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  • File : 1328251435.jpg-(155 KB, 1920x1080, 2011-10-06_00009.jpg)
    155 KB MetaQuest Planning Thread Anonymous 02/03/12(Fri)01:43 No.17785546  
    Well, we burned the book and need our guys back. We need to work on ideas to solve that issue.
    >> Anonymous 02/03/12(Fri)01:47 No.17785577
    bumping
    >> Anonymous 02/03/12(Fri)01:51 No.17785607
    So far, the plans come up with so far involve
    1. Wait till we know where they are, go get them
    >Requirements: Month+ of research

    2. Send looting team to find them
    >Requirements: Bribing a looting team

    3. Have scouts search for them while #1 is worked on.

    4. Abandon them

    5. Research small metaships, explore everywhere till we find them.
    >> Anonymous 02/03/12(Fri)01:53 No.17785625
    >>17785546

    It appears Black Ops is trying to get us killed off by "Ork snipers". That is to say, choking our logistics.

    Thoughts on this matter?
    >> Anonymous 02/03/12(Fri)01:53 No.17785626
    So we've probably been cut off from future requisitions.
    This is most likely out of a combination of
    a: Us being too successful at stabilizing our sector, thus making it difficult for the Fireman to reveal their extreme 'Protocol 10'-esque plan.
    and
    b: our research into the Reality Emitters, which might even reveal just where they come from in the first place.

    In this respect, perhaps allying ourselves with Philemon was a good move.
    >> Anonymous 02/03/12(Fri)01:56 No.17785648
    >>17785626
    Oooh, another method.

    Philemon likely knows much of the Metaverse. We could ask him if he knows where our friends are.
    >> Anonymous 02/03/12(Fri)01:57 No.17785656
    >>17785607
    >>17785626

    Things we learned from the Looter Quests:

    1. TG, as a whole is working FOR the G-Man.
    2. "Meta" technology, including reality emitters, transit drives, and rewriter bombs, are produced by Black OPs and Black OPs alone.

    Conclusion:

    Do not report our research on Meta tech like the disruptor weaponry, and alternative meta drives.
    >> Anonymous 02/03/12(Fri)01:58 No.17785668
    >>17785626
    >>17785648

    Push comes to shove. We're throwing our lot with Philemon, huh? We could also look into talking to Ingram and Cobray, since Holtz mentioned them once.
    >> Anonymous 02/03/12(Fri)01:58 No.17785675
    >>17785656
    And OP has confirmed that the Bootleg OP's plots are canonical?
    >> Anonymous 02/03/12(Fri)02:00 No.17785687
         File1328252427.jpg-(12 KB, 250x248, G-man_heart_to_heart_headshot.jpg)
    12 KB
    >>17785656
    >>As for the person who asks for a permanent link between the Transpace Guard and the G-man?

    >>"That'sss what every single operative asksss me."
    >>"I tell them all the ssame thing."
    >>"You already are."
    >>"If your ... employersss ... do not wish to tell you the full details of our ... arrangement, then I respect their right to such ... caution."
    >> Anonymous 02/03/12(Fri)02:11 No.17785769
         File1328253077.jpg-(14 KB, 162x258, Auditor_of_Reality.jpg)
    14 KB
    >>17785656
    I'm pretty sure the Auditors of Reality are involved as well.
    Like
    >The Auditors of Reality are supernatural celestial bureaucrats. They make sure that gravity works, file the appropriate paperwork for each chemical reaction, and so forth. The Auditors hate life, because it is messy and unpredictable, which makes them fall behind on their paperwork; they much prefer barren balls of rock orbiting stars in neat, easily predictable elliptical paths. They really hate humans and other sentient beings, who are much more messy and unpredictable than other living things, and they have attempted more than once to deal with this 'problem'.

    >One could almost call the Auditors collaborating "gods" of physics, except that the discworld definition of "god" does not include them, as they do not derive their existence from human belief. Indeed, the Auditors find belief inherently repulsive. Belief and imagination are the ultimate mess: They shape and reform the physical world in almost infinitely varied and complex ways. Where the Auditors see a fragment of carbonaceous chondrite heated by the friction of atmospheric entry, imagination sees a falling star. Where the Auditors see a random cleft in granite, imagination sees a dark cave haunted by monsters. To the Auditors, this is infuriating; after all, how can one catalogue or quantify a dragon, a basilisk, poetry or Justice? The Auditors existed long before humans and would be quite happy to exist long after them.
    >> Anonymous 02/03/12(Fri)02:14 No.17785800
    >>17785769
    And most importantly
    >Fortunately for humanity and every other living thing, the Auditors can't simply wipe out life, because that's against the Rules; the Auditors can't break the Rules because, in a certain sense, they are the Rules. Unfortunately, a loophole exists in the Rules which allows the Auditors to influence humans into doing what they cannot do directly; in several of the Discworld novels, the Auditors hire humans to perform tasks that will make the world less "messy", paying them with the gold they created out of thin air using their abilities to manipulate reality.

    Their power is 'reality' what they hate is 'imagination' but they can't exterminate it directly.
    But grant their power to mortals, under the guise of eliminating the creations of unrestrained imagination, all the while secretly collaborating with a faction that just wants to burn the Meta down?

    Seems fairly obvious to me.
    >> Anonymous 02/03/12(Fri)02:19 No.17785835
    >>17785800
    And now, even if they weren't involved before. . .

    They are now.

    Any way to "deal" with them?
    >> Anonymous 02/03/12(Fri)02:21 No.17785849
    >>17785835
    We already work for them.
    >> Anonymous 02/03/12(Fri)02:21 No.17785860
    >>17785835
    They -really- aren't that smart when it comes to humans, and of course they can't intervene directly.
    Oh and I forget this quote as well
    >Auditors think that everything should obey basic physics (i.e. it should not be affected by imagination, perceptions, or thoughts, which sentient beings possess in amounts that seem to the Auditors to be unacceptable). Auditors also think that things should be regular (i.e. all cobblestones should be exactly same size and shape), and all spoken words ought to be literal and there ought not be metaphors.
    >> Anonymous 02/03/12(Fri)02:23 No.17785876
    >>17785860
    I'm guessing they fucking love Minecraft then.
    >> Anonymous 02/03/12(Fri)02:26 No.17785909
    >>17785876
    Still probably way too creative for them.
    >> Anonymous 02/03/12(Fri)02:52 No.17786158
    So now that we are wise to how to defeat Sapphirus, should we try and finish what we started?
    Or just forget her and clear the lynchpin world instead?
    >> Anonymous 02/03/12(Fri)02:55 No.17786180
    >>17786158
    Here's my plan suggestion:
    1. Check status of unknown object on sector map.
    2. Do quick drive-by of Grey World to see if there's anything to loot.
    3. Clear lynchpin world.
    >> Anonymous 02/03/12(Fri)02:57 No.17786201
    >>17786158
    The question is simple

    Bounty, or easy kill.
    If we clear the Lynchpin, she's dead, but we have no proof.
    If we kill her directly, we put our troops in danger, but we have proof.
    >> Anonymous 02/03/12(Fri)02:58 No.17786205
    >>17786180
    The gray world is pretty much Earth, so we should probably avoid looting anything unless we want to cause disruptions.
    The Kingdom Hearts canon doesn't really have much to offer, it doesn't even access the 'real' Disney canons, just tiny 'theme park' versions.
    >> Anonymous 02/03/12(Fri)03:02 No.17786243
    >>17786201
    Hm.
    Also we're going to have to clear that lynchpin regardless and have no idea how dangerous it could be.
    And of course it's probable that we are now dead to requisitions so we should be even more cautious with our troops lives.
    ...On the other hand, slaying Sapphirus could net us rewards that might surpass the requisitions blockade, as well as maybe even the respect and admiration of numerous other factions.
    ...Hm. This is a pickle.
    The real question is, do we believe ourselves to be competent (and most of all, lucky) enough to defeat Sapphirus without it turning into another Ebon Night quagmire?
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)05:53 No.17787426
    Yo dudes. Mind if I chill out here for a bit?
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)06:05 No.17787513
    >Well, we burned the book and need our guys back.
    My advice for the time being is "Don't worry about it". They're a loss, unfortunately.
    In the future, if we're fighting SUEs, let's prepare an assassination plan FIRST, and the plan where we go into space and fire everything SECOND.
    I'm not saying your space plan was bad, but I'm just saying "Shit nigga these bitches take up mortal disguises, stab 'em in the cunt while they sleep".

    As for Requisitions: Now is when we must use Caution. It seems Metaquest OP wants to see if we can clear the sector using only what we have at hand. Be smart, head forward, try not to get yourself splattered like a bug on a windshield.
    First obvious place to check is bottom left lynchpin. Take it out, stabilise that place.

    >bounty
    We have a greater-than-average shot of not only picking it up, but finding a way back to the KH world. If we have someone pose as a student, and "admit" we've been taking trips into "their" book, and now we can't find it, and we miss our "friends" from the KH world, the SUEs are likely to do one of two things:
    #1. "Ollo ur not kewl enuff no kh 4 u sux2bu lool"
    #2. "Here is our magniffisent[sic] plan to get back to cassle[sic] hearts"
    And they are NOT likely to do the following:
    #3. "You use my book?! I KILL U"

    For the time being, I'll assume Sapphy's a massive dick based purely on her Deviantart comments, but not a massive enough dick to murder someone.
    Actually, there's a really easy way to check that.
    See if this place still has Sydney's Mardi Gras (massive Gay pride parade), or if it's been attacked by dragons. That'll tell you just how willing these SUEs are to kill people.
    >> Anonymous 02/03/12(Fri)06:40 No.17787723
    >>17787513
    Everything about the G-Man revealed so far in the other quest is canon to the main quest, right?

    Are we spot-on with guessing the Auditors of Reality?
    >> Anonymous 02/03/12(Fri)06:53 No.17787812
    >>17787513
    We still have the Delta Green squad and our three cloak-capable vessels that can set up surveillance on the SUEs. Most likely they will attempt to create another copy of the book, and we just need to wait for an opportunity to use it.
    Contact with the SUEs should be a last resort.

    Given the targets, Sapphirius would have to be our primary target with Sapph and El being secondary.
    Any assassination plan should try to take out at least Sapphirius and Sapph simultaneously.
    We could use the Aurors to stupefy one target as the other is psi-locked by Cheryl and the other psi-troops working together like back at the World Pillar.

    Something that still bothers me is that we didn't detect Sapphirius' reality distortion signature until after Sapph was dead. Where was she when we did our initial scans? Do we have to kill Sapph for her to appear, like a boss fight?
    >> Rynex !3KCroq6wAA 02/03/12(Fri)06:55 No.17787826
    >>17787513
    I don't want another open battle. I'd still go for the assassination plan.
    >> Potential Writefag 02/03/12(Fri)07:14 No.17787965
    >>17787513
    Well, the thing was several people originally went "Yeah, let's try to poison them/blow up their shit while they're in it/etc." Then Tosh, Spike, and the Sandmen got sucked in and everyone kinda panicked. We brought the book up to the Storm (which I'm sure was some sort of no-no, but what's done is done) and that clusterfuck happened.

    This Raidah faggot isn't helping us one little bit, either.

    The issue with your plan of the 'student' thing is the fact that to pull off the innocence act we'd need someone fairly young. That leaves us with very few choices among our heroes (Lyla, Eliane, or Cheryl; none of which I want ANYWHERE NEAR these SUE-things without a few thousand tons of steel or our tanky Heroes between them)... Wait. Wait a damn second.

