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  • File : 1306301907.gif-(486 KB, 400x226, Oh little finger.gif)
    486 KB An0n !AuP9KU2rHM 05/25/11(Wed)01:38 No.15044208  
    rolled 11664 = 11664

    Hey guys, I'm having trouble putting together my House Martell army, but my FLGS is calling my tactic of Dornish spears backed by crossbowmen and axemen 'unchivilrous'.

    My main opponent is this guy that basically runs a House Tyrell Lance heavy army headed by the god damn Knight of Flowers.

    By the time that bastard has cut through my spear formations, his army routs due to sustained losses, and my 8 point spearmen (I payed the extra 3 point cost for mail) swarm the unbreakable bastard.

    And he calls it unfair.

    I mean, I don't complain when the other guy comes in with Dothraki Khalasar, or the other guys Greyjoy 'LOL IRONBORN FROM ANY TABLE EDGE'.

    Am I doing something wrong, or is this guy just bitching at me for no reason?
    >> Anonymous 05/25/11(Wed)01:41 No.15044252
    Fictitious Warhammer 40k variant time! I do so enjoy this variety of thread.
    >> Anonymous 05/25/11(Wed)01:43 No.15044268
    >>15044208

    as long as you are following all the rules he is just
    whining about how you are better than him
    >> An0n !AuP9KU2rHM 05/25/11(Wed)01:47 No.15044323
    rolled 28178 = 28178

    >>15044208

    Oh, currently running 4 blocks of Dornish spears, with mail, and 2 of the blocks possessing dismounted nobles with master at arms training for the rerolls, half plate armor and a spear.

    This is backed up with 2 blocks of Yronwood Crossbowmen, one of them with the master at arms equipped with a warhorn for the added rallying bonus.

    Then I have a group of Martell House guard with mail and two handed axes. They are all bound into service, so its my only reliably unbreakable unit.

    I was thinking of picking up some Gold Company mercenary skirmishers, but with the ammount of Cavalry I see from the Northern houses, I'm thinking they'd just be so many counting against my army losing morale and leaving the field with a rout.
    >> Anonymous 05/25/11(Wed)01:48 No.15044336
    >>15044252
    >Fictitious Warhammer 40k variant time!
    >Warhammer 40k
    >40k
    >> Anonymous 05/25/11(Wed)01:52 No.15044371
    >>15044208

    It depends. On GoT mode you're still losing many men, and at least a third (if you took a maester with silver chain) won't make their healing saves

    If your're just playing skirmish then its kinda of a dick move to use the Dorne-swam, specially since the new rules give you the points of the entire unit if there's a mini left; last edition the Tyrell fella would've gotten at least half the points of your spear units

    But anyway, most people play GoT mode since skirmish is fucking boring

    also, what a nerf on Starks always having to issue and accept challenges. That's why there's always an Umber in a northmen list
    >> An0n !AuP9KU2rHM 05/25/11(Wed)01:54 No.15044399
    rolled 27058 = 27058

    >>15044323

    For my commander, I have a Bastard born military commander with master at arms training for the rerolls, mail armor, and a greatsword.

    I bought the traits boistrous for the initial leadership bonus to troops, and the reroll for rallying, and a squire for the additional attack and rerolls to wound.

    >>15044268

    Thats what I always think, but considering he's the only one I play against regularly, I'm thinking maybe I should go easy on him and his 45 point Loras Tyrell... he is really proud of the paintjob, and it IS rather nice with the flower coat and everything.

    At least I'm not playing against someone with a Lannister 'Raiding' party lead by The Mountain.

    55 points, with a fear affect, unnatural toughness, master at arms training, plate mail, and 'Lead By Fear' to make all his troops nigh unbreakable? They'll eat my spearmen alive.
    >> Anonymous 05/25/11(Wed)01:56 No.15044418
    >>15044252
    >mfw I thought this was real and wanted to play it
    >mfw I have no face
    >> Anonymous 05/25/11(Wed)01:59 No.15044435
    >>15044323

    why don't you run one or two units of skirmishers with poisoned weapons? Most people are running knights in plate and FUCKHUEG units of spears or men-at-arms due to the new morale rules but a friend of mine always takes down most of my cavalry with the damned poison arrows. Now i have to screen my horses with wolves and they're not as cheap as the warhounds other lists get :/

    Is like the developers have something against the starks
    >> An0n !AuP9KU2rHM 05/25/11(Wed)01:59 No.15044441
         File1306303191.jpg-(381 KB, 720x2397, HBO a game of thrones colors.jpg)
    381 KB
    rolled 20346 = 20346

    >>15044371

    The gripe I keep hearing about the Northmen Lists is that since they worship the old gods, they don't have annointed Knights.

    Dorne works fine without knights in most army lists, and really, once you get a Knight army going, you're paying for that barding, the horse, the armor, and you basically HAVE to pick up the Maester with the silver chain, or you'll be losing this BIG high point wedge of knights.

    But I get what you're saying. We are playing the GoT mode. The worst part about it really is Loras Tyrell.

    Where we play most people don't use named characters unless its like a special event or something. I think he just want to have Loras charge in like in the books.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:03 No.15044476
         File1306303425.jpg-(784 KB, 624x2877, Lancel Wins.jpg)
    784 KB
    rolled 23967 = 23967

    >>15044435

    I would use them, but point wise I'd have to get rid of my crossbowmen, which, when everyones plate armored lists come charging in, usually are a godsend to my lightly armored spearmen.

    I can only charge into so many places with my Martell house guard.
    >> Anonymous 05/25/11(Wed)02:08 No.15044508
    >>15044441

    >The worst part about it really is Loras Tyrell.

    This. 45 points is way too cheap. Specially since a Reach Lord with master at arms and masterwork plate is 40, so he's getting 2 extra att, expanded rally buble and rerolls during a challenge for 5 points. Its not as broken as the mountain but it synergises a lot more with the tyrell army (both his units and other cavalry/infantry due to extra range of his rally) wich makes him too OP at my opinion

    But I flatly refuse to play against anyone fielding Melissandre. She should have been left a GoT character for between battles
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:13 No.15044560
         File1306304011.png-(1.68 MB, 624x2094, HBO a game of thrones blowjobs.png)
    1.68 MB
    rolled 30735 = 30735

    >>15044508

    >Melissandre

    Let me tell you a story.

    Army leader? Queen's Men
    Cool, he gets the religious zeal bonus.
    He has the trait 'Learned'.
    Oh, cool, he's probably doing it to get the rerolls on his Maesters healing saves.
    Melissandre
    >MFW she counts as a Maester for all intents and purposes.

    Reroll at the begining 'OH. YOUR LEADER WOKE UP THIS MORNING WITH YOUR THROAT SLIT.'

    Bull. Shit.
    >> Anonymous 05/25/11(Wed)02:16 No.15044583
    >>15044508

    So, adressing OP. Don't worry about your list being unchivalrious since most people in tournament field bare minimun standard troops and LOL Heavy Screamers or ten units of MSU ironborn raiders with two handed weapons and vow of the depths or Umbers Umbers Umbers. Your list is at least a bit fluffy with is always welcome in a LFGS. It seems your pals haven't really played against some Winterhard lists

    inb4 tourneyfag. I field cranoggmen because the models are fucking awesome
    >> Anonymous 05/25/11(Wed)02:19 No.15044607
    >>15044583
    Just as long as you don't bitch about the fact you aren't going to get an official list, fuck sake you were a variant Bannerman list in an issue of White Raven four fucking years ago, just let it go.
    >> Anonymous 05/25/11(Wed)02:19 No.15044611
         File1306304397.jpg-(13 KB, 225x225, dealwithit.jpg)
    13 KB
    At least you don't have to fight against an unsullied army. That's all he fights. And he's bought their freedom for the extra 5 points so they can change action without an army commander nearby.

