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  • File : 1324617335.jpg-(19 KB, 330x465, berserk_femto_bottom.jpg)
    19 KB TG Quest 42: The Answer MetaQuest OP 12/23/11(Fri)00:15 No.17306889  
    rolled 77 = 77

    No time for summaries, the battle is on!

    Last thread: http://suptg.thisisnotatrueending.com/archive/17296729/

    With the guard stations emptied, reinforcements for the beleaguered estates begin pouring out from the Hawk's Perch. A stream of mounted knights, conscripts, and the Demon Corps of the Band of the Hawk all begin to march towards the four corners of the domain. Delta Green spotters uneasily report the presence of notable Apostles such as Irvine, Locus and Grunbeld heading towards the estates.

    The spotters keep counting until they report a total of fifty Apostles backed by three hundred normal troops are being dispatched to EACH estate.
    >> Anonymous 12/23/11(Fri)00:18 No.17306908
    Come on, give us a summary.
    >> Matt !o504RVa/WI 12/23/11(Fri)00:18 No.17306912
         File1324617532.png-(272 KB, 1248x661, 1324074741141.png)
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    Oh shi-
    >> Anonymous 12/23/11(Fri)00:22 No.17306932
    Time for plan JIBUN WOOOOOOOOOOO

    Ditch the estates, turn them into giant booby traps. We need to stretch their numbers thin instead of staying in the estates.
    >> Anonymous 12/23/11(Fri)00:24 No.17306951
    Use the booby traps.
    Anyone coming across the Park should receive an honorary Guts.
    If Guts believes he cannot handle the Apostles, then anyone heading across the park should receive an honorary Artillery and/or Orbit-to-surface. Followed by a honorary Guts on anyone left standing.
    Only do this in the Meiji shrine area, because shooting anywhere else just results in more casualties for less killage.

    Also, guys, I found out where all our luck from Raccoon City got siphoned off to.
    >> Anonymous 12/23/11(Fri)00:24 No.17306959

    Tosh already has that covered. They are only holding until there is too much pressure and falling back. We can still booby trap EVERYTHING for shits and giggles while we are defending. Then the apostles will have something waiting for them when they "win" and our guys have flown the coop.
    >> Anonymous 12/23/11(Fri)00:34 No.17307043
    Still waitin' for that op.
    >> Anonymous 12/23/11(Fri)00:34 No.17307046
         File1324618490.jpg-(74 KB, 360x950, subg1a.jpg)
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    Where it needed to be, apparently.

    Sheesh, not a Murphyite in the lot of you, or even a Subgenii? Luck/Slack flows where it's not forced. People were trying to force fortune, and you can't do that, you just gotta surf the wave.

    Or in this case, ride the kamikaze. BANZAI!
    >> MetaQuest OP 12/23/11(Fri)00:34 No.17307049
    The Apostles continue to march towards the estates. The roadside bombs not detonated already serve to slow them down and thin their numbers a bit, but the demonic troops are now on their guard, either sending scouts out to find and disarm what they can, or sending conscript fodder out to trigger traps prematurely. The traps detonated manually still deal heavy blows, but more often than not those manning the ambush sites begin to fall alongside their victims.

    Twenty minutes pass and the apostles are over halfway to the estates. Your air force is requesting orders.
    >> Anonymous 12/23/11(Fri)00:38 No.17307076
    Huh? Isn't the plan "Guts gonna Gut while the apostles are all out"?
    I'm not sure what the Air Force is meant to DO. If we actually use them, Griffith will think twice about coming into an open space, so for now, they don't do anything.
    Stick to the plan, taunt the Griffith. If the Griffith refuses to be taunted, THEN we'll move to open warfare plan B.
    Keep the Booby traps ready, and gtfo of the houses as Apostles advance.
    >> Anonymous 12/23/11(Fri)00:38 No.17307080
    Tosh, ANON, do you believe the enemy forces have moved far enough out that you can keep them tied up as planned? Or do you need more time?
    >> Anonymous 12/23/11(Fri)00:40 No.17307101
    ANON: That disruption start moving yet?
    >> Anonymous 12/23/11(Fri)00:42 No.17307121

    Can we spare a single VF for air-to-ground work?

    We've really pitched a spanner into the initial Apostles rushing out there. A few well placed missiles or strafing runs might well cause even more chaos and buy the irregulars more time to deal even heavier damage.
    >> Anonymous 12/23/11(Fri)00:43 No.17307124
    rolled 54 = 54

    We need more dice rolls above 70.
    >> MetaQuest OP 12/23/11(Fri)00:43 No.17307127
    ANON: "For maximum tactical advantage it would be best to tie them up at the estate. However, once they reach the estates, our air assets will not be able to deploy against them without hitting allied troops as well. The plan allows for both contingencies.

    You must choose between carrying out the air strikes on the apostles while they are on the road, or of making sure they hit the estates by allowing them to advance unhindered."
    >> MetaQuest OP 12/23/11(Fri)00:44 No.17307135
    "It has not."
    >> Anonymous 12/23/11(Fri)00:45 No.17307149
    Well, booby trap the estate, retreat, and when they reach the estate, blow them up and deploy air forces.
    Is Guts continuing to Gut?
    >> Anonymous 12/23/11(Fri)00:46 No.17307155
    Spanner nothing, this is going great so far. Once the Hammer drops, the 3rd Flight is coming out to support them. We just need Griffith to stick his neck out.
    >> Anonymous 12/23/11(Fri)00:48 No.17307173
    We need a way to help 3rd flight target the apostles leading each wave.

    Yes, the cameras on a VF-25 have ridiculous zoom-in ability (see Mac F ep 2), but it's harder in a situation like this.
    >> Anonymous 12/23/11(Fri)00:50 No.17307188
    If he doesn't stick his neck out, do we just have our Mechs, Dropships and Airforce level Hawk's Perch, or do we have to rescue some dudes from inside there?
    >> Anonymous 12/23/11(Fri)00:50 No.17307189
    I think people were agreeing to a 'Zero' plan regarding the estates. Make a show of holding them, rig them with traps, and sneak out with it rigged to blow. Time to show them why the last Tokyo we visited was so afraid of a major gas leak, plus C4 as ignition.
    >> Anonymous 12/23/11(Fri)00:51 No.17307197

    If the Apostle groups start getting rained on by laser and missile death from above, they may choose to take shelter inside the city's fortifications. While this would tie them up considerably, we can't bomb them forever, and may make it easier for them to respond to our dropping the Hammer on Griffith when the time comes.

    We might want to let them proceed to the fortified rebel positions. But warn Tosh in advance that some of the special "named" apostles are on their way to their positions, along with 200-300 of regular troops and 50+ lesser apostles.
    >> Anonymous 12/23/11(Fri)00:55 No.17307224
    Well, Tosh has spent the last two days rigging traps and ambush points around the city, the whole plan is rigged around him springing those traps on the enemy when they try to return to base or follow the resistance.
    >> Anonymous 12/23/11(Fri)00:56 No.17307242
    Guts needs to make more noise.

    The Al'kesh have a 'bullhorn' on it or built into it?
    >> Anonymous 12/23/11(Fri)00:58 No.17307260
         File1324619939.jpg-(39 KB, 710x394, VF_25_Superpacks.jpg)
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    That's why I'm not thinking full-on-crushes here. But we can lay down sporadic suppression fire- I don't want any group of Apostles getting enough time to plan a response like chucking a random girder into their engine block. Even a single burst of gunpod or a well-placed missile cratering the approach will slow them down further and hopefully help raise Griffith's temper to the boiling point.

    Alternatively, we can chew up the approaches they'd use to return to Guts Central by herding them towards the irregulars. This serves the double purpose of disruption and impediment of reinforcements. These VF's can get across the city in a matter of seconds, they're that fast.
    >> MetaQuest OP 12/23/11(Fri)01:00 No.17307276
    The warning is passed along and the air force remains on stand-by.

    The Apostles reach the estates and the distortion STILL hasn't moved. The rebels within open fire as soon as the monsters come within range, rockets and heavy machineguns bursting forth a rain of fire on the hellish horde. Under the leadership of the named Apostles, the losses for the monsters are far less severe now, and the Apostle Irvine begins picking off rebels with his magical bow at alarming speed.

    Finally, a Delta Green spotter makes the report.

    "Sir... we see something... A balrog? No... but what's... It's Griffith! Griffith riding some sort of demo-wait! That's Zodd, isn't it?! I think they're headed for Guts!"
    >> Anonymous 12/23/11(Fri)01:03 No.17307307
    >Distortion hasn't moved
    >Griffith is out here

    ...FFFFFFFFFFFFFFFFFFFFFFF we need to get into the Hawks Perch.
    >> Anonymous 12/23/11(Fri)01:03 No.17307312
    Ok, they've reached the estates the we should have most of our people out and a fortress full of gas..
    >> Anonymous 12/23/11(Fri)01:04 No.17307326
    Wait, is that correct?
    >> Anonymous 12/23/11(Fri)01:05 No.17307335
    Detonate the traps.
    Guts, get buffs from White mages, Psions and Abjurers and kill the Zodd. Snipers should try to harass and annoy the Zodd.

    If the outer apostles try to come back to the tower, THEN we deploy the Air force, artillery, mechs etc.
    But until they start doing so, sit tight.

    Persona kids: Where-ever you are out there, keep fighting the named apostles.

    Step 1: Lure Griffith out. This necessitates Guts gutting.
    Step 2: Stop reinforcements getting back. We have orbit-to-surface fire, air forces, long-range mechs, snipers. These are all useful for this purpose.
    Step 3: Drop the Hammer on Griffith when he's out in the open.
    Step 4: Mop up outside forces.
    Step 5: Storm the tower.

    Are we clear on the plan? Kgo.
    >> Anonymous 12/23/11(Fri)01:06 No.17307338
    Seems like it, or else the Distortion would have moved with Griffith.

    I could be wrong, though.
    >> Anonymous 12/23/11(Fri)01:06 No.17307343
    Kill Griffith and the tower might collapse prematurely like with Castlevania.
    >> Anonymous 12/23/11(Fri)01:08 No.17307360
    That's fine, most of our units can survive a tower collapsing on them. The others are fast/lucky enough to get away.
    >> Anonymous 12/23/11(Fri)01:09 No.17307367

    If what the OP says is correct, then Griffith is not the source of the reality distortion. It may be something inside the Hawk's Perch.

    Do you guys think this may necessitate a change of plan?
    >> Anonymous 12/23/11(Fri)01:09 No.17307372
    Excellent, the enemy armies should be getting into the trapped estates about the same time Zodd-mount reaches the Guts area.

    Guts, remember to stay back to the area we noted earlier, there's going to be quiet a ruckus shortly.
    Spy, good luck out there. Take a bottle of the Count's finest wine for yourself when we get back to the ship, you'll have earned it.

    Air teams, begin descent, timed to calculations based on Griffith's Zodd riding speed to target.

    All units: We are cocking the hammer.
    >> Anonymous 12/23/11(Fri)01:10 No.17307383
    Not drastically, we should try and send either the Spy, or some cloaked troops over to have a look.
    >> Anonymous 12/23/11(Fri)01:10 No.17307385
    Who do we send to check?
    >> Anonymous 12/23/11(Fri)01:12 No.17307397

    Alternately, this is a decoy by Griffith to see if this is worth leaving the castle for. It could very well be a high ranked apostle dressed as him to act as bait for guts/intimidation. Or it is a trap. Probably a trap.
    >> Anonymous 12/23/11(Fri)01:13 No.17307404
    Considering that he's riding Zodd, I think we can assume it's the real deal.
    >> Anonymous 12/23/11(Fri)01:13 No.17307405
    He hasn't actually said that.
    >> Anonymous 12/23/11(Fri)01:13 No.17307407
    He's a smart guy, he won't come in person unless it's a really damn good bait.
    >> Anonymous 12/23/11(Fri)01:14 No.17307417

    Because, essentially, it would make sense he would want to lure Guts into a good position to attack him from. Basically a mirror of our plan with less freedom fighters and more horrible abominations of nature.
    >> Anonymous 12/23/11(Fri)01:14 No.17307419
    Not that any of our units are even close to the tower, of course.
    Yes. New plan:
    Stick to the old plan, and when Griffith dies, our Mechs / Airforce / Dropships / Spaceships will mop up outside forces.
    Then, the Hero forces (including P4 kids, Guts if he's willing), White mages, Knights Inductor and BLU team storm the castle.
    Other melee forces will find something to do. Likely helping the mechs kill any apostles that are in cover.

