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  • File: 1330411753.png-(1.51 MB, 1800x1125, DARDERON01.png)
    1.51 MB Ironhearts Vol.2 Ch.6 Battle of Dar Village DeathMarshal !9phgYvH10U 02/28/12(Tue)01:49 No.18131279  
    A small scale bandit raid has been reported.

    RECRUITS !
    EARN YOUR PAY IN BLOOD AND GLORY.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)01:50 No.18131288
    http://www.youtube.com/watch?v=Q4wb11w0ZHQ
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)01:53 No.18131316
         File: 1330411983.png-(1.69 MB, 1800x1125, DARDERON02.png)
    1.69 MB
    THE BATTLE STARTED IN EARNEST
    ACTION PHASE !

    YOU HAVE 7 MINUTES
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)01:54 No.18131331
    >>18131316
    >Advance 3L East
    >Blast units on hut to east with Death Breath.
    No mercy to the foes of Voss
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)01:55 No.18131335
    rolled 7, 6, 2, 2, 10, 9 = 36

    >>18131316
    >Move 2 SE
    >Fire in bursts
    >auto overwatch E (last 3 dice)
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)01:55 No.18131336
    >Move 2S, 1SE into nearest hut
    >-!- Order [Fm1] to fire on machine gun nest and then overwatch E
    >-!- Order [D1] to load AP rounds and fire on that tank

    "All troops, take cover! Fire on enemy infantry! Destroy Hazard Ironskull, focus those tanks!"
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)01:56 No.18131338
    Some Advice;
    Capturing buildings allows units to spawn out of them at the cost of terror, thus ensuring survival [of the battle]
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)01:56 No.18131342
    >>18131335
    Sorry, the fire in bursts meant
    >fire in bursts towards E enemies
    >> =GC= [FM1mm] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)01:56 No.18131343
    rolled 5, 4, 3, 6 = 18

    >Move 1L SE
    >Upper turret fires on machine gun nest
    >Lock down due east of location (overwatch)

    "All friendlies be advised. Opening fire on the south eastern huts."
    >> =Gc= [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)01:58 No.18131358
    rolled 1, 4 = 5

    >Move 2 hexes NE
    >Fire 2 mortars enemy infantry mobs to east
    >Reload both guns with incendiary rounds
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/28/12(Tue)01:59 No.18131368
    rolled 8, 1 = 9

    >shoot up both kriegers with +1 act +1 hp rating is five now.
    >move 3s to capture hut
    "Go, you need to be faster!"
    >> =Gc= [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)02:00 No.18131378
    rolled 5, 7 = 12

    >change to reload AP
    >> =Bb= [R1] Elfriede !!4DXwU5jRdqA 02/28/12(Tue)02:01 No.18131382
    >move 2L SE, 1L E
    >> =Bb=[K]Metzger !EaAe7CdbME 02/28/12(Tue)02:01 No.18131385
    >>18131316
    >Move 4 South
    >capture hut.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)02:03 No.18131403
    Phase End.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)02:30 No.18131579
         File: 1330414230.png-(1.56 MB, 1800x1125, DARDERON03.png)
    1.56 MB
    All visible contacts destroyed.

    Good.

    Try not to make the villagers mad too much..
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)02:49 No.18131700
         File: 1330415355.png-(1.58 MB, 1800x1125, DARDERON04.png)
    1.58 MB
    The enemy has anti armor capability ! Proceed cautiously.

    http://www.youtube.com/watch?v=meygA7NcuBg

    Action phase ! 7 Minutes
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/28/12(Tue)02:52 No.18131721
    rolled 9, 7 = 16

    >make a note of duckserum for potential weaponisation
    >Null serum the duck
    >+2hp duckman rating 7
    >move 3e to capture other hut.
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)02:53 No.18131728
    >>18131700
    "Move it, boys! Get to cover!"
    >Move 4 SE
    >auto overwatch E
    >if possible, I'm using the stone fence as cover
    >> =GC= [FM1mm] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)02:53 No.18131729
    rolled 3, 9, 4, 9, 4, 8, 7, 7, 6, 6, 2, 4 = 69

    >move 2 lengths east
    >fire top gun at tank northeast of my position
    >fire ballistas at same tank

    "Engaging enemy armor, requesting repairs and assist."
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)02:53 No.18131733
    >>18131700
    >Move 1L NE 1L E 1L SE
    >Consume Muscle Man
    Engaging Hostiles.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)02:54 No.18131740
    >-!- Order [Fm1] to fire on southern tank
    >-!- Order [R1] to kill North muscleman
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/28/12(Tue)02:57 No.18131761
    >>18131721
    >first roll is null
    >second roll is +2hp
    >> =Gc= [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)02:57 No.18131765
    rolled 8, 9 = 17

    >Move 2 W
    >Both mortars tamp +1 DMG
    >1 mortar arc fire 1 hex S of southern tank behind hut
    >1 mortar arc fire 1 hex to the SW of that
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)02:58 No.18131768
    Phase End
    >> =Bb=[K]Metzger !EaAe7CdbME 02/28/12(Tue)02:58 No.18131773
    >Move 2ES, move 1EN, 1ES.
    >Auto-overwatch EN
    >> =Bb= [R1] Elfriede !!4DXwU5jRdqA 02/28/12(Tue)02:59 No.18131781
    rolled 6, 4, 10, 1 = 21

    >2L N, 1L NE, 1L E
    >cleave the "muscleman"

    Elfriede digs her armored heels into her wolf's flanks and charges north, turns east, bounds over the hut with axe bared and aims a savage blow at the "muscleman".
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)03:01 No.18131796
    -crackle-
    "Callsign appears to have reverted at some point. Fixed."
    >> =Gc= [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)03:02 No.18131802
         File: 1330416151.jpg-(219 KB, 850x465, firing1.jpg)
    219 KB
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)03:25 No.18131925
         File: 1330417503.png-(2.08 MB, 1800x1125, DARDERON05.png)
    2.08 MB
    Terror is at 10

    Enemy Phase.
    >> Will 02/28/12(Tue)03:47 No.18132030
    Looks like you found the sweet spot, Monday. 30 minutes between Phase End and Enemy phase, not bad.

