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  • File : 1326272082.png-(3 KB, 196x160, aaaaaaah.png)
    3 KB Anonymous 01/11/12(Wed)03:54 No.17499827  
    So, /tg/, I'm in the friends-and-family playtest of 5e. Guess who doesn't give a fuck about NDAs?

    I'll tell you what you want to know.
    >> Anonymous 01/11/12(Wed)03:55 No.17499842
    Is Spelljammer involved?
    >> Anonymous 01/11/12(Wed)03:56 No.17499853
    >>17499842
    No. Why the fuck would you ever think this?
    >> Snapper Carr 01/11/12(Wed)03:56 No.17499854
    Will we be able to roll for anal circumference?
    >> gA's stand in !tJbxCiP6kc 01/11/12(Wed)03:57 No.17499862
    Why are you lying on /tg/?
    >> Anonymous 01/11/12(Wed)03:57 No.17499863
    seems unlikely
    >> Anonymous 01/11/12(Wed)03:57 No.17499864
    >>17499853
    CLASSES AND RACES

    HOW ARE FIGHTERS DIFFERENT FROM BEFORE?

    HOW ARE WIZARDS DIFFERENT FROM BEFORE?
    >> Anonymous 01/11/12(Wed)03:57 No.17499866
    Does it look more like AD&D2 or SWSE?
    >> Anonymous 01/11/12(Wed)03:58 No.17499873
    race list?
    class list?
    are you full of shit list?
    >> Anonymous 01/11/12(Wed)03:58 No.17499874
    Well, assuming you're not full of shit, I guess I have a serious question:
    Will 5E be class/race based?
    Probably yes. If so, what classes/races are in discussion? Is it pretty much what we're accustomed to with the whole 'Fighter/Mage/Cleric' thing?
    >> Anonymous 01/11/12(Wed)03:58 No.17499882
    Is it fun to play? How are the classes balanced and is is there any hint of ivory tower design? First question is the most important.
    >> Anonymous 01/11/12(Wed)04:01 No.17499907
    >>17499854
    I wish.
    >>17499862
    >implying
    >>17499864
    Will address in a sec. That's a bit of a winded response.
    >>17499866
    Never played Saga, but it doesn't look too much like 2e.
    >>17499873
    Human, Elf, Dwarf, Genasi, Half-Elf, Halfling, Dragonborn, Tiefling

    Classes
    Cleric, Fighter, Rogue and Wizard are the current provided classes. Obviously this won't be the only set of classes available, but it's what we've got to play with for now.
    >>17499874
    Responded above.
    >>17499882
    Long-winded, lemme get something together.
    >> Anonymous 01/11/12(Wed)04:02 No.17499914
    There is no way this is true.
    >> Anonymous 01/11/12(Wed)04:07 No.17499956
    >>17499864
    Fighters are significantly more diverse. The game is really going in the direction of play whatever class you want however you like. Fighters get a good amount of diversity. We only have the first ten levels to go on. (There are tiers like in the last game, but we haven't heard anything about epic destinies capping the campaign, so maybe we're back to 4e's limitless level?)

    As it stands, we've got some different paths to branch out into. Feats aren't nearly as boring and mechanical as they were in 4e. They're almost like powers now, or more interesting, static bonuses, and fighters get some extra ones. But this isn't surprising, every class right now can acquire certain class-specific feats for free.

    The current fighter setups we're supposed to focus on are a tank-fighter that is much like the basic 4e one, except a little less "gamey," a warlordesque fighter (a ton of feats support this style of martial badassery), and a man-at-arms fighter that will fuck your shit up, much like the Slayer fighter from Essentials in concept.

    Wizards we've been given a bit of leeway with, playtest-wise. We've basically been told, "Okay, here are some spells that a wizard can use, we're not totally sure if we should go for a 3.5 model, a 4e model, or something new yet, so fiddle with this." As a wizard, you're going to be able to choose how versatile you are right now. There are a decent amount of spells, and they scale with level. They're more "different" than in 4e. Encounter stuff is here to stay, though. It seems that ever since the concept appeared in ToB, Wizards will never lose their love of per encounter abilities.

    The typical wizard will play with a fair number of encounter spells at this point in time. It's a sort of pick-and-choose from your current spells-per-encounter list. It's not YOU MUST USE EACH OF THESE ONCE. More versatility. It's good.
    >> Anonymous 01/11/12(Wed)04:10 No.17499981
    >>17499882
    To be honest, I did enjoy it, but I'm not a huge fan of D&D at the moment. I stopped playing a while ago. I've gone onto heavier roleplaying games, and the sample adventures they want us to try out just aren't that interesting. We've got a copy of that convention adventure "Caves of Chaos," and it's pretty shitty. Generic dungeon crawl meant to test out new combat mechanics/skills.

    Yeah, Ivory Tower design is in there. But it's just a
    >BETA
    so hopefully everyone saying "THIS IS TOO GOOD," or alternatively, "THIS IS SHIT," will get people to fix this shit.
    >> Anonymous 01/11/12(Wed)04:11 No.17499987
    >>17499956
    >or more interesting, static bonuses,
    Static bonuses are the opposite of 'more interesting'.

