Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File : 1328232383.png-(1.45 MB, 800x563, HeREALLYhateswomabeaters.png)
    1.45 MB TG Quest 57: The Subtitling MetaQuest OP 02/02/12(Thu)20:26 No.17781794  

    TG QUEST!!!

    Last Thread: http://suptg.thisisnotatrueending.com/archive/17664704/

    Short Summary: You have arrived at what you thought would be a routine stabilization mission and instead found the Arch-SUE, Sapphirius. You have managed to both get your away team of Spike Spiegal, Gabriel Tosh, and the Sandmen imprisoned, but they are in the process of breaking out. However, you have also laid a trap for your prey, the SUEs Sapph and El. As the portal book they were dwelling within activates, Cheryl attempts to contact Tosh. Meanwhile, the two humanoids coming through the portal are cast into the void of space.

    "They're starting to break out!" Cheryl reports, closing her eyes. "Without the SUEs, Tosh is pretty confident they can manage."

    The two humanoid figures resolve themselves into two humans with bizarre hair and clothing, choking in the airless void of space. The woman of the two begins to shine with sapphire light, her form growing and changing into something else.

    The man simply begins clawing at his throat and trying to breathe.
    >> Anonymous 02/02/12(Thu)20:32 No.17781860
    All reality emitters to maximum!
    The fields were pre-calculated to interlock and create a field of intense reality.

    Now, while things are paused, are we going to kill them both now, or wait for Spike and Tosh to make it through the book?

    I think we should kill the SUE's now. We have no idea which of their powers are still effective within the reality field, and I don't want to take a chance that they could actually hurt us.

    We can retrieve our away team in a week when we get the Meta coordinates.
    >> Not completely retarded 02/02/12(Thu)20:36 No.17781902
    Reality emitters at full, targeted on the SUES, Overlap the fields if it will strengthen the effect.
    We're stuck fighting these now, great work.
    Target the book with a tractor beam or teleporter if it's safe to teleport, and get it away from the SUES so we can safely fire on them
    If we cant target the book with tractor beams or teleporters, push it out of the way with a remote controlled drone or shuttlecraft, rigged to be blown up at a moments notice.
    >> Anonymous 02/02/12(Thu)20:38 No.17781928
    The book is in the containment bay of the Storm.

    We ejected these two out into open vacuum so they could be fired upon without problems.
    Read a little more carefully so that your name is actually somewhat accurate.
    >> Anonymous 02/02/12(Thu)20:41 No.17781969
    it's go time.

    crank reality emitters to full, and FIRE EVERYTHING.

    Unfortunately, since certain individuals went herp derp, we're in something of a bind. We have to kill the SUEs, but when we do, the book portal will close, stranding our chaps in KHland (which we don't have coordinates to). Ask Cheryl if she thinks she can still contact tosh if there isn't a reality distortion linking the two worlds, or at least give enough of a reading we can get a trace, and pass along the message for the team to either a) prepare to be sucking hard vacuum and prep accordingly, or b) steal the book and go into hiding if for whatever reason, they can't get through before we kill the SUEs.
    >> Anonymous 02/02/12(Thu)20:44 No.17782005
    Barring a truly clever suggestion, I only see two options at this time:
    1) Reality emitters to full, and begin firing all the guns.
    2) We flee with the book, denying the SUE access to that canon while we get our troops free and re-group for another attempt. If the SUE's have other means of reaching the book's canon then this won't be so useful.

    Given where we are starting out right now, I think we should at least try fighting and see what the results are after a few moments.

    Is there anything we can teleport in to make their lives more difficult than vacuum? Maybe teleport in a quantity of hazardous gas, so they breath that in while gasping for air?
    >> Not completely retarded 02/02/12(Thu)20:45 No.17782018
    My aplologies, i didn't see that in the post, if that's the case, restore atmosphere to the containment bay with the book so our troops don't have to deal with vacuum if they make it through while we're dealing with the SUEs.

    Maybe if we only kill the stronger of the two we can leave the other one alive, dying in vacuum for a few minutes while the team makes their escape?

    What do you think?
    >> Anonymous 02/02/12(Thu)20:48 No.17782032
    Instead of firing our weapons and killing them immediately, we could try targeted offensive transporter use from the Indefatigable.

    In other words, use a transporter lock to dematerialize, say, the SUE's arms and legs, and scatter their atoms across subspace.
    Mess up some of their internal organs.
    Make them no longer able to adequately focus or fight back, and prolonging the time that they are alive so that our away team has a chance to reach the book and escape.
    >> Anonymous 02/02/12(Thu)20:50 No.17782054
    We may want to use the teleporter to allow that one guy who's suffocating to live. Does our sensors recognize who he is? We can stick him in our brig for now.
    >> Anonymous 02/02/12(Thu)20:51 No.17782062
    Sapphirius is likely the one that's powering the portal books, seeing as she's the stronger one.
    If we're going to try to wait until our away team is clear, then we need a way to incapacitate and weaken her, like with the Royal Pain at then end, without killing her outright.
    >> Anonymous 02/02/12(Thu)20:53 No.17782085
    Carbon monoxide might work if we can get our hands on some of it: at 12,800 ppm (1.28% of air composed of Carbon Monoxide) - Unconsciousness after 2-3 breaths. Death in less than three minutes.

    If we can get even 2% of the air in an area to that amount, we can teleport that over them, they breath it in, fall unconscious. Theoretically.
    >> Anonymous 02/02/12(Thu)20:57 No.17782127
    Gases would dissipate far too quickly to be of use; this is open space, after all.

    Besides, the figures given for human survival in vacuum are just as good.
    Unconsciousness in 15 to 30 seconds, death by 1 minute.
    However, Sapphirius is able to survive open vacuum, so there's that, too.

    I would peg our chances of any kind of diplomacy working to be negligible to none. It's a SUE, not a person.
    As for beaming a sedative into their bloodstream, given SUE physiology, I don't know if a sedative would work.
    >> Not completely retarded 02/02/12(Thu)20:59 No.17782141
    We cant diplomacy our way out of this, can we?
    Maybe we could try keeping them alive but sedated, to buy our team more time?
    Maybe we could teleport a sedative into them, beaming them into a remote controlled shuttlecraft or a containment cell once we confirm that it works, so we can kill them when needed, but keep them unconsious until then?

    I don't want to write off our heroes, but we may have to if it's their lives or killing the SUEs.

    Old post deleted for vaugeness.
    >> Anonymous 02/02/12(Thu)20:59 No.17782145
    OK, thinking more about this. We have a Federation starship, can our replicators just make Carbon Monoxide? We just need about 1 cubic foot of it, then we seal off a room somewhere, teleport that in, then wait a few moments, teleport that whole room's worth of air onto the SUEs.

    >> Anonymous 02/02/12(Thu)21:01 No.17782154
    damn, forgot somehow about, you know, SPACE. Maybe make a room full of it, and teleport the SUEs into there? Maybe even a holding cell / brig. They may not realize the trap until it is too late.
    >> Fireman Prime 02/02/12(Thu)21:04 No.17782191
         File1328234687.jpg-(160 KB, 422x422, 1327135369634.jpg)
    160 KB
    Restore atmosphere, so we can possibly negotiate. The addition of airborne tranquilizers can wait a moment. My understanding of these two are that they are more like retarded children than objectively hostile beings. They can be played into our traps later, but if they start cranking up the power level, it gets that much harder.
    >> Not completely retarded 02/02/12(Thu)21:05 No.17782200
    We're working with vacuum here, but that might work if we put in a container of some sort to prevent it from immediately dissipating.
    I'd prefer to hit them with the gas, the sedative, and possibly more at once.

    At the moment they are probably confused about being in space, they might stay in a room filled with what seems to be air (at least for a few seconds) if we put one around them. Then when they take a few breaths, or the sedative takes effect, they pass out and we get a little more time to save our troops.

    Can we rig the inde for another reality beam?
    >> Anonymous 02/02/12(Thu)21:08 No.17782222
    Completely unnecessary. By the time that the order is given, the carbon monoxide replicated, and then transported, the guy will be unconscious and Sapphirius is unaffected by vacuum or other environmental conditions or toxins.

    We can use targeted transporter use to simply rip half of Sapphirius out, and keep her alive but unable to attack long enough for our away team to reach the book and return.
    >> Anonymous 02/02/12(Thu)21:09 No.17782229

    Not so sure that negotiating with the SUEs will work.

    It is widely known that they are immune to logic and caffeine. And that they're attempting to break realities into worshiping them.
    >> MetaQuest OP 02/02/12(Thu)21:11 No.17782245
    No, the Indefatigable cannot try the reality beam again. The last time almost blew it up.

    You have 10 more minutes to decide what you're doing, I'm already being awful generous. Are you firing everything, letting them die in vacuum, or what?
    >> Anonymous 02/02/12(Thu)21:12 No.17782258
    Sapphirius is already beginning her transformation into her dragon form.
    I do not think that you appreciate what that means, or how that changes the tactical picture.
    >> Anonymous 02/02/12(Thu)21:12 No.17782261
    Set reality emitters to as high as they can go without breaking our tech. Then fire our most powerful artillery at the targets.
    >> Fireman Prime 02/02/12(Thu)21:13 No.17782266
         File1328235219.jpg-(133 KB, 600x1053, XCOM_alien_autopsy_report.jpg)
    133 KB
    Uploading part of a SUE into the teleporters could be bad if they maintain SUE Cohesion while in data-form. Still, if we can separate Sapph from her boyfriend, we can get him choked out sufficiently for 'dealing with'.
    Logic and Discourse are -completely- separate. We can keep them talking (from a distance, so that SUE Field doesn't fuck us up), and get ready for something bigger.
    Picture related. Know where to shoot: It could save your life!
    The beams are already broken, raidah. We need to try attrition for once.
    >> Anonymous 02/02/12(Thu)21:13 No.17782267


    Also, there's the fact that we just shunted them out into vacuum and are about to fire weapons that suppress their powers. If I had godlike powers and someone did that to me real sudden-like, I would be predisposed to kicking SOMEONE'S ass after that. Unless I was Superman or something, which I am not.

    Let's see if we can abuse teleporters to trivialize this encounter!

    OP, would it be possible to lock on to individual body parts of targets and transport them to another location? We could attempt to transport various internal organs to locations where they can't reach them.
    >> Anonymous 02/02/12(Thu)21:14 No.17782274
    I am voting:
    Let the guy die in vacuum, and use offensive transporter usage to rip parts of Sapphirius out of her and dissipate them across subspace.
    Take out her arms, legs, and a good chunk of her digestive system. Kidneys and liver if they can get a transporter lock on just those organs.
    >> Anonymous 02/02/12(Thu)21:15 No.17782280
    jesus, does anyone remember what the original plan WAS?

    Talk about a clusterfuck. I hope the people who invented this plan are proud of themselves. We have to make the kill NOW. hopefully the SUEs were blown into space, therefore we can repressurize the bay and our personnel can come back through while we blast them to kingdom come.

    To be honest, I think we missed some opportunities with the KH verse. We picked up stupendous amounts of loot from LOTR, did we not? But we seem to have focused upon just killing these SUEs without much planning in mind. Using the ships should be an exception, not a rule.
    >> Anonymous 02/02/12(Thu)21:16 No.17782293
    >>We can retrieve our away team in a week when we get the Meta coordinates.

    If there's anyone who could rescue them, it's a TG Looter team.

    Hey OP, when this is over, do you want to launch a TG Looters side mission?
    >> Fireman Prime 02/02/12(Thu)21:16 No.17782297
    Suffocate the boy, use the teleporter to remove the 'Black Areas' to slow her power-spreading, and then proceed with gibbing out large chunks of internals.
    >> Anonymous 02/02/12(Thu)21:18 No.17782315
    OK. So we specifically aim at individual body parts that have the least armor. I'm worried about Tosh and the gang, though; how are we going to get them back?
    Also, I think you misread. I said reality emitters, not the Reality Beam. Or are those broken too?
    >> Not completely retarded 02/02/12(Thu)21:18 No.17782317
    If this is the case then i think we should immediately kill the SUEs, waiting a week for retrieval is a small price to pay to kill a SUE.
    >> Anonymous 02/02/12(Thu)21:19 No.17782321
    This was the plan that was agreed upon both in the last planning thread and in the last session thread.
    >> Anonymous 02/02/12(Thu)21:19 No.17782324

    Sadly, decisions made (and a bad diceroll or two) in the previous TG Meta Quest sessions have forced us into this combat situation.
    >> Anonymous 02/02/12(Thu)21:19 No.17782334
    I agree that we really do have to fire guns at them.
    As another anon pointed out, they aren't going to want to talk, and she's already trying to change into her super dragon form.

    Guns and reality emitters... I wish we could undo what some others chose before us, but seeing as we can't we are kind of short on options. We have officially used the advantage of surprise, we may as well try to capitalize on it.
    >> Fireman Prime 02/02/12(Thu)21:20 No.17782341
    The emitters should be fine, if we can level them.
    Who knows the book won't burn up when she dies or something? This is merely to incapacitate her, as being an Arch-SUE means she is quite durable, even by -their- standards.
    >> Anonymous 02/02/12(Thu)21:22 No.17782360
    Our current situation is a result of the tg dice roller and our attempts to work with the results that it gave us.
    We needed a 20 or better to successfully extract our away team.
    Then we got a 4.

    So stop your bitching and actually contribute.
    >> Anonymous 02/02/12(Thu)21:22 No.17782361

    The plan right now is to have Tosh, Spike, and the Sandmen that were sucked into the KH canon hide out there until we can finish making a Psionic Link-to-Coordinates converter. It will take about a week for that to happen.

    Spike/Tosh and the Sandmen can still receive orders from us via Cheryl during that time, however. We can still probably coordinate them and have them gather information on possible leads on other reality distortions in that canon, or going and beseeching Mickey for help after the SUE's control over the inhabitants fade.
    >> Anonymous 02/02/12(Thu)21:23 No.17782372
    We could do the faster method: Get a TG Looter team on the job (which we will roleplay out as a mission.)
    >> Anonymous 02/02/12(Thu)21:24 No.17782380
    Only after bootleg quest do i realize our lack of planning
    >> Anonymous 02/02/12(Thu)21:25 No.17782392

    Or, if we REALLY want to be gruesome...

