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  • File : 1306161457.jpg-(44 KB, 600x480, larp.jpg)
    44 KB American LARPfag 05/23/11(Mon)10:37 No.15023363  
    LARP general?
    LARP general.
    >> Anonymous 05/23/11(Mon)10:38 No.15023366
    What does Riddick have to do with Live Action RPGs?
    >> Anonymous 05/23/11(Mon)10:39 No.15023372
    Pretty sure nothing.

    Sage for dumb pic.
    >> Anonymous 05/23/11(Mon)10:40 No.15023376
    Could have fooled me, looked like one of the russian larps. But then, I have yet to see Riddick.
    >> Anonymous 05/23/11(Mon)10:40 No.15023378
    Because... Vin Diesel plays D&D and that's a lot like LARP?
    >> Anonymous 05/23/11(Mon)10:41 No.15023381
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    Nothing really, except I know Vin Diesel plays D&D. So maybe that? I dunno. Stupid pic.
    >> Op 05/23/11(Mon)10:42 No.15023383

    Pretentious dumbass
    >> Anonymous 05/23/11(Mon)10:42 No.15023385
    Sure is samefaggy in here...
    >> Anonymous 05/23/11(Mon)10:43 No.15023387

    I've heard, 'round and 'round, that that character was based on his (favorite?) D&D character.
    >> Anonymous 05/23/11(Mon)10:43 No.15023388
    Do... do you know what samefagging means?
    >> Anonymous 05/23/11(Mon)10:43 No.15023396
    canadafag here

    I need to know /tg/, how do LARPs work in america, i've heard a bunch of wierd story where people use a color code (yellow weapons can only hurt yellow armors etc.) for fights.

    Do you people have organised terrains or do you fight costumed in the nearest parc, do you use websites, character generators, custom rules, heck do you camp on site.

    tell me how do you larp?
    >> American LARPfag 05/23/11(Mon)10:44 No.15023397
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    Fine, have a better pic. Hard drive got wiped and I lost all my good ones.

    >> Anonymous 05/23/11(Mon)10:44 No.15023401
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    >Because... Vin Diesel plays D&D and that's a lot like LARP?
    >D&D a lot like LARP
    Just no......
    >> Anonymous 05/23/11(Mon)10:46 No.15023405
    And ACTING IN A MOVIE is like LARP you IDIOT.
    >> Anonymous 05/23/11(Mon)10:47 No.15023412
    I don't LARP, but, from what I hear, it really depends on who you LARP with.
    >> Anonymous 05/23/11(Mon)10:48 No.15023416
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    I shouldn't have tried to be sarcastic on the internet and for that I apologize.
    >> Anonymous 05/23/11(Mon)10:48 No.15023417
    you live action roleplay exactly how you please, jesus what happened to initiative?
    >> Anonymous 05/23/11(Mon)10:48 No.15023420
    Not either, as in movies you can repeat a scene (unlimited) times until it is right. Improvisational theater (or theater in general) maybe if you are looking for a good comparison.
    >> Anonymous 05/23/11(Mon)10:48 No.15023421
    No... no, not really.
    >> Anonymous 05/23/11(Mon)10:49 No.15023423
    Someone tells you what you can/can't do? You have to redo scenes multiple times to get it right? It isn't worth watching until it's been through the computer lab? You get paid Riddikulous amounts of money?
    >> Anonymous 05/23/11(Mon)10:49 No.15023425
    but you guys are totally right, acting like someone else and acting like someone else are very different experiences.
    >> Anonymous 05/23/11(Mon)10:50 No.15023430
    Its not like it's all one unified organization... how it plays out depends on the system and the DM's.
    >> Anonymous 05/23/11(Mon)10:50 No.15023434
    i dont think any of you have ever acted
    >> Anonymous 05/23/11(Mon)10:51 No.15023440
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    I can already see where this thread is going.
    >> Anonymous 05/23/11(Mon)10:52 No.15023444
    Acting like someone else and having to get it right the first time (improvisational theater), or being able to practice it upfront but no poissibility to revise the actual performance (theater) or acting like someone else and having the leisure to repeat it several times until you get it just right (movie) is quite a difference yes anon.
    >> American LARPfag 05/23/11(Mon)10:53 No.15023448
    Holy fuck, summerfags everywhere.


    Yeah. American larp has a lot of really shitty, idiotic, immersion-breaking rules. Color tags are popular to tell things like damage type (because you apparently need to tell the difference between 'I smashed you upside the head with a hammer' and 'I smashed you upside the head with an uber special hammer'). Calls are also popular, like shouting "TEN STEEL" or "TWENTY MAGIC" as if it was an MMO with damage numbers appearing above your head. This is why american larp sucks.

    A lot of american larps will go somewhere and camp there, complete with eye-searing blue tarps and modern nylon tents. Games are often stat and magic heavy, and usually use a generic hitpoint system. This is all because american LARP is essentially DND, but in real life. Nordic and some european larps, however, are far better, some entirely eliminating skill systems and combat systems. If you think you've been hit enough to kill you, you get down and stay down.
    >> Anonymous 05/23/11(Mon)10:54 No.15023453

    I remember that, good times
    >> Anonymous 05/23/11(Mon)10:54 No.15023454

    I knew that much, I just wanted to know why was it that everytime I saw a picture of a larp it looked like it was happening in the middle of a city parc whereas all the LARPs i've been are done in the middle of far away forrest.

    Also, cushion shields with fabric over them what's up with that I prefer a wooden shield.
    >> Anonymous 05/23/11(Mon)10:57 No.15023469
    oh yeah euro larps, dear god, getting your throat slit in the middle of the night while you're sleeping in a hamac.
    >> Anonymous 05/23/11(Mon)10:57 No.15023472
    I have done some amateur acting but I have never LARPed. If they are the same then I never will LARP.
    >> Anonymous 05/23/11(Mon)10:58 No.15023476
    I always thought that 'LARP' stands for 'Lets All Role-Play!'

    You learn something new everyday.
    >> Anonymous 05/23/11(Mon)10:58 No.15023479
    American LARPs do sound kind of lame. I think I'd rather just do an SCA type thing and beat on someone with a stick. No need for FIREBALL and LIGHTNING BOLT.
    >> Anonymous 05/23/11(Mon)10:58 No.15023480
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    >> Anonymous 05/23/11(Mon)10:59 No.15023483
    Vin went and made himself a whole setting where he gets to be the badass main character. Said setting is now films, video games an an animated movie. He's living the dream.
    >> Anonymous 05/23/11(Mon)11:00 No.15023488
    you missed my point. you arent entirely wrong, but its not like LARP is some kind of freeform improv theatre, generally roles are known, as is setting and structure. just because you arent being directed doesnt mean everybody hasnt been practicing their roles for a couple of days actually. its like one big epic that everybody is the hero of.
    >> Anonymous 05/23/11(Mon)11:00 No.15023489
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    This is now a Vin diesel thread.
    >> American LARPfag 05/23/11(Mon)11:01 No.15023495
    >>and all the others like them

    It's roleplay. It's kinda like improv acting, but not really. Because you're in character 24/7, you pursue your own agenda, and you can kill people. And you've usually got a massive area to do it in. You can't compare it to movie acting at all.
    >> Anonymous 05/23/11(Mon)11:02 No.15023500
    have you ever actually seen an actor act?
    they hop into character like a person at a larp.
    acting is always going to be acting. splitting hairs wont change that.
    >> Anonymous 05/23/11(Mon)11:03 No.15023508
    The only difference between acting and larp
    is that in larp, the plot is decided by everyone, whereas in a movie, its known already.
    Other than that, i see little difference.
    >> American LARPfag 05/23/11(Mon)11:05 No.15023516
    My point is that an actor isn't IC 24/7, and is going to be doing choreographed fighting. They also have to go by a script, whereas LARP is very freeform.
    >> Anonymous 05/23/11(Mon)11:05 No.15023519
    >> Anonymous 05/23/11(Mon)11:08 No.15023536
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    >> Anonymous 05/23/11(Mon)11:08 No.15023538
    So... it's like an MMO, but it's outside in the weather and the nature and you can't shut the losers up by turning your speakers off?
    >> Anonymous 05/23/11(Mon)11:08 No.15023539
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    Indeed you can't compare it to movie acting at all, that was my whole point. The closest acting thing is improv theatre.

    I personally don't practice acting as my character to be honest. I set out a backstory and such, sure, but I don't make any practical effort at practicing beforehand. And just because I know who I am playing doesn't make it any less improvisational as I don't really know what is expecting me (as I would in a movie or theater play where I would've read the script, memorized specific lines, etc)
    Anyway let's just end this silly debate and stop derailing the thread.
    Any other German larpers in here? Currently considering visiting the Epic Empires in summer as part of the NPC camp and wanted to know if anyone had any experience with it.
    >> American LARPfag 05/23/11(Mon)11:09 No.15023543
    >implying I wasn't talking about movie actors
    >> Anonymous 05/23/11(Mon)11:11 No.15023559
    >and you can kill people
    That's not a given. Not all LARPs are combat oriented, or containing boffer.
    >> hungarian LARPfag 05/23/11(Mon)11:12 No.15023570
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    you COMPLETLY missing the point. you can shut the stupid people by beating the living shit out of them
    >> American LARPfag 05/23/11(Mon)11:13 No.15023576
    No, but I generally don't even bother talking about the shitty Vampire: The Sparklecade LARPs, or the other social LARPs that are essentially a bunch of people standing around in a hotel pretending to be edgy.
    >> Anonymous 05/23/11(Mon)11:14 No.15023583
    >you can shut the stupid people by beating the living shit out of them.
    and get charged for assault, sure.
    >> Anonymous 05/23/11(Mon)11:14 No.15023585
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    >> hungarian LARPfag 05/23/11(Mon)11:15 No.15023595

    not in eastern europe
    >> American LARPfag 05/23/11(Mon)11:16 No.15023600
    >mfw he thinks you can get charged for assault for beating someone up in a boffer LARP
    >> Anonymous 05/23/11(Mon)11:18 No.15023612
    again, not all larps even contain boffer, and beating some one up anywhere can get you charged for assault.
    >> Anonymous 05/23/11(Mon)11:18 No.15023616
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    > Indeed you can't compare it to movie acting at all
    > Implying paying to act like a fop cannot be compared to being paid to act like a fop
    > mfw
    >> hungarian LARPfag 05/23/11(Mon)11:19 No.15023618
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    ohhh well, let's post some pics I think I have a few that I've never posted on /tg/
    >> Anonymous 05/23/11(Mon)11:20 No.15023619
    ITT: Someone is arguing with an idiot.
    >> Anonymous 05/23/11(Mon)11:20 No.15023625
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    >> Anonymous 05/23/11(Mon)11:20 No.15023631
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    sorry, but amerilarp is kinda fail. ugly weapons and horrible costumes. no thanks
    >> hungarian LARPfag 05/23/11(Mon)11:21 No.15023633
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    >> American LARPfag 05/23/11(Mon)11:21 No.15023639
    You are ignorant, aren't you? See:
    Now consider that people beat the shit out of each other in these games all the time. Sure, you don't capture them and take them to your camp where you pummel them repeatedly with a boffer. But you can sure take it out on them in the battlefield.
    >> hungarian LARPfag 05/23/11(Mon)11:22 No.15023645
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    >> Anonymous 05/23/11(Mon)11:22 No.15023650
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    > sorry, but larp in general is massive fail.
    > ugly weapons, uglier players and horrible costumes.
    > no thanks
    >> Anonymous 05/23/11(Mon)11:23 No.15023654
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    danishfag euro nordic LARPer here



    here's a pic from last I was out LARPing at my monthly

    I'll give yall a hint: its me :3

    (and yes I look a bit silly with the goggles and the hat - but it beats getting poked in the eyes or my hair tangled in some fuckers sword)
    >> American LARPfag 05/23/11(Mon)11:24 No.15023660
    True that. I envy all the eurofags here.

    Hungarian LARPfag, are you the guy that posted those great orc videos (like the wedding) on youtube? I think I remember you from another thread.
    >> Anonymous 05/23/11(Mon)11:25 No.15023666
    and that's pretty far from "beating the living shit out of" anything, also demands consent.
    >> Anonymous 05/23/11(Mon)11:25 No.15023668
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    >> Anonymous 05/23/11(Mon)11:25 No.15023670
    Thanks, i forgot exact wording.
    >> Anonymous 05/23/11(Mon)11:25 No.15023671
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    just because you havent tried - or because you're too fat and lazy to try - doesn't mean that ALL larps suck.

    pic related - its >>15023654 again
    >> hungarian LARPfag 05/23/11(Mon)11:26 No.15023683
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    I have to say that anon spoke the truth. I was in a few larps where there was no fight at all. And I nearly everyone got weapons, they only didn't want to fight for IC reasons.
    I was even in larps where there were fighting but I played a civilian or something like that and generally pissed of people without anyone killing me. Good times.
    >> Anonymous 05/23/11(Mon)11:26 No.15023685
    >implying participating in the game doesn't mean consent
    >also implying you can't beat the shit out of someone on the battlefield

    go to a larp idiot, see how much you can get away with.
    >> Anonymous 05/23/11(Mon)11:26 No.15023686
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    Oh now I get it. Sometimes I am just a little to gullible. 5/10 you almost had me.

    Anyways can you really get sued for assault at American larps?
    I could see how that would lead to certain unhealthy developements concerning rules and game mechanics.
    >> Anonymous 05/23/11(Mon)11:28 No.15023701
    been LARPing for about 20 years.
    >> Anonymous 05/23/11(Mon)11:29 No.15023707
    Wow. This chainmail is accurately done. Rare thing.
    >> Anonymous 05/23/11(Mon)11:29 No.15023709
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    >> hungarian LARPfag 05/23/11(Mon)11:30 No.15023711
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    I was in that thread but I think you mean the bulgarian LARPfag
    >> Anonymous 05/23/11(Mon)11:30 No.15023713
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    No, thats me (the danish larpfag) who did it - also me who shot the video

    linkage: http://www.youtube.com/watch?v=KxRsHg0yvUk

    I got a bunch of other LARP-related vids (mostly me doing my thing as a wannabe starwars kid, showing off my weapons) - plus a sweet latex weapon tutorial

    more pics related - i guess. old one - but it was fun trying to dual wield those two.

    and yes, I'm a blond orc - and I would happily do teribble things to your corpse in front your children if you make fun of that fact.
    >> American LARPfag 05/23/11(Mon)11:30 No.15023717
    A LARP with weapons and combat abilities where you don't fight for IC or game reasons is a little different from a social non-combat larp.

