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  • File : 1272247667.jpg-(8 KB, 180x180, miltank.jpg)
    8 KB Anonymous 04/25/10(Sun)22:07 No.9431051  

    Because the first thread is autosaging.

    I think we were discussing the implications of a Martial Artist/Psychic.

    Apart from having abysmal stats and being effectively useless in official battles, it seems to be a pretty cool character concept!

    What else can you guys think of?
    >> Anonymous 04/25/10(Sun)22:08 No.9431072
    Easy. Just use your psychic powers to BECOME a martial artist.
    >> Anonymous 04/25/10(Sun)22:13 No.9431182
    If they could get away with some of their shit to a lesser extend in official battles wouldn't it work out fine?
    It makes sense a more experienced psychic could work around detection or some blocking method. Not sure how you would do that with a martial artist though
    >> Anonymous 04/25/10(Sun)22:15 No.9431240

    Psychic/Martial Artist/Aura User

    It's DBZ time folks.

    Some combination of Breeder and Coordinator has to be broken. I just know it.
    >> Anonymous 04/25/10(Sun)22:22 No.9431390
    Ace Trainer/Martial Artist/Enduring Soul

    You are the toughest motherfucker.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/25/10(Sun)22:32 No.9431621
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    I'm am surprised that not only is there this much interest, but you guys make new threads when old ones die to continue discussion for days.

    I need to get this Beta out already!

    I'm working on pokedex right now. I'll be around till pretty late if any questions come up.
    >> Anonymous 04/25/10(Sun)22:34 No.9431681
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    >Psychic/Martial Artist/Aura User

    >It's DBZ time folks.

    That was pretty much the exact same thing I thought when I took a look through the alpha. Fucking awesome... Pokemon + DBZ
    >> Anonymous 04/25/10(Sun)22:35 No.9431703

    I'm concerned about how damage reduction works. Does "I can take a hit!" stack with the Martial Artist's Tough Skin/Black Belt's Toughest Skin feature?

    Or is Tough Skin supposed to be a watered down alternative to I Can Take a Hit until one takes Toughest Skin+?

    What about Martial Artists who don't take Black Belt, then?
    >> Anonymous 04/25/10(Sun)22:36 No.9431723

    *Toughest Skin, rather. A Toughest Skin+ would be just silly.
    >> Anonymous 04/25/10(Sun)22:38 No.9431757

    What do Psychics have to contribute to that, anyway? Couldn't you just go Martial Artist/Black Belt/Aura User?
    >> Alpharius 04/25/10(Sun)22:38 No.9431765
    Ghost Pokemon are pretty much awesome. Being fucked over by your ghost Pokemon when they get bored for shits and giggles is not at all awesome. Therefore, Psychic/Ace Trainer/Type Ace (Ghost) is the way to go. My party will be composed of the ghostliest ghosts that ever ghosted. Other psychics are so screwed.
    >> Anonymous 04/25/10(Sun)22:40 No.9431790
    Stark, you are a god among men.

    I look forward to playing this shit ASAP.
    >> Anonymous 04/25/10(Sun)22:44 No.9431893
    >> Anonymous 04/25/10(Sun)22:45 No.9431907
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    DBZ guys are pretty much telepathic, telekinetic, energy wielding motherfuckers with superfuckingduper martial arts added in.
    >> Anonymous 04/25/10(Sun)22:46 No.9431929

    you forgot gay.
    >> Anonymous 04/25/10(Sun)22:49 No.9431993
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    Ok yes, I forgot gay. But who would have not known that? There is a reason why there are no female characters besides, "durp back to kitchen and make me a hurp".
    >> Anonymous 04/25/10(Sun)22:54 No.9432080


    Dr. Mr. Stark is paralyzed! It can't move!
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/25/10(Sun)22:57 No.9432144
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    Yes, it stacks. MAs need a defense stat to fight.
    >> Anonymous 04/25/10(Sun)22:58 No.9432165

    Ok, thanks.
    >> Anonymous 04/25/10(Sun)23:11 No.9432394
    Come on, let's get some interest flowing.

    Should/do Photographers get a bonus to the value of their photo if they photograph a shiny?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/25/10(Sun)23:17 No.9432494
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    If a GM didn't make it so, they're doing a terrible job.
    >> Anonymous 04/25/10(Sun)23:17 No.9432498
    Dr. Mr. Stark, how are the Class Bonus/Requirements coming along in the Beta? It just feels a little weird to get immediate bonuses to those traits required for the class. I also really don't like the negatives given to a third attribute, I can't put my finger on it exactly but I just really don't like it.
    >> Anonymous 04/25/10(Sun)23:24 No.9432622
    This has probably already been spotted, but the Photographer class's D and E Pester Balls are identical (aside from D having an omitted value) and Pesterball F's name was applied to two different Pester Balls.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/25/10(Sun)23:39 No.9432930
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    Pesterball E: Attack the Researcher
    Pesterball F: Attack

    Pesterball F, the second, is now called Pesterball G.

    It's more of a reallocation of benefits that prevents taking multiple classes really early on, as in level 1-4 and you already have 2 classes. It was a balancing issue.
    >> Anonymous 04/25/10(Sun)23:42 No.9432987
    Gee, this topic hasn't gone anywhere compared to the last one.

    I guess all the enthusiasts went to bed.
    >> Anonymous 04/25/10(Sun)23:56 No.9433247
    Just want to say that you've been an inspiration, Dr. Mr. Stark. It's only a shame that you can't sell this game.

    I'm gonna try and get a group together over the summer after the beta's published. Looking forward to it, and I really appreciate what you're doing for the pokemon fan community, as well as for the neckbeards here at /tg/.

    Thank you.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/26/10(Mon)00:01 No.9433348
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    Thanks. It's not just me though.
    I have a lot of people working with me.
    /tg/ has contributed a lot too.
    Axiom is a huge contributor too. He's the main reason this project will be out sooner then the end of the summer.
    >> Anonymous 04/26/10(Mon)00:02 No.9433372

    Then to all of the Pokemon Tabletop Adventures team:

    Thank you!
    >> Anonymous 04/26/10(Mon)00:05 No.9433404
    Once I had an idea for a Pokemon campaign in 4e. It got scrapped, however.

    I could possibly reuse ideas from it, however. One of the areas I had concocted was a gigantic fortress hidden in the snow, the lair of a Delibird and its nine flying Stantlers, as well as dozens, if not hundreds of Mareeps, Igglybuffs, and Cleffas in little green clothes constructing toys.
    >> Anonymous 04/26/10(Mon)00:26 No.9433732
    I know this build may be massively improbable, but:
    Martial Artist/Black Belt/Coordinator with the Wild Tutoring/Sparring/Talent feat to learn Close Combat and Thunderpunch that loves to show off with his Machamp in Super Contests.

    >> Anonymous 04/26/10(Mon)00:30 No.9433809

    >> Anonymous 04/26/10(Mon)00:34 No.9433883
    Yo Stark.

    I imagine this is more of a general "How GM wat do" question, but just the same...

    Any advice on handling AoE effects like bursts or columns in a narrative format? Like, without using a game mat or anything.

    Not running anything or playing anything at the moment, but I'm picking at a few different ideas, and it's relevant to those.

    Thanks in advance for yer time.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/26/10(Mon)00:52 No.9434130
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    Considering Martial Artist and Coordinator both share a main stat, Constitution, it's not as improbable as you imply.

