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  • File : 1274494227.jpg-(512 KB, 1651x1703, NAMA_Dame_de_Mycènes.jpg)
    512 KB Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:10 No.9972391  
    Greetings, intelligen/t g/entlemen,

    I was wondering if any of you, kind anons, would be willing to GM a campaign set in ancient Egypt/middle east/Mediterranean, think Mycenaean Greece and New Kingdom kind of deal.

    Due to my conflicting schedules, I would only be surely available on Friday nights (I find myself at GMT -3), so people with similar times would be preferred.

    As far as systems and editions go, I'm open to suggestions, my first idea was D&D, but that's just because it's one of the few I know (and not very well either).

    Players are, of course welcome. So are suggestions, ideas, stats, anything that you feel can contribute to this.

    Thanks in advance, /tg/.
    >> Anonymous 05/21/10(Fri)22:12 No.9972426
    guys do everything for me and i may or may not be there ;_;

    gtfo
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:17 No.9972535
         File1274494644.gif-(399 KB, 1019x799, c0103.gif)
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    >>9972426

    No need to be like that, I can't GM for shit and nobody I know is even remotely interested in this kind of games (or any other games, for that matter).

    I was thinking pyramids instead of dungeons, ancient power play, that kind of stuff.

    Monster slaying, becoming Homeric legends...
    >> Anonymous 05/21/10(Fri)22:21 No.9972623
    >>9972426
    This.

    It's an awesome idea and I'd love to be able to play in it, but no matter how politely you phrase it, this request is selfish dickery.
    >> Ashaa !gUxA0qf6Nc 05/21/10(Fri)22:22 No.9972638
         File1274494954.jpg-(539 KB, 1600x958, Sappho_and_Alcaeus.jpg)
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    Meanwhile, on Lesbos.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:22 No.9972646
    >>9972623

    I appreciate the honesty, guess I'll have ask around or come back at another time.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:26 No.9972708
    Anyhow, thread about ancient settings then.

    Paladin/Hoplite anyone?
    >> Anonymous 05/21/10(Fri)22:29 No.9972771
    >>9972708
    no
    >> SPC Anomalous 05/21/10(Fri)22:38 No.9972925
    Seargent Major! Would a modern day Call of Cthulhu inspired Hunter game set near Mosul fit your interests? I've got a few joes wanting to play, but I'm still looking for players. Shoot me an e-mail if you don't mind fraternizing with us lower enlisted. AnomalousDM@gmail.com
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)22:41 No.9972978
    >>9972708
    I might be willing to get in on it. Do you want "realistic," "low-fantasy," "high-fantasy," "low/high-magic," or what?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:42 No.9972987
    >>9972925

    Sure, sending mail now.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:43 No.9973001
    >>9972978

    I was thinking low fantasy (in the sense that players are humans, not demi-gods) but with the usual mythological beats, divine interventions and the likes.
    >> Anonymous 05/21/10(Fri)22:43 No.9973004
    I'd be interested in playing if I could be the equivalent of a Varangian Guard
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)22:45 No.9973031
    >>9973001
    So, priests, but no wizards? Or magic users as a high level prestige class, depending on the system.
    All human, the magical beasts being more like monsters or beast of burden, wise oracles, that sort of thing?
    >> Anonymous 05/21/10(Fri)22:46 No.9973046
    >think Mycenaean Greece

    funny, I just started a ravenloft game set in a very heavily greek themed setting
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:49 No.9973086
    >>9973031

    Exactly, players saving towns from centaurs, raiding pyramids to kill mummies or answering a sphinx's riddles. Priest being more of a knowledge and healing than casting role. Oracles are yes, of course.

    That kind of thing, there are just my ideas though, I'm more than open to new ones.
    >> Anonymous 05/21/10(Fri)22:51 No.9973107
    >>9973001
    That would actually be pretty cool. I wouldn't want High Fantasy Greece, but I'd be willing to play in Heroic Mythology Greece.
    >> Anonymous 05/21/10(Fri)22:51 No.9973114
         File1274496702.jpg-(53 KB, 848x480, mazinger-shin-mazinger-26-iseu(...).jpg)
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    >Mycanae

    NEEDS MORE ANCIENT GIANT ROBOTS
    >> Shas'o R'myr !!TZikiEEr0tg 05/21/10(Fri)22:52 No.9973124
    >Ancient Greece

    Engage Robotic Army!
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)22:53 No.9973143
    >>9973086
    Alright, and are we going for DnD as a system?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:55 No.9973167
    >>9973143

    Sure, what edition?
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)22:57 No.9973187
    >>9973167
    I only have 3.5. Put too much money into it to switch to 4e and start over.

    It's based in Egypt, just Egypt? And is it Egypt, or fantasy-land Egyptlike?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)22:59 No.9973216
    >>9973187

    Was thinking general Mediterranean area, players could travel around, hunt sea snakes, fight Broseidon, be in Greece, Crete, the Middle Eastern city states, Asia Minor.

    Or anything you say, really.
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:02 No.9973260
    >>9973216
    Well, here's the thing, I'm not sure how this will effect classes. I guess we just list what different classes should be in it, make the general ones the starting classes, save the rest for prestige classes.

    I think in the end we'd be talking about the base classes being little more than stepping stones to get to the prestige classes. Kind of like a level 0 campaign.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:08 No.9973340
    >>9973260

    I don't think basic classes would vary much, social standing, ethnicity and background would play a much more important role in how the character is seen or what resources he has to start with.

    Basically, a peasant fighter would not have full bronze armour to start with whereas a nobleman would surely have all that AND a horse.

    Fighter (ranged, melee or both?)
    Priest/Religious type (sub-classes, maybe? Healer, Oracle, etc.)
    Merchant (Bard type of charismatic type, I guess?)
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:12 No.9973393
    >>9973260
    Egypt was prettied isolated early on, so we'll want to do a setting with and Egypt-like nation. Age of exploration has hit (which is why the party would be doing shit) and are encountering other cultures and mapping the outside world (as much as they are capable.) I want to have a more savage nation in the west, up in a mountain range and the forest behind it. That one's going to require some thought...