    With the american legal system, you probably could. I've never heard of it happening though. Regardless, american larps go a little crazy on safety rules, which results in shitty-looking weapons (i.e. dickswords), simply because they're afraid someone might get hurt. I've heard England can be the same way.
    >> Anonymous 05/23/11(Mon)11:30 No.15023718
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    >> Anonymous 05/23/11(Mon)11:33 No.15023736
    >> Anonymous 05/23/11(Mon)11:33 No.15023740
    its as extreme as you decide to make it. weezers and fatties need not apply
    >> hungarian LARPfag 05/23/11(Mon)11:33 No.15023742
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    yeah but the point stands, not every larp is about fighting, even the non social ones
    >> Anonymous 05/23/11(Mon)11:33 No.15023744
    see this is what caused my earlier question, there are houses and roads right next to where you play, doesn't it break the mood? is this a parc? a backyard?
    >> Anonymous 05/23/11(Mon)11:34 No.15023749
    I've seen heaps of your shit around dude. Good stuff, even on DA. Really cool. Shame I've got nothing like this in my god damn country. Australia, that is.
    >> Anonymous 05/23/11(Mon)11:34 No.15023757
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    That's one of the great things about larping in germany, you can buy armour relatively easily, even better quality like the chainmail there.
    Sure it will cost four times as much as the really cheap ones but on the other hand it will actually last you, plus it just looks better.
    >> Anonymous 05/23/11(Mon)11:35 No.15023761

    British Larper here. I've not heard about any Larp-related lawsuits. The various companies that run events make it quite clear that accidents can happen, and that injuries sustained are not their liability.

    All weapons have to be checked by certified people, to ensure that they are safe for use in the particular system. Also, anyone caught fighting in an unsafe manner will at least get their head bitten off by a ref, and at worst they will be thrown out of the event and banned.
    >> Anonymous 05/23/11(Mon)11:35 No.15023762
    >A LARP with weapons and combat abilities where you don't fight for IC or game reasons is a little different from a social non-combat larp.

    Not so much in scandinavian LARPs, the not fighting and the boffer (or else) moves very fluently through being perceptive and everyone putting the immersion and an unspoken understanding and consent befor anything else. But that's something that's evolved through the years and with a community supporting each new wave of participants.
    >> hungarian LARPfag 05/23/11(Mon)11:35 No.15023766
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    most of the larps here are out in the forests. Or in deserted military bases
    >> Canadian larpfag 05/23/11(Mon)11:37 No.15023774
    Ah see I thought those were houses
    >> Kinnikuman Soldier !!9fqbWCzdMR7 05/23/11(Mon)11:37 No.15023775
    i got a real medieval armor , can i use that ?
    >> American LARPfag 05/23/11(Mon)11:38 No.15023781
    Your tutorials are amazing, and even though I can't understand a word of the orc vids, they're pretty damn funny.

    True. Confusion here is probably because in america, it's either all fighting or all social and no fighting.

    ...anyone want to pay for my air fare out?
    >> Anonymous 05/23/11(Mon)11:38 No.15023784
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    > just because you havent tried - or because you're too fat and lazy to try - doesn't mean that ALL larps suck.

    Yes, actually, it does. Every LARPer ever has/is either a fat pile of turd, a mega nerd, or the poor soul locked into a relationship with the forementioned fuckbend.

    Just because you're deluded enough to think LARPing isnt the most pathetic thing you can do outside short of being a furry, doesnt mean it isnt.
    And it is.
    You're a nerd furry.
    Your chariot awaits good sir.
    > Pic related

    I mean, really, the only thing more pathetic than spending your money on foam swords and fake elf ears, running around in the woods like a fairy, would have to be... I dont know, maybe spending your money on - incomplete - toy soldiers, sitting around having pretend battles and somehow thinking your actions have any more meaning than a 5 year old playing with Thundercats toys in the mud.
    >> Anonymous 05/23/11(Mon)11:38 No.15023786
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    >danish LARPfag again

    from what I know about american LARPs, then yes - thats the case

    to sign up, most places require you to sign a waiver - but even then, its usually DICKWORDS, DICKSWORDS EVERYWHERE - simply because anyone getting hurt could still get the place sued, the player sued... and so on.

    here in denmark we have a slight twist in our civil courts - a little clause called IIRC "Bonus Pater" (its latin, go figure) - basically its a reality check: "what would the wise father know/do"

    this means that if some soccer mom drops her hellions off at a LARP - and two hours later they're on their Iphones bawwing that the big orc (me) beat/scared the shit out of them... then any judge would just look at the soccer momlet and go "LARPing is rough and tumble, you should have known that - go away"

    so ya

    that said, the worst injuries in danish LARP I've heard of was either the guy who got a few teeth knocked loose - but thats only hearsay - while I've seen a guy get a seisure (but that was because he hadn't taken his meds or something, not really LARP related)

    and we have safety measures too - I've been in the weapons checkin myself, so I know how to make safe LARP weapons. they'll still give you a good bruise - but they wont kill you.

    pic related-ish - its hot hot orc girl action
    >> hungarian LARPfag 05/23/11(Mon)11:40 No.15023796
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    I'm not the danish guy, I just said that most of the larps are in the nature not near to other people. And considering those pics I would say the pictures were taken before the larp or after that, like this one
    >> Anonymous 05/23/11(Mon)11:41 No.15023797
    I guess that may depend on the location.
    Speaking from personal experience at most larps I've been armour needs to be metal, if it is actually a historically accurate armour all the better.
    >> Anonymous 05/23/11(Mon)11:41 No.15023801
    stop liking what I dont like
    >> Anonymous 05/23/11(Mon)11:42 No.15023808
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    I remember larp once upon a time. Sadly though it became overrun by the equivalent of real world meta gamers or power gamers.

    people who built feather light "long swords" and hid their entire bodies behind an enormous round shield. So I left that faggotry for a live steel combat and period fencing group. Never looked back
    >> Anonymous 05/23/11(Mon)11:42 No.15023810
    Well, is a nice hobby, and actualy one of ( or maybe IS) best /tg/ related hobbies. But you cant call it extreme when buhurt comes to mind. After all nowdays its not just for crazy slavs from eastern europe, german, french, english, italian and guys from quebec are taking part too. If you consider LARPing extreme, then what is buhurt then?
    >> Anonymous 05/23/11(Mon)11:44 No.15023817
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    >> Anonymous 05/23/11(Mon)11:44 No.15023818
    Like whatever you want, but don't try to pretend it isn't pathetic and be prepared for the inevitable (and fully justified) ridicule.
    >> Anonymous 05/23/11(Mon)11:44 No.15023823
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    Oh god these armours are rusty as hell. It really hurts to see someone treat it like this :/
    >> Anonymous 05/23/11(Mon)11:45 No.15023824
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    >> Anonymous 05/23/11(Mon)11:45 No.15023831
    implying I care what the general population thinks
    >> hungarian LARPfag 05/23/11(Mon)11:46 No.15023833
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    dickswords you say..?

    btw the worst injury I've seen on a larp was actually before the larp when some idiot girl tried to cut out a bush... with an axe. She managed to cut her leg (not off, just a little cut)
    >> Anonymous 05/23/11(Mon)11:46 No.15023836
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    >> Anonymous 05/23/11(Mon)11:47 No.15023839
    Such pathetic trolling attempts.
    >> Anonymous 05/23/11(Mon)11:47 No.15023841
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    you hatin' on mah shield?
    >> hungarian LARPfag 05/23/11(Mon)11:48 No.15023846

    don't worry. Those guys are from SCA. no one will notice there that they have shitty armor
    >> Kinnikuman Soldier !!9fqbWCzdMR7 05/23/11(Mon)11:48 No.15023848

    i have never played LARP

    what is it ? and how is it played ?
    >> Anonymous 05/23/11(Mon)11:49 No.15023852
    That's what all the losers say.

    And they always do care.

    You've just made yourself seem even more pathetic.

    Again, congratulations, high king of faggotry.
    Your chariot still awaits.
    >> Anonymous 05/23/11(Mon)11:49 No.15023853
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    pic related
    >> Anonymous 05/23/11(Mon)11:49 No.15023856
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    Yes, that is because it was at an annual event in south florida. Where it is always hot and %100 humidity is the norm. The suit was nice and shiney when I started the event, then by the end of week 2 looked like that.
    >> Anonymous 05/23/11(Mon)11:49 No.15023859
    Yeah larp and injuries is ironic.
    The worst I've witnessed during actual combat was a blue eye or some bruises, and then there are:
    -broken legs because falling at night while drunk
    -cutting half the hand of while slicing open a melon
    -burning yourself boiling water
    -falling from the camp gate while under construction

    It's always the out-of-combat things that cause actual injuries
    >> Anonymous 05/23/11(Mon)11:50 No.15023861
    How are weapons and armor generally procured for a LARP? Are they provided, or do you make them yourselves?

    If they're mostly handmade, how would one build a sturdy two handed weapon without risking it falling apart on the battlefield? loads of duct tape?
    >> Anonymous 05/23/11(Mon)11:50 No.15023862
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    How do you know they care? Sounds to me like there is some projecting going on *pinches cheek*
    such a kyoot little troll
    >> Anonymous 05/23/11(Mon)11:51 No.15023866
    Ever played D&D?

    Okay, imagine that, but instead of a small group around a table, you've got a large group of unwashed people, who dress up and run around with foam swords and ping pong balls, pretending they are wizards or knights or whatever, fighting other people who dress up like goofy monsters.
    And they pay for all of this out of their own pocket.
    In fact, usually they have to pay just to show up.

    Stupidest. Hobby. Ever.
    >> Anonymous 05/23/11(Mon)11:51 No.15023872
    buy one
    >> Anonymous 05/23/11(Mon)11:51 No.15023874
    re-enactor here

    LARPer can suck it.
    >> Anonymous 05/23/11(Mon)11:52 No.15023878
         File1306165938.jpg-(1.83 MB, 1932x2580, GERF aug07 007.jpg)
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    sweety, if you think that roleplaying is so unfunny - what are you doing on /tg/ to begin with?

    and trust me - LARPing can be plenty fun

    here's a story:

    A couple of months ago at my monthly LARP, we (the orc camp) had stolen the wood elves' scrying bowl... and had subsequently started using it as orc toilet

    great lulz was had on that account - so the next month, the wood elves banded together with the high elves and the humans to take back their toilet bowl.

    however, we, the orcs, weren't stupid - contrary to popular belief - so we'd somewhat secretly allied with the dark elves. now, this wasn't to beat the oncomming hundreds of aggressors...

    but suffice to say, 5 minutes before the attacking army reached the orc camp, then we had sent the toilet bowl to the dark elves - and then allowed the wood elves and whatnot to ransack our camp (really not much to look at - just some seating and our temple... orcs dont do town)

    all the while I was at the orc camp, with my greatest trollface going "Problem wood elves" - while the demanded that I showed where we'd hidden the bowl...

    in the end they left, no bowl in hand - and we left the dark elves to their own fate.

    trust me - it was hilarious.

    plus, rolling dice for combat - once you've actually pulled off a real life pincer manoeuvre... then you realize that what Conan said was true. because seeing your enemy crushed and driven before you is a beautiful sight indeed.
    >> Anonymous 05/23/11(Mon)11:53 No.15023889
    reenactor here.
    stop being a dick, both are fun to do.
    >> hungarian LARPfag 05/23/11(Mon)11:54 No.15023900
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    there are a fuckton of method for it. In the german parts they prefer bought-from-the-shop latex weapons and as you go east more and more home made boffer is in use. I've seen that in the scandinave countries they prefer the boffers but not sure.
    Here everyone uses home mad boffers. And don't use too much duct tape. Use textil hardened tapes and things like that, always forgt the proper english words for those tapes...
    >> Anonymous 05/23/11(Mon)11:54 No.15023903
         File1306166069.jpg-(112 KB, 720x540, 25143_105437492818447_10000056(...).jpg)
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    not bad. But think bigger and more like a spartan round shield. but they had a notch cut out for the head (because it wasn't a legal target.) The guy would run up to you and slide down to his knees with the shield covering him except the head then would use the long ass featherweight sword to make the slightest touch or tap and you are dead. A shield like that wasn't a problem because you couldn't effectively turtle behind it.
    >> Anonymous 05/23/11(Mon)11:54 No.15023904
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    Anyone else remember when we had larp threads without all these trolls as near as a few weeks ago? :/
    >> Anonymous 05/23/11(Mon)11:55 No.15023911
    >> Anonymous 05/23/11(Mon)11:56 No.15023917
    oh I could turtle allright, but my shield was made specifically to counter arrows...so...

    did they use wooden shields or foem shields, tho'
    >> Anonymous 05/23/11(Mon)11:56 No.15023920
    Hockey Tape?
    >> Anonymous 05/23/11(Mon)11:57 No.15023923
    must be the influx of early summerfags
    >> hungarian LARPfag 05/23/11(Mon)11:57 No.15023928
         File1306166260.jpg-(52 KB, 450x600, 12137_102695426424041_10000050(...).jpg)
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    an orc... with a corset?
    >> American LARPfag 05/23/11(Mon)11:57 No.15023929

    1 only because some of the worst american larps are almost like that.
    >> Anonymous 05/23/11(Mon)11:58 No.15023933
    Summer is in full swing, get used to it.

    Personally, I welcome and ignore such trolling. It weeds out the dipshit kiddies who can't handle being on a mature and high class website like 4chan.
    >> Anonymous 05/23/11(Mon)11:59 No.15023936
    Oi, someone post some pictures of STALKER LARP.

