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    7 KB The Sanguine Kingdom Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:21 No.16716025  
    Weapons and Fortifications.
    The King, in his great and holy wisdom, has decided that The Sanguine Kingdom is long overdo for some improvements to it's weapons. We make many innovations, and mimic the dwarves in many ways, while discovering that using multiple strings on a bow and using several differing materials creates a much more powerful, while easier to draw, weapon.

    We dig further underground and reroute the magma, creating pits with lava at the bottom. We build massive barriers, gates, checkpoints, narrow trap-filled corridors, and other defenses in preparation for a siege. If one doesn't know the right passwords and levers to pull they are almost inevitably killed. Our mountain fortresses are entirely self sufficient though, so it is not much worry, being cut off from the outside world that is. Just in case, our people carve passageways deep underground interconnecting all our cities.

    The Civil War in the Nagan lands has reached a stalemate.

    An army of ~2500 Dwarves is spotted marching for our lands.
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    A1. March for Dwarven Cities
    B1. Raid them.
    C1. Fortify our Positions
    D1. Your choice
    Temporarily Unavailable while the Civil War rages.
    Population: 1500 (+200 every turn)
    Farmers: 125
    Miners: 50
    Militia: 1025 (Temporarily -100)
    Smiths: 200
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
    >> Anonymous 10/23/11(Sun)14:23 No.16716041
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:23 No.16716043
    It's that time again folks. For those of you who are new.
    >Flee slavery.
    >Become slaves to dwarfs.
    >Dwarfs steal our women.
    >We take it for a few generations.
    >Meet Naga.
    >Cultural revolution amongst Naga.
    >Dwarves declare war on us.

    There is a brief summary.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:26 No.16716065
    >> Anonymous 10/23/11(Sun)14:28 No.16716072
    D because the dwarves have a penalty to magic and it could turn the tide of this battle.

    C1 because we need to prepare for the inevitable shitstorm.

    We can do this bretheren, we have the high ground, we have the advantage. WE WILL NOT BE SLAVES!
    >> Anonymous 10/23/11(Sun)14:28 No.16716079

    Also, how long do you have to host this adventure? I love it and hope you'll be here a while.
    >> Anonymous 10/23/11(Sun)14:29 No.16716081

    Also, my captcha is 'the rrownt', which I take to mean that the dwarves will be owned by us, or rather rrowned. Woo for the empire!
    >> Anonymous 10/23/11(Sun)14:29 No.16716087
    ITT we study magic and play defensively.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:30 No.16716089
    I have like, 8 hours. Maybe an hour break somewhere in there whenever my girlfriend gets her lunch.
    >> Anonymous 10/23/11(Sun)14:30 No.16716094
    D, try to figure out how to buff up our soldiers using transmogrification. Super soldiers, basically.
    Have successful experiments decked out in marks of honor and armor fitting for an elite.

    Also, C1. More defense, something that can take out their siege weapons from afar.

    We could also hit their food supplies.
    >> Anonymous 10/23/11(Sun)14:30 No.16716095
    Woo! Thanks for replying,
    I missed a bit, can anybody tell me,did we train the half breeds to be the ultimate berserker units?
    >> Anonymous 10/23/11(Sun)14:32 No.16716114
    This, but make an army of Cole McGraths, and focus on improving traps that kill many dwarves, not big ones
    >> Anonymous 10/23/11(Sun)14:33 No.16716115

    Got this on repeat for the epic battle that will ensue.
    >> Anonymous 10/23/11(Sun)14:33 No.16716117
    D C1
    The fortifications we are making are done by imitating those of the dorfs, we need to use something they're not used to. So try to develop war magic, big spells that need several spellcasters to use them.
    >> Anonymous 10/23/11(Sun)14:34 No.16716123
    B. Improve weapons. Infuse them with lightning

    >> Anonymous 10/23/11(Sun)14:37 No.16716151

    D. We need to supercharge our spells (pun intended).

    B1. Harass their supply lines.

    Good to see you again, King Alfonso. Been waiting all day for this.
    >> Anonymous 10/23/11(Sun)14:41 No.16716167
    D, but with something other than lightning. They seem to be immune now.


    Spells to make their flesh boil and shit. Blood magic errywhere.

    B1, sieges are wars of attrition. Take out their food, they lose.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:42 No.16716170
    Magic and Fortification.

    We practice our magic. We have very limited ability with transmogrification and would like to expound upon that magic. Our early experiments create hideous, hellish monsters out of the Hornbeast. They're far too aggressive to be used and so are summarily incinerated when the magma duct is opened. As the experiments progress, the results become more viable. Many animals from the surrounding Mountains are killed, and none of our sorcerers feel confident enough to attempt the magic on a man.

    We expand the deep roads that connect our settlements and lay down metal rails, embedding them in the rock. We electrify these metal rails and run carts and freight along them. (Subway discovered)

    Time will progress slower while we are besieged, too slow for anything to really get done.
    The Dwarven army splits up into equal portions, to besiege all five of our mountain fortresses. Each Dwarven army is 500 strong. Each one of the garrisons in our cities is just under 250 strong. However, the Dwarves don't know about our subway line, and we could lessen the defenses of the other cities to break the siege at one.
    Unavailable while besieged.
    A1. Draw forces from other cities to break the siege at capital.
    B1. Hold the line, try and wait them out.
    C1. Send small forays forward to harass them but otherwise defend.
    D1. Charge!
    E1. Your choice.
    Temporarily Unavailable while the Civil War rages.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:43 No.16716177
    Population: 1700 (+200 every turn)
    Farmers: 125
    Miners: 50
    Militia: 1225 (Temporarily -100)
    Smiths: 200
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
    >> Anonymous 10/23/11(Sun)14:44 No.16716181

    This is going to be a tough one, maybe

    E1: implement a conscription to bolster our forces?

    I don't really know, I want to hear others opinions first.
    >> Anonymous 10/23/11(Sun)14:44 No.16716182
    We can't really do anything unrelated to lightning or healing.
    I propose we try to figure out heat and/or organic manipulation, since they are kind of related to the only magics we're allowed to do.
    >> Anonymous 10/23/11(Sun)14:45 No.16716185
    D. Practice Magic.

    B1. Raid them.
    >> Anonymous 10/23/11(Sun)14:45 No.16716187
    >> Anonymous 10/23/11(Sun)14:45 No.16716189
    A1. Divided they shall fall. United we shall conquer.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)14:45 No.16716192
    We can do fire and limited transmogrification, also fertility magic if I remember correctly.
    >> Anonymous 10/23/11(Sun)14:46 No.16716197
    C1. Send small forays forward to harass them but otherwise defend.

    Let's see what we're up against.
    >> Anonymous 10/23/11(Sun)14:46 No.16716198
    Yeah, transmo seems like a good option really. It's powerful and related enough to healing to be viable.

    Anyways, E1.
    Sieges take a fucking eternity. We need to understand our opponents, get some intel.
    >> Anonymous 10/23/11(Sun)14:46 No.16716199
    D and B1
    B1: In a siege dwarves win (no shit sherlock). We have maneuverability on them whilst they're marching. It'll slow them down massively or damage them significantly.
    D: They don't have magic, we do. Can you see?
    >> Anonymous 10/23/11(Sun)14:47 No.16716203
    Fertility magic is correct. We are Zeus, we throw lightning, we fuck and we turn into weird ass shit and do the same to other things.
    >> Anonymous 10/23/11(Sun)14:47 No.16716211
    B1. Hold the line, try and wait them out.
    >> Anonymous 10/23/11(Sun)14:47 No.16716212
    Gather forth, and crack the head invasion, leaving paltry defenses at our other bases but cracking their moral like an egg shell
    >> Anonymous 10/23/11(Sun)14:49 No.16716220
    >Our early experiments create hideous, hellish monsters out of the Hornbeast. They're far too aggressive to be used

    So... now, go with me for a second, so what if we used these spells on some of the dwarves.

    I mean... would they go berserker rage on the other dwarves?
    >> Anonymous 10/23/11(Sun)14:49 No.16716221

    A1. We cannot give them time to break down the defences of any settlement, or wasting time to harass their supplies now. We must group up, and waste each and every Dwarven contingent at a time.
    >> Anonymous 10/23/11(Sun)14:49 No.16716228
    Are the modified horn beasts in the caves or out on the mountain. If inside we should just plan to kill them later for meat, if outside I just hope they are making life difficult for the dwarves.
    >> Anonymous 10/23/11(Sun)14:49 No.16716229
    Really? Okay. My mistake. When I had to drop out of the... second thread we had healing and lightning so ingrained into our bloodline, nothing else was possible anymore.
    >> Anonymous 10/23/11(Sun)14:50 No.16716231
    magic: lets have everyone with rapid regeneration and zeus level lighting powers

    raid them and wait them out
    >> Anonymous 10/23/11(Sun)14:50 No.16716236
    >> Anonymous 10/23/11(Sun)14:50 No.16716237
    A1, then gather animals and hoard the resulting mutant-magic-monsters to release upon the dwarves later, making them believe this campaign will be too costly.
    >> Anonymous 10/23/11(Sun)14:51 No.16716240
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    >> Anonymous 10/23/11(Sun)14:51 No.16716241
    Fire, transmog, and fertility were deemed similar enough to be usable.
    >> Anonymous 10/23/11(Sun)14:51 No.16716243
    I say A1, they don't know about our tunnels so we can pick off the invasion forces 1 at a time, hopefully by the time they realise what's happening we'll be on equal ground and a glorious battle will happen ENDING WITH VICTORY WOO!
    >> Anonymous 10/23/11(Sun)14:52 No.16716247
    use our transmogrification magic on the dwarfs and see what happens
    >> Anonymous 10/23/11(Sun)14:54 No.16716255
    King, I decree that we assault the dorf army besieging our most vulnerable settlement. However, we do so with the fuck-tasting power of dwarf-transmogrification.
    Transform those sons of bitches into the beasts they are, let them fight eachother!
    While disoriented, we strike at them.

