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    34 KB Heroes Unlimited Character New OP 03/27/11(Sun)06:29 No.14381022  
    Anyone up for rolling up another character for Heroes Unlimited? Using the revised 2nd edition.

    If you're up to it, go ahead and let's roll some D6's for the base stats. 3d6 per stat. So go ahead and roll 9d6 for three stats at a time. If you get 16 - 18 in a stat, you roll another d6 and add it to the ability score.

    So let's roll.
    >> Anonymous 03/27/11(Sun)06:30 No.14381025
    rolled 6, 1, 4, 5, 1, 1, 2, 1, 6 = 27

    >> Anonymous 03/27/11(Sun)06:30 No.14381030
    rolled 6, 2, 6, 6, 2, 4, 6, 1, 6 = 39

    Dammit. Dammit. Dammit.
    >> Anonymous 03/27/11(Sun)06:32 No.14381040
    Heyo! OP from the previous roll-up. LET'S DO THIS THING!!!

    ...Oh wait. I just realized...I'm still NOOB-ish enough to not remember off-hand how to roll.
    >> Anonymous 03/27/11(Sun)06:32 No.14381044
    rolled 3, 5, 1, 4, 3, 6 = 22

    Let me see.
    >> Anonymous 03/27/11(Sun)06:35 No.14381061
    Alrighty, lemme get my other book..
    Anyone want to roll this as a minor hero sidekick to the first one?
    >> New OP 03/27/11(Sun)06:35 No.14381063
    Alright, let's see what we've got.
    IQ: 11
    ME: 7
    MA: 9
    PS: 14
    PP: 12
    PE: 13
    PB: 9
    SPD: 13

    So overall, not the brightest kid around, but he's got a bit of a body. Now please, let's roll a d100 and decide what kind of super hero (or villain) this fellow is.
    >> New OP 03/27/11(Sun)06:36 No.14381070
    I'm just going to roll him as a regular person. He and Henry could be partners. Or adversaries, even.
    >> Anonymous 03/27/11(Sun)06:37 No.14381078
    rolled 24 = 24

    Here we go...
    >> The Other OP 03/27/11(Sun)06:37 No.14381079
    Hey, whatever works, works.

    Umm...How I Shot Roll again?
    >> New OP 03/27/11(Sun)06:38 No.14381085
    Alright, 24. That makes us . . . bionics and implants? Well fuck. How about a reroll for that one.
    >> Anonymous 03/27/11(Sun)06:39 No.14381086
    rolled 92 = 92

    E-mail: dice+1d100
    >> New OP 03/27/11(Sun)06:39 No.14381088
    dice xdy in your email field.
    >> Anonymous 03/27/11(Sun)06:39 No.14381089
    rolled 46 = 46

    You've gotta be fucking kidding me...
    >> Anonymous 03/27/11(Sun)06:40 No.14381091
    rolled 94 = 94

    >> The Other OP 03/27/11(Sun)06:40 No.14381093
    rolled 33 = 33

    Arright, let's try this thing out...
    >> New OP 03/27/11(Sun)06:41 No.14381095
    Alright. So this guy (girl?) comes from the stars. Let's find out exactly WHAT this foreigner is.

    Roll 1d100 to determine the alien's appearance.
    >> The Other OP 03/27/11(Sun)06:41 No.14381100
    rolled 56 = 56

    Huzzah, it worked. Granted, other rolls came first.

    So, a 92 eh? Aliens in my book. Similar, OP?
    >> Anonymous 03/27/11(Sun)06:42 No.14381101
    rolled 55 = 55

    Oh, Alien. Lotsa fun tables for them.
    >> The Other OP 03/27/11(Sun)06:43 No.14381112
    Ooh, Aliens. Let's rock these cosmos.
    >> Anonymous 03/27/11(Sun)06:44 No.14381119
    rolled 17 = 17

    If this goes fast enough while we're awake, I've got all the Powers Unlimited books, and HU relevant Rifters. Including the one detailing the Canadian branch of S.C.R.E.T.
    >> Anonymous 03/27/11(Sun)06:46 No.14381130
    rolled 92 = 92

    Which post are we counting the Alien rolls from, I could start typing some of them up.
    >> New OP 03/27/11(Sun)06:47 No.14381134
    rolled 4, 3 = 7

    Well I could go with this roll for the Alien's appearance if we wanted, but I figure I should go with rolls as they come for the categories. And as such, for his appearance, we've gotten:

    Humanoid Skeletal: Skeleton eyes and cheeks, very thin, long limbs, thin waist, and bony hands and body; skin may be soft and warm, or rough and hard, like bone. No body hair, although some may have hair on their heads.

