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  • File : 1299478919.jpg-(28 KB, 400x291, Harry Dresden.jpg)
    28 KB Anonymous 03/07/11(Mon)01:21 No.14156793  
    Hello my fair eloquen/tg/entlemen
    You are a group of men and women I hold in high esteem, unafraid to voice your opinions, good or ill, on any topic put before you.
    I come this evening to ask if any of you have experience with the Dresden Files RPG. Some friends and I recently finished the series all at approximately the same time (though I realize we're somewhat late to the party) and we were overjoyed to find that there was a game to hold us over until the next book and allow us to immerse in the world a bit further.

    I wish to know what sort of experiences you all have had with the game. Comments on its general quality, tips or techniques on play, stories of great sessions, any or all of these are welcome. Of particular interest to me is city and character creation, as I have only skimmed the book, but both seem rather interesting.

    Please /tg/, share with me your knowledge, I wish to know more.
    >> Anonymous 03/07/11(Mon)01:23 No.14156808
    I haven't looked at it yet, but I've heard good things. Sounds like it has a pretty interesting character/world generation system.
    >> Anonymous 03/07/11(Mon)01:42 No.14156999
    Indeed it does.

    Anyone with more hands on experience?
    >> Guybrarian 03/07/11(Mon)01:44 No.14157021

    I just ran city/character generation for my group last night. Absolute blast, actually!
    >> Anonymous 03/07/11(Mon)01:45 No.14157031
    I've played F.A.T.E (the system it's based off) and it's awesome.

    The Dresden Files version is supposed to be very good, but I haven't played it.
    >> Anonymous 03/07/11(Mon)01:47 No.14157042
    Dresden Files is one of those games a lot of people want to play but very few have managed to or are, at least in my case.

    I'd kill for a game online, but one hasn't come together yet, and I don't have much of a local group.
    >> Guybrarian 03/07/11(Mon)01:53 No.14157098

    As for a little more info on the group...

    We're running the game in Detroit, and I asked people for ideas. For villains, we settled on the following:

    Skavis Vampires running a homeless shelter where they abduct the poor bums and use them for food.
    Winter and Summer fighting over the city. Summer wants to restore the environment to the area, with a sort of "Poison Ivy" agenda. Winter, being the massive dicks they are, are just generally supporting industrial revival to oppose summer.
    >> Guybrarian 03/07/11(Mon)01:54 No.14157113

    Our characters are the following:

    A were-raven journalist with the power of psychometry.
    A were-ferret antiques broker.
    A Daoist Pure Mortal detective who was raised by WoD-style Hunters.
    A ghost-seeing detective, the Daoist's partner

    So, it's Psych meets White Collar meets some sort of show with journalists.
    >> Anonymous 03/07/11(Mon)01:56 No.14157133

    How was the city creation? Are you from the Detroit area, if not, how did you decide on that location?
    >> Anonymous 03/07/11(Mon)01:58 No.14157145
    Fit this into an episode of The Wire and you are golden.
    >> Guybrarian 03/07/11(Mon)02:00 No.14157176

    I originally pushed for San Francisco, but Detroit promised a bit more. It's got a lot more strife going on, with the economic downturn, and seemed interesting.

    None of our group is actually from Detroit. Some time on Wikipedia plus my own imagination led to us making some decisions. Vancouver Effect up in this bitch!

    >non-lethal ittos

    WTF, captcha?
    >> Guybrarian 03/07/11(Mon)02:13 No.14157310
         File1299482027.jpg-(1.03 MB, 1952x3264, get-attachment.aspx.jpg)
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    Also, I recommend picking up something like this. New monsters are always something a party appreciates.
    >> Anonymous 03/07/11(Mon)02:21 No.14157391
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    OP here, how much detail and research did that portion require?

    Also, our group is thinking of starting at submerged level simply because we have some pretty out there ideas in terms of character concepts that are on the higher end of the power scale (Gravity focused wizard, a Valkyrie, the reincarnation of the Mythical Sigfried, a full on Fae, A Champion of God who uses Longinus and someone like Kincaid but with incendiaries and a Zeliska .600 were all mentioned concepts as we've hashed things out) What is char creation like and can this system handle such oddity?

    Pic related, I'm half expecting this to happen at some point.
    >> Guybrarian 03/07/11(Mon)02:32 No.14157494

    It could work, I think. Honestly, I'm running an up-to-your-waist campaign right now because I'm rather unfamiliar with the rules. Never ran FATE before.
    >> Anonymous 03/07/11(Mon)02:38 No.14157557
    I've been working on the city creation aspect myself. Since I'm setting it in Denver, where I'm from, I have the advantage of already knowing some stuff. But what you need to do is find some stuff about your city that sounds interesting, and figure out how you can turn it into a part of the game. Here's what I did.

    -Large hispanic population (mostly mexican)=Red court presence
    -Lots of NRA/hunting nuts in CO in general=possible presence of the Erlking/one of his generals or something
    -Denver International Airport=Denver is a crossroads, much like Chicago. Plenty of Leylines. (Continental Divide is in CO, and that will HAVE to be a leyline)
    -Baseball players can hit the ball farther in denver b/c the air is thinner=easier to cross over to the nevernever/easier to use stronger magic
    -The amount of music in denver is insane. there's always at least 4 concerts going on every night=I've been looking into native american deities that are associated with music, and I'm probably going to make the deity a major presence in denver.

    So just go on wikipedia, jot down anything interesting that you find, and see what you come up with. DFRPG is a fairly open system.
    >> Storyteller 03/07/11(Mon)02:44 No.14157610
    Just finished my first play session as a storyteller tonight. Set in Seattle, group was investigating a missing artifact important to a few of the PC's.

    Using a tracking spell and keen senses the Luddite Archeologist Wizard (Think Indiana Jones) and the Werecoyote Navajo grifter were led to a small apartment building on the south end. The Werebear park ranger and Lawyer with faith based powers and a black belt in Akido arrived in time to follow the hit squad of ghouls (that had been watching the building to avoid interference) up the stairs and ambush them from behind as the ghouls in the room opened up on the first two with shotguns.

    The Werebear and the lawyer fought in the stairwell, tossing ghouls around with martial arts and HORRIBLE BEAR ARMS, until the Lawyer remembered that she had packed a squirt bottle full of holy water that she used to blind the ghoul that wasn't presently being crushed to death in a bearhug.

    After the wizard used a blast of wind to turn the table that the gunmen ghouls were using as cover into a battering ram to smash them against the wall, the Werecoyote ended up rushing up and down the hallway, distracting and enraging four ghouls while staying just out of arms reach, giving the wizard time to get into the room, find the information that they were looking for, and notice the bomb that the ghouls in the room had activated.

    The ghouls went out a window and scattered, the Coyote went down the fire escape, the Bear grabbed his Lawyer friend and went through a WALL, shielding her with his body for a 4 story fall, and the Wizard rode a field of anti gravity in front of the blast wave and saved himself from splattering against an adjacent building by calling up a mini hurricane.

    >> luffy316 03/07/11(Mon)02:46 No.14157632
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    very interested in this setting, and considering running a game online with the right folks. not entirely up to date on the books (early in Turn Coat now) and would have to skim the rules though. trying to round up a game of Deadlands at the moment though, which i imagine will sort of touch on this realm in a way

    as for the system itself, people were very excited and never heard anything bad about it

    pic unrelated
    >> Storyteller 03/07/11(Mon)02:49 No.14157658
    Bear in mind that the game does not support "full blooded" Fae, because they are creatures of Nature, rather then beings with free will. (they have negative refresh, so the "refresh point" system would not apply to them) Really read over the rules for changelings, they provide a LOT of really good character hooks to make a "fae-heavy" character work well.
    >> Storyteller 03/07/11(Mon)02:54 No.14157711
    Anyways, I am pretty well versed in most of the rules and concepts, so ask me anything. I suppose there is no reason that a full blooded fae could not pull a Thomas and try to achieve a state of free will, but it would require that it lose a lot of it's abilities to get to positive refresh.