    Any other cultures? Earth-based or homebrew or whatever?
    >> Anonymous 05/21/10(Fri)23:13 No.9973410
         File1274497999.jpg-(170 KB, 472x990, 3.5e books.jpg)
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    >> Anonymous 05/21/10(Fri)23:16 No.9973458
    >>9973393

    Germanic tribe like culture in the northwest.
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:16 No.9973465
    >>9973340
    Their social class could be their "race," the main differences being what counts as racial skills (literacy reserved for the nobility, and such). It becomes more important later on, as requirements for the prestige classes.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:21 No.9973527
         File1274498466.png-(311 KB, 850x850, Hitt_Egypt_Perseus.png)
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    >>9973393

    On a historical stand point, Egypt traded a lot with Asia Minor and the Minoan civilization (based in Crete), Cretan wares were found in Egyptian storehouses and the other way round, specially wine, oil and ceramics.

    Then along came the Achaeans and fucked Crete's shit up with their horses, bronze weapons and walled cities, but they kept the trade up somewhat.

    But that's just real life.

    As for cultures, you have the Hittites fighting the Egyptians (those two actually have the world's oldest written peace treaty, it's in a museum somewhere).

    Nomads going around the Arabian peninsula and the still relevant settings in the modern-era Iraq area.

    The israelites were still in the desert somewhere, ready to set up and form their own civilization.

    Again, I'm taking from real life, a group of explorers from a greek'ish civilization in a new setting would be probably looking up to set colonies or expand their trade empires.
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:21 No.9973529
    >>9973458
    I thought about it, and I'd do it, but I'd like to do something more original if possible. Not sure where to start, but I got the idea of them having a heavy focus on ranged combat in my mind.

    "Skill with the bow is the pinnacle of combat," or something. Maybe because they hunt dangerous beasts, and getting close just isn't smart, so their style of warfare developed along those lines, too.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:23 No.9973565
    >>9973529

    Those cultures placed an emphasis on light infantry, archers and riders, actually, the Egyptians were conquered by a tribe which introduced the war chariot and was only able to revolt successfully once they adopted their weapons.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:27 No.9973628
    >>9973529

    That would leave us with:

    PCs (Greek like civilization)
    Eastern Egyptian like Empire
    Opposing Empire (?)
    Barbarians and nomads
    Minor cities and tribes
    Gods, all of them.
    Monsters and beasts.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:29 No.9973642
    >>9973465

    That sounds good, traits would come in handy (like being born in a mountainous area grants a character a bonus when interacting with such a place?).

    Any other classes that would work?
    >> dashingbastard !!6cKrJu499+/ 05/21/10(Fri)23:32 No.9973699
    Off of the top of my head, I'd recommend adding a small bonus to a skill check/save based off of terrain features nearby/local flora/fauna/etc., for people who would like to RP the "locals" of a given area.

    Like a +1 to commerce-type checks for those born/raised near major metropolitan areas, -1 to saves vs. disease as an exchange. You see the idea.
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:34 No.9973730
    >>9973565
    I'm trying to make a map in my mind and figure out what goes where, and how shit develops.

    What I've got in my head (no mspaint) is desert spanning out. To the north you have mesas, valleys, and rock formations, out of which "Egypt's" "nile" flows through to who knows where at this point. This is the part where centaurs dwell, using the mesas' cliffs, chasing their prey off of them, and occasionally raiding their southern neighbors. The area should be pretty damn big.

    West of "Egypt," beyond the desert, is a large mountain range and beyond that forested lands, or jungles, with our barbarians friends. This is actually where the "nile" flows from, meaning good terms or dominance over the natives there can be very important.

    I think the initial mission could have something to do with the "nile" being dammed as the barbarians are trying to start farming, or something like that, bring in a good conflict.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:38 No.9973797
    >>9973730

    I know a couple of map makers who might be willing to help you, let me ask.
    >> TheLionHearted !HAGYQOveO. 05/21/10(Fri)23:39 No.9973820
    IM IN!
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)23:39 No.9973822
    I could try running either GURPS (historical) or BESM (fantastical), depending on tastes, and my schedule.
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)23:40 No.9973834
    >>9973822
    And yeah...noticed earlier offer. I am slowpoke.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:41 No.9973849
    >>9973834

    Feel free to join and in contribute, man, the more the merrier.
    >> TheLionHearted !HAGYQOveO. 05/21/10(Fri)23:44 No.9973891
    >>9973849
    Drop the decided specifics please.

    Who What Where and When?
    >> Anonymous 05/21/10(Fri)23:45 No.9973905
         File1274499911.jpg-(515 KB, 750x573, tebe.jpg)
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    Throne Room of Thebes
    This armor is equal to studded leather
    No coins, things are valued in oxen.
    Olympic Games
    Bronze longswords exist, but often bend in battle
    Crappy equipment and little magic but awesome physical stats. Heroes with some Divine Blood get 20, 18, 16, 14, 12, 10 stats at 1st level. They also get a bonus feat and a stat increase at 2nd level. They also get a patron Deity and a Deity that gets mad at them.
    I am running a 3.5 game set in Thessaly 1450 BC. Maps are in the 'Useful Maps' thread going on now.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:45 No.9973911
    >>9973891

    That's what we are figuring out.

    >>9973730

    We might need some sea somewhere.
    >> C 05/21/10(Fri)23:48 No.9973959
    >>9973911
    I was thinking to the south-east, and more way beyond the north.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:52 No.9974014
    >>9973959

    So we have, from North to South:

    Sea (?)

    Centaurs in mesas

    Barbarians in wooded area - Desert - "Egyptians" - ????

