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  • File : 1299991744.jpg-(65 KB, 706x426, GurpsCompleteCollection.jpg)
    65 KB IRON GURPS Anonymous 03/12/11(Sat)23:49 No.14222798  
    Iron GURPS is where you take three d100, roll them, and then look up the result on a table of GURPS books. Then you take the three books and combine them in a mashup for a setting for your game. If you get the same book twice, double the influence of that book on your setting. If you get the same one three times, just re-roll.

    I'm going to post the Iron GURPS table in the next post.
    >> Anonymous 03/12/11(Sat)23:50 No.14222811
         File1299991802.gif-(33 KB, 765x860, Iron GURPS.gif)
    33 KB
    rolled 33, 10, 47 = 90

    Remember, dice 3d100 in the E-mail field.
    >> Anonymous 03/12/11(Sat)23:50 No.14222816
    rolled 35, 32, 3 = 70

    I typically would select 2 books at random, but sure I'll play your game, OP.
    >> dice 3d100 Anonymous 03/12/11(Sat)23:51 No.14222824
    >> Anonymous 03/12/11(Sat)23:51 No.14222827
    rolled 86, 41, 75 = 202

    >> Anonymous 03/12/11(Sat)23:51 No.14222831
    rolled 89, 42, 54 = 185

    Don't actually play GURPs, but let's shot it a give.
    >> Anonymous 03/12/11(Sat)23:51 No.14222832
    Age of Napoleon

    >> Anonymous 03/12/11(Sat)23:51 No.14222834
    rolled 6, 21, 51 = 78

    >> Anonymous 03/12/11(Sat)23:51 No.14222837
    >rolled 33, 10, 47 = 90
    Dungeon Fantasy, Aztecs, IOU

    Ok, Aztec adventuring party is drawn through a portal to another world/the future and ends up enrolling in IOU to find a way home.
    >> Anonymous 03/12/11(Sat)23:52 No.14222839
    rolled 81, 20, 44 = 145

    rollan again, this time trying not to fail
    >> frialim product, 03/12/11(Sat)23:52 No.14222845
    Does that list not contain books from conflicting versions of GURPs? Or are they interchangeable?
    >> Anonymous 03/12/11(Sat)23:53 No.14222848

    Uplife, Ice Age, and Martial Arts.

    Sentient kung-fu saber toothed tigers against the horrid tyranny of the sumo-mammoths or something, I guess? I haven't actually read GURPS Uplift so I only assume it's about uplifted animals.
    >> Anonymous 03/12/11(Sat)23:53 No.14222849
    >Martial Arts
    >Ice Age
    >> Anonymous 03/12/11(Sat)23:53 No.14222855

    Traveller, Horror, and Spirits. Hmmmm...
    >> Anonymous 03/12/11(Sat)23:54 No.14222864
    Arabian Nights
    Mage: The Ascension

    Mages along the Silk Road battle for trade and enlightenment.

    Sounds kind of cool.
    >> Anonymous 03/12/11(Sat)23:55 No.14222866

    Uplift is the adaptation of David Brin's Uplift setting to GURPS. Cool books, and the GURPS campaign book has a lot of detail that it's easy to miss in the novels.
    >> Anonymous 03/12/11(Sat)23:56 No.14222882
    rolled 77, 89, 72 = 238

    Let's do this.
    >> Anonymous 03/12/11(Sat)23:56 No.14222887
         File1299992198.jpg-(48 KB, 270x444, Startide Rising.jpg)
    48 KB
    An Uplift novel. Includes space chases, planet studying, and sexual dolphin activities both straight and gay.
    >> Anonymous 03/12/11(Sat)23:57 No.14222891
    rolled 91, 22, 69 = 182

    Once more, into the fray
    >> Anonymous 03/12/11(Sat)23:57 No.14222899
    >Scarlet Pimpernel

    >> Anonymous 03/12/11(Sat)23:57 No.14222900
    rolled 87, 57, 43 = 187

    totally interchangeable. You might need to put in a little work to get them working perfectly, but most times it's not a problem.
    >> Anonymous 03/12/11(Sat)23:57 No.14222906
    rolled 66, 44, 92 = 202

    GURPS forevah
    >> Anonymous 03/12/11(Sat)23:58 No.14222912
    rolled 50, 81, 74 = 205


    *blows on dice*
    >> Anonymous 03/12/11(Sat)23:58 No.14222913
    rolled 54, 78, 78 = 210

    This'll be cool. I was looking for something to spice up my regular group.
    >> Anonymous 03/12/11(Sat)23:58 No.14222914

    Almost all the books on the list that are not in 4th edition are source books instead of rulebooks, and so translate incredibly quickly to 4th edition. Most of the 4th edition books had 3rd edition versions too, so if you don't want to use 4th you can go back to 3rd.

    Mecha is the 3rd edition rulebook for building mechs, which Spaceships 4 in 4th edition covers.

    Robots is the 3rd edition rulebook for robots, but the robots built in 3rd translate pretty well into 4th with only a few changes. Or you could just use it as a heavy influence (roll Robots, Old West, and Magic for instance and you've got cowboys vs golems).
    >> Anonymous 03/12/11(Sat)23:58 No.14222917
    That one's easy. You're now running a His Majesty's Dragon campaign where the players are spies instead of being in the Air Corp
    >> Anonymous 03/12/11(Sat)23:59 No.14222933
    rolled 22, 81, 86 = 189

    >Vorkosigan Saga
    Vorkosigan Saga?
    What is that?
    >> Anonymous 03/13/11(Sun)00:00 No.14222935
    rolled 85, 29, 59 = 173

    >> Anonymous 03/13/11(Sun)00:01 No.14222950
    rolled 14, 25, 55 = 94


    >Tactical Shooter

    But...I already have Spelljammer.
    >> Anonymous 03/13/11(Sun)00:01 No.14222953
    rolled 86, 12, 28 = 126

    rollin for real this time.
    >> Anonymous 03/13/11(Sun)00:02 No.14222963
    rolled 89, 3, 19 = 111

    Wow, there are a lot of GURPS books.
    >> Anonymous 03/13/11(Sun)00:02 No.14222971
    Transhuman Space, Deadlands; Weird West, and Mysteries.

    Holy shit, this will be the greatest game ever made by human hands. A posse of men and women taken from the weird west, modified by aliens, and set loose in an intergalactic cruiser. Their numbers are being killed off slowly, and they need to figure out who among them is the traitor . . . before it's too late.

    Saddle up, motherfuckers. Let's pierce the sky.
    >> Anonymous 03/13/11(Sun)00:03 No.14222980
    >Cyberpunk, bio-tech, traveller

    mite b cool
    >> Anonymous 03/13/11(Sun)00:04 No.14222992

    Vorkosigan Saga is a series of space opera books written by Lois McMaster Bujold.

    You can read the novels here: http://baencd.thefifthimperium.com/24-CryoburnCD/CryoburnCD/
    >> Anonymous 03/13/11(Sun)00:04 No.14222996
    Uplift, Aliens, Castle Falkenstein. Could be awesome?
    >> Anonymous 03/13/11(Sun)00:04 No.14223003
         File1299992683.jpg-(44 KB, 453x604, areyouawizard.jpg)
    44 KB
    rolled 69, 41, 19 = 129

    >> Anonymous 03/13/11(Sun)00:05 No.14223017
    rolled 20, 93, 20 = 133

    Castle Falkenstein

    >> Anonymous 03/13/11(Sun)00:05 No.14223020

    Transhuman Space specifically doesn't have aliens, but yeah, hella awesome.
    >> Anonymous 03/13/11(Sun)00:06 No.14223024
    Robots, Horror, Castle Frankenstein

    Jesus christ this is amazing, I dont even know where to start
    >> Anonymous 03/13/11(Sun)00:06 No.14223026
    rolled 45, 6, 81 = 132

    brace of failure
    >> Anonymous 03/13/11(Sun)00:07 No.14223034
    rolled 34, 29, 57 = 120

    >> Anonymous 03/13/11(Sun)00:07 No.14223037
         File1299992853.jpg-(626 KB, 1525x1946, Girls 2.jpg)
    626 KB
    >Castle Frankenstein
    >He assumes he knows what the setting is without reading its title
    >> Anonymous 03/13/11(Sun)00:08 No.14223049
    In Nomine
    Arabian Nights
    Tactical shooting

    >Angels tactically shooting for a 1000 nights of stories
    >> Anonymous 03/13/11(Sun)00:10 No.14223072

    >In Nomine
    >Arabian Nights
    >Tactical Shooting

    Heaven and Hell fight with firearms in the land of flying carpets and magic lamps for dominance, while man in the middle is forced to be a pawn.
    >> Anonymous 03/13/11(Sun)00:11 No.14223083
    >Age of Napoleon

    Oh good lord the awesomeness that could result from that.

