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  • File: 1330302005.png-(63 KB, 700x847, interludeOP2.png)
    63 KB Metahuman Renaissance Interlude Part One Omega !Q7t.srvWZ6 02/26/12(Sun)19:20 No.18111726  
    (Lets try this again)

    >Previous Thread, which contains link to all previous threads, natch: http://suptg.thisisnotatrueending.com/archive/18097354/

    HELLO, and welcome to a very special episode of the Metahuman Renaissance Quest. As discussed in a previous thread, I have plans for a little blast from the past of the MHR setting, during the end of the Cyrean War, and since we ended on a nice, even note with no important business to handle in the last Quest Thread, I decided to take a quick break from that, and do this. No idea how regular interludes will be, but I'll try and prevent them from being too invasive to normal MHRQuest goings on.

    With that said, we are going to roll back the clock to the year 1995, in Earth terms. For the past two and a half years, the Cyrean Star Empire has been attempting to take Earth and subjugate its native inhabitants. The initial reconnaissance and strike forces proved inadequate forces to take Earth, due to their high levels of military readiness for a low-tech species, and significant amounts of statistical outliers among their race, referred to as "Meta-Human". Lately, a significant push by the Cyrean military forces as placed severe pressure on the human resistance, occupying several of their capitol cities, and even capturing a number of their primitive nation-states. If the war proceeds on schedule, Earth should be almost completely occupied before the local year is out. Sooner, if political problems back on Cyrea Prime don't hold back the invasion schedule.

    (CC starts in next post)
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:23 No.18111783

    >Some notes about Cyrean biology you should remember:
    >The stat caps for the Cyrean physical stats (Body, Coordination, Sense) is one higher than humans, at 6. It remains 5 for the other stats.
    >All Cyreans have 2hd in Telepathy, and telepath specialists may have more dice.
    >Cyreans have a native, passive psychic sense, and can detect the auras generated by Asynchronous waves, allowing them to detect things with a Psi presence
    >Cyreans are tetrachromatic, so they see in four colors, dipping into the UV end of the spectrum, and have excellent night vision.
    >Cyreans are photosynthetic to a degree, so they can survive on just water and sunlight for weeks at a time.

    Your name is Dava'kaal (Praenomen), of house Sythras (Nomen). You are a proud member of the Warrior Caste of the Cyrean Star Empire, freshly inducted from your training Academy, and designated as a Squad (Or Small Unit) Commander. Your mother will be proud. She who gave the egg from which you sprang is Shii'lus Sythras Ia'lek, and she is a Warrior, and a Sun Knight, a Captain of the personal guards of the Imperial Family. The worm of a sire that is your father is a distantly related Noble family.

    Due to your noble origins, and position of your House politically, you were selected for traits belonging to other castes, to better enable you as a soldier.

    >Pick Caste infusion Genome below:
    >Artisan - for creativity and thinking, improves Charm and Mind
    >Engineer - for mechanical skills and engineering potential, improves Coordination and Mind
    >Spy - for agility and observation, improves Coordination and Sense
    >Merchant, for social agility and business acumen, improves Charm and Command
    >Scholar, for improved learning and memory capacity, improves Mind and Sense
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:24 No.18111800

    And since the previous version of this thread, which was somehow auto-saged from the start, hasn't fallen off the board yet, you'll have to wait to see the character sheet.

    I can tell you now, it involves lots of blue and black, and more Snubfighter font.
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:26 No.18111818
    Aaaaaaaaand this one isn't bumping either, is it?

    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:27 No.18111835

    So am I breaking some kind of unwritten rule, or does someone upstairs just hate me?

    Because I'm pretty sure nobody else is having this problem.
    >> Anonymous 02/26/12(Sun)19:42 No.18112018
    I dunno man. Can we run it anyway?
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:44 No.18112038

    We can, but, as seen from the last one, nobody will be posting in it since it keeps dropping further and further down the board.

    And if you don't mind the possibility of sudden end when it hits p. 15
    >> Anonymous 02/26/12(Sun)19:46 No.18112064
    I'd rather get to play it for a little while than not at all. But it's ultimately your call.
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)19:47 No.18112085
         File: 1330303646.jpg-(191 KB, 700x525, 1328393598941.jpg)
    191 KB

    Go for it, then. I'm awaiting input.
    >> Anonymous 02/26/12(Sun)19:49 No.18112119
    Caste Infusion Genome, how about Merchant. If we are a to be a squad commander, we should have superior Charm and Command stats.
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)20:06 No.18112363
         File: 1330304788.png-(59 KB, 1081x1157, cyreanv1-1.png)
    59 KB

    You were optimized for social awareness, intended to be a better commander. From conception to gestation to decanting, you were built to be a commander. They even hand-picked you for leadership training your first day away at the Academy.