    That being said, I love my wildling army. Giants are still slightly overpriced, but a column of mammoths breaks morale in enemy lines like nothing else. My infiltration units are also really useful, and more than once I've kept an army from attacking mine using noble hostages.

    And before you ask, no, I don't run with the Horn of Winter. That shit is pure cheese, pure and simple, and does not fly.

    >mfw I captured all three Lannister brats last campaign early game
    >> Hexer !NHpYSS45yU 05/25/11(Wed)02:21 No.15044623
    Dorne has always relied on guerrilla tactics, taking advantage of the terrain and setting traps.
    This is Russia crossed with the Aiel waste, and he should know it.
    (it's only a lot smaller, and cities built into crevices in the rock).
    >> Anonymous 05/25/11(Wed)02:24 No.15044643
    >>15044560

    The problem with Melissandre is that she can only be stopped with that maester (don't remember his name) that makes all casters reroll their successes. The problem is that he's a named character (so, not allowed in tourneys and with some groups) and that he's only available in and Oldtown list (shitty) and the Maesters list that got published in January's BlackCrow but both are shitty lists in the current metagame (no heavy cavalry, no heavy infantry)
    >> Anonymous 05/25/11(Wed)02:27 No.15044669
    >>15044611
    You play Wildlings? Seen the new Night's Watch. Yeah, underdogs and all that, and the average guy is pretty shit-tier, but running an army led by Jon Snow? Fuck, the guy has magic items, animal companions, resistance to fire, and even that warding save to protect him from anything that might actually threaten him.

    I prefer historical, though. Playing with all seven of the great Kingsguard? It's like 40K Grey Knights on crack.
    >> Anonymous 05/25/11(Wed)02:30 No.15044695
    >>15044643
    Heavy units are really only guaranteed in skirmish, though. GoT mode is a different story entirely, I'm sure
    >>15044611
    and
    >>15044583
    can attest to.

    Though the mountain tribe lists only become fiedable after the Tyrion's Flight event when they get decent weapons. Even then I wouldn't call them heavy units, though.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:31 No.15044702
         File1306305071.jpg-(227 KB, 620x1742, HBO A Game of Thrones Spoilers.jpg)
    227 KB
    rolled 25573 = 25573

    >>15044623

    Oh, I agree. But I based my list off of the Sunspear Militia lists that were published a few months back.

    My only change was changing the Yronwood bowmen to crossbowmen, as I fight a lot more knights and heavy infantry than milita and footmen.Otherwise, I'd change it up with a Noble Born commander with 'Water Dancing' for the hit and fade, and replace my spearmen with javelins, and the 'ambush' trait.

    Sure I can't put them in mail anymore, but that surprised round of armor piercing shooting followed by a charge?

    Its usually enough to drive the enemies Vanguard away and allow you to reform.
    >> Anonymous 05/25/11(Wed)02:31 No.15044707
    >mammoths
    >against and unsully army

    mmmmmmmmmm. At least since the unsully wear light armor the trample attacks of the mammoth actually does something. S3 is really way too low, it should be S6 and only models in base contact. Armored units laugh at puny charge of the mammoth.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:34 No.15044726
    rolled 15054 = 15054

    >>15044707

    Remember though, you're just counting against unsullied spearmen.

    For a little extra they can be armed with javelins.

    And for even more they can be bought with poisoned javelins.

    God, damn if the models weren't so expensive, I'd make another army.
    >> Anonymous 05/25/11(Wed)02:34 No.15044727
    >>15044669
    >plays historical
    >uses great Kingsguard

    Enjoy your Dayne, Hightower and Selmy combat gods.

    Then watch while Jaime's "Kingslayer" rule means your general dies on a roll of a 1.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:35 No.15044734
    rolled 12810 = 12810

    >>15044727

    Or a 1, 2, or 3 if Tywin Lanister is in the opposing army...
    >> Anonymous 05/25/11(Wed)02:36 No.15044739
         File1306305371.jpg-(84 KB, 720x544, BitchPlease.jpg)
    84 KB
    >>15044643
    >roll up with Free Cities mercenary army
    >opponent has Queen's Men army
    >obviously that guy, talks about how he hasn't lost with this list yet
    >deploy forces bitches about my two units of Water Dancers (yeah I know, but the besides the 5+ dodge they're pretty soft)
    >Deploy Bravosi Paymaster in unit of Unsullied (no freedom, doesn't fit with my theme)
    >Opponent tells me he's got Mellisande and is going to do that shadow bullshit to my Paymaster
    >Tell him I have a Faceless Man
    >Check rules
    >Faceless Man makes attempt first, no matter what
    >Roll a 6
    >Opponent rolls a 1 on her save
    >Chosen by Fate re-roll
    >Rolls a 1
    >First of the Rhlor
    >Rolls a 1
    >Roll for Faceless Man's wounds
    >Roll a 6
    >That guy turns red and tells me my army is broken
    >MFW
    >> Anonymous 05/25/11(Wed)02:36 No.15044740
    >>15044669
    Jon Snow is a monster, as is his retinue. He also has the option to give wildling armies the named character Ygritte (with the qualities vengeance seeker and lover lost, so there's no way you can keep her towards the back), and, well, while he suffers some penalties in attacking early battle, the resolve he gains after certain conditions are met is monstrous, both on the field and off.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:39 No.15044767
    rolled 358 = 358

    >>15044740

    Blood of the North is a pain in the ass special rule to deal with. Rerolls to all Northmen/ Night's Watch, All Beasts of the North (As of the updated rules, this includes giants. Which is kinda racist.), must re roll to hit him. My god.

    But god damn if the fluff isn't awesome.
    >> Anonymous 05/25/11(Wed)02:40 No.15044779
    >>15044740
    Even with Jon Snow's re-roll the Caliber of a Man rule really hamper Nightswatch armies. First combat you get to find out if your unit is a bunch of theives and rapists or maybe they're a former lord and his retinue, never know roll the dice!

    It's hard to build a consistent army when you need to double up on everything because maybe one of your unit runs before it sees combat.
    >> Anonymous 05/25/11(Wed)02:41 No.15044782
    >>15044740
    Jon synergises well with Samwell once the latter meets his own conditions, too. And pretty soon they're going to be releasing the Maester update, so Sam can even automatically gain ALL Maester benefits mid-battle. And you don't even have to spend any extra points on it, either, since it's a mid-battle condition upgrade rather than a pre-battle one.

    It's like the designers couldn't be bothered making an actual army and just decided to give the NW all the best characters in the game (besides the obvious Daenerys + Triple Dragon list...).
    >> Anonymous 05/25/11(Wed)02:42 No.15044799
    My friends are gonna play this game (Lannister and Stark, from the starter) and I'm planning to get into it. Whats the best army for an archery heavy list? Is it good or is everything hurr kinghts?
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:43 No.15044803
    rolled 38457 = 38457

    >>15044782

    And those are juvenile Dragons.