    The rest sounds not awful (save for Fighter diversity being rooted in feats, anyway) but I don't think this is true at all. The way you open your 'wizards we've' bit just rings totally false.
    >> Anonymous 01/11/12(Wed)04:12 No.17499998
    >>17499907
    >No Orcs
    FUCKING BULLSHIT!
    >> Anonymous 01/11/12(Wed)04:14 No.17500006
    >>17499987
    >Static bonuses are the opposite of 'more interesting'.
    No, I mean, as opposed to the static bonuses that exist in 4e. Stuff that really influences your playstyle.

    There's one feat "Back to the Wall," that gives you a pretty decent bonus to attacks when you're flanked or suffering from similar conditions. Or the "Warmage" feat, that can convert your spells into touch-range stuff, but increase the damage die.

    >save for Fighter diversity being rooted in feats, anyway
    Oh, no. I'm sorry if you interpreted that wrong. Every class gets extra feats to define themselves. They still get class bonuses like everyone else.
    >> Anonymous 01/11/12(Wed)04:18 No.17500041
    >>17500006
    Okay, then it's all good news. That's exactly what feats should be like if they have to exist.
    >> Anonymous 01/11/12(Wed)04:19 No.17500046
    >>17499956
    If the fighter has Warlord, Knight and Slayer within his class, what's within the Cleric, Rogue and Wizard classes?

    Give more information on magic.
    >> Anonymous 01/11/12(Wed)04:27 No.17500092
    Post a .pdf or a scan of the rules.
    <3
    >> Anonymous 01/11/12(Wed)04:30 No.17500121
    >>17499981
    >I've gone onto heavier roleplaying games
    What the fuck is heavier than D&D?
    >> Anonymous 01/11/12(Wed)04:31 No.17500132
    >>17500046
    Cleric really hasn't seen a lot of touching upon. Right now, we've got a standard healer cleric, a fire-and-brimstone cleric, which is a lot like the Invoker, and a warpriest.

    Rogues have Scoundrel, which is a thief/typical rogue, Assassin, which is obvious, and Acrobat, which is severely underpowered and awful in every way.

    Wizard is interesting, because it's a specialization based on which defense besides AC that their spells will affect. You've got Evokers that have primarily reflex-save spells, Enchanters that have will-save spells, and Abjurers, that have fort-save spells. It's interesting, but the wizard feels so bare that I'm certain that Wizards is going to give them more shit.

    Wizards can do some cool shit again, and I don't blame them, considering 4e made them considerably lamer flavor-wise than they were in 3.5.
    >> Anonymous 01/11/12(Wed)04:31 No.17500135
    >>17500121
    lots of stuff
    >> Anonymous 01/11/12(Wed)04:31 No.17500141
    >>17500132


    Basically, the higher the level you are, the more spells you have access to. You've got this spell pool. You build your character to have X at-will, X encounter and X daily spells. Say you've got five spell points to spend. You know Magic Missile, so you decide to throw that into your at-will spell pool so you have it all the time. Four points left. Next, a utility spell - Disguise Person. Three points left. Burning Hands. Two points. Conjurer's Shield. One point. Then, with that point, you decide to take Hypnosis, a daily spell. Zero points. That's it.

    So now, your first level Wizard can always cast Magic Missile. Once per day, he can toss a Hypnosis, and every fight, he can throw any combination of Disguise Person, Burning Hands and Conjurer's Shield, to a maximum of three.
    >> Anonymous 01/11/12(Wed)04:32 No.17500146
    >>17500132
    Cool shit like 'effortlessly bypass and/or end encounters on their own'?
    >> Anonymous 01/11/12(Wed)04:33 No.17500151
    >>17500141
    Hey, that sounds okay! Ish.

    Tell us why Acrobat is bad. Tell us how powerful or what the 'cool shit' Wizards can do is like.

    How is healing handled?
    >> Anonymous 01/11/12(Wed)04:33 No.17500152
    >>17500141
    does this mean I could say fuck it, and have a wizard who at high level only knew one spell but the one he did he had at will
    >> Anonymous 01/11/12(Wed)04:33 No.17500155
    >>17500006
    Sounds like they are taking a bit, like encounter based powers for wizards so they can still cast SOMETHING after a 15 minute workday, from fourth and some from pathfinder ( which took quite a bit from 3.5)

    Class based bonuses that pathfinder have really flush out characters ( fighter comes to mind as he's not just a pile if feats)

