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  • File : 1312905806.jpg-(13 KB, 156x323, Knight.jpg)
    13 KB A Knight's Quest part 9 Gaius !!xTem6FcnJVT 08/09/11(Tue)12:03 No.15877568  
    Welcome to another rendition of Knight's Quest.

    State of the Army.
    Current Army State=

    Current state of the Army:
    Lord Tarkin (Armored in Plate)
    Farran and Leoric. (Armored in Plate)
    30 Yeomen (Armored in Plate., armed with Spears/Shields and Bows & arrows)
    25 wardens (Armored in Chain, armed with axes, bows & arrows)
    50 Men at Arms (Armored in Chain, armed with spears/axes & shields, as well as Crossbows.)

    Count Urs' Troops, led by Knight Harold (armored in plate):
    He has an army of 120 Inf and 40 Mounted men. (10 Knights, 30 'light cavalry)

    Inf:
    50 Men At Arms, (Armored in chainmail, armed with iron shields and spears, wielding crossbows)
    50 Yeomen (Armored in Chainmail wielding Crossbows, armed with Tower-shields and Gladius')

    Cav:
    8 Knights, armored in Plate. Weapons, Swords, Iron Shields and Lances.
    13 Light Cavalry, Armored in Chainmail, wielding axes and shields.

    A full baggage train, special items: Imperial Cloth, might be handy for disguises.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)12:06 No.15877586
         File1312905968.jpg-(1.4 MB, 2800x2099, Map of the World.jpg)
    1.4 MB
    The current season is Spring

    The Current state of the realm:
    Safety: Strong (The Militia are doing a good job)
    Morale: Trusted (He has become known to a secret of the village.
    Farming: Sowing Season.
    Housing: Good (The State of the village is alright.)
    Gold: Good (You've spend no gold during the winter and made a small profit off the sale of timber)
    Wood-cutters: Good (Production going strong)
    Marble: Good (Production going strong)
    Iron Vein(s): (Mining has begun, one vein discovered, quality to be determined.)

    Important People:
    Magda & her Maids (The caretakers of the castle, only five remain)
    Karl (Spokesman of the villagers)
    Jehenna (Karl's wife and Priestess of Gaia (earth mother))
    Kalistra (Smart woman from Village, daughter to Karl and Jehenna, married to Alvin)
    Ulri (Priest of Gaia) (And beekeeper!)
    Alvin (New Steward, young, married to Kalistra) (Us)

    Layout of the Land:
    The castle is situated atop a hill, to the east of your lands forests ride up to the mountains in the east, the forests are filled with game. A road has been logged to reach the valuable stone known as Marble.

    There is a road leading through your territory, it crosses two rivers, both of them are bridged and guarded by towers and are tolled, (low toll), trade is going strong, a small temple to the earth goddess Gaia is the main sight in the village. Along with the newly made Inn Gaius' Rest, a palisade wall is being put up around the village as well, linking up the hill and with the Castle.

    Furthermore, defense works have been made to make the bridge more secure.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)12:10 No.15877605
    Known religions:
    Gaia (Earth-Mother) Goddess of Farmers
    Coin Father, Patron god of Traders
    Iron Prince, War God.

    Known civilizations:
    The Kingdom of Pendra (us)
    The Empire City-States (Loose federation all owning allegiance to the Empire, War)
    The Inner Empire (Shrouded in secrecy, but known to have an army like none have seen. Tech-wise more advanced then us. War)
    The Norselands (Vicious Raiders that often come for the other people of the world, pillaging is their game)

    People we know:
    Duke Hamish, Our uncle once removed, he loves us.
    Count Jenniker, noble to our north, has a reputation for being cruel to his peasants, likes our father was before he passed.

    Family:
    Lady Isandra (Wife to us and mother to our Son)
    Angelo Urs Tarkin (One year old)

    Quests:

    Battle Quests:
    A new Arrival. (Mandatory)
    Scouting for the King (Mandatory)
    - Secret Quest -

    Town Quests:
    Quality Control (Mandatory)
    A Caravan (Optional)
    - Secret Quest -

    Now decide how to rule your realm.
    >> TUCAMP 08/09/11(Tue)12:11 No.15877612
    >>15877605
    Since we spent all of yesterday in county, Lets start with that mercinary that showed up.
    >> Anonymous 08/09/11(Tue)12:13 No.15877623
    Main things to do - Urs' lands, ensure that the crops dont fail this time.
    the three potential veins of iron ore make it possible that we could have a industrial centre for iron and steel production. What needs to be done is a *small* furnace and some exploratory mining, to get enough ore for some small batches, and see if the resulting steel is poor, ok, of good quality. once we know that, we can decide on a course of action there.

    Will need to know what the state of the war is, if we've heard any changes from Highhall.

