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12/18/11(Sun)18:29 No.17260495Time passes, sessions pass, and eventually the party has become pretty damn impressive, with a good ten years having passed in in-game time. The party is storming the keep of a chaotic evil wizard who is trying to unleash the primal forces of magic upon the world, for whatever reason, and are doing very, very poorly. The paladin is unconscious, the wizard is starting to run out of spells, my rogue is hiding in a corner, and God only knows what the artificer was doing, but it wasn't helping much. Suddenly, the door behind us opens, and in walks Michael. Or, rather, in walks Michael's armour, carrying his sword and shield and being worn by a farmer's son from Bumfuck, Nowhere, but we, of course, can't see that. Instead, the party watches in awe as their friend, who disappeared over a decade ago, marches right up to the demonic horror in front of them and, with a single swipe (and some GM cheating for added awesome) cuts it down. The party rallies, and, with the help of Michael version 2.0, manage to defeat the BBEG. Turns out the GM had been keeping the kid up his sleeve for just such an occasion, with the GM having decided (for reasons unbeknownst to us at the time), that the armour was blessed. In short, we'd given the kid armour easily worth more than a reasonably-sized castle, armour that had then helped him become a shining paragon of justice, travelling the kingdom and helping the needy, as the paladin had told him to do all those year's back. |