Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File : 1326965787.jpg-(229 KB, 700x511, Toy_Soldiers2.jpg)
    229 KB The Discarded - Thread the Third Meccanoid 01/19/12(Thu)04:36 No.17592472  
    Garbage dumps are the place where all manner of old, broken and unwanted things go to die.
    Except there is one dump where things don't exactly die...

    Welcome to the trash heap world of The Discarded. Here, old toys wake to new life; but it's not quite new. They know what they are, they have the experience of being bought, play and their old owners. But that is the past, the reality of the dump is what confronts them now. In this resting place of humanity's refuse, toys of all brands compete for survival.

    Google Doc mini codex type thing that's currently in progress and pretty much any contribution is appreciated:

    First Thread: http://suptg.thisisnotatrueending.com/archive/17565311/
    Second Thread: http://suptg.thisisnotatrueending.com/archive/17577516/

    Things we need to work out:
    >> Anonymous 01/19/12(Thu)04:37 No.17592477
    Question. How do little girls factor into this?
    >> Anonymous 01/19/12(Thu)04:39 No.17592484
    >not using 1d4chan

    come on now.
    >> Meccanoid 01/19/12(Thu)04:41 No.17592494
         File1326966108.jpg-(92 KB, 282x389, pic related.jpg)
    92 KB
    If you mean stuff like pic related then they don't; except for memories the toys may have of their owners/their owner's little sisters.
    >> Anonymous 01/19/12(Thu)04:43 No.17592500
    This was almost something I'd have paid for, OP. Let me know when a little girl splatbook comes out.
    >> Meccanoid 01/19/12(Thu)04:46 No.17592511
    This is faster, for now.
    I'll get moved there when it's actually presentable.

    I'm not really sure what that would involve. Care to elaborate anon?
    >> Anonymous 01/19/12(Thu)04:47 No.17592516
    It was in the simple land of Army Men where toys go to war with other toys. The land of colors some call it. In the middle of the night a squad of Green Army Men sit around questioning an old soldier they had only met yesterday. The soldier was green, like Army Men he sat around. He was wrapped in grey cloth, his face partially melted. The group sat around a burning fire, akin to what their kids used to do during the night on camping trips. The grizzled soldier spoke aloud for all to hear, "You boys still fighting the Tans?" One private with a mangled hand answered him, "Nah, we're fighting Greys, Tans signed a truce." The wise soldier scratched the half melted side of his face as he said, "That won't last long." A green soldier who seemed to have been thrown away right after he came out the bag said, "What's your name dude."

    The old veteran shifted in his grey cloak. He said, "Ranger. Just call me, Ranger." One soldier from the group spoke up, "Why you here Ranger? Miss fighting for the Green way?" Ranger shook his head. "No," he stated, "I got a story to tell." Green faces looked at each other with bewilderment. "The story is, I was out there. In the land beyond this one. Where no soldiers of colors fight. Where another empire rules. It's name, is the Brick Empire. I was travelling with a plush toy named Fluffy. Was a stuffed bunny, talked alot about her kid." One soldier interjected, "My kid's mom was a bitch. She said, If I find any toys on the floor I'm throwing them away! The kid accidentally pushed me off his couch and onto the floor, mom didn't even care what happened. She just threw me right out."
    >> Anonymous 01/19/12(Thu)04:48 No.17592530
    Well, the party plays like, toys, right? Now take it away from the junkyard.

    And get little girls in there.
    >> Anonymous 01/19/12(Thu)04:56 No.17592557
    A hand of a fellow soldier was placed on the betrayed Army Man. Ranger continued on with his story, "That's sad. But I'll go back to my story. Now ya see, if you aren't of use to the Legos, they'll put you to work. If your plastic and can melt, into their molds. If your plush, get to work. If your plastic and can't melt, they make you work searching for plastic in the garbage. Fluffy and me got cornered by a group of those single file freaks. We didn't last long. I'm here to tell you boys, there is something out there. And you all, should be afraid of it."
    >> Bigfoot 01/19/12(Thu)05:06 No.17592604
    They aren't living until they come to the junkyard though. When they come to life, howevever, they more or less remember everything from their creation to then.
    >> Bigfoot 01/19/12(Thu)05:07 No.17592609
    I was expecting you to be remaking that one STALKER comic of the old stalker and his "son"
    >> Anonymous 01/19/12(Thu)05:18 No.17592659
    Yeah, but then they gotta leave the junkyard in some way, and then bam. Little girls.
    >> Anonymous 01/19/12(Thu)05:23 No.17592678
    Scradyards era's, with some "historic" moments (thank to wikipedia):
    1920(?) - Beginning. Histories of First Toys. Only Baseball Cards contain information of this period of time
    1935(?) - Golden Age. Peace and prosperity.
    1945 - Early Plastic Age. The first reference plastic Army Mens and Legos. End of Golden Age
    1959 - Mid Plastic Age. The first Barbie appears.
    1983(?) - Late Plastic Age. The first electronic appears
    1993 - New Era. K'nex appears on scrapyard
    >> Anonymous 01/19/12(Thu)05:25 No.17592687
    oh, and btw, forgive mine english. I have not many practical uses of him
    >> Bigfoot 01/19/12(Thu)05:25 No.17592689
    In the earlier threads it was decided that the toys who left the dump would be drawn back to it with the chance of returning to mundanity if they resisted it too long. And though I love the idea of a paladin stuff bear wanting to return to its kid, what could they players do once they got there? Like, what questing?
    >> Anonymous 01/19/12(Thu)05:29 No.17592697
    Well, if say some little kid took a toy away from the junkyard or they chose to leave the junkyard to find their kid, or some new kid, there's plenty that could happen.

    Maybe their presence awakens whatever it is in nearby toys that brings them to life. They awaken the other toys belonging to the kid. Some are nice, some are bad, the battle begins anew, in the kid's bedroom, and now the possibility of adults becoming aware of this strangeness is a real possibility that the players have to confront, however they choose to. Other awakened toys in the kids room might NOT care if the parents find out.

    They will have to be stopped, for the sake of your new kid.
    >> Anonymous 01/19/12(Thu)05:32 No.17592711
    What happens to chess pieces?
    Do the black and white pieces hate eachother?
    Do the pieces have a urge to protect their king at all costs?

    What about 40k models? Would they go around looking for fresh paint and plastic bits along with glue to fix themselves?

    What about toys that aren't actually considered toys such as those singing fish? Are they doomed to be hunted and killed for parts?
    Or glass figurines?
    Bags in the shapes of teddy bears?
    Chairs that are shaped like clowns?
    >> Meccanoid 01/19/12(Thu)05:34 No.17592717
    As a wise anon in the first thread said:
    >Please do not ruin a good game with this shitty end goal
    >> Anonymous 01/19/12(Thu)05:35 No.17592721
    Let's not involve 40k in this.