    One idea? An aspect of "Banescarred." Perhaps a shide that is exposed to iron too much is driven "mad" to the degree that they become free willed. It would be great drama to make a war vet type shide with PTSD and something like a death wish...
    >> luffy316 03/07/11(Mon)03:01 No.14157760
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    fuck it! i'm trying to settle which system i'm going to be running an online game on, so if people want it that badly...

    i'll be running a game within a week or so. if you can be online around 1am EST, you're welcome in. flipflopping between Healing Factor, my superhero homebrew, Deadlands, and NOW Dresden Files. taking votes on them, but only have two, maybe three people who are set for this game by the sounds of it. you're in, drop an email to the address above
    >> Storyteller 03/07/11(Mon)03:03 No.14157783
    Just a warning, OP, The encounter I described between 4 PC's and 7 "simple" adversaries took something like 2 hours to finish, and that was 5 rounds of combat. If you have 6 PC's you will have to either throw a LOT of stuff at them or pit them against things so powerful that a bad dice roll could drop a PC to a severe consequence in one hit. Honestly I would be happier with only 3 players, but if you want to stick with a big group just be ready for some long haul battles.
    >> Anonymous 03/07/11(Mon)03:05 No.14157798

    The new short story collection Side Jobs has a previously unpublished novelette called Aftermath that takes place in the hours following the end of Changes and is told from the perspective of Karrin Murphy, in case anyone was interested in picking that up.
    >> Anonymous 03/07/11(Mon)03:09 No.14157831

    Or you could come up with plots that necessitate splitting into groups.
    >> Anonymous 03/07/11(Mon)03:11 No.14157850
    Honestly, one of the primary reasons I liked the TV show was because Dresden *didn't* look like he does in OP's picture; he had a receding hairline, his nose was too big, and he had a snarky voice. He felt more like an urban wizard, and less like a super hero, and I liked that.
    >> Storyteller 03/07/11(Mon)03:11 No.14157851
    So you play an investigation/social heavy game? Be careful about throwing too much at them, without supernatural resistances or strengths they are going to be pretty squishy to the wrong kind of opponent.
    >> luffy316 03/07/11(Mon)03:11 No.14157856
    the battlefield of Winter and Summer and the raid on the realm of Winter comes to mind as something where numbers don't do too much for you... but that's talking basic numbers vs numbers, raw power style. psychic creatures, like the Nightmare monsters, can hurt or break the party up too
    >> Storyteller 03/07/11(Mon)03:13 No.14157871

    Only as a very last resort. NOTHING pisses players off as much as having to sit around and wait for their turn to play. If you have a group that is cool with that (goes off and plays video games or something) that's fine, but I "lose" my players pretty quick if I have to leave some of them out for awhile.
    >> Storyteller 03/07/11(Mon)03:17 No.14157899
    Sure, and so can a few thugs with guns, but my point was the sheer amount of rolling is daunting if you have a dozen different elements having to act every round. Making combat fluid and fast makes the game more fun, and the easiest way to do that is to keep the number of combatants down, if possible.
    >> Storyteller 03/07/11(Mon)03:39 No.14158061
    Is anyone else bothered by the fact that every bit of cover art from the books has Harry wearing a hat, but in the books he is frequently and adimently against the very idea of wearing anything on his head?
    >> Anonymous 03/07/11(Mon)03:42 No.14158080
    It's my understanding that it's a bit of a joke between him and the cover artist, ergo the frequent and ever-more elaborate hats on the covers.
    >> Storyteller 03/07/11(Mon)03:43 No.14158090
    Ahhhhh, I see.
    >> TheSinisterSouthpaw !!XI/WQ3Th2z1 03/07/11(Mon)03:47 No.14158108
    >Vancouver Effect

    Add Google Maps to the list. We've got a big screen TV in the living room w/ a PC hooked up to it, it was totally indispensable.

    Literally "you are here (X), where do you want to go?"
    >> Guybrarian 03/07/11(Mon)03:53 No.14158158

    The cover artist drew the first one, the publishers loved it, Jim freaked.

    Another cover art-story I love is related to the Codex Alera series.

    Jim was in the process of writing Cursor's Fury, the third book in the series. He had pitched the general idea to them, and so his agent calls him one day.

    "So, Jim, we've got the cover art's first idea. It's Tavi in a legionairre's uniform, holding a broken flag, being attacked by two water lions." "That's fantastic!" "All right, we'll get it colored."

    And then, as Jim recalls, "So I hung up the phone and looked at the words CHAPTER THREE on my computer screen, thinking 'how the hell am I going to get THAT?'"
    >> Anonymous 03/07/11(Mon)03:57 No.14158182
    I fucking love Jim Butcher.

    He is so ONE OF US it fucking hurts. Have you heard his explanation of why he doesn't play the DFRPG? He claims he'd not only be THAT GUY, but then he'd write it in the books just so he could be right.

    ...I bet he plays anyway, he clearly loved helping write the fucking thing. Them margin notes, man.
    >> Anonymous 03/07/11(Mon)03:59 No.14158198
    haha... that is funny. Did you see his interview where he told the origins of his Furies series? pokemon and the lost roman legion ftw.
    >> Guybrarian 03/07/11(Mon)04:01 No.14158207

    Don't you know? The man is responsible for Evil Hat. He gamed with one of the creators of Spirit of the Century.

    Oh, and the plot of Codex Alera is apparently a direct lift from a D&D campaign he did.

    And he personally OK'd every page of the DFRPG. The man is not just a fa/tg/uy. He is WINNING.
    >> Anonymous 03/07/11(Mon)04:04 No.14158226
    I can totally see him staring down at the ST or GM and going "My character does 'this' and if you say it doesn't work that way, so help me I will have harry find a way to MAKE it work."

    On the other side, he would probably be an ultimate GM/ST, player goes "I don't think that is what the book means..." He goes "Dude, not only did I help come up with the system, I wrote the books that the game is based upon, this is like you going up to Gary Gygax or Dave Arneson and trying to get them to say a natural 1 is a hit."
    >> Anonymous 03/07/11(Mon)04:07 No.14158244
    Actually he wrote the codex after someone on the internet bet him that he couldn't make a good story out of a crappy premise, the guy told him to combine the ideas behind pokemon and the lost roman legion.

    He looked up all about pokemon, discovered that it is a reference to the belief that everything is sacred, or has some kind of sacred spirit in it, a rock will have a small spirit but a mountain might have a giant spirit and etc. Then he found out about the lost roman legion that vanished during a storm.

    Combined them on an alien planet and BOOM.

    I will try to find the interview where he talked about it.
    >> Guybrarian 03/07/11(Mon)04:10 No.14158264

    I knew the Pokemon part, and I knew the "I bet you can't" part of it. It was the politics plot I was thinking of. I'm pretty sure that he mentioned once that it was a lift from a campaign... Maybe I'm crazy.
    >> Anonymous 03/07/11(Mon)04:13 No.14158279
    I found an interview with him talking about it a while ago, he basically smooshed a couple different games he played together into the one story.

    One game where he made an awesome fighter with no social skills, and it turned out to be a purely social game where he 'threw down his shield, said "wake me up when something needs to be destroyed" and took a nap IC' and another where the GM/ST threw aliens and shit at them.

    He combined the social nature of that game with the actual setting he made up and BOOM.
    >> Guybrarian 03/07/11(Mon)04:20 No.14158333

    I'll say I'm insanely jealous of the LARPers he hangs with.

    Of course, not even they are safe. In one of the short stories, there's a thinly disguised VtM larp. I LOLd so hard..
    >> Anonymous 03/07/11(Mon)04:23 No.14158363
    Oh god, I remember at the comic-con awards there was this one guy talking about when the VtM larping first came out, the had players that would cross their arms over their chests if they were 'invisible' and later would just cross the fingers on their left or right hand to make an X.

    So he made sure to play by the rules and bump into each and every single invisible person he didn't see.

    And this was one of the CREATORS of the game. lmao...
    >> Storyteller 03/07/11(Mon)04:50 No.14158558
    He's going to be here in Seattle for Norwestcon. Only thing that could make me go back to that snorefest.
    >> Guybrarian 03/07/11(Mon)05:27 No.14158798

    I hope that he comes back to the Bay Area for a signing this year. I want more books signed...
    >> Anonymous 03/07/11(Mon)06:08 No.14159012

    I wish he'd visit Australia. I want to get books signed myself.
    >> Anonymous 03/07/11(Mon)07:06 No.14159362
    I run a weekly Dresden game. The party recently traced a snuff-film ring back to a local White-Court Entrapanour, with enough evidence to be undeniable. They tried to lure her in with a PI posing as an aspiring actor looking to get into something more 'meaningful', and a car-turned deathtrap.