    Run that shit.
    >> Anonymous 03/13/11(Sun)00:12 No.14223090

    That's Castle FALKENSTIEN

    Which is actually cooler than Frankenstein.

    "Imagine a world very much like 19th-century Earth, but with wizards and swashbuckling heroes . . . and Dragons and Faerie! A world where Kabbalistic magic meets steam-powered technology against the backdrop of imperial intrigue, and where the writings of Doyle, Shelley, Verne, and their contemporaries are fact. A world of high fantasy and romance. This is the world of Castle Falkenstein."
    >> Anonymous 03/13/11(Sun)00:13 No.14223107
    rolled 80, 83, 6 = 169

    Ok, I'll bite. Lets see what we've got.
    >> Anonymous 03/13/11(Sun)00:13 No.14223112
    this should be fun! FOR GREAT JUSTICE!
    >> Anonymous 03/13/11(Sun)00:13 No.14223115
    I'd be game for that
    >> Anonymous 03/13/11(Sun)00:14 No.14223124
    rolled 10, 2, 85 = 97

    this time, without fail!
    >> Anonymous 03/13/11(Sun)00:14 No.14223125
    rolled 90, 37, 41 = 168

    I will subscribe to your newsletter, good sir.
    >> Anonymous 03/13/11(Sun)00:15 No.14223140
    rolled 38, 31, 31 = 100

    Age of Napoleon...
    Transhuman space.

    >> Anonymous 03/13/11(Sun)00:15 No.14223141
    >Vampire: The Masquerade

    Congratulations, GURPS. You've just described how the Dark Ages setting for Vampire was created!
    >> Anonymous 03/13/11(Sun)00:16 No.14223143
    what happens if you get teh same book twice?

    >> Anonymous 03/13/11(Sun)00:17 No.14223164
    >Hi, I didnt read OP post
    >> Anonymous 03/13/11(Sun)00:17 No.14223173

    >Middle Ages

    Practically writes itself. Illuminati masters holding the secrets of TL9 and better technologies are forced by circumstance to start doling out small amounts of it, undermining the artificial Technology Dark Age they initiated to keep the masses controllable. As technology starts to spiral out of the control of the Illuminati, the threat that originally forced their hand appears.
    >> GURPS GM 03/13/11(Sun)00:18 No.14223179
    rollan, been a while so I may get it wrong
    >> GURPS GM 03/13/11(Sun)00:19 No.14223201
    rolled 34, 57, 28 = 119

    hopeful this time I get it right
    >> Anonymous 03/13/11(Sun)00:20 No.14223212
    rolled 16, 84, 56 = 156

    >Arabian Nights

    Two warring sultans have each obtained a genie and have wished for the weapons of war to defeat their hated foes. You, the player, are a royal guard, have been equipped with what you can only imagine is magical, but highly effective weaponry. Your mission: Kidnap Princess Jasmine! Watch out for her Cyborg Tiger!

    >Acid thessed
    Yeah captcha, there probably were some drugs involved in this.
    >> Anonymous 03/13/11(Sun)00:20 No.14223218
    >Middle Ages

    Oh my goodness, that could be very cool.
    >> Anonymous 03/13/11(Sun)00:22 No.14223240
         File1299993732.jpg-(25 KB, 442x454, 1295665350153.jpg)
    25 KB
    >> Anonymous 03/13/11(Sun)00:22 No.14223241

    The Goblins in G:G are somewhere between oWoD Changelings, and Gremlins from that goddam 80s movie. They'd be a perfect fit for Discworld.

    >what happens if you get teh same book twice?

    Discworld + Discworld = DISCWORLD!

    It's like SCIENCE!, except with flying turtles.
    >> Anonymous 03/13/11(Sun)00:24 No.14223271
    >Blood Types
    >Covert Ops
    >Mass Combat

    Vampire black ops breaking entire armies. Hell yeah.
    >> Anonymous 03/13/11(Sun)00:26 No.14223297
         File1299994012.jpg-(123 KB, 305x500, 4214223702_b2ecea9180.jpg)
    123 KB
    rolled 75, 76, 49 = 200

    hopean for this!
    >> Anonymous 03/13/11(Sun)00:27 No.14223314
    rolled 86, 86, 86 = 258

    >Lands out of time

    hrm... could be STALKER....
    >> Anonymous 03/13/11(Sun)00:29 No.14223335
    rolled 84, 7, 75 = 166

    like a rollan stone
    >> Anonymous 03/13/11(Sun)00:30 No.14223356
    >Time travel

    Sounds like a job for the Order of the Hourglass!
    >> Anonymous 03/13/11(Sun)00:31 No.14223360
    rolled 36, 63, 99 = 198

    Rrrrrrrollin now.
    >> Anonymous 03/13/11(Sun)00:31 No.14223371
    rolled 32, 27, 21 = 80

    >> Anonymous 03/13/11(Sun)00:33 No.14223387
    rolled 80, 48, 94 = 222

    36 - Fearies
    63 - Powers
    99 - WWII

    An alternate reality WWII, only instead of the Axis fighting the allies, the X-Men fight Tinkerbell and her brood?
    >> Anonymous 03/13/11(Sun)00:35 No.14223410
         File1299994526.gif-(344 KB, 180x100, awesome.gif)
    344 KB
    rolled 66, 13, 43 = 122


    >> Anonymous 03/13/11(Sun)00:39 No.14223447
    rolled 18, 3, 86 = 107

    >> Anonymous 03/13/11(Sun)00:39 No.14223451

    The war drags on, and the Allies initiate Operation Heavyweight to begin searching for, and drafting, people with superhuman powers for the war effort. In response, dark pacts with the fey are made by the Axis in an attempt to gain an advantage.
    >> Anonymous 03/13/11(Sun)00:40 No.14223462
    rolled 14, 63, 37 = 114


    >> Anonymous 03/13/11(Sun)00:41 No.14223476
    rolled 13, 78, 9 = 100

    Here we go.
    >> Anonymous 03/13/11(Sun)00:42 No.14223483
    They see me rollin'
    >> Anonymous 03/13/11(Sun)00:44 No.14223495
    rolled 21, 27, 75 = 123

    >> Anonymous 03/13/11(Sun)00:44 No.14223501

    They hatin'

    dice 3d100
    >> Sage 03/13/11(Sun)00:44 No.14223504
    rolled 65, 85, 98 = 248

    >> dice 3d100 03/13/11(Sun)00:45 No.14223512
    >> Anonymous 03/13/11(Sun)00:45 No.14223522
    rolled 2, 26, 21 = 49

    >> Anonymous 03/13/11(Sun)00:47 No.14223537
    rolled 7, 22, 68 = 97


    >Black Ops

    Punisher campaign? I'll take that.
    >> Anonymous 03/13/11(Sun)00:50 No.14223573
    haters gonna hate?
    >> Anonymous 03/13/11(Sun)00:52 No.14223595
    rolled 19, 55, 67 = 141

    Keep rollin rollin rollin rollin
    >> Sage 03/13/11(Sun)00:53 No.14223611
    Psionic Powers, Transhuman Space, Wizards