    At all.

    I imagine that 40k pieces come to life and have no interest whatsoever in war and just want to sit around redecorating themselves in a million different fabulous ways, and all have lisps.
    >> Anonymous 01/19/12(Thu)05:35 No.17592724
    Chess pieces don't get animated, 40k figures can't move as they don't bend and would be melted down into plastic.

    We're talking Toys that kids play with
    >> Anonymous 01/19/12(Thu)05:36 No.17592727
    It's not an end goal, it's an option for players who want to pursue that. Anyone who thinks options are a bad thing is the furthest you can be from wise.
    >> Anonymous 01/19/12(Thu)05:38 No.17592742
    ...but plastic Army Men bend?
    >> Anonymous 01/19/12(Thu)05:39 No.17592753
    Army men can't bend either and in terms of 40k figures I think they'd be pretty weak toys. They'd look cool but otherwise are too fragile and too few in number to be anything but annoying at worst.
    >> Anonymous 01/19/12(Thu)05:40 No.17592755
    Yes, slightly, they were also played with by kids.

    Stop trying to cram 40k into things.
    >> Anonymous 01/19/12(Thu)05:40 No.17592757
    but kids playing in them. And THAT point.
    Oh, and clown chairs... that furniture
    >> Anonymous 01/19/12(Thu)05:42 No.17592770
    I don't give two fucks about 40k, that shit is ruining /tg/, it gets everywhere.

    I'm just saying, don't pretend the reason you're disallowing it is because they don't have moving parts and wouldn't bend, because Army Men clearly do not having moving parts or bend.
    >> Anonymous 01/19/12(Thu)05:45 No.17592798
    Army men do fucking bend you troglodyte, they aren't brittle pieces of shit like 40 figures.

    Kindly fuck off
    >> Bigfoot 01/19/12(Thu)05:46 No.17592801
    But Army Men aren't held together with glue.
    >> Anonymous 01/19/12(Thu)05:46 No.17592808
    If 40k figures exist I imagine some of them talking about the glory days of being in battle since they all have memories of their past life.

    When I say glory in battle I don't mean lasers and bolt rounds flying around I mean their games on table. I like to imagine the models to behave a little like their owners and be happy when a new codex came out for them.

    The opposing races don't actually fight but rather argue with eachother, the only actual fighting comes in the form of rolling dice at eachother.

    In the overall grand scheme of things they're too fragile, replacement pieces are rare and the models themselves are hard to find when compared to the other toys. Vehicles would probably serve as shelter at best.

    In other words 40k models are just an annoyance.
    >> Meccanoid 01/19/12(Thu)05:47 No.17592814
    >40k models

    You haven't read the other threads.
    let me tell you why that is a FUCKING BAD idea.

    Not reading the old threads means that you waste not just your time, but everyone else's by asking questions we have already covered. This means that we don't actually work on anything new.

    So read the old threads, please.

    >chess pieces
    They can't really move. I'd say they'd end up as immobile sentries.

    >What about toys that aren't actually considered toys such as those singing fish? Are they doomed to be hunted and killed for parts?
    >Or glass figurines?
    >Bags in the shapes of teddy bears?
    >Chairs that are shaped like clowns?
    >aren't actually considered toys
    This is a bit of a grey area, but I'd say nothing would happen to them. We're talking toys that kids actually played with would come to life.

    A teddy bear bag is a bag, not a toy. Kids don't really play with them.
    >> Anonymous 01/19/12(Thu)05:51 No.17592836
    Show me some Army men bending. Army men are made of solid fucking plastic. They don't have joints or moving pieces, they'd sooner snap than move in any practical way that would justify them NOT being melted down as well.
    >> Anonymous 01/19/12(Thu)05:52 No.17592838
    >They can't really move. I'd say they'd end up as immobile sentries.

    Not many toys have any mobility at all. Look at toy story, some of the toys with no moving parts or limbs can still hop around.

    As for the thing about kids not playing with bags that look like bears I say at least a few kids would've done that. I mean it's not like the kid would care if it's meant to be a toy or not, hell kids play with sticks and call them airplanes sometimes.
    >> Anonymous 01/19/12(Thu)05:54 No.17592842
    wargaming mini's 40k or otherwise would just essentially be a variant of army men.
    >> Bigfoot 01/19/12(Thu)05:55 No.17592846
    Okay, dude, you clearly want to play a 40k RPG, so go ahead and do that. We've already had this exact conversation and made a decision.
    >> Anonymous 01/19/12(Thu)05:57 No.17592851
    >> Bigfoot 01/19/12(Thu)05:57 No.17592853
    I get what you're saying and I had the same thoughts earlier. I just came to the conclusion that such a thing would be relatively immobile and as such defenseless against other toys scrapping it for parts and stuff.
    >> Anonymous 01/19/12(Thu)06:00 No.17592862
    I like to think of chess pieces as scrap anyways. Laying still amongst the garbage hoping to never be found. As soon as it is discovered the king escapes with hiss loyal pawns distracting the enemy, it is a futile struggle that will eventually call checkmate.
    >> Anonymous 01/19/12(Thu)06:02 No.17592871
    Well this isn't Toy Story.

    I un derstand where you're coming from but some things need to not be alive or every fucking thing in the dump will come alive. I'd prefer to clarify it as toys that children played with and gave a personality to them come alive.

    Chess pieces used as parts for castles and forts? Awesome.

    Chess pieces hopping around? I don't quite think so.
    >> Anonymous 01/19/12(Thu)06:02 No.17592873
    I don't like 40k, at all. I'm trying to get you people to explain to me why you're singling out wargaming minis like 40k and only giving reasons like 'uh they wouldn't bend' while allowing shit they does not bend.

    Just be up front about it. No 40k, because 40k is fucking ass.
    >> Anonymous 01/19/12(Thu)06:04 No.17592882

    >> Anonymous 01/19/12(Thu)06:06 No.17592889
    So fucking SAY that and drop this horseshit about 'HURR THEY'RE BRITTLE'

    >> Anonymous 01/19/12(Thu)06:06 No.17592893
    See, this idea was off to a fantastic start, then the fucking autists show up...
    >> Anonymous 01/19/12(Thu)06:07 No.17592900

    Enough that there would be a few in a junkyard.
    >> Anonymous 01/19/12(Thu)06:07 No.17592901


    >> Anonymous 01/19/12(Thu)06:09 No.17592907
    Okay, but how does a fucking plastic Army Man MOVE?!
    >> Bigfoot 01/19/12(Thu)06:10 No.17592911
    Based on the way y'all are acting, I'd think YOU were children. Cut the shit.
    >> Anonymous 01/19/12(Thu)06:10 No.17592914
    >Hey guys what about these kind of toys?
    >No because of these reasons.
    >But the kind of toys you like are in.
    >But your kind of toys are X


    Can't we just say all toys have a place no matter how small?