    We've got TG troops, right? And maybe someone from the Zombie Hunters from Horrowshow world? We need to see if any of them are the right age range to pass as innocent/naive, and your plan might work to get close to them....

    Being FIRE EVERYTHING pretty much right out the gate has continually bitten us in the nuts. We should give it a bit to die down and slip in. Get our shadow operative on and shit. Spy goes in as stealthed backup/pointers coach.
    >> Potential Writefag 02/03/12(Fri)07:25 No.17788027
    >>17787965
    And what I mean by that is Spy would be overwatch and backup for whoever we sent in. I REFUSE to send someone into that SUE-nest alone, and Spy's got the advantage of Respawn. He can cloak, he's a master of disguises and acting, and a highly skilled/trained assassin.

    Give him one the Mark Two Reality Emitters, but have him keep it off or low-powered or whatever so that he remains undetected by a sudden loss of powers when these SUEs get regenerated and such and return to their 'lives'. If things go south for our infiltrator, he swoops in, cranks the emitter to full, and Backstabs and Ambassadors them buying our infiltrator time/giving them a cover story to work with..

    "Oh God, are you alright? How did you survive that madman attacking you out of thin air? Ah, you've got powers and stuff? Cool! Maybe we can go to Kingdom Hearts world and have fun and stuff! kawaii desu, etc.." Not ham it up, but stroke their ego.. And if they can get to go, maybe have them take a Meta-capable tracking beacon?

    Oh! Almost forgot. They'll need a disguised Reality Emitter for just in case. Last resort, etc.
    >> Anonymous 02/03/12(Fri)07:34 No.17788080
    >>17788027
    >>17787965
    If at all possible I'd like to avoid any contact with the SUE. Keeping our operative from falling under their sway would require an active Reality Emitter, and that runs the risk if the SUE's noticing some of their powers being affected.
    >> Potential Writefag 02/03/12(Fri)07:48 No.17788167
    Well, it was a thought. That's what these planning threads are for.

    ..Okay, new potential plan; variant on previous one. If the Meta-capable tracking beacon is small, maybe have Spy stealth in and plant it on one of them so when they go back, we get coordinates to the KH world?

    If we can re-establish contact via Cheryl, then we should also work on maybe triangulating their position. Jump here, take a reading, jump there, take a reading, jump to a third place and take another reading.. Get some fucking Meta-Geometry on this shit.

    Have her, the Farseers, the X-Com psi-team, Char, and the Aurors try something similar to what we did at the World Pillar. There should be some sort of residual bond with Tosh, so maybe that can link to coords or at least help with triangulation. Full scrying, untangling skeins, Newtype intuition... Focus everything we've got on trying to ping/re-establish contact with Tosh. If we can get a hold of him, tell them to try and escape and make their way to Traverse Town. Once there HIDE LIKE FUCKING BOSSES. We're making every effort to locate and transit to them. No one gets left behind, especially when SUEs prowl.
    >> Anonymous 02/03/12(Fri)08:24 No.17788375
    >>17788167
    It was actually the residual link that allowed Cheryl to contact Tosh at first. She didn't go through the portal-book's distortion field for that.

    We don't have any Meta-beacons with us, however, and I'm not sure how small the Meta-Comm equipment needed for such a device to work can be made.

    Assuming that we don't want to attempt another go through the books when the SUE's create another set, or if they don't create another set for some reason, then having the team go to Traverse Town and either wait for extraction or see if there's a local TG recruitment office would be the best way to go.


    Now, are we going to go after Sapphirius again, and try to collect that bounty (and all of the political cachet it would bring), or are we going to take out the linchpin and see if that's enough to wipe her from existence?
    >> Potential Writefag 02/03/12(Fri)09:11 No.17788651
    >>17788375
    Personally, I think maybe one more WELL PLANNED crack would be in order. At the very least, we know how to lure her out now.

    We should get our Creation Engine and Securitrons (robots don't need sleep LOL) to repair the damage to the Relentless while we're in dock real fast. We need to stay at full fighting strength, especially if Black Ops is trying to Ork Sniper us for the Firemen. The codes have all been switched and everything's sealed and buttoned up tight on the ships' security systems, right? All Under Heaven sits back in engagements until further notice and provides support services/fire. Under no circumstances is it to be allowed to be shot at without making it clear that something's gunning for it, at which point we know to curbstomp whatever is trying to come at it. AUH is our main fallback point in the sector fleet in case of shenanigans on board the Storm.

    Frankly, if the linchpin next door is the Elemental Kights/VindiSUE one, then perhaps we should just take the pass on political DOSH and frag Sapphirius by the stabilization shockwave. This course should ONLY be taken if we can confirm that wherever our missing away team is at won't be caught in the shockwave. Thus we need to get a fix on them. Triangulation of their rough position should give us a better idea, and as loath as I am to admit it one of the other Anons may be right.

    Perhaps it *is* time to give Philemon a ring. We could use another tarot reading and the coords to Kingdom Hearts canon if he's got them... Problem is, what will he want to pay for the favor(s)?
    >> Anonymous 02/03/12(Fri)09:35 No.17788763
    >>17788651
    >Frankly, if the linchpin next door is the Elemental Kights/VindiSUE one
    No, it is not. It is a different linchpin, one that has not been scouted.

    If we're going to do this, let's do it right.

    We first need to contact Tosh and see what their situation is. Having them go into hiding is a given, but whether they make their way to Traverse Town or if they wait around to see if the SUE's remake their portal book will have to be determined.

    When we transit into Canon-space, we should do it about a light-hour away from Earth, so that we don't have to worry about hiding our task force.

    The surveillance and assassination teams can be put into position using the Inde and the two Al'Kesh. Fortunately, the three of them are are all equipped with transporters and cloaking devices, making this easier.
    >> Anonymous 02/03/12(Fri)10:07 No.17788956
    Is it me, or did Sapph's ridiculously shitty sword actually survive her destruction?
    >> Anonymous 02/03/12(Fri)10:16 No.17789006
    >>17788956
    If it did, we need to keep that shit locked up. Nobody is to attempt to make use of it, we have no idea what kind of residual reality warping effects may be on it.
    >> Anonymous 02/03/12(Fri)10:31 No.17789112
    >>17788763
    Surveillance team would be the Delta Green squad, who would also double as the assassination squad.

    Support would be the White Mages (Haste, and ReRaise and Wall in case something goes wrong) and the Aurors.

    Psi-attack team will be Cheryl, with the Psions, Farseers, and X-COM psi-veterans acting as parallel psi-processors.

    The idea I have is:
    1. monitor the activities of Sapph and El from afar (preferably via Protoss Observer and through binoculars from half a mile away).
    2. See if Sapphirius is still around, or if she only appears when Sapph is killed.
    3a. Sapphirius only appears when Sapph is killed. Set up Delta Green sniping position within range of where Sapph and El sleep. Indefatigable and 2 Al'Kesh in range to support with their Reality Emitters, and Aurors on standby.
    4a. Put a bullet through each of their heads as they sleep.
    5a. Hit Sapphirius as she comes through with a concentrated magical and psionic attack from the Aurors and Cheryl-Farseers-Psions-Psi-Veterans. Once stunned, headshots with mass rifles/Reality Disruptor Rifles.

    3b. Sapphirius is around in human form. Set up Delta Green sniping position within range of where Sapph and El sleep. Indefatigable and 2 Al'Kesh in range to support with their Reality Emitters, and Aurors on standby.
    4b. Coordinated and simultaneous attack of putting bullets in the heads of Sapph and El, and hitting Sapphirius with a magical/psionic attack to stun her and then tearing her apart via transporters and more headshots with mass rifles/Reality Disruptor Rifles.

    This still needs contingencies put in place, though.

    >>17788956
    >Is it me, or did Sapph's ridiculously shitty sword actually survive her destruction?
    You know, in all of the panicking, I forgot. We'd beamed those away, but never specified to where. Maybe we beamed them into our containment bay.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)10:38 No.17789163
         File1328283483.jpg-(177 KB, 572x599, wikipedia_teamfortress2.jpg)
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    >>17787965
    >The issue with your plan of the 'student' thing is the fact that to pull off the innocence act we'd need someone fairly young.
    Bonk. Or give the Spy a mask of a young woman.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)10:41 No.17789194
    >>17788956
    >Is it me, or did Sapph's ridiculously shitty sword actually survive her destruction?
    We looted that sword. I move we SCP that thing and we SCP that thing like it could end the fucking world if you don't have at least 3 class-D personnel alternately winking with one eye around it at all times.
    >> Anonymous 02/03/12(Fri)10:41 No.17789199
    >>17789163
    Okay, but how do they resist the enthralling effects of a SUE without a Reality Emitter to protect them?
    Spike and Tosh said that it was only because of their Reality Emitters, which the Magic Kingdom guards hadn't confiscated, that they were able to resist becoming thralls to the SUE's.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)10:46 No.17789232
    >>17789199
    These SUEs aren't trying to enthrall Japan.
    Question 1 is "Why not?", and Question 2 is "How do we use that to our advantage?"

    I don't like missions where you have to plan around the opponent being a dumbfuck. They rub a cheesegrater against my soul in a way that's unnerving.
    >> Anonymous 02/03/12(Fri)10:48 No.17789250
    >>17789194
    >at least 3 class-D personnel alternately winking with one eye around it at all times.
    You know, the Laundry has a solution for extremely dangerous Things which need to be continuously observed so that their quantum wave functions stay collapsed.
    Of course, it involves the sacrifice of about a thousand or so mortal souls, but when the alternative is CASE NIGHTMARE GREEN, I suppose the costs are worth it.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)10:52 No.17789273
    Another issue:
    These SUEs are in Japan and not the United States.
    Again, the question is "why?" and "How can we use that?"
    That said, I'm not sure this is the correct line of thinking. Asking "why" and "how" assumes your opponent is intelligent, which in this case, she is not.
    >> Potential Writefag 02/03/12(Fri)10:53 No.17789279
    >>17789112
    Just Ctrl+F'd the words 'sword' 'blade' and 'keyblade'. We teleported it away from Sapph, but there was indeed no teleport destination set.

    ..Oh, god. If we have it, we may just be able to win this shit. We should check and see if we've got it in our containment bay and if we do then perhaps we should start research on it to see if we can figure out how it ties to this clusterfuck SUE-nest. What we may be looking at here... Is that this SUE may not be a living thing at all..

    Stick with me here.

    What if that faggot keyblade... is a phylactery? Or a container for the SUE's powers.. Because note how the data says there has to be a merger to make the ultimate form.. So there's SOMETHING to the keyblade that we may be able to use against them, or at the very least deny them.

    Get some Identify Magic on that thing and see how it pings. Skeins, scrying, etc. Keep Cheryl focused on re-linking with Tosh; that's her #1 priority.
    >> Anonymous 02/03/12(Fri)10:53 No.17789280
    >>17789232
    >These SUEs aren't trying to enthrall Japan.
    >Why not?
    That's true. They were trying to enthrall the Magic Kingdom, and from there, the rest of the Kingdom Hearts Canon.

