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  • File : 1299186214.jpg-(40 KB, 480x480, 25.jpg)
    40 KB Harlem Quest - Part VIII Ellington !!UwPj376bY/f 03/03/11(Thu)16:03 No.14114290  
    It's 1927.

    You're an enforcer called Duke, you're a midlevel guy in one of the three black gangs trying to control the illicit side of things in Harlem, the Outfit, though recently the Dutch and the Jews have been trying to muscle in on the action. You've got two underlings and a whole bunch of people above you.

    As well as being a black man, you're a black magician, which just means you've got a certain understanding with the Other Side and don't hesitate to use certain kinds of energy to help yourself and your people, always in that order. Necromancer is a dirty word used by white folks to try to keep down you down and maintain their power base.. Anyone uses the N word around you finds themselves dead and their ghost enslaved.

    It's the height of the swinging twenties, money is flowing, deals are being made, position and power are gained and lost every day, and all that life and all that energy means that magic is abundant.

    Welcome to Harlem.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:05 No.14114302
    Part I: http://archive.easymodo.net/cgi-board.pl/tg/thread/13796767
    Part II: http://archive.easymodo.net/cgi-board.pl/tg/thread/13808265
    Part III: http://archive.easymodo.net/cgi-board.pl/tg/thread/13868014
    Part IV: http://archive.easymodo.net/cgi-board.pl/tg/thread/13892779
    Part V: http://archive.easymodo.net/cgi-board.pl/tg/thread/13928333
    Part VI: http://archive.easymodo.net/cgi-board.pl/tg/thread/13986169
    Part VII: http://archive.easymodo.net/cgi-board.pl/tg/thread/1406539

    I highly suggest you read the old threads because a shitload of things have happened and although I'll try to summarise shortly I won't be able to get down all the details.
    >> Anonymous 03/03/11(Thu)16:05 No.14114305
    We a bad mothafucka
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:05 No.14114312
    Skills:
    Guns - all guns, rifles, semis etc
    Bartering - The bluffing, the negotiating, the double dealing, it all comes naturally to you.
    Intimidation (basic) - You can scare civilians if you give them the evil eyes.

    Spells:
    Summoning (Level Four) - you can now summon people up to 3 years dead, faster and with less energy than you used to.
    Bind (Level Four) - You've used Bind often enough that you've gained a new level of mastery. You can now bind a ghost to your cause for 30 days. You've also gained the ability to bind a ghost to items in a manner of ways. You can bind a ghost to a container, in order to imprison them, or you can bind a ghost to an item like a knife, dagger, amulet or what have you in order for the item to gain magical characteristics. For example, binding the spirit of a war veteran to a rifle will give you a sentient, bloody minded rifle with an offensive bonus that speaks to you and wants to attack all Germans on sight. And so on and so forth.
    Life Leech (Level Two) - you now have the ability to heal minor wounds. If you're already healthy and use it you get stronger, quite a bit faster and gain some stamina. Your target feels like they've run a marathon unless you decide to only take a little. You still cannot leech from magicians.
    Rip (Level One) - essentially ripping out the souls of living people from their bodies by summoning them. Makes them unconscious for about 30 seconds since their souls return to the bodies relatively quickly.
    Ghost Whip (Level One) - you can now cause untold amounts of agony to the newly dead, up to three days. As you get more practice at this you can cause more damage to older ghosts.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:07 No.14114335
    Your underlings are as follows:
    - Randy = AFK
    - Big Jim, a muscular behemoth with no magic whatsoever. He resents the fact that he is the same age as you and yet you give the orders. Nevertheless he obeys because you've got the juice and he don't. He ain't all that smart but he's good in a scrap. Special Items: 1 Medium Strenght Amplifier necklace.
    - Chandler Raymonds. A punk kid you killed that has agreed to work for you for a time as a ghost, to spy on your enemies for you on the understanding that you keep his brothers safe if he finds out they're in danger. Because he's a free ghost who you haven't bound he can show initiative and do things on his own away from you and for extended periods of time without having to constantly rebind and set the parameters of his mission to him. He's agreed to work with you on a long term basis now.(SUPER SPY BONUS - Since you've been using Chandler almost exclusively as your eyes and ears since the very beginning, he's become amazingly proficient at it. Because of the practice he's had he can now affect the material world, i.e. open drawers, get into safes, read ledgers of enemies and so on. Not only that but Chandler seems to be able to move so fast through the ghost world that he's practically teleporting from location to location. You're genuinely surprised by this.)
    - O'Leary, a cop you killed. You've got him Bound for 1.5 more days at which point he turns into a free ghost.
    - Patrick, the brother of O'Leary who you killed when he was trying to avenge his brother's death.
    - The Three Amigos, three nameless henchmen who've been with you through thick and thin. (BONUS: Loyalty Level Two). One of them is now the Old Amigo because of a curse he was inflicted with.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:09 No.14114352
    Alright. I'm going to find something to do for the next 20 minutes or so to give people a chance to show up, and then I'll post the status update for week 4 and we'll start from there.
    >> Anonymous 03/03/11(Thu)16:09 No.14114361
    Throw a private party for Randy at our whorehouse (I know it's not completely ready but I bet it can satisfy our needs)
    We are basically sending him away for a year and he'll have no further contacts with his old bros and family.

    Let him keep his amulets and elemental stone.

    Ask Lee to have Randy study under an elemental master of the east. He will be able to summon fire dragons and shit.
    >> Anonymous 03/03/11(Thu)16:10 No.14114367
    Hello there Again Ellington and /tg/

    Before I am once again sucked away to that miserable prison known as work, I once again have a couple of Ideas;

    A.) We now have the wolf claws, which is all well and good, but we seem to be forgetting that duke here is specilised for Firearms. and while we may have picked up a bonus or two towards our proficiency in respect to melee weapons we are still a guns character, and I would personally recommend binding Patrick to our colt 1911.

    B.) We are now processing on a by the week basis, and while this is great for story development (And really fun to read) its not doing Dukes abilities such a wealth of Good, so I am of the opinion that we also dedicate at least a day, preferably two. Per week to training. Be it to go and subtly leach in crowded areas, finding low level spirits and trying to bind them in New and Interesting ways, or even trying to expand our skill base (We never did learn Ice pick. If it was an Elementalist ability then it doesn't really fit, byut it we access "The cold and Unimaginable power of Death itself" to freeze the air and Hurl it at our enemies, that would be fairly cool.

    C.) Invest in our Speakeasy, Renovate it, make it bigger, make it Better. Make it the sort of place anybody who is anybody will want to be. then call it Henry's and lets satisfy Squeakys last wishes.

    So yeah...

    They are all up for you Elegen/tg/entlemen to decide/vote on.
    >> Anonymous 03/03/11(Thu)16:10 No.14114368
    >>14114361
    Shit yeah motherfucker
    >> Anonymous 03/03/11(Thu)16:12 No.14114388
    >>14114367
    Honestly I think it's better this way.

    We were getting so strong so fast in the daily basis that it was like Gurren Lagann. Over the course of a week, we went from a mid level lieutenant to a mini-boss and doubled or even tripled in power.

    I figure "realistically" it'd take months or years to increase magical ability like that.
    >> Anonymous 03/03/11(Thu)16:13 No.14114390
    >One of them is now the Old Amigo because of a curse he was inflicted with

    Let him keep the strength amulet so that he doesn't lose his strength.
    Buy him a "energizing" magical trinket (ring/bracelet/amulet/etc) so that he has vigor and energy of a young man.

    That should alleviate his condition a bit.
    >> Anonymous 03/03/11(Thu)16:14 No.14114400
    1. Summon and bind the remaining O'Leary brother (we collected the hair of one more).
    2. Give the Old Amigo a few charms to boost him up if we haven't already; not from being old, but for taking that "magic bullet".
    3. Check up on Big Jim. Let him know his place at Duke's table is waiting for him when he's ready.
    >> Anonymous 03/03/11(Thu)16:15 No.14114413
    >>14114400
    He's actually improved enough already to rejoin us.
    >> Anonymous 03/03/11(Thu)16:15 No.14114415
    >>14114367
    I'm okay with 1 and 2. So I second them.
    >> Anonymous 03/03/11(Thu)16:16 No.14114423
    >>14114388

    Mhmn, I agree with you. But i'm just saying that even if it does take that long, putting some time aside when were are, to be honest, Not particularly busy cannot hurt at all.

    >>14114390

    Awesome Idea, although you have to remember he's like, 60, sixty year old are still in pretty good shape.

    >>14114388
    /agree
    >> Anonymous 03/03/11(Thu)16:17 No.14114435
    >>14114361
    We probably should have bound Pitt into teaching Randy. He was an elemental master.
    But Randy's gone so... wait. How close is the astral jazz to stuff like ghost whip and rip? We might be able to learn something too.
    >> Anonymous 03/03/11(Thu)16:18 No.14114446
    >>14114435
    If nothing else we could have him teach us the basic understanding of astral magic.

    I don't think it likely that we could perform astral magic, but we could gain an understanding of it, same as we understand some of outer realm beings and meeting with them from our book Olukewele gave us.
    >> Anonymous 03/03/11(Thu)16:19 No.14114450
    Ellington, I think you have enough players here for us to get started.
    >> Anonymous 03/03/11(Thu)16:19 No.14114456
    >>14114367
    >A.) We now have the wolf claws, which is all well and good, but we seem to be forgetting that duke here is specilised for Firearms

    You know, I had a suggestion in mind.
    We are getting someone from Lees side too, right?
    We might ask him (in none racist way as possible) if he knows any martial arts.
    If he does, then we can get lessons from him once in a while.

    Or, we can start going to boxing club or something to train our punches.

    Lees subordinate might even know some kind of melee or knife based techniques we can learn from him since as it stands we are as good with a knife as a regular crackhead.


    I agree with training regiments.
    Heck, we should train our social skills too.
    ... How does one go to train intimidation?

    Also, coting for last part.
    >> Anonymous 03/03/11(Thu)16:20 No.14114466
    >>14114456
    I WAS THINKING THE SAME THING

    WE WILL BECOME BLACK DYNAMITE
    >> Anonymous 03/03/11(Thu)16:22 No.14114488
    >>14114367
    >A.) We now have the wolf claws, which is all well and good, but we seem to be forgetting that duke here is specilised for Firearms. and while we may have picked up a bonus or two towards our proficiency in respect to melee weapons we are still a guns character, and I would personally recommend binding Patrick to our colt 1911.

