Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File : 1325995645.jpg-(631 KB, 1630x1112, 436094360943870693.jpg)
    631 KB Black Knight quest thread II.5 Blackknight !EGl50Sr6go 01/07/12(Sat)23:07 No.17460340  
    Thread I
    Thread II

    Slowly you pace towards the brown skinned creature, you measured him with every pace you took, from his slightly pointed ears, to his pointed teeth, to his green eyes with vertical pupils, watching as the despair spread across his face as he noticed with every step you took a path of frost followed in your wake.

    Stopping over the spot where the creatures crushed limbs were, he cried out in pain once more, but as the deadening cold spread through the door, killing his legs he wails subside. If he survives this, he shall never walk again.

    You find this creature curious, you never recall seeing something like this in your travels, probably something that snuck over from the elemental realm.

    Looming over him, you say nothing, just plant your Glaive into the ground and wait for the creature to break.

    It was not long before he starts sobbing uncontrollably speaking words in between the sobs that are almost hard even for you to hear.

    "...Now *sob* every....EVERYONE IS DEAD uwhohohaaaaa" Looking up at you with defeated expression, it asks one simple question "....Why?"

    Dropping to one knee, you look the creature dead in the eyes.


    Looking confused its about to say something again, when he just points up. Then goes back to sobbing again.

    >How do you proceed?
    >> Anonymous 01/07/12(Sat)23:08 No.17460352
    Look up, but don't let your guard down.
    >> Anonymous 01/07/12(Sat)23:08 No.17460353
    Lift the door off oh him, proceed upwards.
    >> Anonymous 01/07/12(Sat)23:09 No.17460363

    Ask if he wants... Mercy.
    >> Archivist 01/07/12(Sat)23:10 No.17460369
    rolled 90 = 90

    End his misery And proceed on wards
    >> Anonymous 01/07/12(Sat)23:10 No.17460371
    better too ease this things suffering than let the pain linger, quickly tear out its heart.

    then proceed upwards or where he pointed, drag the glaive along the ground for added effect
    >> Anonymous 01/07/12(Sat)23:10 No.17460373
    And then have Mercy Trample him to death?

    Related note, name all weapons and associates positive values that can be misinterpreted in conversations. Justice, Freedom, etc.
    >> Anonymous 01/07/12(Sat)23:10 No.17460374
    rolled 78 = 78

    Leave him, whether he lives or dies is not our concern now.

    Use our arcane sense to see if we can pinpoint where the wizard responsible for this mess is, then head up to meet him, carrying the fury of the burnt, twisted skeletons we passes on road with us.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:11 No.17460384
    You are right underneath all the jumble of leylines and a giant fire elemental. Cant see shit capt'n
    >> Anonymous 01/07/12(Sat)23:11 No.17460385

    I think mercy is a central point in his character, since he killed all his people as a merciful act, the steed is a symbol of that.
    >> Anonymous 01/07/12(Sat)23:12 No.17460387
    are these things guilty of anything?
    examine the other creatures in the room
    >> Anonymous 01/07/12(Sat)23:13 No.17460403
    rolled 99 = 99


    Hmm, clever positioning on the wizard's part, to confound people looking to sense or scry on him.

    Onwards and upwards then.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:13 No.17460410
    The Creature is alone in the room, no weapons or even armor are evident. You do notice a few beds with some personal belongings scattered around.
    >> Anonymous 01/07/12(Sat)23:14 No.17460413

    Mercy in the sense that we do the dirty work and make the hard decisions that no one else can.

    We sacrificed our heart and replaced it with cold, cutting steel.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:16 No.17460432
    I don't think we are beating these rolls, unless someone gets a 100
    >> Anonymous 01/07/12(Sat)23:16 No.17460440
    rolled 26 = 26



    But first do not let the creature suffer, end it quickly with the glaive.

    >> Anonymous 01/07/12(Sat)23:17 No.17460442


    Did we suddenly get Wings?
    >> Anonymous 01/07/12(Sat)23:17 No.17460450
    rolled 23 = 23


    Continue up then. Continue pumping cold. Let the creature die. It's an accomplice to the deeds that went on here; it deserves no help from us.
    >> Anonymous 01/07/12(Sat)23:17 No.17460451

    There's really not much else we can do, other than continue our sweep of the building.

    Whatever else is in here surely knows we're coming now, be on guard again for traps.
    >> Archivist 01/07/12(Sat)23:18 No.17460456
    must be our bitching cape

    >captcha cohomology esemor
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:18 No.17460460
    Stairs bro, its a spiraling tower thing.
    >> Anonymous 01/07/12(Sat)23:18 No.17460462

    I assumed there were stairs.

    But it's amazing what you can do with a column of flames and hot air.
    >> Anonymous 01/07/12(Sat)23:19 No.17460467

    I was making a joke because it was a critical on GOING UPWARDS.
    >> Anonymous 01/07/12(Sat)23:19 No.17460473

    /r/ the pic of natural twenties
    >> Anonymous 01/07/12(Sat)23:20 No.17460481
         File1325996442.jpg-(15 KB, 300x280, 812275-ssbb_metaknight_by_muse(...).jpg)
    15 KB
    >bitching cape

    Well, I have an idea for our next upgrade now...
    >> Anonymous 01/07/12(Sat)23:21 No.17460490
    rolled 59 = 59


    Oh... Oh my
    >> Archivist 01/07/12(Sat)23:21 No.17460491
    Oh my god yesssss
    >> Anonymous 01/07/12(Sat)23:22 No.17460503
    do we really have any reason to think these things have done something wrong? we seem to be assuming they are evil
    >> Anonymous 01/07/12(Sat)23:22 No.17460506

    We are going too far I think, at this rate Mercy will become useless...
    >> Anonymous 01/07/12(Sat)23:23 No.17460518
    I dislike the idea of using phrases that are intentionally misleading and then killing them, like "Do you want Mercy" and then trampling him, since it seems a little bit too "Ha ha, fooled you!" for this character. Plus, didn't we agree that he should avoid speaking as much as possible?
    >> Anonymous 01/07/12(Sat)23:24 No.17460522
    >fire-blasted landscape
    >magical abomination of an elemental burning shit up
    >trail of charred, dead skeletons on trail leading up to this building

    Even if they're not the cause, who ever is here knows SOMETHING of what's going on, and our strong suit for getting information right now is intimidating the FUCK out of them.
    >> Anonymous 01/07/12(Sat)23:24 No.17460523

    Nah. Mercy is our ride.

    After all, no matter how strong we are, we'll still get tired FLYING OUR MASSIVE ARMORED ASS AROUND.

    The wings would be at most a glide-type thing and not out right fly-thing, we could probably fly with them, but not for long.
    >> tha/tg/uy 01/07/12(Sat)23:24 No.17460530
    The man has a point...
    >> Anonymous 01/07/12(Sat)23:24 No.17460534

    They may not be, but they are serving something that is, don't forget we are in a hellish wasteland with charred corpses everywhere, a fire elemental summoned from diverged leylines is towering above us, and we have a distrust of wizards because of what happened to our kingdom.
    >> Anonymous 01/07/12(Sat)23:24 No.17460537
    as of now all we have really seen them do is die and be crippled
    >> Anonymous 01/07/12(Sat)23:25 No.17460542

    Yeah, I agree. That just seems to cross over into needlessly cruel to have our horse trample him.