    Combat ensued, she got stabbed repeatedly, lost an arm, had all her skin burnt off, and took a sniper round to the throat before being rescued by one of the PC's she'd convinced to work for her earlier. He came riding in on a lawnmower (He got lost cutting her grass) and beseached a creature that at claims to be a fae (His source of power) to send her through the Nevernever to 'someplace safe'.

    Having none of this, the PC that lead the investigation (A skeptical, catholic repairman with borderline sociopathy) got into his definitly-not-evil-car-shaped-thing and opened a portal to the Nevernever to chase after her.

    That's where the session ended. The fight took about an hour and a half. Now I get to work out what a summer-aligned entity that endorsesr substance abuse considers 'someplace safe'

    All in all, I say it's a fun system, and a good one for people new to RPG's, but it's important that the GM knows the rules of the setting better than any given player. One of my players is more familiar than I am, and we occasionally get into disputes when I play a little loose or just plain don't know with parts of the lore.
    >> Anonymous 03/07/11(Mon)10:09 No.14160339
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    ...son of a bitch.
    That mention of "someone like Kincaid" reminded me of a line in Blood Rites, so I checked. At one point, Kincaid says, "I'm just as human as you are" to Dresden.

    >> Anonymous 03/07/11(Mon)10:45 No.14160494

    Same sorta thing with the 40K Cain novels.

    They make Cain look ever more badass with each cover, while anyone that reads them knows he's anything but. And yes, it's a running joke there too.
    >> Anonymous 03/07/11(Mon)10:47 No.14160510

    Jim Butcher is one of those guys I'd kill to have walk into the local LARP, along with Jennie Breeden.

    Because he really is that kinda awesome.
    >> luffy316 03/07/11(Mon)12:29 No.14161176
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    this girl?
    >> Anonymous 03/07/11(Mon)13:27 No.14161686
    OP here, happy to see this didn't die while I slept. I must read up on your contributions, thanks much.
    >> Anonymous 03/07/11(Mon)14:00 No.14162012
    I'm starting up a Dresden Files game for some friends of mine who are not familiar with the setting.

    We decided to set it in tokyo, instead of a city we knew. Fortunately one of the group had lived in Tokyo for a year.

    After character creation, we ended up with some of the major players being the White Court Vampires (under the command of the Emperor of Japan) who are trying to make japan as openly perverse as possible, the Jade Court Vampires who are doing guerilla warfare out of their base in the US Embassa, a group of White Council wizards using that huge tower they're building in Tokyo as the centerpiece for a magical ritual that will bring peace and love to the world (Project Codenamed Stairway to Heaven), and the Yakuza (Lead by a dragon, with the second in command being a Nickelhead) being the biggest power player in town, trying to keep the fey in check while making sure the vampires and wizards pay their protection money on time.

    I hope this ends well.
    >> Anonymous 03/07/11(Mon)14:13 No.14162103
    OP again. It's looking like I'll likely be the ST for this little shindig, so I will need to do a lot of reading up. Simply for its locality LA will likely be our City, or maybe New Orleans if I feel like digging more into the Loa.

    From what I'm hearing the combat system is somewhat clunky. Is there a payoff to that? I'm willing to put up with long combats if their granular, tactical, cinematic and/or fun, is that the case?
    >> Storyteller 03/07/11(Mon)14:37 No.14162305
    Combat is fine once everyone knows the system. It's clunky when you have to stop and look up the rules every dice roll. Mainly you will encounter that early on with spellcasters, because they have a wide range of options in combat. Make flash cards with common temp. Aspects, use those for manuvers and such.
    I think he was lying. Remember he calls himself "just regular folks" a moment before. Harry has had spritual contact with both his biological human parents. But he DOES have some strange power over outsiders, so who knows.
    >> Anonymous 03/07/11(Mon)14:58 No.14162519
    Alright, I suppose that's true of most systems though. I'll get to making sure we're all well versed, as this is going to be a first experience in structured role playing for some of the players.
    >> Anonymous 03/07/11(Mon)15:21 No.14162732
    I have no idea what you guys are talking about, but it sounds interesting.
    >> Anonymous 03/07/11(Mon)17:14 No.14163955
    Tokyo's the only place you could really do something that over the top. Out of curiosity, how did you do the Jade Court so that they were distinct from the others?
    >> Anonymous 03/07/11(Mon)17:27 No.14164106

    I'm going to run them as sort-of like White Court Vampires, in that they feed off of emotion--but they feed off *all* emotion, absorbing it from the humans that surrond them whether they like it or not, be it good or bad emotion, positive or negative, and they must be careful about keeping a certain balance or they'll devolve into bestial creatures that exist only to cause fear, terror, and spite (if they're suffering from an imbalance of negative energies) or saintly beasts that will brook no imperfection (if they're suffering from an imbalance of positive energies)
    >> Storyteller 03/07/11(Mon)17:34 No.14164170
    There are no details on the jade court, besides that they are very secretive. In my game they are going to be like baku, eating dreams. Also look up gaki, which are japanise hunger spirits. Both would be good bases for jade court.
    >> Anonymous 03/07/11(Mon)17:35 No.14164186

    Or I could do that instead, which would probably be a better idea than ripping off the Kuei Jin from Kindred of the East, maybe.
    >> Anonymous 03/07/11(Mon)17:49 No.14164333
    How playable is the system if you know fuck all about Dresden?
    >> Anonymous 03/07/11(Mon)18:24 No.14164693
    Now that is a worthwhile question. I'd say you really want at least one person in your group to be versed in the lore, and have them lead the game, because the Dresden Files do have a few nuances and twists on typical lore.
    >> Storyteller 03/07/11(Mon)18:46 No.14164905
    The sourcebooks do a pretty good job of hitting the important points. At the very least the storyteller may want to pick up the first book or two to at least get a better sense of the context.
    Honestly it would be kind of cool to have all my PC's be totally in the dark in regards to the shit I am going to throw at them.
    >> Anonymous 03/07/11(Mon)18:57 No.14165032
    True, but that only works on the lower end of the power scale. if your PCs start submerged, they might want to be likewise in-deep in terms of lore.
    >> Anonymous 03/07/11(Mon)19:26 No.14165402
    Both of those ideas are pretty good.

    By the way, there's something that's been confusing me in the RPG books. It's mostly in Our World, but every so often there'll be a list of characters, and some of the names have (NE) next to them. I can't find anything that says what that means.
    >> Anonymous 03/07/11(Mon)20:27 No.14166092
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    Indeed, that woman.
    >> Anonymous 03/07/11(Mon)20:32 No.14166131
    I would actually recommend picking up books 3,4,5, or 7, rather than the first two
    >> Anonymous 03/07/11(Mon)20:35 No.14166169

    I'm intrigued by the idea of an online game, and would like to hear more
    >> Anonymous 03/07/11(Mon)20:36 No.14166178
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    >Jennie Breeden

    Are you fucking serious?
    >> Storyteller 03/07/11(Mon)21:35 No.14166846
    Best I can tell it must mean "No Elaboration" or "Not Encountered." It applies to "bit players" from the books, that either are only referenced by other people or are inconsequential to the story action.
    >> Storyteller 03/07/11(Mon)21:54 No.14167063

    "Technically he said he’s as human as I am…I wonder
    what he meant by that." -Harry's "notes" for Kincaid's entry in Our World.

    It's hard to tell when Butcher is using foreshadowing or just stirring the pot a little bit. In many cases he has foreshadowed across several books, but in other cases details seem to change, for example how Harry goes through the nevernever from inside his apartment to get to Bianca's house in book 3, but crossing over from his lab leads to a garden in faerie in book 12. Might be a good reason for it, but just one that I noticed.

