order of attacking canons is:
    1. APB Reloaded
    2. GTA
    3. Saints row
    4. Elder Scrolls
    Unless anyone objects, you will then hit:
    5. Puzzle Pirates
    6. Warhammer Fantasy
    7. Eberron
    8. Planescape
    9. Gothic II
    10. FFVII
    11. The Simpsons
    12. The Witcher
    >> Anonymous 03/04/12(Sun)20:06 No.18206253
    We could theoretically hire Chester Turley from the Simpsons canon, in between any time he's thrown in jail, but he's limited to Springfield and we need a short leash on him.

    What's a good ffantasy-world flying transport?
    >> Slimy Burglar 03/04/12(Sun)20:07 No.18206267
    Canon order looks pretty good to me.
    As for the other points, I'm waiting until I'm not the only person in the thread.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)20:16 No.18206361
    Unfortunately, it seems that Chester's personality conflicts with the Guard's at a base level.

    >What's a good ffantasy-world flying transport?
    Active camo'd {x}, where {x} is a flying transport.

    Roger that. THE GREAT WAITING FOR INPUT continues
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)20:38 No.18206563
    Still waiting for input.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)20:51 No.18206724
    Still waiting for input.
    >> Codeki 03/04/12(Sun)21:01 No.18206839
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    May I suggest someone from this list. They've all got women falling over them for no reason what so ever. . .

    Except for the filthy rich kid. He bought himself a harem.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:03 No.18206857
    That's a very nice NOT A SUGGESTION AT ALL.
    Continuing to wait for input.
    >> Slimy Burglar 03/04/12(Sun)21:09 No.18206913
    Every single person on this list would be a massive liability if they left their home canons, to be terminated immediately.
    >> Fireman Prime 03/04/12(Sun)21:11 No.18206939
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    A'ight, I'm showing up for once!
    Well, anybody up for heading to Star Trek Online some time later? Good tech, lots of disposable BigShips, loot every Gorn ever born, etc.
    After APB, of course. Having played, I support an attempt to go wreak vengeance on All Points Pay-To-Win.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:13 No.18206960
    >> Anonymous 03/04/12(Sun)21:14 No.18206969
    I suggest to try to all the missions at night time, mostly so to help fly our new transport undetected and because of "seedy business".
    And no objections with the order.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:15 No.18206986
    >> Not completely retarded 03/04/12(Sun)21:15 No.18206987
    We should bring at least one bag of looting.
    Can we loot anyone hostile we encounter? We could stun bomb them and tie them up in a cargobay i guess?
    If we can loot people, i want to get a tmar stun bomber again, those things are just so incredibly useful.
    How much is a neuraliser or similar memory eraser?
    Do any of our previous troops want to tag along? Maybe we can get free troops for the run by inviting people rather than hiring them?
    I have no idea who to get for a talky person, sorry.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:19 No.18207022
    The parameters of this mission are that the Girls you loot must consent to the procedure. Though I like your nonlinear thinking.

    You may indeed take a TMAR bomber for 7 DOSH. This SHOULD give you enough strength to take out packs of bandits and/or street thugs.
    You may take ROPE for 0 DOSH. You now have ROPE.
    You may take a MIB-style memory eraser for 5 DOSH.
    You do not have any previous troops.

    Well, seeing as nobody else is suggesting anyone talkative, time for me to roll the bullshitometer and get...
    >> Fireman Prime 03/04/12(Sun)21:21 No.18207044
    A: MAX + Star Trek Online Full-Auto Phaser Fifles (full auto, can deal with modern-day armor like that both on stun and kill, unlimited ammo)
    B: MAX + STO Phaser Rifles
    C: Cole Phelps, master interrogator.
    D: A Betazoid Ensign (Empathic, slightly telepathic, all in all works well)
    E: Don't know off the top of my head.
    F: Dallas (PAYDAY: The Heist, unofficial team leader): Plans well and can adapt on the fly effectively. That fits most definitions of 'clever', I believe.
    >> Anonymous 03/04/12(Sun)21:23 No.18207060
    I don't think anyone here knows anything with good charisma when it is not a stat
    >> Anonymous 03/04/12(Sun)21:24 No.18207073

    My suggestions:

    A, B.) How much would it cost to get Max some period-appropriate munitions with TMAR & the Fire Mail? Also some sort of disguise so he won't be as conspicuous as a four-armed cigar-smoking bipedial dog with guns normally is.

    C.) Iunno. BRB.

    D.) Terran Spectres, and not the crop that Raynor trained. These guys are/were ghosts, who are highly-trained to assassinate all types of Dominion dissenters and gather information on them. But since they were priority targets for Dominion Ghosts, these guys have had to lay low and survive/thrive amongst smugglers/pirates/raiders. Given how similar the SC universe's culture is to that of the 21st century, they should be able to work the criminal underworld fairly well. They should also be able to find what we're looking for with little trouble, since we're not looking to secure illegal weapons or missile codes or something.

    E.) John Constantine is a grade A bullshitter, but he'll probably be pretty expensive.
    >> Fireman Prime 03/04/12(Sun)21:24 No.18207074
    It's that Bootleg might think they're jerks when they are just charismatic, or vice versa. Problematic.
    Still, Han Solo is as good a guess as any.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:24 No.18207076
    Cole is now coming along with you for 30 DOSH.
    A Betazoid is now with you for 5 DOSH. It's new to the whole looting thing. If it survives this mission, you can sell it for the same 5 DOSH it cost to bring it.
    You now have 2 PHASER RIFLES for 6 DOSH.
    Cole can make local gather info checks.

    As for a puzzle solver:
    Ha Ha no cheesy shit, you solve this the hard way.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:29 No.18207142
    You opt to obtain a DISGUISE for Max for 3 DOSH.
    It doesn't work in combat, and anyone specifically trying to find him will work past it.
    It works on the "Somebody Else's Problem" principle.

    Max is now rockin' a TMAR Stun bomber (7 DOSH), 2 Phasers (3 DOSH each), and a Disguise (3 DOSH).
    Cole Phelps is with you. He has his pistol. He has ranks in drive, sense motive, talk, and a shit-ton of ranks in gather information.
    a Terran Spectre is now with you, for 25 DOSH. While they're typically overkill against small time thugs, it never hurts to be prepared.
    It has replaced the Betazoid, which is now obsolete.

