I would suck ten thousand dicks to get a Werewolf: The apocalypse game like Vampire: The Masquerade, Bloodlines.Ten. Thousand. Dicks.
Is that your absolute max, because i can do it for twenty thousand, but no less
>>16362832I would think after ten thousand, ten thousand more wouldn't matter much.
hm.. Well, the hard part is finding game designers/artists/coders that'll work for blowjobs.
>>16362846Really? I'd be pretty tired. If i sucked ten thousand dicks and somebody told me i was half done, i'd be so pissed. Think about how many dicks that is. Ten Thousand. Your mouth would be so fucking sore, and you'd have swallowed so much cum you'd have that super gross feeling of having eaten WAY too much. That's a LOT of dicks
>>16362858Wouldn't you get there by say, a hundred?Perhaps we need an expert, i have no experience on the matter.
I would suck ten thousand dicks to get ANY game like VtM:Bloodlines.
rolled 1, 3, 1, 3, 2, 2, 2, 2, 1, 3, 4, 4, 3, 4, 3, 4, 4, 2, 4, 3, 1, 1, 4, 1, 3 = 65simple and fair solution: suck 5000d4 dicks.
>>16362858It wouldn't be all in one go. Essentially, the anon would just have to service the game designers, etc whilst they're coding.OOOOR. give a really rich guy a blowjob whenever he wanted to. Hm. If we go with ten thousand blowjobs and say that the average dicksucking took five minutes...It's a little over a month's worth of pure knobgobbling, which is, a LOT of blowjobs. All you need to find is either game designers who wants to get paid by blowjobs, or a really rich eccentric guy who LOVES blowjobs. Although what'll happen is you probably have to just live and service the guy until you've sucked his dick ten thousand times. It'll probably take you six months
>>16362820Fuck that shit, my captcha just got 30,000 for the dealio.Anyway, it would be nice for an nWoD videogame which has ALL the splats included in it. And be an MMO. So I can zap all the sparkly and emo vampires and the furry werewolves FROM THE BACK OF MY DRAGULAAAAA
how much dick would a dicksuck suck if a dicksuck could suck dick
I'm not really sure I'd want to suck dicks for a whole month just for a game. and that's just ten thousand dicks.
In a row?
>>16362903go back to the video store Randal
>>16362954the guy who says that line is the guy who was originally supposed to play silent bob, before he was even silent
>>16362820Better start getting rid of that gag reflex.
>>16362963the scraggly beard guy with the ball cap and trench coat who looks sketchy as fuck?also, pretty sure they both say it, but Randal says it first
This entire thread.
>suck 10000 dicks for a bookThis sounds more like a game of Exalted.
What the actual fuck is wrong with you people?
new white wolf game.Cock: the chocking.
Just suck off 10,000 people for cash and then pay WW staff with what you earned.
Sounds like a great deal if you love sucking random dick. Win-win, really.
10,000 dicks. Do you know how much that is? You'd have to suck 27 dicks a day. Every day. For a year. That is a dick per hour, plus an extra one in the morning, at noon, and presumably before bed.
>>16363175If we give you ten hours off each day for sleep, you have to suck two dicks an hour. every. single. day. for a year. for W:tA CRPG.Is that really what you want?
>>16363211NO days off.Every single day (christmas, etc)each waking hour.Two dicks to be sucked.
Is this ten thousand individual dicks or ten thousand blowjobs? I think ten thousand individual dicks would be pretty bad.
Well, there was that Heart of Gaia game that got cancelled. http://www.youtube.com/watch?v=ZdXM1HGSkjI
>>16363211>>16363236Well, games aren't made in a year, if they're good that is.So let's say...3 years. What would the dick-sucking schedule be if it was stretched out for 3 years, assuming no holidays off, and assuming no leap years?
>>16363311Fuck, those are some creepy werewolves.
You mean kinda like this?
I'd probably only suck about 100 dicks for a Werewolf game, but I'd suck all the dicks for a Mage game that wasn't just dicking around with fireballs or a Hunter game that focused more on investigative and personal aspects instead of just blasting your way through thousands of monsters.
