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  • File : 1327558874.jpg-(589 KB, 1759x1884, transpace_guard_logo2.jpg)
    589 KB /tg/ Meta Quest B2: Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:21 No.17678634  
    On a level of reality just below our own, the Crossover began. A thousand walls between fiction and the Metaworld tore open, releasing the hungry forces of Sue from their cannibalized homes. Metaworld itself- connection between Fiction and Reality, and the result of seven billion human's perception of Reality, was nearly rent apart.

    In the aftermath, with millions dead and cities flattened, the Rifts existed still. The group that had managed the feat of slaying the Sues stepped forward to defend these gates between Meta and Fiction. They knew that the only way to restore stability was to keep to the Canon, as thousands of Meta inhabitants disappeared into the worlds of Fiction, intent on their own agendas.

    The name of these guardians?

    The Transpace Guard.

    There are millions of millions of Canons out there. From video games, to books, to movies, to movies, traditional games, and more. The goal of the Transpace Guard is to ensure that nobody fucks with the story, and that Canon is preserved, so that the Metaverse remains stable, and no great castastrophe happens again.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:22 No.17678648
    Previous thread:

    For now: You are part of Transpace Guard Requisitions. The "Looting" part of Transpace Guard Requisitions. You have been sent on a mission to the mansion of an overweight neckbeard, who has found a way to drag attractive women THROUGH the meta to reach him, and charm them into his service.

    You've recently suffered a SNAFU and have had to pull out temporarily while your alert level goes down. Here are your current objectives:

    #1. Find out what's allowing those characters to come in from other worlds, and swipe it.

    #1: These women aren't likely to stay with a fat slob of their own free will. Find out how they're being controlled.
    #2: Despite having a harem, there must be a place where the Mansion owner goes to be alone. Find such a place, and our assassins' team will have a much easier job.
    #3: There's bound to be lots of loot in this place. Collect all the interesting loot you can. Note that we have no use for jewellery, but particularily unique items, magic items, tech, and powerups are all good.

    #1: Don't kill any of the girls. You do this, you're fired.
    #2: Injuries to the girls' health and sanity may cause problems in returning them to their canons. Try not to do this.
    #3: Troops and Heroes are expensive to replace. Lose as few as you can.

    You have taken the following with you on mission:
    1 Nightcrawler from X-men
    1 Auror from Harry Potter
    1 Heartbeat sensor, Call of Duty
    1 Omni-tool, Mass Effect
    5 Flash bombs
    1 Mirror-on-a-stick
    1 Basic Lockpick
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:26 No.17678679
    Important things you have found out:

    >Women come and go from this place, so there is a two-way transportation thing here
    >There is a spell shield on the mansion that inhibits spellcasting inside it, and specifically blocks teleportation out.
    >Women here have been charmed, and willingly assist the neckbeard
    >Chocolate is involved somehow

    The women you have seen thus far are:
    Princess Peach
    Sailor Mercury
    A Tiefling warlock
    You also know that someone owns a Geodude.

    So, while you lick your wounds (literal, in the case of Nightcrawler), you hope to hatch a plan with slightly more common sense.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:27 No.17678682
    rolled 60 = 60

    Rolling Wisdom, since you're outside the mansion again, perhaps to pick up on what's missing.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:29 No.17678700
         File1327559374.jpg-(21 KB, 220x293, telegraph_pole.jpg)
    21 KB
    You pick up on something strange.

    The telegraph pole outside this mansion doesn't have any cables or wires leading to it, and yet, this mansion still has lights.
    >> Codeki 01/26/12(Thu)01:29 No.17678703
    How does the Auror's magic work outside? I figure it should work at full power, but we should check to be sure.
    >> Anonymous 01/26/12(Thu)01:30 No.17678710
    OK, suggest the Auror casts supersensory charm on himself and crawler. Also invisibilty and silencing spells, before we head in.

    Also, investigate the mysterious hedgemaze and those artificial trees before re-entering the mansion proper.

    I also point you back to this post here.

    Also: someone archive dat last thread, for anyone who missed it.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:31 No.17678719
    In any case, it's now up to the players to find a plan to accomplish their objectives with the tools they've been given. Hopefully one that won't fail disastrously.

    Oh, I forgot: You also have:
    1 Bag of holding, which contains:
    >1 Stack of Mario Mushrooms

    >How does the Auror's magic work outside? I figure it should work at full power, but we should check to be sure
    The Auror reports that he's a bit frazzled by his experience, but nonetheless, his spells work at full power.
    >> Codeki 01/26/12(Thu)01:32 No.17678724
    which colors are the shrooms?
    >> Anonymous 01/26/12(Thu)01:32 No.17678725
    did we bring back some of the chocolate with us? Have the Auror do some tests, see if it's magic.
    >> Captain The Obvious The 01/26/12(Thu)01:32 No.17678731
    To be blunt, we arn't going back in as unprepaired as we did last time. We need to try and play this smart. We failed to grab the neck beards name last time, which is bad, because it foils a perfectly good Taboo spell.

    Perhaps that isn't all for not though. If we cast Taboo on another person's name that we saw in the mansion we will at least have some vision into the activities of the household. In addition it would give us temporary ability to enter and exit, because Taboo temporarily dispels enchantments within an area. We'd have to be DAMN fast about it though.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:33 No.17678743
    rolled 56 = 56

    They are the standard "Make mario big" shrooms.
    You intend to sell them for DOSH.
    The Auror looks at the chocolates, and confirms that there is magic in them.
    Can he work out exactly what kind of magic?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:35 No.17678746
    The Auror takes a bite of the chocolate and suddenly finds Nightcrawler to be the most attractive and beautiful person in existence, wanting to be with him forever.

    Because this isn't Homoquest, the Auror instantly dispels it, and shudders in revolt.

    >Side goal #1: These women aren't likely to stay with a fat slob of their own free will. Find out how they're being controlled.
    >> Codeki 01/26/12(Thu)01:35 No.17678755
    Damnit. I was going to say use

    Specialis Revelio (Scarpin's Revelaspell)Edit
    Pronunciation: speh-see-AH-LIS reh-VEL-ee-oh
    Description: Apparently causes an object to show its hidden secrets or magical properties.
    Seen/Mentioned: Used by Hermione Granger to find out more of Harry's Advanced Potion-Making book in 1996. Used by Ernie Macmillan to find out ingredients of a potion. Its precise effects are unknown, as there are no recorded occasions of the spell being successful.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:37 No.17678767
    I'm just trolling with ya. The neckbeard's name is James White. Do you wish to put Taboo on this?
    >> Anonymous 01/26/12(Thu)01:38 No.17678780
    can he dispel it on the women? (assuming it's after we take out this shield)

    maybe grab one of the women, fix her, and then have an inside woman? f course, if he has some way of detecting if they're aren't under its effects any more...

    Hell, if we can, knock out the shield and dispel the magic. Maybe the angry women will take care of the Grognard for us!
    >> Codeki 01/26/12(Thu)01:40 No.17678796
    Actually, using the Taboo means if anyone says his name, the enchantments in the area are dispelled. If they say his name, they're free.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:40 No.17678798
    As far as I know, Aurors have no "dispel love magic" spell. If they do, tell me it's name, and I shall google it.
    >> Captain The Obvious The 01/26/12(Thu)01:40 No.17678800
    Taboo on James White sounds like a solid idea to me. It'd give us a chance to port in on a location, nab whoever said what, and sort it out later. Are their any more potent scrying spells in the potter-verse? i know of a few DnD ones that would be helpful, but don't know if our caster has access to them.