    You would need to keep track of your friends and trainers in order to use those very well, otherwise you'd have the issue of hitting friends. If you aren't going to use a game mat, or even a piece of paper, I'd suggest demoting any AoE Moves to single target ranged attacks. Just a suggestion if you don't like using mats/boards.
    >> Anonymous 04/26/10(Mon)01:53 No.9435137
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    >> Anonymous 04/26/10(Mon)02:19 No.9435632
    >> Anonymous 04/26/10(Mon)02:31 No.9435894
    Fuck year let's whip up a party and do a Nuzlocke run.
    >> Anonymous 04/26/10(Mon)08:15 No.9439455
    >> Anonymous 04/26/10(Mon)08:16 No.9439458
    Damn Martial Artists better be able to smack down opposing pokemon.
    >> Anonymous 04/26/10(Mon)08:19 No.9439476
    Link to ruleset? This shit looks developed.
    >> Anonymous 04/26/10(Mon)08:21 No.9439491
    Was considering Researcher/Psychic/Hex Master.
    >> Anonymous 04/26/10(Mon)08:23 No.9439510



    >> Anonymous 04/26/10(Mon)08:49 No.9439720




    Various alpha rules. Beta is supposed to be out sometime this summer.
    >> Anonymous 04/26/10(Mon)08:52 No.9439735

    Holy shit that sounds awesome.. I never saw that in the show.
    >> Anonymous 04/26/10(Mon)10:09 No.9440419
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    Chuck or Bruno, or was it the fighting gym master from Saphron?
    >> Anonymous 04/26/10(Mon)12:10 No.9441643
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    >> Anonymous 04/26/10(Mon)12:11 No.9441662
    /r/ the family plan that was in yesterday's thread that had the party made of TEAMWORK, COOPERATION, and FAMILY BONDS FOREVER
    >> Anonymous 04/26/10(Mon)12:36 No.9441999
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    It was something like this:
    Uncle Capture Specialist catches a strong wild.
    Mother Breeder breeds a thorough-bred Egg and hatches it with their bonuses. The Breeder will push good moves onto the pokemon as it grows up.
    Father Ace Trainer takes over from there and raises the baby with their leveling bonuses to make it really powerful.
    Big Brother Psychic, Martial Artist or Ranger are always at its side while its training in the wild, always intercepting hits for the team's prized pokemon to make sure it's always safe.
    Eventually, you'll have a super strong pokemon who would die for any member of the team, though it won't because it's so goddamned powerful.
    At this point, Grandpa Researcher and Grandma Coordinator will use the prized pokemon against the Elite Four and in Master Contests, since they have the most features they can use in tournament settings.

    Do this with several pokemon.

    Basically, the happiest family in the whole pokeworld.
    >> Anonymous 04/26/10(Mon)13:31 No.9442704
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    thanks pokebro
    >> Anonymous 04/26/10(Mon)14:04 No.9443113
    i'm interested in this game, but i'm wondering how a session plays out?
    can anyone tell me their experiences with this system?
    >> Anonymous 04/26/10(Mon)14:48 No.9443757
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    >> Anonymous 04/26/10(Mon)15:32 No.9444427
    >> Anonymous 04/26/10(Mon)15:35 No.9444482

    He didn't fight the Tyrogue to a standstill, he beat the SHIT out of it. And this was after it KO'd his Hitmonlee and Hitmonchan.

    The black belt's name was Kiyo. In the anime he was a student of Chuck's. In the games, he was head of the Fighting Dojo in Saffron.
    >> Anonymous 04/26/10(Mon)15:47 No.9444721
    Brock also said in that episode that when properly trained, human and Pokemon are virtually identical.
    >> Anonymous 04/26/10(Mon)15:51 No.9444792

    Yeah but Brock's a furry.
    >> Anonymous 04/26/10(Mon)16:03 No.9444998
    So how would one replicate Pokemon Coliseum in this?

    Wes is an Ace Trainer/Tag Battler that has Dual Wield and Multitasking, while every other trainer in Orre just has Dual Wield and Multitasking?
    >> Anonymous 04/26/10(Mon)16:49 No.9445905
    You can have dual wielding without being a tag battler.
    Also you can tag battle without dual wielding. You just need a partner.
    >> Anonymous 04/26/10(Mon)16:55 No.9446036
    >Brock lusts after any female.
    >Brock never lusts after pokemon.
    How is Brock a furry?
    >> Anonymous 04/26/10(Mon)19:45 No.9449461
    >> Anonymous 04/26/10(Mon)19:55 No.9449675
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    >> Anonymous 04/26/10(Mon)20:01 No.9449780
    So help me understand contests in the Pokemon Tabletop Adventures.
    1. There are a number of rounds and each round the pokemon do a move that will win approval.
    2. Certain judges like certain moves types which makes something happen.
    3. There is something called voltage and if judges are super excited you get something called voltage points which are probably supposed to be approval points.
    4. Whichever pokemon has the most approval at the end of the number of rounds is the most beautiful pokemon.
    5. Delicious pokebucks.
    >> Anonymous 04/26/10(Mon)20:05 No.9449865
    Stark never posted rules for contests.
    Hey Stark. Get your ass in here.

    Contests: How do they fucking work?
    >> Anonymous 04/26/10(Mon)20:07 No.9449900
    Well fuck.
    >> Anonymous 04/26/10(Mon)20:12 No.9449988
    That is not how you call Dr. Mr. Stark

    you say

    >> Anonymous 04/26/10(Mon)20:13 No.9449995
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    I can't believe this thread STILL exists.
    Well, have a picture of a clay Dome Fossil I made.

    Looks a bit like a turd from the picture, but you might like it. It looks alright IRL.
    >> Anonymous 04/26/10(Mon)20:17 No.9450078
    he got pissed the other day because people were saying that. he said he quit for a few months.
    >> Anonymous 04/26/10(Mon)20:30 No.9450333

    >> Anonymous 04/26/10(Mon)20:36 No.9450443
    Stop lying.
    >> Anonymous 04/26/10(Mon)20:39 No.9450494
    Yes, Rules for Contest plz
    >> Anonymous 04/26/10(Mon)20:54 No.9450762
    Contest bump.
    >> Anonymous 04/26/10(Mon)20:58 No.9450830
    We only constantly bother Dr. Mr. Stark because we love him bump.
    >> Anonymous 04/26/10(Mon)21:14 No.9451135
    Were the stats for all the moves posted anywhere yet? I'm curious about that - didn't see them in any of the separate materials.

    Downloading the rar now to make sure.
    >> Anonymous 04/26/10(Mon)21:33 No.9451537

    Yeah, they're in the rar.

    >> Anonymous 04/26/10(Mon)21:55 No.9451955
    Doctor, I'm sure you know by now, you've made a tabletop game out of what is a game for children. I don't mean to imply that pokemon cannot be enjoyed by adults, I too am in love with the crazy little monsters and I have been since they got me hooked when I was a child. But, this need for answers, for content, FOR BETA; IT'S THIS CRAZY BECAUSE THE CHILDREN INSIDE OF US ARE DYING TO BE LET OUT AGAIN. So please, at your leisure, please explain Contests. I'm dying to try out Coordinator/Investor and play a Gentleman.
    >> Anonymous 04/26/10(Mon)22:00 No.9452047
    Is it at all possible that he doesn't visit the board every day?
    Or maybe that he's actually working on it right now?
    Or hell, maybe he has a life outside of /tg/?
    Leave the guy alone. He'll release it when its good and ready.
    >> Anonymous 04/26/10(Mon)22:10 No.9452217
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    >> Anonymous 04/26/10(Mon)22:12 No.9452246
    Oh well. we tried.

    When I was walking around outside today I daydreamed up a pokemon War campaign. I drop my players behind enemy lines as low-level cannon-fodder with their low-level Army-supplied starters, and have them struggle to stay alive and get back to the safe zones while still putting the hurt to Jerry.

    Instead of Gym badges, I could give trainer levels for infiltrating one of the 8 POW camps scattered throughout the wartorn region and defeating the general of each one. Naturally, each soldier would slowly need to catch a full team for survival purposes, but they can't just waltz into town undisguised without alerting the loyalists inside the towns.

    I would say that Guns exist (and in fact everyone gets a free Gun User feat for surviving basic training), and are extremely useful for fighting other humans, but most higher-level pokemon are too bulky to really feel the pain (and for that matter, since bullets are normal type most pokemon resist them). They're still useful, but in most situations your trusty pokemon are going to be what you need to use to survive.

    I would let my players create their characters freely within the PTA ruleset, with war-time refluffing as necessary.

    Good idea y/n? Any more ideas I could add?
    >> Anonymous 04/26/10(Mon)22:15 No.9452294
    Also, with the Guns, keep in mind that you're still going to be using your gun a lot in tandem with your pokemon, especially later on if you decide to take some of those elemental weapon proficiencies.