    Sea and islands.
    >> Anonymous 05/21/10(Fri)23:55 No.9974066
    I've been prodded by shasha to make a map

    Not the most pro, but I can link over an example of what I can do if you all want
    >> Crusader-in-Training Narl Haxtes 05/21/10(Fri)23:55 No.9974075
    >>9974014
    Not sure what to put to the east.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/21/10(Fri)23:57 No.9974110
    >>9974075

    Perhaps some more desert and then a fertile area like the one around the Euphrates and the likes? Then more mountains (Afghanistan'ish?)
    >> Anonymous 05/22/10(Sat)00:00 No.9974160
         File1274500824.jpg-(83 KB, 500x378, ship28.jpg)
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    Greek bireme
    Favored Soul is the only Priest class.
    Priest Spells for Mythic Greece

    0 Level

    Create Water
    Cure Minor Wounds
    Detect Magic
    Detect Poison
    Guidance
    Purify Food and Water
    Resistance
    Virtue

    1st

    Bless
    Cause Fear
    Cure Light Wounds
    Divine Favor
    Magic Weapon
    Remove Fear
    Shield of Faith
    Omen of Peril*
    Sign*

    2nd

    Aid
    Calm Emotion
    Cure Moderate Wounds
    Delay Poison
    Enthrall
    Remove Paralysis
    Restoration, Lesser
    Zone of Truth
    Healing Lorecall*
    Stabilize*
    Wave of Grief*
    Spell Immunity, Lesser*

    3rd

    Bestow Curse
    Blindness/ Deafness
    Cure Serious Wounds
    Dispel Magic
    Aid, Mass*
    Blindsight*
    Chain of Eyes*
    Cloak of Bravery*
    Conviction, Mass*
    >> Anonymous 05/22/10(Sat)00:05 No.9974248
    I'd want in. I'd also recommend Testament for so much instant awesome.

    If people need the book, can re-up it.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:05 No.9974256
    >>9974160

    Would that make a philosopher an entirely different class?

    And since this is a polytheist setting, most people would assume that other guy's gods also exist, to some point, would followers of a different pantheon get different spells?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:08 No.9974303
    >>9974248
    >Sea goat

    Please do.
    >> Anonymous 05/22/10(Sat)00:08 No.9974306
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    Kromios of Larissa
    Male Human Priest of Athena 2 HD 2d8+8 hp 21
    Init +7; Spd 30; AC:18 (Flatfooted:15 Touch:13);
    +7 (1d6+5, Shortspear); + 4 (+5) thrown shortspear 1d6+5 (1d6+6 within 30')
    AL N; SV Fort +7, Ref +6, Will +3
    STR 20, DEX 16, CON 18, INT 12, WIS 10, CHA 15
    Skills: Diplomacy +6, Heal +5, Knowlege Arcana +2, Profession (Priest) +1, Spellcraft +6, Spot +2.

    Feats: Point Blank Shot, Simple Weapon Proficiency, Weapon Focus: Shortspear, Improved Initiative

    0 Level (6 per day)
    Create Water
    Cure Minor Wounds
    Detect Magic
    Detect Poison
    Purify Food and Water
    1st (5 per day)
    Bless
    Cure Light Wounds
    Shield of Faith
    Possessions:
    Weapons: Shortspear x3, Dagger, Club
    Armor: Studded leather Shield, heavy wooden
    Lapis lazuli (28) (280 gp);
    Malachite (6) (60 gp);
    Moss agate (4) (40 gp);
    Pink pearl (14) (1400 gp);
    Freshwater (irregular) pearl (8) (80 gp).
    Bronze shortsword with jewelled handle and gilded bejewelled scabbard 300 gp
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:09 No.9974319
    >>9974110
    Well, what we have so far is a crisis to the west, raiders to the north, nothing set to the south, and a sea with islands to the southwest, and nothing set to the east.

    Barbarians to the west aren't inherently enemies, but finding a way to resolve the situation without Egypt regressing or preventing the barbarians from advancing would be a big challenge, so conflict is inevitable.

    Let's throw greek-likes onto the islands, each city-state being different because of the inherent isolation, just like in real life. Source of trade and conflict, as a treaty with one city state doesn't mean peace with another, and could even mean war. Good area for sandbox ocean adventures.

    Your idea is good, it'll basically be the perfect spot for expansion of the Egyptians, with some kind of rare, valuable resource. Makes it worth the Pharoah starting the outposts, makes it worth the poor folk risking their lives to gain early prominence in the new village and lift themselves up or some shit like that.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:12 No.9974376
    >>9974319

    Sounds pretty stable.

    As the map making dude (Ulan) here >>9974066 was saying to me, we need place the delta of the nile-like river somewhere (he suggested the East) and a great basin.

    Islands should be somewhat mountainous to encourage a sea-faring culture.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:18 No.9974464
    >>9974376
    How about the south-east, at the edge of that sea? A short journey away from a port that they use to trade with our greeks?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:19 No.9974489
    >>9974464

    I was thinking the same, it bends somewhere and heads south.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:20 No.9974502
    >>9974464
    >>9974489

    Perfect place for our "greeks" to try and start some colonies too.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:24 No.9974562
    Sorry for the triple post, but this just popped up.

    Amazons.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:31 No.9974665
    >>9974562
    I guess we know what'll be to the south. But it should be far to the south, a very mysterious deal. We can give them access to magic, at low levels, so once they're actually discovered, there's a damn good reason to keep going back.

    OH SHIT, I CAN BRING IN SKOGÜ!
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:33 No.9974691
    >>9974665

    In a very far, far away, cold, barren wasteland?

    And Skogü?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:40 No.9974817
    >>9974691
    I'm snagging this from Dominions 3. He'd basically be the nastiest bastard in the known and unknown world, plus his backstory is perfect for explaining how the Amazons are introduced to magic in this setting.

    I was thinking swampland, but that could work well. Nearing the polar cap?
    >> Anonymous 05/22/10(Sat)00:40 No.9974820
         File1274503215.png-(23 KB, 1600x1200, orly.png)
    23 KB
    beta map

    lake is just there to break up landmass, anything can be changed by now
    >> Ulan 05/22/10(Sat)00:42 No.9974867
    right, I am ulan btw
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:42 No.9974868
    >>9974820
    I like. That lake to the west can be where the nile flows from, down from the mountains. It'd would probably need to be pretty high up, though.
    >> Ulan 05/22/10(Sat)00:44 No.9974890
    >>9974868
    I saw it as beeing in the centered in the midde of the mountainous area, gives that area something to fight over
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)00:44 No.9974896
    >>9974817

    It depends on whether you want the archer amazons or the ride-and-spear amazons, swampland being the former and wasteland the latter.