    Also with Legilimency (memory accessing and manipulation) we could attempt to gain more information from any targets we could apprehend through these means.
    >> Captain The Obvious The 01/26/12(Thu)01:43 No.17678814
    Scratch that. This.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:43 No.17678818
    rolled 95 = 95

    Only Minor enchantments. It's also Dark magic and the Auror may not like the idea of using it. Let's roll 1d100 and see if he's willing to do so.
    Aurors can scry. Do you want this one to try and Scry something? If so, what?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:44 No.17678831
    The Auror is willing to use the Taboo curse. Now, all over the world, people are afraid to use the name "James White".
    ... Are you sure that was a good idea?

    >Reality distortions increased globally
    >> Anonymous 01/26/12(Thu)01:46 No.17678846
    Finite/Finite Incantatem dispels magical effects in general, so that might work.
    >> Captain The Obvious The 01/26/12(Thu)01:46 No.17678857
    The description of Taboo doesn't say it makes people afraid to say the word. It only says the word or name allows the entity that casts it to know who said the word, it also dispels enchantments.

    I understand this is OP's call, I'm just curious as to how this works.
    >> Anonymous 01/26/12(Thu)01:46 No.17678860
    >> Anonymous 01/26/12(Thu)01:48 No.17678872
    couldn't you wait like 10 minutes? Dismiss the taboo and do this:
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:48 No.17678878
    >This curse controls individuals by limiting their freedom to speak, and thus causes great stress, terror, and frustration. Because of this, it may be considered to be Dark magic.
    >and disables some weaker protective magical enchantments.
    >Not all enchantments

    And best of all? The women of the house refer to him as "Master", not "James".
    >> Codeki 01/26/12(Thu)01:48 No.17678879
    We'll remove it later. Do the enchanted chocolates count as minor?

    Does our Auror know the shield shattering spell used in Deathly Hallows? It may be useful if we need to leave again.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:50 No.17678892
    >Does our Auror know the shield shattering spell used in Deathly Hallows? It may be useful if we need to leave again
    He used it and it knocked him unconscious.

    >Do the enchanted chocolates count as minor?
    The Auror believes that the strength of the enchantment is dependent entirely on the amount of chocolate one eats.
    One bite? Dispelled easily.
    A slice of cake, once? Hard to dispel, but doable.
    If a person has been eating cake every day for a week? Not by one Auror alone.
    >> Anonymous 01/26/12(Thu)01:53 No.17678910
    for fuck's sake, tell the guy to undo it.

    Honestly, guys. I leave the thread for 10 minutes! I took 2 mins to find a spell that counteracted extant magical effects.

    Auror, undo it. Now. I'm disappointed YOU didn't fucking speak up with a counterspell you should have learned at wizard school!
    >> Captain The Obvious The 01/26/12(Thu)01:53 No.17678911
    >.> Fantastic. The spell list didn't mention that, was only listed on the specific spell page. However, does it actually limit ones ability to speak (aka. render them unable) or simply result in negative consequences when spoken (being scryed upon, enchantments dispelling). Since people can actually say the word I'd think it would be the result of the latter.

    It used it last time to escape.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:53 No.17678913
    >We'll remove it later.
    Remind me again, how you remove a Taboo curse once it's placed?

    Anyway. You have your loadout and are currently derping about on your craft, waiting for the situation to simmer down a bit, or waiting for orders from the players.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:55 No.17678939
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    13 KB
    >for fuck's sake, tell the guy to undo it.
    >Auror, undo it. Now. I'm disappointed YOU didn't fucking speak up with a counterspell you should have learned at wizard school.
    I have been giving common sense checks all last thread.
    Tell you what. I'll undo this ONE thing. But then?
    No more common sense checks.

    It turns out the Auror deliberately flubbed his spellcast because he knew it would be a bad idea.
    >Reality distortions have not increased globally at all
    >> Codeki 01/26/12(Thu)01:56 No.17678942
    Finite Incantatem

    It ends spells.
    Lets just use the senses enhancer. Invisible and silence both our guys. Then slowly move towards the magic shield device and loot the fuck out of it.
    >> Anonymous 01/26/12(Thu)01:57 No.17678957
    ABORT MISSION, we are clearly not going to go anywhere more at this pace.
    >> Anonymous 01/26/12(Thu)01:59 No.17678974
    How did all these retards suddenly show up? It must be the same people fucking up TGQuest main.

    >>Why is it.

    >>That we plan for no end in planning threads...

    >>Then people come into the actual thread and start rattling off their mouths without any regard to what we've planned?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:00 No.17678988
    >You notice that planes are a very common sight in residential neighbourhoods, and spotting one flying past is unlikely to cause alarm.
    >Did you know that Aurors can cast Spells? Try it. It might help you in your mission!
    >Open doors allow people to see into the room and see you
    >When in Princess Peach's bedroom and starting a fight, you may wake Princess Peach
    >Flashbangs go bang
    >> Anonymous 01/26/12(Thu)02:01 No.17678993
    This is kind of your fault, if you didn't bother to read the full repercussions.

    If you'd done a bit more reading, you'd have found this: http://harrypotter.wikia.com/wiki/Finite

    A relatively simple counterspell, that doesn't have dark magic.

    Although the Auror should have mentioned it himself, seeing as it's a fairly common counterspell.

    Well it's clearly fucking possible, especially as we have the guy who cast in the the fucking room.

    Also: not to criticise, but you're kind of coming off as somewhat mean-spirited with 'this is why you fail!' especially here.
    Just saying. You don't need to kick us while we're down, man.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:02 No.17679004
    Well, you have two choices.
    You can either abort the mission rated at "Extremely easy", or
    You can make another plan to accomplish your goal.

    Seems like the current idea is to break into the mansion, go straight for the Magic shield generator, and kill it.

    I know. I'm sorry. I just get frustrated sometimes.
    >> Anonymous 01/26/12(Thu)02:03 No.17679008
    The problem here is that the player characters have no goddamn common sense.
    >> Captain The Obvious The 01/26/12(Thu)02:03 No.17679011
    Meh. Was unaware the spell had a specific article, didn't occur to me that was the case until after it was pointed out by OP. Shiat happens.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:05 No.17679025
    Okay. So, plan. Do we:
    A. Investigate the garden first?
    B. Go straight for the magic shield generator?
    C. Attempt to dispel enchantments on one of the ladies, to have her act as a scout?
    D. Something else?
    >> Codeki 01/26/12(Thu)02:05 No.17679027

    Like when he used it on himself after eating the chocolate?

    Also, the listing under http://harrypotter.wikia.com/wiki/List_of_spells#T and the listing under http://harrypotter.wikia.com/wiki/Taboo say different things. One says it'd be a good plan. Other says it's a fucking horrible idea. Guess which one is on the main page.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:06 No.17679031
    Yo. Quit gettin' mad at traditional games and tell Nightcrawler where to teleport to.
    >> Codeki 01/26/12(Thu)02:09 No.17679050
    Have the Auror scry for the device. Teleport in there after the location is found and the protective charms mentioned earlier are cast.
    >> Anonymous 01/26/12(Thu)02:09 No.17679056
    um, you could have studied the spell in detail? it was just clicking the link. it wouldn't take that long.

    Look, I'm sorry it's just that I've been following this quest all night (7Am now), and I'm kind of cranky too.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:09 No.17679059
    rolled 24 = 24

    The Auror scries for the device...
    >> Captain The Obvious The 01/26/12(Thu)02:10 No.17679060
    Wish we had even a little more information here. It was supposed to be located toward the center. We could move in on that location from above. Unfortunately that'll probably set off several people's suspicions, especially with everything on high alert. Oddly the hedge-maze seems like the safest place to be at the moment.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:11 No.17679072
    ... And confirms its location, but interference is preventing him from seeing its exact area.
    Nightcrawler is uncomfortable teleporting to areas he cannot see, as it runs the risk of him teleporting into a wall.