    >How can we use this against them
    We COULD take the form of a Mysterious Old Wizard who could offer them another way to return to the Magic Kingdom. Use that to trap them and double-tap the backs of their heads before they realize what's happening.
    >> Anonymous 02/03/12(Fri)10:56 No.17789298
    >>17789273
    >These SUEs are in Japan and not the United States.
    >Why
    Well, the creator of the SUE was going through an anime and weeaboo phase, and so wanted to be in exotic and all-around better Japan, than boring old America.

    >How can we use it against them
    We COULD use anime tropes to manipulate the SUE into a desired course of action, but I think that would make the plan needlessly complex.
    >> Anonymous 02/03/12(Fri)11:00 No.17789330
    >>17789232
    >I don't like missions where you have to plan around the opponent being a dumbfuck.
    Our targets are SUE's, not Meta-natives or collectors or Shippers.
    SUE's, by and large, ARE stupid and retarded. It's one of their hallmarks.

    That's like saying "I hate jumping out of a plane" when we're airborne infantry. Or maybe "I hate working with dumb animals" and working in a turkey factory.
    >> Anonymous 02/03/12(Fri)11:25 No.17789510
    >>17789279
    That's assuming we have it at all, of course.

    Let's plan for not having it, first.

    So, first big question is:
    Do we chance interaction with the SUE's?
    Or go for a completely hidden, 'no interaction save a bullet to the head' plan?
    >> Anonymous 02/03/12(Fri)11:29 No.17789535
    >>17787965
    The Spy could disguise himself as a young person, ya know.
    >> Anonymous 02/03/12(Fri)11:30 No.17789545
    >>17788651
    >>The codes have all been switched and everything's sealed and buttoned up tight on the ships' security systems, right?

    We haven't actually done this yet.
    >> Anonymous 02/03/12(Fri)11:42 No.17789622
    >>17789545
    It was an [IN PROGRESS] as of the beginning of the 2 week vacation.
    We actually need to get an update from MetaOP on that, to see if the security audits were completed at the end of the 2 weeks.
    >> Anonymous 02/03/12(Fri)12:05 No.17789791
    Come on guys. This is supposed to be a planning thread. Let's get planning before the session tonight.

    We've got some broad plans we need to decide on first, before we get into the details.
    Do we try to get an operative close to the SUE's?
    Do we just wait and watch for an opportunity, then kill them swiftly?

    Or do we go to the linchpin instead?
    >> Potential Writefag 02/03/12(Fri)12:41 No.17790043
    >>17789791
    My vote goes to the option where we get our stealth units into that canon and assess the situation. If things are fairly calm, we go for the sneak-thief assassination route. If they're not, we focus on getting at least a rough location on where the canon Tosh, Spike, and the Sandmen are currently at.

    If we confirm they're not going to be affected by the resetting of reality due to solving the linchpin, then we solve the linchpin (perhaps drawing the SUEs out so that the wave is sure to get them?). If they are, we either call for a favor of some sorts with Philemon or see if we can contact the Looters or someone who has coords for KH to go get them before we frag the linchpin back into shape.

    I don't want to lose that much of our team because we jumped the gun and solved shit; dooming them to be erased or tied into the KH canon or some crazy shit like that....

    Wait.. Would their upgraded Reality Emitters protect them from the reset caused by the linchpin? We should ask around. Get Egon on this shit immediately! If our science team says their emitters will shield them from the wave, we go for the linchpin and damn the sparkly dragon faggots.
    >> Greyheart 02/03/12(Fri)13:30 No.17790430
    >>17790043
    If the resolution of the lynchpin could cause a wave of that magnitude, I feel like it could possibly wipe out Tosh and the others entirely. I don't care if they do have Reality Emitters, if we're talking about canon-influencing levels of energy it's not going to be good.
    >> Anonymous 02/03/12(Fri)15:00 No.17791266
    >>17790430
    Yeah I mean if it can erase something as powerful as Sapphirus? That seems to me like something we shouldn't risk our forces being caught in.
    Plus of course, not only could defeating Sapphirus net us reputation and rewards, but it also might be able to fuel more SCIENCE.
    And really, SCIENCE is by far our greatest asset, even if it's what got us in trouble in the first case.
    >> Anonymous 02/03/12(Fri)15:09 No.17791359
    I would like to examine the potential consequences of our actions for a moment, rather than just focusing on the 'how', instead also trying to guess 'what will happen' if we are completely successful.

    So, if we kill Sapph and El, there is a good chance Sapphirus will come through again, angry and ready to fight. So we need to get rid of Sapphirus first / at the same time as any attempt on Sapph and El.

    If we can find Sapphirus in human form somewhere and take her out from stealth, that will rid us of a huge problem. If we have enough resources, at the same time we should aim for Sapph to take her out.

    IF we instead take out the lynchpin then Sapphirus, Sapph and El should be eliminated by the reality wave. This also risks the world our away team is trapped in.

    Regarding talking to the SUEs: Any attempt at this risks exposing our plans. What can we gain out of it? We already have stealthed spaceships with teleporter shenanigans, special agents trained to kill and freaking aurors. Any assassination attempt we make should already be catching them off guard, and trying to distract them through social situations won't provide any additional benefit.
    >> Anonymous 02/03/12(Fri)15:18 No.17791439
    >>17791359
    Well regarding Sapphirus, we might have been able to talk her into assuming her humanoid form instead of the gigantic invincible dragon, in which case we could have destroyed her.
    >> Anonymous 02/03/12(Fri)15:26 No.17791512
    Methods we can use to keep the target from knowing shit is about to go down:
    Aurors making them think everything is normal.
    Target them while they are entirely in human form and not getting ready for magic shenanigans or any fighting.

    Killing methods:
    High power head shot from a sniper. Needs LOS, and a very powerful gun to guarantee a kill before full SUE powers can kick in.
    Teleport in carbon monoxide (no discernable smell and pretty deadly). Combine with reality emitters for best results.
    High power attack from a cloaked spaceship. This may cause massive collateral damage.
    Hidden explosives & reality emitters. Have to trap some place they will go to.
    >> Anonymous 02/03/12(Fri)15:28 No.17791546
    >>17791512
    Don't forget that Sapph had frankly pathetic mental resilience, and I don't see much indication of Saphirus being much better.
    >> Anonymous 02/03/12(Fri)15:34 No.17791615
    >>17791439
    OK, seriously? HOW were we going to talk her into assuming human form if she's already in dragon form?

    If you have a specific conversation / plan in mind, then post it and we'll see if we can get it to work, but I don't see why she would switch out of dragon form if she has bothered to go into it already.
    Unless it was done very carefully, it would make her aware of the trap.
    She may be an ego filled SUE, but she won't be entirely an idiot.
    If the plan is "send in a talky hero and hope for good rolls" then you're just sacrificing a talky hero on the altar of brainwashed SUE worship. Sure they might get lucky... but they might also roll low and end up revealing our general plans after being mentally controlled.

    I'm not saying that talking is never the answer, but against these foes I see no reason to try it.
    Our biggest advantage is in striking before they are aware of it. This may mean waiting patiently for a chance to strike, but going after them prematurely will end in terrible, rainbow-colored failure.
    >> Anonymous 02/03/12(Fri)15:39 No.17791667
    What about killing them in their sleep? Teleporting in destructive nanites into their bodies? Teleporting out vital organs?
    >> Anonymous 02/03/12(Fri)15:40 No.17791675
    >>17791512
    Line of sight is not necessary with our snipers.
    We have exographic scanners and micro-transporter modules.
    We can target through walls and from any angle.
    >> Anonymous 02/03/12(Fri)15:41 No.17791684
    >>17791667
    Why not just use the micro-transporters we already have to fire a bullet and beam it an inch from the SUE's head without losing momentum?
    >> Anonymous 02/03/12(Fri)15:43 No.17791700
    >>17791546
    Good point. I don't want to start in with that right away unless we're using the psychics to make everything seem normal.

    The way I see this mission right now, if the SUEs get into dragon form, we're already losing. We still might pull it out at that point with some incredible luck, but we won't have an advantage.

    So, plans:
    1) Psychics do what they can to suppress feelings of stress, panic and concern, lulling the targets into peace / apathy and complacence.
    2) If the assassination attempt fails, Psychics attempt to stun the target(s) still alive with massive fear and helplessness, giving us time for either another shot (if they aren't in dragon form) or time to escape (if they're already transforming).

    3) If they're already in full dragon form, our psychics may be able to make them think the situation is vastly different than it really is. IE: they're panicked not because they're under attack, but because they forgot to do their homework and oh gosh they'd better run to school and work on it right away to get it done in time. NB: this may not be that great of an example. Someone more clever than I, or who has read their profile more may come up with a better scenario. We may be able to combine this with Auror magic for extra efficacy.
    >> Anonymous 02/03/12(Fri)15:47 No.17791738
    >>17791667
    In their sleep is good too. Any time when they are both human and not expecting trouble.

    The only risk with teleporting organs is if it doesn't outright kill them, as they may have time to enter SUE mode. For this reason, I recommend locking onto their brains / spinal cords.

    >>17791684
    If we can do that, that sounds like a solid plan.
    Might as well do it with a black hole gun too, for good measure.
    >> Anonymous 02/03/12(Fri)15:55 No.17791802
    well we already got 2 of the 3 sues...
    So how are we even gonna draw out the arch SUE?

    the book got destroyed and if we are going to deal with her, its probably gonna be in her homecourt because i have no damn clue how to get her out.

    Note: We do not ACTUALLY have to deal with her, but it is much more likely that we probably should because otherwise it may bite us in the ass later on.
    >> Anonymous 02/03/12(Fri)15:55 No.17791807
    >>17791615
    See that kind of thinking is what caused us to mess up the first time.
    We overestimated their intelligence.
    I have every indication that she is indeed a complete idiot.
    >> Anonymous 02/03/12(Fri)15:57 No.17791821
    >>17791802
    Sapphirus has the power to bring back Sapph and El and likely did so.
    Similarly it is likely that killing Sapph may summon Sapphirus once more.
    A theory I have is that killing Sapph on Earth will cause Sapphirus to manifest in human form, given that she fancies herself a hero of justice, and thus won't assume a form so huge that its presence would tear the Earth apart.
    >> Anonymous 02/03/12(Fri)15:58 No.17791831
    >>17791802
    As Holtz said, the Arch-Sue will be able to revive the 2 killed SUE's, so us running away ensured that any progress we had made was erased.

    Sapphirius will either be wandering around in human form, and we can target her, or we kill Sapph again, but this time don't run.

    >>17791738
    We can't use micro-transporter modules with the mass rifles because transporters don't work on black holes.
    >> Anonymous 02/03/12(Fri)16:01 No.17791853
    >>17791802
    I'm operating under the assumption that bullshit SUE powers will resurrect the other two.
    If they really are dead, then Sapphirus might just stay in paranoia mode, and dragon form for a long time.
    We'll have to do some good intel work before getting close to putting any plan into action.

    And actually, for THIS purpose we can definitely use a talky hero. We aren't trying to make direct contact with the sues, but we want to look around through all means possible for signs of their existence. We'll even want to... *shudders* look at their deviantart pages again (and other online forums they frequent, etc). If they've updated that since the assassination attempt then they definitely lived.
    As for what other forums they frequent, we simply look up their user names. Heck, a quick google search will give us tons of info about where they have been active with those aliases, and we have actual computer experts if we need them.