    My guess would be that it's just Butcher muddying the waters. As of now Harry has been soulgazed by a bunch of people and doubtless has been checked out by other people using their sight. If he was inhuman like Kincade (who looks nothing like a person when viewed with the sight) it would be obvious. The only instance that we KNOW of someone "seeing" him that was is the 3eye junky in the first book, who realizes that Harry is a wizard and has been marked by He Who Walks Behind.
    >> Anonymous 03/07/11(Mon)21:59 No.14167107

    Every time someone soulgazes with Harry in the books, the other party is generally freaked out by whatever it is they see. I haven't read it in a bit, but if I remember right even Marcone is visibly shaken by it, which is saying something right there..
    >> Anonymous 03/07/11(Mon)22:00 No.14167124
    I'm curious as to how people in here run the Sight, and also I'm kinda wondering if it's a good idea to describe how a PC looks to the Sight on the character sheet--I don't quite get if everyone sees things differently when they use the Sight, or if it's generally the same, or... well, needless to say I just don't quite understand the sight from a flavor perspective. A little help would do great.
    >> Storyteller 03/07/11(Mon)22:00 No.14167126
    Book 3 (Grave Peril) would definitely be my go-to book for a crash course on the setting. Good call, Anon.

    >>Captcha: ears estind
    Stained ears?
    >> Anonymous 03/07/11(Mon)22:04 No.14167153

    As I understand it from the books, every wizard sees things differently when they use the sight. Like, the truth of what they're seeing is the same, but the perception of it, how they see it, is different. Mentioned in White Knight, I believe, in a conversation between Harry and Carlos, but I could be wrong.
    >> Storyteller 03/07/11(Mon)22:06 No.14167181
    Here's the rundown of soulgaze reactions from my memory.
    Ebenezer McCoy Soulgazes harry as soon as he meets him, does not see anything that he overtly objects to, one assumes. Susan Rodriguez tricks harry into a soulgaze, faints. But she still ends up going out with him, so must not have been too scary.
    Marconie: doesn't bat an eyelid, just "files the info away."
    Molly: Shaken, but not fearful. Calls harry "good and kind, but lonely and hungry."
    Thomas: Moved to tears by the event, but not fearful
    Helen Beckett: totally unmoved

    That's just off the top of my head. Nobody has ever reaction to soulgazing Harry in such a way that would imply that they had seen something extremely bad there.
    >> Anonymous 03/07/11(Mon)22:07 No.14167192

    So say there's two wizards using the Sight to look at, for example, the character I made during the duration of the last DFRPG thread (Cally Erato, Calliope's Daughter and unwilling Deadly Muse), they would both see something representing what she is (An Emissary of Power, marked by the ancient greek muse of epic poetry, with the ability to inspire great creativity--which she then must consume to live, much as regular mortals eat food and drink water), but whereas one might see a beautiful greek woman with a quill and scroll, wearing clothes of mourning, another might see, I don't know--a twisted greek woman with every square inch of skin tatooed in words spelling out every epic that was ever written, depending on if they would view the Deadly or the Muse aspect as the better, or even just based off of the preconceptions and magical interpretations of the mage in question?
    >> Storyteller 03/07/11(Mon)22:09 No.14167199
    Everyone sees something different, and even harry seems to get different impressions.

    When he soulgazes Molly he sees different possibilities for her personality, as opposed to when he soulgazes Helen, seeing only the event in her past that shaped her.

    It seems to reveal something key to the person's psychology. In game terms I would make it so that each person involved could make a very good guess at the High concept and trouble aspects of the other.
    >> Storyteller 03/07/11(Mon)22:12 No.14167219
    Yes, very possible. Although soulgazes are likely to be more specific to the person, while things revealed with the sight will likely tend to look very similar from person to person. The sight lets you see things "As they truly are" without any buffers or controls. So my interpretation of that would be that things would absolutely always look the same, because to use the sight you are ENTIRELY TURNING OFF your mind's ability to independently interpret or rationalize what you are seeing.
    >> Anonymous 03/07/11(Mon)22:13 No.14167233
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    WTF!? My Seattle Game is almost the same, the same type of characters, but their jobs and abilities shifted some (WereBear puns everywhere) and are trying to find out about some doomsday artifact located in the SAM. We have a twisted emerald city version of Seattle existing as the fae mirror, and sellycrabs lurking in the water. We use a lot more aspect/maneuver stacking to get big combat bonuses, and give you wizard the advice to use spirit, it can do alot of stuff and is easier to logic as not killing things.
    >> fog 03/07/11(Mon)22:14 No.14167239
    Very fun group it is.
    >> Storyteller 03/07/11(Mon)22:18 No.14167279
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    Puns everywhere?

    how can you BEAR that?


    But seriously, I gave my Werebear the option to take a stunt called "Bear arms" which would let him use improvised weapons (telephone poles, small cars) with his fists skill.
    >> Anonymous 03/07/11(Mon)22:22 No.14167326
    So, guy from the tokyo-based game in >>14162012 reporting in, with first ideas for what his characters want to play.

    So far, it's looking like the high concepts are rounding out to Touched by a Dragon, Demon-Spawned Shinobi, and The Emperor's Pet Samurai.

    I... I think this game is going to be very, very over the top, no?
    >> Storyteller 03/07/11(Mon)22:25 No.14167350
    Sounds awesome. Are the White Council in the tower renegades? Because if their ritual is going to influence the minds of everyone on earth that's a great big 3rd law violation for everyone involved. Perhaps the PC's can be called in as backup for the wardens?
    >> Anonymous 03/07/11(Mon)22:25 No.14167354
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    Ok, so it has not been posted yet, the "how to know the mechanics hard" website, this has guides and cheat sheets to speed up those first couple sessions.
    Those are part 1 and 2 of the 6 part set, I'm sure you can find it on his site without issue, let me put it this way (incoming caps!)
    USE THIS SITE IF YOU PLAY OR RUN A DFRPG, OR EVEN THINK OF IT, DEAR GOD IT IS SO CLEARLY LAID OUT, USE IT! Seriously it will help with the "there is just too much choice" or "I know what i want to do, just not in game terms" that site will tell you all.
    >> Anonymous 03/07/11(Mon)22:26 No.14167364
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    I'm currently running a game set in Ottawa, where the Jade Court have a strong foothold.

    I'm running them as an amalgam of Japanese Children's Cartoon Monsters and the Vord from Codex Alera.

    Those Magical Girl or Sentai shows? Where plucky bands of heroes band together to fight against energy-draining demons? That's their attempt to follow the Black Court's outing of Dracula. Some salient points:

    Golem Foot soldiers have massive weakpoints that bypass their inhuman resilience (Putty Patrol),

    Keepers maintain the their food supply like arachnid bees with condensed soul energy (Croatch),

    Queen Beryl actually existed (And looks JUST like that irl. Freakish long limbs, oversized staring eyes, a chin that can cut glass...),

    and they can create more Jades either by the good ol' fashioned way, or by Takers that turn normal people into horrible monsters... And MIGHT awaken them into full Jades. It's imperfect, though, and sullen anti-heroes have been created in that process, rebelling against the Jades.

    Picture related. The Taken look normal, until they start drawing on their powers. Then they look like this. Oh, Japan.
    >> Anonymous 03/07/11(Mon)22:28 No.14167377

    Well, I haven't quite defined what, precisely, their ritual is going to do, aside from bring LOVE AND PEACE to all the world.

    It may be a massive mindfuck of all of humanity, it may be a pipe dream done by a madman and his apprentice, or it may be literally merging Heaven with Earth to produce Paradise. I honestly don't know.

    In any case, I think the Wardens would probably be a bit leery of it, so that is a potential in for the PCs, yes.
    >> Anonymous 03/07/11(Mon)22:29 No.14167390
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    Picture ALSO related.

    I'm debating having an enslaved race of spirits that are forced to live inside of carved gems until they're called forth in a beam of red energy to do battle with their elemental powers.
    >> Storyteller 03/07/11(Mon)22:30 No.14167406
    Thanks Anon, looks very useful.

    great concept!
    >> Anonymous 03/07/11(Mon)22:35 No.14167441
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    >Jade Court
    >Evil people from original Sailor Moon series existed
    >They're already all named after different forms of Jade
    >Soul-sucking vampires for them follows the symmetry of the courts as we know them that Reds consume life in a way similar, but weaker than Blacks, Whites could be the 'weaker' form of Jades...