    Unfortunately I don't know enough about Constantine to bring him with you.

    There is such a thing as a charismatic jerk.

    You also have permanent access to your craft - a "Silver Dollar" Transpace vessel.
    Do you wish to give a name to the vessel? Otherwise I shall name it the Dollar.
    >> Fireman Prime 03/04/12(Sun)21:31 No.18207153
    Vessel: 'Bought Cheap, Steal Fast'.
    >> Anonymous 03/04/12(Sun)21:32 No.18207174
    I call it the "just a frisbee".
    By the way, which canon it is from?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:36 No.18207211
    This particular spectre is not Alice.

    Han Solo. 70 DOSH. Doesn't offer anything you lack, and is expensive, but hey - it's Han Solo. Want him?

    It's Transpace-native and is based off the traditional UFO design. Ultimately it's a big flying brick that happens to be good at not being spotted.

    Also, Bag of Holding added for 5 DOSH.

    Current DOSH loadout:
    76 DOSH without Han, 146 DOSH with Han.
    >> Anonymous 03/04/12(Sun)21:38 No.18207245

    Ship Name: Boomer
    >> Anonymous 03/04/12(Sun)21:40 No.18207258

    OP, how much would it cost to get our guys some armor/shielding that can protect well against 21st century guns and explosives?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:42 No.18207282
    Standard tactics:
    >Use LORE to find a nexus of information in each world
    >Use Cole and the Spectre's minor telepathy to gather information
    >Use Max and the Spectre to fight off thugs
    >With information, proceed directly to the nearest source of Hookers, Booze, and Smokes, then purchase.

    "21st century guns and explosives" could mean a lot of things. If you mean Small Arms and basic Grenades, it'll cost you 5 DOSH for some weak shields for Phelps. Max and the Spectre already give very little shits about things like that.

    Phelps now has a basic shield for 5 DOSH.

    If, however, you mean "Can take a hit from a tank shell", that'd be 15 DOSH for Max, 15 DOSH for the spectre, and 25 DOSH for Phelps.
    >> Not completely retarded 03/04/12(Sun)21:44 No.18207306
    Can we loot some soul gems from the oblivion canon? Are our sensors good enough to find and target them for teleport?
    In the modern earth setting cannons, we could stage an 'accident' and loot a whole truckload of booze, possibly several times per canon.
    In mass effect, they use eezo for a whole lot of things, maybe we could visit a known wreck and teleport all of it out into a storage box?
    In some places we might be better off targeting production and distribution systems, rather than points of sale, for greater reward per effort.
    Do we know if any plot relevant characters are supposed to die while we're visiting these canons? If they are, we should bring a few soul gems to loot them with, using the "soulgem them when they die, otherwise everything goes the same" plan.
    Can we configure our sensors to scan a city and show us where concentrations of certain materials are? If so, lets have it scan for drugs and alcohol, for faster looting.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:50 No.18207408
    >Can we loot some soul gems from the oblivion canon? Are our sensors good enough to find and target them for teleport?
    If they are outdoors, yes.
    If they are indoors, no.
    >In mass effect, they use eezo for a whole lot of things, maybe we could visit a known wreck and teleport all of it out into a storage box?
    You are not visiting ME.
    >Do we know if any plot relevant characters are supposed to die while we're visiting these canons? If they are, we should bring a few soul gems to loot them with, using the "soulgem them when they die, otherwise everything goes the same" plan.
    In the 5 minutes that you spend in each canon, it is unlikely.
    However, you now have 5 SOUL GEMs for 75 DOSH. These will stay with you between missions.

    Your sensors are not accurate enough to distinguish chemicals from such a great distance.
    >> Anonymous 03/04/12(Sun)21:51 No.18207428
    >>Other abilities of the Tachikoma include jumping great distances, sticking to vertical or inverted surfaces, engaging a thermoptic camouflage mechanism, and grappling/rappelling using their adhesive string launchers.

    >>Standard Tachikoma equipment includes a 7.62x51mm light machine gun mounted in the right arm, a secondary weapon hardpoint in the "snout" (usually a 50mm grenade launcher, capable of launching both explosive and gas grenades, but which can be replaced by a six-barrelled 12.7x99mm Gatling gun)
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:52 No.18207433
    Are there any people you'd like to take with you on your bar run, not because of their abilities, but because they are people you'd like to talk to?

    If so, mention their names, and if I have a vague idea of their personalities, they may come with you.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)21:53 No.18207462
    One wonders exactly what you plan to do with the Tachikoma on a booze, smokes and girls mission.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)22:02 No.18207588
    No input?
    I suppose I can wait for 15 minutes or so.
    >> Anonymous 03/04/12(Sun)22:05 No.18207620
    This is not exactly my area of expertise.
    >> Anonymous 03/04/12(Sun)22:12 No.18207682

    I gotta be honest, I'm drawing a blank right now on that front. Sundays and such, etc.
    >> Not completely retarded 03/04/12(Sun)22:13 No.18207694
    Maybe it's so we have someone sober to fly the ship?
    Tachikomas are pretty cool guys from what i remember of the show.

    Are we bothering with real world drugs, or only with things the guard cant make in large quantities with ease?
    I.E. Ignoring cocaine, and getting canon specific drugs instead, since the guard knows how to make as much cocaine as we could ask for.

    Sorry, i thought i saw mass effect on the list, i guess i must have seen it on the ship list and got mixed up.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)22:22 No.18207800
    You are indeed bothering with real world drugs.

    >Use LORE to find a nexus of information in each world
    >Use Cole and the Spectre's minor telepathy to gather information
    >Use Max and the Spectre to fight off thugs
    >With information, proceed directly to the nearest source of Hookers, Booze, and Smokes, then purchase.

    1. APB Reloaded
    2. GTA
    3. Saints row
    4. Elder Scrolls
    5. Puzzle Pirates
    6. Warhammer Fantasy
    7. Eberron
    8. Planescape
    9. Gothic II
    10. FFVII
    11. The Simpsons
    12. The Witcher

    1 "SILVER DOLLAR" Transpace craft
    Shaped like a frisbee, 120m in diameter and 30m high at its highest point
    Cloaking, equivalent to Starcraft Banshees, lasts for a maximum of 12 hours before needing an hour to recharge.
    Sensors, a variety thereof. While not the best, they CAN look at a coin 1 meter underground and tell you if it's heads or tails.
    Heavy Teleport Support. 10mx10mx10m volume of rock every 30 seconds, 1m x 1m x 1m every 3 seconds.

