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  • File : 1311718751.jpg-(81 KB, 550x392, Highlander Quest.jpg)
    81 KB Highlander Quest 2 Ramirez !!Uaeh3DIuioc 07/26/11(Tue)18:19 No.15713923  
    >First Session:

    You ability scores are:
    Strength: 15
    Dexterity: 5
    Constitution: 7
    Intelligence: 15
    Wisdom: 17
    Charisma: 16

    Your skills are:
    Swords: 2
    Axes: 1
    Sailing: 2

    Previously, you set out in one of your first raids with your Viking brethren. After being struck by two arrows, you awoke to find yourself back home. There was only one problem: You had died two days earlier.

    Convinced that you were a demon, devil, or agent of Loki, your former clan mates attacked you, stabbing you in the chest and tossing you off of a cliff to leave you to the sea's mercy.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)18:23 No.15713977
    You are Bain, the Norseman. You remember the feel of the sword in your chest. The weightlessness as you were tossed free. The crushing and breaking of the rocks against your body. You half remember floating, half sunken, through the cold sea water.

    You open your eyes. Dark sand and rocks line the shore you've washed up upon. It is late and dark. You feel cold, and tired. But those minor pains are nothing compared to the confusion that has washed over you. So quickly has the world turned to madness, as you were cast out from your clan and left for dead. Dead. By the Gods, what is going on?

    What do you do?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)18:39 No.15714144
    Bumping once.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)19:19 No.15714549
    Guess I'll try this some other time.
    >> Anonymous 07/26/11(Tue)19:39 No.15714740
    No, no, I'm here, I was just out. Please continue, after...

    Look and see what we have available to us. We're cold and tired, so we need to get shelter, something 'normal' so we can get comfortable before we start to panic.
    >> Anonymous 07/26/11(Tue)19:43 No.15714796
    we shoud probably check how badly we are wounded
    >> Anonymous 07/26/11(Tue)19:44 No.15714809
    I bide my time and stay non descript until the the 2000's then when all the dumb cunts are still using swords to take peoples heads I use a barret .50 cal BMG sniper rifle and remove heads from 2 miles away (outside of their OMG an Immortal is near me radar). All while screaming fuck the 90's
    >> Anonymous 07/26/11(Tue)19:50 No.15714873
         File1311724217.jpg-(48 KB, 750x600, ObviousTroll.jpg)
    48 KB
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)19:57 No.15714945
    Are there any players that are still here that want to continue now?
    >> Anonymous 07/26/11(Tue)19:58 No.15714955
    We need to see if there are any visible wounds upon us, and what we have besides our clothes.
    Also, what state of disrepair are the clothes in?
    >> Anonymous 07/26/11(Tue)19:59 No.15714961
    I would like to continue.

    So- clothes, shelter, then we can panic when we can feel 'safe' with a nice fire going.
    >> Anonymous 07/26/11(Tue)20:01 No.15714986
    Yeah, I'm still here.
    Puttering about though, so my responses will be a little late.
    >> Anonymous 07/26/11(Tue)20:01 No.15714990
    I'm hear! Explore the local area. This is not Valhalla where we should be, but is not the frosts of Hel. Find where we are and see if we can barter passage further up the rainbow bridge.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)20:05 No.15715042
    You pull yourself onto a large rock to sit and collect your thoughts. No, not your thoughts. It's too early to think. Things are still too confusing. If you tried to think now, you'd drive yourself crazy.

    No, you look down at yourself. You have nothing but your clothes. Your simple clothes. Torn from arrows and swords and stone. They're practically rags wrapped around you. And they're soaked, in seawater and blood.

    Blood; you're blood. How are you still alive? This should not be possible. You remember being shot. Stabbed. Tossed off of a cliff. And yet you live. You pull the wet and ragged cloth up, over your chest. Your skin is near flawless, save for the scars and birthmarks you've lived with most of your life. There's no sign of arrow, nor sword, nor rocks. You raise your arms, flex your legs. Your bones are not shattered, not sticking through your skin. Aside from the bitter cold, you feel better than you have in years.

    Looking around you see nothing. It's dark, but even in the light there'd be little to see. The moon offers some guidance, but to what? The sea rolls back and forth before you; a thick brush of forest sits at your back.

    What do you do?
    >> Anonymous 07/26/11(Tue)20:07 No.15715059
    Into the bush. Is there anything we can use as a tool or weapon to defend ourselves?
    >> Anonymous 07/26/11(Tue)20:07 No.15715061
    Go into the forest, try to look for shelter.
    >> Anonymous 07/26/11(Tue)20:08 No.15715074
    rolled 16 = 16

    Forgot to roll.
    >> Anonymous 07/26/11(Tue)20:12 No.15715108
    No wounds, no death...Maybe this is the end times, when we were sent forth from Valhalla?

