Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File: 1329703415.jpg-(29 KB, 436x255, shitifailed.jpg)
    29 KB TG Quest 63: Holy Shit OP, Get it Together. MetaQuest OP 02/19/12(Sun)21:03 No.18019501  
    If it's an hour late, then it must be...

    TG QUEST!!!

    ...and your pizza is free.

    Last thread: http://suptg.thisisnotatrueending.com/archive/17937512/

    Short Summary: Having arrived at the infamous 8-bit Dystopia, you find yourself on the opposing end of the schemes of a rogue Transpace Guard researcher turned monster, Dr. Grimm. Having communed with the Goddesses of Hyrule, you have learned much, determining that Grimm seeks to stamp out the last heroes of the City, and you must stop him.

    >You also managed to locate Dr. Light's broadcast spot, a relay deep in the Pipes, as well as discovering that Dr. Robotnik has seized a Subspace Bomb, Dr. Wily has acquired research data from the Men of Iron, and MetPharm is working on researching the three gems of Hyrule.

    >You made an attempt to recon the dig site, but were beaten back by Metal Man, and your attempt to contact Dr. Light took a setback when Spike was nearly devoured by rabid Goombas.

    >MetaOP, did you just copy paste from the planning thread?

    >You have no shame.

    Er, anyway....

    To-Do and Research List:


    Descriptions (in progress):
    >> MetaQuest OP 02/19/12(Sun)21:04 No.18019511
    >Light Contact Team (assuming Spike and Tosh aren't up for active duty yet):
    Star-Lord (with his standard loadout and an Exographic Targeting Scanner).
    Spy (with the Enforcer, Your Eternal Reward, and Dead Ringer).
    Delta Green (standard loadout, with 5 nanny-bags, Federation tricorder, and Federation medkit)
    3 Aurors (standard loadout)
    Medic (Medigun, Syringe Gun, Amputator)

    All troops to be assumed to be equipped with Mk. II Reality Emitters, 2055 Comm equipment, and Federation transporter beacons.

    >Insertion plan is to identify an area which is beyond the outer ring of Light's defenses, and for the Oncoming Storm to provide Advanced Sensor Overwatch, and the Indefatigable to provide emergency beam-outs.
    The away team is to make it's way towards Light's outer defense perimeter, and wait to be acknowledged. If no acknowledgment is made, move forward and attempt to make contact with Light.

    >Plan to say you're aliens, possibly ancient ones.

    >> Anonymous 02/19/12(Sun)21:05 No.18019532
    I'm OK with this plan.

    Anyone else concur or dissent?
    >> Anonymous 02/19/12(Sun)21:05 No.18019537
    Light Contact Team (assuming Spike and Tosh aren't up for active duty yet):
    Star-Lord (with his standard loadout and an Exographic Targeting Scanner).
    Spy (with the Enforcer, Your Eternal Reward, and Dead Ringer).
    Delta Green (standard loadout, with 5 nanny-bags, Federation tricorder, and Federation medkit)
    3 Aurors (standard loadout)
    Medic (Medigun, Syringe Gun, Amputator)

    All troops to be assumed to be equipped with Mk. II Reality Emitters, 2055 Comm equipment, and Federation transporter beacons.

    Insertion plan is to identify an area which is beyond the outer ring of Light's defenses, and for the Oncoming Storm to provide Advanced Sensor Overwatch, and the Indefatigable to provide emergency beam-outs.
    The away team is to make it's way towards Light's outer defense perimeter, and wait to be acknowledged. If no acknowledgment is made, move forward and attempt to make contact with Light.

    As always, have VP-98 scout out ahead of the team. Then the Delta Greens determine enemy movements/patrol patterns so we can cleanly get out of bad dice rolls.

    One Auror would be for transfiguration/summoning flocks of birds duty. He'll be doing what we did in Bootleg Quest in the dungeon. Summon a flock of birds to absorb enemy fire and confuse them, and use transfiguration to transform the enemy into harmless things.

    The two Aurors are free to reaction-fire. Use deprimo on the enemies' feet to stop some of them.

    >> Codeki 02/19/12(Sun)21:06 No.18019542
    Well, it's what I suggested, and nobody else seems to have a better plan.
    >> Anonymous 02/19/12(Sun)21:06 No.18019554
    Refuge in audacity.

    Saying we're aliens, is something so out of left field that Dr. Light will be hanging his jaw and won't have much to react with.
    >> Anonymous 02/19/12(Sun)21:08 No.18019567
    Yes, with the operation procedures from >>18019537
    Delta Greens to use their exographic scanners to keep watch ahead for enemy patrols.
    >> Anonymous 02/19/12(Sun)21:12 No.18019615
    VP-98 first, then Delta Greens with exographic scanning to scout for enemies.

    Determine enemy movements and patrol patterns, then slip past them.

    The first Auror should be ready to transfigure the enemies into mice or marshmallows. The other Aurors should cast protego to shield from attacks, and avis to summon a flock of birds to distract/annoy/absorb enemy fire.
    >> MetaQuest OP 02/19/12(Sun)21:16 No.18019654
         File: 1329704164.jpg-(94 KB, 525x740, Megamanstopaimingthewrongway.jpg)
    94 KB
    rolled 24 = 24

    Your forces beam down a short walk from the outer ring of Dr. Light's defenses. No incidents occur as they do so, and they reach the first hidden camera without difficulty. As ordered, they stand around in front of it impatiently for a time, Star-Lord waving to it several times. The Spy leans against the metal wall of the tunnel, his hand going for a cigarette, only to promptly stand straight as his back gets a layer of slime on it.

    "Zis was a new suit..." he murmurs.

    "Zat was a dumb move," Star-Lord comments. Spy shoots him a murderous glare. Star ignores this, turning to the camera and waving his hand again. "This robot tour DOES have robots in it, right?"
    >> Anonymous 02/19/12(Sun)21:17 No.18019669
    Same procedure starting with VP-98 and Delta Greens, find the next few hidden cameras.
    >> Anonymous 02/19/12(Sun)21:17 No.18019673
    Can we make sure that slime isn't toxic?
    >> Anonymous 02/19/12(Sun)21:18 No.18019678
    Run a tricorder scan on the slime. Check the vicinity for any hidden enemies.
    >> MetaQuest OP 02/19/12(Sun)21:18 No.18019690
    Waiting for fifteen minutes produces nothing.

    "So, continue our stroll?" Star-Lord asks. "Or watch the frenchman ruin expensive clothing for a bit longer?"

    "If you had respawn tech, I could keel you and no one would care..." Spy mutters.
    >> MetaQuest OP 02/19/12(Sun)21:21 No.18019719
    Slime is fine. Everything's clear.
    >> Anonymous 02/19/12(Sun)21:23 No.18019738
    Proceed forward with the same tactic outlined. Keep scanning for hidden cameras as we go along.
    >> Anonymous 02/19/12(Sun)21:24 No.18019751
    Have VP-98 take point.
    Delta Greens take escort positions around the group, keep a look out with their exographic scanners.

    And don't worry, Spy. I'm sure that either the Hercules or the Indefatigable will replicate you a new suit.
    That's one advantage of our task force, at any rate. Always having a full wardrobe. Just ask Elaine and Lyla!
    >> Codeki 02/19/12(Sun)21:27 No.18019789
    Or he'll get a new one next time he respawns, which is more likely.
    >> MetaQuest OP 02/19/12(Sun)21:28 No.18019813
         File: 1329704911.jpg-(858 KB, 1759x1884, badgefinal.jpg)
    858 KB
    rolled 84 = 84

    Your troops proceed inward, penetrating deeper and deeper into the complex of labyrinthine pipes and tunnels. They pass several of the hidden cameras along the way, Star-Lord brazenly waving to each one as they pass.

    With the exographic scanner, the team detects several swarms of goombas or packs of mutants roaming the area. Each time they are able to slip past, sometimes with the help of the Auror's magic, sometimes with more conventional means.
    >> Anonymous 02/19/12(Sun)21:30 No.18019847
    Make a check to make sure we have an escape route, or check if our path was recorded so we could retrace it.

    Keep going, same procedure.
    >> Anonymous 02/19/12(Sun)21:36 No.18019930
    pretty sure Vp-98 remembers it (droid, remember?)
    >> MetaQuest OP 02/19/12(Sun)21:36 No.18019933
    "At least I will have a suit to die for," Spy sniffs. An audible groan goes up from the rest of the team. One of the Aurors shakes his head.

    "Terrible," he mutters.

    "Was that supposed to be a pun?" an elderly, curious voice asks from the shadows. "I didn't quite get it."

    One of the Greens brings his scanner up, looks around, then shakes his head.

    "Oh, I'm not actually there," the voice comments. "Just hacking an old PA system leftover from when the part of the Pipes you are in used to be a tram station. I know, you can barely tell. That's what happens when Wilycorp reprocesses something. But sometimes they miss a thing here or there an- oh! Sorry. Lost my train of thought. Right, so back to my original question. The one I meant to ask at the start. What exactly are you doing down here?"
    >> Codeki 02/19/12(Sun)21:38 No.18019956
    Actually, we're probably looking for you. Would you by any chance be Dr. Light. We received a message and we'd like to talk to him.
    >> Anonymous 02/19/12(Sun)21:43 No.18020011
    Just a formality, but VP-98, do a voice pattern analysis against the pattern we have on file from Light's transmission.
    We need to keep up the ruse that it was his transmission that led us to search for him.

    Remember to stay within the scenario we constructed: you are part of an advance task force sent by the remnants of the colonies at Proxima VIII, to find and take vengeance against the Space Pirates and MetPharm for what they did to our world.
    >> MetaQuest OP 02/19/12(Sun)21:43 No.18020012
         File: 1329705792.jpg-(14 KB, 300x382, Santaclausofrobots.jpg)
    14 KB
    "You found me so soon? I thought it would've taken a little more time..." Dr. Light murmurs. "Yes, I am Dr. Light. Have you come to join me in my fight to reclaim humanity's future? But... that's odd. I don't recognize you. You see, I've had my eye on several groups that I calculated should heed my call. I left clues for them especially, thought they would be here first. Of course I expected others to come as well, but not so fast..."
    >> MetaQuest OP 02/19/12(Sun)21:44 No.18020028
    The files match.
    >> Bootleg OP !!Cuw+lR6NxOH 02/19/12(Sun)21:47 No.18020059
    You have got it together.
    I shall now drop the trip and participate.
    So, what time do people want bootlegging? I start the thread at 18:00 but players don't show up until the midnight-4am timeslot.
    >> Taskmaster 02/19/12(Sun)21:47 No.18020060

    "We wouldn't expect you to recognize us. We're not from around here. Your Dr. Wily is conducting research that, in the long term, would threaten our world as well as yours. Since our law prevents us from making our presence known, we have come in search of his local enemies."

    Other fa/tg/guys can amend this to sound more convincing.
    >> Anonymous 02/19/12(Sun)21:49 No.18020075
    'We've been doing our best to stay underground, out of the eye of the corporations. I guess we were more successful than we hoped.'

    >OOC: are we still going for the Aliens cover story?
    >> Anonymous 02/19/12(Sun)21:50 No.18020093
    "We're not from this planet, actually. Our original homeworld, Proxima VIII was destroyed by the Space Pirates. We tracked their connections to a group called MetPharm, and while we looked for their homeworld, we picked up your transmission."
    >> Anonymous 02/19/12(Sun)21:51 No.18020099
    Yes we're sticking to the aliens cover story.
    >> Anonymous 02/19/12(Sun)21:52 No.18020105
    I specifically wanted VP-98 to vocalize that the voice matches the voice from the transmission. Just so that Light knows where we know him from.

    But anyway. Stick with the story. We're and advance task force, and we were poking around this system to find the Space Pirates when we heard Light's transmission. We can provide some help, if he can provide us help in return.
    >> MetaQuest OP 02/19/12(Sun)21:52 No.18020109
    Light pauses.

    "Your... homeworld?" he asks.
    >> Not completely retarded 02/19/12(Sun)21:52 No.18020110
    How about we ask ANON and the farseers for advice about what to say.
    ANON should have records of what tends to work, and what tends to end up alerting natives to the meta, so we can feed anything we think of through it so we don't end up with metaaware foes.
    The farseers can look to see what paths each possible response leads to, so we can use whatever gets the best results.
    >> Taskmaster 02/19/12(Sun)21:55 No.18020153

    "Surely, you didn't think that the beings who invaded your species' ancestral world and the scum who rule MetPharm were the only other intelligent life forms in the universe?"

