Weapons and Fortifications.The King, in his great and holy wisdom, has decided that The Sanguine Kingdom is long overdo for some improvements to it's weapons. We make many innovations, and mimic the dwarves in many ways, while discovering that using multiple strings on a bow and using several differing materials creates a much more powerful, while easier to draw, weapon.We dig further underground and reroute the magma, creating pits with lava at the bottom. We build massive barriers, gates, checkpoints, narrow trap-filled corridors, and other defenses in preparation for a siege. If one doesn't know the right passwords and levers to pull they are almost inevitably killed. Our mountain fortresses are entirely self sufficient though, so it is not much worry, being cut off from the outside world that is. Just in case, our people carve passageways deep underground interconnecting all our cities.The Civil War in the Nagan lands has reached a stalemate.An army of ~2500 Dwarves is spotted marching for our lands._____________________________________________A. Try to improve Fortress.B. Try to improve weapons.C. Research new technology.D. Practice Magic.E. Found a New SettlementF. Explore_____________________________________________Dwarves:A1. March for Dwarven CitiesB1. Raid them.C1. Fortify our PositionsD1. Your choice_____________________________________________NagaTemporarily Unavailable while the Civil War rages._____________________________________________Population: 1500 (+200 every turn)Farmers: 125Miners: 50Militia: 1025 (Temporarily -100)Smiths: 200Food: More than Enough.Architecture: Massive Underground FortressWeapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.Tech: ExcellentMagic: GoodDefenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
It's that time again folks. For those of you who are new.>Flee slavery.>Become slaves to dwarfs.>Dwarfs steal our women.>We take it for a few generations.>Meet Naga.>Cultural revolution amongst Naga.>Dwarves declare war on us.There is a brief summary.
D because the dwarves have a penalty to magic and it could turn the tide of this battle.C1 because we need to prepare for the inevitable shitstorm.We can do this bretheren, we have the high ground, we have the advantage. WE WILL NOT BE SLAVES!
>>16716072Also, how long do you have to host this adventure? I love it and hope you'll be here a while.
DC1Also, my captcha is 'the rrownt', which I take to mean that the dwarves will be owned by us, or rather rrowned. Woo for the empire!
>>16716072>>16716081ITT we study magic and play defensively.
>>16716079I have like, 8 hours. Maybe an hour break somewhere in there whenever my girlfriend gets her lunch.
D, try to figure out how to buff up our soldiers using transmogrification. Super soldiers, basically.Have successful experiments decked out in marks of honor and armor fitting for an elite.Also, C1. More defense, something that can take out their siege weapons from afar.We could also hit their food supplies.
>>16716089Woo! Thanks for replying, I missed a bit, can anybody tell me,did we train the half breeds to be the ultimate berserker units?
>>16716094This, but make an army of Cole McGraths, and focus on improving traps that kill many dwarves, not big ones
http://www.youtube.com/watch?v=7TmZFm6NHfAGot this on repeat for the epic battle that will ensue.
D C1The fortifications we are making are done by imitating those of the dorfs, we need to use something they're not used to. So try to develop war magic, big spells that need several spellcasters to use them.
>>16716025B. Improve weapons. Infuse them with lightningC1
>>16716025D. We need to supercharge our spells (pun intended).B1. Harass their supply lines.Good to see you again, King Alfonso. Been waiting all day for this.
>>16716025D, but with something other than lightning. They seem to be immune now.I KNEW WE SHOULDN'T HAVE RAIDED WITH OUR FUCKING TRUMPH CARDS HOT DAMN.Spells to make their flesh boil and shit. Blood magic errywhere.B1, sieges are wars of attrition. Take out their food, they lose.
Magic and Fortification.We practice our magic. We have very limited ability with transmogrification and would like to expound upon that magic. Our early experiments create hideous, hellish monsters out of the Hornbeast. They're far too aggressive to be used and so are summarily incinerated when the magma duct is opened. As the experiments progress, the results become more viable. Many animals from the surrounding Mountains are killed, and none of our sorcerers feel confident enough to attempt the magic on a man.We expand the deep roads that connect our settlements and lay down metal rails, embedding them in the rock. We electrify these metal rails and run carts and freight along them. (Subway discovered)*Siege!*Time will progress slower while we are besieged, too slow for anything to really get done.The Dwarven army splits up into equal portions, to besiege all five of our mountain fortresses. Each Dwarven army is 500 strong. Each one of the garrisons in our cities is just under 250 strong. However, the Dwarves don't know about our subway line, and we could lessen the defenses of the other cities to break the siege at one._____________________________________________Unavailable while besieged._____________________________________________Dwarves:A1. Draw forces from other cities to break the siege at capital.B1. Hold the line, try and wait them out.C1. Send small forays forward to harass them but otherwise defend.D1. Charge!E1. Your choice._____________________________________________NagaTemporarily Unavailable while the Civil War rages.
>>16716170_____________________________________________Population: 1700 (+200 every turn)Farmers: 125Miners: 50Militia: 1225 (Temporarily -100)Smiths: 200Food: More than Enough.Architecture: Massive Underground FortressWeapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.Tech: ExcellentMagic: GoodDefenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
>>16716170This is going to be a tough one, maybe E1: implement a conscription to bolster our forces?I don't really know, I want to hear others opinions first.
>>16716167We can't really do anything unrelated to lightning or healing.I propose we try to figure out heat and/or organic manipulation, since they are kind of related to the only magics we're allowed to do.
D. Practice Magic.B1. Raid them.
A1. Divided they shall fall. United we shall conquer.
>>16716182We can do fire and limited transmogrification, also fertility magic if I remember correctly.
C1. Send small forays forward to harass them but otherwise defend.Let's see what we're up against.
>>16716182Yeah, transmo seems like a good option really. It's powerful and related enough to healing to be viable.Anyways, E1.Sieges take a fucking eternity. We need to understand our opponents, get some intel.
D and B1B1: In a siege dwarves win (no shit sherlock). We have maneuverability on them whilst they're marching. It'll slow them down massively or damage them significantly.D: They don't have magic, we do. Can you see?
>>16716192Fertility magic is correct. We are Zeus, we throw lightning, we fuck and we turn into weird ass shit and do the same to other things.
>>16716170B1. Hold the line, try and wait them out.
A.Gather forth, and crack the head invasion, leaving paltry defenses at our other bases but cracking their moral like an egg shell
>Our early experiments create hideous, hellish monsters out of the Hornbeast. They're far too aggressive to be usedSo... now, go with me for a second, so what if we used these spells on some of the dwarves.I mean... would they go berserker rage on the other dwarves?
>>16716170A1. We cannot give them time to break down the defences of any settlement, or wasting time to harass their supplies now. We must group up, and waste each and every Dwarven contingent at a time.
Are the modified horn beasts in the caves or out on the mountain. If inside we should just plan to kill them later for meat, if outside I just hope they are making life difficult for the dwarves.
>>16716192Really? Okay. My mistake. When I had to drop out of the... second thread we had healing and lightning so ingrained into our bloodline, nothing else was possible anymore.
magic: lets have everyone with rapid regeneration and zeus level lighting powersraid them and wait them out
>>16716170A1, then gather animals and hoard the resulting mutant-magic-monsters to release upon the dwarves later, making them believe this campaign will be too costly.