    A Rifle that shoots Ice bullets? Oh Hi Nazi Dragonite, hope you liek getting shot.
    >> Anonymous 04/26/10(Mon)22:17 No.9452325

    Do this only if you have Lt. Surge as a cameo.
    >> Anonymous 04/26/10(Mon)22:19 No.9452361
    Well Duh. Halfway through they'll come across Surge's squad on their way to take down an outpost, and the players can choose to hang out with him for a while if they can impress Surge enough with their pokemon skills.
    >> Anonymous 04/26/10(Mon)22:23 No.9452430
    So here's my question, should I make up a war that happened in the Pokemon world or should I just have it be "Pokeworld War 2" or "Poke'Nam" or some other historical war time?
    >> Anonymous 04/26/10(Mon)22:35 No.9452715
    Dragonite Nazis does seem pretty fucking awesome.

    However, Having a Jungle setting where you're running from Vietcong wielding, like, Victreebells and shit, sounds pretty cool. Plus you've got good excuses for good pokemon in the jungle.
    >> Anonymous 04/26/10(Mon)22:40 No.9452825
    Hitler has a Smeargle.

    It knows Sketch, Poison Gas, Blast Burn, and Self Destruct.
    >> Anonymous 04/26/10(Mon)23:00 No.9453228
    That would be a fun detail. Hitler kept the Smeargle he had from his art school days.

    Quest: Reignite Adolf's dead husk of a heart by reuniting him with his beloved Smeargle. [spoiler]Then kill him with a Probopass[/spoiler]
    >> Anonymous 04/26/10(Mon)23:12 No.9453441
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    >> Anonymous 04/26/10(Mon)23:14 No.9453479

    Shit, now they're immune to poison and fire only affects it 1x.
    >> Anonymous 04/26/10(Mon)23:18 No.9453535
    We are going to attach pokemon to historical figures. Right now.
    I figure Freud would have a Drowzee since it knows everyone's fucked up desires and never forgets nightmares.
    Who would Einstein be chillin with?
    >> Anonymous 04/26/10(Mon)23:18 No.9453541
    And they double-resist explosion. Hitler's Smeargle is fucked.
    >> Anonymous 04/26/10(Mon)23:20 No.9453575
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    Winston Churchill
    >> Anonymous 04/26/10(Mon)23:21 No.9453590
    Alexander the Great would be pimpin on his Rapidash at the charge of every battle.

    Would philosophers have pokemon?
    >> Anonymous 04/26/10(Mon)23:21 No.9453594
    Einstein would probably have Magnemites and stuff.
    >> Anonymous 04/26/10(Mon)23:22 No.9453608
    Einstein and Mewtwo would be bros, smoke pipes together and all.

    >> Anonymous 04/26/10(Mon)23:22 No.9453609
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    >> Anonymous 04/26/10(Mon)23:24 No.9453632
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    Hulk Hogan. I choose you, brother.
    >> Anonymous 04/26/10(Mon)23:26 No.9453670
    Where can I find a list of standard issue supplies soldiers in WW2 got? Not just guns and ammo, but also rope and lighters and rations and what-have-you.

    And what's a good list of appropriate starters for a War campaign other than the traditional starters?
    >> Anonymous 04/26/10(Mon)23:26 No.9453682
    Somewhat disappointed no one made the Ghengis Kahn connection.
    >> Anonymous 04/26/10(Mon)23:27 No.9453687
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    Michael Jackson.
    >> TG_GENERAL_Heavy 04/26/10(Mon)23:27 No.9453692
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    >> Anonymous 04/26/10(Mon)23:27 No.9453695
    >> Anonymous 04/26/10(Mon)23:28 No.9453709
    I really don't think he'd have a Kangaskhan.
    He'd have the gen 5 equivalent: Kangasbull.
    >> TG_GENERAL_Heavy 04/26/10(Mon)23:28 No.9453722
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    you can say hulk hogan is a POKEmaniac
    >> Anonymous 04/26/10(Mon)23:30 No.9453755
    Hulk Hogan: gen 5 fighting gym leader i am calling it now!
    >> Captain AdMech guy 04/26/10(Mon)23:30 No.9453762
    Cheap, plentiful, easy to use pokemon.

    The mice-type ones, bug ones, the more 'domesticated' types.
    >> Anonymous 04/26/10(Mon)23:33 No.9453810
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    >> Anonymous 04/26/10(Mon)23:33 No.9453814
    I enjoy that the army is so cheap they'll only give you one lv.5 before kicking you out into the field.

    Do they at least give you some pokeballs so you can catch more 'mons to fight FOR AMERICA.
    >> Anonymous 04/26/10(Mon)23:37 No.9453887
    When you think about it, a decently trained electric type would have no trouble bringing down a helicopter.

    Judging from trainers in the game, I'd imagine your average GI would have pokemon with levels around 20-30, maybe some special forces would get up to 40 or so, but not much more than that
    >> Anonymous 04/26/10(Mon)23:37 No.9453891
    They aren't just lowly level ones, they have been mass produced so I'm sure they tacked on a cheap TM/HM and let it get bred through the lot of them. Lets not forget the vitamins they've been fed.
    >> Anonymous 04/26/10(Mon)23:38 No.9453905
    Eh, america would have mass production training facilities pumping out lvl 20, whatevers, for the soldiers...
    I'm imagining a cross between a pork processing plant and drill camp.
    >> Anonymous 04/26/10(Mon)23:40 No.9453931
    From how easy pokemon could take down helicopters, why invest money into helicopters? Gligars (immune to electricity) could just hold onto bombs or Electrodes and then have them release them over the enemy.
    >> Anonymous 04/26/10(Mon)23:40 No.9453950
    Both of these are good points. Should I raise the starter's level to 20 or would it balance the game better to give them LV5s at the beginning so they raise themselves up naturally?
    >> Anonymous 04/26/10(Mon)23:42 No.9453985
    Lv.50 Apache helicopter
    Steel/flying type
    Machine Gun
    >> Anonymous 04/26/10(Mon)23:42 No.9453991
    Helicopters are Steel/Flying types.

    Skarmory is also a Steel/Flying type.

    Replace helicopters with skarmories.
    >> Anonymous 04/26/10(Mon)23:42 No.9454003
    Because Helicopers are cool.

    And Gligars can only carry one person at a time. Helicopters can carry a whole troop.
    >> Anonymous 04/26/10(Mon)23:43 No.9454014
    If they're fighting insurgents, just have them start out fighting small fries, and slowly work up to full time soldiers and terrorist masterminds.

    If they're fighting a more conventional army it may be harder though.
    >> Anonymous 04/26/10(Mon)23:44 No.9454030
    Disgusing troops as cattle doesn't work when the enemy has Aura Users in their ranks.
    >> Anonymous 04/26/10(Mon)23:45 No.9454063
    Psychic pokemon could be used to interrogate and brainwash soldiers without all that barbaric torturing.
    >> Anonymous 04/26/10(Mon)23:47 No.9454083
    Maybe they could be used by the secret police, or a shadowy government organization that has interest in the conflict.
    >> Anonymous 04/26/10(Mon)23:53 No.9454180
    Oh fuck yes...
    "Hey e'erbody hold up"
    "What is it Ryan?"
    "That cow... it's aura's... RED! E'erybody git down! It's an ambush!"
    >> Anonymous 04/26/10(Mon)23:54 No.9454209
    My plan is to drop them in the middle of a conflict, then get their entire team except for them killed by an attack, stranding them behind enemy lines. Then they have to sneak and fight their way back to Friendly territory. I'm surprised by the lack of stuff that needs to change for this game to go off without a hitch.
    >> Anonymous 04/26/10(Mon)23:55 No.9454230
    That is why I'm so excited about Pokemon tabletop adventures.
    Shit like this.
    >> Anonymous 04/26/10(Mon)23:56 No.9454244
    Its a good thing characters gain Aura late in the game. I won't have to worry too much about the Martial Artist (Refluffed as CQC specialist?) spotting all my carefully laid out ambushes from a mile away.
    >> Anonymous 04/26/10(Mon)23:58 No.9454271
    Ace Trainers are special attack operatives.