    1 Max (0 DOSH)
    A Robotic dog that can drink booze, smoke cigars, and fire 4 weapons.
    Disguise Kit (3 DOSH), works on those who aren't trying to kill you.
    TMAR Small Launcher (7 DOSH)
    Full Auto Phaser (3 DOSH)
    Full Auto Phaser (3 DOSH)
    Basic Pistol (0 DOSH)

    1 Bag of Holding (5 DOSH)
    Rope (0 DOSH)

    1 Cole Phelps (30 DOSH)
    A detective. Very good at talking to people and gaining information from them.
    Shield (5 DOSH)
    Pistol (0 DOSH)

    1 Terran Spectre (25 DOSH)
    Permanently cloked, can use psionic pulses to stun biologicals, can use psionic lash to oneshot most enemies, and has limited telepathy.

    5 Soul Gems (75 DOSH)
    Find something that is dying and bludgeon it with the gem. Make sure whatever your killing is worth at least 20 DOSH, though!
    Stays with you after mission completion.

    That comes to 156 DOSH.

    Any changes?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)22:24 No.18207822
    This isn't a "you are paid to loot items" mission. This is you taking time off. You opted to use your time off to go get drunk, smoke, and pick up chicks.
    Is it a wholesome life? No, but it's a good life.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)22:48 No.18208035
    Where'd the players run off to?
    >> Anonymous 03/04/12(Sun)22:51 No.18208064
    I was thinking of something and then I forgot about the thread. And I have to wake up early.
    By the way, do we have a way to make Max more "desirable" to the girls?
    >> Not completely retarded 03/04/12(Sun)22:55 No.18208104
    I'm still here, waiting for more posts because i don't have anything to say.
    >> Fireman Prime 03/04/12(Sun)23:00 No.18208176
    Rusty Galloway (L.A. Noire) is a pretty cool guy; eh friends with cole, handles Homicide, and doesn't afraid of going out for hookers.
    >Lazy, jovial, borderline alcoholic, typical 'deadbeat cop' but a pretty cool guy nonetheless once you get to know him
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:05 No.18208228
    Well, there's everyone.
    Only 3 actives? Better just take off for a month after this mission then.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:08 No.18208248
         File: 1330920511.jpg-(38 KB, 620x349, san_paro.jpg)
    38 KB


    You don't even bother to clear atmosphere before making the jump. You appear in the air above a sprawling city.
    Sensors report fires and explosions across the city, with many traffic jams occurring.
    The obvious place to start looking for what you want, is to contact the mission-giving NPCs for the criminals, and go from there.
    Unless anyone has another idea?
    >> Anonymous 03/04/12(Sun)23:09 No.18208267
    Lets go for it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:10 No.18208283
    rolled 33, 14 = 47


    "Phelps. Gentleman of fine tastes. Where would a man such as myself obtain something to smoke, something to drink, and someone to fuck?"
    >> Anonymous 03/04/12(Sun)23:15 No.18208341
    This is not going to end well.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:15 No.18208350
    "Well. You certainly know who to ask. Exactly whatcha lookin' for?"

    "A Good time. Something that you can't find in any old back alley."

    "I see. ... The Cops have been comin' down hard on our establishments lately. We need someone to get our goods out before the place is overrun. That sounds like something you could handle?"

    "Depends. Would these Establishments be able to supply me with the things a fine gentleman needs in life?"

    "Sure, if you can get there before the Cops. Here - the only whorehouse in the city. We keep it REAL secret so the cops don't find out. ... Well, we DID. I'll get the other things a ... fine gentleman such as yourself would require, as payment."

    "Sounds fine, ma'am."

    3 MINUTES.


    It was opposed rolls. Phelps got higher.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:17 No.18208371
    rolled 57 = 57

    You also need a roll. 80+ gets you a bypass.
    >> Anonymous 03/04/12(Sun)23:18 No.18208386
    I was talking more about the "gentleman in a lowlife territory", somehow that ticked me off as a fight magnet.
    Lets take the mission, their goods will soon be ours.
    >> Fireman Prime 03/04/12(Sun)23:18 No.18208391
    GOGOGO: Yes, thank you.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:21 No.18208430

    Well, you have two options:
    #1: Defend the whorehouse for 5 minutes.
    #2: Defend the whorehouse for 2 minutes, talk to other people to find a place where you may find such fine luxuries as illicit smokes and beer.
    Going to start defending the Whorehouse immediately.

    These are highlife criminals.

    You teleport over to the place instantly. FUCK driving. FUCK that shit. You don't have time.
    The girls are screaming, running around, trying to find an exit from the Whorehouse that is now on fire.
    Outside, NPC police cruisers line the building.

    The Spectre sets up on a rooftop and gets ready to party.
    Phelps heads inside and starts trying to find the girls.

    Do you want max to ATTACK the incoming players, or help LOOT the girls?
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:21 No.18208445
    And if you are taking the "find beer and smokes elsewhere" route, who do you send to pick them up?

    Many things to do, little time. 3 minutes elapsed.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:27 No.18208513
    Seriously do you want me to just run the damn thing myself?
    >> Anonymous 03/04/12(Sun)23:31 No.18208555
    Max goes to defend. Everyone else help the girls escape.
    Also, 5 minutes.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:33 No.18208578
    rolled 97, 19, 20, 42, 7, 33, 98, 6, 44 = 366

    Roger that!

    Max: 4d100, +60 +40 +40 +10
    enemies: 5d100
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:36 No.18208617
    rolled 62, 55, 54, 72, 91, 80, 52, 70 = 536

    >Ha Ha minicrit on the stun bomber
    "EAT IT, PIGS."
    Max opens fire on the enemy. He can't get the hang of EITHER of his phasers - something about them doesn't fit right with him? - though he DOES end up destroying a very large amount of cars, despite the poor accuracy.

    Stun bombs blanked the area, prompting many cries of "BS" and "wtf nerf" from startled attackers.
    He finishes two of the felons off with shots from his pistol. Never a dull moment.

    When the smoke clears, two players are left standing.
    One has an AK-47 and fires ineffectively.
    One has a Portable Rocket Launcher.