    You know you wanna...
    >> Anonymous 05/23/11(Mon)11:59 No.15023937
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    >> hungarian LARPfag 05/23/11(Mon)11:59 No.15023940
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    yeah I think something like that. We just call them here banage tape, but whatever.
    >> Anonymous 05/23/11(Mon)12:00 No.15023944
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    Can't say I hate

    Through I think it's meant to be a drow
    >> hungarian LARPfag 05/23/11(Mon)12:01 No.15023952
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    what about fallout?
    >> Anonymous 05/23/11(Mon)12:02 No.15023956
    any larpers in perth, australia?

    fuck yeah I wanna get my gas mask on and go stalker about in one of those rare cons in perth
    >> Anonymous 05/23/11(Mon)12:02 No.15023965
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    >> hungarian LARPfag 05/23/11(Mon)12:03 No.15023971
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    ahh good for a second I thought it's an orc. That would be funny...
    >> Anonymous 05/23/11(Mon)12:03 No.15023973
    danishfag still

    one of the things I love the most about LARPing is the crafting involved

    while in denmark you can find LARP stores where you can buy chainmails, or even full platemails - as well as sweet latex weapons - then it all costs a lot

    I've made pretty much all my gear myself - saved a fortune

    I have made...

    >loads of weapons!
    >steel plate armor (cuiras, greaves, bracers, helmet)
    >leather armor (greaves)
    >loads of accesories (a good water bottle that looks ye olde works wonders when in armor)
    >made leather pants
    >things in fur

    fucking, there's hardly the thing I can't make!

    and its fun :3

    the time one sits fuzzing over a charsheet to optimize it for something - thats the same time I sit and optimize a weapon design, shaving off deadweight while trying to make sure that its safe, awesome looking, and possible to make.
    >> Anonymous 05/23/11(Mon)12:03 No.15023977
    In your experience, how often does shoddy construction come up during the game itself? The last thing I'd want is for my zweihander to fly apart while I'm swinging it.
    >> Anonymous 05/23/11(Mon)12:04 No.15023981
         File1306166643.jpg-(594 KB, 896x960, 1304291387927.jpg)
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    Na, STALKER is best.

    I got an awesome cosplay/LARP pic of a STALKER group but it's so tiny it makes me sad. I wish I had a more detailed version...Hang on...FOUND IT!

    It'd suck a cock for a higher resoulation version of this.
    >> Anonymous 05/23/11(Mon)12:04 No.15023982

    its a darkelf girl

    ...in a corset

    one of the perks of danish LARPing :3
    >> Anonymous 05/23/11(Mon)12:04 No.15023984
    Yeah, that looks a hell of a lot like when we call "Hockey Tape" and "Friction Tape". That stuff's pretty awesome when you have to bind something securely but want it to have texture; it's used to tape hockey sticks back together and make impromptu grips for all kinds of sports gear.
    >> Anonymous 05/23/11(Mon)12:04 No.15023986
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    Druchii are superior. Pic realted
    >> hungarian LARPfag 05/23/11(Mon)12:05 No.15023993
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    yeah but good boots are still hard to find/make...
    >> Anonymous 05/23/11(Mon)12:06 No.15023999
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    > sweety, if you think that roleplaying is so unfunny - what are you doing on /tg/ to begin with?

    First off, don't call me sweety - sweet as I am, you've never tasted me and (assuming that's you trying to cram your love handles into a corset in the picture provided) you never will.

    Second, big - MASSIVE - difference between sitting in your home for a few hours and having a bout of role playing in tabletop format with some friends, and dressing up like a wench, building/paying for a foam toy sword, and driving to a secluded location to engage in a large-scale pretend-land.
    This is the difference between occasionally looking at some furry porn on 4chan, and dressing up like a fox with a nightgown to go dry hump someone in a dirty diaper in a hotel room full of mascots. If you can't see that there is a difference there, I feel sorry for ya....

    > because seeing your enemy crushed and driven before you is a beautiful sight indeed.
    No, I wouldn't, because all I had accomplished was chasing some nerds with a foam sword.
    You have never won an actual conflict, you have never accomplished anything that mattered, via LARPing.
    You have never driven your enemies before you, nor heard the true lamentations of the women, because you AREN'T a real warrior - you're just some dip-shit in face paint, waving your nerf bat around like a fool.

    End of the day, you're hardly any better than a furry, dressing up like something you aren't, running around in pretend world, and for some reason not expecting rational people to laugh in your face
    >> Anonymous 05/23/11(Mon)12:08 No.15024011
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    >> hungarian LARPfag 05/23/11(Mon)12:08 No.15024012
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    depends on the larp. here are larps where FUCKTON of shitty weapons, see above the difference pic.
    Thats because most of the kids doesn't even try to make a weapon. They just get a stick, put some foam on it and some tape and go with their dicksword. As for zweihanders I can ask for instruction from the guy who made these.
    >> Anonymous 05/23/11(Mon)12:09 No.15024019
    Link don't work, bro.
    >> Anonymous 05/23/11(Mon)12:09 No.15024020

    I've already got my gas mask/vest, now I need to start getting the rest of my costume already. Also, I bet my uni exams are in the middle of supanova, I bet they are.
    >> hungarian LARPfag 05/23/11(Mon)12:09 No.15024024
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    well than that's the thing. Also at the final stage we use one layer powertape to protect the foam and for the look
    >> Anonymous 05/23/11(Mon)12:09 No.15024025
    Was it that bad when you showed up with your miniatures in school today and they all laughed at you?
    I feel sorry for you.
    >> Anonymous 05/23/11(Mon)12:10 No.15024028
         File1306167023.jpg-(1.85 MB, 2031x2832, 8052b1cec1e00a73e9da45b3a9c2cc(...).jpg)
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    >You have never won an actual conflict, you have never accomplished anything that mattered

    The same could be said of all sports!
    >> Anonymous 05/23/11(Mon)12:10 No.15024032
    See? I told you.

    You need a cool jacket, and an AK and you're ready for the zone.

    So what kinda gasmask you got, bro?
    >> Anonymous 05/23/11(Mon)12:11 No.15024036
         File1306167076.jpg-(169 KB, 740x493, 167856783.jpg)
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    apologies, STALKER, have a Tourists delight, and the proper link:

    >> Anonymous 05/23/11(Mon)12:12 No.15024043

    Even curling?! The world I knew is truly dead.
    >> Anonymous 05/23/11(Mon)12:12 No.15024044
    >Comparing LARPers to furries

    Yeah, no. LARPers don't make an alternate lifestyle out of their hobby, and they don't attentionwhore about it to force everybody to accept their alternate lifestyle.

    Is this going to be the new "bringing up hitler in an argument" tactic? Because it's not going to work.
    >> Anonymous 05/23/11(Mon)12:13 No.15024053
    Thanks, man!
    >> Anonymous 05/23/11(Mon)12:13 No.15024054
    I want to go to Russia (canadianfag here) and do some Fallout LARP

    it would be awsome, even better if they could do it in chernobyl. (real radiation is best radiation)
    >> Anonymous 05/23/11(Mon)12:14 No.15024064
    this one

    kind of reminded me of a snork so I chose that one. I dunno about an AK though, I'd have to hide it somehow unless I wanted the cops to believe I was doing port arthur all over again.
    >> hungarian LARPfag 05/23/11(Mon)12:14 No.15024068
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    kids! don't forget the scientific method! The charts!
    >> Anonymous 05/23/11(Mon)12:15 No.15024073
    Maybe someone can help me. I'm looking for a re-enactment / LARP video of what appears to be a bunch of blokes in plate trying to get over a wooden wall. Knights are boosting other knights up using their shields as a floor. The video also shows some of the nasty injuries the players received.
    >> hungarian LARPfag 05/23/11(Mon)12:15 No.15024076
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    >> Anonymous 05/23/11(Mon)12:15 No.15024078
    Especially curling. The whole sport is NOT to hit the target. What kind of crap sport is that, where you're NOT supposed to hit something?

    Utter bullshit. Even darts is supposed to have you aiming at a target.
    >> Anonymous 05/23/11(Mon)12:16 No.15024084
    Ah, you picked the more tradational gasmask? Coolbeans.

    HMMM, yeah, fair enough. Either way, once you get your costume down you should post them here. It'd love to see.
    >> American LARPfag 05/23/11(Mon)12:16 No.15024087
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    See, although some of the homemade weapons look nice, I'd be too tempted to save the time and buy pic related. Looks amazing, probably feels great to use too. I'd rather spend my crafting money on a good costume, something I know I can make look amazing without it becoming a money drain.
    >> Anonymous 05/23/11(Mon)12:16 No.15024089
    Oh, wow, I'm on the same level as LARPers, Trekkies who speak Klingon, and fanfiction writers who do self-inserts.
    >> hungarian LARPfag 05/23/11(Mon)12:16 No.15024090

    because this is more like buhurt than a larp
    >> Anonymous 05/23/11(Mon)12:18 No.15024103
         File1306167498.jpg-(608 KB, 1113x1887, lilyeth.jpg)
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    No! Don't you see the grave mistake you made?! There are no tabletop games in this chart! Now the troll will simply put them at the top to boost his ego!

    In the meantime have some chaos.
    >> hungarian LARPfag 05/23/11(Mon)12:19 No.15024109

    yeah latex weapons are always better looking. We just don't like them for two reasons. One is they are fucking expensive. The other one is they are way to fucking light. Can't fight with it properly
    >> Anonymous 05/23/11(Mon)12:19 No.15024110

    On the other side, the larger and generally more stable games (the ones that have storylines that go from event to event) do have rules systems- including hit points and all.

    The difference is that those systems tend to be simpler in terms of delivering a combat system. European games tend to be rules-light, US games more rules-heavy. That doesn't mean a game in the UK or Germany is devoid of them- go to the average game and you'll find there's marshals/refs around because they're needed to keep games going properly.

    That being said, the US still has some of the earliest, most primitive LARPs chugging along. Amtgard, Belegarth, Dagohir? Them and anything like them came from a desire to play "hit each other with sticks", but instead of armoring the players, they padded the weapons. Back then, "LARP" as a term didn't even exist.

    US games built on that basis, and it shows in the lineage of a lot of later games as well- function over looks, rules patched onto older rules to add things rather than a simpler system built from the ground up.
    >> Anonymous 05/23/11(Mon)12:19 No.15024114
    yeah will do
    >> Anonymous 05/23/11(Mon)12:19 No.15024116
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    that guy with the hammer at 1:17
    >> Anonymous 05/23/11(Mon)12:20 No.15024121
    Reenactor here. Agreed.
    >> Anonymous 05/23/11(Mon)12:22 No.15024135
    Yep, cheers. You're a legend.
    >> hungarian LARPfag 05/23/11(Mon)12:22 No.15024146

    yeah well... I do have a reputation among the hungarian larpers but the other kind
    >> hungarian LARPfag 05/23/11(Mon)12:24 No.15024158
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    >> hungarian LARPfag 05/23/11(Mon)12:27 No.15024180
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    2.61 MB
    >> hungarian LARPfag 05/23/11(Mon)12:28 No.15024191
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    >> Anonymous 05/23/11(Mon)12:28 No.15024194
    ez talán fagyott világ?
    >> Anonymous 05/23/11(Mon)12:28 No.15024195
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    Mind you, the average US LARP also tends to get the shittiest (read: boffer fighting games, which have all the RP of a bag of rocks) pictures used as examples.

    I keep a few truly horrible pics handy for when anyone gets any ideas that European LARPs are all made of perfect outfits and wonderful fantasy concepts.
    >> hungarian LARPfag 05/23/11(Mon)12:29 No.15024196
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    >> Anonymous 05/23/11(Mon)12:29 No.15024198
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    anybody still here?
    >> Anonymous 05/23/11(Mon)12:29 No.15024201
    So instead of argument ad hitlerum, we now have argument ad furrydom?
    >> Anonymous 05/23/11(Mon)12:29 No.15024203
         File1306168178.jpg-(587 KB, 600x800, stalker Patch.jpg)
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    This isn't me, but I go my Dutch Military Surplus jacket, my airsoft AK74SU, and this arrived from the Ukraine this morning

    >> hungarian LARPfag 05/23/11(Mon)12:30 No.15024209
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    >> Anonymous 05/23/11(Mon)12:30 No.15024212
    I don't understand LARPers.

    I used to do that shit as a kid, pretending to be a warrior fighting imaginary opponents. Sure it was fun, but I could never do it as an adult. It just seems silly and childish. Not to mention most LARPers are massive losers in real life. I don't understand how adults can do it and still hold their heads up high.
    >> Anonymous 05/23/11(Mon)12:30 No.15024216
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    Some used foam shields, most used huge plastic trash can lids covered in the minimum amount of padding and cloth.
    >> Ahab 05/23/11(Mon)12:31 No.15024224
    me here: >>15024135
    You're floating around the teegee a fair bit brah, you need to get yourself a helmet-cam. Record some of ya LARPan for us.
    >> Anonymous 05/23/11(Mon)12:31 No.15024226
    oh russian LARP, sensless and mindless
    >> Anonymous 05/23/11(Mon)12:32 No.15024228
    >Reenactor here. Agreed.
    Actually, I'm an erotic fanfiction writer.
    >> hungarian LARPfag 05/23/11(Mon)12:32 No.15024229
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    why do you ask?
    >> Anonymous 05/23/11(Mon)12:32 No.15024231
    I don't understand Wargamers.