    >mfw this is all plausible enough to be at least partially true for the series
    >> Guybrarian 03/07/11(Mon)22:37 No.14167458

    Hell's Bells.

    This is now my personal canon.
    >> Storyteller 03/07/11(Mon)22:37 No.14167464
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    ........... Picture related?
    >> Anonymous 03/07/11(Mon)22:39 No.14167474

    Maybe it is, storyteller, maybe it is. Maybe the end goal of the White Council wizards with the tower is to summon Vash the Stampede, so that all the world may partake of his wisdom and skill at arms in protecting the innocent (and the insurance companies may have a field day)
    >> Anonymous 03/07/11(Mon)22:40 No.14167486
    We are just getting started here, and we are going for San Francisco. The Eastern melting pot nature of the city lends itself to some interesting stuff.

    San Andreas Fault = massive ley line.

    Our Ref is also pulling the ghouls from Baltimore in.

    We're going to have an Agent of the Wild Hunt, a Winter Elf Changeling, a musical Wizard, a reformed televangelist True Believer, and a Mortal of Questionable Morals.

    Should be interesting.
    >> Anonymous 03/07/11(Mon)22:43 No.14167525
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    Silly anime fans, you'll never get to chill with the gatekeeper on the fae version of moon in his private fortress if you keep acting silly! But from what Jim has said of the Vamp Courts; There were, Black, Red, White, Jade, and three more, the last three are not named and are of small power, jim compared them to mosquitoes in contrast to the main courts, also Jade is very isolationist, a full court, but minor even to the broke might of the black. Your free to change this in your world, just and fyi of what the cannon is (I am serious about the moon fort)
    >> Spreadsheetguy !e64DCKtABI 03/07/11(Mon)22:44 No.14167538

    Haha. Glad to be of service.

    (Tacking my seldom-used trip on, in case for some reason one of my players sees this... And realizes that they might have to fight elemental/spirit versions of Pokemon soon.)

    >Bastardly O'Toole
    You keep your opinions to yourself, Captcha!
    >> Guybrarian 03/07/11(Mon)22:46 No.14167546

    Sauce on him saying there are three more courts?
    >> Anonymous 03/07/11(Mon)22:48 No.14167564
    Also at this point, can we really count the Red?
    >> Storyteller 03/07/11(Mon)22:49 No.14167573
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    Yeah, a little bit over the top, huh?

    Can't be worse then what I am planning. (Nikola Tesla as a tecnomancer wizard who has formed a tech start-up in Seattle to market magically powered computers to vanilla people. "Sufficiently advanced technology is indistinguishable from magic? I say that sufficiently advanced MAGIC is indistinguishable from TECHNOLOGY!")
    >> Anonymous 03/07/11(Mon)22:50 No.14167577
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    By the way, just in case anyone missed it in the last DFRPG thread...you know who was almost certainly a Scion of the Erlking?

    That is all.
    >> LogicNinja !AZlS3./ex. 03/07/11(Mon)22:53 No.14167606
    My friend's campaign is just getting off the ground. So far, the others are a witch-doctor-esque med-student, apprenticed to an unsubtle Warden who doesn't give a fuck beyond the bare minimum of his duties, and a fire-channeler who's been dubbed "Captain Reasonable" (clearly, he's Canadian). It's set in San Francisco, where I'm now living and where the whole group can take trips to if we want to look at the stuff that will be getting blown up in-game. We're dealing with the Jade Court, who are all Mysterious and Secretive, but have already been total assholes to several of us.

    I'm playing a changeling lawyer. Who deals with the fae a lot.
    ...He specializes in contract law.
    >> Storyteller 03/07/11(Mon)22:54 No.14167609
    Bullshit. That guy was a dragon in human form.
    >> Anonymous 03/07/11(Mon)22:54 No.14167613
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    http://www.jimbutcheronline.com/bb/index.php/topic,21772.0.html The source of the vamp courts is in there Ctrl + F will find this, plus a neat page to read over, might require making an account to view the linked pages (free and official, but still)
    Fuuu, I didn't want to spoil what happened, and this summer we will learn if any remain.
    >> Anonymous 03/07/11(Mon)22:54 No.14167615

    Jesus. Tapdancing. Christ.
    I fucking love /tg/.

    Also, if anyone wants to use the Denarians but isn't sure how to include the Swords, given their current status, consider this: There have been a shitload of Christian martyrs over the years. Maybe you could make lesser holy weapons with something from their executions?
    >> Anonymous 03/07/11(Mon)22:55 No.14167626
    So much talk about Dresden...

    No love for Spirit of the Century. It's wizards, isn't it? Wizards are just too awesome.
    >> Storyteller 03/07/11(Mon)22:56 No.14167627
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    >> I'm playing a changeling lawyer. Who deals with the fae a lot. ...He specializes in contract law.
    >> LogicNinja !AZlS3./ex. 03/07/11(Mon)22:56 No.14167634
    I love SotC.

    The best game I've ever been in was set in Eberron, using SotC rules. We PCs were sky pirates.

    It basically played itself.
    >> Anonymous 03/07/11(Mon)22:58 No.14167642
    Wait...what if we combined DFRPG with Spirit of the Century...


    Yes, that had to be in all caps.
    >> Wowzerz 03/07/11(Mon)22:58 No.14167647
    I always thought the Jade Court was several different types of Asian Vampire banded together as alone they were completely overshadowed by the other Courts.

    So like the flying heads, and blood-drinking mermaids and corpses possessed by Tiger Spirits, and all that shit.

    I guess that would mean that any and everything you come up with could potentially be Jade Court.
    >> Storyteller 03/07/11(Mon)22:59 No.14167658
    >> Anonymous 03/07/11(Mon)23:00 No.14167664


    >> Anonymous 03/07/11(Mon)23:01 No.14167670
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    I love this idea.
    >> Bob the Skull 03/07/11(Mon)23:02 No.14167681

    >> Anonymous 03/07/11(Mon)23:03 No.14167693
    I also hate to go off-topic at all, but did anyone else find themselves caring less about the characters of The Codex Alera than The Dresden Files characters?

    (Except for Fade. I shat bricks of excitement at his twist.)
    >> Anonymous 03/07/11(Mon)23:04 No.14167697

    It's allready been posted on /tg/, in this very thread, but it needs to be said again.

    >> Bob the Skull 03/07/11(Mon)23:04 No.14167698
    why would anything in my post need a spoiler tag?
    >> Anonymous 03/07/11(Mon)23:04 No.14167706

    Tolkien, please. (Fae Court tie-ins?)
    >> Anonymous 03/07/11(Mon)23:05 No.14167713

    No, I was lamenting the fact that -I- couldn't say anymore.
    >> Storyteller 03/07/11(Mon)23:08 No.14167729
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    Pick up "side jobs" and read the story "aftermath."

    Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
    >> Guybrarian 03/07/11(Mon)23:08 No.14167734
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    I freaking loved the characters in Codex. Not as much as Dresden, but I have to say I grew attached to them. Fade.

    >mfw the ending battle of Furies of Calderon and Aldrick and Fade fight.
    >> Bob the Skull 03/07/11(Mon)23:08 No.14167736
    Maybe a bit less. I think it was because we had a wider view of the action, so even if the characters didn't know whether someone was alive or dead, we did. Plus, the 1st person narration in TDF means that we're more invested in Harry's emotions.

    Also, readers have had a lot more time to build a connection with the characters in TDF than in Codex Alera.

    And for anyone who's read First Lord's Fury...best line in the book:
    >> Wowzerz 03/07/11(Mon)23:09 No.14167738

    I was pretty invested in all the characters, but my interest mostly focused on characters like Fade, or Marcus...or Fidelias .
    >> Bob the Skull 03/07/11(Mon)23:10 No.14167744
    bitch, I read that months ago.
    >> Anonymous 03/07/11(Mon)23:11 No.14167753
    Sad thing is, Dresden Files somehow...ruins...lovecraft. Since every supernatural thing comes from the nevernever, anything lovecraftian just comes from it's distant reaches, or from beyond some absurdly vast spiritual distance that it's just plain beyond reality.

    Oh, it's the Far Realm, straight out of 3.0/3.5. I'm okay with that.
    >> Anonymous 03/07/11(Mon)23:11 No.14167757
    Or Araris, or Tavar.