    Oh well, strip naked, wrap the scraps of leather about our hand, and we must find a weapon. A sharpened rock maybe.
    >> Anonymous 07/26/11(Tue)20:14 No.15715126
    well step 1 is either get some food or get a fire and sit down for a bit to do some deep thinking.

    we seem to have died and then got beter, have we heard of anything like that in the sagas and skald's songs? that dosnt involve valhala.

    did we leave any thing behind thats valueble enough to go back for?

    whare the hell are we anyway? did we make it back home or just to a norse village?

    so, um, what now? we probably cant just pretend it didnt happen and go back to normal and our brothers think were some sor of monster so we cant go home unless we find some way to sort things out with them. are there any citys or towns we can walk to?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)20:15 No.15715138
    You don't need to roll for anything right now. You only need to when you're performing an action related to one of the six attributes, and only when said actions offer some difficulty. Picking fruit off of a tree for instance, wouldn't require a roll. Climbing up a mountain would.

    You're still alive, somehow, and you're quickly reminded of that by the hunger you feel. The woods will offer some protection from the cold and wind, you think to yourself. And it could surely be full of game. Or berries, at least. You grab a thick piece of driftwood in your hand and head off of the beach, your mind a blank.

    Within the treeline you can see almost nothing. You stumble and trip and run into trees more often than you'd like. You continue like this for hours, walking blindly through the trees until the light of morning begins to peer through the trees.

    You're more hungry now than before.
    >> Anonymous 07/26/11(Tue)20:17 No.15715154
    Continue the hunt. We are strong and Norse, such things as cold and hunger shall not bother us!
    >> Anonymous 07/26/11(Tue)20:18 No.15715161
    Rest a little, until it's bright enough that we can navigate the forest without bumping into something or tripping over every other root.
    Then continue looking for food and maybe some water.
    >> Anonymous 07/26/11(Tue)20:23 No.15715197
    rolled 9 = 9

    Seconding. We can't see shit right now. Climb a tree and sleep?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)20:24 No.15715207
    You can remember no such tales about your predicament other than those of the afterlife. Or perhaps the tricks of Loki? Maybe you are dead after all. But then why would the rest of your village have been in Asgard as well? No, no that makes no sense.

    You were in fact home at your own village when your clansmen turned on you. And you have nothing there save your aged mother. Everything else is replaceable if you needed to.

    There are some other villages several days away from yours. But you're not quite sure where you are right now. These woods are unfamiliar, and strange.

    You sit on a fallen tree, closing your eyes and resting as best you can. You're cold, but the feel of the sun on your skin is pleasant. You wait for little less than an hour, watching the woods become illuminated and putting the thoughts of how you came to be here out of your mind. When it is bright enough that you're able to move with better ease, you set out again. It's easy now to spot bushes with sprouted berries. They seem less than ripe, and when you eat them they taste sour, but they help to fill your stomach.

    You bundle a handful of berries in a torn piece of cloth and carry it with you. Heading in the direction you think you've been going, you hear the sound of trickling water. Past a group of trees, you find a small stream breaking over rocks. You lean down and drink greedily. The water helps the berries to ease your hunger pains, but you think you'll need food more substantial soon.

    What do you do?
    >> Anonymous 07/26/11(Tue)20:27 No.15715229
    Any fish in the stream? If so, time to go fishin'
    >> Anonymous 07/26/11(Tue)20:28 No.15715236
    Look for a sturdy piece of wood that we can use as a staff. Look amongst the rocks of the river for any ones that might have a sharp edge to help carve the staff, as well as those that are not too heavy and can be thrown easily, to use as thrown weapons.
    Then we follow the stream upriver to see if we find any signs of human habitation.
    >> Anonymous 07/26/11(Tue)20:30 No.15715248
    Fishing with a stick. Hit those fish! Knock them out and feast on their flesh!

    If that doesn't work, fish bare handed and then go hunting.
    >> Anonymous 07/26/11(Tue)20:32 No.15715261
    Actually, I was thinking a weir. Depending on the size of the hypothetical fish and the size of the stream, it might be possible to just drive them into the shallows and scoop them out.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)20:39 No.15715306
    There are in fact small fish making their way downstream. It takes time and tries your patience, but you manage to stack up the stones in the middle of the stream, forcing the fish to pass through small openings. As they do, you're able to pull one out of the water. You have no fire, but it hardly matters as you bite into the fish. It tastes delicious to you right now.