    Breaks down into static gold costs of abilities granted ( poison immunity has a gold value for example) and style choices. Some are chosen and provided for you, set class features that determine your fighting style like rage or sneak dice, some are more open but still fixed, like rogue talents or options from a list, while some are more open ended and let you create more of a free form character ( fighter's bonus feats)
    >> Anonymous 01/11/12(Wed)04:33 No.17500157
    >>17500141
    >and X daily spells
    >dailies still in
    fuck.
    >> Anonymous 01/11/12(Wed)04:35 No.17500172
    >>17500155
    Oh god stop fucking talking about PF. I can tell it's you. It's the same guy. You always talk in the same way. This has the most tenuous fucking connection to PF and no connection to PF over its shared connection to 3.5e and 4e. Shut up already.
    >> Anonymous 01/11/12(Wed)04:37 No.17500180
         File1326274623.jpg-(36 KB, 370x300, 1314004136356.jpg)
    36 KB
    >>17500172
    >> Anonymous 01/11/12(Wed)04:38 No.17500186
    >>17500180
    He does seem a bit mad, but he's right that this has fuck all to do with Pathfinder.
    >> Anonymous 01/11/12(Wed)04:38 No.17500187
    >>17500151
    Acrobat is bad because it is based around maneuvering. That's it. You lose sneak attack and get some stupid damage bonus whenever you move, kind of like the 3.5 Scout's skirmish. The problem is that it's tied to skill checks. The better you do, the more you hurt. But if you fuck up, you aren't doing any extra damage. And the bonus damage when you DO succeed is so low that the rogue's base sneak attack damage is just worth more.
    >Tell us how powerful or what the 'cool shit' Wizards can do is like.
    It's just that he can do more than be an evoker, like in 4e, where a ton of spells were just plain offensive. There's a lot of out-of-combat utility stuff, but not really auto-succeed spells. Stuff I mentioned, like Disguise Person, usually facilitates roleplaying experiences.
    >How is healing handled?
    Surges are still in, but you get significantly less of them. You don't need them to be healed, but you can choose to expend them. You can also spend those surges to bolster your actions.
    >>17500152
    No, spells are pre-assigned a slot they'd take.
    >> Anonymous 01/11/12(Wed)04:38 No.17500190
         File1326274729.jpg-(13 KB, 375x360, 1320091841982.jpg)
    13 KB
    >No scans
    >No download link
    >No specifics or charts
    >Just Anon posting

    Sounds Legit
    Seems Legit
    >> Anonymous 01/11/12(Wed)04:39 No.17500195
    >>17500180
    I'm not mad at all, this guy just comes into threads to talk about Paizo design - often in straight up wrong ways - in completely unrelated threads.
    >> Anonymous 01/11/12(Wed)04:39 No.17500198
    >>17500190
    >No specifics or charts
    What...what do you want to know?
    >> Anonymous 01/11/12(Wed)04:42 No.17500218
    >>17500187
    I signed up for this, and I really wanna make an Acrobat for a concept, but this makes me sad. The Wizard changes give me some slight hope, but not much.
    >> Anonymous 01/11/12(Wed)04:42 No.17500219
    >>17500187
    >Acrobat
    sounds like they should read the swashbuckler shit in Legend. That's based around maneuvering and works great. Couple the base mechanic from that with powers to move more and an ability to get better acrobatics to avoid AoOs and it'd be a great class.
    >> Anonymous 01/11/12(Wed)04:43 No.17500229
    >>17500218
    >>17500219
    If enough people say 'the damage isn't high enough, and also making a skill check every time is stupid' then it could well be changed.

    Of course,
    >implying OP is legit
    >> Anonymous 01/11/12(Wed)04:43 No.17500230
         File1326275006.jpg-(12 KB, 225x225, 1318423032662 - Copy.jpg)
    12 KB
    >>17500198

    The level up chart for an example.

    But a screen cap would prove it.
    >> Anonymous 01/11/12(Wed)04:43 No.17500231
    Hmm...

    I'm...a lot more okay with this than I thought I'd be.

    Go on, go on.
    >> Anonymous 01/11/12(Wed)04:43 No.17500232
    >>17500218
    Well, if Wizards actually DOES listen to feedback, I'm going to tell them to up the Acrobat's damage. Should have higher risk-reward, since moving around like a retard while doing flips consistently is much harder than flanking as a rogue.
    >> Anonymous 01/11/12(Wed)04:44 No.17500238
    How easy is DMing? Do monsters and characters share the same building guidelines? How are magic items?
    >> Anonymous 01/11/12(Wed)04:45 No.17500241
    >>17500229
    yeah but just "more damage lolol" is a shit paradigm. The Legend swashbuckler gets more attacks based on moving around his opponent, which makes it really interesting to play.
    >> Anonymous 01/11/12(Wed)04:46 No.17500250
    How are races balanced against each other? Are racial powers still in?
    >> Anonymous 01/11/12(Wed)04:46 No.17500253
    >>17499956
    >>17499907
    >2 responses to the same question
    Someone in this thread is full of shit.
    >> Anonymous 01/11/12(Wed)04:48 No.17500263
    >>17500190
    Seriously get some fucking pics or scans man or you are full of shit

    >dangrue presbytery
    >> Anonymous 01/11/12(Wed)04:48 No.17500266
    >>17500229
    also implying they have any intention of listening to fans

    if you hadn't noticed all these companies have long histories of making promises they didn't keep
    >> Anonymous 01/11/12(Wed)04:49 No.17500269
    >>17500253
    >Will address in a sec. That's a bit of a winded response.

    Can you not read? Are you mentally challenged?
    >> Anonymous 01/11/12(Wed)04:50 No.17500278
    If this was true, I wouldn't hate it.
    >> Anonymous 01/11/12(Wed)04:51 No.17500282
    >>17500230
    The level-up chart? It's just ten levels, and how the fuck would I do that if it's a part of the PDF? It's pretty standard fare, regardless. Same amount of XP you'd see in 4e's PHB.