    Lego and army men can still be the king pins.
    40k models can still be in it but they wouldn't be a significant part of the setting.

    Can't we agree on that?
    >> Anonymous 01/19/12(Thu)06:10 No.17592916
    me and my brother did when we picked it up at age 12-13.
    besides using them in the game is still playing with them, and there plenty of kids who play wargames.

    and i imagine the child of any wargamer would probably treat them like army men when they get their hands on the minis.
    >> Anonymous 01/19/12(Thu)06:11 No.17592925

    You answered your question, they were never meant to be toys so they don't belong.
    >> Anonymous 01/19/12(Thu)06:13 No.17592935
    Plasticine cannot be destroyed. It yearns to join with other plasticine.

    This blob like creature rolls around the dump, looking for other parts of itself to consume. Sometimes it releases bits of itself to do things, but all plasticine is part of the same, hive like mass. Even the Brick Empire fears and hates it.
    >> Anonymous 01/19/12(Thu)06:13 No.17592938
    Absolutely not, 40k minis are OUT, period, because I did not play with them when I was a kid.
    >> Anonymous 01/19/12(Thu)06:14 No.17592942
    Is anyone else from the original threads actually in here? Read the previous archives, you derptards!
    >> Anonymous 01/19/12(Thu)06:15 No.17592945
    Plasticine dries out right? So it fears fire and the great destroyer in the sky
    >> Anonymous 01/19/12(Thu)06:15 No.17592946
    Not quite.

    You have to ask yourself, what is a toy?

    And before you say a worthless pile of plastic and fluff I think a toy is anything a kid would want to play with. There would be exceptions of course, the umbrella or hat would never come to life but I think we can make exceptions for model figurines and certain kinds of colorfully shaped erasers.
    >> Anonymous 01/19/12(Thu)06:15 No.17592949
    thats stupid reasoning and you know it.
    >> Anonymous 01/19/12(Thu)06:16 No.17592957
    Well you didn't but I'm sure at least a few other kids have. You have never seen a 12 year old kid in a GW before?
    >> Bigfoot 01/19/12(Thu)06:17 No.17592958
    Yep, I've been here since the OP started the thread. I'm the guy who came up with how batteries ought to function. Now I get to watch as something I've been working to create since it was first thought up is destroyed by pointless arguments. Hurray!
    >> Anonymous 01/19/12(Thu)06:19 No.17592974
    I helped define the Army Men in the previous topic, and suggested Micro Machines operate like the scarab swarms in The Mummy. High-five!
    >> Anonymous 01/19/12(Thu)06:21 No.17592982
    we can still save it if we just move on from the silly argument.

    also as a new comer i'm wondering. Do all toys poses the ability to talk, or only the ones with faces?
    >> Anonymous 01/19/12(Thu)06:23 No.17592991
    A face, or a speaker I'd iamgine, what kind of toys wouldn't have a face?
    >> Anonymous 01/19/12(Thu)06:24 No.17593002
    Racing cars, Balls, Tops etc.
    Though only the cars can really move on their own as far as I know.
    >> Anonymous 01/19/12(Thu)06:25 No.17593008
    vehicles mostly, but i'd wager there would be others.
    >> Anonymous 01/19/12(Thu)06:27 No.17593022
    I'd say it'd depend on the veicles, some would be as smart as horses and wouldn't communicate beyond beeps and horns, some might be able to talk but they'd have to be rare.
    >> Bigfoot 01/19/12(Thu)06:28 No.17593032
    Okay, hypothetically speaking: We put ANY toy or model that must be constructed with GLUE into the game. Uh-oh, their arm fell off. How ever shall we replace it? Say this were to get published through some force magic, we have rules explicitly ment for another IP, we get sued to the point of suicide. Also, with the logic of "some kid somewhere probably played with it" we'd have to include nearly everything ranging from baseballs to firearms. Also, I said NO. They're my toys and my sandbox. You don't like, go cry to your mother to get your own. end of discussion.
    >> Anonymous 01/19/12(Thu)06:32 No.17593055
    >Saying 40k instead of space soldier wargame
    >Implying including firearms and sports goods would be bad
    >You saying no as if it's definitive

    You do know what homebrew means right?
    >> Bigfoot 01/19/12(Thu)06:32 No.17593056
    I'd say that for something to speak, it'd have to be played/created with that in mind. I've been thinking about this since the first thread and I'll have to think on it for a little bit longer. I'll post my thoughts eventually
    >> Anonymous 01/19/12(Thu)06:32 No.17593062
    why do we have to include anything IP related at all?
    It would work if we just lumped wargaming mini's in with army men. the differences are purely cosmetic. (an army man whose arm has broken off is gonna be in exactly the same situation as say a mini missing its arm)
    >> Anonymous 01/19/12(Thu)06:33 No.17593070
    I dunno a model that must be constructed with glue as a character kinda sounds cool.


    Can have spare parts
    Can use new parts replacing a melee arm for a shooty one


    Needs glue to do this
    Is more fragile in this area.
    >> Bigfoot 01/19/12(Thu)06:34 No.17593072
    Okay, you're a troll. No other way could you be so intent on gumming up the works otherwise.
    >> Anonymous 01/19/12(Thu)06:36 No.17593090
    Look can we stop trying to shoehorn Wargaming minis into this, they don't fit the context, simple as that.
    >> Anonymous 01/19/12(Thu)06:37 No.17593101
    Right I'm a troll because I disagree with you.
    Nice logic there.

    Instead of getting offended when someone says something you don't like what about actually explaining things or rolling with the changes.

    This universe isn't concrete though it might be in some peoples minds already. Everyone's version of it will be different so I don't know why you have to be so defensive about it.
    >> Anonymous 01/19/12(Thu)06:43 No.17593124
    why not, they're just army men with a different name.

    Anyway, as for vehicles i think we should make their intelligence based on mostly size, so micro machines are individually barely intelligent, matchbox/hotwheels sized ones are about dog hores intelligence while something the size of a big tonka truck/rc car is approaching human toy levels of smarts. The exception being vehicles with faces, which are intelligent and can talk regardless of size.
    >> Anonymous 01/19/12(Thu)06:48 No.17593146
    Agreed, but what if their faces are just stickers?
    Do they keep their intelligence and they peel off or is it apart of their bodies and if it peels off they die/get hurt.
    >> Anonymous 01/19/12(Thu)06:53 No.17593162
    as it peels off/gets destroyed its as if they're suffering dementia
    >> Anonymous 01/19/12(Thu)06:57 No.17593185
    also, reglueing broken off sections or repainting missing parts helps. but they'll never be as they where
    >> Anonymous 01/19/12(Thu)07:23 No.17593308
    I think this should be extended to any damage to the "face" of toy, be it physical mutilation or the paint/sticker wearing off over time.
    >> Meccanoid 01/19/12(Thu)07:23 No.17593311
    I actually agree with this guy.