    Same plan for now. Gogo.
    >Empostl was
    They were what?
    >> Anonymous 12/23/11(Fri)01:14 No.17307420
    Or an elaborate illusion.
    >> Anonymous 12/23/11(Fri)01:15 No.17307443
    I was just saying "if they were, I'm not sure anything would come of it".
    The variety of sensors we have available should be able to see through it, now if he has a contingent teleportation spell, it might be a different story.
    >> Anonymous 12/23/11(Fri)01:17 No.17307449
    This could be similar to Raccoon City. The distortion was coming from the woman in the tank. Either way, we fight shortly.
    >> Anonymous 12/23/11(Fri)01:18 No.17307468
    Wonder what thing-in-a-tank might exist here.
    What produces mutated abominations of nature, that are also SUE-like? Possibly a failed experiment with the Forced Evolution Mutagen we encountered on Fallout world?
    >> Anonymous 12/23/11(Fri)01:18 No.17307473
    Good point!


    Grab that Mirror of Truth we gave you and gaze into our situation down here: Does Griffith truly approach?
    >> Anonymous 12/23/11(Fri)01:19 No.17307480
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    This reminds me: Where is Gogo Bomango? I know she's basically harmless, but we could use her.... talents.
    >> Anonymous 12/23/11(Fri)01:20 No.17307482
    ^^^^ Reticulate those Spines! ^^^^
    >> Anonymous 12/23/11(Fri)01:20 No.17307491
    The Mirror can't see down from space. It's also an ordinary mirror; those things are range limited.
    Could still teleport it down, but I don't think it'd do any good.
    >> Anonymous 12/23/11(Fri)01:22 No.17307503
    No you dipdot head, we gave it to the Farseers to use as a focus, and have asked them to use it as such several times in the past.
    >> Anonymous 12/23/11(Fri)01:22 No.17307509
    Huh? Since when did shitty webcomics get mixed up in our Personas and Berserks and Ravenlofts?
    >> Anonymous 12/23/11(Fri)01:23 No.17307511
    Obviously you don't know how telescopes work, they use mirrors. Honestly it would take some doing, but you could modify a down-looking satellite to make use of it.
    >> Anonymous 12/23/11(Fri)01:23 No.17307516
    I figured I'd ask, I'm new here.
    >> Anonymous 12/23/11(Fri)01:24 No.17307517
    We gave it to them to help unravel the skeins. It seems to have been helping so far.
    >> Anonymous 12/23/11(Fri)01:24 No.17307525
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    Well, now we just wait for op.
    >> Anonymous 12/23/11(Fri)01:27 No.17307548
    Oh stop that already.
    >> MetaQuest OP 12/23/11(Fri)01:29 No.17307559
         File1324621780.jpg-(427 KB, 1701x1200, Falkovnia.jpg)
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    rolled 5 = 5

    It is.

    "Intelligence mission... my specialty" Spy murmurs as he vanishes, heading towards the Perch.

    Zodd lands in front of Guts, Griffith leaping off his back to stand before the Black Swordsman.

    "Once again we meet on the field of battle, Guts. I've known of you arrival in my city for some time. I've been waiting patiently for you to visit..." he pauses. "But it's not like you to involve so many others in your battles. Unless it is they who have involved YOU?"

    "Save your shit-talk, Griffith," Guts snarls, lifting his sword. "I could give less than a shit about this city right now. You're in front of me."

    "And you me," Griffith says, his eyes flashing as he smiles. "And you me. Now, then..."

    Griffith draws his slim sword and falls into a combat stance. "...allow me to formally welcome you to Falkovni- FALCONIA!"

    The stumble of words breaks Griffith's composure for a split second, but Guts doesn't seem to notice as he charges forward.

    >> Anonymous 12/23/11(Fri)01:31 No.17307575
    ohhhh this is bad...
    >> Anonymous 12/23/11(Fri)01:32 No.17307583
    Damnit Guts. Way to impale yourself on your own ridiculous sword.
    >> Anonymous 12/23/11(Fri)01:34 No.17307599

    Aw, shit. Looks like all that healing we did is going to go down the drain for Guts this round.

    Curious how Griffith stuttered. Perhaps Darkov has a degree of influence on Griffith, or is running something behind the scenes.
    >> Anonymous 12/23/11(Fri)01:35 No.17307600
    I think that 5 represents exactly what we just saw. We should have been raining missiles on Griffith before he and Guts met.

    Damnit, I hate it when a plan doesn't come together.

    "Hammer! Be advised Guts is IN the firing zone, we have to scrub the initial strike!"
    >> Anonymous 12/23/11(Fri)01:36 No.17307618
    Gentlemen, OP obviously saw the 5 coming, cause the plan has already gone to hell. No missile for Griffith with Guts right there.
    >> Anonymous 12/23/11(Fri)01:37 No.17307620
    In general, you may assume your favourite characters are shit and useless. This is doubly so if they are from niche appeal animus and webcomics. It is triply so if google doesn't return a "this is the character and this is what it does".

    Exception: You state a character, state what it does, state all of its weaknesses, state all of its strengths, explain how we can recruit them without making an ass of the canon, and then explain why that character's ability would benefit our team.

    For instance, the latest full retard requests from people have been:
    Korben Dallas from the Fifth Element, a guy with no skills useful to us. The fanboy couldn't even spell his name properly.
    Zero from the Megaman X series. Because apparently we need another goddamn robot swordsman. Especially an angsty canon-centered one.
    Saber from Fate/stay night. Eats souls, weeaboo fapbait, and is yet another swordsmen we don't need.
    A WHOLE SHITLOAD OF RANDOM MECHS with no utility beyond blowing shit up, because even though we already have trouble deploying all our mechs, for some reason we need even more mechs.

    And to be honest, I'm frustrated reading yet more requests for someone's favourite fan character when said character is both poorly documented and useless.
    >> Anonymous 12/23/11(Fri)01:38 No.17307625
    Scale check: Zodd's apostle form is around 5 meters tall.
    >> Anonymous 12/23/11(Fri)01:39 No.17307641
    Looks like we're rescuing guts.
    Hammer go!
    Leopard go!
    Al'kesh go!
    Overlord go!
    >> Anonymous 12/23/11(Fri)01:39 No.17307644
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    For that matter why is the Spy leaving, he's supposed to be Guts and getting killed.
    >> Anonymous 12/23/11(Fri)01:41 No.17307657
    Good thing we gave Guts a re-raise before we started.
    >> Anonymous 12/23/11(Fri)01:42 No.17307670
    OP, please refresh the page before you post a response to that.
    Thing have gone all askew, and I don't mean the roll.
    The the roll could mean what has happened though.
    >> Anonymous 12/23/11(Fri)01:44 No.17307678
    OP asked the Farseers what he was going to roll on that post an goofed the plan accordingly?
    >> Anonymous 12/23/11(Fri)01:45 No.17307687
    Most likely the Skeins were just too damn tangled. It happens.
    >> Anonymous 12/23/11(Fri)01:47 No.17307706

    So That Guy has showed up....
    >> MetaQuest OP 12/23/11(Fri)01:50 No.17307724
         File1324623058.png-(162 KB, 200x304, 200px-GriffithBerserk.png)
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    rolled 68 = 68

    Regrettably it is too late to send the Mirror or the Farseers planetside.

    While riding on Zodd, Griffith was more or less moving too fast and too small a target for long range missile fire.

    Guts swings his sword and cleaves deeply into the Earth where Griffith was standing a moment ago. The agile swordsman reappears next to Guts' side, driving his sword through a chink in his armor. Guts coughs up a small stream of blood as Griffith shakes his head.

    "I always admired your tenacity, but when does tenacity become idiocy? Where is the line between bravery and foolishness?" Griffith asks as he leaps back from Guts, the Black Swordsman pulling his sword out for a retaliatory swing that misses. "You cannot win."

    "Neither can you..." Guts says with a bloody smile.

    With a column of flame and a roaring that drowns out the sounds of battle for miles in each direction, the Overlord crashes onto the Shrine, a fortress of shining steel, deadly weapons, and technological "fuck you". As troops and war-machines begin to stream from the ship, the Al' Kesh and the Leopard land in their respective zones. Guts smiles.

    "You'd be surprised at how many people want to see you dead."
    >> MetaQuest OP 12/23/11(Fri)01:53 No.17307743
    It was my understanding the missiles were for leveling the tower if Griffith didn't show/keeping his armies at bay/attacking Griffith if possible. Especially considering you were keeping all forces off the battlefield UNTIL he showed as I understood it? But since apparently that wasn't the case, we'll chalk it up to the 5 and faulty communicators.

    Someone said to send Spy to check out the tower.
    >> Anonymous 12/23/11(Fri)01:56 No.17307759
    Flight 1, get into position. Secure the landing site.

    Flight 2, fan out for any hostiles.

    >> Anonymous 12/23/11(Fri)01:56 No.17307763
    Indeed. I just figured if this was a fiction kitchen sink, that maybe there was an obscure (but not shitty) character or two that wasn't brought into play. Didn't even know I had to ask.

    The answer "not appearing in this because it isn't related" would have been perfectly acceptable. It's not that the character is my favorite, it's that she's really dangerous, while being basically harmless.... it's a complicated character.
    >> Anonymous 12/23/11(Fri)01:57 No.17307770
    Right. Only help Guts if Guts specifically asks for it.
    Aircraft, kill Apostles.
    Traps, kill Apostles.
    Mechs, kill Apostles.
    Troops, kill Apostles.
    Lyla, you're on "Oh fuck this Griffith is owning me, halp" duty.
    Star-Lord, keep directing those forces.
    Tosh, Snipers gonna snipe.
    Darius, swords slay evil.
    Voiceless Spear dude, protect Lyla.
    Elf dude, I dunno.
    Spike, I dunno.
    Aurors, get that Spirit empowering mumbo jumbo going.
    Might as well. More kills is more kills.
    >> Anonymous 12/23/11(Fri)02:00 No.17307788
    Flight 3, speed up and commence strafing run on the first of the four estates. Priority target are the larger monsters.

    Watch out for any fliers; take those out first if you see them.
    >> Anonymous 12/23/11(Fri)02:00 No.17307789
    Look under the heading "Initial Hammer Strike".
    We spend quite a while hammering that part of the plan out last night and most of this morning too. It was the whole crux of the beginning of our attack and the reason we were arguing about using the holo-emitter because it would be destroyed.
    >> Anonymous 12/23/11(Fri)02:01 No.17307793
    What? No, that is not the plannings.
    >> Anonymous 12/23/11(Fri)02:01 No.17307794
    "Get those snipers to the two buildings! Hide inside if you can help it!"
    >> Anonymous 12/23/11(Fri)02:02 No.17307802
    What? Those snipers have been up there for three days now.
    >> Anonymous 12/23/11(Fri)02:02 No.17307807

    It's also usually a better time to propose recruiting certain characters when we're back at the Transpace Guard HQ and not during a mission. Maybe when there's downtime between the OP's questing hours.

    Also, keep in mind that we already have a diverse range of heroes and forces that we've built up for a while; since we can't recruit a LOT of heroes at once, we have to carefully assess what our forces lack and what we have enough of.
    >> Anonymous 12/23/11(Fri)02:03 No.17307817
    In that case, get the snipers to shoot Zodd. Hopefully they're hiding inside the buildings.
    >> Anonymous 12/23/11(Fri)02:04 No.17307822

    Our FFT white mages with Guts also have some class levels in Time Mage, right?

    You guys think we should Haste Guts and cast Slow on Griffith?
    >> Anonymous 12/23/11(Fri)02:05 No.17307836
    I think we haven't gotten that yet. We have no proper downtime yet.
    >> Anonymous 12/23/11(Fri)02:06 No.17307843
    I forgot what mechs we have. Destroids, Madcats, MLRS-es, a Brasta, Hyaku Shiki, and I know we have something else I just forgot what it was.
    Whatever. Fire on whatever target's in your effective range.
    Delta greens and resistance members, feed targetting data to aircraft, artillery, and space forces. Also, snipers gonna snipe.
    Indefatigable, don't approach yet, don't need you crashing. Feel free to phaser the named apostles.
    Persona 4 kids: Fight your way through named apostles until you run out of named apostles. If you get your ass kicked, there's plenty of troops to help you.
    BLU, move out and kick some ass.
    X-com, stay in the open and apply Blaster bomb justice.
    Knights Inductor, suffer not the mutant. Suffer not the FUCK out of the mutant.
    /tg/ recruits: Don't shoot anyone in the ass. Aim down the sights and confirm your shots before firing.
    Zombie hunter squad: see /tg/ recruit squad.
    Psions: Don't get your asses killed. Buff people, debuff enemies, stay near friendlies and cover.
    Abjurers: See Psions.
    White mages: See Psions. Also raise dead.
    BLU team: Spy recon the perch. Everyone else, zerg rush forward and abuse the respawns.