    How about that awesome Metalcrafting in Princeps' Fury?
    >> LogicNinja !AZlS3./ex. 03/07/11(Mon)23:17 No.14167810
    His Trouble is "White Sheep of the Family". He's the first benevolent/philanthropic/etc guy in a long line of evil people and assholes... and his living (and undead) relatives aren't too happy about it.

    I'm going to work up brief descriptions of some of them. Like his Auntie Lobelia, who is probably a winter court fey of some kind. Or maybe a Black Court Vampire. I haven't decided yet.
    >> Wowzerz 03/07/11(Mon)23:17 No.14167811

    I dug Varg and some of the other Canim too.
    >> Anonymous 03/07/11(Mon)23:19 No.14167818
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    Read the book a little better, there is the never-never, which houses the mirror (reflection of our world), the fairry (tied to concepts of our world), the deep never-never (which hasn't been explored but uberghouls come from there). And HPL stuff comes from beyond the outergates, and are straight up outsider evil. So there still is "Weird mind-bending stuff" just not all of it comes from beyond our reality, only the worst parts do.
    >> Guybrarian 03/07/11(Mon)23:19 No.14167821
    On another Codex Alera note...

    >> Bob the Skull 03/07/11(Mon)23:20 No.14167832
    Way I understand it, the truly lovecraftian stuff are the Outsiders. They don't come from any part of the Nevernever. They come from outside our reality entirely, and while the Nevernever is fucked up and crazy, it's still part of our reality.
    >> Wowzerz 03/07/11(Mon)23:24 No.14167852
    Anybody planning on working [no-spoilers-on-/tg/]The Oblivion War[/no-spoilers-on-/tg/] into their story?
    >> Anonymous 03/07/11(Mon)23:27 No.14167882
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    Shhh if you talk about "it", "it" will only get worse! I might use the prothanos society which came from the same book (Side Jobs: Back Up)
    >> Anonymous 03/07/11(Mon)23:27 No.14167890

    >> Wowzerz 03/07/11(Mon)23:34 No.14167938
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    Actually Backup was originally printed small-press stand-alone with illustrations by Mike Mignola(of Hellboy fame).
    >> Storyteller 03/07/11(Mon)23:40 No.14167988
    very true. That might make "The Black Council" something like a lovecraftian cult, since they seem to be so fond of using outsiders.
    >> Bob the Skull 03/07/11(Mon)23:41 No.14168000
    Indeed it was. And I have an autographed copy.

    By the way, who else here has listened to the Dresden Files audiobooks? They are God-Tier.
    >> Storyteller 03/07/11(Mon)23:44 No.14168027
    See, I don't get that feeling from Lovecraft's books. With Stoker it's all like "This is how to kill a vampire, everyone!" With Lovecraft it is more like "IT'S HOPELESS TO RESIST MIGHT AS WELL JUST GO CRAZY NOW."
    >> Wowzerz 03/07/11(Mon)23:45 No.14168032

    I haven't listened to more than samples, even though they're read by James Marsters I just can't get into Audio Books.
    >> Anonymous 03/07/11(Mon)23:46 No.14168050
    I like DFRP because it's far heavier on the role-playing aspect than the usual RPGs my party plays. It's also the only game I've played so far that *requires* you to write a backstory for your character; makes the characters very interesting, but on the other hand, character creation takes HOURS.

    We play fast and loose with the rules; basically, we do what sounds cool and would make a good story.
    >> Guybrarian 03/07/11(Mon)23:47 No.14168053

    the first two books or so are decent-tier, for audiobooks. James can't get his female voices down at the start, but around Summer Knight, it starts really getting good.

    Also, Binder. Binder was fucking Spike. XD
    >> Anonymous 03/07/11(Mon)23:50 No.14168077
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    I haven't a single book, all audiobooks all the the way, even Dark and stormy Knight for Marcones side story. The quality is top tier, and now I always picture James' voice when thinking of dresden, buy them or get them from the pirates bay, best way to enjoy the dresden files imho.
    >> Bob the Skull 03/07/11(Mon)23:55 No.14168121
    What jim said was something along the lines of "like stoker, he was onto something with his writings, and it got Lovecraft killed.
    >> Anonymous 03/07/11(Mon)23:56 No.14168139

    Not the person you were talking to, but I was thinking about grabbing them, since I saw them somewhere or another once. However I've always had a problem with the speed audiobooks move at, it's hard to get into them compared to regular reading for me.

    I guess my question is, would you say they're god-tier enough for me to try getting into them anyways, should I maybe pirate one or two to see before I buy, or just not bother?
    >> Wowzerz 03/08/11(Tue)00:01 No.14168178

    They're read by Spike from Buffy the Vampire Slayer, if that influences your decision.
    >> Anonymous 03/08/11(Tue)00:01 No.14168183
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    Totally worth it; http://thepiratebay.org/torrent/5650126/Jim_Butcher_-_The_Dresden_Files_-_%28All_12_Audio_Books_MP3%
    29 Just grab one of the books you like, they work well for multitasking too.
    >> Anonymous 03/08/11(Tue)00:05 No.14168219

    Very well, consider me convinced. Much thanks for the link, as well.

    It's been awhile since I've read the earlier books, and having just read Side Jobs (first time I'd read most of the stuff in there) I was planning to re-read them starting at the beginning. So, this comes at a pretty ideal time.

    Also I'd somehow missed that they were read by James Marsters the first time through. Not 100% sure how I managed that.
    >> Bob the Skull 03/08/11(Tue)00:20 No.14168373
    Son of a bitch. How did I miss that the first time I listened to Turn Coat?

    also, word of advice to anyone who hasn't listened to it yet. Don't listen to the end of Changes anywhere where there are other people.
    >God forgive me
    >> Wowzerz 03/08/11(Tue)00:22 No.14168394
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    I almost forgot, this thread isn't up to code.

    Can't have a properly zoned Dresden Files thread without this image.
    >> luffy316 03/08/11(Tue)00:39 No.14168538
    drop a line at luffy316@hotmail.com we're trying to hammer out who's playing and working through the vote of what we're playing
    >> Anonymous 03/08/11(Tue)00:58 No.14168686
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    Thread Necromancy, I cast you!
    >> Not Bizarro 03/08/11(Tue)01:02 No.14168725
    fucking love this site

    >> Bob the Skull 03/08/11(Tue)01:04 No.14168742
    Actually, that site's a pretty good way to get character concepts for a non-serious DFRPG game.
    >> Anonymous 03/08/11(Tue)01:05 No.14168754

    Decent method to come up with DFRPG backstories, possibly.

    >He's a suave vegetarian librarian on the run. She's a cynical out-of-work bounty hunter from beyond the grave They fight crime!
    >> Anonymous 03/08/11(Tue)01:08 No.14168774
    >He's a genetically engineered amnesiac shaman who hangs with the wrong crowd. She's a disco-crazy mute detective operating on the wrong side of the law. They fight crime!

    Provided the shaman was genetically engineered by Nazis, this is the best concept ever.
    >> Guybrarian 03/08/11(Tue)01:08 No.14168778

    This...sounds like a semi-decent plot idea...
    >> Anonymous 03/08/11(Tue)01:12 No.14168808

    You gotta keep clicking until you strike gold.

    Like so.

    >He's an old-fashioned skateboarding master criminal looking for a cure to the poison coursing through his veins. She's a time-travelling psychic mercenary on the trail of a serial killer. They fight crime!
    >> Anonymous 03/08/11(Tue)01:14 No.14168821

    Or so.

    >He's a suicidal coffee-fueled grifter with nothing left to lose. She's a strong-willed wisecracking soap star descended from a line of powerful witches. They fight crime!
    >> Guybrarian 03/08/11(Tue)01:16 No.14168833

    Fuck, I hate you. I already am getting ideas...
    >> Wowzerz 03/08/11(Tue)01:16 No.14168837
    >He's a deeply religious alcoholic gentleman spy from a doomed world. She's a virginal punk opera singer prone to fits of savage, blood-crazed rage. They fight crime!

    Oh my God.