    If you read the old threads, there was a consensus on wargaming minis. a) they were to rigid to move too well.
    b) >implying people throw away that many.

    Damn, I knew I forgot to mention something when I posted the MM hivemind. I was implying it with the hivemind. Each MM itself is about as smart as say, a worker ant.
    Oh well, great minds think alike.
    >> Anonymous 01/19/12(Thu)07:31 No.17593341
    Can we compromise about wargaming mini's and move on?

    I propose this: They can talk. They're too rigid to move properly, so the slighly more flexible ones have found an old fort and have put them in there.

    The fort is cross between an old folks home and something else. It's been attacked several times, and has survived due to strategy, luck and a load of crossbows on the battlements.

    Wagaming mini's aren't really playable, but they're great sources of wisdom (for some reason), making them an interesting plot hook.

    Right, done; we've incorporated them and can move on.
    >> Anonymous 01/19/12(Thu)07:37 No.17593367
    I say the wisdom comes from their previous owners.

    Anyways moving on.

    What about custom toys? Things that kids make themselves?

    Normally these would be of low quality (The reason they were thrown out) but occasionally you get something well made that somehow made it's way to the junkyard.

    Would these toys have any special ability?
    Perhaps something simple such as the automatic desire to want to return to their creator?

    In fact wouldn't most construction based toys be like this? Bionicles and such.
    Teddy bears might remember being factory made but what do legos remember?
    >> Anonymous 01/19/12(Thu)07:53 No.17593439
    ( Gonna drop some writefaggotry right now)
    The sun's rays gleamed off the glass bayonets of Sargeant Marx's gun as he surveyed the landscape before him. Piles upon piles of rubbish rose up around him, and once again he felt how lonely he was. He hopped forward over a old chicken bone, and became aware once more of his wound. Those yellow, brick-lovin' bastards had got him real good. A good chunk of his green plastic had been heaved from his side by a piece of serrated metal wielded by one of those yellow fucks. They'd caught his men off guard, came swarming out of the mounds like...like...

    Marx swallowed.

    It had not been fun. He knew he was close to the outpost now - it had been constructed inside the remenants of a half-buried dollhouse sticking out of the mounds. A forward post for Rangers like him in the field.

    An hour passed and Marx managed to climb to the top of a particularly unstable mound before breathing a sigh of relief. The dilapitated, pink house that served as the outpost wasn't far away. He'd be alone in there, but safe until the next patrol group came through in a week. He was safe. He was beyond the reach of enemies, for now. He would be okay.

    And then he heard it.
    >> Anonymous 01/19/12(Thu)08:05 No.17593503
    The roaring sounded like the earth moving, the ground tearing open and reaching for him. He knew what it was, but it wasn't by any means a good thing. The Behemoth. The colossal trucks driven by the Humans through the mounds of this wasteland, shaping it, changing the landscape. He turned. It was huge, almost beyond the scope of the word. It lumbered on four wheels across the man-made wasteland, chugging smoke from its belly like a demon, possessed with but one desire - to destroy. In the back of this leviathan was a mound, as if the machine had lifted part of the land as if it had been nothing.

    Marx had to run.

    Hopping like a mad-man, he half-ran, half-tumbled down the mound he had mounted, falling through broken glass and discarded food. He had to make it to safety, he had to make it to the outpost. He'd be safe, and this would all be over - back to base. Safety.

    He reached the Outpost ( the dollhouse, half buried in the muck and grime) and dived through the lopsided windows. Slamming onto the dirt floor, Marx instantly began to crawl towards the supply box. Each second he pulled himself across the dirt floor, he could hear it approaching. He hoped it would pass. Oh please let it pass. Finally,after what seemed like a lifetime he cracked open the case of supplies - superglue, a chunk of plastic. All he needed. Hurriedly setting his gun aside, he began to work on his wound. Glue, Plastic, Hold it, hold it, hold it...

    It set and he breathed a sigh of relief. Pulling himself up, he hopped hurriedly towards the window and peeked out. The truck was nowhere to be seen, gone past. He had been lucky.

    And now all there was to do was wait.
    >> Anonymous 01/19/12(Thu)08:20 No.17593592
    I came up with someing in the last thread for true ragdolls (those who were stitched from scrap cloth before coming to life) being immune to the effects of replacing parts. Read the Mangled section of the document.

    LEGOs are an evil empire.
    >> Meccanoid 01/19/12(Thu)08:49 No.17593768
    I believe that the army men need a bit of sorting out.
    In my mind, the Casting Press thing shouldn't be part of the core world;
    If it is then it's really really major and campaign changing. But it's not a terrible idea; so I propose that 'The Casting Press' instead becomes a kind of splatbook for The Discarded.

    As for what they should be without the casting press? Simple: A few anons proposed some good ideas:
    >So you have roving bands of armed forces that exist only to wipe out the other existing bands of different colored army men. Basically Army men are Gone with the Blastwave.

    >Imagine that a single army man is little to no threat, but a squad is more dangerous, a platoon more dangerous still. The larger the force, the more trouble you're in, and god help you if you meet a battalion. With the proper numbers they're like the army men form Toy Story: preforming recon over long distances and using teamwork to accomplish goals normally impossible for toys their size. Of course, it's easier to spot a thousand of them than it is to spot one, so there's that as well.

    So basically, Army men automatically form their command structure (Corporal, Sargent, Officer, etc) and then act like an army; moving across the 'countryside' attacking enemy patrols, collecting intel, etc.

    In terms of 'economy' they could sell intel to others. Just say they spotted a K'nex construction crew. They would record it even though it's not the actions of enemy army men. The LEGiOn would pay well for that knowledge.
    >> Meccanoid 01/19/12(Thu)08:59 No.17593824
    Using the example of selling intel to the LEGiON was probably a bad one. I don't think they would do it too often as the officers would realise that encouraging the Lego Empire too much is a bad idea.
    >> Anonymous 01/19/12(Thu)09:50 No.17594135
    I think the legion would also see them as a threat and potential resource, and larger formations would often provoke attack.

    You might see an entire battalion operating out of a major town, providing a standing garrison and patrolling the surrounding area. I also proposed in the previous thread that you might see platoons allied with the Tonka vehicles, operating as mechanized infantry escorts along their routes.
    >> Anonymous 01/19/12(Thu)11:06 No.17594640
    I just looked into this. The Brick Empire couldn't have started until the late 70's, as LEGO minifigures didn't yet exist. '78 would have marked their beginnings.
    >> Anonymous 01/19/12(Thu)11:29 No.17594838
         File1326990575.jpg-(96 KB, 500x500, BLASPHEMY.jpg)
    96 KB
    Now I'm looking into other toy origins, and Army men were started in '38
    And there are bricks added to K'nex now.
    >> Anonymous 01/19/12(Thu)11:53 No.17595046
    K'nex are late bird - 1993. That force can bring a chaos into fragile peace of Yard
    >> Anonymous 01/19/12(Thu)12:00 No.17595086
    So plasticine is a wild beast, that consumes others and crushes them in filth?