    Want me to copy-paste some shit to word? The feats section, maybe?

    >>17500238
    Pretty okay, from what I hear. The monsters use simplified stat progression.

    Magic items are currently being worked out. They threw a few things into the playtest document. We've been playing by the "no items" assumption. It works a lot like it does in the Dark Sun book. You get some free inherent bonuses, at the cost of magic items being scarcer.

    There are scrolls again, though, so that's cool. Wizards can throw their at-will/encounter/daily spells on them, and people can arcana check them out. But it costs an action point so you can't spam them to fuck.
    >>17500250
    Using the essentials design for races. +2 automatically to one stat, +2 to one of two stats. Humans are as plain as ever. Everyone gets some form of racial bonus, but it doesn't have to be a power anymore. Dwarves, for example, have no power.
    >>17500253
    No. I said I'd respond later. I did.
    >> Anonymous 01/11/12(Wed)04:51 No.17500285
    >>17500190
    You would be surprised how many subtle things they put in pre-releases to narrow down who violated the NDA. A wording, font size, even a specific color.
    >> Anonymous 01/11/12(Wed)04:51 No.17500292
    >>17500146
    >Cool shit like 'effortlessly bypass and/or end encounters on their own'?
    Balance and cool shit don't have to be mutually exclusive.
    >> Anonymous 01/11/12(Wed)04:52 No.17500293
         File1326275533.jpg-(52 KB, 419x333, 1262187934857_ib4f (1).jpg)
    52 KB
    >>17500285
    Fuck are you serious?
    >> Anonymous 01/11/12(Wed)04:52 No.17500295
    >>17500292
    That's what I'm getting a reassurance of.

    >>17500282
    You have to know what a screencap is, come the fuck on.
    >> Anonymous 01/11/12(Wed)04:53 No.17500299
    >>17500282
    Again all sounds great, but no evidence.
    >> Anonymous 01/11/12(Wed)04:53 No.17500303
         File1326275619.jpg-(123 KB, 700x500, 1297469759634.jpg)
    123 KB
    >>17500299
    How the fuck am I supposed to give evidence if that means uploading shit that'll get me caught?
    >> Anonymous 01/11/12(Wed)04:53 No.17500305
         File1326275617.jpg-(32 KB, 296x296, 1320544054671.jpg)
    32 KB
    >>17500282

    >Want me to copy-paste some shit to word? The feats section, maybe?

    Sure thing, would be most grateful to have a nosy.
    Still gonna say, a screen shot wold be MORE convincing though.
    Can't you just scan one? Then it's out there for us.
    >> Anonymous 01/11/12(Wed)04:54 No.17500312
    >>17500293
    they put electromagnets on my head and pulled me out of pretesting due to parts of my brain lighting up when the color palette of 4chan popped up on the screen
    >> Anonymous 01/11/12(Wed)04:55 No.17500314
    >feats

    Oh, shit. Are feats still in one fuckhuge list of shit with barely any quality or traffic control? That's always been the worst thing about D&D 3.5 and 4th alike.
    >> Anonymous 01/11/12(Wed)04:55 No.17500317
    >>17500303
    Just screencap something.
    >> Anonymous 01/11/12(Wed)04:55 No.17500320
         File1326275732.jpg-(858 KB, 2431x2566, Smell-like-shit-copy.jpg)
    858 KB
    >>17500282
    All I have to say
    >> Anonymous 01/11/12(Wed)04:56 No.17500328
    >>17500293
    It's more common than you think, there could even be shittons of metadata in the PDF most laymen wont know even exists, and even less will know how to read or access. Tread carefully if you decide to post things directly from the info OP, you could open yourself up to a lawsuit, just looking out for a fellow fa/tg/guy assuming he's not a troll.
    >> Anonymous 01/11/12(Wed)04:58 No.17500342
    >>17500328
    Yeah, that's what happened to touhoufag, right?
    >> Anonymous 01/11/12(Wed)04:59 No.17500351
    >>17500342

    Interested. Care to sum up what happened?
    >> Anonymous 01/11/12(Wed)04:59 No.17500356
    >>17500342
    Not familiar with him, got an archive link as to what happened?
    >> Anonymous 01/11/12(Wed)05:01 No.17500376
    >>17500328
    None of that would show up if he just posted a screenshot.
    >> Anonymous 01/11/12(Wed)05:02 No.17500385
         File1326276173.jpg-(85 KB, 469x428, tumblr_ll4m5nyekX1qa1fdd.jpg)
    85 KB
    >I can't believe they're still posting!
    >> Anonymous 01/11/12(Wed)05:03 No.17500387
    >>17500385
    seriously man haha
    >> Anonymous 01/11/12(Wed)05:03 No.17500389
    >>17500342
    I thought he was just banned from /tg/ because he pissed a mod off.
    >> Anonymous 01/11/12(Wed)05:03 No.17500390
    >>17500342
    No, what happened to Touhoufag is he offered all the DDI content and 4e books he could get his hands on to /tg/, free of charge, and WotC found out about this (as you would expect) and wanted to prosecute him.

    I believe they couldn't due to his location, though. Then he got banned anyway, because the mod is just as autistic as he is.