    >Max takes 80 Damage! Now at 120/200 HP

    >> Anonymous 03/04/12(Sun)23:39 No.18208668
    >4 minutes left
    >4 minutes passed
    >implying 8 minutes

    Is there anywhere where Max can take cover and a way to get him healed?
    We should have brought a healer. If even for STDs.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:41 No.18208686
    rolled 54, 34, 37, 39, 78, 9, 11 = 262

    "This way, ladies!"
    "Stay low, keep moving."

    "don't worry, we know how to go down low."
    Phelps seems a bit rustled. Spectre does not care.

    Max surveys the area, and surveys his damage. "Did we remember to bring any batteries with us?"
    Regardless, he's taking down enemies as they appear. Another lane of Stun bombs carpets the area.
    He's managed to work out what was wrong with the Phasers - apparently something about "Light that moves at running speed" means you just need to hold the damn things VERY steady when you fire.

    The player with the AK pegs Max with a trio of bullets.
    >Max HP: 102/200
    But after the firing, the only man standing is the one with the rockets.

    Max heals by absorbing BATTERIES.
    He particularily likes CAR BATTERIES.

    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:43 No.18208723
    rolled 96, 70, 76, 37, 53, 35, 51, 6, 94 = 518

    What can only be described as a tense standoff between Max and the rocket-player results. The remains of cars litter the area.
    Max has taken cover.
    "Argh. So many car batteries, but that asshole's got me pinned down."

    The Spectre reports and all clear on the upper floor, he's now checking places for any whores that may have passed out.

    Phelps is trying to convince one of the ladies that it'd be safer to come with us, than just hide out in the safehouse...

    >> Anonymous 03/04/12(Sun)23:44 No.18208733
    We can spare one or two minutes searching for CAR BATTERIES in the wrecks outside, after the rocket launcher nigger is gone.

    Lets sneak on him.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:47 No.18208752
    rolled 71, 7, 56, 88, 87, 95, 31 = 435

    PHELPS has managed to successfully convince 4 GIRLs to join you:
    3 are of type College student, and 1 is of type Rich brat with no day job.
    2 are of type White, 1 of type Asian, and 1 of type Hispanic.
    Yes that adds to 8. People can be two things.

    SPECTER reports that you have successfully cleared the HOOKERs!

    Max ends the standoff in what can only be described as "A rain of explosive death". He moves down to loot the carnage.

    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:51 No.18208794
    rolled 81, 10 = 91

    Max moves in to loot some batteries.

    Seems two people - one with a chaingun, one with a grenade launcher have joined the party.

    Max was able to move backwards, badly wounded.
    >Max HP: 30/200
    >You do not have any BATTERIES in their raw state. You do have several CARs, but you would need to send someone to SEARCH the cars to obtain batteries from them

    Phelps moves in to pick up his reward...
    >> Not completely retarded 03/04/12(Sun)23:52 No.18208808
    Let's grab a whole lot of batteries form any nearby gas station then. Gas stations often have cages full of batteries out front, and almost always have some spares inside. We can send down a member of the command staff if we want to keep the other troops guarding the hookers.
    Let's spam neuralizer flash at our enemies, set to a few hours, so they forget that they're attacking us.
    Let's teleport up those goons we stunned when we get a chance, we can make some extra DOSH on the side.
    Also, if we want drugs, mightn't it be better to just loot a drug making operation in columbia or something?
    We can use the neuralizer, Breifcase full of cash and stunning to steal whole warehouses full of booze and smokes, or just shopfulls of them. We offer to make a large purchase with the money, and stun and neuralize the workers to get the money back, making sure to steal the security tapes.
    >> Bootleg OP !!Cuw+lR6NxOH 03/04/12(Sun)23:54 No.18208825
    "This stuff. It's common. Not worth the money. Surely this isn't the best stuff you have."

    "It's what everyone wants. It's what our customers like the most. It's not our fault that people have such unrefined tastes."


    "You're telling me you pretty much run crime in half the city, and that you've NEVER dealt with someone with unique tastes?"

    "Well, okay. So we DO have better stuff. But we can't send you that stuff for just one mission."


    "Really. You know, we could just walk out of here with those rocket launchers and those girls. They have to be worth ... what, $20,000, total? If not more? Surely that deserves something."

    "All right, here, take it. But jesus christ tell us if you're gonna be this pushy."
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:00 No.18208899

    >2. GTA, Vice city
    The first thing you do is grab the HIDDEN PACKAGE that isn't quite so hidden, teleport it up. Yep, it's drugs.
    Now, the obvious place you'd look for Girls and Booze, there are two possibilities:
    #1: Head to the Pole Position and hire a girl, and send someone else over to pick up booze.
    #2: Head over to the Malibu. You'd need to chat up one of the girls, but there's a bar there.

    You're gonna have to assign someone to check for batteries in the stuff you teleported up.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:01 No.18208920
    So. Who goes where?
    Waiting for input.
    >> Slimy Burglar 03/05/12(Mon)00:03 No.18208944
    Hit the Malibu, sending Phelps. Have the Spectre check the shit we teleported up for delicious batteries for Max.
    >> Not completely retarded 03/05/12(Mon)00:06 No.18208975
    Can a member of the command crew do that? We're basically just hanging around on the ship wasting space while coming up with bad ideas, maybe we should pull our own weight a little?
    If we're too lazy to do it let's have either phelps, max or both have a look, depending on who's busy at the moment
    The stuff in my last post mostly applies here too, let's buy or steal some batteries, so we can just send them to max if he gets injured.
    Are we also grabbing the guns our foes use? We should grab any that our stunned foes drop up to the ship, so we can have fun shooting things when we get back.
    >> Slimy Burglar 03/05/12(Mon)00:08 No.18209003
    Actually, that's a good idea. Have the Spectre cover Phelps in case things go south,while we search for batteries.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:09 No.18209023
    >Can a member of the command crew do that?
    No, you do not exist as physical entities.
    As for "Who is busy at the moment", that is what you're meant to decide.
    You will indeed loot GUNS.

    A. Hitting up the strip club + a booze shop simultaneously, or the dance club? You will be required to use seduction at the dance club, or else will be required to send 2 people for the split mission.
    B. Who the fuck are you sending where? Anyone unassigned is assumed to be sorting through the stuff you sent up, though the Spectre isn't very good at that.