    Continue to look at growth in Jalek too. with spring, the miners can get back into marble extraction to keep the merchant happy.
    >> Anonymous 08/09/11(Tue)12:14 No.15877628
    meanwhile, the mercenary.....
    >> Anonymous 08/09/11(Tue)12:16 No.15877640
    hey, how much would we need to improve housing?

    we can expect more loyalty and productivity if we help them. and perhaps better army morale because their loved ones are cared for?
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)12:18 No.15877646
    >>15877612

    Alright.

    ---

    Standing in the tent together with Farran and Hamish you pour over the maps, "So they've got troops here.. and here", you say slowly, working out some form of strategy of baiting the enemy onto your turf. When all of a sudden your interrupted.

    In strides a massive bear of a man, his face is coated in thick fur and he smells of the road. There's not a weapon on him though and he grins before offering you a letter, scanning through it you see that Alvin has sent him here. Perhaps to aid in your war-efforts. He glances at the map for a second, "They are setting up strong-points", he says solidly.

    Showing at least some rudimentary tactics of dealing with the Empire. Or having been one of them. Hamish seems unsure of the man, his hand resting on the pommel of his sword and Farran seems equally restless. He has the look of an Empire Knight.

    >>15877623

    That's being worked on, different food for different soils.

    There is already a vein discovered, the only thing needed now is for the quality to be discovered.

    >>15877640
    Unless you suddenly get like a whole slew of new people, as in the region of 70 people, coming into your county. The current housing does it's job well.
    >> TUCAMP 08/09/11(Tue)12:24 No.15877662
    >>15877646
    Ask the bear-man for his take on the Empire's current deployment. Followed by questions about him.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)12:32 No.15877699
    >>15877662

    Seeing the distrust in both of the men's eyes he none the less does what you ask, bowing down over the map he draws his finger to the three main stacks. "These are just straw-men", he slides his finger and taps the spots where you've seen scouts, "They are going here when your main force comes for them. They'll form ranks, here.. here and here", he seems to indicate the Empire setting up besides a good defensive position.

    "They'll put spikes on the hills to prevent your cavalry from coming after their crossbowmen", he slides his finger across the hills, "their main line will be fitted here and I assume they'll draw cavalry support from the City-State of Grosz"

    When you ask him about his own story he retells it much like he told Alvin. After battle he found himself being stripped of his knightly titles and narrowly escaping the hangman's noose by being saved by his Squire. Who died while traveling through Pendra. His name, he grins. "My name is Maximus"
    >> Anonymous 08/09/11(Tue)12:34 No.15877706
    >>15877646
    read the letter, Alvin shouldve explained that he was an ex-empire soldier, and repeated the comment about "returned from a suicide mission"


    "So. My steward says you were betrayed, and wish to turn to Penda.

    Very well. First, your price. if you wish it, I will see to it that you are given land to live in my feif. Other prices, you must ask.
    We have faced assasins, and the Empire has shown willingness to strike without honour. You may not bear arms near me, untill such a time that I feel your motives are trustworthy. This is no slight to your honour, but prudence which I shall not ignore.

    In light of those conditions.... Tell me, sir, your name, and what you believe these forces are preparing. Come, sit, and wash the dust of the road from your throat with a good ale..."
    >> TUCAMP 08/09/11(Tue)12:39 No.15877736
    >>15877699
    If what you said about the Empire's plans are true, then you're welcome to join/stay/whatever, but if you're lieing, I'll kill you myself.
    >> Anonymous 08/09/11(Tue)12:42 No.15877754
    >>15877699
    very well.
    Tell me, if they expect us to approach there, will they expect cavalry to come at them from behind, driving them into the spikes?

    Have the baggage mules drag logs to kick up dust on the road infront, while we move cavalry round and above the hillside, under cover, to strike down and behind the defences?
    Or will they responde too swiftly to that?
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)12:48 No.15877784
    >>15877706
    >>15877736

    The man nods softly at your requests, "That can be arranged, though I wait to test my blade against the Empire. Though my equipment.. could use some work", he indicates the horse for a moment standing outside.

    His battered armor and chipped sword hang from it's side, he seems almost ashamed, no Knight should have his tools be like that. But he's no longer a Knight. "As for my price. All I ask is that I get to kill Empire scum".

    As he's led away Hamish approaches you, "I would counsel you against this Nephew", Farran also pipes up, "you don't know this man. He could very well be an Empire spy or be leading us in the wrong direction".

    Hamish glances at the map, "Though if what he says is right, then our strategy will need to be changed"

    Just then another horse arrives, it's a messenger bearing the Heraldry of the King. "My lords", he bows to you slightly, "orders from the King", he hands them to Hamish.