    It was just a joke, I realize that we still want Mercy around.
    >> Archivist 01/07/12(Sat)23:25 No.17460543
    He is not speaking he is using a "Mental projection"

    At least that's the way I have been reading it.
    >> Anonymous 01/07/12(Sat)23:27 No.17460553
    rolled 41 = 41

    Kill the bugger then proceed in the direction he was previous pointing.

    We are the Black Knight. We do not let live, we kill as a well sharpened executioner's blade.
    >> Anonymous 01/07/12(Sat)23:27 No.17460560

    Well we don't really have lungs or vocal cords or a mouth, but if we want to say something, the words come out anyways.

    It's not psychic, we're just so goddamn badass that we will the sound of our voice into existence.
    >> Anonymous 01/07/12(Sat)23:27 No.17460566

    We only mind-speak with our horse.

    We can speak, we just don't. Mostly because our voice sounds like metal being torn apart.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:28 No.17460574
    Grabbing your glaive from your side, you place it to the young creatures throat. It barely acknowledges it.


    You echo, as you draw the blade cleanly over his throat.

    Taking a moment, you stare at the body, then over to the beds. You WILL know what is going on here. Someone WILL pay.

    And so you begin your ascent up the twisting stairs, the body shattering and getting caught up in your chilling wind. You can't stand pointless deaths.

    It is a few moments before you reach the next floor, a scene of bloody massacre. What seems to have once been a dining area, was now the sight of some things you wished you had never seen again.

    >What do you do?
    >> Anonymous 01/07/12(Sat)23:28 No.17460579
    rolled 34 = 34


    adding a roll to this
    >> Anonymous 01/07/12(Sat)23:29 No.17460583

    Describe myself the things to better react
    >> Anonymous 01/07/12(Sat)23:29 No.17460586
    >We do not let live, we kill as a well sharpened executioner's blade.

    This man is not the cause of the evil that blights this land. He may serve a master who is, but our grudge is not immediately with him.

    If necessary, we shouldn't hesitate to kill him, but I see no reason to go out of our way to do so, unless it is to put an end to his pain.
    >> Anonymous 01/07/12(Sat)23:29 No.17460590
    rolled 7 = 7

    Fap off to the horror.
    >> Anonymous 01/07/12(Sat)23:30 No.17460595
    rolled 75 = 75


    Build rage, a cold wind sweeps through the room as we look on.
    After a moment of silence we continue moving up the tower, justice will be done.
    >> Anonymous 01/07/12(Sat)23:31 No.17460601
    rolled 75 = 75


    Can we tell what possibly might have caused this? Was it a proper fight, or an ambush, what? I imagine we have some experience seeing the aftermath of fights, from our time as a normal knight.

    Also, something we seem to have forgotten, is there anything around that we can potentially absorb?
    >> Anonymous 01/07/12(Sat)23:31 No.17460604

    Inspect with magic vision, then cleanse the mess with a rapid freeze.

    Stay alert for whatever made the mess.
    >> Anonymous 01/07/12(Sat)23:31 No.17460607

    investigate the dining room for bodies, weapons/armor, and runes. We'll find out how these people died and continue along our way to bring vengeance and justice to this careless mage's act
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:32 No.17460616
    You forget you sent millions of tiny ice daggers through the open windows. Most of the carnage you see if from your own causing.
    >> Anonymous 01/07/12(Sat)23:33 No.17460628
    rolled 72 = 72


    Magic stuff, and we can't deduce that here, none of our arcane detection works.

    And just a reminder to everyone, we aren't evil. We are a good "person" we won't hesitate to purge the wicked but that thing we killed was in mercy because we unintentionally maimed it.
    >> dice+1d100 01/07/12(Sat)23:34 No.17460633
    examine the massacre to see what possibly could have caused it and get a better understanding of the monsters strength
    >> Anonymous 01/07/12(Sat)23:34 No.17460635
    rolled 89 = 89


    Oh whoops, I missed that part.

    We're like a walking wall of collateral damage.

    Well, continue upwards, it's not like we have anyone that we are beholden to apologize to.
    >> Anonymous 01/07/12(Sat)23:35 No.17460637

    Exactly. When it comes to the subject of euthanasia we should be squarely in the "pro" section.

    There is a double meaning in there.
    >> Anonymous 01/07/12(Sat)23:35 No.17460644

    Okay, try to determine WHO these people were, IF possible, and what they were doing.

    Then continue onward to the master's place to freeze his candy ass off.
    >> Anonymous 01/07/12(Sat)23:35 No.17460646
    rolled 95 = 95

    HA that is so perfect.

    Try to determine if these are just normal people who live in a volcanically active area or if this is actually some evil mage's base.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:36 No.17460647
    Did no one read the part when you entered the building?
    >> korrupt 01/07/12(Sat)23:37 No.17460661
    rolled 58 = 58

    oh never mind then... welp then see if there is anything to absorb
    (and sorry put the sice thing in the wrong spot)
    >> Anonymous 01/07/12(Sat)23:37 No.17460663
    rolled 71 = 71

    >it's not like we have anyone that we are beholden to apologize to.

    No one but ourselves.

    We need to be careful, if we get too careless with the lives of others, then we're no different from the evildoers that we are sworn agai-

    >Most of the carnage you see if from your own causing.

    Wait wait hold on a second, what caused the rest of it then?
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:37 No.17460665
    So you inspect the room, seeing if everything there are things you killed. Writing.
    >> Anonymous 01/07/12(Sat)23:38 No.17460671
    rolled 32 = 32

    Wonder if we will ever see another dining hall that isn't covered in blood.
    >> Anonymous 01/07/12(Sat)23:38 No.17460675
    rolled 58 = 58


    I guess a lot of people missed it.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:39 No.17460678
    There is so much blood, and you didn't know what it looked like beforehand. No way of really knowing.
    >> Anonymous 01/07/12(Sat)23:40 No.17460696

    Apparently not, i think we picked up some newcomers who don't know what the fuck it going on.

    Sold our body to better protect our people
    Kingdom was betrayed and destroyed by a wizard
    We slaughtered the kingdom in mercy
    The kingdoms souls fuel our steed, controlled by a young boy who thanked us for the mercy
    we escaped the ruins of the kingdom to find the landscape torn asunder
    We rode across an ocean towards black clouds
    Found a charred wasteland with an enourmous fire elemental reigning due to converged leylines
    Only wizards can move leylines
    Came to tower led by a trail of corpses
    Brutalised the tower
    and here we are.
    >> Archivist 01/07/12(Sat)23:41 No.17460707
    Thanks for the recap Anon should help the late comers
    >> Anonymous 01/07/12(Sat)23:41 No.17460711
    rolled 55 = 55


    Well fuck.

    Guess we won't have any answers until we reach the top then.

    Next time hold back on the ice shards until we can pinpoint who exactly deserves one shoved through their eye socket.
    >> Anonymous 01/07/12(Sat)23:43 No.17460719

    To be fair it was a fit of rage, we still have emotions, they tend to be unchecked though.
    >> Anonymous 01/07/12(Sat)23:43 No.17460721
    They are living in a place that had dead mockeries leading up to the front door
    >> korrupt 01/07/12(Sat)23:43 No.17460726
    sorry i thought we entered a new area.
    im still not entirely sure we arent just killing people that were hiding in a house but i easily could have missed somthing
    >> Anonymous 01/07/12(Sat)23:43 No.17460728
    rolled 34 = 34


    Let's not forget this a room full of people who are walking around of their own free will, while some fucking magical sociopath carefully posed DEAD WOMEN AND CHILDREN along his front walkway.