    "Our resources are limited, and we are not permitted to make ourselves known to the general public here. According to our intel, you are the human most willing and able to aid us, and we have a common enemy."
    >> Anonymous 02/19/12(Sun)21:55 No.18020167
    Late poster is late.

    >>The maneuver is called "refuge in audacity". Say anything less than what might be totally crazy and it would look suspicious and "shoot-on-site" worthy.
    >> Anonymous 02/19/12(Sun)21:56 No.18020173
    let's not rush in with the alien story. Besides, we want to play up being an opponent to Metpharm if we're going that route. Of course, destroying an enemy of liberty like Wily isn't a a problem for us. Perhaps we can pool our resources?

    Also, suggest that we stay in the background of the resistance efforts. The longer we stay unknown, the better chance we have against the corps.

    obviously, the greatest value Light presents to us (other than his robotics genius) is his knowledge of wilycorp, as well as wily himself. Perhaps we can strike up a bargain-we'll strike against wily in exchange for his help against Metpharm, perhaps providing a computer virus to screw over their electronic security. of course, both things help us, but he doesn't need to know that.

    hang on: wouldn't light know that there's no Alien contacts that get past the fleet guarding the system? that might be an issue.
    >> Anonymous 02/19/12(Sun)21:57 No.18020182
    "What's left of the colonies at Proxima VIII sent us, so we have to keep on making do."
    >> Taskmaster 02/19/12(Sun)21:58 No.18020200

    We have a cloaking device. We can tell him that, and its true.


    Oh yeah, this makes way more sense than the "Wily is a threat to us" story. OP, can you make it so we say this instead of >>18020060

    >> Anonymous 02/19/12(Sun)21:59 No.18020210

    Making an audacious claim is how we're going to stay alive.

    There's a lot of ways to reach Earth, like hiding in the same direction as the radiation from another star, or just coming in from another direction.

    >> MetaQuest OP 02/19/12(Sun)21:59 No.18020211
    rolled 75 = 75

    "If you are aliens, why do you all look like humans? But then how did you get past the Space Defense Force?"
    >> Codeki 02/19/12(Sun)22:01 No.18020227
    The answer to your first question is "We have no clue. Perhaps our species are related some how.

    The second answer? Cloaking device and long range teleporters.
    >> Anonymous 02/19/12(Sun)22:01 No.18020229
    "Yes. Surely with the Invaders and the refugees from the Lylat System, you didn't still think Mankind was the only intelligent species in the galaxy that had achieved space travel, did you?
    "We've made bio-forms that mimic you humans so that it would be easier for us to move around in your City."
    >> Not completely retarded 02/19/12(Sun)22:03 No.18020250
    Would the excuse of being a human colony work?
    Maybe a privately funded expedition started a colony some time ago?
    Some now overthrown government sent off a ship to colonize?
    >> Anonymous 02/19/12(Sun)22:04 No.18020257
    they rewrote our biology so that we'd pass for humans completely. It's a painful process. I wouldn't recommend it. Our true forms look nothing like this, but it makes diplomacy and remaining undetected much easier.
    >> Anonymous 02/19/12(Sun)22:04 No.18020260
    Give us a moment MetaOP.

    Alright guys, are we going with the "parallel evolution" story, or the "common ancient ancestor/ancient astronaut" story, or the "these are infiltration bio-forms" story?

    I think we should go with the infiltration bio-forms story.

    Also, for the Space Force, we have very good stealth systems and our warp calculations can get us past the Space Patrols.
    >> Codeki 02/19/12(Sun)22:06 No.18020272
    Well, if you look at the universes that fused, there are many different species that look human. Just look at Metroid's story. We're just related to a species that humans are closely related to, but we're not quite human.
    >> Rynex !3KCroq6wAA 02/19/12(Sun)22:06 No.18020281

    Why is it, that you people don't even check our planning threads?

    Best excuse is...

    >>why do you all look like humans?

    "It appears that the human form is more common than we thought in the galaxy. We came in from another direction on our way to this planet. Our route must have obscured our presence. "
    >> Anonymous 02/19/12(Sun)22:07 No.18020294
    Parallel evolution it is.
    >> Taskmaster 02/19/12(Sun)22:08 No.18020305

    Let's say we're a humanoid species with cosmetic surgery to look human, like the secret agents in Star Trek. That would probably leave the fewest holes.
    >> Anonymous 02/19/12(Sun)22:08 No.18020311
    Lots of readin'.
    >> Anonymous 02/19/12(Sun)22:09 No.18020315
    I don't like the idea simply because all our troops are an irregular mix of types of science and magic and whatnot everywhere. It doesn't help the excuse.
    >> MetaQuest OP 02/19/12(Sun)22:10 No.18020330
         File: 1329707435.gif-(1.43 MB, 320x180, 1329556528146.gif)
    1.43 MB
    "Well... the inhabitants of the Lylat System were evolved from mutated test animals we sen- oh. I see. I suppose that makes sense."

    There is a pause. "Your story seems bizarre, but even if it's not true, it discounts you as spies to a degree. And I need all the help I can get. If you want MetPharm taken down, our goals are in alignment. I suppose the question is, what now? I was expected rebels needing direction, or fragments of teams needing to be made whole. You... don't quite seem to fit that mold? Or am I wrong?"
    >> Chitose !P/6bEswUAA 02/19/12(Sun)22:10 No.18020333
    Let's just go with Codeki's excuse. The other excuse is "We've picked up other people along the way, some on feudal worlds that the space pirates attacked."
    >> Anonymous 02/19/12(Sun)22:10 No.18020334
    infiltration Bio-forms! infilitration bio-forms, damnit!

    parallel infiltration is a retarded excuse.

    As for how we got past the space fleet, that was...tricky. fortunately, the fleet is not at its full potential-probably due to not getting the equipment they need. It was quite a feat getting past them, but with the right assault vector and our ship's stealth abilities, we were able to squeeze past.
    >> Anonymous 02/19/12(Sun)22:13 No.18020359
    "Our forces are a rag-tag group formed by other survivors. Some are from feudal worlds attacked by the pirates, others come from more developed worlds."
    >> Taskmaster 02/19/12(Sun)22:14 No.18020374

    "Surely, there is more you have to offer than that? You have great knowledge of the corps; their tactics, their capabilities, their resources. You are a robotic genius unlike any other in the known universe. And...perhaps you know of at least one or two other refugees like yourself who we could seek out?"
    >> Not completely retarded 02/19/12(Sun)22:15 No.18020379
    It's just too hard to scroll through all the crap in the other threads. Maybe if you just pastebinned all the stuff at the start of the quest threads, then I'll read stuff up.
    >> Anonymous 02/19/12(Sun)22:15 No.18020381
    "Not quite, Doctor.
    "We aren't invincible, but we do have some tricks up our sleeves. We can help each other, in that, you want MetPharm occupied, and we want to get in and bust up their labs. We're willing to do the same for Wily and Robotnik, if you can get us some way of getting past their security systems. A cypher for their encryption would be nice, too."
    >> MetaQuest OP 02/19/12(Sun)22:15 No.18020387
    "Ah, that makes sense. So you wish to join my Resistance, then?"
    >> Anonymous 02/19/12(Sun)22:17 No.18020408
    Well, we might be best served acting in parallel with you and your allies' goals. Like you said, you're expecting people that are known to the corporations. We aren't. If we stay in the shadows, we can strike them from angles they aren't expecting.

    Of course, we'd be willing to share our intelligence with you. For instance, we've recieved disturbing intelligence from inside WilyCorp. The good doctor has obtained robotics data not of his world, and he is beginning o upgrade his forces. We would be willing to find and destroy this data, if we were unable to capture it (OOC: say we failed to capture it regardless). But we'd need your insider knowledge to do it. Might you know a way for us to get Wily to destroy a line of robots after they have been produced?
    >> Anonymous 02/19/12(Sun)22:18 No.18020416
    I don't want to join his Resistance outright. Too restrictive, and more interaction with Canon natives and Characters than I'm comfortable with.
    I'm willing to work with them in exchange for intel on the corps and ways of getting in to complete our objectives. But we're not here to do the Heroes' work for them.
    >> MetaQuest OP 02/19/12(Sun)22:18 No.18020417
         File: 1329707935.jpg-(508 KB, 1024x768, Motherbrain.jpg)
    508 KB
    "Oh, you want to coordinate attacks. That can work, certainly. Give me some time, and I can not only prepare a package of some useful information, but perhaps will have a force mustered as well. Currently I am in touch with an infiltrator who is performing an operation within MetPharm as we speak."
    >> Anonymous 02/19/12(Sun)22:20 No.18020439
    We already made our believable excuse that got us past that problem.

    Now suck it up and keep going.

    As for the Heroes, I suspect they are the ones imprisoned by Dr. Grimm deep underground.
    >> Anonymous 02/19/12(Sun)22:21 No.18020445
    Okay, this is good.
    Also, bring up >>18020408
    We need some way of forcing a fail-safe recall of all robots upgraded with Iron Men technology.
    >> MetaQuest OP 02/19/12(Sun)22:22 No.18020455
    "New tech... are you sure? Yes, there are a few ways. There was a line of Metools that needed to be scrapped a few years ago, they found a severe flaw in their structure that caused them to... well that's not important. They dumped most of them in an area of the Pipes as I recall, and one poor programmer was all but exiled for his error... But yes, all you have to do is convince the Corp that there is a critical error and they will recall the line for scrap or repair."
    >> Anonymous 02/19/12(Sun)22:25 No.18020484
    "Okay. You're familiar with Wily Corp's systems, Doctor. If we were able to get a network relay into their systems, could you craft a critical flaw recall error for all robots of a given line? We can try to determine the line that has this technology, and give it to you so they can be recalled and destroyed."
    >> Codeki 02/19/12(Sun)22:26 No.18020498
    Would it be possible to upload a virus that would make them all look like they need to be recalled?
    >> MetaQuest OP 02/19/12(Sun)22:27 No.18020511
    "I would need to see the line specifications first, but I think it could be done, yes."
    >> Anonymous 02/19/12(Sun)22:28 No.18020521
    "New tech... are you sure? Yes, there are a few ways. There was a line of Metools that needed to be scrapped a few years ago, they found a severe flaw in their structure that caused them to... well that's not important. They dumped most of them in an area of the Pipes as I recall, and one poor programmer was all but exiled for his error... But yes, all you have to do is convince the Corp that there is a critical error and they will recall the line for scrap or repair."

    what's the programmer's name? he might be of use to the cause.

    (also ask about the flawed metools, they might be worth looting you never know)

    and could you...contrive a way to introduce an error into the line? They seem to be upgraded versions of existant robot masters.
    >> Taskmaster 02/19/12(Sun)22:29 No.18020528

    "What kind of MeTools? What do you know about the cache?"


    "Excellent. Is there anything we can do to support your agent, or assist in extraction once his or her work is done?"

    I'm really hoping its a "her," by the way. A blonde, armored, recruitable death machine her.
    >> Anonymous 02/19/12(Sun)22:29 No.18020536
    >But yes, all you have to do is convince the Corp that there is a critical error and they will recall the line for scrap or repair.
    Hm. Suppose we were to hijack a perfectly fine robot, and deliberately give it a critical error. Would that be sufficient evidence to get a line of robots recalled?

    Keep telling Light to share info with us - about Corp defenses and combat capabilities of enemy troops, and we can tell him building layouts.

    >Currently I am in touch with an infiltrator who is performing an operation within MetPharm as we speak.
    Neat. Will we be able to get his intel?
    Also. Assume you were to hijack a Wilybot or a Badnik, update your own programming into it. Or, perhaps, build your own robot to look like a Wilybot or Badnik, and use hijacked IFF codes. Would either of these work for getting past Wily and Robodyne security?
    >> Anonymous 02/19/12(Sun)22:31 No.18020557
    Goddamn you two, didn't you do any of the required reading on the setting?

    The exiled programmer now works for King DeDeDe and the flawed Metools were all collected by his minions.
    >> Anonymous 02/19/12(Sun)22:33 No.18020582
    >line specs

    OOC: this may be problematic for us. if he studies them too closely, he might copy the upgraded tech and cause more canonical issues. Still, it's better than the alternative. luckily we know where to find a single robot master relatively unattended.
    >> Anonymous 02/19/12(Sun)22:34 No.18020598
    "Very good, Doctor. We'll work on getting those specs.
    "Also, we think that Robodyne got ahold of some kind of new weapons technology. We want to smash it. Do you know of any way of getting ahold of their IFF transponders so we can send some of our infiltrators into their labs?"
    >> Anonymous 02/19/12(Sun)22:35 No.18020608
    Disaffected or disgruntled Corp employees. Where would we find some? It would be worth much to us to be able to hear inside knowledge of the corps' capabilities and defenses.