    Then proceed with the plannings, whatever they are.
    >> Anonymous 12/23/11(Fri)02:07 No.17307846
    Here is the troop dispositions:

    >-The Hammer-
    >Al'kesh, Leopard, and Overlord drop to surround the area and cut off reinforcements.
    >Al'kesh: Half the KI, lead by the Squad Leader with the Voiceless Spear. 2 White Mages. Guts and his spirit guide Gondegal and Spy dropped off near Lure area, then continue to their designates point. Unloading to the southeast of target zone.
    >Leopard: Other half of KI, lead by Darius. 2 White Mages (one is Kyla). X-COM Squad. 3 Tomahawks. Unloading to southwest of target zone.
    >Overloard: Every other mech unit we have except the VF-25s. TG Recruits. 1 White Mage. Star-Lord commanding. Landing ON the Shrine to the north of target zone, and unloading.
    >VF-25s: Can enter/exit orbit on their own. They are to provide mobile support, equipped with APS-25A/MF25 armor. Divided into three Flights of four. Flight 1: Start out in support of the Al'kesh team. Flight 2: Start out helping keep the east and west edges of the park contained while the north and south elements spread out. Flight 3: To start out supporting the Infiltration with fly over airstrikes as needed. Due to their mobile nature, they will likely be shifted frequently from their starting tasks as the battle evolves.
    >Indefatigable: To hang over the battlefield under cloak to blanket the Capital Ship grade Reality Emitter's effect over the battlefield. All crewmen are to be armed, hull-field at maximum, internal security fields engaged, and not to engage in the battle unless there is a serious OH SHIT moment.
    >> Anonymous 12/23/11(Fri)02:09 No.17307858
    >Opening Hammer Strikes:
    >Flight #3 of VFs is to fire the bulk of their missiles an rockets, reserving the second load from the Remington pods, upon the target area from out of view up in the fog as the Overlord comes down, then as the roaring behemoth lands on the shrine, it fires two sets of LRM-20s at Griffith with the direct fire benefit of the FCS accuracy bonus. Making it easy to associate the explosions that came down on him just before with the beast parked on his pet project and spiting more explosions at him. Other weapons free to soften the landing target, 3rd LRM-20 reserved for the Castle or Griffith, as needed. Mechs unload and spread out to form the Northern Pincher. They and the Overlord fire on Griffith's forces and prevent an reinforcements from breaking through from the castle. The TG Recruits are to provide infantry support, keeping things off the mechs themselves if enemies draw too close.

    >Al'kesh and Leopard teams are to spread out and link up to form the Southern Pincher. Guts at the head of this strike.
    >The Southern Pincher is to draw close and strike the target area quickly while subjects are distracted with the heavy units attacking from the North.

    >Also two Delta Green snipers have positions which cover the park.

    Ok, the intial strike got fucked, but the rest is still good. Poor, poor unused missiles.

    Surround and contain people!
    >> Anonymous 12/23/11(Fri)02:10 No.17307867
    If Guts asks for help, we've got a White mage ready for healing and time stopping, a wall of mechs ready for meching, and a lot of troops.
    Of particular note are the X-commies. Blaster bombs are pinpoint accurate, so if Guts puts even a few meters between him and Griffith, and wants us to help, Griffith goes boom.
    Surround, Contain, and wreck the fuck out of any apostles and troops that you can see. Got it.
    >> Anonymous 12/23/11(Fri)02:11 No.17307875
    rolled 75, 65, 84, 13, 55, 26, 20 = 338

    I sense the /tg/ dice are about to fuck us over.
    The next ... 7 rolls are lower than average.
    >> Anonymous 12/23/11(Fri)02:11 No.17307879
    He's not going to ask for help, damned fool is too proud. The mages know that, they will do what needs to be done.
    >> Anonymous 12/23/11(Fri)02:11 No.17307881
    Who the hell is backing up Spy to infiltrate the tower?
    >> Anonymous 12/23/11(Fri)02:11 No.17307882
    Hey OP what happened with Aurors and Gondegal?
    They fall asleep on the job or has Gondegal just been really quiet so far?
    >> Anonymous 12/23/11(Fri)02:13 No.17307892
    rolled 49, 78, 10, 78, 40, 53, 60, 37, 1, 20, 75, 67, 67, 37, 47 = 719

    Absorbing bad rolls. Time is pretty late right now, so the RNG is really bad.
    >> Anonymous 12/23/11(Fri)02:13 No.17307900
    Himself, and he's lucky to have that much. The plan called for him being at ground zero for 720 micro-missiles, 120 anti-armor high-initial velocity rockets, and 40 Long Rang Missiles
    >> Anonymous 12/23/11(Fri)02:14 No.17307908
    If we give Guts help he doesn't want, he'll be really pissed at us. I'm not sure that's a smart move.
    His respawning ability.
    If he had the Dead ringer he'd survive that.
    >> Anonymous 12/23/11(Fri)02:15 No.17307910
    He'll get over it, he's not stupid.
    >> Anonymous 12/23/11(Fri)02:16 No.17307927
    Next 2 rolls are good. Let's let the rest of the players shout tactics for a bit, then have the OP set us up another 100.
    >> Anonymous 12/23/11(Fri)02:16 No.17307930
    Another footnote from the original plan:
    >Planning from here is difficult, outside of 'Get Griffith! Get him dead!' and the Flight scenerio where he tries to flee to the air, and it becomes VF-25s attacking him with the rest taking supporting shots from the ground.
    >If things go _really_ well, then after that initial landing barrage from the Overlord & VF-25s, the Inde's emitter will be in range and it may effect Femto's canon hax, then we hold the surround and support Guts as he fights Femto.
    >If we don't effect Femto hax powers, then we'll need everyone plus some prayer in this fight.

    If Femto is at full power Guts REQUIRES help, all of it that we have to give.

    >Aurors may attempt to empower Gondegal just before the fight. May help deal with whatever is going on with Vlad.
    >Suspect they've been merged into one being. Would match well with the crazy ass disruptions in this area.
    Looks like we guessed right there.
    >> Anonymous 12/23/11(Fri)02:19 No.17307950
    Well, on the upside, that's 720 micro-missiles and 120 anti-armor high-initial velocity rockets that Flight 3 can use to support the resistance.
    >> Anonymous 12/23/11(Fri)02:19 No.17307952
    Do you think the Ebon Night is using us as some kind of Dark Lord disposal service?
    If so, where'd Vecna go?
    >> Anonymous 12/23/11(Fri)02:20 No.17307956
    If the distortion isn't on Griffith, then we should apply the reality emitter to the tower instead.
    >> Anonymous 12/23/11(Fri)02:21 No.17307968
    Doesn't make sense. The Dark Powers love keeping people around and tormented for ages.
    But it is apparent from the end of Castle Ravenloft that he is sacrificing them to us in part of some larger plan that will be 'worth it' in the end.
    >> Anonymous 12/23/11(Fri)02:22 No.17307974
    "Flight 3, switch to rockets for initial strafing. Flight lead, move ahead to determine enemy leader positions first."
    >> Anonymous 12/23/11(Fri)02:23 No.17307975
    We're applying the emitter to the entire battlefield.
    It's here to save our asses.
    >> Anonymous 12/23/11(Fri)02:25 No.17307996
         File1324625112.png-(233 KB, 297x366, Heather.png)
    233 KB
    I bet some female darklord S.U.E. was able to seduce one of the greater powers.
    >> Anonymous 12/23/11(Fri)02:27 No.17308010
    General assumption is that he wants to use us to escape and roam the Meta and create a great and fucked up Meta Ravenloft of Doom.
    >> MetaQuest OP 12/23/11(Fri)02:28 No.17308020
    rolled 35, 62 = 97

    I'm reading it now, but it's still somewhat unclear. The Hammer strikes when Griffith is lured into position, BUT by the time that happens, he's already too close to Guts for the missile spam. I should've noticed and brought it up earlier, but I just assumed everything was, "If we can manage then do this:".

    They've been on standby, waiting for the order to cast the spell since they're not certain what exactly it'll do. (It's untested.) At any point during this battle you can order them to do their thing.

    Aw shit, I see what you were saying now. Fuck. Oh well. Dem fives. Bonus Roll awarded for OP fuck up. Next action will take higher roll.

    As your soldiers begin pouring out onto the battlefield, taking position, Zodd leaps into the air, soaring towards the nearest concentration of troops, the Leopard as it is unloading. While flying, the Delta Greens cannot get a bead on him, but the X-COM Veterans, with their Blaster Bomb Launchers, can. The air itself shakes with explosions as several go off in the powerful Apostle's face, sending him screaming to the ground as his wings get shredded beyond even his healing power to repair. Enraged, the blood-mad Zodd claws the ground, pulling him back up on his hooves as he begins to rush the troops spilling out of the Leopard.

    Apostles begin to surge forth from the tower once more, and these are easy prey for the multiple missiles of the Hammer's VFs. The first wave of reinforcements are blown completely away.
    >> Anonymous 12/23/11(Fri)02:30 No.17308035
    Aye, Flight 3 is detailed to help the resistance initially.

    Let's hurry those KI and White Mages up, and get Guts back up to full.
    Everyone else, pray the Inde's emitter helps keep Femto manageable.
    >> Anonymous 12/23/11(Fri)02:31 No.17308045
    "Tomahawk trio, guard the Leopard bay. Incoming monster, fast!"
    >> Anonymous 12/23/11(Fri)02:32 No.17308052
    Well, everyone has their targets.
    Kill whichever apostle's closest. Repeat until the entire area is clear.
    White mages, I want Haste and Heals on Guts.
    Aurors, use your goddamn spell.
    If you aren't spotting for enemies or shooting at enemies, find more enemies.
    That goes for the Mechs, too. Got long-range weapons? Fire at apostles far away. Got short-range weapons? Fire at close apostles.
    VF wing 3 helps the resistance.
    Other VF wings keep pounding any target they can find.
    Go go go.
    >> Anonymous 12/23/11(Fri)02:34 No.17308070
    I say leave Guts alone unless things start to really go south for him.
    >> Anonymous 12/23/11(Fri)02:36 No.17308092
    "Flight 3, DO NOT fly low. Increase output as high as possible to pinpoint barriers to front and bottom sections of your craft."
    >> MetaQuest OP 12/23/11(Fri)02:36 No.17308097
    rolled 89 = 89

    "More friends will only mean more deaths. You know this," Griffith comments as he lunges towards Guts. He manages to bring up the Dragon-Slayer in a fast parry, however, swiftly moving the blade afterward to cut into Griffith's side. He doesn't seem to notice, despite the blade clearly piercing his armor.

    The three Aurors slowly stand up from behind the bush they were hiding in.

    "Imperatus Ectoplasmus!" one of them Auror shouts, waving his wand at Guts. A greenish-white glow begins to emanate from the man. Griffith narrows his eyes.

    Elsewhere, the two estates not aided by the Persona cast or Tosh are swiftly being overrun. The rebels are already falling back from one of them, preparing to blow it behind them once evac is complete. Flight #3 is preparing its bombing run once they have word the rebels are clear.
    >> Anonymous 12/23/11(Fri)02:37 No.17308103
    Position isn't where Guts was, it was where the Spy would be as Guts. The third map had the lure area marked.
    Guts was supposed to be 100m back from the blast area.
    Actually literally finished arguing about the post before your first post today. We spent the whole morning hammering that out.
    >> Anonymous 12/23/11(Fri)02:39 No.17308119
    As the guy cobbling together the plan-spam, I guess I should have put more emphasis on that part. Sorry guys.
    >> Anonymous 12/23/11(Fri)02:43 No.17308175
    Ah, I'm just being pedantic, don't mean to carry on and no offense meant.
    >> Anonymous 12/23/11(Fri)02:45 No.17308200
    Time for a whoopin'.
    >> Anonymous 12/23/11(Fri)02:46 No.17308216
    That's a bad idea due to collateral damage! Besides, I'm sure the Leopard can handle it.
    >> Anonymous 12/23/11(Fri)02:48 No.17308234
    Leopard's got three Tomahawks. I think Zodd is going to have bad day.
    >> MetaQuest OP 12/23/11(Fri)02:49 No.17308244
         File1324626555.jpg-(49 KB, 350x458, Gondegal1.jpg)
    49 KB
    rolled 30 = 30

    The image of an older knight in full, shining armor with a brilliant blade of pure light steps forth from Guts. His eyes glow with holy fury as he levels his blade at Griffith.