    I used to do that shit as a kid, pretending to do mighty battles with my toy soldiers, fighting imaginary opponents. Sure it was fun, but I could never do it as an adult. It just seems silly and childish. Not to mention most wargamers are massive losers in real life. I don't understand how adults can do it and still hold their heads up high.
    >> Anonymous 05/23/11(Mon)12:32 No.15024237

    wow that is sad - you really believe that, dont you sweety?

    but thats like saying that spending an evening with your game group rolling dice and comparing tables to see how many d6 of damage do on a goblin... isn't achieving anything either

    at least I get to meet, hang out with, and befriend hundreds of others. there's a very 'band of brothers' kind of feel to most of the camps. people you fight side by side with.

    sure, you can get something similar with dice and imagination - even on a much grander scale - but its never the same as running a delegation of the moravian inquisition out of town, or charging against a shield wall with twenty others.

    its the physicality - the rush.

    heck, i still meet weekly with my friends to play some old PnP - thats fun too, but its a different kind of fun. you can't really compare it.
    >> Anonymous 05/23/11(Mon)12:33 No.15024240
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    The truth is, even in big fancy games, there are always people taking the piss on outfits or concepts or costumes. ESPECIALLY in big fancy games. They're just more leery about taking those pics over on that side of the Atlantic. Mostly.
    >> Anonymous 05/23/11(Mon)12:33 No.15024242
    Me eyes
    >> Anonymous 05/23/11(Mon)12:33 No.15024243
    >massive losers irl
    >every single one of them
    >no exception
    also, strawmen are real, there are no scotsmen and the rapture happened two days ago
    >> hungarian LARPfag 05/23/11(Mon)12:33 No.15024244

    we already planning to make a larp video. I did a thread about what scenes would you like to see in one a few weeks ago with not much success
    >> Anonymous 05/23/11(Mon)12:33 No.15024248
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    't was quite for a few minutes. But now I am rather convinced that was my Inet, not the thread.
    >> hungarian LARPfag 05/23/11(Mon)12:36 No.15024267
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    I have quality shit too
    >> Anonymous 05/23/11(Mon)12:36 No.15024271
         File1306168602.jpg-(94 KB, 585x467, dagohirsparring.jpg)
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    Heh. US LARPing gets dragged down by the aforementioned boffer-fighters, who don't see a thing wrong with looking like shit because all they want to do is hit each other. In fact, since games like that and the SCA are the most common animals, it means that it drags costuming standards straight into the gutter in much of the country.
    >> Ahab 05/23/11(Mon)12:36 No.15024273
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    Also, heres the CLOSEST thing I can get to in Australia to LARP. Paintball. Heres me in my s.t.a.l.k.e.r. kit. Its hot as shit here most the time so i can really wear the hood up. Now, I'm using a chest rig over the AK rig and an LMG looking thing rather than the AK. It started to fall apart.
    >> Anonymous 05/23/11(Mon)12:37 No.15024274
    >someone didn't read "most"
    >> Anonymous 05/23/11(Mon)12:38 No.15024282
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    >> Anonymous 05/23/11(Mon)12:38 No.15024288
    Yup, I feel that way too.
    I just come to /tg/ for the stories and settings discussion.
    >> Anonymous 05/23/11(Mon)12:39 No.15024294
    >implying you didnt mean that you hate every single one of them
    >> hungarian LARPfag 05/23/11(Mon)12:39 No.15024296

    paintball and airsoft larps can be pretty much awesome too! I think I already told the tale in one of these threads how I sold literally a bag of trash to UN soldiers. And how we pissed in the morning with five fully armed UN soldiers who where there as bodyguards protecting us while we done what we had to do.
    >> Anonymous 05/23/11(Mon)12:40 No.15024303
    Someone didn't read my post:

    Or aren't you a wargamer? I am sure I can adjust it to whatever hobby brings you to /tg/.
    In case it isn't obvvious to you: prejudices and generalizations do not make for a convincing argument.
    Most larpers are know are rather 'normal' adult individuals with well paying jobs or university students.
    >> Anonymous 05/23/11(Mon)12:42 No.15024313
    >Most larpers are know
    Most larpers 'I' know
    >> Anonymous 05/23/11(Mon)12:44 No.15024327
    I wish Vin Diesel was gay and my hubby <333333
    >> hungarian LARPfag 05/23/11(Mon)12:45 No.15024331
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    >> Anonymous 05/23/11(Mon)12:46 No.15024341
    I don't understand copypasta.

    I used to do that shit as a kid, pretending to ape other's words with my own carefully constructed sentences, setting up strawmen to be knocked down. Sure it was fun, but I could never do it as an adult. It just seems silly and childish. Not to mention most copypastafaggots are massive losers in real life. I don't understand how adults can do it and still hold their heads up high.
    >> hungarian LARPfag 05/23/11(Mon)12:46 No.15024345
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    >> Anonymous 05/23/11(Mon)12:47 No.15024350
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    >> hungarian LARPfag 05/23/11(Mon)12:47 No.15024352
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    >> Ahab 05/23/11(Mon)12:47 No.15024356
    Unfortunately, It's not EXACTLY a LARP. We've occasionally had a bit of RP in our games (Somalian pirates and whatnot) which makes it WAY more fun. But it's a milsim club, so its mostly "Heres what we need to do, go and shoot". Pic is me in mu multicam shit.

    So /tg/ would call paintball / airsoft LARPing?
    >> Anonymous 05/23/11(Mon)12:48 No.15024364
    Fair enough, sorry bro I won't mess up your thread anymore.
    not me
    >> Ahab 05/23/11(Mon)12:48 No.15024365
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    Derp. Heres the Pic.
    >> Anonymous 05/23/11(Mon)12:49 No.15024369
    Nice way to avoid having to answer an actual argument. Or maybe just a troll?
    >> Anonymous 05/23/11(Mon)12:49 No.15024371
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    It generally means a US LARP that actually wants to look good has to be three, five, ten times more anal about players having costuming standards than the equivalent in Europe, where getting kit is far, far, FAR easier than here. It's also why a lot of the decent costuming here looks like something out of a Ren Faire- because that's the most common quality garb your average player is going to find. Good sources of armor? Fancier weapons than boffers? Good luck, newbie. Heck, good luck, average player. LARPs that want quality here pretty much have to bootstrap themselves from the ground up.
    >> hungarian LARPfag 05/23/11(Mon)12:49 No.15024372
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    well, milsim is just one step away from larp. So it can be easily classified as larp if you do it good
    >> hungarian LARPfag 05/23/11(Mon)12:50 No.15024377
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    >> Anonymous 05/23/11(Mon)12:50 No.15024380
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    trying to countertroll a countertroll
    >> Anonymous 05/23/11(Mon)12:51 No.15024382
    No offence taken. I am just speaking from my personal experience, it could very well be different elsewhere.
    The spelling correction was actually me myself btw.
    >> Anonymous 05/23/11(Mon)12:52 No.15024387
    I for one would love to get a bunch of... shit, I dunno, crafting materials for lack of better knowledge, and jury-rig together some plate mail.
    >> Anonymous 05/23/11(Mon)12:52 No.15024391
    I'm the erotic fanfiction writer, I just like copypasta.
    >> Ahab 05/23/11(Mon)12:52 No.15024395
    Yeah, I make an effort to put on a character for appropriate scenarios. Like a massive russian accent for the Red Dawn game we played. Also, just the other day I bought a latex celtic shortsword for stealth kills. Fun stuff.
    >> Danger 05/23/11(Mon)12:54 No.15024412
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    >> hungarian LARPfag 05/23/11(Mon)12:55 No.15024419

    you know US doesn't lack anything that hungary lacks. in fact you guys have more money. Well maybe you just don't have enough information or I don't know. All the equipment on the pics I posted here were home made. Even the armor. well granted we got a blacksmith who can make armor for us relatively cheap but still.
    >> Anonymous 05/23/11(Mon)12:57 No.15024431
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    >> Anonymous 05/23/11(Mon)12:57 No.15024437
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    >> Anonymous 05/23/11(Mon)12:59 No.15024447
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    >> hungarian LARPfag 05/23/11(Mon)13:00 No.15024455
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    >> Anonymous 05/23/11(Mon)13:01 No.15024465
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    Yes, please.
    >> hungarian LARPfag 05/23/11(Mon)13:01 No.15024468
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    >> Anonymous 05/23/11(Mon)13:02 No.15024475
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    >> hungarian LARPfag 05/23/11(Mon)13:04 No.15024489
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    >> hungarian LARPfag 05/23/11(Mon)13:07 No.15024512
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    >> Anonymous 05/23/11(Mon)13:08 No.15024522
    Its bad, when tread degrades into pic dump
    >> Anonymous 05/23/11(Mon)13:09 No.15024529
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    So for those of you who have larped. How is the npc's being managed, do the organization hire them or are the player levied when needed?

    I would really like to try this, maybe just as a npc. Are npc's sought after?
    >> Ahab 05/23/11(Mon)13:10 No.15024537
    Tell me more about this movie you spoke of.
    >> Anonymous 05/23/11(Mon)13:11 No.15024542
    this is what (litfags actually believe
    >> hungarian LARPfag 05/23/11(Mon)13:13 No.15024554

    depends on the game. Mostly the organizers are npc's too, or they ask trusted players for this. But I heard that in germany there are some larps where if you will be an npc and basically do what the organizers asks your entrance fee will be cheaper.
    >> Anonymous 05/23/11(Mon)13:14 No.15024567
    germanfag here

    Our npcs are usually 'hired' seperately. Hiring might be the wrong word though, as I don't know of any cases where npcs are actually paid. Usually they get either cheaper fees, no fee at all and/or free food throughout the con. Also depending on the event equipment is provided for them.
    So yes, npcs are generally thought after, still imo it's fun to do from time to time. I even know people who play nothing but npcs, still the people that prefer to play only pcs are of course more numerous. It's pretty much a matter of personal preference I guess.
    >> Anonymous 05/23/11(Mon)13:15 No.15024569
    damn wordfags, thy like to use wors for communication
    >> Anonymous 05/23/11(Mon)13:16 No.15024585
    *sought after* I meant of course
    >> Anonymous 05/23/11(Mon)13:18 No.15024598
    >But I heard that in germany there are some larps where if you will be an npc and basically do what the organizers asks your entrance fee will be cheaper.

    Same in many scandinavian LARPs, the NPCs gets in for free or get free meals and so on. But mostly there's organizers, their friends in the hobby, that just likes to portrair a character, a group. Just like any actor, some people just find it fun to explore prewritten roles and story points.
    >> American LARPfag 05/23/11(Mon)13:18 No.15024605
    So eurolarpers, how do your games handle economies? Are you restricted in what you can bring to a game? I'd imagine that disallowing items except for people with certain soft skills, thus creating a market for basic necessities like food, would lead to some astounding dynamics.
    >> Anonymous 05/23/11(Mon)13:21 No.15024631
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    >mfw I'd like to go to a LARP, but nobody in northern Ireland does it
    >> hungarian LARPfag 05/23/11(Mon)13:27 No.15024686

    well, we want to make a little vide, 5-10 minutes long max, with little larp scenes cut together.
    something like this (the first half minute of this is boring you can skip it):

    of course this will be done with little fighting, because we know that larp fighting most of the time looks retarded. Everything will be staged, we will try to use the best costumes we have maybe make some new for this. And of course with little or no speaking in it because none of us is a voice actor and this way we can show this to non hungarian people too.

    I think this will take one or two month mostly because of the exams we have, now it's in the planning stage.
    >> Anonymous 05/23/11(Mon)13:30 No.15024709
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    I don't know a lot about LARP, but i have encountered it at the danish convention Fastaval, which is a tabletop(ish) con.

    Basically, instead of calling in cleaning personnel, a bunch of people volunteer to become "dirtbusters" beforehand. They roam the areas and hallways of the facilities used, constantly drunk and blasting Man-O-War, while "fighting chaos" (=cleaning shit)

    And they're actually really good at cleaning. They could very easily make it annoying and a stupid gimmick, but they never interrupt you if you're in the middle of something, which makes them a nice nerdy alternative to cleaning personnel.

    And yeah, they're pretty much "in-character" all the time: Rowdy primitives, their only purpose to clean stuff, drink beer and hit on women, despite most of them having long educations outside of the con

    Pic is a specimen in their natural environment
    >> Ahab 05/23/11(Mon)13:41 No.15024806
    Awesome. Here is one of the better things I've seen on yuotube. Also a promotion for a LARP.

    >> Anonymous 05/23/11(Mon)13:44 No.15024820
    So like, I want to get into Renaissance Faire jousting, I've already signed up at the European Historical Combat Guild, and I can ride a horse well enough.

    How much does it hurt to be struck by a wooden lance? Someone give me an analogy.
    >> hungarian LARPfag 05/23/11(Mon)13:46 No.15024843

    yeah those are the Talsker Wölfe guys. And it's actually an ad for an adventure park. They have two other "trailers" which is not an ad and have two head camera videos among other things:

    >> hungarian LARPfag 05/23/11(Mon)13:56 No.15024928
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    depends on... do you have any armor? if yes what kind? and what kind of lance? for example if the lance is something like this spear then I think it will hurt a little
    >> Anonymous 05/23/11(Mon)13:58 No.15024937

    Typical jousting lance, corrugated tip.

    Full platemail, with the bolt-on shoulderguard.

    Bearing in mind that this is at full tilt from horseback.
    >> hungarian LARPfag 05/23/11(Mon)14:00 No.15024958

    do you have a pic about the armor? But if you have proper padding under it I don't think there will be any trouble. Except if you fell under the horse and the horse stomp you.
    >> Anonymous 05/23/11(Mon)14:06 No.15024992
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    It's basically just this. There's a plate bolted just over the right spaulder to provide protection against the lance tip.
    >> Anonymous 05/23/11(Mon)14:10 No.15025020

    Actually, yes. Your average newbie LARPers?

    College age, utterly ignorant of crafting stuff like that. And yeah, forget access to a blacksmith.

    Add in the fact that the most likely advice they'll get is from said boffer-fighter types, and often enough they have to UNlearn stuff. Heck, finding even a basically competent person with a sewing machine isn't too common in many parts of the US. The only "crafting" most people have done around here is without a clue where to start- costuming, maybe. Makeup? Not likely. Armor? HAHAHAHAHA. Weapons? If you're lucky, they figure out how to make a safe boffer- access to latex weaponry is vanishingly low.

    And there isn't an "order it from a shop" option for most people in the US. LARP shops? No real suppliers, minimal focus on the industry, and most of the existing ones are actually selling kit for SCAdian types, so it's field-grade armor, not costume-grade kit like the German makers do.

    If you compared it to retailers, the Norweigans have IKEA, the Germans have Wal-Mart, the UK has some convenience shops and a strip mall, and the US has a dollar store.