    >Like you said, you're expecting people that are known to the corporations. We aren't. If we stay in the shadows, we can strike them from angles they aren't expecting.
    Perhaps we would have more success in infiltrating than known resistance agents, as we are (hopefully!) off the records. However, we need to know more before we can do that. A way to successfully pose either a biological agent as an Employee, or a mechanical agent as a Corp Bot.

    Any tips or hints on how to do this would be much appreciated. In fact, Dr. Light, didn't you help Dr. Wily design a line of robots? You'd be the go-to man for designing a system that could fool Wily.
    >> Anonymous 02/19/12(Sun)22:36 No.18020611
    >>The exiled programmer now works for King DeDeDe and the flawed Metools were all collected by his minions.

    How the hell do we deal with this now? Let's just tell him that fact and then he reconsiders another way.
    >> Anonymous 02/19/12(Sun)22:36 No.18020612
    We can just grab the programming language and have our supercomputer crank out a horrible, horrible virus for the robots.
    >> Anonymous 02/19/12(Sun)22:36 No.18020613
    so no to looting, then?

    >recruiting Samus Aran
    yeah, that's one for the wishlist. but keep in mind she may be canon-important here.
    >> Anonymous 02/19/12(Sun)22:36 No.18020618
    We already did that with several employees, remember?
    We teleported them up, did a mindrip, Obliviated the memories, then beamed them back down before they could be missed.
    >> Anonymous 02/19/12(Sun)22:38 No.18020639
    We can't just go in and grab the Metools now that we know about Dedede.
    >> Anonymous 02/19/12(Sun)22:39 No.18020659
    Shit if we can do that let's just grab a bunch of no-name employees and zombify them into shock troops.
    >> Anonymous 02/19/12(Sun)22:40 No.18020672
    I heard that having more than one data source can greatly improve the quality of data!
    See: Chattin' to Dr. Light now.
    Doing a mindlift on fired/retired employees is less risky, and could fill in gaps in our info. Nobody knows ALL the company passwords.

    I think that'd be a bad choice, as it'd alert the corps for little gain.
    Grabbing no-name employees for intel is good, but using them as troops is not.
    >> Anonymous 02/19/12(Sun)22:41 No.18020678
    No, we can't loot them because they've already been broken down for components.
    Read the damn setting info. You've had plenty of time to read it, and 1d4chan has the necessary links.
    >> MetaQuest OP 02/19/12(Sun)22:43 No.18020706
    Clever girl.

    "What do you mean what sort of Metools? The cache? Oh you mean where they dumped them? I can't remember, but I could try to find out for you if you like."

    "No, he's always been very reliable, and mostly does things without material support. Says 'on-site procurement' is how he was trained."

    "A good idea! I usually spy on Wily by using a few syst- uh, a few old tricks I have, but I could probably rig up a spy-bot without too much trouble."

    "I don't think only one flawed robot would do it, no."
    >> Anonymous 02/19/12(Sun)22:44 No.18020713
    Using them as shock troops is a stupid idea.

    However, using the memory charm to make them believe that they're actually infiltrators and sleeper agents working for Light's Resistance, and that they can shutdown security at vital instances, guide our infiltration teams, and otherwise help out in small ways, is a much better idea.

    Of course, we'll need to check with the Aurors if they're willing to doing this kind of brainwashing.
    >> Codeki 02/19/12(Sun)22:48 No.18020760
    You could make some kind of robot that could harass his. If you really want to annoy someone of his ego, you could even have it steal the abilities of the robots it kills.
    >> Anonymous 02/19/12(Sun)22:48 No.18020764
    Should we have Light modify VP-98 to pass as a Wilybot? Could he even work with Imperial droid technology? It'll at least be foreign enough to lend credence to our story of being aliens.

    "Doctor, on our way over here, we were able to capture a Wilybot intact, and extracted its IFF transponder. We're currently attempting to decrypt it so that we can hide our agents as Wilybots, but the going is slow. Do you have any help your could give to our team?"
    >> MetaQuest OP 02/19/12(Sun)22:51 No.18020795
    "Yes, I believe I could rig up something for you with the IFF if I had it."

    There is a pause.

    "Just how thoroughly have you penetrated my information networks?" Light finally asks, deadpan serious. "That information was supposed to be top-secret."
    >> Anonymous 02/19/12(Sun)22:53 No.18020815
    Hooray! That'd be very helpful to us.
    Would we be able to do a similar thing to infiltrate Robodyne?

    >a few syst- uh
    Having more than one route is always a good idea. We do have at least one electronics specialist on our team. Nowhere near as good as you, Doctor, but with your knowledge to help us, we might be able to break into the corps via their electronics systems.

    >Biological angle
    Ask him for info on fired/retired/disgruntled Corp employees. Best way to find out how to get inside a Corp is to ask someone who's already been inside a Corp, ya?

    >Light modifying VP-98
    If VP-98 consents, this would be a useful idea.

    >Memory charm to make sleeper agents
    That, too, would be a good idea.

    Finally. Dr. Light, is there a way we could reliably contact either you, or your resistance members, to give you the intel we discover on our infiltration mission, or to receive intel from you on corporate defenses? Having a skilled ally is very valuable, to both of us!

    >"Just how thoroughly have you penetrated my information networks?" Light finally asks, deadpan serious. "That information was supposed to be top-secret."
    See above, we have an electronics specialist. That's how we were able to trace you so quickly. Sorry to invade your privacy, but we needed to know if there were any automated turrets before we sent anyone in to talk to you.
    >> Anonymous 02/19/12(Sun)22:54 No.18020829
    "lol I was only pretendin 2 b spy"
    >> Anonymous 02/19/12(Sun)22:55 No.18020839
    You dumb shit! Why are you saying that?
    Light already created Megaman!


    You stupid shit! Fuck you!

    Alright, give me a moment MetaOP while I try to think of something intelligent to say.
    >> Anonymous 02/19/12(Sun)22:57 No.18020859
    >nice job breaking it hero

    because it's not like Light was ALREADY WORKING ON MEGAMAN OR ANYTHING.

    goddamn, I wish we had common sense bulbs to absorb that kind of stupidity.

    He's going to be downright suspicious of us, now. WELL DONE, RAIDAH.
    >> Anonymous 02/19/12(Sun)22:58 No.18020862
    "We have a very good electronic intrusion team with us. We needed to be sure that your automated defenses wouldn't shoot up our advance team.
    "As it is, we only got mention of the system and its capabilities."
    >> Anonymous 02/19/12(Sun)23:00 No.18020882
    >See above, we have an electronics specialist. That's how we were able to trace you so quickly. Sorry to invade your privacy, but we needed to know if there were any automated turrets before we sent anyone in to talk to you.


    we need to choose what we say next very carefully. Otherwise we'll ruin everything we've been working on so far.

    also, can we maybe guide >>18020760 to the nearest airlock?

    maybe say we got some data about project M from wily? we already have 'insider info' about the Iron Men, after all.
    >> Anonymous 02/19/12(Sun)23:03 No.18020900
    HOLD IT!

    What about telling him that we only mentioned it because we have adaptive learning systems on our own robot (which is kind of true).
    Tell him that we were going to share the technology with him, but if he's got something better already, then we can think of something else.
    >> Anonymous 02/19/12(Sun)23:06 No.18020915
         File: 1329710776.jpg-(62 KB, 500x320, phoenix-wright.jpg)
    62 KB
    Go for it, Mr. Wright.
    >> Not completely retarded 02/19/12(Sun)23:07 No.18020924
    We aren't sharing tech from another canon if we can help it.
    >> Rynex !3KCroq6wAA 02/19/12(Sun)23:09 No.18020935
    We need a good excuse, and we need it NOW.

    As a warning, you people don't know what raidah is *really like*
    >> Codeki 02/19/12(Sun)23:09 No.18020936
    Hold it, before you all get pissed off, I was going to say that due to none of the other heroes being around or active, he may not have even started the thing.

    To him directly, "We haven't. I was just making a coment on how all of Wily's robots seem to have a direct weakness against his other robots. If you were to create something that were to play off that, you would defeat his forces even quicker"
    >> Anonymous 02/19/12(Sun)23:10 No.18020939
    Okay: 3 stories we could use.

    1. Yeah we broke in, we have a very good hacker, but we have the best of intentions!

    2. We got some Project M data from Wily. How else did you think we knew about the new weapons tech that he acquired?

    3. What? You mean you already have polymorphic algorithms and self-learning AI? Shit, you're a better scientist than we thought.

    2 or 3 is probably better.

    But 2 also implies we have a very good hacker or infiltrator. 3 is more absurd, but if he swallows it, less questions.
    >> Anonymous 02/19/12(Sun)23:11 No.18020950
    2. Seems to be the best plan imo.
    >> Anonymous 02/19/12(Sun)23:12 No.18020956
    You fucking idiot!
    Light was already working on Megaman before his transmission, and he was going to continue to work on him as the Resistance built up.
    You fucking moron, Megaman is already nearly complete! Read the fucking background info!
    >> Anonymous 02/19/12(Sun)23:13 No.18020960
    And I wasn't suggesting we would. Just tell him that we would need to consider giving him some other technology.
    And we would have disappeared and completed our mission before he could take us up on that offer.
    >> MetaQuest OP 02/19/12(Sun)23:14 No.18020972
    "Yes, I should be able to do the same. Turn a Badnik into a Nogoodnik as it were."

    "Ah... I could upgrade a few robots for you, yes... but only after you've proved yourself. I have to be careful who gets access to my work. Wily proved that much."

    "Oh, disgruntled employees? That's easy. Even I know to troll the bars in the lower cities for that sort of person."

    Waiting on decision before addressing the Megaman incident.

    Sorry for the pause, net hiccup.
    >> Anonymous 02/19/12(Sun)23:16 No.18020991
    If we go with Plan 2, then we need to come up with HOW we got access to the Project M plans. That shit is beyond Top Secret at WilyCorp; no one but Wily and Light even know about the project.
    >> Anonymous 02/19/12(Sun)23:18 No.18021005
    >"Ah... I could upgrade a few robots for you, yes... but only after you've proved yourself. I have to be careful who gets access to my work. Wily proved that much."
    Oh. Well, we were planning on being covert. You can have these corp floor plans that we acquired, if you want, but we won't be doing anything direct to prove ourselves. Sorry.

    >"Oh, disgruntled employees? That's easy. Even I know to troll the bars in the lower cities for that sort of person."
    Mission unlocked: Barhopping with Spike and the Aurors. Spike goes in, finds a target, marks them on HUD. Aurors show up, Legillimens him then get out.
    >> Anonymous 02/19/12(Sun)23:19 No.18021017
    So... regarding the alien cover story, why are we singling out Metpharm as a scapegoat instead of merely saying that we detect the presence of one of our race's rogue researchers on this world and are here to bring him into custody/destroy him and mollify whatever damage he's done?
    Seeing as it's pretty much the truth?
    >> Anonymous 02/19/12(Sun)23:20 No.18021021
    I dunno but stick to the plan
    >> Anonymous 02/19/12(Sun)23:22 No.18021032
    I don't know. Ask the geniuses that came up with the plan.

    We can still work it in, though. That in the course of infiltrating MetPharm, we detect signs of our technology, and indications that a researcher-turned-traitor is now hiding out somewhere in the City and we are going to find him and kill him.
    >> Anonymous 02/19/12(Sun)23:22 No.18021034
    We do have a phenomenally skilled hacker. A goddamn supercomputer AI. I'd go with 2.
    >> Anonymous 02/19/12(Sun)23:22 No.18021040
    I suppose. I just think it might be best to be honest that we aren't here to save this world, but, at absolute most, make it easier for them to save themselves?
    >> Anonymous 02/19/12(Sun)23:25 No.18021064
    How could we have gotten access to the Project M files though? That's stuff that Wily doesn't let any other researcher touch.