    Bonuses: +1 to PP, +1d6 to SPD, and has a horror factor of 9+1d6. The PB can not be higher than 8, so we'll bring that down. Well, we're Skeletor.

    Horror factor, for those unfamiliar to Palladium's rules, comes into play when you see something, well, horrific. On a d20, you roll. If you roll over the horror factor, you're fine. Under, and you shit your pants.

    I've rolled for the bonuses to our stats, so can we get another d100 for Physiological Modifications due to Unearthly Environments.
    >> The Other OP 03/27/11(Sun)06:49 No.14381139
    Ooh, creepy skeletal alien. Definitely not included in my edition. This could be interesting, yes...
    >> Anonymous 03/27/11(Sun)06:49 No.14381141
    rolled 84 = 84

    >> Anonymous 03/27/11(Sun)06:50 No.14381143
         File1301223030.jpg-(35 KB, 672x507, skeletor_up_in_this_mother_fuc(...).jpg)
    35 KB
    >> The Other OP 03/27/11(Sun)06:50 No.14381144
    Let's try that again with a roll, even...
    >> Anonymous 03/27/11(Sun)06:51 No.14381147
    rolled 48 = 48

    >The shape of the body does not have to be human, and can be humanoid, animal-like, or any of the general shapes noted on this table.
    Want another roll for 'body shape'?
    >> Anonymous 03/27/11(Sun)06:51 No.14381152
    As I'm the guy who rolled Bionics, it is tradition to ignore my horrible, horrible rolls.
    >> The Other OP 03/27/11(Sun)06:52 No.14381154
    rolled 46 = 46

    Wow. The dice-roller doesn't seem to like me all that much. Let's try one more time.
    >> New OP 03/27/11(Sun)06:55 No.14381162
    Aquatic World: The alien comes from a civilization that never left the ocean to walk on dry land, or has returned to the water where they have flourished. These aliens do not have to be fish like in appearance. They swim with 85% efficiency and a speed equal to 2d4x10.

    Height: 6 feet plus 4d6 inches.
    Weight: 190 plus 4d6 pounds.
    PS: +1 above water. +1d6 below water. This is a one time bonus that remains constant while below water.
    SDC: +10 above water. +20 below.
    Other: +2 to dodge underwater, can hold breath for 1d6x10 minutes (or might have gill, and can only breath above water for 1d6x10 minutes!), and has a depth tolerance of 2 miles.

    Well let's save those bonus details for later and move on. Next is to determine super abilities for this alien. Let's roll 1d100 once more. Again, if it comes up on bionics, I'll skip on by.
    >> Anonymous 03/27/11(Sun)06:56 No.14381164
    rolled 65 = 65

    If we use my roll there for it, we'd look like a skeletal-seeming version of the 'classic' grey.
    >> Anonymous 03/27/11(Sun)06:56 No.14381165
    What's wrong with bionics?
    >> New OP 03/27/11(Sun)06:56 No.14381166
    I figured it would be best to wait until we knew the planet type before coming to that. It seems something like a skeletal Creature From The Black Lagoon would be fitting?
    >> New OP 03/27/11(Sun)06:57 No.14381172
    The first character we rolled up was a bionics hero, so I figured we'd do something different.
    >> The Other OP 03/27/11(Sun)06:57 No.14381173
    rolled 2 = 2

    Rollan'. let's get some epic magic or Invulnerability up in here.
    >> Anonymous 03/27/11(Sun)06:58 No.14381177
    The last character rolled has bionics.
    >> New OP 03/27/11(Sun)06:59 No.14381183
    Alien Mutant: Design as usual (for mutants). This Fishstick was odd, even to his own people. We'll roll up his mutant attributes in a bit, but before that, let's finish up his alien details.