>>16716229Fire, transmog, and fertility were deemed similar enough to be usable.
I say A1, they don't know about our tunnels so we can pick off the invasion forces 1 at a time, hopefully by the time they realise what's happening we'll be on equal ground and a glorious battle will happen ENDING WITH VICTORY WOO!
use our transmogrification magic on the dwarfs and see what happens
>>16716220King, I decree that we assault the dorf army besieging our most vulnerable settlement. However, we do so with the fuck-tasting power of dwarf-transmogrification.Transform those sons of bitches into the beasts they are, let them fight eachother!While disoriented, we strike at them.Also conscript some more soldiers.
dont we have mind control magic?if so use them on the dwarfs and have them fight each other
Oh guise, wait...While we do, admittedly, want to break these sieges ASAP consider the following...Sieges cost a fuckton of money for both the besieged and the sieger. We have countered most of that cost by having self-sufficient forces, our people won't die of starvation or anything. The dwarves split their forces to cover all of our cities (this implies either dumb luck, or they somehow know of our tunnel system). My point is that if we draw the sieges out, then the dwarves will be weakened over all, whereas we aren't really suffering anything besides hindered progress. So....yeah, just think on it.
>>16716170E1 use our transmogrifier on the dwarves
hold defences until they breach the try to secretly escape forces backwardburn the town with them inside for extra lolz
>>16716259You're right, but I want to see the dwarves get link related:http://www.youtube.com/watch?v=6QFwo57WKwg&ob=av2e
If we draw forces from one city it will no doubt be sacked. We will lose a huge supply of food and all the people in that cave will be killed. The dwarves will have gained acess to our underground tunnel network and at least one city will have to fight a war on two fronts.
>>16716259Except the dwarves have siege weapons and will bust down our doors given enough time...
Being self sufficient, we keep working on the transmogrification all the while. so long as they aren't breaking our walls down, we can hold them out. and unless they assault each city simultaneously, reinforcements will never be long
>>16716284How many siege weapons are designed to work in caves?
>>16716295Problem is, we can't do anything while they're knocking at our door. We have to constantly reinforce our defenses and divert attention to the siege. At least that's what was stated.If possible, further transmo might be cool.
Welp. Let's hope the Naga Civil War gets resolved soon, so we can get some lusty Naga maids ready to fight for their magical bishounen husbando's coming to our rescue.
Divide et imperaWe draw forces from around the three cities connected to our capital directly and they ride the underground subway to our capital. The dwarves don't seem to notice but the dwarves don't seem to notice a lot of things. They have started their assault and our cities are under attack constantly, however they haven't even gotten through our first round of traps, which are proving extremely effective. Everyone is relieved the compound bows are enough to pierce their armor, which is lined with a treated leather material that rebuffs electricity. The arrow pierces this and renders it useless to the dwarves.When the forces are gathered at our capital they number 700 in total. They charge through the opening to our fortress, led by the king. The battle rages for several days before the last enemy has fallen. When it is all said in done, four hundred of the humans died in the fighting, and among them was the king. Only a few dwarves actually managed to escape._____________________________________________Unavailable while besieged._____________________________________________Dwarves:A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.B1. Retreat, hold the line, try and wait them out.C1. Send small forays forward to harass them but otherwise defend.D1. Charge!E1. Your choice._____________________________________________NagaTemporarily Unavailable while the Civil War rages.
Wait, people are actually trying to out siege the dwarfs? Okay we can't just stay behind our walls, we need to use the mountains to our advantage. We need to ues our superior moblity to stage ambushes and to attack supply lines. This wouldn't do too much damage, but it will sap moral and make it easier for us to break the siege.C1!
>>16716312;_;Those soldiers shall be remembered! FOR EVERY DWARVEN LIFE LET THERE BE KILLED A THOUSAND DWARVEN INFIDELS
our king died or theirs?c1
THE KING IS DEAD! LONG LIVE THE KING!
Well shit, we lost 1/3 of our total forces taking out 1/5 of theirs... that's not good.Let's nurse our wounds for a bit.
>>16716312A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.We have initiative on our side, and we don't have the luxury to let the Dwarves plan a new strategy in response to the failed siege of our capitol. We must take out the nearest dwarven force before they combine them.
Hide the fact our king died. hopefully they wont notice. C, try and crack their moral further and drive them off
>>16716328Ours. All because everyone is to impatient for a siege even though that's what were suited for.
>>16716338We don't have the fighting power! We simply can't fight them like this.They're down to, what, 1900 I'll wager what with the traps.We need to fucking kill them with subtlety and subterfuge.
D1. Charge!BLOOD FOR THE BLOOD GOD
>>16716358I second this! We build more traps goddamn it. We outlast them!Also, loot all their gear, all of it. Food, drink, armor, weapons. Now that they're dead we steal their supplies.
>>16716278What in God's name did I just see.
>>16716312Loot their dead bodies for food, armor, weapons etc. Could prove useful.
>>16716312A1 hit them before they join forces
>>16716358I third this!Activate swagger! We need more troops!
REMEMBER!!!!they still havent sent in there golems and still have 500-1000 troops lefttime to lick our wounds and fortify, work on our magic, help solve naga problem if we can, and prepare for the inevitable shit-to-fan counter attack from the dwarfs
C1: Harass their supply lines and do minor skirmish things whilst a new king is selected and etc.
>>16716369I just can't stop fucking laughing when that girl fused with the boy appears.WARRGARBL GARBL GARBL
>>16716369I believe that is the general Idea of using magic to alter a persons form ... making them a nightmare to our enemies!!
You are now aware that if we didn't instigate Naga civil war of if we at least had supported the ruling elite we would have allies in this time of need.
>>16716358Fuck, you're right.>>16716338 vote withdrawn, replace with B1. We can't let all those traps go to waste.
>>16716379SWAGGASWAGGA EVERYWHEREUse magic to reduce gestation periods if we can
>>16716384listen to reasoning bump
>>16716312Did the king have a successor? We need him on the throne ASAP to prevent massive morale drops in our populace
>>16716312E1. Your choice. Use 500 enemy corpses for a ritual to our blood god.
>>16716358Agreed. the main advantages that human's have is their adaptability. We shouldn't blindly follow a single doctrine of warfare, but do whatever is the most effective. We can't beat the dwarfs in numbres, so a head-on battle is out of the question. Right now the battle can go either way. We need to attack their supply points so we can force them to make a mistake which we will exploit without mercy until they are dead. We must also be wary for any cunning employed by the dwarfs. We should make sure they don't have a secret underground tunnel leading to our base.
>>16716390Actually, we just needed to NOT FUCKING RAID THE DWARVES when the Nagas were in the middle of their civil war.And I tried telling you guys that last night, but nooooo.
Our forces are demoralized from the loss of our king, but enthused with the taste of victory. For now the advantage is ours. If the dwarves try to redirect forces to re-siege the capital then they leave their other forces too weak to do anything besides decorate our walls with their brain matter. Seriously bros, C1. Make this campaign too costly/difficult for them to continue with it.
>>16716415Maybe we should start anti-voting bad ideas.
Maybe now that the king's dead, we could have a quick change in government. What about a ruling council of warrior/bloodmage elders?
