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  • File : 1317897785.jpg-(63 KB, 529x529, 1314676272777.jpg)
    63 KB Anonymous 10/06/11(Thu)06:43 No.16538367  
    Chapter Master: A Chapter Master Simulator general

    >playing a custom-made Raven Guard successor called "Steel Wardens" that favors scouts and assault marines for stealth/speed, as well as sturdy vehicles (mostly tanks) with lots of firepower for a sort of thunder-and-lightning approach to combat
    >recover a long-lost world on a distant frontier from Orks
    >turns out it was a shrine-world for some reason, that's pretty cool
    >begin rebuilding the planet, wiping out feral orks until they're no longer a threat
    >re-open planet for civilian settlement, pilgrims and civilians errywhere
    >becomes a boom-planet and makes me filthy rich
    >suddenly Nurgle worshippers, apparently a covert cult was established right under my nose
    >plagues spread, zombies and daemons and cultist-soldiers everywhere
    >call as many battle brothers as I can to try to save the planet
    >tough fight, but I manage minimal casualties and kick their sorry asses
    >Orks use the opportunity to form a new clan and start attacking
    >I can't divert forces from my fight against the heretics yet, hope they don't get too big and do too much damage
    >never developed any connections to other chapters/Imperial organizations, and too isolated to call for help
    >Ork waaaaaagh gets decently big, and although I'm beating the heretics and managed to drive them out of and away from all of my major cities and into the rural areas my forces are starting to become exhausted
    >manage to bait the Orks into attacking the heretics
    >they devastate each-other
    >I finish off the survivors
    >my chapter's ranks have been greatly depleted and I've lost quite a bit of resources, I start rebuilding
    >Sisters of Battle come and demand that I turn over the planet that I've fought so motherfucking hard to protect and spent so many motherfucking resources to develop because it's a shrine world, and apparently I am UNWROTHYLOL

    This. Fucking. Game.
    >> Anonymous 10/06/11(Thu)06:54 No.16538436
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    im monitoring this thread
    >> That Dick !EldradVbvU 10/06/11(Thu)07:00 No.16538465
    i need a link to the alpha
    >> Anonymous 10/06/11(Thu)07:03 No.16538481
    >Half-way into competency and generally being a threat to things rather than the Ultramaren whipping boys
    >Chaplain advises: "Our chapter's faith is waning!"
    >OH SHIT.
    >Temples everywhere, convert moon into temple to the emperor, make nearest recruiting world into a shrine world
    >Apothecarion advises: "Our gene-seed is showing signs that it will mutate unless greater care is taken!"
    >Can't make any more medical facilities due to temples the fuck everywhere
    >Upside: Sororias love me
    >Downside: Inquisition surprise visit with Sororitas! Yay!
    >Inquisition sees geneseed divergence
    >Lose rep with Inquisition
    >Lose rep with Sororitas, once for being heretics, twice for losing rep with the ][ in their presence, and three times because most of the chapels are falling into disrepair so I can fix my shit
    >Nobody likes me
    >Chaplain is acting strangely!
    >Chaplain has disappeared, taking [about half of my numbers] with him!
    >> Anonymous 10/06/11(Thu)07:03 No.16538482


    As the url implies, that's the dev blog.


    And obviously that's the wiki.

    You can find links to the 2 things they've made so far on the dev blog. They haven't gotten very much done yet, which is to be expected since it's only been a few days. We'll have to wait months before anything that actually resembles a game comes out.
    >> Anonymous 10/06/11(Thu)07:16 No.16538542
    Magos Ezechiel Albaterne of the Adeptus Mechanicus, one of the most powerful men in the sector has arrived with a large retinue and is seeking an audience with you. He has come for your Chapter's greatest relic, which he claims is actually a long-lost weapon from the Dark Age of Technology with arcane properties that has lain dormant, but that he alone has the ability to activate with a set of newly-recovered archaeotech passcodes and obscure rituals.

    1. Gift the relic to the Magos in a lavish ceremony.
    2. Demand a pledge of assistance from the Magos in return.
    3. Demand a tribute of technology from the Magos in return.
    4. Ask the Magos to activate the weapon, but keep it for the chapter's use. In exchange, you will pledge your chapter to assist the Magos in his endeavours.
    5. Turn him away.

    Opinions from the Chapter Council:

    Master of the Forge Alain Barkade: "The Magus is not to be taken lightly. And we are in dire need of armor components..."

    Chaplain Sargol Dovrus: "The relic is a sacred item, a token of the Emperor's favor of our chapter. It should not be parted with lightly."
    >> Anonymous 10/06/11(Thu)07:20 No.16538550
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    Hey guys, have you tried the other game they made, Simperium? Managing education and funding can be a chore when you don't start micromanaging early on your forge worlds and residential planets, let me tell you.
    >> That Dick !EldradVbvU 10/06/11(Thu)07:23 No.16538560
    >> Anonymous 10/06/11(Thu)07:27 No.16538578
    Rape them.

    Oh wait /tg/ I'm not allowed to mention sex even tangentially.

    Well just tell me to fuck off, I guess.
    >> Anonymous 10/06/11(Thu)07:36 No.16538622

    There is no sauce, he made it up. Making up games for trolling and/or intellectual masturbation is an old past time on /tg/.
    >> Anonymous 10/06/11(Thu)08:21 No.16538661
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    I'm not really sure how or who you're trying to troll, but okay.
    >> Anonymous 10/06/11(Thu)08:21 No.16538666
    I understand making the joke once. It was even funny that first time! And I understand writing your own fiction, that's cool too! But the joke of "Hey, there's this awesome super cool game that is exactly what you're looking for, but have never heard of and can never find (because it doesnt exist)" has been done before. Each time it really is fun, but I just get sick of the sequel threads. Mass Effect 40,000 was fun! Chapter Master: A Chapter Master Simulator was fun too! But why keep making the same tired joke over and over? At least pretend it's a different unheard-of-but-fake game.

    That or just write your story as a normal piece of fiction.
    >> Jareddm 10/06/11(Thu)08:24 No.16538673
    >plague zombies

    I knew there was a random event I missed. Consider it added
    >> Anonymous 10/06/11(Thu)08:29 No.16538686
    Is there any irc channel/something?
    Maybe I could do some minor graphic works...
    >> Anonymous 10/06/11(Thu)08:30 No.16538690
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    >get in trouble with the Inquisition
    >Inquisitor actually shows mercy and says we would be forgiven if we help in exterminatus
    >we do it
    >turns out there was a Craftword in it
    >laughing abound
    >later Eldars come and rape my system
    >Inquisition decides to label me heretic anyway
    >their faces
    >> Anonymous 10/06/11(Thu)08:36 No.16538716

    Except, Mr. Fancypants Devil trips, We're actually making this game.
    >> Anonymous 10/06/11(Thu)08:42 No.16538746
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    >system severely overpopulated
    >planetary governors complaining constantly
    >ignore Ork fleet emerging from the warp
    >ignore distress calls
    >clean up the Orks when they're done.
    >> The Flayed Lord. !IKAuqA1MnA 10/06/11(Thu)08:44 No.16538765
    And we feed on your greentext!
    >> Anonymous 10/06/11(Thu)08:45 No.16538769
    Catgirl needs less pin- oh wait wrong game.

    Wait when did Broquest die?
    >> Anonymous 10/06/11(Thu)08:46 No.16538770
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    >play as Blood Angel Successor Chapter
    >fight Orks
    >mange to defeat them all
    >all of a sudden Nid hivefleet came out of nowhere
    >barely mange to defeat them
    >Entire chapter goes into The Black Rage
    >> Anonymous 10/06/11(Thu)08:46 No.16538774
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    >Come all ye Chapter Masters, where e'er ye may be,
    >I'll tell ye of some troubles that happened unto me.
    >> Anonymous 10/06/11(Thu)08:50 No.16538788
    But then members of /tg/ defied the laws of gods and men and declared that this should not be so.

    So they fire from heaven and IP from GW and in their deep and hidden places where the gods can not see and lawyers dare not tread they still work on combining the two into something that will burn the world and make it anew.
    >> Anonymous 10/06/11(Thu)09:00 No.16538810
    >Play as shitty nondescript Successor Chapter
    >Dark Eldar raiders attack fortress world!
    >Suddenly, Space Wolf Battlebarge un-warps.
    >Shitty Successor Chapter fighting pauldron-to-pauldron with Space-fucking-Wolf allies, and it feels good, man.
    >> Anonymous 10/06/11(Thu)09:01 No.16538834
    You may have missed it, but,
    We are all special snowflakes on the Emperor's front steps.
    >> Anonymous 10/06/11(Thu)09:29 No.16538850
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    >dealing with the Tau
    >half the imperial population allied with "the greater good"
    >percentage loyal PDF going down fast
    >make the Tau as happy as possible, share the planet with them
    >Organize a meeting with the Tau leader with the intent to assassinate him and unleash operation steel rain on the Tau forces.
    >suddenly Tyranid hive fleet out of fucking nowhere
    >Defend the planet against the nids with the Tau as my allies.
    >Losses are severe on both sides
    >Tyranids cripple my chapter
    >We survive by the skin of our teeth
    >Ordos Xenos arrives afterwards
    >they start examining my records
    >> Anonymous 10/06/11(Thu)09:29 No.16538860
    >playing fatal
    >you get a job at random
    >fatal doenst say what we have to do, if we get a job that is not compatible with our skills
    >have to start again from scratch
    >> Anonymous 10/06/11(Thu)09:29 No.16538861
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    >Start new chapter
    >Salamanders Successor (no mutations)
    >Get numbers mixed up in the organization
    >100 companies of 10 marines
    >Decide to stick with it.
    >Send Battle Barge into deep interstellar space and decide to use it as the one static HQ, No fucker is ever going to find it out here.
    >Assign 90 companies to 90 different guard regiments with 100 veteran brothers staying at home or going on special assignments.
    >OVER 9000!!!! rep points with the IG
    >Continue being Guard in power armour for about 1,500 years, use accumulated Requisition points to stick extensions on to the Barge.
    >One of the IG regiments is fighting alongside the Genesis Marines. Super puritan Ultra-successors.
    >Inquisitorial investigation.
    >10 years later they manage to find where my HQ is. (now about half the size of a Star Fort because of all the upgrades)
    > =][= Inspection Event
    > Declared Dangerously Deviant.
    > Inquisitorial Storm Troopers and Sororitas everywhere, fighting in the halls, fighting in the corridors, families of serf murdered in their beds, hydroponics farms and meditation gardens burned, Machine shrines looted, relics looted (I had the Boot Knife of Olanius Pius)
    > Suddenly 90+ IG regiments turn up and order the Inquisition to GTFO.
    >Political Shitstorm happens.
    > -rep with =][= and -rep with Sororitas
    >Use last of spare cash to hire Navigators to tow the Barge to a new location. Oath of Scilence the Navigators
    >Carry on as before
    >Never got the Boot Knife back.
    >> Anonymous 10/06/11(Thu)09:29 No.16538863
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    >Roll up a new squad
    >50 years pass
    >Roll up a new squad
    >50 years pass
    >lol, TOMB WORLD
    >Roll up a new squad
    >200 years, no incidents
    >Finally getting somewhere
    >Inquisitor shows up
    >Entire Chapter accused of heresy due to "harboring artefacts of chaos"
    >There is only the mangled corpses of some Chaos Titans from a recent invasion

    Fuck this. I'm going to go play some Pressure to cool down.
    >> Anonymous 10/06/11(Thu)09:29 No.16538867


    This is actually being made lol, it started as a joke but works already begun on it. Whether it gets finished or not depends on ppl being excited for it and supporting it
    >> Anonymous 10/06/11(Thu)09:34 No.16538910

