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  • File : 1297985427.png-(261 KB, 439x435, Rebellin Questin.png)
    261 KB Rebellion Quest 5 Robert Tscharch 02/17/11(Thu)18:30 No.13938478  
    Previously on Rebellion Quest: http://suptg.thisisnotatrueending.com/archive/13783143/

    The Dark Side of the Moon is a massive orbital station orbiting in the shadow of Tauros' smallest moon. It is a well known center of Rebellion activity and illegal gambling. Thanks to the charisma and well-placed bribes of the stations owner, Mr. Max, the station has avoided Council involvement. Not to your surprise, Mr. Donowitz and Mr. Max are quite good friends.

    Mr. Donowitz explains all of this as he pulls into a private hanger bay in the station.

    "You really did a good job getting those weapons, Renard. Even I would have trouble pulling that off."

    Tracie comes in behind you two while you talk.

    "Mr. Max is rea'y ta mett wit' you und Scot now" Tracie says.

    "Always eager to make a good deal." Mr Donowitz smiles "Tracie, would you mind taking Tom with you and see if you can get some mechanics up here? Take Renard with you if he'd like to go. If not he can come with me and negotiate with Mr. Max if you like."
    >> Robert Tscharch 02/17/11(Thu)18:38 No.13938558
    Also thanks to the Anon that made our new official symbol
    >> Anonymous 02/17/11(Thu)18:39 No.13938578

    >> Robert Tscharch 02/17/11(Thu)18:43 No.13938613
    Your inventory consists of: Numerous guns and ammo
    A credit Chip
    A massive ship disguised as a merchant vessel

    You are quite dashing, if you do say so yourself.
    >> Robert Tscharch 02/17/11(Thu)18:48 No.13938656
         File1297986482.jpg-(226 KB, 1280x373, 1293252132411.jpg)
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    Picture: The Dark Side of the Moon
    >> Robert Tscharch 02/17/11(Thu)18:51 No.13938693
         File1297986684.jpg-(18 KB, 500x375, 43science-fiction04-m138.jpg)
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    Will dump some artwork until players get in here
    >> Robert Tscharch 02/17/11(Thu)18:54 No.13938735
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    >> Robert Tscharch 02/17/11(Thu)18:57 No.13938768
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    >> Robert Tscharch 02/17/11(Thu)19:00 No.13938798
         File1297987214.jpg-(563 KB, 1365x1024, 1292422514269.jpg)
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    >> Anonymous 02/17/11(Thu)19:00 No.13938802
    Im in
    >> Robert Tscharch 02/17/11(Thu)19:02 No.13938823
         File1297987332.png-(451 KB, 1280x650, 1293253806443.png)
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    pew pew pew
    >> Robert Tscharch 02/17/11(Thu)19:04 No.13938844
         File1297987459.jpg-(119 KB, 1024x768, spaceopera.jpg)
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    >> ren0ace 02/17/11(Thu)19:05 No.13938854
    Proceed to this Mr. Max character.
    >> Robert Tscharch 02/17/11(Thu)19:05 No.13938860
         File1297987539.jpg-(377 KB, 1000x683, 1296342842000.jpg)
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    >> Robert Tscharch 02/17/11(Thu)19:14 No.13938958
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    You opt to go with Mr. Donowitz and Scot up to negotiate the sales with Mr. Max.

    The area just off the hanger you're docked in is a massive area, filled with various shops, stalls, gambling dens and even a small church. There must be thousands of people on this deck alone. Mr. Donowitz and Scot stride purposefully across the floor as you follow. They stop near what you think is the center, at a bank of elevators. They get in one marked 'VIPs'. Gentle music plays as you take the luxurious elevator upwards.

    "The Lunatic is on the grass... The Lunatic is on the grass.." you manage to make out before the elevator stops with a ding.

    In front of you is an extravagent office. Rich red and gold carpet spread like wildflowers before you, and a solid oak desk adorned with old fashioned pen and papers litter it's surface, net to a modern computer that you think is built into the desk itself. The entire forward wall is a plastiglass bubble, looking out onto Tauros' moon and the various traffic going between.

    You are awestruck.