    You look at the bit of driftwood you gathered from the beach and leave it on the ground. It's soft from the sea. Looking at the trees, you find a small branch, two inches thick and five or six feet long. You pull until it snaps, breaking free from the tree. Looking in the stream for a stone to sharpen it, you see that they're all well worn and rounded from the flowing water. You pick up a stone a little smaller than your closed hand and bring it with you, as you begin to follow the stream. You stop after a few hours to eat the rest of the berries you plucked, but for the most part the trip is quite uneventful.

    The sun is very high in the sky when you can smell smoke in the air. You continue up the stream and the smell gets stronger. Soon you can see several small pillars floating high into the air. You rush behind a large tree and look out. You're reminded of your earlier raid on the village, as you find a village outside of the treeline. From where you are, you can see that it's quite large. There are many men and women both working throughout it. They look to be well off, with plenty of food cooking over their fires.

    What do you do?
    >> Anonymous 07/26/11(Tue)20:49 No.15715377
    Sneak closer. Do these people look familiar? If not, I suggest just walking in, we have not the weapons to sack this place in the name of Odin.
    >> Anonymous 07/26/11(Tue)20:54 No.15715409
    we cant just walk in there, villagers arent kind to strangers. we need to convince them 1) we are of value to them and 2) that we wont hurt them

    ideas anyone?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)20:58 No.15715437
    You move closer, behind the closest tree to the clearing. You see no familiar faces among these people, and yes, you can safely say that you've never been to this place before. But they're definitely Nordic.

    You step out from behind the tree and walk slowly towards the camp, using the stick to help you walk. You're halfway to the outskirts of your village when someone sees you and calls out to the others around them. You can't make out what they're saying. Their words are just mumbles to you at this distance.

    A small crowd begins to gather near one of the fires, watching you as you come closer. The men are holding axes or clubs. A few hold swords. They make no move against you, and say nothing until you're fifty feet away. "Stop there." One of the men with an axe says. He's tall and blonde and well built, clearly one of this village's warriors. "Who are you and why have you come here?" He asks.
    >> Anonymous 07/26/11(Tue)21:03 No.15715488
    >checking an immortal for wounds

    >> Anonymous 07/26/11(Tue)21:05 No.15715501
    I am Njord! god of the sea. Loki's tricks have cast me out from my home and trapped me in this mortal body. My abilities and knowledge are quite limited in this form but i have retained something of my immortality (ask for a dagger to demonstrate then plunge it into your abdomen.)
    >> Anonymous 07/26/11(Tue)21:07 No.15715529
    Njord is a chill sorta god and he is minor enough for the people to accept you were so easily tricked by loki. furthermore our skill in sailing and swordsmanship fits Njord's profile
    >> Anonymous 07/26/11(Tue)21:08 No.15715556
    after the demonstration explain to the people you require a place to stay while figuring out how to undo loki's trickery
    >> Anonymous 07/26/11(Tue)21:11 No.15715582
    Just to see, how many of you have actually watched Highlander?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)21:11 No.15715583
    This will require a 1d20 Charisma roll.
    >> Anonymous 07/26/11(Tue)21:13 No.15715605
    rolled 8 = 8

    >> Anonymous 07/26/11(Tue)21:16 No.15715636
    rolled 1 = 1

    >> Anonymous 07/26/11(Tue)21:17 No.15715656
    rolled 10 = 10

    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)21:26 No.15715730

    You tell them that you're Njord, and that Loki trapped you in a semi-mortal body. You're surprised with the lie, but you've said it and now you must attest to your words. The men and women look at each other, laughing at you, save the man who spoke to you, who stares at you steadily. He reaches down, grabbing a knife off of a tree stump. He tosses it to you. "Go ahead, stab yourself, and prove yourself a liar." He says, clearly unimpressed.

    You step forward to the blade. Dropping the stick and stones, you reach down and pick it up. Looking the man directly in his eyes, you grab the knife with both hands and plunge it into your chest.

    By Odin does it hurt! You grimace and gasp and fall to your knees. The women gasp, as do some of the men. A few mutter amongst themselves, "I can't believe he did it," or some variation being the most common phrase.

    There are even more words as you reach for the handle, pulling the knife free from your chest, and tossing it back towards them. It lands amid silence, covered in your blood. There are gasps and curses from the entire crowd as you stand again, tall and strong. You can't believe you just did that, but it doesn't hurt anymore. You reach down and feel no pain, no wound. Pulling your clothes free, you toss your shirt to the ground, baring your healthy chest to them all.