    We could start teleporting in copious amounts of corrosive liquid elements into Sapph. An acidic mixture contains no water for her to manipulate with her elemental powers, and it does not *burn* in the same way fire does (negating/bypassing her elemental resistance). If we can replicate copious amounts of such an acidic substance (or some other inert nonwater liquid), then start teleporting it en masse into Sapph's internal form, we could cause her to burst and/or burn.
    >> Anonymous 02/02/12(Thu)21:26 No.17782405
    I vote for reality emiters. If it works like I think it will, both sues will passout from lack of oxygen.
    >> Anonymous 02/02/12(Thu)21:29 No.17782434
    I vote for creative teleporter shenanigans relating to vital organ removal.
    >> Anonymous 02/02/12(Thu)21:33 No.17782486
    fuck it, do both gases and REs. might as well be sure.

    Although now I think we we could have simply rigged up an illusion of where they're supposed to have come out, had some aurors under invisibility and silencing charms and stupefied Sapph, then El before they knew what was happening. It would involve a lot less hassle for one. Then, I dunno, have some guy with a 9mm shoot them both in the head while unconscious?
    >> Anonymous 02/02/12(Thu)21:34 No.17782494
    Which won't work if they are fully powered. Or they can survive. We need to depower, then apply max damage
    >> MetaQuest OP 02/02/12(Thu)21:35 No.17782509
    rolled 63 = 63


    No, the plan was for them to break out and rush back while we fight.

    You attempt to open up combat by teleporting chunks of the SUE away...
    >> Anonymous 02/02/12(Thu)21:36 No.17782519
    Considering what she is, wouldn't the black spots that indicate her power supply be considered some of Sapphirius' vital organs?
    >> MetaQuest OP 02/02/12(Thu)21:38 No.17782545
         File1328236695.png-(1.33 MB, 800x538, Totallyblendsinatcollege.png)
    1.33 MB
    rolled 20 = 20

    Some bits of Sapphy are ripped away, but her form continues to morph as the weapons batteries of your fleet lock on and open fire at the pair...
    >> Anonymous 02/02/12(Thu)21:38 No.17782547
    And that's where we also need to hit in the first three turns.
    >> Anonymous 02/02/12(Thu)21:39 No.17782558
    GREAT, all we have done is probably piss off the sues, AND they have an arch sue.

    guys we need to hit it hard and hit it fast, i suggest we kill it dead before those 2 transfor because otherwise we have bullshit with keyblades going down.
    >> Anonymous 02/02/12(Thu)21:39 No.17782564
    What did we teleport away? Limbs or internal organs?

    Also, the other posters: At least be clear what you wanted to teleport away!
    >> Fireman Prime 02/02/12(Thu)21:40 No.17782572
         File1328236834.png-(31 KB, 500x446, 1328140597444.png)
    31 KB
    This is going to suck a little more than expected.
    Continue taking out the 'black sources', prepare to level reality weaponry, and prepare your bodies.
    If shit gets real, we need to deploy manly western fight music before they can counter.
    >> Anonymous 02/02/12(Thu)21:40 No.17782575
    probably because we suck, fleshy bits.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)21:41 No.17782585
    Woohoo, questan tiem
    >> Anonymous 02/02/12(Thu)21:41 No.17782586
    >> Anonymous 02/02/12(Thu)21:42 No.17782590
    MetaQuest OP:

    Emergency escape plan:

    Send Egon, the Gurus, the other heroes, Char, Crowe, Mouse out of the Storm and into the All Under Heaven, and have it start up its transit drive. The Hyaku and Brasta have to leave.

    If we don't survive this, we need someone to survive. And it has to be them.

    If we don't do this early, like now, they won't survive later in this fight.
    >> Anonymous 02/02/12(Thu)21:42 No.17782594
    Have the Indefatigable and the two Al'Kesh target the known power sources of Sapphirius.

    Have the Mikasa fire it's Sub Zero Cannon at Sapphirius while all other ships fire their primary weapons.
    This includes the Oncoming Storm and her Singularity Lasers.
    >> MetaQuest OP 02/02/12(Thu)21:43 No.17782601
         File1328236985.jpg-(127 KB, 800x565, Justterrible.jpg)
    127 KB
    Sapph completes her transformation into her battle form, El beginning to morph as well as Sapphy directs some sort of beam towards him. However, the pair receives no more time to prepare.

    A blinding barrage of power rends apart space in the area the SUEs float. Singularity beams, turbolasers, phasers, photon torpedoes, concussion missiles, lasers, masers, and even dazers transform the area around the SUEs into a blinding maelstorm of light. When it recedes, there is no trace of the two.
    >> Not completely retarded 02/02/12(Thu)21:43 No.17782605
    I think we should warm up our meta drive just in case we need to run.

    We have this ends book, we could universe hop, do our research, then come back with suprise on our side, and do it properly, killing them in their sleep.

    Just a possible plan b
    >> Anonymous 02/02/12(Thu)21:44 No.17782613
    we still have one though and its the arch SUE.
    >> Fireman Prime 02/02/12(Thu)21:44 No.17782615
         File1328237097.jpg-(31 KB, 413x425, 1328140572389.jpg)
    31 KB
    This ain't over yet.
    No way this is over yet.
    Seconding this.
    >> Anonymous 02/02/12(Thu)21:45 No.17782621
    A.N.O.N., do a sensor sweep and confirm that there are no reality distortions.

    Cheryl, ask Tosh if the book has lost its distortion field. If it has, he and the rest of the away team are to recover their gear and escape, then hide and lay low until we can get their Meta-Coordinates and retrieve them.
    >> Anonymous 02/02/12(Thu)21:46 No.17782626
    one did, but we got 2 of the 3.

    watch it guys this is gonna get rough.
    >> Anonymous 02/02/12(Thu)21:47 No.17782638

    No trace of them? I'd be inclined to celebrate, but this either means that they've fled via teleportation/other bullshit and aren't in the firing field anymore.

    Do a scan for reality distortions, be ready to take evasive action and/or prepare to warp out.
    >> Anonymous 02/02/12(Thu)21:47 No.17782644
    you guys, we got the pair, sapph still got fully morphed so we arn't as lucky.
    >> Anonymous 02/02/12(Thu)21:48 No.17782654
    OP, please enact these emergency escape plans:


    Also, how many Lightbulbs (units of Common Sense) do we have available?



    GET OUT.
    >> Anonymous 02/02/12(Thu)21:50 No.17782682
    I don't really understand why we aren't killing them as hard as possible?
    I mean can't Tosh, Spike, and the Sandmen just go barhopping in KHland for a week?
    The Sandmen already are specialized in being discreet after all.
    >> Anonymous 02/02/12(Thu)21:51 No.17782686
    I don't understand.
    There were two targets, the third reality distortion being the portal book itself.
    We eliminated the two SUE's, Sapphirius and El, and the book being linked to Sapph should no longer emit a reality distortion field.

    If the book is still generating a field, then Sapph is still alive. But if not, then according our scientists, that would indicate that she's dead.
    >> Anonymous 02/02/12(Thu)21:53 No.17782708
    the pair was refering to the smaller SUE and the boyfriend.

    there were 3 targets that came out of the book, not 2.
    >> Anonymous 02/02/12(Thu)21:54 No.17782719
    All forces on high alert for a surprise attack.
    I'm terrified of the possibility that Sapphirus will take her 'true' draconic form.
    You know, the one that's larger than some moons?
    >> Anonymous 02/02/12(Thu)21:54 No.17782721
    Can you not even read?

    >>The two humanoid figures resolve themselves into two humans with bizarre hair and clothing, choking in the airless void of space. The woman of the two begins to shine with sapphire light, her form growing and changing into something else.

    >> Slimy Burglar 02/02/12(Thu)21:54 No.17782731
    Raidah, fuck off.
    Go find some other quest to ruin.

    Seconding the sensor sweep. Remember, if you can't see the body, assume they survived. Besides, a disappearing act seems like just the thing these two chucklefucks would pull.
    >> Anonymous 02/02/12(Thu)21:55 No.17782738
    >there were 3 targets that came out of the book, not 2.
    What the fuck are you talking about?
    It says quite clearly that 2 humanoids came through the book, and nothing else was mentioned.
    >> Anonymous 02/02/12(Thu)21:55 No.17782740
    OP, I'd like to evacuate some of our sensitive guys from this zone. We'll get the transit drive spooled up on the AUH.
    >> Anonymous 02/02/12(Thu)21:56 No.17782755
    I caught raidah/coobie trying to ruin Zerg Quest and MA Quest, of all places.
    >> MetaQuest OP 02/02/12(Thu)21:57 No.17782767
    rolled 2 = 2

    You begin your sensor sweep for the two SUEs...
    >> Slimy Burglar 02/02/12(Thu)21:57 No.17782776
    Agreed. Caution is good.
    >> Anonymous 02/02/12(Thu)21:58 No.17782778
    hopeing to god low is good.
    >> αlpharius !yJOmegoN4Y 02/02/12(Thu)21:58 No.17782780
    Oh hell...
    >> Slimy Burglar 02/02/12(Thu)21:59 No.17782797
    Fuck. we're going to get raped.
    >> Anonymous 02/02/12(Thu)22:00 No.17782800
    Check the book for reality distortions, as someone suggested earlier.

    If it's still emitting distortions, Sapph is alive in some form or another. If not, then we bagged her.
    >> Fireman Prime 02/02/12(Thu)22:00 No.17782805
         File1328238037.jpg-(83 KB, 441x318, tg_quest_RNG.jpg)
    83 KB
    Biting my lip in anger right here. Stupid broken RNG always ruining our fun by being a dick.
    >> Anonymous 02/02/12(Thu)22:00 No.17782806
    Either that means we found nothing, the FIRE EVERYTHING actually shorted them out, or we just detected something very very bad.
    >> Anonymous 02/02/12(Thu)22:00 No.17782807

    It's about to get rocky.

    to OP: Escape plan (previously mentioned with a priority list of people and hardware), go go go!
    >> Anonymous 02/02/12(Thu)22:02 No.17782836
    Why is there 'or'? Shouldn't it be 'and'?
    >> Anonymous 02/02/12(Thu)22:03 No.17782839
    Looks like we got...



    OP, can we spend our Common Sense counters or are we at 0?
    >> Anonymous 02/02/12(Thu)22:06 No.17782873
    >> MetaQuest OP 02/02/12(Thu)22:06 No.17782874
    rolled 21 = 21

    You fail to detect any trace of the two SUEs... right up until an immense explosion rocks the Relentless, and its starboard shield generator goes up in a column of flame and debris. Immediately your crews manage to catch sight of the two S.U.E.s, now appearing in humanoid dragon form, flying close to the Relentless' hull. Sapph now wields a garish, elaborate sword that looks more like a hunk of metal, but glows with rainbow light. El crashes into the Relentless' hull and begins to tear through it, burrowing into the ship.
    >> Anonymous 02/02/12(Thu)22:06 No.17782877
    I honestly don't think that's a good idea. Moving troops around during a battle situation just sounds like a bad idea, and the Storm also has a transit drive.
    The Heaven and the Storm can both transit out taking the entire task force.
    Why would we transferring Heroes to the Heaven do anything useful?
    >> Anonymous 02/02/12(Thu)22:07 No.17782887
    >> Anonymous 02/02/12(Thu)22:07 No.17782891
    rolled 15 = 15

    >> Anonymous 02/02/12(Thu)22:08 No.17782901
    Crank up the reality fields slightly more than is probably safe?
    >> Anonymous 02/02/12(Thu)22:08 No.17782907
    i'm not sure that will work anon, because they are already attached to the hull.

    could we get some of our real fighters over to where the hole is being opened to get ready to go.

    with spacesuits so they don't die from the vacuum of space?
    >> Anonymous 02/02/12(Thu)22:09 No.17782920

    Fuck you raidah,

    Stop trying to entrench us further into the damn battle. While they're busy chewing into the other ship, the remaining intact ships need to GTFO.
    >> Anonymous 02/02/12(Thu)22:10 No.17782931
    so we are leaving that ship and all of its inhabitants to die?

    God damn this feels batshit retarded.
    >> Anonymous 02/02/12(Thu)22:12 No.17782942
    We have no named characters on the Relentless. Be thankful that's all we're gonna leave behind.
    >> Anonymous 02/02/12(Thu)22:13 No.17782958
    Have Indefatigable and the two Al'Kesh lock their transporter systems onto El and attempt a Transporter Code 14 to destroy him. We can't fire weapons on him because he's inside the Relentless.

    Have the Mikasa target Sapph with its Zero Cannon, and have the Storm attempt to target her with its Singularity Lasers.

    Have the White Mages cast ReRaise, Shell, and Haste on the entire SCP squad and Star-Lord, arm the squad with the Reality Disruptor Rifles we have, and beam over to the Relentless to take down El if the transporter code 14 doesn't work.

    Then have the White Mages cast ReRaise on Crowe and Char, and have them launch in their mecha.
    >> Anonymous 02/02/12(Thu)22:14 No.17782963

    It's still a valuable ship. We should at least have it attempt to warp out.

    Alright, so now we're facing one SUE and an Arch-SUE where we exactly don't want to be facing them: head-on. Anyone got any ideas on how to handle this?
    >> Anonymous 02/02/12(Thu)22:14 No.17782965
    We got ambushed by the diceroller, man.