    "I think you'll really like Mr. Max" Mr. Donowitz says as he guides you out of the elevator.
    >> ren0ace 02/17/11(Thu)19:19 No.13939013
    I inspect the papers.
    >> Robert Tscharch 02/17/11(Thu)19:23 No.13939051
    Mr. Max is sharply dressed in a white tuxedo. Everything about him screams wealth. He rises from his desk and goes and shakes each of your hands individually and introducing himself to you.

    "A pleasure to meet you, Renard" He says. To Mr. Donowitz he says "As always, you are welcome in my palace."

    With that he has several scantily clad women pull up chairs for you to sit and discuss matters. Mr. Donowitz does most of the talking, explaining that they had some equipment that had been salvaged, and that as always, you were looking to sell.

    When the matter of the weapons comes up, Mr. Max raises his eyebrows and looks at you with something approaching admiration.

    When Mr. Donowitz finishes talking, Mr. Max nods an begins typing into the computer.

    "I'm sure I can find a buyer for you in a few days. As always Mr. Donowitz, you are welcome to enjoy the hospitality of my palace. You and your crew always have credit here." He sits back and pulls out a massive cigar from the interior of his tuxedo before continuing.

    "If you want to send Renard here down to the Engineering decks to find Olivia, then we can even get those Gauss cannons and Shield generators installed on your ship for you" He flashes you another smile.
    >> Robert Tscharch 02/17/11(Thu)19:24 No.13939060
    The papers appear to be mostly for show, although a few do have doodles on them of various large breasted women.
    >> Anonymous 02/17/11(Thu)19:27 No.13939095
    Sounds good to me the biger ther gun the better
    >> Robert Tscharch 02/17/11(Thu)19:31 No.13939130
    bumping for players/ visibility
    >> Robert Tscharch 02/17/11(Thu)19:39 No.13939205
    >> Robert Tscharch 02/17/11(Thu)19:47 No.13939272
    One more bump before I continue on
    >> Robert Tscharch 02/17/11(Thu)19:55 No.13939349
    "Just press the button marked E. Once you're down there, ask for Olivia. Sandy can show you." Mr. Max nods to one of the girls in a pink bikini and very little else.

    She nods and goes to wait in the elevator for you.

    "Anything else before you go, Renard?"
    >> Anonymous 02/17/11(Thu)20:13 No.13939536
    >>no weapons



    "Nah, I'm clearly going to be TOTALLY FINE and I'm NOT GOING TO DIE AT ALL, NOPE."
    >> Robert Tscharch 02/17/11(Thu)20:24 No.13939648
    You actually have quite a few weapons. What did you bring with you?
    >> Anonymous 02/17/11(Thu)20:36 No.13939754
    we fucking well didn't bring any weapons as that would be incredibly rude of us.

    Clearly we are in the presence of an interstellar gentleman of the highest caliber. We go into the elevator, we fondle pink bikini good-naturedly, and after those gauss guns are bolted on nice and tight, we go back to Mr. Max to discuss some personal matters
    >> Anonymous 02/17/11(Thu)20:43 No.13939822
    expanding on this;

    We need a new identity. Currently we are still the legally same person who mysteriously disappeared on the day his number came up for conscription. This means that if we go anywhere even remotely council friendly we're basically confined to quarters, and it also means that our crewmates could sell us out to council dogs if the bounty gets high enough.

    We need to have the legal records showing us as dead, we need a new identity that is completely legit or as close as it can be, and that identity needs to not be on any council conscription lists.

    Until this happens, we will always be reliant on Donowitz and crew to hold our little hands and protect us from the big bad Council, which means we're fucked if the money gets good enough.

    and by "if" I mean "when"
    >> Robert Tscharch 02/17/11(Thu)20:47 No.13939854
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    I''m going with this.

    The elevator ride down is quiet and a bit awkward. This woman next to you, while apparently harmless enough, seems to be radiating WAVES of anger and spite. You can't really tell if it's directed to you though.

    The Elevator reaches the Engineering bay and opens with a little 'ding'.

    Cramped, narrow corriders greet you and everything sees to be either metal or covered in grease. Workers with soot-covered faces and oil-stained overalls bustle about, few of them bothering to even turn to look at the two new arrivals on the deck. There's many indents and openings along the wall, and from an open doorway you can see the sporiadic flicker of a blowtorch. You strangely feel like you've accidetnly entered a gargantuan ant hive.