    >> Anonymous 03/13/11(Sun)00:55 No.14223636

    Castle Falkenstein, Mass Combat, Riverworld


    All the mythos and shit are resurrected endlessly for gladiatorial combat? Its fucking Valhalla!
    >> Anonymous 03/13/11(Sun)00:56 No.14223641
    rolled 54, 10, 45 = 109

    >> Anonymous 03/13/11(Sun)01:05 No.14223730
    rolled 64, 12, 50 = 126

    >> Alpharius 03/13/11(Sun)01:06 No.14223741
    Sure, why not. Rolling
    >> Anonymous 03/13/11(Sun)01:07 No.14223759
    Are you sure? Because it doesn't look like it.
    >> Alpharius 03/13/11(Sun)01:08 No.14223772
    rolled 60, 19, 6 = 85

    damnit, why do I keep fucking up when I try to roll
    >> Anonymous 03/13/11(Sun)01:10 No.14223793
    >> Anonymous 03/13/11(Sun)01:11 No.14223799
    Does anyone has 4e GURPS Action pdf?
    >> Anonymous 03/13/11(Sun)01:11 No.14223801
    rolled 80, 15, 8 = 103

    hurp durp
    >> Alpharius 03/13/11(Sun)01:11 No.14223803
    rolled 57, 8, 1 = 66

    Alright, Ogre, Castle Falkenstein, and Arabian Nights...

    Yeah, I have no clue. Would help if I knew what castle falkenstein was, though.
    >> Anonymous 03/13/11(Sun)01:12 No.14223809
    rolled 100, 70, 47 = 217

    Also let's roll dem bones.
    >> Anonymous 03/13/11(Sun)01:14 No.14223828
    Prisoner, Bio-Tech, Low-Tech

    A small group of cybernetically and genetically enhanced operatives for a future megacorporation wake up in a medieval village with no knowledge of how they got there. Unbeknownst to them, they have become part of a social experiment by said megacorporation to gain insight into the effects of advanced technology injected into a pre-industrial society; their behavior and actions are carefully monitored at every turn.
    >> Anonymous 03/13/11(Sun)01:15 No.14223843
         File1299996928.jpg-(70 KB, 800x599, Toads.jpg)
    70 KB

    >Blue Planet
    >Atomic Horror

    Mutated by a nuclear meltdown, the SWAT team has been given amazing cancerous powers to fight the incoming Blue Planet, which will soon engulf their world in its alien ocean.
    >> Oberst Viktor Morte !!ykBT/VPi6OO 03/13/11(Sun)01:18 No.14223882
    rolled 43, 98, 20 = 161

    This has been amazing so far. Rollin'.
    >> Anonymous 03/13/11(Sun)01:19 No.14223887
    rolled 67, 38, 82 = 187

    >> Anonymous 03/13/11(Sun)01:19 No.14223891
    ITT, we have hurps, durps, and gurps.
    >> Anonymous 03/13/11(Sun)01:21 No.14223913
    rolled 97, 31, 2 = 130

    >> Oberst Viktor Morte !!ykBT/VPi6OO 03/13/11(Sun)01:23 No.14223940
    >Celtic Myth

    So there is a secret group of Druids controlling all of Celtic society from the shadows, working them ultimately to their doom. Their only hope is one man with an unpronouceable name, no armour, and a fucking wicked mustache.
    >> Anonymous 03/13/11(Sun)01:24 No.14223946
    >Celtic Myth

    Holy shit, wizard Illuminati fighting in stories straight out of the Mabinogion.
    >> Anonymous 03/13/11(Sun)01:27 No.14223988
    Castle Falkenstein-Creatures of the Night-Dinosaurs

    Steampunk horror w/ Dinosaurs...

    >> Anonymous 03/13/11(Sun)01:29 No.14224011
    rolled 72, 69, 43 = 184


    Age of Napoleon, Discworld, and Wild Cards.

    Wow. That is just so gonzo.

    Ankh-Morpok is under siege. The Klatchian armies are posed to invade at any moment under the rule of their new Emperor Ridiculously Short But We Don't Call Attention To It Ahmed The First.

    Ankh-Morpok has an edge though, the Wild Card virus, the last invention of Bloody Stupid Johnson it rewrites... well whatever that sort of thing rewrites. Ask the brainiacs at Unseen University if you want to be confused and bored as to how it works.

    What it does is give the citizens of Ankh-Morpok powers and abilities far beyond those of mortal men, dwarves, trolls and other races who are not mentioned solely for the purposes of brevity and in no way insulting to their undoubtedly proud heritage and traditions. Are you a bad enough dude to use your powers to defend Ankh-Morpok against the Klatchian threat?
    >> Anonymous 03/13/11(Sun)01:39 No.14224140

    Alpha Centauri, In Nomine, Undead

    Zombies have forced humanity to Alpha Centauri to rebuild civilization, but once there, they realize they've been followed by the zombie horde, only to be pitted into a battle between heaven and hell.
    >> Anonymous 03/13/11(Sun)01:54 No.14224319

    I can do ya one better. The GURPS Alpha Centauri book is a licensed setting of Sid Meier's Alpha Centauri

    The Lord's Believers invade University Base and in the confusion the agents of Hell let loose an unfinished retrovirus designed to emulate the effects of nerve stapling. Millions are turned into ravenous zombies, and Miriam's forces have to fight their way out, aided by an angel.
    >> Anonymous 03/13/11(Sun)03:30 No.14224656
    rolled 49, 80, 37 = 166

    Oh boy here we go
    >> Anonymous 03/13/11(Sun)03:32 No.14224677
    Fantasy SWAT in the Land out of Time
    >> Anonymous 03/13/11(Sun)03:35 No.14224696
    rolled 77, 79, 32 = 188

    Roll it!
    >> Big Damn Hero !63bTmLj/u6 03/13/11(Sun)03:36 No.14224704
         File1300001767.jpg-(112 KB, 400x300, 1295667724643.jpg)
    112 KB
    rolled 21, 46, 42 = 109

    This cannot fail.


    I saw that list. I'd play literally any combination of games this way.

    Now let's see...
    >> Anonymous 03/13/11(Sun)03:37 No.14224721
    rolled 72, 38, 87 = 197

    God have mercy on our souls.
    >> Big Damn Hero !63bTmLj/u6 03/13/11(Sun)03:39 No.14224734
    rolled 45, 29, 39 = 113

    >rolled 21, 46, 42

    China, Infinite Worlds, Ice Age

    Infinite Worlds feels redundant, but whatev. Just means that I can bring in really weird badguys.

    So, Chinese-owned spaceship lands on a permanently-ice-covered world? I can deal.
    >> Anonymous 03/13/11(Sun)03:39 No.14224742
    rolled 68, 60, 98 = 226

    >Scarlet Pimpernel
    >> Anonymous 03/13/11(Sun)03:40 No.14224745
    rolled 87, 25, 14 = 126

    >Steampumk, Swashbucklers, Dragons

    I armed my gravimetric orthone and leapt from the back of my trained battle dragon. I placed the orthone on the deck of the enemy's ship, and pulled the friction fuse's draw string. The orthone started to vibrate as it sought the proper frequency to shake the entire ironclad apart. It sent a chatter up my spine, and forced an ache in my belly as the ironclad began to buck in the water, the deck flexing like a snake, plates of steel popping off with each undulation.

    My dragon snatched me back to the safety of the skies, and the ironclad began to sink.
    >> Anonymous 03/13/11(Sun)03:41 No.14224762
    >> Anonymous 03/13/11(Sun)03:41 No.14224765
    rolled 5, 35, 20 = 60

    Illuminati, Robots, and Scarlet Pimpernel.

    Time travel would unite this perfectly, but I didn't roll it so let's see what else I got.

    The 1790s are a time of ferment. Revolution has engulfed France and all of Europe trembles at the forces that have been unleashed.

    Including the Illuminati (plural, as a single globe-controlling conspiracy would be an Illuminatus) who are warring for control of the globe. There are those who welcome the advent of 9, Thermidor, Year 2 and those who struggle against it. In a confused age gross manipulations are inevitable, but to disguise their influence the various Illuminati disguise their influence with colorful costumes and names. The Scarlet Pimpernel is the most famous, but far from the only one.