    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)21:27 No.15715747

    The crowd is alive with talk, some cursing you as a monster, others staring in awe and muttering prayers. One man charges at you, his sword in hand. He runs you through, the sword sticking deeply into you. He pulls it free, and blood flows freely from the wound. You fall to the ground in agony. It hurts so much. "See!" The man says, pointing to the wound with his sword and looking to the crowd. "See the liar! And his liar's wound!" He turns back to you, to find you getting back up, the wound healed as you wipe the blood away. The man does a double take, looking from where your wound should be and then back to your face, before running back to the crowd.

    What do you do?
    >> Anonymous 07/26/11(Tue)21:35 No.15715841
    "That was rude. You could have simply asked.
    "And do you really think Loki would not have forced me to feel pain, that horse-fucker?"
    >> Anonymous 07/26/11(Tue)21:43 No.15715878
    rise nearly shaking with rage and with controlled anger say: "do not test me mortal, lest you wish your nets empty and your village plagued by storms."

    then in a much lighter tone: (Njord is a flighty god much like the sea.) "since you seem to be the bold one of the group, i shall be staying in your home tonight. walk with me, I have many questions about your village.
    >> Anonymous 07/26/11(Tue)21:44 No.15715907
    rise nearly shaking with rage and with controlled anger say: "do not test me mortal, lest you wish your nets empty and your village plagued by storms."

    then in a much lighter tone: "now then since you owe me an apology, i shall be staying in your home tonight. walk with me, I have many questions about your village.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)21:50 No.15715959
    Your words are met with reverence, as the crowd falls silent. You don't know why you're unable to die, but it hardly seems to matter now. The villagers bring you to sit and offer you food and new clothes. You accept and eat your fill and dress warmly. They ask you to bless them and perform miracles to aid them. You tell them that your 'powers' are limited by Loki's trickery, but you 'bless' them all the same. They thank you and go about their work at quicker pace.

    Fifteen years pass, and you take what is offered to you. Food, clothes, women. You live well and help where you can. The people are awed by your agelessness and seemingly invulnerability to harm. There are a few skeptics, sure that you're a demon, a trickster, but their words are spoken in secret.

    You learn that you're on the island of Gotland, several days away from the town of Visby. You feel no desire to leave any time soon, as life is good here. Occasionally men will come to see this personification of Njord and ask his blessing. You comply, bullshitting your way through and watching as they celebrate their good fortune and then leave.

    One day you're walking through the village square, eating roasted meat and watching the women work. You feel a tingling in your loins, and make plans to take one of the more comely women when you begin to feel ill. It's a strange sensation, as if your stomach and heart were alive and of their own accord. You feel . . . nervous.

    What do you do?
    >> Anonymous 07/26/11(Tue)21:55 No.15715996
    is this a stealth fetish quest? if so, well played OP. Either way, lets go fuck the shit out of her. bring our sword just in case the tingles are some kind of omen like the real Njord is pissed at us or somthing.

    BTW, since its been 15 years how have our stats/skills advanced?
    >> Anonymous 07/26/11(Tue)21:58 No.15716020
    wtf is stealth fetish
    >> Anonymous 07/26/11(Tue)21:59 No.15716028
    Did we ever receive a weapon?
    Go and get it. We never did find the truth of our powers, and so we should treat all new experiences with caution.
    >> Anonymous 07/26/11(Tue)22:09 No.15716110
    in the poetic edda Njord is allways portrayed as wearing his sword. Therefore im sure pretending to be Njord that would be one of the first things we would emulate and so we allready have our sword on.

    anyway, lets send the lass on her way and poke around the village for the cause of our distress
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:11 No.15716121
         File1311732701.jpg-(23 KB, 461x250, 12000957_gal.jpg)
    23 KB
    Your attributes and skills are unchanged. You've lived an easy life here.

    You do have a sword. A finely crafted one presented to you shortly after your arrival. You return to your home, the pain in your stomach intensifying. You dress in a heavy skin of fur and tie your sword to your waist. You don't know what is happening. Perhaps the Gods are angered by your impudence? Either way, you want to run, to get away, even if it's just until this pain stops.

    You leave your home and walk through the village. The people all greet you, asking pleasantly where you're off to. You say nothing and continue past them, looking around nervously. You're scared, but you don't know why.

    You leave the borders of the village, making your way in the direction of Visby. If need be, you can board a ship there and leave Gotland. Argh, this sensation in your stomach is so odd.