    I'm going to go out on a limb and say they weren't exactly innocent.
    >> Anonymous 01/07/12(Sat)23:44 No.17460733
    rolled 3 = 3


    Ah, point taken.
    >> Anonymous 01/07/12(Sat)23:44 No.17460736
    I see a very simple way to justify killing the people upstairs in terms of our character. Anyone who would allow the murder and desecration of the bodies outside deserves to die, whether or not they were under duress. Failure to fight evil is in itself evil, and those who are evil must be slain.
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:46 No.17460746
    Stepping into the room, you sweep your gaze over the scene before you. Little and bigger creatures littering the floor, ones entrails strung out into a cozy fire another, a female it seemed was pinned to the wall by a rather large shard of ice.

    Again, you see no traces of weapons and armor, your fury rising even further. You raise your temperature back to a reasonable level, and stormed fully into the room.

    >1d100 for a spot check, first 3 rolls. 75 for a crit
    >> Anonymous 01/07/12(Sat)23:47 No.17460747
    rolled 49 = 49

    You do realize, don't you, that during a volcanic eruption boiling hot clouds of ash rush down the side of the mountain, right? It can petrify a person instantly. They might have just been enjoying a gala and been hit by the ash cloud.
    >> Anonymous 01/07/12(Sat)23:47 No.17460752
    rolled 84 = 84


    So now that we've successfully assuaged our conscience (what's left of it anyways), let's go kick that mage's ass.

    After all, if it weren't for his dickery, we wouldn't be here in the first place.
    >> Anonymous 01/07/12(Sat)23:47 No.17460753
    rolled 62 = 62


    >> dice+1d100 Anonymous 01/07/12(Sat)23:47 No.17460755
    Roll for spotting everything.
    >> Anonymous 01/07/12(Sat)23:48 No.17460756
    rolled 42 = 42


    Spot check.
    >> Anonymous 01/07/12(Sat)23:48 No.17460760

    I don't think we have progressed that far into cynicism yet, it would make for interesting character development though.

    Right now we just don't know what the fuck is going on, the landmass we were born on doesn't exist any more, another kingdom has been put to torch, we have the power to do justice this time.
    >> Anonymous 01/07/12(Sat)23:48 No.17460762
    rolled 40 = 40

    >no traces of weapons or armor


    Rolling for spot check
    >> Archivist 01/07/12(Sat)23:48 No.17460764
    rolled 18 = 18

    I grimace as much as I can being a walking case of death and search the room for anything that could be useful. If I find any people I will walk towards them as menacingly as I can and slam the Glaive down and wait until they break and start spilling answers.
    >> Anonymous 01/07/12(Sat)23:49 No.17460780
    rolled 55 = 55


    Oh shit please tell me this can count for a spot check roll.
    >> Anonymous 01/07/12(Sat)23:50 No.17460786
    rolled 77 = 77


    Perfect, we want answers, there will be a chance to bring him to justice later.
    >> Archivist 01/07/12(Sat)23:51 No.17460798
    And I was late
    >> Blackknight !EGl50Sr6go 01/07/12(Sat)23:51 No.17460799
    Smells like a crit to me.
    >> Anonymous 01/07/12(Sat)23:52 No.17460808

    It was in the first three
    >> Anonymous 01/07/12(Sat)23:53 No.17460827
    rolled 94 = 94


    >> Anonymous 01/07/12(Sat)23:53 No.17460829
         File1325998429.jpg-(16 KB, 282x262, 1315964904240.jpg)
    16 KB

    ... I wonder how we will react if this ends up being a colossal mistake on our part and we just slaughtered a bunch of innocent people.
    >> Anonymous 01/07/12(Sat)23:55 No.17460841

    We will stay silent

    We will not move

    We will stare
    >> Anonymous 01/07/12(Sat)23:55 No.17460842
    rolled 69 = 69


    Then we'll have to undergo some serious character growth.
    >> Archivist 01/07/12(Sat)23:56 No.17460851
    This THIS is what will happen
    >> korrupt 01/07/12(Sat)23:56 No.17460857
    i dont know but i cant help thinking it might be funny

    >>17460387 (im this guy)
    >> Anonymous 01/07/12(Sat)23:56 No.17460858
    I have a contingency plan for that. Worry not.
    >> Anonymous 01/07/12(Sat)23:57 No.17460866

    This, we are a good guy, i mean... we think we are, aren't we?
    I don't know anymore...
    Do we have the right to decide?
    >> Anonymous 01/07/12(Sat)23:57 No.17460868

    Apparently involving the number 69.
    >> Anonymous 01/07/12(Sat)23:58 No.17460878

    We are just the black knight, we are still conflicted with what to do after centuries of isolation.
    >> Anonymous 01/08/12(Sun)00:00 No.17460901

    We're certainly not a hero, the things that we've done in the name of mercy and justice are not nice things and no one else should have to bear their burden.

    There's really only one thing that we are meant for, and that is to be a weapon. A weapon is neither good nor evil, but is merely a means to an end. As to whether the ends justify the brutal means that we resort to..

    ... well I suppose we're about to find that out.
    >> Anonymous 01/08/12(Sun)00:01 No.17460918
    You know, we were all for gathering information and determining what we were up against first, and then we saw the dead corpses littering the road, and we kind of lost it after that.
    >> Anonymous 01/08/12(Sun)00:02 No.17460923
    rolled 56 = 56


    I'd consider that a reasonable in-character response.
    >> Anonymous 01/08/12(Sun)00:03 No.17460926
    Fuck, I really need to go to sleep.

    Thanks for the quest, Black Knight, it's been great so far.
    >> Archivist 01/08/12(Sun)00:04 No.17460937
    It will be Archived when you awake good sir
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:05 No.17460947
    Something catches your "eye" as soon as you walk in. One of the bodies was slightly different than the others, dropping to one knee, you take a closer look.

    This one had not just been killed. It had been dead for a while. Looking down the body, you see its entrails have been removed, and looking at the previously set table, had been on the menu. You notice strange metal bindings burned into the creatures wrists, had your arcane vision worked here, you could find out if it was magical. standing briskly up, your fury holds back just long enough before you notice glowing red bottles arranged neatly on a counter across the room. Striding over, you examine the bottle and hold it as close to your "eye" as you can.

    Briefly you get something before it mixes up into the rest of the chaos that is the magic here. Your fury returned to a chilling one. You had seen enough mind control serums being used in your days as a Royal Guard, but to use it like THIS? This was some sick joke of a cruel divine.