    Maybe having a billion enemies on screen as an escalation of difficulty wasn't the direction to go, since this seems to be running pretty smoothly. I always preferred Solstice to Five Finger 2 or Kolstec 2. Smaller fights are better.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)03:51 No.18132048
         File: 1330419062.png-(2.14 MB, 1800x1125, DARDERON06.png)
    2.14 MB
    The enemy has utilized local housing to pool their forces against us !

    http://www.youtube.com/watch?v=quuQP_6gGS8&feature=related

    ACTION PHASE ! [7Minutes]
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)03:52 No.18132059
    >>18132030

    This is a training mission, so these parameters are rare to come by on a voss campaign. But in terms of lessening onscreen assets- I'll think of something.
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)03:53 No.18132064
    >>18132048
    >Exit river heading W
    >Ram Light Tank to west
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)03:53 No.18132067
    rolled 7, 1, 6, 4, 4, 5, 9, 6, 5, 10, 3, 8 = 68

    >move 3 lengths north
    >fire top turret on tank north of me
    >fire ballistas on tank north of me
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)03:54 No.18132070
    rolled 9, 10, 3, 2, 6, 5, 9, 5, 10, 10, 8, 2, 5, 7, 10, 6, 1, 4, 9, 1, 1, 8, 5, 4, 4 = 144

    >-$- Call in aaa platoon, order them to move to the N
    >-!- Order aaa platoon to fire automatics at infantry at the N
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)03:54 No.18132073
    rolled 8, 7, 10 = 25

    >>18132048
    >Move 1 NE, 2 SE, 1 NE
    >Burstfire the enemies at the roof
    >Flag nearest building to me
    >Overwatch N, E, S
    >> =Bb=[K]Metzger !EaAe7CdbME 02/28/12(Tue)03:55 No.18132077
    rolled 6, 9, 8, 10, 5, 4, 7, 9, 8 = 66

    >Move 1N, 2NE.
    >Pick up machine gun
    >Burst Fire on Muscle man

    "Christina man that gun, let's take out this biceps freak!"
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/28/12(Tue)03:56 No.18132083
    "No one dies tonight!"
    >Move 1ne
    >If muscleman still alive, duck serum at muscleman, otherwise revive serum k1 first roll
    >revive serum at k1 second roll
    >> =Gc= [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)03:56 No.18132085
    rolled 9, 10 = 19

    >+1 dmg

    >Both mortars reload incendiary
    >1 mortar fire at enemies N
    >1 mortar fire at enemies NW
    >Both mortars move 1 S, 1 SW
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/28/12(Tue)03:57 No.18132087
    rolled 7, 1 = 8

    >>18132083
    dices
    >> =Bb=[K2]Metzger !EaAe7CdbME 02/28/12(Tue)03:57 No.18132089
    Fixing tag. Also shit rolls are shitty.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)03:57 No.18132093
    Phase End
    >> =Bb= [R1] Elfriede !!4DXwU5jRdqA 02/28/12(Tue)03:57 No.18132094
    rolled 10, 2, 2, 5, 1, 2, 8, 1, 9, 4 = 44

    >move 1L SE, 1L S
    >attack the infantry squad

    Elfriede urges her wolf mount southeast then bounds south into the infantry and lays into them with her axe.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)04:19 No.18132207
    >>18132048

    "Secure the village, then sweep North. Watch for enemy fire from the cliffs and reinforcements amongst the huts and riverbanks."
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)04:32 No.18132268
         File: 1330421526.png-(2.33 MB, 1800x1125, DARDERON07.png)
    2.33 MB
    Enemy Phase.
    R1's Wolf disabled and under fire !
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)04:57 No.18132386
         File: 1330423026.png-(2.33 MB, 1800x1125, DARDERON08.png)
    2.33 MB
    R1 is Pinned under gunfire and is now in critical state.
    She will likely bleed out in a few turns.

    Dying isn't pleasant. But it's a part of voss. Your options include
    >Redeploy as another royal for 13 Terror
    >Redeploy as a mook for free
    > Wait for a miracle. Some units can revive special people like you.


    ====

    Session Concluded for tonight.
    Game will pick up again at 6pm American Est.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)05:22 No.18132499
    >>18132386

    "Damn. Seems every ritter's got a gun emplacement with their name on it. Urlaub, try to get to Elfriede, but stay in cover until Cranq's unit is able to arc some crushing shots onto that cliff. We'll save him yet."