    With weird shap-shifting emissaries?

    It's the crawling chaos, then?
    >> Durendal !!3XIYVh2Jiwh 01/19/12(Thu)11:59 No.17595089

    Yeah that's a real downer. I remember when K'nex were good. When there were mechwarrior sets. I actually *had* rules for a K'nex wargame somewhere. Long lost, unfortunately.
    >> Anonymous 01/19/12(Thu)12:10 No.17595164
    marbles as currency?

    They're shiny, reasonably common and utterly useless from a practical purpose
    >> Anonymous 01/19/12(Thu)12:12 No.17595189
    Say it to bolas. The currency in wasteland will have a real value - oil, energy, spare parts
    >> Anonymous 01/19/12(Thu)12:15 No.17595210
    Agreed. The reason Wargaming Minis shouldn't be allowed should be their relative rarity. Sure an entire army might awaken after Yesterday's dump, but in the wake of that dump, tons of Toys are swarming the place for loot including two of the biggest factions looking for comrades or components. That army might be able to hold out while it gets it bearings, but it's going to fall pretty quick without replacement components and glue (seeing as they're made without joints). Similar groups may find themselves in this situation. See also: DnD figures, discarded Descent or similar games, certain chess sets (those that actually look like figures and for a kid whose parents only buy them intellectual toys, those chess figures are the closest things to action figures they'd get), and so on.

    This is Bigfoot's work, more or less, with everyone pitching in ideas, but the quality of having "Joints" should be one like the quality of materials. Having joints makes you more susceptible to dismemberment, but it also makes it easier to replace or find spares. On the other hand, being without joints means needing glue or some other adhesive to reattach new or old limbs though they take much more force to remove. This pretty much only applies to non-Plush toys though. To put this into factional terms: Brick Men have joints. Army Men do not.
    >> Durendal !!3XIYVh2Jiwh 01/19/12(Thu)12:16 No.17595217

    That makes it a barter system, not an actual currency. Considering how easily it can be to melt down and reform, would slabs of plastic be exchanged from coin to small building size as a base unit of exchange, much like Jade in exalted? (Where the biggest "Coin" if I recall right is a slab of the stuff the size of a soccer field.)
    >> Anonymous 01/19/12(Thu)12:18 No.17595239
    I forget whether it was agreed upon or not. I remember Trading Cards and bottle caps were both suggested. Bottle Caps have the advantage of being a quite useful construction component, but trading cards being potentially sentient though immobile
    >> Anonymous 01/19/12(Thu)12:31 No.17595340
    Currently the trading cards are the standby alongside bartering I think.
    >> Anonymous 01/19/12(Thu)12:38 No.17595389
    yep as trading cards hold knowledge and the more you have together the more they know
    >> Anonymous 01/19/12(Thu)12:38 No.17595392
    The Die Caste

    Ancient metal warriors from an earlier time, they once held a thriving civilisation in the dump, until a passing garbage truck buried their city.

    The few that escaped have a nomadic existence, offering themselves as mercenaries to other toys. Most have given up hope of reclaiming the lost city, which is little more than a legend to other dump dwellers.

    Practically, they are few in number, but extremely tough. Given their construction, they are almost immune to damage by any weapon available - razorblades will leave merely leave scars on their surface, blunt force won't cause lasting damage, and possess a great strength for their size. However, it is possible to overwhelm them with large numbers, so they can be captured if not killed.
    >> Anonymous 01/19/12(Thu)12:45 No.17595457
    >tldr cynical immortal mercenaries from a lost civilisation
    >> Anonymous 01/19/12(Thu)12:58 No.17595536
    Civilization buried in trash? Sounds like the city of Erector.
    >> Anonymous 01/19/12(Thu)13:04 No.17595581
    to be honest, it seems likely that that would happen really often

    In a dump, the landscape would be constantly shifting, which'd take a lot of getting used to

    Also, buried resources and civilisations everywhere
    >> Anonymous 01/19/12(Thu)13:08 No.17595606

    So, there will be some weirdo, crazy toy with firecrackers. Simple and fun way to mining buried treasures
    >> Anonymous 01/19/12(Thu)13:16 No.17595666
    I think the main difference is the metal construction of Erector. It continues to stand under the piles of junk while others give in to the weight and collapse.
    >> Anonymous 01/19/12(Thu)15:05 No.17596626
    Never fucking change /tg/. Never.
    >> Anonymous 01/19/12(Thu)15:41 No.17596991
    first time write fag helped with the google doc. any way here is the story of the 3rd plastic war
    It had rained yesterday thank the makers. The mud had held off the LEGiOn. But soon they would march. From the distribution of their forces the Cards were able to figure out where the assault was headed days in advance. The Cast. Those yellow blockheaded bastards dared to assault the heart of the Battlefield. The greens and the tans made a truce for the first time since the General. Great earthworks many inches high had quickly gone up in the past days. The LEGiOn had spent the previous weeks conquering tribes near their area. They enslaved the stuffed toys and drafted them into their army, they melted the others… With the great strength of the stuffed toy soldiers they could get thorough the earth works and save their heavy weapons for the army men. The Army Men have slowly weakened after years of warfare and now nothing could stop the advance perhaps slow it not stop it. Reinforcements from the Metropolis and various tribes were days away. The Glorious Barbie Republic of Freedom wouldn’t go anywhere with the mud. Didn’t want to ruin their dresses was the reply when asked for help.
    >> Anonymous 01/19/12(Thu)15:43 No.17597018
    The Tans and Greens quickly asked The JOE, an old GI JOE doll missing his limbs. He lays in a bunker near the Cast a form advisor to the General. When asked about what they should do to defeat the legion he only said 3 words. “Nuke the Fuckers”. The Army men worked quickly a special strike force was sent to the Luna Bin. The stronghold of a bunch of sci-fi toys wanting to get to the moon or at least out of the yard. They’ve been working for years on a rocket and in the process assembled one of the largest stockpiles of heavy weapons in the Yard. The Greens and Tans worked quickly and secured the Luna Bin and the rocket. They then forced a Buzz doll to put in a set of coordinates. A Tan quickly went down the mound to a waiting RC with a walkie talkie attached to it a great treasure left by the General.
    >> Anonymous 01/19/12(Thu)15:44 No.17597025
    At the same time the LEGiOn was assembled before the earth works ready to begin the assault. A lone army man named Sarge walked forward under a flag of parley, after a flag was waved from the mound signaling that the operation was a success. They met in the no man’s land between the forces Sarge a lego man with his interpreter. Sarge calmly explained to the emotionless silent lego envoy about the rocket. He also pointed out that the base of the Lego Fortress of Doom was unstable and if said rocket would impact it that entire side of their mound would collapse. Sarge could see the Lego mull it over. Damn it you yellow fuck leave just leave. The lego turn to his interpreter. The rag doll turned to sarge and began “ All will come together into the harmony that comes out of being a brick. You shall all be melted…” The sounds of Kazoos drowned out his words. There on the ridge of the mound behind the LEGiOn the stuffed toys of the Metropolis in full army gripping their hammers tightly. They had marched through the rain coming to the battlefield soggy and slow but able to fight. And there in the center of their line was Fluffy the leader of the Metropolis and glued on his helm was a 40k model. Some words drifted down from that line. “Tactical Genius bitches!” The Envoy looked stunned well as much as a lego man can look stunned. He spent several seconds thinking then turned to his interpreter who quickly translated “We shall leave for now.” As one they turned and left taking their engines of war with them. And that was the end of the 3rd plastic war.
    >> Anonymous 01/19/12(Thu)15:47 No.17597066
    well damn i have some typos le sigh
    >> Anonymous 01/19/12(Thu)15:52 No.17597126
    I strongly suggest you don't use this term around here.
    It carries with it connotations of reddit-faggotry, and 4chan doesn't take kindly to that site or its users.
    >> Anonymous 01/19/12(Thu)15:54 No.17597161
    noted. not sure where i picked it up from as i don't go on reddit and tg is the only board i go to on 4 chan.
    >> Anonymous 01/19/12(Thu)17:05 No.17597961
    Guys for matchbox cars I see them as dogs/wolves. They hunt in packs in the wild looking for supplies to keep themselves in good condition. They will take on the role of pack animals or dogs in exchange for maintence.
    >> Anonymous 01/19/12(Thu)17:19 No.17598103
    Making a few changes to the timeline.
    >Changes marked in greentext