    "Welcome to the Engineering deck. Don't get too attached to the locals" Your escort says rather dryly.
    >> Robert Tscharch 02/17/11(Thu)20:50 No.13939888
    A good plan in all regards. You know from Mr. Donowitz' little lecture that Mr. Max is both powerful, a rebel sympathsizer, and rich. Hopefully he will be able to accomplish these things for you.

    Remember that you're also going by a fake name to everyone but Tracie and Mr. Donowitz. Most people call you 'Renard' At this point.
    >> Anonymous 02/17/11(Thu)20:52 No.13939905
    have her take us to our ship, and show us who the shop boss is that's in charge of our repairs

    oh, and offer the lady our coat. We may be a space pirate, that doesn't mean we have no class
    >> Anonymous 02/17/11(Thu)20:55 No.13939930
    and everyone can keep calling is Renard. This identity issue needs to be our most closely guarded secret, kept from EVERYONE.

    This is between us and Mr. Max, and that's all it ever need be.

    If I remember correctly, we're sitting on a sizeable sum of credits from liquidating our assets before we fell in with Donowitz. We can use these so that we don't have to draw from our share of the loot and raise suspicion
    >> Robert Tscharch 02/17/11(Thu)20:56 No.13939939
    "Aren't you supposed to find Olivia first?" She's down here... Somewhere."

    At your offer of a jacket she cracks an amazingly tiny smile. " You're nice, but down here, it get's pretty hot."

    She steps back into the elevator. "Try the Engine room first. It's straight down the corridor about a Kilometer. Good luck." As the doors slide shut she says "Oh, and my name's Melissa."

    The doors 'ding' shut.
    >> Robert Tscharch 02/17/11(Thu)20:59 No.13939952
    285K in fact, currently on your Credit chip, not counting the income you'll get from the guns and loot from the asteroid field.
    >> Anonymous 02/17/11(Thu)21:06 No.13940004
    that should be enough to procure a clandestine identity shift from Mr. Max

    get the boots moving, a kilometer ain't a stroll down the block. Make a mental not to remember Melissa's name. She may be low-level eye candy, but she's still close to someone very powerful, she could be useful to us later on.
    >> Anonymous 02/17/11(Thu)21:16 No.13940109
    John Starkweather should be our new fake identity.
    >> Robert Tscharch 02/17/11(Thu)21:18 No.13940119
    With one parting look you face forward and start to move down the corridor,

    Going straight forward is easier said then done. The workers down here constantly shove and bump into you or slam you into the jagged metal walls. Once a pipe breaks and steam erupts into the corridor just as you pass it.

    Eventually, at the halfway point you step into a small alcove to catch your breath. It doesn't seem to have been touched in ages, and is covered in dust. It doesn't even seem like anyone can see you. On the ground however, are three tiny canisters, filled with a strange amber liquid and each canister has a tiny blinking red light on it.
    >> Anonymous 02/17/11(Thu)21:21 No.13940154
    Inspect them CAREFULLY
    >> Robert Tscharch 02/17/11(Thu)21:24 No.13940171
    The liquid has tiny air bubbles inside that seem to be swirling slowly inside. Every few seconds the red light will blink on and then off. The top and bottoms of the canisters are made f some sort of plastic, and the main section is glass. After a few seconds, you also notice on the top of one of the canisters is a Council symbol...
    >> Anonymous 02/17/11(Thu)21:27 No.13940205
    Don't touch that shit. Go back and tell Max.
    >> Robert Tscharch 02/17/11(Thu)21:39 No.13940339
    You back out of the Alcove and quickly make it back to the elevator, your heart pounding in your throat and sweat pouring off your skin.

    The elevator ride seems to be going slower with each passing second but eventually the doors open back up into Mr. Max's office. All three of the men turn as you enter, out of breath. You hastily try and explain what you found to them. Once you finish, Mr. Max stands up presses a button down on his deck.

    "Security team to Engineering deck, sector 15-1."

    Mr. Max strides back and forth, talking to Scot while Mr. Donowitz turns to you.

    "Renard... We never cleared you out of the database, did we?" A look of small horror dawns on his face.
    >> Anonymous 02/17/11(Thu)21:44 No.13940394
    Database? What database?
    >> Anonymous 02/17/11(Thu)21:50 No.13940473
    >> Robert Tscharch 02/17/11(Thu)21:52 No.13940494
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    The Council has you registered... Probably in few databases actually. Birth database, Citizen database, legal database... They could hypothetically track you almost anywhere if they put a chip in you!" Mr. Donowitz jumps up and rushes over to you.