    >How do you proceed?
    >> Anonymous 01/08/12(Sun)00:05 No.17460948

    We are in character, this is emotional responses and rule of cool the quest.
    >> Anonymous 01/08/12(Sun)00:07 No.17460971

    Are there more stairs? Keep going..
    >> Anonymous 01/08/12(Sun)00:08 No.17460980

    >I'm sad
    >I'M SAD
    >> Archivist 01/08/12(Sun)00:08 No.17460981
    rolled 45 = 45

    Storm upstairs to deal with this son of a bitch mage. I will rip his entrails from his still living body and feed them to him using my arcane magic to keep him alive. He will pay for what he has done to the souls that at one time lived here. HE WILL PAY!
    >> Anonymous 01/08/12(Sun)00:08 No.17460983

    Sweep the serums off the counter to shatter on the floor, release the bindings on "dinner" and attempt to consume them, failsafe way to test if it's magical.
    Turn your chilling gaze towards the remainder of the stairs and confront whatever waits at the top.
    >> korrupt 01/08/12(Sun)00:09 No.17460990
    rolled 61 = 61

    take the potions
    (you never know)
    >> Anonymous 01/08/12(Sun)00:10 No.17461000
    rolled 98 = 98


    forgot my dice
    >> Anonymous 01/08/12(Sun)00:10 No.17461002
         File1325999408.gif-(2.71 MB, 640x360, Rage Volcano.gif)
    2.71 MB
    rolled 84 = 84




    >> Anonymous 01/08/12(Sun)00:10 No.17461010
    rolled 69 = 69


    No, we won't stoop to that, for now we are still nobledark
    >> Anonymous 01/08/12(Sun)00:11 No.17461019
    Well, looks like these dudes were evil after all. I won't be needing that contingency plan then.
    >> Anonymous 01/08/12(Sun)00:11 No.17461020
    rolled 50 = 50

    attempt to consume the bindings and serum
    >> korrupt 01/08/12(Sun)00:12 No.17461024
    rolled 43 = 43

    oh damn and i was feeling good about my role. try to consume anything of interest
    >> Anonymous 01/08/12(Sun)00:12 No.17461025


    Stick those serums in our magical cape. Could come in handy later.
    >> Anonymous 01/08/12(Sun)00:12 No.17461026
    rolled 98 = 98

    >attempt to consume bindings

    This actually seems pretty awesome.

    Reforge the chains that bound this sacrifice into something we can use to fight against the evil that bound it in the first place.
    >> Cegorach 01/08/12(Sun)00:12 No.17461029
    while consuming the bindings, try to create from then bitchin' chains of hellfire and metal wtih sharp hooks in the end, for both offensive purposes and grapelling around.
    If we're gonna be GhostRider Batman, we can't miss the chain.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:13 No.17461035
    >> Anonymous 01/08/12(Sun)00:14 No.17461039
    rolled 65 = 65


    You know what else we need after this?

    Fucking PENANCE STARE.
    >> Anonymous 01/08/12(Sun)00:14 No.17461045

    You're not me O_O
    >> Cegorach 01/08/12(Sun)00:16 No.17461061
    In order to gain a power like that, we must consume something with meaning, with life, with power.
    If and when we reach the master of this place/elemental, we must beat the shit out of it, then attempt to consume its FIERY POWERRRRR
    >> korrupt 01/08/12(Sun)00:19 No.17461072
    no i meant you blew my role to keep the potions away
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:20 No.17461078
    Slamming the potion back down, you sweep your arm along, smashing all the accursed vials against the wall. Turning swiftly around with your blade readied, you swing down chopping the victims hands off.

    You have not consumed anything in ages, may as well see if you can, in memory of the wayward soul. Holding the bindings in your hands, you absorb them.

    And you feel something, this is different, much different than when you tried to eat the gem. This felt so...so right.

    >Try to tap into SOMETHING in the armor (Mercy was born this way, remember.)
    >Upgrade an existing thing
    >Something else?
    >> Anonymous 01/08/12(Sun)00:20 No.17461080

    Oh okay got you, sorry about that.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:21 No.17461087
    Oh fuck, 1d100. 50 for a pass, 75 for a crit
    >> Anonymous 01/08/12(Sun)00:21 No.17461088
    rolled 23 = 23

    Destroy the potions!

    These weapons of evil shall never harm an innocent!
    >> Cegorach 01/08/12(Sun)00:22 No.17461091
    >> Anonymous 01/08/12(Sun)00:23 No.17461097
    rolled 59 = 59


    Tap into the armor!
    >> Anonymous 01/08/12(Sun)00:23 No.17461100
    rolled 12 = 12


    upgrade the Glaive
    >> Anonymous 01/08/12(Sun)00:23 No.17461101
    rolled 4 = 4

    >> korrupt 01/08/12(Sun)00:23 No.17461102
    its cool but i am sad we cant make some mind slaves later on
    >> Anonymous 01/08/12(Sun)00:23 No.17461104
    rolled 12 = 12


    Tap into the armour! Alternately channel it into the glaive
    >> Archivist 01/08/12(Sun)00:24 No.17461106
    rolled 6 = 6

    tap into the armor
    >> Anonymous 01/08/12(Sun)00:24 No.17461109

    It seems like a lot of people wanted the chain to be like the Ghost Rider chain in a way, where it is a weapon. I could see it being attached to the back of the glaive, and long enough so that we can hold the glaive in one hand and the chain goes to the other hand, and still has a good 10-15 feet left to use for our own ends. The benefit to this is that it means we could also use the glaive as a sort of ranged weapon, where we throw it and then bring it back using the chain.
    >> Anonymous 01/08/12(Sun)00:24 No.17461111
    Armor the tap into.
    >> Anonymous 01/08/12(Sun)00:25 No.17461116
    rolled 77 = 77

    >> Anonymous 01/08/12(Sun)00:25 No.17461119

    Roll for this post.
    >> Anonymous 01/08/12(Sun)00:25 No.17461120
    rolled 3 = 3


    thank god you rolled
    >> Anonymous 01/08/12(Sun)00:25 No.17461122
    rolled 41 = 41

    Pull from ourselves. Call from the pain from this poor soul, and out bindings..no. Chains. chains that are like our own limbs. We bind, grip, pull. Drag those deserving punishment to the hell they deserve.
    >> Anonymous 01/08/12(Sun)00:25 No.17461124

    quads! make it so
    >> Anonymous 01/08/12(Sun)00:26 No.17461128
    rolled 9 = 9


    Fucking typos.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:27 No.17461136
    Armor tapping it is.
    >> Anonymous 01/08/12(Sun)00:30 No.17461158

    We don't exactly have a torrent of souls this time, so this should be fun.
    >> Archivist 01/08/12(Sun)00:31 No.17461161
    rolled 76 = 76

    No we have one extremely tortured soul
    >> korrupt 01/08/12(Sun)00:31 No.17461163
    i'm excited to see this latest development
    >> Anonymous 01/08/12(Sun)00:37 No.17461214
    rolled 42 = 42


    Technically, it was a soul of a extremely tortured person.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:39 No.17461230
    You try and force some thing out of you, reminded of your steed. Focusing inwards, you pull, pull the chains of the soul, calling out to this wretch for a chance of vengeance.

    And it replies, barely audible at first, but growing progressively louder until it screamed pleading in your head. Begging for a chance to live, to strike down the crazed bastard that did this, almost sobbing.


    Tears of blood pour out of your visor as your new companion begins to form and coil down your arm forming into a rather odd creature. As black as the rest of you, it has crimson red eyes, as its tongue flicks out tasting the first air of its new life.

    Holding out your other hand, it rests its head in your palm and stares back at you. Riveted steel seems to go down the entirety of the snakes skin, yet seems to be exceedingly flexible. What shall we call you?