    I think that one ship is already toast. I'm not convinced we have ANY non-ship items that can harm her.
    Are the reality emitters having any effect at all, now that she's definitely within range of the defensive ones? If those are starting to kick in, we may actually have a chance at this fight, otherwise we're going to get gutted like a fish.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:14 No.17782970
    Ha Ha let's see what crazy shenanigans we've got ourselves up to!
    >teleport them to a safe area
    Ha Ha time to lose bulbs!
    >talk to SUEs
    Ha Ha time to lose bulbs!
    >> Fireman Prime 02/02/12(Thu)22:14 No.17782975
         File1328238899.jpg-(60 KB, 300x356, OFWTSIT.jpg)
    60 KB
    >Relentless' crew when
    Begin damage control immediately, prepare to delay and push back boarders so we can make a safe MetaJump.
    If at all possible, at -all- possible, we should attempt to repel and recover. Based on those dice who I lack curse words to sufficiently describe, this may or may not be possible.
    It always seems like the rest of Anon is way better with the specifics than I am, always. Seconding.
    >> Anonymous 02/02/12(Thu)22:15 No.17782976
    None of that.
    That is even more against our code than Raidah's stupid.
    Even if they were conscripted by mind control or whatever, we do not throw away the lives of our forces.
    >> Anonymous 02/02/12(Thu)22:15 No.17782988

    I wish we HAD bulbs to burn out right now.

    Unfortunately, we forgot to put them on the requisition list. Also we're in the wrong quest for that. Also we're off by a couple hundred years, probably.
    >> Anonymous 02/02/12(Thu)22:16 No.17782993
    That ship is as good as scuttled.

    Since we are already seeing that our reality emitters STILL aren't doing anything to them, we need to get the hell out of there.


    That's losing three lightbulbs right there.
    >> Anonymous 02/02/12(Thu)22:16 No.17782998
    vote for this, because i honestly forgot all we had with the massive amounts of stuff.
    >> Anonymous 02/02/12(Thu)22:17 No.17783010
    ...Congratulations, you've just won leadership of the command crew.
    Lets give this a shot.
    >> Anonymous 02/02/12(Thu)22:17 No.17783015
    You know that losing the Brasta to the wrong hands will mean they can cross the Meta at will, right?
    >> Anonymous 02/02/12(Thu)22:18 No.17783017

    >> Not completely retarded 02/02/12(Thu)22:18 No.17783022
    Teleport out anything of value on the ship, activate its selfdestruct, and bug out is my best guess.

    I doubt we can win in a head on fight, looks like we have to try to minimize our losses now.
    >> Anonymous 02/02/12(Thu)22:19 No.17783033
    Fuck you, we're not going to abandon our men like that!
    >> Anonymous 02/02/12(Thu)22:19 No.17783034
    >SUE goes near
    >everyone says the end is nigh and fuck everyone on that ship
    >not even trying to save people
    god damnit guys.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:19 No.17783035
    Right. This is going to suck, it's going to suck hard, and we're basically screwed.
    If the Relentless is still under our control, and it still has SUEs in it, then they're likely to kill it next turn. I'd have it launch lifepods of as many personnel as possible, then self-destruct.

    If our Teleports work on the group, Teleport away that goddamn keyblade, along with any dark black spots on Sapph that can power her.

    Everyone get your shields up, and fire on the SUEs as soon as you see the lifepods launch from the Relentless. This is going to get ugly before it's over.

    Also, please tell me we were at least able to poison/antrhax/nanite the SUE's houses.
    >> Anonymous 02/02/12(Thu)22:20 No.17783038
    Actually, I'm raidah. Or coobie. I can't really be bothered to keep track.
    Well, I guess all we can do is retreat. This SUE is too powerful for us, we need more firepower.
    To be honest, I thought the corrosive acid idea would work better, but what can you do. I'm guessing there's no time to teleport overclocked reality emitters into Shaph and El?
    >> MetaQuest OP 02/02/12(Thu)22:20 No.17783043
    rolled 96, 93 = 189

    Your begin readying your teams as the transporter crews attempt to lock on El.

    The Mikasa locks onto Sapph and begins charging its Zero Cannon.

    ANON reminds the Command Crew that reality emitters sap SUE power, nullify the grossest of their abilities, and give normals a fighting chance. They do NOT render them utterly helpless.
    >> Rynex !3KCroq6wAA 02/02/12(Thu)22:20 No.17783047
    Oh hai gais, just got home, what's---

    *reads thread*
    *reads plans to stay in the fight and finish it*



    I disapprove of these head-on fights. Let's get the hell out of here.
    >> Anonymous 02/02/12(Thu)22:21 No.17783048
    I vote to retreat and regroup. This is not a fight we can win through force.

    If the Relentless has a self-destruct sequence, we should consider using that to prevent the SUEs from getting their hands on knowledge of the meta.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:21 No.17783058
    Gentlemen, behold!
    The Dice!
    >> Fireman Prime 02/02/12(Thu)22:21 No.17783060
         File1328239309.png-(196 KB, 261x600, 1328141532159.png)
    196 KB
    Fixed that for you. Honestly, when fighting things this powerful, we should have known something, sooner or later would have gone horribly wrong. We can't have blame games at this point. In the words of Orlok The Eternal, "Focus on Damage and Damage Control!"
    >Those Dice
    Hold the line, continue damage control and regrouping, and other more specific useful orders given by other Command Crew members.
    >> Anonymous 02/02/12(Thu)22:22 No.17783063
    i'm hoping to god that this is for us killing each of them...
    >> Anonymous 02/02/12(Thu)22:22 No.17783072
    Given the last two dice rolls, I am changing my vote to be 'let us see what the situation is'.
    >> Anonymous 02/02/12(Thu)22:23 No.17783074
    >> Anonymous 02/02/12(Thu)22:23 No.17783082
         File1328239419.gif-(764 KB, 320x214, let-s-get-dangerous_o_GIFSoup.(...).gif)
    764 KB
    >> Anonymous 02/02/12(Thu)22:24 No.17783094
    Wasn't Char supposed to be standing by with the lance of longinus when they came through the portal anyway?

    If we're bugging out, tell our team in KH!Verse. The sues will want answers, and they are the only places that they can look.

    Jesus, we screwed the pooch on this one. I mean, we planned to kill a SUE-WHO CAN BREATHE IN SPACE-by vacuum and reality emitters, when past experience has shown that that is not feasible for the stronger ones. Also, we apparently planned no contingencies for if that didn't work.
    >> Anonymous 02/02/12(Thu)22:25 No.17783109
    I still vote we retreat. Use the rolls to get our men out of there.
    >> Anonymous 02/02/12(Thu)22:27 No.17783124
    were gonna sit back and see what happens, we might luck out on this with our high rolls.
    >> Anonymous 02/02/12(Thu)22:27 No.17783127
    As soon as the initial transporter attack against El concludes, have the Indefatigable switch target to Sapph and the black spots on her skeleton that are the source of her power, and beam them out, initiating a Code 14 on them.

    Have the White Mages cast Wall, ReRaise, and Haste on the Delta Green squad. Equip the squad with exographic scanners and micro-transporter-equipped sniper rifles.
    Have them beam over to the Relentless to provide fire support to the SCP and Star-Lord from several decks away.

    Have the second Al'Kesh attempt to beam out El's and Sapph's keyblades to deny them their power.
    >> Anonymous 02/02/12(Thu)22:27 No.17783128
    >those rolls

    OK, we might be able to salvage this. But seriously, guys, if there's one thing I learned from BootlegQuest is plan the FUCK out of your activities, and things will go a lot smoother.
    >> Anonymous 02/02/12(Thu)22:27 No.17783140
    The problem was that we broke the wards on her diary.
    That means that she would know that someone had been snooping around, so even if we brought it back to her room, she would know someone with powerful magic was on to her.
    I suggested we send a couple hundred securitrons after her in an attempt to make her think that that was the enemy forces, and thus lower her guard for future assassination tactics, but other people thought that she wouldn't fall for it.
    So overwhelming offense was pretty much the only plan we had left.
    >> MetaQuest OP 02/02/12(Thu)22:28 No.17783144
    The Mikasa fires its Absolute Zero Cannon, freezing Sapph solid as her body ices over.

    The transporter crew, against all odds manages to get a lock on El and transports his body into five different places at once, his head ending up floating near the frozen Sapph.
    >> Anonymous 02/02/12(Thu)22:29 No.17783158
    We already knew this, from our experience in the Vaderverse. We seem to have forgotten it somewhere in Ebon Night's Horrorshow.

    But even the best plan can't survive tg dice critical failures.
    >> Anonymous 02/02/12(Thu)22:30 No.17783166
    ...That's just going to piss her off.
    Especially since her original element is ICE.
    Plus I'm pretty sure her bullshit powers would allow her to bring El back to life.

    ...Maybe we SHOULD run.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:30 No.17783176
    Righteyo. Back away from Sapph, prepare another alpha strike, teleport away even more black bits of Sapph along with her Keyblade (good god we need to get that piece of shit away from her), spool up the warp drives and if the second alpha strike doesn't work, we get right the fuck out of here.
    Sapph won't die to cold, sadly.
    >> MetaQuest OP 02/02/12(Thu)22:30 No.17783182
         File1328239852.jpg-(15 KB, 300x159, Mikasaissucasa.jpg)
    15 KB
    rolled 67 = 67

    The transporter crew sets to work as the White Mages scramble to lay on the buffs.
    >> Anonymous 02/02/12(Thu)22:31 No.17783193
    >Sapph is frozen
    Immediately beam away her keyblade, and begin beaming away the dark spots on her skeleton that are her source of power.

    Have Char on standby with the Lance of Longinus, as soon as her depowering is complete, or the ice looks like it's about to shatter, have Char pierce her with the Lance.
    Then everyone concentrate fire on Sapph.
    >> Fireman Prime 02/02/12(Thu)22:31 No.17783196
         File1328239910.jpg-(22 KB, 350x319, trespasing.jpg)
    22 KB
    Was going to suggest a plan, but then
    Seconding, seeing as we Seized The Initiative like a pro and can use this to now consolidate and plan ahead again. IF that would work against alerted Sues.
    >> Anonymous 02/02/12(Thu)22:32 No.17783208
    We do actually have a solid opportunity to run with no further damage to our ships.

    She may be able to track us via the book however.

    She is frozen right now; can we teleport her sword away from her? (I'm actually going to go look this up right now...)
    >> MetaQuest OP 02/02/12(Thu)22:32 No.17783209
    rolled 30 = 30

    The crews manage to teleport her sword away, as well as a few bits and pieces, but a powerful warding field prevents them from outright killing her.

    Cracks begin to spiderweb across Sapph's icy coating as your fleet forms up and unleashes another alpha strike...
    >> Anonymous 02/02/12(Thu)22:33 No.17783213
    how the fuck did we manage to freeze someone who has affinity with ice?
    >> Anonymous 02/02/12(Thu)22:33 No.17783219
    OK, if char is launched with the Lance of Longinus in hand, NOW IS THE TIME TO STRIKE. I don't think conventional firepower is going to do much for us here. Can we get some magic up in this?
    >> Anonymous 02/02/12(Thu)22:33 No.17783228
    oh god damn it.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:34 No.17783233
    Right, it didn't work.
    Grab the book, fuck off, hope the poisons and nanites and reality emitters we left in their apartments are enough to finish them off.
    >> Anonymous 02/02/12(Thu)22:34 No.17783234
    Hopefully the reality fields neutralize some of her more hax attacks like the 'Jesus wave'.
    >> Anonymous 02/02/12(Thu)22:35 No.17783242
    Can we FIRE EVERYTHING and then leave?
    If not, let's just leave.
    >> Anonymous 02/02/12(Thu)22:35 No.17783243
    yeah.... no.

    also she could probably summon her keyblade back.

    we really should do the spear of longinus thing and try to stab her dead.
    >> Anonymous 02/02/12(Thu)22:35 No.17783252
    well, proof, if it were needed, that the /tg/ diceroller is not just a harsh mistress, but a vindictive bitch. It's like it sets up our hopes so it hurts that much more when we're kicked in the balls.

    disregard the Char plan.
    >> Fireman Prime 02/02/12(Thu)22:36 No.17783257
    Not exactly terrible, but less than optimal. Time to bug out and hope our planted weaponry does the trick. Possibly report the existence of Sapph to Holtz and see if that bounty is legitimate for later pick-up.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:36 No.17783258
    You know, if two alpha strikes don't work, it really is kind of strange to assume poking her with a fork would do anything.
    >> Anonymous 02/02/12(Thu)22:38 No.17783271
    Maybe they're hoping the Lance of Longinus will do something like disrupt her personal AT field, thus turning her into tang?
    I don't see it happening, so lets away.
    >> Anonymous 02/02/12(Thu)22:38 No.17783282
    to me i'm just debating at this point whether or not we CAN get away.

    also she might be able to teleport to the book anyways, so we might have serious troubles ahead.
    >> Anonymous 02/02/12(Thu)22:39 No.17783287

    I'd guess that it's a fork on par with the First Age weapons, I'd guess, but I'm also inclined to agree. We're already pushing our luck here. Deploying our mecha against SUEs may only result in us losing heroes.
    >> Anonymous 02/02/12(Thu)22:39 No.17783288
    One thing I saw from an anon's copy of her profile:

    >Weakness: If out of all things, herself, having an attack of hers deflected back towards herself.

    If we hit her with her own sword which is described as "...most specialized powerful blade known the Sapphiasus, which contained the same powers as her own" it might be possible to seriously harm or defeat her. It IS a very risky move however.
    >> Anonymous 02/02/12(Thu)22:39 No.17783291
    SUE's are made of Ego. The Lance of Longinus pierces Ego.
    The Lance should be a very effective anti-SUE weapon.
    >> Anonymous 02/02/12(Thu)22:40 No.17783293
    >> Anonymous 02/02/12(Thu)22:41 No.17783306
    But ANON, I'm pretty sure merging with the sword is what allows her to enter her Final Form, a dragon so huge that Ebon Night could fit on its fingertip.
    That seems almost impossibly dangerous.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:41 No.17783307
    Might be worth trying, but GTFO now, port back in later, attempt to shank them with the lance and the keyblade while they sleep.