    Unhooking it and reading the note Hamish shakes his head, "He wants us to scout, to see if there's a route around the enemy force. But he wants us to stay hidden as well bah", he shakes his head again. "So you will only be able to bring a few men"

    >>15877754

    Maximus shakes his head, "An Ambush could work very well. Provided you had time to set it up. Though driving them onto the Spikes might prove difficult as they are angled your way", when you ask your second question he shakes his head. "The Straw men are close enough for them to assemble their army in position within two hours time. They are close by, but not close enough to show their hand"
    >> TUCAMP 08/09/11(Tue)12:52 No.15877796
    >>15877784
    Lets take Max on this scouting, might help us get a better feel for the man, but never take our eyes off of him.
    >> Anonymous 08/09/11(Tue)12:57 No.15877813
    >>15877784
    "We'll see to it that sword is set to the grindstone, and honed anew.
    And the baggage train will have oats and new horseshoes can be shod.

    Likewise, the strapping can be re-made on that armour. The empire's marks bossed into the breast, not so easy. we travel light, without a forge suited to that sort of work. I would suggest for now you wear a tabard of my colours lest you be mistaken in battle. In time, we will see what can be done there."

    Seems our orders are to find paths, not to fight immediately, though. Tell me, do you know of other roads through this area? We will fight the legion soon enough, a few day's wait will not harm any, and if they are dug in, they will not move willingly. We know where they are..."
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:01 No.15877829
    >>15877796

    Very well.

    Gathering a group of riders you ride out as dusk begins to settle, it's a good enough time and Maximus rides besides you. Farran close besides him, he's clearly very much wanting to keep you safe. Leoric was left with the troops in case something happens at camp.

    With Ten riders, you start out and slowly ride. Maximus seems to be a rather talented tracker, his new breastplate fit well, he seemed to like the burned off double Eagle. Having you wait he touches the ground, "Logistic train..", he says softly, then stares at the woods. "I think there's a small party of Auxiliary units in the woods", he says softly. "We'll need to go through them Lord Tarkin". He's right.

    The forest is the only way to get to the back of the Empire's defensive line, but Maximus can't tell how many troops there'll be. Even so, it's getting closer to night, so there will be quite a few of them asleep.
    >> TUCAMP 08/09/11(Tue)13:04 No.15877848
    >>15877829
    Take a closer look.
    >> Anonymous 08/09/11(Tue)13:08 No.15877864
    >>15877829
    Dismount. take off all armour but breastplates and helmets with visor up. (no noise of plate on plate), strap it to the horses so we have no baggage loose, and tie the horses to a suitable point in a hollow we can easily find in the dark. keep swords scabbarded for now. this is a time for knives and guile.

    Wait till it grows dark, and approach, so we can see how big the camp is, and how many men there are. take it slow, see how many guards, and how many resting, and be prepared to quietly take out guards and then slaughter men in tents. but be ready to back out at any moment.
    >> TUCAMP 08/09/11(Tue)13:10 No.15877874
    >>15877864
    Taking a close look intelligently, that's a better idea.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:12 No.15877893
    >>15877864
    >>15877848

    Slowly stripping down you hide the horses and much of the equipment, the helmets however have no visors, instead relying on a metal cap and a cross-bar to protect the nose. Slowly sneaking closer to the camp you see a few men on guard.

    Two of them are taken out rather easily, though the third struggles. The knife doesn't penetrate his lungs far enough and he yells for help, the sound is silenced by three more Gladius' the Empire's signature weapon helping.

    Maximus pats your shoulder and nods over at two men waking up, "We should go..", while you could rush the camp. There are a good twenty men sleeping outside and there are five tents set up, though how many are inside of each is hard to determine.

    One of the men on guard has also begun moving towards your position, a spear in his hand.
    >> Anonymous 08/09/11(Tue)13:15 No.15877911
         File1312910127.jpg-(44 KB, 600x783, 1302531933047.jpg)
    44 KB
    Where can I find earlier parts? Just interested
    >> TUCAMP 08/09/11(Tue)13:16 No.15877923
    >>15877893
    Withdrawing probably is the wise move.
    >> Anonymous 08/09/11(Tue)13:19 No.15877932
    >>15877893
    drag the bodies away into cover if we can, otherwise, get out now...

    Presumably there's no fires nearby we can grab burning branches from to throw onto baggage trains while we retreat?
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:21 No.15877951
    >>15877911
    http://suptg.thisisnotatrueending.com/archive/15710346/ Part 1
    http://suptg.thisisnotatrueending.com/archive/15721967/ Part 2
    http://suptg.thisisnotatrueending.com/archive/15733358/ Part 3
    http://suptg.thisisnotatrueending.com/archive/15745377/ Part 4
    http://suptg.thisisnotatrueending.com/archive/15780071/ Part 5
    http://suptg.thisisnotatrueending.com/archive/15791965/ Part 6
    http://suptg.thisisnotatrueending.com/archive/15804405/ Part 7
    http://suptg.thisisnotatrueending.com/archive/15864745/ Part 8

    There you go.