    At the same time an alarm goes off on Mr. Max's desk. Then another, then a third.

    "Mr. Max! There's something going on in the cargo stores! An infection or... Something!" It cuts to static after only a few seconds.

    The second is a cold mechanichal female voice. "Infection and hostile unknown entities on decks 5-7, Enginnering, Reception, and hangers two through 22."

    The final alarm turns to the the heavily accented voice of a Russian.

    "This is Edward Esturr of the Missile Frigate 'Leviathan'. We have detected a hostile biological prescence upon your station. Allow our landing crews aboard, IMMEDIATLY."

    "Son of a bitch" Mr. Donwitz whispers, gripping the base of your skull.
    >> Robert Tscharch 02/17/11(Thu)21:54 No.13940507
    "They got you with a chip. Did you know anything about this?!" Mr. Donowitz has his pistol under your chin now, his eyes inches from yours.
    >> Anonymous 02/17/11(Thu)21:59 No.13940562
    shit, I don't know. I don't know anything about a chip, or what exactly you're referring too. I was just a shop keeper before I walked into that bar and joined your crew, I don't know why the Council would be going to all this trouble over me. I was just another conscript. This doesn't make sense, why would they wait until now to nab me? They could have taken us out a hundred times over while we were in our unarmed ship, why wait until they might have to sort through every face on this station?

    None of this makes any sense Donowitz
    >> Robert Tscharch 02/17/11(Thu)22:05 No.13940623
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    Mr. Donowitz sees the panic in your eyes and withdraws the pistol. At the moment he seems incapable of speech. Mr. Max turns to you.

    "It's not just you they want. This station is where half the organized rebellion is run from. The only reason they haven't nailed us yet is because of some rather well placed bribes on my part. They don't just want you. They want this entire station."

    Mr. Max turns and looks out the window. In the far distance is the missile frigate, with numerous craft oving to intercept the station, their engine exhaust burning like streamers.

    Mr. Donowitz turns back to you, a knife in his hand. He hands it to you.

    "Take it out. It's in the base of your skull. Right here" He taps gently on the spot.
    >> Anonymous 02/17/11(Thu)22:09 No.13940659
    Do it, BUT ON HIS SKULL!

    >> Robert Tscharch 02/17/11(Thu)22:10 No.13940671
    I'd say we either need a vote or a roll.
    >> Anonymous 02/17/11(Thu)22:12 No.13940694
    rolled 85 = 85

    >> Anonymous 02/17/11(Thu)22:13 No.13940700
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    >> Robert Tscharch 02/17/11(Thu)22:14 No.13940714
    You grip the knife in your hand, your other hand feeling the spot on the base o your skull that Mr. Donowitz showed you.

    Outside you can see the Council ships growing ever closer. There's more then a dozen out there.

    More reports and alarms are going off on the desk as Mr. Max and Scot frantically discuss what to do next.

    Mr. Donowitz is watching you closely, his eyes showing little hope.
    >> Robert Tscharch 02/17/11(Thu)22:16 No.13940726
    Well... I'm at a loss here.

    Give me a bit to type up the next section.
    >> Anonymous 02/17/11(Thu)22:18 No.13940745
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    1.24 MB
    >> Robert Tscharch 02/17/11(Thu)22:22 No.13940779
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    You suddenly relax and know what to do.

    The knife glides through the air effortlessly.

    You see Mr. Donowitz eyes grow as he realizes what is happening, and then suddenly go blank.

    The knife smashes through his skull, spraying blood, bone and brains everywhere. You rip the knife out of his head and watch his body crumple to the ground.

    Mr. Max and Scot both turn to look at you in shock. Your hand is covered in Mr. Donowitz blood.

    You have time to decide your next move before they react. What do you do?
    >> Robert Tscharch 02/17/11(Thu)22:28 No.13940845
    Bumping so people can see the madness that happens due to lack of players.
    >> Anonymous 02/17/11(Thu)22:33 No.13940896
    rolled 2 = 2

    Lunge at Max and drive the knife into his throat. Rolling 100.
    >> Anonymous 02/17/11(Thu)22:35 No.13940911
    Hey OP, don't worry about it. Even if Renard is this Council agent, we still have a pirate ship full of loot, and a new captain. A man by the name of Tracie.
    >> Robert Tscharch 02/17/11(Thu)22:36 No.13940924
    Yeah, I know. My goal when starting this quest was to let it go whatever direction the players want. It seems this is the price I have to pay.