Retreat and try to subvert.The dwarves catch word of our victory at the capital and, considering their heavy losses at our other cities, become worried. The dwarves can be seen retreating from the two cities closest to us and heading towards our capital.Our king had no heir, for he never took a wife in all the foray and chaos of kingship, so our Kingdom has no leader. However, the four remaining chieftains are independent enough, smart enough, and scared enough to keep working together well.We loot the bodies of the dwarves and the armor is sent down to the smiths for study. The smithies have been in overdrive to churn out weapons for our armies. They study this army and replicate it for use by humans. Our soldiers are outfitted with a lighter-weight version of the meteorite armor the dwarves use. They retreat for now into the capital city.Much to our benefit, the civil war in Nagan ends and a messenger arrives at the capital. Seeing the corpses of five hundred dwarves pinned to the mountain side, creating a blanket of dead dwarves on the rocks, tips him off that war has begun between the two races and he should be careful. The troops from the Nagan war shall be returning soon, and apparently they recruited while they were in the desert, they are now several hundred strong._____________________________________________Dwarves:A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.B1. Retreat, hold the line, try and wait for reinforcements.C1. Send small forays forward to harass them but otherwise defend.D1. Charge!E1. Reroute all forces to the capital to prepare for a possibly 1000 dwarf siege.F1. Your choice._____________________________________________
HEY! GUISE! I GOT AN IDEA! LETS SABOTAGE THEIR ALCOHOL TENTS!! > instant win
>>16716406We should definitely use our victory. Loot the dwarves, maybe we can use their lightning resistant shit in our architecture or something.Let's think modern times, people. What can be done with electricity, corpses and fire.Can we... can we make dwarf corpse bombs?Hey, actually that's an idea! We can infect the bodies and dump them outside, just like medieval times with the black death!>erglan 2nb^2That's what I mean! We use our technological prowess in the real world!WHERE ARE OUR RL ENGINEERS?!
What are our Naga options?
>>16716358>>16716368>>16716379I took these votes as retreat.
>>16716454Oh man, I can just imagine the horror of seeing hundreds of your brethren exploding right in front of you, spraying their infectious guts all over your face.But won't we get infected ourselves too?
>>16716450C1, we consolidate our position but don't let the Dwarves rest.
>>16716465You still can't really contact the naga, just wait for them to arrive. Sending an envoy to all the desert tribes would take months and months.
>>16716450B1/E1. The Capitol is the most important city we have, but if we don't defend the other villages in some way, the 4 chieftains could scatter and go back home. Leave bare minimum defences on the other besieged downs, but bring our best to the capitol. Wait for the Naga comrades.
F1: Most meritorious general/soldier of the Capitol's army gets elevated to king (establishing a precedent.) Anddddd C1, harass the fuck out of those advancing armies to slow them down.
>>16716450We can get to the capital faster than they can. We need to somehow make rocks fall so everyone dies. We don't need an entrance to our capital, we have the railroad system. Evacuate all non-military personnel, keep a messenger at each road leading away from the capital. If the dwarves win, our people can escape. We can rebuild.But until then, move all our troops to the capital.
Remember, if even one city falls they'll use our subway system to attack all other cities from beneath. Unless we go for some kind of scorched earth tactic.
keep our troops dispersed but ready to mobilize, they can only siege us if we're all in one place.Think the rescue at Helm's Deep, reinforcements galloping over the hill to decimate our foes in a classic pincer movement which they forced upon themselves
>>16716475>But won't we get infected ourselves too?Maybe not... We do know that the Dwarves are close enough to us to create (I'm assuming sterile) hybrids, but would infectious diseases affect both of us similarly? We should have taken some prisoners to run tests on the physiology.
Keep harrasing them grinding any troop movements to a halt, and keeping us informed on their plans, while we wait for the reinforcements from the naga. longer they're sitting out there not killing shit the more pissed they'll get.
>>16716496That's very true. But scorched earth sounds like a completely viable tactic.We kinda need those naga to help us. If they can ambush, we can kill them all.
E1Protect the capital, no matter the cost.
>>16716450B1Also we should order the smithies to produce balls of cheap iron to be filled with water.Those are subsequently hurled at the enemy and sticken with a lightning spell to make the water evaporate violently and cover the dorfs in hot steam and shrapnel.
F1 offer all casualties (from both sides) to Khorne until he sends help (if that's how it works I know shit all about 40K)
>>16716450F1 the time of kings is over. Let's start a theocracy run by mages. A magotheocracy.
Bunker down, prepare for the main assault, and wait for our Naga brethren to flank them. Then when our allies have the dwarves by the tail, we smash their faces in.
>>16716490This man knows his shit.
>>16716520This. 100 times, this.
>>16716507Goddammit, this is why you always start wars on your own fucking terms! Think of the possibilities. A dwarf black death would not just have wiped out their army, but their entire civilization!THINK ABOUT ITTHE BLACK DEATH KILLED MORE PEOPLE THAN THERE ARE IN THE FANTASY WORLD
We wait for the god emprah of man to arrive and kill the dorfs.
>>16716541In that case, let's at least try and take some prisoners and run tests on them. Hopefully at least a few of them are twins. I have many questions that twins can answer for me...
>>16716520Steam grenades? I like that idea.Unfortunately, we'd probably need to spend a turn to research them... which we can't do at the moment.
guys if i remember correctly we still need to do something nurglish.
>>16716528Actually that's just a magocracy, but I can dig it.Police state could be nice, after all, the military is the highest point of being in our society.
>>16716541C1 and SKULLS FOR THE BLOOD GODIt's >>16716450would backfire. Horribly.
>>16716520Great idea if we had the resources but we're overworking our smiths as is. We may want to consider magical over martial so we can let them continue making the arms we already need
>>16716450Harass and sabotage their supply lines, pull hit and run attacks on the flanks of those sieging our fortresses, preferably with lightly armored bowmen performing a random number of attacks a day to wear at them psychologically.Then, when the desert reinforcements arrive use them as a hammer to strike them against the anvil of our fortresses, preferably just after an archer attack to catch them off guard for a full on infantry assault.
>>16716555But freedom and equality is what got the Naga's on our side. We need to be a republic of sorts, of we're not sticking with the King and his benevolent rule over semi-autonomous city states.
>>16716554In that case, maybe engineering a plague would be one route to go. How about let's make a yeast-based plague that infects alcohol. As far as I can tell, us humans only drink water! It won't hurt us at all!
>>16716564Let's add F1 to that shall we?
>>16716553We have steam engines and smiths worked out of their minds. I'm sure there are explosions happening around those engines from time to time.And the mages will surely moan about how theycannot do jaykshit against those dorfs in their non-conducting armor. It's not that hard to weaponize a principle.
>>16716569Okay how about a republic but mages get two votes.
>>16716559I don't get how a black death for the dwarves could backfire.Not at all./sarcasm]
Harass the linesThe dwarves break through our traps at the city furthest from the capital. They are taking heavy, heavy losses in the fortress itself and have yet to get passed two of the dozens of checkpoints set up.The Nagan reinforcements will arrive on the scene next turn.We hold both of the dwarven armies bound for the capital in the slopes of the Mountain. We might be evenly matched fighting on plateaus, and they may be better at fighting in compact spaces, but when it comes to fighting on steep slopes, in the sparse mountain woods, and in snowy terrain, humans win hands down. We thin their forces significantly, killing at least two hundred dwarves before they reach the capital and we retreat inside to hold the line._____________________________________________Dwarves:A1. Reroute all the forces from the cities not besieged to the capital and do B1, C1, or D1 in addition. (So you would pick A1, B1 or A1, C1; et cetera.)B1. Hold the line until the Naga arrive, then charge.C1. Charge! The Naga can come and clean up the bodies.D1. Your choice._____________________________________________
>>16716577Then it wouldn't be equal, and it makes little sense if the soldiers are the most valued members of society, and there is no previous mentioning of mages getting less or more privileges.Anyway, back to the siege...