    ------------------

    As you slowly start to skirt back into the darkness of the night you see more men exiting the tents, it's clear you were lucky. At least fifty men, well besides the three you just killed, stand around camp.

    Soon enough you hear voices behind you, "They've found them", says Farran, though that's obvious enough. They aren't coming after you yet though, probably still looking closer to home. You find the horses easily enough.

    Return home and report, or scout further, an even longer route-around.
    >> Anonymous 08/09/11(Tue)13:22 No.15877956
    >>15877911

    http://suptg.thisisnotatrueending.com/archive/15710346/

    http://suptg.thisisnotatrueending.com/archive/15721967/

    http://suptg.thisisnotatrueending.com/archive/15733358/

    http://suptg.thisisnotatrueending.com/archive/15745377

    http://suptg.thisisnotatrueending.com/archive/15780071

    http://suptg.thisisnotatrueending.com/archive/15791965

    http://suptg.thisisnotatrueending.com/archive/15804405
    >> TUCAMP 08/09/11(Tue)13:25 No.15877971
    >>15877951
    Head home, then we come in through the forest to destroy their logistics train at dawn.
    >> Anonymous 08/09/11(Tue)13:26 No.15877975
    >>15877951
    "next time we do that, we should put the willies up them, and take the heads. nothing better than no sleep and stories if head-taking to get them worn out...

    Maximus, do you know of any old folk tales, anything that we might use to get on their nerves?"
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:30 No.15877998
    >>15877975
    >>15877971

    As you head home on the horses and talk to Maximus, he smiles. "I know of one of their legends", he clears his throat. "It's a tale of caution, it tells of a Legion commander who became mad with blood. Every battle, every village, every caravan, everything had to be killed".

    "It's said, that he is the reason why so many rebellions still survive to this day, even some of the City-States spit on the Commander's name. However it's said that he isn't dead, that he haunts the Empire, looking for death", he shrugs, "It's just a Legend however I've been in many battles, but I've never seen him. It's a caution to not become mired in blood and turn into a beast like the man did and all his troops with him"
    >> TUCAMP 08/09/11(Tue)13:34 No.15878024
    >>15877998
    We're painting the armour red, we're painting the armour red.
    >> Anonymous 08/09/11(Tue)13:36 No.15878029
    >>15877998
    *look right at him*

    A giant of a man? The empire's arms on his armour that's been scorched by fires, soaked in blood?
    Dont think most soldiers would be able to tell if its a man's blood, or a deer caught in the forest earlier.

    How would you feel about a new name, Maximus? One from the history books, and legend, specifically?

    Takes just one massacre in a battle on a misty day, with such a figure to walk out of the mist, and let a few survivors to escape with what they've seen, to start the story anew..."
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:41 No.15878047
    >>15878029
    >>15878024

    Maximus chuckles, his chest rocking with laughter before he nods. "That could certainly be done", he touches the beard. "Livius.. that was his name, though I'll need to shave and most men won't know the difference", he slowly starts to formulate a plan.

    You camp the horses further away and start to wait until dawn, a few riders are sent back to camp. Some archers are rounded up and you return to the camp, a full complement of troops now.

    Coating his armor red in the blood of a bull he looks quite the part, his shaved face coated in blood, his eyes burning he grabs hold of a broad-sword, the weapon's wicked edge gleaming.

    You can see the enemy force, they seem to be preparing to move out and most of them are busy putting the logistic train on the tracks. So how do you go about this?
    >> TUCAMP 08/09/11(Tue)13:48 No.15878076
    >>15878047
    Have the archers shoot to disable the guards, then come in and clean up, but let people be able to flee. Then be sure to tell Max that he look completely ridiculous, followed by raucous laughter.
    >> Anonymous 08/09/11(Tue)13:50 No.15878094
    >>15878047
    >>15878047
    set the archers to put some volleys in from just off side of the direction of sunrise, have footsoldiers just in front hdden, so they can assault soldiers charging the archers.

    Arrange for maximus to come in from the direction of the sunrise, red sky in the morning, blood-red sun.... screaming "Blood for the Empire, And All must die!" perhaps?

    have him"fight" Farran. Farran should stick a sword right through the breastplate (under the armpit, and "livius" to simply pull it out, drop it to the ground, and then "strike Farran down"
    Then Livius turns on the Empire troops, and attack them, as the forces attack.
    >> Anonymous 08/09/11(Tue)13:51 No.15878100
    >>15878076
    >>15878047
    and why do I have a mental image that Maximus is in fact BRIAN BLESSED!

    http://www.youtube.com/watch?v=L1zjeYhJs7o
    >> TUCAMP 08/09/11(Tue)13:55 No.15878128
    >>15878100
    He's shaved the beard though.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)13:56 No.15878135
    >>15878094
    >>15878076

    As the Archers let loose the first few men fall, clutching arrows, some dying instantly, whatever happens. The entire group turns, five men die in those first moments and ten more follow them before Livius steps out, his roaring voice making them stop for a moment as they see Farran.