    1920(?) - Beginning. Histories of First Toys. Only Baseball Cards contain information of this period of time
    1935(?) - Golden Age. Peace and prosperity.
    >1938 - The first plastic Army Men come to the dump. The General rises to power.
    >Army Men and Lego's moved.
    1945 - Early Plastic Age. End of Golden Age
    1959 - Mid Plastic Age. The first Barbie appears.
    >1978 - The first LEGO minifigures walk the dump, marking the beginning of the Block Empire/LEGiOn.
    1983(?) - Late Plastic Age. The first electronic appears
    1993 - New Era. K'nex appears on scrapyard
    >> General Plastro 01/19/12(Thu)17:29 No.17598221
    Just to give out additional clarity to stop the faggotry coming in on this thread:
    This is about toys, not models, that a child would play with; models assembled with glue and painted are not toys, they're models. However, a box of Napoleonic War soldiers that are made for play are toys.

    Also, good to see that we're getting more writefaggotry in than in the last couple of threads.

    Pretty good idea. We need to narrow the background for 'em down to one or the other for continuity reasons.
    >> Anonymous 01/19/12(Thu)18:35 No.17598847
    bumpity bump bump
    >> Anonymous 01/19/12(Thu)18:50 No.17599011
         File1327017037.jpg-(140 KB, 1024x768, epic-defense6.jpg)
    140 KB
    Not really the type to contribute fluff- or writefaggotry-wise, but I like the idea and will bump with pics of my own army men adventures.
    >> Anonymous 01/19/12(Thu)18:54 No.17599059
         File1327017287.jpg-(195 KB, 1200x900, image046.jpg)
    195 KB
    >> Anonymous 01/19/12(Thu)23:53 No.17602347
    >> Anonymous 01/20/12(Fri)00:36 No.17602802
    I am glade my wise advice has been carried spread noble anon
    >> Anonymous 01/20/12(Fri)02:20 No.17603896
    I'm wondering if I should archive this in case the thread 404s. After the first two threads, I've started to run out of ideas. One last thing I remembered would be 50's and 60's wind up tin robots.
    >> Anonymous 01/20/12(Fri)02:41 No.17604025
    Heh, they could go one of two ways; rusted-out veterans that tell of glory days in the Yard, or ancient war machines of unimaginable power. Maybe both, depending on their condition. They don't require power, they're pretty much indestructible, and they often had enormous pincers, which would tear apart pretty much anything on a toy scale. Don't forget a lot of those robots were about a foot high, so they're pretty much the equivalent of Titans in this game.
    >> Meccanoid 01/20/12(Fri)03:05 No.17604144
    >I'm wondering if I should archive this in case the thread 404s.
    We should
    >After the first two threads, I've started to run out of ideas.
    That's fine. What you can do is help catalogue into the google doc the ideas that we've got so far.

    As has been said earlier, the Army men section needs redoing, the 'Toy biology' needs renaming and filling; there's barely anything there. There's also a lot of other stuff too that I can't be fucked mentioning.
    >> Anonymous 01/20/12(Fri)03:15 No.17604185
    'Sarge' and his small squad crawled to the top of the rubbish pile. There was nothing unique about this Sargeant Army Man; quite the opposite, every Sargent inevitably went by the name 'Sarge', something of a personality quirk.

    Before them lay one of the Yellows' major strongholds. Sarge and his boys had never got anywhere near this close before, let alone managed a visual. His right-hand man, Wilks, a grunt equiped with a pair of 'nocs, was murmuring the base layout, trying to commit as many details as possible to memory.
    "Major structure in center, possibly barracks, machine shop to the west, at least three transports sighted. Factory in eastern sector, smoke coming from center building..." Wilks trailed off and shuddered.
    "What is it son?" Sarge asked
    "Chain-gang of dinosaurs, they're being dragged inside... confirm factory is for plastics processing. I see one, two, three four five, six, seven, eight, ten, eleven, thirteen vehicles on patrol, mostly scout buggies. Four APC-sized. Ah shit, heli approaching from the West, I think I see an airfield on the far side."
    "Not good." Sarge grumbled. "Roger!" he barked to his radio operator, "You copy all that? Relay it. They've pulled their patrols right back, and have equipped their base for air support and mechanized infantry. Robotnik was right, they're preparing an invasion..."
    >> Anonymous 01/20/12(Fri)04:13 No.17604464
    The best way to handle it is to write minatures in, but make them non-playable. >>17593341 has the right of it; they're an interesting plot hook an aside, but not part of the game proper.

    We have plasticine as a rolling menace, what about plastic dinosaurs and other animals? Not allied to any faction, they roam around assaulting those who come to close?
    >> Anonymous 01/20/12(Fri)08:10 No.17605571
    >> Anonymous 01/20/12(Fri)08:13 No.17605587
    It's archived.