    You're several minutes on the road when you see a man sitting down in the middle of it. He holds a sword in one hand, and watches you as you stop. He stands, a large smile on his face. "Hello Norseman," he says in an odd accent.

    What do you do?
    >> Anonymous 07/26/11(Tue)22:13 No.15716134
    rolled 84 = 84

    Njord has allowed us fifteen years of this lie!
    Trully it is obvious now he send us a sign it is time to move on. He has allowed this because he is chill, but only so much can he take.

    Announce to the village that they have been good to you, but it's time to go. Loki's trickery will not undo itself. Well, it might, actually, but you have things to do, man.

    We have a sword right? I damn sure hope we do, because it's time to go. Sitting on our ass for fifteen years. The Allfather did not grant us these gifts to sit around on our asses.

    Our Fate was not that of a normal death on the battlefield. Obviously we were meant to slay monsters! And we take advantage of a village for fifteen years. Enough! We need to travel, train, and search for monsters, draugr, dragons, and demons to do battle with. We will end these foes that stalk the earth and prepare ourselves!
    >> Anonymous 07/26/11(Tue)22:16 No.15716157
    Greet him warily.
    When we look upon him, does our nervousness grow?
    >> Anonymous 07/26/11(Tue)22:18 No.15716175
    We did nothing? We didn't try to do anything self improving?
    >> Anonymous 07/26/11(Tue)22:18 No.15716177
    Too late! He's come to test us!

    There's only one hope, trial by combat!

    Although, he might decide to keep coming back again and again to fight us anew in his fickle-sea way.

    And yes, I do want to have a Highlander who thinks the quickening is him actually replacing the God he pretended to be and have no idea what's really going on. Because that's a lot more awesome.

    Draw your sword. Ask his terms. Hope he names then as beheading and we roll high. I don't want no mentor, I want a crazy norseman religious fanatic who dreads the combats as they come.
    >> Anonymous 07/26/11(Tue)22:18 No.15716181
    weird accent=weird powers. its probably the real loki or some other god who has caught wind of our blasphemy. ready our sword and meet him with a smile and a greeting of our own.
    >> Anonymous 07/26/11(Tue)22:25 No.15716252
    on board with this. fuck the original highlander script, i hated how he just comes out of no where and decides: "i know we get more powerful everytime we kill each other and every other immortal ive run into has immediatley tried to kill be but ya know what? im going to train you instead in hopes you wont kill me when im done. cause fuck logic."
    >> Anonymous 07/26/11(Tue)22:27 No.15716273
    We're immortal and get anything we want for free. Why the fuck would we bother with anything besides indolence?
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:29 No.15716291

    The man walks seemingly without purpose from one side of the path to the other and back again, dragging the tip of his sword in the dirt as he goes. "Greetings," you say, pulling your sword slowly from its sheath. The uneasiness is a constant now. As if it were your arm or leg. A part of you.

    The man smiles again and speaks more in his strange tongue. "I hear tales of a God among men. One who can not die, nor even age." He stops in the middle, where he had been sitting. "That was you, wasn't it, Norseman?"

    You raise your sword to him. "If you've come to try and kill me, you will find it difficult."

    He smiles. "That's what they all say." He raises his sword and advances. "There can be only one!"

    What do you do?
    >> Anonymous 07/26/11(Tue)22:29 No.15716298
    I believe the original Ramirez's idea was more on the lines of "I turned Immortal old. To have any hopes of willing I need to get a young immortal with a strong body, train him up, have him think I want to be saved for last, and cut his head off the second he kills the third one of us in existance, taking it down to us two. Plus, with two of use we could likely take on stronger, older immortals. No one else is doing it, it assures we'll win!"

    Not that any movie after the first made any sense. And how did everyone else learn how it worked? Trial and error when they met each other and kept hacking?

    The whole concept is kind of iffy. So let's turn it on it's head and play it the way we want.
    >> Anonymous 07/26/11(Tue)22:31 No.15716319
    rolled 11 = 11

    Shit, Njord has called us on it! Only one solution, kill him before he kills you!

    Not exactly sure how to do that, though. So let's focus on disarming him.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:32 No.15716324
    rolled 11 = 11

    >> Anonymous 07/26/11(Tue)22:33 No.15716333
    Meet his charge with a swing while screaming "BLOOD AND HONOR"
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:36 No.15716376
    rolled 16 = 16

    (In the event of a push, the defender wins)

    You swing for his arms, hoping to force him to drop his sword. The man sees this coming, and pulls away just in time. Your sword meets his and the blades knock each other. The man pulls his sword free and kicks at you.