    The Hedge maze is quiet at the moment. The Felhound led the pursuers in a different direction.

    This gives us two options! Maze, or Middle?
    >> Captain The Obvious The 01/26/12(Thu)02:12 No.17679073
    Have you seen the pace things move at here? Also as I stated earlier I didn't realize their was a link for that particular spell on the list. some lack links due to specific details not being known.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:14 No.17679103
    rolled 1 = 1

    Canon isn't always stable. Sometimes spells just don't work the way you'd expect.

    If nobody's seconding either Maze or going for the middle, I'm going to coinflip it.
    >> Codeki 01/26/12(Thu)02:15 No.17679106
    Can he scry nearby areas to attempt to find an area with less interferance?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:15 No.17679112
    rolled 76, 84, 83 = 243

    Your craft moves to overlook the maze.
    There's nothing new to spot here.
    Just a few unnatural-looking trees, in amongst the normal ones.

    Indeed he can! Let us see what happens.
    >> Anonymous 01/26/12(Thu)02:18 No.17679122
    sorry, like I said I've been up all night.

    I'm putting my vote in for maze at the moment, simply because it doesn't have the same shield disruptive magic the mansion does.

    have the Auror carry out >>17678710 before we go in, for preparation.

    Also, if can figure out people who are new, and might be saved by finite.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:18 No.17679124
    Scrying the areas nearby, he finds:
    The Kitchen is the closest area, being inside the house. A few details are fuzzy, but he can clearly identify the kitchen.
    Also nearby, is a sort of a recharge station, with lots of technical equipment. Strangely enough, there is a bed with the technical equipment, and it seems recently used.
    Finally, looking UNDER the magic shield reveals that there is a basement level to the mansion, and that the basement level has cameras in it.

    So, where do we 'port to? Nightcrawler says it would be "risky, but doable" to go to the mechanical recharge station.
    >> Anonymous 01/26/12(Thu)02:19 No.17679132
    Mechanical recharge station.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:19 No.17679134
    The maze has some unnatural-looking trees. What do you wish to do:
    A. Get a closer look before going in
    B. Teleport to the strongest concentration
    C. Teleport to the one that is the most isolated to see what it is
    D. Teleport to any random location?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:20 No.17679141
    Too late son, Garden first!
    >> Anonymous 01/26/12(Thu)02:20 No.17679143
    'Port there.

    Alternatively, I guess the auror can 'port us there.
    >> Codeki 01/26/12(Thu)02:21 No.17679149
    Eh, might as well. Go near a tree via teleport, but not close enough to be grabbed. Cast the "identify magic" spell on it.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:22 No.17679160
    A Cluster of trees, or an isolated tree?
    >> Anonymous 01/26/12(Thu)02:23 No.17679166
    probably best we go to the garden first anyway. we're here to loot after all.

    suggest porting to the most isolated tree.
    >> Codeki 01/26/12(Thu)02:23 No.17679170
    Isolated. I'd prefer to find out what they are before we get surrounded by them.
    >> Anonymous 01/26/12(Thu)02:23 No.17679174
    Everything that has transpired tonight?
    The real reason we can't requisition shit in the main quest any more.
    Mildly poor decisions, but mostly hilariously bad luck; Requisitions has its own problems to deal with!
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:23 No.17679175
    rolled 86 = 86

    Porting complications y/n?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:24 No.17679192
    rolled 35 = 35

    The Auror and Nightcrawler port down. Silent, Invisible, Extra-sensing.
    They identify the tree itself as being a magically enchanted version of a normal tree, set for growth. This is unusual, but it isn't NEW to requisitions. But there may be something around here that is interesting ... let's see what turns up on a spot check.
    >> Codeki 01/26/12(Thu)02:26 No.17679200
    Take 20 on the spot check?
    >> Anonymous 01/26/12(Thu)02:26 No.17679202
    Hmm, not looking good for that spot check, but the no complications thing is much nicer.
    >> Anonymous 01/26/12(Thu)02:27 No.17679209
    rolled 71 = 71

    roll for spot check
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:27 No.17679214
    rolled 61 = 61

    You spot a 4-leaf clover. Yay! It makes you feel happy. Doesn't count as a mission goal though.

    You may reroll the spot check and see if you find anything new.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:28 No.17679218
    Now THAT'S strange.
    There's a flower here that's far too rigid and rubbery, and its petals sure don't look like any petals you know.

    Interact with the plant y/n? And if so, who interacts with it?
    >> Codeki 01/26/12(Thu)02:29 No.17679230
    Identification spell first. Then Auror
    >> Anonymous 01/26/12(Thu)02:29 No.17679231
    What spells can the auror use to test on the plant?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:30 No.17679238
    Auror: "It's Magic. No idea what kind of magic."
    >> Codeki 01/26/12(Thu)02:32 No.17679253
    Specialis Revelio - causes an object to show its hidden secrets or magical properties

    If that doesn't work, it has to be a type of magic incompatible with the HP universe's style.
    >> Anonymous 01/26/12(Thu)02:32 No.17679258
    Let's try this spell.
    >> Anonymous 01/26/12(Thu)02:33 No.17679263
    Specialis revalio ,or Scarpin's Revealaspell.

    God for detecting magic or hidden secrets, apparently.

    Also, I've attempted to archive the original thread on sup/tg/. I'm not sure if it took.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:34 No.17679266
    rolled 59 = 59

    >Let's try this spell.
    It was already tried.

    The Auror interacts with the plant ...
    And is catapulted thirty feet into the air with a mighty "Bounce!"
    He levitates himself and floats down peacefully.
    Requisitions might have use for a bounce pad that you can grow.

    Rolling to see if he Spots anything interesting on his descent.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:35 No.17679275
    rolled 51 = 51

    He reports that he sensed "more magic" within the grove. Magic different to the plants you've seen thus far. However, he was unable to pinpoint exactly where it was coming from.
    If you were to ask him exactly what kind of magic it was, he'd say:
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:35 No.17679282
    That it was Fire magic, not Life or Earth magic.
    >> Codeki 01/26/12(Thu)02:36 No.17679287
    Is it possible to take a sample of the plant without destroying it?

    IE: In layman's terms, loot it.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:38 No.17679292
    Attempting to harvest the leaves results in Nightcrawler's hand flying away from him!
    Pulling the plant up by the stalk causes it to shrivel.
    ... Hmm ...
    Now, if you were looking to GROW a plant, what part of the plant would you normally need to take?
    >> Anonymous 01/26/12(Thu)02:39 No.17679297
    well, I'm going to get some sleep.

    I've attempted to archive the previous thread,but sup/tg/ seems to hate me at present.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:39 No.17679300
    Note: Nightcrawler's hand is still attached. His shoulder's a bit sore from having his hand suddenly bounce, though.
    >> Codeki 01/26/12(Thu)02:40 No.17679306
    . . . Seeds would count as a plant sample.
    >> Anonymous 01/26/12(Thu)02:41 No.17679316
    Kurt Wagner:Master Botanist!

    OK, get the seeds.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:41 No.17679321
    This particular plant does not have any seeds, sadly.