    A lucky gun sounds good, but I dislike the idea of useing Patrick. He would be more usefull in a good luck charm, I think using the Irish cop would be best for the gun.
    >> Anonymous 03/03/11(Thu)16:24 No.14114501
    What magical traditions of magic does Duke use:
    >Voodoo
    >Hoodoo
    >Things he hasn't even tried

    Also, Just how many friends does he have on the other side?
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:25 No.14114512
    OVER-ALL STATUS FOR WEEK 4:

    WARCHEST:
    75,000 dollars.

    ASSETS:
    - Wessler Building (Sanctum: 60% finished) (Foundations fixed in 4 weeks time)
    - The Boom Boom Room (managed by Sweet Johnson)
    - Henry's (Formerly the Stiegler Bar: Now being run by the Old Amigo)
    - The Well Travelled Inn (OPENING THIS WEEK - managed by Sweet Johnson)
    Net Profits Per Week: 9000 dollars.

    STATUS WITH NEIGHBOURS:
    JEWS: Excellent.
    CHINESE: Peaceful.

    ------continue----
    >> Anonymous 03/03/11(Thu)16:26 No.14114524
    >>14114488
    How about we make Officer O'Leary and the other brother into guns, and Patrick into a lucky coin talisman.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:27 No.14114529
    It's been a very productive week for you.

    - You've managed to make peace with the Chinese.
    - Started repairs on the foundations, as well as the warding of, the Wessler building.
    - You're about to open the Well Travelled inn.
    - You've summoned the third O'Leary brother and now have three of them on your ghost payroll (all bound).
    - Bought some charms for Old Man. He now has the fitness and and energy levels of an average middle aged man, despite being 60.

    Now it's Monday morning and you've sent Randy off, after a hell of a leaving party you gave him last night.

    You arrive at your office and find a relatively young, late twenties, Chinese woman standing outside your office having a conversation with Gerald.

    She introduces herself as Ro and says she's here to work for you in whatever capacity you see fit.
    >> Anonymous 03/03/11(Thu)16:27 No.14114537
    Oh shit yes. Conans on tv, but it'll be done in like half an hour. Then, MY FULL ATTENTION.
    >> Anonymous 03/03/11(Thu)16:28 No.14114548
    Don't forget the chess games!
    Regular chess games.

    Oh, concerning chess.

    Duke read his masters book in 2 days. Speaking as someone who has read books at such speed I can safely say that one cannot hold some much information so fast.

    So I suggest that Duke re-reads the book again in small chinks so that he can hold in more information and reminiscent on his learnings during days tasks.
    I would suggest spacing it into at least one wee, maybe 2.

    Even after that he should often come back to it after his chess plays to compare his plays and whatnot.
    >> Anonymous 03/03/11(Thu)16:32 No.14114581
    >She introduces herself as Ro and says she's here to work for you in whatever capacity you see fit.

    [do you have a character portrait, OP? Always helps to know how people look like.]

    Have introduction.
    Ask her general questions first.
    Ask what her skills are, if she knows any magic, how good she is in combat, close-quarters and otherwise.
    What her tasks were back in her territory.
    What kind of rank she held.

    [Oh God, I hope this will not turn into waifu wars ... please, oh, please.]
    >> Anonymous 03/03/11(Thu)16:32 No.14114585
    >>14114529
    >Introduces chinese woman.

    >>14114548
    >in small chinks
    CHUNKS! I MEAN CHUNKS!
    >> Anonymous 03/03/11(Thu)16:34 No.14114603
    I would suggest searching for more business/investments.
    They can be perfectly legal.

    We might want to ask our jewish friends for help here.
    >> Anonymous 03/03/11(Thu)16:35 No.14114612
    >>14114529
    "Walk with me I haven't had Breakfast. Along the way, you can fill me in on your capabilities. I'm assuming you're no slouch, but I need a better picture of what work you can handle while aboard. My name is Duke, but until we're more comfortable Boss works as well. Come, I'm hungry." Straighten tie, get some grub.
    >> Anonymous 03/03/11(Thu)16:35 No.14114621
    Since the game not properly started... You guys already learned any Kabbalah? Do your neighbour Jews have a Golem?
    >> Anonymous 03/03/11(Thu)16:36 No.14114626
    HAVE A CHESS GAME WITH HER.

    WE CHESS EVERYONE WE MEET!

    Or their chinese board game.
    Though she will have to teach you it.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:40 No.14114667
    >>14114581
    >>14114612
    >>14114626
    She stands in front of you, barely pushing up against the 5'0 mark. Her black hair reaches down to her shoulder and her fringe hides her forehead quite well. A single word to describe her would be....sharp. A sharp nose, thin lips, and a look on her face that suggests she doesn't have time for fools. She seems to be wearing occidental style formal wear, a white shirt tucked into a long black skirt.

    She walks with you and says "Yes, sir. I worked as a healer. Considering how much trouble we had with Mr. Pitt, I was kept busy a lot of the time helping people recover from wounds."

    "It's not like I was in charge of anyone but when it came to medical matters people paid attention to what I had to say, if they were smart" she ends pointedly, probably remembering occasions when her advice had been ignored.

    "I can't fight or anything but I could probably bring you back from just this side of death."

    She looks at you wondering what else you would have her do. You slowly get to know her while eating breakfast and then playing a few games of chess with her.

    You beat her with ease. It seems although all the knowledge you've gained that book might not be fully assimilated yet, playing by the principles really helps your game.
    >> Anonymous 03/03/11(Thu)16:44 No.14114699
    >>14114667
    Ask her for cure for the Old Amigo
    >> Anonymous 03/03/11(Thu)16:44 No.14114709
    >>14114667
    >"I can't fight or anything but I could probably bring you back from just this side of death."

    Ah shame. I had hoped that our oriental friend would be a wicked martial artist.
    Oh well, I guess it's trips to local boxing club for us.

    Ask her if her healing skills are supernatural based.
    >> Anonymous 03/03/11(Thu)16:45 No.14114711
    >>14114699
    Old Amigo can't be cured. This was stated by the Chinese guy on no uncertain terms.
    >> Anonymous 03/03/11(Thu)16:47 No.14114737
    >>14114711
    She can still check on him.

    And heck, maybe it is time for a break-through?
    >> Anonymous 03/03/11(Thu)16:47 No.14114740
    >>14114667
    Life and Death. Shit just got real.

    "I see. In a short while I will be going to see the production of the repairs here. During that time, I would like for you to make a detailed report of what you will need to do your job on the fly as well as here. For now you will be my personal attendant until we can find better uses for your time."
    >> Anonymous 03/03/11(Thu)16:48 No.14114752
    >>14114667
    Or maybe we just beat someone who's never played before. Big victory.
    Since she's a healer, this would be a good time to visit Big Jim, don'tcha think? He may be healed up nicely, but a visit from her couldn't hurt.
    >> Anonymous 03/03/11(Thu)16:49 No.14114760
    get her to have a look at Jim, he's still messed up from the werewolf fight right?
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:51 No.14114782
    >>14114699
    >>14114709
    "Of course! Medical colleges don't let Chinese women study? They're all run by assholes, that's what they are." she says bittterly.

    "I was born in January 1900, and there was an alignment between the West Wind and the Monkey, so my father was blessed with a girl that could heal rather than a boy that could fight. At least, that's how my mother explains me" She wiggles her hand and white light appears around them, she's more embarrassed than anything else.

    "My boss told me about what happened to your man," she sighs regretfully "Unfortunately there's nothing I can do to reverse his condition; the best I could do would be to check on him and make sure he's as healthy as his new age allows."
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)16:54 No.14114819
    >>14114760
    >>14114752
    You drop by a coffee room where you see Big Jim drinking coffee with a few of the boys that Gerald hired.

    You introduce Ro to everyone in the room and then have Big Jim accompany you into a separate room to have him examined.

    She stands several feet away from Big Jim, closes here eyes and then a faint white glow appears from her eyelids. She then sends a punch through the air which causes some white light to extend from her fist to his chest.

    "There was a bit of damage to his lungs but he's fine now. In fact he's in amazing shape. I've never seen a man like him." She says in wonder.

    Big Jim smiles.
    >> Anonymous 03/03/11(Thu)16:56 No.14114835
    Reckon we're good enough at chess to play that 8 foot demon yet?
    >> Anonymous 03/03/11(Thu)16:57 No.14114853
    >>14114835
    Nope.
    It probably had centuries of chess on us.
    We might never be good enough for it, our old master certainly wasn't.
    >> Anonymous 03/03/11(Thu)16:58 No.14114857
    >>14114819
    "The man stood between me and a werewolf, and he's the one walking away with a pulse. No, there ain't any like Jim."
    >> Anonymous 03/03/11(Thu)16:59 No.14114870
    Is there any where we can expand without stepping on the Chinese or Jews toes?

    Maybe look for contacts in Canada or wherever to source our booze, or is that the problem for someone higher/lower than us?

    Also, we should keep an ear to the ground for any supernatural doings that aren't from our side or our new friends.
    >> Anonymous 03/03/11(Thu)17:00 No.14114881
    >>14114819
    >>14114857
    Methinks Jim deserves a pat on the back. Both literally and metaphorically.
    >> Anonymous 03/03/11(Thu)17:02 No.14114899
    Oh
    Get her a protective amulet.
    She's our assistant now, it would be bad if something happens.

    Hmm... and maybe something to increase speed? So that she can tend people faster/get out of the way.
    Make it trigger based and not passive one like the rest of our charms.

    Also, she needs to learn _some_ kind of self-defence, we never know when we are going to be attacked.
    So give her lessons in "Guns" once in a while.
    >> Anonymous 03/03/11(Thu)17:02 No.14114904
    >>14114853
    That is true. I just thought it was a particularly cool moment when this huge monster can not only speak, but enjoys an auld game of chess. Imagining a demon daintily moving a knight forward between its talons amuses me no end.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:03 No.14114917
    >>14114899
    >>14114881
    Ok. I'll put these two down as things you'll do.

    Anything else out of the routine (I've already noted your chess and magic training) that you want to make an action of?
    >> Anonymous 03/03/11(Thu)17:04 No.14114921
    >>14114870
    We should really look into legal business ventures and investments.
    >> Anonymous 03/03/11(Thu)17:06 No.14114941
    >>14114917
    Go check on Sweets. Gotta stay classy.
    >> Anonymous 03/03/11(Thu)17:06 No.14114942
    Now, keep in mind: she may be holding out on us. She is a 1920's Chinese woman in a dangerous black man's building.
    Taking her at face value may be a mistake. I'm not saying she's here to kill us, but she's not exactly... loyal to our cause.
    >> Anonymous 03/03/11(Thu)17:06 No.14114944
    >>14114921
    Seconded. Some legit fronts, both for extra cash and money laundering. I assume we do that. Maybe some place like a diner, or a general store.