    He seems to find this sort of trickery distasteful, not to mention being clad in a still solid plate of the Empire's armor. The golden eagle glowing on his chest as he 'stabs' Livius who simply draws the blade out and stabs Farran instead.

    With Farran rolling down on the ground he turns to the now almost looking in terror men, "BLOOD!", he roars, his feet pumping hard as he charges at them. Some drop their weapons and flee, those that stay are butchered by arrows followed by a full infantry charge.

    Maximus grins as he cleans his face from the blood, "That went well", he says, smirking as he stares at the heads on spears.
    >> TUCAMP 08/09/11(Tue)14:00 No.15878157
    >>15878135
    Well we should take anything useful, and burn the rest.
    >> Anonymous 08/09/11(Tue)14:02 No.15878171
    >>15878135
    pick up farran, dust him off.

    "honour and honesty are one thing. But the heart is stronger than any steel. And in war, breaking their spirit before they have even faced us is more effective than any honour..."
    You played your part well. and its not every day you can say you died in battle, and your death was what won the day."

    Now, let's sack the caravan, take what we can, bun the tents, and be off before they come back with more men!
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:03 No.15878176
    >>15878157

    There's mostly only food, arrows, bolts and a more Gladii (sc) but nothing else really. Oh and some wine, but you guys don't want wine do you?
    >> TUCAMP 08/09/11(Tue)14:05 No.15878186
    >>15878176
    Depends, is it cheap Imperial swill or expensive Imperial swill?
    >> Anonymous 08/09/11(Tue)14:07 No.15878204
    >>15878176
    reward for the men. Half the men get wine tonight. The others get wine the next night.

    take the food, take the bolts for our crossbowmen, take each gladius, drive it to the hilt-deep into a gap/crack in the wood of the carts, and then give it a good hard smack sideways-on to the blade to snap the blades off each one. make them useless as weapons.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:07 No.15878208
    Anyway, because I'm stupido I have to type my secret quest in a new post.

    Ahum.

    Returning back to camp you are greeted by something you didn't expect. There's a large group of men in the woods, looking AT your camp. They clearly weren't there the night before so they must have passed you somehow during the dawn.

    Regardless, they seem well armed, all carrying the Gladii you found before. The are speaking the Empire tongue and Maximus softly translates, "Scouts.. here for the same job as us", you count a good thirty of them.

    With a large shout, you could probably awaken the camp, but you'd alert them too. Furthermore you spot not only the blades in their hands, but also the crossbows some of them have shouldered as they scan the slowly awakening camp.

    The leader seems to be the only one wearing a cloak, it clearly has the Empire double eagle on it.
    >> Anonymous 08/09/11(Tue)14:10 No.15878227
    we have a full compliment of troops right behind us...

    they only fired off a couple of volleys... they should have plenty left.

    time to turn the tables on them, I'd say.
    >> TUCAMP 08/09/11(Tue)14:10 No.15878232
    >>15878208
    Can one of our archers fire an arrow into our camp? If an arrow comes into camp at a high arch, I'd say people would take notice. Maybe tie a ribbon to the arrow and have it land short.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:12 No.15878240
    >>15878232

    It might. Though it'll probably be seen by the Empire scouts as well.
    >> Anonymous 08/09/11(Tue)14:13 No.15878249
    >>15878240
    in which case, one archer should do that, while the rest volley into the empire unit. with any luck the two should give a warning to the troops in camp.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:18 No.15878278
    Okay.

    Forming your troops up the best archer of the bunch shoots an arrow in a high arc, the arrow comes right into a still smoldering firepit before lighting on fire. At the same time, the other arrows fire into the backs of the Empire Scouts.

    They clutch their backs and you see the leader turn, his eyes narrow at you, before one takes his eye. The arrow's momentum burying it deep inside, he clutches the arrow and struggles as he dies.

    It's only a few minutes, but the Scouts die. As you explain what you did around camp it seems congratulations are in order and that night your men drink and celebrate loudly, the wine flowing richly.

    In the dark you can see Maximus sharpening his new broad-sword, eyes staring at the gleaming blade. "Soon", he whispers to it.


    Okay:

    Town Quests:
    Quality Control (Mandatory)
    A Caravan (Optional)
    - Secret Quest -
    >> TUCAMP 08/09/11(Tue)14:20 No.15878289
    >>15878278
    so... did we make Max crazier or not. Anyway, I'm curious what the QC is about, our iron vein?
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:25 No.15878318
    >>15878289

    Maybe.