    Could I please get a d100 to determine his education.
    >> Anonymous 03/27/11(Sun)07:00 No.14381185
         File1301223607.jpg-(97 KB, 800x1104, abe.jpg)
    97 KB
    rolled 5 = 5

    >skeletal/gaunt-seeming, grey-like, aquatic.
    Why am I reminded of Abe?
    >> Anonymous 03/27/11(Sun)07:00 No.14381187
    rolled 25 = 25

    >> The Other OP 03/27/11(Sun)07:00 No.14381190
    rolled 32 = 32

    of course, my good fellow. Let's see how well-educated our dear Fishsticks is.
    >> Anonymous 03/27/11(Sun)07:01 No.14381192
    rolled 16 = 16

    Fuck you, now I'm going to watch those movies again.
    >> Anonymous 03/27/11(Sun)07:06 No.14381212
    rolled 71 = 71

    I'm picturing our electric greatsword slingin' cyborg and our new aquatic friend battling crime for fun and profit along the shores of the Great Lakes, mostly the Canadian side. Toronto seems like a good place to base out of, don't ya think?
    >> New OP 03/27/11(Sun)07:07 No.14381217
    That's cool with me if you guys want.

    Pilot: This guy knew his way around the wheel.

    We'll deal with the specific skills later if you guys want to, but in the name of speeding things along, let's go ahead and roll another d100 to determine his reason for coming to Earth.

    Sorry for the delay. My computer security is updating right now and it slowed me down a bit.
    >> The Other OP 03/27/11(Sun)07:08 No.14381222
    rolled 55 = 55

    >> Anonymous 03/27/11(Sun)07:10 No.14381232
    rolled 27 = 27

    rollin under outcast table
    >> Anonymous 03/27/11(Sun)07:11 No.14381234
    rolled 51 = 51

    39-55 Outcast! Fugitive from our own world for political, social, racial, religious, or criminal resons! And there's a 1-50% our old home in hunting us down!
    >> Anonymous 03/27/11(Sun)07:12 No.14381237
    Haters gonna hate, apparently.
    >> The Other OP 03/27/11(Sun)07:13 No.14381241
    rolled 100 = 100

    1-50%, eh? Let's find out for certain!
    >> New OP 03/27/11(Sun)07:14 No.14381245
    Outcast: Fled to Earth to be free of his world's prejudice and/or persecution.

    Guess being a mutant on his homeworld wasn't the easiest thing.

    Alright. Can I get d100 please?
    >> New OP 03/27/11(Sun)07:15 No.14381250
    By the skin of his (teeth?), he's escaped from anyone's notice and is not being hunted down.
    >> The Other OP 03/27/11(Sun)07:16 No.14381255
    rolled 64 = 64

    Rollan'. Yet again.
    >> Anonymous 03/27/11(Sun)07:16 No.14381256
    rolled 10 = 10

    1d100s, 1d100s everywhere!
    Is it wrong that I really do love rolling on tables?
    >> Anonymous 03/27/11(Sun)07:18 No.14381269
    Hell yeah! Extensive study!
    "Yeah, this is the place."
    >> New OP 03/27/11(Sun)07:19 No.14381273
    Alright. So, our buddy here as studied Earth extensively and is as knowledgeable about the planet, it's people, customs, laws and cultures as any educated, native Earthling. The alien can speak, read, and write five different Earth languages fluently and may have a language translator as well.

    So hey, it's a long trip from Skeleton Fish Planet X to Earth. Maybe he studied those transmission that humans kept sending out. Learned a bit of the lingo.

    Alright, now for some alien equipment and cash. Let's speed this one up even faster and roll 5d100.
    >> Anonymous 03/27/11(Sun)07:20 No.14381275
    rolled 47 = 47

    Either one will land us on the Extensive Knowledge section, nice rollan Other OP.
    >> Anonymous 03/27/11(Sun)07:20 No.14381277
    rolled 83, 20, 89 = 192

    No, no it is not.
    >> Anonymous 03/27/11(Sun)07:20 No.14381279
    Sup cool dudes? Want to play some Rifts?
    It's not quite heroes unlimited, I know, but if you know how to play heroes, you're already almost there!
    >> The Other OP 03/27/11(Sun)07:20 No.14381281
    rolled 32, 81, 8, 52, 20 = 193

    >> Anonymous 03/27/11(Sun)07:20 No.14381282
    rolled 61, 13, 24 = 98

    >> Anonymous 03/27/11(Sun)07:21 No.14381285
    rolled 21, 37, 73, 99, 56 = 286

    More 100s on the way!
    >> The Other OP 03/27/11(Sun)07:22 No.14381291
    rolled 79, 79, 56, 60, 76 = 350


    I so wish I could, but I have nowhere near the time remaining to even consider this.
    >> Anonymous 03/27/11(Sun)07:25 No.14381300
    rolled 95 = 95

    Is there a way to scale the text in that java chat applet? Huge screen and small text go poorly together without using crappy resolution.
    >> New OP 03/27/11(Sun)07:26 No.14381306
    Let's go with these:
    Clothes: Several sets of clothing of varying fashions, from name brand tennis shoes and designer jeans to dress clothes. This motherfucker knows how to dress.
    Special Alien Weapon: Melee.
    Melee Weapon: Vibro Sword. A standard looking long sword. The generator is in the handle.
    Special vehicle: Detachable jet pack. Requires jet pat piloting skill. Good thing he got a pilot's education.
    Money: 3d6x$1,000 in precious stones and metals.