    I suppose the excuse we could use is that we were able to hack our way into WIly's network and got the project data, but that the backdoor we used has since been closed and we can't find another way into his systems, explaining our reliance on Light.
    >> Greyheart 02/19/12(Sun)23:27 No.18021091
    Wow, I'm glad I caught the thread. Been checking for it all week. Anyways, I think we should go with the "Sorry, we have a good hacker and needed to know stuff" story to assuage Light. Also, I agree that Spike could be very good at picking out the disgruntled employees. Legillimins also sounds like a sound plan.
    >> Anonymous 02/19/12(Sun)23:29 No.18021111
    That option is not the favored one, currently.
    There are two better options.
    >> Anonymous 02/19/12(Sun)23:32 No.18021144
    >2. We got some Project M data from Wily. How else did you think we knew about the new weapons tech that he acquired?

    >> Anonymous 02/19/12(Sun)23:34 No.18021170

    I'd say #2 with a hint of #3.

    Maybe something along the lines of:

    "We managed to get some data on the technology that Wily uses for his top enforcers [[FROM CREDIBLE-SOUNDING SOURCE LIKE RECORDINGS OF THEM IN ACTION OR SOMETHING]]]. From what we've been able to discern, their weaponry is very potent. We've already had a lot of trouble attempting to penetrate Wily's security to try to counteract or duplicate this tech, and he seems to not use any of the important stuff on the regular grunt troops that he uses."

    "We were actually hoping that you, being a former WilyCorp employee (and a high-ranking one at that), would be able to help us with the reverse-engineering stuff. But from what you've said, you might've already one-upped us on that one."

    >> Anonymous 02/19/12(Sun)23:36 No.18021179
    Maybe do number one, and imply that, before allying ourselves with Light, we had to be VERY thorough about checking to see if he had the necessary resources to make an alliance a fruitful endeavor, and were so impressed with what we found that we couldn't keep quite about it?
    >> Rynex !3KCroq6wAA 02/19/12(Sun)23:36 No.18021180
    Ah yes. Me and Codeki have been coordinating. Maybe we can add you in.
    >> Anonymous 02/19/12(Sun)23:38 No.18021194
    you could have phrased a little bit subtler than how you did, at least. Like ask if he's considered building his own robot, but not 'on BTW you should totally make him adapt his opponent's moves'. I mean, that's the defining trait of megaman. Pretty sure Light would have reached that on his own once he had his own robot.

    Also, if you'd done the research you'd be aware that light had the details for project M when he defected.
    >> Anonymous 02/19/12(Sun)23:39 No.18021210
    I don't think we should bluff about stuff that Wily does. Light used to be a partner, and knows all about his stuff even if he can't get at it anymore.
    >> Greyheart 02/19/12(Sun)23:40 No.18021225
    Ah, sorry, did not see that.
    Hmm? What do you mean, Rynex?
    >> Anonymous 02/19/12(Sun)23:41 No.18021228
    That still says that we hacked into his private network, rifled through all of his files, and took the Project M data, which he considers to be his son. This version of Megaman is based off of Light's own DNA, making him more than just a creation, but a real son.

    Something that you should have picked up on when reading through the background info.
    >> Rynex !3KCroq6wAA 02/19/12(Sun)23:43 No.18021247
    I have him on Steam the other day.
    >> Anonymous 02/19/12(Sun)23:44 No.18021253
    I don't think anybody actually reads the background info. They just post and when they fuck up they act like it's not their fault.
    >> Anonymous 02/19/12(Sun)23:45 No.18021268

    as for our excuse, I'm going with two.
    >> Anonymous 02/19/12(Sun)23:46 No.18021276
    Hm, that's problematic.
    The only thing I can think of then is saying that some members of are group are advanced enough to be able to view the future (but really downplay to what degree they can do so), and they foresaw that a machine with those capabilities would be necessary?
    I mean if he's already expecting aliens, is aliens who can sort of see the future really that much of a logical leap?
    >> Anonymous 02/19/12(Sun)23:47 No.18021287
    It's not that fucking hard. We even had links to the 1d4chan article and all of the salient points before.


    >> Codeki 02/19/12(Sun)23:47 No.18021289
    Mostly BSing, I keep most of my comments to the planning or bootleg threads.

    That could work.
    >> Anonymous 02/19/12(Sun)23:48 No.18021295
    I have a better idea.
    Why don't you familiarize yourself with the setting before you suggest anything else in your ignorance?
    >> Anonymous 02/19/12(Sun)23:48 No.18021296
    Let's all argue for a while!

    Ask if Light is willing to help us reverse engineer some bots for the Data we already acquired (through Legillimensing some employees, scrying, and sensor scans) or if it needs to be something overt.
    If it's something overt, don't worry about it. It'll cause more shit than just us trying to cobble together a spydrone on our own.

    In the meantime, hitting up bars for people to Legillimens gives us a good idea.

    We really should ask Light if there's a way to get in contact with him or his resistance, since both he and we are likely to find more data as time goes on. He's got an infiltrator in Metpharm, we're preparing some for Robodyne and Wilycorp.

    As soon as we get a reliable Infiltratorbot and a few more disgruntled employees' worth of information in us, we'll start Actively infiltrating corps, and/or kicking the door down.
    >> Greyheart 02/19/12(Sun)23:48 No.18021300
    Ah, I understand.
    >> Anonymous 02/19/12(Sun)23:49 No.18021313
    >I keep most of my comments to the planning or bootleg threads.
    And from what's happened now because of a careless comment to Light that you made, it's obvious that you should keep it that way.
    >> Anonymous 02/19/12(Sun)23:49 No.18021316
    As for Project M:
    I dunno. Probably should never have mentioned it in the first place.

    A question: Is it possible for the Farseers or Aurors to see Who's currently infiltrating MetPharm?
    >> Anonymous 02/19/12(Sun)23:50 No.18021324
    I have the best idea of all, stop your fucking bitching and actually come up with an idea of your own you jackass.
    >> Anonymous 02/19/12(Sun)23:51 No.18021339
    I swear to god I need one of those image macros of the frustrated-looking dude with random misspelled words all over it, that allude to said person being buttocksnegative and assdistorted.
    >> Anonymous 02/19/12(Sun)23:54 No.18021378
    My ideas are saying that we were able to access portions of Project M when we were able to utilize a backdoor into Wily's network but that the backdoor has now been closed and we are currently unable to find another way in, as described in >>18021064
    >> Anonymous 02/19/12(Sun)23:54 No.18021381
    Way to contribute.
    I didn't get us into this mess, but I'm at least trying to get us out of it.
    And so far mine is the least problematic since we'd just be underselling something we can actually do.
    Like we actually aren't able to access the Project M files from Wily, we don't have the technology to replicate Mega Man's weapon duplication (and if we did, we can't share it) and we haven't swiped the plans from Light either, plus it would be a bad diplomatic move to pretend that we did.
    So how does saying that we can vaguely predict the future invalidate anything?
    >> Rynex !3KCroq6wAA 02/19/12(Sun)23:55 No.18021391
    Join in our planning orgy :D
    >> Anonymous 02/19/12(Sun)23:56 No.18021400
    But if there really were any backdoors in the first place, Light already would have exploited them.
    >> Anonymous 02/19/12(Sun)23:56 No.18021403
    That's a bit harsh. He's actually been pretty insightful in those.

    That said, it *was* a pretty stupid thing to say. But he's not going to make that mistake again.
    >> Greyheart 02/19/12(Sun)23:56 No.18021409
    I can help in the planning, but I'm afraid orgies just aren't my thing.
    >> Anonymous 02/19/12(Sun)23:57 No.18021419
    Because then Light will want to use it just as much as we use it, having the Farseers spam the skeins for every action he takes.
    We don't need current access to the Project M files, only that we had seen them before.
    >> Anonymous 02/19/12(Sun)23:59 No.18021450
    What do you think Light's access to the surveillance network in this area of the City is?

    It is entirely possible for an old computer system connected to the Wily Corp network be unsecured and provide an avenue of attack before it is detected and shut down.
    >> Anonymous 02/20/12(Mon)00:00 No.18021459
    Alternatively, we could attempt to say that we've been contacted and/or we contacted the deities of this world that all of humanity moved to, and say that they let on that Light had a champion that could turn Wily's creations against him.
    >> Anonymous 02/20/12(Mon)00:00 No.18021469
         File: 1329714046.jpg-(41 KB, 615x480, upset_on_internet.jpg)
    41 KB
    >the last hour
    >> Anonymous 02/20/12(Mon)00:01 No.18021474
    Eh, I suppose.
    I think a backdoor only we were able to exploit and only be able to do so very briefly before it completely disappeared without a trace is very suspicious.
    >> Anonymous 02/20/12(Mon)00:03 No.18021504
    Maybe we can tie it into >>18021017 and say that we -were- able to hack the files, before detecting a trap made by one of our own, and that trap crippled our computers to the point where we can no longer penetrate Wily's systems?
    >> Anonymous 02/20/12(Mon)00:10 No.18021556
    New plan:
    Don't explain shit. Just sort of shrug and say "Didn't know you were actually DOING it, just seemed like a good idea".
    >> Anonymous 02/20/12(Mon)00:13 No.18021601
    It would work better if the backdoor was a Proxima VIII computer system that was connected to the WilyCorp network. We detected it and were able to communicate with it, and through it, access Wily's data.

    The device proves that a rogue Proxima VIII researcher is the one who's gave Wily the new technology seen in his upgraded Robot Masters and in the new series of WilyCorp enforcers.
    >> Greyheart 02/20/12(Mon)00:18 No.18021660
    Though I'm no expert, I would say this sort of idea seems like it would be digging us a bit of a hole. We shouldn't put too much into our lie, otherwise Light will demand answers should he find anything amiss. I'm a bigger fan of the old gods of this world telling us of a hero, a child of light, who will take the powers of his enemies and use them to defeat the darkness.
    >> Anonymous 02/20/12(Mon)00:19 No.18021672
    I'm not saying it was Aliens talking to God...
    But it was Aliens talking to God.
    >> Anonymous 02/20/12(Mon)00:21 No.18021699
    How would it be digging us a hole?
    We know that Wily has an Imperial dataslate.
    It is obviously not 8-bit Canon technology.
    If Light goes rooting through the WilyCorp network with whatever backdoors and passwords he has, he'll find new technology, very advanced, being worked into new robot designs.
    This would explain where Wily got the new tech, our knowledge of Project M, and why we are targeting Wily, Robotnik, and MetPharm; to find this rogue researcher and neutralize him.
    >> MetaQuest OP 02/20/12(Mon)00:22 No.18021709
    And so OP's hope of powering through a section come to a crashing halt at the hands of ancient aliens talking to God about a robot made by a mad scientist.
    >> Codeki 02/20/12(Mon)00:23 No.18021725
    . . . Sorry Op.
    >> Greyheart 02/20/12(Mon)00:23 No.18021728
    Most of the things in this world are technically "aliens", doesn't mean the Goddesses wouldn't talk to those who intend to restore their world.
    >> Anonymous 02/20/12(Mon)00:24 No.18021729
    God damn it people just ask Spike how he'd bullshit it, make up anything and go with it.
    Op, it's been 90 minutes. Do something.
    /me flails arms wildly
    >> Anonymous 02/20/12(Mon)00:24 No.18021735
    Honestly, considering that only a very small number of players, maybe just 2 or 3, bothered to even read the background material for 8-bit Dystopia, I think you were being overly optimistic.
    >> Anonymous 02/20/12(Mon)00:26 No.18021752
    Just shut up. Fucking Raidah.
    >> MetaQuest OP 02/20/12(Mon)00:26 No.18021756
    rolled 27 = 27

    MetaQuest OP is made of equal parts late and optimism.

    There's some booze in there too, I think.

    It's OK.

    It's time to do what all good GMs do...

    Leave the result up to a random die roll.
    >> Anonymous 02/20/12(Mon)00:27 No.18021774
    >Leave the result up to a random die roll.
    It's the fucking /tg/ dice! They will ass-rape us!
    >> Anonymous 02/20/12(Mon)00:27 No.18021776
    Ah, so Holtz is the self-insert?
    >> Greyheart 02/20/12(Mon)00:29 No.18021796
    Yeah, this has gotten out of hand, hasn't it. OP, I request we tell Light that we are sorry, we stumbled across the information about his project when we were trying to find the location of this base. As for who we are and where we're from, we can tell him that we are not native to this planet but other than that we cannot divulge much information. Explain that this is due to our government's strict policies on keeping our homeworld's location a secret.
    >> Anonymous 02/20/12(Mon)00:30 No.18021807
    I vote we just shrug and say "Woops".
    It's better than the last hour's worth of Aliens talking to God.
    >> MetaQuest OP 02/20/12(Mon)00:31 No.18021827
    Pfhahahahaha, you think Holtz is an optimist? No. I don't do self-inserts. The reference was more to the state of mind I was in when I came up with some of the ideas for this monster.