    >>9974820

    Looking good.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)00:55 No.9975116
    >>9974896
    Well, Skogü's tribe would have to be separate from the larger amazon dominated tribes. There'd have to be some features that break up the land a bit. I'm thinking hilly regions riddled with many small rivers and a few big ones.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:00 No.9975196
    >>9975116
    Rivers are opportunities, not concerns for expansionists.

    If the Amazons are insular, they'll be a stagnated culture; if they're expansionists, they'll have trade and flourish.

    My recommendation, rather than rivers or hills for keeping the tribes separate, why not throw in something akin to deep ravines/valleys? Too wide to bridge, to long to easily skirt around.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:01 No.9975214
    >>9975196
    Sounds good to me. Thank you.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:02 No.9975231
    >>9975116

    A mix of Russia and Mongolia, maybe the amazons are competing for the few arable land/grazing fields/herds of X there is?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:06 No.9975291
    >>9975231
    Wild cows?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:06 No.9975306
    >>9975291

    There is no secret cow level.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:07 No.9975316
    >>9975306
    A gentleman named Wirt would like a word with you,then.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:08 No.9975324
    >>9975316

    Unpossible, I saw him die with my very own eyes.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:09 No.9975345
    >>9975324
    I kept the leg.
    >>9975291
    What would be more appropriate? Moose?

    ...

    AMAZON MOOSE RIDERS
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:09 No.9975346
    >>9975324
    Look, sicko, you're the one walking around with his leg in that cubic cooler you've got on your back. Let's not get into the "what is real" argument.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:10 No.9975366
    >>9975345
    Moose.. perhaps. Buffalo, maybe?
    HERDS OF BUFFALO MOVING ACROSS THE PYRAMIDS.

    ...wow. No more drinking while on /tg/.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:11 No.9975372
    >>9975346

    It's a horadric cube, thank you very much, you would know this if you just stayed a while and listened.

    >>9975345

    What did the mongols herd?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:12 No.9975387
    >>9975372
    >What did the mongols herd?
    Slow-moving cultures?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:13 No.9975406
    >>9975372
    >What did the mongols herd?

    Non-troll mode:
    Sheep, horses, yaks, camels and goats.

    Source cited:
    http://danny.oz.au/travel/mongolia/herd-animals.html
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:13 No.9975412
    >>9975387

    I meant the animals, but that works too.

    Horses and goats, it seems, maybe Yak?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:14 No.9975425
    >>9975372
    Yak and sheep, or something like that.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:15 No.9975441
    >>9975425

    So we'd have a race of magical, asian, tough women... my gods, the PCs will be raped.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:16 No.9975448
    >>9975441
    >implying that isn't a "good thing"
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:17 No.9975467
    >>9975448

    More as in "killed from three hundred yards away, looted and then fed to the yaks".
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:18 No.9975483
    >>9975467
    ..have you *seen* the average PC?
    Its a mercy for the gene pool of the game world, man.
    I care more for those hot, magical, tough Asian women than I do for those miscreant PCs.
    >> Anonymous 05/22/10(Sat)01:19 No.9975489
    >>9975372
    How many boards would the Mongols hoard if the Mongol hordes got bored?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:19 No.9975494
    >>9975483

    We'll see, maybe the Gods will favour us and deliver us from harm?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:21 No.9975513
    >>9975494
    Well, no reason yet for them to be hostile, outside of xenophobia.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:22 No.9975523
    >>9975513

    Heh, just wait for one of the Greek PCs to start ranting about how men are superior to women and other philosophical stuff.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:22 No.9975530
    >>9975494
    That which the Gods do not provide, we shall have to offer.

    I vote the entire area surrounding the hot, tough, magical Asian women is a moat of liquid metal, kept heated by partially-submerged fireproof Tarrasques with large flamethrowers. Also, mechanical bees patrol the air.

    That, or add in an area with a temperate rain forest, just to make a little geographical 'wtf' value; the planetary history has plenty of these little climatological hiccups.
    >> Anonymous 05/22/10(Sat)01:24 No.9975538
         File1274505840.jpg-(145 KB, 1024x768, Titan_Quest.jpg)
    145 KB
    This is such a good thread about TQ.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:24 No.9975540
    >>9975523
    They'd probably freak out and think he's from Skogü's tribe, and wonder why he doesn't carry around a banner made from human skin. Either attack because she thinks she can get away with it, or GTFO.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:24 No.9975544
    >>9975530

    Nat Geo said the Sahara was a jungle at one point in history, and then the Earth changed it's rotational axis or something like that and it all went to shit.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:24 No.9975546
    >>9975523
    >How strange.. Aristotle was just here, saying something about -4 STR and then .. gone.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:30 No.9975606
    >>9975546

    He deserved it for forcing me to study his works.

    Anyway.

    Amazons divided into tribes that suffer from in-fighting, they fear this fellow Skogü's tribe.

    Is the "Egyptian" empire going to have a continental opponent of some sort?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:32 No.9975637
    >>9975544
    >The climate of the Sahara has undergone enormous variation between wet and dry over the last few hundred thousand years. During the last glacial period, the Sahara was even bigger than it is today, extending south beyond its current boundaries. The end of the glacial period brought more rain to the Sahara, from about 8000 BC to 6000 BC, perhaps due to low pressure areas over the collapsing ice sheets to the north.
    Quote the Wikipedia article on it.
    Side note (beyond disliking Wikipedia for being ... unnatural...):

    >For the only time in recorded weather history, snow fell in the Sahara desert in southern Algeria on February 18, 1979. The storm lasted only half an hour and the snow was gone within hours.

    Apparently, the Sahara enjoys trolling the shit out of meterologists.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:35 No.9975677
    >>9975606
    A good enemy is something either massive or unpredictable; either a social/reform movement inside the government or religion ... or a smaller city-state which uses its people to infiltrate larger groups and conquer from within via sabotage or small-scale military assault.

    Perhaps a set of islands in the major coastal region who send over small flotillla of marines, Hellbent on setting up colonies on the mainland?

