!!Cuw+lR6NxOH 02/01/12(Wed)21:30 No.17768158|
If I were doing this mission:
I'd load up on craptons of divination,
Craptons of "capture enemy monster",
Craptons of "summon disposable" or respawners,
Craptons of "tame enemy monster",
Enough healing to raise the dead,
AoE healing and buffing,
At least 1 XP-sink hero to shove all the XP into,
Some dungeon bypass, including Steve? and Heavy tele support,
A few utility classes - Aurors, Thieves, futuristic Spec Ops, etc.,
At least one trapmaker, e.g. Orcs must die mentor,
A group shielder, a group stealther, a group resist aura-er, and group +damage-er
(Some of the aliens from Defense Grid prove useful for the first two)
(And for the last, just shoving all the aura items from WC3 into someone works)
That should add up to 500 DOSH, if not more, but you will lolostomp anything that doesn't cast Torment.
Good morning, Fireman Prime. Care for a game of Mastermind?
I've put up this thread for people to argue about requisitions (Oh god, what have I done). I'm not sure where Metaquest OP got to, but his thread should be up today.