    Also conscript some more soldiers.
    >> Anonymous 10/23/11(Sun)14:54 No.16716256
    dont we have mind control magic?

    if so use them on the dwarfs and have them fight each other
    >> Anonymous 10/23/11(Sun)14:54 No.16716259
    Oh guise, wait...

    While we do, admittedly, want to break these sieges ASAP consider the following...

    Sieges cost a fuckton of money for both the besieged and the sieger. We have countered most of that cost by having self-sufficient forces, our people won't die of starvation or anything. The dwarves split their forces to cover all of our cities (this implies either dumb luck, or they somehow know of our tunnel system).

    My point is that if we draw the sieges out, then the dwarves will be weakened over all, whereas we aren't really suffering anything besides hindered progress. So....yeah, just think on it.
    >> Anonymous 10/23/11(Sun)14:55 No.16716263
    E1 use our transmogrifier on the dwarves
    >> Anonymous 10/23/11(Sun)14:55 No.16716268
    hold defences until they breach the try to secretly escape forces backward
    burn the town with them inside for extra lolz
    >> Anonymous 10/23/11(Sun)14:56 No.16716278
    You're right, but I want to see the dwarves get link related:
    >> Anonymous 10/23/11(Sun)14:56 No.16716279
    even lulz-ier!
    >> Anonymous 10/23/11(Sun)14:56 No.16716283
    If we draw forces from one city it will no doubt be sacked. We will lose a huge supply of food and all the people in that cave will be killed. The dwarves will have gained acess to our underground tunnel network and at least one city will have to fight a war on two fronts.
    >> Anonymous 10/23/11(Sun)14:57 No.16716284
    Except the dwarves have siege weapons and will bust down our doors given enough time...
    >> Anonymous 10/23/11(Sun)14:58 No.16716295
    Being self sufficient, we keep working on the transmogrification all the while. so long as they aren't breaking our walls down, we can hold them out. and unless they assault each city simultaneously, reinforcements will never be long
    >> Anonymous 10/23/11(Sun)14:59 No.16716302
    How many siege weapons are designed to work in caves?
    >> Anonymous 10/23/11(Sun)14:59 No.16716303
    Problem is, we can't do anything while they're knocking at our door. We have to constantly reinforce our defenses and divert attention to the siege. At least that's what was stated.

    If possible, further transmo might be cool.
    >> Anonymous 10/23/11(Sun)15:00 No.16716310
    Welp. Let's hope the Naga Civil War gets resolved soon, so we can get some lusty Naga maids ready to fight for their magical bishounen husbando's coming to our rescue.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:00 No.16716312
    Divide et impera

    We draw forces from around the three cities connected to our capital directly and they ride the underground subway to our capital. The dwarves don't seem to notice but the dwarves don't seem to notice a lot of things. They have started their assault and our cities are under attack constantly, however they haven't even gotten through our first round of traps, which are proving extremely effective. Everyone is relieved the compound bows are enough to pierce their armor, which is lined with a treated leather material that rebuffs electricity. The arrow pierces this and renders it useless to the dwarves.

    When the forces are gathered at our capital they number 700 in total. They charge through the opening to our fortress, led by the king. The battle rages for several days before the last enemy has fallen. When it is all said in done, four hundred of the humans died in the fighting, and among them was the king. Only a few dwarves actually managed to escape.
    Unavailable while besieged.
    A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.
    B1. Retreat, hold the line, try and wait them out.
    C1. Send small forays forward to harass them but otherwise defend.
    D1. Charge!
    E1. Your choice.
    Temporarily Unavailable while the Civil War rages.
    >> TheAncientOne !!hjEhErgr+dW 10/23/11(Sun)15:02 No.16716320
    Wait, people are actually trying to out siege the dwarfs? Okay we can't just stay behind our walls, we need to use the mountains to our advantage. We need to ues our superior moblity to stage ambushes and to attack supply lines. This wouldn't do too much damage, but it will sap moral and make it easier for us to break the siege.

    >> Anonymous 10/23/11(Sun)15:02 No.16716324

    >> Anonymous 10/23/11(Sun)15:02 No.16716326

    >> Anonymous 10/23/11(Sun)15:02 No.16716328
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    20 KB
    our king died or theirs?
    >> Anonymous 10/23/11(Sun)15:03 No.16716332
    >> Anonymous 10/23/11(Sun)15:03 No.16716333
    Well shit, we lost 1/3 of our total forces taking out 1/5 of theirs... that's not good.

    Let's nurse our wounds for a bit.
    >> Anonymous 10/23/11(Sun)15:04 No.16716338

    A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.

    We have initiative on our side, and we don't have the luxury to let the Dwarves plan a new strategy in response to the failed siege of our capitol. We must take out the nearest dwarven force before they combine them.
    >> Anonymous 10/23/11(Sun)15:05 No.16716351
    Hide the fact our king died. hopefully they wont notice. C, try and crack their moral further and drive them off
    >> Anonymous 10/23/11(Sun)15:06 No.16716352
    Ours. All because everyone is to impatient for a siege even though that's what were suited for.
    >> Anonymous 10/23/11(Sun)15:06 No.16716358
    We don't have the fighting power! We simply can't fight them like this.

    They're down to, what, 1900 I'll wager what with the traps.

    We need to fucking kill them with subtlety and subterfuge.
    >> Anonymous 10/23/11(Sun)15:06 No.16716359
    D1. Charge!
    >> Anonymous 10/23/11(Sun)15:07 No.16716368
    I second this! We build more traps goddamn it. We outlast them!

    Also, loot all their gear, all of it. Food, drink, armor, weapons. Now that they're dead we steal their supplies.
    >> Anonymous 10/23/11(Sun)15:07 No.16716369
    What in God's name did I just see.
    >> Anonymous 10/23/11(Sun)15:08 No.16716373
    Loot their dead bodies for food, armor, weapons etc.
    Could prove useful.
    >> Anonymous 10/23/11(Sun)15:08 No.16716376
    A1 hit them before they join forces
    >> Anonymous 10/23/11(Sun)15:08 No.16716379

    I third this!

    Activate swagger! We need more troops!
    >> Anonymous 10/23/11(Sun)15:09 No.16716384
    they still havent sent in there golems and still have 500-1000 troops left
    time to lick our wounds and fortify, work on our magic, help solve naga problem if we can, and prepare for the inevitable shit-to-fan counter attack from the dwarfs
    >> Anonymous 10/23/11(Sun)15:09 No.16716385
    C1: Harass their supply lines and do minor skirmish things whilst a new king is selected and etc.
    >> Anonymous 10/23/11(Sun)15:09 No.16716386
    I just can't stop fucking laughing when that girl fused with the boy appears.

    >> Anonymous 10/23/11(Sun)15:09 No.16716389
    I believe that is the general Idea of using magic to alter a persons form ... making them a nightmare to our enemies!!
    >> Anonymous 10/23/11(Sun)15:09 No.16716390
    You are now aware that if we didn't instigate Naga civil war of if we at least had supported the ruling elite we would have allies in this time of need.
    >> Anonymous 10/23/11(Sun)15:09 No.16716391

    Fuck, you're right.
    >>16716338 vote withdrawn, replace with B1. We can't let all those traps go to waste.
    >> Anonymous 10/23/11(Sun)15:10 No.16716393
    Use magic to reduce gestation periods if we can
    >> Anonymous 10/23/11(Sun)15:10 No.16716395
    listen to reasoning bump
    >> Anonymous 10/23/11(Sun)15:11 No.16716403
    Did the king have a successor? We need him on the throne ASAP to prevent massive morale drops in our populace
    >> Anonymous 10/23/11(Sun)15:11 No.16716406
    E1. Your choice. Use 500 enemy corpses for a ritual to our blood god.
    >> Anonymous 10/23/11(Sun)15:11 No.16716407
    C1 go!!
    >> TheAncientOne !!hjEhErgr+dW 10/23/11(Sun)15:12 No.16716413

    Agreed. the main advantages that human's have is their adaptability. We shouldn't blindly follow a single doctrine of warfare, but do whatever is the most effective. We can't beat the dwarfs in numbres, so a head-on battle is out of the question. Right now the battle can go either way. We need to attack their supply points so we can force them to make a mistake which we will exploit without mercy until they are dead.

    We must also be wary for any cunning employed by the dwarfs. We should make sure they don't have a secret underground tunnel leading to our base.
    >> Anonymous 10/23/11(Sun)15:12 No.16716415
    Actually, we just needed to NOT FUCKING RAID THE DWARVES when the Nagas were in the middle of their civil war.