    And perhaps the general store has a backroom that deals in certain items. Unusual items.
    >> Anonymous 03/03/11(Thu)17:07 No.14114958
    >>14114944
    We should get a finger in every pie, is what I'm saying.


    Oh, any chance of bribing a cop over to our side, for info and warnings and stuff? Not sure is this one even possible.
    >> Anonymous 03/03/11(Thu)17:08 No.14114969
    >>14114917
    We need to discuss and come to a conclusion on binding spirits.
    >> Anonymous 03/03/11(Thu)17:10 No.14114985
    >>14114958
    We made a deal with Alexander. That may be enough, but we should strengthen that deal. We don't want heat coming down on us any time soon.
    >> Anonymous 03/03/11(Thu)17:11 No.14115002
    >>14114942
    Yah

    You are probably right.

    But she will not open to us so soon. It Is To Be Expected.
    >> Anonymous 03/03/11(Thu)17:13 No.14115029
    >>14114969
    What are our options on this one?

    1. Bind random spirits for practice
    2. ????
    3. ???

    I vote 1. Maybe hang around a cemetery or site of a huge accident, and try and find useful/strong spirits. But not spend too much time doing this, maybe only a couple of hours.
    >> Anonymous 03/03/11(Thu)17:15 No.14115058
    >>14115029
    We may need to upgrade with what we have.
    Also: ask Pitt about the repercussions of his actions. What was the plan when the crystals' effects were traced back to him?
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:16 No.14115061
    >>14115029
    I think he's referring to the binding of the o'leary's to items.

    I agree with him that you need to come to a decision now before I make the next post.

    1) Patrick O'Leary in a defensive charm, the two others in separate guns.
    2) Patrick O'Leary in a gun, O'Leary the cop in a charm, and the third O'Leary in another gun.
    3) None of the above: another configuration.
    4) None of the above: because this is some seriously evil shit.

    Votes will be counted from this post onwards.
    >> Anonymous 03/03/11(Thu)17:18 No.14115094
    >>14115029
    Well, I'm all for:
    >>14114524
    but it was my post, so I'll shut up about it.
    >> Anonymous 03/03/11(Thu)17:18 No.14115096
    >>14115061
    Lets go with 2.

    >I'm okay with evil shit.
    >> Anonymous 03/03/11(Thu)17:19 No.14115110
    >>14114819
    "He's Jim, of course he's amazing."

    Anyway, I think we should bring the rocks back to the priest. And ask O'Leary what we should do with his brothers.
    >> Anonymous 03/03/11(Thu)17:21 No.14115133
    >>14115061
    Ohhh. My bad. 2 sounds good.
    >> Anonymous 03/03/11(Thu)17:21 No.14115138
    >>14115061
    I vote Patrick in a defensive Charm, the other brother in our gun, and O'Leary to watch because this is what happens when you call the Duke a fucking Necromancer, white boy, and try to shake down his place.
    >> Anonymous 03/03/11(Thu)17:22 No.14115148
    >>14115061
    I'm for 1. Sounds like it would suit their respective characters the most.
    >> Anonymous 03/03/11(Thu)17:23 No.14115153
    >>14115094
    The reason I say Patrick as the talisman is because he's got the most Luck of the Irish. The other two are more on-par with each other... I think. (Not a vote.)
    >> Franfag 03/03/11(Thu)17:23 No.14115154
    >>14115061
    Option two.
    >> Anonymous 03/03/11(Thu)17:25 No.14115177
    rolled 78 = 78

    >>14114857
    This and possibly giving the wolf knuckle dusters to Jim because it seems like he would be able to better use them.
    >> Anonymous 03/03/11(Thu)17:25 No.14115182
    >>14115061
    I'd suggest putting 2 spirits into protective/luck charms and only one into a gun.

    Oh
    And ghost whip them for good measure. Never hurts to have some practice.
    >> Anonymous 03/03/11(Thu)17:26 No.14115188
    >>14115153
    I agree
    passive luck > luck gun
    >> Anonymous 03/03/11(Thu)17:27 No.14115200
    >>14115177
    Nah. Dem dusters are best used by someone with a magic talent.
    >> Anonymous 03/03/11(Thu)17:27 No.14115203
    >>14115182
    Time limit of 3 days has passed. We need to either A) Kill people then whip them. B) Chill around the cemeteries, whipping the newly dead.
    >> Anonymous 03/03/11(Thu)17:27 No.14115206
    >>14115188
    Who's to say the guns won't be passive effect either?


    Actually can we clear that up first? Will the luck just make your shots hit home, or be a passive, general good luck sorta thing?

    I've never gotten why the Irish were considered lucky.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:27 No.14115211
    OVER-ALL STATUS FOR WEEK 5:

    WARCHEST:
    85,500 dollars.

    ASSETS:
    - Wessler Building (Sanctum: 75% finished) (Foundations fixed in 3 weeks time)
    - The Boom Boom Room (managed by Sweet Johnson)
    - Henry's (Formerly the Stiegler Bar: Now being run by the Old Amigo)
    - The Well Travelled Inn (managed by Sweet Johnson)
    - 1 Holding.

    Net Profits Per Week: 10750 dollars.

    STATUS WITH NEIGHBOURS:
    JEWS: Excellent.
    CHINESE: Peaceful.
    -------------------------------continued-------
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:29 No.14115221
    In the process of loansharking and racketeering Winston has acquired a majority share for you in a small business (a restaurant). We'll refer to this as a holding. As time goes on you'll gain more holdings in the Financial District, each holding generating $250 a week. Finally the Well Travelled Inn is open and it seems to be doing great business. You're really pleased with how well your investment in the place and Sweet Johnson is working out. It seems like the projected profits he was talking about were understated.

    You continue reading about chess and feel like you're finally beginning to understand it at the deeper levels, not simply which move or strategy you should employ but why you're doing that. You've also noticed a pattern that you're an aggressive player, your openings and middles are strong but if an opponent is good enough to drag things out you're endgame isn't much to look at. At least now you know where you're weak. Your magic training also continues. You continue to gain finer control but feel like you've plateaued. Maybe the radical improvement you experienced the previous month was because of all the pressure you were under.

    You spend money on buying a MPPA for Ro and a Strong Speed Booster. (-1500). She's shocked by your generosity and wonders if that's a strength or a weakness.

    ------continued-----
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:30 No.14115233
    You spend a whole morning binding the O'Leary's to items. You find the Bone of a Lion, a gift given to you several years ago by Olukwele, drill a hole into it, pass some string through it and bind Patrick O'Leary to it.

    GAINED: Strong Luck Charm - when wearing this things always seem to go your way. Especially when you're in battle where bullets seem to miss you and experienced melee fighters suddenly gain inner ear problems. The luck of the Irish is yours.

    You do the same to the other two O'Leary's and now have two Charmed M1917 Colt Revolver's that never miss. Ever. Your proficiency with guns was powerful enough but now when you shoot even ricochets and impossible shots somehow manage to find their targets.

    When you asked the ghost of Pitt what he was going to do when people attacked him for trying to get a monopoly in the alcohol business, he looks at you as if you're a simpleton and says "Why, I would destroy them all. What else?"
    >> Anonymous 03/03/11(Thu)17:32 No.14115261
    >as if you're a simpleton and says "Why, I would destroy them all. What else?"

    Ghost Whip.
    Ask him for more details.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:33 No.14115263
    ________ALERT________

    You're approached by the representative of a city councilman who wishes to invite you for a drink at the Hotel Marriot.
    >> Anonymous 03/03/11(Thu)17:34 No.14115276
    >>14115233
    FUCK YEAH!
    Also, I vote for Old Amigo to look like Morgan Freeman.
    >> Anonymous 03/03/11(Thu)17:34 No.14115281
    >>14115263
    Just "a councilman"? What do we know about this guy? Tentatively, I'd say accept, but find a bit of intel first. That strategy's served us very well up until now.
    >> Anonymous 03/03/11(Thu)17:35 No.14115287
         File1299191744.png-(102 KB, 930x828, Fuck yea.png)
    102 KB
    >>14115233
    > two Charmed M1917 Colt Revolver's that never miss. Ever.
    >> Anonymous 03/03/11(Thu)17:36 No.14115294
    >>14115263
    Inviting the Duke or Gerald? And by whom?
    This is some strange bullshit right here.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:36 No.14115296
    >>14115261
    You use Ghost Whip on Pitt and once again you're two headed whip does the damage. It's disturbing to hear a ghost screaming at the top of its voice and yet nobody on the same floor can hear him scream, except for you.

    In fact you take a moment to apply even more pain to to Pitt, then walk around the floor for a while talking to people and look to see if they can tell anything is happening.

    Nothing.

    Curiousity satisified, you return to Pitt and ask again.

    "What....what more can I say?" he gasps, "I would've killed them all one by one or all at once. How was I to know there were people out there who could recruit ghost armies? Do you not know how many of my men they killed?" he loses consciousness and dissipates.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:37 No.14115307
    >>14115294
    Inviting the Duke.

    The errand boy that was sent to you is a young white man who seems ill at ease talking to a black person he isn't sneering at. He says that Councilman Troy was the one that sent him to invite you for drinks.

    >>14115281
    Who do you want to gather intel from?
    >> Anonymous 03/03/11(Thu)17:39 No.14115330
    >>14115263
    -ALARM BELLS-
    >> Anonymous 03/03/11(Thu)17:40 No.14115345
    >>14115307
    Our trusty Chandler ghost of course.

    Hmm ... and ask about that person to Gerald, our jewish front. Jews mostly know a lot of information.

    I suspect the councilman is not happy with how the things are going in financial district and will demand a bribe or something.
    >> Anonymous 03/03/11(Thu)17:41 No.14115352
    >>14115307
    Troy.
    Sweets. (or invite him over. his powers are unknown to us, but we don't want to rile him up)
    The family who lost a relative accidentally when we Life Leeched.
    Alexander.
    >> Anonymous 03/03/11(Thu)17:44 No.14115374
    >>14115345
    Gerald's kind of a schmuck, I doubt he knows much, and Chandler needs a bit of time to spy, time not allowed by a lunch appointment. Ask Pitt, and any general ghosts we have in "storage". Not Lenny, though, we've bothered him enough. Now I kind of regret binding cop O'Leary, he might have known something.
    >> Anonymous 03/03/11(Thu)17:46 No.14115393
    >>14114944
    >And perhaps the general store has a backroom that deals in certain items. Unusual items.

    this gains my full support.
    It will be probably a big investment but it should pay off.
    Besides, through this kind of trading we will be able to get our hands on awesome artifacts and shit.