    Capture Specialists are resource specialists.

    Breeders are field medics and galley chefs, or support specialists for the Ace Trainers.

    Psychics are extremely valuable operatives considering their nature, no matter what their skills.

    While Martial Artists are anti-Pokemon infantry.

    Rangers are the ultimate survival experts on an enemy battlefield, befriending and recruiting the native pokemon.

    Researchers are war journalists or specialize in creating stimulants for fellow soldiers.

    Coordinators don't belong on the battlefield in a war.
    >> Anonymous 04/26/10(Mon)23:58 No.9454283
    I'd imagine the Aura User doesn't constantly see Auras, they'd be out of touch with their other senses if they could only see in Aura vision. It's probly something they need to go in and out of.
    >> Anonymous 04/27/10(Tue)00:00 No.9454318
    Coordinators are leading the troops from back home. High CHA and high money making would ensure that anyone listens to them and their soldiers are well funded.
    >> Anonymous 04/27/10(Tue)00:01 No.9454331
    Maybe add in a combat specialist special class?
    I imagine pokemon in wars working like attack dogs, only far more powerful and common, but guns and conventional weapons would still be essential.
    Also, I'm imagining people using pokeballs as grenades right now, only a mad-as-fuck Tyranitar pops out instead of an explosion.
    Also, will there be a large variety of exotic weapons, like, idk, ice based things or stuff that does elemental damage in these?
    It wouldn't work well for every weapon to have a steel type attack...
    >> Anonymous 04/27/10(Tue)00:01 No.9454336
    Even worse.

    "Hey, there's a bunch of miltank in this pasture! Let's catch'em!"

    "Don't they belong to someone?"

    "Wartime, we're requisitioning goods. GO POKEBALL."

    "Augh! Mein Gott! Achtung! Hammerzeit!"
    >> Anonymous 04/27/10(Tue)00:01 No.9454338
    I just got a flash of the basic training sequence from Full Metal Jacket, where the Sargent tells them all to name their weapon a girls name and sleep next to it at night.

    That, except with a pokemon, and that creepy guy from Law And Order going crazy and killing himself with his Bulbasaur's bullet seed attack.
    >> Anonymous 04/27/10(Tue)00:02 No.9454349
    >> Anonymous 04/27/10(Tue)00:04 No.9454388
    There are already feats to charge your weapon's damage with an elemental type, as long as you have a pokemon of that type handy.

    Like the above-mentioned Ice bullets Vs. Nazi Dragonite.

    I can see this happening if your players are particularly slash-n-burn about the whole thing.
    >> Anonymous 04/27/10(Tue)00:04 No.9454394
    Sleeping with a Sandslash in your bed would be painful. Those things are fucking spiky and can cut you in two.
    >> Anonymous 04/27/10(Tue)00:05 No.9454414
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    >> Anonymous 04/27/10(Tue)00:08 No.9454497
    How would you shoot Nazi Dragonites anyway?

    They're as fast as jets.
    >> Anonymous 04/27/10(Tue)00:09 No.9454501
    You could probably drop Martial Artist and replace it with "Combat Specialist." It's kind of silly (Yet awesome) to fight Nazis with Karate chops and stuff. They would have a lot of the same skills, except instead of learning Karate Chop and Jump Kick, they learn more Army-themed attacks like Bullet Seed, or how to use Grenades (Essentially a one-time use "Explosion" you can throw as far as you can throw a pokeball. They cost money or resources, however, and are a daily feat to create one or two. So your supplies are not endless.)
    >> Anonymous 04/27/10(Tue)00:10 No.9454538

    >Bullet Seed

    Pretty sure the Juggler variant of Martial Artist can already learn this.
    >> Anonymous 04/27/10(Tue)00:12 No.9454575
    That depends on how much Defense or Speed the Nazi trainer pumped into it to raise its evasion scores. The hit chances in PTA are notoriously high, so you hit things more often than not unless you have just ungodly speed (+1 evasion every 10 points in speed) or Defenses (+1 for every five points in either DEF or SDEF).

    From a fluff standpoint I don't know. You know how exaggerated Pokedex entries are.
    >> Anonymous 04/27/10(Tue)00:13 No.9454597
    Can't there be hybrid rules?

    Say, fighting/psychic would be abysmal in stats, but... I dunno.. an extra chance to reroll once a battle?
    >> Anonymous 04/27/10(Tue)00:14 No.9454612
    I think the hit rate in the game is kinda stupidly high, but with the evasion bonuses, it does make the buffs for Defenses and Speed really fucking good. The way Attack/Defense is straight up add/subtract makes buffs good too.
    >> Anonymous 04/27/10(Tue)00:15 No.9454625
    Psychic already can take Probability Control.
    >> Arcbound 04/27/10(Tue)00:15 No.9454632
    I am now imagining a skarmory flying about by rotating it's entire body horizontally at high speeds.

    Goddamn it, I can't stop laughing.
    >> Anonymous 04/27/10(Tue)00:16 No.9454645

    You can already do Martial Artist/Psychic without hybrid or multiclassing rules, as long as you have the stats.
    >> Anonymous 04/27/10(Tue)00:16 No.9454667
    I think fluff like that is up to the GM mostly.
    Personally I'd ignore most of it.
    >> Anonymous 04/27/10(Tue)00:17 No.9454701
    Yes. This is probably my favorite feature in the whole game because of the flavor of it all... More luck now means less luck later.
    >> Anonymous 04/27/10(Tue)00:18 No.9454705
    You don't even have to be psychic to do probability control. Just release some fully evolved pokemon and you get "Satoshi's Luck" and "Satoshi's Karma" as regular ole' trainer features. They let you reroll bad rolls and the only prerequisite is to release fully evolved pokemon.
    >> Anonymous 04/27/10(Tue)00:20 No.9454762
    The sound you hear is the point rushing across the top of your head.

    I mean, making a silly combination that is usually shitty and giving it some flavor, that while not gamebreaking, makes things a little quirky and amusing.

    For instance, bug/grass or poison/most things.
    >> Anonymous 04/27/10(Tue)00:22 No.9454807
    I think the fact that you're getting a whole bunch of asskicking feats is more than enough to make up for the hits to your stats.
    >> Anonymous 04/27/10(Tue)00:22 No.9454818
    Can you post it? I haven't downloaded any of the alpha yet. I'm waiting for beta.
    >> Anonymous 04/27/10(Tue)00:22 No.9454822
    I think there are enough chances in the tabletop game to make a normally not so good pokemon better, I don't think we need more.
    >> Anonymous 04/27/10(Tue)00:23 No.9454846
    Probability Control: Psychic Feature
    Prerequisites: Psychic, 16 INT
    At-Will – Drains 5 of user’s HP per use.
    Target: Any roll.
    Effect: You may reroll any die, or have any ally reroll any die. For every time you use this ability per day, past the first use on any day, your GM gets one Murphy’s Law point. They may use this point to have you reroll any die that you haven’t targeted with Probability Control.
    >> Anonymous 04/27/10(Tue)00:24 No.9454876
    >> Anonymous 04/27/10(Tue)00:25 No.9454885
    oh god, why can't i stop laughing?
    >> Anonymous 04/27/10(Tue)00:25 No.9454895
    Oh shit! That's pretty much an invitation for the GM to fuck you in the ass.
    >> Anonymous 04/27/10(Tue)00:27 No.9454931
    Unless you don't abuse it and only use it once per day.
    >> Anonymous 04/27/10(Tue)00:29 No.9454971
    For completion, here's the other Probability control skills:

    Satoshi’s Luck: Trainer Feature
    Prerequisites: Pokemon Trainer, released a fully-evolved, loyal pokemon
    Target: A roll.
    Effect: At the cost of 15 HP, you may re-roll a single die.

    Satoshi’s Karma: Trainer Feature
    Prerequisites: Pokemon Trainer, Satoshi’s Luck, released 3 fully-evolved, loyal pokemon
    Target: A roll.
    Effect: You may re-roll a single die. This Feature replaces, Satoshi’s Luck.
    >> Anonymous 04/27/10(Tue)00:31 No.9455005
    For clarity, Satoshi was what Ash Ketchum's name was in Japan.