    "As for the rest of you: Kreigers, continue to secure the village. Tao, Vengeful, get away from the river and take position in the center of the village. We need you to be able to position yourselves anywhere at a moment's notice."
    >> =Bb=[FO-vv-+hp] Cotton !!9Fl1g8eDF/c 02/28/12(Tue)08:02 No.18133496
    >>18132499

    Otso, you need assistance, just holler--we'll rush out to relieve the recruits if things get too dicey in the village.
    >> =Gun=[Hy1]Cpt. Iceheart !!VMJuvVuY6J8 02/28/12(Tue)11:47 No.18135092
         File: 1330447657.png-(1022 KB, 1197x1830, 1330206039870.png)
    1022 KB
    >>18132386
    If I may be so bold as to suggest an alternative, Elfriede, your loyal wolf companion is grievously wounded as well and it is nearly night. Consider turning yourself over to Lycanthropy.
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)13:06 No.18135624
    >>18132499
    Understood sir.
    (Please note I will be unavailable to act at 6pm EST as i have observed this game runs on. I ask that someone please act for me until I will be available at approximately 7 to 7:30 pm.)
    >> =Bb=[FO-vv-+hp] Cotton !!9Fl1g8eDF/c 02/28/12(Tue)15:25 No.18136890
    bump
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)16:34 No.18137832
    rolled 8, 9, 5, 7, 8, 3, 9, 1, 3, 1, 8, 10 = 72

    "Understood, VeeSee. We'll keep the guns hot for you."
    -crackle-
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)18:32 No.18139351
    Alright, mission resumes very soon. Sign in, and we'll get the roster open. New recruits are always welcome, just let me know!
    >> =Bb= [R1] Elfriede !!e9KJRg3dDSf 02/28/12(Tue)18:52 No.18139643
    "Pinned by machinegewehr fire!"
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)19:12 No.18139920
    I'd like to reiterate, that if you've ever been curious and wanted to try out the game, this is the best time to do so! This is a training mission specifically for new recruits to the Terrible Children, and opportunities like this are few and far between.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)19:26 No.18140132
    The Game Can resume,
    however
    100 Percent of the original player count must be present.

    Barring that, a substantial amount of the team maybe present and an officer may proceed to command idle units.

    New Recruits are still welcome to participate as the second wave and may also fullfill the first startup condition by proxy.

    An Officer and 6 Players must present.
    Currently 2/7 of those conditions are met.

    SO WHAT IN 9 HELLS ARE YOU WAITING FOR MAGGOT JOIN THE FIGHT WHILE THE NOVICE BUTTER IS BEING APPLIED TO THIS GAME.
    >> Anonymous 02/28/12(Tue)19:27 No.18140166
         File: 1330475258.jpg-(729 KB, 2000x1733, 5FINGERHELL15.jpg)
    729 KB
    YOU ARE BROWSING A BOARD WITH EXPLOSIONS AND MARINES ON IT HOW ARE YOU STILL NOT PLAYING THIS GAME
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)19:31 No.18140212
    >>18139351
    I am here and awaiting orders sir.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)19:32 No.18140234
    Resources for new players:

    1d4chan page: http://1d4chan.org/wiki/Iron_Hearts

    #skirmishquest channel on Rizon IRC network
    >> Anonymous 02/28/12(Tue)19:46 No.18140469
    >>18140166
    >>YOU ARE BROWSING A BOARD WITH EXPLOSIONS AND MARINES ON IT HOW ARE YOU STILL NOT PLAYING THIS GAME
    Because timezones!
    >> [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)20:05 No.18140804
    "Let's do some damage to the enemy this time..."
    >> Anonymous 02/28/12(Tue)20:18 No.18140989
    So how do i join? this looks kinda confusing
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)20:23 No.18141069
    Current roster is as follows:

    4/7
    =Bb= [CO1x-ax+hp] Sgt. Otso von Claude (No one gets left behind)
    =Bb= [R1] Elfriede (Swiss Cheese)
    =Gc= [D1] Cranq (This is my boomstick)
    [Is1] Pvt Tao (Sopping Wet)

    We need 3 more players, current or new, to take up arms for Prince Vilkas' cause before we can start.
    >> [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)20:23 No.18141071
         File: 1330478626.jpg-(277 KB, 500x756, 1330020037786.jpg)
    277 KB
    >>18140989
    I recommend reading archives on sup/tg/, this picture, and joining the irc...
    >> [D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)20:28 No.18141163
         File: 1330478904.png-(2.35 MB, 1200x3150, 1330369594964.png)
    2.35 MB
    >>18141071
    then choose what class you want to play as...
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)20:30 No.18141193
         File: 1330479027.png-(2.03 MB, 1200x2700, voss_infantry.png)
    2.03 MB
    >>18140989

    First, pick a class, name, and trip.

    [K] = Dakkadakka
    [R] = Highlander wolf-riding berserker
    [D] = Heavy Ordnance
    [H] = Camouflaged killers
    [Q] = Uh... Chemists.

    (Note: Highly recommended you add the tag =Bb= before your callsign, to wear a hat that boosts your unit's movement)

    Then, look at the post here:
    >>18141071
    in order to tell what your unit card means.

    Also available are armor units and battlefield scientists should those peak your interest.

    The game alternates between two "phases," action and enemy phase. During action phase, we act, during enemy phase, the enemy acts. Action phase is currently limited to 7 minutes, and you must post your actions prior to the time limit.

    You act with the following format:

    >Move 3 hexes N
    >Attack enemy infantry directly E

    Actions and movement must be green-texted to be processed correctly.
    >> Anonymous 02/28/12(Tue)20:32 No.18141214
    I'm just really curious about the Qemists. It doesnt really say much on how they work and I've read the 1d4 chan stuff and I just wanna know how those little formula things work
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)20:37 No.18141309
    >>18141214

    Quemists are a bit weird, yes. As a quemist, you have 4 mushrooms for ammo, and you can imbue these mushrooms with varying properties by spending actions. For example, one turn you could do the following:

    >Imbue +Dmg

    This would imbue your current mushroom with +1 damage. These properties last until you throw the mushroom itself, so it is possible to create super-weapons using enough actions.