    Whew. And with that, the Alien portion of this alien mutant is complete.

    Now, let's move on this his mutant aspects. Could I get a 1d100 for the cause of the mutation.
    >> Anonymous 03/27/11(Sun)07:27 No.14381311
    Not sure, I didn't use the web chat too much.

    mirc is really easy to use and very configurable. check it out!
    >> Anonymous 03/27/11(Sun)07:27 No.14381313
    rolled 13 = 13

    >> Anonymous 03/27/11(Sun)07:28 No.14381315
    rolled 80 = 80

    Mutation underway..
    >> New OP 03/27/11(Sun)07:30 No.14381327
    >13. 13 everywhere
    An unknown, random element. A complete mystery.

    Now, we can roll for some unusual physical characteristics. These are abnormalities that single out the character as something unnatural among his people. Of course, being an alien, these things would hardly stand out to humans. But either way, let's roll. We can roll several times if you'd wish. I'll go ahead and take the first post that links here's rolls. From 1d100, to 4d100.
    >> Anonymous 03/27/11(Sun)07:30 No.14381329
    He was bitten by a radioactive human.
    You know this to be true.
    >> Anonymous 03/27/11(Sun)07:30 No.14381330
    rolled 47 = 47

    01-20 An unknown, random element. A complete mystery.

    We're an inexplicable freak.
    >> The Other OP 03/27/11(Sun)07:31 No.14381333
    rolled 55, 24, 28, 69 = 176

    Let's find ourselves some good mutations, eh.

    Here's hoping for INVULNERABILITAH!
    >> Anonymous 03/27/11(Sun)07:31 No.14381335
    rolled 80, 98, 56, 11 = 245

    >> Anonymous 03/27/11(Sun)07:31 No.14381337
    rolled 49, 57 = 106

    Gonna go with 2 mutations.
    >> Anonymous 03/27/11(Sun)07:31 No.14381339
    rolled 16 = 16

    >> New OP 03/27/11(Sun)07:36 No.14381366
    These are actually just physical mutations. Powers will come soon.
    Unusual eyes:
    >24 Going to use this for the unusual eye sub table.
    His eyes are unusually round. Nearly perfect circles.
    No unusual physical characteristic.
    Prehensile feet/toes. This comes with some ability to do things with feet. Minor details which aren't so interesting.

    So, aside from behind a skeletal fishman from mars, this guy's got some prehensile feet, and some round eyes. Really, if you think about it, seems to fit rather well for a fish alien.

    Now, the fun part. We can roll for how many super powers we have. Let's have another d100 to determine how many powers they have.
    >> The Other OP 03/27/11(Sun)07:38 No.14381381
    rolled 78 = 78

    Ah, my bad. Well, at least we look interesting.

    So then, let's see our versatility in the powers department...
    >> New OP 03/27/11(Sun)07:38 No.14381383
    Oh fuck, wait. It isn't prehensile feet. It's scaly skin. So we're a scaly, skeletal fish man, with round eyes.
    >> Anonymous 03/27/11(Sun)07:38 No.14381389
    rolled 73 = 73

    >55, 24, 28, 69
    Let's see..
    55 - Unusual eyes (needs another roll for type of unusual)
    24 - Nothin'
    28 - More Nothin'
    69 - Scaly Skin: Tough smooth reptilian sking with small scales. Adds 30 SDC.
    ..we really are Abe.
    >> New OP 03/27/11(Sun)07:40 No.14381398
    Fuuuuuuu. That falls into being a psychic mutant. We could have 1d4 psionic powers from each of the categories, and 1 major super power. But man, psionic powers bore me, and going through the list of psionic powers and listing them for people to choose from will take forever. So you guys ok with rolling again and skipping psionics?
    >> The Other OP 03/27/11(Sun)07:40 No.14381402
    rolled 82 = 82

    Oh, so we look freakishly different, with our scaley skin and round eyes, from the other...scaley...fish..men...