    I think avoiding Ash's english name was pretty smart myself.
    >> Anonymous 04/27/10(Tue)00:33 No.9455024
    You forgot this one pokebro.

    Chosen One: Trainer Feature
    Prerequsites: 2 Advanced Features, Level 16
    Trigger: You fail to roll high enough for any type of check.
    Effect: You don’t fail the check.
    >> Anonymous 04/27/10(Tue)00:33 No.9455036
    He seemed to do that a lot didn't he?
    (forgive me, I think the anime sucks balls and have not watched it since middle school)
    >> Anonymous 04/27/10(Tue)00:34 No.9455049
    Yes he did.

    We're all still pissed at him for it.
    >> Anonymous 04/27/10(Tue)00:35 No.9455080
    Because of him Butterfree FUCKING DIED.

    >> Anonymous 04/27/10(Tue)00:36 No.9455112
    Satoshi is 'clever' in japanese. Is Ash smart in the japanese version? I remember him being a complete idiot.
    >> Anonymous 04/27/10(Tue)00:38 No.9455148
    Ash traded in points of intelligence for a billion trainer features that give him hax.

    He probably has AIM FOR THE HORN!++ XYZ by now.

    Oh, can't forget THUNDER ARMOR.
    >> Anonymous 04/27/10(Tue)00:39 No.9455171
    So, as for that war campaign. I just realized that since they're on the run and in hostile territory, Pokemon centers will be few and far between unless they are all insanely good with their bluff and disguise checks (Not to mention knowing German).

    So, what should I have as an alternative to recharging their center moves (Moves that can only be used once per pokecenter). Should I be harsh and say "Tough shit" or should I houserule in a rule that a Center move is recharged automatically after a couple days or after a field medic has healed them over?
    >> Anonymous 04/27/10(Tue)00:40 No.9455192
    >after a couple days

    Probably this.
    >> Anonymous 04/27/10(Tue)00:40 No.9455199
    Satoshi is also the name of either one of the guys who invented pokemon or a generic bigwig at nintendo. I forget which.

    Both Ash and Gary are named after real people at Nintendo.
    >> Anonymous 04/27/10(Tue)00:41 No.9455222
    Stark once said that 10 hours rest, undisturbed, recharges center moves and recovers pokemon HP 50% of max HP as long as the pokemon is above 25% HP.
    >> Anonymous 04/27/10(Tue)00:41 No.9455231
    ...in japan at least
    >> Anonymous 04/27/10(Tue)00:42 No.9455242
    Okay, sounds fair. I'll do that.
    >> Anonymous 04/27/10(Tue)00:46 No.9455325
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    I am a Psychic/Air Adept/Martial Artist and what is this?
    >> Anonymous 04/27/10(Tue)00:49 No.9455391
    So if you have flying types instead of Helicopters, what about tanks and stuff?
    >> Anonymous 04/27/10(Tue)00:50 No.9455415
    Blastoise, Rhyperior, Metagross, Mascargo, do I need to go on?
    >> Anonymous 04/27/10(Tue)00:51 No.9455438

    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)00:51 No.9455439
    Capture Specialist/Ball Designer/ Engineer


    Also, stark, the pkedex is slowly coming together. Still gonna be a while, but I should get it done in time.
    >> Anonymous 04/27/10(Tue)00:53 No.9455482

    Out of curiosity, what's left? I looked at it and all it's lacking seems to be biologies.

    Or does each Pokemon need rebalanced?
    >> Anonymous 04/27/10(Tue)00:54 No.9455497
    Starks not here man. He was in this thread... yesterday.
    How did this survive so long?

    Fuck. Yes.
    >> Anonymous 04/27/10(Tue)00:55 No.9455525
    Pokemilitary Campaign happened.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)00:56 No.9455540
    Biologys is exactly what I'm doing.

    I just finished Gen 1.
    >> Anonymous 04/27/10(Tue)00:58 No.9455582
    What do you mean by Biologies?
    like pokedex entries sort of things?
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)00:58 No.9455599
    Wait, what?
    >OPs post was on the 25th
    >> Anonymous 04/27/10(Tue)00:59 No.9455603
    >Just finished Gen 1

    whew. Only three more. You can do it!
    >> Anonymous 04/27/10(Tue)00:59 No.9455612

    Because I'm the OP, and I've been bumping this topic before I go to bed/before I wake up.
    >> Anonymous 04/27/10(Tue)01:00 No.9455635
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    Yeah. And the thread before that spanned a few days too. But, that one hit bump limit fast, cause Stark was actually there being Stark.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:00 No.9455636

    It is basically just a discription of each pokemon.
    >> Anonymous 04/27/10(Tue)01:01 No.9455646
    /tg/ loev PTA. Seeing shit get done gets us hard.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:05 No.9455711
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    I saw that on steam, Halfwing, thanks. I rewrite a little here and there in each entry to fit it in the space I use in each entry and I also change word so there are no real world references except things like 'mammalian' or 'reptilian' or 'avian'.

    Nonetheless, doing that saves me a bunch of time.
    >> Anonymous 04/27/10(Tue)01:05 No.9455712
    Just letting you know that we appreciate the work of everyone that's part of team PTA, especially the overlooked work for something so simple, but vitally important, as the Pokedex.

    Thank you. =)
    >> Anonymous 04/27/10(Tue)01:06 No.9455731

    inb4 topic explosion.
    >> Anonymous 04/27/10(Tue)01:08 No.9455783
    Hi Stark. How are you today?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:09 No.9455788
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    To a few earlier posters:
    I am working on this project. I know there are threads and I read them but I can't show up for every single one because mass questions come in.

    I don't have the Contest rules written up yet. I'm sorry. It has been playtested and if your GM prerolls everything, it's a 5 minute detour for your party's Coordinator.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:10 No.9455812
    So, who else is looking forward to the Rune Master (I think thats what its called) The mystic advanced class that controlls unown.

    I think its freaking awesome. Especially the fact that you can fuse them together to create more powerful unown. I'm thinking about creating one that is basically a humanoid wire frame.

    The only thing I'm trying to decide, is what my last class should be. The first 2 are Mystic and Rune Master. For the third I'm thinking either Godspeaker (so I can use legendary moves), or breeder (To get even more unown)
    >> Anonymous 04/27/10(Tue)01:10 No.9455814
    Well, you have to draw the line somewhere though.
    Is every living creature in the world a pokemon?
    Are there worms in this world?
    I'm pretty sure in the games not every creature was supposed to be a "pocket monster"
    >> Anonymous 04/27/10(Tue)01:11 No.9455838
    About time something worthwhile was done with Unown.
    They are way too cool to suck so much.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:11 No.9455839
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    Busy. I got sick over the weekend and I have papers to do, but instead I find myself working on this game. Not a bad thing I suppose, I really do enjoy working on it, I just get screwed over later.

    >Try to post a pic I like.
    >I already posted it in this thread a day ago with it.
    >> Anonymous 04/27/10(Tue)01:13 No.9455867
    It's called bumplimit, you're not on retardchan.
    >> Anonymous 04/27/10(Tue)01:13 No.9455869
    Are the contests still broken up into Visual appeal and Move appeal? Do you incorporate the dance section from Gen 4? Are there contest battles like in the Anime?

    Sorry for the questionn flurry.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:14 No.9455872
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    I'm making the entries reflect a pokemon only world just in case someone wants to run one. It'd be easier for a GM to add comparisons of a penguin to an empoleon, but harder for a GM to read off something and take away those kinds of comparisons.
    >> Anonymous 04/27/10(Tue)01:17 No.9455914
    Um... yes he is?
    >> Anonymous 04/27/10(Tue)01:17 No.9455919

    Ace Trainer/Tag Battler here. I just stole it from you and blew up your team's hideout.


    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:17 No.9455926
    Hell, the whole reason I'm working on this is because I ABSOLUTELY FUCKING HATE the nat dex order.

    Pichu is listed 100+ pokemon after ITS EVOLVED FORM? WHAT?

    That shit pissed me off, so I fixed it.