>>16363335I don't think we'll ever see a proper WoD Mage game, mainly because you can't feasibly incorporate its magic system without some serious gimping.
>>16363338I was wondering how long it would take for an anon to dig up that game.
>>16363335The problem is that Mage is far too freeform. You can cast practically any spell you can imagine. Video games just can't model that.
Archived because dicks
>>16362854No no no.Anon would as a prostitute to raise money to pay the developers to make the game, obviously. Then again, it would be a cheaply made game. 10,000 blowjobs are unlikely to make you more than a million, and that's only if you're really really good.
>>16363511What about ten thousand dicks per fa/tg/uy?
>>16363511I imagine he'd be pretty good by the end though
>>16363342Unless he was getting paid $100 for each blowjob, he's not gonne reach one million.I think the best plan is to go to a rich eccentric guy who loves blowjobs.
>>16363511It would be fun explaining how the game was funded to various government agencies.
>>16363558Some prostitutes would get that much, but only the high class whores.I suppose fa/tg/uys could suck important people's dicks and secretly film it, then blackmail them. You'd get much more money per dick that way.
Average penis length is six inches. So ten thousand dicks is sixty thousand inches of dick. That's five thousand feet of penises for a CRPG. That is just shy of a mile.ONE MILE OF COCK (Which would, incidentally, be an excellent name for a rock band.) is a lot of dicks.
>>16363589Hm. are there really ten thousand important people who he could suck the dick off and then blackmail? Pissing off ten thousand influential people is probably a terrible idea. Although say he sucks ten thousand dicks for fifty dollars and then blackmail each one for a thousand dollars.That gives him 10 million dollars to pay for game designers and five hundred thousand dollars to buy mouthwash.There is still the logistical trouble of finding ten thousand people who want their dicks sucked who can then be blackmailed. and then blackmailing ten thousand people and getting away with it.
>>16363636Good story to tell the grandkids though.
>>16363654Did i tells ya about the time I sucked the ceo of coca cola's dick? GRANDAD NO.What about the time i sucked a famous baseball team?SERIOUSLY, NO.or about that time-NO.NO.NO.NO.NO.NO.
Have you tried, you know, crowdsourcing?
>>16363697You could get other people to help you suck those dicks!
>>16363636If you only want $1000 dollars per person, the victims don't need to be that important, I'm sure there are plenty of gay people not willing to come out yet.
>>16363711Or migrant workers. I wonder what the costs would be like to ship the guys to malayasia to have them sucked off in a cheaper sweatshop.$100 a blowjob is a hard margin to work under with overseas labor.>>dey took er jerbs
If OP gets off his lazy ass and finds ten thousand people he can blackmail a mere $1000 through his knobgobbling services, he can get enough money to raise it plus some spare for mouthwash.There you go.I expect this game to come out in a few years.
As much as I like /tg/ getting shit done, this is not the right way to do it.
>>16363784we worked out the logistical trouble of how sucking ten thousand dicks would get OP a WtA CRPG.>>16363742Depending on how expensive it costs to ship immigrants and feed/etc them, this might be a good idea. You'd be able to service different kinds of people and be able to get a slightly lower amount of profit overall, but much faster.Of course, then you have the logistical NIGHTMARE of shipping illegal immigrants, running a dicksucking factory and blackmailing ten thousand people without getting caught.
>>16363824we made the rape factory, a profitable dicksucking factory is much much easier to create.
>>16363824Why do it with illegal immigrants when you could just do it with de-toothed animals? You could have a variety of different animals trained to suck dick, or they could simply go for the full deal.And you would be able to black mail for a lot more money that way.
>>16363865Yeah, but where would you be able to find ten thousand people that would pay for their dicks to be sucked by toothless animals?
>>16363885Get them really drunk.
>>16363885Who says that they need to know? Smoke, mirrors, and drugs.
Someone needs to make this happen.Just so that when the operation is busted by police, I can see the reaction on the face of normalfags.
You'll never make enough money sucking dicks. If we want to be realistic about this you can make a lot more money with anal penetration.