    It's sorta scary. I keep a rack of Net links and sites just to give folks the basics around here, cobbled together from a mix of european and the occasional nugget from LARPs around here.
    >> Anonymous 05/23/11(Mon)14:13 No.15025042
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    you mean the right in the picture or the armors right? because IIRC those plates were on the left side of the armor.
    But I don't think there will be a problem if you don't forget your gambeson/duoblet/whatever.

    but then again I never tried it so don't take my word on it.
    >> Anonymous 05/23/11(Mon)14:18 No.15025070

    Yeah, left hand side. My bad, my sense of direction and common sense temporarily became retarded.
    >> Anonymous 05/23/11(Mon)14:20 No.15025082
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    Where I am, it's a mix. Most folks put in 5 hours during the event to help out in some way- NPCing, as staff, helping clean up the kitchen after feast, that sorta thing. People who full time NPC not only get in free, but we feed them and give them "brownie points" they can cash in later for bonus stuff for a PC they play. (They give brownie points for donations of stuff the game needs too, from kit to cleaning supplies and toilet paper (LARPers are messy fuckers when they're cleaning up, what with all the makeup).

    We <3 NPC players. For serious.
    >> Anonymous 05/23/11(Mon)14:23 No.15025105
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    Well here we have to hunt for people for sewing machines too. Also we never even had a larp shop in this country. Well there was one which just imported the stuff from germany but it closed after a few months.
    So as I said you only lack of information but there is the freaking internet.
    And the blacksmith? Well we are lucky that we know him. But when I say we I mean me and a few of my friends, no al larpers in the country. There are blacksmiths in the US too.

    So yeah the only problem in the US is that you got too much people with the wrong idea. But you can change them
    See this picture?
    MAybe ten years ago it was actually considered cool. Well there is one or two group who consider this cool still (actually it's a picture from a few months ago. Yes we have shitty larps too) But we try to change it. I don't say it's a fast change but doable.
    >> Anonymous 05/23/11(Mon)14:29 No.15025158
    Anyone have any experience with a group called Nero in the DFW area?
    >> hungarian LARPfag 05/23/11(Mon)14:33 No.15025188
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    And I see know that I forgot the name on these two posts
    >> hungarian LARPfag 05/23/11(Mon)14:43 No.15025247
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    >> Anonymous 05/23/11(Mon)14:46 No.15025277
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    Heh. Biccoline, by any chance?

    >I need to know /tg/, how do LARPs work in america, i've heard a bunch of wierd story where people use a color code (yellow weapons can only hurt yellow armors etc.) for fights.

    Sounds like the boffer-fighting games, who tend to color-code weapons to show special effects (twohanders being able to destroy a shield after X number of hits, that sorta thing). A lot of later-generation LARPs replaced that with called effects- for example, if I was able to destroy an opponent's sword with one swing, I'd call "Shatter Weapon" when I hit it.

    Yes, US LARPs are call-heavy. We tend towards that sorta thing, since the first actual LARPs were themselves trying to simulate rules-heavy games like D&D. (It's a blessing to the Europeans that instead, they were trying to be more like Warhammer Fantasy.). Color-coding shit is pretty much a relic of the most ancient types of "hit people with boffer" games.

    >Do you people have organised terrains or do you fight costumed in the nearest parc, do you use websites, character generators, custom rules, heck do you camp on site.

    Depends on the level of organization. Gonna go whack friends with boffers? Just about anywhere. Campaign that actually goes from event to event with characters and the like? Much more likely to be using a site- campsites are common choices, often being the only decent outdoor space with buildings available. A very few places actually own a site and have (within the past few years) started to improve it specifically for gaming. And sure, they use websites, rulebooks, and multi-day events, sleep/camp on site. I've gotten the "goblin wakeup call" more than once over the years, and it's considered smart to make sure where you sleep is decently protected, lest one wake up to being poked by some greenskins with spears who are deciding how good you'd taste roasted vs. boiled.

    For people who stay up all night, this is guaranteed to make them a mite grumpy.
    >> American LARPfag 05/23/11(Mon)14:51 No.15025314
    NERO is the epitome of shitty american LARP, and espouses everything that makes LARP look (and feel) retarded, from damage calls to action holds to costume quality.
    >> Anonymous 05/23/11(Mon)14:55 No.15025333
    This is why you have people sleep in shifts, to watch out for shit like that.
    >> hungarian LARPfag 05/23/11(Mon)14:56 No.15025341
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    that reminds me there was a guy two weeks ago who posted on a forum that he wanted to organize a one afternoon larp in, based on nero system. Most of us were like... pic related
    >> Anonymous 05/23/11(Mon)14:57 No.15025347

    Let's put it this way- the average armorsmith in the US is literally buried in weeks or months worth of commissioned work for folks who need SCA-level armor. Doing LARP work is generally considered not worth it- after all, you have customers beating down the door to make more expensive (and profitable) stuff. That leaves most LARPers either in SCA-level kit or improvised gear. Mail is cheaper than plate, and not only that, it's the butted mail that most of them get their hands on, with the obviously result of rings stripping off like rain when they use it. Plate is frequently a mockup of some kind- plastic/PVC or cobbled together from gawd-knows-what. Leather is as likely to be fake as it is real.

    Most LARP-specific product is imported from Europe- with the attending markups. (Insert joke about stupid rich Americans here.)
    >> Anonymous 05/23/11(Mon)14:58 No.15025349
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    So, bitchy Nebraskan here from the threads over the past several weeks.

    What would you say to me if I asked what I should do/get in order to get into LARP? I have the group that I'm needing to contact about it, but I'll take my advice where I can get it.

    Also, fuck yeah, I found some Lorica that should work for me. I loves me some Roman kit.
    >> Anonymous 05/23/11(Mon)14:59 No.15025355
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    >> hungarian LARPfag 05/23/11(Mon)14:59 No.15025356

    This is why sleeping time is the best time for backstabbing.

    btw, no matter if there are guards or not if there are no "fortification" two or three guy can take out an average camp with no problem
    >> hungarian LARPfag 05/23/11(Mon)15:05 No.15025425

    I know that finding a good smith is hard but consider this: most of the larpers here don't have any kind of armor. sometimes there are a leather or chainmail and those who do reenacting or know people got platemail.
    As or me I never had any kind of armor at all. And I larping for nearly seven years know. I'm more of a stabby person.

    But if you are creative you can make a lot of things. Also if there are games which says that "shitty armor is no armor" then after the shitstorm there will be players who will put the extra effort in it to make or obtain better armor. Same for clothing
    >> Anonymous 05/23/11(Mon)15:08 No.15025459
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    This is how I larp.
    >> Anonymous 05/23/11(Mon)15:09 No.15025466
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    >> Anonymous 05/23/11(Mon)15:10 No.15025479
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    >> Anonymous 05/23/11(Mon)15:10 No.15025484
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    NERO's quality varies pretty damn widely, and it depends on the chapter owner. DFW's not on the higher end of the scale, IMHO- maybe it's the perpetually hot weather making makeup crappy or costuming too-damn-casual, but I tend to find the better NERO chapters are mostly the northern and eastern games.

    (Pic related, this is the Cinci/Ohio chapter.)

    As for the hold calls- well, fucking duh. It's not a matter of wanting to break play, but generally a matter of safety- such as "Hold! Jamie just got hit in the face, tripped over a log, and isn't RPing screaming in pain, he just sprained his ankle" kind of thing. Or as a "pause" to describe what's going on for a large group because frankly, you can't always show that you've got ten times the number of monsters that you have NPC's for. So you take a second beforehand and let the PC's know. "Time freezes" are actually pretty damn universal, in games all over the world. I've seen em at UK games, I know they happen in other european games, and they certainly do in US ones.

    I will say that as one of the two biggest organizations for LARPs (vs battle games), NERO isn't gonna win any awards for quality overall. The national owner has managed to do a sterling job of nearly destroying it multiple times over, and already managed to split a significant chunk of it's players off into another organization entirely.

    (Which is another problem with US LARPs- balkanization is endemic. Standards between games, aren't.)
    >> Anonymous 05/23/11(Mon)15:11 No.15025489
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    >> Anonymous 05/23/11(Mon)15:12 No.15025506
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    >> hungarian LARPfag 05/23/11(Mon)15:14 No.15025525

    we have a solution for this. You see three monster? Then it's three monster. No more, no less.
    The only problem is the buildings as we don't have any site where we are allowed to build anything. Thats pretty much sucks...
    >> Bulgarian LARPfag 05/23/11(Mon)15:15 No.15025529
    Oooh i see its summer already on tg...
    >> Anonymous 05/23/11(Mon)15:18 No.15025561
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    My larp has no hold and no time-outs.
    If you don't have 10 times the monsters, you don't have ten times the monsters. It's pure What you see is what you get. Time freezes only happens if a guy really got injured and needs to be carried out on a stretcher. You only need to describe what people see if your system is full of crappy high magic, lacks budget for proper monster costumes, or tries to be Dungeons and Dragons. Just host player vs player Live Action Wargaming events where the NPC monsters are not the main antagonist, or where the NPC monsters are backed by an evil player army.
    >> Anonymous 05/23/11(Mon)15:19 No.15025569
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    >> hungarian LARPfag 05/23/11(Mon)15:22 No.15025584
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    Or a game where the good players need to ally with the monsters to have a chance against the evil players. Just a random example
    >> Anonymous 05/23/11(Mon)15:25 No.15025622
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    My experience shows that if a combat system gives advantages to real armor and cool costumes, people WILL end up getting real armor.
    Require orcs to paint themselves fully green and wear cool masks in order to gain their racial bonuses.
    Make armor really useful by getting rid of level HP bonuses. Get rid of instant-hit armor-piercing magic missiles.

    I can guarentee you that people want to win. They'll get plate armor if that's the only way to be a powerful warrior on the battlefield. In a DnD based larp, armor is useless. You might as well be a dragonborn barbarian spearman with a shit towel tabard and have as many hit points as a plate-armored human knight. Or a mage that can one-shot-kill a knight twice a day.

    Pic related, it's my guild.
    >> hungarian LARPfag 05/23/11(Mon)15:28 No.15025638
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    >> Anonymous 05/23/11(Mon)15:30 No.15025647
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    This is what happens when you have no shield and decide to be a dual-wielding hero.
    >> Anonymous 05/23/11(Mon)15:30 No.15025648
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    Trips indicate truth here. And yeah, I've been one of those people who does that.

    The local game is tricky, though. What they're prone to doing is keeping people up till 2-3 AM with a big fight or two- and then sending them back exhausted.

    Fortunately, most people nowadays are able to get someone to magically ward (seal) their sleeping areas, which makes it impossible for the casual monster/rogue to get in and your average sorcerer a wealthy person. But there's plenty of people in summer who sleep in tents or the like...and every year, there's always someone who ends up dead thanks to that. Darwin at his finest.

    NERO (and Alliance) tend to take that to the extreme, turning sleeping areas into arcane fortresses that only acts of Plot-goddery can break into. Personally, I think that's wankery, but they defend it as keeping the players from getting too fagged out from lack of sleep/keeping the nights from being too noisy. As an old LARPfag, I find that BS...
    >> User K. Kästner 05/23/11(Mon)15:36 No.15025687
    The hell is that wagglestick supposed to be?
    A War-hoe?
    >> Anonymous 05/23/11(Mon)15:36 No.15025688
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    Bicolline works like this: combat event are organised and intense stuff that last for the most part only one day. During the night, people meet in the village where combat is not allowed. They party, drink lots of ale, negociate terms of surrender, and try to bed elf maidens. It's a larp where no character can truly die anyways. That's a good way to ensure people will build up their characters and get good costumes. You can't kill someone, but you can still raid their land and steal their wealth. It's played at a higher level than most LARPs, where you have lords running around in bands of 5 adventurers. We do our problem solving with 200 men armies, not with bands of 5 teenagers with an attitude.

    Pic related, this is how I larp when I'm not in battle gear.
    >> hungarian LARPfag 05/23/11(Mon)15:37 No.15025700
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    or this


    Well I never had a problem with sleeping on larps. Of course I mostly sleep at the morning for a few hours, or if everyone is really sleeping I go to sleep two.
    But as I said If there are no fortification then you are as good as dead. That magic ward is counts as one.There was a few people who tried to sleep with that night guard method. Even if the guards raise the alarm in time the sleepers can't get up fast enough.

    So the safest method as I see is don't sleep and go out for a little stabby fun.
    >> Anonymous 05/23/11(Mon)15:38 No.15025708
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    It's an eye-safe boffer spear. See >>15025561 for the latex version
    >> User K. Kästner 05/23/11(Mon)15:40 No.15025727
    When you say armies of 200 is that 50 shieldwalls, their assigned pocket-healers in tow with the rest limply tossing shit over the opponents shieldwall?
    >> hungarian LARPfag 05/23/11(Mon)15:40 No.15025731
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    >> User K. Kästner 05/23/11(Mon)15:48 No.15025808
    Aaah, my bad, though the opponents sword was somesort of crossguard at the tip of the spear.

    Reminded my of the shit some people bring in order to hit someone over their shields.
    >> hungarian LARPfag 05/23/11(Mon)15:52 No.15025830
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    Like three or more meter long bamboo spears that can be used from the back rows to hit the enemy in the back from front?
    Or the anal intruder 3000?
    >> User K. Kästner 05/23/11(Mon)15:56 No.15025862
    Like the three meter chain flail, "if i dangle it over them and it hits it counts!"
    Suffice to say that company were at the receiving end of a surprisingly large number of shield-charges, often in both sides.
    And a lotta folks mistook their camp for the lavatory area, on both sides
    >> Anonymous 05/23/11(Mon)16:01 No.15025896

    *nods* Oh, don't get me wrong. I like what you're saying.

    You just have to fight about 25 years of inertia in the US.

