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  • File : 1309540157.png-(917 KB, 798x786, 1292600041218 copy.png)
    917 KB Zeonquest pt112 I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:09 No.15444138  
    It's that time of year folks: when there are thunderflies crawling inside the screen of my monitor. HOW THE FUCK DO THEY GET IN THERE? AND ARE MY EYELIDS NEXT ON THEIR INSECTOID AGENDA?

    Considering I found one milimeters away from doing just that on thursday morning... I'd say so!

    So you are David Lister, currently engaging in an assault on the Federations new Solar System superweapon before it can fire on the Space Fortress Solomon.

    First some housekeeping, those of you who suggested stealing the device and using it for yourself, I now agree that this would probably be possible, I'm not sure what I was talking about earlier.

    Anyway, here's the current state of play: The Outer Heaven and the rest of your team are dropping ALL of their explosive supplies onto the massed mirrors of the array. You're acting as cover for a towed salamis cruiser hulk which is currently careening towards the array with the hope of causing a great big mess when it hits.
    Assuming that it hits before the thing fires.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:11 No.15444147
         File1309540298.jpg-(225 KB, 1024x724, srwhotnews_ace6_msvr6.jpg)
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    Last episode you and your wingman Rance had just mauled an enemy formation of ships and mobile-suits in a high Delta-V flyby and come out the other end. You're about to face about 20 Saber Fish space fighters.

    Just like old times.

    YOUR ORDERS?
    >> Anonymous 07/01/11(Fri)13:12 No.15444152
    Zeonquest Fuck Yeah!

    Anyway, here's the preliminary plan of action for David and Rance from the end of the last session:
    1. Fight through the Saber-Fish squadrons, concentrating more on getting through them than downing them all.
    2. Arrive at the rear of the cruisers engaged with the OH and the rest of the team.
    3. Expend all remaining ammo, if any, on the flanks of the cruisers.
    4. Dock with the OH for emergency refueling and rearming.
    5. Launch and sink any remaining cruisers and harassing Saber-Fish.
    >> Arty 07/01/11(Fri)13:19 No.15444198
    >>15444147
    Reccomend using head vulcans. It'll save on ammo for the beam weapons.

    >thunderflies
    You're being attacked by giant lice?
    >> Anonymous 07/01/11(Fri)13:20 No.15444200
    >>15444147
    Oh, what's our remaining ammo and explosives situation look like?
    Any cracker-flash grenades left that would mess up the Saberfish formation?
    >> Anonymous 07/01/11(Fri)13:22 No.15444213
    >>15444198
    Use head vulcans for David, machine gun for Rance, and any grenades we have left.
    Man, I wish we had time and enough captured beam spray guns to make that beam pepper-box gun from the last session.
    I still think we should make a few of them as hold-out weapons.
    >> Anonymous 07/01/11(Fri)13:28 No.15444259
    >>15444221
    >Wyld Stallions MS Combat Team
    ftfy
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:29 No.15444275
    >>15444200
    >Oh, what's our remaining ammo and explosives situation look like?

    You went pretty heavy on the flyby, but you have a fair number of crackers and flash grenades since they aren't that much use against ships.

    You have enough to deal with them, and then probably go with the plan outlined by >>15444152
    >> Anonymous 07/01/11(Fri)13:33 No.15444308
    >>15444275
    Alright, let's go ahead with the general plan from >>15444152
    Use David's head vulcans to conserve beam shots, Rance uses his machine gun, and we use a couple cracker/flash grenades to good effect.

    Sound good?
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:33 No.15444310
    >>15444292

    Well, in space that's pretty much what Crackers in space do. Not much use as an AA weapon in gravity though for obvious reasons.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:43 No.15444383
    Using your velocity as a bludgeon you storm into the mass of the enemy fighters as they charge towards you on full burn.
    AMBAC maneouvers enably you to alter your flight paths dodging away from the stream of bullets and missiles that swarm out from the mass. In return you're own projectile weapons begin firing into the target.

    They're close formation increases their firepower but it makes them a sweeter target. The added relative momentum borne of the high speeds the two of your are travelling results in deadly killing blows.
    The initial strike is telling, but the group quickly spread out to try and envelope you. You refuse their offer of a dance and punch out of their left flank, heading towards the main block of the enemy forces. You toss a couple of crackers behind you as you go, causing more chaos and confusion.

    The Saberfish remaining turn and beginning shedding velocity to begin their pursuit of you. You have the directional advantage, and AMBAC makes your direction changes as velocity efficient as possible. Despite this however, the Saberfish just have more brute force in their thrusters.

    One way or another. You aren't going to have a lot of time to engage the ships before they reach you...
    >> Anonymous 07/01/11(Fri)13:48 No.15444416
    >>15444383
    Engaging of the ships is really just a secondary objective.

    We need to use up whatever head vulcan ammo and bullpup ammo we have left, as well as grenades, to destroy the Saberfish as they pursue.
    Their angles of attack will be predictable, because they don't have AMBAC and too much dodging would result in them making lots of course corrections, slowing them down anyway.

    As for the ships, we just jump whatever remaining beam shots and explosives we have left into their rears, and then make a beeline for the Outer Heaven in order to reload.
    >> Anonymous 07/01/11(Fri)13:51 No.15444442
    >>15444416
    We should probably just focus everything on disengaging instead of wasting more ammo.
    >> Anonymous 07/01/11(Fri)13:54 No.15444460
    >>15444442
    The problem with the idea of disengaging is that the Saberfish still have more reaction mass and more powerful thrusters than us. If we calculate our trajectory wrong, we could end up too far from the OH for help, without any reaction mass, and surrounded by Saberfish.
    Also, we're both going towards the same destination: the fight between half of the Solar System defense force and the Outer Heaven.
    They don't even need to engage us right now, just keep following and they'll get to fight us again later, but with their Salamis cruisers and Balls giving them support.
    >> Anonymous 07/01/11(Fri)13:54 No.15444462
         File1309542889.jpg-(129 KB, 800x566, 1309499336575.jpg)
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    Finally I catch it at the beginning.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)13:55 No.15444469
    >>15444416
    >>15444442

    So, DON'T engage the second group of enemy ships, head straight towards the outer heaven instead?
    >> Anonymous 07/01/11(Fri)13:57 No.15444483
    >>15444460
    But that's just a risk we have to take. Otherwise, we have to hope everything else plays out perfectly and that's just no good.

    >>15444469
    Yeah, gun it.
    >> Anonymous 07/01/11(Fri)13:57 No.15444489
    >>15444469
    Guy from >>15444416 here; I still want to use up whatever beam shots we have left as we pass by the rears of the Magellan and the Salamis cruisers, as well as dumping whatever explosives we have left.

    Not an engagement, so much as a strafing run, then getting out of there to reload back at the Outer Heaven.

    Unless you're saying that we lack the reaction mass to do that.
    >> Arty 07/01/11(Fri)13:58 No.15444496
    >>15444416
    >As for the ships, we just (d)ump whatever remaining beam shots and explosives we have left into their rears, and then make a beeline for the Outer Heaven in order to reload.
    Meh, sounds good.
    >> Anonymous 07/01/11(Fri)13:59 No.15444500
    >>15444483
    How is firing back at, and throwing grenades towards, the Saberfish on our tail risky?
    We're already on a trajectory towards the Outer Heaven; there's no need to arrest our velocity since we'd still be traveling in that direction.
    >> Anonymous 07/01/11(Fri)14:01 No.15444511
    >>15444500
    If we use that ammunition, and encounter a more difficult enemy or ambush, we'll be out of luck. Just leave these guys, they aren't worth the resources.
    >> Anonymous 07/01/11(Fri)14:02 No.15444522
    >>15444483
    The remaining Saberfish catching up to us before we reach the Outer Heaven is the risk.

    The Saberfish regrouping with the remaining Salamis cruisers engaging the Outer Heaven and receiving support from their Balls and GM's, is not a risk but an absolute certainty if we don't throw some ordnance their way to cut down their numbers.
    >> Anonymous 07/01/11(Fri)14:05 No.15444548
    >>15444522
    It's a question of cost and return. Are a bunch of Saberfish worth dumping more ammo? Absolutely not. Just make a dash for it, the Saberfish will die soon enough
    >> Anonymous 07/01/11(Fri)14:07 No.15444556
    >>15444511
    You don't seem to be understanding. The Saberfish will have to be fought eventually. It is better to do it now - when they have no other support - than it is when they're teamed up with ships, Balls, & GMs.

    >ammunition
    The OH crammed as much as they could on-board before we came after the supply lines. Ammo should not be an issue for a while yet or until dramatically appropriate.
    >> Anonymous 07/01/11(Fri)14:08 No.15444564
    The good news is that if they're trying to play catchup, it means nice straight shots on them as they come up our six. Any grenades we dump, even flashes are going to force evasive maneuvers (bonus if they're blind trying) which should give them even more trouble catching up.
    >> Anonymous 07/01/11(Fri)14:09 No.15444568
    >>15444556
    Just because they crammed ammo on doesn't mean you shouldn't be wary of its use. You need to not spend it recklessly. These guys are by no means a force multiplier.
    >> Anonymous 07/01/11(Fri)14:09 No.15444569
    >>15444548
    We're going to use that ammunition on the Saberfish anyway.
    It's better to whittle them down now, when they have no support and we're not also worrying about Balls, GM's, and Salamis broadsides.

    Besides, we still have shots for the beam carbine and the beam-spray gun, and Rance has his bazooka.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)14:11 No.15444585
    >>15444496

    A long range strafing attack is unlikely to do much in the way of damage, especially since your both packing short range weapons.

    You decide against directly engaging the larger bulk of the enemy fleet without support and take a longer route that circumvents them and should allow you to push ahead of the enemy ships and reach the Outer Heaven.

    In order to carry out this maneouver, you're required to move in close to the enemies vast arrays of mirrors. Occaisionally you see fragments of shattered mirror here and there from where a stray bullet travelling at high speed has impacted into a mirror. You take the time to offload a fair bit of the rest of your ammo into the mirrors from up close. Despite your attacks there are still row upon row of mirrors remaining.

    You managed to clear the mirrors and are close to where the Outer Heaven has slowed to try and pick you up before the Saberfish manage to catch you up.

    Your ammo is now low, you've expended all of your explosive munitions on the mirrors. All that remains are your flash-bangs, some 90mm ammo for Rance and a reload for your Beam Carbine.
    Behind those fighters are the remaining enemy ships which have pushed on with their heavy thrusters.

    If you engage the Saberfish, you will a very short period of combat time before the Ships and their Mobile Suits are in range. However ignoring them could expose you to additional harm.

    YOUR ORDERS?
    >> Anonymous 07/01/11(Fri)14:12 No.15444589
    >>15444569
    Look, just compromise, throw 3/4 remaining ammunition back at em while keeping a bit left until we get nearer the OH, then we do a firing retreat right into the bay.
    >> Anonymous 07/01/11(Fri)14:12 No.15444591
    >>15444569
    The Saberfish don't matter, is what I'm saying. Why waste time, resources and risk counterfire? They're likely to ignore you to regroup anyway, and once we hit OH, we can reload and restock on better stuff to more efficiently take them and their comrades out
    >> Anonymous 07/01/11(Fri)14:13 No.15444602
    >>15444585
    If we start smashing mirrors and using them as cover, how long will it take to destroy the section we're in while in combat?
    >> Anonymous 07/01/11(Fri)14:15 No.15444609
    >>15444585
    >All that remains are your flash-bangs, some 90mm ammo for Rance and a reload for your Beam Carbine
    If that's all of the ammo we have left, then we need to reload back at the Outer Heaven.
    Boost to the OH, tell them we're coming in hot and we need full reloads.
    >> Anonymous 07/01/11(Fri)14:17 No.15444625
    >>15444585
    Return to base, hopefully try to reload in time. Let Rance occupy them if it looks like we won't make it.
    >> Anonymous 07/01/11(Fri)14:18 No.15444629
    >>15444602
    Seems to me we'd be better served finding a point that anchors the mirror array to the rest of the system and simply blasting the connection until it's severed.
    >> Anonymous 07/01/11(Fri)14:19 No.15444642
    >>15444629
    Reload comes first. We're out of explosives anyway
    >> Anonymous 07/01/11(Fri)14:22 No.15444669
    >>15444629
    There is no such anchor point.
    All of the mirrors in the array are independently free-floating and have their own thrusters to keep them in place.
    They are all controlled via remote from the control ship.
    >> Arty 07/01/11(Fri)14:28 No.15444699
    >>15444609
    Seconded.
    >> Anonymous 07/01/11(Fri)14:37 No.15444754
    >>15444669
    Ah. Oh well then.
    >> Anonymous 07/01/11(Fri)14:43 No.15444803
    >>15444669
    Actually, since the control ship uses radio to send a control signal to the mirrors, and our Tadpole torpedoes have Minovsky particle emitters, could firing a torpedo at the control ship prevent the Solar System from firing?
    Assuming, of course, that the torpedo doesn't get intercepted before it can deploy the Minovsky emitter.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)14:45 No.15444811
    >>15444602

    With the goal in sight you push ahead. You fire back with all of your remaining ammo hoping to stave them off as they advance. Bullets and Missiles craze arround you as you retreat from the mass of fighters, reinforced from the main elements.

    Flashbangs and Beam shots afford you some time and some kills, but it's not enough to force the advancing group away from you. Bullets, much of their damage robbed by your constant retreating accelleration plink semi-harmlessly from your armour. Missiles keep up a little better, but that's what your head vulcans are for. Explosions bloom as you cover both yourself and Rance from the twisting and turning weapons.