    Ask Ro what she knows of this councilman.
    >> Anonymous 03/03/11(Thu)17:46 No.14115394
    >>14115307
    How do we want to handle this? Make a big show of force, or be subtle?


    I reckon seeming nonchalant and relaxed, as is our style, on the surface, while having big angry bastards ready to hurt his loved ones (if he has them, and if we can find them) if he tries anything *too* foolish.

    He'll never know this if he isn't a dick, of course.
    >> Anonymous 03/03/11(Thu)17:47 No.14115404
    >>14115296
    We're gonna summon him and whip him for his stupid. Lordie.

    Anyway, sent Chandler out to spy and then do a little digging. We have any counsel members in our folder? If not, just hit go back to the City Hall and the guy we got the plans from.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:47 No.14115406
    >>14115374
    >>14115345
    The representative arrived on Monday and said that if you to have drinks with the Councilman it would have to be on the Thursday, so you've got a few days to figure things out anyway.

    You send Chandler off with his mission to do some reconnaissance at the Marriot and he accepts dutifully and pops out of your vision. What an uncanny young man.

    Meanwhile you talk to Gerald and try to find out as much as you can from him.

    Gerald shrugs and says "I know as much about the Councilman as anyone else. They say he's dirty as hell but nobody ever proved anything. He's been indicted, summoned before a grand jury, everything right up to actually being charged with something, but he's so oily he somehow always manages to get out from under."

    "More than that I can't say that I know much about him or what he's into."

    He shrugs.

    You summon Pitt once again and interrogate him about Councilman Troy and it seems Pitt had been trying to get in touch with that man for months but had never seemed to be able to get an appointment with him. More than anything, he seems jealous that you were invited for drinks....
    >> Anonymous 03/03/11(Thu)17:47 No.14115408
    >>14115394
    Subtle and polite. We've come a long way by playing nice whenever possible, and a guy as high-up as Councilman has too much hold over us for us to be a dick.
    >> Anonymous 03/03/11(Thu)17:48 No.14115417
    >>14115352
    That was a list of people we should probably be watching, by the way.
    Use Chandler for Sweets.
    ALSO: Check up on Chandler's brothers. Depending on age, we can see how comfortable he is with them working for us.
    >> Anonymous 03/03/11(Thu)17:51 No.14115438
    >>14115408
    We ain't no house necromancer, though.
    >> Anonymous 03/03/11(Thu)17:51 No.14115439
    >>14115417
    Oh shit yeah, forgot about those dudes. After all Chandlers work, they should be bloody comfortable little buggers.


    I say we just go to this meeting, so long as Chandler gives the all clear.
    >> Anonymous 03/03/11(Thu)17:51 No.14115442
    >>14115406
    Oh my. This guy sounds both useful and dangerous. If he's talking to us and he never did Pitt, though, he probably wants something from us. Something pretty big and nasty, from the sound of how crooked he is. If we do for him, though, I'm guessing he knows how to return a favor.
    >> Anonymous 03/03/11(Thu)17:52 No.14115451
    >>14115394
    Speak softly, but carry a very big stick that wants to eat souls.
    >> Anonymous 03/03/11(Thu)17:53 No.14115455
    >>14115406
    If he wanted to get a meeting with the councilman that means he had a Plan.
    Let him speak of it.
    Also, he should have done more research on this man. Have him tell everything he knows about him.
    >> BY THE WAY! Ellington !!UwPj376bY/f 03/03/11(Thu)17:53 No.14115456
    As usual we're now archived here: http://suptg.thisisnotatrueending.com/archive/14114290

    and here: http://archive.easymodo.net/cgi-board.pl/tg/thread/14114290
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)17:59 No.14115525
    >>14115455
    "There was some land public land in Upstate New York that I was interested in obtaining," Pitt admits, "and from what I knew Troy was the kind of man who could it get that public land made available for private sale if enough money changed hands."

    Pitt shrugs as if to say it was nothing exciting than the usual amount of corruption.

    ---

    Several hours later Chandler returns and reports to you:

    Get this Boss, I get into the Marriot and spend some time snooping around the lobby, trying to find some sort of register where they keep a list of their clients right? Right.

    Well, I find out that the Councilman is staying in the Palatial Suite at the top so I hop on to an elevator and it takes me up. As it's arriving at the Palatial Suite, I somehow fall out of the elevator and find myself floating just underneath it.

    I try to enter from all sorts of sides but I can't get in. I guess the Councilman values his privacy, huh?

    I checked out the rest of the hotel and even looked in from outside of the Hotel into the suite and everything checked out clear.
    >> Anonymous 03/03/11(Thu)17:59 No.14115533
    Also

    what happened to Boxing (or any other close-combat martial style) training?
    And gun training for Ro?

    As to
    >She's shocked by your generosity and wonders if that's a strength or a weakness.
    Say something in the lines of this: you want to protect and invest in your assets Your people ARE your assets.
    or something like that .. I'm not good at dialogs.
    >> Anonymous 03/03/11(Thu)18:02 No.14115568
    >>14115525
    >I guess the Councilman values his privacy, huh?

    Or he knows about our ghostly powers.
    Good job Chandler.

    Could Chandler see through the windows from outside?


    I wonder if we can get the meeting to be held somewhere else? A cafe, restaurant or something.
    Though it will be a very bad move to decline the invitation.


    Ask Pitt for how much he was willing to buy the land and what he intended to do with it.
    >> Anonymous 03/03/11(Thu)18:03 No.14115575
    >>14115525
    Okay, so either he's crazy prepared, or he was expecting us to spy on him. Either way, he's either a mage or knows how to hire them, so he's not to be taken lightly. Let's do the meet, but be damn sure to play nice. MAYBE make him underestimate us, play up a "black man excited to be in a nice restaurant" routine or something to profit from any white-man-in-the-20s bigotry, but that won't work if he's researched us, and he probably has.
    >> Anonymous 03/03/11(Thu)18:05 No.14115589
    >>14114302
    Uh, just chiming in, Part VII doesn't seem to be working. (Much to my sorrow)
    >> Anonymous 03/03/11(Thu)18:06 No.14115599
    >>14115568
    What he sees through the windows could be an illusion though. We've already experienced some magic trickery before...

    So long as we don't meet in his suite, we should be ok. Also it'd be wise to bare in mind the fact he knows of our powers, and could have some of his own. Pitt could just not know about them.

    Caution is the word.
    >> Anonymous 03/03/11(Thu)18:07 No.14115612
    >>14115589
    Here you go.
    http://suptg.thisisnotatrueending.com/archive/14065396/
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:07 No.14115616
    >>14115568
    >Could Chandler see through the windows from outside?

    Yes, he saw what you would expect. Indistinct figures of a man and some women drinking and just hanging around, reading papers, listening to radio, nothing special.

    ----FASTFORWARDTODRINKS-----------

    Thursday evening arrives.

    List the precautions you want to take, meticulously please and I'm going to ask for some consensus on this.
    >> Anonymous 03/03/11(Thu)18:08 No.14115623
    >>14115575
    Worth a shot anyway. Seconding.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:08 No.14115628
    >>14115589
    Sorry, I forgot to paste the final number 6: http://archive.easymodo.net/cgi-board.pl/tg/thread/14065396
    >> Anonymous 03/03/11(Thu)18:10 No.14115655
    I hope you don't mind OP, but I'm totally stealing your idea, and using in a spirit of the century campaign.
    >> Anonymous 03/03/11(Thu)18:11 No.14115665
    >>14115623
    >>14115575
    Agreed, but don't go too far with it. We still need to come of as intelligent and competent, just a bit inferior to his whiteness. The goal is to make him think he's better than us, not to think we're too stupid to be relied on.
    >> Anonymous 03/03/11(Thu)18:12 No.14115680
    >>14115616
    Well,
    we are certainly wearing all our protective amulets.

    Beyond that .. I have no idea.
    Bring our boys with us?
    The note didn't say we had to come alone, right?
    Take Jim and one of the Amigos as body guards.
    Have other two Amigos and Ro wait in the car outside.
    Have Chandler scout and be on look-out

    Can't we meet on condition that it will be somewhere else?
    >> Anonymous 03/03/11(Thu)18:13 No.14115689
    >>14115616
    1. Wear those magical charms of protection, maybe a bulletproof vest too.

    2. Have Chandler scout the whole building, and maybe surrounding buildings where people could watch our meet from..

    3. Find a vantage spot for one of the Amigos, give him one of the lucky pistols. Have him oversee the meeting if possible.

    4. Other two Amigos outside, waiting.

    5. Be our usual charming self.

    Doubt he'll try anything in a Hotel, but that's what he could want us to think...
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:13 No.14115694
    >>14115680
    > Can't we meet on condition that it will be somewhere else?

    Nope. You can turn up at stay down at the lobby and the hotel restaurant and try to force him to come down there for drinks, if you think that's wise.
    >> Anonymous 03/03/11(Thu)18:13 No.14115698
    >>14115665
    I don't know why we do this.

    Obviously he got interested in us specifically on who we are, he might like our behavior ... or not.

    I would suggest appearing neutral at first.
    >> Anonymous 03/03/11(Thu)18:13 No.14115699
    >>14115616
    The big question is: should we bring weapons? We may be searched most likely, but our most effective powers only seem to work on ghosts, which won't be a factor due to the barriers placed.
    Troy may have not met with Pitt because he was too powerful, and he's already proved he can get away with shit.
    Definitely take the talismans.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:14 No.14115711
    >>14115655
    I don't mind at all, but you gotta give me details and let me know how it goes. I'm an egomaniac!
    >> Anonymous 03/03/11(Thu)18:15 No.14115720
    >>14115680
    Don't bring Jim. I like the guy, but he's on the dumb side, and this is a bit high-level. Ro's got class, so bring her as an assistant and an Amigo for protection, with the other Amigo and Jim in the car.
    >> Anonymous 03/03/11(Thu)18:17 No.14115735
    >>14115698
    Because if we're too good, he might see us as a threat to his personal empire. He needs to believe he can crush us if we get too dangerous to him. Underestimating us can be a fatal mistake.
    >> Anonymous 03/03/11(Thu)18:19 No.14115752
    >>14115711
    I don't like the whole idea to appear lower than the whitey...