    Name your snake.
    >> Archivist 01/08/12(Sun)00:40 No.17461241
    The way i would play it would be both actually but that's just me
    >> Anonymous 01/08/12(Sun)00:40 No.17461242

    Going with the Mercy naming theme, probably Vengeance.
    >> Anonymous 01/08/12(Sun)00:40 No.17461245
    rolled 63 = 63

    >> Anonymous 01/08/12(Sun)00:40 No.17461246



    >Both work so well, since it's a snake of chains and all.
    >> Anonymous 01/08/12(Sun)00:40 No.17461248
    For that is what ye shall recieve
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:41 No.17461255
    No torrent of souls this time I'm afraid. I picked the snake because people seemed to really want the chain, but I wanted to keep with the motif of everything that comes from us is effectively alive.
    >> Anonymous 01/08/12(Sun)00:42 No.17461262
    I like Loyalty.
    >> Archivist 01/08/12(Sun)00:43 No.17461268
    rolled 91 = 91

    going to roll for this as well first thing that popped in my head
    >> Anonymous 01/08/12(Sun)00:43 No.17461271
    rolled 23 = 23



    Because it is our justice it will enact, and it's vengeance that brought it into being.
    >> Anonymous 01/08/12(Sun)00:44 No.17461278
    rolled 57 = 57


    I will take this moment to point out that Wrath is apparently a synonym for vengeance
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)00:45 No.17461283
    Seems to be vengeance.
    >> Anonymous 01/08/12(Sun)00:45 No.17461285
    rolled 40 = 40

    I like Liberty.

    Because that is essentially what we gave to the soul. Also, we are quickly turning into metal beast master.
    >> Anonymous 01/08/12(Sun)00:47 No.17461297
    Siding with Justice. That should be our theme. Mercy? Justce? noble terms for a knight to say. They should all embody it, not in visage, but in actions. We are grim, but we have not forgotten what to be a hero is like. And so should all souls we bring with us on this journey.
    >> Anonymous 01/08/12(Sun)00:48 No.17461307

    Heh, at this rate people will not only have to fear the black horse and its rider, but the black snake, dog, and hawk as well. Not that that is a bad thing.
    >> Anonymous 01/08/12(Sun)00:49 No.17461312
    rolled 79 = 79


    Question the snake, it was captured by these things so it must know something about what's going on. Whatever it is it isn't dead like everything else here, so where did it come from?
    How did the fire orcs capture it?
    >> Archivist 01/08/12(Sun)00:49 No.17461313
    rolled 25 = 25

    Imagine the songs that will be sung in ages to come
    >> Anonymous 01/08/12(Sun)00:50 No.17461329
    rolled 77 = 77


    Don't forget two ferrets.
    >> Anonymous 01/08/12(Sun)00:52 No.17461341

    Let's become the AntiHero this world deserves.
    >> mick824 01/08/12(Sun)00:52 No.17461345
    unrelated question but have we ever decided on what our Black Knight looked like yet?
    >> korrupt 01/08/12(Sun)00:52 No.17461347
    makes me think of the 3 faces of the night angel
    mercy vengence and now all we need is justice
    >> Anonymous 01/08/12(Sun)00:54 No.17461362

    This guy has got it right.

    We are too filled with hate to become a true Hero.

    But we aren't enough of an evil dick to become the villain.

    Mercy, Vengeance, we'll name other companions if we get them based on their circumstances.
    >> Anonymous 01/08/12(Sun)00:55 No.17461365
    rolled 14 = 14


    Next abomination we spawn is called justice, that was always going to be one of the names.

    Also let's stop at three soulforged, any more and this will get silly.

    Adding my roll to this >>17461312
    >> Anonymous 01/08/12(Sun)00:56 No.17461379
    rolled 48 = 48

    the next abomination we spawn is going to be named depending on what birthed them

    This spirit cried out for vengeance, the spirit our horse is from cried out for mercy.
    >> Anonymous 01/08/12(Sun)00:57 No.17461386
         File1326002272.jpg-(45 KB, 301x425, 039_BLACK_KNIGHT.jpg)
    45 KB

    >> mick824 01/08/12(Sun)00:57 No.17461387
    i agree with this
    >> Anonymous 01/08/12(Sun)00:58 No.17461392
    Why don't we use the snake to talk through?
    if we can talk to the soul-forged telepathically and we don't want to speak why not have the metal snake do our talking except for those really climatic moments?
    >> Archivist 01/08/12(Sun)00:58 No.17461393
    You have my support
    >> Anonymous 01/08/12(Sun)01:00 No.17461405
    Op you still out there?
    >> Anonymous 01/08/12(Sun)01:01 No.17461410

    Op either waits for a consensus / decision to be reached or he is just a slow typer.
    >> korrupt 01/08/12(Sun)01:01 No.17461414
    that sound pretty amazing
    i totally agree i was just making a comment on something i noticed
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:02 No.17461416
    You stare back at the snake.


    The snake slowly nods its head and coils back around your arm, all the way up so it can place its head on your left shoulder. Keeping still as a decoration, it would appear to another that it is just a clasp for your cloak.

    You question it as you move back out and up the stairs.


    The head flicks its tongue and images flash into your head. A searing wasteland, the fire elemental *The Fire God*, a decrepit old man *Speaker of God*, the red potions *Gods gifts*, an image looking up at the old man pouring the red liquid into a cup and passing it around to the creatures, when the cup comes to you, it is empty *Choosing ritual*.

    >"No food....."
    You hear echoed in your head. Now it makes sense, this entire masquerade will end tonight.

    You mercilessly cold fury returns in full, steam billowing from you into a thick white smoke. You come to another room, this one is empty save for a large bed and rather luxurious looking wardrobe.

    You can see the door leading to the top from here, but you may also be able to get something else from this place.

    >What do you do?
    >> Anonymous 01/08/12(Sun)01:02 No.17461420
    Damnit mine too from Justice. That feels right.
    >> Anonymous 01/08/12(Sun)01:02 No.17461422
    Because, if we talk through it it lacks the personal factor that makes us intimidating. It just seems... wimpy to have a smaller servant do the talking. And if we just let the snake talk, eventually we just look like the dumb yet brawny sidekick, or worst, a thug.
    >> Anonymous 01/08/12(Sun)01:03 No.17461434
         File1326002617.jpg-(344 KB, 1568x1400, BlackKnighthatIrippedoffofGoog(...).jpg)
    344 KB

    I've had him pictured in my head something like this, though more sinister.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:04 No.17461440
    I'm just slow at the moment, I've been typing for the past 8 hours. Trying to finish this part before I call it a night.
    >> Anonymous 01/08/12(Sun)01:05 No.17461451
    rolled 84 = 84


    We've waited too long, every second is a luxury this "speaker of god" does not deserve, we can come back later.
    >> korrupt 01/08/12(Sun)01:06 No.17461460
    rolled 96 = 96

    damn thats a valid point
    search for anything of interest burn the rest
    >> Anonymous 01/08/12(Sun)01:06 No.17461471
    rolled 11 = 11


    that's a pretty good approximation, cross that with art of the Lich King and we pretty much ahve it.
    >> Archivist 01/08/12(Sun)01:07 No.17461473
    rolled 70 = 70

    Storm upstairs to deal with this son of a bitch mage. I will rip his entrails from his still living body and feed them to him using my arcane magic to keep him alive. He will pay for what he has done to the souls that at one time lived here. HE WILL PAY! And Vengeance will get what she deserves as well from this waste of life.