    I'll look through the documents to see if I can figure any ways to build upon what we already have when I have the time later.
    >> Anonymous 01/20/12(Fri)08:15 No.17605599
    Beat me to it.
    >> Anonymous 01/20/12(Fri)08:52 No.17605855
    making something unplayable seems silly, just a mention that they're rare and its up to the DM would be enough.
    >> Anonymous 01/20/12(Fri)09:47 No.17606250
    This makes the most sense. GM's discretion is the point that most matters in the end.

    A reminder, eras are like modules for the setting.
    >> Anonymous 01/20/12(Fri)10:30 No.17606464
         File1327073444.jpg-(12 KB, 200x200, green_army_man.jpg)
    12 KB
    We still need... Fucking everything.

    So, to that end, i'm proposing a system to use and build on: ORE. It's simple, modular, and has an easy mechanic, plus it supports a wide variety of figure types. We'll have to slightly redefine the measurements used for the Body stat, (Maybe change pounds to ounces, speed from yards to inches)

    Normal toys have stats between 1 and 5, occasionally, an amazing awesome toy will have a stat

    Hell, I'll even start by stating one of our typical characters:

    GREEN ARMY MAN: Captain Awesome (130pts : 100 stats + 20 skills + 10 miracle) (a base army man is probably only 100 points, a starting character in low-low powered ORE is 125 pts)
    Body: 3d (he can dead lift 25 ounces, and will cover a whole foot per turn running. Not bad for a guy who is 5 cm tall)
    Coordination: 3d
    Sense: 2d
    Brains: 3d
    Command: 5d
    Cool: 4d

    Athletics (body): 1d
    Melee Weapon (body) (Blunt): 1d
    Climbing (coordination): 1d
    Dodge: (coordination) 1d
    Navigation (land) (brains): 1d
    Tactics (brains) 1d
    Inspire (command) 1d
    Leadership: (command) 2d
    Stability (cool): 1d

    Immunity: Fire (Defends, Robust, Useful outside of combat (8 pts / die) Uncommon (+0 pts / die) flaw: Temporary (only lats one round per dice level: -6 /die): 5 dice.

    Captain Awesome was the only figure with his sculpt in the entire package of green army men that his boy owned. And naturally, this caused the boy to be interested in him and use him as the protagonist in many, many encounters. Under His boy's guidance, Captain Awesome rose in both rank and skill. It seemed as if his glorious heroics would never end... right up to the point where his boy left him in a municipal park sandbox. There, he was quickly buried and forgotten for nearly a month, until a caretaker raking the sand for cat shit dredged him up, and tossed him (and the cat shit) into a garbage bag with other junk.
    >> Anonymous 01/20/12(Fri)10:56 No.17606629
    The reason it's defaulted as un-playable is so we can move on. I mean if you have this awesome idea for a game where immobile statues spout wisdom at each other, great, you go run that.

    Meanwhile, we'll stat dinosaurs, okay?
    >> Anonymous 01/20/12(Fri)11:28 No.17606843
    Finally thought of something I could do, compile and work on strenghths and weaknesses for materials.

    So far they don't seem the most balanced.

    Plastic- Average resistance most damage types except weakness to fire. Most Common
    Wood- Resistant to blades, weak to fire and rot. Rare.
    Plush- Immune to blunt and falling. Weak to slashing. Common.
    Metal- Weak to water for rusting. Resistant or immune to almost all else. Uncommon.
    Porcelain- Weak to physical attacks, resistant to flame and electric. Rare.
    >> Anonymous 01/20/12(Fri)16:08 No.17609008
         File1327093704.jpg-(28 KB, 678x524, Stompy Dinosaur.jpg)
    28 KB
    Ohgawsh (it's a Dinosaur) 131 points (75 stats, 20 skills, 36 miracle)

    Body: 4d (With batteries, 4d+2hd)
    Coordination: 1d
    Sense: 3d
    Brains: 4d
    Command: 1d
    Cool: 2d

    Brawling (body): 1d
    Endurance (body): 2d
    Swimming (body): 1d
    Sight (sense): 1d
    Demolitions (Brains): 1d
    Electronics (Brains): 1d
    Education: (Brains) 2d

    Says Indestructible Right on the Box: (Heavy Armor: Defends, Robust, Useful outside of Combat, 8 points per level.) 3 levels, 24 pts.
    Batteries Included: (Hyperstat Body: +2 Hard Dice (dice are set at 10) (Full Power Only -4, Focus (1 charged C battery) -4) 12 pts

    Ohgawsh was liked... he was really, really liked. A boy's first dinosaur. Above all else, he was bigger than all the other action figures and soldiers (and the boy's sister's dolls) so he was often the one seen head and shoulders (and neck, occasionally knees) above everyone else. He was rarely the star of the playtime, but almost always a part of it.

    Then, one day, His boy put him up on a shelf overlooking a new piece of furniture... a desk. He was next to some old paperback books, and an autographed baseball. He stayed on that shelf for the next fifteen years, watching the boy do his homework all through high school. He changed shelves, and watched his boy again, doing cram sessions studying all throughout college. Once again, he chaged shelves, into a small apartment, and he watched his boy complete his postgraduate degree in engineering...and then, one day, the boy (who had long since become a man) wasn't home... but the girl (a woman, who loved his boy dearly) plucked him off the shelf from the boy's study, winked her nose at his bright orange paint scheme and chucked him in a trash bin.

    He awoke in the dump, feeling a little betrayed, but also much better educated than many of his peers. After all, he had done almost nothing except read what his Boy had been reading, and writing, for the last fifteen years.
    >> Anonymous 01/20/12(Fri)17:27 No.17609794
         File1327098461.jpg-(65 KB, 600x745, metal boxes!.jpg)
    65 KB
    Vehicles need to get done sometime. Unless they've already been done, then my bad.
    >> Anonymous 01/20/12(Fri)19:21 No.17611022
    Just to clarify - when Army Men Awaken, are their guns and equipment usable? Can they drop their equipment? Like in Toy Story, where they could pose and use hands etc. Also, do they all hop? Or have they just forsaken bases in re-casts of soldiers? Is it only new soldiers have bases and then they get removed?
    >> Anonymous 01/20/12(Fri)21:38 No.17612953
    Their weapons are just chunks of plastic in their hands. For the base though, they can undergo a risky removal operation. Covered in the last thread.

    And for those beginning to stat things, you need to take material into account.
    >> Anonymous 01/20/12(Fri)21:41 No.17612986
    For clarity's sake:
    An army man's gun and equipment does not work. They cannot shoot anyone with tiny plastic bullets, or chuck tiny plastic grenades.