    "You cannot hide from me, Vlad. Not in a castle of stone and steel, not even in a castle of flesh and bone. You WILL face me once more!" the spirit of Gondegal proclaims, jamming his sword into the ground. Golden light erupts from cracks in the ground around Griffith as the so called "Hawk of Light" screams in pain.

    An oily, black apparition begins to spill forth from Griffith. A twisted, scarred old man with long hair and a full beard encased in ebon armor. One hand clutches a jagged sword dripping blood, while the other grips a shield with a falcon's skull emblazoned on it. The ghost has no legs, instead, his lower body disappears into a pulsing, thick cord sprouting from Griffith's torso like some sort of tumor. Gondegal scowls.

    "Your new form is far truer to your soul than the air of nobility you tried to affect for all those years," the paladin states. Vlad Drakov's eyes seem almost to roil with madness and rage.

    "Even here... Even HERE I am not free of you," he hisses. "Mock me, you impotent fool! Laugh at my misshapen form, shackled to a would-be god. But know that even as the slave I am now, I can STILL rip your soul apart! And THAT will be my only recompense for this HELL."

    "You picked up some new friends too, huh Griffith?" Guts says with a feral smile. "You fit each other."

    Griffith's face tightens for a moment before becoming impassive once more. "This... parasite has its uses. It is another tool I am using. Nothing more."
    >> Anonymous 12/23/11(Fri)02:54 No.17308299

    Guts, we know that you want a duel with Griffith. That's part of the plan and is still part of the plan.

    But how do you feel about us assisting Gondegal? Or weakening Darkov (yes, he is still attached to Griffith but isn't Griffith per se)? Also, Gondegal, would you accept our assistance?
    >> MetaQuest OP 12/23/11(Fri)02:55 No.17308306
    rolled 47 = 47

    Zodd gathers up all his energy for one last burst of strength, the demonic monster rushes the battlefield with impossible speed, clambering up a Tomahawk before its pilot can lock onto him and tearing apart its cockpit with terrifying speed. A few shots, precisely aimed, begin to wing him, but no one dares fully open up with the pilot in harm's way. That inhibition falls away as a death scream and a spray of blood is seen from the Tomahawk's top portion...

    Knowing their companion to be dead already, the other Tomahawks triangulate their fire and open up with everything. The resulting firestorm annihilates the machine and sends Zodd tumbling back down to earth, his wings and arms blown off, the rest of him a shattered wreck. Even now he struggles to stand. It is only when Darius plunges Ringil through his heart that the warrior falls still.
    >> MetaQuest OP 12/23/11(Fri)02:59 No.17308337
    rolled 94 = 94

    "I don't care! GRIFFIIIIITH!" Guts shouts, charging the leader of the new Band of the Hawk. Gondegal joins him in his assault, four Hawks fighting while in the background twin columns of flame indicate the detonation of two of the trapped estates.

    Flight Two reports that the traps didn't kill as many of the apostles as they had hoped... Grunbeld survived by transforming to a crystalline dragon, and Irvine dodged out of the way... somehow. They are now hoping to remedy that.
    >> Anonymous 12/23/11(Fri)02:59 No.17308341
    Did we have the White Mages heal Guts yet? For once I want him fighting Femto at full strength!
    >> Anonymous 12/23/11(Fri)02:59 No.17308345
    That's one major apostle down.

    I hope Flight 3 won't fly low. Hopefully they find a major apostle out in the open.
    >> Anonymous 12/23/11(Fri)03:01 No.17308358
         File1324627294.jpg-(9 KB, 170x591, pillar_of_light.jpg)
    9 KB
    Stab Drakov with the voiceless spear.
    White mages, Abjurers: buff Gondegal, Darius, and the Voiceless spear KI.
    Darius, kill Drakov.
    Psions, fuck Drakov's mind.
    Nearby KIs, meatshields gonna shield meat.
    Any Mechs got a laser they can fire? Do so.

    Oh, and Lyla?
    >> Anonymous 12/23/11(Fri)03:03 No.17308371
    >They are now hoping to remedy that.
    Remedy away, gentlemen.

    >> Anonymous 12/23/11(Fri)03:05 No.17308382
    "Flight Two, increase pinpoint barrier output. Cover the cockpit area, and increase altitude. Prep your missile barrages once you spot the dragon."
    >> Anonymous 12/23/11(Fri)03:05 No.17308388
    Get orbital support on Grunbeld and Irvine.
    The area's already been exploded. So, fire the concentrated laser/phaser beams down upon them.
    Also, put missiles in them. Everyone loves missles.
    >> Anonymous 12/23/11(Fri)03:05 No.17308389
         File1324627534.jpg-(55 KB, 725x291, you are all lovely people.jpg)
    55 KB
    >20 minute missle massacre montage.
    >mon visage
    >> MetaQuest OP 12/23/11(Fri)03:06 No.17308392
    Before I respond, according to the map, Guts is more or less fighting by himself for a while until you pull people from the three dropzones and send them running his way. The scale on that map is pretty large, isn't it? And I don't see anything about dropping anyone closer by to be ready to aid. That seems really weird to me though, so I'm asking before I post results.

    Oh, and yes, Guts was healed to full strength prior to the battle.
    >> Anonymous 12/23/11(Fri)03:06 No.17308400
    We can't remotely do that. We can fire lots and lots and lots of missiles though.
    >> Anonymous 12/23/11(Fri)03:09 No.17308428
    Ah. We at least need to get Lyla nearby to cast Holy, and the Voiceless spear to put the Stfu on the hostiles.
    Any other people from the same dropship may or may not come, but This holy, it was made for me.
    >> Anonymous 12/23/11(Fri)03:10 No.17308435
    Well, originally he was supposed to be further back and charging in along with the Southern pincher.
    >> Anonymous 12/23/11(Fri)03:10 No.17308437
    Wish Elaine was here.
    >> MetaQuest OP 12/23/11(Fri)03:11 No.17308444
    rolled 77 = 77

    "Roger that, command. Salvation One. Fox... everything!"

    A howl of pain audible even through the din of battle all the way back at the Shrine cuts through the air. Grunbeld's crystalline scales could stand up to huge amounts of punishment... but not even he and his juggernaut minions could withstand the might of a Macross Missile Massacre. Explosion after explosion burst against the Apostles, ordinance designed to pierce superheavy space-age armor tearing apart the mystical hides and supernatural scales of the enemy. Accuracy is a non-issue. Even if the VF-25s were not equipped with state of the art targeting systems, the sheer amount of missiles being fired denied any hope of escape. A huge cloud of fire and smoke envelops the entirety of the estate grounds as every single last thing, be it living or otherwise, is reduced to fine paste, dust, and rubble.
    >> Anonymous 12/23/11(Fri)03:11 No.17308445
    >> Anonymous 12/23/11(Fri)03:12 No.17308451
    The other named female White Mage.
    >> Anonymous 12/23/11(Fri)03:13 No.17308455
    Fuck you, Grunbeld. That's one major threat down.
    >> Anonymous 12/23/11(Fri)03:13 No.17308456
    Oh, I was thinking it was Dresden's girlfriend. Having Dresden here would be bad news for everyone involved.
    >> Anonymous 12/23/11(Fri)03:14 No.17308464
    "Salvation 1 to 4, get out of there before you get sniped."

    "Flight 3, start cleanup when you can."
    >> Anonymous 12/23/11(Fri)03:15 No.17308467
    Oh. she's in here somewhere, healing and raising and the like.
    1 down, 3 to go. How are the P4 guys doing vs. their target?
    Is the Leopard able to provide fire support?
    Also, we have MLRSes and Destroids. Use the long range fire to fuck apostles.
    Basically, continue applying death to the enemy.
    >> Anonymous 12/23/11(Fri)03:15 No.17308468
    We don't have any Dresden-verse people on our roster.
    >> Anonymous 12/23/11(Fri)03:15 No.17308475
    rolled 28, 29, 52, 21, 52, 78 = 260

    Let's get more bad rolls out of the way...
    >> Anonymous 12/23/11(Fri)03:16 No.17308478
         File1324628169.png-(1.23 MB, 1217x631, femtolurestuffedit.png)
    1.23 MB
    Yeah that 5 really horked up the plan.

    Well, Al'kesh team has a road and the Leopard team has open view to them.
    When the Leopard lifts off again, Darius and Lyla should ride it over to Guts while the rest of the team goes with the plan and encircles and closes in.
    >> Anonymous 12/23/11(Fri)03:16 No.17308480
    Didn't think so.
    >> Anonymous 12/23/11(Fri)03:16 No.17308487
    Bah. Shouldn't have taken the 6th.
    >> Anonymous 12/23/11(Fri)03:18 No.17308500
    rolled 26, 78, 35, 46, 15 = 200

    Here's to misfortune.
    >> Anonymous 12/23/11(Fri)03:19 No.17308504
    "Spy, what's your status?"
    >> Anonymous 12/23/11(Fri)03:19 No.17308508
    Excellent. With all these bad rolls out of the way, we're sure to get a great roll from the OP next!
    >> Anonymous 12/23/11(Fri)03:20 No.17308521
    Has the Indefatigable arrived on the battle field yet?

    Once the Al'Kesh and the Leopard complete dropping off their troops, have them begin support.
    The Leopard to act as an AC-130 gunship, directly aiding troops, and the Al'Kesh to come up and sit over the Hawks' fight, ready to provide a safe escape for the Aurors and provide close air support with its plasma charges and staff weapons if any Apostles approach.

    Is there anything left of the Tomahawk pilot for the White Mages to Raise?
    >> Anonymous 12/23/11(Fri)03:21 No.17308528
    Get the snipers on the lookout for anything resembling a dog.
    >> Anonymous 12/23/11(Fri)03:22 No.17308539
    Should be. Let's divert one WM to the task.

    Now then --where's Elaine?
    >> Anonymous 12/23/11(Fri)03:22 No.17308541
    Plan for all troops:
    Find nearest killable.
    Kill killable.
    Or, if healer:
    Find nearest healable.
    Heal healable.
    >> Anonymous 12/23/11(Fri)03:26 No.17308578
    We didn't name her in the line up.
    1 with the Overload, 2 with the Leopard (on is Lyla), 2 with the Al'kesh, and one with the rebels.

    Roll a d4 to determine where she is?
    >> Anonymous 12/23/11(Fri)03:27 No.17308591
    rolled 3 = 3

    >> Anonymous 12/23/11(Fri)03:27 No.17308596
    It should be, just as a cloaked ship hovering quietly it hasn't been that noticeable.
    >> Anonymous 12/23/11(Fri)03:27 No.17308597
    Guess she's with the Al'Kesh team.
    >> MetaQuest OP 12/23/11(Fri)03:28 No.17308602
    rolled 97 = 97


    I'll assume the Al'Kesh dropped a little closer than planned then, to have everyone in range next 'round'.

    Griffith, Guts, Gondegal, and Vlad continue their duel as Transpace Guard troops rush to get into position. Gondegal lands a particularly devastating blow with his lightblade on Vlad just as they arrive. The black knight screams in rage.

    "This isn't FAIR! I should've been what HE is..." he roars. "Not, crippled and... and WEAK!"

    Griffith's face twitches a little at the words, but says nothing as the Hawks continue to fight.

    More Apostles emerge from the Perch, the Delta Greens radioing in their positions and numbers. A force of about seventy is beginning to head towards the fighting. Your long range firepower wipes them out before they barely clear the tower grounds, Mad Cats, Destroids, Hellstars and of course, the Dropships sending a mad barrage of death their way. Whatever bizarre powers they may have used to escape their fate are shut down by the arrival of the Indefatigable, which hovers over the battlefield dealing death with precise phaser shots.