    Supply input now.

    And don't waste minutes searching for batteries. It's not "Let's spend 2 minutes grabbing batteries", fuck that. You're on a timer.
    >> Anonymous 03/05/12(Mon)00:09 No.18209024
    Lets just steal every car battery from every car in the vicinity.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:16 No.18209105
         File: 1330924597.png-(7 KB, 449x446, 5_retard_preventers_remaining.png)
    7 KB
    Right, I'm taking a bulb off.
    That's not a smart idea.
    Is nobody seriously going to provide any input?

    I might as well be playing this thing by myself.
    >> Not completely retarded 03/05/12(Mon)00:18 No.18209132
    Assuming it's faster to rip batteries out of a car than sort through our junk:
    Max can go through a parking garage with a crowbar, opening the hoods of cars and pulling out the batteries, while the specter loots booze and smokes, and cole does talky stuff, once max is healed he can also go chat up girls,if the specter can decloak, let's have him go too. Specter gets booze by going into back room of a bottleshop using his stealth skills, and teletargeting the boxes full of booze. Maybe also stun shopworkers, teletarget shelves, and grab security tapes.
    >> Anonymous 03/05/12(Mon)00:20 No.18209158
    I made that post before >>18209023, though.

    Don't forget to neuralize.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:21 No.18209174
    rolled 45, 98, 43 = 186

    You don't have one of those. He's quite willing to SHOOT shit open, of course.

    Right. Max loots items, Cole goes to pick up a whore from the Pole Position and the Spectre goes to buy a case of beer.

    >> Slimy Burglar 03/05/12(Mon)00:23 No.18209208
    This should be amusing.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:28 No.18209281
         File: 1330925328.png-(187 KB, 258x465, Mercedes_Cortez,_VC.png)
    187 KB
    Max HP: 180/200

    "Yeah, I guess I'm up for a good time. I'm normally workin' at the movie theater, but sometimes I come here. You visit often, Mr. Phelps?"
    "I try not to ... get too involved in it."
    "Don't worry about it too much."

    1 * Kali
    4 * Modern age non-trashy prostitute
    1 * Mercedes Cortez

    1 * TG-brand Smokes
    Need a hand coping with all the shit going on in the meta? Try a smoke.
    1 * Totally PG-rated drugs
    5 * Whatever's in those hidden packages

    1 * TG-brand Booze
    Need a hand coping with all the shit going on in the meta? Have a drink.
    1 * Upper-class moonshine (no, I dunno either)
    5 * Cheaparse wine

    "Call the shots."
    "You call down the thunder, and I'll reap the whirlwind"
    >You telefragged some cheaparse wine!

    You are now 12 MINUTES IN.

    Next jump?
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:31 No.18209316
         File: 1330925504.jpg-(57 KB, 256x360, Saints_Row.jpg)
    57 KB
    rolled 89, 60, 10, 10, 11 = 180

    >3. Saints row
    Despite the amount of work the Saints have put into restoring the Row, it's clear that there's always a need for more violence in the city.
    Drive by shootings are disturbingly common.

    Rolling 5d100 for SENSORS. Success on the first 40+, lose a minute for every retry until you get it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:32 No.18209326
    rolled 43, 40, 7 = 90

    13 minutes in, and you locate your mark.
    One of the city's many pimps, selling more of the city's many whores.

    Cole goes down to ask where a fine person such as yourself might obtain the finer vices in life.
    >> Anonymous 03/05/12(Mon)00:33 No.18209328
    Saints Row!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:34 No.18209344
    rolled 30, 94, 7 = 131

    Blast! The pimp isn't all that high up in the food chain. Though he DOES know who you'd need to talk to in order to score yourself some stuff.

    Max cracks open a random car for its battery.

    13 MINUTES IN.
    Well, I suppose it technically counts. :/
    >> Slimy Burglar 03/05/12(Mon)00:35 No.18209358
    Saints Row is next, right? Let's roll.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:38 No.18209393
    "A crooked cop, eh? Don't worry about it. You wouldn't be the first one. We don't really keep anything special for cops, but you can have some of the usual stuff."
    Cole is taken aback by how savvy the dealer is.

    It takes you a few minutes, but you have managed to obtain stuff without much incident, owing to teleportation. (Had you driven in, you'd be SLIGHTLY too late)

    1 * Kali
    4 * Modern age non-trashy prostitute
    1 * Mercedes Cortez
    1 * Fat Black Ho

    1 * TG-brand Smokes
    Need a hand coping with all the shit going on in the meta? Try a smoke.
    1 * Totally PG-rated drugs
    5 * Whatever's in those hidden packages
    1 * Totally NOT PG-rated drugs

    1 * TG-brand Booze
    Need a hand coping with all the shit going on in the meta? Have a drink.
    1 * Upper-class moonshine (no, I dunno either)
    5 * Cheaparse wine
    1 * Counterfeit Whisky

    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:39 No.18209401
    rolled 18 = 18

    Gonna need a LORE check.
    Also: 15 Minutes in.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:42 No.18209443
    Ha Ha, NoLore4u.

    The first thing you notice when you port into Oblivion?
    Well, first, there's no such thing as Outer Space. But the Dollar does fine in atmosphere.
    But the SECOND thing you notice?
    HUGE fuckin' reality distortion. Like, Incredibly fuckin' huge. You can't get a clear view, but the distortion is clearly UNDER the imperial city somewhere.

    There's a Vintner near the imperial city you can visit.
    There's a Skooma den in Bravil.
    But owing to your hooch'd lore check, you have no idea where you'd pick up girls in this setting!

    Brainstorm ideas, fast.

    Also: Who are you sending to grab wine, and who are you sending to jack Skooma?
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:47 No.18209499
    >> Anonymous 03/05/12(Mon)00:52 No.18209548
    I never played any Elder Scrolls games.
    >> Slimy Burglar 03/05/12(Mon)00:53 No.18209553
    Send Cole for skooma, Max w/ a disguise to get wine.
    >> Not completely retarded 03/05/12(Mon)00:53 No.18209555
    Possibly the elder scrolls, let's call base about it to tell them just in case. Might also be the king dying, causing the oblivion crisis at the beginning of the game.

    Girls might be found in bars and in the anvil port for the sailors. Might be druggie chicks in the skooma den?
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)00:57 No.18209597
    >Girls might be found in bars and in the anvil port for the sailors
    Hooray! You managed to remember where the WHORES are.