    Or, you could try sending Mecha against them in space, when they're well aware of us and fully powered up. But in my opinion that's the less smart of the two options.
    >> Anonymous 02/02/12(Thu)22:42 No.17783317
    this is assumeing SUE's even need to sleep, especially an arch SUE like Sapph is.
    >> Anonymous 02/02/12(Thu)22:42 No.17783321
    If that was the case, wouldn't they be semi-standard issue, given that there's like ten or so left lying around after every Super Robot Wars game?
    >> Fireman Prime 02/02/12(Thu)22:43 No.17783341
         File1328240619.png-(635 KB, 1324x992, my_final_form.png)
    635 KB
    said on the matter will suffice.
    Seconding. We need to back off, Lance-gib later, and make sure we don't get a ship or a hero cored like an apple.
    >> Anonymous 02/02/12(Thu)22:44 No.17783345
    But we don't have a true Lance do we?
    The one we found is corrupted with an unknown contaminant.
    >> Anonymous 02/02/12(Thu)22:45 No.17783362
    So lets focus on running and, if possible, doing whatever we can to break or neutralize her sword before she either teleports it to her or teleports herself to the sword.
    >> MetaQuest OP 02/02/12(Thu)22:47 No.17783383
    rolled 97 = 97

    Once again the area around Sapph is torn apart by explosions and a multicolor lightshow as Sapph explodes from her icy prison with a roar swallowed up by the void of space. When the bombardment ceases, she is no longer there, but this time an alert crewmember manages to track her. She teleported away from most of the bombardment, and this is probably how she survived the first time. Thanks to the Zero Cannon's freezing, she did not react quite swiftly enough this time... the crewman notes she has a few wounds on her.

    Char begins to jet towards Sapph as Crowe covers him.

    The COMMON SENSE system is now being activated. You have THREE bulbs. Do you wish to burn a bulb to get a BASIC HINT?
    >> Anonymous 02/02/12(Thu)22:49 No.17783401
    Is a basic hint better or worse than Farseers?
    >> Anonymous 02/02/12(Thu)22:49 No.17783406
    my bet is the hint is GTFO.
    however we just basically critted with the spear +char goodness so this may be Ebon night all over again.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:49 No.17783417
    Yes. That would save the lives of crew and crewmen. But I wonder what it could possibly mean; we already figured out everything.
    >> Anonymous 02/02/12(Thu)22:50 No.17783432
    we are probably missing something obvious, we always do.
    >> Fireman Prime 02/02/12(Thu)22:50 No.17783433
         File1328241041.jpg-(48 KB, 224x257, hope_for_man.jpg)
    48 KB
    /tg/ dice gods are so heartily amused by us that they have granted us a boon. I'm hoping that Lance, presumably going to rip the bitch up, ends up on the moon for recovery, because damned if we're going Magma Diving for it if it goes planet-side.
    >> Anonymous 02/02/12(Thu)22:51 No.17783455
    If OP offers us a hint, I think we should take one.
    So yes, I vote for using a bulb up.
    >> Anonymous 02/02/12(Thu)22:52 No.17783461
    Yeah lets get a hint. We might be missing some aspect of Saph's powers due to being too disgusted to actually browse the deviantArt page.
    >> Anonymous 02/02/12(Thu)22:52 No.17783469
    Have the Indefatigable and the two Al'Kesh get a lock on Sapph, and when she attempts to teleport again, have them initiate their own attempts to beam her away. The interference from the 3 teleporation systems should interrupt her attempt to teleport, and maybe destroy her at best. That should prevent her from getting away from the Lance.
    >> Anonymous 02/02/12(Thu)22:52 No.17783471
    is it wrong I've thought of a few steps we missed?
    1)auror ambush make them think they're where they're expecting to come out, then hit them with a barrage of stun spells from cloaked aurors. Stick them with bubble-head charms along with silence and invisibility, and you can go for the send them into space plan if that doesn't work. Hell, have snipers lined up as well, especially if the illusion is one-way.
    have Char on standby with the lance of longinus. If he can stab them with it while they're disorientated from the myriad curses and jinxes not to mentioned decompression, then our job is much easier
    If they aren't dead from one and two, THEN we hit them with everything we've got.

    I'd have mentioned this before now, but I only really started thinking like this after the SNAFU that was bootlegquest the first.

    PROTIP: If you haven't yet, check it out in the archives. You might learn something.
    >> Anonymous 02/02/12(Thu)22:53 No.17783477
    >> Fireman Prime 02/02/12(Thu)22:53 No.17783484
    Seconding these.
    >> Anonymous 02/02/12(Thu)22:53 No.17783485
    I'm also going to vote against my idea of using her own sword against her. We can teleport it into a black hole or another plane of existence or something. No super dragon form for her...

    ...Or just give it to Logistics. She'll never find it again. /joke
    >> Anonymous 02/02/12(Thu)22:54 No.17783490
    i agree we missed a fair bit TBH.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)22:54 No.17783498
    You're right, an Auror paralysis/binding/stupefy (as if they aren't already)/confusion/jelly limb spell should make her easier to fight, if it lands.
    But don't the Aurors need line of sight to cast it? We can't damn well expose our Aurors to space.
    >> Anonymous 02/02/12(Thu)22:55 No.17783505
    >she runs into logistics
    >kills self faster then a Fa/tg/uy on deviant art.
    >> Anonymous 02/02/12(Thu)22:55 No.17783511

    I want to say "Please no MetaQuest OP, we aren't so stupid as to need constant GM assistance with everything, ever." but after we kept the book with the goddamn S.U.E.s inside our ship for a Protocol breaking confrontation instead of putting it back and trying to plant evidence that it was the S.U.E.s twin brother what messed with it and the Diary, I don't even know anymore.
    >> Anonymous 02/02/12(Thu)22:55 No.17783519
         File1328241357.jpg-(7 KB, 211x209, 1311411480467.jpg)
    7 KB
    >> Anonymous 02/02/12(Thu)22:57 No.17783540

    Time to break the system in, I suppose.

    I'll third or fifth or nth the idea to get some COMMON SENSE assistance.
    >> Anonymous 02/02/12(Thu)22:59 No.17783560
    that's what bubblehead charm is for.

    wizards can breath in space.

    granted, they never do, because potterverse wizards don't seem to consider anything outside their own little world, but they can do it. granted, only briefly.
    >> Anonymous 02/02/12(Thu)22:59 No.17783566

    People might've been spoiling for a fight. Or just one really persistent person. At any rate, this is what's happening now, we need to deal with it as best we can while hoping the dice don't screw us over (ha. ha. ha. ha. ha. ha.).
    >> Anonymous 02/02/12(Thu)23:00 No.17783578
    Wait, she had a twin brother who's a rival to her?
    See this is intel that you shouldn't keep to yourself.
    That bitch has over one thousand deviations, I only made it through about two hundred or so without quitting in disgust.
    Although due to her and El being the only detected Reality Distortions, it doesn't seem like any other of her original characters are in this world.
    >> Anonymous 02/02/12(Thu)23:00 No.17783582
         File1328241645.jpg-(27 KB, 726x545, eternal_x.jpg)
    27 KB
    Guys, we need eternal x
    >> Anonymous 02/02/12(Thu)23:05 No.17783628

    Can Aurors target spells through scrying bowls or computer screens? If so, then we've got an elegant solution to "need to land spells on SUEs" and "we shouldn't send wizards into space".
    >> MetaQuest OP 02/02/12(Thu)23:07 No.17783661
    rolled 9 = 9

    Within his cockpit a flash of light emanates from Char's helmet for a split second as he pilots the Hyaku Shiki towards Sapphy, bringing up the Ebon Lance of Longinus. The golden mechs rears its arms back and then hurls the weapon towards the draconic SUE.

    The Ebon Lance gives off a terrible scream that echoes even through space as it morphs its shape into a long, thin stiletto blade that tears right through Sapph and continues on to embed itself in the surface of the moon. Sapph gives out a silent cry of pain as prismatic lightning plays over her body, a huge wound pumping out blood from her torso.

    "Sensors report dramatic drop in reality distortion... but it's not gone yet!" a crewman reports.

    I dunno, lol.

    You now have TWO bulbs.

    You have an alpha level psyker and various spellcasters/heroes twiddling their thumbs on your ship. They might be useful, somehow! Also it's hard to hit a small human-sized target with capital ship weapons. If Char didn't have Strike and Newtype...
    >> Anonymous 02/02/12(Thu)23:08 No.17783664
         File1328242090.png-(1.29 MB, 1024x782, 1295583245233.png)
    1.29 MB
    Her brother is Axel. It was in one of the pictures MetaQuest OP posted like, two or three threads back. Which is when I made the basic outline plan for subterfuge, which would have hopefully ended with Saph and El trying to kill eachother if our Poison/Nanite plans failed, and we could possibly have taken them out in a surprise attack while they were killing eachother.

    Then I fell asleep, OP started a new thread, and I woke up to "They are coming through the book."
    >> Rynex !3KCroq6wAA 02/02/12(Thu)23:08 No.17783665

    You DO understand that, the Lance of Longinus that we have is infantry-sized and not heavy vehicle or mech-sized, right?
    >> Anonymous 02/02/12(Thu)23:08 No.17783666
    They can't.
    Almost all spells take the form of beams fired from a wand.
    >> Anonymous 02/02/12(Thu)23:09 No.17783683

    PROTIP: Accio the lance before we lose it for good.
    >> Anonymous 02/02/12(Thu)23:10 No.17783694
    White Mages can Slow the bitch.
    Abjurers can ... whatever they do. Energy block or whatnot.
    Psions can confuse her or stun her with MIND MENTALS
    Aurors can make her body stiffen, loosen, make her confused, turn her limbs to jelly, bind her in rope, etc.
    Oh. And Cheryl can enter Sapph's mind to troll her and distract her.
    Now get to it lads.
    >> Fireman Prime 02/02/12(Thu)23:11 No.17783703
         File1328242277.gif-(27 KB, 500x375, 1327896700531.gif)
    27 KB
    Accio the Lance, get the Psyker ready to try to try to WarpHorrors the Sue's mind (it's like pissing in a sea of piss), and
    all this.
    >> Anonymous 02/02/12(Thu)23:11 No.17783711
    But again, there are only two reality distortions present.
    And 'playing Saph and El' against each other isn't a good move since Saph is absurdly more powerful than El was and could easily kill him, if not just have some lame emotional bond or psychic link or whatever to stop her from falling for any ruse in the first place.
    Sure we should have gone for something different, but what you said makes no sense.
    >> Anonymous 02/02/12(Thu)23:12 No.17783713

    go and do things.

    we just injured the ever living crap out of her.

    we should probably finish this before it gets too bad.
    >> Anonymous 02/02/12(Thu)23:15 No.17783749
    Oh, and we have X-com psi troops.
    Split them evenly between attempting Panic Attacks and Mind Control.
    >> Anonymous 02/02/12(Thu)23:17 No.17783772
    Sapph has likely never known true fear.
    Give her a taste of Silent Hill...
    Share some memories.
    >> Anonymous 02/02/12(Thu)23:17 No.17783773
    Seconding these.
    Especially the spells Stop and Immobilize.

    In addition to all of the magic, have one of the Psions use Dimensional Anchor to keep Sapph from escaping this time.

    We were able to target KOS-MOS before within 10 seconds using ANON's sensors and new tactical protocols. Do so again.
    >> Anonymous 02/02/12(Thu)23:17 No.17783776
    damn good idea, didn't see any protection from panic
    >> Anonymous 02/02/12(Thu)23:18 No.17783781
    Reading Saphirus's character description, I see no mention of willpower, exceptional or otherwise.
    ...That's good.
    That's very good.
    >> Anonymous 02/02/12(Thu)23:18 No.17783785

    We don't have a Psyker per se. Cheryl is equivalent to an alpha-level Psyker, and she has undergone training from X-com psychics and the Farseers. But I'm not actually sure if she can do the more esoteric things that Psykers can do.


    Hmm. Cheryl can probably use her immense MIND POWERS/general godlike powers or such to delivera MIND CRUSH to disorient or turn the SUE into a vegetable. Or perhaps to aid our targeting systems so it'd be easier to hit Sapph with our capital-class weapons. Or provide shielding in case the SUE attempts to counterattack.

    I'm unfamiliar with Psions/Abjurers, though. I'm not exactly sure how they could help in a space battle like this. Wall of ectoplasm could also help mitigate damage to a certain location if the SUE counterattacks (likely, given our low roll right now).
    >> Anonymous 02/02/12(Thu)23:18 No.17783793
    No revealing memories, just the horror of dealing with abominations and reality breaking.
    >> MetaQuest OP 02/02/12(Thu)23:19 No.17783800
    rolled 70 = 70

    Given that Sapph is in space and a good distance away from your casters who are inside a ship, the default thing they do when you tell them to do things is to begin to suit up for EVA combat.

    Cheryl doesn't suffer such ranged restrictions, though she is less than pleased about attempting mental interference for the SUE.

    The rest of your team requests orders.
    >> Rynex !3KCroq6wAA 02/02/12(Thu)23:20 No.17783804

    I've noticed that defensive maneuvers work superbly during low rolls (when offensive maneuvers or challenged actions just flop).
    >> Anonymous 02/02/12(Thu)23:20 No.17783806
    The plan involved using mind control to have people of the opposite sex flirt with the two enough to create jealousy and deteriorate the relationship. Yes, there might be some S.U.E. mindlink nonsense at play, but a full assault against them in space should have been the last option against them, and trying to create such friction, even if it fails, should have at least been attempted. If Saph kills El? Now we have one less S.U.E. to worry about and the remaining one is possibly mentally traumatized from killing the other. It makes a lot more sense than the final option we are currently underway with.