    And yes the QC quest is about our Iron Vein.

    Kinda light on participation tonight though.. shame really.

    So QC quest?
    >> Neufrem 08/09/11(Tue)14:25 No.15878319
    >>15878278
    Quality Control, thought I dont really know how one determine if the iron is good or bad.
    >> Anonymous 08/09/11(Tue)14:26 No.15878332
    >>15878278
    make sure the sword gets put away, and congratulate him on the first attack. Deception and fear are as good a venegance as any other.

    Ask him while we talk if there's any way to find who it was who stripped him of title, and arranged for execution - we should see if we can ensure that we are working towards that target, and if we get there, make sure Maxumus can extract his revenge personally.
    >> TUCAMP 08/09/11(Tue)14:28 No.15878346
    >>15878319
    Making stuff with it, then testing the stuff. Or chemical analysis.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:30 No.15878360
    >>15878319
    >>15878289

    Alvin groans as he gets up, the night before had been short and he slowly dressed with the help of one of the maids. He was becoming more and more a man now, as he walked into the audience chamber he was greeted by the massive black-smith he had arrived with.

    "Steward, the men have found Iron within the mountain", he holds a small clump of it up before you, "I was going to take it to the city, to have it tested, graded by a Master Blacksmith", he shrugged. "Karl sent me here.. he assumed you'd like to go as well".
    >> TUCAMP 08/09/11(Tue)14:32 No.15878386
    >>15878360
    Why would we go to Highall just for that? I guess we could hunt for people.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:35 No.15878410
    >>15878386

    While Bor is a competent Blacksmith, he managed to create Gladii btw, he doesn't know 'Good' Iron from 'Excellent' Iron.
    >> Anonymous 08/09/11(Tue)14:37 No.15878419
    >>15878319
    basicly, you take a load of ore, you build a small test furance, and you extract the iron from it, and get a "bloom" of impure iron.
    that'll then get heated up hotter with a smelting furnace which has air pumped into it (for a small furnace, probably a few guys workingin rotation ppushing bellows. if it works, and you get good steel, that'd be replaced with water-wheel driven bellows)

    that should get it nice and hot, and produce a passable load of wrought iron.

    A load of that iron in turn is taken, heated even hotter, and carburised in a furnace, where more carbon is added (they did'nt know it was more carbon being added then... they just thought it was part of the process, and adding more stuff that burnt improved it).
    that should end up with a ingot of steel.

    so the ingots of iron will be handed to a blacksmith, and he can decide if its good iron, or bad iron (crumbly, brittle, etc)

    the steel ingots will likely be split into smaller, and folded about a bit and then hammered into a blade or a plate, and then hardened by quenching and tempering...
    if its good steel, it'll be strong and hard.
    if its bad, it'll be brittle and crack easily when hit...
    >> Anonymous 08/09/11(Tue)14:37 No.15878421
    Sure, go with him.
    >> Anonymous 08/09/11(Tue)14:40 No.15878438
    >>15878386
    >>15878360


    in that case, let's saddle up, set up the cart with a load of the ore, and haul it over to highhall..

    once there, we'd best go around the bladesmiths, and ask around for one who will do some tests on a new iron source.
    while we're at it, we should aslo ask around to find where the current source of iron and steel is... make sure we know who possible competition is.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:46 No.15878480
    >>15878438

    Well the County of Urs. Also us creates Iron & Steel. So if ours turns out to be good. Well we're in luck as we'll be the primary supplier in the region. Monopolies anyone?

    anyhoo.

    -------------

    As you load a cart with Iron you ride towards Highhall, the journey takes roughly a week, it's slow going but as you arrive in the city you find it bustling with trade.

    Traders hawking their wears, finally you find a bladesmith, his name is Lucius, a well known bladesmith, he created a sword for the King, which he accepted and adopted into his personal armory.

    He charges a hefty price, but you've the gold to pay it, he says that it will take a few days. So your stuck in Highhall until then, ordering the Militia to stay with the cart you set them up with lodging.

    The main attraction though is a trader from the North, a massive norseman, on his cart are various weapons, large double-bladed axes, maces with large spikes. Basically weapons for very strong men, many are gathered around and it soon becomes clear why.