    All this becomes moot if all we find is a rampaging Sapphirus though. We should start with long range probes with stealth, and get a basic look before digging deeper.
    >> Anonymous 02/03/12(Fri)16:10 No.17791935
    >>17791853
    We can do what we did when we first arrived at the world:
    1. Hide all ships behind the moon.
    2. Send the Indefatigable to hack a commsat and access the Internet, while an Observer checks out the source of the reality distortions.
    >> Anonymous 02/03/12(Fri)16:12 No.17791954
    >>17791807
    >See that kind of thinking is what caused us to mess up the first time.
    No. What messed us up was us having a shitty plan that involved venting them into space and firing all the guns. Space exposure kills over the course of minutes, giving them plenty of time to SUE-ifiy and fight us. If we're going to kill them (that IS our goal right???) then we might as well do it to the best of our abilities. This means using our best methods and equipment and killing them before they can react. This is an assassination mission, and we have the tools to allow us to pull it off without ever engaging the target.
    If someone can provide a benefit to talking then I'll see if I can help with working it into the plans.

    >We overestimated their intelligence.
    >I have every indication that she is indeed a complete idiot.
    She is an idiot who can rip spaceships apart with her bare hands.

    This is why I want to eliminate her from stealth while she cannot defend herself. We do NOT want to give her any indication that something is amiss, and that she will need to defend herself shortly.

    Again, if you can give a GOOD reason to talk to her, do so.
    >> Anonymous 02/03/12(Fri)16:20 No.17792031
    >>17791954
    I would suggest that a Delta Green sniper, stationed inside a cloaked Al'Kesh, using an exographic scanner to see through walls and lock onto the SUE's head, and a .50 caliber or .338 Lapua Magnum sniper rifle with micro-transporter module, is the stealthiest method of assassination.
    >> Anonymous 02/03/12(Fri)16:29 No.17792135
    >>17792031
    That is my second favorite plan!

    My first is teleporting out their brains while they sleep. Quick, painless and simple. If they're not moving we should have a good shot at targeting, too.
    >> Anonymous 02/03/12(Fri)16:32 No.17792170
    >>17792135

    We're not even sure if they need brains. And remember, we encountered a ward that prevented us from killing Sapph outright when we attempted to beam those dark spots out of her skeleton, remember?
    >> Anonymous 02/03/12(Fri)16:34 No.17792184
    >>17791954
    ...But you don't understand.
    Assassination against Sapphirus is not a valid tactic because Sapphirus is automatically summoned after Sapph is destroyed.
    You do remember that they're different people right?
    Sapphirus does not go to college and does not have a mundane routine.
    So how can we snipe her if she won't even show her face until we eliminate the secondary targets?
    >> Anonymous 02/03/12(Fri)16:35 No.17792195
    >>17792170
    I'm not sure that would have worked anyway, beyond making her be in immense pain from having her bones removed, given that that skeleton belonged to Sapphirus, and not Sapph.
    Who are not the same person.
    >> Anonymous 02/03/12(Fri)16:40 No.17792248
    >>17792184
    AND last time we killed saph, sapphirus showed up looking like full blown dragony godness.

    we should keep in mind that may be what we need to deal with starting out.
    >> Anonymous 02/03/12(Fri)16:45 No.17792293
    do we have anything thats specifically anti dragon or anti Magic?

    because that may help against the dragon goddess?
    >> Anonymous 02/03/12(Fri)16:48 No.17792331
    >>17792293
    Ebon Lance of Longinus.

    Other than that:
    Singularity Lasers, and she's a large enough target that our fire control systems can target her.
    Don't forget that our ships have FTL drive systems installed, and are capable of very fast spin-up times to enable tactical micro-jumps.
    We can stay 1 AU or greater away from her, fire weapons, micro-jump to another position, fire weapons, then jump again.
    >> Anonymous 02/03/12(Fri)16:51 No.17792363
    >>17792331
    why are we calling it the ebon lance of longinus?
    is it because we killed Ebon Night with it?
    >> Anonymous 02/03/12(Fri)16:56 No.17792421
    >>17792363
    Well, that's what MetaOP started calling it. You'll have to ask him the reason why, though.
    >> Anonymous 02/03/12(Fri)16:59 No.17792463
    >>17792248
    But remember that we killed Sapph in space, and I haven't found any indication that Sapphirus assumes her true form while on Earth or any other planet.
    Because she has her own gravity well, and while she's a SUE, she's a 'hero' SUE and thus would not shatter the Earth.
    >> Anonymous 02/03/12(Fri)17:20 No.17792721
    I just had a thought.

    Isn't there an alternative to the rewriter bomb for ruined canons that involves time travel? We could travel back and set up a rendezvous with our team that got set through by mistake. If I may, we could leave the book where it was, and pull back after the pair arrive home (much less likely to be caught if the SUEs are out of the castle). As long as we stay careful about our approach, and prepare using stealth, we can avoid Sapphus manifesting, or at least prepare for it happening rather than OH SHIT FUCKING RUN.
    >> Anonymous 02/03/12(Fri)17:25 No.17792768
    >>17792463
    it really depends of her definition of "hero" because she might simply not care about the world her minions are running around on.

    I do think though we should be prepared for that possibility though, just in case. The reason behind that is if we are wrong and she does it anyways, we my lose alot of guys just from the implosion of the planet and perhaps the canon.
    >> Anonymous 02/03/12(Fri)17:47 No.17793054
    >>17792768
    Granted, yes we should come up with some contingency plans.
    As we saw before, Sapphirius manifesting in dragon form takes some time. Time that our team can use to make a hyperspace jump in the Al'Kesh to escape (if we stick with the plan of doing our attacks from inside the safety of the ship).

    But we need alternative weapons ready just in case. The Lance is one, and the Reality Disruptor Rifles are another.

    Also for stunning our target we have the Aurors and Cheryl's psi-matrix. If the targets are in a building I don't think we should mess around with carbon monoxide or any other sedatives, just straight up put a bullet in the tagets' heads.
    >> Anonymous 02/03/12(Fri)17:49 No.17793073
    This is what Holtz had to say about Sapphirus appearing, implying that she does take human form:

    >"Oh. GOOD. That's really GOOD news. I am HAPPY to hear that," Holtz says, his knuckles whitening as he grips the driver. He takes a step back and lines up another shot with the club, obliterating an empty whiskey bottle. "She takes human form ALL. THE. FUCKING. TIME. Catch her in a reality field while she's in one of those and stun-lock her. Then whittle her down. Or throw her into a black hole or something. Or mind-melt her. Christ, this is YOUR job!"

    Either Holtz was referring only to Sapph (and somehow doesn't care about Sapphirus) or Sapphirus takes human form as well.

    It is possible that Sapphirus is only a construct of Sapph's mind, and if we kill her WITHOUT her using her SUE powers, Sapphirus won't appear.
    >> Anonymous 02/03/12(Fri)18:17 No.17793451
    >>17793073
    Right, but last time we scanned the planet for two days but found no trace of Sapphirius. She only appeared after we killed Sapph.

    Of course, things might be different now. We need to do more recon this time.

    Any other factors we should consider? Right now our plan seems to be to warp in far away from Earth, send cloaked units to scout, find the targets, and try to simultaneously kill them in their sleep.
    >> Anonymous 02/03/12(Fri)18:46 No.17793760
    >>17793451
    After we killed a SUE form Sapph. I think that is an important detail. She might already have begun summoning Sapphirus the moment we started crushing her mind, too.

    When she is feeling most afraid it would make sense to call on her protector.
    >> Anonymous 02/03/12(Fri)18:52 No.17793851
    Here's another plan to consider, just for the sake of variety:

    We know that we might not be able to take on the SUEs, as Sapphirus might re-appear just as Sapph dies (again). Sapphirus might also be there 24/7 now that we've shown that we were able to take on Sapph/Whatshisname at the height of their power.

    Assuming that Sapphirus can just conjure up another book to the KH canon, might it be possible to do all this subterfuge to grab the KH book, and rescue our guys without having to potentially wait weeks or so for our Psi/Coordinate-locator technology to come to fruition? Or without having to wait for a looter team to go and loot our guys? From what Holtz said, requisitions might be getting very tight for us from now on. We might not be able to enact the looter team plan.

    If we can successfully loot our lost covert team in the KH canon and skedaddle out of there, that might be a victory in itself. Just get our guys out of there, then attack that other lynchpin world when we're ready.
    >> Anonymous 02/03/12(Fri)19:43 No.17794495
    >>17793851
    Well, we'll need to even see if they've made another book first.
    I think I'd prefer waiting for us to have our own way of entering, lest we risk having two away teams trapped in the KH canon.
    >> Anonymous 02/03/12(Fri)19:49 No.17794594
    >>17793851
    First, we would need to observe and see if they've made another book.
    Then, we would need to see if they've even connected to the same Kingdom Hearts Canon.

    Assuming that they did, we would then have to further see if they keep the book with them at all times now, or if they keep it hidden like last time.
    If the former, we have to consider the book off-limits, and use the Psi-Meta Coordinate Device. If the latter, however, we can try to wait until the SUE's are back on Earth, and then have our team make another attempt on the book.
    Once they're safely back on this side and recovered, we can assassinate the SUE's.
    >> Anonymous 02/03/12(Fri)20:07 No.17794828
    Alright, anything else?
    Have we forgotten to consider anything?

    If Sapphirius comes through as a dragon again, we can still attempt fighting with our ships, since we can do tactical micro-jumps to evade her attacks and keep her at range, as well as using Cheryl Psi-Matrix to coordinate all of our psychics to attack the SUE telepathically.

    What if the SUE's have increased the density of their skulls so that they can survive bullets? Should we go with attempting to beam their brains out first? Have Aurors on standby to stupefy them so that an SCP team can beam in with Reality Disruptor Rifles?
    >> MetaQuest OP 02/03/12(Fri)20:09 No.17794861
    >>17794854

    Oh hai, planning thread.
    >> Anonymous 02/03/12(Fri)20:15 No.17794935
    Also, for a psychic attack on the SUEs human forms when they're under reality emitters, we may want to consider warping their brains/minds in such a way so that they're essentially vegetables or no longer capable of conscious/subconscious thought. Pouring the fear on or despair may make them actively lash out or reflexively call on Sapphirus again.
    >> Anonymous 02/03/12(Fri)20:16 No.17794947
    >>17794935
    So a powerful compulsion to sleep, rather than overwhelming terror?
    >> Anonymous 02/03/12(Fri)20:19 No.17794999
    >>17794947
    Yes.
    Especially if they're aware and beginning to fight back. Distort their perception of reality, try to make them unaware anything is even amiss.

    I'm really hoping we can take them out without either waking up.
    And I would like to try the teleport the brains out attempt first unless we have reason to believe it wouldn't work.
    We should ask A.N.O.N. if it has any records of such a thing being attempted against SUEs, and what the results were.
    >> Anonymous 02/03/12(Fri)20:33 No.17795183
    For anyone somehow unawares:
    >>17794854
    Latest thread.
    >> Potential Writefag 02/03/12(Fri)20:41 No.17795279
    Okay, we're on notice that Requisitions is cutting us out in two weeks, tops.

    We gotta try to get self-sufficient in that timeframe.

    Ideas, gentlemen?

    >fourus went

    Went where? WE need Fourus, damnit! We can't afford to lose personnel!
    >> Anonymous 02/03/12(Fri)20:46 No.17795346
    >>17795279
    Cortical Stacks or Soul Gems, whichever would be easier to acquire.

    I think the Cortical Stacks would be a better investment, because we can probably copy them with the Indefatigable's replicators and the Hercules' Creation Engine.