    The Spy speaks up.

    "We managed to intercept a top secret communique a few weeks ago concerning weapons technology Dr. Wily was working on. What we mentioned was something he was looking into. I suppose it is no surprise that you were working on something similar, but there you have it."

    "I see..." Dr. Light murmurs.
    >> Anonymous 02/20/12(Mon)00:32 No.18021832
    We already told him that we're not natives, and he's accepted that.

    As for stumbling across the information, he's going to ask where we got the Project M data, when it should rightfully only exist in 2 places, Wily Towers, and in Light's own lab.

    We need to come up with some way of covering up our Meta-knowledge, and right now saying that we had gotten into Wily's network once is the current frontrunner.
    >> Anonymous 02/20/12(Mon)00:32 No.18021833
    >Pfhahahahaha, you think Holtz is an optimist?
    Well he sent US, didn't he?
    Any sane man would've just walked right out that airlock.
    >> Anonymous 02/20/12(Mon)00:34 No.18021858
    Right. NOW, can we ask him how/where to contact him if we want to share any more info in future?
    Can we grab hints from him about how to Hax/electronically break into people's shit? Hints are always good.
    And can we ask if intel on the Corps is enough to justify Light making a Spybot for us, or if we have to do something overt? (spoilers: we're not doing anything overt yet)

    Then, go bar rush with spike while those spybots get made, and we'll have all the intel we need to start ... INFILTRATION
    >> Anonymous 02/20/12(Mon)00:35 No.18021860
    If he buys that, then fine, we can work with it.

    Let's not screw up any more, shall we?

    How does Light want us to contact him when we have the robot specs and can get him access to Wily's network?
    >> Greyheart 02/20/12(Mon)00:35 No.18021864
    Well, there we go then. I'd like to keep the whole "government says no giving you our address" idea, though. Makes sense, considering the villains here have their own space-worthy forces.
    >> Anonymous 02/20/12(Mon)00:37 No.18021875
    He hasn't asked for it, so why should we say anything?
    We already told him we're from Proxima VIII and he's fine with that answer.
    >> Anonymous 02/20/12(Mon)00:41 No.18021894
    >ITT: failure to RTFM causes arguments
    >> Anonymous 02/20/12(Mon)00:41 No.18021907
    Before we send Spike anywhere, we need to first make sure that he is briefed on the locals, that he has local currency, that his clothing is appropriate for the area he is going to go to, and that he is fully recovered and ready for assignment.
    >> Greyheart 02/20/12(Mon)00:42 No.18021922
    Damn, I'm more tired than I thought I was. Sorry I keep missing details. Anyways, yes, to actually doing stuff. Let us begin with Spike and the Aurors gathering information. Ask Light if he knows of any places in particular where this mission has a likelihood of success.
    >> Anonymous 02/20/12(Mon)00:44 No.18021948
    No, it would be more accurate to say that failure to RTFM led to an entirely avoidable problem, which led to the people who HAD RTFM to yell at those who hadn't, and for those to who hadn't to say that their ideas should be given equal consideration against the ideas made by people familiar with TFM.
    >> Greyheart 02/20/12(Mon)00:45 No.18021953
    Also THIS. You know your spy stuff, Anon.
    >> Anonymous 02/20/12(Mon)00:46 No.18021970
    Personally I think we should hit autoplay/railroad if we get 10 mintues without going anywhere.
    >> MetaQuest OP 02/20/12(Mon)00:46 No.18021975
    "Let me pull the files my assistants have gathered... Ah! It says Pete's Bar. The one on 154th and Galesburg. A lot of WilyCorp employees go there to complain in peace."

    He was drunk at the time.
    >> Codeki 02/20/12(Mon)00:49 No.18022017
    Now that you mention that, has he been sober since this started? If not, we need to get him some booze from this universe too.
    >> Greyheart 02/20/12(Mon)00:50 No.18022026
    1) Excellent. Inform and outfit Spike and an appropriate number of Aurors, then send near this location.
    2) ...I had forgotten that...
    >> Anonymous 02/20/12(Mon)00:50 No.18022038
    "Anything for Robodyne? We've focused so much on MetPharm, and Wily because of that intercepted transmission about weapons, but we don't know much about Ivo Robotnik. What can you tell us about him and his corporation?"
    >> Anonymous 02/20/12(Mon)00:52 No.18022061
    In addition, what's Spike's status? Is he fit for duty?
    If not, we can send in Star-Lord and Spy instead.

    Make sure to replicate some WilyCorp clothing for whoever we send, and plenty of cash.
    >> Greyheart 02/20/12(Mon)00:55 No.18022093
    I'm sure he'd like that.
    Hmm, we haven't really looked into what he was doing with that SSBB subspace bomb, have we? Or what was going on with the OoT sacred jewels.
    >> Anonymous 02/20/12(Mon)00:57 No.18022118
    Next steps:
    Ask if there's a way to get in contact with him if/when we learn more info
    Ask him if the info we've already gathered is sufficient "proof" for him to send us a spybot or two.
    Ask about how to into Robodyne.
    >> MetaQuest OP 02/20/12(Mon)00:57 No.18022120
         File: 1329717433.jpg-(33 KB, 640x480, SatamRobotnik.jpg)
    33 KB
    Give him a few hours and he should be.

    "Dr. Robotnik's corporation is a front," Dr. Light spits. "...for the conversion of humans into loyal cyborg slaves. Here's what I've gathered so far..."

    Dr. Light then spends half an hour telling you things you already know from the database. He does not seem aware of the connection between Robotnik and the Blue Blur, however.
    >> Anonymous 02/20/12(Mon)00:59 No.18022153
    Neat. Now all we need is to know exactly what would be required for him to make us Spybots, or give us the knowledge on how to make Spybots. I.e. what constitutes "proof".
    >> Anonymous 02/20/12(Mon)01:02 No.18022183
    "We can try to capture a badnik for its IFF transponder, just like we did with that Sniper JOE. What targets do you think would cause Robotnik to come running, making his labs more vulnerable?"

    Can Elaine and Lyla just cast a couple Cure 2's on Spike to get him ready faster?
    >> Anonymous 02/20/12(Mon)01:03 No.18022197
    Presumably he's been on the Healinator since he first got sent up to the ship. Dude's been eating Curagas and Mediguns and Medkits like he's Gabe Newell at an all you can heal buffet.
    >> MetaQuest OP 02/20/12(Mon)01:03 No.18022200
    Refresh my memory, what information have you given him?

    "Oh, I can give you a special frequency and its encryption key. We should be able to communicate safely on it so long as we don't overuse it."
    >> Anonymous 02/20/12(Mon)01:07 No.18022245
    That'll do.

    We have the Corp's floor plans and some info from some of its employees. Would that be of use to him? If we give him that, and he rigs up a spybot, we'll use it to infiltrate Wilycorp or Robodyne.
    (Note: allow him to assume that we will then tell him this info. We won't. we will promptly piss off once our job is done)
    >> Anonymous 02/20/12(Mon)01:07 No.18022252
    Someone wanted to give him the floorplans of Wily Towers, Egg Industries, and MetPharm Branch HQ.
    >> Codeki 02/20/12(Mon)01:13 No.18022321
    We could give him the designs of the space ships we cannibalized from this canon. Those would be possible for him to get on his own, and it wouldn't cause too much interference.
    >> MetaQuest OP 02/20/12(Mon)01:13 No.18022325
    "Ah, yes, that would be most useful. I'll gladly rig up a spybot for you in return for that information."
    >> Anonymous 02/20/12(Mon)01:15 No.18022355
    Make the transfer, but I worry about how this might affect the Canon.

    And any work on getting Lyla and Elaine down to sickbay to give Spike and Tosh some Cure 2's?
    I imagine having a pair of White Mages just magic away injuries must grate on Dr. Todd's sense of medical pride.
    >> MetaQuest OP 02/20/12(Mon)01:22 No.18022440
    The mages have been healing for a while now.

    Medically Spike is MOSTLY fine by this point, he's just taking a breather after being partially devoured. Not the best state of mind for intel gathering.
    >> Anonymous 02/20/12(Mon)01:27 No.18022509
    Well then, wouldn't want to rush him. If we don't want to wait, we could have Star-Lord do it instead. Or maybe Spy.
    Otherwise we wait, making the proper preparations in the meantime.
    >> Anonymous 02/20/12(Mon)01:28 No.18022524
    Have Elaine help Spike's mind.

    Also OP, what do you think of a 10-minute or something time limit before you railroad? (so we don't waste 4 hours)
    >> MetaQuest OP 02/20/12(Mon)01:31 No.18022581
    15 minutes sounds better. I might be employing that in the future.

    Ah yes, I forgot Elaine had that special ability. Spike would be good to go then.
    >> Anonymous 02/20/12(Mon)01:35 No.18022648
    Right, let's set up Spike's gear now, and brief him on the local customs and stuff.
    >> Anonymous 02/20/12(Mon)01:48 No.18022823
    That kind of time limit will fucking bite us in the ass, because we will go in without a plan, be ill-prepared, and otherwise get our operatives killed.
    >> Anonymous 02/20/12(Mon)01:49 No.18022840
    We could ask for extensions as we need them. As long as we're productive.
    >> MetaQuest OP 02/20/12(Mon)01:50 No.18022860
    Don't worry, I'll only implement it for smaller things.

    But yeah, Spike in a bar. Plan beyond give him clothes and money?
    >> Codeki 02/20/12(Mon)01:51 No.18022883
    Try and get some of the employees plastered. We'll kidnap them as they stumble out drunk. If we have anything that would help Spike hold his liquor, give him some.
    >> Anonymous 02/20/12(Mon)01:52 No.18022893
    >15 minute time limit
    So you're going to have us attempt to complete missions with only half-formed plans and with little to no oversight?
    That is a recipe for disaster.

    Brief him on the local customs, slang, and things to watch out for. Replicate him some Wily Corp overalls, and a large sum of the local cash.
    Has the Auror that will accompany Spike been briefed? Make sure he knows the outline of the operation.
    >> MetaQuest OP 02/20/12(Mon)01:57 No.18022983
    Very well, I won't. It's not like I thrive on chaos or anything...

    What will the Auror be doing?
    >> Anonymous 02/20/12(Mon)01:58 No.18023003
    If we're going to do that, though, why even bother with sending in Spike? We just beam them out as they leave at the end of the night, do our standard bioscan, mindrip, memory charm, Obliviate, and beam them back down before they're missed.
    >> Anonymous 02/20/12(Mon)01:59 No.18023015
    Have the Auror cloaked and use his silencing and stunning spells on the choice targets. Probably have him hide in the bathroom or back rooms. Once the target is down, apply Legilimens spells to extract info.
    >> Codeki 02/20/12(Mon)02:01 No.18023034

    Because Spike may hear some rumors that we wouldn't find out otherwise. If he hears something interesting, he can figure out which people are the best to mindrape.
    >> MetaQuest OP 02/20/12(Mon)02:12 No.18023168
    "Oh, I made a small mistake. It's Jay's Bar, not Pete's. Sorry. I get those sorts of places mixed up."
    >> Anonymous 02/20/12(Mon)02:21 No.18023275
    I think these are unnecessary layers of complexity, but players seem intent on doing them.
    >> MetaQuest OP 02/20/12(Mon)02:32 No.18023406
    As a token of goodwill, Dr. Light supplies you with a small amount of currency for your agents to use, figuring you aliens might not have any for your attempt at bar infiltration.

    It doesn't take very long to locate the bar Dr. Light was talking about. The bar is located in a dark, what seems to be nearly abandoned part of the city. However, on a closer look, closed doors, shut windows, and only the faintest cracks of light visible from behind them speak of both habitation and shady dealings.

    A battered neon sign reading "Jay's" hangs from the front wall of a squat building of cracked concrete and metal. The bar sports a handful of barred windows from which slivers of light spill through onto the streets, and the thrum of music and idle chatter drift from the entrance, a discolored wooden door.

    Spike and the Auror materialize in an alleyway devoid of life nearby, emerging with frowns at the environs.

    "Eh. I've been to worse," Spikes says with a shrug as he fingers the money given to him. He grins. "They'd better serve food with their drinks."
    >> Codeki 02/20/12(Mon)02:35 No.18023442
    Did we use our replicators to make some counterfeit money from that small amount? It may be useful.
    >> Anonymous 02/20/12(Mon)02:37 No.18023472
    Take the opportunity to use the replicators on the Inde to make a bigger bankroll for Spike to use. And give the Auror some cash, too. Never know when it might come in handy.
    >> MetaQuest OP 02/20/12(Mon)02:37 No.18023474
    No but you can. It's a mixture of old world credits and WilyCorp ZENNY.