    I just hope it takes them a further 4 years to come out with the expansion.
    >> noko Anonymous 05/25/11(Wed)02:44 No.15044812
    I'm waiting for the new edition that brings back dragons.
    Een better the models aren't going to be released on time so only originals are tounament legal.
    I believe I have the last 3 in existance
    >> Anonymous 05/25/11(Wed)02:45 No.15044817
    >>15044767
    I don't know, some of the fluff is pretty fucking ridiculous. Jon is only supposed to be seventeen. A bit young for being so stupidly powerful (and underpriced too, my god).

    As anybody had any success running lists with Littlefinger? Or does his Backstab rule get in the way too much? I know Cersei's Insanity one turns a lot of people away from using her in a Lannister list.
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:45 No.15044818
    rolled 10631 = 10631

    >>15044799

    What you REALLY want is House Arryn.

    Go with the Bannermen from House Hunter. Longbow Hall Archers.

    Almost the same penetration of a crossbow, but armored in mail standard, and has a faster rate of fire and leadership.

    The only thing holding them back is as they are part of house Arryn, their charge is meh, and they cost a lot.
    >> Anonymous 05/25/11(Wed)02:45 No.15044819
    >>15044799
    Totally depends on your style. Knights of the Hollow Hill are pretty solid archers but you have to rely on the Breath of R'hllor to make your troops come back, as they will die in droves.
    >> Anonymous 05/25/11(Wed)02:46 No.15044823
         File1306305973.jpg-(279 KB, 1440x900, told.jpg)
    279 KB
    I love the flavor of my King of the North list.

    It's too bad the commander inherited the noble flaw, but at least I have the Umbers, and Bolton for a while.

    >GoT mode
    >campaign going well
    >fucking over Lannisters and Greyjoys
    >time for turn loyalty check on Frey
    >rolls a 1
    >mfw
    >> An0n !AuP9KU2rHM 05/25/11(Wed)02:46 No.15044830
    rolled 25666 = 25666

    >>15044817

    GoT match?

    You can NEVER go wrong with Tywin and Kevan Lannister.
    >> Anonymous 05/25/11(Wed)02:47 No.15044835
    >>15044817
    Cersei is occasionally really good when you're using Jaime as well. Since if she's threatened or hurt, his strength, skill and attacks go through the roof. If you happen to be willing to risk getting her into combat and hurt, then it's a brilliant way to maximise the benefits of the Kingsguard and Twin rules that Jaime has.

    It's situational, though. Backfires a lot if she winds up as your general, thanks to that Insanity rule you mentioned.
    >> Anonymous 05/25/11(Wed)02:49 No.15044855
    >>15044830
    >>15044835
    Stack Tywin on top of the Cersei and Jaime combo. It usually keeps her Insanity under control.

    It's a bit character-heavy, though. At least the Knight of Flowers is relatively low priced. Lannister characters cost a metric fuckload. I'm really not sure if the Bonus Wealth is worth it half the time.
    >> Anonymous 05/25/11(Wed)02:54 No.15044884
    >>15044855
    Yeah, because of the amount you have tto pay to field them, I'm not certain that the Lannisters repay their debts. I personally like a Tyrion list myself, I find his bonuses to tactics and terrain manipulation outweigh the penalties he incurs in combat, both physical and social.

    >>15044817
    Littlefinger SHINES in GoT mode. Whatever armies you have probably won't have to fight because the manipulation bonuses he gives you to diplomacy means the first 4 turns your opponents should be fighting themselves.

    Get rid of him after that, though. Keep him around too long, and you will start losing commanders.
    >> Anonymous 05/25/11(Wed)02:55 No.15044886
    >>15044823
    Fun times. It's too bad King of the North armies are probably going to get Castamered next edition.
    >> Anonymous 05/25/11(Wed)02:55 No.15044888
    >>15044835
    >Mega battle at local tourney
    >House Tyrell and Lanister vs Stark and Tully
    >Tywin, Kevan, Jamie, and Loras on the field
    >Have a perfect counter attack setup
    >Roll for Cersei's insanity
    >She takes control of army
    >Jaime has to retreat to protect he because some fucking random Winterfell scouts are within 12' of her
    >Mace is banished from the field because of the
    >Tywin isn't the general so army doesn't benefit from Hear Me Roar
    Blood is Thicker rule
    >Loras charges because Impetuousness kicks in without Mace on the field
    >Loras unit is Lannisters and refuse to charge because of no Hear Me Roar
    >Jamie out of position, Loras charges alone into pikemen, Tywin is in the reserves unable to support, and Mace is gone for the game

    You fucking bitch....
    >> Anonymous 05/25/11(Wed)02:56 No.15044894
         File1306306583.jpg-(20 KB, 310x399, Greyjoys.jpg)
    20 KB
    >>15044208
    Chivalry only applies when you're playing 'Tourney' games, and typically only for characters with the 'Ser' trait in One-On-One duels. That's why it's so much fun playing The Hound: He counts as a 'Ser', but isn't.

    You can do this with Khal Drago as well, but it feels odd fielding him in a Tourney, and besides, he gets the shit kicked out of him by The Mountain every time, despite both characters having roughly the same points value.

    I play Greyjoys, and I think if anyone pulled this shit on me I'd just like. Hell, Theon's special ability is called 'Dishonour before death' for fucks sake.
    >> Anonymous 05/25/11(Wed)02:57 No.15044900
    >>15044894
    Asha is a better commander to field in all ways.

    Just saying.
    >> Anonymous 05/25/11(Wed)03:00 No.15044913
    >>15044884
    I don't know, if you're using Tyrion the only other Lannister character you can really use is Jaime. It really cuts out a lot of the benefits of Lannister characters. They might be overpriced, but they can completely change up the game if you get them working together. That's why Tywin is so useful, because of Iron Will (and it doesn't work with Tyrion).
    >> Anonymous 05/25/11(Wed)03:01 No.15044922
    >>15044894
    >>15044900
    Fuck you both. Victorian all the way, only Greyjoy that wears Plate, gives Grim Resolve to his unit, and has Duty Before Death in duels.

    Pardon me while I have a general that can beat the Mountain in a duel.
    >> Anonymous 05/25/11(Wed)03:03 No.15044931
    wait is this an actual game
    >> Anonymous 05/25/11(Wed)03:03 No.15044932
    >>15044900
    Except that the points difference means that Theon could, say, equip an entire extra squad with armor. Yes, he's a worse commander stats-wise, but sometimes you have to cut costs.
    >> Anonymous 05/25/11(Wed)03:04 No.15044938
    So I've been looking into starting a Greyjoy army, I love their manuverability and the exotic goodies you can get on your characters. Yes the post-rebellion nerf hit them hard, but damn they got the potential. Any advice for building a Greyjoy list?
    >> Anonymous 05/25/11(Wed)03:05 No.15044942
    >mfw I play full-Stark armies with Nights Watch auxiliaries (and can use Jon Snow AND the Stark children)

    Watch my direwolves come out of fucking nowhere and take your generals down. Best retinue ever, and Northerner regiments are hard as fucking nails (most of the time, anyway... goddamn Freys). Yeah, yeah, the honour thing can be a pain, but it rolls right over most things.

    Anybody else think it's kind of odd that one of the best combat monsters in the game (Shaggydog) is only usable with one of the worst Stark characters (Rickon)?

    I never run with Sansa, though. Doesn't bring anything useful to the table, and then she might ruin your shit when you're up against a Lannister list.
    >> Anonymous 05/25/11(Wed)03:06 No.15044947
         File1306307214.jpg-(75 KB, 500x375, lannistercavalry.jpg)
    75 KB
    I realize this is talking about a fictitious Westeros miniatures game, but I'd like to note there already is a Westeros miniatures game:
    http://boardgamegeek.com/boardgame/67492/battles-of-westeros

    Pic related.

