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04/30/10(Fri)02:46 No.9522190 File1272609980.jpg-(44 KB, 375x593, beat_final.jpg)
Hell, I'm going to throw out all sense of fucking realism: Let's say instead of magic, you've got music. Switch out the song, switch out the buffs. Songs can only last for so long, but, say, a high-beat techno song might boost the everloving dongs out of your Momentum after it's been playing for a while- I'm going to rip a bit out of Exalted and use something like ticks. Say, after the song's been playing for 10 ticks, you've got 25 ticks of what essentially boils into bullet-time of being in the groove: something like that.
Now, these stats are nice and all, but what in the name of double-jesus, lord of double-niggers do they DO?
Alright, let's say they aren't always good- Muscle would increase your weight, possibly making it harder to turn if you're going fast- but, conversely, making you harder to knock over
A high momentum might mean you can accelerate like a racecar, but, use up shitloads more energy in the process
Agility would be good for turning on a dime and doing tricks, but it'd affect your... well, shit, I don't know
Fortitude would effect your total energy- think of like a pool of points that is expended to do some kinds of tricks or just other benefits. |