    If you have nothing to add, Spike will be entering the bar.
    >> Codeki 02/20/12(Mon)02:39 No.18023491
    Ok. Replicate some. Nothing else to add.
    >> Anonymous 02/20/12(Mon)02:39 No.18023494
    Replicate a good portion of each type. Make sure that the Auror has some too, just in case.

    Keep a transporter lock on the two, just in case a problem develops.
    >> MetaQuest OP 02/20/12(Mon)02:51 No.18023624
    Spike enters the bar as the Auror shimmers to invisibility, the door opening to show a wide single room floored with checkered tiles. Numerous tables dominate the floor, while shadowy booths fill the space along the walls. A single old-style oaken bar, a bit of an anachronism in this city of steel and silicon, lies at the back of the room. Shelves lined with drinks fill the wall behind it. The bar is packed full of workers drinking, talking, and carrying on. A few play pool in a corner, while a solitary man in a rumpled suit desperately plays an old arcade cabinet near the pool tables. Several of the customers wear WilyCorp jumpsuits, or have WilyCorp jackets draped over their chairs, but there are a handful of sullen, labcoated MetPharm workers drinking in a booth, and many of the customers simply have nothing openly identifying their employer.

    No one bats an eye as Spike enters in his usual clothes, which oddly enough fit in with the clothes of the day. He strolls right up to the oaken bar, and slams down a credit chip.

    "Best stuff this'll get me," Spike asks with a slight grin. "And whatever grub you have on hand."
    >> Anonymous 02/20/12(Mon)02:53 No.18023646

    Should we have Spike start carrying a flash bang grenade around with him? I am hoping he will not have to use it, but it will be a lot less suspicious if he gets in trouble and uses that to cover the teleporter exit. Otherwise, people may see him just go all sparkly and stop existing. That may or may not cause problems in our current adventure if the someone gets it on tape.
    >> MetaQuest OP 02/20/12(Mon)03:13 No.18023886
    rolled 58 = 58

    Left to his own devices, Spike begins drinking and eating at the bar.
    >> MetaQuest OP 02/20/12(Mon)03:23 No.18024015
    Spike's ears, along with the recording device that lets you hear what he does, pick something interesting up as he discreetly sidles closer to a WilyCorp employee talking in hushed tones to a man in a trenchcoat at the bar.

    "... next day I hear through the grapevine that old man Wily is frantic, sending another EIGHT Robot Masters to scour the area for that damn cube. There's talk about how it's some sort of super database from before the invasion, some copy of records kept about the aliens, analysis of their technology, battle plans, even autopsies! I've told you what I know, now can I please... Huh? What does that matter? Well... There aren't a lot of things I remember about the site itself, details come fuzzy after all that.... But I remember I heard Tomahawk Man mention something called a 'UFOPaedia'. Mean anything to you?"
    >> Anonymous 02/20/12(Mon)03:24 No.18024027

    I was waiting to see if there was an action coming up, but I guess we should have Spike scope out his targets while he is chowing down. I would have him focus on the quiet MetPharm group and the loner on the arcade machine. They seem to be our best targets. Maybe throw some coin towards the barkeep to get a hint about the locals. Nothing overt, but Spike shouldn't have a problem with bs'ing his way to victory.
    >> Codeki 02/20/12(Mon)03:26 No.18024062
    Holy shit, We can't let Wily get his hands on X-com gear.

    Have Spike tell us when this guy leaves so we can abduct him.
    >> Anonymous 02/20/12(Mon)03:27 No.18024076
    Another Meta-contaminant? We're going to need to be on the lookout for that as well.
    Not too useful to us, since we already have X-COM scientists from each of the major Alien Wars.
    >> Anonymous 02/20/12(Mon)03:30 No.18024109

    If the Auror Legillimenses this guy, is that a stealthy action, or do we need to robust him first?
    >> Anonymous 02/20/12(Mon)03:35 No.18024170
    If we can get some Legilimens going on, say, that guy, 2 other Wily employees, 3 Met employees, and 4 nameless employees, we should be good to go.

    Ask them where former Robodyne-ers hang out. That would be our next bet.

    I wouldn't want to cause any more shit than is necessary, so if causing harm, or restraining, anyone here is NOT required, then DON'T do it.

    Did we ask Light to set up a Spybot for Wily, and a Spybot for Robo? We could well use both. Or we could get one, take it apart on ship, and learn how to build its systems into VP-99 and VP-98, which should work too.

    I assume the Cube is at the digsite, but what in the name of fuck would an X-com cube be doing at the temple of time? ... ah whatever. Crossovers gonna cross over.
    >> Anonymous 02/20/12(Mon)03:37 No.18024191
    Bribe the Barkeep for the local news/bullshit.
    >> MetaQuest OP 02/20/12(Mon)03:51 No.18024297
    "Hey bar-man," Spike says, putting a few more credit chips on the table. "What's with the MetPharm over there?"

    "I serve drinks, buddy," the barkeep quietly growls. "Not trouble."

    "Relax..." Spike says, idly toying with a few more credit chips. "I'm a bounty hunter. Just thought they might have a few tips for me on where my money might be made. Or maybe that'd be you?"

    "Eh?" the barkeep looks suspicious. "Bounty hunter, eh?"

    "Corps can't be bothered with every small fry. That's where I come in..." Spike grins. "If you want to think of it another way... Well, even a bartender has to complain to someone. Why don't you just let out some steam about local troublemakers? I'll lend a sympathetic ear."
    >> MetaQuest OP 02/20/12(Mon)03:52 No.18024309
    "Well... all right," the barkeep mutters, not so subtly palming the chips. "The MetPharm folks over there are regulars. Work at one of the minor lab complexes near here, no need to be fussin' over them. If you want to hear about a troublemaker..." the barkeep nods towards a mountain of a man in dark blue body armor, nursing a mug of some dark liquid. Obvious cybernetics dot his frame, and two spiked steel arms have long replaced his flesh ones. A massive technological sword is strapped to his back, and a facemask lies on the table, unworn while he drinks. The man's face is a mass of scars and wires.

    "The arms remind me of a friend of mine, but the sword sure as hell doesn't. You allow weapons in here?" Spike comments. The barkeep shakes his head.

    "Not normally..." he murmurs. "They called him the Executioner of South America back when there was such a thing. Around here, he's simply 'Barbarian."

    "Barbarian..." Spike murmurs. "Yeah he looks like a troublemaker all right."

    Spike's hand goes back to his credit pouch, thoughtfully. Using his communicator, he silently morse codes a quick question. "Keep digging with keep? Ord?"
    >> Codeki 02/20/12(Mon)03:56 No.18024352
    "The easiest of the bosses. Ryu encounters him inside Jay's Bar."

    We should have seen this coming. Lets try to avoid pissing him off.
    >> MetaQuest OP 02/20/12(Mon)04:03 No.18024425
    I'll keep going until this thread goes into sage or people stop posting, but just to be safe, if someone could archive this, I'd be grateful.
    >> Anonymous 02/20/12(Mon)04:03 No.18024429
    Might as well Order some stuff, saying that starting trouble INSIDE the bar isn't Spike's type of thing.

    Meta OP, can Legillimens be done without pissing someone off? Might wanna Legillimens some dudes while Spike goes for maximum bullshit.
    >> Codeki 02/20/12(Mon)04:06 No.18024448
    It's not like we can say "Wanna see a magic trick?" and pull a silver worm from their ear.

    That would be a very bad idea, by the way.
    >> Anonymous 02/20/12(Mon)04:06 No.18024454
         File: 1329728811.jpg-(523 KB, 3000x2000, holtz copy1.jpg)
    523 KB

    What could go wrong?

    Seriously though, don't piss that guy off. Unless we can gain something by interacting with him, give him wide berth.

    Also, dropping off some draw-faggotry of Holtz before I pass out. Still just a work in progress, but I thought you might like to see it anyway. Thanks for running the quest OP.
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)04:14 No.18024514
    Next Metaquest when?
    >> MetaQuest OP 02/20/12(Mon)04:17 No.18024534
    That drawing is awesome and you are awesome.

    Holtz losing his hair due to the Command Crew is now canon.

    I am unfamiliar with this, and you'd need to describe it. I know what it IS from the wiki, but not exactly how it works in terms of detectability.

    "Starting trouble in a bar isn't my type of thing... I'll just keep my eye on him for now," Spike nods. "I'll take another drink. Anything interesting happening around town?"

    "Actually, I might have remembered a bounty... but you'd be a fool to take it," the barkeep warns, taking Spike's glass and filling it again. "If you're new to the area, you might not know, but we're close to several of the dig sites that reach underneath the city, to the old Hylian ruins and... other things. Well..."
    >> Codeki 02/20/12(Mon)04:19 No.18024553
    Basically, someone great at it can read minds at will. If they're not as good, they need to use the incantation.
    >> Anonymous 02/20/12(Mon)04:24 No.18024588
    "Let me guess. Someone lost something and I need to go pick it up for 'em, right?"

    Legilimens... The wizard can say it quietly, but he does need to say it and gesture his wand. It doesn't drop invis. It confuses the target for a bit, but doesn't outright point out where the source comes from.

    Basically, if you're Silent and Invis, you can cast it, people will know SOMEONE'S casting magic, but they won't know WHO or WHERE.

    To this end, since we have 6 aurors, we may do best to have 1 pick the Wily dude at the bar, 1 pick whoever that Wily dude was talking to, 2 of the Metpharm employees, and 2 of the randoms, cast simultaneously. Spike can do his best to Tank the barbarian if this pisses him off, but if it does, just teleport everyone right the fuck back up.
    >> Anonymous 02/20/12(Mon)04:28 No.18024612
    Before we do, we should ask where the Robodyne-ers hang out. Or just scan the city for any place called the "Robo Diner". That way we'll have all our mindreading leads.
    >> Codeki 02/20/12(Mon)04:30 No.18024628
    The most advanced Legilimens can perform Legilimency nonverbally and wandlessly, but less talented practitioners must use the incantation Legilimens to enter their victim's mind. If a target is not skilled in Occlumency, a Legilimens will be able to detect if the person is lying, as well as delve into their thoughts, emotions, and memories. Highly skilled Legilimens can also influence a mind that they invade; for example, Lord Voldemort, considered perhaps the most skilled Legilimens of his time, was able to send Harry Potter incredibly realistic visions of the Department of Mysteries and his godfather, and later to temporarily possess him (the latter of which was extremely painful to Harry, to the point where he begged Dumbledore to kill him, just to relieve him of the pain). It is easier to perform Legilimency when the target and practitioners' eyes meet.

    Translation: If they're great at it, they can read minds at will.
    Also, attacking these people in the bar, even if they can't see it is a horrible idea, and will likely piss them off. Another thing, how the hell is Spike supposed to tank anything? He'll get the shit kicked out of him, and this time, his ability won't save him.
    >> MetaQuest OP 02/20/12(Mon)04:31 No.18024636
    Possibly tomorrow or Wed. Not Tuesday though.

    "A few months ago, WilyCorp opened up a new digsite around the old abandoned Atari megacomplex. Seems they were picking up lots of strange readings or something. Anyway so they send a team down and eventually break through to some sort of underground complex, a labyrinth of tunnels and chambers. Apparently the teams triggered something because it wasn't longer than a day before all contact was cut off, right after one last garbled transmission about monsters pouring in from every corner. Old man Wily wasn't having any of that and pays out for the four best mercenaries he could hire. Codenames "Warrior", "Wizard", "Valkyrie", and "Elf."

    "At first everything was fine, the four simply mowed down the monsters as fast as they crawled from the depths, they confirmed the research team dead, got the data they captured and sent it back... and then they kept going."