    And for those who would prefer something a little more abstract or political:
    http://boardgamegeek.com/boardgame/6472/a-game-of-thrones
    >> Anonymous 05/25/11(Wed)03:07 No.15044951
         File1306307236.jpg-(59 KB, 633x639, aheadforpolitics.jpg)
    59 KB
    >>15044932
    >he thinks armor is good for Greyjoys
    >laughingNed.jpeg
    >also yfw filename

    I do get what you're saying. But sometimes, Asha's superior resist intrigue is worth a lot, lot more than extra equipment.
    >> Anonymous 05/25/11(Wed)03:07 No.15044957
    >>15044922
    It's not THAT hard to beat the Mountain in a duel. He's all strength. Sure, if he hits you you're just about fucked, but if you're quick enough off the mark he'll never touch you.
    >> Anonymous 05/25/11(Wed)03:08 No.15044959
    >>15044900
    In a campaign yes, in a skirmish she's bloody vicious.
    To be honest, I'd take Asha and Damphair over Theon, but Theon is cheap as chips and has a decent save. He'd be more useful if he wasn't Reckless, but then he wouldn't be Theon.

    I don't pair Damphair with Theon (like a lot of people do) because it's not worth the points for rerolling Theon's shitty Recklessness. It's worth it with Asha though.
    >> Anonymous 05/25/11(Wed)03:09 No.15044964
    >>15044938
    Spam Ironborn. Watch as they come on any table edge. Also, use Victarion or Asha as generals.

    They're a bit of a one-trick pony now, but it works.
    >> Anonymous 05/25/11(Wed)03:10 No.15044971
    >>15044951
    >he thinks armor is good for Greyjoys

    Victarion Greyjoy says fuck your headless ass and fuck the rules.
    >> Anonymous 05/25/11(Wed)03:10 No.15044972
    >>15044922
    Greatjon Umber can take him out as well.
    >> Anonymous 05/25/11(Wed)03:10 No.15044976
    >>15044947

    The current factions, including the ones from expansions, are:
    House Stark - (notable leaders Eddard and Robb Stark of course, with Lord Karstark and Maege Mormont)
    House Tully - (Brynden Tully, Marq Piper)
    House Lannister - (notable leaders Gregor and Sandor Clegane, Jaime and Tyrion Lannister, among others)
    Clans of the Vale (yes, you can field Timett son of Timett, Shagga, etc.)

    More expansions are planned.
    >> Anonymous 05/25/11(Wed)03:11 No.15044980
         File1306307472.jpg-(19 KB, 333x449, Damphair.jpg)
    19 KB
    >>15044938
    Avoid spending the points cost for armour and go for the swarm. Use Asha to get in quick, and Damphair to reroll leadership
    >> Anonymous 05/25/11(Wed)03:11 No.15044983
    >>15044938
    A couple of units of Drowned Men is never a bad choice. They're die like flies and hit no harder than men at arms but they are guaranteed never to run. I've had a full lance charge hit them and stop dead because one fucking guy was alive and he automatically passed his panic test.
    >> Anonymous 05/25/11(Wed)03:12 No.15044988
    >>15044942
    >I never run with Sansa, though. Doesn't bring anything useful to the table, and then she might ruin your shit when you're up against a Lannister list.
    Play GoT mode against someone fielding Littlefinger, then reassess about how useful Sansa is. He literally cannot use his most rapetastic abilities against her entire faction- sure, he's still dangerous, but nothing compared to what he would be otherwise. And the Starks are more vulnerable to almost every nasty diplomatic trick in the book than almost any other faction.

    Admittedly, Catelyn gives the same bonus but she comes with her own set of problems and costs what, twice the points of Sansa+direwolf?
    >> Anonymous 05/25/11(Wed)03:13 No.15044991
    >>15044972
    Oh that's horseshit, it comes down to whoever wins initiative because both of them hit so retardedly hard
    >> Anonymous 05/25/11(Wed)03:15 No.15045003
    >>15044988
    >>15044988
    Until he takes Sansa out and gains the Alayne Stone character.

    I don't think the next expansion will have the rules for how to actually get any upgrades on Alayne to switch her back to your side either.

    It might be something to think about once they've released a few more of the expansions, but until then she's really just not worth the effort. And her direwolf is the weakest of the animal retinue.
    >> Anonymous 05/25/11(Wed)03:17 No.15045012
    >>15044922
    Most generals aren't meant to take the Mountain on 1v1. The Mountain is only useful in a skirmish but not a campaign. He's expensive as hell, he doesn't have any tactics, he's easy to hit with intrigue, and kills his own mounts. He offers none of the tactical bonuses that a general does of course he's going to be stronger in straight combat point for point, you use him as the head of a pile of shock troopers and he cleaves a swath of destruction. Khal Drogo not only murders things in combat he lets you have so many troops and reinforcements and he has so much money.
    >> Anonymous 05/25/11(Wed)03:17 No.15045013
    >>15044988
    Yeah, you never want to run a list with both Catelyn and Eddard in it.

    Just use one or the other. Preferably Eddard, since he might have honour fuckups, but at least he makes up for it with some solid tactical leadership.
    >> Anonymous 05/25/11(Wed)03:19 No.15045021
    >>15045003
    Her direwolf is also the only one vulnerable to the various Intrigue rules.
    >> Anonymous 05/25/11(Wed)03:19 No.15045023
    >>15045003
    >Until he takes Sansa out and gains the Alayne Stone character.
    Which he can't do unless you've been careless enough to get every other commanding unit in her army killed. It's hardly a concern for a competent Stark- if that option opens up you have much bigger problems than losing a character whose greatest strength is a passive defensive ability anyway.

    >And her direwolf is the weakest of the animal retinue.
    So don't take it and get Sansa even more dirt-cheaply. Personally I never say no to another direwolf, but that's just me.
    >> Anonymous 05/25/11(Wed)03:21 No.15045034
    >>15045003
    Sansa and Arya work nicely. Arya is very vulnerable to diplomacy, but you can use Sansa to soak them up using her 'A Lady Lies' ability.

    Hell, her wolf is only really useful if you sacrifice it to refresh her pool.

    I tend to keep Sansa off the battle field, and just have her for the Diplomacy phase anyway.
    >> Anonymous 05/25/11(Wed)03:22 No.15045040
    >>15045012
    I've been fucked over so many times by the Mountain getting close enough to my general to issue a challenge, having to decline, and lose my tactics for the turn because I can't risk putting anyone up against that eight foot tall armour plated murder machine.

    With Victorion you have someone who can not only take him on in a duel, but win and cost your opponents some major morale points.
    >> Anonymous 05/25/11(Wed)03:23 No.15045050
    >>15045021
    Don't field Lady. It's the weakest of the wolves. Use it as way of giving your army more saves against diplomacy instead. Yes, Sansa become totally useless when you sacrifce it, but she's no good in a fight anyway. Keep her off the field if you can.
    >> Hexer !NHpYSS45yU 05/25/11(Wed)03:24 No.15045053
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    > playing Mel
    > mfw
    >> Anonymous 05/25/11(Wed)03:24 No.15045058
    >>15045023
    When you're running against Littlefinger with Starks, you're going to get your shit fucked up. Intrigue fucks them over hard, so it's quite possible to lose your entire leadership.