    Assuming his roll to hit is high enough to hit (over 10), you can roll to dodge at -2 due to your dexterity.
    >> Anonymous 07/26/11(Tue)22:38 No.15716397
    its roll or die time boys. We dont have much in the way of dexterity so we cant win by superior sword play but strength and wisdom seem to be in surplus so we can brain+brawn our way out of this.

    open up our body for attack (we lack the dexterity to defend anyway) so it intices him to swing at our midsection. when his blade connects push against the the part of the blade imbeded in us with the side of our arm and grab onto the gaurd of the sword with our hand. Then kick the old man in the chest and knock him to the ground. He cant hurt us with no weapon.
    >> Anonymous 07/26/11(Tue)22:39 No.15716401
    rolled 15 = 15

    Fuck dodging, roll to CUT HIS FOOT OFF.

    Oh, wait, swords don't work that way. Yeah, okay, roll to dodge.

    Hey, Mim got his head cut off. Maybe we should try that. What's good for the Vanir is good for teh mortals.
    >> Anonymous 07/26/11(Tue)22:39 No.15716415
    rolled 6 = 6

    forgot my roll
    >> Anonymous 07/26/11(Tue)22:42 No.15716448
    rolled 5 = 5

    let him hit us and hold the blade inside. we'll have more than enough leverage to wretch it from his hands
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:43 No.15716457
    rolled 18 = 18

    (Most combat reactions are based on common sense. He kicked you to the ground. Knocking you down gave him the advantage, so he moves to strike again.)

    His foot connects with your midsection, sending you rolling back onto the ground behind you. Rolling to your side, you see him swinging the sword down in your direction.
    >> Anonymous 07/26/11(Tue)22:45 No.15716475
    rolled 17 = 17


    Block or roll away, block, or roll away?
    Dex sucks. Block!
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:47 No.15716503
    You see the sword coming down to your midsection. You raise your sword to block his blade, but it's of no use. If you'd been standing, perhaps you would have had enough time to react, but that's for not.

    Your sword manages to make contact with his, but the force he had behind his blade was more than enough to continue on, striking you in the belly.

    What do you do?
    >> Anonymous 07/26/11(Tue)22:50 No.15716530
    rolled 10 = 10

    Grit our teeth through the pain, wrap our free arm around the blade, roll to keep it in our belly, and attempt to hack at his face to try and get him to back off and abandon the weapon.
    >> Anonymous 07/26/11(Tue)22:50 No.15716531
    rolled 4 = 4

    Grab the sword so he can't pull it out, then swing our own sword at his head to decapitate!
    >> Anonymous 07/26/11(Tue)22:51 No.15716541
    rolled 14 = 14

    His sword is stuck in our belly! Go for his face!
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:52 No.15716550
    rolled 9 = 9

    >> Anonymous 07/26/11(Tue)22:53 No.15716564
    rolled 11 = 11

    grab on that fucker and keep it there. then swing our sword as hard as we can at his ankle, pretty sure he cant dodge around without a foot
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)22:54 No.15716571
    (That roll was for contesting strength)

    The man tries to pull his sword free to strike again, but you grab at the blade, holding it deeply in place. He grits his teeth, struggling in vain to pull it free.

    (If you want to attack now, please fluff an attack and roll again to hit)
    What do you do?
    >> Anonymous 07/26/11(Tue)22:55 No.15716579
    Its on now!

    we should really work on our dexterity by the way guys. We're flailing around like a retard.
    >> Anonymous 07/26/11(Tue)22:55 No.15716580
    rolled 3 = 3

    Grit our teeth and swing our sword at the man's head!
    >> Anonymous 07/26/11(Tue)22:56 No.15716584
    rolled 11 = 11

    >> Anonymous 07/26/11(Tue)22:56 No.15716587
    rolled 7 = 7

    booya! now that hes backed off a bit stand up while forcing the blade deeper into our midsection so he has no hope of pulling it out.
    >> Anonymous 07/26/11(Tue)22:56 No.15716589
    No, that's just the /tg diceroller.
    >> Anonymous 07/26/11(Tue)22:59 No.15716622
    Our shitty modifer isn't helping.