    So, where should the Auror and Nightcrawler search next?
    >> Anonymous 01/26/12(Thu)02:42 No.17679323
    take a cutting with the omni-tool.
    >> Codeki 01/26/12(Thu)02:42 No.17679324
    any tubers near the roots? Also, any buds or vines?
    >> Anonymous 01/26/12(Thu)02:42 No.17679333
    Lets check for tubers or similar.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:43 No.17679338
    Sadly, this particular plant shrivelled when it was uprooted in an attempt to loot it whole. Its seeds withered too.
    >> Anonymous 01/26/12(Thu)02:44 No.17679340
    here's the sucky archiving of the last thread:

    can somebody else try and archive so the actual thread shows up?
    >> Codeki 01/26/12(Thu)02:45 No.17679343
    next set of plants then.
    >> Anonymous 01/26/12(Thu)02:45 No.17679346
    Are there any unused pots around?
    >nclti explore
    You tell it, captcha.
    >> Anonymous 01/26/12(Thu)02:46 No.17679353
    presumably the grove the Auror saw were fire flowers.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:47 No.17679362
    rolled 75 = 75

    >next set of plants then.
    You move to the next set of plants, and find...
    >presumably the grove the Auror saw were fire flower
    Do you wish to search the garden for something matching the description of a fire flower?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:49 No.17679370
    You find: LOADS OF SEEDS!
    Items obtained: 2/?
    Requisitions might find these seeds useful.
    >> Anonymous 01/26/12(Thu)02:50 No.17679374
    We should loot those. But scan for traps first.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:51 No.17679386
    rolled 27, 90 = 117

    >Scan for traps
    >Loot fire flowers
    You search for the flowers.
    You also search for anything resembling traps.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:54 No.17679408
         File1327564467.jpg-(298 KB, 500x667, piranha_plant.jpg)
    298 KB
    Though you didn't find the flowers, you DID find traps.
    To be more precise: You found these.
    Requisitions has some of these already, but they aren't easy to mass-produce, so more might be worth something.
    The problem is, how do you Loot a piranha plant?
    >> Anonymous 01/26/12(Thu)02:55 No.17679410
    You jump on its head until it spits out gold coins.
    >> Anonymous 01/26/12(Thu)02:56 No.17679416
    Knock it out on the head with an object.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:56 No.17679418
    That's not how you loot Piranha Plants! That's how you get bitten by them!
    >> Anonymous 01/26/12(Thu)02:56 No.17679422
    I think this quest is supposed to raise the IQ of the players in the main quest and get them to play faster.
    >> Codeki 01/26/12(Thu)02:56 No.17679423
    Freeze spell. It'll end up in a block of ice, and we can shove the whole thing in our bag.
    >> Anonymous 01/26/12(Thu)02:57 No.17679425
    You loot the entire pipe/vase. Don't forget to stand on top if it is in a vase, while it is retracted.
    >> Anonymous 01/26/12(Thu)02:57 No.17679431
    Wait for it to retract into the ground, and then take its entire vessel, and plug it's exit point.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)02:58 No.17679437
    >Freeze spell. It'll end up in a block of ice, and we can shove the whole thing in our bag.
    Right you are.
    Be warned: Ice melts. If your Auror dies while on this mission, you will need to dump the Piranha plant and will be unable to loot it.
    A Secondary plan is made. You may now keep the plant even if your Auror dies!

    Do you wish to continue searching the garden, go indoors, or do something else?
    >> Anonymous 01/26/12(Thu)03:00 No.17679444
    Bring back the plants to the scout craft.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:01 No.17679453
    You return the Seeds, the Mushrooms and the Piranhas to the scout craft.
    Your Bag of Holding is now empty.

    Where to now?
    >> Codeki 01/26/12(Thu)03:01 No.17679454
         File1327564883.png-(22 KB, 99x189, Frozen_Stalking_Piranha_Plant.png)
    22 KB
    Like this.
    >> Codeki 01/26/12(Thu)03:03 No.17679467
    teleport to recharge room after scrying to make sure it's empty. Also cast invisibility and use some kind of rope to tie our two together so they don't trip over each other.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:05 No.17679475
    You are leaving the garden, satisfied with your loot from it?
    Nightcrawler points out that we haven't viewed the greatest cluster of abnormal plants yet.
    >> Codeki 01/26/12(Thu)03:06 No.17679480
    ok. go there then.
    >> Anonymous 01/26/12(Thu)03:06 No.17679482
    Back to the objective at hand.

    Whatever is in the basement, lies our objective. Cutting power to the mansion probably won't work because the power supply might be guarded.

    To get past the cameras, we'll need to BAMF! past them.

    It's time to use our Metal Gear Solid skills to use. We could try knocking out a guard and looting his stuff, or try disguising as one using magic.
    >> Anonymous 01/26/12(Thu)03:07 No.17679487
    Let's look at that cluster then.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:07 No.17679493
    The only guards you have seen thus far are women.
    It may be difficult to disguise as a woman.

    How are you approaching the cluster?
    >> Anonymous 01/26/12(Thu)03:12 No.17679519
    Scry first.
    >> Anonymous 01/26/12(Thu)03:13 No.17679524
    That's what you think, OP.
    Nah. We should scout the power source, see if it's guarded. If it is, we'll have to figure out some way of taking out the guards without alerting the whole mansion.
    >> Anonymous 01/26/12(Thu)03:13 No.17679525
    Transfigure an object into a small animal and get it to approach the plants.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:13 No.17679527
    rolled 33 = 33

    The Auror scries the cluster...
    >> Anonymous 01/26/12(Thu)03:14 No.17679530
    We could transfigure a whole bunch of objects into swarms of rats and then sneak into the mansion amidst the confusion.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:17 No.17679545
    rolled 28 = 28

    The Auror sees a large amount of Bounce plants, all arranged in a way so that one plant points to another one.
    The Auror sees no pots
    The Auror sees the usual assortment of growth-accelerated earth trees.
    A rat approaches the plants. It is unharmed, and the plants do not react to it.
    It scurries over to the makeshift "tent", where line of sight is broken and vision is lost.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:18 No.17679552
    Also, sorry for the late reply, was checking whether Transfig could turn any object into a small animal and the small animal still be alive (it can).
    >> Anonymous 01/26/12(Thu)03:20 No.17679563
    Transfigure swarms of rats and then use the Oppugno spell to get the rats to attack people in the mansion. This should induce even more confusion. Add wasps and spiders to really fuck up the security troops.
    >> Codeki 01/26/12(Thu)03:21 No.17679567
    check for seeds/tubers/buds, CAREFULLY.
    Loot them, sever the stem so we don't set it off accidentally.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:21 No.17679569
    Are you sending a person in to do this?
    The Rat will not accept commands this complex.
    >> Codeki 01/26/12(Thu)03:24 No.17679578
    Let nightcrawler do it. If he knocks himself into the air again, he can teleport to the ground.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:24 No.17679580
    rolled 89 = 89

    As for operation: Ratzerg:
    This is indeed possible, and will be considered when we move back to the mansion.

    Wis check. And this one isn't a retard check, it's actually a "Notice hidden details" check.
    >> Anonymous 01/26/12(Thu)03:26 No.17679588
    Let's see
    >TG Quest
    >All female guards
    >Need to sneak in
    It practically suggests itself.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:27 No.17679598
    rolled 67, 8 = 75

    The Police WEREN'T called in response to your attempted kidnapping. This tells you something. The owner of this house is involved in stuff that he WOULDN'T want the police walking through his house and stumbling upon.
    >Secondary goal: Find criminal evidence on the Grognard

    Nightcrawler walks over.
    Spot vs. Spot. You get a rather large bonus considering INVISIBLE.
    >> Anonymous 01/26/12(Thu)03:28 No.17679605
    Fun fact; Nightcrawler can teleport 1/2 a mile with somebody along for the ride. So why are we doing the rat thing again?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:29 No.17679611
    Nightcrawler notices that Amalia has returned to her makeshift tent.
    Amalia is busily fixated on the Rat, and hasn't noticed anything.
    Amalia has a bag near her bedside.
    The plants here are just that - normal plants, albeit growth accelerated.
    Regardless, MORE SEEDS are looted.