OP here, what the actual fuck
>>16364057We're working out how you're going to fund the production of a Werewolf game. To save time you should start sucking dick now.
OP that's a pretty large number of dicks, that im sure your very aware exactly how much dick you'd have to suck. im not sure if that number is too high or low though. what's the exchange rate for dick sucking v. Videogames?
>>16364901Depends on the videogame, really. Some will suck for you, but nobody wants those.
>>16363325oh look, somebody old enough to remember thatThanks anon
Sorry OP, but what made V:tM Bloodlines awesome was the NPCs. A Werewolf game would be all of YOU MUST DESTROY THE WYRM-TAINTED WYRM WYRMLING, huge monsters, RAGE, more WYRM WYRM WYRM, and a little of "The final days are coming, but we're still fighting WYRM WYRM WYRM WYRM".Unless they get Platinum Games to make the combat, and make the game a free-roaming 3rd person adventure game, I don't see that working.A Mage: The Ascension game, on the other hand...Pic related.
>>16363969That that reaction image exists makes me so fucking happy.
>>16363841Speaking of which, there's no real need to establish a dicksucking factory. You could just buy controlling shares in an extant rape factory and use it for your purposes. You'd have to pay a large sum initially, but setup costs would be nil and you'd have a high rate of turnover and rapid income game from the off.
>>16364901Well, according to Wikipedia at http://en.wikipedia.org/wiki/Video_game_development, the average cost of creating a mainstream video game these days is something over $20,000,000.Honestly, I don't think ten thousand dicks is going to suffice here. Even a game not anywhere up to modern mainstream quality is probably going to require a substantial fraction of that kind of funding.
>>16367142It depends. I mean OP wants a facsimile of a fairly outdated game, not Gears of Werewolf: the Apocalypse.
ITT: pic related
>>16367123You never actually read more of the material than the core book, did you? Just making the game playable for kinfolk characters alone would make for an entire expansion to it. Kinfolk are so underrepresented in the WoD world at large, and they offered so much in the way of content. In my games, Kinfolk characters provided massive support roles and player character backup.EVERY single playable tribe, excluding the oddball out of place Stargazers, had a legitimate and logical criteria of subtopics and plots to sift through. Roles and things that justified their existence beyond WYRM-WYRM-WYRM-WYRM-WYRM, all the time.An ideal Were-wolf: the Apocalypse game would share a great deal of stuff with Assassins Creed. You start in the way-gone era, which is almost ideallic blending of a fantasy universe with banal reality. You fight to maintain Gaia's order against aberrant spirits, abyssal manifestations and terrible barabbi/nephandi. If you die prematurely before doing all your quests, you move on to your next life or chapter in the cycle without playing it out to its fullness and enacting the cultural and historical changes needed for the Silver Record.Your next life puts you a little closer to the modern era. Same here.Next life throws you into the Wild West era. Same here.Next life, modern times. There's more room for whimsical slice-of-supernatural-life adventures, quests and bonding experiences among pack members, tribe members and garou nation members than the constant backstabbing in V:tM. Especially the closer they get to the end game. That's canonically even when the other Changing Breeds start coming together and fences are mended between the many skinned people for millenia. Across the Western Concordiate, the Ahadi of Africa and the Hengeyokai of Asia.
>>16367123>>16367200Shut up about the game already.
See this shit? This is the /tg/ I know and love. Need to know how long it takes to suck a number of dicks? /tg/ will run the numbers. Proof that there is still some Get-shit-done left in /tg/.
Does catering to a niche community let you charge more? I'm just thinking OP could combine his two loves and suck furry fetishists' dicks while dressed as a werewolf.
>>16367257It might make you more money on a per-dick basis, but I think in the long run you will be better off just sucking standard dicks because the market is larger. A willingness to switch it up might be useful, though.