    That, or the whole religion thing, but that'll likely be a lot complicated, real quick.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:36 No.9975697
    >>9975677

    It depends on what route we want to take, another Kingdom would put the PCs in the position of choosing who to serve and help or not.

    It could also provide for huge (by ancient standards) battles.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:40 No.9975739
    >>9975697
    Additional kingdom ideas:
    - Island nations/city-states
    - former colonies in rebellion
    - major landmass one continent over
    - league of smaller nations

    Need more?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:42 No.9975771
    >>9975739

    Former colonies and league of smaller cities are the ones that sound more interesting, at least in my view.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:43 No.9975793
    >>9975540
    To clarify, Amazons gained dominance in their culture by taking hold of the religion. There were still male-dominant tribes, but there were fewer every few years.

    Skogu came from one of these. His mother thought he was too slow, and so abandoned him in the wilds. He was found and raised by beasts (originally venomous snakes, need to switch it for this, as well as the name and some of the background, but he just fits so well). Eventually, he grew strong, and returned to his tribe, but being a stranger to their ways as well as being unable to speak, he was not accepted.

    So, bitter, he returns to the wastes. He is eventually found and taken in as a lover by an ancient being, not dissimilar from old style elves (evil bastard style, that is). Over the years, she introduced him to the magics of her people, as well as language, reason, and mathematics.

    Then, one day, she tired of her toy, and once again he was cast out. His fury blinded him, and he returned to his tribe, taking control and massacring any who opposed, flaying them for a banner of victory.

    He took on 6 wives. 3 living, 3 dead, and from this sons were born, whom he taught magic too.

    Still a very small tribe, but the Amazons don't try to take over them because magic and the sheer level of "do not fuck with" that Skogu exudes at this point. Also, they're the only one's who know magic, giving them an edge. Amazons do learn magic from them, in trade, but are only taught what to do, not why or how it works, so they really only get the most basic spells that the Manflayers are willing to teach, and any new spells made by the amazons will be developed painfully slowly, if at all, while the Manflayers make decent time.

    Still takes a long ass time to make a new spell.

    There's more to it, but I think you get the general idea.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:48 No.9975862
    >>9975677
    I think we're still small at this point. We're talking game-start egypt being the main city, which is large, the port and whatever is on the delta. Not yet an empire, and small enough that a concentrated effort from the centaurs could do some major damage, and they could actually be taken by the barbarians to the west or a several of the greek cities united.

    Major point being that we're just at the beginning of the exploration. Egyptians only know about the Greeks and centaurs starting out.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:48 No.9975867
    >>9975793

    Well, to be fair, I too would be mad if I had it like he did. Probably not "flay people alive" level of mad, but still quite angry.

    All in all, a pretty impressive story.

    If you don't mind, what happens to this ancient being lady?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:53 No.9975941
    >>9975771
    Former colony ideas:
    - the Sheperds' Isles; former grazing land which became removed from the mainland by a combination of erosion and tidal motion, forcing it 'offshore' by only twenty miles, but those twenty miles have some of the most vicious currents in the region. The inhabitants, former colonists' descendents, are angry at their former patron for failure to fix the problem and/or evacuate them. As a result of their insular lifestyle, they moved from the traditional weapons to a more ranged approach; their primary weapon, the short spear, has become somewhat of a fearsome device on the high seas, frequently thrown from their intensively-built longboats, often pinning entire crews to the ship's hull en masse. They were, for a hundred or so years, a pirate nation. Now reformed and remarkably literate due to their enhanced trade with nations in directions away from the deadly currents, they are a more political people, who just don't deal well with the words 'nautical threat'.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:57 No.9975998
    >>9975867
    He exterminates all of her people, single handedly, kills her, her hate for him and desire to see her people lich-ifies her, he forces her to live in the abandoned ruins of her people where she reanimates there corpses to act as they did in life, even though they're just mindless corpses.

    Eventually, desperate and insane from her plight, she becomes Skogu's 7th wife, the deathless one, him being the only one who knows where to find her, or can even speak her language, and thereby the only real companion left to her in the world, despite an intense, undying hatred.

    So, yeah. That's why you don't fuck with Skogu if you don't have to.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)01:58 No.9976012
    >>9975998
    Desire to see her people continue, that is.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)01:59 No.9976033
    >>9975998
    >>9976012

    That's pretty fucked up.

    >>9975941

    Add sirens just to make it even worse for the PCs to get there.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)01:59 No.9976038
    >>9975998
    ...he might marry you?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:00 No.9976049
    >>9976033
    Not 'siren'-sirens... kelp-sirens.

    Good luck spotting those.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:02 No.9976105
    >>9976049

    As long as they sing, drown people and lead ships into crash courses against rocks.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:04 No.9976134
    >>9976105
    ..and extrude synthetic lighthouse signals at night, whilst extending themselves above the waterline.

    Sometimes, they want you to drift out to sea, if they know there's nearby friendly creatures who will gladly raid your boat and throw you overboard.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:04 No.9976140
    >>9976038
    Well, that's unlikely, but really, would you really want to be married to a man-flaying corpsefucking necromancer? Keep in mind that this guy is probably not going to be the catcher.
    >>9976033
    Like I said, he's a nasty bastard.
    >>9976049
    What if we made their religion druidic, and the "sirens" were their priestesses?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:06 No.9976180
    >>9976134

    Then we also need mermen (?) that try to kidnap and rape human women.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:08 No.9976226
    >>9976140
    Aquatic druids? In my proto-Egyptian campaign setting? Its more likely than you think.

    I like it.

    >>9976180
    Oh, those wacky mermen. Perhaps it is less a case of ":mermen rape-ifies the womenz" and more a case of "less womenz for the enemy to breedify with"?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:10 No.9976253
    >>9976226

    It works both ways, and since this is ancient times there's a large possibility of half-merfolk.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:13 No.9976327
         File1274508802.png-(1.29 MB, 861x824, happy monk.png)
    1.29 MB
    >>9976253
    >Half-merfolk
    >my face
    I so badly want to stat those.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:15 No.9976367
    >>9976327

    Crazy strength, low int?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:17 No.9976420
    >>9976226
    I'm thinking they're revered in our pirate-people's culture, but still very much aloof from it. Living in a coven, in a cave, in a large rock that stabs out of the sea, just off shore of the island.