    "What?" Spike asks.
    >> MetaQuest OP 02/20/12(Mon)04:32 No.18024640
    "They kept going. They didn't return to collect their pay, they stayed in those tunnels and kept killing. Kept looting. Kept exploring. See, they say the data they sent back told of a great treasure in those ruins. They say the research team found great wealth in the upper levels alone before accidently unleashing their guardians. So the four man team stayed to try and find it. Others say what they found there drove them mad, and now they roam the tunnels there simply killing anything they can find, monster or now. Even more say that WilyCorp doublecrossed them and sealed them in to avoid paying their fee. Whatever the reason, the entrance to the complex was placed under a military cordon, with no one allowed in or out. Of course that never stops a few treasure hunters from slipping by and trying to brave the dangers there for money." the barkeep says, polishing a glass. "As for the four mercs, an unknown benefactor has placed a bounty on their heads. Another has posted a reward to any who comes back with the secret of that place. But no one that goes there ever returns, and they say that even now those four mercs are still fighting. The dig site was designated Alpha-Six-Five originally, but nowadays, everyone just calls those ruins 'the Gauntlet.'"
    >> Anonymous 02/20/12(Mon)04:35 No.18024661

    I'll bet those ruins are one of the ways down to Grimm, but we'll deal with that AFTER we've stopped Wily/Robotnik/Mobrain.

    For now, ask where to find some Robo employees, Legilimens some minds, then get out.
    >> MetaQuest OP 02/20/12(Mon)04:42 No.18024715
    rolled 88 = 88

    "Robodyne? Ha! Try the other side of town, the slums around the Robodyne areas. There might be a few trying to get away from the old egg tyrants there."

    The Auror attempts to read the mind of the employee who mentioned the UFOpedia.
    >> MetaQuest OP 02/20/12(Mon)04:46 No.18024748
    The Auror is able to poke around in the man's mind without him or anyone else noticing. What do you want him to look for precisely? A full account of the encounter he had is in the 8-bit dystopia archives.

    And which target will the Auror read next?
    >> Anonymous 02/20/12(Mon)04:49 No.18024775
    Precisely? Details of Wily's bot's combat abilities, and exactly what Wily's digging for in the dig.
    Also, any company routines or company passwords or other such "How to act like you're not suspicious at all" protocols.

    I'd have Spike bullshit some of the Mets, see which one is the highest ranking, and then read that one next.
    >> Codeki 02/20/12(Mon)04:49 No.18024777
    How about the creepy guy in the trenchcoat?
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)04:51 No.18024787
    Where that UFOpedia is would be a good start. See if we can confirm or deny reality distortions on its area. Or, where Wily would take/store such a thing, if he got a hold of it.

    Also: Sup lads, Bootleggin' tomorrow. See you whenever I wake up. It's Bullshitting at Base time!
    >> Anonymous 02/20/12(Mon)04:53 No.18024797
    Root around for info regarding Wily's latest tech, that he's using to upgrade his Robot Masters. What's the new line of robots using this tech, and where can we find them.
    >> MetaQuest OP 02/20/12(Mon)04:58 No.18024817
    rolled 57 = 57


    Ctrl-F for UFO and read the account there. Most of the questions you're asking are there.

    The Auror tries to read the trenchcoat man's mind...
    >> MetaQuest OP 02/20/12(Mon)05:00 No.18024840
    He doesn't know those things, but the Auror is able to get his password and clearance information off of him, including basic security protocols.

    The Auror remains undetected, but his ability to read this one's mind is extremely slippery, far more so than an ordinary person. Also, there is something vaguely inhuman about this mind. What do you want to try to find out?
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)05:01 No.18024848
    His name
    His line of work
    The people he sees regularily
    His history
    Where he lives

    Who he -is-. Once we know that, we can probably have Spike bullshit info out of him.

    Next after that, probably a Metpharmer or the Barkeep.
    >> Anonymous 02/20/12(Mon)05:02 No.18024852
    Who does he work for, and what's his security clearance?
    >> MetaQuest OP 02/20/12(Mon)05:11 No.18024925
    The Auror is able to tell he works for MetPharm as a special investigator. His name is Ridley Jones. His security clearance is moderately high, and he lives in the MetPharm Employee Housing Block. That's what you are able to tell before the Auror's link fades.
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)05:16 No.18024958
    >His name is Ridley Jones. His security clearance is moderately high, and he lives in the MetPharm Employee Housing Block.

    Ah. Well before I do anything retarded:
    Mindread the Barkeep
    Mindread another MetPharmer to get some company protocols
    And then get the hell out.

    See the rest of y'all tomorrow at, say, 18:00 board time.

    And, uh, Metaop - are you having trouble archiving threads?
    >> MetaQuest OP 02/20/12(Mon)05:17 No.18024970
    Not particularly, why?
    >> Anonymous 02/20/12(Mon)05:28 No.18025039
    Try to mind read another of the MetPharm employees, see if they know of any new project that's suddenly secret and draining off resources. That would indicate the 3 Jewels that MetPharm received.
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)05:30 No.18025052
    Oh. You keep asking for a thread archive.
    Since I'm the only one playing it seems, I'll stop now. No point hogging the quest.

    We're 40 until Autosage. Might as well use this one as a planning thread. However, I don't have much to plan.

    Keep doing what we're doing with the mindreading, keep scanning the HQs, wait for the spybot / spybots (ideally one for both Robo and Wily). Might want to hit up the Robo slums after we're done here.

    With that done, we've got all the intel we have without going into the corps directly. I'd say we need to have our best spies review the local information, get a crapload of counterfit dosh, and set up for an infiltration.
    Shadowrunner teams, Tosh, and Spike would be good for that, it's what they do.

    We should have a Spybot go in first, use the Farseers to guide it using magic powers, Aurors and our Scanners can guide it using more mundane means. This won't be an option for MetPharm, but hopefully Light's agent will be back before then with info.

    >> MetaQuest OP 02/20/12(Mon)05:31 No.18025055
    Remember when I said I'd keep going tonight?

    I didn't think we'd still be under autosage at 5:30 AM. Sorry guys, my body can't take it. Sleep calls. Seeya all tomorrow or Wed.

    Captcha: OutDnD Capt.

    ...yes, I do have D&D Tuesday with a Captain, it's why I can't do Quest that night.

    ...but who the fuck told YOU that, Captcha?
    >> Bootleg OP !!Cuw+lR6NxOH 02/20/12(Mon)05:31 No.18025057
    Once the Spybot's been wrecked (it will be), it's time to have the infiltration teams get in, get as much info as they can, link up any computer systems to Mouse and Data for h4xing, review any security protocols, defenses, list of security, well-guarded rooms, or vital rooms - particularily where the Generators powering these buildings are.

    It may also be worth having Aurors go with them, if the Aurors are willing to brainwash corp employees to act as "Agents on the inside", read the minds of security agents, provide Invis/Silence/Extra-sensory charms, or Paralyse someone when we need to gtfo.

    Infiltration's goal is not to loot the stuff, and it's not to take risks - it's to get as much Info as we can, before we simultaneously kick 4 doors down. Hopefully with all that shit, and links to the base's systems (Ideally we'd be able to sabotage AT LEAST their communications, and ideally their Generators), we can drop our forces in and gogogo.

    Honestly I think this plan is our best chance of success in a pretty bleak situation, but if anyone has any better ideas, it'd be good to hear them.
    >> MetaQuest OP 02/20/12(Mon)05:34 No.18025084
    I screwed up the tags twice of the times I did it, and it makes me pay attention to prepping the archive instead of running the quest, so I prefer others handle it. Maybe that's jerkish of me? I dunno. I catch it if no one else does, though.
    >> Codeki 02/20/12(Mon)05:39 No.18025115
    That's fair reasoning. I know Cerebrate prefers to archive his threads himself so he can put in the special tags he always does. Everyone has their own preference.
    >> Anonymous 02/20/12(Mon)05:40 No.18025125
    Fuck no.

    We use the transporters on the Inde and the Aurors with memory charms to prepare sleeper agents in advance of any infiltration we do.
    We use them to map out a path from an insertion point to the target labs.
    We also first need to target the interdiction field generators at each HQ. The fields don't have to be down for the entire time, just long enough to allow for insertion and extraction. This can be done either via sleeper agents or by the Shadowrunner teams.

    Robodyne is more robot based than even Wily, and so we need to have a working Robodyne IFF. We need to do another capture mission, with the target being an Egg Industries robot before we attempt infiltration.
    >> Anonymous 02/20/12(Mon)12:22 No.18027777

    Have the Auror keep extracting passwords out of various people's heads.
    >> Anonymous 02/20/12(Mon)15:01 No.18029199
    Consider that we need to capture both Wily and Robotnik in order to erase their memories concerning the Meta-Contaminant technology they've been working with.
    Having the Interdiction Fields go down would go a long way toward making this a successful operation.
    >> Anonymous 02/20/12(Mon)19:38 No.18032321
    So are there even planning threads anymore?
    >> Anonymous 02/20/12(Mon)19:43 No.18032399
    Yes there are. Just keep your eyes peeled. Or ask Codeki.
    >> Anonymous 02/20/12(Mon)21:18 No.18033579
    Seeing as it's past 9PM, I suppose that next session will be Wednesday.

    We need a better plan ready by then.
    >> Anonymous 02/21/12(Tue)00:15 No.18036223
    If we can get an Auror to Wily and Robotnik, we can not only magically command them to turn off the security alerts we might have triggered, but even to help us erase and destroy all Meta-Contaminants that they've produced thus far, before we modify their memories.
    The problem will be if magic doesn't have an effect on them, or they put a contingency protocol in place in case they were ever mind-controlled.
    >> MetaQuest OP 02/21/12(Tue)00:33 No.18036439
    I won't be around long enough for a full session, but I'm here if anyone wants to ask something simple until this thread goes belly up.
    >> Anonymous 02/21/12(Tue)03:20 No.18037989
    It's probably too late for this, but can the Hercules construct some of the human-designed X-COM weapons, such as laser rifles and gauss rifles, right now? Or do we still need to complete the research project Update Creation Engine Database (X-COM Technology)?
    >> Anonymous 02/21/12(Tue)09:54 No.18040383
    Spike and Auror at the Bar:
    Spike: Pick up any more rumors concerning strange activity by the Corps.
    Auror: read the minds of the MetPharm employees, particularly for security and maintenance personnel, people that would have access to the security systems and to the building Interdiction Field Generator.
    Do the same for the Robodyne employees.
    Stay away from Ridley and the Barbarian.

    Corp Infiltration:
    Don't send in our own personnel and equipment when we can have sleeper agents do it for us.
    Do the same beam up-mindrip-Obliviate-bioscan-beam-down procedure we used earlier, except this time add in memory charms that will manipulate the kidnapped employee's memory to make them think that they are actually a sleeper agent for Light's Resistance.
    The objective of the sleeper agents are to not get caught, provide us with the locations of vital systems, security shift information (and make sure to brainwash some security personnel by using this information) and to facilitate our strike teams when we make our move. They are to leave the data we want at dead drops, such as in trashcans, underneath benches, and behind toilets in bathroom stalls. The Inde will then beam up the packages, allowing for us to acquire the data without risking an operative.

    The spybot can be used when we actually do the infiltration by taking point and confirming that our projected route to our targets is clear.

    I won't be able to make the first couple hours on Wednesday, so I hope that someone sees this and puts forward this plan.
    >> Anonymous 02/21/12(Tue)11:59 No.18041119
    Some good news if the Metacontaminant is X-Com related...we might actually have some pre-time to prep for what's in said cube, and access methods.

    Artifact-wise, what can we cross-reference? If it's a similar crossover to that dataslate, odds are high it's some kind of data storage device. Yoinking it would be ideal, but having something on hand that could simply scramble it's contents to digital garbage might be a good fallback.
    >> Anonymous 02/21/12(Tue)12:11 No.18041223
    I've read through the background material.
    The X-COM UFOpaedia and X-COM remnant forces are Native. The UFOpaedia might fall into Wily's hands, it might not.
    However, all three leaders (Wily, Robotnik, Mother Brain) know about X-COM and the UFOpaedia, and what it represents.

    X-COM Remnant forces dislike Wily and Robotnik, because the corps tore X-COM apart piecemeal, but they absolutely loathe MetPharm.

    We might be able to use old X-COM comm codes to try to get in touch with some Native X-COM support when we hit MetPharm.
    >> Anonymous 02/21/12(Tue)14:50 No.18042648
    So combining these two, we can attempt to get X-COM support. We will need a cover story, however.
    In the background material, X-COM did not appear to make contact with Light or his Resistance, so we might be able to use a different cover story than the one we gave to Light.
    However, with the Meta-Contamination, I don't want to risk it.