    "We're doing fine here!" Chie reports in. "Fighting's heavy, but we can handle it!"

    "Flight three here, ready for fly-by on target. Sighted... unloading ordinance!"

    Another series of massive explosions rips apart the ground as the second estate is torn apart.

    "Flight leader here, all the monsters in our area are dead... but I can't confirm the death of their leader. Still, nothing's moving. And there's no way anything could've survived that."
    >> Anonymous 12/23/11(Fri)03:28 No.17308607
    Al'kesh team it is. Means she just spent two days hanging out with Guts on there.
    >> Anonymous 12/23/11(Fri)03:29 No.17308610

    "Flight three, don't stick around to find out. Might be a trap."
    >> Anonymous 12/23/11(Fri)03:30 No.17308615
    BLU Spy, report in. What are you finding in there?
    >> Anonymous 12/23/11(Fri)03:31 No.17308620

    "Spy, you read me?"
    >> Anonymous 12/23/11(Fri)03:31 No.17308623
    Reprimend flight leader for using the forbidden 7 words, "there's no way anything could've survived that."
    >> Anonymous 12/23/11(Fri)03:32 No.17308631
    "Flight 3, slam down that throttle and get the hell outta there."
    >> Anonymous 12/23/11(Fri)03:32 No.17308635
    >And there's no way anything could've survived that.
    You are entirely correct.

    Wow, look at these rolls. All the shit luck we got in Raccoon, we're replacing with good luck in Tokyo.

    So, op: Ringil, Holy, Spear, Haste.
    Aircraft, Artillery.
    Blu SPY.
    Tosh, P4 dudes.
    And of course Guts himself.
    How long until we shut this city down like Madagascar during flu season?
    >> Anonymous 12/23/11(Fri)03:32 No.17308637
    Elaine, heal Guts of his wound from the beginning of the fight.
    Now let's see how he does.
    >> Anonymous 12/23/11(Fri)03:33 No.17308645
    Why are aircraft the only things hitting the long-ranged apostles?
    We have MLRSes. And Mechs with long range cannons. We require additional missiles.
    >> Anonymous 12/23/11(Fri)03:34 No.17308652
    Rolls after that are all shit though.
    >> Anonymous 12/23/11(Fri)03:35 No.17308661
    Collateral damage?
    >> Anonymous 12/23/11(Fri)03:35 No.17308663
    The mechs and our artillery are currently tasked with eliminating any reinforcements coming out of the Perch. That's the greatest concentration of Apostles and therefore needs the most firepower.
    That's why.
    >> Anonymous 12/23/11(Fri)03:37 No.17308671
    Elaine also has Time Mage training.
    How about a double dose of Regen and Haste?
    Constant healing plus being super speed.
    >> Anonymous 12/23/11(Fri)03:38 No.17308684
    >> MetaQuest OP 12/23/11(Fri)03:43 No.17308710
         File1324629783.jpg-(10 KB, 225x224, Femto..jpg)
    10 KB
    rolled 83 = 83

    "I am inside ze tower. Zey haven't seemed to notice my disguise yet."

    The four Hawks are still at it, Gondegal and Guts fighting as an effective team despite there not being any true communication between them. Both know their opponent well. Both strike hard and fast and do not get in each other's way while at the same time subtly guarding each other's blind spots.

    Griffith and Vlad are the opposite. Griffith fights with the same consummate skill and cold calculating precision he always had... but he seems to be almost ignoring the ghost attached to him. Likewise, Vlad strikes out with great ferocity, but fights with a blind fury, throwing Griffith off several times with his attacks.

    Then the great Impaler lets out a furious, agonized howl as Gondegal cuts through the dark cord binding him to Griffith. The ghostly form of Vlad falls to the ground, becoming solider as Gondegal grasps the former king and hurls him aside, leaping on him with drawn sword to thrust again and again into the undead king until his form begins to melt and bubble away.

    "The final humiliation..." he hisses as his face begins to melt into dark mist. "...was that it was YOU that cut me free from that monster..."

    Distracted by the sudden separation from his other half, Griffith is suddenly greeted by the full-force of the Dragon-Slayer slamming into his chest. His armor is pierced, cleaved, and ruined, and he himself is flung back, his chest a bloody mess. He uncharacteristically roars with pain, then glares at Griffith.

    "I wanted to kill you... like in the old days. Sword versus sword. But since that is not to be..."

    Blinding light begins to emanate from Griffith as slowly his form shifts into that of his true self, the God-Hand Femto.

    "It's time to end this farce," he whispers.
    >> Anonymous 12/23/11(Fri)03:47 No.17308736
    NOW BUFF GUTS! Haste, defensive buffs, the works!
    >> Anonymous 12/23/11(Fri)03:47 No.17308738
    rolled 92, 46, 64, 20, 5, 93, 36, 20, 64, 26, 85 = 551

    Next 11 rolls are mostly shit.

    Okay, Femto's here. Indefatigable, fly down and hit that fucker with a reality emitter.
    Everyone nearby? Max buffs on Darius and Guts, kill that Femto.
    Everyone else, continue your path of rape and destruction that is the annihilation of the apostles. Start converging on either Guts, the Tower, or any large surviving groups of apostles.
    Spy, you're doing well. Keep at it, and tell me if you find anything interesting.
    >> Anonymous 12/23/11(Fri)03:47 No.17308742
    >"It's time to end this farce," he whispers.
    Yes it is. Elaine, White Mages: Cure, Haste, Wall on Guts! Go!

    Darius and Lyla get dropped off by them yet?
    >> Anonymous 12/23/11(Fri)03:49 No.17308751
    >The next roll was a 92
    >> Anonymous 12/23/11(Fri)03:49 No.17308752
    What are you talking about, the Inde's been here the whole time with the reality emitter over the field of battle.
    >> Anonymous 12/23/11(Fri)03:49 No.17308755
         File1324630178.jpg-(105 KB, 400x343, 1289188276605.jpg)
    105 KB
    >"It's time to end this farce,"
    >we get 83
    >Command Crew's fw
    Oh I think it is.

    Have Elaine cast Cure and Haste on Guts, Regen or Wall if she has time.
    >> Anonymous 12/23/11(Fri)03:54 No.17308788
         File1324630471.jpg-(92 KB, 1191x670, posing_as_a_team_by_masterlego(...).jpg)
    92 KB
    lundl elle
    >> Anonymous 12/23/11(Fri)03:56 No.17308798
    Darius and Lyla were supposed to get rushed over, so there's 3 White Mages on hand to bust out the buffs on one guy. Go team go.
    >> Anonymous 12/23/11(Fri)04:05 No.17308853
    I must leave. Don't do anything full retard, /tg/.
    Also, waiting for OP's next post before pissing off.
    >> Anonymous 12/23/11(Fri)04:09 No.17308871
    Keep him contained. If he goes to escape the closing circle, fire on him. If he goes for the White Mages, fire on him with extreme prejudice plus holy. If he tries flying away, introduce him to missiles. If he stays, he gets to fight Guts without as much firing.
    >> Anonymous 12/23/11(Fri)04:14 No.17308901
    Op's not coming back. Archive y/n?
    >> Anonymous 12/23/11(Fri)04:14 No.17308904
    Archiving already completed.
    >> MetaQuest OP 12/23/11(Fri)04:18 No.17308920
    I was going to try and finish this tonight, but holy shit 4 AM. Sorry guys. I'll be back tomorrow though. I really want to polish this section off before Christmas hits.
    >> MetaQuest OP 12/23/11(Fri)04:19 No.17308935
    I was going to try and finish this tonight, but holy shit 4 AM. Sorry guys. I'll be back tomorrow though. I really want to polish this section off before Christmas hits.

    Also 4chan keeps eating my posts.
    >> Anonymous 12/23/11(Fri)04:19 No.17308936
    Chill out, it's late and he's typing epic things.
    He puts quality stuff together faster than I ever could, and I doubt you could either.

    Plus posting is having fits again. Argh. Cloudfire make anon angry.
    >> Anonymous 12/23/11(Fri)04:19 No.17308940
    It's cool. Just remember that 83.
    >> Anonymous 12/23/11(Fri)04:24 No.17308971
    Same here.
    >> Anonymous 12/23/11(Fri)09:15 No.17310435
    After this battle, we should see if the engineers on the Relentless, using the Indefatigable's replicators, can repair VP-98.

    Considering all of the replication that we do, we need to get an industrial replicator. The Antaeus will help immensely in that regard, but more replication capability is always good.
    >> Anonymous 12/23/11(Fri)09:18 No.17310449
    Yes, but we don't have any confirmation that they've gotten there yet.

    You should have had the Al'Kesh pick up Lyla and bring her over to Guts; the Leopard still needs to taxi and take off and then land before it can release troops. The Al'Kesh can vertically hover up and down, and could have picked them up and dropped them off faster.
    >> Anonymous 12/23/11(Fri)12:07 No.17311401
    Nah man, just have Darius jump out the back with Lyla in his arms while it skims the ground.
    Also what kind of usless piece of crap claims to be a dropship but doesn't have VTOL? That's the whole point of being a dropship, otherwise its just a ship that can transport things.
    >> Anonymous 12/23/11(Fri)14:23 No.17312284
    First, that is one of the worst ideas I've ever heard.
    Second, your lack of knowledge about the Leopard-class dropship is deplorable.

    It will be better to have the Al'Kesh do a fast pickup and drop off than attempt a foolhardy stunt like what you suggest. This is not Jackass: Meta Edition.
    >> Anonymous 12/23/11(Fri)14:35 No.17312353
    While it can't do full VTOL, it is a STOL craft capable of using a very short amount of space for take-offs and landings, unlike most other aerodyne dropships.
    Battletech spreads the word 'dropship' around fairly liberally- really liberally, actually. Anything that isn't a 'small ship' or a jumpship is a dropship to them, even if it can't enter the atmosphere.
    >> Anonymous 12/23/11(Fri)14:45 No.17312414
         File1324669525.png-(924 KB, 1104x1243, Leopard.png)
    924 KB
    Not everyone knows the Leopard is a horrible brick with wings glued to it. Still preferable over other aerodynes though.
    What most canons call a dropship is more like the BT's spheroid dropships. Things that, you know, drop down on targets.
    >> Anonymous 12/23/11(Fri)17:33 No.17313495
    Normally, I'd agree. However, this is Meta Quest, and ignorance, especially of a vehicle that we've had for nearly 30 threads now, is something that I feel needs to be discouraged.

    We lost Gaunt because of ignorance; we must never repeat those mistakes again.
    >> MetaQuest OP 12/23/11(Fri)18:42 No.17313888
    "Layer upon layer, make your mark now! Haste!"

    "Ancient light, rise and revive! Wall!"

    Elaine and Lyla dual cast buffs on Guts, enhancing the already powerful swordsman as Darius and the Knight Inductor spread out to get into support positions.

    "Mighty breeze, heal from the sky! Cure 4!"

    A nameless white mage from the Al'Kesh repairs the damage done by Griffith as Gondegal frowns and vanishes into a cloud of shining light that wraps itself around Guts' Dragon-Slayer. The sword, more like a bladed heap of metal, slams into Femto before he can make a move. Enhanced by Haste, Guts' movements are super-humanly swift. The blow, which would've cut any normal man in two, opens a large gash on Femto's chest. The God-Hand makes a shrill cry, like that of a bird, as he uses his wings to lift up into the air, gaining altitude.

    The Indefatigable's Reality Emitter is functioning at 100%, bathing the arena of battle in stabilizing energy that saps Femto's unearthly power.
    >> Anonymous 12/23/11(Fri)18:46 No.17313914

    Have the Delta greens shoot off his wings. Any other ranged attacker is welcome to help.
    >> Anonymous 12/23/11(Fri)19:10 No.17314055
    Seconding the "shoot off his wings" bit. Guts cannot be denied so easily! Time to clip the Hawk's wings, boys! The Black Swordsman needs this kill!

    How's Spy's sneaking going? And why do I have the feeling that Caska is somehow involved in this?
    >> Anonymous 12/23/11(Fri)19:14 No.17314072
    If anyone has a clear shot on Femto, have them take it.

    Darius should make sure to stay interposed between the pair of Elaine and Lyla, and Femto, in case he gets any ideas of attacking our White Mages.
    Have the Voiceless Spear carrier do the same with the nameless White Mage.