    +Grow: Increases AoE size
    Poison: Versatile ailments, VERY DANGEROUS
    Antidote: Fix poison, other conditions

    The others I don't know as well.
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)20:53 No.18141562
    I have returned.
    >> [Z-day1]Dr.Mandango !!IGxiKolbYJZ 02/28/12(Tue)20:54 No.18141577
    Eh..Her..Herm. Hello. Reporting for tes- Duty. I meant duty.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)21:00 No.18141654
    Current Roster:

    =Bb= [CO1x-ax+hp] Sgt. Otso von Claude (No one gets left behind)
    =Bb= [K1] Lennox (Storm the Gates)
    =Bb= [R1] Elfriede (Swiss Cheese)
    =Gc= [D1] Cranq (This is my boomstick)
    [Z-day1] Dr. Mandango (With my freeze ray I will STOP. The world...)
    [Is1] Pvt Tao (Sopping Wet)
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/28/12(Tue)21:05 No.18141707
    Ready to blow crap up!
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)21:06 No.18141720
    Final Roster:

    =Bb= [CO1x-ax+hp] Sgt. Otso von Claude (No one gets left behind)
    =Bb= [K1] Lennox (Storm the Gates)
    =Bb= [R1] Elfriede (Swiss Cheese)
    =Gc= [D1] Cranq (This is my boomstick)
    =Bb= [D2] Gustafo (Need a light?)
    [Z-day1] Dr. Mandango (With my freeze ray I will STOP. The world...)
    [Is1] Pvt Tao (Sopping Wet)

    Others to join will need to deploy from a flagged structure during action phase.
    >> Anonymous 02/28/12(Tue)21:11 No.18141809
    I'm really curious about this. When does this game normally take place/how many times per week?
    >> Anonymous 02/28/12(Tue)21:15 No.18141859
    >>18141809
    archives at sup/tg/ show that it varies wildly
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)21:22 No.18141949
    We Will Begin.
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)21:38 No.18142163
         File: 1330483137.png-(1.95 MB, 1800x1125, DARDERON09.png)
    1.95 MB
    Action Phase ! The moon is on our backs, and we will oblige our newly arrived guest.

    http://homestuck.bandcamp.com/track/valhalla

    7 minutes ! AND I WILL WANT MY SHOW IN BLOOD.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)21:39 No.18142168
    >-!- Order aaa platoon to move 3 hexes SE and join [D1] Cranq's squad
    >-!- Order [D1] to fire a smoke mortar at [R1]'s current position
    >-!- Order [K1] to kill those remaining infantry in the village
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)21:40 No.18142178
    >>18142163
    >Move 1L E 3L SE
    >Swallow R1 for emergency transport
    Recovering Ally.
    >> =Bb= [R1] Elfriede !!e9KJRg3dDSf 02/28/12(Tue)21:40 No.18142180
    >command white wolf to feast upon me

    "Quickly, Fritz!"
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)21:41 No.18142183
    rolled 3, 8, 4, 10, 9, 5, 6, 6, 10, 4, 5, 4 = 74

    >move 3L south
    >Turret fire on infantry
    >Ballista fire on infantry

    "Targets engaged."
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)21:41 No.18142193
    rolled 8, 3, 7, 6, 4 = 28

    Botting [K1], [K2], [ZRx1]

    =Bb= [K1] Lennox
    >move 2 N, 1 NE
    >Bayonet the enemy to my N (1 dice for each of my troop)
    >overwatch N and E

    =Bb=[K2] Metzger
    >1 squad member flags hut
    >Remaining squad members overwatch SW with mg nest

    [ZRx1] Dr. mult. Urlaub
    >Move 2 hexes NE, 1 hex N
    >+2 to hit the member of [K2] aiming the mg (rating 7; 4th die)
    >+2 STR the member of [K2] aiming the mg (rating 7; 5th die)
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)21:43 No.18142224
    rolled 2 = 2

    >aaa platoon reload mortars, 1 with smoke, 1 with crushing
    >tamp smoke mortar with range twice (+4)
    >Fire smoke mortar at [R1]
    >Arc fire crushing at cliffside mg nest
    >MOVE 2 NE
    >> [Z-day1]Dr.Mandango !!IGxiKolbYJZ 02/28/12(Tue)21:44 No.18142234
    >Move 2 NE
    >Deploy Pad N
    >Attach MM to Pad

    How many pads/ guns can I deploy? Does adding pads to a base simply add to the armor of a pad?
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)21:45 No.18142250
    Phase End.
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/28/12(Tue)21:48 No.18142295
    >arc fire 2 flare into E cliffs
    >reload with crushing
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)22:31 No.18142840
         File: 1330486263.png-(1.94 MB, 1800x1125, DARDERON10.png)
    1.94 MB
    Enemy Phase.
    >> Anonymous 02/28/12(Tue)23:09 No.18143338
    So can anyone get in this current game? Just did some research on it and I think I have a grasp on how to play
    >> Anonymous 02/28/12(Tue)23:10 No.18143346
    >>18143338
    Feel free to do so at the next action phase
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)23:16 No.18143439
         File: 1330488990.png-(2.21 MB, 1800x1125, DARDERON11.png)
    2.21 MB
    " To you Invaders, We are no bandits. We are simple men of Kashir who have lived in peace when we were forced out of our homes and families as you have burned them down. And now you spit on our graves by having children of your own on these very soils.

