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  • File : 1296009550.jpg-(234 KB, 600x890, musclewizard-i-cast-fist.jpg)
    234 KB Anonymous 01/25/11(Tue)21:39 No.13659440  
    Wizards use Intellect. Sorcerors use Charisma. Clerics use Wisdom.

    What about basing spellcasting around other stats, like constitution or dexteriy? How might they work?

    Pic related - Strength-based spells.
    >> Anonymous 01/25/11(Tue)21:40 No.13659457
    >D&D Classes
    And people say D&D and WoW are different.
    >> Anonymous 01/25/11(Tue)21:41 No.13659465
    I could see someone who relies on mystic symbols casting with dexterity. DANCE MAGIC!
    >> Anonymous 01/25/11(Tue)21:42 No.13659476
    I meant Intelligence.
    >> Anonymous 01/25/11(Tue)21:42 No.13659478
    Dex based spells might be ninjutsu or something to that effect.
    Con based spells would probably be blood rituals or rites of pain.
    >> Anonymous 01/25/11(Tue)21:43 No.13659489
    I just imagined some magicky fucker rolling out a DDR mat painted onto some parchment.
    What have your careless words wrought?
    >> Anonymous 01/25/11(Tue)21:44 No.13659498
    Casting spells using specific hand gestures which is based in dexterity... Nevermind, that is too close to queer Naruto shit.
    >> Anonymous 01/25/11(Tue)21:45 No.13659502
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    Flex sorcery
    >> Anonymous 01/25/11(Tue)21:47 No.13659527
    For Strength, see Dragonball, life energy, etc.
    For Dexterity, art seems to get lumped in. Such as that one guy who uses paper with lines all over it that, when folded, creates runes. Or alchemy circles in FullMetal. Or dance/stance flow abilities.
    Con is blood magic, rituals of pain, etc.. Alternatively, pure defensive magic in which the user reinforces his body and uses it as a shield, weapon, etc.
    >> Anonymous 01/25/11(Tue)21:47 No.13659531
    Man-casting. Minimum pectoral girth required to gain access to higher level spells makes perfect sense.
    >> Anonymous 01/25/11(Tue)21:48 No.13659536
    Incarnum classes, Dragonfire Adepts, and Warlocks use CON as one of their main stats, which basically amounted to "can I channel this energy without killing myself?" Fluffwise I always liked that.
    >> Anonymous 01/25/11(Tue)21:48 No.13659538
    A fun custom class my DM created was based on the Corsair from FFXI; you used dice rolls to buff (or debuff, if you fail) your party members. Of course this was essentially just based in player luck, but it was actually a lof of fun to play, and I suppose if you had a system with a luck stat, you could modify your rolls with that.
    >> Anonymous 01/25/11(Tue)21:48 No.13659543
    >flex sorcery

    sweet christ
    >> Anonymous 01/25/11(Tue)21:49 No.13659551
    Dex-based casting sounds kinda like Avatar-style elemental bending.
    >> Anonymous 01/25/11(Tue)21:49 No.13659552
    Dance magic dance!
    >> Anonymous 01/25/11(Tue)21:50 No.13659564
    Well, this kinda limits things. After all, there are only three stats that aren't used. If we use other character attributes, like skills, or alternative mechanics, though, we might have something to go on. For instance, Leadership score (which admittedly is Charisma + level in practice) for a spirit summoner who has a vast entourage of spirits following him.
    >> Rube Goldberg Advanced Weapons Research Facility 01/25/11(Tue)21:50 No.13659573
    This, and OP's picture, made me rofl, for reals.
    >> Alpharius 01/25/11(Tue)21:51 No.13659587
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    Oh, Arnie. You've charmed MY person.
    >> Anonymous 01/25/11(Tue)21:53 No.13659606
    Magic is based on the subatomic vibrations of tiny little particles. Strength-based spellcasters know how to flex and set the right particles jiggling, or where to *push* against the fabric of reality to carry out their bidding.
    >> Snapper Carr 01/25/11(Tue)21:54 No.13659624
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    Muscle Mystery

    Also there's a feat for Genasi in 4th Edition that allows them to use strength for damage with wizard spells, along with whatever else they get.
    >> Anonymous 01/25/11(Tue)22:01 No.13659711

    Battle Magic, man. Their "spells" could be called meditations because they must reflect on the battle ahead in order to summon them into their retinue. They could be composed of two (or more) "Forces" or schools to branch into.

    Strength: Stone (strength of the body); Steel (adeptitude of the weapon)

    Constitution: Bone (sturdiness of the physical); Blood (hardiness of the soul)

    Dexterity: Shadow (slyness of movement); Flight (quickness of reflex)

    At lower levels, they basically apply bonuses to the ability score under certain conditions (like a fighter using a proficient or non-proficient weapon would be under Steel). At higher levels, you're basically performing crazy battlefield stunts. And they're not even really spells, just melee classes getting an edge on a scale that's far less specific and spell-like than 4e's powers.
    >> Anonymous 01/25/11(Tue)22:02 No.13659726
    The Illumian race had the ability to switch their spellcasting stat to work off of any other stat.