    The Illuminati are waging war for the future of the planet. This is no task for mere mortals. Instead using the suppressed technology of DaVinci's spring-driven cogitators, the mysticism of the Prague Golem and the something, something, (maybe Ben Franklin? or the Mechanical Turk?) the pawns of the Illuminati are not mere flesh and blood but independently thinking automatons warring across Europe.
    >> Anonymous 03/13/11(Sun)03:42 No.14224769
    rolled 2, 22, 63 = 87

    Hurr, lets try that again, this time without the faggotry.
    >> Anonymous 03/13/11(Sun)03:44 No.14224796
    rolled 58, 22, 68 = 148

    >> Anonymous 03/13/11(Sun)03:45 No.14224811
    rolled 9, 85, 31 = 125


    Big countries in Homeline have their own parachronic conveyors licensed from Infiniti, you could run a Chinese conveyor team doing a survey of an ice world that turns out to be populated with hunter-gatherers.
    >> Anonymous 03/13/11(Sun)03:47 No.14224827
    rolled 63, 63, 30 = 156

    Let's do this!
    >> Anonymous 03/13/11(Sun)03:49 No.14224849
    Imperial rome, cyberpunk, special ops?

    How the f...wait wait I can spin this. Lets see.......
    >> Anonymous 03/13/11(Sun)03:51 No.14224866
    rolled 22, 90, 48 = 160

    >> Anonymous 03/13/11(Sun)03:52 No.14224882
    rolled 95, 80, 99 = 274

    Double superpowers, and dinosaurs.

    It's like a Jurassic Park/X-Men cross-over. Someone's cloned dinosaur from preserved DNA, but somehow the X-Gene has been added to the mix! Mutant dinosaurs are on the prowl and only our heroes can stop them!

    I'm pretty sure this actually happened back in the 90's.
    >> Anonymous 03/13/11(Sun)04:07 No.14225022
    rolled 90, 25, 39 = 154

    >>Imperial rome, cyberpunk, special ops?

    In the grim darkness of the 2nd millennium there is only Cold War.

    Rome is the undisputed master of a third of the globe. But only a third. The Chinese and Aztec Empires rule supreme in their territory, and have enough power to make open warfare unprofitable.

    This has not stopped the Legions. Using the technology derived from the writings of Hero of Alexandria, and a millennium of uninterrupted peace and prosperity Rome has mastered the power of steam, electron and quanta. They have used that to upgrade their Legions with abilities that incite jealousy in the Gods themselves.

    The year is 1020 AD. Will you use your khybernetics and training to defeat the enemies of Rome or against the Empire itself and fight for the plebians?
    >> Not-OP 03/13/11(Sun)04:18 No.14225126
    rolled 20, 77, 49 = 146

    Come on Time Travel.......
    >> Anonymous 03/13/11(Sun)04:21 No.14225152
    rolled 89, 31, 5 = 125

    >> Not-OP 03/13/11(Sun)04:22 No.14225168

    Celtyc Myth, Steampunk & Lands Out of Time.

    Hrrrrrngggghhh..... The Secret Society of Druids engage the Collegiate of Enlightened Engineers over control to the entry points into the Lost Lands inside the Hollow Earth.
    >> Anonymous 03/13/11(Sun)04:40 No.14225334
    rolled 24, 6, 38 = 68

    >> GURPSfag 03/13/11(Sun)04:47 No.14225392
    rolled 23, 79, 34 = 136

    alright, the GURPSfag's rollan....
    >> Anonymous 03/13/11(Sun)04:49 No.14225413
    rolled 15, 14, 79 = 108

    This setting is going to rock.
    > eCEurvi existing
    Sounds like an evil empire.
    >> Jorgie !WYI3g7s3Qc 03/13/11(Sun)04:51 No.14225422
    rolled 1, 18, 36 = 55

    rollan on a rivarrr
    >> Anonymous 03/13/11(Sun)04:53 No.14225437
    >> Anonymous 03/13/11(Sun)04:53 No.14225442
    rolled 77, 74, 81 = 232

    >> Anonymous 03/13/11(Sun)04:56 No.14225456
    rolled 36, 94, 1 = 131

    this is fun!
    >> Anonymous 03/13/11(Sun)04:57 No.14225471
    rolled 6, 64, 29 = 99

    >> GURPSfag 03/13/11(Sun)04:58 No.14225482
         File1300006735.jpg-(64 KB, 900x447, 1298001106129.jpg)
    64 KB

    I'm not sure what to do with this really. But it will involve Muscles, Swords, Hot Bitches, Sand, Pyramids, and Dashing Characters loaded with Wit.

    So...Maybe like Ben Hur, Spartacus, etc. but with swashbuckling....?

    Sweet Merciful Fuck! I've got it!

    Giant Sand-Ships, drawn by Giant Snakes, with Giant Barbarians swinging from ship-to-ship on Giant ropes, with Giant Sabres, and Giant Slave-Ships of Bitches for Horus Doom!!!

    There's a lot more potential there, but I'm really more of a sci-fi/spec-fic dude.
    >> Anonymous 03/13/11(Sun)04:59 No.14225486
    rolled 78, 7, 21 = 106

    >> Anonymous 03/13/11(Sun)04:59 No.14225489
    rolled 3, 56, 28 = 87

    let's see my new world
    >> Anonymous 03/13/11(Sun)04:59 No.14225491
    rolled 33, 84, 14 = 131

    >> Anonymous 03/13/11(Sun)04:59 No.14225496
    rolled 20, 54, 43 = 117

    lets do this
    >> Anonymous 03/13/11(Sun)05:00 No.14225501

    Supers, Atlantis, China
    >> Anonymous 03/13/11(Sun)05:02 No.14225507
    rolled 1, 32, 75 = 108


    Aliens + Mecha + Cyberpunk

    aliens invade cyberpunk world. cyberpunk mecha attempt fight them off.

    also, rerolling
    >> Anonymous 03/13/11(Sun)05:03 No.14225513

    >Celtic Myth
    >Martial Arts

    The Secret Masters are holding a martial arts tournament in ancient Ireland. The best human warriors on Earth vs the terrible Fair Folk. Winner gets to rule the world for the next 1000 years.
    >> Anonymous 03/13/11(Sun)05:03 No.14225514
    rolled 8, 82, 95 = 185

    You know who you are, you are running this
    >> Anonymous 03/13/11(Sun)05:03 No.14225517
    And my new, amazingly original campaign is...
    >> Anonymous 03/13/11(Sun)05:03 No.14225520
    rolled 7, 81, 17 = 105

    rollan again
    >> Anonymous 03/13/11(Sun)05:03 No.14225521
         File1300007039.jpg-(69 KB, 550x371, chrono-trigger.jpg)
    69 KB
    rolled 49, 96, 46 = 191

    Fantasy, Time travel, Steam punk. Pic related
    >> Magus O'Grady 03/13/11(Sun)05:04 No.14225522
    rolled 69, 14, 41 = 124

    rolling, rolling, rolling, keep those doggies rolling.
    >> Anonymous 03/13/11(Sun)05:06 No.14225536
    rolled 39, 44, 90 = 173

    Let's DO THIS!
    >> Anonymous 03/13/11(Sun)05:07 No.14225538
    Greece, Imperial Rome, and Vampire: The Masquerade? Huh.
    >> Anonymous 03/13/11(Sun)05:07 No.14225539
    rolled 19, 84, 63 = 166

    >> Anonymous 03/13/11(Sun)05:08 No.14225544
    rolled 23, 92, 10 = 125

    Next dubs decides the gurps game i run
    >> Anonymous 03/13/11(Sun)05:10 No.14225553
    rolled 61, 93, 45 = 199