    And I tried telling you guys that last night, but nooooo.
    >> Anonymous 10/23/11(Sun)15:12 No.16716416
    Our forces are demoralized from the loss of our king, but enthused with the taste of victory. For now the advantage is ours. If the dwarves try to redirect forces to re-siege the capital then they leave their other forces too weak to do anything besides decorate our walls with their brain matter. Seriously bros, C1. Make this campaign too costly/difficult for them to continue with it.
    >> Anonymous 10/23/11(Sun)15:14 No.16716430
    Maybe we should start anti-voting bad ideas.
    >> Anonymous 10/23/11(Sun)15:16 No.16716447
    Maybe now that the king's dead, we could have a quick change in government. What about a ruling council of warrior/bloodmage elders?
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:16 No.16716450
    Retreat and try to subvert.
    The dwarves catch word of our victory at the capital and, considering their heavy losses at our other cities, become worried. The dwarves can be seen retreating from the two cities closest to us and heading towards our capital.

    Our king had no heir, for he never took a wife in all the foray and chaos of kingship, so our Kingdom has no leader. However, the four remaining chieftains are independent enough, smart enough, and scared enough to keep working together well.

    We loot the bodies of the dwarves and the armor is sent down to the smiths for study. The smithies have been in overdrive to churn out weapons for our armies. They study this army and replicate it for use by humans. Our soldiers are outfitted with a lighter-weight version of the meteorite armor the dwarves use. They retreat for now into the capital city.

    Much to our benefit, the civil war in Nagan ends and a messenger arrives at the capital. Seeing the corpses of five hundred dwarves pinned to the mountain side, creating a blanket of dead dwarves on the rocks, tips him off that war has begun between the two races and he should be careful. The troops from the Nagan war shall be returning soon, and apparently they recruited while they were in the desert, they are now several hundred strong.
    A1. Take the forces from the now freed capital and move them to one of the other cities and attack the dwarves from all sides.
    B1. Retreat, hold the line, try and wait for reinforcements.
    C1. Send small forays forward to harass them but otherwise defend.
    D1. Charge!
    E1. Reroute all forces to the capital to prepare for a possibly 1000 dwarf siege.
    F1. Your choice.
    >> Anonymous 10/23/11(Sun)15:17 No.16716451
    > instant win
    >> Anonymous 10/23/11(Sun)15:17 No.16716454
    We should definitely use our victory. Loot the dwarves, maybe we can use their lightning resistant shit in our architecture or something.

    Let's think modern times, people. What can be done with electricity, corpses and fire.
    Can we... can we make dwarf corpse bombs?

    Hey, actually that's an idea! We can infect the bodies and dump them outside, just like medieval times with the black death!

    >erglan 2nb^2

    That's what I mean! We use our technological prowess in the real world!

    >> Anonymous 10/23/11(Sun)15:18 No.16716465
    What are our Naga options?
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:19 No.16716472
    I took these votes as retreat.
    >> Anonymous 10/23/11(Sun)15:19 No.16716475
    Oh man, I can just imagine the horror of seeing hundreds of your brethren exploding right in front of you, spraying their infectious guts all over your face.

    But won't we get infected ourselves too?
    >> Anonymous 10/23/11(Sun)15:19 No.16716476
    C1, we consolidate our position but don't let the Dwarves rest.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:20 No.16716478
    You still can't really contact the naga, just wait for them to arrive. Sending an envoy to all the desert tribes would take months and months.
    >> Anonymous 10/23/11(Sun)15:20 No.16716483

    B1/E1. The Capitol is the most important city we have, but if we don't defend the other villages in some way, the 4 chieftains could scatter and go back home.

    Leave bare minimum defences on the other besieged downs, but bring our best to the capitol. Wait for the Naga comrades.
    >> Anonymous 10/23/11(Sun)15:21 No.16716490
    F1: Most meritorious general/soldier of the Capitol's army gets elevated to king (establishing a precedent.)
    Anddddd C1, harass the fuck out of those advancing armies to slow them down.
    >> Anonymous 10/23/11(Sun)15:22 No.16716494
    We can get to the capital faster than they can. We need to somehow make rocks fall so everyone dies. We don't need an entrance to our capital, we have the railroad system. Evacuate all non-military personnel, keep a messenger at each road leading away from the capital.
    If the dwarves win, our people can escape. We can rebuild.

    But until then, move all our troops to the capital.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:22 No.16716496
    Remember, if even one city falls they'll use our subway system to attack all other cities from beneath. Unless we go for some kind of scorched earth tactic.
    >> Anonymous 10/23/11(Sun)15:23 No.16716501
    keep our troops dispersed but ready to mobilize, they can only siege us if we're all in one place.
    Think the rescue at Helm's Deep, reinforcements galloping over the hill to decimate our foes in a classic pincer movement which they forced upon themselves
    >> Anonymous 10/23/11(Sun)15:23 No.16716507
    >But won't we get infected ourselves too?

    Maybe not... We do know that the Dwarves are close enough to us to create (I'm assuming sterile) hybrids, but would infectious diseases affect both of us similarly? We should have taken some prisoners to run tests on the physiology.
    >> Anonymous 10/23/11(Sun)15:23 No.16716508
    Keep harrasing them grinding any troop movements to a halt, and keeping us informed on their plans, while we wait for the reinforcements from the naga. longer they're sitting out there not killing shit the more pissed they'll get.
    >> Anonymous 10/23/11(Sun)15:23 No.16716509
    That's very true. But scorched earth sounds like a completely viable tactic.

    We kinda need those naga to help us. If they can ambush, we can kill them all.
    >> Anonymous 10/23/11(Sun)15:24 No.16716514

    Protect the capital, no matter the cost.
    >> Anonymous 10/23/11(Sun)15:24 No.16716516
    >> Anonymous 10/23/11(Sun)15:25 No.16716520
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    Also we should order the smithies to produce balls of cheap iron to be filled with water.
    Those are subsequently hurled at the enemy and sticken with a lightning spell to make the water evaporate violently and cover the dorfs in hot steam and shrapnel.
    >> Anonymous 10/23/11(Sun)15:25 No.16716522
    F1 offer all casualties (from both sides) to Khorne until he sends help (if that's how it works I know shit all about 40K)
    >> Anonymous 10/23/11(Sun)15:25 No.16716528
    F1 the time of kings is over. Let's start a theocracy run by mages. A magotheocracy.
    >> Anonymous 10/23/11(Sun)15:26 No.16716531
    Bunker down, prepare for the main assault, and wait for our Naga brethren to flank them. Then when our allies have the dwarves by the tail, we smash their faces in.
    >> Anonymous 10/23/11(Sun)15:26 No.16716533

    This man knows his shit.
    >> Anonymous 10/23/11(Sun)15:27 No.16716537
    This. 100 times, this.
    >> Anonymous 10/23/11(Sun)15:27 No.16716541
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    Goddammit, this is why you always start wars on your own fucking terms! Think of the possibilities. A dwarf black death would not just have wiped out their army, but their entire civilization!

    >> Anonymous 10/23/11(Sun)15:28 No.16716545
    We wait for the god emprah of man to arrive and kill the dorfs.
    >> Anonymous 10/23/11(Sun)15:29 No.16716552
    In that case, let's at least try and take some prisoners and run tests on them. Hopefully at least a few of them are twins. I have many questions that twins can answer for me...
    >> Anonymous 10/23/11(Sun)15:29 No.16716553
    Steam grenades? I like that idea.

    Unfortunately, we'd probably need to spend a turn to research them... which we can't do at the moment.
    >> Anonymous 10/23/11(Sun)15:29 No.16716554
    guys if i remember correctly we still need to do something nurglish.
    >> Anonymous 10/23/11(Sun)15:29 No.16716555
    Actually that's just a magocracy, but I can dig it.

    Police state could be nice, after all, the military is the highest point of being in our society.
    >> Anonymous 10/23/11(Sun)15:30 No.16716559
    It's >>16716450
    would backfire. Horribly.
    >> Anonymous 10/23/11(Sun)15:30 No.16716562
    Great idea if we had the resources but we're overworking our smiths as is. We may want to consider magical over martial so we can let them continue making the arms we already need
    >> Anonymous 10/23/11(Sun)15:31 No.16716564

    Harass and sabotage their supply lines, pull hit and run attacks on the flanks of those sieging our fortresses, preferably with lightly armored bowmen performing a random number of attacks a day to wear at them psychologically.

    Then, when the desert reinforcements arrive use them as a hammer to strike them against the anvil of our fortresses, preferably just after an archer attack to catch them off guard for a full on infantry assault.
    >> Anonymous 10/23/11(Sun)15:31 No.16716569

    But freedom and equality is what got the Naga's on our side. We need to be a republic of sorts, of we're not sticking with the King and his benevolent rule over semi-autonomous city states.
    >> Anonymous 10/23/11(Sun)15:32 No.16716570
    In that case, maybe engineering a plague would be one route to go. How about let's make a yeast-based plague that infects alcohol. As far as I can tell, us humans only drink water! It won't hurt us at all!
    >> Anonymous 10/23/11(Sun)15:32 No.16716571

    Let's add F1 to that shall we?
    >> Anonymous 10/23/11(Sun)15:32 No.16716572
    We have steam engines and smiths worked out of their minds.
    I'm sure there are explosions happening around those engines from time to time.
    And the mages will surely moan about how theycannot do jaykshit against those dorfs in their non-conducting armor.
    It's not that hard to weaponize a principle.
    >> Anonymous 10/23/11(Sun)15:32 No.16716577
    Okay how about a republic but mages get two votes.
    >> Anonymous 10/23/11(Sun)15:33 No.16716580
    I don't get how a black death for the dwarves could backfire.