    If you can pair your Starks off with Night's Watch auxiliaries it's a bit easier (since NW can take characters from almost anywhere thanks to Death Or The Wall), as they gain characters that aren't as vulnerable to Intrigue. It doesn't stop Littlefinger, but it slows him down a whole lot more. Main problem then is fielding Nights Watch, but Starks get it a bit easier than others thanks to being Northeners.
    >> Anonymous 05/25/11(Wed)03:25 No.15045063
    >>15045034
    You usually have to sacrifice Nymeria as well if you're giving up Lady.

    Though Nymeria does get that awesome wolfpack and roam around killing enemies at random after long enough, though, so it sort of balances out.
    >> Anonymous 05/25/11(Wed)03:26 No.15045065
    >>15045034
    >Keep Sansa off the battlefield
    Yeah thank you Captain Obvious. Next thing you'll tell me is that the Great Jon should be used in charges, Roose Bolton shouldn't lead a unit with loyalty lower than 8, the sun is hot, and birds go tweet.
    >> Emperor's Champion !!dTSxH/3+AFl 05/25/11(Wed)03:28 No.15045079
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    This thread is amazing.
    >> Anonymous 05/25/11(Wed)03:29 No.15045086
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    FUCKING TG WE MUST CREATE THE SYSTEM FOR THIS

    WE SHALL CREATE PERFECTION OR DIE TRYING
    >> Anonymous 05/25/11(Wed)03:29 No.15045093
    >>15045040
    It's worth the points cost to take a Faceless Man and take him out. Pricey, but if you've taken Arya as an independent (not as a stark) just about worth it.

    Can't do that in Tourney's though. I'd buff Khal Drogo with 'Stallion that mounts the world' instead and reroll saves.
    >> Anonymous 05/25/11(Wed)03:30 No.15045096
    >>15045040
    That's why I like taking the Hound whenever I suspect my opponent might bring the Mountain. He gets crazy bonuses when fighting against the Mountain in a challenge and he can't back out of it. Best case, he keeps the Mountain tied up for the whole game or worst case, it gives your general 2-3 turns to get some distance between them.
    >> Anonymous 05/25/11(Wed)03:30 No.15045097
    >>15045065
    All the direwolves together do get some good synergy bonuses, though. The problem with Sansa is that she's a bit like Rickon or Bran. A glass cannon like all the Stark kid characters. Direwolves make Sansa, Bran and Rickon good on the offence, but Bran's movement rate is like that of a cripple, Rickon's direwolf is hard to control without at least two other direwolves around (and Rickon himself can be turned into a smear on the wall even by Tyrion), and then Sansa's direwolf just doesn't have the offence, while Sansa herself doesn't even have the defence either.

    She's only situationally good against Littlefinger, really.
    >> Anonymous 05/25/11(Wed)03:31 No.15045099
    >>15045058
    Littlefinger can screw over anyone; if anything, you're better off as the Starks against him as long as you have Sansa or Catelyn with you. The only faction who can really take him in intrigue is the Lannisters, and even then they have so many special rules that he can play them like a violin half the time. The Starks have only one consistent weakness that he can exploit, the whole honor thing, and as long as you have Sansa or Catelyn out he can only even exploit that indirectly, by prompting other factions' units into hitting you. Given that those units were probably going to be hitting you eventually anyway, it takes a really savvy Littlefinger player to effectively screw you over.
    >> Anonymous 05/25/11(Wed)03:32 No.15045106
    >>15045093
    Ugh Faceless Man in a non-Free Cities army is so expensive though. Plus tourneys rarely let you use Sellswords unless they are listed specifically as unit entries.
    >> Anonymous 05/25/11(Wed)03:34 No.15045116
    >>15045040
    That's whats supposed to happen if you let an 8 foot giant covered in plate close to your general.

    Every army has at least one unit that can take him on one on one. There's pretty much no one better at raw damage potential but he's not that good a swordsman. You toss him against mooks he does more damage than anyone else but Syrio Forel, the Hound, Jaime, Oberyn and the like can take him down, I've even got lucky with Bronn once.
    >> Anonymous 05/25/11(Wed)03:34 No.15045122
    >>15045099
    >The only faction who can really take him in intrigue is the Lannisters

    Bitches don' know nuthin about the Queen of Thorns.
    >> Anonymous 05/25/11(Wed)03:35 No.15045123
    >>15045099
    Tyrion's probably the only character that can keep Littlefinger at bay.

    You've just got to be careful, because Littlefinger can exploit any other Lannister characters you have to ruin Tyrion's ability to block him.
    >> Anonymous 05/25/11(Wed)03:35 No.15045125
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    >>15045065
    Oh you'd be suprised. I've seen Sansa, Varys and Maester Pycelle heading up units.

    Maester fucking Pycelle. He's an old man with only diplomacy abilities. On the field.

    That said, I can forgive people fielding Samwell. It's still stupid though.
    >> Anonymous 05/25/11(Wed)03:35 No.15045127
    >>15045106
    I really can't wait to see if they release the Faceless version of Arya or not. She's already pretty badass for her point cost.

    Though I really REALLY hope that we get an update for Syrio Forell's stats in a Free City expansion. He's dirt cheap and he can pretty much take on anything short of a fully armored knight, and he's not even armed with a real sword!
    >> Anonymous 05/25/11(Wed)03:36 No.15045129
    Played one dude who fielded nothing but wilding, until I realized he had white walkers in reserve. They came on killed a third of his own army, but killed half of mine.
    >> Anonymous 05/25/11(Wed)03:36 No.15045130
    >>15045116
    >mfw people don't realise that one of the Mountain's best rules is how armies led by him are small, cheap and easy raiding forces that just piss you off until they grind you down
    >> Anonymous 05/25/11(Wed)03:37 No.15045137
    Has anyone heard any rumors about The Stormlands army coming out soon? I heard you can take a Baratheon Storm Lord as General and that Dondarrions will get a "WBB" style rule.
    >> Anonymous 05/25/11(Wed)03:38 No.15045138
    >>15045123
    Until Tyrion's No Good Deed Goes Unpunished rule kicks in and he leads a charge on his own and next thing you know he's been exiled.
    >> Anonymous 05/25/11(Wed)03:38 No.15045142
    >>15045122
    >Bitches don' know nuthin about the Queen of Thorns.
    Please. The Queen of Thorns is like a worse version of Littlefinger bolted onto a faction with a much better army. She can't take him in intrigue, just hold him off long enough for the rest of the Tyrells to put a sword in his throat- and that's assuming that Littlefinger doesn't get a lucky assassination attempt in or diplomance another faction into being his meat shield.
    >> Anonymous 05/25/11(Wed)03:38 No.15045144
    >>15045125
    Samwell becomes amazing when paired with Lord Commander Jon Snow, and the soon-to-arrive Maester upgrade will let him be a fully functioning Maester for no point cost at all.

    Yeah, he's shit in combat, but the bonuses he gives your units are incredible. You just need Jon nearby to cover his Fearful rule.
    >> Anonymous 05/25/11(Wed)03:38 No.15045146
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    >>15045106
    Technically, you can field Faceless in a Tourney. (By which I mean the Knight Versus Knight battles, I know some people confuse Tourney with Tournament.)

    Faceless can take ANY description trait. So they can be Wildlings, or Peasants. But for Tourneys, then can take Ser.