>>16716583B1. Let's cook them in the oven they crawled into. They won't be expecting to be fighting Humans from inside the mountain and Naga from without.
>>16716577I like this, only replace mage with soldier. Since soldiers are the most valued in our society.
>>16716583Secure the sieges and circle around, besieging the siegers.Then attack or hold for our Nagan allies.Gods I miss having a CD drive, I need me some Civ3.
>>16716583A1 and they have 800 soldiers against our 300, so we're still very badly placed.So I assume we have to do some more trickster shit. With the naga we will be up to at least 500 soldiers but I doubt the Naga are worth much in a fight. The surprise factor could be important though.So, A1 and B1, but try and kill some more with traps and shit.
Go starship troopers on this. You can vote if you're a citizen. You're a citizen if you've served in the military.
>>16716598Mages are part of the military I think.So just a military rule.
>>16716595>>16716598I personally think with all the work we've put into magic, it's fundamental importance in our people's every day lives, and how it's a bloodline-only sort of deal that it actually doesn't make any sense that mages aren't the top tier of society in our world when just any bozo can pick up a bow and shoot the arrows that [spoiler]the mages made better in the first place.[/spoiler]
>>16716583B1. the besieged town is handling it great. All we need to do now is bunker down, wait for the Naga, and send keep an active reserve in case the dwarves does anything sneaky.
Any cities not besieged should pull back many of their forces (but not all, they need some defenses just in case the dwarves are planning something) and send them to the capitol.Then we wait for the naga to take the dwarves from behind, and get them in a pincir.
d1, we can hold!!! one does not simply swag into The Sanguine Kingdom
>>16716583A1,B1We should lure them into our traps to lessen their numbers while we hold our shit.
>>16716614We need the mages for research and shit, can't have them bother with politics. That would waste so much time that could be spent on perfecting our magic.
>>16716610Yeah, that's what I meant.Anyone who has served in any branch of the military gets a weighted vote worth 2 normal votes.
>>16716595>Then it wouldn't be equalThis isn't modern times, kid. People thought the Greeks and Persians were fair as shit when Greeks only got votes if they owned land and Jews could only be Jews in Persia if they paid a Jew-tax for not worshiping Cyrus and killing retarded children. If we let everyone be truly equal, our nation will stagnate. Not all men are created equal. Some can shoot lasers and lightning from their face.
>>16716614It's in every human of our tribes blood. All of us are decended from 100 people, remember.
>>16716623How about after the siege, we start a mage breeding program and beef up our mage numbers. Think if it like raising our literacy rate only by "literacy" I mean "ability to kill with your mind".
>>16716614Actually, archery is considered an art-form to our people, and there are regular archery competitions and shit.
After the siege I will have a event to decide the role of mages in our society, but that middle city in the map is where all the mages reside. It's the city devoted entirely to research. The College of Mages, if you will.
>>16716450The child of the gods has been slain! We spill the blood of every dwarfs to appease the gods!
>>16716634Oh for some reason I thought it was only a few of our people that could manifest magic. My bad, then.
>>16716583It's pretty one-sided. Everyone wants A1 B1
>>16716623Maybe we should develope a whole new class of politicians and decisionmakers. A council of wise who are assisted by a councel of warriors, a council of mages and a council of smiths to balance things out.While the referencing councils (warriors, mages and smiths, maybe farmers as well?) are to deal with their own shit, the grand decisionmakers shall rule over what concerns all and judge when one council finds another's ruling wrong. Otherwise, the referencing councils can overrule the decisionmakers with a unisonous vote.
>>16716620mfw the name for the realm I suggested gets used.
Hold them in the cities, and reroute what forces we can to flank them. Overall wait for the reinforcements.
>>16716665>leave all our other cities unprotected>hope we get savedI predict this will end badly.
>>16716583D1Reroute some troops from non-besieged settlements to reinforce the settlement where the Dwarves have pushed through, have the other settlements hold the line until the desert reinforcements arrive.If we're lucky we'll be able to confine the dwarves to the underground, once we do that we'll be able to demand the secrets of all their technology, a tithe of their mined resources and their status as 'semi-autonomous servants' under pain of drowning them under diverted rivers.We can exterminate them in a few generations when we recover our numbers and improve the quality of our soldiers to at least equal theirs.Attacking them in their caves at this point in time is utter suicide.
>>16716679We don't really have a choice. We've seen the dwarven forces in their entirety in front of our capital, and we know they can't into magic, so no illusions. We need our forces in our capital
>>16716667We might even have to split up the mages into differing councils. Lightning mages, healers, mindfuckers, transmogrifiers. I'm surprised we don't have any blood-mages, what with our religion and all (unless I'm mistaken)
People won't vote. We haven't gotten to the Athenian level of democracy yet. All we had so far was "Chieftains in every settlement and a King in the capitol". I like the idea of it staying that way, actually. Rights and liberties and shit for all, sure, but democracy?
WHAT ARE WE!!!!!!!!!MOTHER-FUCKING TAU!!!!!!@!@!@!@!!ONE111
>>16716667This is a pretty good idea.We can also make it so the members of the council are voted in by the people they would represent. (So mages vote in who becomes part of the mages council, etc.) Also, there needs to be a minimum amount of seniority required to join the council, so a bunch of young smiths don't vote each other into the council and start creating a bunch of ridiculous changes to our society.
>>16716697What are you? Motherfucking 12?
>>16716693That would give them too much weight.They shall send one of each school to the council.
>>16716689>drowning them under diverted magma rivers.You missed a word there, fixed it for you.
>>16716712Apparently he's a tau.
Reroute and wait for Reinforcements.We send the garrisons from the two cities not besieged to the capital. It beefs up the capital back to a garrison of five hundred, in fact a little bit over. A large part of the garrisons were left at the city just in case this was a trick by the dwarves to get us to weaken our defenses.The dwarves attack full force. With the knowledge they've gained of our traps from their other sieges they get through the traps with minimal casualties, and their golems act as siege engines, knocking down several of our barricades. Just as the defensive lines is about to break again and retreat, we hear screams from far on the other side of the passageway that serves as our entrance. Our people can just make out the site of hundreds of human and Naga attacking the dwarves. The Naga are extremely good with fire magic, and the jets of flame turn the dwarves armor into a furnace, cooking them alive. They are also good at fighting with the spear.Our troops surge forward, invigorated by this sight, and the dwarves are defeated after naught but a few days. With the new armor we had our casualties were much lower, not to mention the dwarves were panicked. Out of five hundred of the original garrison, only one hundred fifty died, and of the Nagan troops, only fifty. Combined, they number six hundred troops._____________________________________________Dwarves:A1. Use our momentum to go to the two remaining cities that are besieged and relieve them.B1. Reinforce all other garrisons with out new Nagan troops and return their original garrisons.C1. March for the dwarven cities when they're not expecting it.D1. Your choice._____________________________________________
I support making the Dwarves our subjects, but I don't support the genocide.They clearly have a talent for metalwork, if we're magnanimous rulers they may come to accept us, and even help us.