    Theonly thing I don't like about the new order, is that miltank and tauros aren't right next to each other. And eevee, tyrouge, and unown are placed kinda akwardly.
    >> Anonymous 04/27/10(Tue)01:17 No.9455928
    My god, P:TA threads never die.

    I'm fucking psyched for the beta. Already lining up a campaign.

    Also, Type Ace (Ghost or Dark) plus Ghost or Dark pokemon = no weaknesses, ever.
    >> Anonymous 04/27/10(Tue)01:20 No.9455965
    I have bad news:

    Elemental Sync: Type Ace Feature
    Prerequisites: Type Ace, Type Soul
    Static – Activate once.
    Target: A pokemon.
    Effect: Lose half of your full HP. You cannot regain those HP for 2 days. Elemental Sync takes approximately 10 hours to complete. The targeted pokemon is now permanently the Type you feel bound to. If this pokemon is two Types, one of its Types is permanently replaced. The pokemon’s physical appearance is altered appropriately. You may not use Elemental Sync to change a pokemon’s type so that is both Dark and Ghost. You can take Elemental Sync up to 3 times.

    >You may not use Elemental Sync to change a pokemon’s type so that is both Dark and Ghost.
    >> Anonymous 04/27/10(Tue)01:20 No.9455970
    are you including national dex numbers in your pokedex?
    I guess it's not really that useful, but it would still be nice to have.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:21 No.9455988
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    Visual Appeal is rolled upon being sent out into the contest.
    Then there are 5 rounds of Move appeal. Then a winner is decided. Round 1: Whoever has it in them to go first. Round 2: Highest points to lowest points. Round 3: Lowest points to highest points. Round 4: Highest points to lowest points. Round 5: Lowest points to highest points.
    Contests levels change daily, contest of the day is decided at the beginning of the contest before sending out pokemon.
    Suggested fluff settings:
    Contests are held daily in almost every town or city, the contest halls may vary in quality or size but each like to start their contests at 12:00 p.m.
    Sunday, Saturday - Normal Rank
    Monday, Friday - Great Rank
    Tuesday, Thursday - Ultra Rank
    Wednesday - Master Rank
    >> Anonymous 04/27/10(Tue)01:21 No.9455994
    Fire/Dragon type Charizard here I come
    >> Anonymous 04/27/10(Tue)01:22 No.9456007

    Take Type Ace twice, run a team of six Sableye. YAY!

    Elemental Shifting: Type Ace Feature
    Prerequisites: Type Ace, Type Soul, 16 CON
    Target: A pokemon.
    Effect: Lose HP equal to your CON modifier. X is your CON modifier multiplied by 10 seconds, or your CON modifier multiplied by 1 round. The target temporarily gains the Type you feel bound to. If it has 2 Types already, temporarily replace one of their types. It becomes that Type for X.
    >> Anonymous 04/27/10(Tue)01:22 No.9456008
    does anybody actually care about contests?
    They always seemed gimmickry to me...
    >> Anonymous 04/27/10(Tue)01:22 No.9456016
    ffffffff when did that happen

    Oh well wasn't planning on doing that anyways, little too munchkin for me.
    >> Anonymous 04/27/10(Tue)01:23 No.9456023
    Stark, you're one of the people who make /tg/ awesome.
    Thanks for sticking with PTA for all this time.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:24 No.9456046
    I'm going to get a team of ludicollo and become THE MOST BADASS DUDE EVER.
    >> Anonymous 04/27/10(Tue)01:24 No.9456048
    Bleh, I should be paying attention

    Anyway, I'm going to be running a game this weekend, and the only thing that's got me stumped is combat. Or pokemon battles, to be specific.

    My question is really this: nearly all the Accuracy Checks on the moves are really low. I have a feeling that this is modified by status effects, evasion, etc (evasion + accuracy = what you need to roll over, so an AC 3 move against a pokemon with 2 Eva, I'll need to roll 5+, etc).

    And the buffing moves, like Bulk increases Attack and Defense 1 combat stage. What does this mean in terms of numbers?
    >> Anonymous 04/27/10(Tue)01:26 No.9456079
    I second this, well done Stark.
    >> Anonymous 04/27/10(Tue)01:27 No.9456088
    Honestly, its a quick way to gain extra levels. You level up from contest ribbons in the same way you level up from badges, so there's that.

    Four normal rank contests, one for each contest stat = four relatively easy level-ups.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:27 No.9456095
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    I fixed that. The few pokemon who needed to be together and weren't together. I also put in some of the pokemon you had forgotten entirely. Ha.

    It wont have national dex, but the pdf will have a drop down menu to jump to family trees, listing all the first stages of any family. It will also be indexed if you want to just cont+f the pokemon in the bestiary.
    >> Anonymous 04/27/10(Tue)01:30 No.9456142
    >It wont have national dex, but the pdf will have a drop down menu to jump to family trees, listing all the first stages of any family. It will also be indexed if you want to just cont+f the pokemon in the bestiary.

    Oohh, convenient
    I am going to have fun with this this summer.
    >> Anonymous 04/27/10(Tue)01:30 No.9456145
    Type Aces seem really powerful, especially if they have a Pusher on their team.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:30 No.9456149
    Thats up to stark, but there will probably be an index that would list all the page numbers.
    Also, It wouldn't be too hard to list the Nat dex numbers next to the new dext numbers.

    And since its a pdf, you could just do a search for it.
    >> Anonymous 04/27/10(Tue)01:32 No.9456172
    You know, now that I think about it, it really wouldn't help anything to have them listed.
    I can't really think of a reason to do it.
    >> Anonymous 04/27/10(Tue)01:33 No.9456188
    How big do you think this will get before Nintendo sends a cease and desist order/lawsuit?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:33 No.9456194
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    The evasion bonus thing? That is exactly how you do it.

    Combat Stages are tricky and require... oh god... math.

    From keywords section in Move rules:
    Combat Stage – During battle, the stats of a Pokemon can be altered to buff or debuff a pokemon, making them more formidable or less threatening. During battle, any stat can only be only be risen or lowered up to six times positively or six times negatively. This makes a scale, from -6 to +6 that can be altered as many times as the battle allows but never more then +6 Combat Stages or less than -6 Combat Stages. If a pokemon’s stat is raised a Combat Stage during battle, they gain a 25% bonus the buffed stat, rounded down. If a pokemon’s stat is lowered one Combat Stage during battle, they lose 12.5% of the affected stat rounded up. This means that if a stat has raised 6 Combat Stages; its affected stat should be 250% of its original value. If a stat has been lowered 6 Combat Stages, its affected stat should be 25% of its original value. For every 2 Combat Stages the Speed stat is raised, the Pokemon’s Speed Capabilities are raised 1 value. For every 3 Combat Stages the Speed stat is lowered, the Pokemon’s Speed Capabilities are lowered 1 value. Speed Capabilities may not be lowered below 1 and may not be raised above 10, or 5 for Burrow and Underwater.
    >> Anonymous 04/27/10(Tue)01:35 No.9456228
    Thanks a ton. I have a friend who insists on debuffing and buffing, then reaping the lols with BATON PASS.

    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:35 No.9456229
    >some of the pokemon you forgot entirely
    YOU LIE!
    >> Anonymous 04/27/10(Tue)01:35 No.9456240

    >Cease and desist order


    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:36 No.9456256
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    As long as I never make money off of this I shouldn't ever get a C&D. That wouldn't make any sense.
    >> Anonymous 04/27/10(Tue)01:38 No.9456289

    Chrono Compendium's Crimson Echoes project got a C&D, and it sure wasn't for profit.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:39 No.9456301
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    You did it, hahaha. It's not a big deal though, I immediately knew who it was and easily placed them where they belonged. That was half a year ago or so. If I recall correctly, one of the two were Mime Jr.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:39 No.9456305
    Its non-profit, so it shouldn't suffer to many problems as long as he doesn't sell it.