    Obviously our focus should be Dexterity, Swords, Religion (Not Pissing off the Gods), and maybe some more random skills to while away the years. Probably Sailling, Fishing, and Shipwrighting. Wince, you know, we'll be hopefully stealling a sea god's power soon.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:00 No.15716624
    rolled 12 = 12

    You swing wildly, trying to kill this man quickly. Perhaps it's the near blinding pain of having a sword inside of you again, or the fact that you're on your back, but your aim is far off and the man ducks away, retreating several feet. You struggle to stand with the sword still in you. The man is no longer smiling. He bares his teeth. "Coward! You should have accepted your fate and let me kill you!" He charges.
    >> Anonymous 07/26/11(Tue)23:02 No.15716653
    rolled 15 = 15

    put sword deeper in stomach, then grapple him. since we have such high strength it should be no problem getting our arms around the mans head to snap his neck
    >> Anonymous 07/26/11(Tue)23:03 No.15716661
    rolled 7 = 7

    Try to impale him on our sword.
    >> Anonymous 07/26/11(Tue)23:03 No.15716669
    rolled 20 = 20

    Remove sword, dual-wield.

    Attack his eyes. Even if it doesn't deal permanent damage, the blood may blind him.


    Oh yeah, we pissed, now.
    >You dress in a heavy skin of fur
    A bear skin, maybe?
    >> Anonymous 07/26/11(Tue)23:04 No.15716675
    rolled 10 = 10

    The Dice Gods have spoken.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:08 No.15716712
    rolled 14 - 1 = 13

    (Counts as 17 due to your strength)

    You grab the handle of the sword and drive it deeply into you, making room for the rushing man. He tries to grab his sword and pull it free, but your arms wrap around his shoulders, easily overpowering him and pulling him tight against you. The pain of the sword tearing deeper into you is making your eyes water, but you won't let yourself die. Not like this.

    You drop your sword, letting it fall behind the man. You shift your arms around his neck, trying to twist. The man tries to squeeze away.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:10 No.15716737
    The weak man is nothing compared to your strength. He struggles like a rabbit trying to free itself from your grasp. It is of no use. You squeeze and pull. The man groans and pulls. There's an audible crack and the man goes limp in your arms.

    What do you do?
    >> Anonymous 07/26/11(Tue)23:11 No.15716742
    Bloodeagle the bastard THEN cut off his head
    >> Anonymous 07/26/11(Tue)23:12 No.15716755
    >> Anonymous 07/26/11(Tue)23:13 No.15716769
    rolled 12 = 12

    Pull his sword out. Drive it through his heart, pinning him to the ground. (Rolling for Strength if needed for this task).

    Then cut his head off. Pile rocks on body. Carry head to sea. Throw head into sea. "Heal that!"

    Continue travels, keep low-keey, realize need to study swordwork for when he returns for revenge.

    Also, feel fleeting sadness we don't know the source of as we have wasted a 20.
    >> Anonymous 07/26/11(Tue)23:16 No.15716794
    We're Njord. Capricious, yes. Cannibalistic? No, not really. Our wife would be more likely to do that.

    I say we just stab him a few times beforehand, since we don't know this guy is Immortal (because I don't think we've had the facts o' life explained to us yet).

    Hell, for all we know, this is just some schmuck looking to make a name for himself that has a complex.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:22 No.15716864
    You let him drop in a heap on the ground. This man, this God. Whoever he is, he was no match for you. You'll eat his heart and gain his strength. But the pain. You stumble back off of the road until you're leaning against a tall tree. You grab the handle of the man's sword and pull. It's slow and painful, but the sword gives and is soon free of your body. You look at it. It's very well made. Thick and heavy. Germanic, perhaps. You feel yourself healing already as you move back onto the road towards the being. His heart. You can feel it. It's . . . still beating? The man is moving, if sluggishly. Like a child struggling to wake up. By the Gods. It's shocking to say the least. These years, you've thought you were special, unique. This man, like you, should be dead, but still he lingers on.

    You kick him on his side, rolling him over onto his back. His neck is visibly distorted, but his eyes are moving behind their lids. You raise his sword and drive it deeply into his chest, aiming for his heart. His body shakes. You reach down for your own sword, holding it in your hands. "You said there could be only one?" You hold your blade over his neck. "It won't be you." You swing, bringing your blade smoothly through his neck. His head pops away from his body, rolling a few inches as blood spurts.