>>16716739They did terrible things, they deserve death and more. If they had beaten us into submission, would we be spared?
A1. We must free our cities of their sieges before we march on the dwarf capital.
>>16716722A1. The Dwarves know of our traps now, and we simply cannot attack the dwarves on their home turf now.
>>16716722A1; D1Let's go save our brothers from the bearded scourge and then, when the smoke has cleared and the battle is won, we party. We party our fucking asses off. Invite everyone, even the dorfs, and run a victory lap around them with our long legs. The legs that kicked their short asses.
>>16716739Fuck that, dwarf bastards must die.That is our entire purpose.A1 TO SAVE OUR CITIES
>>16716722C1. The best defense is a good offense.
>>16716722A1.We need to clean them out first before we think of attacking the dorfen cities.
>>16716739We kill them, they die. This is our world, and they tried to walk all over us. They must learn that doesn't work.
>>16716722Hot damn.A1, and then loot the dwarves.That's like a THOUSAND pieces of armor and weapons. Our smiths can enjoy quite a bit of rest now.
Updated map. Not a big update, just decided to change the color of the Naga to reflect their new society.
>>16716743Besides, we now have a mortal enemy. There cannot be any lasting peace between our peoples now. Maybe this began with one mad Dwarven King, but we have raided their settlements and slaughtered their warriors, sacrificing them to our gods. They will undoubtedly hate us, and sparing them (in the long run) will only come back to haunt us.
>>16716722BTW, how did our halfdwarven abominations do?
A1 Steak SauceBut seriously, loot the dwarves we just killed. Armor up and get to murdering the dwarves.
>>16716743Yeah, of course. They can't just kill all them fly human honeys at the drop of a beard. Let's make them into slaves. They're hard workers, smaller than normal so they can get into deeper caverns, and still know more about the mountain that we can learn (steal) from them. And after we've exhausted their usefulness, we convert them to our culture and free them.
>>16716743>>16716751An eye for an eye makes the whole world blind.We will be better than them.I think absorbing them into our culture and using them is better than losing their talent, if you disagree that's up to you.
>>16716722garrison our troops in the other cities and the naga in our capitol, there better fighters than us, and can be sent through the railway if needed. other than that study up and build defences
>>16716766I don't want to have to worry about a dwarven rebellion every time I leave my city though.
>>16716757Time to build grenades!We will need electro-arcane grenadiers to take those subterranian cities.
Pin them against our own fortresses as we sally around. Once we start breaking them down we parlay, see if we can get something out of the survivors. if not we can always set them on fire, and watch em run around in flames for lulz
>>16716762As an add-on to his question, do we have any naga-human babies yet?
>>16716722A1Then immediately use that momentum to park a few armies on top of their settlements.I just thought that if we want to exterminate them post haste rather than exploit them now then kill them later we could always create GIGANTIC bonfires above the entrances and vents of their fortresses and cook/suffocate them to death, if we make big enough fires we'd suck the Dwarves right up into the fires.Their fortresses aren't airtight afterall and they have to get their air from somewhere right?
>>16716772Rebellion is fueled by hate, like the hatred when your women are kidnapped, raped and beaten.We'll do no such thing. We'll even give gifts to our new subjects as reparations.No bad blood will be fostered any more.
>>16716769Seriously what'd they do that's so bad? Beat up like 20 women and killed another 20? They were in a position of dominance and exerted it over us. It's what we would have done. Let's make this a war of respect, a war of manly men doing manly things, not girly men crying over his ugly cousins.
I think either:Undead dwarves, turn those corpses into warriors, I'm sure their friends and relatives back at the dwarf Capital will be happy to see them. I don't think we have enough magic for this though... yet.Pin the dwarves to the side of our mountains, It will certainly deter future attackers.
>>16716693>>16716695We are the Sanguine Kingdom. Our government shouldn't be so plebeian. The nation should be ruled by the magi(us) who band together and act as a senate that determines the fate of the realm.
>>16716788I like the undead idea. The best thing about it is that if we can make the undead scourge spread on its own, we could just send a few zombies their way and not have to worry about it. Then we can come in when they're hurting terribly and slay the undead and be all, "Now we are your heroes. Bow down, puny ones."And then the dorfs gave us their technology because we out-swagged them
>>16716787We should name this "The 40 Women War".
>>16716787They took 20 women, which was 10% of our fucking population, raped them, broke their bones, ripped out their teeth, cut out their tongues, and then when they were done tossed their ragged broken bodies back to us, and took another 20 more.No mercy.
Our army goes across land to the College of mages, deciding to free it first. The city furthest from the capital is having a hard time, but they are holding and they have the largest garrison of all cities besides the capital.On the journey, we learn of the changes in Naga society. Men and women are treated equally, though there aren't many men left after the brutal war. They are in danger of going extinct, some believe. However conditions have improved greatly. They have a unified kingdom and a queen, who took one of the human soldiers we sent as her king. They consider us equals, and some consider us greater than they. Overall they seem receptive to the concept of being folded into our kingdom, for the most part.We reach the college of mages and find that horrible, horrible things have occurred here. We had lost contact with them, but just assumed since they kept sending troops everything was fine. We were wrong. The whole of the surrounding moutains are over run with strange beast that used to be dwarves. They run on four legs, and have large tusk. They are larger than horned beast, and far more aggressive. They tore all the normal dwarves to shreds, however the College had to be sealed off to prevent them from getting inside. Our forces try to exterminate the beast, but the going is slow. The Hell Bores, as they came to be called, were killed but at the cost of three hundred human and nagan lives. Our forces are down to three hundred, but after clearing the rubble from the entrance of the College, it is bolstered back up to four hundred fifty.After that they march forth to the other city. The going has been tough there, and many levels have been conquered by the dwarves, however the garrison has held. Our troops march in and quickly exterminate what remains of the dwarves, their numbers around seventy five and the garrison at only fifty. Our army numbers five hundred, what is our next move?
>>16716790'plebeian' huh. im going to say fuck you. by all means have mages participate in government. i don't want to see us becoming mage-centric though. despite how crucial mage-craft was to deal with the dwarves.
rescue our other cities before pushing onward to assert our dominance.With any luck, we'll also scare the Naga into submission.Alfonso, if you run this again from start, do you think you could manage more than one thread?I think it'd be VERY interesting if we had real opponents.
>>16716805You forgot that they took the ugly ones. They took the ones that no man would touch and children threw rocks at.
>>16716787>It's what we would've done.>Prove it by not doing that and instead giving gifts to rapists and slavers.
_____________________________________________A. Try to improve Fortress.B. Try to improve weapons.C. Research new technology.D. Practice Magic.E. Found a New SettlementF. Explore_____________________________________________Dwarves:A1. Use our momentum to go to conquer their cities.B1. Rest and try to recuperate.C1. Send an envoy to negotiate peace with the Dwarves. Their army was 2500 strong, they had a population of 3000, they must be desperately crippled.D1. Your choice._____________________________________________Naga:A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.B2. Send some forces to celebrate with them.C2. Force them to assimilate.D2. Do nothing.E2. Your choice.