    I don't know what Punk Opera is, but fucking fund this shit.
    >> fog 03/08/11(Tue)01:22 No.14168868
    I am scared.... I just got this.
    Dresden Files RPG characters!
    > He's a disheveled young cop who see the dead, She's a High kicking bounty hunter turned cop, They fight crime!
    >> Bob the Skull 03/08/11(Tue)01:23 No.14168876
    >He's a fast talking dishevelled boxer with a winning smile and a way with the ladies. She's a tortured tempestuous hooker married to the Mob. They fight crime!
    Yeah, that would work in DFRPG. Almost too well.

    >He's a fast talking Amish paranormal investigator on a mission from God. She's a violent mute widow with the soul of a mighty warrior. They fight crime!
    >> Wowzerz 03/08/11(Tue)01:25 No.14168888
    >He's an old-fashioned overambitious ex-con who must take medication to keep him sane. She's a cynical cat-loving barmaid prone to fits of savage, blood-crazed rage. They fight crime!

    Tease a "will-they, won't they?" relationship and we are in motherfucking business.
    >> Guybrarian 03/08/11(Tue)01:26 No.14168893

    >> fog 03/08/11(Tue)01:27 No.14168901
    That is what I said.
    >> Judanas 03/08/11(Tue)01:30 No.14168922

    Dude...is that our characters?
    >> Wowzerz 03/08/11(Tue)01:31 No.14168923
    >He's a superhumanly strong devious gentleman spy looking for a cure to the poison coursing through his veins. She's a bloodthirsty junkie Valkyrie on the trail of a serial killer. They fight crime!

    This would fit in the DF universe pretty well.

    >He's an oversexed bohemian sorceror on a mission from God. She's a foxy thirtysomething single mother on her way to prison for a murder she didn't commit. They fight crime!

    This too.

    >He's a deeply religious crooked cat burglar haunted by an iconic dead American confidante She's a strong-willed insomniac mechanic in the wrong place at the wrong time. They fight crime!

    Okay, this is the third one in a row, it's getting spooky.
    >> fog 03/08/11(Tue)01:31 No.14168929
    >> Bob the Skull 03/08/11(Tue)01:40 No.14168980
    >He's a globe-trotting ninja boxer gone bad. She's a scantily clad cigar-chomping safe cracker in the wrong place at the wrong time. They fight crime!
    could work
    >He's a war-weary amnesiac shaman living undercover at Ringling Bros. Circus. She's a warm-hearted thirtysomething doctor who inherited a spooky stately manor from her late maiden aunt. They fight crime!
    you had me at Circus. And at spooky manor.
    >He's a superhumanly strong arachnophobic cop on a mission from God. She's a foxy wisecracking journalist on the trail of a serial killer. They fight crime!
    Yes. This works.

    Seriously, why didn't I think of using this website before now?
    >> Wowzerz 03/08/11(Tue)01:42 No.14168987
    >He's a superhumanly strong dishevelled assassin in drag. She's a pregnant red-headed traffic cop with a flame-thrower. They fight crime!

    Ohmygod, you guys.

    You guys.

    This idea, is the best idea...ever.
    >> Kingsfoil !!/lI/F9eKE8m 03/08/11(Tue)01:44 No.14169002

    Kari Byron meets Dr. Frank N. Furter?
    >> Wowzerz 03/08/11(Tue)01:45 No.14169007

    I cannot understate this, I am in love with this idea, if this idea was a woman I would stalk it until it took out a restraining order.
    >> Wowzerz 03/08/11(Tue)01:46 No.14169012

    >cannot overstate

    I'm sorry, I'm overcome with emotion.
    >> Guybrarian 03/08/11(Tue)01:47 No.14169014
    He's a scarfaced sorceror searching for his wife's true killer. She's a supernatural nymphomaniac femme fatale from beyond the grave. They fight crime!

    >> Anonymous 03/08/11(Tue)01:48 No.14169019
    He's an obese amnesiac astronaut trapped in a world he never made. She's a disco-crazy Bolivian traffic cop with a knack for trouble. They fight crime!
    >> Anonymous 03/08/11(Tue)01:49 No.14169022

    It is an awesome Idea. I would totally play the Assasin-in-drag. It would be great.

    Mind you, I'd play him as completely straight, seducing every woman around. Oh, and he's wearing a skirt and high heels.
    >> Anonymous 03/08/11(Tue)01:50 No.14169027
    I got..

    >He's a one-legged drug-addicted card sharp with a robot buddy named Sparky. She's a supernatural extravagent nun from a secret island of warrior women. They fight crime!

    ..and was all excited about posting it. But then I read yours.
    >> Wowzerz 03/08/11(Tue)01:55 No.14169051

    He has to be disheveled, five o'clock shadow, cigarette hanging out of the corner of his mouth, wrinkled black spaghetti-strap number, smeared makeup.
    >> Anonymous 03/08/11(Tue)01:57 No.14169061

    Hell yes.
    >> Wowzerz 03/08/11(Tue)02:01 No.14169079

    Hey, it's still pretty darn good, you could probably get a comic or a fic out of it, I'd read it.
    >> Storyteller 03/08/11(Tue)02:03 No.14169084
    >>He's a leather-clad white trash barbarian looking for 'the Big One.' She's a scantily clad goth doctor with an evil twin sister. They fight crime!
    >> Wowzerz 03/08/11(Tue)02:04 No.14169089
    Okay, this was the exact next one after the last one.

    >He's a lonely playboy senator possessed of the uncanny powers of an insect. She's a radical wisecracking magician's assistant from out of town. They fight crime!

    I think the site broke and is now channeling a dimension of pure awesome.
    >> luffy316 03/08/11(Tue)02:04 No.14169090
    off/on-topic, i could never get into the Furies books, but loved Dresden. got a few chapters in and the book just didn't really grab me

    am i a chump?
    >> Wowzerz 03/08/11(Tue)02:05 No.14169095

    >> Guybrarian 03/08/11(Tue)02:07 No.14169105

    Not really. My editor couldn't get into Furies, and honestly, my first try? I was bored with it.

    However, working a boring part-time job that allowed me to use my iPod let me listen to the first five of the series on audiobook, and that got me hooked.

    Some Butcher fans love it, others don't.
    >> Wowzerz 03/08/11(Tue)02:09 No.14169114

    Did you start with Furies of Calderon?

    Did you get to the point where he(Tavi)'s attacked by the giant bird?

    It really starts picking up from there.
    >> Anonymous 03/08/11(Tue)02:25 No.14169205

    Nah, that series builds up really slowly, but honestly it is pretty good once you get into it. Also, it never once slows down once it speeds up, just constantly escalates to a somewhat ridiculous conclusion. Really, it makes even Changes seem small-time in terms of impact and scope.
    >> Anonymous 03/08/11(Tue)02:29 No.14169225

    Oh, while I'm at it, one thing about the Codex Alera series I really liked was that it ended. Six books and a total (more or less) conclusion. There are a few un-tied loose ends that more books could be written about, but really there's no need. It actually ends, without having to wait fucking decades for the author or having some lame cop-out at the end. A real, honest to god, conclusion to a fantasy book series.
    >> Guybrarian 03/08/11(Tue)02:40 No.14169280

    Agreed.It's nice to have authors actually finish series, for once.
    >> Anonymous 03/08/11(Tue)02:43 No.14169289

    And in less years than there were books, which I still find somewhat hard to believe.
    >> Anonymous 03/08/11(Tue)02:48 No.14169317
    Heh, that lends hope to me after finding out that JB intends to write 23 GODDAMN Dresden Files books. Not that I am complaining about having more to read, but I don't want to be fucking 40 years old when he dies and leaves the series unfinished.
    >> Anonymous 03/08/11(Tue)02:50 No.14169323

    Nah, he's actually really good about releasing books. Generally 2-3 a year, which is a fairly frenetic pace for a fantasy author.
    >> Kingsfoil !!/lI/F9eKE8m 03/08/11(Tue)02:50 No.14169329
    Butcher cranks out a book a year, always has. That series'll be over fast.
    >> Guybrarian 03/08/11(Tue)02:51 No.14169334

    At a con once, he said that he could do four a year, but the vidya and family(stated in that order) slow him down to 2 or so(now 1 with Codex done)
    >> Anonymous 03/08/11(Tue)02:54 No.14169346

    Still, that's pretty damn impressive. At least I always thought so.