    You excelled in training, and were picked for an elite unit specialization, no grunt work for you. Which one was it?

    >Storm Maidens: Elite Shocktroopers for the Empire. Equipped with heavy combat armor and short-range teleportation, trained with a mix of heavy weapons and close quarters. Power Modules are focuses on brute force or defense.

    >Night Shades: Stealth/Sniper units, utilized for long-range engagements and assassination. Equipped with light scout armor and active camouflage, trained heavily with ranged weapons. Modules designed for stealth and utility.

    >War Angels: Battlefield support units, doubling as field medics. Equipped with standard armor, and low weapon training, but skilled with medicine. Modules focus on Command and Support.

    >Star Champions: Boarding and Close-Quarters specialists. Trained for Space operations and close fighting. Given heavy armor and melee or other close weapon training. Modules focused on mobility and offense.
    >> Anonymous 02/26/12(Sun)20:09 No.18112395
    Storm Maidens, if we're to have any hope of taking Earth on any sort of permanent basis, it'll have to be with shocktroopers.
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)20:40 No.18112758
         File: 1330306823.png-(74 KB, 1081x1157, cyreanv1-2.png)
    74 KB

    >if we're to have any hope of taking Earth


    You were selected for Storm Maiden training. Your mother was one before becoming a Sun Knight, she will be proud.

    Equipped with Heavy Armor, you routinely practiced exiting dropships from low altitudes and triggering the teleporter, jumping the distance instantly for maximum intimidation. Due to your Command role, they issued you a Plasma Pistol side arm, a Ghostblade sword for melee, and a standard plasma rifle as your primary weapon, though you are trained in the heavier Plasma Repeater and Plasma Cannon as well.

    During your training, you were given several high-grade Psi modules and implants to make you a better combatant. First the trademark SERAPH Flight Implant, creating glowing blue wings of energy. You were also granted the Barrier, Psi Ram, and standard issue Psibolt module, along with room to requisition more, should you need them.

    Right out of the Academy, you were assigned your rank of Squad Commander, and told they were shipping you to the Terran Front, the most active battlefield Cyrea knows. You were told by your trainers you would be among a number of fresh troops with a new Imperial commander, to bring a decisive end to the war. When you arrive, you will be assigned a new multipurpose squad, and given your orders. Only one thing remains. As an adult, you must pick your own Cognomen. It is very important, as it shall be your public name here out.

    >Note, since I'm translating this into a made-up alien language, don't be too hung up on the name. Just pick a meaning.
    >> Anonymous 02/26/12(Sun)20:46 No.18112845
    Hmm, I suspect we'll see quite a bit of use out of the Seraph module, combine that with our Storm Maiden training, let's go with a name that means 'Storm Rider'.

    I assume you've got the made up language document open or something. If not, I can just make up something nice sounding and we'll say that's what it means.
    >> Omega !Q7t.srvWZ6 02/26/12(Sun)20:53 No.18112957

    No, I was just going to do what you said you could do, which is make up something that sounds good. I can keep it internally consistent from there.
    >> Anonymous 02/26/12(Sun)21:01 No.18113085
    Vediras then.
    >> Anonymous 02/26/12(Sun)22:13 No.18114174
    I will support this option.

    Also, fuck yes, I'm actually in a Metahuman Renaissance thread. And we're playing as a Cyrean. Me Gusta.
    >> Anonymous 02/26/12(Sun)22:17 No.18114227
    Well, yes and no. Its been like, two hours since Omega made a post.
    >> Anonymous 02/26/12(Sun)22:22 No.18114289
    Well hell. I didn't check the times on the posts.
    >> Anonymous 02/26/12(Sun)22:30 No.18114394
    Well hopefully Omega will get this autosage business sorted out and we'll be able to run this proper some other time.

    I think I might make a better looking character sheet for him again though. This one isn't bad aesthetically, but it is a little hard to read.

    Speaking of which Omega, if you're still reading this, you do have my e-mail. Feel free to ask me for anything.
    >> Anonymous 02/26/12(Sun)22:31 No.18114412
    What do Cyreans look like, btw? I don't think I recall it said in any of the past threads, other than 'bigger than humans'.
    >> Anonymous 02/26/12(Sun)22:42 No.18114576
    I've been imagining them as the potato men from Dr. Who, but a bit more toad like.
    >> Anonymous 02/26/12(Sun)22:55 No.18114765
    I think the closest we've come to a physical description was looking at the models in the museum, and that didn't really say anything:
    "There are two female, and one male mannequins. The primary female is a Warrior Caste, only a few inches shy of seven feet tall, and in full battle armor, a pretty good replica of the actual sets they have out. The male is also a Warrior caste, wearing a military uniform, denoting he is some kind of aide, or perhaps one of their tacticians. The second female is one of their Engineer caste, being the second most commonly seen during the war, wearing a pilot's uniform."

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