    What we could do is have the X-COM Vets make the contact, and say that they're remnants that sought refuge with the people of Proxima VIII when Earth fell. We could concoct a story that the Proxima Republic also resisted the encroachment of the Ethereal Empire, and so were willing to provide sanctuary to our X-COM squad. When they learned of Hyrule, the X-COM vets hitched a ride with the advance task force sent to find MetPharm and the Space Pirates.
    One of the Task Force's operatives (Spike) heard the rumor of the UFOpaedia, and that's why our X-COM vets tried to contact the X-COM Remnants.
    >> Anonymous 02/21/12(Tue)18:45 No.18045061
    Anyone else with a plan? Suggestions, anything that's been overlooked?
    >> Anonymous 02/21/12(Tue)21:20 No.18047226
    Maybe... talk to our X-COM forces?
    Like do they have protocol for dealing with parallel dimensions?
    Their incarnation in this world doesn't seem too dissimilar from the norm, so I'd imagine that they would know how to handle this best, like what lies to tell and exactly how honest we should be.
    >> Anonymous 02/21/12(Tue)21:59 No.18047819
    That's a good start.
    See what protocols, codewords, and passphrases are supposed to be used in this kind of situation, that of X-COM being either dismantled or rendered non-operational, and individual operatives must now fight on their own for the sake of Humanity.

    X-COM must have had some kind of contingency plan in place in case something like this happened.
    >> Anonymous 02/21/12(Tue)23:29 No.18049398
    Actually, I'm almost positive.

    When X-COM was first dismantled after the First Alien War, its operatives and scientists were mostly scattered. But then the Second Alien War started, and everyone was called back to aid in the fight.
    So the original X-COM, the veterans and scientists from the First Alien War, would know of the contingency plans, of the back-ups and hidden caches, of what to say when it's time for X-COM to rise again, and defend Humanity.
    >> MetaQuest OP 02/22/12(Wed)02:26 No.18051671
    Seeing as how this isn't planet Earth, the location of the old stockpiles and bases are useless.

    BUT. Your X-COM Veterans know the various pass-phrases and challenges that would identify them as X-COM to other X-COM units, assuming they aren't different here. If that fails, between them and the scientists, they know enough about X-COM to be convincing. They also know the frequencies used by X-COM. Sending messages in those frequencies, or monitoring them for burst transmissions, may be a good start to locating X-COM here.
    >> Anonymous 02/22/12(Wed)06:11 No.18053389
    The locations of stockpiles and caches isn't useful for trying to get at them, but they ARE useful in convincing any X-COM Remnants that our X-COM operatives are genuine, because no one else should know that information.

    So checking the old X-COM frequencies should be part of the plan, possibly even making burst transmissions of "X-COM Operative Here; Requesting Orders".
    >> Anonymous 02/22/12(Wed)09:45 No.18054646
    We will need a good cover-story, though.

    We should run the story that we have from here >>18042648
    by the X-COM Veterans, the X-COM Scientists, and the X-COM Engineers, and see if they think the story is plausible, from the X-COM mentality of the First Alien War.
    >> Anonymous 02/22/12(Wed)12:31 No.18056031
    Updated Plan:
    Spike and Auror at the Bar:
    Spike: Pick up any more rumors concerning strange activity by the Corps.
    Auror: read the minds of the MetPharm employees, particularly for security and maintenance personnel, people that would have access to the security systems and to the building Interdiction Field Generator.
    Do the same for the Robodyne employees.
    Stay away from Ridley and the Barbarian.

    X-COM Remnants:
    Have the X-COM Veterans, Scientists, and Engineers go over the cover story we have.
    They are survivors of X-COM forces that sought refuge in the Proxima Republic at Proxima VIII after Earth fell. After the fall of the Republic, they came with the advance task force. Spike picked up rumors of X-COM Remnants still operating in the City, and so our X-COM forces have attempted to make contact to coordinate a strike against MetPharm and the other corps that sold out X-COM.
    Use the old X-COM codes, monitor old X-COM frequencies, and send out messages on the frequencies to attempt to make contact.
    >> Anonymous 02/22/12(Wed)12:33 No.18056057
    Corp Infiltration:
    Don't send in our own personnel and equipment when we can have sleeper agents do it for us.
    Do the same beam up-mindrip-Obliviate-bioscan-beam-down procedure we used earlier, except this time add in memory charms that will manipulate the kidnapped employee's memory to make them think that they are actually a sleeper agent for Light's Resistance.
    The objective of the sleeper agents are to not get caught, provide us with the locations of vital systems, security shift information (and make sure to brainwash some security personnel by using this information) and to facilitate our strike teams when we make our move. They are to leave the data we want at dead drops, such as in trashcans, underneath benches, and behind toilets in bathroom stalls. The Inde will then beam up the packages, allowing for us to acquire the data without risking an operative.

    The spybot can be used when we actually do the infiltration by taking point and confirming that our projected route to our targets is clear.
    >> MetaQuest OP 02/22/12(Wed)16:18 No.18057841
         File: 1329945507.jpg-(221 KB, 1035x668, spike-spiegel.jpg)
    221 KB
    rolled 89 = 89

    Spike downs his drink and orders another, sliding a few more credit chips down to the barkeep.

    "Still kinda thirsty, still kinda bored. Got any other stories to share?"
    >> MetaQuest OP 02/22/12(Wed)16:25 No.18057884
    The barkeep nods, pushing forward another glass.

    "Well, I don't know how much stock you put in rumors, but there's all sorts of talk about some new breakthrough WilyCorp has made. They're preparing their production facilities to begin full-scale manufacturing of a new class of military-bot. There's whispered rumors of the few prototypes already made, and word has it that most of the Robot Masters have already been recalled to accept new upgrades. The really weird thing is, there's a real lack of response from the other corporations. Robodyne hasn't made a move, which is odd for them. At the least they'd normally put out some feelers. If they're doing anything, they're doing it very quietly. And MetPharm doesn't seem to care at all, word is they're completed focused on a series of new projects recently initiated by their research board."
    >> Anonymous 02/22/12(Wed)17:01 No.18058227
    Do the rumors include which Wily facilities are going to be producing this new line of robot?

    Sounds like each company is focused on the new materials given to them by Grimm.
    >> MetaQuest OP 02/22/12(Wed)17:07 No.18058284
    "Word has it it's their main complex. It'll produce the first series of them, they're going to see how well they work, then switch over the rest of their facilities to accept the new modifications and upgrades."
    >> Anonymous 02/22/12(Wed)17:22 No.18058432
    Alright, Spike, see what you can dig up about what Robodyne and MetPharm are working on that's so important that they would ignore an obvious arms buildup by Wily. We know of course, but we need some more information like where and who is involved.

    A.N.O.N., begin scanning the old X-COM command frequencies for any burst transmissions or activity.
    X-COM people, what's a message that you could use to get some kind of sitrep from one of the local X-COM cells?
    >> MetaQuest OP 02/22/12(Wed)18:10 No.18059000
    rolled 93 = 93

    "Any word on why the corps are ignoring this? It does seem strange..."
    >> Anonymous 02/22/12(Wed)18:11 No.18059022
    Wait, did metaquest start early? THIS IS INCREDIBLE!

    right, so the upgrades have not been completely rolled out yet.

    The lack of reaction by Robodyne is worrying. It might suggest some kind of collusion facilitated by Grimm, but it could in fact be Eggman's believe that he will soon be invincible with subspace weaponry.

    I agree with using our X-Com personnel to try and contact any native persons.
    >> MetaQuest OP 02/22/12(Wed)18:18 No.18059134
    Well, I got the word that Hell froze over, so...

    Oh for pete's...

    The barkeep looks around conspiratorially, quietly tapping the bartop. Spike puts down a few more chips and he leans forward.

    "You didn't hear this from me, but the other night a MetPharm employee was shooting his mouth off. Apparently MetPharm raided a dig site guarded by WilyCorp a few days ago on an anonymous tip. They got destroyed for the most part, but the few survivors brought back something incredible from the ruins. Whatever it is, MetPharm has put it ahead of everything but suit research, which supposedly is near finished. As for Robodyne, I hear Eggman himself ordered a phase out of almost all production lines to prepare them for something big. I hear he hasn't emerged from his private lab in a week now."
    >> Codeki 02/22/12(Wed)18:21 No.18059179
    It didn't freeze over. We flooded it with water. Wait, wrong quest. . .
    >> Anonymous 02/22/12(Wed)18:27 No.18059242
    Right, so Eggman is planning to upgrade his bots with subspace gear, and we need to get the time gems back in the temple before we bury it. Gotcha.

    Have our X-Com vets had any luck contacting local X-Com forces, or picking up X-Com transmissions?
    >> MetaQuest OP 02/22/12(Wed)18:53 No.18059502
    rolled 87 = 87

    Let's have a look.
    >> MetaQuest OP 02/22/12(Wed)19:03 No.18059631
         File: 1329955408.png-(11 KB, 640x512, Xcom_1.png)
    11 KB
    Yes they have. They've monitored several X-COM transmissions, finding out the following over the course of the day.

    > The new incarnation of X-COM is called "X-COM NOVA."

    >X-COM NOVA only numbers less than a hundred field agents, with half that number equipped with high end gear such as Blaster Bomb Launchers and Flying Armor. They only have a handful of tanks, and only 2 Skyranger-III stealth transports. They have a single heavily modified Galaga-class fighter serving as an interceptor.

    >X-COM NOVA is aware of Dr. Light's resistance and is considering an alliance, or at the very least anonymously leaving information to the good Doctor.

    >X-COM NOVA's long term plan seems to be the destruction of MetPharm and Robodyne, and at the very least a weakening of WilyCorp.

    >X-COM NOVA has a handful of safehouses around the city, and one primary base located deep underground the City.

    >X-COM NOVA has been forced to repel several incursions by Pipe creatures to their underground lair's location.

    >X-COM NOVA's sensor net has detected a small fleet of ships appearing in the system a day or two ago, but lost tracking on them. They are aware that Robodyne also detected, then lost contact with them due to that corporation's links with the Galaxy Defense Force.
    >> MetaQuest OP 02/22/12(Wed)19:22 No.18059841
    Quest will resume at 9, probably with a new thread. Maybe then there will be more people around.
    >> Anonymous 02/22/12(Wed)19:37 No.18059981
    >>Galaxy Defense Force

    Have ANON look up info on this.

    Curious where the Vic Viper came from. We need to salvage more Gradius ships until we get the tech for Falchion Beta (read: Singularity/black hole weapons without needing Eezo or something).
    >> Anonymous 02/22/12(Wed)19:47 No.18060121
    >small fleet of ships

    was that us?
    >> Anonymous 02/22/12(Wed)19:49 No.18060144
    >>Galaxy Defense Force

    >>Galaxy Federation from Thunder Force series

    That sounds bad. I want to know what kind of hardware they're fielding. We're sort of fucked if there's gonna be squadrons of Rynex-Rs breathing down our necks.

    Earlier model Fire Leos are still manageable.
    >> Anonymous 02/22/12(Wed)20:13 No.18060465
    And the tech for time travel
    >> Anonymous 02/22/12(Wed)20:20 No.18060540
    We need to know, from message analysis, how cohesive X-COM NOVA is.
    Is it loose enough that our own X-COM personnel could pose as members by simply dropping the proper passcodes and challenges?
    Or is it too tight for that, and we'd have to use the X-COM ZWEI cover story?
    >> Anonymous 02/22/12(Wed)21:06 No.18061014
    So does that mean that Dr. Robotnik is on to us?
    Because that sounds bad.
    >> Anonymous 02/22/12(Wed)21:26 No.18061244
         File: 1329964014.jpg-(60 KB, 800x600, ctjDZ.jpg)
    60 KB
    Waiting for Op.
    >> Anonymous 02/22/12(Wed)21:29 No.18061280
    Don't forget guys, we have a Steam group for metaquest.
    >> Anonymous 02/22/12(Wed)21:31 No.18061303
         File: 1329964276.jpg-(46 KB, 468x410, waiting for op the FOURTH.jpg)
    46 KB
    we do?
    >> Codeki 02/22/12(Wed)21:32 No.18061314

    Made it during a bootleg one. If MetaOp wants admin of it, I'll gladly give it to him.
    >> MetaQuest OP 02/22/12(Wed)21:34 No.18061352
    It's tight enough that you'd need to put more work into it than simply passcodes and drop offs.


    The Galaxy Defense Force has a moderately sized spacefleet from the Storm's scans. It's impossible to tell further without further information work.
    >> Anonymous 02/22/12(Wed)21:39 No.18061413
    is it probable that the fleet X-Com Nova and robodyne detected was us?
    >> MetaQuest OP 02/22/12(Wed)22:02 No.18061699
    >> MetaQuest OP 02/22/12(Wed)22:11 No.18061821

    New threads, yo.

    [Return] [Top]
    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]