    Not at all.

    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:34 No.16716583
    Harass the lines
    The dwarves break through our traps at the city furthest from the capital. They are taking heavy, heavy losses in the fortress itself and have yet to get passed two of the dozens of checkpoints set up.

    The Nagan reinforcements will arrive on the scene next turn.

    We hold both of the dwarven armies bound for the capital in the slopes of the Mountain. We might be evenly matched fighting on plateaus, and they may be better at fighting in compact spaces, but when it comes to fighting on steep slopes, in the sparse mountain woods, and in snowy terrain, humans win hands down. We thin their forces significantly, killing at least two hundred dwarves before they reach the capital and we retreat inside to hold the line.
    A1. Reroute all the forces from the cities not besieged to the capital and do B1, C1, or D1 in addition. (So you would pick A1, B1 or A1, C1; et cetera.)
    B1. Hold the line until the Naga arrive, then charge.
    C1. Charge! The Naga can come and clean up the bodies.
    D1. Your choice.
    >> Anonymous 10/23/11(Sun)15:35 No.16716595

    Then it wouldn't be equal, and it makes little sense if the soldiers are the most valued members of society, and there is no previous mentioning of mages getting less or more privileges.

    Anyway, back to the siege...
    >> Anonymous 10/23/11(Sun)15:35 No.16716597
    B1. Let's cook them in the oven they crawled into. They won't be expecting to be fighting Humans from inside the mountain and Naga from without.
    >> Anonymous 10/23/11(Sun)15:35 No.16716598
    I like this, only replace mage with soldier. Since soldiers are the most valued in our society.
    >> Anonymous 10/23/11(Sun)15:36 No.16716600
    Secure the sieges and circle around, besieging the siegers.
    Then attack or hold for our Nagan allies.

    Gods I miss having a CD drive, I need me some Civ3.
    >> Anonymous 10/23/11(Sun)15:37 No.16716606
    A1 and they have 800 soldiers against our 300, so we're still very badly placed.

    So I assume we have to do some more trickster shit. With the naga we will be up to at least 500 soldiers but I doubt the Naga are worth much in a fight. The surprise factor could be important though.

    So, A1 and B1, but try and kill some more with traps and shit.
    >> Anonymous 10/23/11(Sun)15:37 No.16716607
    >> Anonymous 10/23/11(Sun)15:37 No.16716608
    Go starship troopers on this. You can vote if you're a citizen. You're a citizen if you've served in the military.
    >> Anonymous 10/23/11(Sun)15:38 No.16716610
    Mages are part of the military I think.

    So just a military rule.
    >> Anonymous 10/23/11(Sun)15:38 No.16716614
    I personally think with all the work we've put into magic, it's fundamental importance in our people's every day lives, and how it's a bloodline-only sort of deal that it actually doesn't make any sense that mages aren't the top tier of society in our world when just any bozo can pick up a bow and shoot the arrows that [spoiler]the mages made better in the first place.[/spoiler]
    >> Anonymous 10/23/11(Sun)15:38 No.16716618

    B1. the besieged town is handling it great. All we need to do now is bunker down, wait for the Naga, and send keep an active reserve in case the dwarves does anything sneaky.
    >> Anonymous 10/23/11(Sun)15:38 No.16716619
    Any cities not besieged should pull back many of their forces (but not all, they need some defenses just in case the dwarves are planning something) and send them to the capitol.

    Then we wait for the naga to take the dwarves from behind, and get them in a pincir.
    >> Anonymous 10/23/11(Sun)15:39 No.16716620
    d1, we can hold!!!
    one does not simply swag into The Sanguine Kingdom
    >> Anonymous 10/23/11(Sun)15:39 No.16716622

    We should lure them into our traps to lessen their numbers while we hold our shit.
    >> Anonymous 10/23/11(Sun)15:39 No.16716623
    We need the mages for research and shit, can't have them bother with politics. That would waste so much time that could be spent on perfecting our magic.
    >> Anonymous 10/23/11(Sun)15:40 No.16716626
    Yeah, that's what I meant.

    Anyone who has served in any branch of the military gets a weighted vote worth 2 normal votes.
    >> Anonymous 10/23/11(Sun)15:41 No.16716631
    >Then it wouldn't be equal

    This isn't modern times, kid. People thought the Greeks and Persians were fair as shit when Greeks only got votes if they owned land and Jews could only be Jews in Persia if they paid a Jew-tax for not worshiping Cyrus and killing retarded children. If we let everyone be truly equal, our nation will stagnate. Not all men are created equal. Some can shoot lasers and lightning from their face.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:42 No.16716634
    It's in every human of our tribes blood. All of us are decended from 100 people, remember.
    >> Anonymous 10/23/11(Sun)15:42 No.16716635
    How about after the siege, we start a mage breeding program and beef up our mage numbers. Think if it like raising our literacy rate only by "literacy" I mean "ability to kill with your mind".
    >> Anonymous 10/23/11(Sun)15:42 No.16716637
    Actually, archery is considered an art-form to our people, and there are regular archery competitions and shit.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:43 No.16716641
    After the siege I will have a event to decide the role of mages in our society, but that middle city in the map is where all the mages reside. It's the city devoted entirely to research. The College of Mages, if you will.
    >> TheAncientOne !!hjEhErgr+dW 10/23/11(Sun)15:44 No.16716647

    The child of the gods has been slain! We spill the blood of every dwarfs to appease the gods!
    >> Anonymous 10/23/11(Sun)15:44 No.16716648
    >> Anonymous 10/23/11(Sun)15:44 No.16716650
    Oh for some reason I thought it was only a few of our people that could manifest magic. My bad, then.
    >> Anonymous 10/23/11(Sun)15:45 No.16716656
    A1, B1
    >> Anonymous 10/23/11(Sun)15:46 No.16716665
    It's pretty one-sided. Everyone wants A1 B1
    >> Anonymous 10/23/11(Sun)15:46 No.16716667
    Maybe we should develope a whole new class of politicians and decisionmakers.
    A council of wise who are assisted by a councel of warriors, a council of mages and a council of smiths to balance things out.
    While the referencing councils (warriors, mages and smiths, maybe farmers as well?) are to deal with their own shit, the grand decisionmakers shall rule over what concerns all and judge when one council finds another's ruling wrong. Otherwise, the referencing councils can overrule the decisionmakers with a unisonous vote.
    >> Anonymous 10/23/11(Sun)15:47 No.16716673
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    mfw the name for the realm I suggested gets used.
    >> Anonymous 10/23/11(Sun)15:48 No.16716676
    Hold them in the cities, and reroute what forces we can to flank them. Overall wait for the reinforcements.
    >> Anonymous 10/23/11(Sun)15:48 No.16716679
    >leave all our other cities unprotected
    >hope we get saved

    I predict this will end badly.
    >> Anonymous 10/23/11(Sun)15:49 No.16716689

    Reroute some troops from non-besieged settlements to reinforce the settlement where the Dwarves have pushed through, have the other settlements hold the line until the desert reinforcements arrive.

    If we're lucky we'll be able to confine the dwarves to the underground, once we do that we'll be able to demand the secrets of all their technology, a tithe of their mined resources and their status as 'semi-autonomous servants' under pain of drowning them under diverted rivers.

    We can exterminate them in a few generations when we recover our numbers and improve the quality of our soldiers to at least equal theirs.

    Attacking them in their caves at this point in time is utter suicide.
    >> Anonymous 10/23/11(Sun)15:49 No.16716692
    We don't really have a choice. We've seen the dwarven forces in their entirety in front of our capital, and we know they can't into magic, so no illusions. We need our forces in our capital
    >> Anonymous 10/23/11(Sun)15:49 No.16716693
    We might even have to split up the mages into differing councils. Lightning mages, healers, mindfuckers, transmogrifiers. I'm surprised we don't have any blood-mages, what with our religion and all (unless I'm mistaken)
    >> Anonymous 10/23/11(Sun)15:49 No.16716695
    People won't vote. We haven't gotten to the Athenian level of democracy yet. All we had so far was "Chieftains in every settlement and a King in the capitol". I like the idea of it staying that way, actually. Rights and liberties and shit for all, sure, but democracy?
    >> Anonymous 10/23/11(Sun)15:50 No.16716697
    WHAT ARE WE!!!!!!!!!
    MOTHER-FUCKING TAU!!!!!!@!@!@!@!!ONE111
    >> Anonymous 10/23/11(Sun)15:50 No.16716704
    This is a pretty good idea.

    We can also make it so the members of the council are voted in by the people they would represent. (So mages vote in who becomes part of the mages council, etc.) Also, there needs to be a minimum amount of seniority required to join the council, so a bunch of young smiths don't vote each other into the council and start creating a bunch of ridiculous changes to our society.
    >> Anonymous 10/23/11(Sun)15:51 No.16716712
    What are you? Motherfucking 12?
    >> Anonymous 10/23/11(Sun)15:51 No.16716715
    That would give them too much weight.
    They shall send one of each school to the council.
    >> Anonymous 10/23/11(Sun)15:52 No.16716718
    >drowning them under diverted magma rivers.
    You missed a word there, fixed it for you.
    >> Anonymous 10/23/11(Sun)15:52 No.16716719
    Apparently he's a tau.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:52 No.16716722
    Reroute and wait for Reinforcements.
    We send the garrisons from the two cities not besieged to the capital. It beefs up the capital back to a garrison of five hundred, in fact a little bit over. A large part of the garrisons were left at the city just in case this was a trick by the dwarves to get us to weaken our defenses.