    Let the man speak first and talk only when you need to. Don't interrupt him.

    don't know if anything else.
    >> Anonymous 03/03/11(Thu)18:20 No.14115757
    >>14115711
    Once I get it going, I'll make a thread about it, no problem.
    >> Anonymous 03/03/11(Thu)18:20 No.14115761
    >>14115720
    Bringing Ro will certainly give away the fact that we are working with Chinese or at least that we have amiable relations with them.
    Besides, he might not like seeing another Minority with us.


    But, eh, it shouldn't matter too much.
    >> Anonymous 03/03/11(Thu)18:21 No.14115774
    >>14115735
    We took down Pitt and run that bitch now. And he knows it. If he didn't, he would have requested Gerald. I think playing dumb would be an insult.
    And as much as I like salting crackers, we need to get through this with as few of enemies as possible.
    >> Anonymous 03/03/11(Thu)18:24 No.14115803
    >>14115761
    Fair point. I just like the idea of bringing a personal assistant along to increase our standing, and she's best suited for the role, her dress sense indicating that she has a touch more class than the alternatives. Besides, if we bring two people in, better if only one's the muscle. Two bodyguards, and we're armed, means we're LOOKING for a fight.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:25 No.14115815
    On Thursday Evening you drive over with Big Jim, two of the Amigos and Ro. You leave Big Jim and Amigo Prime in the car and take Amigo Secundus and Ro up with you to the the suite.

    You asked them to dress up nice so they're both wearing classy formal outfits, with Ro in particular looking good with tasteful make up on for a change from her usual no-effort practical appearance.

    As the elevator takes you to the top floor, you begin to feel a sensation in your stomach. And as you arrive at the top floor the sensation becomes clear and you feel all your magic leave you. You exchange glances with Ro and she nods in return, confirming that she felt the same thing. You've entered an Inert zone and that means that someone spent some a lot of money on an Artifact to negate magical energy in certain area.

    The doors of the elevator open up and you find yourself in a huge room, filled with expensive furniture, art and decorations. From the look of it the items in the room are worth....well...you don't even want to think about that.

    You spot Troy standing on the other side of the room, leaning against a bar with two of his bodyguards standing next to him; chatting amicably.

    When he spots you shouts "Mister Duke! Welcome to my suite! How are you?!" he approaches you with a manic grin and the outstretched hand of an experienced politician, a hand that's shook tens of thousands of hands and convinced each and everyone that he cares about them. He's tall and seems to be in his midfifties. His ethnicity...hard to tell, some mixture of German and Polish maybe? He's got distinguished white hair and forehead that's waging war on his hair.

    Your move, Duke.
    >> Anonymous 03/03/11(Thu)18:26 No.14115825
    >>14115774
    >>14115752
    I was the guy who suggested it, but you guys are right. He knows enough that it's probably a bad idea. Suggestion withdrawn, replace it with a show of greater class.
    >> Anonymous 03/03/11(Thu)18:30 No.14115864
    >>14115815
    >forehead that's waging war on his hair.
    I love your writing style.

    Smile warmly and return his handshake as strong as he gives it. "Councilman, it's good to finally meet you. I am doing well, and yourself?"

    Then introduce him to our colleagues, and wait for him to make the next move.
    >> Anonymous 03/03/11(Thu)18:30 No.14115867
    >>14115815
    This may be a good thing. Shake his hand.
    "Two cuts above excellent, Mr. Troy."
    >> Anonymous 03/03/11(Thu)18:32 No.14115896
    >>14115864
    This. Warm, friendly, but serious. The manic grin and cheer tell me we want to play off that a bit.
    >> Anonymous 03/03/11(Thu)18:33 No.14115906
    Shake his hand.
    Tell him you're good and ask how he is.

    Wait till he gets down to business and why he asked for you.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:34 No.14115914
    >>14115864
    >>14115867
    >>14115896
    "Brilliant," he says and continues smiling when he sees you mirroring his approach. He seems to be the kind of guy that never stops smiling. Despite that there's no warmth in his steely blue eyes and you can tell he's not the kind of man who'd blink across a card table.

    "Please, come, join me for a drink," he waves you over to the bar and motions his guards to make space for you.

    He pours you what looks like some excellent whiskey and after getting confirmation from the other two pours them each a drink as well.

    "A toast to new beginnings, perhaps?" he asks as he raises his glass.
    >> Anonymous 03/03/11(Thu)18:35 No.14115932
    >>14115867
    "Imagine my surprise when a councilman of your standing asks me for *my* time. You aren't exactly the easiest man to meet with."
    >> Anonymous 03/03/11(Thu)18:38 No.14115954
    >>14115914
    "Certainly, Councilman. 'To past and future. To old friends and new beginnings.'"
    >> Anonymous 03/03/11(Thu)18:39 No.14115965
    >>14115914
    He DID pour that shit for himself from same bottle right?
    Make sure he drink that too.
    I'm kind of paranoid.
    >> Anonymous 03/03/11(Thu)18:39 No.14115970
    >>14115914
    OHSHIT. If he poisons us, I assume Ro can heal us? We just need to get out...


    Although poisoning a necromancer would be flat our retarded, and we could always life leech or whatever.


    I say drink it.
    >> Anonymous 03/03/11(Thu)18:40 No.14115984
    >>14115914
    >he pours you what looks like some excellent whiskey
    whatsintheglasswhatsintheglasswhatsintheglass
    >> Anonymous 03/03/11(Thu)18:41 No.14115998
    >>14115970
    We're in an Inert zone. Her healing and our necromancy doesn't work here.
    >> Anonymous 03/03/11(Thu)18:43 No.14116030
    Why would he bring us all the way here just to poison us? He could be binding us to his will though. Some sort of psychotropic drug...
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:44 No.14116033
    >>14115954
    >>14115965
    >>14115970
    >>14115984
    "To old friends!" Troy agrees. You drink it and it goes smoothly down your gullet, entering your stomach with a soft pleasing burn.

    "I like that you know. My father was a politician as well and he always used to say 'Boy,'" Troy adopts a deeper and more contemplative tone of voice, "'every man is just an old friend you haven't met yet' and there's truth to that, don't you think?"

    As he talks with you, so do his bodyguards begin making conversation with Ro and the Amigo. The two of you take a few steps away and so you can talk without being overheard.

    "I believe you recently met a man by the name of Alexander," Troy says. "Interesting man isn't he?" He's still smiling and his tone is as jovial as anything else and yet...those eyes are still focused on you like a wild hog sizing someone up for a charge.
    >> Anonymous 03/03/11(Thu)18:44 No.14116037
    >>14115998
    >>14115984
    >>14115970
    >>14115965
    Guys, if he wanted us dead, there are easier ways for him to get it. This man's bright, much more so than Pitt was. In fact, his nice-guy routine is probably mirroring the suggested "dumb-down" approach. (Now I'm really glad we didn't do that.) He won't kill us without seeing if we're useful first.
    >> Anonymous 03/03/11(Thu)18:45 No.14116046
    >>14115998
    Do the artifacts work in inert zone?
    I assume not.
    >> Anonymous 03/03/11(Thu)18:46 No.14116061
    >>14116033
    "My experience with him was short and business-like. I take it you've had more... interesting encounters?"
    >> Anonymous 03/03/11(Thu)18:47 No.14116063
    >>14116033
    Try to answer him in a way that does not deny or acknowledge anything.
    >> Anonymous 03/03/11(Thu)18:47 No.14116066
    >>14116033
    And here it comes. Seems we've stepped into the middle of a power play. Not our fault, just a cost of doing business in the Financial District. We knew crap like this would happen when we took the job.
    >> Anonymous 03/03/11(Thu)18:47 No.14116071
    >>14116033
    Be noncommittal. Don't give anything away, don't say anything incriminating. Maybe smile and give an expression of "eh".

    I'm guessing he'll try to keep the conversation moving along so won't press the matter.
    >> Anonymous 03/03/11(Thu)18:50 No.14116089
    >>14116037
    You. I like you.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)18:53 No.14116118
    >>14116046
    Nope.

    >>14116061
    >>14116063
    >>14116066
    >>14116071
    Troy grins as you give him a cagey answer, really he wouldn't expect any less at this level.

    "I find him...rather old fashioned."

    "What's in your future, Duke?" he asks abruptly, almost changing the subject but not quite.

    "Do you mind if I'm straightforward with you? I tell you I shoot from the hip and I say it like it is," he lies blatantly, letting you in on the joke about how ridiculous that is with a wide smile. "You now find yourself being a man with a vested interest in the future of the Financial District, so...What's your vision?" he barks out a laugh, "That's a word my constituents love to hear. Vision! Do you have one for yourself?"
    >> Anonymous 03/03/11(Thu)18:58 No.14116166
    >>14116118
    "Why, peace and prosperity of course" Smile.

    "And you, councilman? Do you share this vision?"

    (unless someone else comes up with something better. This is just the first thing to come to mind.
    >> Anonymous 03/03/11(Thu)19:02 No.14116196
    >>14116118
    Let's stick with noncommittal, but hinting in his favor. Something like:

    "I'm just a man same as anyone, trying to make his way in this life as best he can. From time to time, some people stand in the way of that, but in my experience, there's usually some way to work past the barriers."
    >> Anonymous 03/03/11(Thu)19:05 No.14116223
    >>14116118
    "Why sure. I'm gonna be mayor."
    >> Anonymous 03/03/11(Thu)19:05 No.14116227
    >>14116166
    "Lower taxes, my good man, what else?" Look around. See if he has a Chess Board. Engage in standart meeting practices.
    >> Anonymous 03/03/11(Thu)19:06 No.14116246
    >>14116227
    Man, we're already playing chess, just without the board or pieces. Chess is for friendly meetings, not mutual feeling-outs.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:06 No.14116249
    >>14116166
    >>14116196
    "Prosperity. Yes. Lot's of that." He said, not even mentioning the word peace. Its absence in his phrasing called attention to itself.

    "Well. I guess, we've had our drinks haven't we?" he said looking at his empty glass.

    "It was pleasure Mister Duke. I hope this is just the first of many a happy drink." He exclaims faux somberly.

    "Remember to vote for me come election time!" He smiles widely as he shows you and your associates to the door of the lift.

    He continues to smile and waves even as the doors of the elevator close and shut him out of your view.

    For a second you wonder how long the Councilman will continue to smile once you're out of sight. And then a creepier thought occurs to you as you realise that maybe he smiles even when people aren't there.

    Ro asks you as you walk towards the car, "What just happened in there?"
    >> Anonymous 03/03/11(Thu)19:07 No.14116253
    The following are bad ideas:
    >>14116223
    >>14116227
    I like this one:
    >>14116196
    >> Anonymous 03/03/11(Thu)19:08 No.14116257
    >>14116223
    AHAHHAHAHAHA.