    Behind you the protective envelope of the Outer Heavens flak turrets begin bracketing the group, forcing them to spread out. You turn behind you nimbly dodging the worst of the enemy fire so you can re-enter the ship through the ventral dock.

    Inside you the rest of your team still under repair, you can feel the thrust of the Outer Heaven moving off to escape the furball.

    "Well, we've offloaded 90% of our ammo, all of our mobile suits need some kind of repair work, and I don't know how much use it all was. What now Commander?"

    YOUR ORDERS OR QUESTIONS ON THE TACTICAL SITUATION?
    ALSO BRB DINNER.
    >> Anonymous 07/01/11(Fri)14:45 No.15444817
    >>15444803
    It's probably not that simple.
    >> Anonymous 07/01/11(Fri)14:47 No.15444829
    >>15444811
    Quick reload and head out into the thick of it, guns blazing.
    >> Anonymous 07/01/11(Fri)14:48 No.15444831
    >They are all controlled via remote from the control ship.

    How, exactly? It's got to be some kind of laser-com, since I doubt they would use a radio based system in an era when Minosky based jamming is as easy as it is, but using laser-coms that would require a LOT of laser coms. Like a whole ship covered in laser pointers.

    I think the key to disabling this is not to physically break it (since it's way too big for most non-nuclear options to have much effect) but to make it so that the command unit can't talk effectively to all of its separate parts. So, what's the best way to disrupt the massive communication laser show they have set up here? Strategically created debris fields?
    >> Anonymous 07/01/11(Fri)14:49 No.15444837
    >>15444811
    Top ourselves off and get out there to try again. No sense in wasting more time than we have to in here.
    >> Anonymous 07/01/11(Fri)14:51 No.15444854
    >>15444831
    Hope you're great at expediently analyzing an unknown communication system and making an effective, lasting jamming countermeasure on the field while defending yourself from enemy fire.

    It's probably best just to shoot the enemy down than try for some miracle MacGyver for a system that operates in a mysterious way.
    >> Anonymous 07/01/11(Fri)14:51 No.15444858
    >>15444811
    -Has out High Explosive package been delivered? Or did it get stalled? Last I heard we drove off the Balls that were attacking it.
    -Get suit status for the whole team.
    -Get enemy status/damage assessment on Solar System.
    >> Anonymous 07/01/11(Fri)14:53 No.15444869
    >>15444811
    Get all of our ammo topped off, and grab ahold of whatever panzerfausts and grenades we can.

    Tactical Situation: What are the Feddies doing about our giant wrecking ball?
    It's got to be getting close, and they won't be able to ignore it for long.
    Also, quick sitrep on the team, will they be able to sortie and how less effective will they be if they do?
    >> Anonymous 07/01/11(Fri)14:56 No.15444889
    I'd kill for some old-fashioned sticky gunk right now.

    Tar. Glue. Something that would just foul these things.
    >> Anonymous 07/01/11(Fri)14:57 No.15444892
    Reload. Launch
    >> Anonymous 07/01/11(Fri)14:58 No.15444901
    >>15444831
    Actually, if each panel's control system includes a laser transmitter/receiver, they wouldn't have to use that many laser transmitters from the control ship itself.
    They could have it transmit to certain node mirrors that will receive the lasercomm and then transmit it to the mirrors next to it, who will do the same for the mirrors surrounding them, so that a command can propagate through the entire mirror network.
    This way, the node mirrors can be arbitrarily selected allowing for robustness of the network.

    With this kind of setup, a debris field wouldn't be enough, since it would only take a couple of mirrors receiving a command for the Solar System to still be able to target something.
    >> Anonymous 07/01/11(Fri)15:03 No.15444927
    Load up, get back into the fight as soon as possible.
    >> Anonymous 07/01/11(Fri)15:43 No.15445241
    The best course of action would probably be take out the control ship, in time with the wrecking ball detonating; that way there's nothing to control the mirrors as the debris from the salamis spreads and damages or knocks them out of alignment.
    >> Anonymous 07/01/11(Fri)15:47 No.15445279
    >>15445241
    Taking out the control ship would knock out the Solar System for about an hour.
    IIRC, metaknowledge from Stardust Memory shows the Solar System being restored to operational status after it loses the control ship in about that time.
    >> Anonymous 07/01/11(Fri)15:51 No.15445315
    >>15445241
    >>15445279
    Then we make a beeline for the control ship
    >> Anonymous 07/01/11(Fri)15:55 No.15445355
    >>15445315
    Do that, and just blow past any enemies on the way. Don't give the control ship any time to prepare, just full speed right at it.
    >> Anonymous 07/01/11(Fri)15:58 No.15445382
    >>15445355
    >>15445315
    But like I said, and was discussed in previous sessions, destroying the control ship buys us an hour, maybe two, at most.
    Or are you suggesting that we capture it and attempt to commandeer the targeting system?
    >> Anonymous 07/01/11(Fri)16:01 No.15445409
    >>15445382
    We don't really have a lot of choice but to destroy it. We have all the ammo we need, but we're dreadfully short on people to USE it, so there's no way we could hold the ship for any meaningful length of time.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)16:05 No.15445446
    >>15444858

    >Has out High Explosive package been delivered? Or did it get stalled? Last I heard we drove off the Balls that were attacking it.

    Long range optics show that the damaged starships were firing upon it, however with the damage they incurred, they're accuracy appears to be poor. If they've deployed Mobile Suits to the problem you can't spot them.
    The ship should impact in just under an hour if it proceeds as planned.

    >-Get suit status for the whole team.

    All suits have sustained minor to medium damage. Option's Galbady lost an arm, your replacing it with UMP parts. Spare parts are still fairly abundant luckily. Ammo is down to 10% across the board. Beam weapons are the exception, ammo for those was unsuitable for the cluster drop and is still in optimum condition.

    >-Get enemy status/damage assessment on Solar System.

    The bombing run has definately causes some damage. But you're just one ship, and it's diffcult for a single ship to damage a structure that's this huge. The command ship is probably undamaged. It was on the bombing route, but since the OH was under sustained assault at that time, there was no chance to concentrate on it.
    >> Anonymous 07/01/11(Fri)16:12 No.15445497
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    HOW ABOUT INSTEAD OF ATTACKING THE FACE OF THE MIRRORS, YOU ATTACK FROM THE SIDE, SO THAT MUNITIONS AND MIRROR DEBRIS, RATHER THAN CONTINUING PAST THE MIRRORS AFTER THE FIRST HIT, CONTINUE ALONG, DOING MORE DAMAGE.

    LIKE THOSE PICTURES OF A CARD GETTING SHOT FROM THE SIDE.
    >> Anonymous 07/01/11(Fri)16:12 No.15445500
    >>15445446
    How big is the force pursuing the OH?

    If everyone loads up on beam weapons, we might be able to take them out while the defense team is split between us and the wrecking ball.
    >> Anonymous 07/01/11(Fri)16:13 No.15445513
    Launch all suits and charge the Control Ship directly. Destroying it should buy us the time we need for now.
    >> Anonymous 07/01/11(Fri)16:15 No.15445539
    >>15445513
    >buy us the time we need
    You mean, an hour?
    I don't see how temporarily taking the system off-line for just an hour will do us much good.
    Can you expand on that? Because I'm just not seeing where you're trying to go with this.
    >> Anonymous 07/01/11(Fri)16:17 No.15445555
    >>15445539
    Taking the system offline for even a little while gives more time, something we don't have. Far as I can tell, there is no sure shot option that's going to solve all our problems, so we might as well give ourselves more time to work with instead of looking for a panacea.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)16:19 No.15445580
    >>15445500

    7 Salamis Cruisers
    30 Saberfish Space Fighters
    7 or so GM's
    probably some more balls, about 20 at the most.
    >> Anonymous 07/01/11(Fri)16:22 No.15445608
    >>15445555
    The quads have spoken
    >> Anonymous 07/01/11(Fri)16:22 No.15445618
    >>15445497
    This seems like it would be good.
    >> Anonymous 07/01/11(Fri)16:23 No.15445626
    >>15445497
    >>15445618

    That's fine for trick shots, but in battle?
    >> Anonymous 07/01/11(Fri)16:25 No.15445640
    >>15445580
    The Outer Heaven can outrun them, but we need to do more damage to the Solar System first.

    Before we choose a course of action, let's quickly calculate some vectors and flight times.
    1. If we burn straight towards the control ship, how much time will we have before the pursuit force catches up to us, and assuming that the other half burns for us as well, how much time before the two forces come back together and we have to fight both?
    2. How much time do we need to patch and fix up our suits to fix the largest problems?
    >> Arty 07/01/11(Fri)16:25 No.15445643
    >>15445497
    We wernt allowed to do that if we wanted to accelerate the ship at the mirrors.

    >>15445555
    Might as well.
    Let's load up on beam weaponry but still with as much ballistic as possible.
    >> Anonymous 07/01/11(Fri)16:31 No.15445712
    Charge! Go go go!
    >> Anonymous 07/01/11(Fri)16:32 No.15445731
    >>15445640
    Here's the time calculations: Not Enough.
    >> Anonymous 07/01/11(Fri)16:38 No.15445782
    >>15445712
    Hey, remember what happened the last time we charged into the mouth of the enemy.
    >> Anonymous 07/01/11(Fri)16:44 No.15445829
    >>15445782
    Things are different now.
    >> Anonymous 07/01/11(Fri)16:47 No.15445845
    Uh, guys. If we do a hard burn towards the control ship, won't we have to worry about getting caught in the wrecking ball's explosion, since it's on a collision course with the center of the mirror array?
    >> Anonymous 07/01/11(Fri)16:50 No.15445860
    >>15445845
    We have time.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)16:52 No.15445873
    >>15445845

    Centerish. There might be some deviation here or there. It'll definitely hit though.
    >> Anonymous 07/01/11(Fri)16:53 No.15445880
    stupid idea time could we disable the control ship without destroying it then board it, steal the hard drives and use the program to get all the mirror collide with each others? I know that wipping everything is standard procedure but If we can force them to evacute or prevent them from doing so we could take care of everything rather quickly. (otherwise I'm not that much against using that thing for anything else than a sneak attack on luna II just to see the face Revil would make when it doesn't fire and he hear that luna II was melted to nothing else along with the fed Nuclear arsenal.)
    >> Anonymous 07/01/11(Fri)16:56 No.15445906
    >>15445880
    We can still try to capture it, maybe cause explosive decompression on the bridge or otherwise hit life support.

    It seems that the consensus is to attack the control ship.
    Let's try to capture it if possible, maybe try flooding the ship with radiation from the on-board reactor by hitting it.
    >> Anonymous 07/01/11(Fri)16:56 No.15445908
    >>15445880
    The problem is that the ship will be destroyed by the enemies before they let you claim it.
    >> Arty 07/01/11(Fri)16:58 No.15445920
    >>15445880
    That... is actually an interesting idea.
    An alternative could be holding the ship at gunpoint and telling them to order the mirrors to accelerate at maximum thrust. It wouldnt even really matter where they were headed.
    >> Anonymous 07/01/11(Fri)16:59 No.15445933
    >>15445908
    We don't want to claim it we want to steal the bridge... or wherever they place the important stuff and steal it. I'm sure we are up to do an open heart surgery with beam weapon.
    >> Anonymous 07/01/11(Fri)17:01 No.15445953
    >>15445933
    >open heart surgery with beam weapon.
    We could try using David's NT power, or maybe Jolyne's.
    We could try carving the bridge out with a beam saber, too.
    >> Anonymous 07/01/11(Fri)17:02 No.15445960
    >>15445933
    I'm not feeling confident about this. They'll blow the ship up once they're on to you, and opening up a ship is not exactly subtle.
    >> Anonymous 07/01/11(Fri)17:04 No.15445974
    >>15445953
    Exactly I mean the bridge on those things isn't that big and I doubt they have their own power supply, thus stealing it will allow us to keep every important info safe. See it as cutting someone else finger to steal a gold ring that he can't remove and the cops are on the way.
    >> Anonymous 07/01/11(Fri)17:05 No.15445981
    >>15445953
    >>15445974
    Do we even know if it's on the bridge? Would they keep something that important in such an easily targeted area?
    >> Anonymous 07/01/11(Fri)17:07 No.15446012
    >>15445960
    So we:
    A: threaten the ship that if they don't send a command to the mirrors that will cause a chain-reaction and destroy the array, that we'll put a beam right through their bridge.
    B: if that doesn't work, have Jolyne put a gauss round through the bridge while everyone else turns the ship reactor into a beam pin-cushion to force an emergency quench and SCRAM the reactor. Hopefully, using a solid slug won't slag the hard drives.
    >> Anonymous 07/01/11(Fri)17:08 No.15446018
    >>15445981
    Well David should know where it is I mean we did have to deal with every type of federation vessel before.
    >> Anonymous 07/01/11(Fri)17:09 No.15446030
    >>15445981
    No, we don't know. But it's an assumption based on previous Federation design philosophy. Everything is on the bridge; there's no CIC hidden deep inside the ship where it can be protected, like on modern warships.
    >> Anonymous 07/01/11(Fri)17:12 No.15446054
    >>15446012
    >>15445920
    >>15445933
    Just to remind everyone: we won't have a lot of time to get this plan to work.
    Those 7 Salamis cruisers and escorts are going to be burning the He3 to chase us.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)17:12 No.15446064
    >>15446018

    The command ship is a special custom built vessel. Internally they probably recycle certain parts but otherwise it's just a black sort of rectangle about half the size of a Columbia class transport.
    >> Anonymous 07/01/11(Fri)17:21 No.15446143
    >>15445382
    It's not about permanently disabling it, it's about knocking out the control system so the mirrors are more vulnerable to the debris shockwave from the wrecking ball.
    >> Anonymous 07/01/11(Fri)17:21 No.15446146
    >>15446064
    We can still attack the reactor and engine.
    The options of forcing them to destroy the array at gunpoint, abandon ship and destroy the control system, or simply blowing up the control ship are all still available.