    With that, as long as they aren't vaporized, we can recover any lost troops, or even Heroes.
    >> Anonymous 02/03/12(Fri)21:13 No.17795732
    Guys, are we going ahead with allying with Philemon now?

    Are we at the point now where we can talk to the nearest TSAB?
    >> Anonymous 02/03/12(Fri)21:38 No.17796077
    >>17795732
    We're not going to ally with Philemon.

    We talked with the TSAB before, so what are we going to talk with them about now?
    The T.S.O.B. is something that they won't want to make use of, considering its technological origins, and they're busy keeping Chaos contained.
    They pretty much told us last time we talked with them to hurry up and get our shit together so that they don't have to deal with Chaos.
    >> Anonymous 02/03/12(Fri)22:47 No.17796814
    Here is my best attempt at collating a plan for attacking Sapph.

    1) Intel gathering
    Jump in 1 light year away from Earth with fleet. Send in a cloaked ship to get a closer look, using probes, reality distortion sensors, etc.

    2) assuming Sapph and El survived, here is the attack plan:
    We do NOT attack unless we can hit them while they are fully human AND unaware. This might mean waiting a while, or retreating from this canon for now and attempting it later.
    If we find them in such a situation, we attempt a quiet, quick assassination.
    Either teleport out their brains, or teleport in already fired bullets right next to each of their heads. Have psychics ready to hit them as hard as they can with tiredness and unconsciousness in case they survive the first shot.
    >I would suggest that a Delta Green sniper, stationed inside a cloaked Al'Kesh, using an exographic scanner to see through walls and lock onto the SUE's head, and a .50 caliber or .338 Lapua Magnum sniper rifle with micro-transporter module, is the stealthiest method of assassination.

    3) if we successfully kill them, awesome. Be prepared for Sapphirus to appear. IF she does, we move to space combat mode.
    Keep the ships with Singularity Lasers at a long distance, shooting at S. and jumping away if she gets near. Use Psychics to send confusing images and such at her; try to make her attack targets that aren't there, or else be overwhelmed by fear and terror.

    Now, we need a semi-reliable way to hit her with the Ebon Lance, that Dai Katana that cuts through anything, or other short range powerful weapons.
    This part I don't have satisfactory plan for yet.
    >> Anonymous 02/03/12(Fri)22:49 No.17796842
    >>17796814
    For #2, we need to see if Sapphirus is manifested or not.
    If she is, then we need to coordinate a simultaneous attack on all 3 targets.
    >> Anonymous 02/03/12(Fri)23:21 No.17797147
    Guys, I have an idea that might be absolutely stupid or maybe worth considering.

    To help our troops get home, we need some sort of teleportation device honed in to a beacon (our ships, I guess) so they can just activate said device to get home. You know what fits this bill perfectly?

    The humble Hearthstone!

    If it's capable of ripping through the ether to teleport millions of people from the Outland to Azeroth (which are separated by what we presume to be an innumerable distance, and are connected by the Twisting Nether which might be similar enough to how canons/sectors are linked), it might just work to help our troops get home if they're stranded across canons. Or if they're in a tough spot in-universe and we can't get a lock on their position.

    It won't help Tosh/Sandmen right now, but it might prove to be a good precaution to take in the future. Of course, there is the disadvantage that they're individualized, and that if an enemy gets a hold of them they get a free pass to our base.
    >> MetaQuest OP 02/03/12(Fri)23:27 No.17797191
    >>17797147
    Nope. Hearthstones are soulbound. Enemies wouldn't be able to use them.
    >> Anonymous 02/03/12(Fri)23:38 No.17797280
    >>17797147
    Good idea, but might be expensive to get attuned to each character we want with one.
    Definitely something to look into / put on the wishlist. Even 2 or 3 for our some of our hero units would be nice.
    >> Anonymous 02/04/12(Sat)01:09 No.17798226
    I have an idea for a hero, how about Ultimate Doctor Octopus?
    Sure he started out crazy, and then was just an asshole for a while, but eventually he got his head on straight and decided that he wanted to focus on being a scientist full time.
    Right before he was killed by the Green Goblin.
    He's a genius, already pretty amoral but seems to want redemption, knows how to clone Spider-Men, likely knows the Ultimate Goblin Formula, and can control metal.
    >> Anonymous 02/04/12(Sat)02:21 No.17798936
    >>17798226

    >.>
    >> Anonymous 02/04/12(Sat)05:00 No.17799995
    >>17797191
    So, just as a small question. . .
    How hard would it be to acquire a WoW innkeeper for our ship to hand out Hearthstones to everyone on our crew?

    Because that sounds really useful.
    >> Anonymous 02/04/12(Sat)07:15 No.17800534
    So, first thing we get with the bounty from Sapphirus:
    Cortical Stacks.

    Anyone else have a suggestion for a 'Not-Die' option that's better, and is can be replicated by our current fabbing abilities?
    >> Anonymous 02/04/12(Sat)09:33 No.17801294
    Someone suggested the possibility of requisitioning a looter team. That might be wise.
    >> Anonymous 02/04/12(Sat)09:52 No.17801448
    >>17801294
    We HAVE to get a looter team.

    >>"You know, next time requisitions rolls around... You might be able to exploit a loophole by requisitioning a looter team or two, or builder units or something."

    Our next stop, as promised, should be the grey world for looting. We need to check what's up there and see if looting there is worth our time. If we do loot, we try to get it all done as fast as we can (in a day or half a day). If not, we get out and hurry over to the lynchpin.
    >> Anonymous 02/04/12(Sat)10:33 No.17801713
    So. We have recovered our lost covert team, neutralized the SUEs, and have a shiny new hero droid to show for it. All in all, a great example of what thorough planning can do for us.

    Here's some suggestions for the hero-droid's traits/abilities to get the ball rolling. Don't be afraid to speak up and make other suggestions!

    Pure Pazaak: VP-98 is extremely good at bypassing security without setting off a fuss, whether it be nasty guardian beasties with keen senses or an extremely complicated encryption system. VP-98 also has a knack for finding exits.

    You want me to do what?: VP-98 is capable of formulating a solid operating plan to achieve mission objectives, even if given a mission in an unknown world with vague mission parameters.

    Seeker Protocols: Whether it be personnel, artifacts, or legends, this droid can find it and ensure that it gets back to the right people. In addition, VP-98's black box//memory core will eventually find its way back to the command crew, if the droid is lost or otherwise destroyed.
    >> Anonymous 02/04/12(Sat)13:23 No.17803072
    >>17801448
    Alright, so a Looter Team and cortical stacks, weighing the Looter Team higher on priority because they can loot cortical stacks for us.

    Are we going to attempt to go forward with the plan on looting a complete Tuasennigan Ob'enn Thunderhead-class superfortress?
    >> Anonymous 02/04/12(Sat)13:26 No.17803098
    >>17803072
    this sounds good.

    also we should probably attempt to get the guys we attempted to requesition so that they don't get randomly wasted for req's stupid shit to continue.
    >> Anonymous 02/04/12(Sat)13:55 No.17803396
    Guys, we still need to finalize who gets the Magical Books and the Magical Aids.

    Last time, the frontrunners were Egon for the Books and the Abjurers for the Aids (we still need confirmation on if the Gurus could use the Aids to boost their magical forging skills).
    >> Anonymous 02/04/12(Sat)14:10 No.17803590
    >>17803396

    I'm fine with Egon getting some of the books. He's by far the most versatile science person we have on our team right now.

    I'm also leaning towards the Gurus getting the other aids. While the Abjurers are fairly useful in boosting our troops in combat, boosting the Gurus may have better payoffs in the form of better magitech creations or research. More brainpower might be more useful than veteran Abjurers since we're going to have to be self-reliant after the requisitions contract runs out; also, more research power = more tech exchange for requisitions.
    >> Anonymous 02/04/12(Sat)14:22 No.17803695
    >>17803590
    Alright, it'll depend on whether the Magical Aids will work on Time Echoes.
    So, if they work, we use the Magical Aids on the Gurus.
    If they don't, we use them on the Abjurers.

    Fair enough?
    >> Anonymous 02/04/12(Sat)14:43 No.17803837
    >>17803695

    Sounds like a plan.
    >> Anonymous 02/04/12(Sat)16:03 No.17804705
    Hey guys, I think we should get soliton radar, so we can replicate several copies of it and install it on our droids and outfit our troops with it.

    Also, what about getting HRV so all of our troops can see through walls?

    (The Blacklight Retribution version of HRV is more advanced and more powerful than the Tango Down version)

    Soliton radar is the radar from the Metal Gear Solid games, and HRV are those x-ray goggles from Blacklight.

    http://www.youtube.com/watch?v=M9PdDPXwv1Q

    Bootleg OP said that soliton radar can pick up ghosts, so....
    >> Anonymous 02/04/12(Sat)16:11 No.17804807
    >> a complete Tuasennigan Ob'enn Thunderhead-class superfortress

    http://schlockmercenary.wikia.com/wiki/Thunderhead

    I don't think OP will just let us take one. He might make us do the whole looting mission if we want it. From the fact that there's only 7, and all of them are named, is giving me the hint that the fortresses have to stay to keep the canon stable.
    >> Anonymous 02/04/12(Sat)16:15 No.17804858
    >>17804705
    We already have Exographic Targeting Sensors that allow for viewing through solid objects and surfaces.
    We can repurpose technology and magic we already have available to us without spending Requisition points.
    >> Anonymous 02/04/12(Sat)16:17 No.17804888
    >>17804807
    You're forgetting the fact that there is a closed timeline within the Schlock Mercenary Canon that we can loot from with impunity, as long as we do it without disrupting Kevyn's travel back in time.
    Since Kevyn's timetraveling shenanigans closes off an entire timeline where the Ob'enn have their Superfortresses, we can loot them from that dead-end timeline.
    >> Anonymous 02/04/12(Sat)16:18 No.17804894
    >>17804807
    You misread that.
    There are 7 OUTSIDE of Ob'enn territory.

    We could loot one INSIDE of Ob'enn territory. If anything, we could make it look like Petey destroyed it. He's taken down plenty of them.
    >> Anonymous 02/04/12(Sat)17:21 No.17805728
    >>17804858
    What do we have for displaying live map data to individuals?
    >> Anonymous 02/04/12(Sat)17:37 No.17805951
    >>17805728
    We could get a schematic for an Omni-tool and outfit everyone with one. We have the ability to make something like that.
    >> Anonymous 02/04/12(Sat)17:39 No.17805977
    >>17805728
    Tricorders, PDA's, goggles with built-in HUD's, the HUD's of the power armor for those that have it, we can probably swing a small hand-held holo-projector unit using Federation technology or Star Wars technology.
    >> Anonymous 02/04/12(Sat)17:53 No.17806143
    >>17805977
    >>17805951

    Will these be basically giving map layouts of an area + radar of anything moving? Soliton radar's only advantage is that it detects ghosts somehow.

    >>Soliton Radar (their cone of vision will show up on the radar giving their precise position).
    >> Anonymous 02/04/12(Sat)18:02 No.17806246
    >>17806143
    Yes, by connecting a tricorder to an exographic targeting scanner, we could produce a map of the surrounding area, with up-to-the-second updating on people, where they're facing, what equipment they carry, even their heart rate.
    As for detecting ghosts, may be possible by tuning the tricorder.