    What now?
    >> Anonymous 01/26/12(Thu)03:29 No.17679612
    If the guards are women, chances are they've been charmed using the chocolates.

    We can pull a Big Boss here and subvert several guards onto our side by dispelling the charm magic.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:31 No.17679624
    A player believes that sending a rat to scout will result in less damage being taken.

    Here? The grove is completely harmless. I just sent you some "how do you approach this potentially hazardous situation" requests, so you don't get meta about which situations are and are not harmful.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:35 No.17679645
    Awaiting input.
    >> Anonymous 01/26/12(Thu)03:35 No.17679648
    We can't head right up and dispel the charm's effects on Amalia--- the effects are too strong to merely dispel. We could knock her out or put her to sleep.

    Then again, the situation calls for disabling the problem at its source, since we'll need to hurry and grab all the girls at once and escape if we are to take them as they are.
    >> Anonymous 01/26/12(Thu)03:36 No.17679652
    Do you want to risk casting several dispells on Amalia?
    >> Anonymous 01/26/12(Thu)03:37 No.17679655
    If we had nannybags we could simply kill the girls and stuff their heads in to make it easier.
    >> Anonymous 01/26/12(Thu)03:38 No.17679660

    Hm. Nightcrawler could teleport in, grab a guard chilling out by herself, and bring her back to the Auror to cure. And if their not being controled, we could always Oblivate the guard.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:40 No.17679671
    It is not necessary for you to disable all the girls.
    Your mission goals are:

    #1. Find out what's allowing those characters to come in from other worlds, and swipe it.

    #1: COMPLETE
    #2: Despite having a harem, there must be a place where the Mansion owner goes to be alone. Find such a place, and our assassins' team will have a much easier job.
    #3: There's bound to be lots of loot in this place. Collect all the interesting loot you can.
    #4: Abduction is a crime, but magic love potions can't be explained to the local police. Find mundane evidence of the Owner's crimes.

    #1: Don't kill any of the girls. You do this, you're fired.
    #2: Injuries to the girls' health and sanity may cause problems in returning them to their canons. Try not to do this.
    #3: Troops and Heroes are expensive to replace. Lose as few as you can.

    Oh, and you've got Nightcrawler looking at Amalia at the moment, who is distracted, and has a bag of some sort with her.
    What do you do, /tg/?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:42 No.17679684
    Thus far, you have identified 6 targets.
    Princess Peach
    Sailor Mercury
    A Tiefling Warlock (name unknown as of yet).
    There are also, in addition to these:
    Someone using a Geodude
    A Teacher
    A Robot girl

    It may be possible to abduct and dispel one. It may not! We shall see.
    >> Anonymous 01/26/12(Thu)03:44 No.17679700
    >>#1. Find out what's allowing those characters to come in from other worlds, and swipe it.

    It's probably in the basement.
    Can the auror scry the mansion?

    >>#4: Abduction is a crime, but magic love potions can't be explained to the local police. Find mundane evidence of the Owner's crimes.

    Cure some of the guards. That should help us with the mundane crimes part.

    We can steal Amalia's bag if we cast Obscuro or Confundo on her and then Nightcrawler ports in.
    >> Anonymous 01/26/12(Thu)03:47 No.17679721
    The robot girl should be the easiest to dispel. That or we hold down/silence Amalia and dispel her repeatedly.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:47 No.17679725
    >Can the auror scry the mansion?
    He has done so already at a few locations. Is there anything specific that you want him to scry?

    >Cure some of the guards. That should help us with the mundane crimes part.
    Guards that must be returned to their home canons cannot afford to waste time giving testimonies.
    >We can steal Amalia's bag if we cast Obscuro or Confundo on her and then Nightcrawler ports in.
    Indeed you could.
    >> Anonymous 01/26/12(Thu)03:50 No.17679741
    No canon native guards, huh?

    As for Amalia: Spells in this order:

    Confundo (Nightcrawler comes in right after the auror casts this)
    Petrificus totalus

    then start spamming the dispells.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:52 No.17679750
    rolled 3 = 3

    Let's roll spot first to see if you notice a crucial detail.
    >> Anonymous 01/26/12(Thu)03:52 No.17679752
    Welp, I can't think of anyway he could be charged for this shit in universe. Guess we have to take the law into our own hands, again.
    >> Anonymous 01/26/12(Thu)03:52 No.17679753
    We should scry for the path to the basement.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)03:54 No.17679767
    rolled 22, 41, 52 = 115

    Right. Let's get Nightcrawler's, the Auror's, and Amalia's initiative.
    Your post misses something and reveals an ignorance, but I will not correct it. Just know that it is wrong.
    Tried. Found cameras. Nothing else. Anything more specific
    >> Anonymous 01/26/12(Thu)03:59 No.17679802
    Scry *backwards*, as in, see where the basement exits from, so we can see what rooms connect to it.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:00 No.17679807
    The Auror casts a Silencing charm.
    A ring on her finger flashes, and Amalia is on guard. She says, "Where are you?", in a voice that implies she clearly is not silent.

    With a "Confundo", Nightcrawler BAMFs in, steals her sack, and ports out before she can act. Amalia now seems somewhat confused.

    Upon casting Petrificas Totalis, Amalia's body stiffens and becomes immobile. The ring on her finger has a subtle glow, which is increasing quickly over time.

    The bag contains:
    Chocolate. Lots of Chocolate.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:01 No.17679820
    As it is now 4am, I shall save that for next time. The players must now resolve the Amalia situation in relative safely, and we shall deal with the Mansion tomorrow.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:11 No.17679883
    No input? Very well. I'll just have Nightcrawler and the Auror teleport to safety.

    And that's it for today. See you tomorrow, some time when I wake up - which could be anywhere between 18:00 and 22:00. Peace.
    >> Anonymous 01/26/12(Thu)04:12 No.17679890
    Amalia normally isn't wearing any rings. I say, we yank the ring off her hand and bury it, or we throw it into the bag of holding to suppress whatever might be going on.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:13 No.17679898
    Well spotted.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:14 No.17679905
    rolled 56 = 56

    Oh, and before I forget:
    Rolling for extra complications, if any. Very likely that none will arise.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)04:18 No.17679924
    Wanna downvote the thread and send me an e-mail telling me how shit I am?
    Here's your chance.
    Wanna send constructive feedback and upvote the thread?
    Ha Ha who am I kidding, it's the internet, that won't happen.
    >> Anonymous 01/26/12(Thu)04:27 No.17679967

    It's a green glow, which we know by now from the window, to counteract against magic or anyone casting magic. We'll have to risk sacrificing the bag of holding right now and use it to contain what's going to happen with the ring.

    We could theoretically cast Defodio into the ground to make a hole to dump the ring into, but the ring will predictable react again to the Auror or Amalia.

    If anything in general, the ring is protecting Amalia.
    >> Anonymous 01/26/12(Thu)12:16 No.17682627
    OK, guys?

    Let's keep a few things in mind for when the quest fires up again.