    The average US LARP started like this:

    1) Let's play D&D in the woods!
    2) PC's are your typical adventuring party, game provides opponents in the form of NPC's and hazards. Common name for games like this: Modules, adventures. Typically, a dozen-20 people at most.
    3) People have a blast with this, decide that having a "town" to play in between modules would be fuckawesome.
    4) Try to figure out how to represent things scaled for entire "town" rather than single adventuring party, often run low on NPCs for scaling purposes.
    5) The "respawning" NPC becomes a commonplace part of US LARPs, reinforced by numerically superior PCs often squashing even overstatted NPC's with ease thanks to swamping the NPCs with overwhelming numbers.
    6) Overpowering effects also creep into games, again owing to attempting to make the under-populated NPC's a challenge by being able to somewhat thin out the PC herd rapidly.
    >> hungarian LARPfag 05/23/11(Mon)16:03 No.15025910
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    well there was one time that two goblin mistook our camp for the lavatory area after we captured their camp. I mean one of them literally shat in our fireplace while we were away. Oh and they found our OOC stuff and with the paint we used to paint our cloths before the larp painted our tents.
    They thought it was funny... We were not amused...
    Long story short they were never seen on any larp again
    >> User K. Kästner 05/23/11(Mon)16:18 No.15026048
    rule 1: Don't swing at the nuts/face
    rule 2: Don't fuck with people's shit
    break the rules and you deserve whatever's coming
    >> Anonymous 05/23/11(Mon)16:21 No.15026082
    where was this photo taken?
    >> Anonymous 05/23/11(Mon)16:29 No.15026143
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    Are there anyone in here with experiences as npc's and would care to share them? :)
    >> Anonymous 05/23/11(Mon)16:30 No.15026150
    You know....
    If something like that happened to me, they'd enjoy a long month of nothing but soup and really really soft toast.
    >> Anonymous 05/23/11(Mon)16:31 No.15026164

    See, on my end it's much more the other way around.

    Combat can happen. Almost any time, almost any place. (Bathrooms being a distinct example where it will NEVER happen, you will shit in peace and frankly, I don't wanna get near some people in mid-stankfest anyway. Eww.).

    Actually, some of my best times have been defending what matters most in life as my ex-warrior. The bar. You know it's been a bad day when the evil guys have taken over the place, killed the bar staff for fun, reanimated them to serve drinks, and you have to call in the paladins just to clean all the evil ick off the walls and purify the booze.

    The idea of a peaceful, safe town full of adventurers sounds kinda strange anyway.

    Where's the rogues in the alley, the necromancers meeting in odd corners, the packs of goblins looking for shinies or trash to scavenge? That poor fool who just read the wrong book (or the right ones) and summoned a pack of demons to rampage? And the inevitable people with problems coming into town to find people to take care of them?

    Life in that kinda town is rarely boring, either. And we certainly still mange to have a good time between the chaos- gambling, drinking, feasting, and just being.

    And for the more civilized, there's always tea in the Healer's Guild.
    >> another hungarian LARPfag 05/23/11(Mon)16:31 No.15026165

    Actually, this is hungarian stuff from 2005. The catch is, these guys seriously believed that their outfit was cool.
    >> The Sandwich Man !!bDwD9qQk0rJ 05/23/11(Mon)16:32 No.15026172
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    I NPC with Alliance, which is like NERO but not so much political drama.

    NPCing is a blast, and I highly suggest you NPC before you play. You usually get some extra experience for doing it, and you learn the game easier. Also, American LARPs are starving for NPCs.
    >> hungarian LARPfag 05/23/11(Mon)16:33 No.15026175

    As I said earlier larp is better than MMO-s because you can beat the living shit out of really stupid people


    It was Hungary, duhh...
    >> Anonymous 05/23/11(Mon)16:38 No.15026226
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    See, just about every game I've played in has a "turtling" rule.

    That is, if you deliberately fight with no legal targets available to be struck, you're an ass who's going to find themselves at the wrong end of a ref, followed by having a sore ass from being booted from combat.

    One of the ways you can tell a LARP's been around a while. They have rules that winnow out the assholes.
    >> Anonymous 05/23/11(Mon)16:42 No.15026251
    So what I did was mainly swinging my sword at players and try not to die too soon.
    Was really nice. I don't have that much experience as a LARPer, but it's quite relaxing to know that you are more or less supposed to lose a fight. You can simply enjoy yourself and go down when you get killed without any bad thoughts... even if it is against some douche.

    Another nice thing was during a race.
    All camps could join a Marathon, the guys participating were invincible but could be slowed down with attacks. So I waited in a bush and jumped out whenever someone came out. Most of the time I made huge attacks for them to dodge and run away, which was kinda funny.
    Then some pirate came.
    Oh boy.
    He stopped, took a good look at me and went "Well... I'm invincible... am I not? But you are just a normal Bandit." Me: "Uh... yeah..." "Okay then..."
    And he started attacking me.
    After I went down, he stole my boots (he asked before he did, I later bought them back with in-time currency)
    Was fun as hell.
    >> DtDust !Aicf8Py.hg 05/23/11(Mon)16:47 No.15026296
    Or fags could, you know, man up
    I play at Amtguard and nearly every shield user does this, you just gotta work on your boffer fighting

    Shits hard yeah, but not nearly as hard as a good Florentine fighter, or a spear fighter even

    Yeah shielders dick over mages and rangers a bit, but mages and rangers dick over everyone else so I have a hard time being sympathetic
    >> hungarian LARPfag 05/23/11(Mon)16:48 No.15026301

    There was a larp one someone tried to rush my teammate with a bi ass shield. My teammate simply hold out his sword, the shield guy rushed into the sword with his shield and then somehow he managed to fall to the ground from this. It was very funny. Most of the time the guys with the big shields doesn't even know how to use them and they are REALLY surprised when someone rape them.
    >> Anonymous 05/23/11(Mon)16:51 No.15026327
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    These larps (it's such an ugly word) you speak of, I notice they're both in Germany, as I only speak Norwegian and english; do they welcome non-germans that only speak english into the tournament?

    And would someone be so kind to mention the most popular or renowned larps. I must confess I don't know nothing about this which I haven't read from /tg/.
    >> Anonymous 05/23/11(Mon)16:51 No.15026332
    Well, if the guy in front of me is using a door with a handle as a one-handed shield and rules do NOT allow for some good old fashioned melee pushing and kicking, then it's gonna be fucking annoying. If I can just push him over or grab his shield to shove it over his right arm while striking his body... well....

    As someone who has a shield himself I have to say, rules for shield destruction are really annoying.
    Either shields are unbreakable, which makes them overpowered in many aspects, or you took out the entire guy by 'knocking his shield to splinters'. He'll still have the shield in his hands, and he can't simply drop it in some cases. So he has to retreat, put the shield in a safe place, hope noone will steal it and get back into the fight.
    Which sucks.
    >> Anonymous 05/23/11(Mon)16:53 No.15026345

    Sure. NPCing is fun. Sometimes it's just the "RAWR I AM MONSTER COME TO DESTROY" fighting, usually getting killed, and going back to do more town-terrorizing on your respawns. No brains, purely physical fun. This is even more fun though when you actually think a little and RP.

    Then there's more RP-centric roles. The more you put in, the more you can get out...it's an artform of sorts. There's always some people who are more fight-fight-fight than RP types at any game, but even then it's a matter of knowing your audience.
    >> hungarian LARPfag 05/23/11(Mon)16:54 No.15026357

    rule of thumb: Hit as hard the shield as you can, preferably the upper part. After that he will reconsider that fuckhuge shield is really good for one hand use or not.
    >> another hungarian LARPfag 05/23/11(Mon)16:56 No.15026373

    Yeah, many LARP rulesets fail this part when they make shields indestructible ultimate defense tools, but armor only gives some minimal bonus if it gives anything.

    Actually, when good armor rules come into play, shield use declines - as when a sword and board guy tries to whack someone in full gothic harness, and the armored guy is just like "oh nigger why the hell are you whacking my armor with the flat of your arming sword" and just continues murderizing.
    >> Anonymous 05/23/11(Mon)17:03 No.15026435

    Most of the stuff is in german, so a lot of plotstuff might be presented only in german, but you should be able to find someone to ask in english to translate.
    2007Drachenfest, I was in the red camp and our Avatar guy always made a little speech in english (which was really good) for our international guests.
    I guess it depends on the event you go to, but in most cases you should be able to get through.
    Only problem might be with people that don't espect your not to be able to speak german, but I guess that can be worked around.
    >> Anonymous 05/23/11(Mon)17:03 No.15026437
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    How is immersion looked upon? If I were a bandit and was storming an archer, he hit me lets say, in a real non-lethal area; like the shoulder. Would you then drop to the ground screaming in agony and after a few seconds get back up and into the fight, but really play it out; pretend that you're in agony and move in such a way, going limp in the relative shoulder.

    For me that sounds like real fun, opposed to just this bow deales 5 dmg, you have 3 hp, you're dead now, even though I were hit in the shoulder.
    >> Anonymous 05/23/11(Mon)17:03 No.15026442

    See, that's the other reason there's a balance here.

    Shields are spell magnets- as in "if it hits the shield, it hits you." Exceptional shields will still block damage effects, but the nightmare fuel for the average sword-and-boarder is some guy hurling mind-effecting or movement-impeding spells at them. Assuming someone doesn't just hack the shield to pieces or blast it with a spell.

    It's a nice balance. Everyone's weak to something, but they do keep that "turtling" rule in there simply because it means that fewer people get whacked in the head because some dumb shit thinks he's funny being "invincible" behind his chunk of wood.
    >> another hungarian LARPfag 05/23/11(Mon)17:08 No.15026492

    Actually, on most of my LARPs the combat is mostly based on immersion - as in, no hp-damage-other bullshit, if you are shot in the shoulder with an arrow, then a fucking arrow is in your shoulder, what now.

    It's really fun with people who have some experience with this kind of play, but a few assholes can screw up everyone's fun so this system only works on invitation-only games.
    >> hajszín 05/23/11(Mon)17:09 No.15026504

    I always thought it would be fun to go to a german larp as a foreign mercenary team with one translator/diplomat who can speak german. THINK ABOUT THE POSSIBILITIES!
    >> hungarian LARPfag 05/23/11(Mon)17:10 No.15026523

    Well.. I no fucking idea how could I fuck up the name so hard this time... I'm getting tired...
    >> Anonymous 05/23/11(Mon)17:13 No.15026553

    Oh, heck- I like hamming it up as an NPC. Or a PC, for that matter.

    Had a case where I was a mage, gleefully hammering away at people with my spells and two guys covering my front.

    Sneaky NPC warrior gets behind us and puts a 1-2 pair of swings into my fragile little self- not dealing a huge amount of fatal damage, but enough to snap each of them like a toothpick in-game.

    So I do what comes naturally- collapse to my knees in "agony" and scream because SOMEONE SMASHED MY ARMS TO RED RUIN ARRRGH!

    The poor NPC thought he'd actually hurt me and tried to call a hold to get the on-call EMT to look at the poor guy he'd smashed up, cause I was a skinny little guy and he was like 6 foot+ and muscled to boot. Ten seconds later, we were back in, he was getting diced by embarassed "mage protectors", and I had the healers who really mattered in this case tending to my "wounds".

    But yes, DO react to being hit. Grunt. Moan. Scream a little. OW YOU SON OF A DRUNKEN SHE-TROLL, I WILL CUT OFF YOUR BEARD AND BURN IT FOR THAT WOUND! Die dramatically. They'll remember it and the more you do it, the more they will. Which is fun. If you're low on HP (in such systems), act like it.

    My warrior wouldn't be bouncy and perky at minimal HP, he'd shamble. He'd drag. He'd be punch-drunk if he'd been nearly killed and then healed up. Limp. Grimace. Clutch at that nasty hit you took afterwards now that the battle-fever is wearing off and IG, you feel like someone ran you over with a wagon.

    (It also serves as the "healer signal"- hey, he looks all kinds of fucked up, go help!)
    >> Anonymous 05/23/11(Mon)17:16 No.15026585
    Depends on ruleset.

    Drachenfest has a point based system.
    Which basically is: You have a certain level, which gives certain bonuses. You get levels through some shitty system, which is unfair and most of the time annoying (2006 you got Level cards for good RP by the referees... if they aren't around no level up for you.. otherwise you'd get points based on the amount of days you have been on a con... there are better systems)
    There it is 'I was hit 3 times for 3 damage in total, wearing my Padded Jack gives me +2 to my 3HP so I have 2 HP left WHACKWHACK ok I'm dead'.

    This sucks.

    Epic Empires has something they call 'victim rule'. If you are the target, you decide how something affects you. There are certain guidelines but not really rules.
    So basically you can pretend the first blow to your leg killed you -or- the 200 bolts and fireballs didn't even scratch your armor.
    One kind of playstyle will be fun for everyone. The other one will get you shunned.

    Should I go into detail or tell about experiences with both?
    >> Anonymous 05/23/11(Mon)17:19 No.15026609

    Haha, yeah. That would have been cool.

    You get together a little warband of mercenaries which thirst for gold, wenches and fame. They will fight for the highest bidder or become highwaymen, if that is more profitable.
    >> User K. Kästner 05/23/11(Mon)17:22 No.15026634
    Aint there a German Larp with a group of Injun/cavemen tupes?
    The Lolo's or summat.
    >> hungarian LARPfag 05/23/11(Mon)17:23 No.15026641

    Or if we can understand them. Well I think we would side with the loudest bidder.
    >> Anonymous 05/23/11(Mon)17:28 No.15026687

    Actually, there's a group that's doing just that.


    Mythodea has groups from the UK, France and elsewhere that show up- English is sorta the "common language" for the refs to describe plot effects and the like.
    >> hungarian LARPfag 05/23/11(Mon)17:32 No.15026719

    well then, maybe next year.

    >I pay you a hundred gold if you fight for me!
    "why is he pointing at us? Why is he so loud? OH GOD HE HAS A WEAPON, KILL HIM!"
    >> Anonymous 05/23/11(Mon)17:33 No.15026721
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    The point based system in "Drachenfest", is it a hindrance for the fun and fluency in the gameplay? It sounds kinda like a hassle for first timers; but what do I know.

    About the "leveling throuh roleplaying"-mechanic, is it possible for players to recommend other players if they perform well?

    The Epic Empires system sounds like something that will work without manchildren. Sounds kinda silly; in my head, when a little dagger deals 1 damage each hit to a knight in full platearmour, which eventually will kill him.