    We have the technology, we only need to use it properly.
    >> Anonymous 02/04/12(Sat)18:19 No.17806440
    >>17806246
    Do we have a pastebin for writing down all this know-how?

    Current versions of our pastebins:

    DOSH cost:
    http://pastebin.com/C071fhUq

    Inventory List:
    http://pastebin.com/HGsJUZZb

    To-Do/Research Project List:
    http://pastebin.com/t3Mve5qy

    I don't know how to edit a pastebin so it retains its original URL though.
    >> Anonymous 02/04/12(Sat)18:21 No.17806472
    >>17806440
    >>To-Do/Research Project List:
    >>http://pastebin.com/t3Mve5qy

    Old version: 7hTAHGyg
    >> Anonymous 02/04/12(Sat)18:27 No.17806541
    >>17806472
    >>17806440

    Any objections to adding anti-starship Reality Disruptor Mines to the research/Engineering to-do lists?
    >> Anonymous 02/04/12(Sat)18:29 No.17806559
    >>17806541
    Add it to the list, but no guarantees.

    We need to determine a progress chart of all our research/engineering projects. A bar graph would be nice.
    >> Anonymous 02/04/12(Sat)18:35 No.17806641
    >>17806440
    >Feed Singularity laser to Antaeus database.
    That will destroy the Singularity Laser with no guarantee that the Creation Engine can manufacture one.
    >Censor all our research into meta-tech (disruptors, emitters, transit drives)
    We're already doing that by not speaking to HQ R&D. We already spread the Reality Emitter Mk2 designs to other sectors via Holtz.
    >Consider giving Agrias the Nameless blade or the Daikatana.
    The Daikatana is too large to be wielded by a person who either isn't an android or sized to be able to wield it.
    The Nameless Blade is currently used by Finalon, and as an Elven First Age weapon, arguably is best used by him.
    >Determine if giving Agrias the Iaido skill from Samurai class(FFT) will reveal a new Daikatana ability.
    We still need to determine via FFT playthrough (the PS version, not PSP) what Jobs she has when recruited. Also, MetaOP specifically said that Agrias is maxed Geomancer if she has the necessary pre-requisite jobs and that she isn't maxed in other high-level Jobs.
    >Determine list of stuff to sell to other sectors via fabbing.
    This was already covered in the original list under Engineering/Enchanting. Line 51, Produce equipment for neighboring sectors. [IN PROGRESS]
    >Low-security tour of our R&D facilities to other sectors to raise our dosh/funds.
    So what we're going to give them our tech research in exchange for funds from them? Or are we just going to show off our equipment? What exactly is the plan here? Because it sounds retarded as-is.
    >Reinforce our other bases in this sector.
    That would be Holtz's job, and he has 2 bases currently producing at full capacity to bring the other two back up and running.
    >Set up All Under Heaven as a mobile/backup base.
    The amount of fabrication needed to do this means that it would either have to stay at Sector HQ all the time, or we put everything we get towards it. We have other ships that need upgrading more urgently.
    >> Anonymous 02/04/12(Sat)18:43 No.17806720
    >>17806641
    We still need a backup base, and a way to conduct mining operation so we can feed materials into the Antaeus to build stuff.

    >>Feed Singularity laser to Antaeus database.
    >>That will destroy the Singularity Laser with no guarantee that the Creation Engine can manufacture one.

    That's why we check first before we do it.

    >>The Daikatana is too large to be wielded by a person who either isn't an android or sized to be able to wield it.

    We can add powered armor assistance on Agrias so she can lift the daikatana. Or heck, attach gravy devices to make it easier to wield.

    >>Low-security tour of our R&D facilities to other sectors to raise our dosh/funds.
    >>Or are we just going to show off our equipment?

    Show off some of our equipment, give them a good wow to convince them to give us funds in exchange for selling them stuff. Block out the meta-tech and research into sensitive things.

    Isn't it that Finalon has more aptitude for ranged combat than melee? Shouldn't we figure out how to get his archery skills useful again?

    >>Nameless blade, Voiceless spear
    We haven't even bothered to figure out what these things do (aside from the spear charging up). What DOES the daikatana do, by the way?
    >> Anonymous 02/04/12(Sat)18:58 No.17806884
    >>17806720
    >mining
    With the nano-disassembler and scanner beams in the Creation Engine Database, all we need to do is find asteroids to break down for elements. This can be done in any Canon we visit while we do recon.

    Powered Armor for Agrias has the problem of maintaining her ability to fight in it, which the versions of our power armor will impede. Also, we can't construct any gravy devices because we don't have a fabrication system that can create pure neutronium.

    Also, showing off to other sectors will only engender jealously and hatred. Some of them will feel that we've been hogging all of the good stuff.
    "Why should we send you any of our hard-earned resources, while we're all dealing with shit that originated from YOUR sector, that YOU are supposed to be fixing? You seem like you already have plenty of resources to continue your own research, what with a Creation Engine and replicators."
    And they will be right to question us. We DO have the resources already to do our research on our own.

    Finalon is good with a sword, too, seeing as he's a Tolkien elf. It's just that his archery skills stand out the most, seeing as mundane melee weapons were not that useful in the fights we had him participate in.

    The daikatana is very dense, very sharp, and very large. No other properties have been identified yet.
    >> Anonymous 02/04/12(Sat)19:29 No.17807276
    >>17806884
    >>17806641

    I'll wait to see what Potential Writefag, Fireman Prime and Bootleg OP think.
    >> Anonymous 02/04/12(Sat)19:53 No.17807527
    http://youtu.be/B9w6M-4h2hs

    It would feel very nice to be able to put together a squadron like this.
    >> Anonymous 02/04/12(Sat)20:15 No.17807747
    >>17807527
    Whoever you are, enjoy your fapping.
    >> Anonymous 02/04/12(Sat)20:22 No.17807836
    >>17807747
    >>17807527
    You know, just a thought, but, what if we have to fight a rogue Requisitions unit?
    If they have a defense squadron composed of the Ghosts of Razgriz, Demon Lord, Solo Wing Pixy, Yellow 13, Talisman, Southern Cross, and Mobius One as the flight lead?
    >> Anonymous 02/04/12(Sat)21:14 No.17808542
    >>17807836
    We have more missiles, cloaking, shields, jamming, hacking, and the ability to fry their brains.
    >> Anonymous 02/04/12(Sat)21:19 No.17808593
    >>17808542
    This is Requisitions we're talking about, though.
    They could have the entire squadron outfitted with VF-27's equipped with inertial dampeners to allow pilots to use the airframe to its full potential.
    >> Anonymous 02/04/12(Sat)21:26 No.17808661
    >>17808593
    Jamming. Hacking. Psionic attacks.
    >> Anonymous 02/04/12(Sat)21:29 No.17808686
    >>17808593
    Simple really.
    We use our psychics to undo the brainwashing that Requisitions apparently loves so much.
    >> Anonymous 02/04/12(Sat)21:31 No.17808706
    >>17808686
    >>17808661
    X-COM psi-shield and Advanced ECCM systems.
    >> Anonymous 02/04/12(Sat)22:12 No.17809165
    >>17808686
    We've got a nice branch of requisitions. Ours were all convinced, hired, or recruited using LEGAL methods.
    >> Anonymous 02/05/12(Sun)00:56 No.17811478
    >>17807527
    We're better off with Veritechs.
    >> Anonymous 02/05/12(Sun)01:19 No.17811852
    When is our next thread?
    >> Anonymous 02/05/12(Sun)01:32 No.17812058
    >>17811852
    Monday. We may get a Bootleg quest soon, if he finishes writing it, but MetaQuest Op said there'll be a real quest on Monday.
    >> Anonymous 02/05/12(Sun)02:29 No.17812755
    >>17811478
    It's not the airframes that are important, it's the pilots.
    A rogue Requisitions unit could have Ace Combat aces in Veritechs or other or other space fighters.
    >> Potential Writefag 02/05/12(Sun)03:20 No.17813415
    The "Set up All Under Heaven as a mobile/backup base" thing is pretty much just moving some TG Base-y stuff into it and getting a Meta-Comm Array. SSDs are designed as Command & Control superships as-is, and with the level of automation it has now we could easily spare the room for a small base crew. I was just kinda throwing it out there in case something happened to the official sector base (like CHAOS TO THE FACE OH GOD RUN for instance).

    I'm gonna have to agree with the posters who've said giving a tour of our stuff is a bad idea. This would breed jealousy, hatred, and may even lead to us getting attacked by other sectors or the Messiahs/Firemen for the resources we currently have. Not to mention the easy breach we'd give a Black Ops plainclothes to send an Assassin-class Servant sneaking about finding all our Reality Emitter research. This is a no-no of the highest order.

    The current weapon distribution and proposed books/aids deployment choices are fine by me.

    What we need to focus on, gentlemen, is getting research done and making stockpiles of stuff to be ready for the coming shitstorm. We have a Creation Engine, so creating stuff shouldn't be much of an issue. What we *should* do is take all the X-Com data and schematics and feed it to our Engine. Remember the fact we've got all their data from at least the first two games to draw from? Let's have them feed all that info and readouts and shit into the Creation Engine and arm everyone with those wonderful X-Com laser weapons from the first game. You know; the ones that NEVER RUN OUT OF SHOTS. EVER. Take that, lasguns.
    >> Anonymous 02/05/12(Sun)03:22 No.17813431
    >>17813415
    We need to get Agrias some good gear. What do you think we need to make her use? Also, Darius hogging both the Daikatana and Ringil doesn't sound nice.

    Where is the Daikatana from, anyway?
    >> Anonymous 02/05/12(Sun)03:25 No.17813472
    >>17813431
    The Daikatana was from Spike's nightmare room in Silent hill.

    Anyhow, The only two people on our crew that can use it is Darius and Data, I believe.
    >> Potential Writefag 02/05/12(Sun)03:36 No.17813556
    >>17813415
    Also, the TFTD stuff would give us all the underwater capabilities we should ever need. What we *need*, gentlemen, is more schematics and technical readouts and blueprints and formulas. Specifically, we need the blueprints for stuff like cortical stacks and Wave Cannons (yes, I'm pushing for these. We're gonna need the dakka like crazy later, I fear.); then we need the fomulas for synthetic Elerium and if it can be made Zrbite (Elerium doesn't like water AT ALL. It melts into unusable-ness. Useful protip.)

    Also, we shouldn't really have to do research for Droids and TIE Defenders. The SSD should have maintenance manuals and shit for various types of Droids and TIE starfighters (TIE-Ds are basically just souped up regular TIEs with shields and a hyperdrive.). So theoretically, we should already have blueprints and programming and stuff available for these subjects. If nothing else, we can feed the Creation Engine one of the TIE-Ds and we could then pump out a nigh-endless wave of the suckers as-is.

    I had a thought about a piece of tech that we should look into, though. I was watching a re-run of that movie Ultrviolet and thought to myself "Hey, they said this 'flat space' dimensional compression stuff was technology. We could maybe get a copy or something and it'd give everyone a fuckton more space to store stuff." Like say.. Massive quantities of bolter shells for the KI or rounds for the MI's assault cannons, for example. Yeah, I know it's an invocation of the 'Hammerspace' trope, but the fact remains that this exists somewhere in the Forest. Perhaps we should look into it for being prepared for rainy days ahead?
    >> Potential Writefag 02/05/12(Sun)03:40 No.17813590
    >>17813556
    *Ultraviolet

    God, I cannot into spelling apparently.
    >> Anonymous 02/05/12(Sun)03:43 No.17813626
    >>17813556
    Which R-Type model should we get? Strike Bomber is just a few steps short of the R-90.
    >> Anonymous 02/05/12(Sun)03:52 No.17813681
    >>17813556
    Speaking of formulas and schematics, maybe we should spend one of our last requisitions on the /tg/ database of them. They've got to have all kinds of them from the different cannons, even if they rarely build or use them.