    Which reminds me, we need the Aurors and Egon to research what the Voiceless Spear can do when it's charged.
    >> Anonymous 12/23/11(Fri)19:18 No.17314105
    Does Demoman still have the Nameless Sword, or did we give that to someone else?
    >> MetaQuest OP 12/23/11(Fri)19:19 No.17314112
    rolled 19 = 19

    The Delta Greens, even with their targeting equipment, cannot get a lock on something moving so fast so far away. However, the Knights Inductor have fully automatic weapons, and have enough that they can saturate the air around Femto, virtually guaranteeing at least a few hits.
    Under your order, they open fire...
    >> MetaQuest OP 12/23/11(Fri)19:22 No.17314134
    rolled 79 = 79

    Femto seems to anticipate this move, and the space around him suddenly warps, the bullets bending as they near the demonic Hawk only to be redirected back towards the Knights Inductor. The barrage is devastating, several Knights falling to the onslaught. The White Mages immediately cast a chain of Raises to get some of the fallen back on their feet, and the ceramite armor of the Marines saves more than a few, but even with that, a total of six Marines fall.

    Femto says nothing, but smiles slightly at this, before diving towards Guts...
    >> Anonymous 12/23/11(Fri)19:24 No.17314152
    >We attack Griffith/Femto
    >Get low rolls
    >Anytime Guts attacks Griffith/Femto
    >get High rolls

    I am enjoying this.
    >> Anonymous 12/23/11(Fri)19:24 No.17314154

    More dakka, boys! Darius and Voiceless Spear KI, guard dem White Mages! Keep tall, dark, and rapey off of them! Bring this bastard back to Earth!
    >> MetaQuest OP 12/23/11(Fri)19:24 No.17314155
    rolled 24 = 24

    But the Hasted swordsman is ready, already jumping back. Femto adjusts to account for this, but his talon-like hands scrape against the Wall protecting him. Guts retaliates by swinging his sword around, cleaving another gash through Femto's carapace-like hide. Guts utters a laugh of feral glee as he continues the attack...
    >> Anonymous 12/23/11(Fri)19:25 No.17314159
    So clearly the strategy is to be on the defensive.
    >> Anonymous 12/23/11(Fri)19:25 No.17314165
    Six KI down in a single exchange. That's very bad.
    Nanny-bag any that can't be Raised, we'll try to reboot their brains back in orbit.
    >> MetaQuest OP 12/23/11(Fri)19:26 No.17314168
    rolled 55 = 55

    This time, Femto is ready, leaping over Guts' lunge and raking his face bloody before soaring into the sky once more. Blood drips down Gut's now mangled face as he roars with anger and pain, the God-Hand no doubt preparing for another diving assault.
    >> Anonymous 12/23/11(Fri)19:28 No.17314192
    Lyla, cast Regen on Guts; it'll be constant healing and you can concentrate on others priorities.

    Elaine and the other White Mage see if they can Raise any of the 6 KI that weren't Raised in the last batch.

    Otherwise, let's play this defensively for now.
    >> Anonymous 12/23/11(Fri)19:30 No.17314206
    Keep up heals and raise the Wall again. Guts is clearly the key to wining this fight. Try and get a Regen spell on him, too. Do the White Mages have any stat increase spells? If they do, buff Guts' ATK or STR.
    >> MetaQuest OP 12/23/11(Fri)19:35 No.17314236
    rolled 70 = 70

    Lyla complies, casting the regenerate buff on Guts as Femto swoops down again. Guts parries and attempts a riposte, but misses as the archdemon swoops back into the air.
    >> Anonymous 12/23/11(Fri)19:38 No.17314253
    Status report on the rebels and Spy?
    >> MetaQuest OP 12/23/11(Fri)20:15 No.17314509
    rolled 43 = 43

    Spy is still infiltrating. It's a big tower.

    The rebels are beginning to pull back a little in the final two estates to draw the demon troops in for the traps to get them. They are managing.

    Femto swoops down, lightly wounding Gutts on the shoulder, but taking another gash to the chest for his troubles. His flight begins to grow unsteady as he climbs into the air once more.

    The MLRSes are continuing their rain of fire on the apostle army, preventing them from moving forward. Airborne apostles have begun to engage the VF-25s, but they report they are holding their own so far.
    >> Anonymous 12/23/11(Fri)20:50 No.17314761

    How many casualties are the Apostle armies taking from the bombing runs?

    While our Battlemechs and such are still relatively fresh (minus that unlucky destroid pilot), it would be helpful to know if they'll have to do any mop-up after Griffith goes down.
    >> Taffer 12/23/11(Fri)20:51 No.17314774
    Well, we're on the ascendancy and holding tight to our advantage. Ok, if Femto flies, we anti air his ass. He stays on the ground to fight with Guts, we defend and healbot Guts.

    We also have to wait for the rebels to evacuate the estates before blowing the apostles to chunks of flesh, so get ready for the signal, bombing squad.

    Any available aerospace fighters that are not on making sure Femto doesn't fly away or bombing duty, kill some flying apostles
    >> Anonymous 12/23/11(Fri)20:55 No.17314806

    Did we have any other VF-25s that we have in reserve to intercept Femto if he attempts to retreat?
    >> MetaQuest OP 12/23/11(Fri)21:01 No.17314871
    rolled 97 = 97

    A lot. Despite the power of the Apostles in close combat, they're relatively helpless against long range missile bombardment and artillery.

    Femto dives straight into Guts, space bending around him as he begins to tear past the swordsman's magical armor, digging great holes in his body. Too close to use his sword, Guts brings up his mechanical hand and triggers the cannon within, firing it directly at Femto's head. The cannonball vanishes as it fires, though, reappearing to blow through one of the nameless white mages. Elaine immediately begins to cast Raise, leaving Lyla to heal Guts' wounds.
    >> Anonymous 12/23/11(Fri)21:02 No.17314878
    TG Quest!

    Go Guts, go.

    If Femto flies too high, feel free to let the Battlemechs, Overlord, and Destroids take pot shots at him to encourage him to stay low.
    >> Anonymous 12/23/11(Fri)21:04 No.17314902

    >>Femto dives straight into Guts, space bending around him as he begins to tear past the swordsman's magical armor, digging great holes in his body. Too close to use his sword, Guts brings up his mechanical hand and triggers the cannon within, firing it directly at Femto's head. The cannonball vanishes as it fires, though, reappearing to blow through one of the nameless white mages. Elaine immediately begins to cast Raise, leaving Lyla to heal Guts' wounds.

    This on a roll of 70?
    >> Anonymous 12/23/11(Fri)21:05 No.17314910
    There's no such thing at too close to use a sword for Guts!
    Rip and Tear, you have a huge sword Guts!
    >> Anonymous 12/23/11(Fri)21:05 No.17314911

    He can redirect ranged attacks. Let's not do this anymore.
    >> Anonymous 12/23/11(Fri)21:09 No.17314951
         File1324692576.gif-(2.2 MB, 337x268, 1322507363543.gif)
    2.2 MB
    Ha, I'm picturing this, but with Guts' Sword instead of a foot.
    >> Anonymous 12/23/11(Fri)21:11 No.17314967
    It was a 43. You skipped a post.
    >> Anonymous 12/23/11(Fri)21:13 No.17314984
    Hm, you have a good point there.
    >> Anonymous 12/23/11(Fri)21:20 No.17315052
    Let's roll, lads.
    >> Anonymous 12/23/11(Fri)21:21 No.17315064
    I love me some Hitchhiker's Guide, but every time I see "The Answer" I thing of this:

    And no, we should not recruit Zero.
    >> Anonymous 12/23/11(Fri)21:24 No.17315088
    Flight 1 is free to intercept Femto. They could eject their leg armor to go faster if they expended their ammo on that part first.
    >> Anonymous 12/23/11(Fri)21:24 No.17315093
         File1324693487.png-(303 KB, 457x506, how to brace for epic.png)
    303 KB
    We're busy bracing for epic.
    >> Anonymous 12/23/11(Fri)21:28 No.17315122
    If we send a VF after him, it'll either be melee or a full missile massacre and hope he can't redirect all of them.
    Either way, we'd want the armor on.

    Besides, they're pulling 11.5Gs of acceleration even with the armor, they have no problems getting anywhere quickly.
    >> Anonymous 12/23/11(Fri)21:32 No.17315147
    So, Femto can redirect ranged fire.
    Darius, Mr. Voiceless, the Star-lord, any of BLU team that like melee fighting, and any KI who prefer chainswords should move closer.
    The problem in redirecting ranged fire? Concussion shells. Low-power explosions that fuck with your sense of balance and direction. Redirect that to a ground soldier, he lives. If it hits a flying enemy, they fall.
    Get those Abjurers and Psions to converge on the Guts battle, and have them buff Guts or debuff Femto.
    So, aside from those BLUs, KIs, magic users, and blaster bombers, everyone else is on Apostle hunting duty.
    Keep hunting, keep fighting, and keep winning.
    >> Anonymous 12/23/11(Fri)21:36 No.17315168
    rolled 26, 44 = 70

    I know what's wrong. Nobody's been absorbing the shit rolls.
    >> Anonymous 12/23/11(Fri)21:37 No.17315178
         File1324694237.gif-(91 KB, 406x254, police_brutality.gif)
    91 KB
    Guts preforms Brutality.

    Well, if the fight is still going, basically everyone is on containment and keeping apostles out/dead, except for the healers and KI bodyguards. The Psions and Abjurers are with the infiltration teams.
    >> Anonymous 12/23/11(Fri)21:38 No.17315188
    >shit rolls
    >> Anonymous 12/23/11(Fri)21:41 No.17315211
         File1324694463.jpg-(34 KB, 852x420, Omnislash.jpg)
    34 KB
    Nah, not Brutality-

    >> MetaQuest OP 12/23/11(Fri)21:46 No.17315260
    The Marine with the Voiceless Spear charges, the artifact weapon aimed for Griffith's heart. The Apostle-King merely raises a hand and the spear bends and extends, curving around to stab its wielder through the back. Immediately the marine finds he cannot speak as the spear flares with power. However, due to either his own fortitude or MIRACULOUS LUCK, he does not die from the wound, though he is out of the fight.

    Though his assault failed, the spear marine's attack DID provide an invaluable distraction.Darius charges, Ringil held high. Whether it be a property of its own legendary power or Femto concentrating elsewhere, the First Age blade slices cleanly through Femto's flesh, carving a not-inconsiderable gash across his back. Femto growls and turns, flinging Darius away before turning back to Guts, who has taking the opportunity to bring the Dragon-Slayer crashing down on Femto's head. The blade does not pierce the helm-like skull of Griffith's new form, the blade's edge sliding down and off his crown... but it DOES have an effect. A small series of cracks, oozing black blood have appeared in Griffith's head. His movements begin to lose their superhuman grace even as he begins to fight with more ferocity. Femto is upon Guts in a moment, his limbs a blur as they claw at the Black Swordsman again and again... but between the Berserker armor, Wall, and Guts' newfound reflexes with Haste, it is not enough to kill him, though many wounds are laid open on the man.

    >> MetaQuest OP 12/23/11(Fri)21:48 No.17315268
         File1324694893.jpg-(6 KB, 259x194, ohhiGriffith..jpg)
    6 KB
    Snarling, Femto raises a clawed hand towards Guts' throat and the Black Swordsman lets himself fall backward on the ground. Femto lunges down for the kill.

    With the extraordinary reflexes granted to him by Haste, Guts suddenly shifts the Dragon Slayer into position as Femto lunges, the White Hawk impaling himself on the blade with the force of his own strike. Guts raises both legs and kicks Femto off the blade, the God Hand stumbling back as Guts leaps back onto his feet and begins hammering the bloodied demon-king with blow after savage blow, the Dragon Slayer hacking off both Femto's wings as it shines with Gondegal's imbued energies. Finally, with an insane roar of rage, Guts raises the sword and slices Femto's head off. The physical form of the fifth God-Hand ripples for a moment before reverting to that of a crippled, frail young man with a head encased in a helmet rolling away.

    There is only a moment of relief before the ground starts shaking and the Storm detects the reality distortion in the area is growing at an exponential rate.
    >> Taffer 12/23/11(Fri)21:51 No.17315298
    Where is the centre of the reality distortion? Is it Guts? The Hawk's Perch? Is the Ebon Night coming? We need to know this!
    >> Anonymous 12/23/11(Fri)21:53 No.17315307

    Oh shit.