    >> Anonymous 03/13/11(Sun)05:10 No.14225555
    rolled 20, 63, 90 = 173

    >> Ken !TrollKenUE 03/13/11(Sun)05:11 No.14225557
    rolled 15, 83, 23 = 121

    >> Anonymous 03/13/11(Sun)05:12 No.14225566
    rolled 35, 47, 66 = 148

    >> Anonymous 03/13/11(Sun)05:13 No.14225572

    >Tactical Shooting

    Sage King Minos, Lord of Atlantis Reborn, has finished his spell and translated the city back to Assiah, the material Realm. Suffice to say, this is Very Bad News. The magical shockwave created by the event is already tearing open rifts in the near Astral. Your team will infiltrate the royal palace and cast a counter spell. Deadly force is authorized. You have 9 hours until the sun rises over the Atlantic Ocean. If the spell holding Atlantis here isn't disrupted by then the entire Earth could be sucked into Yetzirah. Good luck.
    >> Anonymous 03/13/11(Sun)05:13 No.14225574
    rolled 66, 16, 85 = 167

    quads. Celtic, powers, vampire. It's like highlander with vamps.>>14225544, running this
    >> Anonymous 03/13/11(Sun)05:14 No.14225581
    rolled 23, 16, 49, 30, 89, 84, 24, 97, 20, 64, 17, 22, 96, 25, 88 = 744

    that's numberwang!
    >> Anonymous 03/13/11(Sun)05:14 No.14225582
    >> Anonymous 03/13/11(Sun)05:15 No.14225584
    rolled 65, 95, 79 = 239

    >> Anonymous 03/13/11(Sun)05:15 No.14225588
    rolled 90, 44, 86 = 220

    >> Anonymous 03/13/11(Sun)05:15 No.14225589
    rolled 80, 47, 20 = 147

    fucking derp, I forgot to put "dice+"
    >> Anonymous 03/13/11(Sun)05:16 No.14225590
    rolled 15, 95, 83, 9, 59, 55, 81, 17, 81, 7, 74, 73 = 649

    >> Anonymous 03/13/11(Sun)05:17 No.14225596
    rolled 73, 43, 35 = 151


    Reign of steel

    Fuck I don't known what to do with this, someone help me here
    >> Anonymous 03/13/11(Sun)05:17 No.14225599
    rolled 93, 50, 82 = 225


    Celtic Myth, Powers, VtM

    celtic heroes of myth battle early-generation vampires, with magic powers
    >> Anonymous 03/13/11(Sun)05:18 No.14225605
    rolled 64, 22, 71 = 157

    SWAT+Celtic Myth+IOU

    I have no face.
    >> Anonymous 03/13/11(Sun)05:20 No.14225615
    rolled 95, 39, 23 = 157

    >> Anonymous 03/13/11(Sun)05:21 No.14225619
    rolled 29, 72, 19 = 120


    >Vampire: the Masquerade
    >Imperial Rome

    The Villani Empire expands just a little bit further and makes contact with Terra during the time of Rome. As a vassal state of the great Imperium the Romans send emissaries to learn how to be proper galactic citizens. However, they soon learn the terrible secret. To join their space rulers they must join the ranks of the Undead.
    >> Alpharius 03/13/11(Sun)05:23 No.14225625
    rolled 50, 39, 46 = 135

    Rolling for great glory!
    >> Magus O'Grady 03/13/11(Sun)05:25 No.14225630
    69, 14, 41. Let's see, that's....
    Blood Types (vampires)

    I can work with this.
    Mankind is gone. Long ago, the best and brightest took off for the stars, leaving their lesser brethren back on earth. they were never heard from again. Things on earth devolved quickly. advanced nano-tech weapons were used in various conflicts, eventually surging out of control and wiping out all organic life on Earth in waves of Black Goo. Errors in the design and programming of the intermixed goods gradually arose, leading to mechanical life arising and evolving in accelerated imitation of the now-extinct organic life which once populated the world. An entire silvery, metallic ecosystem, energy-collectors soaking up ambient power and storing it like plants, consumers breaking these down for power, predators hunting the consumers, etc.

    Centuries passed, and now primitive villages and tribes of sentient robots inhabit the world, sometimes scavenging from the ruins of the Ancients, sometimes forging their own way in the world. But some mechs aren't satisfied with their forms. They have begun consuming other sentient mechs not just for power and sustenance, but also for parts. The cannibals strip their victims' corpses, integrating their components to make themselves stronger. Even worse are the parasitic echs classified as 'rustpires', assaulting mechs and leaching away the power from their cores, often infecting them with OS bugs and viruses that ake them easier to control in the long run or converting them into 'pires themselves.

    There you go, medieval horror using robots and robot vampires/cannibals.Actually an old idea I had a long time ago, the dice were just kind enough to provide a good combo to resurrect it.
    >> Anonymous 03/13/11(Sun)05:26 No.14225639
    rolled 86, 78, 15 = 179


    >Scarlet Pimpernel
    >Castle Falkenstien

    wat. my brain is full of fuck.

    okay, so swashbuckling heroes with a Victorian flair are fighting an interdimensional incursion of cyberized cultists.
    >> Alpharius 03/13/11(Sun)05:28 No.14225647
    rolled 4, 83, 99 = 186

    Low-tech, Greece, Infinite worlds. So I guess the players will be on some low-tech parallel earth in greece?
    >> Anonymous 03/13/11(Sun)05:31 No.14225661
    rolled 1, 28, 81 = 110

    Let's roll!
    >> Anonymous 03/13/11(Sun)05:33 No.14225670
    rolled 14, 89, 17 = 120


    >Blue Planet

    Blue Planet is a world somewhere in the Solmani Sphere. Somehow, they discover a gene that allows for people to break the laws of physics. But only underwater. Dolphin super heroes don't wear costumes.
    >> Anonymous 03/13/11(Sun)05:33 No.14225671
    Action, Cyberpunk, and Tactical Shooting... I would never thought of mixing those things together.
    >> Anonymous 03/13/11(Sun)05:35 No.14225681
    rolled 41, 99, 30 = 170

    >> Anonymous 03/13/11(Sun)05:36 No.14225687
    rolled 33, 59, 59 = 151

    Already been done
    Way Overdone
    It was Horror+WWII+Dinosaurs

    Rollin rollin
    >> Anonymous 03/13/11(Sun)05:38 No.14225696
    rolled 19, 58, 65 = 142


    >Blood Types

    It is 5000 BC by modern reckoning. Since the dawn of time Monsters have always existed. Vampires, werewolves, ghosts. They ruled humans from the shadowy Lodges of the Cabal. Somehow, Humans taught themselves magic. A feat that should have been impossible. Now, Human wizards demand membership into the Lodges.
    >> Anonymous 03/13/11(Sun)05:40 No.14225702

    the heroes and villains use the cinematic rules from Action. the disposable mooks use the realistic rules from Tactical Shooting.
    >> Anonymous 03/13/11(Sun)05:45 No.14225719
    rolled 1, 94, 5 = 100


    >Castle Falkenstien
    >Psionic Powers

    The Wheel of Ages turns. The Age of Magic is passing. The Age of Steam is beginning. New technologies bring new ideas. Mesmerism, animal magnetism, mediums. A new science separate from magic. Psychic energy.

    But there are older and more terrible things than Dragons and Faeries in the world. Horrors from ages past that have slept in the hidden corners of the world. And they have now awakened.
    >> Anonymous 03/13/11(Sun)05:47 No.14225727
    rolled 95, 98, 31 = 224

    Lets try
    >> Anonymous 03/13/11(Sun)05:49 No.14225731
    rolled 2 = 2

    cedingi brewin
    >> Anonymous 03/13/11(Sun)05:50 No.14225734
    >Warehouse 23

    This will be.. Interesting.
    >> !UdzMmUq0Oc 03/13/11(Sun)05:51 No.14225739
    rolled 40, 20, 53 = 113

    I shall accept your thought experiment challenge.
    >> Anonymous 03/13/11(Sun)05:52 No.14225741
    rolled 36, 18, 61 = 115


    >Alternate Earths

    Centrum has active agents on the world of the Shadow War. They usually don't like magic but are taking a keen interest in this world for some reason. Due to it's paranormal nature this world is off limits to regular Infinity personnel. Time to send in ISWAT.
    >> Anonymous 03/13/11(Sun)05:54 No.14225749
    rolled 60, 80, 70 = 210


    >Old West

    I got nuthin.
    >> Anonymous 03/13/11(Sun)05:57 No.14225758


    heist goes bad when a group of thieves tries to steal an Ogres AI
    >> !UdzMmUq0Oc 03/13/11(Sun)06:00 No.14225770
    rolled 27, 43, 17 = 87

    Sounds like a "usual day in UU" game to me.