    Of course, Touhoufag is also Colette AKA Crane Clane Shota Singer, Dresden Files Catboy guy.
    >> Anonymous 01/11/12(Wed)05:06 No.17500407
    >>17500390
    Hardly autistic to cover your ass legally. NDAs are something you don't want to run afoul of.
    >> Anonymous 01/11/12(Wed)05:06 No.17500410
    Obviously the OP should transcribe everything in the PDF into a new document, using his own wording, and leaving out or changing a few specific numbers (like damage values). That way the data should be sufficiently mangled so as to be anonymous.
    >> Anonymous 01/11/12(Wed)05:08 No.17500421
    >>17500410
    Untraceable ways would be to copy/paste or just screenshot (providing his name wasn't plastered across the pages, in which case copypasta would be best).

    Metadata won't show up either way, in the same way you can't take a picture of a mirror and post it and everyone gets to see their own reflections.
    >> Anonymous 01/11/12(Wed)05:09 No.17500425
    >>17500351
    He bought the pdf release of PHB2 (4e), and gave it to his American friend. Friend put it on an FTP server, with TF's Watermark still on. WotC sent CaD order, pdf went down, then back up with scrubbed watermarks. WotC sued, American friend got shanked, but TF was an underaged Philippino carryinga state-certified card that he was autistic as fuck. Hence, no lawsuit against him.

    TF later got into a spat with our terrible, clearly biased janitor, got banned, got stupid and ban-dodged, and was perma-banned for it.
    >> Anonymous 01/11/12(Wed)05:09 No.17500426
    >>17500328
    Okay guys, I think I'm just going to post the Document instead if that's okay. I don't want WotC mad at me if that's the case.
    >> Anonymous 01/11/12(Wed)05:10 No.17500436
    >>17500342
    Pretty much, yeah. Touhoufag was putting stuff he purchased on /rs/ without clearing the metadata. Luckily for him, he's Filipino and the Philippines don't extradite for civil suites. So all WotC could do was ban him from buying their product.

    >>17500356
    Jesus, how new can you be?

    >>17500389
    That is a different and entirely unrelated thing which happened to Touhoufag.

    >>17500407
    You misunderstood something. Mod banned touhoufag because he got mad about Touhoufag using touhou images along with his posts, despite the fact that the images were always relevant to the posts. Touhoufag's banning had nothing to do with legal data and happened years after.
    >> Anonymous 01/11/12(Wed)05:10 No.17500439
    >>17500421
    no durr the metadata wouldn't show up, but an anon suggested that the company might make subtle changes between documents like typos, color changes, or font changes. Watermarks would also show up in a screenshot.
    >> Anonymous 01/11/12(Wed)05:11 No.17500441
    >>17500426
    That could fuck you too, just fyi.
    >> Anonymous 01/11/12(Wed)05:12 No.17500448
    >>17500425
    >WotC sued, American friend got shanked, but TF was an underaged Philippino carryinga state-certified card that he was autistic as fuck. Hence, no lawsuit against him.
    Shit, I'm a legit autist. Where do I get my card?
    >> Anonymous 01/11/12(Wed)05:12 No.17500449
    >>17500436
    Penis penis penis penis penis penis penis.
    Vagina.
    >> Anonymous 01/11/12(Wed)05:12 No.17500456
    >>17500426
    What? That would get you caught for sure, surely?
    >> Anonymous 01/11/12(Wed)05:13 No.17500458
    >>17500436
    > Jesus, how new can you be?
    Touhoufag's been banned for, what, over a year now? And IIRC he wasn't very active for a while before he got banned, especially with the janitor hounding him...

    To clarify, all signs point to the janitor provoking him, and basically tricking the then-mod, who likely wasn't familiar with /tg/, into banning him. It was the janitor, not the mod. Big(ish) difference.
    >> Anonymous 01/11/12(Wed)05:14 No.17500468
    >>17500439
    Font changes wouldn't matter in a copypaste, as you can just change the font as you want.

    But font size is an unlikely choice. As is color. Typos are also possible, but also unlikely. It's probably just some watermarking as everyone else does with their saleable pdfs.
    >> Anonymous 01/11/12(Wed)05:14 No.17500472
    >>17500426
    Dear Anon:
    DON'T post.
    NDAs are not things you fuck with lightly. Wizards could bankrupt you in court.
    I'm excited for this too, but it's not worth the risk to you, just so that we have something to discuss.
    >> Anonymous 01/11/12(Wed)05:14 No.17500474
    >>17500448
    If you're a filipino, your state-sponsored doctor should have given it to you when you were diagnosed.
    >> Anonymous 01/11/12(Wed)05:14 No.17500476
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    >>17500426
    OP, and the rest of this thread, I know we're all eager for the info, but as someone who's worked with NDA's before, I'd like to ask that OP refrain and simply give generalizations. I don't care if his posts lack validity if the proof is going to cost someone their job or livelyhood and will be patient enough to wait for open beta or even to look at the PhB for 5e rather than mess up WOTC's release schedule. A lot of work goes into these things, and an early release will generate either false expectations from last minute changes or legal issues for the people involved. We love our games here, and I'd like to think that WOTC cares enough about them to put some genuine effort into bringing the good aspects of their previous D&D games together into something we can all enjoy, so please continue the discussion, but don't do anything that's likely to result in trouble for the people involved in the project.
    >> Anonymous 01/11/12(Wed)05:16 No.17500483
    >>17500458
    >To clarify, all signs point to the janitor provoking him
    The way I remember it, he kept posting the same thread over and over, which constitutes spamming. He then evaded his ban. Fucker deserved what he got.
    >> Anonymous 01/11/12(Wed)05:16 No.17500486
    /tg/ - white knights
    >> Anonymous 01/11/12(Wed)05:16 No.17500490
    >>17500486
    /tg/ just likes being able to have (potentially) nice things.
    >> Anonymous 01/11/12(Wed)05:17 No.17500493
    >>17500483
    He posted the same thread when the janitor kept deleting basically everything he posted.
    >> Anonymous 01/11/12(Wed)05:18 No.17500502
    >>17500490