    But it's pointless to talk about the old idea now. COMMON SENSE ho.
    >> Anonymous 02/02/12(Thu)23:20 No.17783811
    The Psions can do 2 things: psionic attacks that will target Sapph's mind, which has been shown to not have any extraordinary defenses, and Dimensional Anchor.
    Now Dimensional Anchor will prevent us from performing Transporter Code 14 attacks, but it also means that she can't teleport away from our other attacks.
    >> Anonymous 02/02/12(Thu)23:20 No.17783815
    Am I the only one freaking out that OP called our lance the EBON Lance of Longinus?
    Because that first word is one I really don't want to hear again.
    >> Anonymous 02/02/12(Thu)23:20 No.17783816
    From Sapph's profile:
    >Phobias: Fire (Sometimes), Lesbians (24/7_

    Scary images of burning buildings might help. Maybe a dreamlike state / nightmare of being trapped in a burning place.
    >> Fireman Prime 02/02/12(Thu)23:22 No.17783828
    Range-designate the Sue with magic / ship sensors, and prepare to continue bombardment while the rest of our team gets ready to close in for the kill? Any thoughts, team?
    Excellent work. Images of burning friends and animals might work as well.
    >> Anonymous 02/02/12(Thu)23:22 No.17783836
    I saw it too, but if it gets us out of a bind I'm willing to slap an Ebon label all over it. If dragons start coming out, I'll be more concerned.

    It might just refer to the fact that the lance was colored red and black (shifting between the two, IIRC) and came from the Ebon Dragon's world.
    >> MetaQuest OP 02/02/12(Thu)23:22 No.17783839
    rolled 99 = 99

    Sapph's eyes go wide in terror as Cheryl closes her and begins some sort of mental battle you are somehow very glad you cannot see.

    The X-COM troops begin their own invisible assault, the extreme range of the Psi-Amps an immense boon for them.
    >> Anonymous 02/02/12(Thu)23:23 No.17783844
    of course, that might just piss her off.

    though i do agree this might be the best course of action.
    >> Anonymous 02/02/12(Thu)23:23 No.17783849
    Maybe have the Gurus and our research team (plus BLU Engineer) look over Saph's keyblade, see if they can slap together a way to destroy it or somehow use its power against Saph?
    >> Rynex !3KCroq6wAA 02/02/12(Thu)23:23 No.17783854
    There's a Potter-verse spell to propel objects/make objects fly (sort of).

    Combine this with Accio to repeatedly shank the SUE with the lance.

    37-hit combo of lance stabbing, here we go.
    >> Not completely retarded 02/02/12(Thu)23:23 No.17783855
    Farseers, do you have any advice?
    >> Anonymous 02/02/12(Thu)23:23 No.17783856
    Mind control successful.
    Would you kindly stab yourself with this keyblade, my dear?
    >> Anonymous 02/02/12(Thu)23:23 No.17783858
    >roll 99
    >> Anonymous 02/02/12(Thu)23:24 No.17783866


    Mr. Data, your extensive experience in Starfleet and all your adventures to almost everywhere in known space in the Star Trek canons must have had something involving capital-class weapons to target small targets. Can you suggest a firing solution tweak or compensation to help our devastating weapons hit such a small target? Or some odd shit we can try with transporters to slow her down?

    Also, we might want to try beaming the lance back to our ships or back to Char.
    >> Fireman Prime 02/02/12(Thu)23:24 No.17783874
         File1328243090.jpg-(163 KB, 640x480, dies_fall_everybody_rocks.jpg)
    163 KB
    Hopefully that freaks her out long enough to count as a stun, so that we can pop her open like a can of Pepsi.
    >> Anonymous 02/02/12(Thu)23:25 No.17783884

    Throw her into the Sun!
    >> Anonymous 02/02/12(Thu)23:25 No.17783887
    While I agree that fighting in space should not have been our first choice of action, your idea does strike me as rather unfeasible. El is pretty much a construct of Sapph's if he showed any interest in someone outside of her, she'd get suspicious at best. Not to mention, he's supposed to be her fantasy man, so we'd have trouble luring here away from him. We were always going to wind up in a fight-but we should have approached it from a smarter angle rather than
    1.send them into space
    >> Rynex !3KCroq6wAA 02/02/12(Thu)23:26 No.17783895
    Fireman Prime,

    Your opinion on the longinus combo-chain maneuver?
    >> Anonymous 02/02/12(Thu)23:27 No.17783911
    raidah get out. that's enough fapping with your rule of awesome.
    >> Anonymous 02/02/12(Thu)23:27 No.17783912


    So her worst nightmare would be Oblivion Fire Atronachs making out?
    >> Fireman Prime 02/02/12(Thu)23:28 No.17783936
    I've used enough reaction pics for one fight.
    Hmmm... since the lance is self-propelling after launch, Accio might be a bit slow, but I can easily see a decent sized 5-6 hit combo getting in.
    Time for some Burning Strike combos up in this bitch, straight outta Rogue Galaxy.
    >> Anonymous 02/02/12(Thu)23:29 No.17783948
    Dreams of the Avatar of Khaine perhaps?
    >> Anonymous 02/02/12(Thu)23:29 No.17783950
    Hey guys, check this out on one of Saph's character sheets
    >Weakness: Herself the most (having her powers deflected back to her, Lesbian enemies -side joke-), looses powers when giving birth, [She doesn’t have a big weakness, she doesn’t fight often so it’s not decided, deal with it.

    >Dislikes/Phobias: Lesbians (not including her friends), YAOI, YURI, judgmental people, Olives, Fire, heights, being pestered, Anti-Rainbow people, arrogant Artists, Hypocrites, herms (RP Reference only!).

    If having her powers reflected at her is a weakness, things just got a whole lot simpler.
    >> Anonymous 02/02/12(Thu)23:30 No.17783955
    >El is pretty much a construct of Sapph's if he showed any interest in someone outside of her, she'd get suspicious at best

    OP mentioned that part of Sapph's diary was her wondering if El "liked" her, and I was hoping to work off of that bit of information, as it implies the relationship between them is not entirely stable or steady.
    >> Anonymous 02/02/12(Thu)23:30 No.17783957
    Now would be the time to attempt to recover the Lance and use it again.

    Also, ANON and the Storm were able to get everyone to target KOS-MOS in 10 seconds.
    Have Cheryl keep Sapph still long enough for all weapons to get a lock, and firing solutions from ANON, and fire.
    >> MetaQuest OP 02/02/12(Thu)23:32 No.17783975
    "It is a matter of the weapons themselves, sir. Larger weapons often take longer to track their targets, though this is not always the case. It is what makes point defense weapons valuable in large scale engagements, after all. However, I will endeavor to see what improvements can be made with our current weapon systems' fire control."

    Sapph has curled up in the fetal position, unmoving as Cheryl and the X-COM team torture her mind to the point of breaking.
    >> Anonymous 02/02/12(Thu)23:33 No.17783988
    wait, why don't we capture her weakminded ass?
    >> Fireman Prime 02/02/12(Thu)23:34 No.17784000
         File1328243644.png-(72 KB, 407x405, 10_bravery.png)
    72 KB
    Never before has this pic held this much implicit meaning.
    Accio Lance, get it ready for rapid-launch once more, and if possible, combo that fucker with retrieval/launch spells.
    Because she is a GOD waiting to be released. Besides, we already caught one SUE for science, we don't need another. Just fuck her up royally and police the gibbets if there are any.
    >> Anonymous 02/02/12(Thu)23:34 No.17784003

    If she's weak vs. her own attacks, we could have Cheryl and/or the X-com Psychics compel her into attacking herself with a reasonably powerful attack to the vital areas of her body that she needs to live.

    I'd have suggested to use her most powerful attack on herself, but a SUE's strength could easily destroy *several* universes. We don't want to kill her and take this canon with us.
    >> Anonymous 02/02/12(Thu)23:34 No.17784006
    Give her an anurysm! Crush her mind like the rotten fruit that it is.

    Can we blast her with our point defense? If it can take out missles, it should be able to shoot her.
    >> Anonymous 02/02/12(Thu)23:35 No.17784013
    alternatively, get somebody to teleport in front of her while she's mindlocked and make her look in the mirror. Data, maybe?

    I wonder-can Personas breath in space? because it may be time for Doug to go bear-zerk on Sapph.
    >> Anonymous 02/02/12(Thu)23:35 No.17784020
    Because she is functionally omnipotent.
    Which means she must be destroyed.
    Is there a way to make her stupid sword hit her while going really really fast?
    >> Anonymous 02/02/12(Thu)23:35 No.17784025

    If the Aurors aren't close enough to use Accio, just see if we can use our TELEPORTERS to TELEPORT the LANCE to Char. Unless there's WEIRD MAGIC SHIT going on with the Lance that could make things difficult.
    >> Anonymous 02/02/12(Thu)23:36 No.17784030
    Do FFT White Mages know 'Reflect'?
    Would that work against her moves?
    >> Anonymous 02/02/12(Thu)23:37 No.17784037
    Yes they know Reflect. They know all the WM spells.
    >> Anonymous 02/02/12(Thu)23:37 No.17784038
    Focus on the lance, it worked when we hit her with it before.

    Do NOT hit her with her own sword, as I don't want to risk it merging with her to create her ultimate-dragon-bullshit form.

    Other guns: sure, if we get a firing solution use them. She's not moving at the moment so we have time to line up a shot. No need to rush it.
    >> Anonymous 02/02/12(Thu)23:38 No.17784047
    >Sapph has curled up in the fetal position, unmoving
    Again, try to have ANON coordinate everyone's weapons for time-on-target and to accurately hit Sapph. If we can get 10 seconds, this should work.

    If we can't Accio the Lance of Longinus back, we can use one of the Al'Kesh to do a micro-hyperspace jump to get to the Moon, pick up the Lance via an Auror's Accio, then jump back and have Char try again.
    >> Anonymous 02/02/12(Thu)23:38 No.17784052
    Reflect the Char, Magic the SUE into submission, Fire all the weapons, Accio/Tele Throw to Lance Combo, Tear her apart with teleportation, Frog blast the vent core, go back to base, receive DOSH.
    >> Anonymous 02/02/12(Thu)23:39 No.17784056
    >Sapph has curled up in the fetal position, unmoving as Cheryl and the X-COM team torture her mind to the point of breaking.
    In my weaker moments, I almost pity them.

    But then I remember that they're SUEs.

    >> Anonymous 02/02/12(Thu)23:39 No.17784062
    Oops, you appear to have stumbled out an airlock in your zeal to attack the SUE. How clumsy of you.
    >> Anonymous 02/02/12(Thu)23:41 No.17784083
    You won't be missed either.
    >> Anonymous 02/02/12(Thu)23:42 No.17784089
    I think you ment to say:
    >[X] Throw Raidah out of the airdock.
    >> Anonymous 02/02/12(Thu)23:42 No.17784090
    >Sapph has curled up in the fetal position, unmoving
    We have precious little time. How long does our team need to escape the Kingdom Hearts world?
    We can stall if necessary, if we kill her too early they'll be trapped until we can track down their position.
    >> MetaQuest OP 02/02/12(Thu)23:43 No.17784105
    What's the range limit on Accio? Does it have one?
    >> Anonymous 02/02/12(Thu)23:43 No.17784111

    That's right! Our team is still on the KH side of the book-portal!

    Can the Farseers attempt to commune with Tosh, as Cheryl is rather pre-occupied right now? If so, have them get Tosh's/Spike's/Sandmen's statuses.
    >> Anonymous 02/02/12(Thu)23:43 No.17784112
         File1328244230.jpg-(50 KB, 222x244, Medic 1326039449234.jpg)
    50 KB
    >Raidah vs anti Raidah

    Can you guys all stop shitting up the thread please.
    >> Anonymous 02/02/12(Thu)23:44 No.17784118
    Leave it to a TG Looter team to do it for us.
    >> Anonymous 02/02/12(Thu)23:44 No.17784122
    If we kill her we HAVE the time. If we don't, we might have a terrible situation.

    Lance her ASAP. If we can use the teleporter to get the lance to Char quickly, do it that way.
    If the teleporter can't be used for that for some reason, use it on Sapph and teleport a chunk of her brain out of there.
    >> Anonymous 02/02/12(Thu)23:44 No.17784123
    Not that we know of. From what they show us in the books, it mostly depends on the skill of the caster, so our Aurors should be fine as long as we don't let it get too far away.
    >> Anonymous 02/02/12(Thu)23:44 No.17784129
         File1328244298.jpg-(95 KB, 800x520, Sapph_and_Sapphirus_by_SapphyD(...).jpg)
    95 KB
    Wait a sec, I think we might have made a miscalculation somewhere.
    Like we are dealing with 'Saph' circa 2008.
    But http://sapphydracases.deviantart.com/art/Sapph-Finishing-8378682 and http://sapphydracases.deviantart.com/art/Sapph-Character-83673429 seem to indicate that she is not in fact Sapphirus but merely the Arch-SUE's descendent.
    Like check
    >Destiny: To help Sapphirus save the world from Doladario.


    >Sapphirus is Sapph's divine ansestor blah blah. I'll write this crap later on.

    Or, to simplify

    >Just praticing some pose anatomy, got some good sources from a few people.

    >As for the pic, you can now see that Sapphirus and Sapph are two different people, they're related but different. xD

    We've had the wrong target the whole time.
    >> Anonymous 02/02/12(Thu)23:46 No.17784143
    The ability of accio depends on the ability to clearly have the object (or any quality/characteristic of the object) in one's mind.
    >> Anonymous 02/02/12(Thu)23:46 No.17784144
    No, but the problem is the transportation is not instantaneous.
    Like I'm pretty sure it took Harry about a minute for his Firebolt to reach him, and given how far away the moon is...
    >> Anonymous 02/02/12(Thu)23:47 No.17784153
    Accio's range depends entirely on the casters concentration. Aurors should have some damn good concentration, so the only question is, how far away is the Moon from the Aurors?

    Really, it might be too far, it might not be. J.K. never put much crunch to her fluff.
    >> Anonymous 02/02/12(Thu)23:47 No.17784156
    >What's the range limit on Accio?
    There doesn't appear to be one. The caster only needs to know the general area of the object and have the object clearly in mind.
    >> Anonymous 02/02/12(Thu)23:47 No.17784158
    sorry, I get caught up in the moment sometimes. I also did not issue any orders, you'll notice. I know better than to issue orders when I get caught up like that.