    I'm more worried about the Salamis cruisers that are chasing us.
    >> Anonymous 07/01/11(Fri)17:25 No.15446179
         File1309555510.png-(12 KB, 470x425, Batman Spagett.png)
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    Wow, this quest sure is exciting.
    >> Anonymous 07/01/11(Fri)17:26 No.15446185
    >>15446179
    Zeonquest: Overthink everything.
    >> Anonymous 07/01/11(Fri)17:28 No.15446207
    >>15446185

    using meta knowledge!
    >> Anonymous 07/01/11(Fri)17:29 No.15446220
    >>15446064
    Apologised, if we go at maximum speed towards the control ship right now, how much of a lead would we have compared to the Salamis cruisers behind us?
    All of the planning on capturing the control ship is useless if we won't have the time to actually implement it.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)17:33 No.15446267
    >>15446220

    Lead? Dude you went right past it and are going the other way. You are past the mirrors now and heading off towards deep space.
    >> Anonymous 07/01/11(Fri)17:35 No.15446286
    >>15446267

    sounds like another run will be called for.

    How long until repairs are complete on our suits?
    >> Anonymous 07/01/11(Fri)17:36 No.15446287
    >>15446267
    So if we want to go and attack the control ship, we would need to go through the 7 Salamis cruisers chasing us, correct?
    >> Arty 07/01/11(Fri)17:36 No.15446297
    >>15446267
    I dont think you quite mentioned that before in a way people picked up on.
    >> Anonymous 07/01/11(Fri)17:38 No.15446317
    >>15446267
    Assuming that the wrecking ball works and we cause a lot of damage to the Solar System, at least enough to prevent them from firing today, how long would it take to get back to Pezun, re-arm, and maybe convince them to send help with us to capture/destroy the Solar System? Maybe we could get help from Grenada as well.

    I'm expecting a few days; am I in the right range?
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)17:40 No.15446332
    >>15446286

    About 45 more minutes. Which is pretty damn good by even Ookawara's standard.

    >So if we want to go and attack the control ship, we would need to go through the 7 Salamis cruisers chasing us, correct?

    Plus escorting elements, yes.

    >>15446297


    >You managed to clear the mirrors and are close to where the Outer Heaven has slowed to try and pick you up
    >The command ship is probably undamaged. It was on the bombing route, but since the OH was under sustained assault at that time, there was no chance to concentrate on it.

    Sorry, I guess?
    >> Anonymous 07/01/11(Fri)17:44 No.15446376
    >>15446332
    Yeah, we knew we cleared the mirrors, but we didn't know which way we were going afterwards (away from the array, towards the center, are we on the flank, are we in front, are we behind).
    Besides, as you said, the array is huge and almost bigger than a colony; we need a little more description as to where exactly we are.
    >> Anonymous 07/01/11(Fri)17:46 No.15446387
    >>15446332

    Any chance we can cut it down if we make Option's arm replacement last?

    I'm thinking we break through the pursuit force for another run, but Option's repairs are placed last.

    When the OH passes where the command ship should be, Option deploys and takes it out, then burns hard to meet the rest of the squad at an extraction point.
    >> Arty 07/01/11(Fri)17:46 No.15446391
         File1309556792.jpg-(19 KB, 480x258, Gauss Rifle.jpg)
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    >>15446332
    Yeah that could mean just about anything.
    >Sorry, I guess?
    Whatever man, let's just get to killing Federation cruisers I guess.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)17:48 No.15446417
    >>15446387
    >I'm thinking we break through the pursuit force for another run, but Option's repairs are placed last.

    That cuts repair times for the other suits down to about 30 minutes. The fact that there's very little to reload with cuts down on prep time too.
    >> Anonymous 07/01/11(Fri)17:50 No.15446431
    >>15446387
    I think we should get the repairs done, timing our trajectory back towards the control ship so that we enter engagement range of the Salamis cruisers and their escorts a few minutes after the repairs are done, and then sortie out and sink them all.
    >> Anonymous 07/01/11(Fri)17:50 No.15446435
    >>15444889
    >sticky gunk
    Might ms lubricant or fuel work in this case to damage internal mechanism of the solar system. If so dump some fuel on the thing since the jupiter ship should not be too far from us.
    >> Anonymous 07/01/11(Fri)17:58 No.15446503
    >>15446435
    MS fuel is Helium-3. That's not sticky at all.
    Also, the Solar System is about the size of a space colony; no way do we have enough lubricant to cover an area that size.
    Finally, there are no internal components of the Solar System; it's a control ship and a vast array of mirrors floating in space. They're independent and each mirror has a bunch of thrusters to let them move as needed.
    >> Anonymous 07/01/11(Fri)18:00 No.15446519
    >>15446387
    So you want to have the Nachtmaren team and the OH keep the Salamis cruisers busy, while Option sneaks out and captures/destroys the control ship?

    I suppose it could work. Dangerous, but possible.

    I still prefer having everyone launch when ready and sinking the cruisers and their escorts.
    >> Anonymous 07/01/11(Fri)18:01 No.15446532
    >>15446391
    Come on, Arty, support one of the plans we've got.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)18:14 No.15446652
    >>15446387
    >When the OH passes where the command ship should be, Option deploys and takes it out, then burns hard to meet the rest of the squad at an extraction point.

    Okay then.

    You begin to arc around, attempting to keep the distance between your pursuers and yourself. All predictions indicate that the Saberfish lack the fuel to overtake you in this maneouver, and that it's a certainty that the Salamis cruisers lack your speed.

    Nevertheless, you're just trying to keep the distance between yourself and the target from growing too far. Once half and hour is up and the rest of your team is loaded as best able, the OH turns to face the maelstrom, leaving Option inside, loading up as many explosives as you can spare onto his suit even whilst they reattatch his new arm.

    You've had worse odds than this before. You've also had better ammo situations too.
    And more wingmen.
    The Outer Heaven plots a course that goes behind the mirrors, worst comes to worst if the thing goes off before you make the hit then you won't get incinerated.

    As the four of you mount the outer skin of your ship, you turn to face the brightly illuminated flares of almost a hundred disparate agressors, you turn to face Jolyne.

    "I am getting so fucking tired of this shit." you tell her.

    If there was sound in space, the Elmeth would have roared overhead. As it was the two of you ducked in suprise as it brightly flared overhead, shooting towards the enemy like an arrow.
    >> Anonymous 07/01/11(Fri)18:16 No.15446676
    Totaly random post here, but Ok mentioned that he had enough UMP parts to make a new suit if he really wanted to.

    I say we make lister a custom suit. Maybe. Hell im sure someone in our team can use some new gear.


    Also while losing zol was sad I got a few ideas for replacements. for example the guy that killed him also shot the arm off of another dude. Any mook that survives a main character killer is a main character in and of himself. Also there's still that guy way back from canada who took a beam shot from the one armed bandit and lived.

    Basically, look for mooks with plot armor. At best they're new types, at worse they're Rameriez
    >> Anonymous 07/01/11(Fri)18:16 No.15446677
    Wait a minute. We have control over anything that can be used as a weapon, right?

    And remember, since Sir Isaac Newton is the deadliest son of a bitch in space, this technically means anything with any kind of engine.

    ...are there any nearby abandoned colonies we could plow through the Solar System? Or use to block its shot on Solomon?
    >> Anonymous 07/01/11(Fri)18:19 No.15446699
    >>15446652
    >Nell flying full speed at the enemy
    What the Hell is she doing?!
    We are NOT losing another team member already, damnit!
    Open a channel to Nell if possible. Tell her to get back here and back in formation. If she's going to fight, she's going to do it right!
    >> Anonymous 07/01/11(Fri)18:21 No.15446715
    >>15446677
    It would take too long.

    >>15446676
    The Nacht-Zaku is customized just for David, and everyone in the team already has top-of-the-line suits.
    >> Anonymous 07/01/11(Fri)18:23 No.15446736
    >>15446715
    What about flinging the Salamis cruisers currently escorting the Solar System into it?

    I expect the trick will only work once, but we only need to work once anyway, so...
    >> Anonymous 07/01/11(Fri)18:23 No.15446743
    >>15446715
    Well lister was probably a bad example, and while we have good suits, a custom would be cooler. If zol got the skullfucker we can do the same.

    Jol can probably use a custom suit the most, what with all the super speed and super long range.
    >> Anonymous 07/01/11(Fri)18:27 No.15446769
    >>15446736
    Controlling just some guns and missiles put enough strain on David the last time to take him out of a fight completely, and that was only for a second.
    Taking control of a Salamis cruiser to ram into a section of the mirror array would require tens of minutes at least, and have negligible impact on a structure the size of the Solar System. Not even a nuke would be enough.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)18:28 No.15446779
    >>15446677

    There IS nearby side-4, but that hasn't been abandoned.

    Also, all of math becoming a weapon is basically what sent Archimedes mad. Luckily circles have no edges so they were safe. Or something.

    ---

    Your first thought is that she's on some kind of suicide run, but then deceleration thrusters flare in a halo around the Mobile Armour and you see the flares of newtype bits launching into the night. She fires twice with her Heavy Cruiser grade beam cannons and then hit's the reverse boosters again, throttling backwards out of sight and into the darkness.

    "I have very few Bits remaining David. But that is not the same as saying I have none. The will not win this battle singlehandedly, but I will nevertheless try."

    Then the enemy force collides with you.
    Multiple Heavy Beams lance out from the Cruisers, luckily the foreward firepower of those ships is relatively weak and the Outer Heaven dodges between the ruby beam. Even now however those ships are rotating, presenting a broadside towards you. By this point the fighters, most likely below bingo fuel are swarming in as the first wave.
    You all open up.

    Flak turrets, Head Vulcans and Beam Carbines begin lancing into the formation. Explosions bloom in front of you as the multiple flights envelope the ship. Explosions shred and claw at the reinforced armour of the Zanzibar, leaving wafting particles of heated metal and carbon. Below you, you see the effects of Elaines handywork, heavy gatling shells reap like a scythe through the fighters extracting a heavy toll. The initial pass was costly, and the fighter cover was already beginning to thin when the first Mobile Suits began their attack.
    >> Anonymous 07/01/11(Fri)18:30 No.15446802
    >>15446652
    Have Mauser open up the engines to try to catch up with Nell. Open up a lasercomm channel to her and ask her what the Hell she's doing; she should be sending the bits in, not herself.

    Have everyone ready to open fire once we're in range. Rance and Elaine to clear out the escorts, David and Jolyne to concentrate on the cruisers.
    >> Anonymous 07/01/11(Fri)18:34 No.15446825
    >>15446779
    Alright, David, Jolyne, and Rance take out the GM's while Elaine sweeps away the Saberfish and Balls.
    As soon as the GM's are taken care of, David and Jolyne go after the cruisers. Rance assists Elaine with any remaining fighters and Balls.

    Once the enemy MS are gone, Option should be safe to launch and make for the control ship.
    >> Anonymous 07/01/11(Fri)18:47 No.15446938
    >>15446825
    Looks like no one is arguing with this, so let's go for it.
    >> Anonymous 07/01/11(Fri)18:49 No.15446959
    It always surprises me how inept the EFSF is in Zeonquest. Oh well.
    >> Anonymous 07/01/11(Fri)18:56 No.15447006
    >>15446825
    No better plan. Let's just go with this, Apologised.
    >> Anonymous 07/01/11(Fri)18:57 No.15447019
    >>15446959
    By this point in the war, most of the aces on both sides are either dead or otherwise occupied. For that matter, manpower in general is likely running low; in canon, Zeon was scraping the bottom of the barrel at this point, and I suspect that the Feddies were a few months at most from that as well. Here, given the higher amount of damage we've done to the Federation, they're probably already in a bad way. Think Russia in 1945; they've got enough to launch what they expect to be the final offensive, but they won't be able to replace casualties if it starts going badly.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)18:58 No.15447024
    If the GM's closed in, they could probably deal lethal blows with their Beam Pistols, however that would expose them to undue fire from the Cruisers that are supporting them.

    Said cruisers are firing with full broadsides now, this effectively doubles the firepower of the six remaining vessels. 1 already being crippled by Nells initial suprise attack with her own guns.
    This heavy firepower creates a dangerous web that the Outer Heaven has to expend large amounts of thrust to avoid, luckily the Outer Heaven was DESIGNED to exert large amounts of thrust and has the reserves for it. All that jinking doesn't do much for your aim though.

    A GM misjudges his distance and speed and smacks into the armoured prow of the vessel, the impact shears it half, legs fly under, torso over, both parts explode seconds late behind the ship. You put a trio of shots in a GM that strays to close. Jolyne is doing likewise on the opposite flank.
    A GM attempts to fire at you, you retaliate first with your arm mounted gun. Your shot slags his own beam pistol, your second finishes him.

    You barely register another GM before it explodes to a shot from Nell's bit.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)19:00 No.15447040
    >>15447024
    A fighter missile impacts against your shield, and you dispatch it with your head vulcans in return.

    Ahead, two of the Salamis Crusiers are in shattered pieces, a third explodes as you watch.

    "I have lost Bits 5 and 13 in attacking the enemy vessels, the remaining 5 are being kept close for self defence. I only predict a 14% chance of the enemy being able to spot me from this distance and location. I'm continuing to widen the engagement field as need. I predict no other enemy pickets along my chosen route. 95% chance this is because they have spotted your end-run and are moving to protect the command vessel. Tell Option to unload EVERYTHING." Nell reports curtly over the comm.