    Now, Somewhere it was suggested that the guns and other things molded to their hands were as much a part of them as the hands that hold them or their big clunky base. Some army men volunteer to have these bits cut off of their hands / feet, so they can have free limbs.

    I'm not fond of this idea. Personally, i prefer the toy story approach, where army men could "stow" their personal gear, on their person. So that army guy with his rifle high above his head? He could loosen the strap on it, and sling it across his back... after all, it is a part of him, and contains some of his "toy soul".

    Now, there may be some army men equipment that *does* work... like binoculars, or Mins sweepers (which are really just metal detectors, a valuable commodity in the dump)... and there may be some army men who submit themselves to having their bases chopped off, melted down and reformed into useful equipment (which they keep, their base is also a part of their toy soul) i'm sure that after many decades in the dump, they probably have the means and established method for doing this sort of procedure down cold.
    >> Anonymous 01/20/12(Fri)21:41 No.17612991
    >guns and equipment usable
    >Or have they just forsaken bases in re-casts of soldiers? Is it only new soldiers have bases and then they get removed?
    They have bases which get removed in a kind of surgical operation.
    >> Meccanoid 01/20/12(Fri)21:47 No.17613067
    >I'm not fond of this idea. Personally, i prefer the toy story approach, where army men could "stow" their personal gear, on their person.
    Yeah I'm cool with that. I think the base removal thing should stay though.
    >> Anonymous 01/20/12(Fri)21:47 No.17613080
    Oh gods... idea... nasty idea.

    Why are there so many toys at this dump?

    The largest facilities in town are a boarding school and children's hospital, specializing in terminal care. They want the kids happy, comfortable, and occupied during their final days.

    So many toys are thrown away because of communicable disease decontamination procedures... like the end of The Velveteen Rabbit...

    It's supposed to be incinerated, but the Dump owner is unscrupulous, and just dumps the medical waste and toys of dead children in with the regular stuff.
    >> Anonymous 01/20/12(Fri)21:49 No.17613102
    I agree with this anon.
    >> Anonymous 01/20/12(Fri)21:53 No.17613143
         File1327114386.jpg-(3 KB, 126x126, 1275610184793.jpg)
    3 KB
    If this is used, two words: Syringe spears.
    >> Anonymous 01/20/12(Fri)22:16 No.17613482
    Who controls the lego legion? Some dick? Or do we need a ruler?
    >> Anonymous 01/20/12(Fri)23:12 No.17614217
    I am in favor of the LEGiOn being a meritocracy. Great designers and builders rise to the top ranks. More creative children raised more creative Lego, and more creative Lego make better use of the LEGiOn's resources.
    >> Anonymous 01/21/12(Sat)01:37 No.17615660
    On the topic of Army Men Bases, there should be a special merit or something for having a base removed, which means they move faster etc
    >> Anonymous 01/21/12(Sat)01:54 No.17615760
    ( edited the Porcelain Kingdom stuff, added some more fluff. Geared it towards being a mad-kingdom obsessed with the collection and preservation of knowledge)

    A Kingdom ruled by Queens - old porcelain dolls, cracked and dirty with age. These fragile monarchs rule their Kingdom “like in Old Days, by Old Ways”. The Kingdom accepts almost all kinds of toys (except LEGO’s of the LEGiOn and the too high-tec, contemporary toys), so they are perhaps the most “liberal” faction within the mounds of the Scrapyard yet this is only on the surface: in truth, the Kingdom is much less free. The Porcelain Kingdom’s prime social tenant is the idea that age brings knowledge, and above all knowledge is power. The older you are, the more you have seen and survived, the more powerful you are. As such, the Kingdom has been looked to as givers of wisdom and collectors of lore. To this end, they gather around themselves any old toys, forming a gerontocracy. Here, a bunch of old (rarely sane and always completely broken, yet utterly knowledgable) toys rule, while the newer toys are forced to labor for “Great Old Days”. All are welcome, it is said, to the Porcelain Kingdom - yet not all are welcome to leave. Once a toy pledges itself to the Kingdom, it is forever bound - should that toy break, their body is taken and stored away, so that their knowledge can be preserved for eternity. Their consciousness is kept intact, so it is whispered, and rumours speak of catacombs of severed heads, kept in the dark beneath the mad Queen’s keep for as long as toys have been Awake. The Capital (and only) Domain of the Porcelain Kingdom is the Porcelain Keep. Queens live inside this warped Palace: a twisted place filled with insanity and deadly traps. In recent years, the ancient leaders of the Porcelain Kingdom become more distant from their loyal followers and their hold becomes weaker, threatening the bastion of knowledge that is the Porcelain Keep.
    >> Anonymous 01/21/12(Sat)01:57 No.17615783
    I have an idea for renegade Lego factions, who stick together based on their series, if they come from separate IP

    IE: Star Wars, Harry Potter, Indian Jones legos each have separate factions; medieval and cowboy lego sets are still part of LEGiON

    These factions, coming from movies, operate as a wandering acting troupe, bards of the trash heap. So after a renactment of The Empire Strikes Back, Lego Darth Vader and Yoda have a chat about method acting.

    Usually killed on site or impressed by the LEGiON, they can serve as PCs if a player wants to be a Lego man without beign a fascist.
    >> Anonymous 01/21/12(Sat)02:07 No.17615849
    bump, faggots
    >> Anonymous 01/21/12(Sat)02:08 No.17615855
    And they're all united under Severus "Alan Rickman" Snape
    >> Anonymous 01/21/12(Sat)02:16 No.17615924

    This shit is canon. Now.
    >> Meccanoid 01/21/12(Sat)03:01 No.17616215
    Fuck. Yes.
    The Lego needs more development beyond "hurr evil" and this certainly fits the bill.

    >they can serve as PCs if a player wants to be a Lego man without beign a fascist.
    The Lego empire may be evil, but it's not facist. The Glorious Barbie Republic of Freedom is facist.

    Anyway Anon, nothing is stopping you putting that in the google doc right now; so go do it.
    >> Anonymous 01/21/12(Sat)03:52 No.17616446
    I believe it was said early on that not all toys of a type are all involved with corrosponding factions, like a Barbie hanging around the G.I. Joes.
    >> Meccanoid 01/21/12(Sat)05:45 No.17617034
    Well yeah, I was one of the ones that supported it.
    What I'm saying is it's good to see development of them outside their factions.
    >> Anonymous 01/21/12(Sat)08:46 No.17617907
    There's enough room for independent gangs and scavengers.Not all LEGO characters have to be part of the brick empire. This can be due to personal belief and hate for the brick empire or just coincidence.

    Just as not every clay should be part of the overmind. I imagine clay parts being very afraid of the hivemind because they don't want to be hunted down and assimilated.

    So to sum up imo factions should be just as plausible and common as independent groups of different toys.

    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]