    Good thing I'm good at improvising.
    >> Robert Tscharch 02/17/11(Thu)22:39 No.13940958
    Dark voices swirl through your head and then dart out.

    Inexplicably, you drop the knife and start to stammer.

    You take in the scene again, this time as if through new eyes.

    The man who rescued you from war lays dead in front of you. Less then five meters away are two very angry looking rebels who have reached and drawn their pistols. Blood has covered your hands.
    >> Anonymous 02/17/11(Thu)22:41 No.13940981
    Spit in their eyes. "Go ahead and shoot. You're only killing a man."
    >> Anonymous 02/17/11(Thu)22:42 No.13940994
    Little do they know I have four pounds of high explosives surgically inserted inside of my abdomen, with a dead man's switch monitoring my heart. "Shoot, ya bastahds."
    >> Robert Tscharch 02/17/11(Thu)22:43 No.13941008
    "Don't fucking move you bastard!" One of them shouts. Vaguely you recall his name being Scot. His pistol is shaking badly in his hands.

    The entire station rattles as Council boarding ships latch onto the Space Station and start drilling through. From the desk, the thick Russian voice speaks again.

    "I am informing you that your Space Station is now under quarantine. We will enact a strict and thourough purge momentarily." A pause. Then: "Good bye, Mr. Max"

    The man you now remember is named Mr. Max cusses and jumps to his desk, shouting orders into a microphone.
    >> Anonymous 02/17/11(Thu)22:45 No.13941031
    Report you? Yeah, and I did.
    >> Robert Tscharch 02/17/11(Thu)22:48 No.13941065
    Nah, you don't.

    While your spit wouldn't travel that far, you get the sentiment across.


    As did I.
    >> Anonymous 02/17/11(Thu)22:49 No.13941078
    rolled 10 = 10

    Dive and tackle Scot. Brain him with anything nearby.
    >> Naggarothian !!0S4L3hs2lkr 02/17/11(Thu)22:49 No.13941087
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    And my axe-I mean my report.
    >> Robert Tscharch 02/17/11(Thu)22:51 No.13941123
    Scot sees what you're trying to do and dodges out of the way. You topple to the floor clumsily...

    Just as the power flickers out.

    "Motherfuck!" You hear a voice yell. "They cut the power!"
    >> Anonymous 02/17/11(Thu)22:53 No.13941141
    rolled 33 = 33

    "And soon, your throats." Disappear into the darkness and rendezvous with the Council shocktroops.
    >> Robert Tscharch 02/17/11(Thu)22:59 No.13941216
    You crawl away into the shadows, hoping to find a way out of the room. Your hand skitters against something. It's the knife. You grab it and continue crawling. Behind you, you can hear Scot cursing.

    Your head bumps against a wall, and almost instantly a bullet appears above your head. You scramble for safety in the shadows.

    "The emergency power should kick in soon..." You hear Mr. Max say.

    "That fucking Psycho... He's still in here."

    There's something cowering against the wall next to you. It's Melissa, the scantily clad women. She doesn't seem to notice your prescence.

    From your spot against the wall, you can see the Desk, Mr. Max and Scot all outlined by the moon behind them.
    >> Anonymous 02/17/11(Thu)23:00 No.13941233
    Take her as a human shield. Cover her mouth so she doesn't scream.

    Pull her with us up to Scot or Max, whoever is closest. When we get close, toss her into them, and then attack with the knife.
    >> Robert Tscharch 02/17/11(Thu)23:01 No.13941246
    I'll need a roll for both of those.
    >> Anonymous 02/17/11(Thu)23:02 No.13941250
    rolled 50, 43 = 93

    >> Robert Tscharch 02/17/11(Thu)23:10 No.13941335
    You grab the cowering girl in your hands and press the knife to her throat, forcing her to stand up with you. Once she is fully up, you force her to walk towards Scot.

    A horrible silence fills the room. Both men are looking for you, but can't see anything in the light. You're within striking distance of Scot when he notices you and fires three times, just as you launch the girl's corpse into him.