    Now, you must choose:
    You have a Cole, a Max, and a Spectre.
    Who gets Whore?
    Who gets Skooma?
    Who gets Wine?

    Whore is a talkative task.
    Skooma is mostly a sneaky, or combat-driven task.
    Wine is either sneaky or talky.

    Current opinion: Cole raids the skooma den, Max gets the wine, the Spectre grabs the whores.
    >> Not completely retarded 03/05/12(Mon)01:04 No.18209668
    Specter (sneaky) gets skooma, cole (talky) gets whores, Max gets wine.
    Let's do a quick scan of kvatch, if the reality distortion is under the jail, with the king from the game missing and kvatch is still standing, the game might be starting, so kvatch is fucked. If so, we might want to delay a little while and loot kvatch, as it may not be missed.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:06 No.18209686
    rolled 6, 26, 90 = 122

    Kvatch is not the imperial city.
    The imperial city is the imperial city.
    IT has a sewer system.
    There's a distortion down there.


    >> Anonymous 03/05/12(Mon)01:07 No.18209695
    And if it doesn't subside afterwards or otherwise behaves in unexpected ways, make the obligatory proceedings when we get back to base.
    >> Anonymous 03/05/12(Mon)01:08 No.18209707
    If we have any time left after looting all other canons in the list, we can come back and investigate.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:08 No.18209711
    rolled 64, 23, 87, 84 = 258

    Your SPECTRE has been DISCOVERED! He is currently in combat with JUNKIES!
    Cole reports that he will need to RETRY getting whores!
    Max has obtained some VINTAGE WINE! It grants nights' eye. Quite a neat wine, that.
    16 minutes in.

    The Imperial City seems to have been devastated by demon attack recently. The statue of Akatosh is shattered. It looks like a great demon gate near Bruma has been destroyed.
    Kvatch is pretty much fucked.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:10 No.18209732
    rolled 52 = 52

    Forgot to reroll for Phelps

    In the SKOOMA den, the junkies are stunned by a psionic blast. They report, eagerly, that it "must have been the wind" as your Spectre uses the MIB Memory eraser.
    Goddamn wind. Keeps breaking into everywhere and stealing all your skooma.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:11 No.18209745
    Phelps reports, sadly, that you'll need to come back in ABOUT HALF AN HOUR and try again!

    17 minutes in.

    Next up: Puzzle Pirates.
    Who likes minigames? :D
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:13 No.18209753
    rolled 2, 8, 12, 8 = 30

    Max, Phelps, and a Spectre walks into a pirate bar.
    The barman says, "Arr, yes we sell the finest Hemp and Rum here. Are ye ready to BARTER for it?"

    >> Not completely retarded 03/05/12(Mon)01:13 No.18209757
    Sorry for being unclear.
    I think we'd better call base, this may need fixing.
    The king may have lived, there may be a mod using player, or some other shit may have happened, so it's worth investigating.
    Keep looting for now, cal base and ask them if this is supposed to happen, if it isn't do they want us to investigate?
    Let's keep an eye on the jail and it's known exits (gate and sewer)
    I was asking about kvatch because it gets attacked at the beginning of the game, and it's state gives us a clue about the point in the timeline.
    >> Anonymous 03/05/12(Mon)01:14 No.18209763
    Lets check up on the destruction when we come back.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:17 No.18209791
         File: 1330928226.png-(9 KB, 372x362, bartermaze_1.png)
    9 KB
    This is the Barter maze.
    The rules are simple.
    You have a 'hand' of 4 coins. Every time you spend one, you gain another one randomly, from a d20.
    You turn a square of the map yellow, by Buying it.

    You need to spend AT LEAST as much money as the square indicates. For instance, you could buy the square marked '9' for a 3 coin and a 6 coin, or a 10 coin, or two 2 coins and two 4 coins.

    You can only buy squares that are adjacent to ones you already own, or adjacent to the maze exits.

    Your Hand currently consists of coins worth 2, 8, 12, and 8.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:19 No.18209818
         File: 1330928356.png-(10 KB, 372x362, bartermaze_2.png)
    10 KB
    Your only legal move is to buy the '9' square, as your coins cannot add up to buy the 38 square, and those are the only two places you can get.

    You spend a 2 coin, and an 8 coin, together to make 10.

    Now, here's where it gets tricky.

    You want to WASTE as little coinage as possible.
    Since you had to spend 10, to buy a square worth 9, you get 1 gold point of WASTE.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:20 No.18209830
    rolled 8, 19 = 27

    Make a solid line of owned tiles, from one maze entrance to the other.

    You can buy as much as you want, as long as your WASTE (when you spend MORE than the amount listed on the square) is kept minimal.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:21 No.18209847
         File: 1330928513.png-(11 KB, 372x362, bartermaze_3.png)
    11 KB
    rolled 1 = 1

    Since you have an 8 in your hand (two, in fact),
    and there's an 8 on the way to the other end, I'll go ahead and automate you buying it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:25 No.18209873
         File: 1330928730.png-(12 KB, 372x362, bartermaze_4.png)
    12 KB
    Available squares to take:
    38, 32, 31, 4, 3
    Your hand:
    19, 12, 8, 1.

    You could spend:
    A coin individually, for its face value. Note that you must EXCEED the amount shown in a square to buy it.
    Two coins together. This would get you:
    19+12 = 31, 19+8 = 27, 19+1 = 20, 12+8 = 20, 12+1 = 13, or 8+1 = 9.
    Three coins together. This would get you:
    19+12+8 = 39, 19+12+1 = 32, 19+8+1 = 28, or 12+8+1 = 21.
    Or, All four coins. This would get you:
    19+12+8+1 = 40.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:27 No.18209895
         File: 1330928847.png-(13 KB, 372x362, bartermaze_5.png)
    13 KB
    rolled 8, 8 = 16

    As the 31 is the only one you could take without any WASTE, I'll do that for you.
    >> Anonymous 03/05/12(Mon)01:28 No.18209904
    Could you at least tell us the objective? I assume going from one exit to the other. Could be also covering the entire maze.

    I'd like to go for 32, but we could possibly fuck us over by not having enough coins later.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:29 No.18209910
         File: 1330928965.png-(13 KB, 372x362, bartermaze_6.png)
    13 KB
    And now, it's your move.
    You've got 3 coins worth 8, and 1 coin worth 1.