    So what is the norm for plate-wearers, do they ignore arrows, and will only succumb to a mace, warhammer or claymore?


    It's scenarios like that which intrigues me about larp :)
    >> Anonymous 05/23/11(Mon)17:36 No.15026759
    Heck I'll just go right away...
    In both cases there were really awesome players and really bad ones.
    I guess I can't say besides the good players would die a glorious death and have great battles.

    The bad ones... were different.
    One time someone used a magic shield (basically a bug in the game) to block the entrance to his camp and wouldn't move even when we hit him with a fucking siege ram.
    Another great gem was a fat little girl, that noticed that shields are basically indestructable. And don't transfer damage.
    So she wore two shields, one on her back, one on her chest.
    Then of course the guys that NEVER die.

    Epic Empires:
    A few instances of unkillable assholes that seemed to be wearing invisible full body Mythril condoms aside, most was pretty decent. There were two people that were 'invincible' when chanting some bullshit (but were not able to attack on the other hand... so who gives a shit it's just lame). Worst offender was someone we killed with 5 men, he waited 10 seconds stood up and walked back into combat I asked him why and he told me "Staccato-hits don't count!"

    So yeah, basically no rule abusement in the rule-less system (only a few assholes)
    >> Anonymous 05/23/11(Mon)17:44 No.15026849
    >The point based system in "Drachenfest", is it a hindrance for the fun and fluency in the gameplay? It sounds kinda like a hassle for first timers; but what do I know.
    Well it is a hassle, but not that much of a deal. You have to read up a bit on the rules to know a few things. Drachenfest is ok if you are into a lot of sieges and large scale warfare. You can also enjoy the city they build with a lot of merchants that sell all different kinds of crap (not in IT money though... even though there are small items you can get, for instance a small shot of booze from time to time.)

    >About the "leveling throuh roleplaying"-mechanic, is it possible for players to recommend other players if they perform well?
    You can't promote someone but I guess after 4 years they have worked out something different, might have to look up the rules. Back then it was just aweful. A pretty important game mechanic that only a hand full of people participate in?

    >The Epic Empires system sounds like something that will work without manchildren. Sounds kinda silly; in my head, when a little dagger deals 1 damage each hit to a knight in full platearmour, which eventually will kill him.
    >So what is the norm for plate-wearers, do they ignore arrows, and will only succumb to a mace, warhammer or claymore?
    Depends on the players, but most of the time they were really fair, a few assholes aside (see my other thread).
    Here it really felt rewarding to fight and die as you knew you were doing it of your own free will.
    Just be fair and ignore the ones that aren't and try to find the ones that are.
    >> Anonymous 05/23/11(Mon)17:48 No.15026888
    For instance a moment where I died but still felt awesome was in the last big battle.
    After getting a few hits but surviving (without armour mind you) me and another guy noticed a group of Musketeers to our right getting ready to fire. The leader of our regiment was in the open and had his back turned to them. So me and this other guy we just shouted at the top of our lungs FOR RYANTOLETH (the silly sounding god our camp worships) and jumped into the line of fire taking the bullets protecting our General. While going down, I could see his shocked face and then he noticed that he had survived thanks to our protecting flesh.
    Damn that felt good.
    >> Anonymous 05/23/11(Mon)17:54 No.15026926
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    A heroes death!!

    Thanks for sharing all this interesting stuff.

    Maybe one day I'll be the one taking a volley for you ;)

    But I am of to bed now. Good night!
    >> Anonymous 05/23/11(Mon)18:01 No.15026999

    HP systems generally are representing a character's increasing ability to -avoid- critical harm, not that they can suddenly take hits that would stagger a grown bull because they've leveled up.

    As a newbie, my warrior had a whopping....six body. Without armor, three or fewer hits from any decent weapon would lay him out- and for a newbie, that was about as tough as a human (some races in the game have penalties or bonuses early on to represent racial stamina/fragility).

    Later on, by the end that was up to seventy-two body. That didn't mean that I could sit there and have someone with a halberd carve into me for a while and not feel it- it meant that shots that would have cut me down as a newbie I was able to get enough out of the way to make that killing blow into a scratch. It hurt. It just meant in-game, I was good enough that a blow that would have gutted most people ended up a bloody scratch or a bruise on me, until the last few body...at which point, I was RPing it as far more than bruises and scratches and more like "damn it, I think that last one busted my ribs!".

    OOG, the rules don't say I'm out cold until 0 body, but that doesn't keep you from acting like you WISH you were when badly wounded. It's one of those things that the more people do it, the more people feel bad about NOT reacting to IG injury- to the point where some games will treat you like a total twit for being a feel-no-pain hack zombie of a PC.
    >> hungarian LARPfag 05/23/11(Mon)18:10 No.15027114

    now you will realize that system completely misses the point of a larp. you know the live action part. where you have to be a good fighter to be a good fighter
    >> Anonymous 05/23/11(Mon)18:11 No.15027119
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    I'm sorry, but no. We have no magic spells that cause damage and healers use a touch-range hourglass to heal. It can be used at will but it takes 30 seconds, and if the healer is attacked, it doesn't work. There's not such thing as a pocket healer, you can't really get more than one healer per 10 fighters, healing powers cost alot of in-game cash.
    >> Anonymous 05/23/11(Mon)18:11 No.15027121

    See, this is in part why I like having rules.

    It makes asshole removal far easier. Otherwise, you get golden trolls like the ones you mentioned coming in to fuck your fun up.

    We had one guy who was new to our game (but not at all elsewhere) who decided to see how far he could get in blowing off rules before he'd get caught.

    I watched the guy take about ten times the damage any newbie possibly could in good, solid hits...and walk off the field completely unharmed. Pointed it out to a marshal. He said he'd watch the guy.

    Then he got into another fight. Did it again. Marshal saw it all happening.

    As rules-screwer walked by, I proceeded to hack both his legs to splinters with two swings of a silvered sword, then casually stabbed him a few dozen times until he stopped moving.

    When asked why by my stunned fellows, I simply told them what he'd been taking in damage, and that clearly, nothing that looked like him could do so. As I was, the marshal quietly ejected him from the game (and walked him out OOG for good measure, just in case he got any more fun ideas- his roomie later found a bunch of stuff rules-breaker had stolen IG...again, by cheating...when they got home and returned the missing stuff, nice fellow that he was.).

    That I'd just butchered a mysterious stranger who vanished into thin air after being gutted worked quite well as an IG explanation to my fellow PC's, and nothing more needed be said. Assholes are assholes, and whatever gets rid of an asshole who ruins your game, do it soonest.
    >> hungarian LARPfag 05/23/11(Mon)18:14 No.15027158
    >See, this is in part why I like having rules.

    >It makes asshole removal far easier. Otherwise, you get golden trolls like the ones you mentioned coming in to fuck your fun up.

    I could talk about how wrong is what you say
    >> Bicollinefag 05/23/11(Mon)18:29 No.15027315
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    Here's our system in a nutshell:
    1. No levels, no character sheets.
    2. 6 hit zones: Two arms, two legs, torso, head. They all have 1 hp.

    3. Armor adds hp:
    +1 for a gambeson or flexible leather armor
    +2 for boiled leather armor, 3mm thickness minimum
    +3 for chainmail, scalemail or brigandines
    +4 for plate armor, lorica segmenta
    4. Weapons under 1m10 hit for 1 dmg and can be held 1-handed. Weapons over 1m10 hit for 2 dmg and must be wielded two-handed. Arrows, bolts and javelines hit for 2 dmg. There are no smaller throwing weapons than javelins. Thus, there are no damage calls
    5. Any body can backstab and cut throats. No need for skills. Just aim where there's no armor.
    6. Shields cannot be broken and are immune to normal hits. Magic swords, monsters and siege weapons can kill through a shield. You can wield a strapped shield with a two-handed weapon if you want. One shied max per person, maximum size four feet by 3 feet.
    7. People with healing powers have 30 second hourglasses. If they touch you for the entire 30 second, you are healed of any wound and your armor is repaired.

    What this does is that player skill and quick thinking is much more important. A 10 year veteran in full plate armor can still be killed in three hits by a newbie wielding a spear if he isn't careful.
    When you die, your character does not die unless you want him to. We have no character sheets anyways, so there's no problem in allowing people to live.
    Anything else is handle in the virtual world. Mages do throw fireballs, but it's from their tower to your virtual armies and peasants. On the battlefield, mages either cast a spell that grants them healing powers, or they don't cast spells and fight in a mage-themed suit of armor.
    link if you can read french;
    >> Anonymous 05/23/11(Mon)18:35 No.15027369
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    Except a good fighter still is a good fighter. Without RL skill, you can have all the body points and skills you like- and at best, it's a handicap favoring that player.

    I'm a fair hand with a LARP weapon. You swing the things for 20 years, you do learn a few tricks. It means that even put against someone with superior in-game stats, I still have a good chance of winning.

    Nowadays, I'm playing a healer. With a staff. And clothing for "armor" (in other words, none). Even with next to no body and no protection to speak of, I'm considerably less fearful than the average character my level- because I know how to fight OOG, and that lets me last long enough to get help, or even win.
    >> Anonymous 05/23/11(Mon)18:36 No.15027384
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    Given, there's some stuff that will shrug off my stick, snap it in two and then break my spine and swing the corpse by it's tail for a toy for good measure, but that's A-OK by me. I'm playing in a game that represents not just merely human, but superhuman/heroic. High level types might have a chance to repeat the whole Gandalf/Balrog matchup and crawl away with a win, or kill a massive stone-staring lizard with a perfectly placed blow under it's scales.
    I wouldn't use the same rules system for something that's low fantasy, nor would I expect it. But that's not what a high fantasy game is about. It IS over the top in some ways. Fae and demons and dragons and giant trolls and the walking dead and things from beyond the veil, werewolves and unicorns and great sorceries and divine miracles matched against profane blasphemies calling on Things That Should Not Be.

    In other words, it's the LARPing equivalent of playing D&D, not Warhammer Fantasy, where a few wounds can leave you a crippled beggar on the side of a ditch, pandering for coppers with a mug hooked on your arm-stub.

    Oh, and it lets you see your friend polymorphed into a mind flayer by fae alchemy. Which is rather awesome.
    >> hungarian LARPfag 05/23/11(Mon)18:38 No.15027393

    no, you misunderstood. I meant that rules in a larp doesn't get it easier to get rid of assholes. Actually rules makes it easier to be an asshole (no that much easier just by a little).
    You see in a rules light system there is more trusting thats true. But if you make something weird than you can't say "the rules says that I can to this and this" You could see regardless the system if someone just won't die. That doesn't depend on the rules.
    But in a rules heavy system there will be a good chance that there will be "bugs". And if there is a bug then an asshole will use it.
    I like to go down to rules heavy system larps and point out what is exactly wrong whit the rules by showing them mid game. Thats one of the reasons why they hate me...
    >> Anonymous 05/23/11(Mon)18:43 No.15027437
    Well, the thing is, with rules you have rule lawyers, minmaxers, loopholeabusers and all different kinds of shit.
    EE had three major rules (two regarding safety and manners) and one rule was that 'victim decides how to act'.
    Of course if the guy you fight with is a douch in an Iron Maiden Shirt with a Burger King crown claiming to be Ucarist McO'brien Warriorlord of Conanland and invincible to all attacks, you simply ignore them. When noone plays with them, they might decide to stop their faggotry. Which is a rare case.

    The point which I made (which you kind of missed) was this:
    I had a far better experience with a free system without rules than with the overly complex set of rules the other event had due to loopholes and shit that got abused.

    Cheaters ruin your day, but then again: just ignore those idiots, saves you a lot of trouble and it's not like you are from the fun patrol.
    >> Bicollinefag 05/23/11(Mon)18:43 No.15027443
    I agree that the worst systems are rules-heavy.

    Even in our system, there's people who just don't die. It's easy to see, since the most hits you can take to a plate-armored zone is 5. I can't imagine what it's like in a game where HPs go up to 100 and people can hit for ''7 armor-piercing holy ice damage!'' and the other guy can be like ''Master dodge level 5, you did NOT hit me in fact''.

    Most of the people who now play at Bicolline started at smaller rules-heavy LARP games. It's just inferior. The worst systems actually try to cram in the spell list from dungeons, and then you get the 3.5e mages in-game, who can ''fly'' and stuff. It's just ridiculous. I like my LARP WYSIWYG.

    If some guy is a good fighter, he does NOT need 70 hit points. We have some downright heroic characters and some robin-hood worthy archers, it's not because of their level or skills. It's because the fighters can smite 10 newbies one after the other and because the archer is able to shoot your unarmored parts behind your shield.
    >> hungarian LARPfag 05/23/11(Mon)18:45 No.15027458

    I have no problem with systems that give the player more hitpoints, it makes the fights longer. But the whole
    >HP systems generally are representing a character's increasing ability to -avoid- critical harm, not that they can suddenly take hits that would stagger a grown bull because they've leveled up.
    approach is just one step away from the
    >your last hit doesn't count because I have a skill that negates that regardless that you actually hit me.
    thing. of course it's just my opinion. But I don't like when system overrides reality in this way.
    >> Anonymous 05/23/11(Mon)18:45 No.15027462

    You'd be amazed at how many people I've made go away at LARPs, simply because I 1) Watched them be assholes, 2) Realized they were breaking the rules of the game to be that asshole, and 3) Brought it to the Plot people and they dealt with the asshole.

    Organizers HATE asshole players. They drive away the good players and break the atmosphere of a game. The THAT GUYS of LARPing

    The guy who ignored the "do not build a character from outside the game world" and sat there telling you about Vulcans and Klingons.

    The guy who just likes hitting stuff ignoring anything that hits HIM so he can get his rocks off "killing" everything in sight.

    The guy who deliberately mis-interprets the rules to give themselves an advantage, like Fattie Shield-Armor Girl. (And yes, we've had THAT GIRL at American LARPs too. Sorry, if it's strapped to your chest/back, it's armor at best, not a shield. )

    The guy who decides that your game is his power trip, and simply fucks up anything that isn't going his way- whether by ignoring the rules or by outright cheating. Like the guy who used cell phones with his friends to instantly communicate across entire campsites. Or stole IG tags from the organizers to equip his group with an armoury's worth of gear he never bought IG.