    1. The five Ps. we do not commit to a course of action without careful consideration of the consequences.
    2.COMMON SENSE. Bootleg OP is much less forgiving, so we need to consider all complications, even the obvious stuff.
    3.The Chocolate. The Auror can maybe cure some of the girls who've eaten less chocolate with Finite. Apparently, how much chocolate they have is a indicator of how much they've eaten. If we can do this, it'll make our infiltration far easier. Since they'll get mindwiped before being sent home, we shouldn't have to worry too much (although a cover story might be worth considering.)
    4. 'stick to the plan, chums!' we need to keep our objectives in mind. Whacking the grognard and getting the girls out are tertiary objectives. We need to get what we came for-and focus upon low-risk secondary objectives, if at all possible. We got too damn ambitious on the first run, and it bit us in the ass.
    >> Anonymous 01/26/12(Thu)15:44 No.17684967
    We can get the SUE sacked for drug trafficking by presenting the chocolates from Amalia's bag as "drug-tainted".
    >> Anonymous 01/26/12(Thu)16:11 No.17685278

    If we're up for being a more morally flexible version of our main quest counterparts, we could try utilizing small bits of chocolate to make the girls not want to kill us on sight. It seems to work immediately to invoke lust, and over time it seems to seat an instinctual liking/tolerance for a person regardless of appearance; Peach seemed to not be too eager to participate in what she thought was some sorta sex fantasy before eating some of the chocolate.

    A bite-size piece caused immense feelings. Perhaps half that or a smaller piece would make the girls cooperate with us or merely not want to kick our asses or scream whenever they saw us.
    >> Anonymous 01/26/12(Thu)18:54 No.17687046
    I say we use the chocolates on any of the women we can feasibly use them on. If nothing else, they'll be less hostile to us, and if we're lucky, we can nab them for eventual return to their home canons after we take them back to requisitions HR.
    Any left over chocolates we turn over for DOSH.

    This said, if there is no good opportunity (like with Peach tied up), we shouldn't try to force one. Primary goals first, then secondary and chocolate based kidnapping third.
    >> Anonymous 01/26/12(Thu)19:20 No.17687303
    We use the rest of the chocolates to throw James White into jail.

    Right now we need to remove that damn ring, NOW. And contain it from affecting the auror or Amalia. The next thing to do, is to Imperio on Amalia to get her to eat the chocolate.
    >> Anonymous 01/26/12(Thu)19:30 No.17687422
    Remove the ring off Amalia. Hurry and contain the ring inside the Bag of Holding to suppress any incoming explosions.

    Unfreeze Amalia.

    Then have Nightcrawler hold her down, and quickly apply the Imperio spell on Amalia and get her to eat the chocolate.
    >> Anonymous 01/26/12(Thu)19:52 No.17687755
    >morally flexible
    >pick one

    Yeah, 'crawler is not liable to want a part in mindcontrol. If it was ultimate nightcrawler, maybe.

    I say remove the ring, unfreeze her (with Finite), and be on standby. Finite might also remove the chocolate's affects, although this is unlikely. Then, knock here out with stupefy (or put her to sleep), and tie her up with Incarcerous if she still proves affected by the chocolate. Hopefully that'll keep her pacified. If we do that, though, make sure she's out of range of plants! COMMON SENSE, people1 We don't want the crew to be eaten by getting our own looted piranha plants set on us.

    Might the level of chocolate exposure also be tied into how OOC the girls are? I mean, Mercury just wanted to study, rather than joining in Kinky funtimes, and I'm pretty sure canon Peach isn't into BDSM. Amalia being out gardening might mean she's salvagable.

    Keep in mind, she may still be hopping mad at us, even if we knock off the chocolate's effects. We may need diplomacy by mr. Wagner.
    >> Anonymous 01/26/12(Thu)19:55 No.17687797
    Even if you remove the ring, it still will react to the Auror. You have to either poke a hole in the ground and bury it, or shove it in the Bag of Holding (more reliable, safer option).
    >> Anonymous 01/26/12(Thu)19:55 No.17687808
    also, try legimancy on her before unfreezing, to see what we can learn about the layout. Also, which girls are newest to the mansion, and thus are less corrupted.
    >> Anonymous 01/26/12(Thu)20:00 No.17687889
    Legilimens only AFTER you've contained and disabled the ring. Since the bag of holding is empty, we should use it as a psuedo-safebox to dump the ring in, akin to bomb disposal.
    >> Anonymous 01/26/12(Thu)20:04 No.17687956
    yes, dispose of the ring. i just hope if we chuck it in the bag, it won't explode.

    I'm guessing chucking it out of the window isn't an option? Judging by the fact it started acting up from magic, just getting it away from us might be a good idea. Or finite on it (yeah I know, broken record) to see if we can disable its enchantment. If we somehow get Amalia or any of the girls on our side, they might need nonfunctioning rings to wear, else it might arouse suspicion.

    Also:Antimagic ring+bag of holding=possibly a bad idea?

    And just so I made it clear: NO MINDCONTROL! I doubt the auror or Nightcrawler are going to be morally comfortable with that sort of thing.
    >> Anonymous 01/26/12(Thu)20:06 No.17687990
    Yes, of course.
    >> Anonymous 01/26/12(Thu)20:07 No.17687994

    It's a tent. There are no windows. Also, the green flash = mansion goes back to alert status.

    Finite while ring is stilla round = bad idea. The ring is charging up already. Don't push your luck.
    >> Anonymous 01/26/12(Thu)20:13 No.17688089
    right. just a thought. once we're rid of it, though, can we got with plan from >>17687755?

    At the very least, does anyone agree with my 'more OOC means more controlled' hypothesis?
    >> Anonymous 01/26/12(Thu)20:21 No.17688194
    bootleg OP, where are you?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:32 No.17688349
         File1327627975.jpg-(55 KB, 625x468, waiting for op1.jpg)
    55 KB
    just woke up.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:35 No.17688375
    As a result, it'll be a while before my brain operates fully, but you seem to have some decent suggestions.

    I'll start up a new thread once the other three quarters of my brain realise that I am not, in fact, still asleep.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:41 No.17688446
    Bootleg OP has equipped:
    Bootleg OP has equipped:

    Bootleg OP is powering up!
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:45 No.17688506
    >We can get the SUE sacked for drug trafficking by presenting the chocolates from Amalia's bag as "drug-tainted"
    >#4: Abduction is a crime, but magic love potions can't be explained to the local police. Find mundane evidence of the Owner's crimes.
    Though how the fuck you managed to infer the chocolate was laced with regular opiates for its addictive qualities, in order to keep the charmed women eating it, using only the information you have been given, is truly beyond me.
    Nonetheless, an objective is an objective, and this one is complete.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:54 No.17688625
    >The next thing to do, is to Imperio on Amalia to get her to eat the chocolate.
    The Auror is unwilling to use any of the unforgivable curses.

    So, you're trying to remove Amalia's ring while she's still in a confused state, dispel the chocolate's effect, and try to replace it with an effect towards your own troops.
    Is that correct?
    Might as well resolve the issue with Amalia before setting up #3.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:56 No.17688656
    rolled 55, 23, 70, 11 = 159

    Because if so, some rolls are required.
    >> Anonymous 01/26/12(Thu)20:57 No.17688681

    Dispelling the chocolate's effects is a must either way.

    The question here is whether dispelling the chocolate is going to make her not want to smash us.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)20:59 No.17688708
    Do you have any objections to the course of action described in >>17688625 ?
    >> Rynex !3KCroq6wAA 01/26/12(Thu)21:03 No.17688754

    Rynex, carrying the quest team so hard.
    >> Anonymous 01/26/12(Thu)21:03 No.17688760

    It sounds as if we're removing the ring and seeing if the chocolate's effects can be dispelled first.