    A curse on you and these children fall tonight. For tonight, should you cross that river we will throw these children in, bleeding the red color that you are so proud to spill ! You have been warned ! The moon of judgement watches you !

    The Servitors of your hells watch you !

    Your emperor's hidden wrath, watch you !

    Flee, now. For in the morning none of this will matter.

    http://www.youtube.com/watch?v=O_49H_N43jQ

    >Action Phase. 7 Minutes
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)23:18 No.18143473
    >-$- Call in an a squad at Eastern most hut, order them to join [D2]'s squad
    >-!- Order [K1] to capture the silo and fire on cliffside mg nest
    >-!- Order [ZRx1] to cure the Krieger's blindness
    >Move 4 hexes E
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/28/12(Tue)23:19 No.18143497
    rolled 8, 1, 3 = 12

    >flag the mill
    >move 3 SE, 1 NE
    >fire at the enemies S of my position, burst setting
    >overwatch SE

    "MEDIIIC!"
    >> [Is1]Pvt Tao !0YaIB40KUM 02/28/12(Tue)23:19 No.18143504
    >Move 2L E
    >Open Bay to allow ally the ability to exit.
    >> =Bb= [K2] Weizegger !E3I6bros7s 02/28/12(Tue)23:19 No.18143512
    "Weizegger reporting in, sir!"
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)23:20 No.18143521
    rolled 7, 9, 6, 1 = 23

    >move 3E, 1 SE
    >Upper turret fires on infantry
    >Lockdown South (overwatch)

    "Friendlies, be advised. Avoid the southern edge of the village if at all possible."
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)23:21 No.18143544
    Botting [K2], [ZRx1]

    [ZRx1] Dr. mult. Urlaub
    >Move 2 hexes E
    >Cure blind Krieger [K2]
    >Imbue +1 move to [D1]
    =Bb= [K2] Metzger
    >Fire on enemy infantry to SSE
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/28/12(Tue)23:22 No.18143552
    >>18143521
    "Target Clarification, Infantry south of town."
    >> DeathMarshal !9phgYvH10U 02/28/12(Tue)23:22 No.18143559
    Phase End
    >> =Bb= [L1] Elfriede !!e9KJRg3dDSf 02/28/12(Tue)23:22 No.18143560
    rolled 3, 1, 5, 9, 5, 6 = 29

    >from Is1's final point, move 1 hex W
    >attack the cannon with monster form claws

    "I have the cannon!"
    >> [Z-day1]Dr.Mandango !!IGxiKolbYJZ 02/28/12(Tue)23:23 No.18143570
    Putting up guns? Dis is simple lab tech work...

    >Move 2E
    >Place Pad E
    >Place MG Turret
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/28/12(Tue)23:24 No.18143583
    >arc fire 1 crusher round into N cliff cannon
    >arc fire 1 crusher round into S cliff cannon
    >move 3 unit to NE
    Yeah! GET SOME! GET SOME!
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/28/12(Tue)23:24 No.18143589
         File: 1330489468.jpg-(735 KB, 1800x1125, rainingdeath.jpg)
    735 KB
    >aaa platoon move to join [D1]
    >aaa reload mortars with crushing
    >arc fire crushing to black markers
    >aaa platoon reload mortars with flares
    >arc Fire flares to white markers
    >aaa platoon reload mortars, 1 incendiary, 1 AP
    >remaining squad of aaa platoon overwatch S
    >> [ZRx2]Weill !!nxxOo8VpAed 02/28/12(Tue)23:36 No.18143781
    "Requesting deployment."
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)23:38 No.18143802
    >>18143781

    You just missed your chance, you'll have to do it next action phase. When you do, just post:

    >Deploy at hut with flag on it
    >Actions

    You can deploy and act in the same phase. If I may have a suggestion, we are going to soon have Kriegers needing patching up.
    >> Anonymous 02/28/12(Tue)23:38 No.18143803
    >>18143512
    Change tag to K3 we already have a K2
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)23:39 No.18143822
    >>18143512

    Sorry soldier, I missed your post, follow same procedures. However, your callsign is [K3], correct it before deployment please.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/28/12(Tue)23:41 No.18143848
    "I want all of you to understand - your lives are forfeit compared to those of the children. Kill all of those Kashir terrorists and get the kids back alive, even if you have to dive into the river and drown yourself to do it!"

    >Also, you can deploy from any of the buildings highlighted reddish-pink
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)00:04 No.18144193
         File: 1330491881.png-(2.4 MB, 1800x1125, DARDERON12.png)
    2.4 MB
    Enemy Phase !
    " Monsters ! They don't hesitate to send them after us ! "

    " Th- Their answer is clear ! Let the river run of their blood so that we may purify these lands ! "
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)00:20 No.18144462
    Alright, if you're still here [ZRx2] during next action phase, deploy in the silo [K1] just captured and shoot him up. [K3] you deploy there too, and do as you see fit.
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)00:36 No.18144731
         File: 1330493774.png-(2.42 MB, 1800x1125, DARDERON13.png)
    2.42 MB
    Action Phase !
    The Children have fallen into the river bound by ropes !

    http://www.youtube.com/watch?v=YwYTZ5WzITg

    STOP THEM
    SAVE THE CHILDREN !