    Instead of mermen, we can have sea-monsters and such that do their bidding, sinking ships for goods and slaves, bringing them the bounties of the seas! They must be beseeched and sated for their favor, something that their people seek in times of great strife or at the beginning of major endeavors!
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:20 No.9976485
    >>9976367
    -2 INT, -2 WIS, +4 STR, +2 CON, -2 DEX (reefborn),
    -2 INT, -2 CHA, +4 STR, +2 DEX, -2 CON (deepborn)
    Gills, dehydration vulnerability, 1/2 vs cold, +50% fire, Spd. 10 (land) Spd 50 (water). +8 to Swim checks, can fire underwater-designed ranged weapons without penalty.

    Deepborn: Immune to waterborne sonic attacks, +3 Listen checks
    Poolborn: Immune to waterborne vision-affecting effects/spells, +3 Spot checks.

    Whaddayathink?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:30 No.9976717
    >>9976485

    I'm not exactly knowledgeable when it comes to stats, but it looks good.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:42 No.9976929
    >>9976485
    Looks good to me, but what's "underwater designed rangedweapons?" Nets?
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:43 No.9976947
    >>9976717
    I split them into two sub-groups; mostly because I hate homogenous races, but also because I think they'd develop into a variant which grows up in tidal pools, close to the shore; the others would be the outcasts and/or the breed used to wage war on the (and below the) high seas.

    A social class and a warrior caste, essentially.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:44 No.9976960
    >>9976929
    Underwater bows (..crossbows?), thrown weapons and, yes, nets.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:46 No.9976989
    >>9976960
    I think we're too low tech for crossbows right now. Seems like only certain cultures would even get bows. Let's stick with javelins and nets.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:48 No.9977024
         File1274510902.jpg-(28 KB, 622x321, well.jpg)
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    >>9976989
    >pic related
    s are cool, though...?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)02:48 No.9977030
    >>9976989
    >>9976960

    Leaders get a bunch of magical tridents given to them by Poseidon or his equivalent?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:51 No.9977075
    >>9977024
    Well, yeah. Spears, tridents. Swords and clubs just wouldn't work though. Not enough metal for swords and they would rust underwater, and the force from the club would be hampered by the water.

    Turtle shell shields though. Maybe sharkskin armor, for the big mermen on campus.

    OH! And dark vision or low-light vision. It gets dark underwater.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:51 No.9977076
         File1274511111.png-(61 KB, 500x463, brofin.png)
    61 KB
    >>9977030
    >>9977030
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:53 No.9977094
    >>9977075
    Blindsight (25'), functions underwater.
    >sonar, anyone?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)02:56 No.9977125
    >>9977030
    I like where you're going, but not Poseidon as brother of Zues. How about twin gods? Or a mother-father deal? One for the reef dwellers, one for the deep dwellers.

    Or just one god, who lives even further in the deep, and did give them the magical tridents, but is not a god and is in fact an ancient aboleth or something similar.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)02:58 No.9977162
    >>9977125
    >aboleth or something
    >evilgrin.jpg
    Ever wonder what happened to Atlantis?

    Three words for you:
    Aquatic Lich Kingdom.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:00 No.9977193
    >>9977162
    !
    The Aboleth gives them boons in exchange for "sacrifices," who are sent on a journey to the darkest depths, only to be made slaves, in life and death! BWAHAHAHAHA!
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)03:01 No.9977213
    >>9977076

    You know what they say, great minds think alike.

    Anyway, it's about 4 AM and I really need to get some sleep, so I'll be going now, please save or archive the thread before you guys leave.

    Here's my mail, add me and we can continue building the setting later.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)03:02 No.9977234
    >>9977193
    >>9977162
    >>9977125

    That's pretty fucking awesome, in the mean time I shall try and think how we can get the PCs to reach this underwater world and other factions' generalities.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:04 No.9977261
    >>9977234
    Seems like getting there would have to involve getting heavy priest power, or a deal with Skogu.

    Or his wife once dead.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)03:05 No.9977281
    >>9977261

    You add me too.

    Alex out.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)03:06 No.9977286
    >>9977193
    The "rogue colony"?
    Atlantis-ish people.
    Location?
    Oh, its out at sea, all right...

    .. 150m below the surface.

    The dread lich was deposed by his subjects, sent running into the Ancient Deep (so named because Evil Bad Naughty Things What Come from a Bad Dimension have avoided it since Zeus got caught in his own zipper) and has been plotting his return to power.

    The merpeople are freaked out, convinced he'll return and burn them into coral dust (protip: he would if he could) and are trying to get civilized, in a damned hurry.

    Thoughts?
    >> Oberst Viktor Morte !!iErYIiDEYck 05/22/10(Sat)03:12 No.9977378
    Goddamnit tripfag, I was gonna run a campaign in Bactria when I got back from basic training. I hope you're still around when I get back to tell me how awesome your campaign went~!
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:14 No.9977417
    >>9977286
    Actually, I'm thinking we could move the merfolk out further so that they're amidst the "greek" isles, leave the rogue colony nearby the shore and give them their druidic witches.

    How about, king gets deposed, flees with his most loyal subjects into the deep, meets with aboleth, returns to his people (alone) with a powerful magic item which he claims was gifted to him by the god of the deep as evidence of his authority to rule? He enforces his claim with the item, and says that the people must pay for their defiance, so every now and again, sacrifices are sent into the depths?

    The reefborn can be the descendants of the merfolk cast out upon the kings return.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:14 No.9977428
    >>9977378
    When do you go?
    >> Oberst Viktor Morte !!iErYIiDEYck 05/22/10(Sat)03:16 No.9977466
    >>9977428
    Suday. I just had drinking party to commertate my leaving. Will return late septermber /earley october.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)03:16 No.9977468
    >>9977417
    I concede to higher awesome. I like it.