    You want rules for dealing with LARP THAT GUYS- or better yet, ones that prevent them from abusing the system to begin with, simply by stating it in advance that "No, you cannot be a dick that way, you are just being an asshole. It doesn't work."
    >> Bicollinefag 05/23/11(Mon)18:48 No.15027477
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    HP systems also rarely have location damage.
    I like it when I hit some naked Conan wannabe in the leg, that he drops down and can't move anymore.

    There's no way an overhead axe chop to your armored arm won't make it useless and make you drop your sword. Even if it only does 4 damage and you have 40 hp.

    Pic related, it's me being healed after I was hit in the leg by an arrow.
    >> hungarian LARPfag 05/23/11(Mon)18:50 No.15027492
    see here:
    >> Anonymous 05/23/11(Mon)18:50 No.15027494
    >Which is a rare case.
    I meant to say: meeting such faggots is a rare case, so simply ignoring them doesn't hurt you and when you do they'll learn sooner or later.
    You can, of course, call them out on their faggotry but in most cases they'll just get pissed and start an argument or some shit.
    >> Anonymous 05/23/11(Mon)18:51 No.15027502

    Don't get me wrong- I like rules-light systems too. I just find that it's easier to find a perfectly good reason to eject someone when there's something that says "If you play here, and do this kinda shit, we're kicking your ass out and forget about a refund."

    It tends to make the other players feel better, too. Regardless of the system, there are ALWAYS those people who play simply to "win", rather than the spirit of a game. The more ways you have to cut them out of play fast, the better.
    >> Bicollinefag 05/23/11(Mon)18:51 No.15027503
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    Well, you can get around the tag problem by just not forcing people to buy stuff in-game to use it. There, problem solved.

    No character sheets. No buying armor you already own. It can easily be handwaved away in your character's background anyways.
    >> hungarian LARPfag 05/23/11(Mon)18:55 No.15027540

    but thats not game rules. those are general rules, like you don't shit in others fireplace.
    As I said you can see cheating in any system regardless of rules. But the "bug using" is not cheating, they obey the rules only twist them a little or use the loopholes. And the mor rules you got the more bugs will be ther. Thats something that a rules light system don't have to worry about.

    Also I didn't say that rules heavy systems are bad. they CAN be made without bugs. But nine out of ten times the organizers just doesn't care enough for bughunt before the games. The worst is when you tell them there are errors in the system and they just ignore you saying you are just a player go fuck yourself.
    And thats where the fun part starts...
    >> Anonymous 05/23/11(Mon)19:01 No.15027587
    >shield strap fat bitch
    I guess they are like Cut-my-own-Throat Dibblers of reality.

    Anyway, I'd say that it's perfectly possible to call out players on being 'unfair' alone without a huge set of rules. I mean, when the guys running the game approach him and tell him that he is not playing by what they had in mind, then this should be enough, if he goes HURR I DIDN'T BREAK THE RULES THERE AREN'T ANY you can still kick him out for being a douche.
    Anyway, EE made it right, they had their 3 big rules and a few guidelines.
    For instance the rule about damage and 'Hitpoints'.
    They simply said: "you are the one getting hit, try to be fair and decide how much it affected you, a normal person without armor can withstand a hit or two. Light Armor increases this by maybe one hit, medium by 2 and so on, however keep in mind that some weapons do more damage to you and your body than others, especially when considering where they hit."

    Really, just invoking every player to be fair won't get rid of assholes, but I have seen far less assholes in the rule-free system than in the one with the loopholes all over the place.

    I'm not that experienced, though...
    >> Anonymous 05/23/11(Mon)19:03 No.15027618

    Of course, your system doesn't even have perm character death.

    HP systems are, in a sense a way to give you a way to have big, badass stuff that a newbie should not be fucking with. It's not very important in low fantasy systems where 99% of your enemies are flesh and blood and die the exact same way you do.

    It is when your newbie party is facing a horned thing wearing it's own flayed-off skin for a loincloth, wielding a flaming greatsword that can sear through flesh like a hot knife through butter.

    When everyone's just ordinary mortals, there's no need to have rules that "scale up" or "handicap" players. When you're a brand-new militiaman fresh off the farm with your spear and you're facing Mr. Flayed One, the end result should almost never be "Clodhopper stuck the ancient hell-thing with his spear till it keeled over.". On the other hand, the guy who worked for years to become a paladin of light, trained his holy ass in a Bible's worth of holy disciplines, and learned while adventuring the only way to truly kill it is by blessing it's torn-out heart? Yeah, he deserves a go.

    On the other hand, there's also games that go too fucking far. "Flying" is right up there on the list. The tougher it is to suspend belief or generate an effect, the less often it should be in a game. Area-effect stuff, because it's stupid to have to call holds to measure how far that fireball reached or who sucked in a lungful of poison gas. Things that NPC's/PC's can't reasonably simulate- like flight, or jumping over buildings in a single bound.
    >> Anonymous 05/23/11(Mon)19:08 No.15027671

    See, I have no problem with people bughunting a game. That's how a rules system improves- you get folks who live to pick apart a system into it, and you amend and improve the rules to get rid of them. Heck, I'm one of those for the games I play in, and good LARPs take that feedback and use it to fix shit.

    I just find rules-heavier systems tend to have more "bullets" to shoot the bad players with, ones that often give the organizers a clear reason to remove a player who's fucking with the game that other players understand.

    "That guy there was caught not taking hits and warned repeatedly about smacking folks in the head before we booted his ass. He isn't coming back."


    "Oh, the organizers just didn't like me cause I'm SO GOOD, so they told me not to come back."

    (Where SO GOOD = I could hit you in the face and made someone cry. I like being a sadistic twat!)
    >> hungarian LARPfag 05/23/11(Mon)19:08 No.15027675

    whana hear something even worse? situation rule.
    there are four different situtation, roleplaying situation, sneak attack situation, fight situation and open fight situation.
    the first two are the same the third is in effect if someone call damage. The last one is in effect when there are more then five men in a fight situation. And in every situation there are rules what kind of skills and magic you can use.
    Thats one of the biggest WHY THE FUCK things I've encountered in larp rules...
    >> Anonymous 05/23/11(Mon)19:12 No.15027712
    Dunno how it's called in english, in german it's "Du kannst, was du darstellen kannst" (You can do what you can make others believe) and "Du kannst, was du kannst" (You can do what you can do.)
    1st one is (for instance) if you look like an epic mage and you manage to make a huge show of your spell and it really is impressive, then the effect is bigger than when a guy in worn out robes with Wizzard on his hat mumbles fake latin.
    Or a guy that has a huge amazing suit of armor and a really great looking detailed sword, he's obviously going to 'be' tougher than a guy in a cheap chain vest with the 'adventurer sword' for 15 bucks.
    The latter system is pretty self explanatory. Most often no magic, low power stuff.
    >> hungarian LARPfag 05/23/11(Mon)19:13 No.15027725

    well as far as my experience goes no matter whats the reason after that the removed guys will just say something bullshit why was he removed.
    It doesn't matter what was the reason, at the end this will be a "who is more popular" contest. I've seen this a lot.
    Also, organizers don't need a reason to remove someone, they can remove whoever they want whenever they want. But the keyword is common sense.
    >> Anonymous 05/23/11(Mon)19:14 No.15027730

    Yeah, that falls under "WTF?" in my book, too.

    You're in-game, or you're not. Voila, there's my two "situations".
    >> Anonymous 05/23/11(Mon)19:17 No.15027765
    >"That guy there was caught not taking hits and warned repeatedly about smacking folks in the head before we booted his ass. He isn't coming back."
    >"Oh, the organizers just didn't like me cause I'm SO GOOD, so they told me not to come back."

    Uhm... 1) is what you tell him in any game no matter what or how the rules in the game are (only assumption is that there are rules against attacks against the head, of course) and the second one is what the guy will say no matter where you threw him out.

    Not taking hits? Attacking forbidden zones? That gets you a red card. Even 'rule free' systems will have some minor set of rules like 'be fair' and safety precautions are not rules.
    >> hungarian LARPfag 05/23/11(Mon)19:17 No.15027768

    well the trust based system that we try to use here is somehow the mix of the those two but "another hungarian LARPfag" could tell you more about it.
    It's like, you have a sword? good. You can use it? even better. You just made a fucking awesome stunt with it? Oh my god it was so cool I think I need to day in that awesomeness
    >> hungarian LARPfag 05/23/11(Mon)19:21 No.15027808

    day = die
    >> Anonymous 05/23/11(Mon)19:22 No.15027819
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    Right. Again, it's a low fantasy kinda game.

    In high fantasy games, it's known by a lot of names.

    It's a psychological effect- people react differently to someone who looks and acts greater by treating them as more than they actually are.

    Put me next to some newbie. We both have the same stats, but I look a ton better- my kit is battered but authentic, the sword and shield in my hands looks respectable vs. the dicksword, plastic sled "shield" and tabard with a cheap belt that the other guy is wearing.

    In a fight, they will swarm that newbie like sharks before going after me. I look more dangerous, more impressive.

    One guy in our LARP took that to incredible levels. He and his friends came in as refugee nobles (with no rank in the lands the game was held in) from the evil empire next door.

    They managed (fair and square with RP) to first get the head of the family recognized as a noble, and quickly managed by simply looking like nobles and acting like them to end up being treated as a noble family, then ending up with the family head getting a title, and over a decade later- that group now has the second most powerful noble in the lands for it's head, all from simply being as they wished to become. That guy started out like this:
    >> Anonymous 05/23/11(Mon)19:27 No.15027871

    ...now he's like this. (Well, I was going to post an image, but image limit reached LOL)

    And most of the first few years, it was very little real power, and a whole lot of IMPLIED powers. But because he looked great, and acted great, people treated him as great until he really became great.

    >>no, not this kind of implied

    The same works even to lesser effects on anyone. Look exceptional, act exceptional, be treated exceptionally by others.
    >> Anonymous 05/23/11(Mon)19:30 No.15027898

    That was just the simplest example I could think of. There's certainly more esoteric ones, but those tend to vary by game. "Rigging the death system to guarantee coming back" doesn't mean much to a guy who plays in a game with no perm-death, for example...but that's another case of people getting the boot for rules-jacking I've seen. Or putting counterfeit coins into the game with no way to tell them from the "real" ones, despite the fact that IG, they'd have been obvious fakes.
    >> hungarian LARPfag 05/23/11(Mon)19:34 No.15027948
    >image limit Y U so low?


    I somehow like to act more common. It's better for the stabby business. Or now days I play an alchemist with less stabby but a shitload of bullshit if someone come close enough to my "lab"

    how about archiving this thread
    >> hungarian LARPfag 05/23/11(Mon)19:42 No.15028032

    I can tell more examples if you want.
    Like when we do the math before the game made the character for everyone in our team. two first level player three of us pretty much high level. We optimalized the shit out of everything used every bug we found and with all the buffs and skills we could make our fighter into a walking tank with invulnerability to nearly every weapon, ascending damage, constants healing and things like this. Whit his sixth hit he could made 132 damage. In that system a five was pretty much badass.
    The organizers answer? they sent a thief after me who whit a "organizer granted magic thievery" stole my spell book. disregard the fact that we told the organizers every time when we could that the system has numerous errors.
    >> Anonymous 05/23/11(Mon)19:48 No.15028108
    I deleted one image, you can now post one more
    >> Anonymous 05/23/11(Mon)19:54 No.15028173

    Games like that? You simply take step #2.

    You tell every single player in the game how to do what you did. Gleefully.

    Those who do not fix their game bugs deserve to be bitten by them, repeatedly. I was playing in a game where one caster ability was the ability to convert their health into mana if they had no available mana. As often as they liked.

    Unfortunately, this same game also had a "healing ground" that reduced the cost of curing someone's wounds to zero.

    Cue the warlock-cleric fireball machine gun. Warlock drops to zero mana, uses bodycasting, cleric just keeps healing the warlock as he tosses spell after spell for nothing.

    The organizers made sure the first event of this was the last one and fixed the rules to turn bodycasting into a "use once" instead of a "constant" skill, requiring plenty of time out of combat to recover the use of the skill...once. Again.

    No more warlock machine gun. That's how games should handle people breaking their rules- by fixing them promptly.
    >> Anonymous 05/23/11(Mon)19:57 No.15028202
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    Image to go with this post.
    >> Anonymous 05/23/11(Mon)20:02 No.15028256

    well we literally killed that larp. Btw that was the the fireplace larp.

    There was another larp, last year. Oh god thats a long story and an epic one. The larp was in fuct godawful but we had a very good time. Others not so.
    I already posted once in a larp thread the story but left out some parts.
    Like the whole thing is started one month before the larp when I told in the forum that hey the rules could be even worse if you put a little bit more effort in it. I usually a very sarcastic man but that system was really so bad that you had to put real effort to make it even worse.
    They said that I'm just a player and anyway shut my mouth about how bad their rules are.
    After that they banned me from the forum. Twice. And then made the forum closed, also DELETE FUCKING EVERYTHING!!!
    So that pretty much set the mood for the whole thing. I know that I'm an asshole but I can be even bigger asshole if I want to.
    >> hungarian LARPfag 05/23/11(Mon)20:10 No.15028340

    So after that we went to the larp with a group and did nearly every hair splitting we can while not cheating so they can't say that we were against the rules. we were always in character and basically we trolled the shit out of the organizers.
    Like there was this bard music skill I had. That said that while I play my instrument I'm invincible. So had to find an instrument and play it, not that it doesn't said that I had to make music. Also it was a skill so it wasn't a magic and every counter spell worked against magic things.
    Oh and there weren't any cooldown time.
    So.... empty can + rock = best bard instrument ever.
    After I pulled off this the organizers said that from now on the counter magic spells works on this skill to. That's the reason the other bard who had a real guitar got mugged five times in a row after that. And thats the reason why he smashed his guitar into little pieces why screaming my name and some other words...

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