    I'm more worried about WotC to be honest.
    >> Anonymous 04/27/10(Tue)01:40 No.9456319
    Did you know that you're retarded?
    >> Anonymous 04/27/10(Tue)01:41 No.9456345
    did you know that you, sir, are in fact, the retard.
    >> Anonymous 04/27/10(Tue)01:41 No.9456346
    I want to try Ace Trainer/Type Ace(bug)/Stat Ace(Speed)

    That seems like something fun to play for a campaign. I love Bug Type, and Type Ace(speed)+ Ninjask and Yanmega = YOU CAN'T HIT ME NEENER-NEENER-NEENER.
    >> Anonymous 04/27/10(Tue)01:42 No.9456353
    would double team be affected by that somehow?
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:42 No.9456354
    >> Anonymous 04/27/10(Tue)01:43 No.9456369
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    d20 system is OGL. As far as I know, you can make whatever you want with it so long as you note somewhere that it's OGL or whatever.

    I think. I am not a lawyer or a law-clever man.

    Also, holy shit, this thread is still up. Since I didn't say it earlier: mad props, Stark. This is one of the best things I've seen come out of /tg/ homebrew wise, as much for the organisation and dedication as for how fucking awesome the thing is in and of itself.
    >> Anonymous 04/27/10(Tue)01:44 No.9456375
    >> Anonymous 04/27/10(Tue)01:44 No.9456381
    >> Anonymous 04/27/10(Tue)01:45 No.9456389
    Isn't the D20 system pretty much stated as wide open for use as a base?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:45 No.9456403
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    Answering an earlier comment/question:
    Why do Moves hit so easily?
    So combat doesn't take forever. Pick a target. Hit it. Switch out. Repeat. Pokemon are not separate characters, they are an extension of your central HP, the trainer. Use buffs to raise your Evasion and then you'll get rewarded for your high stats, otherwise accept that your pokemon will normally takes hits.

    I've previously been asked a fluff explanation, I came up with this:
    A bird naturally learn how to flap its wings and fly. A crocodile naturally learn how to best use their long, strong jaw. Animals naturally master their natural abilities. Pokemon are no different. They are good at what they naturally learn in their life spans. They can hit with their natural talents unless a foe's natural talents out-do theirs.
    >> Anonymous 04/27/10(Tue)01:47 No.9456439
    A little bit. Double team works differently than the games though. It's pretty fun:

    Double Team – Normal
    The user moves at blinding speeds, making it appear as if there are more then one of them.
    Center – None
    Self **
    Effect: No Target
    The user makes three copies of themselves and places them into the encounter adjacent to the user. The user must place some sign under the token of the original copy to mark it as the original. If a copy is hit by a damaging Move, it is destroyed. If the original is hit by a damaging Move, all copies are destroyed. Any copy can perform a Move but the user is still only allowed one Move per turn. All copies may shift each turn. When the user and its copies are targeted by a Move, foes must roll +2 during Accuracy Check to hit for the remainder of the encounter. When a copy disappears, the user loses 1d10 HP. Do not apply weakness or resistance to HP lost. Do not apply stats to HP lost.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:48 No.9456473
    Nah, but seriously, bidoof is nothing compared to the TOP PERCENTAGE OF RATTATTA!

    Holy fuck that thing was hard to kill in the rematch.
    Also, someone on /v/ used an AR to catch his raticate and check its stats.

    Apperently, none of its IVs are lower then 25, and its attack is at 31.

    It REALLY IS in the top percentage.

    Also, Unown wins all fights always.
    >> Anonymous 04/27/10(Tue)01:49 No.9456485
    Kage Bushin no Jutsu!
    >> Anonymous 04/27/10(Tue)01:50 No.9456497
    Speaking of type ace, are there any online resources where you can enter in two types and get a list of their weaknesses and resistances? I know there's charts, but they usually only have single types, or existing dual types rather than theoretical ones. Like if I wanted to theoretically turn Venusaur into a Steel/Poison type (lol earthquake)
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:50 No.9456503
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    Double Team is called Kagebushin in the japanese games. The more you know.
    >> Anonymous 04/27/10(Tue)01:51 No.9456517

    I want to somehow breed a group of Unown with near-perfect IVs, and a perfect spread of Hidden Power elements, because I think it'd be goddamn priceless. Especially if it caught an opponent completely off-guard.

    I don't know how well it'd work in practice, but the idea of an Unown downing a Steelix out of nowhere is almost too good to pass up one way or another.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:55 No.9456584
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    More about Rune Master (in its pre-alpha stage):
    Multiple Unown will be able to become single entities, up to 10 into one. When they fuse, you choose one of the Unown's their Base stats and add 1 point to 2 different stats. Up to 9 times potentially, when fusing up to 10 Unown over time, will get an extra 20 points to a single Unown. Also, when fusing Unown, they will retain all Hidden Powers. If you are aware of how Hidden Power works in this game, it can get pretty fun from there.
    >> Anonymous 04/27/10(Tue)01:56 No.9456608
    Why do I feel like this is all samefag?
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)01:58 No.9456637
    Unown T
    Unown R
    Unown O
    Unown L
    Unown L
    Unown D

    Types: Psychic, Dark, Ground, Flying, Ice, Water

    That should give you a nice spread.

    If you are doing this in P:TA become a mystic, and fuse them all into one pokemon.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)01:58 No.9456645
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    The other starting feature for the Rune Master will be manipulation of the initial Hidden Power roll itself. The Move for those who care:

    Hidden Power – Normal
    Each pokemon and person holds a different hidden ability deep inside, and they unleash it in a burst of power.
    EOT – 2
    See Effect
    Effect: No Target, Burst
    Hidden Power makes a 3-meter Burst. When a pokemon first obtains the Move Hidden Power, roll 1d4 and 1d20. For the 1d4 roll, a result of 1 makes the Damage Dice Roll 2d10; a result of 2 makes the Damage Dice Roll 4d6; a result of 3 makes the Damage Dice Roll 3d10; a result of 4 makes the Damage Dice Roll 2d20. For the 1d20 roll, the Type is Bug on a result of 1; Dark on 2; Dragon on 3; Electric on 4; Fighting on 5; Fire on 6; Flying on 7; Ghost on 8; Grass on 9; Ground on 10; Ice on 11; Normal on 12; Poison on 13; Psychic on 14; Rock on 15; Steel on 16; Water on 17; and on a result of 18-20, reroll the d20. Those become the permanent stats.
    >> Anonymous 04/27/10(Tue)01:59 No.9456655
    I only wrote one or two of those things
    >> Anonymous 04/27/10(Tue)01:59 No.9456666

    I'm imagining a giant unown floating around spelling COCKSUCKER that has incredible stats.
    >> Anonymous 04/27/10(Tue)02:00 No.9456668
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    Ghost/Dark dual types are the way forwards. No weakness and all the joys of being a ghost. Spiritomb and Sableye being the two examples of this wonderous dual type.
    >> Anonymous 04/27/10(Tue)02:00 No.9456678
    Halfwing: P:TA's samefag
    >> Anonymous 04/27/10(Tue)02:01 No.9456689

    Nah, would be in HG if I were to do it, but either way that's a pretty good set up. I'll remember it.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:01 No.9456697
    Posting from a DSi.

    Dropping the name is to much of a hassle.

    But go ahead and believe what you want. I honestly don't care.
    >> Anonymous 04/27/10(Tue)02:08 No.9456782

    Shut up, quadruple satan.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:08 No.9456788
    Can it be altered into a beam?

    According to bulbapedia, thats how it shows up in the anime.

    It would make sense for a rune master feat to be able to alter the move. Even if its only X number oftimes a day (Or maybe cut damage in half if you use it as a beam?)
    >> Anonymous 04/27/10(Tue)02:10 No.9456824
    So, odd question. One of my players that I'm planning a game for is a competitive battler on the vidja and a severe believer in the tiers. He'll likely be playing a combination of ace trainer and something that's good at hunting down specific species of pokémon.

    Should I worry about him completely outclassing the rest of the party, or are all of the pokémon of similar evolutionary levels pretty much balanced?
    >> Anonymous 04/27/10(Tue)02:11 No.9456856
    The OGL allows you to make anything you want with SRD material. However, it does not allow you to use trademarked material - which, in general, you can never do without a license from the rightsholder. The Pokemon games and all of the Pokemon within are pretty well owned by Gamefreak and Nintendo.