    Any Ser can fight in a tourney :)

    It's cheese though.
    >> Anonymous 05/25/11(Wed)03:40 No.15045152
    >>15045086
    see
    >>15044947
    >> Anonymous 05/25/11(Wed)03:40 No.15045155
    >>15045129
    Oh jeez, Wildlings are pretty much the only army Nights Watch have a decent chance against, since they always automatically count as having Fortified Positions when fighting them.

    Fucking hate White Walkers. Damn near impossible to counter unless you've paid the points for obsidian weapons, which is expensive as hell and useless against armor.
    >> Anonymous 05/25/11(Wed)03:40 No.15045157
    >>15045129
    And this is the only reason to ever run Dany + Triple Dragons.

    I hate hate hate White Walkers. The Night's Watch and Dragons are the only things that can reliably stall them.

    Well, except for Melisandre. Fucking Melisandre. I don't know what they were thinking when they made that character. Probably drunk and high while snorting crack.
    >> Anonymous 05/25/11(Wed)03:42 No.15045163
    >>15045157
    Yeah, but Night's Watch are so character-driven that you'll need to front load your commander positions just to be playable. White Walker players are griefers at best.
    >> Anonymous 05/25/11(Wed)03:44 No.15045173
    >>15045142
    Dude with her bodyguards Left and Right I have never seen an assassination attempt get her. The odds of rolling a six and then failing a 2+ with a reroll are pretty fuckin' unlikely.
    >> Anonymous 05/25/11(Wed)03:45 No.15045177
    >>15045173
    There's an easy way around the bodyguards.

    1. Use Melisandre's shadow demons.
    2. Observe the rage.
    3. Trollface.
    >> Anonymous 05/25/11(Wed)03:46 No.15045179
    >>15045155
    Nights Watch aren't anywhere near as bad as people say. They have some damn good named characters and can draw knights from any Westeros faction they fucking want. If the terrain is cold only the starks stand half a fucking chance. They have so many toughness bonuses and if your troops are seasoned instead of fresh criminal recruits they don't fucking run. They've got their problems with their recruits sucking balls most of the time but still.
    >> Anonymous 05/25/11(Wed)03:46 No.15045180
    >>15045146
    Fuck me I never thought of that....that's so fucking cheesy I'm definitely using it next game.
    >> Anonymous 05/25/11(Wed)03:47 No.15045187
    >>15045157
    One of my friends fielded Tyrion Lanistor against an army that fielded white walkers. Managed to convince them the leave the map, rolled one under what he needed to convince them to fight for him, how that works canotically I have no fucking clue.
    >> Anonymous 05/25/11(Wed)03:47 No.15045189
    >>15045157
    Melisandre is vulnerable to diplomacy. I know a lot of people who play 40K and the like tend to skip through diplomacy, but it's part of the game and part of how it balances. You're shit out of luck if you're fielding Starks, Wildlings or Nights Watch, but all of them have some diplomacy abilities.

    (Well, OK, Wildlings only get diplomacy if Mance Rayder is in play, but why aren't you fielding him if you're fielding Wyldlings? He's worth it, and worth the cost of a giant.)
    >> Anonymous 05/25/11(Wed)03:48 No.15045194
    >>15045177
    You just described every single time you use her shadow bullshit.

    You also forgot step 4: get punched in the face you cheesy fucker.
    >> Anonymous 05/25/11(Wed)03:49 No.15045196
    Heh, what I really loved one time was that I was in a 2v2 match. Both me and my buddy were running Lannisters. I got Tywin up front and my buddy had Jaime and Tyrion watching my back. Our opponents were these really cocky guys who were running dual Baratheon lists, with Stannis and Renly being anchored with Robert as the general.

    Now, when you've got all 3 Baratheon brothers together, they get HUUUUUUUGE bonuses, since it essentially TRIPLES the damage bonus "Ours is the Fury" gives their troops.

    It was a fucking miracle that I made some epic rolls with Cersei in the Diplomacy phase and kept Robert from deploying first turn. Renly and Stannis failed their Sibling Rivalry test and couldn't reroll it without Robert and me and my buddy just sat back and watched as nearly a quarter of their army shredded itself on the first turn!
    >> Anonymous 05/25/11(Wed)03:49 No.15045199
    >>15045179
    Yeah, but it's ALL ABOUT the named characters with NW. If you lose them, you're going to get buttfucked with a shovel.

    That being said, taking Jon Snow out is like chasing moonbeams. You're never going to catch them. And why does he even have resistance to fire anyway? The only army that really uses fire regularly (outside of siege stuff and flaming arrow upgrades) is Dany+dragons. I can understand Dany getting it, but why Jon?
    >> Anonymous 05/25/11(Wed)03:52 No.15045215
    >>15045199
    Because if you read the books he's probably a Targaryen son of Rhaegar and Eddards sister.

    ...maybe.

    Even though he did get his ass burnt in the books...

    Whatever it's flavourful.
    >> Anonymous 05/25/11(Wed)03:52 No.15045218
    >>15045189
    Melisandre is only vulnerable to the really good diplomacers, though. Littlefinger, Tyrion, sort-of-Queen of Thorns, and so on.

    And then she can just shadow-demon kill them before the game even starts. Sure, you can make her think twice, but there's not really anything that can reliably put her down. Even a Faceless Man needs to get some extremely good rolls to drop her.
    >> Anonymous 05/25/11(Wed)03:53 No.15045227
    >>15045199
    >>15045215
    This. It's part of his backstory. Adds a few points to him, I know, but not all that much.

    And resistance to fire is great against dragons. For obvious reasons.
    >> Anonymous 05/25/11(Wed)03:54 No.15045231
    >>15045199
    Read the books.

    That said, don't field your armies expecting it to work out on the table top the way it works out in the books.(Though I have noticed that Rob Stark does fuck up diplomacy suprsingly often.)
    >> Anonymous 05/25/11(Wed)03:54 No.15045234
    >>15045227
    >resistance to fire is good against dragons

    Next at eight, the sky is blue! Who knew?!
    >> Anonymous 05/25/11(Wed)03:55 No.15045239
    >>15045196
    You got lucky, Robert is fucking badass, he goes to shit if you put a crown on him but before that he's vicious. He's an absolute combat monster, has inspiration bonuses up the wazoo and while he can't do diplomacy or intrigue he can befriend your general if he gets half a chance. I was stupidly running Stark vs. Baratheon and the fucker stole Eddard right out from under me.
    >> Anonymous 05/25/11(Wed)03:55 No.15045240
    >mfw people are playing named characters

    Ironmen player here. Generic Greyjoy commander. Plate armor. Sword of Essos. Better than most lords in a fight and awesome in GoT campaign with drowned men maesters. Named characters are always overpowered. I miss the days when seeing Ned or Tyrion was something special. Now is Jaime vs Jaime vs Jaime
    >> Anonymous 05/25/11(Wed)03:55 No.15045241
    >>15045231
    You just need to keep him away from any female noblewomen characters. Or make sure he has Catelyn near him, oddly enough.
    >> Anonymous 05/25/11(Wed)03:57 No.15045250
    >>15045155
    Anyone else think that ability Wilding have to rob your units of gear before the game even starts a bit op?
    Sure there is that little tidbit where if they fail there roll they are instantly dropped, but still how often does that happen.
    >> Anonymous 05/25/11(Wed)03:57 No.15045252
    >>15045231
    And the Brave Companions will almost always screw you over the second things begin to turn against you.
    >> Anonymous 05/25/11(Wed)03:58 No.15045258
    >>15045240
    I'm waiting for the modern-day Barristan the Bold character in the next update. Historical Barristan is fuckawesome already (even if Dayne is the godliest supreme combat monster in the entire game and then some - he rolls right over even Kingslayer Jaime). Going to be a great addition to my Dany list (so I run dragons, whatever - at least I don't get cheesy with Unsullied or Melisandre).
    >> Anonymous 05/25/11(Wed)03:59 No.15045263
    >>15045173
    If you're targeting her directly, yes.