>>16716809I told you we could transmog the dwarves and let them kill each other!Damn mages should have sent a fucking message about that though...
>>16716822Fucking dwarf-apologist!Those suckers just tried to wipe us off the map.We are long past the point of forgiveness.Also they took the bearded chicks because they thought them the sexiest.
>>16716812>im going to say fuck youAnd i'm going to say, you mad bro? Seriously there is no reason to get that butthurt over a single post that has a different opinion than you.
>>16716809IT'S PARTY TIME. LET'S RUN A VICTORY LAP.
>>16716809Viva la revolution! We need a new government!
>>16716809Send everything to the dwarven capitol. Scout it, prepare to siege it. If it is unrealistic, we leave a note saying "we did this for the sake of 40 women, pray we don't do anything about the men" and leave.Also, party with the Naga, and exchange tech. Reverse engineer the Golems, and reinforce the Naga towns close to the Dwarven lands (just in case).
>>16716823You seem to be arguing with two people that you think are the same.Besides, bro, this is fucking high fantasy. Rape and murder is bread and butter here. Your bleeding heart has no place here except for atop our alters to the blood god.
>>16716834Also, G, RevolutionD1, Make them thralls.E2, Thralls
_____________________________________________Population: 875 (+200 every turn)Farmers: 125Miners: 50Militia: 500Smiths: 200Food: More than Enough.Architecture: Massive Underground FortressWeapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.Tech: ExcellentMagic: GoodDefenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
>>16716809send a messenger to the dwarves. if they surrender and pay tribute in tech. then we can have peace. the slaughter of their army and demonstration of our superiority should be enough payment for the insult the dwarfs gave us all those years back.
>>16716834D. These magical constructs have IMMENSE potential. They are highly effective and if we were just able to refine the magic more then we will have a powerful addition to our force. If anything pick D so the people who died defending the cities will be able to be avenged.
>>16716822So fucking what?What if you were one of the ugly ones?Would it have been so fair then, if we ignored your plight?I say this is revenge, but we should take care to keep it cold. If it turns too hot, we'll leave ourselves open to all sorts of evil and hubris in the future. We fight for our lands and to keep our people safe. Nothing more.As for the Naga, I say we try and form a close alliance. More than just friends, I think our cultures should become like family. Separate, but only just so. Our ruling bodies should communicate frequently and ask each other's advice. Our commoners should never look askance at each other. Eventually, this merging will make us one glorious unified nation as the lines blur.
>>16716834B Make 'em steam'nades!D1 Spy at what remains of them. If they're ripe for a wipin', we shall see what we will do.A2 If they don't like it, we may find another solution.
>>16716809>>16716834D, C1, D2.>>16716823We gift the survivors, the new slave class. Romans assimilated every culture they conquered, and look how well they did.How long has this war been running anyway?
D. We clearly need better healing magic, we lost way too many to the dwarves.C1. They will surrender, disband their remaining military, and become a protectorate of the Sanguine Kingdom. They will be allowed a small peace-keeping/law-enforcement group, but no more.A2. Offer to combine our kingdoms into one. The naga will be allowed an equal share of the ruling, and equal status to humans.
>>16716838Those suckers just tried to wipe us off the map.Yeah, after we raided them how many times? We killed way more than 40 dorfs in those raids, buddy. Quit gettin mad, bro. Our people live to fight and wiping the dorfs off the map would mean less fighting, less bones, and less blood for the blood god. Let's keep 'em around and keep killing them. Perpetual war, fuck yeah.
I don't think it was ever decided the attractiveness of the women, folks.
C, A1, C2. Everything belongs to us.
>>16716834D, I mean those hell bores were INCREDIBLY powerful, imagine what could happen if our soldiers could harness that.Also, loot all the dwarves for moar equipment and foodA1, they have 500 people total now. They might have traps though, so we have to be careful. Interrogate the captured dwarves for information (if there are any).But we have a chance to murder them all.A2 and B2 at once. During the height of the celebration, make the offer.
>>16716834A C1 B2Lets clean our selves up, put any war plans on hold(until we've repopulated), and party so hard that all the naga ladies want to have our humie babies.
>>16716834Forgot to vote for D1 and A2. Vengeance still must be taken from the dwarfs for their past crimes against us before we even think of peace. The naga have also shown themselves to be excellent allies, it would be unthinkable to not start looking at permanent combination of resources to forge an even stronger kingdom.
I say we wait to ask the Naga to join, when the consensus is that we are a superior people, rather than just equal.
>>16716877War lasted a few years. Less than a normal turn, which consumes a generation.
>>16716870so we're going to do to the dwarfs what we did to the Germans in WW1?
>>16716894We could make them ours now instead of waiting on a revelation that may not come. I'm voting C2 on the naga.
>>16716894Why wait? Equal is good enough for them, and they seem to idolize us as a civilization so much that they had a rebellion just to be more like us after meeting us! If we wait for too long after the honeymoon, that passion may cool.
>>16716834D. Practice Magic.D1. Gather the dwarven dead in massive wagons, wheel them to the dwarven settlements, and turn them into abominations and run the fuck away.A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.
>>16716907>>16716902Fair points, I just wanted another chance to raze the Dwarven cities as an example of what happens to our enemies.
>>16716834B, we showed that our troops were, one on one, inferior to the Dwarven soldiers, we cannot allow that to happen again.D1, place troops in position to siege their settlements and then send an envoy with our demands for their surrender.B2, send them gifts and make the offer to join together, should they decline accept gracefully and continue congratulating them, no hard feelings.
>>16716900Yeah. What could go wrong?Seriously. We must kill them down to the last bearded asshole. Otherwise we make us a nice little Ireland, or Vietnam, or Serbia.They must all die.
>>16716902Focre them?No, we ASK.Because equality.
>>16716918>he wants to be equalBut why? This should be our world. We should take it.
>>16716909>>16716909>>16716909>D1. Gather the dwarven dead in massive wagons, wheel them to the dwarven settlements, and turn them into abominations and run the fuck away.>this, tionupe.
>>16716923more flies, honey, vinegar, etc.
No dwarves = No half breed berserkers folks
>>16716923Then we'll get rebellions after a few generations. Even the Roman Empire collapsed, y'know.
>>16716834E - found a settlement between our towns and the naga ones where both races can live together if need be. send our own people there but don't refuse any naga that try and make a living there with us. if anything it can be a test to see if naga and humans will manage to live together.C1. - have them give up tech to us in return for peace.E2. Your choice. send an envoy telling them of the new town (that i mentioned earlier) and comment that naga are welcome.
>>16716928How bout we rape THEIR women, huh? Let's see if there's any difference between a human female birthed hybrid and a dwarven female birthed one. What if they're totally different? We must rape the dwarves! FOR SCIENCE.
>>16716932The roman empire didn't have magic to create extremely lethal mutant animals.
>>16716923The only reason we came out of this war in such good shape is because of them, and now you ask to use our tired army to force them to cooperate? Moral issues aside, something like this could spark another war, and they've seen our cities from the inside now. They know our strengths. Their army is not bogged down with war fatigue.They'd murder us.
>>16716932Is avoiding a little conflict, easily conquered, worth abandoning your pride and lowering your worth?