    If we can't do #2, then trying to bend the effects of the chocolate into our favor is probably the next best thing.
    >> Rynex !3KCroq6wAA 01/26/12(Thu)21:04 No.17688771
    That's fine. Just remove the ring, and keep Amalia held down while we dispell her out of her love-love-for-Master state
    >> Anonymous 01/26/12(Thu)21:07 No.17688812
    yes, try and get her out of the effect.
    I'm pretty sure that Nightcrawler is not going to be happy with forcefeeding a brainwashed girl drug-riddled chocolates.

    See if we can use diplomacy before mindcontrol on her.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:09 No.17688844
         File1327630183.jpg-(84 KB, 330x322, Renamon.jpg)
    84 KB
    rolled 15 = 15

    Amalia's ring glows, and her petrification disappears.

    As Nightcrawler moves to restrain Amalia, a yellow blur swishes by, stealing the bag of chocolate from Nightcrawler's hand, as a flash of green light from a ring on Renamon's paw dispels the Confundus effect from Amalia.
    "You sick bastard.", Renamon complains.
    The shock of this event makes Nightcrawler drop Amalia's ring - it is now on the ground.

    The Auror hits Amalia with a dispel - though you aren't entirely aware of its effects just yet.

    Amalia reacts to this quite predictably - Vines spring up, and start attempting to constrict Nightcrawler.
    >> Rynex !3KCroq6wAA 01/26/12(Thu)21:10 No.17688858

    I didn't make that logical leap, but only that you can spin the effects of the chocolate to the cops as coming from drugs.
    >> Anonymous 01/26/12(Thu)21:11 No.17688865
    Good luck getting Nightcrawler to sign off on that. Our best bet is restore her mind, and try and talk her into helping us. If not, put her to sleep and use legimancy.
    >> Anonymous 01/26/12(Thu)21:12 No.17688891


    >> Anonymous 01/26/12(Thu)21:13 No.17688903
    >>more green rings

    That neckbeard sure takes precautions on everyone.


    The Auror needs to jump on the ring. Cover it with his whole body and then shove the ring into the bag of holding.

    Then cast expeliarmus to make the vines release Nightcrawler.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:17 No.17688968
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    Nightcrawler is unable to teleport while holding 4 people. He opted to teleport out with the Auror.

    And now, I'm pleased to introduce to you a new quest mechanic:

    Whenever the players do something unusually clever, they earn 1 lightbulb!
    Whenever the players would perform an action that would severely hinder them, but which at least one of the characters present under their command would be smart enough to object to, then they lose 1 lightbulb, but the disasterous thing does not happen.

    You currently have 2 lightbulbs, owing to Rynex's magnificent team carrying and deduction.
    >> Anonymous 01/26/12(Thu)21:17 No.17688970
    god damnit, this is beyond FUBAR.

    >sick bastard
    well, she's one to talk, considering what's been done to her.

    OK, the rings apparently have a proximity effect.

    New standing order: we find and subdue any girl, we take her to the ship before trying to deprogram her.
    >> Rynex !3KCroq6wAA 01/26/12(Thu)21:17 No.17688982
    Ooooh, shit. Next mission, we're going to buy a couple of mk2 pistols/mosin nagant, and tranq darts + emotive ammo (MGS gear).

    Relying only on a two-man team makes things tough.
    >> Fireman Prime 01/26/12(Thu)21:20 No.17689021
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    Finally. Something to make up for not having Normal TG Quest's crew on hand.
    NOW, the goal is to try to subdue any charmed woman, secure her in the ship, and then reduce their threat to a null-variable before heading out.
    So, any ideas as to where to re-insert?
    Also, we've got the Grognard secured and in custody, correct?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:20 No.17689022
    And yes.
    Amalia and Renamon have aggroed, and Nightcrawler has vines around his ankles. You are in the Garden, at Amalia's grove.
    What actions will you take?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:21 No.17689035
    The Grognard is not secure.
    The only things you have secured thus far are 3 loot items.
    >> Anonymous 01/26/12(Thu)21:23 No.17689048
    OK, if I may, I have a deduction to make of my own.

    The more out-of-character a person is acting, the greater the exposure. Therefore, we should target people like Amalia who are showing signs of their canon interests (like Amalia and her gardening, or Sailor Mercury and her studying), as they are liable to be easier to deprogram.

    >> Fireman Prime 01/26/12(Thu)21:24 No.17689062
    *sigh* I thought Nightcrawler had already. Damn, we're incompetent.
    IDEA: Cast Lumos, have Nightcrawler teleport into the newly made shadow behind the Auror, hold them back until we can back off.
    OTHER IDEA: Drop a Shield Charm to keep Renamon back, and then try to teleport to safety from there.

    Any problems with either of these? I know there are those out there who are paying more attention to this than I am, and I'm forgetting where Amalia is from.
    >> Anonymous 01/26/12(Thu)21:25 No.17689082
    she's from the Wakfu cartoon.
    >> Anonymous 01/26/12(Thu)21:26 No.17689095
    Guys, what's a Grognard?
    >> Fireman Prime 01/26/12(Thu)21:27 No.17689113
         File1327631263.png-(274 KB, 526x519, 1327101875471.png)
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    Ah. That doesn't look too bad-
    Like 'neckbeard', but even less commonly used.
    >> Anonymous 01/26/12(Thu)21:28 No.17689119
    it's our codename for the guy who's assembled this little house of horrors.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:28 No.17689123
    A druid from Wakfu. Summons vines, flower bombs.

    You have 3 suggestions given so far:
    #1: Subdue Amalia, try to apply chocolate to her, as the Auror dives on her ring and contains it
    #2: The Auror casts Lumos, Nightcrawler teleports behind the Auror, and attempts to exfiltrate with the Auror.
    #3: The Auror casts a Shield charm, Nightcrawler teleports to the Auror, and attempts to exfiltrate with the Auror.
    And, as always:
    #4: Something else.
    Which plan do you think is best for this situation? Vote now.

    This one is obese and neckbearded.
    >> Anonymous 01/26/12(Thu)21:31 No.17689161
    I vote for no.2
    >> Fireman Prime 01/26/12(Thu)21:33 No.17689188
    Well, let's have the Auror use 'Protego Totalus' (anti-magic bubble shield), 'Accio Ring', 'Lumos', and then have Nightcrawler bamf, to get him and the Auror out of there ASAP.

    Any alterations?
    >> Anonymous 01/26/12(Thu)21:34 No.17689199
    I'm saying no to using the chocolates. That's not what we do. and where we are might possibly backfire if she imprints on Renamon instead.

    Suggest we exfiltrate and get back to looting.

    Repeating my standing order: If we subdue a girl, remove her ring and port her to the ship were we can work on her uninterrupted.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:34 No.17689200
    rolled 22 = 22

    Let's see how tactically-minded the enemy are. You want this roll low.
    >> Anonymous 01/26/12(Thu)21:34 No.17689204
    We could theoretically accio the rings off Renamon AND Amalia.
    >> Fireman Prime 01/26/12(Thu)21:37 No.17689237
    Now that I think about it, that sounds fun.
    'Protega Totalus' 'Accio Rings', and 'Lumos' to get ready for ex-fil.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:38 No.17689247
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    "Diamond storm!"

    A Flurry of Diamonds, and a hail of rocks, both bash down onto the spot where Nightcrawler was just half a second ago.
    Nightcrawler teleports over to the Auror for extraction, unable to grab the ring in time.
    Vines spring up, tangling the Auror before he notices them - your Auror is now entangled!
    A protective bubble springs up around the Auror. It holds against a stray rock - for now.
    >> Anonymous 01/26/12(Thu)21:39 No.17689262

    hoorah! the dice favour us!

    amending my standing order, if we subdue a girl AND can extract her without risk of detection, then do it.