    I have to doubt yet another over ambitious impulsive start up project. Best of luck, I hope you succeed. Perhaps I am too cynical, but your problem isn't going to be my cynicism, it'll be the ennui and waning interest of your unpaid skilled developers.
    >> Anonymous 10/06/11(Thu)09:43 No.16538952
    > roll a random chapter
    > Ultramarines founded chapter
    > first couple of years go pretty slow, just developing
    > get requestd from a nearby system to help supress Chaos cult
    > do so
    > easy as shit, exspecially when the Soroirtas show up to help
    > begin roling with the Inquisition and Sororitas
    > maximum fucking rep
    > suddenly, planet I first helped goes full choas
    > fuck fuck fuck
    > Me and Sororitas hit planet hard, purging like the Emperor himself
    > daemons, heretics and traitors everywhere
    > manage to kill a shit tonne before Inquisition shows up and call exterminatus
    > my good rep with them means i dotn get investigated
    > suddenly, Inquisition decides the Sororitas is tainted by chaos and must be purged
    > Grey Knights

    >> Anonymous 10/06/11(Thu)09:45 No.16538959
    >Start new fleet based chapter
    >The Pirate Lords
    >Ally with multiple Navigator houses, give them 20% of my loot
    >Autonomous companies, no Chapter Master, High Council now called the Brethren Court.
    >Use Void Rum drinking like the Space Wolves use Fenrisian Ale drinking.
    >Loot a master crafted power sword from some metal banging tech-adept
    >Captain Jones has fallen to chaos.
    >Expel him and his turncoat company from the Court
    >Suddenly =][=, =][= everywhere.
    >Declared heretic
    >This is me giving a fuck.jpeg
    >Raid an =][= storehouse and steal all of the relics and also the drinks cabinet
    >Never stop running.
    >> Anonymous 10/06/11(Thu)09:54 No.16538991
    all i can hear is this song
    >> Anonymous 10/06/11(Thu)10:00 No.16539022
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    What you bitchin' about?

    They are one of the most balls to the walls badass chapters out there.

    Everything bad happens to them, and they carry on.

    Even when they fall flat on their face they are still moving forwards, and laughing at the ground.
    >> Anonymous 10/06/11(Thu)10:05 No.16539047
    A detachment of Scouts pursuing a small group of Orks on the deathworld Agrippa report contact with a primitive tribe of humans. They are ignorant of the galaxy at large and have taken to revering your scouts as lesser warrior deities. The savages are petitioning the scouts for assistance against a neighboring tribe, whom they claim worship the "wrong-headed god" and must be purged.

    1. Order scouts to grant the tribe's request.
    2. Have the scouts make contact with the neighboring tribe and investigate the situation further.
    3. Order the scouts to remain neutral and observe.
    4. Have the scouts ignore the tribes and push to locate and exterminate the Ork infestation.
    5. Have the scouts attempt diplomacy and involve the tribes in the fight with the Orks.

    Voices from the Chapter Council:

    Apothecary Lemberg Haas:
    >"I've looked over some autopsy reports sent from Agrippa. The natives are of strong and hardy stock, and would make excellent candidates for induction."

    Chaplain Arko Rasoal:
    >"With these primitive religions it's hard to tell which of them worship the Emperor and which have fallen to false gods. Be careful lest we end up unwittingly assisting in heresy."

    10th Company Commander Ule Alandris:
    >"The wretched Orks are spreading spores and multiplying on the planet even while we tarry. The sooner we cull the infestation, the better."
    >> Anonymous 10/06/11(Thu)10:06 No.16539050
    >Messing around with the Ad-Mech options.
    >Herpious the Tech-Priest is acting strangely.
    >Herpious gets "Flexible Thinker" trait.
    >Herpious becomes a Heretek! Ad-Mech rep goes to the floor.
    >Begin developing all kind of overpowered weapons.
    >Reverse engineering Tau technology. Railguns for everybody.
    >Reverse engineering Eldar technology. DEATH-SPINNAZ, BITCHES.
    >Reverse engineering Warp-related technology. Warp-grenades! WOOHOO!
    >Wiping everybody with my Heretek Technology. Orks die, Eldar die, Chaos die, Nids die, everybody dies, Ad-Mech hates me.
    >Surprise =][= raid.
    >Your chapter is branded as Excommunicate Traitoris.
    >Wipe the Inquisition clean with Heretek weapons. TAKE THAT!
    >Reverse engineering Necron technology.
    >Ad-Mech decides that it had enough of my bullshit, bombs all of my Forge Worlds from orbit.
    >The Inquisition becomes analpained because of my shenanigans, cyclone-torpedoes the remaining worlds.

    It was fun while it lasted. Anybody getting away with Tech-Heresy?
    >> Anonymous 10/06/11(Thu)10:08 No.16539063
    I swear, every 10th Company Commander is just "Kill this", "Kill that", "Kill the other" all the time, as soon as possible.

    But it reassures everyone else so meh, in the end he's right anyway.
    >> Anonymous 10/06/11(Thu)10:09 No.16539067


    It's a good thing you got wiped out early. The last time I tried researching Xenotech: Necrodermis and Xenotech: Gauss Flayer, the Chapter's home world got invaded by DEEP-STRIKING NECRONS


    > fuckmylife.jpg
    >> Anonymous 10/06/11(Thu)10:09 No.16539069
    >Ultramarines request aid in battling Orks in a far away system
    >Have no real connections or allies, decide to send everyone for best relation bonus
    >I mean everyone. Even the Chapter Master loads up on a barge and heads over.
    >WTF was I thinking?
    >Everything goes swell. Orks destroyed. Relations with smurfs up.
    >Return to homeworld.
    >All worlds in system are now Tau worlds.

    Should I take it back or just convert to fleet-based?
    >> Anonymous 10/06/11(Thu)10:11 No.16539085
    Hijack a Mechanicus Ark-ship and never, ever, ever stop moving. Makes getting raw materials and fresh recruits a pain in the ass but if you promote the Heretek to Honorary Forge-father and give him enough servitors and like-minded acolytes having only 300 marines stops being a problem because they all have void-shield generators in their armour and are all holding safe Plasma Rifles at least.

    Of course the moment you do stop you get Exterminatus'd pretty fucking quickly.
    >> Anonymous 10/06/11(Thu)10:14 No.16539098
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    See if you can use your boosted rep with the smurfs to get them to help you take them back. If you can't, go fleet-based and try to take them back later when you're more powerful.
    >> Anonymous 10/06/11(Thu)10:23 No.16539143
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    >Starting new chapter
    >Pick homeworld
    >One catches my eye: Im-Lex, Administraturm World. Gang warfare makes for viable recruits.
    >Administratum Gangs
    >Accountants with guns
    >The Grim Statisticians of Im-Lex
    >> Anonymous 10/06/11(Thu)10:31 No.16539195
    Don't forget the CPA's ( Certified Public Assassins )
    killing is serious business
    >> Anonymous 10/06/11(Thu)10:44 No.16539267
    >Second one company to share around members of the Rogue Traders
    >Second one company to assist the Mechanicus Explorator fleets at all times
    >Send 100 best veterans to assist the Deathwatch
    >Appoint an entire company to the Adeptus Arbiters to use as heavy riot squads
    >Appoint a company to the Adeptus Administratum to be Bailiffs with Extreme Prejudice. When a mercenary company refuses to pay for a Baneblade guess who they send for?
    >Send a company to assist the Black Ships at all times.
    >Send 3 companies to the Guard Regiments
    >Keep one company at the Fortress Monastery on Hive World at all times.
    >Bulk defense out with Citizens Milita, Fraternis Milita, PDF and about 3,000,000 serfs who all know soldiering.
    >=][= keep threatening to go ape shit on me for owning a Fuckin' Legion of soldiers. I keep telling =][= that if they do the 100 Knights Crusading in the Deathwatch will take it upon themselves to enact proportional retribution
    >Getting renown from everywhere all day, err'y day.
    >=][= buttmad all day, err'y day
    >> Anonymous 10/06/11(Thu)10:54 No.16539315
    >Random Event: Pre-First Stellar Exodus ship exits warp
    >Ad-mech demand assistance in securing it to recover what ever it may have in the name of the Omnissiah.
    >Everything going ok, some of the cog-boys having hallucinations due to too much CO2. Nothing big
    >Find mutilated corpses of either crew or last lot of cog-boys to come here: They Shall Know No Fear
    >Find survivor with no eyes. Suddenly: Libra tutemae ex inferis!
    >12 make it out of there before it sinks back into warp space. The 12 make report and commit suicide, Death Before Corruption.

    FUKKEN' WARP!!!!!!!!!!!
    >> Anonymous 10/06/11(Thu)11:16 No.16539429
    Shamefur bump
    >> Anonymous 10/06/11(Thu)11:29 No.16539521
    Can you recruit from Catachan?

    Because Raven Guard catachans would be unstopable
    >> Anonymous 10/06/11(Thu)11:32 No.16539539
    You'd have to get extremely high rep with them, probably maxed, an high rep with the IG and Administratum too. Every Catachan you take is one fewer Catachan in their tithes.
    >> Anonymous 10/06/11(Thu)11:32 No.16539541

    Probably not... the IG would be get pissed at you for it.
    >> Anonymous 10/06/11(Thu)11:39 No.16539600
    >Raven Guard
    >Librarian Tolkus has found an Ancient Tome!

    Oh this can't be good, click for description

    >A black bound book with simple iconography on it depicting the seal of Corax

    Oh go on then...

    >Click Open
    >You have unlocked Corax's research documents!
    >You can now construct geneseed labs!

    So /tg/...should I? I'm sure we could fix the problems Corax had after a few test runs...
    >> Anonymous 10/06/11(Thu)11:42 No.16539619
    >> Anonymous 10/06/11(Thu)11:42 No.16539620

    Oooh boy.

    This is *totally going to end well*.

    I actually thought, though, that Corax's problem wasn't the gene-seed; That worked fine. The problem was that he tried to *clone* Space Marines, to quickly replenish their numbers.
    >> Anonymous 10/06/11(Thu)11:42 No.16539628

    Would that be something that could get branded a heretic? Also, would there be another (powerful) Imperial faction that might pay you for it somehow? If not those 2 things then go for it.
    >> Anonymous 10/06/11(Thu)11:43 No.16539637

    *could get you branded
    >> Anonymous 10/06/11(Thu)11:44 No.16539644
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    Sure, I'm sure everything will work out fine.

    Also you will definitely be able to clone new marines in next to no time.
    >> Anonymous 10/06/11(Thu)11:53 No.16539706
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    >a motherfucking primarch couldn't even manage it
    >> Anonymous 10/06/11(Thu)11:56 No.16539729

    Alright, well, I may as well give it a shot. My chaplain's advising against it, but Stolos, my Tech-Marine, seems interested. I'll try and set it up in secret with him, the Librarian and members of the 3rd company- not even get the rest of the chapter will be in on it.

    Let you know how it goes on.
    >> Anonymous 10/06/11(Thu)11:58 No.16539738

    When I got that event I gave the blueprints to the Admech and never looked back. From that point on, whenever I needed Skitarii and Titan Legion assistance in the sector, I got it no questions asked, and my geneseed always passed inspection, no corruption detected.