    Also, on the idea of Hammerspace, we could find out how to build the utility belts Batman uses.
    >> Anonymous 02/05/12(Sun)04:00 No.17813728
    We really need the wave cannons and the stuff we need for the TGbeins.
    >> Potential Writefag 02/05/12(Sun)04:04 No.17813754
    >>17813626
    Honestly, I leery of asking for a whole R-Type because then people are gonna push for Force Units. What's so bad about Force Units, you ask?

    >"Without an inhibiting restraining device or control rod, the Force Orb has the capability to mature into a full-fledged Bydo. The orange ball is merely its embryonic form."

    Lose the rod parts on a Force, and we have the potential to unleash the fucking Bydo on an unsuspecting canon, or even the Meta.

    That being said, I.. I think we could probably get some Strike Bombers, yeah. Also, looking on the R-Type wiki I come across a whole *list* of Wave Cannon types. ( http://rtype.wikia.com/wiki/Wave_Cannon ) ..My God, it's glorious. We have *got* to try and see if we can get any of these...
    >> Anonymous 02/05/12(Sun)04:08 No.17813780
    >>17813754
    Shadow Force uses no Bydo components in it.
    >> Anonymous 02/05/12(Sun)04:31 No.17813935
    >>17813472
    Pretty sure those are the only -heroes- that can wield it, but we have other Reasonable Marines don't we.
    Also one of the many reasons I wish we had drafags was to see what it looks like to see Darius wield Ringil.
    Given it was designed to be wielded by elves, it must look like he's brandishing a fucking letter opener.
    >> Anonymous 02/05/12(Sun)04:38 No.17813979
    Can't we use powered armor assistance for Agrias? Like, adapt the powered armor that we have just for the sole purpose of wielding that huge sword?
    >> Potential Writefag 02/05/12(Sun)05:18 No.17814233
    >>17813979
    The problem with this is we don't have any powered armor that isn't currently in use that would let her physically wield the Daikatana. The Fallout armor is the built-in stealth ones, not the RAWR HULK SMASH ones that let you use heavy weapons well. The MI PA is built for tanking Bugs, so it's strong but not fast; and the KI's armor wouldn't work due to size and even scaled down would be less effective since she can't have a Black Carapace.

    If we get that Schlockverse fabber upgrade for the Creation Engine, though.. We could fix that. Or get RIG Suit schematics and build some power armor-y stuff into it.
    >> Anonymous 02/05/12(Sun)10:01 No.17815722
    >>17814233
    What if we swap Ringil over to Agrias since her job class basically allows her to use Knight Swords?

    As for the Iaido effect when using it with the daikatana? Maybe it releases a swarm of monster crows or something. Or maybe it temporarily transforms the user into Corvus Head?
    >> Anonymous 02/05/12(Sun)10:25 No.17815916
    >>17812058
    Good, because I'm completely and utterly lost trying to understand the main line MetaQuest after jumping in from looting.
    >> Anonymous 02/05/12(Sun)10:27 No.17815927
    >>17815722
    >What if we swap Ringil over to Agrias
    And dick over Darius?
    He was chosen to wield Ringil, and Ringil chose him.

    We can reforge Gurthang and assign it to Agrias. Agrias can be a good influence on the sword; it'll probably be happy to be wielded by someone who's not a tragic anti-hero.


    >>17813556
    The problem with having the Creation Engine construct TIE Defenders and VF-25's is that currently it is incapable of constructing certain materials used in their designs. Part of the research that goes on is finding suitable replacements, while the other is modifying it so that new design can accommodate a Soulchip interface.

    We also have Apocalypse scientists, so we can also get access some of weapons from that game as well.
    >> Anonymous 02/05/12(Sun)11:22 No.17816407
    >>The problem with having the Creation Engine construct TIE Defenders and VF-25's is that currently it is incapable of constructing certain materials used in their designs

    >>VF-25

    Nope. No exotic materials or unobtaniums in the designs actually.
    >> Anonymous 02/05/12(Sun)11:23 No.17816410
    >>We can reforge Gurthang and assign it to Agrias

    Yeah let's do this. Then give Agrias good enough gear so she can get closer to Darius in melee.
    >> Anonymous 02/05/12(Sun)11:41 No.17816519
    >>17816407
    >No exotic materials or unobtaniums in the designs actually.
    What about the elements used in the creation of space metal, a vital component in the construction of the VF-25?

    Assuming that it has something to do with Luna Titanium, it likely requires specific gravitational conditions in order for the atomic structure to be shaped properly.
    >> Anonymous 02/05/12(Sun)12:04 No.17816741
    >>17816519
    We have workarounds with our ISDs and ships that can help simulate the gravitic conditions.
    >> Anonymous 02/05/12(Sun)12:06 No.17816758
    >>17816741
    If push comes to shove to sell, we could try to figure out later how to have a liaison with Sienar and LAI to help us get the unique components.
    >> Anonymous 02/05/12(Sun)12:09 No.17816789
    >>17816741
    Not that useful since we need to be able to simulate the gravitic conditions within the Creation Engine.
    Also, this assumes that there isn't an energy doping process involved either.
    >> Anonymous 02/05/12(Sun)12:33 No.17817018
    >>17816789
    Remember that they could do that shit already with the VF-0 and VF-1 and their tech base way waaay below ours.

    On a side note, funny part is that there's so many VF-1's, VA-3's VF-4's, VF-5000's and even VF-17's that they're on the black market and flown by space pirates, and other criminal groups.
    >> Anonymous 02/05/12(Sun)12:47 No.17817172
    >>17817018
    They also had access to the overtechnology contained within the Super Dimensional Fortress as well as its onboard fabrication systems, without which the creation of the space metal or the veritech fighter would have been impossible.
    >> Anonymous 02/05/12(Sun)13:55 No.17817748
    I want to see more vignettes from our vacation though.
    Like Lyla and Elaine giving the new White Mages, Agrias, and her companions a tour the Storm and the other ships in the task force.
    The techno-wizards getting measurements from the White Mages, including Elaine and Lyla, for their PPE batteries.
    We had the pilot episode of Iron Engineer, so I'd like to see Deadliest Scientist up next.
    The Three Gurus trying to find a way to get drunk as Time Echoes and someone setting up a karaoke machine in Ten-Forward.
    >> Anonymous 02/05/12(Sun)16:05 No.17819217
    >>17817172
    We could attempt to set up a link between our sector base and some corporate dude in Sienar or LAI so they can get stuff to us.

    Link != requisition/recruit

    That or we set up a link to SMS.
    >> Anonymous 02/05/12(Sun)17:35 No.17820117
    >>17819217
    That would entail setting up a shell corporation and regular Meta Transit freighters. We could do more with a Schlockverse military fabber and just doing the short research projects needed to properly add the designs to the Creation Engine Database.
    >> Anonymous 02/05/12(Sun)18:07 No.17820456
    >>17820117
    Once we get a TG Looter team, the situation has a chance to snowball, right? Since Requisitions is all but gone, what's gonna stop the looter team from "inviting" other looter teams and farming teams over to our side? (yes, more for us!)

    Here's the other thing: If you think the ruins of the wrecked Requisition bases are a warzone, why don't we find out if it *is* a warzone and then figure out if we can go salvaging there? (and by that I mean send a looter team or two that has some of our hardware assistance).
    >> Anonymous 02/05/12(Sun)18:09 No.17820475
    >>17820456
    If our reports are any indication, most looter teams are kinda sorta evil.
    We aren't really into that, so we'd need a rather extensive vetting process.
    >> Anonymous 02/05/12(Sun)18:09 No.17820476
    >>17820117
    The corporate liaisons were to obtain the repulsorlift components and space-alloy frames of the valks, which we supposedly cannot run through our fabricators.
    >> Anonymous 02/05/12(Sun)18:10 No.17820493
    >>17820456
    Also, it'd be the equivalent of a National Guard looting a bombed army base.

    It'd really get you on your boss's bad side.
    >> Anonymous 02/05/12(Sun)18:15 No.17820542
    >>17820493
    I'ts not like anyone else is using whatever we may get from the bases.
    >> Anonymous 02/05/12(Sun)18:16 No.17820564
    >>17820493
    Let's see what Holtz thinks before we do it. And we survey the bombed-out sites.

    The other thing is, since we defeated the Arch-SUE this mission, we have the opportunity to check out the grey world next to where we are, to see what we can loot. Sounds cool?
    >> Anonymous 02/05/12(Sun)18:18 No.17820572
    Hey guys, remember those 15+ nukes we sold some time ago? They were probably used to blow up the Requisitions bases, you think?
    >> Anonymous 02/05/12(Sun)19:12 No.17821254
    >>17820572
    Oh, that would be hilarious/horrible.

    We will so get our asses applauded/chewed for that if they came from us.
    >> Anonymous 02/05/12(Sun)19:28 No.17821442
    >>17820542
    What, you think no one else has thought of looting whatever is in the bombed out ruins of Requisitions HR? That place is probably crawling with rogue Requisitions and legit Requisitions teams.
    >> Anonymous 02/05/12(Sun)19:34 No.17821518
    >>17821442
    and all kinds of creatures that can survive nukes.
    >> Anonymous 02/05/12(Sun)19:42 No.17821599
    >>17821442
    Well then, let's not be too fashionably late to the party, shall we?
    >> Anonymous 02/05/12(Sun)19:43 No.17821621
    >>17821599
    So you want to go up directly against whatever forces are already there, AND whoever High Command sent to salvage the whole thing?
    How fucking stupid are you?
    >> Anonymous 02/05/12(Sun)19:46 No.17821652
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    >>17821621
    Like I said. Let's not assume too much at the moment. Let's see what Holtz and Eva think, then run the idea with ANON and then any news from the rumor mill.

    You are now also imaging Char + Agrias + Cheryl in Aquarion and their reaction faces when GATTAI.
    >> Anonymous 02/05/12(Sun)19:48 No.17821669
    >>17821652
    When they all say that this is a stupid idea, I want you to go and kill yourself. Preferably disembowel yourself. I want you to suffer as you die.
    >> Anonymous 02/05/12(Sun)19:57 No.17821780
    One more note on Agrias: her Holy Knight skills and Geomancer skills allow her to attack at a range. She can likely avoid being directly in melee and stand just behind the KIs / other units.
    In fact, I'd say one of her least useful actions would be to simply hit something with a sword when she can Lightning stab, Holy Explosion, or hit enemies with status effects via Geomancy. If we need her to only hit a single target and nothing adjacent, Crush Punch will do the job (and has a random chance of inflicting Death).

    In short, while it will be helpful to get her armor, we can start using her without having heavy armor, she just has to stay back a bit.
    >> Anonymous 02/05/12(Sun)19:58 No.17821788
    I'm totally not in favor of trying to loot requisitions.