    /tg/ is different from every other board.

    It's not like the rest of 4chan.
    >> Anonymous 01/11/12(Wed)05:19 No.17500508
    >>17500502
    that's such bullshit
    hell, our edition wars the same as /v/'s pc/console wars
    >> Anonymous 01/11/12(Wed)05:19 No.17500512
    >>17500483
    The janitor had been deleting his on-topic posts for months prior, basically "because". He posted the same thread repeatedly, never with more than one up at a time, because the janitor deleted them. Trying to keep your one, on-topic, relevant thread alive because it keeps 404ing for no reason? You tell me.
    >> Anonymous 01/11/12(Wed)05:20 No.17500517
    >>17500508
    Not even close
    >> Anonymous 01/11/12(Wed)05:21 No.17500524
    >>17500493
    The janitor deleted that one particular thread, which had turned into a shitstorm of epic proportions and had gone completely off topic. Touhoufag kept posting it over and over. I never saw any evidence the janitor deleted anything but that one particular thread. At some point, you'd figure he would take the hint and do something besides copy+paste the exact same thing over and over.
    >> Anonymous 01/11/12(Wed)05:22 No.17500530
         File1326277341.png-(99 KB, 679x1239, 1320605435797.png)
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    >>17500508

    >/v/
    >> Anonymous 01/11/12(Wed)05:23 No.17500541
    >>17500524
    > The janitor deleted that one particular thread, which had turned into a shitstorm of epic proportions and had gone completely off topic
    > easymodo archive
    > not even 2 dozen posts
    > epic
    yeahno
    >> Anonymous 01/11/12(Wed)05:24 No.17500546
         File1326277497.jpg-(23 KB, 429x410, 1320707296520.jpg)
    23 KB
    HEY GUIZ!

    5th EDITION!
    >> Anonymous 01/11/12(Wed)05:25 No.17500548
    >>17500541
    I suppose the actions of our mods is fairly unique among 4chan.
    >> Anonymous 01/11/12(Wed)05:25 No.17500549
    >>17500524
    >a shitstorm of epic proportions
    no, it was just the usual smattering of shit.
    >I never saw any evidence the janitor deleted anything but that one particular thread.
    Somebody sure deleted them, and both Touhoufag and the Janitor said it was the janitor.
    >At some point, you'd figure he would take the hint and do something besides copy+paste the exact same thing over and over.
    Autistic, remember.

    >>17500546
    Fuck you, we've already had dozens of 5e threads and the games not even out yet.
    >> Anonymous 01/11/12(Wed)05:29 No.17500576
    >>17500548
    /tg/ doesn't *have* mods. Mods are site-wide, not board-specific. "Our" mod only seems wacky because on most other boards, he'd be considered normal. They come here, don't understand the culture, and fuck up. Like some westerner in an arab country putting their feet on a table and aiming them at a guy on the other side. Here? No big. There? Might as well call him a goat-fucker.
    >> Anonymous 01/11/12(Wed)05:30 No.17500583
         File1326277856.jpg-(65 KB, 791x613, Touhou_Hijack.jpg)
    65 KB
    Pic related
    >> Anonymous 01/11/12(Wed)05:31 No.17500592
         File1326277904.jpg-(17 KB, 221x261, IT BEGINS.jpg)
    17 KB
    Alright guys. I typed up the feats from the document, sorry about the wait.


    http://www.megaupload.com/?d=CJCTJ1Y2
    >> Anonymous 01/11/12(Wed)05:32 No.17500596
    >>17500549
    >Autistic, remember
    Well, good riddance then.
    >> Anonymous 01/11/12(Wed)05:32 No.17500600
    >>17500576
    >"Our" mod only seems wacky because on most other boards, he'd be considered normal.
    No he fucking wouldn't. No other board has moderation like ours. Our mod seems wacky because he acts wacky.
    >> Anonymous 01/11/12(Wed)05:34 No.17500609
    >>17500592
    At least he was a dedicated troll
    >> Anonymous 01/11/12(Wed)05:34 No.17500611
    >>17500596
    Despite his flaws, he had magnificent system mastery and was willing to share his assets with /tg/ as best he could. The mod is glad to see him gone, sure, but now who's gonna tell us how mechanically good things are? And who's gonna teach us to make satan, or to make a character which never fights in D&D, and still be useful to the party?
    >> Anonymous 01/11/12(Wed)05:35 No.17500618
    >>17500592
    Someone check this out.
    >> Anonymous 01/11/12(Wed)05:35 No.17500620
    I miss Touhoufag. ;_;
    >> Anonymous 01/11/12(Wed)05:35 No.17500624
    So, 5e general q&a with possible playtester without demanding proof?
    5e general q&a with possible playtester without demanding proof.