    Just sayin', man. Of course, you need to be careful and check what Magos you're dealing with. Some of them can be right assholes.
    >> Anonymous 10/06/11(Thu)12:00 No.16539749

    *not even the

    Looks like it'll take a few years to set up properly, I'm going to have fast-forward the game. There's been Eldar activity against some of the lesser alien populations around, and I always know it's bad news when those fucks are involved, so I might send the 5th company off to a nearby outpost world to investigate.
    >> Anonymous 10/06/11(Thu)12:01 No.16539756
    > playing Salamander successor chapter
    > have "noble heart" perk
    > fighting alongside IG and Ultramarines against an Ork WAAAGH
    > random event: "Friendly fire. In defense of Imperial Guardsmen, one of your marines has killed a Commissar."
    > YAY! This is going to be awesome. Me and those guards will be bud...
    > IG Reputation ------
    > son of a...
    > This drops me to hostile and IG are shooting my guys.
    > Ultramarines, who I still have high rep with, start shooting the IG
    > Okay...
    > Finally the campaign ends, the Orks and the entire local IG are dead
    > Get an alert, Space Wolves are attacking my homeworld
    > Try to request help from nearby Imperial Fists and Raven Guard.
    > Raven Guard go to help, I can't even get into the negotiation panel with Imperial Fists
    > Check IF reputation. HOSTILE
    > Check reputation overview
    > Half the Imperium is hostile against me
    > Ultramarines request help against Black Templars
    > =][= requests help against Imperial Guard

    Umm, I think I found a bug.
    >> Anonymous 10/06/11(Thu)12:02 No.16539766
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    >Spend most of the time fighting heretics.
    >An inquisitor shows up.
    >No chapter master, you are the heretic.
    >> Anonymous 10/06/11(Thu)12:05 No.16539785

    Congrats, you just started a Dornian heresy.
    >> Anonymous 10/06/11(Thu)12:09 No.16539820
    Intelligence gathering efforts by your chapter and local Ordo Xenos operatives have uncovered an Eldar plot to alter the evolutionary path of the Tulqan, a minor Xenos race with vaguely alien features. Eldar agents are acting unseen among the Tulqan population, subtly modifying the genetic patterns of individual Tulqan for some unknown purpose.

    1. Launch a direct attack on the Eldar and the Tulqan.
    2. Broadcast a transmission to the Tulqan revealing the Eldar experiments.
    3. Call a crusade against the Tulqan, and draw upon your contacts within the sector to have other Imperial factions fight on your behalf.
    4. Monitor the situation, but do nothing for now.
    >> Anonymous 10/06/11(Thu)12:11 No.16539828

    >Tech-Marine Stolos has completed the Geneseed Lab!


    >Select seed from Chapter storage
    >Tech-Marine Stolos has successfully cloned the seed!
    >Tech-Marine Stolos has successfully cloned the seed
    >Tech-Marine Stolos has failed to clone the seed.
    >Tech-Marine Stolos has successfully cloned the seed!
    >You can now build 'Clone Tubes!'
    >You can now build 'Growth Pods!'

    Things're looking up! Well, except for-

    >Apothecary Nash is acting suspiciously...

    I think he's on to my nabbing the geneseed. Think I could trust him with this?
    >> Anonymous 10/06/11(Thu)12:14 No.16539854
    >Think I could trust him with this?


    You send him into battle. Far away. Far far far far away.
    >> Anonymous 10/06/11(Thu)12:15 No.16539857

    Nothing good ever comes from the Eldar meddling...or from stopping the Eldar meddling.

    You should just inform the Tulqan and let them sort it out.

    I just never seem to win when it comes to the Eldar. Once I thrashed them, but a decade later it was all:

    >The Eldar have founded a new Exodite World in the Gorun system!
    >The Eldar have reclaimed an Exodite World in the Gorun System!

    And all the fucking debris from that battle was still fucking up warp telemetry so I couldn't jump on their ass before they camped up. Fucking Eldar.
    >> Anonymous 10/06/11(Thu)12:19 No.16539898

    Sounds fair...I want to keep my codex structure though, so I might just contact the genebanks on Terra and ask for a new successor chapter that I can donate this seed to. If I were the Dark Angels I'm sure their chapter secrecy bonuses would allow this to go on undetected, but with Raven Guard you can't keep in-house secrets for very long when the new recruits keep on trying to escape into every nook and cranny.
    >> Anonymous 10/06/11(Thu)12:22 No.16539924
    I told you about those Purity checks dog
    I told you bro!
    >> Anonymous 10/06/11(Thu)12:24 No.16539938
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    >Come all young lads of Hall's World, where e'er ye may be,
    >I'll tell you of some troubles that happened unto me.
    >In nine-hundred forty-three I joined the Argent Guns,
    >We marched from C5-Callas out by the Port Mar docks.
    >Our Captain he informed us the Tenth was goin' aright,
    >Before you can be Brothers, my boys, you'll have to fight.
    >I saw the Orks a-comin', I heard their savage yells,
    >Yet in my mind twas nothin' but prayers and chapel-bells.
    >We fought them bravely all night long and when the battle was o'er,
    >Such a like of dead and wounded I'd never seen before.
    >My old mother on Hall's World she did say, the Space Marines live danger, you'd better keep away.
    >I thought she was old and jealous, the best she did not know,
    >My heart was bent on warfare and I was bound to go.
    >So all young boys of Hall's World, aspiring to follow me,
    >Be mindful that the Chapter may be the end of thee.
    >> Anonymous 10/06/11(Thu)12:24 No.16539945


    It's always Fabius Bile. I shit you not.
    >> Anonymous 10/06/11(Thu)12:43 No.16540111
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    >civilian miners unearth an enormous amount of Chaos relics
    >take them to the chapter house
    >corruption levels begin to rise
    >don't do anything about it for shits n giggles
    >my entire chapter is slowly corrupted and now worship Slaanesh
    >The Inquisition somehow hasn't noticed that all my marines are running around blasting noise at civilians and turning children into psychotropic drugs
    >Intend to ambush anyone who visits my little shitpit of a world and flee into the warp forever
    >> Anonymous 10/06/11(Thu)12:45 No.16540128

    >turning children into psychotropic drugs

    >> Anonymous 10/06/11(Thu)12:48 No.16540149

    I guess they mash them up and mix it with their combat drugs.
    >> Deathleaper's Fangirl !!YD/t8+iuFvd 10/06/11(Thu)12:48 No.16540153
    Yea, Slaanesh is kinda crazy like that.
    >> Anonymous 10/06/11(Thu)12:53 No.16540186
    >ultramarines successor chapter
    >no home system, instead given a fleet
    >land on a feral system, name it Revas, discover shrine
    >establish fortress, begin recruiting phase
    >keep queuing recruiting phase
    >Warning! population limit exceeded! You are violating the Codex Astartes!
    >ignore the warning, keep queuing the recruiting phase
    >Send a third of my forces to the next system over
    >Locate another feral world, queue the recruiting phase
    >keep doing this.
    >laugh uproariously as I have ten times the number of Space Marines that I should have and five systems are under my control
    >Shipyards are churning out massive fleet
    >preparing a massive charge to Eye of Terror
    >"You have been branded heretics by the Inquisition. Reason: violating the Codex Astartes chapter size."
    >decide to charge Eye of Terror anyway.
    >Can't attack Chaos forces, they're all set to friendly
    Fuck the AI in this game.
    >> Anonymous 10/06/11(Thu)13:01 No.16540255

    *I hope that the diplomacy system is complicated enough to accommodate any given scenario instead of just being a handful of rigid, generic options
    >> InquisitorFrollo 10/06/11(Thu)13:06 No.16540290
    We'll keep it in mind when we lay out the diplomacy system.

    It's always good to hear what people's concerns are.
    >> Anonymous 10/06/11(Thu)13:26 No.16540432
    The way my ideal diplomacy system would work is three separate values:
    First is your chapter's reputation with a specific organisation, or the people of the imperium in general. This rises slowly, and greatly affects first impressions among relevant NPCs. People who have had dealings with your chapter in the past aren't affected as much, since they base their opinion on their own experiences.
    Second is personal reputation. The Adeptus Mechanicus may as a whole have little care for the space marines of the Brazen Balls chapter, but the Fabricator-General of Charybdis VII owes them his continued existence and has deep respect for them.
    Finally, some way of tracking oaths and favors owed. Black Templar Field Marshall Adolphus owes his life to the Sons of Helios. He hates what he considers their overdependence on witchcraft, but he is a man of honor, and he will not tarry if they call for aid.
    >> Anonymous 10/06/11(Thu)13:38 No.16540549
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    >Blood Angels custom successor chapter "Jugulars"
    >Perks: Black Rage (Obviously), Memories of the flesh and Better Techmarines (Yeah, yeah, I should've picked the close combat specialists. But I wanted to try a range combat -heavy approach.
    >going from planet to planet, trying to find more HH artifacts for Terra favour
    >Damage is insane but the accuracy is less than mediocre
    >0.002% chance to find one on each planet
    >Give it to sargent
    >Dark Eldar attack
    >They invade my fucking barge
    >They rip through my marines, like paper
    >They reach sargent
    >With each turn, he mows down 3 DE
    >Battle is easily won
    >Day passes, see my marine numbers dwindling
    >Suddenly barge on high-alert
    >Goddamn sargent is posessed by Khornate Daemon
    >Heavy bolter laying on ground
    >It was a goddamn daemon prison fake.
    >Battle barge lost

    They should really add like a Librarian check, so this shit wouldn't happen.
    >> Anonymous 10/06/11(Thu)14:08 No.16540596

    Make sure there's plenty of stuff to explore too, and a wide variety of different events and attributes for planets, and areas of outer space, and of course the warp since you will need to travel through it every now and then. The more variety and quantity with... well, pretty much everything is always better. I know that a lot of the greentext stories revolve around things like:

    >you're sitting around, minding your own business
    >ha ha you died

    But you should be careful not to make the game completely revolve around things like that. Of course those things do happen in 40k, and they should be a major component, just be careful not to over-do it. There should be a balance between maintenance/diplomatic issues and exploration and warfare. We should be able to make some concrete progress without being kicked in the teeth by


    every 10 seconds.
    >> Anonymous 10/06/11(Thu)14:09 No.16540606
    >Off fighting crusade
    Event: Cultural Shift on Feral recruiting world Herpus Derpus!
    >Go check
    New religious view: Chapter worshiped as Gods
    >Ok I can fix this, just ask some missionaries from that shrineworld to zip by, they owe me a fav-
    Event: Surprise =][= inspection
    >> Anonymous 10/06/11(Thu)14:09 No.16540614
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    Can anyone help a noob on how to play this?
    >> The new guy 10/06/11(Thu)14:09 No.16540617
    so how its goes?
    >> Anonymous 10/06/11(Thu)14:09 No.16540621
    >Thunder Riders, WS successors
    >pretty codex tho'
    >worshipped as gods by feral worlders on homeworld
    >ecclesiarchy hates it but can't do shit
    >they jelly of my Astartes sovereignty
    >Anyway, ork waaaaaagh in nearby shrine system
    >go help, it's not like we're total dicks
    >kick them off of heavily populated shrine world and agri world
    >heavy losses, ~350 casualties
    >remaining orks on heavily fortified catacomb-world
    >no surviving civilians on the planet
    >have space superiority
    >nuke 'em till they glow
    >get angry message from local ecclesiarchy big-wig Arch-Cardinal named Alaric Drax
    >apparently, something like twenty Imperial Saints were interred there
    >a few turns later, almost got my losses replaced
    >entire chapter gets called on crusade against a Nid splinter fleet
    >20 turns later
    >tattered remains of chapter returns home
    >Bolter Bitches errywhere
    >homeworld is now classified as Dead World
    >apparently, population was deemed corrupted by the extremely puritan inquisitor Iniquos Drax
    >chapter has to undergo inquisitorial investigation, pull a few strings to get off the hook
    >Iniquos Drax, inquisitor
    >Alaric Drax, Arch-Cardinal
    >They're fucking cousins
    >> Anonymous 10/06/11(Thu)14:09 No.16540630
    >Ultramarines successor chapter
    >out-of-the way system
    >two hive worlds and a feral world
    >adjacent system has a forge world
    >successfully make good ties with adeptus mechanicus.
    >tanks, tanks everywhere.
    >make good ties with Imperial Navy, establish a shipyard
    >Routine patrol finds Dark Angels ship adrift, offer repairs
    >gaining favor left and right, it seems
    >Warp Storm forms between my system and adjacent system
    >Adjacent system requests aid
    >assemble fleet
    >can't get to them
    >they keep requesting aid
    >warp storm is not going away
    >adjacent system stops asking for aid
    >warp storm goes away
    >adjacent system is barren of life
    >adeptus mechanicus hates me
    >Ork incursion on the feral world!
    >deploy forces
    >tanks aren't working
    >Orks cut my forces to pieces

    Fucking warp storm.
    >> Anonymous 10/06/11(Thu)14:09 No.16540631
    Problem is to make anything good enouth for /tg/ the game will take a very very very long time to polish and add all the details and fluff. In that time people will just get bored/give up/get c&d its a nice idea but yeah. How many people working on the game have an experience of doing this before at all?