    >i know basically same answer as before still like it
    >> Anonymous 01/08/12(Sun)01:07 No.17461481

    I like it.
    >> mick824 01/08/12(Sun)01:08 No.17461489
         File1326002884.jpg-(219 KB, 675x900, 1323672094535.jpg)
    219 KB
    ah something kinda like this i suppose
    >> Anonymous 01/08/12(Sun)01:09 No.17461500
    rolled 81 = 81


    We aren't cruel, we will get the answers we want, and he will die, but he will not be made to suffer more than necessary by our hand. Vengeance however may wish to have some time with him and i'm sure we won't object.
    >> Archivist 01/08/12(Sun)01:09 No.17461505
    Alright man let me know when you are done and I shall archive
    >> Anonymous 01/08/12(Sun)01:10 No.17461512

    Flip over the bed mattress. Wizard might be an idiot to hide something under it.

    Ransack the wardrobe.

    Hell, ransack the room for anything that looks magical in nature.

    Then use the wardrobe/bed as your herald as you throw it through the door to the next room.

    >Enter with smoke billowing from the room, climbing over the shattered remains of the door, angry flames literally burning from our helmet.
    >> Anonymous 01/08/12(Sun)01:11 No.17461518

    Just archive it right now, archive auto-updates bro.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:12 No.17461542
    So we are ransacking the room, then storming up the stairs?
    >> Anonymous 01/08/12(Sun)01:14 No.17461557
    >> Anonymous 01/08/12(Sun)01:14 No.17461562
    I vote we just storm upstairs.
    >> Anonymous 01/08/12(Sun)01:14 No.17461565
    rolled 23 = 23


    I wanted to skip it, but it seems that way, torch it as we leave for dramatic effect at least.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:15 No.17461570
    Actually, before anything I really really need a drink right now. I'll be right back
    >> Anonymous 01/08/12(Sun)01:17 No.17461589

    You've earned it
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:18 No.17461607
    I have returned. Commencing writing.
    >> Anonymous 01/08/12(Sun)01:20 No.17461616


    Agreed. Have a smoke while your at it.
    >> Anonymous 01/08/12(Sun)01:21 No.17461625

    This is today's finale/cliffhanger right?
    >> Archivist 01/08/12(Sun)01:25 No.17461679
    rolled 79 = 79

    Yep thats what the man said cant believe we have been here for 8+ hours
    >> Anonymous 01/08/12(Sun)01:28 No.17461705

    I know, jesus two god damn threads in one day and we haven't done shit all, this is the mark of a great quest right there.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:28 No.17461709
    You make a mental note of the room as you pass by, you think you hear something inside.....No matter, this foul mage has life long past what is due.

    Building up you presents as much as possible, you brace yourself to take down the large stone door when-


    It unlocks and opens, beckoning you and your hissing cargo in. It swings shut behind you. You are on the stone platform you had noticed when you first arrived, and are pleased to see a large portion of the surrounding land is now covered in a pure white fog, to the front is an old man sitting in a chair with his back facing you. An engorged red eye shall watch all proceedings that take place here.

    >What shall you do?
    >> Anonymous 01/08/12(Sun)01:30 No.17461731

    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:31 No.17461735
    >Shit all

    We have survived the sundering of an entire nation, seen oceanic wonders that men have never before seen and strode into the jaws of hell because we felt like it. We have not done shit all good sir.
    >> Archivist 01/08/12(Sun)01:32 No.17461747
    rolled 6 = 6

    We have done FUCKYEA ALL
    >> Anonymous 01/08/12(Sun)01:33 No.17461761

    Demand that he turn and face his judgement
    Turn and witness what the prayers of the fallen have called forth
    Turn and beg for forgiveness and mercy
    Turn and receive Justice
    >> Anonymous 01/08/12(Sun)01:34 No.17461779

    As quest we haven't actually accomplished much is all i'm saying.
    In the two threads today we found an apocalyptic wasteland presided over by a fire lord, and climbed a four story tower.
    Don't take it the wrong way, i'm still here and posting because i'm enjoying myself.
    >> Archivist 01/08/12(Sun)01:34 No.17461782
    rolled 95 = 95

    This then we unleash Vengeance on him and let her have her way
    >> Anonymous 01/08/12(Sun)01:35 No.17461785

    Grab him by the head, let him see our horrible visage, then proceed to brutalize his ass.

    Which can be accomplished by sending Vengeance to bind his old ass so we can rip out HIS entrails and set HIM on fire.
    >> korrupt 01/08/12(Sun)01:35 No.17461795
    rolled 43 = 43

    call mercy we might as well have all our assets here
    >> Anonymous 01/08/12(Sun)01:36 No.17461802
    I know its kind of in bad taste to mention other quests in a quest thread... But please.... Please, don't go the way of Influence. This is a great quest, and i don't want to see it stopped halfway through.
    That said...
    Grab him by the neck, and chokeslam him. We're doing this the old fashioned way. He pulls a spell, you pull a weapon. But nothing lethal. You promised vengeance that he could have that. Also, have vengeance watch that eye.
    >> Anonymous 01/08/12(Sun)01:36 No.17461810
    rolled 44 = 44


    I would like to see you face your death standing.
    For justice has come.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)01:38 No.17461828

    Going with these.
    >> Anonymous 01/08/12(Sun)01:40 No.17461843
    A thought occurs, Mercy was born of mercy, Vengeance was born of vengeance both by the power of our armour. Weren't we born of our desire for justice?
    Does that make us Justice?
    >> Anonymous 01/08/12(Sun)01:41 No.17461847
    Yes but we have no name
    >> korrupt 01/08/12(Sun)01:44 No.17461868
    rolled 56 = 56

    what are you talking about?
    our name is Sir Hadrian Blackhand
    >> Anonymous 01/08/12(Sun)01:45 No.17461879
    my goodness good sir I apoligize profusely
    >> Anonymous 01/08/12(Sun)01:47 No.17461904

    Sir Hadrian Blackhand, Knight of the Fallen Kingdom, Justice
    >> korrupt 01/08/12(Sun)01:49 No.17461922
    its fine i have forgotten far more important things (and we havent really mentioned it for a while)
    >> Anonymous 01/08/12(Sun)01:57 No.17462000
    God damn. We're going to go old ass testament on this mage aren't we?
    >> Archivist 01/08/12(Sun)01:58 No.17462020
    rolled 75 = 75

    yes yes we are... I really hope Vengeance wriggles in his intestines
    >> Anonymous 01/08/12(Sun)02:03 No.17462058
    If only we were going to be so merciful.

    We are not.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:04 No.17462071
    Your thoughts echo through yourself.

    >"MERCY, COME"

    Bring your attention back to the matter at hand, you notice the old man has not made a single acknowledgement of your existence. Striking the but of your weapon down into the ground, you bellow out in your loudest voice.


    The old man seems to have heard you, but rather than turning around, simply says idle words.

    "Have you seen my family? I have raised them since as long as I can remember.....I'm been around almost as long as this guy you know." He jabs a bony finger up to the sky. He went to mumble on again.