    And seconding chess. A mans chess game says a lot about him..
    >> Anonymous 03/03/11(Thu)19:09 No.14116266
    >>14116249
    "Not sure. Some kind of test. Not sure if I passed or not. Bastard gives me the creeps. He's got some issue with Alexander, but I'm not sure what. You two get anything from the bodyguards?"
    >> Anonymous 03/03/11(Thu)19:11 No.14116293
    >>14116249
    "I do not know, Ro. What happened for you?" Quickly check with Secundus too, See what he got out of it. And have Ro check us all for poison.

    Because, personally, I think we found Alexander's Foe.
    >> Anonymous 03/03/11(Thu)19:12 No.14116301
    >>14116249
    "He checked my teeth and hooves."
    When we leave the Inert Zone, check our talismans to see if they're active or permanently broken.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:16 No.14116357
    >>14116301
    >>14116293
    >>14116266
    Ro says, "The only thing that guy had in his mind was trying to figure out if "youz slanted eye goyls screw differently". Disgusting," she shakes her head as if trying to dispel the memory.

    Secundus looks at you and mutters "Motherfucker kept asking me how much money I make. Apparently that Councilman is one cheap ass bitch."

    Ro checks you all to see if you got poisoned and gives you the all clear. When you check on your items it seems they all work.

    The Wolfclaw knuckleduster in particular is as excitable as usual: Mein Gott ist die Zeit gekommen? Wen möchten Sie mich zu ermorden?

    You tell it to shut up and it does.
    >> Anonymous 03/03/11(Thu)19:17 No.14116370
    >>14116266
    This.

    The guy was probably trying to see what kind of person we are.
    And we were trying to do the same.
    We have failed to deduce anything (I think), not sure about him, such a skillful politician can probably read a person like a paper.

    Anyway, back to our weekly duties.
    Try to get more "holdings". Even if that means investing a portion of our wealth.
    try to less of a loanshark and racketerr but more like a business partner.

    Also, take up boxing. Get a gun for Ro and teach her to use it. Have her attend gunnery range twice a week or so.
    Spell trainings, chess lernings... hmm

    A thought occurs. If Duke had missed his masters chess book before, couldn't he have missed more interesting stuff? Or maybe just ignored them.
    Have him slowly and meticulously, over the weeks, search for more notes and interesting shit from stuff his master left him.
    Maybe we'll learn new spells, or upgrade the ones we know.
    >> Anonymous 03/03/11(Thu)19:17 No.14116374
    >>14116357
    Are we being followed? If we took a car, check for a bomb.

    Yes I am one paranoid motherfucker.
    >> Anonymous 03/03/11(Thu)19:20 No.14116410
    >>14116357

    Wolfclaw is still awesome, ha.

    Pretty obvious that the councilman doesn't like the way Alexander is operating, or at least that's what he tried to portray to us. Might be an elaborate way of checking Duke's honesty by Alexander, or the councilman might legitimately be considering a war to depose the old guardian. I could see them clashing over how business intersects with the public trust.

    We should get Ro started with gun training. She'll need to be able to defend herself if they decide she's a good way to get to Duke.
    >> Anonymous 03/03/11(Thu)19:22 No.14116435
    So I've read a few of the previous quests and intend to read the rest at a different time. I was following the last quest thread and I was wondering...
    Is it cool for just anyone to jump in? I find this incredibly interesting.
    >> Anonymous 03/03/11(Thu)19:22 No.14116438
    Okay, what do we know about this guy now? The complete anti-magic field says he's generally well-prepared rather than weakening us specifically. It also indicates hired mages, rather than being a mage himself, otherwise he probably wouldn't have crippled himself like that. His idiot bodyguards indicate that he doesn't like having people as bright or ambitious as he is around him. He also doesn't get much loyalty from his goons (a possible betrayal in the making?).

    He's also creepy as hell, and probably wants Alexander out of the picture. He's probably an even more dangerous enemy than Alex, but I wouldn't trust him, even if he were supposedly an ally. Alex is less likely to turn on us, and is probably more sane.

    Anyone else got anything?
    >> Anonymous 03/03/11(Thu)19:23 No.14116442
    Pretty sure we had people watching the car, bro.
    Still, check it twice!
    Also, ask secundus how much they made.
    >also check'em
    >> Anonymous 03/03/11(Thu)19:23 No.14116447
    Maybe we could talk shop with Ro and see if we can pick up any insights into healing magic from her. Energy Drain is probably related to her chi manipulation or whatever it is she does.
    >> Anonymous 03/03/11(Thu)19:24 No.14116462
    >>14116410
    Make that knife training, including throwing knives (she's a healer... might prove wise to make her good with a scalpel). And she might appreciate some tutelage from Doc Greene, since she was sore about not being able to get medical training elsewhere.
    >> Anonymous 03/03/11(Thu)19:25 No.14116474
    >>14116435
    Of course dude!
    >> Anonymous 03/03/11(Thu)19:25 No.14116483
    >>14116435

    Yeah that's how quests go, everyone can jump in with suggestions or insights
    >> Anonymous 03/03/11(Thu)19:26 No.14116490
    another term for black magic is negromancy.

    That is all.
    >> Anonymous 03/03/11(Thu)19:27 No.14116505
    >>14116462

    Why knives instead of guns? Knife-fighting is for street gangs, commandos, and desperate fools and she's none of those. Guns are effective no matter what size you are.
    >> Anonymous 03/03/11(Thu)19:28 No.14116514
    >>14116438
    I agree on this.
    Alex seems more "honest"

    Also, he most definitely is not a mage. No one would cripple themselves like that.
    On the other hand, he did not confiscate our weapons and it is likely that his guards are playing on the act.
    I doubt he would have personal protection of dubious quality.

    Ask Ro and Amigo if there was ANY indication that they might have been acting to feed us mis-information.
    Remember, they initiated the conversation first
    >> Anonymous 03/03/11(Thu)19:28 No.14116515
    >>14116490
    Yeah, the header of each thread says pretty clearly "don't call him a necromancer, ever." Hell, last time someone called us that, we nailed him with the evil life-sucking knuckleduster right in the middle of a crowded bar.
    >> Anonymous 03/03/11(Thu)19:28 No.14116521
    >>14116438
    He'll probably try to use us at some point. We should work out how best to use him, and if by using him we are in fact being used by him.


    I have a feeling he is a slippery, Tzeentchian bastard.

    Pity we didn't get to play him at chess, but if he's clever enough for the antimagic field, I'm guessing he's either stupidly good at it, or just wouldn't play us at all.
    >> Anonymous 03/03/11(Thu)19:29 No.14116533
    >>14116505
    If someone is in too close, guns are a liability. We need backup options.
    >> Anonymous 03/03/11(Thu)19:30 No.14116542
    >>14116474
    >>14116483
    Alright cool. I just recognized through prose that the same people had been coming here for a few quests in a row and I didn't know if it'd be rude to bolt in like this was /x/ or something. (never participated in a quest thread that wasn't on /x/)
    >> Anonymous 03/03/11(Thu)19:31 No.14116561
    >>14116542
    Nah, nothing wrong with it. I strongly suggest reading up so you have full information and nothing gets spoiled, but anyone can jump in at any time.
    >> Anonymous 03/03/11(Thu)19:33 No.14116581
    >>14116438
    I see him as a textbook case of aggressive narcissism, or a psychopath for short.
    Labels aside though, he's a man that:
    - Has a lot of influence over other people (through coercion or force of personality)
    - Will gladly stab us in the back while giving us a hug.
    - Has a lot of ambition (as is obvious by the fact that he is able to maintain his powerbase without any actual innate power to his name.)
    - Probably does not have any sort of major magical talent (and this is what makes him scary if it's true, how the fuck does a mayor player in this scene not have any magic talent?)
    >> Anonymous 03/03/11(Thu)19:33 No.14116584
    >>14116561
    Alright that's great. I guess this quest has earned one more regular then. I suppose when this one is over I'll read up parts I - IV instead of reading the quest in reverse like I have been...
    >> Anonymous 03/03/11(Thu)19:33 No.14116585
    >>14116533

    Pistols. Derringers. Saturday Night Specials. There are lots of guns designed expressly for killing people up close. The only circumstance that I would pick a knife instead of a gun is for fighting underwater, and as far as I know the Duke doesn't swim.

    Besides, the point of weapon training for Ro is so that she can defend herself in an ambush. Right now if she's not with one of our fighters she (as far as we know) has no good way to keep from being snatched. And now the councilman and his goons know she's associated with Duke.
    >> Anonymous 03/03/11(Thu)19:36 No.14116620
    >>14116585
    Knives don't make noise.
    >> Anonymous 03/03/11(Thu)19:36 No.14116626
    >>14116585
    Guns make a lot of noise, too.


    Point taken, anyway.


    I was wondering, could we hold some kind of chess tournament? In the place that the old men play. Put up a hundred dollars as a cash prize or something. You never know, we could find a child prodigy. And get some practice, too.
    >> Anonymous 03/03/11(Thu)19:37 No.14116634
    >>14116620
    If she's being attacked we most likely want her to make noise.
    >> Anonymous 03/03/11(Thu)19:37 No.14116635
    >>14116581
    >(and this is what makes him scary if it's true, how the fuck does a mayor player in this scene not have any magic talent?)

    A lot of powerful magical artifacts.

    Also seconding the idea to have Doc Green give lessons to Ro once in awhile, when we don't have immediate need for her.


    Hmm.
    You know, our Amigos (and other "soldiers") could use that Guns training too.
    And since we have acquired a lot of weapons from Pitt and cash, I say we outfit them with awesome weaponry too.
    >> Anonymous 03/03/11(Thu)19:38 No.14116659
    >>14116620

    Which is one good reason for a commando to use one, but for self defense there's not much point. If we need a gun to be quiet though we can always buy a silencer, and I bet there's magic charms for making a gun less loud too.
    >> Anonymous 03/03/11(Thu)19:38 No.14116667
    It is clear that Alexander is a powerful and honorable man. Councilman Troy seems like a greedy man with no morals. As such I suspect the threat of Alexander kicking the shit out of him is one of the few things keeping him from getting even richer than he already is. Alexander if he felt like it could probably tell us a good deal about Troy.
    >> Anonymous 03/03/11(Thu)19:42 No.14116703
    >>14116635

    Bullets and pistols for everyone! Hurrah!
    >> Anonymous 03/03/11(Thu)19:43 No.14116727
    >>14116659
    Guns with silencers are extremely loud for your information.
    Not that I'm taking sides or anything. I originally suggested for gun training.