    Are there anything from reminding of 2e, like groupie rules for bards or other such strange things?
    >> Anonymous 01/11/12(Wed)05:36 No.17500636
    >>17500618
    It's legit. Three feats for each class, one for each specialization, then some random combat feats and some general feats.

    Not a whole lot.
    >> Anonymous 01/11/12(Wed)05:36 No.17500637
    >>17500592
    >Special: A fighter can select combat feats as if they were Fighter Bonus Feats.

    So does everyone have bonus feats, or are fighters back to being the bonus feat guys? Personally, I'm OK with the idea that being good in combat means you put lots of feats into combat, and fighters have more feats. You don't really need to give them a high BAB on top of that, as long as the advanced combat feats are as good as the advanced spells.
    >> Anonymous 01/11/12(Wed)05:36 No.17500638
         File1326278204.png-(21 KB, 654x393, Capture.png)
    21 KB
    >>17500618
    >> Anonymous 01/11/12(Wed)05:36 No.17500640
    I've been banned once, and that was for genuine shitposting. I haven't seen Japanese bird cooking spaghetti, Sergals, Flare, Cynder, elf slave wat do, shitty namefag circlejerk RP, or elves are Asian threads in forever.

    Mods = gods.
    >> Anonymous 01/11/12(Wed)05:37 No.17500646
    >>17500611
    Or teach us how to snap nWoD over your knee, reverse-possessing a daemon born from your own vices, that can wipe out city blocks with eye-lasers, all while getting lovingly scrubbed down by his own personal maids?
    >> Anonymous 01/11/12(Wed)05:37 No.17500647
    >>17500636
    scroll down to the bottom and read the wizard section, which details how he trolled you all like the idiots you are
    >> Anonymous 01/11/12(Wed)05:37 No.17500649
    >>17500592
    You're skillfull and dedicated, sir. Your facade was entirely believable. I'll give you an 8/10, with points deducted only for how easy your target was.
    >> Anonymous 01/11/12(Wed)05:37 No.17500651
    >>17500638
    Well played.
    >> Anonymous 01/11/12(Wed)05:37 No.17500653
    >>17500592
    >Fighter Bonus Feats
    YES. YES.

    You are awesome.
    >> Anonymous 01/11/12(Wed)05:37 No.17500657
    >>17500637
    Yeah, everyone has bonus feats now.
    >> Anonymous 01/11/12(Wed)05:38 No.17500662
    >>17500592

    Well-played, good sir. Well-played.
    >> Anonymous 01/11/12(Wed)05:38 No.17500665
    >>17500638
    This is after more than two pages of legit-looking feats though. All in all, a good ride on the trollercoaster.
    >> Anonymous 01/11/12(Wed)05:39 No.17500666
    >>17500649
    believable? they're not near testing stage you dumbass
    >> Anonymous 01/11/12(Wed)05:39 No.17500667
    >>17500592
    Touché. It honestly seemed pretty legit until the Wizard feats.
    >> Anonymous 01/11/12(Wed)05:39 No.17500669
    >>17500640
    That's nothing to do with mods. That's just captcha, and changing fashions.
    >> Anonymous 01/11/12(Wed)05:40 No.17500676
    >>17500646
    Truly, Touhoufag was a paragon of /tg/. The autismal ideal for which we all must strive.
    >> Anonymous 01/11/12(Wed)05:40 No.17500680
         File1326278433.gif-(250 KB, 480x360, OrsonWellsApplause.gif)
    250 KB
    Spectacular performance.
    >> Anonymous 01/11/12(Wed)05:40 No.17500686
    OP here. Yeah, sorry guys, I'm waiting on 5e as much as you are. Figured I'd make some bullshit up since excuses for not doing work are growing low.

    Fun fact - this is the second time I've done this. I did this back when 4e was coming out. I posted some SWSEified fighter rules that people thought were legit, but of course, the end was Bel-Air. Glad I could do it agian.

    >>17500666
    False! Check your facts, faggot.
    >> Anonymous 01/11/12(Wed)05:41 No.17500687
         File1326278462.gif-(229 KB, 250x327, bravo.gif)
    229 KB
    >>17500592
    I was never trolled, because I never trusted you.

    Bravo, though.
    >> Anonymous 01/11/12(Wed)05:41 No.17500691
         File1326278508.jpg-(216 KB, 599x569, 1325818051938.jpg)
    216 KB
    >OP's face
    >> Anonymous 01/11/12(Wed)05:42 No.17500696
    oD&D 1974
    aD&D 1978
    2e 1989
    3.0 2000
    3.5 2003
    4e 2008
    5e 2013(?)

    between oD&D and 2e = 15
    between 2e and 3.0 = 11
    between 3.5 and 4e = 5
    between 4e and 5e = 5(?)

    time is diminishing between editions releases. At this rate we will have 6th edition by 2016 and 7th edition by 2018. Guys, both 9th and 10th edition will be released in 2020.
    >> Anonymous 01/11/12(Wed)05:42 No.17500698
    I believe the onus is on /tg/ to turn this around and make and use a ruleset based on what OP has been saying.
    >> Anonymous 01/11/12(Wed)05:42 No.17500699
    >>17500686

    Oh you anon, I don't even have the heart to be mad at you it was such a splendid performance.