    Two of the North-men are with him and are 'testing' the weapons on each-other, the men seem to have been going at it for some time. Sweat layering their bodies.
    >> Neufrem 08/09/11(Tue)14:48 No.15878492
    Apparently the best result of getting quality iron would be using a blast furnace, melting the iron and placing into a form. Any ideas of how to get hold of this or do we have to make one ourself?
    ( history, europeans didnt use blast furnace until the year 1740, they used clay-lined oven, that would only separate the iron from the rock, but never melt it completely = not even close to pure iron an therefore lower quality )
    >> TUCAMP 08/09/11(Tue)14:49 No.15878502
    >>15878480
    Watch the weapon testing, make mental notes about the weapons shown in case of future conflict with the Northmen. Then check in with the Engineering Guild, Alvin did work there.
    >> Anonymous 08/09/11(Tue)14:51 No.15878514
         File1312915861.jpg-(76 KB, 800x600, Polearms, Historiches Muse(...).jpg)
    76 KB
    >>15878480
    >>15878480
    I'm sure we have a sovereign spare that we can bet on the result of the fight.

    while we do, let's look at the weapons, see if there's anything interesting that might work well against plate armour...
    y'know.
    something sort of.... pollaxe-shaped.

    (AFK for 15mins, too from now...)
    >> Anonymous 08/09/11(Tue)14:52 No.15878526
    >>15878492
    bloomery steel from a decent smelting with bellows is'nt that much lower in quality than blast-furnace steel was, up till the 20th C...

    but that's more a discussion for the fech/tg/uy threads.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)14:56 No.15878553
    Okay keep in mind.

    We can only create stuff, 13th century-ish right now. So nothing from the 1800's just yet. Just basic medieval type stuff, and figuring things out is hard work. We can meta-game it and say, you do this and that, but how do the people know?

    >>15878514

    There are several large maces around the wagon, as well as flails and such. All weapons that are known to crush armor during combat.

    >>15878502

    Alvin slowly walks into the Engineering's guild only to see one man. Before him is a book, it almost seems like 'spells' written into it. But as Alvin reads it over his shoulder, he sees it's formula's, ways of creating things. The page the man is writing is a formula for creating what seems to be a fertility potion.
    >> TUCAMP 08/09/11(Tue)15:00 No.15878585
    >>15878553
    I can't for the life of me remember why we wanted an alchemist.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:09 No.15878640
    >>15878585

    Then we don't hire him simply enough.

    So skip to the next day or buy some weapons from the Norse?
    >> TUCAMP 08/09/11(Tue)15:11 No.15878653
    >>15878640
    No, we still talk to him. He might be useful, but I'm not sure how. Maybe fertilizer.
    >> Neufrem 08/09/11(Tue)15:14 No.15878672
    Alchemist are currently the ones who specify in purity of metals and of course potions for the ones who ask for them. As long as he doesnt use poison and acid as fertilizer, he is ok.
    > when I think about the word alchemist, I get the picture of fools trying to make the philosopher stone...
    >> councilnon 08/09/11(Tue)15:18 No.15878694
    >>15878640
    just a humble comment, but if we can smelt our own steel we can just make big, heavy weapons.
    No point in spending gold where it isn't needed.
    >> TUCAMP 08/09/11(Tue)15:20 No.15878716
    >>15878694
    Having a prototype or two isn't a bad thing. Bor will have an easier time making more if he was one.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:20 No.15878717
    >>15878672

    Not to say he won't try turning some Iron into Gold. Y'know because Alchemists.

    >>15878653

    Okay.


    Approaching the man you sit besides him, offering him another cup of drink. "Thank you.. young man", he seems to be older. His hair is gray for most of it, only a bit is still it's natural brown color. "You must have been interested in my formula", he smiles as he reveals he caught you watching.

    "What do you want?"
    >> TUCAMP 08/09/11(Tue)15:23 No.15878742
    >>15878717
    Shug and say that you don't quite know, but you came in looking for people with useful skills to employ back home.
    >> Anonymous 08/09/11(Tue)15:23 No.15878745
         File1312917829.jpg-(32 KB, 600x209, polearm - lucerne hammer heads.jpg)
    32 KB
    >>15878694
    no need.

    half-decent steel is enough for pollaxes which will fuck armour's shit up.
    but swords and blades are still an advantage, nevermind the advantage of plate armour that can be made too...

    pic is a pair of 15th C lucerne hammer heads. perfect to mount on a 2 1/2foot, or a 6-foot haft of good ash, and be a lethal weapon for very little material used.
    >> Anonymous 08/09/11(Tue)15:26 No.15878765
    >>15878742
    "what do we want? wisdom. knowledge to get better crops, secrets to good steel, practical work.

    And above all else, we need to know who to turn to, when we really need something, and not be spending days searching fruitlessly when time is pressing. One peice of wisdom we already have, is to be prepared in advance...."
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:29 No.15878780
    "I'm an alchemist", he says softly, closing the book. "I can make many things, many potions", he rummages through his bag, taking a small vial filled with a greenish liquid. He pops the cork and slowly drains the liquid into your now emptied cup.

