!!eo4aiy7L/b7 02/20/12(Mon)11:03 No.18027107|
File: 1329753793.png-(299 KB, 1100x750, CMQ-Stats.png)
<<For anyone looking to jump into this quest, I'll summarize all the rules and shit in this post to make this quest more accessible.>>
When we last last off, we were Alex Dubois, Novice Card Mage, doorknob connoisseur, and bandit slayer.
You've been sent out into the world to sharpen your skills by your teacher, Jessica Farthing, who lives out in the middle of the Bandito Forest.
How this goes down
Usually, I'll take suggestions from the first 5 or so posts with the best 3d6 roll. We progress, evenetually get into some shit, and then go into combat.
Once in combat, I draw our opening hand from a deck and tell you what we have to work with. Then you make suggestions for what cards and combinations to use with a 3d6 roll.
In between all of this, I crudely doodle some of the action and slow the thread down by about 15-30 minutes, but I might cut that out and just start taking some of the earliest suggestions if its taking too long.
Eventually, the enemies will get a chance to act, and I'll throw in a modified 3d6 roll of my own, with a certain number of chances for you guys to beat my roll and suggest what to do or suffer the consequences.
Groovy? Right, let's continue.