    However, consider the following:
    -Left and Right are named characters and thus targetable with assassination attempts.
    -Neither of them has any bonuses against preventing their OWN assassination.
    -Littlefinger, if he doesn't do anything else with his intrigue abilities for a turn, can fire off a whopping three assassination attempts, plus use any assassin characters in his army- and he can actually afford Faceless Men, unlike most.
    -Assassinations are resolved in the order of the assassinating player's choice.
    -With her bodyguards gone, the Queen of Thorns has only her own intrigue score to defend against assassins, which a Faceless Man can ignore.

    What this adds up to is that Littlefinger can assassinate the Queen of Thorns effectively and reliably, but only if he's willing to throw an entire turn's worth of actions at it. That's more than anyone else can say- but on the other hand, Littlefinger's personal intrigue actions are basically the most precious resource available to his player, and spending them all killing off Tyrell's only decent intrigue character means not spending them on something which would usually be more useful.

    On the other hand, once the Queen of Thorns is dead the Tyrells become Littlefinger's bitches, so I can see it being worth the effort under some circumstances. It's options like this that make GoT mode so entertaining.
    >> Anonymous 05/25/11(Wed)04:00 No.15045268
    >>15045250
    Use Nights Watch auxiliaries (just one or two regiments of them is usually enough - you don't need an entire army of the guys). Makes the problem go away.
    >> Anonymous 05/25/11(Wed)04:01 No.15045277
    >>15045199
    I will fucking weep. Thoros of Myr and the rest of the Brotherhood of Banners use fire a lot.

    I know people tend to keep him hanging round the back so he can bring back units with blood and prayer, but seriously, high strength flaming hits. Cuts through White Walkers no bother.
    >> Anonymous 05/25/11(Wed)04:01 No.15045278
    Has anybody ever used Rhaegar outside of the War of the Usurper scenarios, or a full House Targaryen list? Targaryen players only seem to come out once in a blue moon, but I hear stories of how they used to be able to wreck shit since their KNIGHTS had the option to take Valyrian weapons. I mean, I had to fight a vanilla Stark general armed with a Valyrian greatsword, and he just fucking mauled an entire unit of knights because the thing kept cutting right through their armor!
    >> Anonymous 05/25/11(Wed)04:04 No.15045294
    >>15045278
    Targaryen characters have the "Greatness Or Madness" rule. It makes playing a Targ list tricky at best, and downright insane at worst.

    As always, Tywin's Iron Will can keep it under control mostly, but other than that there's not much point. And NEVER run Jaime in a Targ list. Kingslayer is annoying like that.
    >> Anonymous 05/25/11(Wed)04:06 No.15045304
    >>15045263
    Right but if you're not being a retard the second you can you call a Grand Event making assassination attempts impossible for a turn (or two if you're lucky). Use the Poison Thorns ability and a Woman's Weapon and suddenly you have to either deploy him on the board to get away from the attempts or have him sit off the board and risk him drinking some bad wine.

    Either way Littlefinger is either neutralized or dead for a couple of turns so the Queen of Thorns can roll through anyone else in intrigue (unless you have Littlefinger and Tyrion in which case, what the fuck how do you have anything on the battlefield)
    >> Anonymous 05/25/11(Wed)04:07 No.15045310
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    >>15045250
    It's fine. Wildlings get fuck-all Diplomacy, even with Manse, and you'll only get to steal something like 'Ice' if you roll high and your opponent fucks up his diplomacy phase.

    I play wildlings. I always go for any siege first, in the diplomacy phase, otherwise I'm screwed.
    >> Anonymous 05/25/11(Wed)04:08 No.15045314
    >>15045304
    >(unless you have Littlefinger and Tyrion in which case, why the fuck do you bother having anything on the battlefield anyway)

    I fixed it for you.
    >> Anonymous 05/25/11(Wed)04:08 No.15045316
    >>15045294
    Please. Kingslayer only kicks in if Greatness or Madness goes south, at which point your generals have a 1 in 6 chance of utterly screwing you and a 2 in 6 chance of standing there drooling anyway. Sure, it hurts to watch Jaime cut down your expensive Targ commanders, but having their units start charging into your own troops and leaving everyone out of position and dying is almost always worse than losing one commander and risking a couple morale checks.

    Just make sure that you have at least three Targs on the field, so that whichever of them don't go insane are still alive to keep command, since Jaime can't take it.
    >> Anonymous 05/25/11(Wed)04:09 No.15045317
    Anyone ever play a game against the mad king?
    I played against one dude who fielded him. Managed to get my archers and one of my hero's to flee before the game started, but then he lost 3/4ths of his army when they failed loyalty. We both lol'd.
    >> Anonymous 05/25/11(Wed)04:10 No.15045324
    >>15045316
    If your opponent has Tywin, Kingslayer actually kicks in on a 1-4.

    Every turn.

    Those are not good odds.

    And never, EVER run a Targ list against a Baratheon army with Robert leading it (or a Stark one, for that matter). You'll be murderised.
    >> Anonymous 05/25/11(Wed)04:12 No.15045328
    >>15044208
    > War of Ice and Fire thread
    > probably nobody is gonna talk about it
    > mfw 118 posts and 16 images omited

    The series is really doing a number for the Game. You think that with all the new publicity theyll finally release the updates for the non westerosi armies? Golden Company needs some lovin'.

    Also, this thread needs to be archived
    >> Anonymous 05/25/11(Wed)04:12 No.15045331
    >>15045316
    Greatness or madness is a 50/50 shot anyway. Some people don't like having an unavoidable chance to be heavily penalised.
    >> Anonymous 05/25/11(Wed)04:13 No.15045335
    >>15045317
    Had a huge grindfest game once, I had Vargo Hoat and the Bloody Mummers left, he had Bolton with a big unit of horsemen. We both fail our loyalty rolls, we essentially swap units.

    Lolz all around.
    >> Anonymous 05/25/11(Wed)04:13 No.15045338
    >>15045324
    Well, never run Jaime+Targs without your own Tywin, obviously. That avoids that problem rather neatly as long as your Tywin stays alive. Lannister/Targ has excellent synergy anyway, so Tywin is usually a solid choice even if you're not running Jaime.
    >> Anonymous 05/25/11(Wed)04:16 No.15045352
    >>15045331
    If you get greatness you have a damn good chance of steamrolling the enemy unless they're specialized to rape your face off like a Baratheon/Stark army or anti-dragon measures if you're doing a historical combat. If you get madness you're likely to get smooshed unless you get really lucky otherwise or the opponent has no way of exploiting the madness, which is basically the Greyjoys and some of the non Westeros factions. I've stopped playing Targ armies as it's flip the coin and you can pretty much pack up.
    >> Anonymous 05/25/11(Wed)04:17 No.15045355
    Everybody in this thread who spams Melisandre's shadow demons should be ashamed of themselves.