    If we could, it might be an idea for our team in KH world to make a run for the book-if our only means of contacting them weren't otherwise occupied suppressing the SUE. Oh well. Guess they'll have to go on an unauthorized looting spree while they wait (canon permitting). Supervised by us via Cheryl, of course. Just to pass the time.
    >> Anonymous 02/02/12(Thu)23:47 No.17784162
    Well, if that's true, then we just won't get the bounty. But we'll still act like it's the same person. Same style powers, loves Kingdom Hearts, Horrible looking keyblade. . .
    >> Anonymous 02/02/12(Thu)23:48 No.17784171
    There were plans to merchandise a Harry Potter RPG, but Rowling had a hard time with the devs because she cannot into clearly delineated magic systems.
    >> Anonymous 02/02/12(Thu)23:48 No.17784175
    Same poster.
    All I'm saying is that the away team can be left in KH for a week and should do juuuust fine. Their situation and ours both get a LOT worse if sapph lives because we didn't finish her off.
    In fact, if she escapes somehow, I would reckon our away team is as good as dead. Or brainwashed.
    >> Anonymous 02/02/12(Thu)23:48 No.17784186
    They're locked up. In the dungeon.
    >> Anonymous 02/02/12(Thu)23:49 No.17784198
    Correction, in the movie at least, it took approximately thirty seconds for Harry's firebolt to reach him.
    As seen http://www.youtube.com/watch?v=bPXJsQjUTm0
    So I'm sure ANON can do the math for how long it would take the Lance.
    >> Anonymous 02/02/12(Thu)23:50 No.17784203
    They're currently escaping. Because Tosh fires mind-grenades, Spike is a martial arts expert, and the Sandmen are nanite-enhanced.
    >> Anonymous 02/02/12(Thu)23:50 No.17784206
    I thought they already escaped?
    >> Anonymous 02/02/12(Thu)23:51 No.17784219
         File1328244695.gif-(1.46 MB, 318x211, bigbadaboom1.gif)
    1.46 MB
    2nding this. end it. quickly
    >> MetaQuest OP 02/02/12(Thu)23:52 No.17784229
    They are in the process of breaking out. You've not heard from them since.

    The Aurors begin summoning the Lance back. The ships begin training their weapons on the comatose Sapph, but do not open fire yet.
    >> Anonymous 02/02/12(Thu)23:53 No.17784246
    I don't know, I'm pretty sure Sapph is significantly weaker than Sapphirus.
    Given that we haven't suffered any casualties yet and have already destroyed her mind.
    Of course it could be that, much like us, OP was too horrified by the amount of terrible that he didn't bother researching things.
    >> Anonymous 02/02/12(Thu)23:53 No.17784254
    Throw the lance
    Keep up the Psi attack
    Keep up the Magic attack
    Fire all the weapons
    Throw the lance again
    >> Anonymous 02/02/12(Thu)23:55 No.17784267
    She's comatose now!
    Beam the sources of her power out of her body while she can't resist.
    That will make killing her easier.
    >> Anonymous 02/02/12(Thu)23:56 No.17784279
    Again, that's Sapphirus and not Sapph.
    Yes they are different.
    >> Anonymous 02/02/12(Thu)23:56 No.17784284
    Or it could have to do with Sapph being a moron. . .

    OP, how far do our sensors go? I want to make sure that her "ancestor" isn't coming to save her.
    >> MetaQuest OP 02/02/12(Thu)23:56 No.17784286
    rolled 6 = 6

    I burned my mind researching this for you guys. I was wondering when you'd notice when Sapph was a different person though. Kinda.
    >> Anonymous 02/02/12(Thu)23:57 No.17784295
         File1328245063.png-(2.41 MB, 816x576, Sapph_and_Sapphirus__1st_fight(...).png)
    2.41 MB
    Oh yeah, and terrible news:

    >Sapph summons Sapphirus in their first battle against the 4-headed hydra dragons. Sapph's not back at full power so she can't reason with her fellow Draconic creatures likie she can do automatically with all dragons.

    >Sapph summons Sapphirus.

    It goes without saying that this can't be allowed to happen, so lets kill her fast.
    >> MetaQuest OP 02/02/12(Thu)23:58 No.17784302
    rolled 3 = 3

    A few AU in range.

    Your ships open fire, the void of space torn open once again as the Lance reappears in the Hyaku's hand.
    >> Anonymous 02/02/12(Thu)23:58 No.17784303
    >rolled 6 = 6

    >> Anonymous 02/02/12(Thu)23:59 No.17784316
    It could be that Sapphirus is her idealized SUE form. May or may not exist without her, or it may exist in a different canon.
    >> Anonymous 02/02/12(Thu)23:59 No.17784317
    well, we just killed ourselves.
    >> Bootleg OP !!Cuw+lR6NxOH 02/02/12(Thu)23:59 No.17784320
    Ahriman, Azalin, Starscream, and Kane riding an Orz Howitzer should be showing up any time now.
    >> Anonymous 02/02/12(Thu)23:59 No.17784329
    Sapph summons Sapphirus. . .
    Sapphirus has a bounty. . .

    Guys. . . hear me out, but . . .
    >> Anonymous 02/03/12(Fri)00:00 No.17784341
         File1328245224.gif-(485 KB, 300x300, blacklannerderp.gif)
    485 KB

    >> Anonymous 02/03/12(Fri)00:00 No.17784343

    ...Of all the times to post >>17784295.
    >> Anonymous 02/03/12(Fri)00:00 No.17784347
         File1328245237.jpg-(18 KB, 300x320, TG Dice - Fuckers.jpg)
    18 KB
    Alright, is ANON detecting any approaching reality distortions? Any other surprises?
    >> Anonymous 02/03/12(Fri)00:00 No.17784349
    Oops! While preparing your speech, you fell out an Airlock. How clumsy of you.
    >> Anonymous 02/03/12(Fri)00:01 No.17784357
    Absolutely not.
    We're having trouble with Sapph. We do NOT want a full SUE mode angry deity coming here.
    >> Anonymous 02/03/12(Fri)00:03 No.17784379
    >SUEgod shows up from such a shitty roll to defend her.
    >everybody nopes the flying fuck out of there.
    >> MetaQuest OP 02/03/12(Fri)00:04 No.17784401
    rolled 73 = 73

    Sapph's body is blasted into atoms by the bombardment, and the portal book in the containment bay suddenly bursts into flame, burning to ash in the span of a few seconds.

    The Storm's sensors confirm the dissipation of El and Sapph's reality distortions... but a new one is rapidly growing as a rift in space and time begins to tear itself open in the area around where Sapph was just vaporized. Warning klaxons begin to sound as the new distortion grows at a meteoric pace, a gigantic clawed hand reaching through...
    >> Anonymous 02/03/12(Fri)00:05 No.17784411
    >> Anonymous 02/03/12(Fri)00:06 No.17784420
    Get out.
    Get out now.
    Just fuck off now.
    If Cheryl can reach Tosh and Spike, tell them to find a way to Traverse Town and we'll send a team to pick them up. Maybe they can bullshit with the locals and see if the locals want to help us.
    >> Anonymous 02/03/12(Fri)00:06 No.17784423
         File1328245597.gif-(659 KB, 250x147, imouttahere.gif)
    659 KB
    >> Anonymous 02/03/12(Fri)00:07 No.17784428
    Can we spin up the Meta Transit Drives and get out of here in time?
    All of the ships should still be in formation to allow for transit.
    >> Anonymous 02/03/12(Fri)00:07 No.17784430
         File1328245634.png-(2.87 MB, 800x765, Planet_Protector__Sapphirus__b(...).png)
    2.87 MB
    All in favor of abject retreat?
    Because... I do NOT want to deal with this.
    >> Anonymous 02/03/12(Fri)00:07 No.17784435

    god damnit, it's Ebon Night all over again.

    attack with the lance y/n? Keep in mind we might lose it if we throw it into the rift, and we haven't finished research on it yet.
    >> Anonymous 02/03/12(Fri)00:08 No.17784449
    full psi attack
    >> Anonymous 02/03/12(Fri)00:08 No.17784450
    As being one of the Raidahesque people today, i'm going to say fuck this i'm going home, theres no way in fuck we can take that if we had that much trouble fighting sapph.
    >> Anonymous 02/03/12(Fri)00:09 No.17784462
    bitchslap that ho with the lance, kill this bitch before she can go full bullshit on us.
    >> Anonymous 02/03/12(Fri)00:09 No.17784464
    No, let's just Meta-Transit out to the nearest safe Canon to regroup.
    >> Anonymous 02/03/12(Fri)00:10 No.17784471
    Get out, tell Holtz we found Sapphirus, ask if we can "borrow" a certain rifle that kills deities and stuff made up of lots of magical/ethereal energy.
    >> Anonymous 02/03/12(Fri)00:10 No.17784483
    Why do I have a feeling, when we get back to base, we're going to have to set a "Kill Sapphirus" quest.
    >> Anonymous 02/03/12(Fri)00:10 No.17784488
         File1328245852.jpg-(76 KB, 592x674, You are all going to die2.jpg)
    76 KB
    Running might be in order. How fast can we transit drive our fleet? We'll just pop back into this universe in a different area when we come back to contain the problem.
    >> Anonymous 02/03/12(Fri)00:10 No.17784490
    Oh dear! It seems some of the command crew have identified you as Raidah, and you have been thrown out of an Airlock in a very well co-ordinated Accident.
    >> MetaQuest OP 02/03/12(Fri)00:11 No.17784491
         File1328245862.png-(20 KB, 640x480, ESPECIALLYnohostagesrescued.png)
    20 KB

    Your fleet makes the jump to transpace just as your sensors detect a massive influx of distorted reality behind you. Cheryl cannot contact the away team either in that time.

    You arrive safely back at base.
    >> Anonymous 02/03/12(Fri)00:11 No.17784492

    Prep all ships for immediate retreat. Have Cheryl contact Tosh/Spike/Others and tell them what was said in >>17784420

    I hope that 72 means that it's not Sapphirus or some weird shit with the EBON Lance of Longinus going on.
    >> Anonymous 02/03/12(Fri)00:11 No.17784503
    No see, you guys don't seem to get it.
    Fight time is over now.
    We are -done- here.
    She is big enough to have her own gravity well, and that's when it's time to throw in the towel and hope that Sapphirus does not destroy this canon searching for us.
    >> Anonymous 02/03/12(Fri)00:11 No.17784508
    Black Barrel + Mustadio, right?
    >> Fireman Prime 02/03/12(Fri)00:12 No.17784516
         File1328245945.png-(296 KB, 800x800, 1328155765104.png)
    296 KB
    >situation escalation
    >pic related
    >all of my nope
    Well, time to tell Holtz we need to Requisition some stuff that'll help kill gods in general.
    >> Anonymous 02/03/12(Fri)00:12 No.17784523
    Tell Holtz that we sent Tosh and Spike and Sandmen through a book to the Kingdom Hearts world.
    We killed Sapph and El.
    Sapphirus showed up, we got the fuck out of there.
    >> Anonymous 02/03/12(Fri)00:13 No.17784532
    no shes going to, we killed her folk so she is probably gonna want revenge.

    we probably have a full on SUE fight at headquarters fairly soon/
    >> Anonymous 02/03/12(Fri)00:13 No.17784533

    well, this canon is fucked, I guess, thanks for playing!

    might as well pour on the fire while we get ready to leave, though. I mean, it couldn't hurt...wel not us any more than we might get hurt. It's mad at us anyway.

    Wait. what if it somehow follows? Sapph had to get the book from somewhere, and this seems like a likely source, implying it has crossdimensional capability.

    Either that or burn a bulb of COMMON SENSE to see if there's some way to counter this. i mean, we beat Ebon Night...somehow...so it's worth a shot.
    >> Anonymous 02/03/12(Fri)00:14 No.17784544
    Ah! Glad to see that you're still in the Sapphy canon there, Raidah.
    the rest of us have transitted out and left you behind.
    Have fun with that!
    >> Anonymous 02/03/12(Fri)00:14 No.17784547
    Have Cheryl, with assistance from the Farseers, attempt to re-establish contact with Tosh.

    Have the Hercules and the Indefatigable begin repairs on the Relentless.

    Open a comm-channel to Holtz. Report the presence of the Arch-Sue Sapphirus in the Canon we just retreated from. See what he wants us to do about it.
    >> Anonymous 02/03/12(Fri)00:14 No.17784548

    Get raiders from the WoW portrait that we acquired many years ago from TG Bootleg Quest.

    Tell them all that we'll reward them with shiny exclusive cosmetic armor, titles, and 1000 of these (meaningless) Valor Points if they manage to kill this boss.
    >> Anonymous 02/03/12(Fri)00:15 No.17784559
    We pretty much beat Ebon Night by making him choke on our dead, and he was -really- going easy on us.
    Sapphirus could swallow Ebon Night without even noticing.
    >> Anonymous 02/03/12(Fri)00:16 No.17784565
    I don't think WoW raiders stand a chance against that monster.
    Oh! I see. You wish to exterminate the raiders.
    >> Anonymous 02/03/12(Fri)00:16 No.17784567

    Have all of our psychics assist Cheryl + Farseers with this attempt. Our science guys might even want to help as well.
    >> Anonymous 02/03/12(Fri)00:16 No.17784568
    If we include the horrible movie known as "Drive Angry" then include Iron God Killer in that too.