    .... Unless, we have a magical silencer.

    >>14116667
    It is quiet possible that Alex was the one who tried to drag him before the Judges.
    Or at least gathered some dirt on him.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:44 No.14116743
    Hello? Is this thing working? Been trying to post for like 10 minutes now....
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:46 No.14116764
    >>14116743
    Ah it's working again now. Ready to continue!
    >> Anonymous 03/03/11(Thu)19:49 No.14116796
    >>14116659
    Let's also keep in mind the time period. It's 1927.
    >> Anonymous 03/03/11(Thu)19:49 No.14116798
    >>14116743
    >>14116764
    Got work in the morning and I'm in GMT timezone, so I'm oot. I expect to read the rest of this thread with my morning coffee. Good luck!
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:50 No.14116811
    You drive home, safely. Ro and Amigo try to remember more of the conversation but to them at least it seems like the guards were being straight up.

    ----
    OVER-ALL STATUS FOR WEEK 6:

    WARCHEST:
    96,250 dollars.

    ASSETS:
    - Wessler Building (Sanctum: 90% finished) (Foundations fixed in 2 weeks time)
    - The Boom Boom Room (managed by Sweet Johnson)
    - Henry's (Formerly the Stiegler Bar: Now being run by the Old Amigo)
    - The Well Travelled Inn (managed by Sweet Johnson)
    - 3 Holdings.

    Net Profits Per Week: 11750 dollars.

    STATUS WITH NEIGHBOURS:
    JEWS: Excellent.
    CHINESE: Peaceful.
    -------------------------------continued---------------
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:51 No.14116824
    Monday morning arrives and so does a case full of expensive whiskey, with a card inside it that reads "To Prosperity."

    You have a long conversation with Ro as well, you tell her (very politely) that you value the skills she brings to your organisation but in order for her to carry her weight and be safe that she's going to have to get some weapons training. You begin instructing her, being the resident gun expert, and then pass her off to an underling with instructions that she has to practice for at least an hour a day. And that on Tuesdays and Thursdays she'll be sent to Harlem to be trained in more formal medicine by Doc Greene. This surprises her and you can see she's incredibly grateful but doesn't want to express it.

    Big Jim gets you started on a physical conditioning regime. He's the resident expert in boxing and wrestling so with him constantly at your throat you begin picking up the basics of how to be effective in melee combat.

    With the help of Gerald's contacts you gain another two holdings that you can launder money through.

    Gerald has five addresses within your territory where you could open divebar speakeasies. They're not for sale though, just rent the space and sell alcohol through them. Yes/No?
    >> Anonymous 03/03/11(Thu)19:51 No.14116833
    >>14116727
    I'd call a regular gun extremely loud.

    A high quality suppressor on a locked breach firearm can make the firearm safe to fire without hearing protection, and while it is still "loud" it isn't painfully or extremely loud.

    A high quality suppressor on a locked breach firearm firing subsonic ammunition can be quiet enough that it doesn't sound like a gun.
    >> Anonymous 03/03/11(Thu)19:52 No.14116851
    >>14116824
    >They're not for sale though, just rent the space and sell alcohol through them. Yes/No?

    Sure.

    But make extra sure that they will not be found out by the authorities and whatnot.
    >> Anonymous 03/03/11(Thu)19:53 No.14116861
    >>14116824
    If they seem cost effective. They need some semblance of covers though, unless our payoffs to the cops will keep them running.
    >> Anonymous 03/03/11(Thu)19:54 No.14116880
    >>14116727
    >>14116796

    Silencers have been around for 25 years then. They would know about the standard tricks for making a gun much quieter too, from using sub-sonic ammo loads to filling the silencer with water. None of that would be new in 1927.

    The only trick that wouldn't have been available at that time would be piston-cartridge type ammo like what the Soviets developed.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)19:56 No.14116915
    Policy Decision:
    The Financial District is largely white.

    1) Make the people in your establishments mix with ethnic minorities such as Black people and Chinese people.
    2) Follow the Jim Crow laws and modes of interaction and ban black people and other minorities from your establishments.

    Vote.
    >> Anonymous 03/03/11(Thu)19:58 No.14116957
    >>14116915
    Let's rent all 5, mix 2 and keep 3 segregated for now. The mixed ones will be the ones closer to borders with other ethnic groups. The other three will be more entrenched within the white district.
    >> Anonymous 03/03/11(Thu)19:59 No.14116961
    >>14116915

    1. We are not keeping ourself out of our own speakeasies. And good relations with the chinese and blacks is very useful.
    >> Anonymous 03/03/11(Thu)20:00 No.14116981
    >>14116961
    This.

    If we force people to drink together, there will be less racial tension in that district. Which means less trouble for us.
    >> Anonymous 03/03/11(Thu)20:01 No.14117002
    >>14116915
    Are there even any black people who would want to hang out publicly in the financial district even with our permission? I don't really see how this could be a problem.
    >> Anonymous 03/03/11(Thu)20:01 No.14117010
    >>14116880
    Fair enough. But I prefer her with knives. Doctors don't use guns, and that's what we want from her.
    Hell, diversify. It's not like we're not carrying knives as well.

    >>14116915
    Tricky. The first opens up possibilities for riots, which is bad for business, while the second makes us look bad to our people... what are the Chinese doing?
    >> Anonymous 03/03/11(Thu)20:01 No.14117012
    >>14116961
    >>14116981

    Yeah changing my vote to 1) as well.
    >> Anonymous 03/03/11(Thu)20:03 No.14117024
    >>14116957
    Hm. I like it.
    >> Anonymous 03/03/11(Thu)20:04 No.14117035
    >>14116961
    My vote is for this.
    Also, Ellington, about the comments from Ro and the Amigo after Troy's meeting.
    It seemed to me that Troy was having three simultaneous conversations only observable to those participating by their comments. Is this the case, or was everyone else correct in not noticing that not being the case.
    >> Anonymous 03/03/11(Thu)20:04 No.14117039
    >>14116915
    Don't care if the profits plummet.
    #1

    But we COULD have 1 place with rule 2... Somewhere in the deep, where white folk mostly preside.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:04 No.14117047
    Alright, majority went for 1.

    -----
    It's Tuesday afternoon and you have nothing planned.

    Ro is with Doc Green, Big Jim and the two Amigos have gone to visit the Old amigo. Gerald is who the fuck knows where.

    It's just you all alone at the top of your tower, with Chandler hanging around making quips, practicing his spy routine.

    What do you want to do?
    >> Anonymous 03/03/11(Thu)20:04 No.14117048
    I would prefer if Ro used knives, too.
    >> Anonymous 03/03/11(Thu)20:05 No.14117068
    >>14117035

    Ro and Amigo were talking to Troy's goons, not Troy.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:06 No.14117070
    >>14117035
    I think you've misunderstood. Troy and Duke were having a conversation, while Ro and Amigo Secundus were having conversations with Troy's bodyguards at the bar while you discusses weightier matters with Troy.
    >> Anonymous 03/03/11(Thu)20:06 No.14117074
    >>14117047
    Parachute.
    >> Anonymous 03/03/11(Thu)20:07 No.14117089
    >>14117047

    Let's go find some ghosts to pump for information on Troy. There should be someone who knew him in the Green Wood cemetery, since it's an expensive place.
    >> Anonymous 03/03/11(Thu)20:08 No.14117099
    OH GOD WE HAVE TOO MUCH MONEY AND ARE MAKING TOO MUCH!

    We have to find something to spend them on!

    Maybe go see Sweet Jhonson. Ask what he is up to. Maybe he has some ideas to invest money?
    >> Anonymous 03/03/11(Thu)20:11 No.14117138
    >>14117047
    How are Chandler's brothers?
    Read up on chess and Pitt's library.
    Start working on a ghost-spy network.
    >> Anonymous 03/03/11(Thu)20:13 No.14117157
    >>14117138
    We don't have much ghosts, do we?

    Besides, unbound ghosts make best spies.
    We really should have given the 4th Amigo to go the same route as Chandler and be free spirit helping us and looking over his Bros
    >> Anonymous 03/03/11(Thu)20:13 No.14117167
    I think we should hire more goons, Pitt had hundreds. I have no idea how many we have but its probably something like 50ish, we should have more.

    Or we could talk to that scary russian who had some connection to Rasputin
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:14 No.14117178
    >>14117074
    Unfortunately you don't have any parachutes...

    >>14117089
    You check the newspapers to look at the obituaries but no one that you need has died. It's the middle of the afternoon so digging up an older corpse would be quite conspicuous and get the cops called on you.

    >>14117099
    Sweet Johnson lies asleep, he doesn't wake up until evening, when his whores start their main shift.


    >>14117138
    Chandler's brothers are fine. Money is still being sent to them, and Chandler is still over the moon that things ended up working so fine for him. He's never had as much fun as he's had since he died.

    While rooting through Pitt's library you find a small painting tucked in a book. It's of a young a woman in a maids outfit, smiling widely with a baby on her knee.
    >> Anonymous 03/03/11(Thu)20:15 No.14117185
    >>14117178
    Let's ask Pitt about it.

    We should also look into reinvesting the bulk of our money back into the Financial District.
    >> Anonymous 03/03/11(Thu)20:16 No.14117192
    >>14117167
    I don't think we have any reason to go see Gregor. Besides, Central Park is a ways away.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:17 No.14117193
    >>14117157
    >We really should have given the 4th Amigo to go the same route as Chandler and be free spirit helping us and looking over his Bros

    With the boost you gave him and the time that's passed the Fourth Amigo has passed on to whatever comes next.

    >>14117167
    Yes, you have 50ish directly under you.

    >Or we could talk to that scary russian who had some connection to Rasputin

    This can be arranged, although be warned that guy is really unhinged.
    >> Anonymous 03/03/11(Thu)20:17 No.14117200
    >>14117178
    >>14117185
    I'm guessing it's of Pitt and his mother.
    >> Anonymous 03/03/11(Thu)20:18 No.14117205
    >>14117185
    >>14117178
    The painting doesn't sound all that useful. More likely he has some sort of personal attachment to it. He's the baby, perhaps? Ask him anyway, though. At the very least, there's a story.
    >> Anonymous 03/03/11(Thu)20:18 No.14117207
    >>14117178
    Who cares. Probably his late wife or something.
    >> Anonymous 03/03/11(Thu)20:18 No.14117211
    >>14117193
    Yeah, he's always getting drunk off Vodka and sleeping in the bear cages at the Central Park Zoo.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:20 No.14117229
    >>14117185
    You summon Pitt and when you show him the picture his face loses its usual sour, bitterlipped countenance and softens.