    On the subject of the vidya, what's he play? Do we know?
    >> Guybrarian 03/08/11(Tue)02:57 No.14169360

    In 2009, he was confirmed for playing CoD(Butcher said he loves shotguns)...

    Oh, and he played City of Heroes with the following characters: Harry Dresden, Karrin Murphy, and John Marcone.

    Apparently, he got a call from their admins saying "You can't use them, they're copyrighted characters." Butcher's response? "I OWN THE COPYRIGHT!"
    >> Anonymous 03/08/11(Tue)03:00 No.14169374

    Oh my, that's pretty awesome. City of Heroes could represent them all reasonably well too, I imagine.
    >> Storyteller 03/08/11(Tue)03:14 No.14169426
    that is stupid awesome.
    >> TwoD 03/08/11(Tue)05:38 No.14170110
    I watched an interview where he talked about playing Harry in CoH and the irritation he felt whenever somebody would ask him "Oh, you're playing Harry Dresden? Where's the hat?"
    >> Bob the Skull 03/08/11(Tue)09:14 No.14170961
    >He's a bookish albino paramedic who dotes on his loving old ma. She's an enchanted junkie nun from the wrong side of the tracks. They fight crime!

    So he's an albino version of Ducky from NCIS, and she could be an ex-ThreeEye junkie or something.
    FUND IT.
    >> Wowzerz 03/08/11(Tue)13:00 No.14172183
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    Aw, I fell asleep, the thread still have legs?
    >> luffy316 03/08/11(Tue)14:35 No.14172837
    following through with this online-run game idea! last minute takers, cuz we're closin up shop and settlin on the story and all. long as you can make about 1am est on a weekday, we're cool
    >> Anonymous 03/08/11(Tue)14:46 No.14172927
    Not 100% DFRPG character applicable, but I had to share this.

    >He's a suicidal guerrilla jungle king plagued by the memory of his family's brutal murder. She's a vivacious antique-collecting mermaid with a birthmark shaped like Liberty's torch. They fight crime!

    Replace guerrilla with gorilla and you have Tarzan and Ariel, I assume the birthmark is under one of the seashells.
    >> Guybrarian 03/08/11(Tue)14:47 No.14172932

    What...what is this? I don't even...

    >not sure if I want...
    >> Wowzerz 03/08/11(Tue)15:18 No.14173178
    Oh shit, lightning CAN strike twice.

    >He's a deeply religious Amish vampire hunter who believes he can never love again. She's a blind streetsmart museum curator who don't take no shit from nobody. They fight crime!
    >> Anonymous 03/08/11(Tue)15:20 No.14173198
    >> Anonymous 03/08/11(Tue)15:38 No.14173355

    Yes. She's a trip to play with at a LARP, actually. Also, bump to awesome Dresden Files thread.
    >> Anonymous 03/08/11(Tue)15:38 No.14173356
    Bumping so it'll be around when I get home! I need more Dresden Files Rpg advice...

    Namely, ways to implement Furies and Chinese elements into the system. So furies of Calderon elements in DFRPG.
    >> Wowzerz 03/08/11(Tue)15:49 No.14173443

    Well, DF universe already has elemental spirits, for example Bob is an Air Elemental, I guess you could have sub-sentient spirits bound to objects the way Bob is to that skull, then have those objects bound to characters, so you have spirits bound to characters through the medium of an object.
    >> fog 03/08/11(Tue)15:54 No.14173478
    It is hard to do it seems.
    >> Wowzerz 03/08/11(Tue)15:55 No.14173483

    And the objects could have an effect depending on the type of spirit, for example an earth spirit would have an effect like that Bear-Buckle from Book...uh, Six I think.
    >> Wowzerz 03/08/11(Tue)15:58 No.14173509

    Well, they could be pre-existing artifacts made by some obscenely powerful Chinese wizard back in the day.
    >> Wowzerz 03/08/11(Tue)16:02 No.14173544

    Feng the Furious.
    >> Anonymous 03/08/11(Tue)17:54 No.14174712
    Bob's an Spirit of Knowledge, not air.

    Anyways. It can be hard to work out exactly how magic works for Skill-type things.

    Like, if you wanted to have an Earth-Magic based caster, but working with "furies" drawing strength from the earth. Should that be done with a Manoeuvre to put "Might of the Earth" on the guy? Or would it be a fast Thaumaturgical effect (At Evocation speed), giving +4 to Might or Fists rolls?

    I'll have to look into the summoning rules a bit more, and see if there's anything that can be hashed out there.
    >> Wowzerz 03/08/11(Tue)18:15 No.14174885

    Well furycrafting with the furies in Alera works fast, at least for minor things like strength enhancement.
    >> Anonymous 03/08/11(Tue)18:45 No.14175175
    Yeah, that's the thing. The Evocation-speed things that could fit are either giving yourself an aspect and then tagging it immediately, or using it as an attack, and make it as if you're using a skill with the power shifts going into success shifts. (So, a 4-shift Might boost like using a 4 shift attack)

    But it doesn't LAST long, is the problem. The Windcrafting flight as shown in the books can be kept going for hours, if need be, for example, but called up instantly.

    One of the things I've been thinking of, is maybe mashing up a bunch of rules. Like, say, you can have an X-Crafting effect that boosts a skill, but every round you do keep it up, you work it like the discipline rolls to cast a spell, only you don't automatically take a point of mental stress.

    So, if you don't push yourself, you can reap the benefits for quite some time. But if you're going balls to the wall, you get drained fast.

    >> Anonymous 03/08/11(Tue)19:08 No.14175461
    >>He's an ungodly flyboy shaman fleeing from a secret government programme. She's a virginal foul-mouthed stripper with the power to see death.They fight crime!

    I...I can't stop clicking. Someone send this site to Butcher and see what comes out next in the series.
    >> Anonymous 03/08/11(Tue)19:09 No.14175489
    >>He's an immortal hunchbacked ex-con from the 'hood. She's a strong-willed foul-mouthed socialite living homeless in New York's sewers. They fight crime!

    >> Storyteller 03/08/11(Tue)22:42 No.14177783

    It just comes down to the DFRPG system being more about telling the story then the actual mechanics.
    You want to make yourself super strong? There isn't an evocation for adding to your might score or giving yourself the superhuman strength ability, but you CAN cast a 6 shift earth evocation, spend 2 shifts for duration, and turn your punches into the impact power of a shotgun at point blank range.
    Here's how I would handle the "why can't I fly" question. If you have a route spell that you cast at HALF your modified conviction (say 4 conviction and 4 discipline, with +2 mods to each from focus and other mods, for a total possible route spell of 6 shifts) Casting a 3 shift spell causes no mental stress. ONLY route spells work this way, but that way you could potentially convince your storyteller to let you fly in a limited sense, or some other prolonged effect. But bear in mind that you would effectively be taking that action over and over again, so if you wanted to do anything else you would have to stop flying.
    >> luffy316 03/09/11(Wed)00:38 No.14179161
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    this thread is so damn old... and i like it
    >> Anonymous 03/09/11(Wed)00:40 No.14179184
    To be fair, flight IS supposed to be incredibly hard to accomplish magically in the Dresdenverse
    >> Storyteller 03/09/11(Wed)01:30 No.14179766
    Sure. If one of my PC's wanted to fly I would be throwing aspects on them and making them roll all kinds of checks.
    >> Anonymous 03/09/11(Wed)05:39 No.14181800
    ALL Evocations cause minimum 1 mental stress, rote or otherwise.

    You could work it like a skill challenge, though, where if you maintain more positives then negatives over a number of rolls, you get to your destination.
    >> Anonymous 03/09/11(Wed)09:36 No.14182864
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    That works too. It hasn't come up at all yet (Mainly because I'm using it for the badguys currently. But one of the players is a half-First Nations warden, so he might be able to access some Anima Summoning powers later on, if he looks into it.)

    So, it won't matter, because most of the people using it won't be lasting too long. So I CAN do things like throw, say... A Metalcrafter with a Dao (chinese broadsword, pic related) amping up the damage and supernatural toughness, a Firecrafter with a small firefox (and incite emotion: rage), and a bunch of Putty Patrollers, all fighting in a Dimsum place in an attempt to foil the revival of an Ancient Jade Vampire.

    Shit shall be cash, hopefully

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