    Better to take all that effort and make a new game and make some small $$$
    >> Anonymous 10/06/11(Thu)14:16 No.16540662
    guys, i have probably found an easter egg

    >being faithful and true to ways of Emperor, but incompetent as fuck

    >Abaddon launches another dark crusade, gets stuck in Cadia

    >IG calls for assistance


    >sarge is so incompetent that he manages to kill goddamn lord general he accused to be a heretic

    >inquisition overlooked it, thanks the Emperor!

    >nope, without good leadership IG forces are shattered

    >30 years later dark crusade at gates of Holy Terra

    >fight in Imperial Palace, Abbadon pushes our forces into... Throne room

    >suddenly message:

    "all hope seemed to be lost. Chapter Master Heger Ademen ran in terror behind the Golden Throne, trying to hide, not wanting to see the fall of the Emperor. Suddenly something drew his eyes: a blue box with a door and simple yale lock. Just now he realized what for was the most cherished treasure of the chapter: small, metal key

    >> Anonymous 10/06/11(Thu)14:53 No.16540694
    >Playing random generated custom chapter, the Nova legion
    >Doing good, fight off a few low level cultist invasions
    >Get message: "Your librarian has disappeared."
    >Think, "Huh, that's annoying."
    >A few turns later, full scale daemonic incursion on my main world.
    >Cultists got ahold of my librarian and used him as a warp conduit.
    >Grey knights show up and wipe everything out
    >Including my chapter
    >> Anonymous 10/06/11(Thu)14:53 No.16540695
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    >> Anonymous 10/06/11(Thu)14:55 No.16540706
    They uploaded a new pre-alpha build to the blog, now featuring music, exit button, and random planet generation (stats only)
    >> Anonymous 10/06/11(Thu)14:56 No.16540714
    >Playing a pre-heresy mod
    >Do what everyone else does in these games and arrange my own heresy
    >Got 5 legions on my side, including Ultramarines
    >Ultramarines declare war against 7 other legions
    >Those gun jumping jerks
    >Ultramarines request I declare war on those 7
    >Fine, I join in, our 4 allies join in
    >2 rounds pass
    >Ultramarines have declared peace
    >Our allies have declared peace
    >Nobody will declare peace with me
    >I'm stuck with 1 legion versus 7 legions.

    I hate this game.
    >> InquisitorFrollo 10/06/11(Thu)15:00 No.16540718
    Fukken saved.
    >> Anonymous 10/06/11(Thu)15:25 No.16540764

    I'm sure that they'll add more world types than feudal, agriworld, hive and dead, but now that I've seen this phase I'm paranoid that they might not include all the world types. They should put them all in, from death world to daemon world (daemon worlds being unsettleable and extremely hostile of course) to airless world.
    >> Anonymous 10/06/11(Thu)15:27 No.16540775
    Ah shit.

    >>16539898 here. Got my successor champion and being a founding chapter meant I could get my cloned geneseed through their inspections by throwing a few normal ones in- ended up naming them 'Sons of Corax' given they were largely made thanks to his research.

    Now, however, shit has gone DOWN. After about 100 years worth of playthough, the Sons of Corax have gone A.W.O.L and the Inquisition is looking into it- I'm expecting an inspection pretty soon, and the Chaplain has just found out what I've done and he is NOT HAPPY.

    Worse, I'd sent Stolos over to the Sons just before they upped and vanished (never pick fleet-bourne chapter for successors) to set up more clone banks- I'd intended for them to be the ones to continue the work so I could dismantle the stuff back at base- but now the chaplain's going to demand they be kept open to let the Inquisition butt-fuck me when they get here.

    Any ideas what I should do? I think the 3rd company are with me on this, but currently word hasn't spread very far in-chapter beyond the SoC leaving.
    >> Anonymous 10/06/11(Thu)15:28 No.16540779

    I've just left the window open. the music is kinda nice.
    >> Anonymous 10/06/11(Thu)15:30 No.16540798

    /tg/ really does get shit done
    >> Anonymous 10/06/11(Thu)15:36 No.16540830
    If you care to help, a list of world types you want to see could be helpful.
    >> Anonymous 10/06/11(Thu)15:37 No.16540832
    Found a way of decreasing the probability of homeworld invasion.

    Set up shop under the surface of a dead world around a Neutron Star. It will take near all of your starting resources and about 20 years but no fucker is going to bother you now.

    Doesn't stop Inquisitors unfortunately.
    >> Anonymous 10/06/11(Thu)15:42 No.16540863
    Does anyone know what to do if you start on a tomb world?
    I didn't realize until it was too late and now they're all waking up and ruining my shit.
    >> Anonymous 10/06/11(Thu)15:49 No.16540907
    Taken from the Dark Heresy Planet Generator v.2 pdf
    >Hive World
    >Agri World
    >Forge World
    >Mining World
    >Developing World
    >Feudal World
    >Feral World
    >Shrine World
    >Cemetery World
    >Pleasure World
    >Quarantined World
    >War World
    >Dead World
    >Death World
    >Frontier World
    >Forbidden World
    >Xenos World
    >> Anonymous 10/06/11(Thu)15:49 No.16540913
    >Does anyone know what to do if you start on a tomb world?

    Abandon hope all ye who enter

    Evacuate the planet as quietly as possible.
    Disassemble every machine, collect genetic samples from as much of the bio-sphere as possible (assuming it's not an airless rock), set it all up at least 50 light years away and dump a load of nuclear satellites in orbit of the old world.

    do not fire them unless activity is detected. So also have one very small, very fast ship hiding just at the very edge of sensor range.

    sounds extreme but if you stay and they wake up then you almost insti-lose.
    >> Anonymous 10/06/11(Thu)15:53 No.16540937
    >Oh and Quarantined, Dead, and War Worlds should all be possible to have happen in-game.
    >> Anonymous 10/06/11(Thu)16:01 No.16541012
    >playing Blood Ravens
    >chapter in deep shit after the Aurelia crusade
    >down to two companies
    >the rest turned heretic and most of our wargear with them
    >rep with =][= abysmal due to recent Exterminatus
    >recruitment worlds obliterated
    >Tyranid activity on the rise again
    >realize that if I stay here my chapter is fucking doomed
    >call in Black Templars, tell them the sector has attracted attention of yet another daemon prince
    >meanwhile, load up Litany of Fury and get the fuck out
    >roam the universe as nomads, picking up recruits whenever we can find them and working to rebuild our geneseed banks and refill our armory
    >stumble upon a forgeworld full of titans that's fighting a WAAAAAGH, Ultras are involved

    Gentlemen, I just hit jackpot.
    >> Anonymous 10/06/11(Thu)16:01 No.16541017
    Come to think of it, the Planet generator is probably a good starting point for whatever planet generation systems you want to use.
    >> Anonymous 10/06/11(Thu)16:03 No.16541041
    Maybe if there was enough +points in spirituality, possibly by having too many battle-preachers, or whatever it could become a Shrine world.

    Same with having too much Ad-mech influence, Your Hive world could turn into the industrial powerhouse of a Forge-world.

    Maybe you could up the tech level of a feral world and turn it into an agri-world, export the excess food and buy MKVIII power armour.

    >Pleasure World

    Chance of Slaaneshi corruption just went through the roof
    >> Anonymous 10/06/11(Thu)16:07 No.16541081
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    what game are these modells from?
    >> Anonymous 10/06/11(Thu)16:10 No.16541103
    Ad-Mech influence would have to be through the motherfucking ROOF before the Imperium would consider handing over control to the Omnissians - having a lot of manufactoriums don't make a planet a forge world.
    Agree on the other stuff, though.
    Maybe instead of +spirituality, shrine worlds could be generated by having significant events take place there, like the birth of a saint?
    >> Anonymous 10/06/11(Thu)16:15 No.16541141
    >Chapter Master
    >> Anonymous 10/06/11(Thu)16:16 No.16541160
    Shit IS getting done, son
    >> Anonymous 10/06/11(Thu)16:18 No.16541170
    Mantic's Warpath.
    >> Anonymous 10/06/11(Thu)16:18 No.16541175
    Warpath, from Mantic Games.
    >> Anonymous 10/06/11(Thu)16:18 No.16541178

    There are some distinct planet types missing from that:

    Ocean World
    Ice World
    Penal World
    Knight World
    Daemon World, assuming that that isn't what a Forbidden World is (seriously though, what is that?)
    >> Anonymous 10/06/11(Thu)16:20 No.16541195
    Can I please have a walk-in into what this thread is about? I'm not into 40k, but shit described here seems fun as Emperor balls.
    >> Anonymous 10/06/11(Thu)16:23 No.16541216
    Chapter-specific events should be in:
    Ultramarines successor:
    >"Marneus Calgar, Chapter Master of the Ultramarines, has invited you to attend his court at the fortress of Hera on Macragge"
    Dark Angels Successor
    >"rumors of a renegade marine matching the description of one of the Fallen reaches your ears"
    >> Anonymous 10/06/11(Thu)16:25 No.16541236
    Oh boy, I can imagine how that conversation would go.

    "Hello? Oh, heeeey Guilliman, my homie! What up? Didn't recognize me? It's me, Derpfacius, Chapter Master of the Dopemarines! Remember how we helped you with that WAAAAAGH last week? Yeah, those guys!
    Look, about that waaagh, we, uh... We kinda dun goofed with that one and left our home system unprotected? So now it's full of Tau scum. Yeah. Well, you know man, happens to everyo— i-it never happened to you? Oh... well, I see... No, no, nothing at all, just thought I'd let you know what's up. Yeah. Yeah, you too bro, catch you later...

    Well, that went smooth. Looks like we'll have to search for help elsewhere. Techmarine Herpenius, connect me to the nearest chapter fleet."

    >> Anonymous 10/06/11(Thu)16:27 No.16541255
    Ocean and Ice world

    Knight world is a a low-tech level feudal world

    Deamon worlds outside of a warp-rift are temporary

    Penal World is a brilliant idea.

    Recruit the criminals, being adults there is a notably higher mortality rate but who cares if they all die. Then you mind-wipe them Grey Knights style and everyone is happy.
    >> Anonymous 10/06/11(Thu)16:28 No.16541260
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    thx! these make me want to start a squat/demiurg army with them.
    >> Anonymous 10/06/11(Thu)16:28 No.16541261
    Ocean World and Ice world are both covered by different parts of planet generation in the DHPG, meaning you can get deep-frozen ice-hive worlds or algae-based agri water-worlds.
    As for forbidden worlds, they're basically places that are OFF LIMITS by inquisitorial or ecclesiarchal order - maybe they're haunted by the ghosts of whatever alien civilisation once lived there, maybe it's got crazy inquisitorial black science going down, maybe even they don't know what's up.
    >> Anonymous 10/06/11(Thu)16:28 No.16541264


    Oh well, beggars can't be choosers...
    >> Anonymous 10/06/11(Thu)16:30 No.16541279
    We're brainstorming for a 40k vidyagaem, basically green-tecting situations that should be possible in a proper chapter master simulator.
    >> Anonymous 10/06/11(Thu)16:39 No.16541380
    There are extremely loyal Ogyrn native to my homeworld.