    The GM's are losing track of you. Beams have cuts gouges and cuts here and there, but the ship keeps moving. The enemy vessels have begun to face their rears to you in an attempt to match your velocity as soon as possible.

    Some chance.
    >> Anonymous 07/01/11(Fri)19:00 No.15447048
    If worst comes to worst, will our Newtype powers give us advance warning of when the Solar System is preparing to fire? Even a few minutes might be enough to get most of our ships and mobile suits into cover and evacuate fixed emplacements that won't survive the attack.
    >> Anonymous 07/01/11(Fri)19:01 No.15447054
    >>15447024
    4 confirmed GM's down, out of an estimated 7.
    Jolyne may have bagged another one.

    Once the GM's are taken care of, we need to take out those cruisers.
    How much longer till Option is ready?
    >> Anonymous 07/01/11(Fri)19:04 No.15447084
    >>15447040
    Relay that message to Option: hold back nothing when attacking the control ship.

    Prepare to engage the cruisers once the escorts are down.
    3 of 7 Salamis cruisers sunk; 4 remaining.
    >> Anonymous 07/01/11(Fri)19:06 No.15447102
    >>15445279
    That was the second one, four years later. It was larger, more sophisticated, and had data from the original one to use during the simulations they undoubtedly did when developing and building it.

    This one is still a highly experimental weapon that they're figuring out as they go along. They won't have the same level of preparation for things going pear-shaped.
    >> Anonymous 07/01/11(Fri)19:15 No.15447183
    >>15447084
    Wait, one of the Salamis cruisers was already disabled by Nell when this fight started.
    So wouldn't that be 3 cruisers remaining?
    >> Anonymous 07/01/11(Fri)19:17 No.15447206
    >>15447019
    Actually, the EFSF was building up an unstoppable momentum by this point. Zeon had already lost the war for all intents and purposes by the time the TV series started, and were simply treading water as best they could. The difference between their resources was simply too vast a gulf--Zeon's only hope of victory was to force a treaty within 2-weeks of their initial operation. But this is a Zeke-fan thread, so we'll just ignore that.
    >> Anonymous 07/01/11(Fri)19:27 No.15447278
    >>15447102
    Well, it's true that the Solar System II had better materials and computer control than the first Solar System.
    I suppose you may be right about the first one becoming irreparably crippled if we destroy the control ship, or at least out of commission until the end of the siege of Solomon.
    >> Anonymous 07/01/11(Fri)19:27 No.15447284
    >>15447206
    The only advantage Zeon had was the Zaku. When the GM was produced, Zeon didn't even have the capacity to simply hold ground anymore.

    ECONOMICS
    >> Anonymous 07/01/11(Fri)19:32 No.15447337
    >>15447206
    I repeat, EF=WWII Russia, Zeon=WWII Germany. Yes, the EF is almost guaranteed to win, but that's because they can win the war with what they already have. If we do by some miracle manage to hold off the current offensive, or even just force them to fight through Solomon the hard way, the Feddies should be running out of new recruits.

    IIRC, one popular theory as to why the battles in pretty much every UC series set within the next 20 years or so after the OYW are so much smaller than the ones in the original series is that it took that long for everyone to recover from the damage the OYW did to every faction of humanity that isn't the Jupiter Energy Fleet.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)19:36 No.15447387
    To it's credit, the ships maintain formation well as you surge past them. But by that point the exchange is over so fast that the gunnery systems of either side can't keep up.

    Jolyne still manages to squeeze a bridge shot off though.

    To prevent rear chasers the Outer Heaven fires another one of it's Tadpole defense missiles behind it. Spreading a mix of flares, minovsky particles and anti-beam chaff in it's wake. That should cover your rear for a while.

    You're already behind the mirrors of the Federation superweapon, a mass of interlinked cables, gridwork and blinking laser comms. A maze of various systems that would take you weeks to work out, luckily you can spot the source up ahead. The command ship.

    Option suit is now repaired, the Galbady B is festooned with all of your spare explosives, grenades, Panzerfausts it looks impressive. Also an ammo explosion waiting to happen.

    As the command ship begins to close you can see the outlying pickets of enemy forces. There's at least another 6 GM's and thirty or so balls on this end alone.
    That answers the question as to what had happened to those then.

    The initial beam shots by the Outer Heaven fizzle on a field of Anti-Beam chaff, why they didn't use it before you can only assume had something to do with interference of the main weapon...

    "Guy's if were doing this, we better make it quick, my Infra-Red sensors are spiking like nobodies business on the other end of this mirror field." Mauser reports.

    Then the Salamis Cruiser hulk hits at long last.
    >> Anonymous 07/01/11(Fri)19:36 No.15447388
    >>15447084
    Apologised, since this is the only actual on-topic post, can we just go with it and sink those remaining cruisers?
    >> Anonymous 07/01/11(Fri)19:40 No.15447440
    >>15447387

    F5F5F5
    >> Anonymous 07/01/11(Fri)19:40 No.15447442
    >>15447387

    it has been a while since we caused a large explosion, hasn't it?
    >> Anonymous 07/01/11(Fri)19:41 No.15447458
    >>15447387
    >Then the Salamis Cruiser hulk hits at long last.
    Ha! I was wondering when that would finally go off!
    I wonder if we can use the explosion to cover our destruction of more cruisers, GM's, or Balls. If the control ship survives, we still need to either capture or sink it.
    We can't get complacent now.
    >> Anonymous 07/01/11(Fri)19:44 No.15447482
    >>15447442
    And just think, in another week or three we'll be doing the same thing to Gihren's superweapon!

    ...given whose hometown he used for it, I wonder if we could find out what Cima's been up to. And maybe have her join back up; I think Zol would approve.
    >> Anonymous 07/01/11(Fri)19:44 No.15447484
    we had better get an achievement for this
    >> Anonymous 07/01/11(Fri)19:45 No.15447504
    >>15447337
    The GM reversed 9 months of Zeon domination in just one, and across a battlefield that was roughly 60% of the landmass of Earth. It's not a matter of individual operations, but rather one of simple cost. It doesn't take a genius to pilot a GM effectively--part of its success. On the other hand a Zaku is, in fact, an expert's machine and nearly all of Zeon's experienced pilots died in The Battle of Loum. Once more, I have no qualms against this thread, Zeon fanboys can be pretty fun, but Zeon had already lost by the time the GM was produced.
    >> Anonymous 07/01/11(Fri)19:47 No.15447524
    >>15447484
    "Be Invoked".

    After the other occasion in a Tomino show where somebody blew up a solar system.
    >> Anonymous 07/01/11(Fri)19:48 No.15447551
    >>15447504
    well GM's ease of use came from the gundam data.

    I'm suprised zeon didn"t do the same
    >> Anonymous 07/01/11(Fri)19:49 No.15447555
    >>15447504
    From what I can tell, Zeon has already lost in this too, the only question remaining is "How badly will they lose?"
    >> Anonymous 07/01/11(Fri)19:50 No.15447573
    >>15447504
    So Stalingrad, Kursk and Bagration were all combined into Operation Odessa. Still similar enough for a useful comparison to be made.

    I'm not arguing that Zeon is fucked, especially in the timeline that we didn't spend the better part of a year messing around with, but I'm saying that the Feddies are also in horrible shape by the time the war ends, and if the war doesn't end on schedule in this timeline then the limits to Feddie manpower might come into play.
    >> Anonymous 07/01/11(Fri)19:51 No.15447589
    >>15447573
    >is

    Sorry, that should be isn't.
    >> Anonymous 07/01/11(Fri)19:53 No.15447604
    >>15447551
    The Gundam's Learning Computer was special and unique, supposedly, because it actually could record complex combat data in an effective manner. Pretty neat stuff.
    >> Anonymous 07/01/11(Fri)19:53 No.15447609
    >>15447504
    No one has had any illusions about a Zeon victory being possible. We all knew from the beginning that the Federation's superior industry and resources would beat Zeon. I can't believe how many times we have to tell people like you about this.
    >> Anonymous 07/01/11(Fri)19:56 No.15447633
    >>15447573
    The Federation comes out stronger for it, actually, thanks again to the GM greatly enhancing the operational effectiveness of its pilots who could then go on to become aces in their own right. Zeon's problem, as always, is that they're steadily losing steam as the Federation continues to gain steam. The Gundam's combat data ensures a high level of competence, even from a rookie GM pilot. You can stick pretty much anyone into a GM and they will do okay thanks to that. This makes the problem of manpower non-existent for the Federation.
    >> Anonymous 07/01/11(Fri)19:57 No.15447638
    >>15447609
    More accurate to say, we all knew from the beginning that victory was almost impossible, and would become completely impossible if we failed to take Jaburo and Odessa happened.

    Since Odessa, we've basically been trying to lose on the best possible terms for Zeon. The players, I mean; obviously that isn't how our characters actually think about it, although that may be changing as the war drags on.
    >> Anonymous 07/01/11(Fri)19:59 No.15447660
    >>15447633
    ...manpower is a problem in the sense that a shitload of Feddies are still dying. They can replace their casualties much better than we can, and they don't need to train their pilots as intensively to make them useful, but they can still only soak so many losses before they start running out of warm bodies to draft.
    >> Anonymous 07/01/11(Fri)19:59 No.15447663
    >>15447638
    Well we didn't just lose odessa, the OMAKE said that it would constantly shift hands throught the war, no one gets a stable hold.

    So while we may not have it, neither do the feds
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)19:59 No.15447664
    Compared to the vast bulk of the Solar System, the Salamis cruiser does very little actual damage. As it smashes through, at best a hundred mirrors sending fuel, metal and glass flying in all direction, the external explosions finally set off something internal.

    The explosion bright, probably enhanced by all the mirrors, in truth the explosion maybe takes out about 500 more mirrors on the right hand side of the field, a drop in the ocean really. Nevertheless what it also is, is distracting.

    You barely managed to spot the grey streak that was Nell's Elmeth before it's running alongside.

    "Option. Grab onto the transport vane at the top of the Elmeth, that's what it's there for. I need you to fire everything when I say so. We have moments before the distraction wears off."
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)20:00 No.15447671
    >>15447664
    With no better plan, the Galbady grabs on. The thrust of the Elmeth staggers you back, if you'd been wearing anything explosive, you might have been in trouble.
    The Mobile Armour is almost upon them by the time they notice. In the AB-Chaff field, the Elmeth has no weapons to speak of, and the Galbady's beam rifle is similarly useless. High powered bazooka shells reach out and blast into the giant hide of the Elmeth. The Elmeth is big, it's an easy target.
    However, it's big, so it takes more than that to kill it.

    "Option. Fire everything in four seconds."

    "That won't be close enough to harm the ship!"

    "It will be close enough to damage and blind the defensive line on this sufficiently for my Elmeth to ram the command ship."

    "But-"

    "Fire now please."

    Jury rigged triggers and basic targeting fire almost 15 Panzerfausts attatched to which are about a further 10 cracker grenades as well as several flashbangs. He even tosses the Chain mine afterwards.
    The result is explosive to say the least, about four GM's are killed in the blast and almost a full dozen Balls.

    "Thank you. I am ejecting now. I would appreciate it if you picked me up and retreated. The Elmeth has a Fusion Reactor rated at 14.2 Kilotons and it will explode upon impact."

    There is a sound of servos whining followed by a "whumpf" over the comline.

    "...I have not rigged the Elmeth to do this, I simply know that these conditions will result in it exploding. Partially due to familiarity with the designers..."

    Option manages to catch the small figure and pushes away from the enemy fire as quickly as he can, kinetic shells hammer at his shield, but he doesn't flinch, and neither does it.

    "...thank you. Also, I know that Elmeth, and they're hateful murderers the both of them. David should consider himself lucky he's never had to pilot one."

    And Option's screen goes white.
    Thank god for Calvin and his Recon Package with Minovsky Spreader.
    >> Anonymous 07/01/11(Fri)20:02 No.15447706
    >>15447671
    He may want to pop the cockpit open just long enough to let her in. It'll be cramped, but still safer than the alternative.
    >> Anonymous 07/01/11(Fri)20:04 No.15447727
    >>15447671
    We might want to tell her last surviving bits to do something. Ram the remaining enemy cruisers, sacrifice themselves to cover our retreat, or anything else they can expend themselves doing now that the Elmeth itself is gone.
    >> Anonymous 07/01/11(Fri)20:08 No.15447780
    >>15447727
    inb4 we start praticing using the bits without psycommu for showoff.
    >> Anonymous 07/01/11(Fri)20:09 No.15447790
    >>15447780
    >lister getting bits

    OH GOD MAKE IT SO
    >> Anonymous 07/01/11(Fri)20:10 No.15447796
    >>15447671
    On the one hand, I'm happy that Nell has helped to destroy, or at least, seriously damage, the Solar System.

    On the other hand, I think we're going to end up being asked some very hard questions about ANOTHER nuclear/thermonuclear explosion occurring in our operational zone.

    Oh well, as long as Nell is safe.
    >> Anonymous 07/01/11(Fri)20:15 No.15447853
    >>15447790
    Seconded! (Thirded?)
    >> Arty 07/01/11(Fri)20:17 No.15447880
    >>15447790
    Even one or a pair of them would be interesting.
    >> Anonymous 07/01/11(Fri)20:18 No.15447889
    >>15447780
    I suppose we should try to contact them with David's powers; maybe try to collect them at least, if we can't command them.