    By the way, new player. Haven't come across anything that can actually slow down or stop her demons. Or get past her Protection of R'Hollor rule (or whatever it is) with regularity. Any advice on how to deal with her?
    >> Anonymous 05/25/11(Wed)04:18 No.15045360
    >>15045355
    Hit the person using her with a brick.
    >> Anonymous 05/25/11(Wed)04:19 No.15045368
    >>15045328
    There's the rumour that they're going to release a Rogues and Rebels book, including rules for the Golden Company and the Kingswood Brotherhood, but I'll believe that when I see it.
    >> Anonymous 05/25/11(Wed)04:21 No.15045371
    >>15045355
    Sadly, my best advice is "run enough commanders that you can afford to lose some". She only gets the one shadow demon for free; after that she kills her own army's highest-point male commander on 5+ every time she uses one. Most players won't spam them for that reason.

    You can also keep your commanders out of the field to get saves for being in a warded castle, but that's not a sure thing and obviously it's only really viable for characters whose strengths aren't in combat.
    >> Anonymous 05/25/11(Wed)04:21 No.15045372
    >>15045368
    Kingswood Brotherhood?

    And Smiling Knight?

    Oh god that would be awesome. Always wanted to run Dayne against the Smiling Knight.
    >> Anonymous 05/25/11(Wed)04:22 No.15045378
    >>15045355
    Short answer is no. If you can get alot of cheap characters with the Kingsblood rule she has to go after them first and you can sort of mitigate her that way.

    But straight up shutting her down? Not really.
    >> Anonymous 05/25/11(Wed)04:22 No.15045379
    >>15045355
    You don't go after Melisandre herself, that's pretty much impossible without throwing a dozen faceless men at her. Melisandre finds a faction and links on to it's leader. So what you do is you use your friendly neighborhood diplomancer and you fuck up her roles to tack herself onto people like Stannis. If she manages to attach herself she's still a huge fucking point sink with only really two tricks, being hard to kill and the fucking shadow demons. Don't make your army too reliant on a single commander, make sure they pray to the old gods not the new, that gives them a slight chance of not being raped and hope for the best. Each shadow demon is expensive so you have to make is more expensive for her to send one than the damage it causes.
    >> Anonymous 05/25/11(Wed)04:28 No.15045401
    >>15045355

    Field Melissandre too :( Last tourny I went at least half of the armies fielded Melissandre wich meant a buttload of Stannis and Vanilla Rh'lor lists (Vanilla Rh'lor should be banned: Melissandre, Thoros, Dondarrion, Queen's Men. Its elite and expensive as fuck but after each GoT phase you're losing 1 commander and probably half a unit.)

    also, I heard the rumors that new rules are coming up in july. I hope Mel gets nerfed

    >jerk insitess

    yes, captcha
    >> Anonymous 05/25/11(Wed)04:30 No.15045409
    >>15045372
    Big Belly Ben, the White Fawn, all of them.

    Again this is all a rumour. To be fair we've been hearing about a Kingswood Brotherhood book for like seven years.
    >> Anonymous 05/25/11(Wed)04:39 No.15045437
    >>15045355
    Rumour has it that one of the upcoming expansions will either bring her down on par with other characters or introduce at least a few characters that can reliably counter her.

    I've heard that the counters will be White Walker reliant, though, and she's already stupid good against them, so who knows.
    >> Anonymous 05/25/11(Wed)04:44 No.15045455
    >>15045379
    You don't need lots of faceless men. Just one. Just remember to change its trait to 'Shadow'.

    Also, Thoros of Myr has been FAQ'd, and resists 'Shadow' as well.
    >> Anonymous 05/25/11(Wed)05:04 No.15045534
    >>15045355
    Giants. At least two.
    >> Anonymous 05/25/11(Wed)05:19 No.15045594
    Okay I know I'm going to get laughed at but I field a mountain clans list. Despite what you might have heard, even with the outdated rules they still stack fairly well against most up-to-date armies and the models are SO FUCKING COOL.
    No diplomacy phase means your enemies can't fuck your army over with some good rolls (unless you bring a named noble character like Tyrion) and while it's very leadership dependent, every single leader is a beast in combat.Once rolled a Timmet against two kingsguard mooks and won.
    >> Anonymous 05/25/11(Wed)06:10 No.15045779
    >>15045594
    Eh, I'm not sure. On a model to model basis, northern tribesmen tend to be inferior to most other armies. I mean, I remember a battle where Tyrion got jumped by a couple of tribesmen and he fucking BEAT THE SHIT OUT OF THEM.
    >> Anonymous 05/25/11(Wed)06:25 No.15045826
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    >>15044208
    >Unchivalrous

    Your army composition isn't knight heavy as far as I can see, so they can't exactly call you on the chivalry rules because they don't apply. You didn't take a knight captain, right?

    Did you take anything to defend against intrigues? I swear those rules can be imbalanced sometimes.
    >> Anonymous 05/25/11(Wed)09:40 No.15046778
         File1306330851.jpg-(14 KB, 188x211, BattlesOfWesterosBoxFA.jpg)
    14 KB
    GoT/ASoIaF already has two board games with multiple expansions, at least one card game, and two different RPGs.
    >> Anonymous 05/25/11(Wed)10:09 No.15046933
    http://suptg.thisisnotatrueending.com/archive/15044208/

    One day, a fa/tg/uy will make this game. Let this thread be his Valyrian Steel weapon
    >> An0n !AuP9KU2rHM 05/25/11(Wed)10:26 No.15047015
         File1306333595.jpg-(97 KB, 620x1391, HBO a game of thrones dick.jpg)
    97 KB
    rolled 19206 = 19206

    >>15045826

    >mfw I love /tg/

    I have Doran Martell in my intrigue phase.

    'Unbent, unbowed, unbroken' is a great political rule. Allows most political attacks to slide off me like water, and the 'How many Dornishmen does it take to shoe a horse?' special rule means that I am automatically the LAST person targeted by assassinations and political actions.

    It doesn't give me a lot of advantages on the field of politics, but it means most intrigue based actions have already blown their load in large multiplayer games.

    One on one though? Doran Martell coupled with a Maester with silver, and the black iron chains for ravenry mean that not only can I reroll Doran's health, I can also reroll political actions.

    I think the new updates have finally balanced House Martell politically. With Doran out, I don't have to deal with the awesome but unreliable Red Viper.
    >> Anonymous 05/25/11(Wed)13:44 No.15048353
    bumpan
    >> Anonymous 05/25/11(Wed)13:52 No.15048422
         File1306345927.jpg-(438 KB, 720x2397, showfags.jpg)
    438 KB
    >> Anonymous 05/25/11(Wed)18:57 No.15051251
    How has this not 404'd yet?
    >> Anonymous 05/25/11(Wed)19:07 No.15051349
    I'm intrigued.
    As far as i was able to understand, you are talking about an homemade set of minatures rules for "A song of Ice and Fire".
    Either that, or you are all master actors and totally fooled me.

    Please, please please, can somebody tell me where can i find a site or a forum or anything with these homemade rules? I don't even know what they are called. Any link would be appreciated
    >> Anonymous 05/25/11(Wed)20:52 No.15052265
    >>15051349

    Jigs up.

    There is no GoT game.

    It is a long standing /tg/ tradition to come up with games based on something we generally all like.

    You should have seen the thread on the District 9 miniatures game.

    In fact it should be on /rs/
    >> Anonymous 05/25/11(Wed)22:58 No.15053404
    >>15051349
    see
    >>15046778

    The game being talked about does not exist, but there is already a miniatures game.



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