    I, personally, would spend all 3 8 coins grabbing the 22. But the choice is up to you if you want to buy that, or buy something else.

    One exit to the other, minimum waste.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:31 No.18209929
    Sadly, even with all 4 coins, you only are able to buy squares worth 25. The 32 is, for the moment, out of your reach.

    Within your reach are the 4, the 3, and the 22.
    The 4 is on the way to the other exit, but you waste 4 value getting it.
    The 22 is NOT on the way to the exit, but you waste only 2.
    And if you want to pick up the 3 in the dead end, I will lol at you.
    >> Anonymous 03/05/12(Mon)01:33 No.18209956
    We could go for the 4 and waste 4, but then can get 9 with no waste regardless of what value have the new coins.
    Of course, we also have to prioritize tiles that get us closer.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:34 No.18209958
    rolled 18 = 18

    That is true!
    You grab the 4.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:35 No.18209976
         File: 1330929350.png-(13 KB, 372x362, bartermaze_7.png)
    13 KB
    Do you wish to grab the 9 now?
    >> Anonymous 03/05/12(Mon)01:37 No.18209990
    Lets go for it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:37 No.18209998
    rolled 9, 13 = 22

    You grab the 9!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:38 No.18210013
         File: 1330929533.png-(14 KB, 372x362, bartermaze_8.png)
    14 KB
    What now?
    >> Anonymous 03/05/12(Mon)01:41 No.18210045
    We can get the 12 with only one waste. It does bother me that with the 6 later, we might not have enough coins for 29, or have too much waste getting it.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:42 No.18210059
    rolled 19 = 19

    I, personally, would've spent the 9 + 13 grabbing the 22 for 0 waste.
    But I am not the player! You grab the 12.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:43 No.18210071
         File: 1330929820.png-(14 KB, 372x362, bartermaze_9.png)
    14 KB
    What now?
    >> Anonymous 03/05/12(Mon)01:46 No.18210090
    Can you explain me when are two coins at once obtained? Seems that happens when you buy a tile with no waste.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:46 No.18210097
    When you spend 2 coins.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:49 No.18210114
    So. Next move?
    I was sort of planning each of these moves to take 1 minute, not 5. Are all the players asleep or something?
    >> Anonymous 03/05/12(Mon)01:50 No.18210123
    One for one, alright.

    Well, no sense deviating off the road now, go for 6 with 8. I hope I'm not fucking this up too much.
    >> Anonymous 03/05/12(Mon)01:51 No.18210129
    Speaking of sleep, I also need to go off soon.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:51 No.18210133
    rolled 12 = 12

    FINALLY someone makes a damn move.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:52 No.18210144
         File: 1330930372.png-(14 KB, 372x362, bartermaze_10.png)
    14 KB
    Next move?
    >> Anonymous 03/05/12(Mon)01:55 No.18210156
    12 in 12, and hope we roll a 10, 11 or 20
    There's also 12 + 18 = 30 in the 29, producing one waste but rolling two coins. Another player decides, I'm off to sleep.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:56 No.18210165
    rolled 14 = 14

    I'll go with the 12 in 12 since it was first.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)01:57 No.18210170
         File: 1330930650.png-(14 KB, 372x362, bartermaze_11.png)
    14 KB
    Next move?
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)02:01 No.18210202
    Still waitin' on that next move.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)02:03 No.18210222
    Personally I'm kind of surprised that the players are taking longer than 1 minute to give new instructions after each move.
    I'm not going to take 8 hours off their time for their slowness, but it just ... puzzles me.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)02:06 No.18210247

    "The brain in a jar seems to have broken."
    "Yeah. It was acting real slow for the past hour, and all of a sudden it just ... stopped."
    "Well, how's the temporal link?"
    "Still steady. Looks like we can Pause the game from here."
    "Should we?"
    "Might as well. Need to get a new brain."


    Report in when you're ready to make a post every minute. I'll be doing other things, and checking the thread every 30 minutes or so until we get a new Brain-in-a-jar capable of a post per minute.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)02:31 No.18210429
    2:30am bump.
    Waitin' for that "Posts every minute" player to show up so play can continue.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)02:45 No.18210527
    2:45am bump.
    Waiting for a player who posts every minute, to continue the game.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:15 No.18210789
    3:15am bump.
    Waiting for a player who posts every minute, to continue the game.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:30 No.18210928
    Hang on. Just how realistically fast IS a game of this?
    I'll play a round solo, using random.org's generator, and see how long it takes me.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:32 No.18210946
         File: 1330936366.png-(10 KB, 372x362, bartermaze_01.png)
    10 KB
    Random's generator being faster than /tg/'s, of course.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:33 No.18210955
         File: 1330936416.png-(11 KB, 372x362, bartermaze_02.png)
    11 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:35 No.18210970
         File: 1330936527.png-(12 KB, 372x362, bartermaze_03.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:36 No.18210982
         File: 1330936586.png-(12 KB, 372x362, bartermaze_04.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:37 No.18210990
         File: 1330936632.png-(12 KB, 372x362, bartermaze_05.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:38 No.18211002
         File: 1330936696.png-(12 KB, 372x362, bartermaze_06.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:39 No.18211012
         File: 1330936744.png-(12 KB, 372x362, bartermaze_07.png)
    12 KB
    Wondering whether to save the 2 for later
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:40 No.18211031
         File: 1330936832.png-(12 KB, 372x362, bartermaze_08.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:41 No.18211041
         File: 1330936903.png-(13 KB, 372x362, bartermaze_09.png)
    13 KB
    Better not to get any waste
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:42 No.18211050
         File: 1330936967.png-(12 KB, 372x362, bartermaze_10.png)
    12 KB
    Blarg low numbers
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:43 No.18211058
         File: 1330937020.png-(12 KB, 372x362, bartermaze_11.png)
    12 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:44 No.18211068
         File: 1330937066.png-(13 KB, 372x362, bartermaze_12.png)
    13 KB
    2s, 2s everywhere
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:45 No.18211072
         File: 1330937118.png-(13 KB, 372x362, bartermaze_13.png)
    13 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:46 No.18211088
         File: 1330937185.png-(13 KB, 372x362, bartermaze_14.png)
    13 KB
    2 + 10 = 12, but maybe there's a way to save the 2 for that one specific place.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:47 No.18211098
         File: 1330937262.png-(13 KB, 372x362, bartermaze_15.png)
    13 KB
    Hm. Many numbers close together. Could be a hazard.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:49 No.18211106
         File: 1330937351.png-(13 KB, 372x362, bartermaze_16.png)
    13 KB
    hooray! a 6!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:50 No.18211118
         File: 1330937416.png-(13 KB, 372x362, bartermaze_17.png)
    13 KB
    Omg a 1. Gotta save that, those are rare.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:51 No.18211126
         File: 1330937475.png-(14 KB, 372x362, bartermaze_18.png)
    14 KB
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:52 No.18211139
         File: 1330937560.png-(14 KB, 372x362, bartermaze_19.png)
    14 KB
    Hooray! 16 + 13 = 29
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:53 No.18211149
         File: 1330937617.png-(14 KB, 372x362, bartermaze_20.png)
    14 KB
    Uh-oh. a pair of 20s isn't good
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:54 No.18211164
         File: 1330937688.png-(14 KB, 372x362, bartermaze_21.png)
    14 KB
    At least I can clear the 31
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:55 No.18211174
         File: 1330937751.png-(14 KB, 372x362, bartermaze_22.png)
    14 KB
    I can clear ALL the 31s
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:57 No.18211183
         File: 1330937821.png-(13 KB, 372x362, bartermaze_23.png)
    13 KB
    Balls, I should have done the other one.
    >> Rynex !3KCroq6wAA 03/05/12(Mon)03:57 No.18211184