    Remember what happened to the other mechakineticist that used his powers too much.
    >> Anonymous 07/01/11(Fri)20:18 No.15447891
    >>15447790

    Just replace the bits weapon with e-clip carrying rifles. Lister is able to tune into guns, knowing their ammo count and fuel

    He'd just sand their, arms crossed in a badass looking suit while his bits blasted away, stopping occasionaly to take a e-clip off of his suit and slap it into a bit as it zooms by.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)20:18 No.15447897
    The reactor explosion of Experimental Mobile Armour YMAN-08 (Elmeth Prototype) was later detirmined after a fairly short process to have been accidental in nature. No charges were ever made, which given all of the nuclear based indiscretions that the Nachtmaren Unit could have leveled in response to ALL SIDES involved, that was probably always going to be a given.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)20:19 No.15447907
         File1309565975.png-(221 KB, 768x480, Episode 112 Epilogue.png)
    221 KB
    >>15447897
    The Solar System, despite damage and the near immiediate destruction of the control ship, did indeed fire for roughly 0.8 seconds. Whilst 40% of the energy dissapated before it reached Solomon, the result blast DID cause heavy damage to external forces at the time. None of the fixed emplacements however received any serious damage luckily. However much of the defending fleet received between 10% to 30% damage, which was enough to cause several warships to become too badly damaged to survive.
    One unfortunate case resulted in the Battleship Galaga's ammunition storage igniting. The explosion destroying the ship totally and taking out several other vessels in the blast.

    MS forces outside and facing the incorrect direction suffered horrendous casualties. Only the heavier armour of the Heavy Mobile suit classes (such as the Rick Dom and any Gelgoogs present) allowed them to survive functioning. 75% of all other Mobile Suits not in the shadow of any defensive asteroid was destroyed.

    Dozle Zabi luckily enough, was unharmed, as he was currently inside Solomon replenishing coolant for his Big Zol. Both Shin Matsunaga and Ghinias also survived because both were currently using the new Mobile Armour: Gromlin. Shin switching out of desperation when his Gyan was too badly damaged.

    Even then the Gromlins took heavy damage.

    Although damaged, Solomon still had it's final reserves to play, it's close in defences as well as roughly 50% of it's remaining fleet. Plus, the Big Zol was still present, and the Federation was soon aware that they had lost their final trump card.

    It was at this point that the Federation called for a ceasefire to hostilities, and a return to the negotiating table.

    As for the Nachtmaren...?

    TO BE CONTINUED.
    >> Anonymous 07/01/11(Fri)20:24 No.15447938
    >>15447907
    >a return to the negotiating table.
    >As for the Nachtmaren
    Gihren.
    We're going after motherfucking Gihren.
    Like, as soon as we reach Pezun, fix everything up, make sure that Nell is given a comfy room, we are going to get that son of a bitch.
    >> Arty 07/01/11(Fri)20:27 No.15447963
    Would 0.8 seconds really have been enough to cause that much damage?
    >> Anonymous 07/01/11(Fri)20:36 No.15448054
    >>15447938
    We should adopt Nell. She's pretty much a tiny female David. Or at least give her hugs, she deserves them.
    >> Anonymous 07/01/11(Fri)20:41 No.15448100
    >>15448054
    If they survive, I suggest Jolyne and Lister hook up and both adopt Nell.
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)20:43 No.15448138
    >>15447963

    Given that in canon that thing practically evaporated everything that wasn't an asteroid outside of Solomon? Melted most of the surface clean off as well?
    The sun puts out a metric shitton of energy, you put enough of it into a small enough space and you can fuck god in the ear with it.

    Read Ringo's Troy series. If you can ignore all of the libertarian flavoured bullshit.
    >> Anonymous 07/01/11(Fri)20:46 No.15448167
    >>15448100
    can you adopt your sister? how does that work?
    >> I apologised on 4chan !!857o4GkKJgy 07/01/11(Fri)20:46 No.15448169
    >>15448100
    >>15448054

    Wouldn't that be kind of wierd, given that Jolyne is Nell's half-sister?
    >> Anonymous 07/01/11(Fri)20:47 No.15448185
    >>15448054
    >>15448100
    And then Nell will become a better Heroine than Kamille ever was during Zeta.
    >> Anonymous 07/01/11(Fri)20:48 No.15448199
    >>15448185
    Nell's a man's name and she's a man?
    >> Anonymous 07/01/11(Fri)20:51 No.15448252
    >>15448169
    It's be a kind of interesting post war event. They attempt to take Nell back to Flanagan or worse yet *shudder* Murasame.

    Only to have David forcefully adopt her. At gun point. Ala Char.
    >> Anonymous 07/01/11(Fri)20:51 No.15448256
    >>15448199
    Seeing as the last Omakes see us being barman on the moon, we'll probably do sidework as prototype pilot for anaheim. I can see nell mechjacking or nu gundam prototype to join the AEUG

    (wishful thinking)
    >> Anonymous 07/01/11(Fri)20:52 No.15448272
    >>15448185
    As long as we train her not to ram things. We all know what happened at end of Zeta.
    But an omake said something about Kamille writing a book. Maybe he would become a reporter in the conflict.
    >> Anonymous 07/01/11(Fri)20:52 No.15448278
    >>15448256
    Nu Gundam requires the magic space T to develop. At best she MIGHT be able to grab a Proto Rick Dias. Or a Proto-Delta Gundam
    >> Anonymous 07/01/11(Fri)20:53 No.15448289
    >>15448272
    Kamille gets better. He becomes a doctor.
    >> Anonymous 07/01/11(Fri)20:54 No.15448301
    >>15448278
    As long as she doesn't bring Quattro home as her boyfriend...
    >> Anonymous 07/01/11(Fri)20:55 No.15448307
    Something I realized: Lalah Sune didn't get gibbed. Amuro and Char might actually not hate each other forever now.

    ...assuming that Sayla didn't take that role, anyway.
    >> Anonymous 07/01/11(Fri)20:55 No.15448308
    That reminds me. If we ever meet Judau, we better hope to god we're on his team. Infact, during ZZ we'll help Judau rescue the Puru.

    Because you do NOT want to fuck with Judau.
    >> Anonymous 07/01/11(Fri)20:56 No.15448321
    >>15448301
    She'll be too old for him in seven years.
    >> Anonymous 07/01/11(Fri)20:59 No.15448354
    >>15448307
    You forgot Dozle survived, Haman will not have to take care of Minerva and wont be meeting Char.
    >> Arty 07/01/11(Fri)21:02 No.15448398
    I'm actually wondering if Apolly and Roberto survived. If they didnt it means someone we kept alive will have to fill that role. Like say Calvin with an eyepatch.
    >> Anonymous 07/01/11(Fri)21:03 No.15448409
    >>15447907
    >>15447897

    > Zeon Saves the day, and through various degrees of bullshit (and violating numerous treaties)

    Okay, you know what? Fuck you guys and your shit. You constantly violate the antarctic treaty (and then give Char shit for doing so), your meta gaming bullshit kills any sense of tension, and you guys are doing shit that is fundamentally out of whack with the universe.

    Finding the Solar ray was bullshit, and by all regards we should have been deployed at Solomon. "But hey I figured, maybe we'll be too late to stop it, then Dozle will die and we have no one to show the evidence to"

    No. You guys fundamentally suck at storytelling, and if the author had any common sense (which he seems to lack) he would throw the book at your characters for yet another nuclear explosion (which he won't).

    If I was the federation I would start retaliating with nukes because it's reached a point where these explosions are anything BUT accidental.
    >> Anonymous 07/01/11(Fri)21:05 No.15448440
    >>15448409
    Like we're the only people who've ever resorted to ramming somebody else with our stuff in desperation.

    And it's not our fault that everybody and their brother seems to build the reactors in Gundam shows from pure explodium.
    >> Anonymous 07/01/11(Fri)21:06 No.15448447
    >>15448307
    Last I recall, Sayla is with the other members of the White Base crew sitting in Von Braun protective custody as the Grenada fleet sits outside, making sure the White Base doesn't re-enter the war.
    >> Anonymous 07/01/11(Fri)21:09 No.15448485
    >>15448440
    >Several such incidents
    >no repercussions

    Yeah, fuck you.
    >> Anonymous 07/01/11(Fri)21:10 No.15448503
    >>15448409
    I don't follow 100+ Part quest threads. How the fuck did they find the Solar Ray and why were they not deployed at Solomon like everyone else?
    >> Anonymous 07/01/11(Fri)21:11 No.15448511
    >>15448409
    Get out, and stay out.
    We've made it abundantly clear in the past that you're not welcome. If you don't like this story, then get out.
    >> Anonymous 07/01/11(Fri)21:12 No.15448514
    >>15448440
    No, you look at the archives and there is a clear (and blatant) disregard for the Anatartic treaty. This goes beyond casual "win at any cost" Federation stuff, this is like, every god damn thread someone suggested "accidentally" setting their reactor off.
    > Odessa
    > Reactor meltdown idea
    > Invading Jaburo
    > Lets blow my reactor up so we can wipe out the place
    > Having Tea in the break room
    > Lets melt the reactor down!

    Worse, you guys have screwed up the timeline in a way that makes it impossible for a AEUG Quest, Axis Quest, Or Titans Quest. I hope you're bloody well pleased with yourselves. Via author mandate you've neutered every character who should have rightfully fucked your shit up. Via author mandate you've more or less ensured you only lost the battles that were physically impossible to win (and your nice charge of the light brigade which was too stupid to succeed).

    Heck, Nell didn't even die to kill the command ship. There is no victory without sacrifice.
    >> Anonymous 07/01/11(Fri)21:12 No.15448515
    >>15448503
    We were attacking the rear of the Feddie forces besieging Solomon in the hopes of killing some supply convoys and possibly even diverting some Feddies away from the assault on Solomon's defenses.
    >> Anonymous 07/01/11(Fri)21:13 No.15448528
    >>15448515
    And..? That's it?
    >> Anonymous 07/01/11(Fri)21:13 No.15448530
    >>15448514
    This is 4chan. "Blow shit up" is always going to be a popular suggestion here, even when it's stupid in-context.
    >> Anonymous 07/01/11(Fri)21:14 No.15448540
    >>15448485
    Well they were all incidents, not on purpose nuclear strikes.

    We DO however have proof of Zeon TRYING to do just that so even in the event we did we can blackmail the fuck out of them
    >> Anonymous 07/01/11(Fri)21:14 No.15448547
    >>15448511
    > The bad man is being mean to me.
    Your story sucks because it has no real tension anymore. You've imbalanced it in a way that now looks like you just are masturbating with the script of MSG. Sorry that I had to be the one to break it to you. If you guys had any concept of how bitter-sweet the Gundam universe is supposed to be this would actually be a very interesting story.
    >> Anonymous 07/01/11(Fri)21:16 No.15448559
    >>15448528
    We found the Solar System because of a combination of the MC's Newtype ability and the fact that it was undergoing final testing in the rear of the Federation force besieging Solomon. Surprisingly enough, a fuckhuge array of mirrors that's actively reflecting light from the local star is pretty easy to see from a distance in space.
    >> Anonymous 07/01/11(Fri)21:16 No.15448560
         File1309569376.gif-(2.2 MB, 337x268, gtfo.gif)
    2.2 MB
    >>15448409
    >>15448514

    SO MUCH MAD. Seriously, get out. This is our fanwank, as I'm sure you're going to call it shortly. If you hate it so, hide the thread. If you're so simple minded that you cannot even do that, here:

    1) Download a 4chan extension or plugin. You can find links on the main site.
    2) Click the hide thread button.
    3) ????
    4) Profit.

    Stop. Fucking. Whining.
    >> Anonymous 07/01/11(Fri)21:16 No.15448565
    tbqh the newbies should've died already. They really shouldn't be able to keep up with the newtype shenanigans of the rest.
    >> Anonymous 07/01/11(Fri)21:17 No.15448568
    >>15448514
    Get the fuck out. I've lost count of how many times reactors have been ruptured and shit has gone boom in Gundam.
    Furthermore, haven't we earned the right to change things? Zeonquest has been going for over a year, longer than the actual OYW would have, and during that time our avatar has clawed his way up the ranks.
    I bet you complained when a Gundam vidya allows you to take a shot at Amuro and you don't immediately die trying.
    >> Anonymous 07/01/11(Fri)21:17 No.15448573
    >>15448511
    >my elite team of elite people that I like in their elite custom suits using meta-knowledge at every opportunity is totally a cool story which is in touch with the tragedy of Zeon
    >> Anonymous 07/01/11(Fri)21:17 No.15448575
    >>15448514
    >Worse, you guys have screwed up the timeline in a way that makes it impossible for a AEUG Quest, Axis Quest, Or Titans Quest. I hope you're bloody well pleased with yourselves

    Oh no! Our quest has singlehandedly changed Official Gundam Canon! Now we have to go destroy all of our 0083, Z, and ZZ DVDs!

    Think of it like a text based Ghiren's Greed, and stop bitching. Jesus.
    >> Anonymous 07/01/11(Fri)21:18 No.15448587
    >>15448559
    >Newtype Ability
    What?
    >Undergoing testing on-site
    What?
    >> Anonymous 07/01/11(Fri)21:18 No.15448590
    >>15448547
    We've lost a couple of team members and inadvertently set up the political situation for another massive war once everybody has a few years to replace their human and material losses.

    Or did you really see this cease-fire as anything other than a peace of exhaustion?
    >> Anonymous 07/01/11(Fri)21:20 No.15448607
    >>15448514
    Yes, I AM very pleased with myself.
    We're close to our goal of ending the One Year War without defeat, which was what we were aiming for when victory become completely impossible.