    He looks wisftul. "That's my...my mother," he sighs. "She passed away back in 89."

    "Look...." he broaches softly. "Can't ye just let me go? You've taken everything that belongs to me and made it your own."

    "Surely I didn't harm you so much that you won't let me pass on?" he pleads in the most reasonable tone he can manage.
    >> Anonymous 03/03/11(Thu)20:23 No.14117265
    >>14117193

    Do we have any lawyers on retainer? It''s time that we start hardening ourselves against possible legal attacks, that would be one avenue I could see Troy use to try to force us into fighting a war for him.
    >> Anonymous 03/03/11(Thu)20:23 No.14117266
    >>14117229
    I dunno man, ghosts are useful.


    If we do end up letting him go. Give him a boost, because fuck, why the heel not?
    >> Anonymous 03/03/11(Thu)20:23 No.14117269
    >>14117229
    He's got a point. Strictly speaking, he didn't do anything to us at any point. We broke into his sanctum and tried to kill him, on orders from Olukwele. Sure, he was evil, and I don't trust him, but we've got no real issue with the guy. If there's nothing more to be gained from him, let's let him go.
    >> Anonymous 03/03/11(Thu)20:23 No.14117274
    >>14117229
    "I'm not an evil man, Pitt. Look at you. Before you died, what were you? You had power, you had money, but what did you really have besides that? Where do you think you'll go if I release you?

    Have you heard of what the Chinese do? They pray and kneel and do whatever they do, and they study themselves. They look within, or something, you know? They find themselves and improve on it. All has to do with that bald fat guy they pray to. Supposed to find enlightenment or something.

    Maybe you should try it."

    YES, I AM SUGGESTING WE HAVE THE GHOST PITT MEDITATE UNTIL HE REACHES NIRVANA.
    >> Anonymous 03/03/11(Thu)20:24 No.14117287
    >>14117229
    I feel no remorse for Pitt.
    Ask him what he thinks waits for him on the Other Side.
    Ask him how his mother died.
    >> Anonymous 03/03/11(Thu)20:27 No.14117319
    >>14117269
    Pitt tried fucking with our territory by changing all the alcohol to water. We put the last guy who fucked with our territory in a vegetative state.
    Also, I liked the idea where we return the crystals to the priest.
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:28 No.14117326
    >>14117265
    You don't have any on retainer but some of the people you "protect" in the building are law firms and you can use them for whatever legal manoeuvres you want to pull off.

    >>14117287
    >>14117274
    "Where will I go? Probably to wherever there's fire and damnation."

    He smiles rakishly and for the first time you see the charismatic man he must've been when he was younger, "I don't mind though. I eat fire for breakfast."

    "As for my mother," he shrugs "she came down with the coughing sickness six months before she passed. Spent them all coughing her lungs up a day at time. A horrible way to go."

    VOTE:
    1) Let Pitt go
    2) Errr...Force him to meditate forever?
    3) Keep him around for longer.
    >> Anonymous 03/03/11(Thu)20:29 No.14117336
    Oh yes, and we need to Soul Whip him again for the prior comment 'I didn't know about Necomancy'. Fucking white boy thinks he's a fucking lord and don't know about fucking Necromancy.

    But later, I wanna hear how his momma died. So we can insult he properly.
    >> Anonymous 03/03/11(Thu)20:30 No.14117349
         File1299202223.gif-(864 KB, 320x240, 1276219026112.gif)
    864 KB
    >>14117274
    I really like the sound of this.
    >> Anonymous 03/03/11(Thu)20:32 No.14117368
    >>14117326
    voting for let him go, its not like we cant call him back later.
    >> Anonymous 03/03/11(Thu)20:32 No.14117376
    >>14117319
    True, but that was nothing personal. He didn't know about us, or any other competition in particular. Would we have done differently if it meant greater profit? We bind people's souls to physical objects, destroying them!

    >>14117326
    Ask one last time, and see if there's any more information we can get out of him (no Ghost Whip or anything), then help ease his passing as best we can.
    >> Anonymous 03/03/11(Thu)20:34 No.14117406
    >>14117326
    3. I really want him to train Randy when he gets back.
    "You think it'll be fire? You didn't seem to like the whip... and I'm a 'barbarian'. What do you think the big boys are gonna do?"
    >> Anonymous 03/03/11(Thu)20:36 No.14117417
    Why not use a carrot and stick approach to interrogate him? Ghost Whip if we think he's holding back, with the carrot being release. Ask him everything about major players, spells, that picture of his mom, whatever we want.
    >> Anonymous 03/03/11(Thu)20:38 No.14117454
    >>14117406
    "You really think my keeping you here is a punishment? Nothing but pain awaits you in a place where your mama just ain't, and you'll find no friends amongst the ghost population -- you made sure of that.
    "No, Pitt. I'm keeping you here... because you have nowhere else to go."
    >> Ellington !!UwPj376bY/f 03/03/11(Thu)20:40 No.14117469
    I count 3 votes for keeping him, 2 votes for letting him go and 2 for eternal meditation (lol).

    So you continue keeping him for now.

    And on that note I have to go now. As usual I've included my email address so send me an email if I don't already have yours so I can add you to the mailing list that tells you guys when the next round is.

    Good night. I had fun.
    >> Anonymous 03/03/11(Thu)20:42 No.14117496
    I'm going with Let Him Go. He's got nothing less to steal, any spells he might teach us will be outside of our element (literally), and he knows less than we do about the Alexander/Troy rivalry. He's got nothing left to offer us, and I bear him no grudge.
    >> Anonymous 03/03/11(Thu)20:43 No.14117502
    >>14117417
    Could just bind him.

    Right?
    >> Anonymous 03/03/11(Thu)20:44 No.14117517
    >>14117502
    We've had him bound for some time, we've whipped the shit out of him... If he's got more to say, we've got no way to get it out of him. At this point, keeping him is just spite.
    >> Anonymous 03/03/11(Thu)20:45 No.14117528
    Hey what do you guys think about getting into real estate? http://en.wikipedia.org/wiki/Blockbusting
    >> Anonymous 03/03/11(Thu)20:53 No.14117628
    >>14117496
    >>14117517
    Nothing left to offer?
    >Master Elementalist
    Yeah, Randy may be AFK at the moment, but we don't even know if the Chinese are teaching him ANYTHING.
    >> Anonymous 03/03/11(Thu)20:55 No.14117655
    >>14117628
    Ro's reactions support the argument that Randy may not be as progressively handled as we are exhibiting with her.
    >> Anonymous 03/03/11(Thu)20:57 No.14117695
    >>14117655
    Well she will return to her group and Randy to ours for a meeting after 3 months. If he isn't getting training, after she meets with her people, I'm sure they'll change their attitude. Imagine the scenario:

    We treat Ro with respect and train her to be better. They mistreat Randy and don't teach him shit. If that continues, then they have lost honor. And they'll try to regain it by teaching Randy hardcore.

    And if they are training him just as we're training her, then it's already good.
    >> Anonymous 03/03/11(Thu)21:01 No.14117756
    >>14117695
    If they even see it as lost honor. I'm not saying he's being treated like shit, but there was never any agreement on improving the hostages. Maybe we'll just gain honor, but we can't rely on the Chinese when we already have someone who can teach him.
    Also, an extra ghost around might help. So what if we can't use his knowledge... Chandler didn't know shit to begin with and look how he turned out.
    >> Anonymous 03/03/11(Thu)21:01 No.14117758
    >>14117655
    >>14117628
    I see what you guys are saying, but do you really plan to force him to stick around for another year, just because he might possibly be able to teach Randy something in that time? We'd just be letting him start his journey, we can summon ghosts up to 3 years dead, so we can call him back whenever we want. We'd lose nothing, and all we gain immediately is his ire.
    >> Anonymous 03/03/11(Thu)21:03 No.14117783
    >>14117758
    3 years dead, but not if they reach their destination. This was already stated with the forward thinker.
    >> Anonymous 03/03/11(Thu)21:04 No.14117798
    >Chandler didn't know shit to begin with and look how he turned out.

    am i the only one who fucking LOVES how chandler turned into a ghostly james bond? ILOVECHANDLER!
    >> Anonymous 03/03/11(Thu)21:28 No.14118084
    Personally, I wanna use Pitt to be our literal whipping boy to practice Soul Whip on - I'd prefer to use O'Leary, but we got rid of that - due to his arrogance and idiocy. Not knowing about Necromancy 'I'll kill all challengers' Yeah, no, he's being whipped until he meditates to heaven.
    >> Anonymous 03/03/11(Thu)21:37 No.14118192
    Ellington?
    >> Anonymous 03/03/11(Thu)21:41 No.14118256
         File1299206492.jpg-(269 KB, 500x676, 2010-11-14-21-11-18498052210.jpg)
    269 KB
    ....Ellington?....Hellllooo?...
    >> Anonymous 03/03/11(Thu)21:52 No.14118394
    >>14118192
    >>14118256
    He already said he was done for the night. See >>14117469
    >> Anonymous 03/03/11(Thu)21:53 No.14118404
    >>14118256

    I think he went to bed dude.
    >> Anonymous 03/04/11(Fri)00:40 No.14120469
    bump
    >> Anonymous 03/04/11(Fri)03:20 No.14122200
    Well, it's way to late for it, but I just read through all the archives and I have some things that must be done next time:

    - Do NOT let Pitt go. Besides him being an asshole we said once to the old Jew that we won't let him ever reach his destination. Although he has had his revenge and even more, Duke is still a man of his word. Furthermore, after his soul was destroyed and his essence bound to an object, he can't pull any mean stuff on us. And regarding his personality he would try to do it. Before that extract all his knowledge from him, maybe even let him tutor us.

    - Everybody kinda forgot how the doors of the Wessler building opened themselves to us. We must find out about it. Was it a trick by Pitt, did Olukwele help us or do we have an unknown benefactor?

    - A question to Ellington in the next thread: How often do we have to meet Olukwele? Do we still have that contact possibility in the out-of-time realm or was it a one-time thing?

    - Gain some information/magical knowledge trade with the Jews. Something like comparing a zombie to a (the?) golem and the like.

    - Also further our knowledge about summoning and binding things from the Nether realms (demons, angels, fairies and the like)
    >> Anonymous 03/04/11(Fri)06:05 No.14123435
         File1299236722.jpg-(7 KB, 252x240, xD.jpg)
    7 KB
    >>14118084



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