/tg/ - White Collar Pimps
>>16367200Yeah, and in fact, I love the Glass Walkers and everything related to them.However, the Bloodlines game explored only a few facts of the vampire society. The political aspect, some of the clans, stuff like that. You didn't see Assamites on Bloodlines, almost nothing related to the Sabbat, only small bits of the Gehenna, no "clan quests" (and the unofficial patches don't count), just the political plot and that you were a pawn of everybody.You need to condense everything on a game, and make that game accessible to the normal people, and the shamanistic/spiritual parts of Werewolf won't be able to be translated properly to a game, specially for people that don't play the game.In fact, the "Gears of Werewolf: The Apocalypse" is the only way that I see a proper Werewolf game working and selling. (Or an Okami Werewolf game...)
Remember that V:tM:B cost millions to make. 10,000 dicks might not cut it.
>>16367410Yes, but 10,000 dicks by one person could be an EVENT. Think of the sponsorship, media coverage, merch...
Am I the only one that remembers a Werewolf game of some kind in arcades back in the '90s? I can't recall anything more than that one existed...
>>16362820It would be like the second half of Bloodlines.>Crinos>FIGHT >FIGHT>FIGHT>FIGHT>Rapevans>FIGHT>FIGHT>FIGHT
>>16367473It was canned.
>>16367332There must be a couple million furries by now, and a higher percentage of them are likely to be really deviant.
>>16367489But furries are almost all really poor, from what I've seen.
>>16367547My experience with furries tells me even the dirt poor budget their fetish into things somehow. Some massive moolah goes into comissions and gear and shit.
>>16367123>> YOU MUST DESTROY THE WYRM-TAINTED WYRM WYRMLING, huge monsters, RAGE, more WYRM WYRM WYRM, and a little of "The final days are coming, but we're still fighting WYRM WYRM WYRM WYRM".Someone got stuck in a really lazy WW:A storyteller's shitty game...
Werewolves in a nutshell>We hate mages>We hate vampires>We hate changelins>We hate humans>We hate other shapeshifters>We hate our kinfolk>We hate everything>Herp derp fight run, fight run, whats tactics?>We are superior to anybody else. dont like it? enjoy crinos>REASON? GO FUCK YOURSELF.>Oh and we have shamanic rituals.I played too much werewolf over the years. The only bearable clans are the Glass Walkers and the hobowolves, my personal favorites.
>>16367596And remember, they have a stat called "Rage".
>>16367200Kinfolks are the scrubs of shapeshifter society. Suicide Mission?I NEED THE RESPECT, LETS RAID THE WYRM FACTORY OF LIVING DRAGONDILDOS.>he diesAnd nothing of value was lost. I know there are exceptions ... but thats what i got from the books
>>16367485When I hear "canned" I think it got canceled while it was in production. Now, my memory on it can best be described as foggy, but I seem to vaguely remember seeing a real, live, physical arcade machine of a werewolf game, as well as seeing an ad in a magazine for it. How then was it "canned"?
>>16367627You either never read Kinfolk: Unsung Heroes, have no reading comprehension, or no imagination. Clearly.
>>16367635I did. They are scrubs. Personally i see them as Sex machines and café maidens for lore and money.
>>16367596Are... are you me? That's pretty much my same appraisal.I'm kind of a wuss; when I was a kid, I found the WtA art of garou slaughtering humans on an utterly random basis really depressing. Its funny because the renown rules actually reward you for protecting defenseless humans but the art suggests otherwise, and the books are filled with long, misanthropic rants about how humans fucked everything up, western civilization doublefucked everything up, science is evil, etc.But yeah, the two sensible tribes are pretty cool. The "IM A DRUNKEN CELT LOL" tribe doesn't bother me too much either.
Werewolf the apocalypseone of those games with an awesome premise that ends in huge fuck dicerolls no matter what you do
>>16367680Werewolf books are really weird, they give off a weird vibe of "HURR CRINOS FUCK SHIT" but at the same time there is so much lore and crap that tells you to play like a defender of nature and other shit. But its hard to roleplay with werewolfplayers crossing over into other games. Either they try to kill your characters because they think they are invincible or they hate everything "just because the old ones said so". I can hardly describe it
You know, I see threads derail on /tg/ all the time. But I don't think I've ever seen one derail then re-rail itself.