    The dwarves attack full force. With the knowledge they've gained of our traps from their other sieges they get through the traps with minimal casualties, and their golems act as siege engines, knocking down several of our barricades. Just as the defensive lines is about to break again and retreat, we hear screams from far on the other side of the passageway that serves as our entrance. Our people can just make out the site of hundreds of human and Naga attacking the dwarves. The Naga are extremely good with fire magic, and the jets of flame turn the dwarves armor into a furnace, cooking them alive. They are also good at fighting with the spear.

    Our troops surge forward, invigorated by this sight, and the dwarves are defeated after naught but a few days. With the new armor we had our casualties were much lower, not to mention the dwarves were panicked. Out of five hundred of the original garrison, only one hundred fifty died, and of the Nagan troops, only fifty. Combined, they number six hundred troops.
    A1. Use our momentum to go to the two remaining cities that are besieged and relieve them.
    B1. Reinforce all other garrisons with out new Nagan troops and return their original garrisons.
    C1. March for the dwarven cities when they're not expecting it.
    D1. Your choice.
    >> Anonymous 10/23/11(Sun)15:54 No.16716737

    >> Anonymous 10/23/11(Sun)15:54 No.16716739
    I support making the Dwarves our subjects, but I don't support the genocide.
    They clearly have a talent for metalwork, if we're magnanimous rulers they may come to accept us, and even help us.
    >> Anonymous 10/23/11(Sun)15:55 No.16716743

    They did terrible things, they deserve death and more. If they had beaten us into submission, would we be spared?
    >> Anonymous 10/23/11(Sun)15:55 No.16716744
    A1. We must free our cities of their sieges before we march on the dwarf capital.
    >> Anonymous 10/23/11(Sun)15:55 No.16716746

    A1. The Dwarves know of our traps now, and we simply cannot attack the dwarves on their home turf now.
    >> Anonymous 10/23/11(Sun)15:56 No.16716749
    A1; D1

    Let's go save our brothers from the bearded scourge and then, when the smoke has cleared and the battle is won, we party. We party our fucking asses off. Invite everyone, even the dorfs, and run a victory lap around them with our long legs. The legs that kicked their short asses.
    >> Anonymous 10/23/11(Sun)15:56 No.16716751
    Fuck that, dwarf bastards must die.

    That is our entire purpose.

    >> Anonymous 10/23/11(Sun)15:57 No.16716753

    C1. The best defense is a good offense.
    >> Anonymous 10/23/11(Sun)15:57 No.16716754
    We need to clean them out first before we think of attacking the dorfen cities.
    >> Anonymous 10/23/11(Sun)15:57 No.16716755
    We kill them, they die. This is our world, and they tried to walk all over us. They must learn that doesn't work.
    >> Anonymous 10/23/11(Sun)15:57 No.16716757
    Hot damn.
    A1, and then loot the dwarves.

    That's like a THOUSAND pieces of armor and weapons. Our smiths can enjoy quite a bit of rest now.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)15:57 No.16716758
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    Updated map. Not a big update, just decided to change the color of the Naga to reflect their new society.
    >> Anonymous 10/23/11(Sun)15:58 No.16716760

    Besides, we now have a mortal enemy. There cannot be any lasting peace between our peoples now. Maybe this began with one mad Dwarven King, but we have raided their settlements and slaughtered their warriors, sacrificing them to our gods. They will undoubtedly hate us, and sparing them (in the long run) will only come back to haunt us.
    >> Anonymous 10/23/11(Sun)15:58 No.16716762
    BTW, how did our halfdwarven abominations do?
    >> Anonymous 10/23/11(Sun)15:58 No.16716763
    A1 Steak Sauce

    But seriously, loot the dwarves we just killed. Armor up and get to murdering the dwarves.
    >> Anonymous 10/23/11(Sun)15:58 No.16716766
    Yeah, of course. They can't just kill all them fly human honeys at the drop of a beard. Let's make them into slaves. They're hard workers, smaller than normal so they can get into deeper caverns, and still know more about the mountain that we can learn (steal) from them. And after we've exhausted their usefulness, we convert them to our culture and free them.
    >> Anonymous 10/23/11(Sun)15:59 No.16716769
    An eye for an eye makes the whole world blind.
    We will be better than them.
    I think absorbing them into our culture and using them is better than losing their talent, if you disagree that's up to you.
    >> Anonymous 10/23/11(Sun)16:00 No.16716770

    garrison our troops in the other cities and the naga in our capitol, there better fighters than us, and can be sent through the railway if needed. other than that study up and build defences
    >> Anonymous 10/23/11(Sun)16:00 No.16716772
    I don't want to have to worry about a dwarven rebellion every time I leave my city though.
    >> Anonymous 10/23/11(Sun)16:01 No.16716773
    Time to build grenades!
    We will need electro-arcane grenadiers to take those subterranian cities.
    >> Anonymous 10/23/11(Sun)16:01 No.16716775
    Pin them against our own fortresses as we sally around. Once we start breaking them down we parlay, see if we can get something out of the survivors. if not we can always set them on fire, and watch em run around in flames for lulz
    >> Anonymous 10/23/11(Sun)16:01 No.16716776
    As an add-on to his question, do we have any naga-human babies yet?
    >> Anonymous 10/23/11(Sun)16:02 No.16716777


    Then immediately use that momentum to park a few armies on top of their settlements.

    I just thought that if we want to exterminate them post haste rather than exploit them now then kill them later we could always create GIGANTIC bonfires above the entrances and vents of their fortresses and cook/suffocate them to death, if we make big enough fires we'd suck the Dwarves right up into the fires.

    Their fortresses aren't airtight afterall and they have to get their air from somewhere right?
    >> Anonymous 10/23/11(Sun)16:02 No.16716785
    Rebellion is fueled by hate, like the hatred when your women are kidnapped, raped and beaten.
    We'll do no such thing. We'll even give gifts to our new subjects as reparations.
    No bad blood will be fostered any more.
    >> Anonymous 10/23/11(Sun)16:03 No.16716787
    Seriously what'd they do that's so bad? Beat up like 20 women and killed another 20? They were in a position of dominance and exerted it over us. It's what we would have done. Let's make this a war of respect, a war of manly men doing manly things, not girly men crying over his ugly cousins.
    >> Anonymous 10/23/11(Sun)16:03 No.16716788
    I think either:

    Undead dwarves, turn those corpses into warriors, I'm sure their friends and relatives back at the dwarf Capital will be happy to see them. I don't think we have enough magic for this though... yet.

    Pin the dwarves to the side of our mountains, It will certainly deter future attackers.
    >> Anonymous 10/23/11(Sun)16:03 No.16716790

    We are the Sanguine Kingdom. Our government shouldn't be so plebeian. The nation should be ruled by the magi(us) who band together and act as a senate that determines the fate of the realm.
    >> Anonymous 10/23/11(Sun)16:05 No.16716803
    I like the undead idea. The best thing about it is that if we can make the undead scourge spread on its own, we could just send a few zombies their way and not have to worry about it. Then we can come in when they're hurting terribly and slay the undead and be all, "Now we are your heroes. Bow down, puny ones."

    And then the dorfs gave us their technology because we out-swagged them
    >> Anonymous 10/23/11(Sun)16:06 No.16716804

    We should name this "The 40 Women War".
    >> Anonymous 10/23/11(Sun)16:06 No.16716805
    They took 20 women, which was 10% of our fucking population, raped them, broke their bones, ripped out their teeth, cut out their tongues, and then when they were done tossed their ragged broken bodies back to us, and took another 20 more.

    No mercy.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:07 No.16716809
    Our army goes across land to the College of mages, deciding to free it first. The city furthest from the capital is having a hard time, but they are holding and they have the largest garrison of all cities besides the capital.

    On the journey, we learn of the changes in Naga society. Men and women are treated equally, though there aren't many men left after the brutal war. They are in danger of going extinct, some believe. However conditions have improved greatly. They have a unified kingdom and a queen, who took one of the human soldiers we sent as her king. They consider us equals, and some consider us greater than they. Overall they seem receptive to the concept of being folded into our kingdom, for the most part.

    We reach the college of mages and find that horrible, horrible things have occurred here. We had lost contact with them, but just assumed since they kept sending troops everything was fine. We were wrong. The whole of the surrounding moutains are over run with strange beast that used to be dwarves. They run on four legs, and have large tusk. They are larger than horned beast, and far more aggressive. They tore all the normal dwarves to shreds, however the College had to be sealed off to prevent them from getting inside. Our forces try to exterminate the beast, but the going is slow. The Hell Bores, as they came to be called, were killed but at the cost of three hundred human and nagan lives. Our forces are down to three hundred, but after clearing the rubble from the entrance of the College, it is bolstered back up to four hundred fifty.

    After that they march forth to the other city. The going has been tough there, and many levels have been conquered by the dwarves, however the garrison has held. Our troops march in and quickly exterminate what remains of the dwarves, their numbers around seventy five and the garrison at only fifty. Our army numbers five hundred, what is our next move?
    >> Anonymous 10/23/11(Sun)16:08 No.16716812
    'plebeian' huh.

    im going to say fuck you. by all means have mages participate in government. i don't want to see us becoming mage-centric though. despite how crucial mage-craft was to deal with the dwarves.
    >> Anonymous 10/23/11(Sun)16:08 No.16716816
    rescue our other cities before pushing onward to assert our dominance.
    With any luck, we'll also scare the Naga into submission.