    KILL THOSE BASTARDS 10000000000000 TIMES OVER UNTIL THEIR BLOOD SCREAMS FOR MERCY !!
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)00:37 No.18144746
    >-$- Call in an aaa platoon in the silo, have them join to [K1]'s squad
    >-!- Order [K1] to pull those children out of the river!
    >-!- Order [ZRx1] to move to revive [K1]'s squad member
    >> =Bb= [LR1] Elfriede !!e9KJRg3dDSf 02/29/12(Wed)00:37 No.18144750
    rolled 2, 1, 5, 5, 4, 8 = 25

    >advance 2 hexes NE
    >attack the shaman with my claws

    "Jawohl, I have the shaman."
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/29/12(Wed)00:37 No.18144762
    > call aaa to join sqaud
    >have mooks reload with Flares
    >fire flares for Maximum coverage!
    >reload with crusher
    >move 3NE
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)00:38 No.18144775
    rolled 7, 5, 1 = 13

    Botting [K2]

    =Bb= [K2] Metzger
    >Fire on MG nest to SE
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/29/12(Wed)00:38 No.18144776
    >>18144731
    >move 1 NE
    >Pull those children out of the river (mooks do this too)
    >overwatch S
    >> =Bb= [K3] Weizegger !E3I6bros7s 02/29/12(Wed)00:39 No.18144801
    > Deploy in silo
    >Move out of silo, 3 hexes and try to rescue children from riven
    >over watch S
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/29/12(Wed)00:40 No.18144825
    rolled 7, 4, 10, 5, 8, 10, 5, 2, 8, 5, 9, 3 = 76

    >move 1 NE
    >full fire on artillery if there's anything left there
    >> [Is1]Pvt Tao !0YaIB40KUM 02/29/12(Wed)00:40 No.18144827
    >Move 2L E
    >Consume infantryman firing on children.
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/29/12(Wed)00:40 No.18144834
    rolled 7, 4 = 11

    "Bring me the children as quickly as possible, Even the dead! i meant it when i said no one dies this night!"

    >Heal on [D] to the west of me rating 8
    >heal+2 on the Wounded Krieger to the east of me rating 7
    >move 1ne
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)00:41 No.18144839
         File: 1330494090.png-(2.64 MB, 1800x1125, die.png)
    2.64 MB
    rolled 7 = 7

    >move 2 SE
    >aaa platoon follow
    >fire AP at machine gun nest to SE
    >fire incindiary at southern most red marker
    >aaa platoon reload mortars with incindiary and AP
    >arc fire incindiary at N red marker
    >arc fire AP at N black marker

    >aaa platoon reload with crushing
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)00:43 No.18144882
    rolled 4 = 4

    > remaining aaa platoon squad overwatch SE
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)00:44 No.18144889
    Phase End.
    >> [ZRx2]Weill !!nxxOo8VpAed 02/29/12(Wed)00:48 No.18144952
    Missed action phase again! GOOD LUCK SAVING THOSE CHILDREN
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)00:49 No.18144971
    >arc fire

    >ARC fire incindiary at southern most red marker

    >aaa platoon reload mortars with incindiary and AP
    >arc fire incindiary at N red marker
    >arc fire AP at N black marker

    Dammit.
    >> my apologies =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)00:53 No.18145024
    >>18144971

    for clarification purposes, full actions are as follows:

    >move 2 SE
    >aaa platoon follow
    >fire AP at machine gun nest to SE
    >ARC fire incindiary at southern most red marker
    >aaa platoon reload mortars with incindiary and AP
    >ARC fire incindiary at N red marker
    >ARC fire AP at N black marker
    >aaa platoon reload with crushing
    >remaining aaa platoon squad overwatch SE
    >> Anonymous 02/29/12(Wed)01:29 No.18145571
    >>18145024
    Tips: either A) use more color B)Number your markers
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)01:29 No.18145573
         File: 1330496946.png-(2.49 MB, 1800x1125, DARDERON14.png)
    2.49 MB
    Enemy Phase.

    " PULL !!! "
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)01:32 No.18145612
    >>18145573

    "Kriegers, get them out of there! The rest of you, cover them at all costs!"
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)01:52 No.18145881
         File: 1330498350.png-(2.5 MB, 1800x1125, DARDERON15.png)
    2.5 MB
    LENNOX IS LITERALLY UNDER FIRE !!!


    ACTION PHASE !!
    http://www.youtube.com/watch?v=GjO2swVYbV0
    >> =GC= [FM1] The Vengeful !!TwNoeZiFT8s 02/29/12(Wed)01:54 No.18145909
    rolled 3, 3, 9, 5, 2, 8, 10, 1, 9, 7, 4, 10 = 71

    >move 5E
    >Fire upper turret on infantry to the east
    >Fire ballistas at infantry to the north
    >> =Bb= [LR1] Elfriede !!e9KJRg3dDSf 02/29/12(Wed)01:54 No.18145912
    rolled 7, 5, 1, 7, 10, 2 = 32

    >advance four hexes NW, and one hex W
    >attack the infantry squad with my claws

    "The shaman is down! Infantry to my northwest illuminated, I am on them!"
    >> [ZRx2]Weill !!nxxOo8VpAed 02/29/12(Wed)01:54 No.18145917
    rolled 7, 6 = 13

    >Deploy at...mill? silo? that place
    >Inject self with +3 Str, rating 6
    >Move to and attempt to pull children out of the river.
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/29/12(Wed)01:54 No.18145918
    >arc fire 1 crusher shot at remaining unit On top and 1 on bottom
    >aaa move near [D2]
    >aaa reload crusher rounds in mortar
    >move 3East
    >flag the Church

    For the Fatherland! For the Voss!
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)01:55 No.18145919
    >-!- Order [K1] and mooks to pull the kids to safety
    >-!- Order [K3] to pull!
    >-!- Order [K2] to move to the river and pull!