    I don't know about Mustadio, but even Sapph was stupid magical and Immortal enough to have no saves against Black Barrel, Sapphirus is so big and more powerful we wouldn't even need to aim to end it's existence.
    >> Anonymous 02/03/12(Fri)00:16 No.17784572
    >implying the super Dimension ripping SUE couldn't follow us.
    >> Anonymous 02/03/12(Fri)00:17 No.17784590
    Knock that shit off, the guy makes a good point.
    Is there any ways possible that thing could follow us?
    This 'Ridah' bullshit is ruining the quest.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)00:17 No.17784591
    Transpace Requisitions would never let the operatives of some backwater sector get their hands on such a priceless painting. How the fuck did you find out about that, anyway? You're exploring areas outside your clearance.
    Black OPs will be with you shortly.
    >> Fireman Prime 02/03/12(Fri)00:18 No.17784600
         File1328246321.png-(74 KB, 438x318, feels_bad_man.png)
    74 KB
    >implying she won't find the Lance of Longinus on the moon and become SapphAdam
    >> Anonymous 02/03/12(Fri)00:19 No.17784610

    Ebon Night wasn't exactly going easy on us. But he was doing a lot of unnecessary shit for kicks, and he was a shadow of his former self due to fleeing from many pantheons of super-angry deities, and expending MORE power on acquiring powerful evils and seeding the canon with it. Including things that could be used to defeat him.

    So okay, he might have been going easy on us, or was so confident in his power that he focused on the "grand experiment" instead of his own recovery.
    >> Anonymous 02/03/12(Fri)00:21 No.17784631
         File1328246473.gif-(1.93 MB, 550x367, dexterslabpapiwrab.gif)
    1.93 MB
    >> Anonymous 02/03/12(Fri)00:21 No.17784632
    There's nothing we can do now. All we can to is go back to base, lick our wounds, and pray the god-mode SUE doesn't follow us. Which it probably will.
    Is it possible to evac our HQ? If so, we should draw up some emergency plans, for when when Shaph finds us.
    And, of course, stock up on weaponry.
    ...we might need a Reality Bomb for this one.
    >> Anonymous 02/03/12(Fri)00:22 No.17784653
         File1328246558.jpg-(78 KB, 500x281, Davros2.jpg)
    78 KB

    I think the term is "Rewriter Bomb".

    Or we've been doing some horrible, horrible things since we went to the President Vaderverse.
    >> Anonymous 02/03/12(Fri)00:22 No.17784658
    We did recover the Lance before making our exit.

    But right now, we need to do our repairs, try to contact our away team, and talk with Holtz about our next step.
    >> Anonymous 02/03/12(Fri)00:23 No.17784660

    thanks for lumpig me in with raidah and >>17784532 there. Pardon me for objecting to leaving and letting the canon get fucked. I mean, what are we gonna tell our superiors? 'We killed the two lesser sues, but the SUE god is turning that canon into her personal playground. So can we get that bounty now, or-?'
    >> Anonymous 02/03/12(Fri)00:23 No.17784661
    Clearance? I was there! I accidentally summoned a god, and they transfered me here due to my horrible luck!
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)00:24 No.17784673
    Oh. There seems to have been an error in Logistics, your name is mis-spelled here.
    Carry on.
    >> Anonymous 02/03/12(Fri)00:24 No.17784674
    OP, did we lose the Lance of Longinus?

    Also, I second the motion to request a Green Legion strike on that canon.
    >> MetaQuest OP 02/03/12(Fri)00:26 No.17784693
         File1328246814.jpg-(27 KB, 480x360, Doesthiscountasabridgebunny.jpg)
    27 KB
    When you attempt to contact Holtz through the comm, the communication is instantly rerouted to Lt. Colonel Eva.

    "Ah, back already? We haven't detected any..." Eva trails off. "Something happened, didn't it? Ah, Manager Holtz is in his office, left me orders to take his messages. He is... in a very dark mood right now. He might see you though. Or was there something I could help you with?"
    >> Anonymous 02/03/12(Fri)00:28 No.17784710
    Yes it sucks, but it really can't be helped.
    It doesn't matter what other methods we used to kill Sapph.
    If she could still summon Sapphirus after having her mind shattered and body broken, that gigantic dragon's arrival was more or less inevitable.
    Like maybe with her vast size we could have like flown inside her and destroyed her organs but I doubt that would have been effective.
    She's bigger than us, figuratively as well as literally.
    Like I'm pretty sure she could floss with the All Under Heaven.
    >> Anonymous 02/03/12(Fri)00:28 No.17784713
    so, are we liable to start taking advantage of our COMMON SENSE mechanic soon?

    We've done jack and shit with it since we got it.
    >> Anonymous 02/03/12(Fri)00:28 No.17784715
    "We are requesting for a Green Legion strike to take out a SUE-god that's appeared in a canon in our sector. We have nothing right now that can hurt it."
    >> Anonymous 02/03/12(Fri)00:29 No.17784721
    Pissed off Sapphirus the ArchS.U.E.!
    Ran like hell, need as many godkilling weapons as possible before she creates some "always knows where her enemies are" power.

    Also, just in case, have the station prepare for battle.
    >> Anonymous 02/03/12(Fri)00:29 No.17784725
    I've got one word for you. 'Sapphirus'.
    >> sage sage 02/03/12(Fri)00:30 No.17784732
    It's kind of sad how I inadvertently may ruin this quest based on a joke suggestion I made a couple of threads ago. Christ, you guys are easy to troll, I wasn't even trying and you're tearing yourselves apart over this raidah bullshit instead of focusing on putting in good suggestions and being clever.
    And things went so well in the Bootleg version.

    /tg/ I am dissapoint
    >> MetaQuest OP 02/03/12(Fri)00:32 No.17784765
    You managed to retrieve the Lance.

    "I... what?" Eva winces. "You... You'll have to talk to Holtz. In his office."
    >> Anonymous 02/03/12(Fri)00:33 No.17784772
    which post was that, out of interest, oh master troll?
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)00:33 No.17784780
    To the Office!
    >> Anonymous 02/03/12(Fri)00:34 No.17784784
    I don't like bothering Holtz for something that we could handle on our own.
    What tactical information do we have concerning the Arch-SUE Sapphirus?
    >> Anonymous 02/03/12(Fri)00:34 No.17784789
         File1328247259.jpg-(161 KB, 624x1760, 1269397188061.jpg)
    161 KB
    It seemed more that Sapphirus was summoned when Sapph died. Like pulling the cork from a bottle.
    >> Anonymous 02/03/12(Fri)00:34 No.17784798
    /run to the office, hauling ass.
    >> Anonymous 02/03/12(Fri)00:36 No.17784820
    Before we go to the office, let's get the repairs on the Relentless going, and have Cheryl and the Farseers start trying to contact Tosh.
    Once those work items are started, we'll go to the office.
    >> Anonymous 02/03/12(Fri)00:37 No.17784833
         File1328247445.jpg-(60 KB, 500x357, geberganeden.2.jpg)
    60 KB

    Fighting Sapphirius? A SUE that's bigger than Ebon Night, and hits as hard, or harder than a Gan Eden?
    >> Anonymous 02/03/12(Fri)00:37 No.17784834


    Let's work on getting our people still out there to know what's going on, and possibly to retrieve them as well.
    >> Anonymous 02/03/12(Fri)00:37 No.17784835
    If you like this quest so much, why'd you sabotage it, dumbass? Or at least pipe up and say 'i was joking guys, try something else?'

    Oh wait, you're a troll. I forget. You're the reason we can't have nice things.
    >> Anonymous 02/03/12(Fri)00:38 No.17784847
    I'd run from that, too.
    Christ, that thing could shred most GODS.
    >> Anonymous 02/03/12(Fri)00:38 No.17784852
    We should get help from a TG Looter team to infilitrate the KH canon. It's usually the Looters that know the pinpoint coordinates of canons.
    >> Anonymous 02/03/12(Fri)00:39 No.17784860
         File1328247558.jpg-(23 KB, 328x515, Spectre_001.jpg)
    23 KB

    I can think of some people that could possibly Rival Sapphirus.

    But out of those few, there are fewer who could have a good shot at succeeding. And we have jack shit leverage for those people.
    >> Anonymous 02/03/12(Fri)00:39 No.17784867
    Assuming their co-ords haven't been 0wn3d by the TSOB as well.
    >> Anonymous 02/03/12(Fri)00:40 No.17784885
         File1328247649.jpg-(8 KB, 204x204, images.jpg)
    8 KB

    Holtz might pull a few strings to get this guy's help.
    >> sage sage 02/03/12(Fri)00:41 No.17784897


    I even put in a little SUEification thing, to poke fun at other idiots who were the guns-blazing fire-everything types. I don't even think it counts as trolling.

    Anyway, now back to Adventures in HOLY CRAP DON'T DO IT HOLTZ YOU HAVE SO MUCH TO LIVE FOR
    >> Anonymous 02/03/12(Fri)00:43 No.17784918
    I have some good news everyone!
    It seems that as time passes, Sapphirus actually became less powerful instead of more.
    Like for her 2009 incarnation, those rainbow gems actually help her manage her power, and are actually necessary to use them, she's rubbish at direct combat, and using her most powerful attacks causes her to lose all her powers for 24 hours.
    Of course, that's only in her humanoid form, and I've been unable to find what can cause her to transform and revert from her Final (True) form.
    >> MetaQuest OP 02/03/12(Fri)00:44 No.17784921
    When you open the door to Holtz's office, you see several empty booze bottles lined up against one wall. On the opposite side of the room are a line of golf balls. Holtz, driver in hand, is intently lining up a shot as you walk in.

    "Oh hi, erstwhile employees of mine," Holtz says, his tone bitter. He swings the club and the golf ball flies through the air, shattering what was once a bottle of wine. "I just got some GREAT news. Are you here to give me more GREAT news?"
    >> Anonymous 02/03/12(Fri)00:44 No.17784932
         File1328247898.jpg-(22 KB, 281x441, vhailor.jpg)
    22 KB

    Since it's wait until OP posts interstitial time right now....

    Since one iteration of The Nameless One is working for HR, they might have this guy dicking around in some storage area where he can't do his *WARRIOR OF JUSTICE* schtick. Could also be useful.

    But I'm not sure if Sapphirus has done anything so far to trigger ULTRA JUSTICE MODE, and we probably don't want this guy to JUSTICE UP to Sapphirus' level. That would essentially leave us with a net progression of zero.
    >> Anonymous 02/03/12(Fri)00:46 No.17784935
    Depends on if you know how to kill Sapphirus.

    We found her.
    >> Anonymous 02/03/12(Fri)00:46 No.17784937
    well you're calling it trolling, it counts as trolling. The fact you never stepped in to say 'lol j/k, now here's what we REALLY do' counts against you, too.

    And the fact you belittle us while saging? Yeah, you're a fucking troll.

    now get the fuck out and throw yourself out an airlock. Or better yet a window.
    >> Anonymous 02/03/12(Fri)00:46 No.17784939
    We dun goofed, /tg/.

    We dun goofed.
    >> Anonymous 02/03/12(Fri)00:46 No.17784945
    You know SapphyDracas? The horrible rainbow-colored maximumSUE?
    She's dead! And so's her boyfriend!
    She was using some type of book to influence the Kingdom Hearts world, but the books are destroyed.

    We need a way to get some of our dudes out of that KH world, since they were stuck there when the book exploded.

    Oh, and SapphyDracas's dad, Sapphirus, was summoned. Send in the Green Legion.
    >> Anonymous 02/03/12(Fri)00:48 No.17784970
    Check it:
    >Weakness: Barely except she's not so good with physical fighting, matter of fact, she sucks at it. Her tails would do the physical attacks. Losing power completely for 24 hours when she uses all her best attacks which happens anyway."

    >Weapons: The Sapphiasius, a huge epic blade fused from her powers together, fighting it alone would be like fighting another her, but this weapon is only used in emergencies, then she has to deal with..physical fighting ugh...


    >Speed: XXXXXXXXXXXXXX (Sonic eat your heart out)
    >Strength: XXXXXXXXX (Pretty strong, just can't manage physical fighting because she doesn't do it well just yet)
    >Attack: XXX (Erm, she hates using physical attacks like I Said)
    >Special attack: XXXXXXXXXXXXXXX (She's a power fighter then a physical one)
    >Accuracy: XXXXXXXXXX (Pretty good with her targets)
    >Wisdom: XXXXXXXX (She's pretty clever in battle)
    >Stamina: XXXXXXXXXXXXXXXXXXXXXXXXXXXX (lol just say unlimited)

    >Control Gems: These are found all over Sapph's body in order of the rainbow. The gems help Sapph contain her elemental powers. (She hasn't mastered controlling her powers yet, she overloads so she has these)

    >Tails: These are BOTH her physical Defense and offense of her body besides her wings. One tail is usually hidden or insvisible. Sapph has NO control over these limbs. They respond depending on her emotions or type of reactive moments to a situation. The hidden one is more aggresive ans is to strike without warning if Sapph is threatened by something. (This is what makes Sapphirus also a Chimera species added)

    >> Anonymous 02/03/12(Fri)00:48 No.17784971
    "Unfortunately, yes. We... unleashed a God Mode SUE, got Tosh and Spike trapped in a Kingdom Hearts 'verse created by the SUE, and now it's heading straight for us. It's also more powerful than Ebon Night or any other foe we have faced.
    >> Anonymous 02/03/12(Fri)00:49 No.17784983

    You might want to sit down.

    Or not, there's no good way to break this type of news.

    We managed to wipe out the SUEs in the sector we visited. Unfortunately, in the wake of one of their deaths, they managed to summon something that even our most belligerent and orky and soccer-fan members agree that it was a good time to retreat.

    Her(?) name begins with S, and is very close to the name "Sapphiron." But with a pseudo-roman/greco spin on it.
    >> Anonymous 02/03/12(Fri)00:49 No.17784984
    I'm pretty sure the Kingdom Hearts canon wasn't created by Sapph or Sapphirus, so there's that.
    >> Anonymous 02/03/12(Fri)00:49 No.17784987
    We dont have proof that it's headed for us... but yeah it could be if we give it time.
    >> Anonymous 02/03/12(Fri)00:50 No.17784994
    I must've missed something. What's the Green Legion?