    Alfonso, if you run this again from start, do you think you could manage more than one thread?
    I think it'd be VERY interesting if we had real opponents.
    >> Anonymous 10/23/11(Sun)16:08 No.16716822
    You forgot that they took the ugly ones. They took the ones that no man would touch and children threw rocks at.
    >> Anonymous 10/23/11(Sun)16:08 No.16716823
    >It's what we would've done.
    >Prove it by not doing that and instead giving gifts to rapists and slavers.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:10 No.16716834
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    A1. Use our momentum to go to conquer their cities.
    B1. Rest and try to recuperate.
    C1. Send an envoy to negotiate peace with the Dwarves. Their army was 2500 strong, they had a population of 3000, they must be desperately crippled.
    D1. Your choice.
    A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.
    B2. Send some forces to celebrate with them.
    C2. Force them to assimilate.
    D2. Do nothing.
    E2. Your choice.
    >> Anonymous 10/23/11(Sun)16:10 No.16716836
    I told you we could transmog the dwarves and let them kill each other!

    Damn mages should have sent a fucking message about that though...
    >> Anonymous 10/23/11(Sun)16:10 No.16716838
    Fucking dwarf-apologist!
    Those suckers just tried to wipe us off the map.
    We are long past the point of forgiveness.
    Also they took the bearded chicks because they thought them the sexiest.
    >> Anonymous 10/23/11(Sun)16:10 No.16716839
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    >im going to say fuck you

    And i'm going to say, you mad bro? Seriously there is no reason to get that butthurt over a single post that has a different opinion than you.
    >> Anonymous 10/23/11(Sun)16:11 No.16716844
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:11 No.16716846
    Viva la revolution! We need a new government!
    >> Anonymous 10/23/11(Sun)16:12 No.16716855

    Send everything to the dwarven capitol. Scout it, prepare to siege it. If it is unrealistic, we leave a note saying "we did this for the sake of 40 women, pray we don't do anything about the men" and leave.

    Also, party with the Naga, and exchange tech. Reverse engineer the Golems, and reinforce the Naga towns close to the Dwarven lands (just in case).
    >> Anonymous 10/23/11(Sun)16:12 No.16716857
    You seem to be arguing with two people that you think are the same.

    Besides, bro, this is fucking high fantasy. Rape and murder is bread and butter here. Your bleeding heart has no place here except for atop our alters to the blood god.
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:12 No.16716860
    Also, G, Revolution
    D1, Make them thralls.
    E2, Thralls
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:13 No.16716863
    Population: 875 (+200 every turn)
    Farmers: 125
    Miners: 50
    Militia: 500
    Smiths: 200
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
    >> Anonymous 10/23/11(Sun)16:14 No.16716870
    send a messenger to the dwarves. if they surrender and pay tribute in tech. then we can have peace. the slaughter of their army and demonstration of our superiority should be enough payment for the insult the dwarfs gave us all those years back.
    >> Anonymous 10/23/11(Sun)16:14 No.16716871


    These magical constructs have IMMENSE potential. They are highly effective and if we were just able to refine the magic more then we will have a powerful addition to our force. If anything pick D so the people who died defending the cities will be able to be avenged.
    >> Anonymous 10/23/11(Sun)16:14 No.16716872
    So fucking what?
    What if you were one of the ugly ones?
    Would it have been so fair then, if we ignored your plight?
    I say this is revenge, but we should take care to keep it cold. If it turns too hot, we'll leave ourselves open to all sorts of evil and hubris in the future. We fight for our lands and to keep our people safe. Nothing more.

    As for the Naga, I say we try and form a close alliance. More than just friends, I think our cultures should become like family. Separate, but only just so. Our ruling bodies should communicate frequently and ask each other's advice. Our commoners should never look askance at each other. Eventually, this merging will make us one glorious unified nation as the lines blur.
    >> Anonymous 10/23/11(Sun)16:14 No.16716873
    B Make 'em steam'nades!
    D1 Spy at what remains of them. If they're ripe for a wipin', we shall see what we will do.
    A2 If they don't like it, we may find another solution.
    >> Anonymous 10/23/11(Sun)16:14 No.16716877
    D, C1, D2.

    We gift the survivors, the new slave class. Romans assimilated every culture they conquered, and look how well they did.
    How long has this war been running anyway?
    >> Anonymous 10/23/11(Sun)16:15 No.16716878
    D. We clearly need better healing magic, we lost way too many to the dwarves.

    C1. They will surrender, disband their remaining military, and become a protectorate of the Sanguine Kingdom. They will be allowed a small peace-keeping/law-enforcement group, but no more.

    A2. Offer to combine our kingdoms into one. The naga will be allowed an equal share of the ruling, and equal status to humans.
    >> Anonymous 10/23/11(Sun)16:15 No.16716879
    Those suckers just tried to wipe us off the map.

    Yeah, after we raided them how many times? We killed way more than 40 dorfs in those raids, buddy. Quit gettin mad, bro. Our people live to fight and wiping the dorfs off the map would mean less fighting, less bones, and less blood for the blood god. Let's keep 'em around and keep killing them. Perpetual war, fuck yeah.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:15 No.16716882
    I don't think it was ever decided the attractiveness of the women, folks.
    >> Anonymous 10/23/11(Sun)16:16 No.16716885
    C, A1, C2. Everything belongs to us.
    >> Anonymous 10/23/11(Sun)16:17 No.16716888
    D, I mean those hell bores were INCREDIBLY powerful, imagine what could happen if our soldiers could harness that.
    Also, loot all the dwarves for moar equipment and food

    A1, they have 500 people total now. They might have traps though, so we have to be careful. Interrogate the captured dwarves for information (if there are any).
    But we have a chance to murder them all.

    A2 and B2 at once. During the height of the celebration, make the offer.
    >> Anonymous 10/23/11(Sun)16:17 No.16716889

    >> Anonymous 10/23/11(Sun)16:17 No.16716891
    A C1 B2

    Lets clean our selves up, put any war plans on hold(until we've repopulated), and party so hard that all the naga ladies want to have our humie babies.
    >> Anonymous 10/23/11(Sun)16:17 No.16716893

    Forgot to vote for D1 and A2. Vengeance still must be taken from the dwarfs for their past crimes against us before we even think of peace. The naga have also shown themselves to be excellent allies, it would be unthinkable to not start looking at permanent combination of resources to forge an even stronger kingdom.
    >> Anonymous 10/23/11(Sun)16:17 No.16716894
    I say we wait to ask the Naga to join, when the consensus is that we are a superior people, rather than just equal.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:18 No.16716899
    War lasted a few years. Less than a normal turn, which consumes a generation.
    >> Anonymous 10/23/11(Sun)16:18 No.16716900
    so we're going to do to the dwarfs what we did to the Germans in WW1?
    >> Anonymous 10/23/11(Sun)16:19 No.16716902
    We could make them ours now instead of waiting on a revelation that may not come. I'm voting C2 on the naga.
    >> Anonymous 10/23/11(Sun)16:20 No.16716907
    Why wait? Equal is good enough for them, and they seem to idolize us as a civilization so much that they had a rebellion just to be more like us after meeting us! If we wait for too long after the honeymoon, that passion may cool.
    >> Anonymous 10/23/11(Sun)16:20 No.16716909
    D. Practice Magic.
    D1. Gather the dwarven dead in massive wagons, wheel them to the dwarven settlements, and turn them into abominations and run the fuck away.
    A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.
    >> Anonymous 10/23/11(Sun)16:21 No.16716915
    Fair points, I just wanted another chance to raze the Dwarven cities as an example of what happens to our enemies.
    >> Anonymous 10/23/11(Sun)16:21 No.16716916

    B, we showed that our troops were, one on one, inferior to the Dwarven soldiers, we cannot allow that to happen again.

    D1, place troops in position to siege their settlements and then send an envoy with our demands for their surrender.

    B2, send them gifts and make the offer to join together, should they decline accept gracefully and continue congratulating them, no hard feelings.
    >> Anonymous 10/23/11(Sun)16:21 No.16716917
    Yeah. What could go wrong?

    Seriously. We must kill them down to the last bearded asshole. Otherwise we make us a nice little Ireland, or Vietnam, or Serbia.
    They must all die.
    >> Anonymous 10/23/11(Sun)16:21 No.16716918
    Focre them?
    No, we ASK.
    Because equality.
    >> Anonymous 10/23/11(Sun)16:22 No.16716923
    >he wants to be equal
    But why? This should be our world. We should take it.
    >> Anonymous 10/23/11(Sun)16:22 No.16716925
    >D1. Gather the dwarven dead in massive wagons, wheel them to the dwarven settlements, and turn them into abominations and run the fuck away.