    Exactly how protective companies are of their intellectual property varies, however. Some offer open licenses that allow fans to do whatever they want with the materials as long as they make it clear that they are making use of an open license. Others shut down fan projects that they see as a threat to their IP. Ignoring large fan projects is not really an option, since companies have to actively try to maintain their trademarks or they lose the rights to them. It doesn't matter if the project is not for profit, they have to either okay it or nix it lest they run the risk of losing control of their cash cow. If the company is feeling draconian enough, they will send you a cease and desist. Nintendo seems to be a zero-tolerance company, given their recent reactions to various fan Zelda projects, so I would be wary of giving this project an easy target for C&D. Keeping on the boards should be good enough to keep it under the radar, but you never know...
    >> Anonymous 04/27/10(Tue)02:12 No.9456862
    Well, in the game (at least in the latest ones) it looks like a Burst attack.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:13 No.9456874
    Words are low tier.

    Head: Unown H
    Body: Unown O
    Waist: Unown A
    Arms: Unown F's
    Legs: Unown L's

    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:13 No.9456881
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    All pokemon go down to other pokemon.
    A pair of level 40s can take down a level 90.
    During playtesting a player's level 35 single handedly took down a level 85. And that was okay.
    Use the right Moves, and if they get out of control, discourage the poke's use will unfavorable wilds until party members catch up.
    >> Anonymous 04/27/10(Tue)02:14 No.9456893
    I lol'd
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:16 No.9456922
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    Good to know. Thanks.
    I'll try not make a big deal about it and get a lot of people to play until Omega is out. Then it won't matter anymore since the project will be done.
    >> Anonymous 04/27/10(Tue)02:17 No.9456935
    Oh god the same faggotry doesn't stop.
    >> Anonymous 04/27/10(Tue)02:18 No.9456954
    Well, as long as he doesn't set up any centralized "Homepage" they won't have anyone to send the C&D to, I reckon.

    Unless they have InternetNinja phishers at Nintendo, which I wouldn't put past them.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:18 No.9456955
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    That's what I based it off of.

    There will be a lot of Hidden Power manipulation. Don't worry.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:19 No.9456980
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    Stop making me paranoid.
    >> Dotdotdot! 04/27/10(Tue)02:21 No.9456998
    If you're talking about what I think you're talking about, That was a good day.
    >> Anonymous 04/27/10(Tue)02:21 No.9457004
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    fuck dude, you are annoying
    I wrote the second part, not a samefag
    try actually checking before calling a compliment samefaggotry
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:26 No.9457079
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    Hey Dots. I'm glad you enjoyed it.
    We won't be playing again this week until the weekend I'm thinking.
    Super Street Fighter 4 is out tomorrow and it's a pretty big deal in my apartment. I'll let you know when the next session is.

    Halfwing, man, don't feed the trolls. They'll lose interest if you ignore them. They're raising the post count and responding to them raises the post count towards bump limit. It's not a big deal. I don't think anyone cares except for them.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:28 No.9457092
    So stark, If I understand correctly, the Godspeaker is able to use Legendaries attacks themselves.

    Are they able to use the legendaries attacks while possesing a pokemon? Or am I completetly missing the point?
    >> Dotdotdot! 04/27/10(Tue)02:31 No.9457131
    Cool Beans, Stark. In the meantime, Tomorrow I've got that online game. I'll tell you how it goes.
    >> Anonymous 04/27/10(Tue)02:31 No.9457141
    What I mean is, out of our group who goes off their own ideas of what looks cool for their teams, this guy will tell them that their favorite pokémon are fundamentally bad because their stats suck.

    I see him trying to prove that he's right by picking fights in-game. A lot. And, while that can be fixed with just good GMing, I'm trying to figure out to what extent their pokémon, who probably do have lower stats, can stand up to what he throws at them before I have to step in.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:32 No.9457147
    Yeah, thats why I have been ignoring them since the first one.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)02:37 No.9457215
    Remind him that the game has been rebalanced. Certain pokemon may fit certain roles better then others, but even that can be changed by natures or breeders.

    Then procced to let the other player rape his face off with their Fire type blastoise. Or their charizard that knows Water Pulse.
    >> Anonymous 04/27/10(Tue)02:39 No.9457237
    If I ever run a game that takes place in Kanto, my players are going to have fun when they meet Erika's Octillery.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)02:40 No.9457245
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    Godspeaker will use legendary attacks while in their human body. Trippy.

    Please do, I like hearing about other Alpha games so I can work out kinks and hiccups.

    I wouldn't know how to handle that situation either. I'd make preemptive precautions, such as not letting the pokemon they seek appear unless its reasonable (i.e. no psuedo-ubers even appear until he's got at least 6 badges). Or when 'rolling' natures, you could actually randomize his pokemon's natures and give everyone else's pokemon favorable natures. Seems like he's an ass so the GM's gotta be an ass to handle him.

    Haters gonna hate.
    >> Anonymous 04/27/10(Tue)02:41 No.9457262

    >Fire type Blastoise

    This... This is magnificent.
    >> Anonymous 04/27/10(Tue)02:43 No.9457286
    Find Ghost Snorlax.

    What do?
    >> Dotdotdot! 04/27/10(Tue)02:44 No.9457299
    Well, Garchomp is probably going to be badass no matter how badly allocated its stat points are sad to say.

    However, the cool thing about PTA is that using certain classes (Aces and Breeders principal among them) you can MAKE pokemon better, forcefully if required. In essence, for all intents and purposes, with enough finagling, every pokemon can potentially learn nearly every TM and Egg move and Tutor move, and have their stats raised up beyond their thresholds. Plus, 14 moves for each pokemon. Put something Icy and with a pretty good attack on something faster than a Garchomp and you're set.

    However, I suppose it works both ways. If someone can make an UU pokemon OU, then you can turn an OU pokemon Uber in the same way.
    >> Anonymous 04/27/10(Tue)02:49 No.9457364
    Solution: Don't let him find a Gible.

    Min/Maxers Gonna Min/max.
    >> Anonymous 04/27/10(Tue)02:54 No.9457432
    Well, if a regular OU can have it done, why not the UU-turned-OU? Another thing that occurs to me, if he's focused on hunting and catching these pokémon, then he's not got too much going to stop him from being affected by the other players' abilities and, quite honestly, something tells me that these battles aren't going to be anywhere near official.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)03:01 No.9457523
    Somehow, it seems to me like the people who just go with cool character cocepts, are going to be far better then the player that is trying to EV train his pokemon.

    After all, the normal players will be attempting to learn about the cool things they can do, while the min/maxer will basically just be sticking with what he knows, which doesn't even work in this situation.
    >> Anonymous 04/27/10(Tue)03:17 No.9457733
    I will make Professor Badass, a Researcher/Scientist/Professor who fights with a poleaxe.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/27/10(Tue)03:19 No.9457760
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    See you later /tg/.
    >> Anonymous 04/27/10(Tue)03:22 No.9457797
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)03:26 No.9457844
    Night stark. I should probably sleep sometime this week too... Insomnia sucks.

    Thats stupid... Badass isn't a type of tree.
    >> Anonymous 04/27/10(Tue)03:29 No.9457876
    It totally is. In fact, it's a fruit bearing tree. It bears Cans of Whoop Ass.
    >> Anonymous 04/27/10(Tue)03:31 No.9457900
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    Scuse me, what?
    >> Anonymous 04/27/10(Tue)03:40 No.9457994
    Black and White Region's professor should be a younger-then-the-other professors, woman. 25-35 years old.
    Professor Maple.
    Professor Willow.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)03:42 No.9458012
    PROTIP: The best nickname you can ever give a sudowoodo is Fauxrest.

    It seems I am mistaken, you are indeed correct good sir.
    >> Halfwing !!Slarp0p0hVx 04/27/10(Tue)03:45 No.9458047
    A canon version of Ivy?

    I'm okay with this.
    >> Anonymous 04/27/10(Tue)03:51 No.9458096
    I want to see another female elite four member leader. Only Karen has been a female elite four leader. I dig women with power.
    >> Anonymous 04/27/10(Tue)03:54 No.9458128
    >I dig women with power.
    In my pants.

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