    >> Anonymous 07/26/11(Tue)23:23 No.15716873
    rolled 12 = 12

    pretty obvious hes immortal like us. cut that fuckers head off so we have a trophy to bring back to the village
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:26 No.15716906
    You feel the sensation inside of you build. It's like an earthquake, rumbling inside of you. But then you realize it isn't just you. The ground is shaking. The trees are swaying. The sky is darkening. What is this? You think to yourself. There is a spark like lightning. The man's body begins to glow like the moon on a cloudy night. Then the head does the same. "By the Gods," you mutter, stepping back. The body and head glow brighter, and brighter. And then they're gone. All that is left is a bright light. Lightning from ground, swirling around you like the wind. You feel it strike you, piercing through you to your core. You close your eyes and see visions. Unknown landscapes. You see this man, the one you just killed. You see him dying. Like you, in battle. Slain by an enemy that no one can remember. He died, and he lived. And then the visions are gone, but the feeling remains. This man, he was like you, indeed.

    >Choose One:

    Dexterity +1
    Constitution +1
    Horsemanship +1
    >> Anonymous 07/26/11(Tue)23:27 No.15716917
    >> Anonymous 07/26/11(Tue)23:28 No.15716921
    DEX. We need more fucking DEX.
    >> Anonymous 07/26/11(Tue)23:29 No.15716930
    rolled 3 = 3

    >> Anonymous 07/26/11(Tue)23:29 No.15716931
    >> Anonymous 07/26/11(Tue)23:29 No.15716935
    >> Anonymous 07/26/11(Tue)23:32 No.15716965

    Dexmind. Agreed, +1 DEX
    >> Anonymous 07/26/11(Tue)23:35 No.15716990
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:35 No.15716996
    >Dexterity +1

    You feel the energy fade. Slowly and slowly it decreases until it's just in the background. And then it's gone completely; the feeling in your stomach gone along with it. You open your eyes. Trees around you are split down the middle, torn from the Earth itself, their roots bare, scorched. The man's body lies lifeless in two pieces, his torso still pinned to the Earth by his own sword.

    What do you do?
    >> Anonymous 07/26/11(Tue)23:37 No.15717012

    Use this as a show of our power to the village, tell them that we are needed elsewhere to fight evil or some shit, get some supplies, then hit the road.

    We've lived the easy life for too long, time to fight like a true norseman.
    >> Anonymous 07/26/11(Tue)23:41 No.15717050
    Is his sword better then ours?

    Actually, no. Our sword was given to us by that poor town. Bury the body respectfully. But know we know what that feeling was: Sign of a duel.

    And that head thing seemed to work.

    No more lazing around. We are destined to fight. Not in Valhalla. But here, in this world. We must train. Travel the world, visit towns, find weaponmasters to learn from. Find monsters and bandits to face. Find people to remember who we fight for.

    Odin Allfather has blessed us to be his warriors in this world. To clear the chaff, to save the common man. A group of men may pillage. A lone man can only be a Hero or a Demon.

    We choose Hero.
    >> Ramirez !!Uaeh3DIuioc 07/26/11(Tue)23:49 No.15717104
    His sword is nice, for sure, but so is yours. The only major difference being his is a bit wider and heavier.

    You pull the man's sword free from his body and put it in his sheath. You wipe yours clean and do the same. Picking up his head, you take it and drag the man's body behind you, back to the village. A young child you've seen grow since his birth sees you coming, a body in your hands. He runs to get his papa, and the older man comes to see. "Njord," he asks, "What is this, what's happened? Who is this?"

    "Just a man," you answer. "Just a man." He seems wary and returns to his home. You gather a few men and have them help to dig a grave. When it's done, you push the man's body in the hole, placing his head in it's proper place and laying his sword atop his body before burying it.

    You tell the people that you must go. There are tasks that need doing and you can no longer stay here, idle. A few happily give you supplies for the road, and you gather the few belongings you can carry with you and leave the village behind you.

    You make it to Visby shortly. From here, you can find travel to most anywhere.

    And that is where I'll leave this for now. Hope you guys liked it. I'm still working on the mechanics of it all. Hope to see you next time.
    >> Anonymous 07/26/11(Tue)23:51 No.15717121

    It's been going good so far, can't wait to see what develops next, Ramirez.
    >> Anonymous 07/26/11(Tue)23:53 No.15717139
    obviously we are infact Njord the sea god, show the people what has transpired here and take the man's sword with us as a sign of our conquest, maybe we can have it reforged into somthing useful later. At any rate, time to gather supplies and hit the road
    >> Anonymous 07/27/11(Wed)00:46 No.15717537
    rolled 20, 10, 8, 12 = 50

    im the guy who chose the name bain to begin with. good to see this game got started
    >> Anonymous 07/27/11(Wed)00:48 No.15717547
    rolled 17, 4, 15, 13 = 49

    im the guy who chose the name bain to begin with. good to see this game got started

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