    >this, tionupe.
    >> Anonymous 10/23/11(Sun)16:23 No.16716926
    more flies, honey, vinegar, etc.
    >> Anonymous 10/23/11(Sun)16:23 No.16716928
    No dwarves = No half breed berserkers folks
    >> Anonymous 10/23/11(Sun)16:24 No.16716932

    Then we'll get rebellions after a few generations. Even the Roman Empire collapsed, y'know.
    >> Anonymous 10/23/11(Sun)16:24 No.16716934
    E - found a settlement between our towns and the naga ones where both races can live together if need be. send our own people there but don't refuse any naga that try and make a living there with us. if anything it can be a test to see if naga and humans will manage to live together.
    C1. - have them give up tech to us in return for peace.
    E2. Your choice. send an envoy telling them of the new town (that i mentioned earlier) and comment that naga are welcome.
    >> Anonymous 10/23/11(Sun)16:25 No.16716936
    How bout we rape THEIR women, huh? Let's see if there's any difference between a human female birthed hybrid and a dwarven female birthed one. What if they're totally different? We must rape the dwarves! FOR SCIENCE.
    >> Anonymous 10/23/11(Sun)16:25 No.16716940

    The roman empire didn't have magic to create extremely lethal mutant animals.
    >> Anonymous 10/23/11(Sun)16:25 No.16716943
    The only reason we came out of this war in such good shape is because of them, and now you ask to use our tired army to force them to cooperate? Moral issues aside, something like this could spark another war, and they've seen our cities from the inside now. They know our strengths. Their army is not bogged down with war fatigue.
    They'd murder us.
    >> Anonymous 10/23/11(Sun)16:26 No.16716946
    Is avoiding a little conflict, easily conquered, worth abandoning your pride and lowering your worth?
    >> Anonymous 10/23/11(Sun)16:26 No.16716948
    I like this.
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:26 No.16716950
    The Roman Empire didnt have dwarfs who raped their women.
    >> Anonymous 10/23/11(Sun)16:27 No.16716955

    +1 for rape.
    >> Anonymous 10/23/11(Sun)16:27 No.16716956
    We don't even know if we used the berserkers or how effective they were. We should definitely breed with the naga though, it'll free up our magical bloodline so we won't be locked into just lightning and healing.
    >> Anonymous 10/23/11(Sun)16:27 No.16716959
    Then fine, we can wait and recover. But so long as we don't allow them to become our equals.
    >> Anonymous 10/23/11(Sun)16:27 No.16716960
    >E - found a settlement between our towns and the naga ones where both races can live together if need be. send our own people there but don't refuse any naga that try and make a living there with us. if anything it can be a test to see if naga and humans will manage to live together.
    C1. - have them give up tech to us in return for peace.
    E2. Your choice. send an envoy telling them of the new town (that i mentioned earlier) and comment that naga are welcome.

    I vote this too
    >> Anonymous 10/23/11(Sun)16:27 No.16716961
    That AND we aren't as familiar with how they fight as we were with the dwarfs. We know they got fire and spears, that's fucking it. And why make an enemy out of a friend, how stupid are we? Is our new chieftain Abaddon?
    >> Anonymous 10/23/11(Sun)16:28 No.16716967
    but they did have Barbarians who beat them back like pissants.
    >> Anonymous 10/23/11(Sun)16:29 No.16716973
    Nigger, what?
    We ask our allies to join our kingdom.
    We don't crawlbefore them, we don't pay them.
    We prove ourselves superior to the brutish dorfs by doing so.
    This isn't abandoning our pride, this is a demonstration of our power and appeal.
    Anything else would make us barbarians.
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:29 No.16716974
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    Still think we should be the dominant race with all others beneath us. Also, VIVA LA REVOLUCION!
    >> Anonymous 10/23/11(Sun)16:29 No.16716975

    And the Vandals couldn't throw fireballs either. We got the oppoertunity to create a stable society here. We've already had a two-way influence between the Naga and us. Let's make that final step to a Kingdom with equal rights. I mean, we already got equal rights between men and women, and the Naga's fought a civil war so fervently that some people think it could kill them off for that right, and most of them STILL love us. We should use this, and be humble citizens. Rulers by majority maybe, not rulers by force and submission.
    >> Anonymous 10/23/11(Sun)16:30 No.16716985
    But that first choice implies they are equal to us, that they and us are worth the same. That's the difference between "Do you want to join?" And "You're in."
    >> Anonymous 10/23/11(Sun)16:30 No.16716986
    Well, we'll have to see. I'd say we should let them do as they please. They like us, and we can use that. If we treat our allies well, we'll gain more later as word of our trustworthiness expands. The world doesn't always have to be ruled with an iron fist. A gloved palm, pushing events into order, can do nicely and with less of our men and women lost senselessly.
    >> Anonymous 10/23/11(Sun)16:31 No.16716989
    That's something else we're going to need to look out for. I'm assuming those goblins are the reason the dwarves had such a strong warrior culture to begin with. We need to get ready for any unknown attack on our land.
    >> Anonymous 10/23/11(Sun)16:31 No.16716992
    we dont have a chieftain, he died. we going to need to magic up a leader soon or the empire may end up fracturing into loosely allied kingdoms.
    >> Anonymous 10/23/11(Sun)16:32 No.16716998
    I thought we had swagger. When did we become the date-rapist jock?
    >> Anonymous 10/23/11(Sun)16:33 No.16717010
    I don't know about the date-rapist jock part. We're just superior, and I want that to stay.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:34 No.16717022
    Magic, diplomacy , assimilate.
    The great war is over. We took heavy casualties, but our surviving soldiers are all the elite of the elite. They could take on anything. (Greatly enhanced fighting ability of militia).

    The Chieftain Council order magic be practiced. The experiments are mainly concerned with transmogrification. There is a breakthrough at the College of Mages. They discover that by altering their transmogrification spells and folding in a healing spell it limits the damage done to the creatures psyche, and limits the damage done to their appearance. There are no dwarves to test it on, but a team of ten of the most gifted mages gather at the college and cast a spell on one of the most distinguished of our soldiers, who volunteered for the spell. The result is as follows.

    The spells effects were limited at first, he grew a few feet. Then it started in earnest. Bones cracked and reshaped, skin changed to scales and then back to skin. A dozen different things all happened at once. When it ended, the soldier was eight feet tall. He had digitigrade legs, covered in a hard shell, similar to the exoskeleton of the giant scorpions the Naga eat. He became stronger, faster, lost all his hair, and became overall more powerful. He kept his sanity, and in fact actually seemed to grow in intelligence. As testing progressed, they found he was more competent with magic, and had a wider range of spells, fire apparently having been mastered as well as illusion.

    He is, however, now carnivorous. At random intervals he's wracked with a hellish pain. He appears to be decaying from the inside out and would've died within hours of the spell taking effect had it not been for a steady flow of healing magic into him. The spell is still flawed and not yet viable.
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:35 No.16717026
    The envoy we sent to the dwarves never returned.

    We send an envoy to the Naga to ask them to join our civilization. They happily agree, on the conditions that we help them bring their numbers back up by letting them breed with out men. The half-naga, half-human babies that exist already are covered in scales, but have human features for the most part. They are competent with fire, healing, lightening, transmogrification, and fertility magic, having bypassed the specialization that we had inherited from past generations. Oddly enough, the Naga are very compatible with human genetics, or perhaps it is the magic cast upon our genitals at birth.
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    A1. Use our momentum to go to conquer their cities.
    B1. Rest and try to recuperate.
    C1. Send an envoy to negotiate peace with the Dwarves. Their army was 2500 strong, they had a population of 3000, they must be desperately crippled.
    D1. Your choice.
    A2. Send an envoy, offering to make them part of the Kingdom of Sanguine.
    B2. Send some forces to celebrate with them.
    C2. Force them to assimilate.
    D2. Do nothing.
    E2. Your choice.
    Population: 1100 (+200 every turn)
    Farmers: 125
    Miners: 50
    Militia: 500
    Smiths: 200
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
    >> Anonymous 10/23/11(Sun)16:35 No.16717030
    Yeah, we're superior. Our people know it, the Naga know it, and now the dorfs do. Being superior doesn't mean wagging your dick around like nobody's going to get annoyed enough to kick you in it.
    >> Anonymous 10/23/11(Sun)16:35 No.16717031

    Our state doesn't have to be racially based - the Roman Empire wasn't. (One of the later Emperors was a half-cast black African.)

    We need to assimilate the other countries into our culture, see if we can find a faction within the dwarves who might be more open to inclusion in our state, while settling their towns with human immigrants. IF the dwarves breed slow enough, we can defeat them with demography. Otherwise, we need to set up a state where anyone - of any race - can be advance to the highest office by behaving in a human way, and worshipping our gods. Success in life will then naturally equate to "behaving like the humans", and before long they'll be just like us.

    Assuming a 19th century-style nationalist movement doesn't take off in our fantasy world.
    >> Anonymous 10/23/11(Sun)16:36 No.16717040
    They dream of joining, we know that.
    We want them in for moar power.