    Hell, if Logistics went belly-up, there will be TONS of bad stuff running around.
    >> Anonymous 02/05/12(Sun)20:14 No.17821924
    >>17821788
    We'll also get to see what the other parts of TG bring to the table in a fight. Though I'd like to see what Bootleg/Potential/Fireman Prime have to say on this matter?
    >> Anonymous 02/05/12(Sun)20:17 No.17821969
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    >>17821924
    Are you really that incapable of analyzing a situation on your own? If you can't bring anything useful to the table, then get the fuck out.
    >> Anonymous 02/05/12(Sun)20:31 No.17822130
    >>17821924
    My answer is still a resounding "NO."
    I see it as a very dangerous area, and any loot we reap will most likely be considered illicit by the TG. We do not want to lose what little support we'll be getting from Requisitions for the next week and a half, and we certainly don't want to be made a target by sticking our noses into a political minefield.

    I could easily see one of the factions of TG putting a bounty on us for raiding TG resources. It's not like they will give up their stuff for free.
    >> Anonymous 02/05/12(Sun)20:57 No.17822422
    I have some suggestions:
    Re: Finalon, we can get him one of the those bows that the Archer maidens use in RA3, considering it can take down light Aircraft and fire cluster munitions. That or magical stuff.

    We should continue /tg/bein research, and maybe work on constructing robotic troops and heroes too. We can call it the robo/tg/guy program. Ask data for his thoughts. He had plans for some kind of android-ask about them.

    And I'm saying no to looting requisitions. Lets stay focused on our own backyard. We can start be helping out any bases that are still recovering in our sector, and maybe even establishing new ones if we have the chance.

    I say we go for that next lynchpin we scouted, and while we're doing that scout out another one and try to finish it before requisitions dries up.

    Also: how do we go about collecting our bounty from the shippers? Can we ask for it in (reliably sourced) materiel and troops?
    >> Anonymous 02/05/12(Sun)21:04 No.17822543
    >>17822422
    The problem with getting one of those is that it uses up valuable Requisition Points that we need spent on other items.
    We can have the Gurus and the Techno-Wizards create a magical bow for Finalon.
    Maybe even have it First Age properties once we finish the Nameless Blade and Voiceless Spear research.

    Also, I agree with going after the linchpin now.
    We need to rack up as much Requisition Points as possible in the short time we have. We don't have the time to waste on gray worlds anymore.
    >> Anonymous 02/05/12(Sun)21:29 No.17822910
    >>17821924
    Yeah, lets go halfway across the metaverse, wasting several weeks-months worth of time, to try and loot a area filled with all kinds of imaginary creatures, people who want to kill us, and radiation. . .

    If you want to die that bad, we'll drop you off at Fallout world as we head home.
    >> Anonymous 02/05/12(Sun)21:49 No.17823168
    >>17822543
    We could send the AUH to the grey world while the main force goes to the lynchpin. If anything, the AUH can transit over to us when we need it.
    >> Anonymous 02/06/12(Mon)00:44 No.17825587
    So... what is our SCIENCE team currently working on?
    Like I hope they haven't just been standing around for the whole mission.
    >> Anonymous 02/06/12(Mon)00:57 No.17825738
    >>17825587
    Lance of Longinus, the SUE Book (until it was destroyed), S2 organ, and the Blue crystals from what I can remember.
    >> Anonymous 02/06/12(Mon)01:39 No.17826280
    >>17825738
    Oh yeah. The 'Ebon Lance of Longinus'
    ...I fear it.
    >> Anonymous 02/06/12(Mon)01:48 No.17826377
    >>17826280
    Hmm, I wonder if it will take exotic materials to duplicate the lance? That would make our research time on it less valuable, since we seem to be short on various rare materials.

    If we can mass produce them, giving one to each member of the KI squad could make them a SUE destroying force to be reckoned with.
    >> Anonymous 02/06/12(Mon)01:50 No.17826404
    >>17826377
    And if they do need exotic materials, lets see if they can be replaced with less exotic materials.
    >> Anonymous 02/06/12(Mon)01:51 No.17826416
    >>17826377
    I'd be more worried about finding out it absorbs the powers of those it kills.

    Hopefully, It's not named the Rainbow Ebon Lance of Longinus the next time Op mentions it.
    >> Anonymous 02/06/12(Mon)02:06 No.17826555
    >>17826416
    Just wait until it's the prismatic glowing yet still ebon lance with a halo around the top.
    Then we'll know the lance itself is a SUE.
    And Holtz will have another drink.
    >> Anonymous 02/06/12(Mon)02:11 No.17826594
    >>17826555
    Ok, so far we've hit Sapph, Ebon Night, and the Moon with the lance, so we'll know quickly if it absorbs powers.

    That reminds me, does it still scream?
    >> Anonymous 02/06/12(Mon)02:11 No.17826595
    >>17826377

    It's a weapon that pierces the targets Ego, made by the First Ancestral Race that seeded life in the Universe, so I wouldn't expect it to be easily replicated. Not to say it couldn't be, but I think we would need to get all of Seele and Nerv's data on the thing before we could properly attempt it.
    >> Anonymous 02/06/12(Mon)02:27 No.17826736
    >>17826595
    I think our scientists are actually doing pretty well on it, IIRC. I'll see if I can look up our research totals, last time they were given.
    >> Anonymous 02/06/12(Mon)03:01 No.17827071
    >>17826736
    Hmm, well I can't see anything besides "they're working on it."
    >> Anonymous 02/06/12(Mon)03:39 No.17827484
    >>17826595
    Remember that we don't have an original lance.
    The one we found was fused with we haven't yet identified.
    >> Anonymous 02/06/12(Mon)03:57 No.17827668
    >>17827484
    It also changed it's name after we used it on Ebon Night, and that worries me.
    >> Anonymous 02/06/12(Mon)05:57 No.17828645
    >>17826736
    MetaOP never gave us exact figures on research progress.
    So the figures we have are only what percentage of our scientists are working on the projects.
    >> Anonymous 02/06/12(Mon)10:56 No.17830382
    >>17826595
    >>17826377

    It shouldn't need exotic materials to replicate, because mass-produced versions of the lance already exist.
    >> Anonymous 02/06/12(Mon)11:21 No.17830543
    Guys, we still need to decide if we're going to execute the depowered Sapphirus or if we're going to hand her over to TG Main R&D for vivisection after we collect our bounty.
    I'm voting for the latter; the more SUE's that can be captured and examined, the better.

    Second, we need to decide on skill for VP-98.

    Third, we need to decide if we're going to Sector HQ now, or if we're going straight into the linchpin.

    Fourth, we need to spend a few hours replicating money and buying a couple crates of the good sake while we're here. Actually, we can get a couple crates of whiskey, some barrels of wine, basically restock our entire bar AND get some cognac and schnapps for Holtz.
    >> Anonymous 02/06/12(Mon)11:37 No.17830672
    >>17830543
    I saw we hand her over, provided we can still get the bounty.

    If not, execute her. Humanely as possible.

    I think Pure Pazaak and Seeker Protocols from >>17801713 are good skills for Nate.

    I think we should stop by HQ, just to let them know we're headed for the scouted lynchpin, and ask Yellowman to scout another one. We don't have any casualties to replace, so we should just get into it.

    I'm ambivalent about getting booze. Time is of the essence.
    >> Anonymous 02/06/12(Mon)12:43 No.17831249
    >>17830672
    Do we send Yellowman to scout the warzone in our sector, or check the unknown object?
    >> Anonymous 02/06/12(Mon)13:10 No.17831445
    >>17830382
    Just because Seele could make a set of replicas does not mean it did not need exotic materials. Remember, Seele and Nerv had access to the Dead Sea Scrolls, technology able to create anti-AT fields over 14 years prior to End of Evangelion, as well as both Adam and Lilith to study.
    >> Anonymous 02/06/12(Mon)13:23 No.17831568
    >>17830672
    >>17831249
    Yellowman was already sent to check out the battlefields between Chaos and the Void Engineers, and between Chaos and the TSAB Dimensional Navy. He's not expected back for a week or so. Unlikely that he's back at Sector HQ right now.
    Besides, he's not under our command, and he's the same rank as us. We can only ask him to check something out as a favor, we can't order him to do anything.
    Remember that.
    I don't want to lose the goodwill we've built up between him and us, like what happened when some idiots tried to push him around and act as if we outranked him.
    >> Anonymous 02/06/12(Mon)13:49 No.17831795
    >>17831445
    If it's that bad, take a wild guess where we're able to obtain up to 24 replica lances.
    >> Potential Writefag 02/06/12(Mon)14:13 No.17832049
    I personally voted for KILL KILL KILL as far as the SUE went, but I was voted down by the majority. I will respect their wishes and say we should take our standard SUE transport precautions like we did with the one from Horrorworld; with the addition of armed guards and HEAVY sedatives and physical/magical restraints.

    We should stop back at our sector base, drop off Sapphirus for execution (leaving the bounty collection details to Holtz with the instructions he should wheel and deal to try and get us some of the stuff on our wish list with the resulting DOSH). Under NO circumstances should we head to Meta-Earth to sift through Requisition's remains. There will be legit teams doing clean-up, rogues trying to abscond with stuff, and who knows what that survived the nukes. We do not need to deal with that right now. We've still got a large part of our sector to fix, and confirmed multiple sightings of Chaos in the vicinity.

    Priorities, gentlemen. Priorities. We fix our shit first, then we see what's what. I don't want something we miss in our sector coming back as ammo on us when the civil war fully breaks out.

    The Daikatana can be given to another of the Knights Inductor or Agrias if she can handle it. Ringil stays with Darius; that was kinda the understanding when we acquired it. He wields the sword. He just had the Daikatana because he needed a more durable and anti-SUE weapon than Ringil for the assassination of Sapph.

    Also, no provoking Yellowman. He is our friend, and gives us vital intel so we don't end up facing another Ebon Night without a gameplan.
    >> Anonymous 02/06/12(Mon)15:10 No.17832590
    I will add this to the To-Do List:
    Combine Federation one-time emergency transporter units and Soulcatcher imminent-death-detection with the cortical stacks we implant in all troops.

    The reasoning is that there may be situations where a person dies in such a situation that their cortical stack might not be recovered. An example is when we lost the entire Hellstart lance to the Idea of Evil dropping them into magma.
    The Soulcatcher technology detects imminent death, which signals the cortical stack to do a full neural dump. Once the cortical stack signals that it is finished, the one-time transporter beams the entire stack out of the person and to the Storm's medical bay for implantation and uploading into a new body.
    Another research project to do, however I believe that it's well worth the research effort.
    >> Anonymous 02/06/12(Mon)17:52 No.17834000
    I'm on the contain and turn over side. Hopefully we'll get a higher bounty that way.
    >> Anonymous 02/06/12(Mon)17:57 No.17834067
    >>17832590
    We'll also need to create a lot more regrowth tubes, but overall, sounds good.
    >> Anonymous 02/06/12(Mon)18:46 No.17834580
    >>17830382
    Again, the lance we have is different?
    >> Anonymous 02/06/12(Mon)18:47 No.17834598
    >>17830543
    Vivisection?
    What year do you think this is?
    We have access to medical technology from all across the meta that makes vivisection just look like poking someone with a stick.
    >> MetaQuest OP 02/06/12(Mon)19:56 No.17835337
    Thread will be up by 8:30, delayed due to cooking dinner.
    >> Anonymous 02/06/12(Mon)20:17 No.17835542
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    >>17835337
    WOO!
    >> Anonymous 02/06/12(Mon)20:49 No.17835960
    New thread at
    >>17835792



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