    Kinda crushed my heart though.
    >> Anonymous 01/11/12(Wed)05:43 No.17500701
    >>17500686
    Oh yes, I was completely suckered. You pulled the wool over my eyes but good, you rogue you.
    >> Anonymous 01/11/12(Wed)05:43 No.17500702
    >>17500666
    Actually, fist playtest is scheduled for January 26 at the D&D Experience in Indiana. That's literally 2 weeks away, and it's a module with pregen characters. It's ready for preliminary playtesting. I hope to go.
    >> Anonymous 01/11/12(Wed)05:43 No.17500704
         File1326278624.jpg-(42 KB, 514x527, dieto.jpg)
    42 KB
    >>17500699
    If it makes you feel any better, 5e will probably suck.
    >> Anonymous 01/11/12(Wed)05:43 No.17500705
    >>17500669
    I'd say it has everything to do with moderation. Well over half of those were not just some spambot. I'm more than willing to have Deus Ex and Fallout threads go on /v/ if it means the front page isn't cluttered with elf booty threads, Sergalfaggotry or namefags trying to impress other namefags with irrelevant shit.
    >> Anonymous 01/11/12(Wed)05:43 No.17500707
    >>17500698
    This.
    >> Anonymous 01/11/12(Wed)05:44 No.17500708
         File1326278649.png-(21 KB, 137x159, GentlemanTroll.png)
    21 KB
    >>17500686
    Sir, you are a magnificent bastard and I have thoroughly enjoyed your thread. Good day to you.
    >> Anonymous 01/11/12(Wed)05:44 No.17500716
    >>17500686
    Congratulations on your second success. I hope to see you for 6e, assuming WotC doesn't see fit to end the franchise by then.
    >> Anonymous 01/11/12(Wed)05:45 No.17500718
    >>17500696
    The time between 1st and 2nd editions was because the industry was still brand new

    The time between 2e and 3e was due to TSR falling apart and Wizards taking over

    We should expect a new edition every 5-6 years now.
    >> Anonymous 01/11/12(Wed)05:45 No.17500723
    Actually some dedicated trolling on /tg/? I'm getting all misty eyed here. Great performance, would reply again.
    >> Anonymous 01/11/12(Wed)05:46 No.17500733
    >>17500705
    Quite frankly, I'd rather have a few more threads to ignore, and leave to those who enjoy a shitty trollfest, and not lose good content with it. It's not much trouble to me to scroll past things I don't like, but losing sources of fluff is a bad thing.
    >> Anonymous 01/11/12(Wed)05:47 No.17500737
    http://suptg.thisisnotatrueending.com/archive.html

    Just threw it up on the archive.
    >> Anonymous 01/11/12(Wed)05:49 No.17500744
    >OP makes a trollthread
    >finally reveals the troll
    >/tg/ complements him highly
    A far cry from the shitty forums of children, where "troll" is an insult shouted at those with whom one does not agree. Good show, /tg/. I'm glad there are still people in the world who have not lost their sense of fun and sportsmanship.
    >> Anonymous 01/11/12(Wed)05:50 No.17500757
    >>17500744
    It's because /tg/ also knows that trolling is pretty much synonymous for [spoiler]joking[/spoiler]
    >> Anonymous 01/11/12(Wed)05:52 No.17500770
    See you again on 6th Edition OP?
    >> Anonymous 01/11/12(Wed)05:57 No.17500796
         File1326279443.jpg-(413 KB, 1000x750, sadfrog.jpg)
    413 KB
    Fuck.
    >> Anonymous 01/11/12(Wed)05:58 No.17500803
    Whoever archived this shouldn't have revealed it was a troll. You faggot. You've ruined the experience for anyone who might be reading the archives.
    >> Anonymous 01/11/12(Wed)05:59 No.17500811
    >>17500744
    I presume we're glad he was trolling and not telling the truth.

    Kinda funny how everyone here seems to expect WotC to screw this up, one way or another.
    >> Archivist 01/11/12(Wed)05:59 No.17500815
         File1326279583.jpg-(227 KB, 1022x768, 1324691213834.jpg)
    227 KB
    >>17500803
    This person who archived is a dumbass
    >> Anonymous 01/11/12(Wed)05:59 No.17500817
    >>17500811
    >Kinda funny how everyone here seems to expect WotC to screw this up, one way or another.
    Monte Cook and Mike Mearls. On the same design team.

    This WILL go wrong.
    >> Anonymous 01/11/12(Wed)06:00 No.17500821
    >>17500811
    Except what OP revealed wasn't that bad. It wasn't great, but it was all conservative and fairly reasonable stuff that WotC might actually do.
    >> Anonymous 01/11/12(Wed)06:52 No.17501132
    >>17500821
    Yeah, I wouldn't really have an issue with that implementation.



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