    "My family...my family...no food at all here you know? nothing lives, but I found a tribe of them one day yes, and dressed them in clothes and gave them food to eat, good food despite them living without anything I have ever seen before...elemental fire plane.....It went to far when I made the ritual game for fun....didn't think they would do it....the women were nice especially that girl I had the other day..." Vengeance shot up in his own fury and launched forward, quicker than you could move, biting the man on the back of the head and wrapping his long body around him.


    His anguish recoiled through you, that was accompanied by searing rage with what he sees. Alarmed, you poise your weapon and walk forward, around the side of the man until you face the front.
    >Cont. next post
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:05 No.17462077
    A simple knife protrudes from his stomach, and his front is stained red with precious lifeblood that is still pooling at his feet.

    "That young one has fire in her....." he smiles grimly "I wish I could have tasted her m--ACK" Vengeance tightens his grip round the mans neck. Coughing, he looks to you for the first time "Ah, death himself come to see me off. Well you had better run then, when I go, nothing else will be getting HIM up in the air."

    Oh. Shit.

    Snapping the mans neck, Vengeance slithers back to his position looking intently at you.


    Your companion is asking you to go search for a girl when a fire elemental is just moments away from crashing down on you. You think to the noise you heard in the room just down the stairs....

    >What do you do?
    >> Anonymous 01/08/12(Sun)02:07 No.17462095
    Save the sister. She might be short on time, and Vengance serves us. Justice should reward those who serve it.
    >> Anonymous 01/08/12(Sun)02:08 No.17462102

    we'll find his sister and get her out of here. After all Knights protect and defend the weak at the cost of their lives.
    >> Archivist 01/08/12(Sun)02:08 No.17462115
    rolled 79 = 79

    Can we use Vengence's soul to reach out and feel the sister?
    >> Anonymous 01/08/12(Sun)02:09 No.17462116



    Tell mercy to wait ready outside the tower, run down to the room we heard the sound from, find out if she is there!
    >> korrupt 01/08/12(Sun)02:10 No.17462131
    rolled 5 = 5

    and this is why we called mercy
    search for the sister
    >> Anonymous 01/08/12(Sun)02:12 No.17462140
    rolled 36 = 36


    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:12 No.17462142

    I had thought you guys would be peeved at not getting a few shots at the mage.
    >> Anonymous 01/08/12(Sun)02:13 No.17462144

    Fucking seconded.

    And seeing as we're nigh on indestructable, we can always hide the girl in our cape (I'm sure 1 humanoid < 1/2 shark) if the fire elemental crashes on top of us.

    It probably won't kill us.
    >> Anonymous 01/08/12(Sun)02:13 No.17462148
         File1326006801.jpg-(266 KB, 524x1200, 1322623396413.jpg)
    266 KB
    I go to bed.
    Seriously, its 1 am over here. Please have this thread archived when i get up... i need my sleep. However, remember the image i give you. This should be our mantra. also, always save the girl.
    Cya, elegan/tg/entlemen
    >> Anonymous 01/08/12(Sun)02:14 No.17462157
    rolled 81 = 81


    I knew from the start that vengeance would get what he was made for. But i'm confused, the dagger, did he kill himself before we even reached him?
    >> Archivist 01/08/12(Sun)02:14 No.17462158
    rolled 85 = 85

    ba ba ba Archivist to the rescus dont worry mate ive got ya
    >> Anonymous 01/08/12(Sun)02:16 No.17462182
    rolled 87 = 87


    Your dice good sir you seem to have forgotten them
    >> korrupt 01/08/12(Sun)02:17 No.17462184
    rolled 76 = 76

    meh dead is dead and vengence gained his namesake so i would call that a win
    >> Anonymous 01/08/12(Sun)02:17 No.17462188

    I'm thinking the sister did it, and when she heard the ice shard explosion, hid somewhere.

    Like that wardrobe.
    >> Anonymous 01/08/12(Sun)02:19 No.17462202

    Sense makes that does
    >> korrupt 01/08/12(Sun)02:19 No.17462203
    rolled 30 = 30

    well if thats true im sure glad we didnt burn it like i wanted
    >> Anonymous 01/08/12(Sun)02:25 No.17462254
    Well you managed to fill two quest threads in one day OP, that's actually really impressive, congratulations.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:25 No.17462255
    Something you had not felt all these long centuries welled up inside you, something warm, yet burning, passionate. You will save this girl, after all, despite the long torturous years, you were still a knight.


    The snake nods and goes back to the way he was around you. You sprint to the door and lightning flashes in the sky and the loud roar of thunder is heard. A storm was coming.

    Reaching the door, you direct Mercy of where to meet you and plunge back into the dwelling. Jumping the stairs, you land on the landing and hurriedly make your way over to the wardrobe, taking note of the recently used bed. Vengeance stayed quiet, but you could feel his anger.

    The wardrobe shakes, and you hear a rapid heartbeat and breathing.

    >How do you go about this?
    >> Anonymous 01/08/12(Sun)02:26 No.17462263
    So, what I'm getting from this is that this mage somehow brought the elemental from the plane of fire, it burned the land, and he dominated the people into eating each other since there was no food.

    Well this is a whole lot of fucked up.
    >> Anonymous 01/08/12(Sun)02:27 No.17462271
    rolled 28 = 28


    Just take the wardrobe with us, it will either act a shield or an oven for the girl!

    That, or we unceremoniously crack it open and toss her into our cape and GTFO.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:27 No.17462274
    Lets not forget they seemed to have treated him as a prophet of some kind.
    >> Archivist 01/08/12(Sun)02:28 No.17462279
    rolled 78 = 78

    Take the wardrobe and run fuck it we can carry this we are sir badass
    >> Anonymous 01/08/12(Sun)02:29 No.17462297
    rolled 84 = 84


    Fuck, okay so we are the very picture of doom, her brother is a metallic snake, and hell is coming.

    No time, spirit her into the cape and dive out the nearest window. We can try and explain when everything isn't about die.

    Land safely with fire magic and mount Mercy.

    Proceed to gallop away feeling accomplished and leave where we are going to the next thread
    >> Anonymous 01/08/12(Sun)02:30 No.17462303

    "now I know that my voice sounds evil but I assure you that I'm not"
    "Right now a great storm is coming to sweep this land and destroy all that remains."
    "In order to save you I need you too come with me, so we can do this two ways."
    "The first way is you leave the wardrobe and we run, the second is I carry the wardrobe with you bumping around inside."
    "Hurry and make a choice"

    I say we count to 10 or so for her to make her choice.
    >> Anonymous 01/08/12(Sun)02:30 No.17462305
    Before we were vicious justice.

    Now let's be the stern guardian.

    Our appearance will terrify her, so let's talk to her first. Something like "I have slain the fiend responsible for all this suffering. I will take you to a safe place now. Hurry, there will be great destruction soon."