    The tone in which we ask them is vital to define what follows.
    Since they adore our culture (and swagger) and are desperate for moar shlongs.
    Once we are one kingdom, this will inevitably lead to a mixing demographic since our numbers are most low and we are close to one another.
    Soon there will be no us and them. There will only be whatever happens when we keep humping dem Naga.
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:36 No.16717041
    >> Anonymous 10/23/11(Sun)16:37 No.16717046
    we should certainly aim to be the strongest empire out there but not by sub-subjugation.

    at least that's my two cents.
    >> Anonymous 10/23/11(Sun)16:38 No.16717060
    Ah? I suppose that would be the case. But is it preferable to become a race of demi-humans in interest of peaceful negotiations?
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:38 No.16717063
    The chieftains gather to create a new form of government.
    A3. Create separate councils for the farmers, warriors, mages, and smiths; all ruled by a Council of the Wise, which is composed of our most renowned and revered citizens.
    B3. Determine our greatest warrior through gladiatorial contest, declare the winner king.
    C3. Magocracy. A kingdom ruled by mages.
    D3. Military Despotism, a kingdom ruled by the General of the army.
    E3. Democracy.
    F3. Your choice.
    >> Anonymous 10/23/11(Sun)16:39 No.16717064
    Have the entire College Cast the most powerful healing magic we have on him and put a crown on his head.
    >> Anonymous 10/23/11(Sun)16:39 No.16717066

    I think this is how the golden throne started...
    >> Anonymous 10/23/11(Sun)16:40 No.16717070
    Assimilate Naga via breeding programs, and accept the Dwarves aren't ready for peace.
    We march on the cities, surrounding them and work on our tech for sieging them.
    >> Anonymous 10/23/11(Sun)16:40 No.16717076
    Let's go with D3, why not.
    >> Anonymous 10/23/11(Sun)16:40 No.16717080
    E. Found a New Settlement
    Bordering the Naga settlements.

    A1. If they killed our envoy, then we're gonna crush the little shits. Let's do it.

    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:41 No.16717082
    B3, or F3: Fascist Dictatorship
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)16:41 No.16717083
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    Updated map. Thin red lines are major roads.
    >> Anonymous 10/23/11(Sun)16:42 No.16717093
    D3 Why not?
    >> Anonymous 10/23/11(Sun)16:42 No.16717097

    C. Reverse-engineer Dwarven shit.

    D1. Scout Dwarven fortress. We should see if we even have a chance of besieging it.

    E2. Agree to the terms. Send both mages and soldiers to volunteer for the kingdom.

    Cultural victory AND genetic merger? I like!
    >> Anonymous 10/23/11(Sun)16:42 No.16717100
    They killed our envoy, now that we've recovered and decided on the relations with the naga, we make them regret it. We dont have to kill all of them, but We have to prove they have the wrong idea, or they wont ever stop.
    >> Anonymous 10/23/11(Sun)16:42 No.16717101

    E: Do that naga/human hybrid settlement

    B1: They are crippled, we can seige them later

    A2: They are amazing fighters and love us.



    A3, the naga will like our equal culture.
    >> Anonymous 10/23/11(Sun)16:42 No.16717103

    I was originally all for magocracy, but this is too awesome.

    F3. Our new chief is now a god among men and his carnivorous bloodlust will further fuel our war machine. BLOOD FOR THE BLOOD GOD.

    (When he dies, then we have a magocracy)
    >> Anonymous 10/23/11(Sun)16:43 No.16717106
    >> Anonymous 10/23/11(Sun)16:43 No.16717110

    >> Anonymous 10/23/11(Sun)16:43 No.16717115

    A council of the wise composed of the greatest Smith, greatest Warrior/General, greatest Mage, head Political Leader by elect and leader of the Nagas
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)16:44 No.16717117
    >> Anonymous 10/23/11(Sun)16:44 No.16717119
    B. I say we focus on siege tech, as it looks like these dwarves aren't going to give in.

    A1: Send a sieging force, but don't actually lay siege. Send another envoy out in front of the army with a note stating that if he does not send word within an hour, the army attacks. He should be instructed to bring their diplomats outside the gates and converse there, in full view of our army, but in front of their gates, as neutral ground. If they just kill him like the last one, no mercy, ever.
    >> Anonymous 10/23/11(Sun)16:44 No.16717121
    D more fertility magic for more babies
    A1 they don't want peace then they won't get it
    You didn't update this so E2 make babies
    >> Anonymous 10/23/11(Sun)16:44 No.16717122

    On second thought, F3, make that legendary 8 foot warrior the king.
    >> Anonymous 10/23/11(Sun)16:44 No.16717124

    F3 - Federated Constitutional Monarchy.

    The Naga are ruled by a queen who is a hero of their revolution. If we become a presidential democracy, we risk isolating them. We should become federal democracy, but with a figurehead king/queen for each of the cities. The people can elect one of the monarchs as a 'high king' of our whole society, like in modern day Malaysia. It would be great if we could arrange the half-naga child of their new queen to be out High-Queen.
    >> Anonymous 10/23/11(Sun)16:44 No.16717127
    D. Practice Magic.
    can't stop now all half-arsed and leave the man in his half-arsed morphed state. we need to try and finish it.
    A1. Use our momentum to go to conquer their cities.
    don't attack right away, ask what happened to our envoy. if nothing happens, then i suggest we smoke or drown one of their remaining cities for starters.
    D2. Do nothing.
    do as we agreed, help them recover and what-not.
    >> Anonymous 10/23/11(Sun)16:45 No.16717132
    >> Anonymous 10/23/11(Sun)16:45 No.16717133
    >> Anonymous 10/23/11(Sun)16:46 No.16717136
    C. We have to keep one step ahead of the dorfs, always
    D1. Find the entrances of the dorf cities, flood them, then use lightning on the flood waters. instant dorf bbq
    E2. agree to their terms, we bros now. But instill in the half breeds loyalty to humans
    >> Anonymous 10/23/11(Sun)16:47 No.16717142
    A3. Create separate councils for the farmers, warriors, mages, and smiths; all ruled by a Council of the Wise, which is composed of our most renowned and revered citizens.
    >> Anonymous 10/23/11(Sun)16:47 No.16717144


    D1, we tried peace, we must exterminate these barbaric savages.
    Begin deforesting the Dwarven territory, use every piece of lumber and flammable material to suffocate and cook the dwarves in their warrens.

    The fires must be visible from miles away and kept burning for weeks, afterwards we can see the results, if they're not dead we can drop a few rivers on top of them.

    A2, peace and love man!


    >> Anonymous 10/23/11(Sun)16:48 No.16717145

    And if we can get our "volunteer" stable and he is getting more intelegent why not have him on the counsil of the wise?
    >> Anonymous 10/23/11(Sun)16:49 No.16717155
    I say A3.
    If we rely on the wisdom of one man, we will share his failings and weaknesses.
    I say we have a ruling council. As it is, any child has a chance of ending up on it some day, as a smith or through distinguished military service.
    >> Anonymous 10/23/11(Sun)16:49 No.16717157
    >> Anonymous 10/23/11(Sun)16:50 No.16717164

    D. We need to work on our polymorphing skills, fix the soldier that we've broken.

    B1. Time is on our side. We have the Naga in our pocket, and we are researching like crazy. The dwarves fall to us eventually, I vote that we make our move in overwhelming force.

    A2. Offer the Naga citizenship. If they decline, that's cool. But we are the bestest of friends, we all know it's gonna happen eventually.

    A3. We are the champions of equality. Thus should our government be.
    >> Anonymous 10/23/11(Sun)16:51 No.16717170
    A3 seems like the best choice
    >> Anonymous 10/23/11(Sun)16:53 No.16717185
    D. Make the god king not dead.
    B1. Better army to serve the King
    A2. Offer them citizenship as second class citizens
    >> Anonymous 10/23/11(Sun)16:53 No.16717186
    I'm not sure giving the Dwarves time to emulate our traps is the best strategy. We may end up falling into the meatgrinder like they did.
    >> Anonymous 10/23/11(Sun)16:55 No.16717192

    D, A1, B2. We need to further strengthen our greatest advantage by increasing our mastery of magic. Magic has been extremely useful as a tool and was crucial to preventing a dwarf victory in our most current tool. Focusing on it's development should be a priority for our nation. We should focus this magic development in ways that will assist our war with the dwarfs.


    B3 or C3. This war was won by the mages and warriors, whoever leads should come from their ranks.
    >> Anonymous 10/23/11(Sun)16:56 No.16717195
    You mean like the 8 foot tall genius mastermage god of battle?
    >> Anonymous 10/23/11(Sun)16:58 No.16717209
    Burn the Dwarves damnnit! Then we won't need to lose soldiers!

    Or drwon them, whatever!
    >> Anonymous 10/23/11(Sun)16:59 No.16717215
    We'd never have to worry about the dwarfs again if we had one of those on our side.
    >> NSRLA !O1GBzZ3EBo 10/23/11(Sun)17:00 No.16717222
    >> Anonymous 10/23/11(Sun)17:00 No.16717223
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    > Leadership of ratio and wisdom
    Plato is fucking proud.
    >> Anonymous 10/23/11(Sun)17:00 No.16717225
    D/A2 - Ask the Nagas to teach us more of their magics and help aid in our tansmogrification spell

    D1 - Offer peace in exchange for subjugation and joining us. Otherwise, A1
    >> Alfonso !!J5X1luOwrrm 10/23/11(Sun)17:04 No.16717239
    New Thread
    >> Anonymous 10/23/11(Sun)17:05 No.16717243
    Dorfs aren't backing down until we make them. stop on their throat once or twice and they'll be willing to listen. flood a town or two and we'll get the point across without killing all of them
    >> Anonymous 10/23/11(Sun)17:15 No.16717319
    C3 or E3
    >> Anonymous 10/23/11(Sun)20:18 No.16718755
    D: Practice transmog. Attempt to fix our soldier, and make an elite force. This leads on to D1...
    D1: Send the elite force to scout out the dwarven kingdom. They can use their illusion magic to conceal themselves and may even be able to penetrate into the cities/gain political knowledge. Once they've gathered info, send someone back to us with the knowledge.
    A2...but I thought this was already addressed and they were in our Civilization...

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