    "Use your bodies for shields if you have to!"
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)01:55 No.18145927
    Botting [K2], [Is1]


    =Bb= [K2] Metzger
    >Move 4 SE to riverbank
    >Help pull the children out
    [Is1] Pvt Tao
    >Consume the infantryman for fuel
    >Move 2L S, 1L SW over the remaining enemy infantry
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/29/12(Wed)01:56 No.18145929
    rolled 2, 8 = 10

    >3e
    >Fire Resurrection darts at dead people to the se. Rating 5
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/29/12(Wed)01:56 No.18145945
    rolled 8, 5 = 13

    >>18145929
    sorry, forgot ressurection priority was children before soldiers.
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)01:57 No.18145949
    Phase ENd
    >> =Bb= [K3] Weizegger !E3I6bros7s 02/29/12(Wed)01:57 No.18145950
    >Pull children onto river bank, and head into river for any stragglers
    >Use body to shield children
    >overwatch south
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/29/12(Wed)01:59 No.18145978
    >pull them children harder!
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)01:59 No.18145983
    >aaa platoon reload mortars with flares
    >tamp 1 mortar +1 damage
    >arc fire +1 dmg crushing to red NW marker
    >arc fire crushing to blue NW marker
    >aaa platoon reload mortars with crushing
    >arc fire 1 mortar to blue NE marker
    >aaa platoon reload mortar with crushing
    >remaining aaa platoon overwatch SE
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)02:07 No.18146051
         File: 1330499261.jpg-(422 KB, 1800x1125, 1more.jpg)
    422 KB
    >>18145983
    attempt 2 to add pic
    >> =Gc=[D1]Cranq !!PJ8joyipmIH 02/29/12(Wed)02:09 No.18146068
    >>18145983
    > and no fucking reload with flares. sorry.
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)02:50 No.18146583
         File: 1330501853.png-(2.52 MB, 1800x1125, DARDERON16.png)
    2.52 MB
    . . . 12 Children rescued..

    All enemies defeated.

    .. Mission Over.
    >> =Bb= [K3] Weizegger !E3I6bros7s 02/29/12(Wed)02:53 No.18146609
    fuck yeah! well done bros
    >> Anonymous 02/29/12(Wed)02:56 No.18146640
    >>18146583
    Mr Monday, how much would a commission of a portrait of a character be?
    >> [ZRx1] Dr. mult. Urlaub !!v8c5lmz81fK 02/29/12(Wed)02:59 No.18146672
    Deathmarshal, will i be allowed ressurection of child bodies that we can still retrieve in the post-action?
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)03:06 No.18146734
         File: 1330502783.png-(1.93 MB, 1800x1125, DARDERONend.png)
    1.93 MB
    The Red River incident as it was soon known broke out to common millitary circles and like a plague it will soon hit the ears of the general populace. The Prince chose not to silence them nor did he say anything to deny his responsibility for the actions of the Voss Royal Guard.

    Naturally, Darderon declared independence of Voss, and quietly did we walk.

    Children and Deathgods, are starting to become a common joke among all of us.

    The bandits as it turned out are also working with Vosskon expatriates and deserters. Somehow their knowledge of dark ceremonies, and the opening of Vinculum gates are fast becoming a common practice among desperate Kashirn regions.

    Their empire shows signs of decay. Their next desperate move will surprise me yet.
    >> =Gc=[Btl]Sgt.Alfie !3QUDPTn2Js 02/29/12(Wed)03:06 No.18146736
    >>18146583
    N-nice job e-everyone! I l-look forward to fighting w-with you all...!
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)03:09 No.18146777
    The Mission has ended,

    Your bonus exp this mission is equal to the turns you spent active on the field for a total of 16 exp.
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/29/12(Wed)03:10 No.18146800
         File: 1330503058.png-(117 KB, 346x351, Gustafo.png)
    117 KB
    All in a days work... Good job!
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)03:12 No.18146817
    >>18146640
    20-40.

    Double if colored.

    A whole emoticon set is 50-100.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)03:13 No.18146838
    The northmen gathered around a table, smoke from burnt-down cigars gathered around the Sergeant as his radioman received the reports. As the final survivor count came in, he kneaded his forehead. 12 kids, out of 30. On one hand, he supposed it was a high rate for civilians in a warzone. On the other, the sergeant couldn't help but think he could've saved more of them.

    War had been so much easier when he didn't have the responsibility of others in his hands, when he could forget himself in the fury of melee or the cold impersonal command of a Halberd. When he had to sit here, and listen to people die?

    He had a feeling today would haunt him for a long time.
    >> =Bb=[FO-vv-+hp] Cotton !!9Fl1g8eDF/c 02/29/12(Wed)03:21 No.18146916
    >>18146583

    "I'd be lying if I said I wasn't impressed." Ella flicked open the silver lighter, bringing the bright orange flame to the cigarette waiting in her mouth. "Damn fine work, you recruits--and you too, Otso, despite being a first-time commander. Now let's get these kids some warm clothes and hot food, yeah? Perhaps we might even find our Young Prince some new friends among this lot..."
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)03:28 No.18146984
    >>18146916

    "Save the compliments for later, I'm going to go drown myself in mead. Maybe I'll be able to keep the blame for this on the Kashir after a few pints."
    >> =BB= [K1] Lennox !CCpwpbxBgE 02/29/12(Wed)03:35 No.18147068
    >>18146583
    As the battle raged on around him, Lennox's mind raced. Adrenaline addled his mind. Suddenly, he heard a scream. Angus and Ross are shot. A few moments later, they died under more fire. Then he heard children crying. "They're taking hostages!" "Monsters!" the things he hears on his radio blinds him to his own mind.
    He awoke, grasping at slippery ropes, a gaping wound on his arm. The village's children are strung along the river, the current dragging his arms. Lennox didn't notice the other men beside him, also trying to save the children. And then he heard something whistling above him... and then silence.
    When he awoke, he saw the faces of six children, cowering beneath his frame. A burning smell reaches his nose, but he doesn't realize it was of his own flesh.
    >> Anonymous 02/29/12(Wed)03:38 No.18147096
    >>18146817
    in US dollars?
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)03:42 No.18147142
         File: 1330504935.png-(1.34 MB, 1000x800, GHOULSFIREWEB.png)
    1.34 MB
    >>18147096

    Yes.