    Horry shiet
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:58 No.18211192
         File: 1330937897.png-(14 KB, 372x362, bartermaze_24.png)
    14 KB
    Woohoo, a 2!

    Hi Rynex. Just amusing myself while I wait for players.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)03:59 No.18211203
         File: 1330937957.png-(14 KB, 372x362, bartermaze_25.png)
    14 KB
    Time to clear that other 31
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:00 No.18211211
         File: 1330938022.png-(13 KB, 372x362, bartermaze_26.png)
    13 KB
    Always good to clear off tiles if they open the route to 2 other numbers.
    Gives you more options. Less waste that way.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:01 No.18211217
         File: 1330938097.png-(13 KB, 372x362, bartermaze_27.png)
    13 KB
    9 + 2 = 11
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:02 No.18211226
         File: 1330938159.png-(14 KB, 372x362, bartermaze_28.png)
    14 KB
    I can clear the 16, and the 22 on the far right.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:03 No.18211231
         File: 1330938206.png-(14 KB, 372x362, bartermaze_29.png)
    14 KB
    a 6!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:04 No.18211242
         File: 1330938266.png-(14 KB, 372x362, bartermaze_30.png)
    14 KB
    Also another 6.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:05 No.18211251
         File: 1330938354.png-(13 KB, 372x362, bartermaze_31.png)
    13 KB
    Bah. Small numbers.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:07 No.18211260
         File: 1330938440.png-(13 KB, 372x362, bartermaze_32.png)
    13 KB
    Always good to take the tiles that open up 2 more paths. More numbers to choose from.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:08 No.18211265
         File: 1330938511.png-(14 KB, 372x362, bartermaze_33.png)
    14 KB
    And I can open the 31 next!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:09 No.18211272
         File: 1330938565.png-(14 KB, 372x362, bartermaze_34.png)
    14 KB
    Victory is near!
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:10 No.18211281
         File: 1330938641.png-(14 KB, 372x362, bartermaze_35.png)
    14 KB
    Can't open the 36 yet. Need to use some of the side paths first.
    Good to have lots of spare side numbers in reserve so you can reroll numbers.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:12 No.18211289
         File: 1330938735.png-(14 KB, 372x362, bartermaze_36.png)
    14 KB
    Bah! A 1. That's the last thing I needed.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:13 No.18211294
         File: 1330938801.png-(14 KB, 372x362, bartermaze_37.png)
    14 KB
    So near, but yet so far
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:15 No.18211309
         File: 1330938908.png-(14 KB, 372x362, bartermaze_38.png)
    14 KB
    Stop giving me 10s dammit
    (I could win with an excess of 3 here)
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:16 No.18211317
         File: 1330938974.png-(14 KB, 372x362, bartermaze_39.png)
    14 KB
    Now I have to chose WHICH numbers I want to discard.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:17 No.18211325
         File: 1330939053.png-(14 KB, 372x362, bartermaze_40.png)
    14 KB
    Discarding the odd number seemed right at the time.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:19 No.18211338
         File: 1330939152.png-(14 KB, 372x362, bartermaze_41.png)
    14 KB
    damn. I didn't want an odd number.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:20 No.18211348
         File: 1330939241.png-(13 KB, 372x362, bartermaze_42.png)
    13 KB
    and with no wasteless moves remaining, I win with a waste of 3.

    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:22 No.18211361
    Start: 3:32
    End: 4:20
    42 moves in 48 minutes.
    Each move would be a good 30 seconds longer on 4chan owing to refresh times, making a 69 minute game.

    Seems interesting.

    Anyway, I'm going to rest. Now that I've demonstrated it's possible, all I need to do now is try again next week and see if we have players then.
    >> Not completely retarded 03/05/12(Mon)04:24 No.18211374
    Let's just steal the booze if it's going to take so long, we can have the specter handle it by sneaking into a cellar and designating a few barrels of wine, ale, mead, etc for teleporting.
    How much can the bag of lootings opening stretch, and what is its maximum capacity? (can we put large wine barrels into it?)
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:33 No.18211436
    Relax. I'm not going to say "Lol it took you 2 hours". At most it's a 20 minute penalty and that's if you right royally hooch yourself. I'm expecting 5 minutes for an average solve.

    Plus, you still have the "Seduce a Pirate Wench" quick time event.
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:35 No.18211455
    That said, if you continue at the same rate as you have been, you WILL hooch it and you will hooch it hard. Honestly I'm surprised you got over 5 waste without even reaching the 1 and the 2 (Also known as Cockblock Senior and Cockblock Junior).
    >> Bootleg OP !!Cuw+lR6NxOH 03/05/12(Mon)04:39 No.18211492
    I've archived the thread. Might as well wait another week before trying again. Participation is rock-bottom as always.

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