>>16716934I like this.
>>16716940 The Roman Empire didnt have dwarfs who raped their women.
>>16716936+1 for rape.
>>16716928We don't even know if we used the berserkers or how effective they were. We should definitely breed with the naga though, it'll free up our magical bloodline so we won't be locked into just lightning and healing.
>>16716943Then fine, we can wait and recover. But so long as we don't allow them to become our equals.
>>16716934>E - found a settlement between our towns and the naga ones where both races can live together if need be. send our own people there but don't refuse any naga that try and make a living there with us. if anything it can be a test to see if naga and humans will manage to live together.C1. - have them give up tech to us in return for peace.E2. Your choice. send an envoy telling them of the new town (that i mentioned earlier) and comment that naga are welcome.I vote this too
>>16716943That AND we aren't as familiar with how they fight as we were with the dwarfs. We know they got fire and spears, that's fucking it. And why make an enemy out of a friend, how stupid are we? Is our new chieftain Abaddon?
>>16716950but they did have Barbarians who beat them back like pissants.
>>16716946Nigger, what?We ask our allies to join our kingdom.We don't crawlbefore them, we don't pay them.We prove ourselves superior to the brutish dorfs by doing so. This isn't abandoning our pride, this is a demonstration of our power and appeal.Anything else would make us barbarians.
>>16716967 Still think we should be the dominant race with all others beneath us. Also, VIVA LA REVOLUCION!
>>16716940And the Vandals couldn't throw fireballs either. We got the oppoertunity to create a stable society here. We've already had a two-way influence between the Naga and us. Let's make that final step to a Kingdom with equal rights. I mean, we already got equal rights between men and women, and the Naga's fought a civil war so fervently that some people think it could kill them off for that right, and most of them STILL love us. We should use this, and be humble citizens. Rulers by majority maybe, not rulers by force and submission.
>>16716973But that first choice implies they are equal to us, that they and us are worth the same. That's the difference between "Do you want to join?" And "You're in."
>>16716959Well, we'll have to see. I'd say we should let them do as they please. They like us, and we can use that. If we treat our allies well, we'll gain more later as word of our trustworthiness expands. The world doesn't always have to be ruled with an iron fist. A gloved palm, pushing events into order, can do nicely and with less of our men and women lost senselessly.
>>16716967That's something else we're going to need to look out for. I'm assuming those goblins are the reason the dwarves had such a strong warrior culture to begin with. We need to get ready for any unknown attack on our land.
>>16716961we dont have a chieftain, he died. we going to need to magic up a leader soon or the empire may end up fracturing into loosely allied kingdoms.
>>16716985I thought we had swagger. When did we become the date-rapist jock?
>>16716998I don't know about the date-rapist jock part. We're just superior, and I want that to stay.
Magic, diplomacy , assimilate.The great war is over. We took heavy casualties, but our surviving soldiers are all the elite of the elite. They could take on anything. (Greatly enhanced fighting ability of militia).The Chieftain Council order magic be practiced. The experiments are mainly concerned with transmogrification. There is a breakthrough at the College of Mages. They discover that by altering their transmogrification spells and folding in a healing spell it limits the damage done to the creatures psyche, and limits the damage done to their appearance. There are no dwarves to test it on, but a team of ten of the most gifted mages gather at the college and cast a spell on one of the most distinguished of our soldiers, who volunteered for the spell. The result is as follows.The spells effects were limited at first, he grew a few feet. Then it started in earnest. Bones cracked and reshaped, skin changed to scales and then back to skin. A dozen different things all happened at once. When it ended, the soldier was eight feet tall. He had digitigrade legs, covered in a hard shell, similar to the exoskeleton of the giant scorpions the Naga eat. He became stronger, faster, lost all his hair, and became overall more powerful. He kept his sanity, and in fact actually seemed to grow in intelligence. As testing progressed, they found he was more competent with magic, and had a wider range of spells, fire apparently having been mastered as well as illusion.He is, however, now carnivorous. At random intervals he's wracked with a hellish pain. He appears to be decaying from the inside out and would've died within hours of the spell taking effect had it not been for a steady flow of healing magic into him. The spell is still flawed and not yet viable.
The envoy we sent to the dwarves never returned.We send an envoy to the Naga to ask them to join our civilization. They happily agree, on the conditions that we help them bring their numbers back up by letting them breed with out men. The half-naga, half-human babies that exist already are covered in scales, but have human features for the most part. They are competent with fire, healing, lightening, transmogrification, and fertility magic, having bypassed the specialization that we had inherited from past generations. Oddly enough, the Naga are very compatible with human genetics, or perhaps it is the magic cast upon our genitals at birth._____________________________________________A. Try to improve Fortress.B. Try to improve weapons.C. Research new technology.D. Practice Magic.E. Found a New SettlementF. Explore_____________________________________________Dwarves:A1. Use our momentum to go to conquer their cities.B1. Rest and try to recuperate.C1. Send an envoy to negotiate peace with the Dwarves. Their army was 2500 strong, they had a population of 3000, they must be desperately crippled.D1. Your choice._____________________________________________Naga:A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.B2. Send some forces to celebrate with them.C2. Force them to assimilate.D2. Do nothing.E2. Your choice._____________________________________________Population: 1100 (+200 every turn)Farmers: 125Miners: 50Militia: 500Smiths: 200Food: More than Enough.Architecture: Massive Underground FortressWeapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.Tech: ExcellentMagic: GoodDefenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
>>16717010Yeah, we're superior. Our people know it, the Naga know it, and now the dorfs do. Being superior doesn't mean wagging your dick around like nobody's going to get annoyed enough to kick you in it.
>>16716932Our state doesn't have to be racially based - the Roman Empire wasn't. (One of the later Emperors was a half-cast black African.) We need to assimilate the other countries into our culture, see if we can find a faction within the dwarves who might be more open to inclusion in our state, while settling their towns with human immigrants. IF the dwarves breed slow enough, we can defeat them with demography. Otherwise, we need to set up a state where anyone - of any race - can be advance to the highest office by behaving in a human way, and worshipping our gods. Success in life will then naturally equate to "behaving like the humans", and before long they'll be just like us.Assuming a 19th century-style nationalist movement doesn't take off in our fantasy world.
>>16716985They dream of joining, we know that.We want them in for moar power.The tone in which we ask them is vital to define what follows. Since they adore our culture (and swagger) and are desperate for moar shlongs.Once we are one kingdom, this will inevitably lead to a mixing demographic since our numbers are most low and we are close to one another.Soon there will be no us and them. There will only be whatever happens when we keep humping dem Naga.
>>16717022 WE HAVE FOUND OUR NEW KING!
>>16717010we should certainly aim to be the strongest empire out there but not by sub-subjugation. at least that's my two cents.
>>16717040Ah? I suppose that would be the case. But is it preferable to become a race of demi-humans in interest of peaceful negotiations?
The chieftains gather to create a new form of government.________________________________________________A3. Create separate councils for the farmers, warriors, mages, and smiths; all ruled by a Council of the Wise, which is composed of our most renowned and revered citizens.B3. Determine our greatest warrior through gladiatorial contest, declare the winner king.C3. Magocracy. A kingdom ruled by mages.D3. Military Despotism, a kingdom ruled by the General of the army.E3. Democracy.F3. Your choice.