    But we really should keep that low on the list.

    Renamon appears to be fairly high-up, so deprogramming is unlikely to be successful. But if we can get info out her head, then that might be useful.
    >> Anonymous 01/26/12(Thu)21:40 No.17689273
    While Renamon is the kind to fight it out like a pouncing ninja with slashing maneuvers, she hasn't shown anything in the tv series that's plays out like an assassin or a running battle to catch the enemy in a moment of weakness.
    >> Anonymous 01/26/12(Thu)21:41 No.17689288
    The more turns we spend fighting here, more reinforcements will be arriving.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:43 No.17689312
    Right you are.

    You are currently in a battle with Amalia, Renamon, and a Geodude.
    The Auror has a protective bubble up around himself and nightcrawler.
    A ring is on the ground.
    >> Anonymous 01/26/12(Thu)21:44 No.17689328
    if we get the chance, knock out the trainer! She should go do easy. Make sure she hasn't got any pokeballs, and bamf her up to the ship.

    Only after we get the Auror out, mind. LEAVE NO MAN BEHIND.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:44 No.17689331
    So. what now?
    A. Accio ring and gtfo
    B. just gtfo
    C. Attempt to subdue your attackers
    >> Anonymous 01/26/12(Thu)21:44 No.17689334
    how the fuck have we retardified this so badly? i went to bed and just came back and see us in a giant pile of shit, what the fuck?

    what the shit actually happened after the grognard and renamon walked in?
    Seriously guys, how in the fuck?
    >> Anonymous 01/26/12(Thu)21:45 No.17689340
    We've basically set off two alerts by now. We'll really have to play this the way Snake would have now.
    >> Fireman Prime 01/26/12(Thu)21:46 No.17689357
    Accio all nearby rings pronto, prepare to teleport out immediately and get ready for re-insertion. Probing attacks like these only work once or twice...
    Yes, Accio ring(s) and GTFO.
    People forgot (while I was asleep) to bamf the Grognard and Renamon after we secured the apartment. It got bad.
    Haven't played MGS. Pray tell, what does that entail?
    >> Anonymous 01/26/12(Thu)21:46 No.17689360
    i vote A so that the ring is at least out of the way.
    >> Anonymous 01/26/12(Thu)21:46 No.17689362
    I vote A, and risk to accio away as many rings as we can during the escape.
    >> Anonymous 01/26/12(Thu)21:47 No.17689379
    essentially either subdueing the enemy or GTFOing away from danger as much as highly possible.
    its a strategy game more or less where the point is to not get caught/have as little confrontational battles as possible while trying to do the objective.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:48 No.17689380
    rolled 49, 33, 14, 31, 64 = 191

    >what the shit actually happened after the grognard and renamon walked in?
    You subdued them properly and intelligently.
    Then Peach rolled a 100 on her Wis check, and realised you were intruders, not new housemates.

    I kind of expected you'd check what's inside each of the rooms before teleporting into one, or at the very least, HIDE instead of trying to disable and capture everyone.

    Let's roll initiative.
    Nightcrawler (+65), Auror (0), Renamon (+30), Amalia (0), Geodude (-30).
    >> Anonymous 01/26/12(Thu)21:49 No.17689404

    also how does she wisdom when she was under a sleep spell?
    that makes no sense, shes unaware of her surroundings.
    >> Anonymous 01/26/12(Thu)21:50 No.17689409

    if possible, port auror up to the ship, then get crawler to port down and grab the trainer, do several rapid teleports to disorient her, maybe even knock her out (he has done this in the comics, including knocking people out from the strain) maybe land her somewhere outside of the mansion's boundaries (NOT THE SHIP). KO her, strip her of her pokeballs while unconscious (stick them iin the back of holding), THEN bring her up to the ship.
    >> Anonymous 01/26/12(Thu)21:50 No.17689422

    Someone suggested that we tie up Peach with a spell. She woke up.
    >> Fireman Prime 01/26/12(Thu)21:50 No.17689425
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    She woke up.
    I guess.
    >> Anonymous 01/26/12(Thu)21:51 No.17689433
    with a sleep spell still going.

    that doesn't work that way.
    >> Anonymous 01/26/12(Thu)21:51 No.17689439
    >>Haven't played MGS. Pray tell, what does that entail?

    More manual sneaking, baiting guards with suspicious noises - knocking them out - and on-site procurement of equipment.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:52 No.17689456
    "Get behind me!"
    Nightcrawler shouts as he assumes a defensive position, ready to defend the Auror against any attacks.

    A hail of diamonds pelts the Auror's shield.
    The shield holds - at least for now.
    "GEODUDE! use TACKLE!"
    Geodude flies at a high speed towards the Auror... penetrating and breaking the shield! Nightcrawler blocks the Geodude's tackle, taking relatively little damage.
    Though Renamon and Roxanne's rings wiggle slightly, Amalia's flies right into the hands of the Auror.
    "Herr wizard, let's get out of hier."
    Nightcrawler BAMFs away with the Auror, and as he's doing so ...

    ... A rain of flower bombs explodes harmlessly on the ground where he and the Auror once were.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:55 No.17689490
    To be fair, you folks had considerable Plot armor in not waking her up instantly with Nightcrawler's BAMF.

    I'm now writing up a summary for the next thread. We're not autosaging yet, but as you've exfiltrated successfully, this is a good point to write it up.
    >> Anonymous 01/26/12(Thu)21:57 No.17689515

    If possible, chaps, can we attempt this strategy once we drop off the Auror on the ship?
    The only problem I can see with it is if she releases her aerodactlyl, so I'll ask for two confirmations before implementation.
    >> Anonymous 01/26/12(Thu)21:58 No.17689533
    Time for less Rambo, more Solid Snake. We really need to lay down everything we've known so far about the mansion and the targets. First thing to do is to figure out the floor plan of the mansion based on what we've seen and scried for. Then we figure out the extent of what Roxanne and Amalia can do.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:58 No.17689536
    rolled 18, 49 = 67

    >The only problem I can see with it is if she releases her aerodactlyl
    Lore, then Wis.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)21:58 No.17689546
    If she had an Aerodactyl instead of a Geodude, she'd use the Aerodactyl.
    From this, you conclude she does not have an Aerodactyl.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)22:03 No.17689611
    Strange. I can't seem to access Suptg's archive.
    >> Anonymous 01/26/12(Thu)22:03 No.17689624
    shit, I forget to implement the ring into my strategy. Make sure that 'crawler removes that before taking her up to the ship. And tell him to drop her off and remove the ring before it interferes with his porting too much.

    Also, if we're playing snake, don't forget that Nightcrawler can cling to walls ala Spiderman and hide in (and possibly travel through) shadows.
    >> Anonymous 01/26/12(Thu)22:03 No.17689630
    been a little iffy for me today to
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)22:05 No.17689650
    Blast. I kept all my thread in there.
    Now how am I meant to re-read the mission briefing from thread 1?
    >> Fireman Prime 01/26/12(Thu)22:08 No.17689679
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    Just recycle your second post, explain the archives are down, MetaInterference, etc.
    >> Anonymous 01/26/12(Thu)22:09 No.17689696
    right, so if she was getting teleported in midair, her pokemon would be useless? All of the others don't fly, going from what she has in the games.

    Would her ring mess with nightcrawler's teleporting at all?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)22:11 No.17689721
    You will have to find out.
    New thread goin' up soon. Let this thread drop off the board by saging your replies, please.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)22:13 No.17689742



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