    Totally broken race.
    >> Anonymous 01/25/11(Tue)22:25 No.13659949
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    >> Anonymous 01/25/11(Tue)22:25 No.13659950
    >> Anonymous 01/25/11(Tue)22:28 No.13659980
    Finally, a good reason to exclude women from studying magic.
    >> Anonymous 01/25/11(Tue)22:32 No.13660016
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    Oh really?
    >> Anonymous 01/25/11(Tue)22:33 No.13660023
    STR or CON based: uses Ki or some other form of body energy. Mostly concerned with self-buffs and single attacks (HADOUKEN!) but could also branch out to healing (not just self) and debuffs.

    DEX based: draws of mystic runes or symbols to work magic. Obviously, better runes mean a better spell.
    >> Anonymous 01/25/11(Tue)22:37 No.13660065
    All I see is -4 str.
    >> Anonymous 01/25/11(Tue)22:38 No.13660076
    Isn't the hard work and social isolation enough to scare them away?
    >> Anonymous 01/25/11(Tue)22:40 No.13660095
    >> Anonymous 01/25/11(Tue)22:42 No.13660118
    ya mum
    >> Anonymous 01/25/11(Tue)22:44 No.13660141
    This is why using mental effort to induce magical effects is so hard - it's basically telekinesis, and we all know how difficult that is to manage.
    >> Anonymous 01/25/11(Tue)22:45 No.13660155
    For constitution, see Name of the Wind.

    Magic cast from the heat energy of your blood.

    Dexterity, i have no clue.
    >> Anonymous 01/25/11(Tue)22:48 No.13660181
    Dexterity is easy.

    Music-based magic. Dance a pattern, play a series of notes on a flute, sing an aria, and if you do it right the universe itself responds to your performance.
    >> Anonymous 01/25/11(Tue)22:50 No.13660197

    This man is on to something. Find out what it is and steal it.
    >> Anonymous 01/25/11(Tue)22:53 No.13660227
    Stage magic uses dexterity. Do something like that, only instead of picking cards, you blow fuckers up.
    >> Anonymous 01/25/11(Tue)22:53 No.13660228
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    >> Anonymous 01/25/11(Tue)22:54 No.13660237
    Wouldn't constitution based casting be Dragon Ball (or DBZ once you get to epic levels)?
    >> Anonymous 01/25/11(Tue)22:56 No.13660265
    Dag nabbit I envisioned a group of Dex casters the kind of holligans that would throw down some cardboard and pull off some sick moves for AoE spells.

    That and the idea of a break dancing wizard is just silly.
    >> Anonymous 01/25/11(Tue)22:57 No.13660272
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    >> Anonymous 01/25/11(Tue)22:59 No.13660293
    >> Anonymous 01/25/11(Tue)23:00 No.13660294
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    you mean like the sartan?
    >> Anonymous 01/25/11(Tue)23:03 No.13660320

    You know what I'm onto? Dice pools. This fucking robed douchebag over here can shoot lightning from his ass and spray fireballs from his cock multiple times a day and all I get is a slightly better sword and the ability to potentially kill maybe two guys in a row? Fuck that! I want to slice this fucker's head off, do a leaping rebound off his falling corpse, shishkabob these to asshats standing too close to each other, amputate the right torso off some jerk-off who tried to attack me from behind by pulling my blade from the flesh of those previous fucktards, and finish it off by backflipping over THAT guy and come down on the head of the last little shit left like the hammer of motherfucking god, quickly cleaving him completely into. I finish my taking my extra turn to piss on thier corpses.

    And how do I accomplish this? Fucking dice pools.
    >> Anonymous 01/25/11(Tue)23:06 No.13660365
    No one has mentioned 3.0 psionics?
    >> Anonymous 01/25/11(Tue)23:08 No.13660379
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    mfw the archons are doing the magic part.
    >> Anonymous 01/25/11(Tue)23:08 No.13660387
    that's not magic
    that's psionics
    mindflayers are not magicians
    >> Anonymous 01/25/11(Tue)23:16 No.13660485
    Incarnum is Con.

    STR/DEX helps some Maneuvers from Tome of Battle
    >(eg. Disrupting Blow DC = 15 + STR mod) etc.
    >> Anonymous 01/25/11(Tue)23:17 No.13660509
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    >> Anonymous 01/25/11(Tue)23:25 No.13660584
    The Necromancy Jackson rule:

    In any setting involving the undead, someone will inevitably make a Thriller reference.
    >> Anonymous 01/25/11(Tue)23:28 No.13660631
         File1296016122.jpg-(214 KB, 677x971, muscleblack.jpg)
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    Look at how well-defined and large his muscles are... he most be an amazingly powerful spellcaster!
    >> Anonymous 01/26/11(Wed)00:23 No.13661280
    Actually when Psionics came out in 3rd edition(before Complete Psionics) you chose a stat and that corresponded with one of the "schools" of psychic powers, and that was just for the psion class. So you could be high con and be a Metabolism psion. It was actually kind of cool.
    >> Anonymous 01/26/11(Wed)00:29 No.13661337
         File1296019757.png-(151 KB, 750x485, 1266144742738.png)
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    >Based on the heat of your blood.
    >Heat of blood.
    >Hot blooded.

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