    Ecclesiarchy fundamentalists is bitching at me to kill them but they make up ~30% of the PDF and the Local Guard will go ape shit if I do because the Ogyrn kick ass all day, erry' day.

    Wat Do?
    >> Anonymous 10/06/11(Thu)16:40 No.16541388
    >Start up the latest version which is supposed to fix the random event generator getting stuck once it hits Nidzilla.
    >Random chapter: Ashwalkers, Salamander successor.
    >Start off with high tech, low on troops, high on morale.
    >Notice that in a neighbouring system the tithe grade of the population is considerably higher.
    >Recruiting world ahoy!
    >Solar system has one binary planet couple; a hive world and a paradise planet orbiting each other.
    >Settle on the paradise planet, recruit from the hive world.
    >”Warning, a massive anomaly is emerging from the warp!”
    >”The space hulk Prophesies of the Damned has exited the warp and is now in stable orbit around Planet Paradise.
    Yes I named my paradise planet Paradise.
    >Sent 1st company to the PotD.
    >”1st company has found one survivor, unconscious.”
    >Evac survivor to battle barge.
    >Med scan to get stats and compare to CMs
    >He has every stat four times as high.
    >First thought; ‘I have found a primarch’
    >Second thought; ‘thinking this is heresy’
    >Third thought; ‘This is why the game hasn’t screwed me over yet?’
    >”The survivor is waking up.”
    >Panic, if he is hostile I doubt I could stop him.
    >Management screen closes.
    >> Anonymous 10/06/11(Thu)16:40 No.16541392
    >Knight world is a a low-tech level feudal world

    Quite the opposite. A Knight world has the capacity to equip its nobility with armored battlesuits, and its animal herders with the herding mechs the Sentinel walker is based on.
    The thing is that tech is highly stratified. The peasants still roll in shit, and the priests with red robes rule the town.
    >> Anonymous 10/06/11(Thu)16:41 No.16541398

    >I am confronted by a picture of the survivor sitting opposite across an ornate wooden desk.
    >”Undoubtedly you have run your scans and have deduced that I am no mere marine.”
    >”I tell you this because I want to give you a choice.”
    >”Join me and see the galaxy for what it truly is.”
    >”Or deny me and become dust in the wind.”
    >Press join, because “become dust” sounds too much like game over.
    >”Then I welcome you brother, to the Omega Legion.”
    >Fade to black

    >Management screen opens.
    >Big omega sign over my chapter symbol…

    So I end up a sleeper agent. It is like normal gameplay, but once in a while you get to
    sabotage successful chapters with your ‘aid’ and blame it on the Blood Ravens or
    Abbadon or what ever plot specific chuckle-fuck happens to be around.

    onebrin certain, Righto captcha.
    >> Anonymous 10/06/11(Thu)16:44 No.16541429
    But that's just it.

    All those toys are imports exchanged for slaves and food at the local Forgeworld.
    >> Anonymous 10/06/11(Thu)16:46 No.16541438

    If the Redemptionists are getting uppity, there's probably a crisis going on. Check the production levels on your worlds and look for messages that workers are rioting, the Administratum may have raised tithes to an unreasonable level. Donating some of the chapter's supplies to the civilian government may reduce tension, but it's not a long term solution. You may want to use your influence to replace the sector government with a friendlier one.
    >> Anonymous 10/06/11(Thu)16:49 No.16541459
    I thought a Knight World is a feudal world controlled by the AdMech. It's used as a recruiting ground for their Knight Titan princeps and crews.
    >> Anonymous 10/06/11(Thu)16:54 No.16541500
    They are agri-worlds in thrall of the admech, where the nobility are granted their technology, which they do of course use to war among themselves, but are also sworn to serve the Adeptus Mechanicus if needed.

    Knights are not classified as Titans, technically. They are not operated by the Adeptus Titanicus, but by the Knight Households.
    >> Anonymous 10/06/11(Thu)16:55 No.16541521
    And they don't have princeps and crew, they're one-man walkers. Sentinel-type technology, but midway between Dreadnought and Warhound.
    >> Anonymous 10/06/11(Thu)16:55 No.16541522
    >playing Fleet based vanilla chapter. pic related-ish.
    >just finished clearing cultists and tau to take control of an entire system.
    >inquisitor arrives in neighbouring system where one of my battle barges is stationed.
    >"advises" me to let all forces in the system carry out his orders.
    >I agree because i've still got 2 barges to direct forces in my system whilst i get recruits and resources.
    >Tau detected in neighbouring system. Runaways from my system. Inquisitor demands my forces investigate with him.
    >Arrive planet side, all tau are already dead, signals are coming from a building which seems to have an underground complex attached.
    >Go down and find that this complex has been ripped apart. Inquisitor suggests we investigate further.
    >Suddenly Necrons, Necrons everywhere.
    >This planet is infact a fucking tombworld and the Tau fucking awakened them and got raped.
    >Fight my way through Necrons until we reach an exit. Lose a fuckton of marines along the way. Inquisitor isn't at the exit with us.
    >Go back and get him because otherwise i'll probably get deemed a heretic.
    >He's fucking injured so I have to carry his ass outta there, losing more marines in the process.
    >Escape after losing 90% of forces sent planetside. (70% of forces on barge were sent)
    >Inquisitor says "You did alright" and fucks off.
    >IG arrive to battle necrons, leave the battle barge in the sector to assist.
    >Back in my system, got shit ton of recruits and vehicles ready.
    >Spot a planet that I somehow forgot to take control of.
    >It's full of orks who cannot into space
    >Start wiping them off the face of my system.
    >Suddenly Sisters arrive.
    >Claim that I should help the IG with the Necrons and they will deal with Orks.
    >Yeah ok. I go to deal with Necrons.
    >While I'm away, Sisters wipe out Orks, and Necrons are kept in check, decide to leave IG to it.
    >> Anonymous 10/06/11(Thu)16:56 No.16541531
    >All forces arrive back at system.
    >Sisters claim the world as theirs and demand the main planet in the system theirs too.
    >Ummm no. Send a battle barge at them.
    >Somehow they've managed to have lesbian reproduction and theres four times as many of them as there were earlier.
    >They call for exterminatus on my entire chapter.
    >Inquisitor arrives, its the one if saved from getting raped by necrons, and he's bought a company of Grey Knights.
    >Inquisitor inspects me for heresy. I'm clean.
    >Inquisitor demands Sisters give me planet and don't try to take my main planet.
    >They agree to not want main planet, but refuse to give up world they currently have, claiming its a long lost shrine world.
    >Inquisitor orders exterminatus on them.
    >Demands one of my battle barges is his bitch for his next trip into another system.
    >like i'd say no.
    >> Anonymous 10/06/11(Thu)17:17 No.16541739
    You found the TARDIS?
    >> Anonymous 10/06/11(Thu)17:33 No.16541854
    >>playing random chapter
    >>ork attack on nearby agri-world
    >>don't want food supply being cut to nearby hive and forge world, send four companies in massive counter-attack
    >>many turns later, victory!
    >>[sergeant] in the sixth company has requested a leave of absence.

    the hell? since when do marines do that sort of thing? click ok anyways.

    >>[sergeant] disappears for a few turns.
    >>suddenly, inquisition!
    >>accuse my sergeant of heresy.
    >>investigate for myself. Find him back on the agri-world shacked up with an officer in the IG regiment we fought alongside against the orks.

    did...love just bloom?

    >>tell the =][= to fuck off.
    >>send chaplain to preside over the wedding.
    >>IG rep+++, recruitment rate +. new alliances and bonuses everywhere.

    In the grim darkness of the far future, there is still room for love and d'awww
    >> Anonymous 10/06/11(Thu)17:39 No.16541905
    Looks like you rolled a sallies successor.
    >> Anonymous 10/06/11(Thu)17:40 No.16541914
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    > Playing a small fleet based chapter.
    > Suddenly Rok's, Roks everywhere.
    > Get boarded by orks, manage to kill of most of them.
    > Victory brothers!
    > 50 years later, INSPECTION!
    > Fucking =][= up in my shit.
    > Everythings clean...but one battle barge.
    > Some orks survived, colonised the bottom half of the engine room.
    > =][= Flip there shit. Think I'm harboring orks.
    > Excomunicatus.
    > Fuck it. Space piracy. and I have ork meat sheilds.

    Inquisitors face fucking when.
    >> Anonymous 10/06/11(Thu)17:46 No.16541957
         File1317937592.png-(40 KB, 550x375, 1317028534174.png)
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    >space marine
    >active guardsman, grunt or leader
    >organizations caring about some stupid wedding
    >> Anonymous 10/06/11(Thu)17:49 No.16541980
    Non-code, non-skilled, non-anything anon attempting to contribute.

    >Hive World
    Highest population, high tech, high production and/or manufacturing, good recruiting (possibly good penal legionaire production) High AdMech influence.

    >Agri World
    Needed to support hive and Forge worlds. Possibly others, to varying degrees. Some ought to produce luxury foods, for nobles and shit-maybe more valuable?

    >Forge World
    Highest Manufacturing. Decent-to-high population. AdMech ownage.

    >Mining World
    Production of raw materials

    >Developing World
    People-producing, wealth-producing, as they likely have high demand for high-tech goods and unique natural resources. Less tech, better recruits/tougher inhabitants. Good production/manufacturing, but limited tech.

    >Feudal World
    Tougher recruits, more natural resources, though less likely to industrially exploit it. Low tech, obviously. Low, but possible AdMech presence.

    >Feral World
    Lowest tech, tough recruits, I'd assume. Potential AdMech presence, but most unliklely. (Either requiring local AdMech relics, or some other bizarre reason for them to take interest.)

    >Shrine World
    Ignorant of what this would really entail, aside from Ecclisiarchal strongpoint and morale-penalty if lost. Maybe bonuses from pilgrims?

    >Cemetery World
    Again, I literally don't know what this would be. Guess: Perhaps some bonus to nearby agri-worlds? Converts human bodies back into fertilizer? No clue.

    >Pleasure World
    Nobles, Inquisitors, etc. High morale, wealthy, low production, manufacturing, etc.

    >Quarantined World
    Obviously, there should be a variety of these. Ones off the top of my head that I've heard about: Pandemic, haunted (Mara Landing Massacre, Dark Heresy), warpstorm'd (DoWII, Chaos Rising), unconquerable (Ganymede, some Solar Macharius fluff), and probably more that I simply don't know.
    >> Anonymous 10/06/11(Thu)17:59 No.16542050
    >War World
    Not sure if this means 'long lasting war' or 'fortress world'. Either or. High production, high population (though low recruitment as they probably have their own things.) and probably high-tech.

    >Dead World
    Haunted or something. Once was a colony, no longer. Perhaps a war-world that was overrun, or a death-world that succeeded in killing off it's population. Or what is left over when exterminatus doesn't destroy the planet.

    >Death World
    Toughest motherfucking recruits. Probably quite excellent, as they may not have quite high enough pop for conventional guard recruitment. Anything from 'everything trying to kill you' to environmental extremes people technically shouldn't be able to survive.

    >Frontier World
    Unexplored. Probably higher chance of loot/relics/whatever. Higher chances of heresy or xenos-dealings than normal (frontier, beyond the attention of most of the Imperium.)

    >Forbidden World
    Similar to a quarantined world, except more important and official, I think. Something horrible, presumably, or an Inquisitor's summer-home. (Come to think of it, I think Ganymede is one of these.)

    >Xenos World
    Obviously owned by xenos races. Either unconquerable (overlapping with above,) harmless, willing to accede to the authority of man, or simply not enough of a threat to merit active annihilation. Possibly with good relics, or with xenotech to trade.