    As for AEUG Quest, Axis Quest, and Titans Quest? What is to prevent another war breaking out between Zeon and the Federation in the future, once both sides have had time to rebuild and rearm?
    Judging by how much you rail against our changes to the timeline, you sound as if you would prefer if nothing changed concerning the One Year War. If we're not going to be making a difference to the war, then why play a game? Why don't you just go and write a fanfic from the eyes of a Federation or Zeon soldier who has absolutely no control or way to effect the war, if you want to be railroaded so much.
    >> Anonymous 07/01/11(Fri)21:21 No.15448624
    >>15448587
    >implying we didn't lose people since we went in space

    just shut up and read the archives already don't come in without knowledge of what happened in the quest and question what we did and when we did it.
    >> Anonymous 07/01/11(Fri)21:22 No.15448637
    Neutral Party here: Having every real challenged simply "not there" kinda takes the cool and danger away from this. As far as I can tell, you've been beating up nameless grunts at times and in places where you should have been fighting heroes.
    >> Anonymous 07/01/11(Fri)21:23 No.15448660
    >>15448624
    Boo hoo. You lost a couple soldiers in war.
    >> Anonymous 07/01/11(Fri)21:26 No.15448685
    >>15448637
    Most of the heroes are busy elsewhere or dead, going after squishy mooks lets us do much more damage to the other side, and we do still have a personal nemesis running around somewhere.

    Plus we're about to go punch Gihren in the dick until there's no more dick left to punch.
    >> Anonymous 07/01/11(Fri)21:28 No.15448708
    >>15448637
    >implying we didn't take on the only guy who got more kills than Amuro a few episodes ago
    >> Anonymous 07/01/11(Fri)21:29 No.15448713
    >>15448637
    Really?
    I think we met Federation aces when it would have made sense, and took advantage of attacking places where those aces would not normally be.
    >> Anonymous 07/01/11(Fri)21:29 No.15448718
    >>15448685
    >most of the heroes are busy elsewhere or dead
    And you wonder why people think lowly of this quest and its story. I suppose it's better than you miraculously one-upping the Gundam or something.
    >> Anonymous 07/01/11(Fri)21:29 No.15448722
    Guys, stop feeding the trolls and let the thread die a peaceful death.
    >> Anonymous 07/01/11(Fri)21:30 No.15448737
    >>15448637
    When we fought Heroes we were badly outmatched and either lost a squad member or had to retreat.
    We took bad decision twice. One at Hawaii and one at side 4 and were thoroughly punished by those.
    Otherwise what kept us alive is (in small part) the fact that we never tried to face people outmaching us. (No tango with Amuro we're leaving that shit to Char) Or when we did we quickly realised that we were outmached and that if we didn't try to retreat as soon as possible we'd probably end up dead. As an unit with no one to report (Garma is on earth) We can also decide where and how we fight.

    >>15448660
    Nope David lost friends to a war. Weren't you the one going all bittersweet victory?
    >> Anonymous 07/01/11(Fri)21:30 No.15448738
         File1309570210.jpg-(78 KB, 400x356, Haters Albion.jpg)
    78 KB
    Sure is a lot of haters on both sides in here.
    >> Anonymous 07/01/11(Fri)21:31 No.15448748
    >>15448718
    We're in the final days of the One Year War. Heroes are dying left and right on both sides now.

    Also, this: >>15448713
    >> Anonymous 07/01/11(Fri)21:31 No.15448754
    >>15448713
    Just look at this, for example. This is a big fucking deal, and what's protecting it? This teeny-tiny little force that can be dealt with by using tactics as simple as "Shoot at it, then ram something"?

    This is kind of a joke. I'm not saying you need to run into a fucking Gundam every five seconds or something, but to me it looks like you've been handed this shit on a silver platter.
    >> Anonymous 07/01/11(Fri)21:32 No.15448760
    > Invading Jaburo
    > Lets blow my reactor up so we can wipe out the place

    Honestly, tossing the Antarctica Treaty out the window is a perfectly viable solution if you do so in such a way that leaves the other guy is in no position to complain about it. You never get to say "but you cant use nukes you guies" when you're a pile of glowing slag. Also, saying that you can't do something gives some folks a powerful desire to do so. See: the old sticky and rules about pony threads.

    >Via author mandate you've blah blah blah

    So, someone does something on the internet and suddenly its the fault of different people on the internet? The 'author mandate' and 'you're fault' fault points are kinda clashing there.
    >> Anonymous 07/01/11(Fri)21:34 No.15448790
    >>15448737
    No, I think Zeon is at its best when it is a futile, yet noble struggle. When they're bad guys you can identify with instead of THE FUCKING A-TEAM, HELL YEAH
    >> Anonymous 07/01/11(Fri)21:36 No.15448804
    >>15448754
    Actually, since there are Big zol PLUS 2 gromlins hosing beamfuls of rape at your fleet you would not have your aces guarding the solar cannon. Also ,Revil changed his policy in having Aces do their job in minimizing grunt casualties instead of hunting certain people after the battle where we lost Hovis and Val varo. Do you except Revil to act like Kycilla and tell all the aces to find Natchmaren wherever there are hiding.
    >> Anonymous 07/01/11(Fri)21:36 No.15448808
    >>15448760
    In fact those plan are regularly shot down both by apologised and most quester. (Prototype exploding are were deemed not breaking the antartica treaty since Mexico... if it wasn't intentional.) The only one knowing it would go nuclear was Nell and she wasn't even sure it would happen. She also never informed any of us until after the fact.
    >> Anonymous 07/01/11(Fri)21:38 No.15448821
    >>15448804
    I expect extremely skilled pilots to be protecting important targets.
    >> Anonymous 07/01/11(Fri)21:39 No.15448835
    >>15448804
    >Solar System can rape Solomon in one shot
    >Let's not send our best and brightest to defend it

    What. The. Fuck. Am. I. Reading?
    >> Anonymous 07/01/11(Fri)21:40 No.15448855
    >>15448821
    Not when there's no reason to believe said target will be attacked and that if it is attacked it would be by an elite team. It would be like if SEAL were protecting nuclear silo insted of doing ops.
    >> Anonymous 07/01/11(Fri)21:41 No.15448862
    >>15447907
    Wait a second.

    In canon, didn't Revil and Degwin meet up to talk peace?

    And then FUCKING GIHREN slagged them with his own brand-new superweapon?

    I wonder what the chances are that he tries that in this timeline?
    >> Anonymous 07/01/11(Fri)21:42 No.15448875
    >>15448862

    Pretty high.
    >> Anonymous 07/01/11(Fri)21:43 No.15448882
    >>15448855
    Except ELITE UNITS AND SQUADS STILL DO PROTECT NUCLEAR SILOS

    Fucking...are you looking at what you're saying? Are you saying it is reasonable for the EFSF to be ultra-derp? This is a game-winner. You do more than stick your leftovers to watch it.
    >> Anonymous 07/01/11(Fri)21:44 No.15448895
    >>15448835
    That's Gundam logic in General.
    >> Anonymous 07/01/11(Fri)21:44 No.15448900
    >>15448862
    And then the upcoming peace talk was joined by Dozle,Kycilla and Garma and everyone sat down together IN ONE SPOT except Gihren.
    >> Anonymous 07/01/11(Fri)21:44 No.15448909
    >>15448708
    No, you had one guy show up, 1 shot Zolomon, and then rather than have a challenging battle against him, or have him escape to become a lingering threat to the Nacht...You had the author rape his mobile suit to death with newtype powers and overkill.

    Literally. The best ace on the Federation side in the OYW showed up, killed one guy who was stupid enough to use CQC weapons in space (yes, I know Zol was better than that, but bear with me for simplifications sake), and then our intrepid protagonist used magic newtype hax to jam all of his guns, make his beam rifle explode, and then overkilled him.

    That's bullshit any day of the week (Especially Thursday because Thor doesn't tolerate that shit)
    >> Anonymous 07/01/11(Fri)21:45 No.15448923
    >>15448862
    Honestly the only way I feel like this will be salvaged is that Gihren has a completed solar ray that he begins to fire like the equivalent of Beam Spam.

    NOW EVERYONE IS FUCKED.
    >> Anonymous 07/01/11(Fri)21:46 No.15448927
    >>15448895
    There's usually some gimmicky Ace around, though, so that the viewers have something entertaining to watch instead of the Gundam just mowing through everything
    >> Anonymous 07/01/11(Fri)21:48 No.15448952
    >>15448909
    WAIT, WHAT HAPPENED?!
    >> Anonymous 07/01/11(Fri)21:48 No.15448956
    >>15448835
    >>15448821
    Maybe they thought they had Zeon fenced in and thought that we would fight tooth and nail to defend Solomon, thus the need for aces/more man power at the front.
    Also, since we're no longer in the loop for getting orders, the Federation probably didn't know where we went after we saved that transport from Pezun, but they assumed we would help shore up the defenses as Solomon is basically our last holdout, not go dick around in their back lines, let alone find the Solar System. Because when you get down to it Space is big and if we didn't have our Newtype powers, we probably wouldn't have known it was there.
    >> Anonymous 07/01/11(Fri)21:49 No.15448968
    >>15448909
    >>15448952
    I wasn't aware that the Newtypes in the OYW had technology that wouldn't be present until...wait, does that sort of magic-enabling tech even exist in UC? Closest thing I can think of is the Newtype Destroyer system, and that only works on Newtype Equipment.
    >> Anonymous 07/01/11(Fri)21:50 No.15448972
    >>15448909
    >Call newtype bullshit
    >Other newtype can use their bullshit newtype hax all day everyday but you can't BAWWW
    >Bullshit hax doesn't work on solar ray system (probably to prevent us from using it)

    Why are you so stupid?
    >> Anonymous 07/01/11(Fri)21:50 No.15448987
    >>15448968
    Biocomputer, Psycoframe, Bio Sensor, Psycommu, there are a bunch of the fuckers.
    >> Anonymous 07/01/11(Fri)21:51 No.15449005
    >>15448952
    Some ace was really powerful and can rape anyone but too stupid and rushed into CQC guy,sniper,bits and rifle zone.He can rape ANYONE but not EVERYONE around him at the same time. He might be emo since we killed his friends.
    >> Anonymous 07/01/11(Fri)21:52 No.15449007
    >>15448956
    Uh, no, that's still just stupid. There was nobody and nothing of any inherent threat to help protect what is one of the Federation's greatest trump cards. Not even a single guy who's simply really good, just some reserves
    >> Anonymous 07/01/11(Fri)21:52 No.15449010
    >>15448835
    Best and brightest was probably peeling off towards the Solar System at maximum burn the instant that its defenders started screaming that they were under attack.

    But until then, the assumption was likely to be that it would be more suspicious if the available Feddie aces weren't obviously concentrated against the Solomon defenses. Deploying a team of geniuses to defend something that the Feddies aren't mentioning in any records you can find would be a dead giveaway to Zeonic Intelligence that something was up; a slightly larger than usual force of Salamis cruisers loaded with GMs and Balls, though, could easily just be guarding a major supply depot.
    >> Anonymous 07/01/11(Fri)21:52 No.15449011
    >>15448987
    Psycommu exist but is so big it doesn't fit in a mobile suit.
    >> Anonymous 07/01/11(Fri)21:53 No.15449014
    >>15448987
    Psst: They don't make shit explode, and they don't show up till later.
    >> Anonymous 07/01/11(Fri)21:53 No.15449016
    >>15448968
    *Sigh* Welcome to Zeon-Quest. Where Newtypes aren't just the spiritual extensions of the human condition. Here they have telekinesis, and all kinds of magic powers.
    >> Zeon Dudes 07/01/11(Fri)21:53 No.15449024
    >>15448909
    hate to say it, but I have to agree with this guy.

    Apologised essentialy wrote himself in a corner where theres no real threat to us personally, and the one guy who could threaten us dies right after he showed up.

    i dont let that keep me from enjoying the rest of the quest, but I think we've over extended this thing as a whole. We need to go ahead and end it soon, before we kill any tension we have left.
    >> Anonymous 07/01/11(Fri)21:54 No.15449032
    >>15449005
    Except that Aces do that shit all the time and don't get insta-gibbed. That's what makes them Aces.
    >> Anonymous 07/01/11(Fri)21:55 No.15449043
    >>15449016
    ಠ_ಠ
    >> Anonymous 07/01/11(Fri)21:56 No.15449049
    >>15449014
    >Psst: They don't make shit explode, and they don't show up till later.

    Wut. Bio-Sensor can make MS that run on Ghosts, Make super beam sabers, hold together the ZZ, send out shockwaves, and all sorts of nonsense.

    The Psycoframe made a FUCKING MAGICAL SPACE T THAT PUSHED BACK HALF OF AXIS.

    Sure they may not be invented until later, but nonsense is common.
    >> Anonymous 07/01/11(Fri)21:57 No.15449059
    >>15449010
    This is still, ultimately retarded. There's just no good excuse for not protecting your biggest and best weapon ever. Not to mention when you're going to be taking it close enough to where wandering troops (putting aside the sheer idiocy of these "newtype" powers) can stumble on it.
    >> Anonymous 07/01/11(Fri)21:58 No.15449065
    >>15448972
    The only newtype hax that ever existed was Amuro's ability to sense the hostile intent of his foes. This gave him an almost precognitive advantage because he could feel when people were getting ready to attack him. As his powers expanded he grew increasingly skilled in detecting the intent of others, and being able to keep track of where people were like a sort of mind-radar.

    Remember that this is early UC, when guys like Amuro and Char were the first newtypes. The later newtypes were stronger, but even then this only extended to guys like Kamille and Scirroco sending messages with their mind, and using Psycomputers to control their suits. Paptimus's mind rape is a pretty logical extension of this, especially considering the guy was dying.
    >> Anonymous 07/01/11(Fri)21:58 No.15449071
    >>15449049
    Don't forget EXAM that is essentialy the soul of a newtype bound to a computer.

    Newtype was non-sensical in canon too.
    >> Anonymous 07/01/11(Fri)22:00 No.15449085
    >>15449049
    They don't. Give you. Telekinesis. And furthermore, those people who made it do those things were amazingly, freakishly powerful

    The NTD is awesome because it does let you snatch up bits and rend apart someone's psychoframe from a distance.