    If she doesn't respond, we might have to just KO her and carry her with us.
    >> korrupt 01/08/12(Sun)02:31 No.17462313
    rolled 53 = 53

    i second throwing her in our cape if possible but try to open the wardrobe without giving her a heart atack
    >> Anonymous 01/08/12(Sun)02:32 No.17462319
    we need to go with this, his rule of cool roll won it
    >> Anonymous 01/08/12(Sun)02:32 No.17462324
    rolled 75 = 75


    No time, unceremonious grab and run.
    >> Archivist 01/08/12(Sun)02:33 No.17462329
    rolled 79 = 79

    scratch what i said rule of cool
    >> Anonymous 01/08/12(Sun)02:34 No.17462345

    >> Blackknight !EGl50Sr6go 01/08/12(Sun)02:35 No.17462355
    Alright, combining these if there are no objections. This shall be the last bit of the night, I will pick up again around 18:00 4chan time. Maybe a bit later.
    >> Anonymous 01/08/12(Sun)02:37 No.17462370

    Jolly good
    >> Anonymous 01/08/12(Sun)02:50 No.17462510
    Tune in next time for Black Knight Quest 3: The raising of a little girl
    >> Anonymous 01/08/12(Sun)02:53 No.17462542

    OP are you alright? it's been 25 minutes
    >> Archivist 01/08/12(Sun)02:56 No.17462565
    Hes typing up the end of tonight's quest he will deliver unless he passed out. I am certain of it that he will deliver has to.... *starts scratching*
    >> Anonymous 01/08/12(Sun)02:57 No.17462571
    He takes his time writing. It's a wait, but we get quality posts.

    Better than some people who churn out walls o' text full of misspellings and bad formatting.
    >> Anonymous 01/08/12(Sun)03:03 No.17462610

    I've been here since quest one and yes he takes his time but this is the longest break yet, and we don't have any banter to fill it with.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:04 No.17462616
    Jabbing the Glaive into the ground, you step foward, and in the "gentlest" voice you can manage, try and get calm the girl. But despite your efforts, you still hear a little squeak of shock when you start speaking.


    Silence followed by an accusation. "YOU are the reason all the screaming happened happened earlier aren't you?"


    You don't see the reason in lying to the child, if she hates you for the time being, that is fine, you can just force her out.


    A few sniffles and the door slowly swings open, revealing a girl with the same green eyes and brown skin the others had, you aren't sure how old she would have been, but she is about the size of the others, yet only comes up to just below your stomach. Maybe you are just massive compared to this race.

    She starts in awe at the armored knight come to take her away, she must had read fairytales like this at one point where the knight in shining armor would come whisk the princess away, at least thats the stories you had raised your own daughter on.

    Holding out a hand, you pull your cloak out a ways, beckoning to her.


    Reluctantly she grabs your armored hand, and you effortlessly toss her into your cloak, again with a squeak. Turning and running towards the window at the opposite side of the room.


    Dashing, you fly through the window into the mists below. Going by the ever increasing glow, the king had begun to fall, and so chucks of the stone tower were falling all around you.

    With a quick burst of flame manipulation, you land as lightly as someone the size of you can land, and sprint to the galloping Mercy. Hooking a foot in the reins, you hop unto the back of the beast, and surpass the crashing speed of sound, willing Mercy forward with all the strength you could muster.
    >> Archivist 01/08/12(Sun)03:05 No.17462620
    well so thats good we dont want to auto sage before he finishes...

    >is anyone else having trouble with captcha being wierd
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:06 No.17462627
         File1326009981.jpg-(50 KB, 700x538, 856274.jpg)
    50 KB
    As Hell descends behind you, again you hear the crash of thunder and lighting, and you turn to watch the fiery eye fall screaming into the jagged mountains surrounding it.

    Thunder booms and lightning flashes. A storm has once again come to this desolate land. The rain beings sparsely at first, but soon sheets begin unfolding down.

    Holding a out a hand, you catch the water, watching the death of a self styled God as lighting and stone tear it apart.

    The world shall change, for you shall make it.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:08 No.17462633
    And thats all for tonight folks, I hope you enjoyed the final. I'll stick around for a little to answer any questions or anything.
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:09 No.17462641
    >"YOU are the reason all the screaming happened happened earlier aren't you?"
    >happened happened

    Fuck sakes.
    >> Archivist 01/08/12(Sun)03:10 No.17462651
    Archived mate feel like i should change my trip to The_Librarian haha

    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:11 No.17462659
    Thanks very much. You have archived all the previous threads haven't you?
    >> Archivist 01/08/12(Sun)03:12 No.17462666
    Yep same guy been here since the beginning
    >> Anonymous 01/08/12(Sun)03:13 No.17462672

    I honestly didn't notice.

    Aww yeah, summary time.

    We got the bitchin cloak, we got the bitchin snake, we got the bitchin heroism and we got the bitchin snakes bitchin sister.

    So the Fire elemental was killed by this? Will the leylines realign or is this a problem for another time we can't deal with?
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:14 No.17462674
    Thanks, you have been a great help. Although it seems that everyone else left while I was taking my sweet ass time with the final post.
    >> Archivist 01/08/12(Sun)03:16 No.17462681
    Ehh its cool. This is my first quest thread that ive spent any large chunk of time in and im fucking loving it...

    >although im about ready to fucking murder captcha
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:16 No.17462683
    You don't really know what will happen now, you aren't a mage. Leylines are part of nature, so it will probably end up fixing itself eventually.
    >> korrupt 01/08/12(Sun)03:16 No.17462685
    so these things have darker skin seem to be shorter than hadrian (but he might just be tall) and i think i remember something about pointed ears but im too lay to check.
    is all that correct and did i miss anything? (just trying to get a mental picture)
    >> Anonymous 01/08/12(Sun)03:17 No.17462687

    Theme song guy will always love you, i'm still here.

    Also Archivist, yeah i'm getting the captcha problem too.
    >> Archivist 01/08/12(Sun)03:18 No.17462692
    nope you are correct
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:19 No.17462701
    They have:
    >Dark skin
    >Green eyes with vertical pupils
    >pointed teeth (I was thinking fangs, but it doesn't really matter)
    >pointed ears
    And they are about up to your stomach.
    >> Anonymous 01/08/12(Sun)03:20 No.17462704

    As long as we keep anything else from messing with them, if i'm not mistaken.
    >> Anonymous 01/08/12(Sun)03:20 No.17462711

    thanks for the thread blackknight
    >> korrupt 01/08/12(Sun)03:22 No.17462723
    well it is officially 1:20 here so i am out. good night all i look forward to the next thread
    >> Anonymous 01/08/12(Sun)03:23 No.17462725

    jungle elves/mountian cat elves
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:23 No.17462727
    No problem, this is quite enjoyable for me as well. For most of the night I was sweating in anticipation on what was going to happen.

    Also, heres the link to ALL the other threads if any late comers are confused.

    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:24 No.17462738
         File1326011086.jpg-(86 KB, 694x474, 1303598165502.jpg)
    86 KB
    Its 5am here, but it was totally worth it.
    >> korrupt 01/08/12(Sun)03:26 No.17462752
    your a better man then me Blacknight
    >> Blackknight !EGl50Sr6go 01/08/12(Sun)03:28 No.17462764
    Anyways, sleeptime. New thread tomorrow around 18:00-19:00 4chan time. I look forward to see you beautiful people there.
    >> Archivist 01/08/12(Sun)03:28 No.17462765
    12:20am here but i have to be at work in 3 hours no sleep for the wicked
    >> Anonymous 01/08/12(Sun)03:37 No.17462841
    It's 9:36am here and I haven't slept yet.

    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]