    Hope this helps in some way.
    >> Anonymous 10/06/11(Thu)18:08 No.16542110

    War worlds are nothing but battlefields. They would have very low, if not non-existent production and recruitment, and the population would consist almost entirely of soldiers trying to butcher each-other. There might be some civilians still on the planet, but they're running for their lives instead of producing things.

    Dead worlds are places that are totally empty. No life whatsoever, except possibly a research expedition of some type. A lot of them have always been dead worlds, and are totally inhospitable to life for some reason(s) - toxic atmosphere, intolerably extreme temperatures, extreme gravity, etc. Some of them used to be regular worlds and became death worlds for one reason or another.
    >> Anonymous 10/06/11(Thu)18:09 No.16542116
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    I demand a .gif of that.
    >> Anonymous 10/06/11(Thu)18:11 No.16542141
    >War worlds
    Alright, that sounds accurate. I was thinking more like 'fortress world' or Tranch from the Calixis sector fluff.

    I assume that simply uninhabitable worlds will not be listed as that would probably be a hell of a paint to do. On the other hand, if we want things to be able to randomly appear, it seems necessary that things can be discovered on otherwise-overlooked worlds. You seem to have better descriptions than I do here, too.
    >> Anonymous 10/06/11(Thu)18:14 No.16542159

    I'd make a distinction between "Frontier World" and "unexplored world". The Imperium does have a number of planets that are only sparsely populated and have a "wild west" vibe to them, particularly in the Eastern Fringe. Make those frontier worlds, where there's equal chance of dealing with humans and xenos on the same planet. Unexplored worlds are the true wilderness areas, where you'll encounter xenos, pirate hideouts, occasional human/AdMech prospectors, and maybe score lucky and uncover a human society to be brought back into the Imperium.
    >> Anonymous 10/06/11(Thu)18:19 No.16542197
    >Rolling with the Raptors
    >"The 2nd Company has received a Imperial distress call! Will you respond?"
    The 2nd is at 50% so I'll toss in the 4th to be safe.
    >Come to find it's the Officio Assassinorum asking for help. "Oh it's just a small job. No problem with you guys helping!"
    It's a fucking raid into the heart of Commorragh.
    >"The 2nd and 4th have both been withdrawn from active duty due to heavy losses."
    > "The Master of the Armory reports that almost all of the vehicles taken on the mission are lost and will take decades to replace.
    >" The Master of the Apothecary reports that 90% of the losses were gene-seed non-recoverable."
    Emperor damn it.
    >"The Officio Assassinorum will remember these acts."
    Oh thanks.
    >Continue along, finish Babad campaign nicely.
    >"The 3rd Company's Chaplain has been assassinated!"
    >"The Master of Scouts has died to a sniper's bullet!"
    What the fuck is this bullshit?!
    >"Agents of the Officio Assassinorum have destroyed the Librarium!"
    Oh you gotta be shitting me.
    >"A plot against the chapter has been exposed! Evidence of a conspiracy has been uncovered in the wake of these attacks."
    >"Alpha legion infiltrators have been found! The traitors have been identified and the Master of the Fleet has located the scum's flagship!"
    I am okay with this.
    >"The Officio Assassinorum remembers."
    >> Anonymous 10/06/11(Thu)18:24 No.16542243
    Pardon my noobishness showing, but how do I get this to run on Windows 7?
    inb4 delete system32
    >> Anonymous 10/06/11(Thu)18:28 No.16542272
    >random chapter
    >get assigned an agri-world
    >start recruiting
    >recruiting is low
    >try building tech
    >tech is low
    what the fuck is going on?
    >apothecarium reports possible mutation in the geneseed
    >Proceed with investigation [Y/N]
    >recruiting is low because of crippling mutations in geneseed.
    >Techmarine has discovered archaeotech! Report to Adeptus Mechanicus? [Y/N]
    >Suddenly Mechanicus, Mechanicus, everywhere
    >Archaeotech was partial STC
    >They take the planet
    >Suddenly Chaos, Chaos everywhere
    >Forces are radically diminished because of geneseed mutation
    >Chaos cultists summon Daemons
    >remaining forces are driven off the world
    >remain in orbit on remaining battle barge
    >It's everyone's favorite time! That's right! =][=
    >fuck me it's =][=
    >Chapter has been dissolved
    >remaining members terminated for mutation heresy

    Fuck me running.
    >> wandering Fa/tg/uy 10/06/11(Thu)18:31 No.16542301
    The .exe doesn't work?

    Like at all?
    >> Anonymous 10/06/11(Thu)18:38 No.16542354
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    A thought on relic discovery: there should be seven main options when a relic is discovered.

    1) Report it to whichever Imperial organization would deal with that sort of thing (if it's ancient tech the Mechanicus, if it's a Chaos artifact the Inquisition, etc) and hand it over, possibly trading it for something. Of course some would be more trade-able than others. The Adeptus Mechanicus might be willing to trade for ancient tech without resenting you for not giving it away for free, while the Inquisition will probably go apeshit and brand you a heretic if you don't just hand over the Chaos artifact RIGHT FUCKING NOW FOR FREE.
    2) Keep the artifact, but don't try to use it and keep it a secret.
    3) Keep it and use it, but keep it a secret.
    4) Keep it and announce that you have it, regarding it as a badge of honor.
    5) Don't take the relic in the first place.
    6) Sell the relic to some merchant somewhere.
    7) Destroy or hide the relic.
    >> Anonymous 10/06/11(Thu)18:43 No.16542393
    It tells me...
    "To tun this application, you must first install one of the following of the .NET Framework:
    Contact your application publisher for instructions about obtaining the appropriate version of the .NET Framework."
    >> Anonymous 10/06/11(Thu)18:44 No.16542401
         File1317941053.jpg-(425 KB, 865x1280, tumblr_llmnn2t4031qhslato1_128(...).jpg)
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    You are all special snowflakes on the Emperor's front steps.
    (Here's what the Emperor's front steps look like.)
    >> Anonymous 10/06/11(Thu)18:47 No.16542424
         File1317941276.jpg-(384 KB, 864x1280, tumblr_llmn2utcX01qhslato1_128(...).jpg)
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    And at the top of that is this.
    >> Anonymous 10/06/11(Thu)18:53 No.16542463
         File1317941625.jpg-(165 KB, 580x725, divzero.jpg)
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    >> The captain's banner is beau blue with brown border. On it is a terminator suit and an iron skull representing victory when outnumbered.

    Pretty cool so far, Interesting color names as well. I got "aurometalsaurus" and "Beaver" as color names o.0

    I'm glad that someone who knows what the fuck they're doing is working on this, cuz if it were me doing it on my own, it wouldn't get done until someone successfully divides by zero.

    pic unrelated.
    >> Anonymous 10/06/11(Thu)19:08 No.16542603
    >'Nilla Marines, decide to be charm marines, diplomacy out the ass
    >Recruiting world shares system with Shrine world
    >Low rep with Ecclisarchy cause of policy to talk before shooting
    >Purging, Diplomacy, all that good stuff
    >Suddenly warp portals, warp portals everywhere on the shrine world
    >Help beat back demonic incursion, now bros with SoB
    >Given special item "His Imperial Condescension," hella good multi melta.
    >> Anonymous 10/06/11(Thu)19:10 No.16542623
    Hey will the demo run on a mac?

    Also can someone post links to the music?
    >> Anonymous 10/06/11(Thu)19:12 No.16542646
    what is this sim?

    i keep hearing about it on /TG/ and it has officially piqued my interest
    >> Anonymous 10/06/11(Thu)19:15 No.16542667
    Have you tried, you know, installing .NET Framework 4?
    >> Anonymous 10/06/11(Thu)19:15 No.16542668
    King of dragon pass style faction manager where you control a space marine chapter.

    See the blog for a download:

    >> Anonymous 10/06/11(Thu)19:18 No.16542709
    it's Chapter Master: A Chapter Master Simulator.

    About a week ago, someone started a thread pretending it's real and complaining about it's mechanics and AI, as if it was a real game. We do this a lot, but since it wasn't particularly ridiculous (like mornington crescent) or old (like Science: the Hypothesis), quite a few people thought it was an actual game and we had to break their hearts.

    When we had our fourth thread, I believe people started getting the resolve to turn this into reality. It doesn't exist yet, but a few people are on the job. It'll take a little while, but they've already started coding though!

    There's already have a wikipage on 1d4chan and a simple blog.
    >> Anonymous 10/06/11(Thu)19:18 No.16542711
    >random chapter generation
    >successor chapter, parent unknown "rumored Space Wolves successor"
    >large numbers of psykers
    >heavy Inquisition presence, always tithing geneseed
    >Inquisition requests presence at Eye of Terror
    >send three companies
    >Space Hulk appears in home system
    >Report it to Inquisition
    >Lead a boarding action with First Company
    >Daemons everywhere
    >successfully purge Space Hulk of Chaos taint
    >Companies lost at Eye of Terror!
    >Space Hulk folds back into the Warp
    >First Company is lost!
    >Begin recruiting
    >Sisters of Battle show up
    >Allow them to establish abbey
    >Inquisition presence roots out cultist groups!
    >Eldar Craftworld has been detected on the edge of the system!
    >Don't have enough forces to comfortably assault the Craftworld.
    >Request SoB assistance
    >lead a boarding action against the Craftworld
    >Fighting is evenly matched but shifts in Eldar favor
    >SoB land reinforcements
    >Inquisition joins in
    >Craftworld destroyed!
    >Remaining forces are Assault Marines and Scouts

    I'm replenishing as fast as I can, but recruiting is slow. The good side of the recruiting process is that I am getting large numbers of psykers (which I don't really understand; am I building a not-really Grey Knights but are Grey Knights chapter?), the bad side is that it's fucking slow.

    I don't have strong ties to the Adeptus Mechanicus, so replenishing gear is tough, and the Imperial Navy hasn't responded to me since the Space Hulk boarding action.

    The good part is that I'm on good terms with the Inquisition and the Ecclesiarchy.

    I've got the game paused because I have to go to university, but I think this is going to be a war of attrition.
    >> Anonymous 10/06/11(Thu)19:24 No.16542751
    Dude you destroyed a craftworld?

    You Are So Fucked.

    Expect constant harassment for the next hundred years or so, with ships going missing and constant assassination attempts (most of which will probably be successful) if you're lucky.

    If you're not lucky then you'll end up with a fleet of eldar popping in and laying waste to your recruiting worlds within the next ten turns or so.
    >> Anonymous 10/06/11(Thu)19:31 No.16542795
    So, I'm basically loading up a gui with music? Hahaha. Useless menu's that do nothing, everywhere.
    >> Anonymous 10/06/11(Thu)19:36 No.16542844
    >2 days of development
    You do better.
    >> Anonymous 10/06/11(Thu)19:51 No.16542965
    I can't help but wonder... why not do this in flash?
    >> Anonymous 10/06/11(Thu)20:01 No.16543039
    Adding in my 2c on forbidden worlds:

    Forbidden planets are investigated and may be blacklisted for a variety of reasons:
    1) The inquisition/HLoT/admech says so. Mine.
    2) It is actually a necron tomb/eldar maiden/chaos demon world.
    3) Ancient horrible relics or buried demons
    4) proximity to other forbidden worlds
    5) Administratum screw up. It's actually a pretty damn good planet!
    6) *classified*

    There's a good chance that no one remembers why a planet was blacklisted. There's a better chance that someone actually does know. As such, they are great material for random "exceptional" discoveries.
    >> Iron Monkey anon 10/06/11(Thu)20:12 No.16543118
    >Well, shit finally went down, folks. The Iron Monkeys are no more.
    >Went up against a redshirt Kayoss champion, trying to start a Black Crusade. He'd turned many Imperial Worlds to his cause.
    >Notice alot of imperial units are tied to this event, including other chapters. Might as well be a Black Crusade, but the event isn't named as such.
    >Fought my way to where he was, through five other systems filled to the brim with cultists and traitor marines.
    >The Iron Monkeys, by this time, are down to about 40% strength. My nearby allies have folded or are tied so I am alone facing the almighty "Garamesh the Untold".
    >Wheedle down his forces, prompting a duel with my current CM "Gregorian Asonicus".
    >Greg, old chap, you are going to die - this, I'm pretty sure of. His stats are way higher than yours.
    >Old Greggy does indeed get slaughtered pretty unceremoniously.
    >Battle resumes, my boys are severly fucked now their top tier HQ has snuffed it. The one remaining Captain dies pretty late on, having badly wounded Garamesh.
    >The ticker goes down on the number of marines I have left, while the number of Heretics goes down at a not-so-rapid rate.
    >Garamesh the Untold has been slain!
    >Random marine amongst all of two dozen survivors buttfucked Garamesh with a Meltagun (I had to properly look at individual honours at the end of the battle, on the skippable honours list, to find a Meltagunner who'd been given a Crux Terminatus honour for killing Garamesh.).
    >No HQ personnel. No apothecaries. No chaplains. Only 24 generic-as-they-come marines.
    >Do you wish to disband chapter. y/n?
    >Well, I could drag this out and roam about until my guys die, but that could take upwards of a few dozen turns. Meh. Save.