    >High-tech, Celtic Myth, Mars
    I... do not know enough of the Celtic mythology to spin this. So, with that lack of knowledge:
    UN mission to mars finds existing civilization as cliff cities in the Valles Marineris, populated by the celtic gods and their servant peoples. Depending on who the PCs approach, and how, they may be friendly.

    Official word on earth is that they (the gods, et al.) aren't there initially, with secret orders to wipe them out if possible.
    >> Anonymous 03/13/11(Sun)06:01 No.14225772
    >>Faerie, Camelot, and Old West
    >>I got nuthin.

    Are you kidding me? Camelot and Old West are practically isometric. Knights and righteous gunslingers? Creating a kingdom v. taming a frontier?

    Instead of everyman for himself your gunslingers are going into towns for ARTHUR! FOR BRITAIN! Fae are a perfect excuse for badlands that few but Arthur's gunslingers dare to cross.
    >> Anonymous 03/13/11(Sun)06:05 No.14225795
    rolled 2 = 2

    The sun never sets on the English empire. They conquered all the way to the new world, into the west. but when the great empires influence faltered, the men left to conquer the west where left to their own devices, no longer honoring the English empire. To make matters worse, things are starting to get strange around here, some say they're faeries, some say it's just the bad luck of the new world, but it ain't good for nobody. The age of chivalry aint dead for good, but it's being challenged. Knights in armor fight rouges with guns, and faeries like to even the odds for amusement.
    >> Anonymous 03/13/11(Sun)06:08 No.14225806
    rolled 37, 57, 41 = 135

    >> Anonymous 03/13/11(Sun)06:10 No.14225814
    rolled 97, 84, 16 = 197

    Fantasy, Middle Age, Horror. Welp. looks like i play whfrp
    >> Anonymous 03/13/11(Sun)06:12 No.14225822
    rolled 8, 33, 86 = 127

    something crazy?
    >> Regault 03/13/11(Sun)06:12 No.14225824
    Wow, all this time and they still haven't released a Post-apocalypse book.

    Also, Vorkosigan Saga but no Weber or Ringo settings?
    >> Anonymous 03/13/11(Sun)06:14 No.14225829
    knights of the round table, only sherriffs instead of knights, and guns instead of swords. the fey are none too happy with all this tech messing with their ambient magics, so it falls to our dear knights to protect the countryside.
    >> Anonymous 03/13/11(Sun)06:16 No.14225835
    rolled 48, 22, 23 = 93

    Let's roll
    >> Anonymous 03/13/11(Sun)06:20 No.14225853

    >Cliffhangers Japan Conan

    In the third year of the Shogun Farudawa's reign, the barbarous Cimmerians begin to stir and deploy settlements along the Empire's borders. Lord Farudawa fears that this may be the beginning of a long and bloody conflict, and as such contact a traveling troupe of heroes, well-known for making the most astounding last-minute saves and plot twists the world has ever known.
    >> Anonymous 03/13/11(Sun)06:23 No.14225862

    Reign of Steel is Terminator: the rpg
    Y2K, despite the name, is a more generic 'end of the world' book
    >> Anonymous 03/13/11(Sun)06:24 No.14225865
    rolled 68, 55, 61 = 184

    >> Anonymous 03/13/11(Sun)06:27 No.14225873
    rolled 89, 24, 26 = 139


    >Robin Hood
    >Old West
    >Mass Combat

    In order to stop the robber baron from squeezing out the poor ranchers the PCs have to raise an army.
    >> Anonymous 03/13/11(Sun)06:28 No.14225877
    rolled 93, 56, 43 = 192

    >> Anonymous 03/13/11(Sun)06:30 No.14225880
    rolled 72, 63, 64 + 1 = 200

    I don't even play this game
    >> Anonymous 03/13/11(Sun)06:31 No.14225883
    rolled 1, 78, 24 = 103


    >Creatures of the Night

    Genengineering has created some really weird morphs. They still have to obey the law.
    >> Anonymous 03/13/11(Sun)06:34 No.14225895

    So... you are the bad guys, taking orders from some sinister and shadowy organization to attack targets worldwide in awesome mecha. In the secret battles for the fate of the world, you're just pawns... but you're pawns with awesome weaponry.
    >> Anonymous 03/13/11(Sun)06:34 No.14225897
    rolled 8, 65, 24 = 97



    Police procedural for a group of SHIELD agents.
    >> Anonymous 03/13/11(Sun)06:36 No.14225906
    rolled 65, 60, 84 = 209


    >Atomic Horror
    >Psionic Powers

    I think my dice are broken. I have rolled Cops three times in a row.
    >> Anonymous 03/13/11(Sun)06:40 No.14225928
    rolled 75, 30, 63 = 168

    >> GURPSfag 03/13/11(Sun)06:42 No.14225937
    And Auto-Duel is like Mad-Max, gone bleeding edge Cyberpunk, with less emphasis on the cybernetic parts for humans, and more for funky, tech'd up cars.
    >> GURPSfag 03/13/11(Sun)06:46 No.14225953
    rolled 74, 21, 56 = 151


    >heist goes bad when a group of thieves tries to steal an Ogres AI

    Not that sort of Ogre, hombre.
    >> Anonymous 03/13/11(Sun)08:16 No.14226338

    That means that you're supposed to play KGB vs Milita with the People's Police inbetween.
    >> Anonymous 03/13/11(Sun)08:20 No.14226347
    rolled 76, 31, 76 = 183

    This could be interesting...
    >> Anonymous 03/13/11(Sun)08:20 No.14226348
    rolled 54, 31, 89 = 174

    Let's try this
    >> Anonymous 03/13/11(Sun)08:24 No.14226365
    >Martial Arts

    ...I suppose the Librarian is not the only Monkey anymore and they're having a Tourny to decide who's going to be the next Librarian of the Unseen University.
    >> Anonymous 03/13/11(Sun)08:53 No.14226470
    rolled 49, 93, 51 = 193

    Now let's see here.
    >> Anonymous 03/13/11(Sun)08:56 No.14226482

    49, Lands out of time
    93, Villains
    51, Mage: the ascension


    It's beautiful
    >> Anonymous 03/13/11(Sun)09:09 No.14226532
    rolled 95, 59, 82 = 236


    I'd play that, sounds sweet.
    >> Anonymous 03/13/11(Sun)09:15 No.14226561

    >rolled 95, 59, 82 = 236

    Warehouse 23, Mysteries and Tales of the solar patrol.

    Could be fun, like Flash Gordon meets Fringe.