    Wait. The fuck?
    >> Anonymous 03/27/11(Sun)07:42 No.14381411
    rolled 16 = 16

    >eyes are unusually round
    Wow, even more abe-ish.

    Let's see how the powers turn out..
    >> The Other OP 03/27/11(Sun)07:42 No.14381412
    rolled 23 = 23

    Yeah, sure. Psi powers are kinda boring in the older edition too, anyway.

    >> New OP 03/27/11(Sun)07:43 No.14381424
    Guess so. :}

    Four minor super abilities. No majors.

    Alright, 4d100s. Let's do 1d100 per each post, please, so that one post doesn't decide it all.
    >> Anonymous 03/27/11(Sun)07:43 No.14381427
    rolled 98 = 98

    But.. psionic.. Abe.. it's like destiny, and copyright infringement!
    >> New OP 03/27/11(Sun)07:44 No.14381432
    Haha, oh god damn, I never even realized. Well we wouldn't want to be sued.
    >> The Other OP 03/27/11(Sun)07:45 No.14381433
    rolled 58 = 58

    Right. POWER TIME.

    Papa wants some healing factor, at least. Or maybe some nice offensive energy-strike.
    >> Anonymous 03/27/11(Sun)07:47 No.14381445
    rolled 33 = 33

    Must be why he's a mutant, he DOESN'T have Psychic powers like the rest of his race.
    Instead, new and strange powers not from the mind!
    >> New OP 03/27/11(Sun)07:49 No.14381454
    First super power:
    Alter Physical Body.
    The character can alter his body in small but significant ways. The change is instant and can be maintained indefinitely.
    Things that can be changed:
    Finger prints. Copying someone elses' requires a good reference, and has low skill.
    Can increase or decrease physical beauty 5% per level of experience.
    Change appearance of age.
    Change eye color.
    Change height.
    Change the spacing of teeth.
    Lighten or darken hair (doesn't even have any, lol)
    Lighten or darken skin color.
    Add birthmarks.

    Well, I don't think he could blend in with humans. But I'm sure it helped him escape his home world. Kind of wasted here on Earth, but who knows, if his species ever decides to examine or even invade Earth, being able to change his appearance could be a god send.
    >> New OP 03/27/11(Sun)07:50 No.14381456
    Second power.
    Heightened sense of hearing.
    Well god damn, it seems we can't not make Abe here.
    >> Anonymous 03/27/11(Sun)07:50 No.14381457
    rolled 34 = 34

    Fishstick, the extra-fishy mutant from the race of fishy grey-skeletonoids, outcast for his lack of mental powers and strange other abilities!
    >> Anonymous 03/27/11(Sun)07:50 No.14381458
         File1301226656.jpg-(92 KB, 451x413, 20080411_gollum2.jpg)
    92 KB
    >> Anonymous 03/27/11(Sun)07:51 No.14381462
    rolled 64 = 64

    >> The Other OP 03/27/11(Sun)07:51 No.14381465
    rolled 83 = 83

    You know...this makes sense.

    ((We cannot sense his mind! He is not there to our thoughts! DESTROY THE VOID-MINDED!!!))

    Heh. Well, gotta have some useless powers to go with the useful, sometimes.
    >> New OP 03/27/11(Sun)07:51 No.14381468
    Hearing again, so it doesn't count.

    Still 2 more minor powers to go, fellas.
    >> Anonymous 03/27/11(Sun)07:54 No.14381483
    rolled 74 = 74

    Well, he can make himself look slightly better or worse to humans.
    Instant changes.. this guy has animated character levels of facial expressions.
    >> New OP 03/27/11(Sun)07:57 No.14381503
    And so we find our last two powers.

    Energy Expulsion: Energy
    The character can generate energy which can be released in directed pulses. The energy pulse or blast is fired from the finger tips, hands, or eyes (forms one beam/pulse). So he's got Cyclop's eye beams. Or fist beams? Finger beams? Whichever we wants.

    Energy Resistance:
    This power makes the character extremely resistant to all energy based attacks. No physical damage is sustained by the first 20 points of energy attacks in a melee round (a standard round of combat). Energy attacks beyond the 20 points do only half damage.

    The character's resistance to energy includes fire, electricity, lasers, and most other forms of pure energy. The person is completely invulnerable to stun type energy weapons. Energy resistance is not effective against radiation damage, kinetic energy (punches, kicks, melee weapons etc), projectiles, explosive force, magic, or most forms of psionics.