    I've had my fun with those guys. Time to start again I think.
    >> Anonymous 10/06/11(Thu)20:13 No.16543131
    Because that would be stupid.
    >> Anonymous 10/06/11(Thu)20:19 No.16543178
    That inquisitor is so tsundere.
    >> Anonymous 10/06/11(Thu)20:27 No.16543232
    One more thing: Imperial Noble planet.

    There are planets set aside as hunting grounds for the ultra-rich, and nobody wants people polluting those crafted ecosystems.
    >> Anonymous 10/06/11(Thu)20:30 No.16543253
    I've been rather shocked that so many people were taken in by this game. I mean, this sort of fakery is one of the core traditions of /tg/. Have so few here heard of Mornington Cresent, or the ASoIaF thing that happened just a few months ago?

    A new generation I suppose.
    >> Anonymous 10/06/11(Thu)20:36 No.16543313
    > One more thing: Imperial Noble planet.
    That's more or less what a pleasure world is! It may be a special type of subset, but it's the same idea: A world to entertain rich folks.

    There's a high chance the planet is poorly explored. A high chance to piss off rich people. Should be adequately defended by private defense forces. Not much strategically worth fighting over. Good ability to hide heresy. The high level of intrigue lends itself to Inquisition matters.

    It's something Space Marines would be hard pressed to justify dicking around with. But all that LAND! Just think of the fortress you could build...... :/
    >> Someone else. !!Qb2aRW+wCPO 10/06/11(Thu)20:38 No.16543350
    I love you guys.

    You ALWAYS get shit done.
    Shit, I'm inspired. I'm gonna go scribble some Emperasque. Any drawfags want to start making arts for this glorious project?
    >> Anonymous 10/06/11(Thu)20:41 No.16543372
    Not a drawfag per se but give me a few hours.

    Join the IRC! we're discussing things!
    >> Pauldron Guy 10/06/11(Thu)22:05 No.16544040
    I'm the guy who was doing sprites around the third greentext thread and onwards.
    I'm actually working on an honest-to-god painting right now. Tiny little Imperial Tarot style thing of a chapter master.
    (Probably won't finish it tonight, and then I'm on break until Wednesday and leaving my paints here, but it should be online by Thurs.)
    >> Anonymous 10/06/11(Thu)23:40 No.16544864
    >Jones is acting strangely.
    >> Star Trump Pauldron Guy 10/07/11(Fri)01:18 No.16545653
    "…now the Master of the Adeptus Astra Telepathica shall come forward, and consult the Emperor's Tarot to establish the agenda."
    "Let it be done," the chant rang out.
    The ancient psyker, hunched under the weight of his arcane technology, stalked forth onto the floor. Circled by the spiteful eyes of the other eleven High Lords, and that grim statue of the Emperor's effigy, he drew in his breath. At his waist, he unclasped a small box. He could have commanded it to automatically shuffle, for each psychically-attuned card could play the role of any other, but the demands of tradition bid him take the slow path.
    Drawing out the packet of liquid crystal wafers, he set them out on the small, flat-topped podium. He split them into stacks, cut them twelve times each for the High Lords and once for the Emperor of Mankind, and gathered them back together.
    Then, with another intake of breath, he drew the first card, placing it delicately on the ancient tabletop.
    "The Emperor of Mandatio!" cried the sycophant, and the cheer went up. In the Council of High Lords, the Emperor was always the first card to reveal itself. On that card, a wizened figure locked in a prison of gold, the Overlord of the Imperium, the Master of Mankind. Whose divine overwatch surveyed and foresaw…
    "Absolute control, the authority to rule over men! Blessed His name, and His Will be done!"
    >> Pauldron Guy 10/07/11(Fri)01:19 No.16545659
    Four to go. Another rasping breath. The tubes in his nose were chafing. He laid the next card in place.
    "The Star trump!" cried the sycophant, and the lords looked up from their displays and documents. The Star was new beginnings. Second in the order, it could only mean that the Emperor willed a new endeavor to begin. On the card, a burning protoplanetary disc, a vortex of violence and potential.
    "Creation, undertaking, new beginnings!"
    Three to go. Another rasping breath. His nose hurt. He drew the next…
    "The Savage of Excuteria!" cried the sycophant, and the lords were truly interested now. There were mutters of 'Crusade?' and 'Invasion?'. Litanies against the alien, the mutant, the traitor fluttered through the chamber like parchments cast out of a high window. Across the card the greenskinned Ork prowled forwards, and off the edge- and another alien entered the plate, less familiar by far. Another still. An unending procession of the Emperor's foes paraded beneath the psychoplastic surface.
    "Conflict! Problems! The dilemmas that do so assail His realm!"
    >> Pauldron Guy 10/07/11(Fri)01:20 No.16545670

    Two to go. Another rasping breath. The Master of the Adeptus Astra Telepathica was bleeding now. It trickled down his nasal tube and away, under his high collar. Drops of blood rolled across his tattoo-drowned chest. He turned the next card.
    "The Destroyer of Adeptio!" cried the sycophant, and the eleven lords were craning their necks. The Lord Commander summoned messengers to prepare for the impending crusade. The Fabricator General clicked in the tongue of servo-skulls, and his personal flock departed to ready the forges. Nobody saw what the Inquisitorial Representative did, but they were sure he that he had done something. A warship in decked in gleaming heraldry, roaring through space…
    One to go. Another rasping breath. Finish the circle. Read the spread. He reached out…
    "The Space Marine of Adeptio!" cried the sycophant, and the gasps went round. Orders were cancelled. Some Lords rose to their feet, others sank into their chairs in silent prayer. A Chapter Master in his offices, tending to the affairs of his army...Not in living memory had…
    "The triumph of mind over matter, of willpower over the threat!"
    "…The Master of the Adeptus Astra Telepathica interprets," he said.
    He gazed down at the ring of cards. The Emperor gazed up at him. Not in living memory…
    "The time of a new Founding has come! His Will be done in the mortal realm as in the Immaterium!"
    And now at last he could retire to his chair, and his attendants could wipe the blood away. He turned, unconcerned with the jubilation and determination that had overcome the chamber. His task was done.
    >> Iron 10/07/11(Fri)01:25 No.16545727

    Really appreciate someone doing some sort of art/sprites for this. Sprites, to me, are leagues above the accursed letter/numerals/symbols that DF uses. Even if no-one else says so, I think what you're doing is invaluable. Even if the game has only really basic sprites for the odd event here and there (if it turns out to be a text adventure style game), it'd be a big bonus.

    tl;dr - Keep up the good work, dude.
    >> Pauldron Guy 10/07/11(Fri)01:29 No.16545764
    Sprites certainly won't be in the first iteration, but graphics are hopefully going to appear later. In the meantime, ever since the programmers showed up, I've been just hanging around the IRC and offering ideas.
    >> Anonymous 10/07/11(Fri)01:31 No.16545782
    Question, since this seems a conflux of fluff-knowers and question-answers:

    Do Space Marine vessels use Navigators? Are Marines dependent on Navigators?
    >> Anonymous 10/07/11(Fri)01:32 No.16545794
    Yes, navigators are seconded to the Librarium along with other nonmarine psyker staff such as astropaths.
    >> Anonymous 10/07/11(Fri)01:33 No.16545797
    Yes. Marines have to please the navigators like everybody else.

    Sure they get the best navigators but they still have to keep them happy
    >> Anonymous 10/07/11(Fri)01:34 No.16545814
    Ah, thank you.
    >> Anonymous 10/07/11(Fri)01:52 No.16545980
    >Playing as a random chapter.
    >Event: A Navis Nobilite ship has exited the warp in your vicinity!
    >Event: A Navis Nobilite ship is under attack from pirates! They request assistance!
    >Send assistance? y/n
    >You fleet arrived to find wreckage. You were too late!
    >The pirates are still here!
    >Pursue? y/n
    >The Pirates have been caught and destroyed.
    >Rep goes up with the locals.
    >Rep goes down with Navigator Houses.

    Wtf? I don't need the locals favour, I need the Navigators to stay on-side. I tried dammit. What more do you want?
    >> Anonymous 10/07/11(Fri)02:47 No.16546353
    good read, well done.
    >> Anonymous 10/07/11(Fri)03:00 No.16546439
    >Inquisitor visits the monastery.
    >Event popup
    >Inquisitor Kaltaak happened upon the Offering of Blood, an ancient and sacred ritual of your chapter. However, he has clearly misinterpreted the benign practice somehow, and though he will not speak of it directly (and nor should he), you fear he is referring to the influence of Chaos. >Taking you aside, he begins to heavily imply that he might declare your ritual heretic.
    >Fortunately, you are still wearing your helmet, and he cannot hear you consult the Chapter Counsel.
    >Reclusiarch Tyrak: The Offering of Blood is indispensable to the spiritual well-being of our warriors, who so often return to the monastery perturbed by the loss of a brother.
    >Epistolary Velnoth: This Inquisitor is not a psyker, I would know. There is no warp disturbance caused by the Offering of Blood. That he misinterprets shows him to be a clumsy amateur of an Inquisitor, and I doubt he has the force to back up an allegation. I suspect he is attempting to extort a bribe, but I cannot be sure.
    >Ancient Mantaerin, Eldest of the Old Ones: I see through your auto-senses the badge upon his jacket. That is the symbol of a Ry-Kaerin Swordsman. He cannot refuse a challenge to a duel. Dare him to accusation and demand trial by combat immediately.
    >> Anonymous 10/07/11(Fri)03:48 No.16546836
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    Adopt the Imperial Creed

    Drops your rep with every other chapter but it takes away 25% of =][= visits and gives you bonus rep with Sororitas
    >> Anonymous 10/07/11(Fri)04:20 No.16547108
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    >>New Founding, Ultra Successor
    >>Fleet Based Chapter, "Sons of Marathon"
    >>Flagship is the Battleship "Solemn Vow"; also have two Battle Barges
    >>Codex as hell, but "Stirring Orater" perk for all Chaplins, Captains and the Master
    >>Nothing else aside this; must be good
    >>500 years of exemplary service
    >>Put down rebellion on a Hive world, fought alongisde Ultrasmurfs against Tau and assisted =]|[= and IG in staving off a new Ork Waaaaagh in a sub-sector.
    >>Distress call - Salamanders vs. Chaos Fleet
    >>"We can't protect the escaping transports and fight this massive fleet alone; you are the closest aid we have, Brother."
    >>Order EVERYTHING to go; Salamanders will be excellent allies and don't turn on you easily
    >>The Chaos Fleet is more bad ass than 2 Battlefleets...
    >>We are getting owned
    >>"Brothers, we need but one more day to prepare defenses of x planet and evaculate the last of the innocents from y planet."
    >>Chapter Master gives speech with bonus from perk; remaining marines and fleet fight like men possessed.
    >>It's futile
    >>Flagship runs the gauntlet and rams Chaos flagship
    >>Cataclysmic Chain Reaction
    >>Wiped out 90% of their fleet
    >>Chapter dead to a man
    >>Chapter Banner recovered by Salamanders... personally taken to Holy Terra by Tu'Shan.
    >Chapter Banner now stands along the path to the Eternity Gate. Salamders raise statue of Chapter Master in their fortress monestary
    >> Game Over - Rating is...
    >>Glorious End!! (889 / 1000)

    Oh God... after 17 bad games... oh God...