    Island moved out further? Definitely. Put in a semi-ring of islands, with a suspiciously-missing area in the middle. That way, every island's trade gets its chance to suffer, except for direct island-to-island trade (and even then, its a margin call). Sound good?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:23 No.9977553
    >>9977466
    Good luck man. I actually leave at the end of June. Won't be back until late December.
    >>9977468
    Sounds good. Plot hook can be that something major disappears mysteriously, and the PCs, by then having traveled all over, get the job pretty much because "it's weird, and these folks have been to a bunch of weird foreign places. They must be able to deal with weirdness."

    Oh, and as another option for getting underwater, the druids of the rogue colony.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)03:27 No.9977615
         File1274513242.jpg-(92 KB, 465x569, dangerous.jpg)
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    >>9977553
    Niiiiice.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:32 No.9977671
    >>9977615
    Alright, well, it's getting late for me, too. I'll save the thread on sup/tg/, and then I'm getting some sleep.
    >> dashingbastard !!6cKrJu499+/ 05/22/10(Sat)03:38 No.9977740
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    >>9977671
    Glad to help when I could. I would like to help out again, if you're cool with that.

    Sleep well and dream of large merwomen.
    Pic nowhere near related.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)03:41 No.9977775
    >>9977740
    Thank you muchly, and glad to have your help. Good night.
    >> Ulan 05/22/10(Sat)11:18 No.9982385
    k back in the morning, tel me how I should fix up that beta map

    After changing to whatever is needed, I'll get to climates
    >> Anonymous 05/22/10(Sat)14:16 No.9984758
    >>9982385
    I don't think there are any changes that need to be made here.
    >> Anonymous 05/22/10(Sat)14:18 No.9984776
    >>9977740
    > Hitler
    > Facism
    You're thinking Mussolini.
    >> Anonymous 05/22/10(Sat)14:29 No.9985036
    >>9984776
    Fascism is pretty much permanently associated with Hitler, in any case. Nationalism and Socialism, not so much for some reason.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)14:41 No.9985237
    Oh, looks like I won't need to bump the thread myself after all.

    Anyway, got the 3.5 PHB, now I have to start reading.
    >> Anonymous 05/22/10(Sat)14:56 No.9985465
    Check it out!
    http://www.lovecalculator.com/love.php?name1=Alexandros+III&name2=Narl+Haxtes
    Someone has a crush!
    >> Anonymous 05/22/10(Sat)15:00 No.9985517
    >>9985237
    >>9985465
    Something you want to tells us?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)15:10 No.9985657
    >>9985465
    >>9985517

    Love calculator sucks?
    >> Anonymous 05/22/10(Sat)15:13 No.9985689
    >>9985657
    Top or bottom?
    >> Ulan 05/22/10(Sat)15:25 No.9985830
         File1274556333.png-(44 KB, 1600x1200, orly.png)
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    1.jungle
    2.marsh
    3.dryscrub
    4.mountainous
    6.desert
    7.farmland


    keyboard is wonky, cba to go further for now
    tell me what to change
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)15:55 No.9986304
    >>9985830

    What's 5?
    >> Anonymous 05/22/10(Sat)16:01 No.9986400
    lol!
    I just finished DMing a campaign set in Mycenean Greece. What are the odds?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)16:06 No.9986477
    >>9986400

    How did it go?
    >> Anonymous 05/22/10(Sat)16:59 No.9987325
    >>9986477
    Pretty well!
    It was GURPS campaign and a strictly historic one at that. Set in the beggining of the Sea Peoples attacks on the great civilizations of the era.

    Some weird events happened because of one of the characters "supernatural magnetism" trait, but were quite fun and different from the grim war feel of the whole campaign.

    I can elaborate on the whole political affairs and their voyages around the Aegean sea if you'd like to hear some.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/22/10(Sat)17:04 No.9987393
    >>9987325

    Well, I have to leave right now, but if you post them I'll read them when I get back, thread's archived so it should be no problem.
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)17:07 No.9987428
    >>9985830
    Can we move the western mountain range a bit closer to the center? And fertile lands on the eastern fringe, good for a colony. I guess that means the landmass needs to expand eastwards a bit. Northeastward.
    >>9985517
    It's platonic, brotherly love. We were both in the guard, that means we have that camaraderie.
    >> Anonymous 05/22/10(Sat)17:22 No.9987732
    >>9987428
    So dickfencing?
    >> Crusader-in-Training Narl Haxtes 05/22/10(Sat)17:32 No.9987887
    >>9987732
    >Platonic love, in its modern popular sense, is a non-sexual, affectionate relationship.[1] A simple example of Platonic relationships is a deep, non-sexual friendship, not subject to gender pairings and including close relatives.

    It's a fancy way of saying bromance.
    >> Ulan 05/22/10(Sat)17:56 No.9988306
    >>9986304
    right, plains
    >> Anonymous 05/22/10(Sat)20:58 No.9991424
    Bump!
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)00:30 No.9994943
    Don't know if anyone is still paying attention, but I've had a thought. We're going for very early times, so I'm thinking that travel, even within a nation, is not a common thing except among traveling merchants and such. So the cultures found in the various cities, even in our Egypt (I think it has three cities right now) should certainly bare some resemblance, but should not be homogenous.

    So we have the main city, the port city, and the farmlands. Thoughts?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)01:51 No.9996592
    >>9994943

    Bitchin' City of the Dead filled with pyramids and even more ancient burial grounds.

    And a temple city.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)01:55 No.9996650
    >>9994943

    And that depends, the Minoan civilization in Crete traded with both Egypt and Asia Minor, it's what made it an Empire.

    I do believe there was at least some degree of mobility in Ancient Egypt, the Nile provided for fast transportation (albeit in only one way, but you could always walk back or take a cart or something).
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)02:03 No.9996797
    >>9996650
    Certainly, mobility was there, but how many people were tied to the lands where they lived and worked? The path is provided, but what about the capacity and desire to leave?

    That's what I'm seeing for the main city anyway. It's starting to get overcrowded, with more and more poor, which is why the party hopefully discovering the fertile lands with valuable resources to the east is so significant.