    Either we missed something or Ebon Night is PISSED.
    >> Anonymous 12/23/11(Fri)21:53 No.17315315

    BLU Spy, have you discovered anything yet?

    We are detecting that the reality distortion at your location is growing exponentially!
    >> Anonymous 12/23/11(Fri)21:56 No.17315334
    Neat. Get Heals on all involved, and a Lyla-Esuna on the Voiceless KI.
    Everyone near a dropship? Get back to a dropship.
    Everyone not near a dropship? Get to cover.
    Air forces? Head around the outside of the area, but don't cross the mists yet.

    Something very big and angry might be coming for us from Hawk's Perch.
    >> Anonymous 12/23/11(Fri)22:06 No.17315415

    Contact our rebel forces and operatives at the residences. How are they faring? Have they detected anything unusual going on at their locations?
    >> Anonymous 12/23/11(Fri)22:08 No.17315432
    Oh balls.

    Spy! We really need to know what he's riding over there!

    All units make for the Perch, clear a path to the door. We storm that place and find the home of the disruption.
    Inde: Crank the reality emitter up to full! Buy us some time!
    Mr. Data, advise the Inde on methods to boast the gain on the emitter, redirected through the defector dish and bounce some graviton beams across it, whatever!

    ANON: Analysis?!?
    >> Anonymous 12/23/11(Fri)22:09 No.17315445
    Also: Fuck Cloudfire, fuck it in the eye.
    >> Anonymous 12/23/11(Fri)22:15 No.17315501
         File1324696554.png-(346 KB, 900x568, F5_F5_F5_F5_Wallpaper_by_Faybr(...).png)
    346 KB
    >> Anonymous 12/23/11(Fri)22:17 No.17315518

    >> Anonymous 12/23/11(Fri)22:24 No.17315578
    Reroute the Reality Stabilization Emitter's relays through the primary EPS relays to the deflector array, and reroute warp power through the secondary power couplings to energize a refractive matrix within the deflector array itself, thus turning it into a focused beam of stabilization to point directly at the Hawk's Perch and the source of the dimensional instability.
    >> MetaQuest OP 12/23/11(Fri)22:26 No.17315595
         File1324697172.jpg-(103 KB, 300x441, Evil.jpg)
    103 KB
    There is only a garbled transmission from Spy that begins with "SACRE BLEU!" and ends with a strangled gargle. A second later, the respawn system activates, beginning to reconstruct Spy's body.

    ANON: "It seems to be centered on the Perch, but is growing exponentially... The Indefatigable is attempting to boost its emitter array to 110%, but warns it may suffer burnout if pushing hard enough."

    As the command crew shouts conflicting orders, some telling the troops to retreat to the dropships, others to assault the Perch, the sky suddenly turns ruby red as an event wave blasts outward from the Perch, which splits in two. As the wave cascades outward, it turns the ground into a fleshy, organic substance, trees, buildings, statues, all turning into grotesque meat mockeries of what they were. Day becomes night, and the moon gleams red as a gigantic monster begins to pull itself from the Perch with a thousand-thousand tendrils. It looks like a monstrous heart, with mouths placed on the valves, studded with eyes.
    >> Anonymous 12/23/11(Fri)22:28 No.17315612
         File1324697282.jpg-(31 KB, 492x440, Technobabble 1.jpg)
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    You heard the man!
    >> Anonymous 12/23/11(Fri)22:28 No.17315618

    We might not be able to kill the Idea of Evil, but we can certainly try!
    >> Anonymous 12/23/11(Fri)22:30 No.17315629

    "All flights, prepare for all-out missile barrage on my count."
    >> Anonymous 12/23/11(Fri)22:33 No.17315655
         File1324697580.jpg-(19 KB, 500x211, fire_everything.jpg)
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    Tell all teams to do pic related
    >> Anonymous 12/23/11(Fri)22:33 No.17315660

    I may be mistaken, but this might be the time to forget about maintaining appearances and kill the hell out of that thing, if possible.

    Should we order the Indef. to open fire with phasers and such?
    >> Anonymous 12/23/11(Fri)22:34 No.17315665
    That bastard might have a barrier up!

    Let's have a VF-25 pick up Guts and drop him onto the monster for stabbity!
    >> Anonymous 12/23/11(Fri)22:35 No.17315674
    Oh shit balls on toast.

    Make with the treknobabble and fire a concentrated beam of reality at that fucker!

    When that beam fires every mech fire ANYTHING and EVERTHING (expect that one that could tear dimensional rifts, you fire everything but that) they have at that Idea of Evil.
    Infantry units: Run for the dropships or get down, 'cause Photon Cannons and Quantum Torpedoes are gonna fire.
    >> Anonymous 12/23/11(Fri)22:36 No.17315695
    Ok, ok.

    Do: >>17315578

    Then do: >>17315674
    >> Anonymous 12/23/11(Fri)22:38 No.17315709
         File1324697913.jpg-(7 KB, 363x257, Bet.jpg)
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    Jesus christ, we're firing everything AND a beam of solid reality stabilization?!?
    >> Anonymous 12/23/11(Fri)22:40 No.17315718
    I think our best bet is to throw Guts at the monster via giant robot airlift.

    The OP is baiting us to use up all our energy and ammo at the monster, which isn't going to work.
    >> Anonymous 12/23/11(Fri)22:40 No.17315723
    OP, do this!
    >> Anonymous 12/23/11(Fri)22:41 No.17315731
    I see, both energizing and focusing the stabilization effect like a glowing parabolic mirror of doom.
    >> Anonymous 12/23/11(Fri)22:44 No.17315776
    Hey Narukami.
    Or whatever the name of the gray-haired Persona user is.
    You wouldn't happen to have the World Arcana on you would you?
    Because this seems right up your alley.
    >> Anonymous 12/23/11(Fri)22:44 No.17315782
         File1324698293.jpg-(17 KB, 300x228, shit-just-got-real..jpg)
    17 KB
    >> Anonymous 12/23/11(Fri)22:47 No.17315815
    Is anyone even considering that >>17315718
    might be true?
    >> Anonymous 12/23/11(Fri)22:48 No.17315827
    I say we give Guts a lift while shooting Evil with the Reality Beam.
    >> Anonymous 12/23/11(Fri)22:50 No.17315837
    Now would be a good time to lance the thing from orbit. Do we have any orbit-to-surface weapons that can hit the ... whatever that is, without also hitting the people at Meiji shrine?
    If we do, fire them. Fire the fuck out of them.
    Have the ground teams fire everything, while maintaining a safe distance.
    Fuck it, launch the Tie fighters, macross missile spam go.
    And more orbital fire.
    >> Anonymous 12/23/11(Fri)22:50 No.17315841
    Have the VF-25's in gerwalk mode, converge their pinpoint barriers together at the front arc (from the nose up to 75 degrees up.

    At the same time, have the dudes carry up Guts and Darius with the hands.
    >> Anonymous 12/23/11(Fri)22:51 No.17315852
    As we have been told a hundred times, we're not able to shoot from orbit due to the mists.

    Anyway, when Guts and Darius get in range, they jump off the valks and stab the Idea of Evil.
    >> Anonymous 12/23/11(Fri)22:51 No.17315853
    Not really.
    or at least we're hoping that Reality Beam(tm) is enough to make it vulnerable to use of More Gun.
    >> Anonymous 12/23/11(Fri)22:52 No.17315863
    Two options:
    A. Stay away from the heart and FIRE EVERYTHING that won't level Tokyo.
    B. Send Guts to the heart and FIRE EVERYTHING that won't also hit Guts.
    In both cases, maximum reality stopper on the Indefatigable. Go go treknobabble.

    So, A or B?
    >> Anonymous 12/23/11(Fri)22:53 No.17315869
    This is silly. We don't resort to silly until after sensible has passed!
    >> Anonymous 12/23/11(Fri)22:53 No.17315872
    ...Shouldn't the Idea of Evil outrank Ebon Night by several orders of magnitude?
    >> Anonymous 12/23/11(Fri)22:55 No.17315892
    Considering that was how Guts managed to defeat the Kushan Emperor's fog form (By riding Zodd straight into his forehead)., it's not as silly as you might think.
    >> Anonymous 12/23/11(Fri)22:56 No.17315898

    >> Anonymous 12/23/11(Fri)22:56 No.17315906
    Well, the Idea of Evil seems to have to wait for eclipses that happen rarely on Guts' world before being able to extend it's influence to some people.
    The Dark Powers drag powerful evil people across realities and imprison them in realms made just for them as a regular hobby.
    >> Anonymous 12/23/11(Fri)22:56 No.17315907

    This sounds like a sensible idea. Let's also see if Guts is up for cutting the very idea of evil in half.

    While firing all of our weapons at it is very dramatic, it usually isn't highly effective in these situations. Thematically speaking, it would only serve to underscore the new thing's "OH SHIT" factor.
    >> Anonymous 12/23/11(Fri)22:56 No.17315908
    This isn't the Kushan Emperor. It's the Idea of Evil.
    >> MetaQuest OP 12/23/11(Fri)22:57 No.17315911
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    The engineers hastily attempt the conversion, sacrificing accuracy and safety for speed as they race to get the makeshift beam ready.

    Shadows begin to pour from the mouth valves of the Idea of Evil as it trembles. A portion of itself blossoms open to reveal a twin-headed horned monstrosity with burning red eyes grafted onto it.

    Painful words burn themselves into your psyche as it speaks from many mouths.


    The mouths of the thing seem to roar, and a shockwave of sound washes over the land, shattering several nearby buildings.

    >> Anonymous 12/23/11(Fri)22:57 No.17315918
    Have the VF-25's assist Guts and Darius as well by applying maximum pinpoint barrier to their KNIVES AND STAB HACK STAB the thing....

    After they've plopped down their two packages of stabbity onto the target, of course.
    >> Anonymous 12/23/11(Fri)22:58 No.17315925

    Get the Persona kids on the line!
    >> Anonymous 12/23/11(Fri)22:59 No.17315935
    ...Yeah this definitely sounds like something for the Persona Users to face.
    But there's only three of them, it seems to be before their game is completed, and the protagonist has definitely not maxed out all his Social Links.
    >> Anonymous 12/23/11(Fri)22:59 No.17315939
    Have Flight 3 pick up the Persona kids. Either they pull out the rear passenger seat on the VF-25's, or they ride on the robot hands/arms.
    >> Anonymous 12/23/11(Fri)23:01 No.17315952


    Have Chie consent to Narukami groping her breasts for some extra courage.
    >> Anonymous 12/23/11(Fri)23:01 No.17315956
    Fire everything now, y/y?
    I bet we need to throw Guts and the P4 people at it, after giving them as many white mage, auror, and abjurer buffs as possible.
    Then we just sit back and wait for them to destroy it.
    But, while Operation: Pickup is on its way, might as well fire everything.
    >> Anonymous 12/23/11(Fri)23:02 No.17315964
    Remember: VF-25's need to participate in the stabbing, okay? Cast buffs on the VFs too if they can help it.
    >> Anonymous 12/23/11(Fri)23:03 No.17315977
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    Narukami's face when
    >> Anonymous 12/23/11(Fri)23:05 No.17315993
    ..The Answer.


    Ok, while we're working on that reality beam, get the Persona kids over here, send the Al'kesh and fast!
    >> Anonymous 12/23/11(Fri)23:05 No.17316004
    Rear passenger seat on the VFs, or ride on the arms/hands?

    BTW guys, did you know that the SMS pilot suits can control the VFs remotely via a control pad on their left arm? It's what you see in the 2nd movie and in the final episode.
    >> Anonymous 12/23/11(Fri)23:05 No.17316005
    I really wish we has the P3 cast right now.

    but then again, IIRC, Erebus was pretty much guarding the MC's soul whole it was holding Nyx back or something. I never really played the An... swer...