    I'm a professional illustrator / concept artist on the side.
    >> =Bb=[D2] Gustafo !!6d0OCFdxlBJ 02/29/12(Wed)03:43 No.18147156
    Gustafo sniffed as his cannon discarged its Crusher round. He could see his shot arch high in the sky and come down, destroying his target on the cliff. Only after the battle does he realize after reading a report, that the shell destroyed not only the gun, but also killed the children that were being held hostage around it.

    "Aww, shit"
    >> =GC= [FM1mm] The Vengeful !!TwNoeZiFT8s 02/29/12(Wed)03:48 No.18147193
    >10xp to DR

    A hard-edged young man climbs out of the cockpit of the battered Firestorm tank and surveys the aftermath of the aftermath of the battle of Darderon. The Voss children, likely orphans like himself, huddled close to eachother, eyes wide, with the haunted look of those who have felt death breathing on their necks and only just slipped away. He clenched his fists and trembled in fury... using children as meat shields was despicable. His eyes caught on the crimson letters that were blazed across the side of his tank.

    Never had it seemed more appropriate.

    He wanted to comfort them, to tell them it'd be ok. But he couldn't, and it wouldn't. He brushed his fingers along the puncture wounds in the heavy metal hull of The Vengeful, unexpectedly slicing his fingertip on the jagged metal, transfixed as this fluid of life welled into a drop before breaking free and falling to the ground.

    The sand devoured it. His fist clenched again. This place... this desert... it would strip the flesh from their bones, grind them to dust and keep on blowing if they gave it half a chance.

    They wouldn't.

    He gestured imperiously to his mechanic, a woman covered head to toe in oil, grease and sand.

    "Come with me. I have an idea."

    He stomped off to the smouldering ruins of the tanks they had salvaged from the battle, and with her assistance begin carving grisly trophies from the metal carcasses. After ripping plate after plate of armor from them, they set to work welding them onto The Vengeful. Jagged, twisted metal jutted out from every angle, but the vital systems were now protected behind layers of extra metal.

    As the mechanic eyed her completed work, the pilot nodded slowly.
    "I like what you've done with the place."
    >> =GC= [FM1mm] The Vengeful !!TwNoeZiFT8s 02/29/12(Wed)03:53 No.18147240
    >20xp to p-pumpking
    >> Anonymous 02/29/12(Wed)03:59 No.18147286
    >>18147142
    if i wanted a commission, would you prefer that i reach you through your website or deviantart page?
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)04:34 No.18147506
    Late the next night, the sergeant found himself drunkenly staggering his way to the burnt fields of Dar, his Norse bodyguards flanking him at a distance. As he stared wistfully into the ashes, the canteen found its way to his mouth again. Otso greedily drank down the mead, as if it could cure him of all his ails, of which he suffered many. Choking on his impatience, he began to cough, waving off his guards when they moved in to assist.

    Wiping his stubbled chin with his sleeve, he was surprised to see a person approaching from the corner of his eye. As he turned back to the village, the sergeant saw that it was one of the natives, dry skin pulled tight over bone and muscle. "You are the commander of this unit, yes? I was told I could find you here." Slowly, regretfully, Otso nodded.

    He wasn't surprised when the fist slammed his face to the side, but he stood his ground. He lifted a hand to stop his bodyguards, already drawing their axes.
    >> =Bb= [CO1x-ax+hp] Sgt. Otso von Claude !!Q8arC9Fqv2r 02/29/12(Wed)04:34 No.18147512
    "My daughter was swept away by the river because of what you Voss did." the man spat out. "Your men attacked, and our children died for it. How is that fair? Could you not have bargained for their freedom? Were the lives of a few partisans worth the deaths of half our kin? Was your taste for blood satisfied?"

    Otso von Claude, bastard child of the von Claudes, straightened his body and spat a wad of blood onto the ground between them. Looming over his assailant, he looked him in the eyes and quietly replied:

    "My men spent their lives and hearts to save your children. Could we have done more? Perhaps. I think I could have. But I know one thing: There are 12 children alive today that would not be had the Kashirn empire had its way."

    "I've seen things you people wouldn't believe. Death Gods, summoned from the blood of innocents. I watched rockets searing in the dark near Heaven's Gate. The lives of my brothers, lost forever in a rain of blood and tears. You think the Kashirn would have spared your children? Your children were dead the moment they took them."

    "Know this: The Kashirn Empire does not take prisoners, only lives."
    >> Anonymous 02/29/12(Wed)08:44 No.18148754
    bump
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)13:02 No.18150690
    >>18147286

    Try my Deviantart since it has a messager.
    mrmonday.deviantart.com
    >> DeathMarshal !9phgYvH10U 02/29/12(Wed)14:21 No.18151385
    >>18151360

    The Halberd bound to the Skyland Forwards base has arrived. GET ON.



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