    Not to mention at this point, these things do not exist, and what does exist would not be ready for use on a Mobile Suit.
    >> Anonymous 07/01/11(Fri)22:01 No.15449104
    >>15449065
    Heck Amuro's growth as a newtype was hampered due to the trauma of Lalah's death, and his decision to stay on Earth (where the ghosts couldn't reach him). (Apparently gravity fucks over ghosts, who knew?)

    And Char? Well lets be honest Char was never the strongest newtype.
    >> Anonymous 07/01/11(Fri)22:02 No.15449114
    >>15449085
    The basic psycommu effect of controlling remote weapons with your mind can be seen as a type of telekinesis.

    >Not to mention at this point, these things do not exist.

    Yes. We have said that. Multiple times in face. Are you just a fucking moron, or are you not reading what is posted?
    >> Anonymous 07/01/11(Fri)22:03 No.15449123
    >>15449085
    Tomino was still kind of pushing it with the Psychoframe. I mean with the BioComputer I can slightly suspend my disbelief since you can just write it off as the machine being pushed past its safety limits for a brief burst.

    But the Psychoframe? That shit's just MAGIC.
    >> Anonymous 07/01/11(Fri)22:03 No.15449128
    >>15449114
    It's not telekinesis. Bits and Funnels only move in response to the signals because they have psycommu--not because the Newtype is moving it under his own power. They have their own propulsion systems.
    >> Anonymous 07/01/11(Fri)22:04 No.15449140
    >>15449114
    See, I was thinking that too, but in effect all the Psycom systems did was allow you to send signals to the equipment. Bits were "controlled" through your mind by sending signals to their onboard computer systems. You weren't actually making that stuff hover around your suit.
    >> Anonymous 07/01/11(Fri)22:05 No.15449155
    >>15449059
    The Feddies did protect it against any normal force that might assault it.

    They did not expect an enemy ace team to be operating deep enough behind Feddie lines to be able to reach and attack it before it fired. They also did not expect that enemy ace team to throw together an effective assault, nor did they expect that the enemy ace team would have something with them that could tank a beam hit due to sheer size. As is, the weapon still fired, it just cut off early.

    So an in-universe explanation: the Feddies did pretty much everything reasonable, and were just hideously unlucky.
    >> Anonymous 07/01/11(Fri)22:07 No.15449170
    >>15449155
    You think that's reasonable? Good thing you're not in charge of anything.
    >> Anonymous 07/01/11(Fri)22:10 No.15449205
    >>15449170
    >that was a whole "fleet"
    >not reasonable enough for you
    >> Anonymous 07/01/11(Fri)22:11 No.15449213
    >>15449155
    >We have prepared against the conventional attack which will most likely not even get to us should one be attempted. Let's not prepare against the surprise attack, which any reasonable force would attempt should they know of this.
    >> Anonymous 07/01/11(Fri)22:11 No.15449217
    >>15449155
    But that's just it. They're ALWAYS unlucky. The only time they haven't been has been Jaburo, Odessa, and not having the RX-78 utterly destroyed.
    >> Anonymous 07/01/11(Fri)22:12 No.15449223
    >>15449205
    It's not, because it's not the right kind of preparation. It's like full plate for a swimming match.
    >> Anonymous 07/01/11(Fri)22:18 No.15449273
    >>15449223
    It just rubs me the wrong way. I mean in the basic UC Timeline everyone was too busy fighting at Solomon, and then the Mirror weapon caught just about everyone by surprise.

    Destroying the control ship in 0083 was a subversion of this and was meant to throw the audience off-guard. Destroying in this altered timeline felt like bullshit because it seemed like one of the few things that were certain to happen because of how dramatically they advanced the plot.

    "OH NO OUR TOP SECRET WEAPON WE SPENT MILLIONS- BILLIONS ON, AND WOULD HELP US WIN SOLOMON HAS BEEN DESTROYED." That equates to game over for the Federation. Without the Solar System they would have lost way too many troops at Solomon, or not conquered it at all. because our faithful author also saw it fit to ditch Amuro back on earth, there's no one who could have turned the situation around. (or steal the spotlight from us)
    >> Anonymous 07/01/11(Fri)22:19 No.15449276
    >>15448409
    God, every fucking quest series faggots like you start coming out of the woodwork and crying.

    Fuck off faggot. Its fun, we're having fun, and if you don't fucking like it go fuck off in the corner and cry.
    >> Anonymous 07/01/11(Fri)22:19 No.15449278
    >>15449155
    >So an in-universe explanation: the Feddies did pretty much everything reasonable, and were just hideously unlucky.

    I've never followed zeonquest (nor Gundam really) but I kind of feel compelled to respond.

    At a certain point, hideously unlucky (or hideously lucky for the protagonists) breaks the suspension of disbelief, whether it be in writing, movies, or... well anything. At that point, it becomes bullshit.

    The trick is to give the protagonist(s) enough luck to bring formerly insurmountable odds to something approaching manageable, at which point they need to grit it out, sacrifice and suffer their way to their goal.

    I don't know if that's what happened, but if overused, luck becomes a deus ex machina and sucks out any compelling tension.
    >> Anonymous 07/01/11(Fri)22:21 No.15449297
    >>15449273
    And this is why they want a ceasefire. If we were Amuro we'd simply have soloed every ships present during this encounter without batting an eye or getting shot once and nobody would havesaid anything.
    >> Anonymous 07/01/11(Fri)22:23 No.15449307
    Did the federation even have any aces left to deploy here? They might have all already been engaged at Solomon
    >> Anonymous 07/01/11(Fri)22:24 No.15449324
    I never get why haters even come in here. Its not like they will magically show us the "light" and convert us from our ways. We like what we fucking like.

    If you really have such a problem with it that you must complain, why not go make FEDERATION QUEST in which the Nachtmaren characters are killed at the beginning of the war near their first action, ground the entire quest exclusively in Gundam UC lore, with nothing but the very smallest deviation.
    >> Anonymous 07/01/11(Fri)22:26 No.15449348
    >>15449273
    >>15449278
    A couple things to consider:
    - With our previous mass engagement, we pretty much pissed of a large part of the remain zeon space fleet. As such, we stood a good chance of getting abandoned at a critical moment in battle (or worse, even shot in the back).
    - We generally are best when dealing with small amounts of very elite troops rather then large amounts of shitty ones. The feddies are probably in a similar position to zeon: Most of their aces have been killed off or are otherwise preoccupied.

    Between both of those points, it was only reasonable for us to be supporting the main battle rather then being in the thick of it.

    As for finding the super weapon, we have to remember that Lister's newtype ability is basically to identify all weapons (and potential weapons) within his ability to sense. Granted, the spirit of archemides thing was kind of a cop out but it could also be considered just a manifestation of Lister's power. Combine that with nell's quasi-prediction ability subtly nudging Lister towards it, it becomes far more likely that we'd run across it.
    >> Anonymous 07/01/11(Fri)22:27 No.15449352
    >>15449297
    Because he is the hero in the superweapon with superpowers (protip: Amuro is a protagonist in a series with a singular hero).

    This, though, this is just balls. You catch every lucky break, have powers that don't make sense, have weaponry beyond the times, and your enemies seem to make every dumb move in the book.
    >> Anonymous 07/01/11(Fri)22:28 No.15449366
    >haters hating that HURRDURRR FUKKAN NACHTMAREN KILLING THE FEDERATION THIS IS BS OMG FUKKEN ZEON LOVERS R BULLSHIT THIS ENTIRE STORY IS BULLSHIT, LISTER WTH HIS BS NEWTYPE MAGIC BS
    >Totally not remembering in the actual fucking canon show that Amuro fucking murders hundreds of zeon soldiers and suits like its fucking nothing and uses magic bullshit newtype powers during the end of the series all the fucking time

    Oh Haters, you so crazy. Its ok when the side you like does it. But as soon as the enemy side in a fanfiction/quest does it its "FUCKING BULLSHIT"
    >> Anonymous 07/01/11(Fri)22:32 No.15449396
    >>15449366
    Amuro did it first. Hist story was about the war-changing hero and, to the point, it was written a lot more believably. His powers also consisted of, what, see ghosts and dodge better. Not to mention that the Gundam was not the ultra-haxx suit it was by the end of the war as it was as the beginning.

    It's bullshit here because the plot moves everything aside for you, you have abilities that don't make sense in the already established setting, and quite frankly, your meta-game shit is annoying.
    >> Anonymous 07/01/11(Fri)22:32 No.15449408
    >>15449352
    And we are the protagonist in a quest. See we are what Amuro would be if he was on Zeon side and not the fed side. Technology? If you knew the number of thing we stole/captured for Pezun (protip clearly you don't). I could argue that Revil took the same decision in canon to defend the solar ray system yet you would still argue.
    >> Anonymous 07/01/11(Fri)22:33 No.15449410
         File1309573992.jpg-(87 KB, 960x720, Bright.jpg)
    87 KB
    >ITT
    >> Anonymous 07/01/11(Fri)22:34 No.15449418
    >>15449348
    Like I said, I don't follow Gundam.

    I'm just saying too much 'luck'/deus ex machina ends up taking away from your actual accomplishments. I have no knowledge of newtype or whatever else is being argued, I'm just saying that after a certain point, when luck overshadows skill, intelligent decision making, and the good old blood & sweat, it really dissolves any attachment or emotion. Such was the problem with fantasy books like Eragon (not making a comparison with this quest, honest) - the world bent to favor him, rather than him "earning" what he had and it was a fucking snoozefest.
    >> Anonymous 07/01/11(Fri)22:35 No.15449429
    >>15449408
    Amuro on the Zeon side would be Char. We know what Char looks like.
    >> Anonymous 07/01/11(Fri)22:36 No.15449440
    You know, I had a big long response to all of this brewing in notepad, but screw that. I'll stick to the short and sweet, since I think it gets the point across a lot better.

    >I like Zeonquest. U mad?
    >> Anonymous 07/01/11(Fri)22:36 No.15449442
    >>15449352
    And yet we still lost.

    This ceasefire isn't a Zeonic victory, it's a "the Feddies don't feel like paying the price they would have to pay to finish the war now that their superweapon is kaput" stalemate. And if the Feddies decide to say "fuck it" and just come for us conventionally, they'll win. We'll bleed them white in the process, but ultimately they would grind us down and we can't stop it.

    This is something that everybody involved in the negotiations is going to know. Hell, this is something that pretty much any random slob on the street is going to know.

    All we've done with all our efforts is made sure that this timeline's version of the Gryps Conflict will be much larger and much uglier, because nobody will be satisfied with the way that the One Year War ended.
    >> Anonymous 07/01/11(Fri)22:38 No.15449452
    >>15449276
    Because most quests are shit, and the fans are no better than MLP fans. That's right. You guys are just about as annoying as PONIES. All because you don't understand how to inject tension or drama.
    >> Anonymous 07/01/11(Fri)22:38 No.15449456
    >>15449418
    I can honestly say that we worked for everything that happened until now, we took decision some where bad (hawaii and side 4) some were good (odessa, Garma, the solar ray system) We were fighting a losing war until just now where the fed went "Oh well let's get talk peace since we can't beat you without losing much of our force."
    >> Anonymous 07/01/11(Fri)22:39 No.15449466
    >>15449442
    >And yet we still lost.

    And yet, it is still unbelievable bullshit. Listen, I'm not going to argue that UC isn't its own story that takes liberties with sense. It is simply told much more believably, and established things which another story in the same timeline ought to follow. Really, the dumbass Newtype Powers and the ever-unlucky Federation are the things that piss me off the most.
    >> Anonymous 07/01/11(Fri)22:39 No.15449468
    >>15449429
    Char was powerful in the Zeong, but in the end all he did was kill a couple Salamis, wreck a dozen GM's or so, and then got into the greatest pissing match of all time with Amuro.
    >> Anonymous 07/01/11(Fri)22:40 No.15449470
    >>15449456
    Plus Gihren's still waiting in the wings, ready to Solar Ray the negotiations and fuck everybody over all at once.
    >> Anonymous 07/01/11(Fri)22:41 No.15449480
    >>15449456
    >I can honestly say that we worked for everything that happened until now
    Poster1: Let's attack this guy with, I dunno, beam rifle
    Questdood: After pulling some sick sweet moves, you blast him and all his buddies. Man, you are awesome.

    Oh, and sometimes your buddies died in war.
    >> Anonymous 07/01/11(Fri)22:41 No.15449482
    >>15449466
    >ever-unlucky Federation

    I just want to say here; while UC did have this, it never had it quite as bad as SEED did.
    >> Anonymous 07/01/11(Fri)22:41 No.15449485
    >>15449452
    >comparing Zeonquest fans to bronies
    fullretard.jpg
    >> Anonymous 07/01/11(Fri)22:42 No.15449491
    >>15449468
    Char > Pretty much everyone else easily.
    >> Anonymous 07/01/11(Fri)22:43 No.15449501
    >>15449482
    That's because SEED is awful.
    >> Anonymous 07/01/11(Fri)22:43 No.15449503
    >>15449482
    Man, fuck SEED/Destiny. Even people who had never watched Gundam could tell that the plot was full of holes plugged with festering shit.

    Plus that fucking artstyle.
    >> Anonymous 07/01/11(Fri)22:45 No.15449524
    >>15449480
    Poster1: Let's attack their force with a two pronged attack, and ambush them. (shortened version)
    Questdood: X happens you took minor damage ammo supply is low, more enemy are inbound what do?

    would be more representative of what happened but you wouldn't know that since you didn't read the precious thread
    >> Anonymous 07/01/11(Fri)22:45 No.15449527
    >>15449470
    Which should be interesting. My fear is that we've simply turned Gihren into Space Satan, the embodiment of all evil who must be destroyed, meanwhile we've written the rest of Zeon into a corner where they're all mostly (mostly) saints.