    It swirls slowly, creating a white circle just away from the rim of the cup. Taking a small knife he scratches the table and drops it in, as you watch you see the circle start to bond, the liquid turn solid and you see a small tree forming. "A life-giving potion", he says softly.
    >> councilnon 08/09/11(Tue)15:30 No.15878798
    >>15878780
    welp, time for Urs's lands to get them some alchemy up in dem crops
    >> TUCAMP 08/09/11(Tue)15:31 No.15878800
    Neat. Tell him if he's in the area we might have work for him.
    >> Anonymous 08/09/11(Tue)15:32 No.15878816
    >>15878780
    "the sort of thing that could save a vilage, when the crop fails in fields... or just sprout a dozen trees swiftly?"
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:32 No.15878821
    >>15878800
    >>15878798

    He smiles as you ask if he's available then nods, "Yes I am.. though my services do not come cheaply.. however, I might be willing to cut my costs.. if you can find me a suitable apprentice", he says softly.
    >> TUCAMP 08/09/11(Tue)15:34 No.15878839
    >>15878821
    We do have those two kids we were training as scribes...
    >> councilnon 08/09/11(Tue)15:37 No.15878869
    >>15878839
    beat me to it.

    Heck, even Kalistra might be a good candidate
    >> Anonymous 08/09/11(Tue)15:39 No.15878893
    >>15878821
    "we have good teachers, for a humble village, and there are some boys who are well on their way to becoming lettered, educated men...
    *thinks: dammit. those boys had better not be dodging their lessons again!*
    ... perhaps one among their number would be an appropriate apprentice. Would you consider traveling to Jalek, the castle of Lord Tarkin, to see if one has the skills you seek?

    if so, perhaps we could have an arrangement, should the village be in such need."

    (*thinks* and if we can get enough industry in Urs, and enough skilled men in Jalek, how long before merchants flock to us, not to Highhall....)
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:40 No.15878898
    >>15878869
    >>15878839

    As you mention the two young scribes he smiles, "I will take the youngest.. make arrangements and I will come to your County", at least the deal is done right now and he seems to be gladdened to have a new place to visit.

    PS.

    Yes the potion can make new crops, but it's not like *snap fingers* created, takes time, not a lot can be made in one batch. So sowing with the liquid would take two seasons instead of one, with the added bonus that it'd work flawlessly.

    Also.

    I'm gonna have to cut this one short tonight, terribly sorry but I'm tired as hell.
    >> Anonymous 08/09/11(Tue)15:43 No.15878922
    >>15878898
    perfectly understandable....

    last thing, before we end will be to return to the bladesmiths, and see how he's got on.

    with any luck, he's got a blade there, and we can take a hammer, and see if its brittle, or good steel...

    and so, alvin will be the one to swing the hammer.

    and we're left on a cliffhanger?
    >> Neufrem 08/09/11(Tue)15:43 No.15878926
    I say no to giving him the youngest one as an apprentice...We can probably find a alchemist if we really need one..
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:44 No.15878930
    >>15878893

    That could very well happen, the only thing is, we do not have the structures in place yet. To create something like Highhall would take.

    A. Sealing off the forest, so building a stone wall, with a gate of course.
    B. A wall going from our South river, all the way to the base of the Mountains on Urs' land.
    C. Setting up some sort of Market/Industy/Fabrciation type thing with enough craftsmen and people.
    D. Which means more housing and more food needed.

    It'd cost us a literal fuckton of money, but it could potentially be done. Just don't expect it to happen overnight, this is a three year deal at the least.
    >> TUCAMP 08/09/11(Tue)15:47 No.15878958
         File1312919223.jpg-(438 KB, 3666x2901, chemical plant.jpg)
    438 KB
    >>15878898
    Given time, maybe we could set up an alchemical plant.
    >> Gaius !!xTem6FcnJVT 08/09/11(Tue)15:47 No.15878960
    >>15878922

    Aye it would seem so.
    >> Anonymous 08/09/11(Tue)15:48 No.15878968
    >>15878930
    Rome was'nt built in one day.

    Neither will jalek.
    We just need to take our time, not rush, do things right, and see the village expand into a town, and then a city....
    >> TUCAMP 08/09/11(Tue)15:52 No.15879023
    >>15878968
    We really need large food surpluses, so use more draft animals, build carts pulled behind said animals what have a gear that rolls along the ground providing the ability to slightly mechanize harvesting with just a simple sawing action. Or it could be hooked to a hopper that dispenses seeds at regular intervals.
    >> Anonymous 08/09/11(Tue)17:03 No.15879791
    what if the guy sacrifices the scribe to a demon or something?

    Why are you so willing to give off one of our own. We should investigate more before committing
    >> Anonymous 08/09/11(Tue)17:09 No.15879858
    >>15879791
    knowing more about the terms would be nice.



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