    Captcha - Yields esighth. Sounds like a good name for the big bad.
    >> threadzurrection Anonymous 03/13/11(Sun)09:44 No.14226712
    rolled 94, 32, 52 = 178

    >> Anonymous 03/13/11(Sun)09:45 No.14226726
    >94, 32, 52

    I am dissappoint
    >> Anonymous 03/13/11(Sun)09:50 No.14226750
    rolled 38, 86, 20 = 144

    lets see
    >> Anonymous 03/13/11(Sun)09:53 No.14226768
    rolled 23, 45, 97 = 165

    Celtic Myth

    Players are gobbos in gobbo space ships...suddenly mjolnir?
    >> Anonymous 03/13/11(Sun)09:56 No.14226784

    Mjolnir is Norse, not Celtic. You want sidhe, fomori and batshit insane wargodesses.
    The goblins can fit right in, though.
    >> Dorf 03/13/11(Sun)12:28 No.14227714

    Alteratively, the Axis and Allies are forced to work together as Armageddon occurs in 1942, in the form of a invasion by the Seele and Unseele Courts. The spilling of magic also results in a rare few humans, prehaps one out of a hundred thousand, gain mystical abilities.
    >> Anonymous 03/13/11(Sun)13:24 No.14228067
         File1300037069.jpg-(481 KB, 800x1057, 1299911632309.jpg)
    481 KB
    >> Anonymous 03/13/11(Sun)13:25 No.14228071
         File1300037111.jpg-(401 KB, 780x1024, 1.jpg)
    401 KB
    rolled 63, 80, 42 = 185

    god dammit lack of sleep
    >> Anonymous 03/13/11(Sun)13:49 No.14228240

    >> Anonymous 03/13/11(Sun)13:53 No.14228276
    I just rolled on d20srd, and I got:

    >Deadlands: Weird West
    >Black OPs


    >> Anonymous 03/13/11(Sun)13:53 No.14228286
    rolled 47, 96, 51 = 194

    Rollin for interest.
    >> Anonymous 03/13/11(Sun)13:57 No.14228318
    >Time Travel

    Sweet mother of god this just might work.
    >> Anonymous 03/13/11(Sun)16:22 No.14229592
    rolled 37, 72, 35 = 144

    >> Anonymous 03/13/11(Sun)16:27 No.14229636
    rolled 57, 37, 37 = 131


    >Scarlet Pimpernel

    The players are spies for another kingdom. They have to pretend to be foppish nobles while funneling political prisoners and information to their mother country. During the night they put on disguises and buckle some swash.
    >> Anonymous 03/13/11(Sun)16:29 No.14229663
    rolled 2, 33, 83 = 118

    >> Anonymous 03/13/11(Sun)16:30 No.14229665
    rolled 13, 16, 50 = 79

    Let's see how awkward these fit.
    >> Anonymous 03/13/11(Sun)16:30 No.14229671
    rolled 22, 16, 34 = 72


    >double Fantasy
    >Middle Ages

    Every generic d&d setting ever.
    >> Anonymous 03/13/11(Sun)16:31 No.14229686
    rolled 92, 5, 20 = 117

    Let us see what I roll
    >> Anonymous 03/13/11(Sun)16:34 No.14229706
    rolled 18, 68, 54 = 140

    Alternate Earths
    Celtic Myth...

    ...Vikings fight the Sidhe in alt reality Ireland.
    >> Anonymous 03/13/11(Sun)16:35 No.14229721
    rolled 40, 83, 53 = 176

    this could end horribly
    >> Anonymous 03/13/11(Sun)16:35 No.14229722
    rolled 72, 88, 47 = 207


    >Bunnies & Burrows

    I don't even.

    Okay, so an Indiana Jones type guy has a pet bunny that he takes with him on trips. While the guy is out tomb raiding the bunny character gets out of his cage and goes on his own adventure in the city of Cairo. I guess they could make friends with the local animals. Cats, dogs, rats. I'm not sure what Egyptians like for pets.
    >> Kingsfoil !!/lI/F9eKE8m 03/13/11(Sun)16:35 No.14229724
    rolled 45 = 45

    Rollan in a roll thread
    >> Anonymous 03/13/11(Sun)16:36 No.14229736
    rolled 67, 34, 8 = 109


    This is going to be cake
    >> Anonymous 03/13/11(Sun)16:37 No.14229745
    rolled 81, 57, 85 = 223


    >Scarlet Pimpernel

    Sounds like a regular day at Illuminati University.
    >> Kingsfoil !!/lI/F9eKE8m 03/13/11(Sun)16:37 No.14229747
    rolled 75, 58 = 133

    Fixing this.
    >> Anonymous 03/13/11(Sun)16:38 No.14229755
    rolled 15, 78, 84 = 177

    Isn't blue planet earth?

    >> Anonymous 03/13/11(Sun)16:38 No.14229758
    rolled 95, 91, 41 = 227

    >>black ops
    >>bunnies and burrows

    Er, how low is low-tech? 'Cause now I have a wierd-on for a middle-ages espionage setting based around the hills of rome

    "Run prince with a thousand enemies, and beware the ides of march."
    >> Kingsfoil !!/lI/F9eKE8m 03/13/11(Sun)16:38 No.14229762
    >In Nomine


    Angel Ghostbusters?
    >> Anonymous 03/13/11(Sun)16:44 No.14229815
    rolled 34, 47, 60 = 141


    >Tactical Shooting
    >Middle Ages
    >Transhuman Space

    The adventure is on one of those fringe habs. They think things were better in the past so they have tried to recreate it. The surfs have had their memory altered so they dress and speak in period. They might even be clones. Anyway, some terrorists show up with real gear and have taken over the hab. The PCs are combat morphs and cybershells who have to go in and kill the bad guys.
    >> Anonymous 03/13/11(Sun)16:45 No.14229827
         File1300049119.jpg-(61 KB, 500x384, 1296934923239.jpg)
    61 KB
    Blue Planet, Supers, Time Travel

    A group of people have been given superpowers in a team where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival. The superhumans decide that the only way to save the human race is to go back in time and stop the corporations from taking over. The "super" society goes around from colony to colony looking for other super heroes. The campaign will start off with them finding a time traveler who doesn't want to be part of their plan. They will have to travel through various time aberrations as he sends them there until they finally catch him and convince him to save humanity.

    Pic related
    >> Anonymous 03/13/11(Sun)16:58 No.14229960
    Shame the list is missing GURPS Humanx, Thri-kreen in spaaace.
    >> Anonymous 03/13/11(Sun)17:01 No.14229995
    rolled 97, 75, 91 = 263

    Let's see this shit
    >> Anonymous 03/13/11(Sun)17:01 No.14230003
         File1300050106.jpg-(537 KB, 800x533, 1299894132339.jpg)
    537 KB
    rolled 64, 96, 21 = 181

    Why the fuck not?
    >> Anonymous 03/13/11(Sun)17:30 No.14230332
    Creatures of the night, Cthuluhupunk, Imperial Rome

    That could be awesome.
    >> dice+3d100 Anonymous 03/13/11(Sun)17:31 No.14230341
    >> Anonymous 03/13/11(Sun)17:31 No.14230347
    rolled 89, 34, 87 = 210

    Wow I feel smart
    >> Anonymous 03/13/11(Sun)17:33 No.14230362
    rolled 90, 84, 71 = 245

    Fuckin rollan.
    >> Anonymous 03/13/11(Sun)17:33 No.14230364
    rolled 4, 1, 44 = 49

    >> Anonymous 03/13/11(Sun)17:34 No.14230375

    >Vampire: The Masquerade
    >Time Travel

    >> Anonymous 03/13/11(Sun)17:34 No.14230377
    rolled 67, 92, 91 = 250

    >Alpha Centauri
    >Action (Guns and shit)
    >Imperial Rome
    God fucking damn it, GURPS, if I wanted to play 40K, I'd play 40K.
    >> Anonymous 03/13/11(Sun)17:36 No.14230393
    rolled 16, 67, 100 = 183

    I like my second roll even less.
    >> Anonymous 03/13/11(Sun)17:38 No.14230412
    rolled 77, 53, 15 = 145

    Let's do this.
    >> Anonymous 03/13/11(Sun)17:38 No.14230414
    >time travel

    This is my new personal canon origin for vampires. Some vampire goes back in time and turns the first generation of vampires, making a stable time loop responsible for the whole condition.
    >> Anonymous 03/13/11(Sun)17:39 No.14230424
    rolled 50, 33, 40 = 123

    >> Anonymous 03/13/11(Sun)17:40 No.14230425
    rolled 10, 70, 38 = 118

    Uplift, Egypt, and Ultratech.
    So, cyberpunk game set in futuristic egypt with potentially hostile aliens all around?