    Ok guys, MetaOP is harsh, but he wouldn't have set this against us unless there was a way for us to defeat it. We probably can't do it now though. However, the thing is pure SUE, so maybe some later-generation reality emitters will weaken her enough to let us do the job?

    OR we could tell her all about the Orz and let them deal with it. Ridiculous SUE vs Outer Evil? We'll watch via remote drone.
    >> Anonymous 02/03/12(Fri)00:50 No.17784999
    We have successfully destroyed the SUEs known as Sapph and El!
    Unfortunately, destroying Sapph appears to have summoned her ancestor.
    >> Anonymous 02/03/12(Fri)00:50 No.17785001

    Also, Tosh and Spike and the Sandmen got captured in the KH canon. They did not manage to make it out in time, and are stranded there. But the good news is that they will probably make themselves scarce and uncover a lot of information while they're there.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)00:51 No.17785006
    >but he wouldn't have set this against us unless there was a way for us to defeat it.
    I'm not Metaquest OP but I can and will do that to you, repeatedly. It's a very fun way of knocking the players down a peg or two.
    >> Anonymous 02/03/12(Fri)00:51 No.17785012
    Thoughts for us to ponder:
    Should we offer to try and help Holtz with whatever problem he has? We can do very little about Sapphira ourselves anyhow.
    Though we do have the rest of the sector to clean up still...
    >> MetaQuest OP 02/03/12(Fri)00:55 No.17785057
    "Oh. GOOD. That's really GOOD news. I am HAPPY to hear that," Holtz says, his knuckles whitening as he grips the driver. He takes a step back and lines up another shot with the club, obliterating an empty whiskey bottle. "She takes human form ALL. THE. FUCKING. TIME. Catch her in a reality field while she's in one of those and stun-lock her. Then whittle her down. Or throw her into a black hole or something. Or mind-melt her. Christ, this is YOUR job!"

    Holtz doesn't bother to line up a shot, he simply HITS the next ball in the line hard enough to send it ricocheting around the room.


    "You LOST Tosh and... Bah!" Holtz hurls the driver against the wall. "Killing those two doesn't even matter. She'll just use her bullshit 'Jesus Wave' power to raise them. Fuck, you're SERIOUS too, aren't you? Some insane part of my brain that deals with hope thought maybe you were joking. OK... OK."

    Holtz takes a moment to rub his temples. "WHERE did this happen? Give me the coordinates."
    >> Anonymous 02/03/12(Fri)00:56 No.17785069
    So ... we lost.
    >> Anonymous 02/03/12(Fri)00:56 No.17785072
    Is it worth mentioning that we destroyed Sapph and El while suffering zero casualties, and only requiring one of our ships to be repaired?
    >> Anonymous 02/03/12(Fri)00:58 No.17785089
    great job NOT using the common sense we had at all, chaps. Although I suppose the fact that we didn't have the handy visual aid might tie into that, but still.

    Anyway, we're autosaging and i need sleep so I'm off.
    >> Anonymous 02/03/12(Fri)00:58 No.17785098

    (Give Holtz the coordinates of the Canon we were just in).
    >> Anonymous 02/03/12(Fri)00:59 No.17785108
    >all those suggestions
    >we could've done that too

    Alright, every time a new situation occurs, we're going to take a 5 minutes break and just brainstorm all the possible actions. Don't freak out and yell RUN or ATTACK!

    We have brains. They're our best resource.
    >> Anonymous 02/03/12(Fri)01:00 No.17785119
    "It's not the human form we're dealing with. It's the insanely huge dragon form appearing. If we had the human form to deal with, we wouldn't be running from a super-huge dragon that could swat all our ships easily with one swipe."

    "At any rate, what's the other bad news you've gotten?"
    >> Anonymous 02/03/12(Fri)01:01 No.17785128
    Well, what happened was, we killed the SUEs that were there quickly and easily, while unfortunately losing a few of our men. They went through a portal accidentally, but we are working on the way to get them back.

    A rip in space appeared and a big draconic fist attached to Sapphirus came out. What do you want us to do boss, and can we do anything to help you with the other news you recieved?
    >> Anonymous 02/03/12(Fri)01:01 No.17785130
    We killed her descendent after raping her mind, and were currently in a bunch of spaceships.
    In space.
    Assuming that she wouldn't be in a dueling mood seems fairly reasonable.
    >> Anonymous 02/03/12(Fri)01:02 No.17785138
    This is just like the first Bootleg quest...
    Mildly poor decisions and a touch of bad luck. Damn.

    Next attempt we go in with stealth first.
    >> Anonymous 02/03/12(Fri)01:03 No.17785145
    If it's as easy as you say, how can she still be alive by now? She's pretty much the most famous SUE in existence, and you're telling me we're the first to encounter her?

    Also, you barely seem angrier than you were at the beginning. What's got you so filled with rage, and should we fear it?
    >> Anonymous 02/03/12(Fri)01:04 No.17785146
    We have THE SPY. And tricorders. And drones. Lots of drones.

    Instead, we send people with 0 stealth ability.

    gg people, gg.

    I bet Holtz has been given a downsizing/dismantlement order as well as being told to seize our stuff.
    >> Anonymous 02/03/12(Fri)01:05 No.17785151
    We stealthed around.
    We came up with a plan.
    Then we ignored the plan to FIGHT IN SPAAACE!
    >> Anonymous 02/03/12(Fri)01:05 No.17785155
    so, yeah. I hate to say I told you so, but I told you so. We pulled out too early. Of course if we'd had a more detailed plan and intel (nice for the Sapphurus thing to only be mentioned as a separate entity about 3 minutes prior to manifestation, guys) and planning (just chuck them into space?really?) It wouldn't be this bad, but what can you do.

    Yeah that's REALLY GONNA fucking endear us to him. 'Canon's fucked, but we're okay!' Jesus, it's like you want us to get liquidated for fucking up.
    >> MetaQuest OP 02/03/12(Fri)01:06 No.17785161
    "OK... Good. Good. That's right next to that lynchpin world there. You sure she's there? In that world? Heh... Hehehe..." Holtz grins. "If you can't attack directly, attack INDIRECTLY. Take out that lynchpin world, and if she's in that other canon, the event wave from the lynchpin collapse will take her out the same way it's taken out every other reality distortion."

    "In that case, why didn't you microjump out to a few AU of range and fire singularity lasers and other ultra-long range weapons? Or jump out the fleet and force her to use human form by challenging her in a city with a kill-team or something? Bah!" Holtz begins fumbling for the driver. "My bad news? Oh it's a doozy..."

    Since we're in autosage, you'll learn about Holtz's news tomorrow, in a new thread, but at the same time! (8 PM.)
    >> Anonymous 02/03/12(Fri)01:07 No.17785179
    All of Holtz's plans are fantastic. We should spend time in each requisition thread and in each regular thread DISCUSSING MULTIPLE PLANS.

    >> Anonymous 02/03/12(Fri)01:07 No.17785182
    We could do what we always do, blame raidah and throw him out the airlock.

    Or we could ask Holtz what else happened, and come up with a plan after we have this new information.
    Also, /r/ing the number of Bulbs we have left.
    >> Bootleg OP !!Cuw+lR6NxOH 02/03/12(Fri)01:08 No.17785197
    Roger that OP.
    No Bootleg tomorrow, lads.
    >> Anonymous 02/03/12(Fri)01:09 No.17785202
    I think the problem is that we freaked out about dissolving the wards on Sapph's diary.
    Like a bunch of people figured that that would arouse her suspicions and thus prevent any assassination attacks from working.
    And it doesn't really matter how we beat Sapph, if killing her auto-summons Sapphirus.
    Like the worst you can say is killing Sapph on Earth might have caused Sapphirus to take human form.
    >> Anonymous 02/03/12(Fri)01:10 No.17785210
    Sorry boss, but all of the intel we found in our database said she was invulnerable in that form. We preferred to check-back with you rather than waste resources attacking the unattackable.

    MetaOp, can we have our Scientists start work on Psychic-canon coordinates so we can rescue our guys?
    >> Anonymous 02/03/12(Fri)01:11 No.17785227

    Seconding. We should get to work on those things in the meantime, or see if HQ already has a team specialized in such recovery operations to get Tosh/Spike/Sandmen back.
    >> Anonymous 02/03/12(Fri)01:12 No.17785236
    I think the problem is that we overestimated Sapphirus's sanity.
    Like if what Holtz is saying is correct, we could have said something like
    And she actually would have obliged us and obligingly taken her far less powerful humanoid form to boot.
    >> Anonymous 02/03/12(Fri)01:16 No.17785265

    Yeah. Maybe have the clanners think of something good to say to get her all riled up and eager to downgrade herself for a duel. If one of 'em was a Diamond Shark, that would've been even better, since they basically survive by trolling duelists/warrior mentality people and making huge profit at the same time.
    >> MetaQuest OP 02/03/12(Fri)01:16 No.17785269
    "Well, I guess I can't be TOO mad. About you running, I mean. I'm still ready to devour your eyes for losing your covert team."

    Your scientists begin working with Cheryl to try and pinpoint your team, but without the book, the amount of time and effort needed rises dramatically.
    >> Anonymous 02/03/12(Fri)01:16 No.17785274

    Although i recommend an addendum: any course of action needs to be confirmed by 2 other posts supporting it. That should stop impulse actions from shitting in the pool.

    Yeah, that seems a fairly accurate summation. Even then, if we'd had a gameplan along the lines of>>17783471, we could have salvaged it. I have a favour to ask for every person who supported that plan unexamined and unaltered, ok?

    Punch yourselves in the balls. Hard. That is essentially what we as a a collective did when we went for such a stupid plan. NEVER AGAIN.
    >> Anonymous 02/03/12(Fri)01:19 No.17785293
    "Let's ask help from the Looter department to help us pinpoint the coordinates. If there's any people that know how to get to a specific canon, or multiples of it, it's them. After all, aren't the sub-canons of Half-Life number in about nearly a million, with 1000 by raided by the Shipper Union, and 500 by TG's looters, at any given instance?"
    >> MetaQuest OP 02/03/12(Fri)01:19 No.17785294
    Someone wanna archive this?
    >> MetaQuest OP 02/03/12(Fri)01:20 No.17785306
    Holtz grits his teeth. "Actually... the bad news I have is ABOUT Requisitions..."
    >> Anonymous 02/03/12(Fri)01:20 No.17785308
    somebody want to start up a planning thread?
    >> Anonymous 02/03/12(Fri)01:21 No.17785314

    If it's worth considering, maybe we should have some science guys look at the ash leftover from the portal book. It may still be charged with residual portal energy, and may leave a clue about the coordinates of the KH canon.

    Also, the Magical Kingdom is linked to Traverse Town, which is basically a Disney version of Sigil. There's got to be some TG staff members who were recruited from the KH canons, perhaps they know a way of how to invoke a portal or spell to transport a person directly to Traverse Town and/or the Magical Kingdom.
    >> Anonymous 02/03/12(Fri)01:21 No.17785319
    They're on the side of the Firemen and cutting us off like that BlackOps guy implied, aren't they?
    >> Anonymous 02/03/12(Fri)01:22 No.17785320
    oh BALLS.

    We're getting cutbacks, aren't we?
    >> Anonymous 02/03/12(Fri)01:24 No.17785348


    Also, with Traverse Town essentially being a nexus for a lot of different canons already, it might have a unique canon signature. If we correspond it to other known nexus-canons' signals, we might be able to know which sectors are definitely NOT connected to the KH canon.
    >> Anonymous 02/03/12(Fri)01:25 No.17785354
    shit. there goes our recruitment plans. guess we;re reliant on in-field recruitment and self-suffiency.

    Memo to self: talk to Data about his plans for a new android as soon as we get some downtime. We need units we can produce and replace while fleetbound.
    >> Anonymous 02/03/12(Fri)01:26 No.17785363
    Gentlemen, it appears that we're going to have to be our own Looters now. We need to hit up with a few looter connections and then on the road to self-sufficiency.
    >> Anonymous 02/03/12(Fri)01:26 No.17785368

    I'm going to guess that the bad news isn't "WE HAVE TOO MUCH SHIT! FREE STUFF FOR EVERYONE!" and more along the lines of "You can't get anything ever."
    >> Anonymous 02/03/12(Fri)01:28 No.17785399
    OKAY, GUYS...

    1. Headcount in favor of the Looter plan for rescue?

    2. Headcount in favor of a Looter workaround for requisitions?
    >> Anonymous 02/03/12(Fri)01:30 No.17785423
    Work on plan for rescue. Even if we send a pack of looters to rescue them ahead of time, it's still valuable research.
    >> Anonymous 02/03/12(Fri)01:31 No.17785429
    well, is there ANYONE in or recruitment list that we, as a group can get?

    I mean we have to a) have their canon in our sector and b) be retrievable by our personnel.
    >> Anonymous 02/03/12(Fri)01:31 No.17785441

    Rescue plan. We need our boys back.
    >> Anonymous 02/03/12(Fri)01:32 No.17785447
    >>reads Zeonquest ending

    >>In 0083, members of ZIRCON approach the two of them for one last mission...

    Much like the Half-Life looting mission...it could be TG that was posing as ZIRCON to recruit these two.
    >> Anonymous 02/03/12(Fri)01:33 No.17785459
    We could covertly disguise our teams as looters and accompany some of our connections to some missions.

    That is if Holtz has any connections to any Looters.
    >> Anonymous 02/03/12(Fri)01:38 No.17785497
    may I suggest we take all planning talk to a planning thread? MetaOP has left, and this is in autosage.
    >> Rynex !3KCroq6wAA 02/03/12(Fri)01:38 No.17785498
    Well boys, I guess your proposals are something to be thinking _really long_ and hard over.
    >> Anonymous 02/03/12(Fri)01:39 No.17785510
    Has anyone made one yet?
    >> Anonymous 02/03/12(Fri)01:40 No.17785517
    Go make one.
    >> Anonymous 02/03/12(Fri)01:46 No.17785571
    Planning thread here >>17785546

    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]