    The bullet's tear through her, spraying blood and organs all over you. With an inhuman howl of rage, you launch yourself at Scot, who's struggling with the mutilated corpse on top of him.

    With another shriek, you jab the knife into Scot's head, again and again. His screams quickly turn from rage, to pain, to terror. Blood trails and sprays from your knife, splattering the carpet, the window, yourself and Mr. Max. After the first few thrusts, Scot's body stops moving. After the first twenty, the head is pulp.

    You stand up just as the red emergency lights click on, and you stand up, breathing heavily, and turn yourself to Mr. Max.
    >> Anonymous 02/17/11(Thu)23:12 No.13941363
    rolled 54 = 54

    Drop to the ground, take Scot's pistol, and blow Max's legs away.

    If successful, get on Max's radio and make contact with Council forces.
    >> Robert Tscharch 02/17/11(Thu)23:18 No.13941453
    You reach down, slowly, deliberately and pick up Scot's pistol. r. Max involuntarily takes a step backwards as you raise the pistol up to him. A pistol soaked in blood now. You squeeze the trigger.


    The bullet takes out his knee. Mr. Max collapses with a scream of pain and holds the injured knee. You fire another shot into his other knee.


    Dark voices laugh within your head as you press the intercom an open a link to the Missile Frigate. A video screen pops up, showing a young Russian commander.

    "Well, Mr. Max? Have you decide-" He stops in mid-sentence as he takes in what he's seeing.

    "Who the hell are you?" He demands after a moment.
    >> Anonymous 02/17/11(Thu)23:22 No.13941500
    "Council Templar Robert Tscharch. I've accomplished my mission. Mr. Max is dead, and soon this installation will be in Council control." Stop speaking for a moment and wipe our hands on the desk. "Things got a bit . . . messy. I'll need new clothes."
    >> Robert Tscharch 02/17/11(Thu)23:30 No.13941612
    The commander orders a search of the database for you.

    "Robert Tscharch.. It say's here that you're wanted for draft dodging. You're not one of our registered agents..."

    The dark voices fade completely this time. You stand, bewildered and confused, before a video display of an angry Council Commander, drenched in blood, with a wounded man laying on the ground next to you.

    Suddenly, the Commander seems to realize something. He turns to confirm it with one of his subordinates and then turns back to face you.

    "Robert, were you exposed to any Amber-336?"

    Recognizing the blank look on your face, he cut's the channel.

    "Amber 336... Motherfucking council gassed us..."

    You turn to look at Mr. Max. He is quickly bleeding out on the ground now.

    "What did you say?" You ask, kneeling by him.

    "It's... a bio-weapon. Even minor contact can drive someone murderous. If it.." He coughs up blood and leans back. He is rapidly turning pale. "Monsters. It makes monsters..."

    You hear the elevator 'ding' open from the other side of the desk.
    >> Anonymous 02/17/11(Thu)23:33 No.13941641
    Pick up Max's pistol in our other hand. Dive under the desk and look to see who's at the elevator. Be ready to blow them away.

    (nice touch here, with him not really being an agent)
    >> Robert Tscharch 02/17/11(Thu)23:40 No.13941719
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    You dive behind the desk, taking just a second to check how many bullets are left in the pistol. 6.

    You glance from behind the desk at the newcomer.

    In the pale red light it looks inhuman. Hunched over, with what appears to be blood leaking out like sweat from it. It's head is dangling at a 90 degree angle, it's face a permanent mask of horror. One of the arms is held at the ready, 6 inch claws sprouting where fingers once were. It shambles forward, constantly producing some sort of noise. Almost as if it were babbling or stammering. Straining your ears, you can just make it out.

    "Help... help... help..."
    >> Robert Tscharch 02/17/11(Thu)23:47 No.13941780
    >> Robert Tscharch 02/17/11(Thu)23:52 No.13941838
    Fear has you paralzyed. The... thing scoots closer to you and runs into the corpse of Melissa and Scot. With a sickening "squick" sound, a long, leech like tentacle slithers out from the neck area and starts sucking up bloo and bone from the tangled mess.
    >> Robert Tscharch 02/18/11(Fri)00:34 No.13942388
    Alright, bumping because I think more people might be willing to join now.

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