    I'm hooked
    >> Anonymous 10/07/11(Fri)04:24 No.16547146
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    >> Anonymous 10/07/11(Fri)04:29 No.16547174
    There's a few chapters that accept the Imperial Creed.

    Tend to be the less dickish ones.
    >> Anonymous 10/07/11(Fri)04:34 No.16547192
    Only one I can think of is the Black Templars.

    And they hate me already for having the Ogyrn Milita guarding my off-world safe houses.
    >> Anonymous 10/07/11(Fri)04:44 No.16547271
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    >> Anonymous 10/07/11(Fri)04:47 No.16547290
    >discard xeno tech
    >paid a trader fleet a kings ransom to smuggle them out of system for later reintegration

    You don't have to lie to us here, Chapter Master
    >> Anonymous 10/07/11(Fri)04:52 No.16547327
    Hell, I'd have done it. Fuckthepolice indeed sir.
    >> Anonymous 10/07/11(Fri)05:00 No.16547405
    nah, it's just to much trouble evading the inquisition. was lucky i got awy this time. i'm a law-abiding model chapter master for now.
    >> Anonymous 10/07/11(Fri)05:00 No.16547409
    I went with the "ValiiantMarines", some total white knight bs I came up with like 10 years ago just to test the system.

    >Make sure to sacrifice tech points for pure gene-seed
    >Get raped by Eldar a few times (damn segmentus obscurum)
    >Research catches me up, probably should've allowed ANY gene-seed impurity cause this was some BS until that point
    >Somehow after 3 iterations my SMs are black skinned with red eyes. WTF?
    >Fortress monestary homeworld too close to it's sun. FUUUUUUUUU
    >Weaponry almost to standard with other chapters after merciless research, costing serious amounts of population and Machine cult good will
    >Marines can no longer self-heal
    >Marines can no longer produce viable gene-seed
    >Chapter under suspicion
    >Chapter declared hereticus extremis (I don't think this is even a real thing but there it is)
    >GKs, GKs everywhere

    Will advise, apparently I"m a heretic and now I'm fighting the Ordo Malleus. I'll keep you posted on results.
    >> Anonymous 10/07/11(Fri)05:03 No.16547434
    I wonder why 99% of the stories are "and then the Inquisition fucked me over for reasons beyond my control"
    >> Anonymous 10/07/11(Fri)05:05 No.16547447
    >> Anonymous 10/07/11(Fri)05:08 No.16547470

    One of the games cheif inspirations was Dwarf Fortress.
    >> Anonymous 10/07/11(Fri)05:13 No.16547518
    how much money do i have to throw at you guys to code faster
    >> Anonymous 10/07/11(Fri)05:32 No.16547632

    Because it's funny as hell and Dorf Fortress.

    Though, the dev team could probably use some different ideas. Perhaps more micro orientated stories? Not seen many of them. I'll try add one later today.
    >> Anonymous 10/07/11(Fri)05:35 No.16547650

    I don't know, I like the idea of doing things from the macro perspective, with occasional 'events' that give you an option for a small-scale thing that can impact the greater macro.

    Like the actions of a Scout Squad, or what the chapter does with a relic they find and such.

    Also, not as much dickery at Dorf Fortress. Some, yes, becasue it's charming... but not being fucked by the =]|[= every other game would be nice.

    Or at least, make 'Dickery' a setting the player can alter before they start a game.
    >> Anonymous 10/07/11(Fri)05:41 No.16547692
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    Agreed. From what the dev team has posted already, it seems they already have this in mind though, so I'm not worried.

    The thread stories really are just for shits and giggles, and would probably only be 1/10 games.
    >> Anonymous 10/07/11(Fri)06:06 No.16547836
    New thread >>16547816
    >> Chapter Master dev coordinator !!WT5kWiwTesn 10/07/11(Fri)06:16 No.16547897
    Thank you kindly, anon.

    New thread IS in fact up, and stated above it can be found here: >>16547816
    >> Anonymous 10/07/11(Fri)09:23 No.16548913
    Because people forget just how goddamn rarely the Inquisition does that to a chapter. It's just as likely for some Ecclesiarchy Cardinal to wander around, see some Space Marine ritual he doesn't like (Space Marine rituals are strange!) and excommunicate the chapter.
    >> Anonymous 10/07/11(Fri)13:02 No.16550326
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    >First time playing
    >Chose ultramarine successors for fun
    >Get decent world to start on
    >Whole world is fortress
    >Inquisition loves me
    >Sororitas loves me
    >All is pretty awesome
    >Ork Waaagh Incoming!
    >Word Bearers Incoming!
    >Hive Fleet Incoming!
    >Desperately fighting
    >plea to inquisiton
    >Inquisition goes NOPE LOL
    >Necrons Incoming!
    >> Anonymous 10/07/11(Fri)15:36 No.16551445
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    huh, why did my story get deleted?
    pic related, don't want to let it go to waste.
    >> Anonymous 10/07/11(Fri)21:45 No.16554273
    >Pick a random chapter.
    >Start with full complement of space marines.
    >Turn 1.
    >A faltering crusade asks for assistance!
    >Assist? y/n
    >Orks. Orks errywhere.
    >Attack the nearest large contingent two systems away with everything.
    >Proceed to get raped. Wtf?
    >Take a closer look at the enemy.
    >Nobz out of the wazoo. Warboss sitting with the helmets of my HQ's adorning his spiky bitz. Gargants errywhere. This was the heart of the ork horde.
    >Well, balls.

    Dammit. Five turns? That must be a record or something.
    >> Anonymous 10/07/11(Fri)22:17 No.16554505
    >Playing random chapter: "Adamantine Hammers"
    >Forgeworld as homeworld, on the fringe of Imperial Space
    >Chapter has trait "Revere the Omnissiash", Techmarines through the roof
    >AdMech loves me, Ecclesiarchy hates me
    >Xeno neighboors in the system next door keep to themselves
    >Ignore them to work on rooting out heretics and stop DE raids on my homeworld
    > Ultramarine force passes by and insults the chapter for our esoteric beliefs
    > Shrug it off and keep on purgin
    > =][= shows up out of nowhere and accuses us of heresy
    > Inquisitor demands that we prove our faith in the Emperor and go erradicate the xenos next door
    > Turns out the xenos are stronger than we thought and they beat us down to just 2 companies after slogging through 10 planets worth of xenos
    > STC found on planet! The Omnissiah has blessed us!
    > Turn fight around with fancy new laser rifles
    > Head back home in triumpf for overcoming our trial
    > Inquisitor moves to excommincate us anyway and we're in no position to fight back
    > Suddenly giant AdMech fleet shows up out nowhere and curb stomps the inquisitor
    > Inquisitor retracts his claims and sulks off
    > Give AdMech new STC, get to keep new laser rifles
    >> Anonymous 10/08/11(Sat)01:17 No.16556122
    >Random chapter, the "Storm Sentinels"
    >about 20 turns ago, the strike cruiser "Axiom of Steel" was lost in the warp, carrying 2 squads from 1st company, 3 squads from 10th company and the whole 4th company. losses compounded by large ork WAAAAGH in adjacent sector destroying one of our recruiting worlds.

    >Marneus Calgar, Lord Macragge, visits your fortress monastery whilst en route to Ultramar.
    >1: invite him to inspect your battle-brothers
    >2: present him with a relic of the chapter as a token of esteem and brotherhood
    >3: throw a lavish feast in his honour
    >4: give him no special treatment, without being rude
    >5: turn him away.

    >take option 1.

    >Marneus Calgar, Lord Macragge salutes your brothers for their piety (+15 Ultramarines reputation)
    >Marneus Calgar, Lord Macragge commends your chapter for your many battlefield glories (+10 Ultramarines reputation)
    >Marneus Calgar, Lord Macragge speaks highly of the quality of your chapter's arms and equipment (+5 Ultramarines reputation)
    >Marneus Calgar, Lord Macragge is critical of the heavy losses your chapter has taken (-5 Ultramarines Reputation)
    >Marneus Calgar, Lord Macragge recommends that you should focus on replenishing your losses for the time being. (Tertiary objective: increase chapter population by 50 battle-brothers. Time limit: 10 turns. Reward: +30 Ultramarines reputation, +20 chapter morale, +1 holy relic)

    >End turn

    >Message: The lost strike cruiser "Axiom of Steel" has emerged from the warp! After an extensive investigation, your Librarians and Chaplains declare the ship and its occupants free of taint. There is much rejoicing as your brothers are welcomed back into the fold (+40 chapter morale)

    >Message: "We are pleased that you acted so swiftly on our advice." (Tertiary objective complete)
    >> Anonymous 10/08/11(Sat)01:18 No.16556137
    >I had a simmaler thing happen. I was near Tau space and they kep to themselves. Traded with them under the table for tech.
    >=][= accuses me of heresy.
    >Suddenly orks, orks everwhere.
    >Occupy ork world.
    >=][= fucks off.
    >Ruins have been discoverd!
    >STC for warp capabl space fortresses.
    >Copy plans, send the original to the admech.
    >Granted 13 forge worlds.
    >> Anonymous 10/08/11(Sat)01:36 No.16556290
    what do you wana bet its for just having the words f*** the police?

    i had a post deleted for describing my job with the "n word." i think the /tg/ mod is a christian moralfag or something. suckin the fun off the board he is.
    >> Anonymous 10/08/11(Sat)01:42 No.16556345
    "Moralfag" is good. "Nofunallowed" is bad.

    Remember the difference.

    Also, even though /tg/ is 4chan's best board, it's still a 4chan board. The mod needs to remember this.
    >> Anonymous 10/08/11(Sat)01:47 No.16556393
    in this case i meant moralfag as in seeing curse words makes him pee his pants in control freak rage, not in the sense of hurrdurr i like seeing vids of dogs getting decapitated.
    >> Anonymous 10/08/11(Sat)02:43 No.16556789

    So, I downloaded the 'game' from the first link here.

    How do I make something happen? So far all I can do is look at a nice list of planets in the chapter astronimica.
    >> Anonymous 10/08/11(Sat)02:54 No.16556851
    >Playing chapter with "Death Cult" trait
    >Inquisitor inspection
    >Okay, it'll be fine, not much heresy
    >Wait, heretical cults on homeworld. Shit, may mean corruption in our ranks.
    >Corruption 100%? Fuck!
    >Have to fend off Sisters of Battle
    >Retreat to Eye of Terror
    >Ally with Black Legion, we need help
    >Fight alongside them, but our troops keep attacking them as well as the enemy
    >Chapter trait: Hate the Heretic still around, despite it normally vanishing with corruption.
    >Fuck this bullshit
    >> Anonymous 10/08/11(Sat)03:19 No.16556994
    i don't think it's because of the word fuck, since it's also used here:
    maybe i just cannot into computers and deleted it accidently. anyways, back to greentexts.

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