    City of the Dead... let's put that out in the desert, yet another city. Not so much inhabited, really more of a massive place of worship and veneration of one's ancestors.

    Dead being dead there for the most part, necromancy and magic in general being so inaccessible.

    I do, however, have some ideas for some "residents," aside from what humans would live their to maintain the Dead City and care for the pilgrims.

    Could the Temple City be the house of the Pharaoh? Him being considered a god and all. I for one enjoy the idea of a truly massive temple-palace looking over the rest of the city, with each and every structure utterly dwarfed by it!
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)02:08 No.9996886
    >>9996797

    Well, of course, City of the Dead in the sense that it's an entire place devoted to holding... well... dead people, noble dead people.

    As for a temple city for the God-Pharaoh, that would work, city is filled with priests devoted to all the different deities, the imperial bureaucracy (so lots of scribes), kinda like an ancient, smaller Terra.

    As for mobility, that's exactly what made Greece what it was, the mountainous terrain made it very hard to travel by land and to manoeuvre (which provided for the phalanx) thus encouraging sea-related activities, the Egyptians, on the other side, had no such issue. Of course, your Average Tut is not going to leave unless he's doing something relevant (pilgrimage, visiting an oracle or the likes).
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)02:29 No.9997177
    >>9996886
    >As for a temple city for the God-Pharaoh, that would work, city is filled with priests devoted to all the different deities, the imperial bureaucracy (so lots of scribes), kinda like an ancient, smaller Terra.
    And the Pharaoh's extended family, their servants, slaves, the more prominent of which are also housed there, along with their families and servants. So there's the Pharaoh's Temple-Palace, a singular structure acting as "the rich side of town," with the rest of the city springing up around it, the further you are away from the Temple-Palace the poorer you are.

    I'm also picturing the main city being nearby or along the Nile, but only on one side of it. Started out just staying on the one side because it's harder for the centaurs to raid them, and sort of grew into their religion and culture as the years went on.

    As for the mobility thing, it's more that I'm wanting to make the cities further from the main one with a slightly divergent culture. Though I suppose that'd make more sense in the port city. But we're not there yet, I think.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)02:44 No.9997376
    >>9997177

    Well, cities further into the continent need a way to ship their goods to the port city in order to trade them. Divergent cultures could provide for some amusement, perhaps the cities were annexed by the "Egyptians" long ago but still have not been fully assimilated?
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)02:47 No.9997412
    >>9997376
    Sounds good to me. Maybe the cut a deal with the Egyptians, accepting the Pharaoh as sovereign in exchange for protection from the rogue colony.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)02:49 No.9997440
    >>9997412

    Isn't the rogue colony separated by horribly strong currents that sink all ships, merpeople and underwater lich cities?
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)02:54 No.9997528
    >>9997440
    See:
    >>9977417

    Rogue Colony X is still humans, and were at one time piratical in nature, and may well still be.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:02 No.9997678
    >>9997528

    That makes sense, Tyre'ish until Alexander comes along, builds a land bridge and fucks everyone over.

    Still, how would these pirates raid the in-land cities, would it not make more sense for them to want protection from the centaurs, desert monsters or just being plainly annexed by force?
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:09 No.9997773
    >>9997678
    Wat? Who's talking about pirates raiding in-land cities?
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:11 No.9997815
    >Divergent cultures could provide for some amusement, perhaps the cities were annexed by the "Egyptians" long ago but still have not been fully assimilated?
    >Maybe they cut a deal with the Egyptians, accepting the Pharaoh as sovereign in exchange for protection from the rogue colony.
    >Rogue Colony X is still humans, and were at one time piratical in nature, and may well still be.

    Probably misunderstood each other somewhere along there.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:14 No.9997865
    >>9997815
    See:
    >>9975941
    >>9976226
    >>9976420
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:15 No.9997892
    >>9997865

    So I was right then?

    Rogue colony is near the coast.

    Cities are in-land.

    Why would cities fear rogue colony enough to hand themselves over to the "Egyptians" in exchange for protection?
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:18 No.9997940
    >>9997892
    Because we're talking about what is currently a port city for egypt. I wouldn't count port cities as in-land, and they would be vulnerable to things like blockades if they rely on trade for their well-being.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:20 No.9997956
    >>9997940

    Oh, yes, it applies to the port city, but if we go for the "banded for protection" thing, we'll need a different reason for the in-land cities.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:25 No.9998021
    >>9997956
    I'm under the impression that you're under the impression that they teamed up.

    Here is what I'm saying. The rather small port city is getting raided, blockaded, can't do much about it. Early egyptian boats go down the nile, see the city in the distance and go visit. They return to Egypt with the information on the situation, and the Pharaoh says, "yeah, we have the forces (whatever boats and such they had patrolling the Nile, as well as ground troops) to protect you, but in exchange you must recognize my sovereignty over you, and you will become a part of Egypt." The port city accepts, and acts as Egypt's gateway to the ocean.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:27 No.9998061
    >>9998021

    Ah, I get it, my mistake then, sorry.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:28 No.9998070
    >>9998061
    No worries, it's not like this thread is well organized at this point.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:29 No.9998089
    >>9998070

    About that, do you have IRC? We could always make a room there and discuss this in real time, AIM or MSN would be good too.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:32 No.9998139
    >>9998089
    I go on sup/tg/ sometimes, and have AIM, yeah.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:36 No.9998199
    >>9998139

    Guess I'll have to make an AIM account.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:38 No.9998243
    >>9998199
    If that's too much trouble, we can just go on sup/tg/. We'd have to be sure to save what we come up with, though.

    Well, either way, really.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)03:39 No.9998269
    >>9998243

    Just got on suptg to check it out, already saved the maps and will try to compile what we have of fluff so far when we reach a somewhat developed point.
    >> Crusader-in-Training Narl Haxtes 05/23/10(Sun)03:42 No.9998315
    >>9998269
    Yeah, I see you up there.
    >> Sergeant Major Alexandros III !PhseAMrpPY 05/23/10(Sun)05:14 No.9999684
    dashingbastard, if you are still out there, look for us at suptg's IRC, room is called #ancientmed



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