>>16717041 Have the entire College Cast the most powerful healing magic we have on him and put a crown on his head.
>>16717041I think this is how the golden throne started...
Assimilate Naga via breeding programs, and accept the Dwarves aren't ready for peace.We march on the cities, surrounding them and work on our tech for sieging them.
>>16717063Let's go with D3, why not.
E. Found a New SettlementBordering the Naga settlements.A1. If they killed our envoy, then we're gonna crush the little shits. Let's do it.A3
>>16717063B3, or F3: Fascist Dictatorship
Updated map. Thin red lines are major roads.
D3 Why not?
>>16717026C. Reverse-engineer Dwarven shit.D1. Scout Dwarven fortress. We should see if we even have a chance of besieging it.E2. Agree to the terms. Send both mages and soldiers to volunteer for the kingdom.Cultural victory AND genetic merger? I like!
>>16717026They killed our envoy, now that we've recovered and decided on the relations with the naga, we make them regret it. We dont have to kill all of them, but We have to prove they have the wrong idea, or they wont ever stop.
>>16717026E: Do that naga/human hybrid settlementB1: They are crippled, we can seige them laterA2: They are amazing fighters and love us.and>>16717063A3, the naga will like our equal culture.
>>16717063>>16717041I was originally all for magocracy, but this is too awesome.F3. Our new chief is now a god among men and his carnivorous bloodlust will further fuel our war machine. BLOOD FOR THE BLOOD GOD.(When he dies, then we have a magocracy)
>>16717022MAGICAL EUGENICS! WE MUST PERFECT THIS AND BOOST OUR CIVILIZATION TO A NEW ERA OF GLORY! NO LONGER BOUND BY THE LIMITATIONS OF THE FRAIL HUMAN BODY, WE SHALL EVENTUALLY SURPASS THE GODS THEMSELVES!
>>16717063A3/F3A council of the wise composed of the greatest Smith, greatest Warrior/General, greatest Mage, head Political Leader by elect and leader of the Nagas
>>16717106 AGREED. WE REQUIRE A NEW GOD KING!
>>16717026B. I say we focus on siege tech, as it looks like these dwarves aren't going to give in.A1: Send a sieging force, but don't actually lay siege. Send another envoy out in front of the army with a note stating that if he does not send word within an hour, the army attacks. He should be instructed to bring their diplomats outside the gates and converse there, in full view of our army, but in front of their gates, as neutral ground. If they just kill him like the last one, no mercy, ever.
>>16717026D more fertility magic for more babiesA1 they don't want peace then they won't get itYou didn't update this so E2 make babiesA3
>>16717063On second thought, F3, make that legendary 8 foot warrior the king.
>>16717063F3 - Federated Constitutional Monarchy.The Naga are ruled by a queen who is a hero of their revolution. If we become a presidential democracy, we risk isolating them. We should become federal democracy, but with a figurehead king/queen for each of the cities. The people can elect one of the monarchs as a 'high king' of our whole society, like in modern day Malaysia. It would be great if we could arrange the half-naga child of their new queen to be out High-Queen.
>>16717026D. Practice Magic.can't stop now all half-arsed and leave the man in his half-arsed morphed state. we need to try and finish it.A1. Use our momentum to go to conquer their cities.don't attack right away, ask what happened to our envoy. if nothing happens, then i suggest we smoke or drown one of their remaining cities for starters.D2. Do nothing.do as we agreed, help them recover and what-not.
>>16717117>>16717106LET'S COMBINE THIS WITH GOLEMCRAFT AND TRULY SURPASS THESE MORTAL FRAMES.
BLOOD FOR THE BLOOD GOD!D3 WITH OUR NEW GOD KING AS GENERAL!
>>16717026C. We have to keep one step ahead of the dorfs, alwaysD1. Find the entrances of the dorf cities, flood them, then use lightning on the flood waters. instant dorf bbqE2. agree to their terms, we bros now. But instill in the half breeds loyalty to humans
>>16717063A3. Create separate councils for the farmers, warriors, mages, and smiths; all ruled by a Council of the Wise, which is composed of our most renowned and revered citizens.
>>16717026ED1, we tried peace, we must exterminate these barbaric savages.Begin deforesting the Dwarven territory, use every piece of lumber and flammable material to suffocate and cook the dwarves in their warrens.The fires must be visible from miles away and kept burning for weeks, afterwards we can see the results, if they're not dead we can drop a few rivers on top of them.A2, peace and love man!>>16717063A3
>>16717063A3And if we can get our "volunteer" stable and he is getting more intelegent why not have him on the counsil of the wise?
I say A3. If we rely on the wisdom of one man, we will share his failings and weaknesses.I say we have a ruling council. As it is, any child has a chance of ending up on it some day, as a smith or through distinguished military service.
>>16717133>>16717132>>16717122>>16717117>>16717106 BLOOD FOR THE GOD KINGWE NO LONGER REQUIRE THESE FRAIL BODIES OF FLESH AND BONE
>>16717026D. We need to work on our polymorphing skills, fix the soldier that we've broken.B1. Time is on our side. We have the Naga in our pocket, and we are researching like crazy. The dwarves fall to us eventually, I vote that we make our move in overwhelming force.A2. Offer the Naga citizenship. If they decline, that's cool. But we are the bestest of friends, we all know it's gonna happen eventually.A3. We are the champions of equality. Thus should our government be.
A3 seems like the best choice
D. Make the god king not dead.B1. Better army to serve the KingA2. Offer them citizenship as second class citizensD3. BLOOD FOR THE GOD KING
>>16717164I'm not sure giving the Dwarves time to emulate our traps is the best strategy. We may end up falling into the meatgrinder like they did.
>>16717026D, A1, B2. We need to further strengthen our greatest advantage by increasing our mastery of magic. Magic has been extremely useful as a tool and was crucial to preventing a dwarf victory in our most current tool. Focusing on it's development should be a priority for our nation. We should focus this magic development in ways that will assist our war with the dwarfs. >>16717063B3 or C3. This war was won by the mages and warriors, whoever leads should come from their ranks.
>>16717192You mean like the 8 foot tall genius mastermage god of battle?
Burn the Dwarves damnnit! Then we won't need to lose soldiers!Or drwon them, whatever!
>>16717195We'd never have to worry about the dwarfs again if we had one of those on our side.
>>16717215We do, BLOOD FOR THE GOD KING!
>>16717080>>16717101>>16717110>>16717115>>16717121>>16717142>>16717144>>16717145>>16717155>>16717164>>16717170> Leadership of ratio and wisdomPlato is fucking proud.
D/A2 - Ask the Nagas to teach us more of their magics and help aid in our tansmogrification spellD1 - Offer peace in exchange for subjugation and joining us. Otherwise, A1
Dorfs aren't backing down until we make them. stop on their throat once or twice and they'll be willing to listen. flood a town or two and we'll get the point across without killing all of them
CB2A1C3 or E3
D: Practice transmog. Attempt to fix our soldier, and make an elite force. This leads on to D1...D1: Send the elite force to scout out the dwarven kingdom. They can use their illusion magic to conceal themselves and may even be able to penetrate into the cities/gain political knowledge. Once they've gathered info, send someone back to us with the knowledge.A2...but I thought this was already addressed and they were in our Civilization...A3.