    And those are his powers. Now give me a moment to compile this totally not Abe alien.
    >> The Other OP 03/27/11(Sun)08:00 No.14381528
    NOICE! We get energy-blast anyway.
    >> New OP 03/27/11(Sun)08:01 No.14381535
    Alright, details like his name and whatnot are for you to decide. I'm kind of tired, so I won't be doing anything after these next few posts, but if you guys want to do some write fagging to flesh out his back story (and a possible partnership with Finesse?), that would be cool.

    This totally not Abe Sapien alien is from an aquatic world. His people look like *NOT ABE SAPIEN*, and have adapted to living undersea. This dude was just doing his thing, macking on the skeleton fish ladies, working as a race submarine driver or whatever, when he woke up one day and noticed his skin was scaly (as if it wasn't before), and his eyes were unusually round. Maybe he got bitten by a radioactive underwater spider or something.

    These horrific changes made him an outcast on his home world. Luckily, he was able to change his appearance a bit, and this act of subterfuge allowed him to steal a ship and escape, his destination? Anywhere but there.

    He found Earth, and on his way, studied the radio waves that were being sent off from the planet. By the time he crash landed (his ship being destroyed in the process), he'd learned a great deal about the planet.
    >> Anonymous 03/27/11(Sun)08:02 No.14381538
         File1301227336.jpg-(7 KB, 259x194, titanreact.jpg)
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    rolled 40 = 40

    >animated character levels of facial expressions
    >So hey, it's a long trip from Skeleton Fish Planet X to Earth. Maybe he studied those transmission that humans kept sending out. Learned a bit of the lingo.
    This could be interesting.
    I'm picturing imitations of Teen Titans expressions. Rather unnerving in 'real life', I imagine.
    >> New OP 03/27/11(Sun)08:04 No.14381554
    Even his piloting skills couldn't save the ship, and so he was stuck there. Good thing he had some cash, and that this planet was fucking full of freaks for him to blend in with.

    He could hear people coming for him(?) with his totally not lame super hearing, and fled out into the Canadian wilderness. He came face to face with a cyborg looking fucker who was scared of him as well, and tried to shock him. But hey, his electrical hands didn't do shit.

    LOOK OUT! CANADIAN DUDES WITH GUNS SHOOTING AT THEM! Fish dude fires energy beams from his fists and blast those dudes away. Hopes he didn't hurt them. Cyborg dude tells Fish Man to follow him. I guess?
    >> New OP 03/27/11(Sun)08:05 No.14381567
    So yeah. Finesse ran, and Fish Man flew off after him using his Jet Pack to keep up. And they've been buddies ever since.
    >> The Other OP 03/27/11(Sun)08:06 No.14381584
    BRILLIANT. A masterpiece of wordsmithing.
    >> New OP 03/27/11(Sun)08:08 No.14381596
    I know, right? Some time we should make a villain for them to face.
    >> The Other OP 03/27/11(Sun)08:09 No.14381605
    Maybe next time. Sadly, 'next time' for me will have to be at least a week or two down the line, given my upcoming schedule. But hey, you never know.
    >> Anonymous 03/27/11(Sun)08:09 No.14381606
    rolled 20 = 20

    Sounds like a good cliff-notes version.
    (Though we went the hidden cybernetics route with ol' Finesse.)
    >> Anonymous 03/27/11(Sun)08:18 No.14381669
    I would have totally went for the Mental Blank backstory OP, all of his race are Psionic, but hes outcast because he is, 'weaker' than them, even though he can change his form any way he wants. just apply round eyes and scales to the skeletor race people.. I don't know, that's just me. It also would have given him a good way to sneak around- his brain waves aren't quite as... 'loud' I guess you could say, sense he cannot use psionics, so it would be like noticing a needle in a hay stack, when in a crowd of his kind.
    >> Anonymous 03/27/11(Sun)08:29 No.14381728
    I'd imagine the extra fishiness, even along with the minor appearance altering, probably ends up being just a bit 'off' to the rest of his find. He's like their Christopher Walken.
    Just.. unnerving.
    >> Anonymous 03/27/11(Sun)11:33 No.14382702
    Well, got this one and the 2nd of the other archived now, so we won't lose it like the first one.
    I just wonder if New OP is going to pick it up again tonight, or if we'll have to wait for next weekend.
    >> Anonymous 03/27/11(Sun)12:30 No.14383116

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