    Bring it on.
    >> Anonymous 03/13/11(Sun)17:41 No.14230435
    >> Anonymous 03/13/11(Sun)17:42 No.14230445
    rolled 2, 70, 12 = 84

    Rolling like a champ
    >> Anonymous 03/13/11(Sun)17:42 No.14230449
    rolled 58, 82, 89 = 229

    >Blue Planet

    So... 20,000 Leagues Under the Sea meets Red Planet.

    I think this can work...
    >> Anonymous 03/13/11(Sun)17:44 No.14230467
    rolled 17, 61, 36 = 114

    >> Anonymous 03/13/11(Sun)17:44 No.14230468
    rolled 41, 5, 62 = 108

    >> Anonymous 03/13/11(Sun)17:44 No.14230470

    Actually more like: Ultratech Egypt, all priests, writers and officiers have been replaced by uplifted animals in the service of the Pharao who is their creator.
    >> Anonymous 03/13/11(Sun)17:45 No.14230478

    Dungeon Fantasy

    So... low-tech adventurers looting the ruins of a high-tech civilization? Instead of magic it's all lost technology.
    >> Anonymous 03/13/11(Sun)17:46 No.14230486
    rolled 3, 17, 1 = 21


    >alternate earths

    Call of Cthulu?
    >> Anonymous 03/13/11(Sun)17:46 No.14230490
    This actually is my homebrew shitload. Players are pretty happy with it.
    >> Anonymous 03/13/11(Sun)17:47 No.14230494
    rolled 36, 34, 48 = 118

    >> Anonymous 03/13/11(Sun)17:49 No.14230509
    rolled 87, 90, 6 = 183

    Big money, big money, big money...
    >> Anonymous 03/13/11(Sun)17:49 No.14230513
    rolled 29, 1, 86 = 116


    >> Anonymous 03/13/11(Sun)17:50 No.14230524
    rolled 53, 95, 55 = 203

    Don't normally post but seemed fun.
    >> Anonymous 03/13/11(Sun)17:52 No.14230546
    rolled 63, 31, 72 = 166

    Warhouse 23 on Mars with a lot of Mass Combats :D
    >> Anonymous 03/13/11(Sun)17:57 No.14230588
    rolled 51, 57, 78 = 186

    Aztecs, Rogues, Goblins.

    A party of silver-tongued rakes, thieves, assassins, and all around goblin scoundrels need to retrieve a goblin artifact from an aztec city. Not too bad.

    Unless... Aztec Goblins. With a large, seedy underground. Fuck yeah so much better.
    >> Anonymous 03/13/11(Sun)18:05 No.14230670
    Mage: The Ascension, Middle Ages, Supers.
    A game of conspiracy, stealth, and magic set in the Middle Ages of Europe, and a freak mana-storm has gifted select individuals with superhuman and even supernatural abilities. Now, the mages of the world must try to survive the burgeoning Technocracy as well as keep these new "supers" from wreaking havoc and attracting the attention of the Technocracy themselves.
    >> Anonymous 03/13/11(Sun)18:27 No.14230885
    Rolled elsewhere, got Riverworld + Magic + Shapeshifters. What exactly is riverworld?
    >> Anonymous de Bergerac-Fleur !RZND91lf7s 03/13/11(Sun)18:29 No.14230902
    rolled 44, 64, 93 = 201

    Might as well.
    >> Anonymous 03/13/11(Sun)18:44 No.14231070
    rolled 22, 52, 57 = 131

    >> Anonymous 03/13/11(Sun)18:47 No.14231092
    rolled 15, 55, 49 = 119

    >> Anonymous 03/13/11(Sun)18:48 No.14231106
    >> Anonymous 03/13/11(Sun)19:32 No.14231516
    >> Anonymous 03/13/11(Sun)19:33 No.14231528
    rolled 16, 83, 71 = 170


    Ha ha, fail.
    >> Anonymous 03/13/11(Sun)20:00 No.14231776
    rolled 8, 9, 10 = 27

    >> Anonymous 03/13/11(Sun)20:05 No.14231807

    8,9,10 in a row!

    Atomic Horror, Autoduel, Aztecs

    Wow, um...
    >> Anonymous 03/13/11(Sun)20:06 No.14231817
    rolled 6, 1, 9 = 16

    >> Anonymous 03/13/11(Sun)20:12 No.14231877
    rolled 43, 89, 40 = 172

    here goes nothing
    >> Anonymous 03/13/11(Sun)20:13 No.14231888
    >> Anonymous 03/13/11(Sun)20:15 No.14231911
    rolled 84, 69, 10 = 163

    Illuminati + Uplift + Hi-Tech

    So basically Dark Heresy?
    >> Anonymous 03/13/11(Sun)20:15 No.14231921
    rolled 13, 55, 3 = 71

    >> Anonymous 03/13/11(Sun)20:16 No.14231926
    rolled 71, 83, 19 = 173

    I fucking love GURPS.
    >> Anonymous 03/13/11(Sun)20:16 No.14231934
    rolled 90, 21, 88 = 199

    Time Travel + Robots + Aztecs

    I have no face for the sheer awesome of this.
    >> Anonymous 03/13/11(Sun)20:16 No.14231936
    rolled 81, 34, 29 = 144


    >Black Ops
    >Mass Combat

    .... BATTLE OF LA
    >> Anonymous 03/13/11(Sun)20:16 No.14231937
    rolled 53, 96, 38 = 187

    crap, did it wrong.
    >> Anonymous 03/13/11(Sun)20:19 No.14231963
    rolled 42, 36, 74 = 152

    Mars + Werewolf: The Apocalypse + Goblins


    Also, thanks for this thread and this table; I'm running a Planescape game in the future and this is providing me with some fuckwin ideas.
    >> Anonymous 03/13/11(Sun)20:20 No.14231981
    rolled 44, 65, 23 = 132

    Come oooon, Infinite Worlds!
    >> Anonymous 03/13/11(Sun)20:23 No.14232018

    Imperial Rome, Psionic Powers, Conan.

    ... I... I just. Wow.

    Conan hated magic users, didn't he? What would he think about Psionic Romans then?
    >> Anonymous 03/13/11(Sun)20:25 No.14232041
    rolled 66, 88, 28 = 182

    Magic and psychic powers are basically indistinguishable; at any rate, Conan's standard response to any mindfuckery is KILL IT WITH FIRE
    >> I apologised on 4chan !!857o4GkKJgy 03/13/11(Sun)20:25 No.14232048
    rolled 26, 7, 40 = 73

    Let's give it a go eh?
    >> Anonymous 03/13/11(Sun)20:28 No.14232078
    rolled 65, 31, 56 = 152

    Reign of Steel + Undead +Cyberpunk

    Cyberzombies in the world after the robot apocalypse? I can do that.
    >> I apologised on 4chan !!857o4GkKJgy 03/13/11(Sun)20:28 No.14232082
    rolled 70, 99, 31 = 200

    26, 7, 40

    >Creatures of the Night

    Fuck. I got Rifts.
    I already tried that, let's do this again.
    >> I apologised on 4chan !!857o4GkKJgy 03/13/11(Sun)20:30 No.14232100
    rolled 4, 60, 58 = 122

    70, 99, 31


    ...now I've got Monstrous Regiment 2. COME ON. Something remotely original PLEASE.
    >> I apologised on 4chan !!857o4GkKJgy 03/13/11(Sun)20:34 No.14232139
    rolled 2, 7, 58 = 67

    4, 60, 58

    >Alpha Centauri

    WE HAVE A WINNER. A military campaign set in alpha-centauri as Bolo like self-sustaining tanks and the rest of the GEV cast fight against the natural inhabitants of Alpha Centauri in order to carve out a foothold for human colonists fleeing a solar system ravaged by war.

    >> I apologised on 4chan !!857o4GkKJgy 03/13/11(Sun)20:36 No.14232163
    Whoops. Left the dicebot on...

    Age of Napoleon

    ...huh. That's good too.
    >> Anonymous 03/13/11(Sun)21:13 No.14232565
    rolled 58, 14, 72 = 144

    >> Anonymous 03/13/11(Sun)21:14 No.14232574
    rolled 36, 76, 70 = 182

    Here I go.

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