    Oh god DAMNIT! I should have seen this coming!
    >> Anonymous 12/23/11(Fri)23:07 No.17316017
    >> Anonymous 12/23/11(Fri)23:09 No.17316041
    OK: Here's the plan as I see it:

    We send the Al'kesh for the Persona kids.
    We prepare the Reality Beam.
    With Persona people and Guts ready on the dropship along with the mages, psions, and KI.
    We fire the Reality Beam, and fire All the Weapons.
    Following in on the heels of that attack the Al'kesh makes the drop on Evils and do battle.
    Inde tries to keep the beam up as long as they can.
    >> Taffer 12/23/11(Fri)23:09 No.17316047
    We don't have social links. Then let's make some. Let's inspiring speech Tokyo, then we can spirit bomb this bugger.
    Let's see if we can broadcast this.
    "Well we are humanity. Each of us from different worlds, different cultures with different attitudes, different agendas, but we all agree on ONE THING! STOPPING YOU! Because it doesn't matter if you come from the 40 000 century or was born RIGHT HERE IN TOKYO, JAPAN, right here and right now, we all got one goal, ending you.
    >> Anonymous 12/23/11(Fri)23:09 No.17316051
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    Remote control system on suit glove.
    >> Anonymous 12/23/11(Fri)23:10 No.17316056
    Indeed, OP got us on this one.
    My internets to him are unending.
    >> Anonymous 12/23/11(Fri)23:10 No.17316057
    Alkesh takes too much time to disembark. Might as well have the kids and guts + darius ride on the valks somehow.
    >> Anonymous 12/23/11(Fri)23:11 No.17316063
    ... Fuck.

    We need the Persona kids, Guts, Darius (with Ringil) and maybe even Cheryl. The White Mages will need to pour down Holy after Holy like beers at a frat party.

    Tell Darius to call upon Fingolfin's name as they attack the Idea of Evil. With any luck, the High Lord will hear and aid him, as Gondegal does Guts. Calling upon Eru might not be a bad idea either. The God-Emperor of Man could be listening too, so try everything.

    Basically, take every single scrap of Pure Good and Will to Live we have on this abomination. We need to ram it down its throat until it understands, in its final moment, that Mankind's Destiny is to LIGHT UP THE NIGHT!
    >> Anonymous 12/23/11(Fri)23:12 No.17316068
    Ten kinds of meta-breach in that statement.
    Drop the 'worlds' and 40k.
    >> Anonymous 12/23/11(Fri)23:13 No.17316080
    Wait what did he do?
    Like I vaguely know who Erebus is and how he ties to the Idea of Evil, but what specifically are you talking about?
    >> Anonymous 12/23/11(Fri)23:13 No.17316084
    While the reality beam fires and the other assets dump firepower, the valks fly to the persona kids. The other valks pick up guts and darius.
    >> Anonymous 12/23/11(Fri)23:13 No.17316093
    Get the P4 people, Guts, Darius, Star-Lord, Lyla, the KI, and every magic user we have in Japan, clustered together in one spot near the Bossfight and ready to Fightan ther final boss.
    Use maximum airforce and dropships to do this.
    Everyone else FIRES EVERYTHING to slow the boss down enough to get people in position. This includes Inde's reality beam.
    You are correct. No meta-referencing here. Inspiring speeches are good, but no reference to the 40th century or the different worlds.
    >> Anonymous 12/23/11(Fri)23:14 No.17316103
    Hm, VF-25s are hella fast and have a passenger seat.
    >> Anonymous 12/23/11(Fri)23:15 No.17316106
    Half of our airforce will be picking up the kids. We need the White Mages to buff the kids and the two knights.
    >> MetaQuest OP 12/23/11(Fri)23:15 No.17316107
    rolled 14 = 14

    The Al'Kesh scrambles to pick up the Persona users as a VF begins to pick up Guts.

    The Idea of Evil/Erebus floats closer and closer, agonizing seconds go by before finally the Indefatigable reports success. Thanks to partial research on Offensive Reality Emitters, the conversion was completed, though there's only one test to see if it will work. The pocket warship turns and fires the reality-beam, a white lance of shimmering light and twisted space at the gigantic monstrosity...

    Apparently not.
    >> Anonymous 12/23/11(Fri)23:15 No.17316110
    Should we try and send Cheryl down?
    Or is that an unnecessary risk?
    >> Anonymous 12/23/11(Fri)23:16 No.17316113
    Erebus is the final boss in the epilogue chapter for Persona 3 (called "The Answer" with the main game being called "The Journey")
    >> Anonymous 12/23/11(Fri)23:16 No.17316115
    Fuck. We only made it stronger.
    >> Anonymous 12/23/11(Fri)23:16 No.17316116
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    >> Anonymous 12/23/11(Fri)23:17 No.17316122
    Well yeah I knew that, but was there some symbolism or reference that I'm missing?
    >> Anonymous 12/23/11(Fri)23:17 No.17316123
    If we had a one reroll of the day, I'd reroll that thing.
    Guess we burnt out the Inde's reality emitter, and it needs to go into space to repair.
    >> Anonymous 12/23/11(Fri)23:17 No.17316128

    Whether or not the beam works or not, have all the VFs dump their missile ammo on the monster.

    Afterwards, have a second VF pick up Darius.

    >> Anonymous 12/23/11(Fri)23:17 No.17316129
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    >> Anonymous 12/23/11(Fri)23:19 No.17316141

    You fucking morons. I FUCKING TOLD YOU SO. The situation was just BAITING US to do the reality beam and alpha strike.

    The thing left for us to do is for the VFs and the other people to shank the damn monster after getting buffed to hell and back.
    >> Anonymous 12/23/11(Fri)23:19 No.17316142
    She's still learning to Eye laser, so she cannot into Japan yet.

    How the fuck are we meant to beat this Final Boss, when we were having enough trouble against the Apostles?
    Speaking of which, how many Apostles are still alive? I bet we've got most of them, but some are still standing.
    >> Anonymous 12/23/11(Fri)23:20 No.17316152
    1. Commence Araragi Maneuver. Narukami gropes the boobs of a willing Chie, to muster some courage.

    >> Autosage Autosage 12/23/11(Fri)23:21 No.17316154
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    >> Anonymous 12/23/11(Fri)23:21 No.17316156
    Maybe Igor's around to give us a Deus Ex Machina?
    Hell, I'd even settle for Philemon for nostalgia.
    >> Anonymous 12/23/11(Fri)23:21 No.17316160
    Please don't ask that question. Please, not now.
    >> Anonymous 12/23/11(Fri)23:22 No.17316167

    Do you see an Igor? I sure don't, and he probably won't be around. Just calm down and let our heroes do the work they're meant to do.

    Heck, maybe a VF-25 pilot or two will suddenly earn HERO STATUS.
    >> Anonymous 12/23/11(Fri)23:23 No.17316171
    rolled 31, 71, 8, 87, 27, 62, 16, 83, 87, 85, 28, 95, 48, 99, 93, 30, 55, 70, 89, 86, 6, 88, 10, 22, 67 = 1443

    Absorbing bad rolls.
    >> Anonymous 12/23/11(Fri)23:23 No.17316179
    rolled 74, 51, 59, 49, 49 = 282

    One more for good measure.
    >> Anonymous 12/23/11(Fri)23:28 No.17316212
    rolled 52, 13, 10, 70, 75, 83 = 303

    Um, the rolls you're absorbing are well above average.
    Do you even know HOW to absorb bad rolls? Or are you just typing "dice+xd100" in the email field?
    Fortunately, there's always a string of good rolls down the line somewhere. I'll get us up to there.
    >> Anonymous 12/23/11(Fri)23:28 No.17316215
    rolled 92, 15, 51, 42, 2 = 202

    OP will surely deliver.

    Also, waiting on agreement between TG officers.

    >> Anonymous 12/23/11(Fri)23:30 No.17316238
    rolled 14, 84 = 98

    There's the 92 I got us to, followed by some more bad rolls.
    Needs 2 more d100, since even though 60's nice, 80's better.
    >> MetaQuest OP 12/23/11(Fri)23:31 No.17316247
    The reality beam strikes the living god and it shrieks in indignation.


    The beam continues to fire, uncontrollable as the Indefatigable's crew desperately tries to shut it down. Finally it ceases, and the pocket warship begins to wobble and slowly lose altitude. You receive a transmission from the Indefatigable's captain. A grim-looking man with a weathered face and gray hair fills your viewscreen.

    "Commanders..." he mutters. "We've lost control of our ship systems. Our reactor is going haywire and some sort of energy feedback is causing havoc with... just about everything. We might be able to get it under control, but..." the captain intakes a deep breath. "We're going to try to adjust and fire the weapon again."
    >> Anonymous 12/23/11(Fri)23:32 No.17316254
    How about broadcasting this:

    We stand for those who cannot know us, that they might live their lives as themselves.

    We stand against the evil lurking in people's hearts, that would remake the world in their image.

    No matter where or whence we come from, we stand as one!

    We are the Guard, and against you, we will stand!
    >> Anonymous 12/23/11(Fri)23:33 No.17316263

    If we fire the reality beam again, the Inde will asplode into pieces.

    Commence conventional bombardment.
    >> Anonymous 12/23/11(Fri)23:33 No.17316264
    Huh? What happened to the 60?
    The rolls were a 60, a 20, and an 80, but no 60. :S

    Good plan. I trust you, captain. If the beam fails, just land somewhere. Better that you be grounded than the enemy gets a starship.

    Hooray for the guard!
    >> Anonymous 12/23/11(Fri)23:35 No.17316274
    >>Our reactor is going haywire

    Firing the beam again will cause the warp reactor to EXPLODE.

    This is a Bad Thing (TM) in the Trekverse.
    >> Anonymous 12/23/11(Fri)23:35 No.17316276
    Only fire the beam if you're confident the ship can survive it.
    Our policy is not to rely on last-ditch suicide attacks, and we're not changing that any time soon.
    >> Anonymous 12/23/11(Fri)23:36 No.17316288
    Warp core explosion = everyone in the park dies.
    >> Anonymous 12/23/11(Fri)23:42 No.17316348
    So, we're going with the "Kill ourselves" ending?
    >Still better than Mass Effect 3's ending at least...
    >> Anonymous 12/23/11(Fri)23:44 No.17316368
    Fucking TG people, why are we going full retard trying to get the Inde to explode from another shot?
    >> Anonymous 12/23/11(Fri)23:47 No.17316392
    Yep. You know, I always knew this quest would die from it's own stupidity, I'm just surprised that it happened so relatively early on.
    IF we survive this, we better go relax on a green world. At the very least, OP needs a break.
    >> Anonymous 12/23/11(Fri)23:49 No.17316410
    Focus on keeping the core under control!

    Crap, crap, crap.

    That'll teach me to go eat dinner.

    If that core goes critical.. there isn't enough room inside this bubble of mist to reach a survivable distance.
    >> Anonymous 12/23/11(Fri)23:51 No.17316426
    And thus TG Black Ops Quest began.
    >> Anonymous 12/23/11(Fri)23:52 No.17316445
    Shut down that Inde. Have it land if necessary, just stop that reactor.

    In the meantime, protagonists are gathering together, and Mechs gonna Mech.
    Char, you know what must be done.
    Crowe, you know what must NOT be done.
    And the rest of the Mech pilots have a rather large target. Might as well fire off all their missiles now, because once Darius and Guts close for combat, they won't get another shot.
    >> MetaQuest OP 12/23/11(Fri)23:53 No.17316455
    New Thread: >>17316446
    >> Anonymous 12/23/11(Fri)23:54 No.17316467
    >some sort of energy feedback is causing havoc with... just about everything


    Indefatigable: SHUT DOWN THE EMITTER!
    He's force feeding us our own concentrated reality stabilization and that is causing the problems with your systems!

    Damn, Federation tech isn't hard sci-fi, it can't withstand stabilization of that magnitude!
    >> Anonymous 12/23/11(Fri)23:55 No.17316483
    Char is in orbit. Crowe is probably in orbit or still in the USA.

    Also do these:


    >> Anonymous 12/23/11(Fri)23:55 No.17316490
    This time, with actual stealth!
    >VP-98/99 will be our first hero
    You know guys, about that Hero-training program I suggested earlier, to allow for less dangerous but less important missions with more opportunities for upgrading troops to Hero rank? I'd like to resubmit that for approval. It would help cut our teeth on smaller stuff first, so if we fuck up and do something stupid, we won't have a TPK.
    >> Anonymous 12/24/11(Sat)00:29 No.17316822
    Negative on the Emitter, Captain. Get the Indef. stabilized, then await further orders.
    >> Anonymous 12/24/11(Sat)01:06 No.17317352
    Ask the Spy what he saw in the tower. Maybe it will give us a hint on what to do.

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