    Garma was a privilege Zabi who sat by as his family committed mass-genocide on the human race in the order of 4 billion people. Kycillia and Gihren both are evil as fuck. Even Dozle deserves death for his role in the matter. Degwin Zabi above and beyond all else because he engineered it all.

    But we've shoveled all the blame onto Gihren, since the rest of those Zabi's are just oh so reasonable. We've turned Gihren into a effigy of mankind's evils that in the coming episodes we'll burn in righteous indignation.
    >> Anonymous 07/01/11(Fri)22:47 No.15449541
    >>15449524
    More like
    Poster1: (Vastly overthought plan, full of oversights and so many variables that it would be impossible to execute as described)
    Questdood: Sure okay, that works. Take a couple hits to your ammo and armor.
    >> Anonymous 07/01/11(Fri)22:47 No.15449545
    >>15449527
    Because this isn't what happened in canon at all by the end of MSG... oh wait a minute.
    >> Anonymous 07/01/11(Fri)22:48 No.15449547
    >>15449527
    >implying anyone with any sort of power in the UC universe is halfway decent, with the possible exception of Revil
    >> Anonymous 07/01/11(Fri)22:48 No.15449549
    >>15449501
    >>15449503
    Agreed. Though I would say it was notably bad about that even in the face of the stated. I literally can not think of a single Natural character outside of the main cast (and even a few notable members OF the main cast) that was portrayed to be in any way sympathetic, competent, or effective.
    >> Anonymous 07/01/11(Fri)22:49 No.15449557
    >>15449527
    Most of us know that.

    We just don't care. Fuck the Feddie scum and their civilians.
    >> Anonymous 07/01/11(Fri)22:49 No.15449560
    >>15449527
    Which is a shame because Gihren wasn't some space BBEG. He was a twisted fuck, but in the end he died at the hands of his own sister in an unglamorous way.

    There was no build up, no FOOLISH HEROES. Just one evil fuck killing another, and then wiping the blood off their hands.
    >> Anonymous 07/01/11(Fri)22:56 No.15449653
    Alright haterbros

    What do you want us to do? Just stop the quest? Would you like to take over so the characters and story are more realistic or how you wish the story be portrayed?


    You are complaining, ok I get it I understand why you don't like it. But what do you want to do about it?
    >> Anonymous 07/01/11(Fri)23:01 No.15449697
    >>15449653
    Stop. Try again after rethinking what was done wrong, what could be done better, and what kind of thinking led to this.

    There's nothing wrong with a little alternate timeline, but this was egregious.
    >> Anonymous 07/01/11(Fri)23:01 No.15449702
    >>15449527
    We DO have a hard drive on board with evidence of war crimes on the parts of a number of Zeon bigwigs though.
    >> Anonymous 07/01/11(Fri)23:03 No.15449713
    >>15449557
    "What is the most cowardly and shameful thing in human conduct? It's when people with power, and those who flatter them, hide in safe places and extol war — who force patriotism and self-sacrifice on other, sending them to the battlefield to die. For the sake of peace in the universe, before we continue this fruitless war with the Empire, mustn't we first start by exterminating such evil parasites? "
    >> Anonymous 07/01/11(Fri)23:07 No.15449737
    >>15449713
    >>15449713
    LOGH huh?
    Well thats nice. Im sure you believe in that quote or whatever you are trying to say with that.

    >>15449697
    Why can't you just let the people who enjoy it enjoy it and keep calm, move on?
    >> Anonymous 07/01/11(Fri)23:08 No.15449741
    >>15449702
    And what are you going to do with it? Nothing. You'll at best try to force them from the government after the war, though I doubt their large numbers of supporters wouldn't take issue with that. Even if they're forced from the government they'll all get to live as Zeonic nobility in posh mansions the rest of their lives, subtly manipulating politics.

    The Zabis must die. The souls of 4 billion humans demands it.
    >> Anonymous 07/01/11(Fri)23:10 No.15449751
    >>15449697
    >There's nothing wrong with a little alternate timeline, but this was egregious.
    So an alternate timeline is fine, as long as it doesn't diverge in significant ways from the canon one? Is that it?
    >> Anonymous 07/01/11(Fri)23:12 No.15449781
    >>15449751
    > Oh hey, what if during the battle of Midway they hadn't caught the Japanese fighters refueling and sunk the carriers.
    > Interesting alternate-universe, the war still ends in harsh defeat for Japan.

    > Oh hey what if this guy didn't die at the start of the OYW?
    > CRAZY TECHNOLOGY UP IN THIS SHIT.
    >> Anonymous 07/01/11(Fri)23:14 No.15449800
    >>15449741
    Humans demand it. Not spaceniods
    >> Anonymous 07/01/11(Fri)23:15 No.15449808
    >>15449781
    >Oh hey what if one of the unprotected bomber that caried a nuclear bomb was shot down before it deployed it's payload?
    >> Anonymous 07/01/11(Fri)23:16 No.15449821
    >>15449800
    Humanity and Spacenoids are one and the same,

    I mean fuck, I suppose the people in Granada are better than normal humans, but not Colony Cylinder master race right?
    >> Anonymous 07/01/11(Fri)23:18 No.15449833
    >>15449808
    The war still wouldn't have ended in defeat for Japan. There just would have been a brutal loss of life following the invasion as well as a potential Kamikaze wind fucking up the invasion fleet.

    But the US never would have stopped until that island was conquered. At worst case the Japs would have been buttfucked into Communism by a vindictive Russian occupation.
    >> Anonymous 07/01/11(Fri)23:20 No.15449846
    >>15449821
    Nope.

    GLORIOUS SPACENOID MASTER RACE>Earthborn feddie scum.

    Live in space? Great job at being AWESOME!
    >> Anonymous 07/02/11(Sat)00:46 No.15450524
    Back on to topics of actual importance to this quest:

    Immediate Goals:
    1. Pick up Nell and Option.
    2. Grab a mirror if we can.
    3. Hightail it out of here and get back to Pezun.
    4. Repair suits and restock on ammo.
    We'll have to play things by ear when we get back to Pezun and learn what's going on.
    >> Anonymous 07/02/11(Sat)01:11 No.15450757
    >>15449808
    The Little Boy nuke, as a gun-type nuke, would've detonated in a crash.

    The second one (the implosion-type Fat Man) would've been rendered inoperable or exploded dirty.

    In neither case would Japan have gotten a hold of a working bomb, and even if they had a mostly-intact casing from Fat Man they had not the resources to construct a nuke of their own.

    Saging for irrelevance
    >> Anonymous 07/02/11(Sat)02:04 No.15451143
    >>15450757
    The situation we're in is more akin to, say, if due to a exceptional Japanese Imperial officer not dying, caused Admiral Yamamoto to change his plans slightly and not get shot down, resulting in the completion of the I-400 submarine carriers on time. With the submersible carrier task force pushed through by Yamamoto, they would have attacked the Panama Canal and performed some raids up and down the eastern seaboard of the United States, as he had originally planned.

    This would not have halted American industrial output, but it would have slowed the rate at which supplies reached the Pacific theater.

    Or another example, this time the Imperial officer that crashed his Zero in the Aleutians, never did.
    The Americans never get an intact Zero, and are unable to properly counter the Imperial Japanese Navy for much longer than in the canon timeline, or develop the Grumman Hellcat. This results in the Japanese being able to dig in harder, and accelerate their technological progress. They are able to get their jet fighters, especially the Kika jet fighter.
    The Allies would still eventually make it to the Home Islands, just as the Federation has laid siege to Solomon, but at a much, much higher cost. And jet and rocket fighters would have allowed for the interception of B-29's, the only delivery system for nuclear weapons at the time.
    This might cause the Allies to reconsider employing Operation Downfall. Especially if Yamamoto survived and was willing to negotiate a ceasefire (survival of Degwin Zabi).
    >> Anonymous 07/02/11(Sat)02:30 No.15451304
    >>15451143
    Hey I'm just referring to the nuke issue.

    >Sub Carriers
    Motherfuckers were building more Yamato class ships and had like 2 carriers tops in production at any given time. Even after the carrier clashes they spent the next few years looking for a decisive surface fleet battle where their superior gunnery (at the start of the war) could win the day.

    >This results in the Japanese being able to dig in harder, and accelerate their technological progress.
    Requires the IJA to unfuck themselves and actually allow the IJN to do shit. Not happening.

    >They are able to get their jet fighters, especially the Kika jet fighter.
    They couldn't even replace their conventional carrier wing wing while holding the oil and metal supplies of the SEA island area. No fucking way they produce the Kika in any numbers.

    And they had plenty of time to improve the Zero, their lack of technological advancement was not just due to being pressured by the allies.
    >> Anonymous 07/02/11(Sat)02:40 No.15451370
    >>15451304
    Well I accidentally deleted the second half, but general gist is:

    1. The IJN needs someone other than Yamato with similar sway to deploy those technologies, Yamato and his old guard were all battleship fans and were looking for a surface battle regardless of carrier success.
    2/ The IJA and its deathgrip on the Japanese high command needed to be dealt with, since they would've run the military into the ground regardless of success. Micronesia proved that even with all the time in the world to fortify, the IJA couldn't defend their way out of a straw-thatched hut and wasted not only their own resources but the Navy's time and manpower as well.
    3. The US cracking the Japanese codes laughably easily.

    This isn't one or two factors that need to be changed (winning at Midway). The entire command structure needs to un-fuck itself, among other things.
    >> Anonymous 07/02/11(Sat)02:57 No.15451492
    >>15451304
    Except that 2 I-400's were already completed, and after the 2 Yamato battleships, they turned the third into a supercarrier. Yamamoto, if he had lived, would have continued putting his support behind the I-400 series.

    As for the IJA unfucking themselves, that's difficult to say. Their opening moves in the war were completely different from those near the end. By altering who lives and who dies, it's possible that they could have pulled their heads out of their asses.

    Even if they didn't go into producing the Kika in numbers, they still would have been able to produce more Ki-84's. As for the improvement of the Zero, they did improve it, several times, culminating in the A7M, except that an earthquake destroyed its factories and prevented it from being produced in any sufficient numbers.
    Also, much of the problem that the Imperial Japanese had was producing too many variants, rather than sticking with a small number of tried and true designs.
    >> Anonymous 07/02/11(Sat)03:02 No.15451523
    >>15451370
    >Yamato and his old guard were all battleship fans
    Okay, that's patently false. Yamamoto was very outspoken AGAINST the Yamato-class of superbattleships as bad investments in a world switching to carrier warfare.
    >> Anonymous 07/02/11(Sat)03:18 No.15451613
    >>15451523
    I'll admit I probably mixed him up with Kurita or Ozawa.

    The majority of the admirals were big gun fans.

    >>15451492
    >Except that 2 I-400's were already completed, and after the 2 Yamato battleships, they turned the third into a supercarrier. Yamamoto, if he had lived, would have continued putting his support behind the I-400 series.
    The I-400s had what, 5 planes apiece? That's nice, but allied ASW was developing rapidly and incorporating airplanes, air-dropped torpedoes, and superior sonar already for trying to deal with the U-boats.

    The Shinano was also not a supercarrier, but a mixed heavy supply ship/carrier, she would've held like 70 planes.

    >As for the IJA unfucking themselves, that's difficult to say. Their opening moves in the war were completely different from those near the end. By altering who lives and who dies, it's possible that they could have pulled their heads out of their asses.
    Possible but doubtful.

    >As for the improvement of the Zero, they did improve it, several times, culminating in the A7M, except that an earthquake destroyed its factories and prevented it from being produced in any sufficient numbers.
    Didn't mean to imply the Zero wasn't improved upon. They needed a different role of plane though, not just an improved Zero. It's the same with ships; they had to keep retrofitting because they simply didn't have the resources to build new ones, Midway or no Midway.
    >> Anonymous 07/02/11(Sat)04:03 No.15451868
    >>15451613
    The Seirens on the I-400's already had air-dropped torpedoes, so that's nothing new. The I-400's also had a sonar-defeating coating; depending on the target and the sonar equipment in use, it could have gotten past undetected.

    Yes, the Shinano was really more of a mobile refueling station than a real fleet carrier. As for the plane complement, it's listed as anywhere from 47 to 139.

    As for new roles needing to be filled, I disagree. The Zero, near the end of the war, was just too under-armored, under-gunned, and under-powered compared to the Hellcat and the Corsair. It wasn't that there was a new role that needed to be filled that the Zero wasn't built for, but rather that without a more powerful engine to keep up with the American fighters, the Zero was eventually outmatched.
    >> Anonymous 07/02/11(Sat)04:19 No.15451949
    >>15449155

    Nachtmaren is a horrible pain in the ass simply because it's unpredictable. Because "Lister" is in fact actually all us Anon(and Arty) deciding what to do and where to go.

    This leads to some occasionally brilliant but generally quite erratic moves on our part. Sometimes you get stuff like this. Other times, you get us moving an entire defensive force into a debris field where they get obliterated by one superhuge beam blast.

    That the story is getting huge at this point- ever since we left Earth - is where the narrative has been softening up. Too many variables, too much going on to easily fit one band of aces into the fog of war.
    >> Anonymous 07/02/11(Sat)04:31 No.15452005
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    >> Anonymous 07/02/11(Sat)04:33 No.15452014
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    >> Anonymous 07/02/11(Sat)04:35 No.15452022
         File1309595703.png-(75 KB, 1557x795, gundamtxt3.png)
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