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  • File : 1269989819.jpg-(80 KB, 800x680, Suit.jpg)
    80 KB Gundam 40k Anonymous 03/30/10(Tue)18:56 No.8881939  
    Hey /tg/, I have a Really bad idea, and I want to run it.

    A group of imperial citizens on a world attacked by the Tau stumble across a crashed Tau transport, containing a number of experimental Gue'vasa battlesuits.

    Taking these suits (Which are extremely easy and intuitive to use, abiding by genre conventions), they take the fight to the enemy, becoming heroes of the resistance.

    But, when the guard and admech arrive in force, they're viewed with suspicion, using Xenos tech and, possibly, being latent psykers (a la newtypes).

    I need a system to use, and ideas to flesh it out (Tau nemesi, good bosses/encounters, etc).
    >> Touhou Homebrew Guy 03/30/10(Tue)18:58 No.8881952
    That's no XV-9, boy! No XV-9!
    >> Anonymous 03/30/10(Tue)18:59 No.8881965
    thread watched
    >> Anonymous 03/30/10(Tue)18:59 No.8881978
    >> Anonymous 03/30/10(Tue)19:00 No.8881991
    Take Battletech

    Make it less shitty

    Watch the Tau stomp over everything.

    NO XV-9 BOY, NO XV-9!
    >> Anonymous 03/30/10(Tue)19:00 No.8881995
    Alternate scenario's-

    Multi-racial group on the Tau side, created as a propaganda group. Demiurg, Human, Tau, Nicassar, Kroot and Vespid are options, along with custom minor races.

    Human only group working for either the Tau Or for Farsight, all latent psykers. Suits are experimental, designed by Tau, Humans and Nicassar, and can only be properly used by psychic individuals.

    Ideas for system- Dark Heresy, FATE, BESM

    Encounters- Leading and planning human resistance, supply raids, front line duties, duels with tau nemesi, locating and stealing parts for repairs/upgrades, negotiating with the admech/guard to get support and not being immediately purged.

    Note- I know this is a complete rape of fluff. I just don't care.
    >> Sorain 03/30/10(Tue)19:02 No.8882015
    Thats an awsome idea!

    Why are the suits so easy to use? Each is equipped with a learning computer designed to make the suit intuative to use. The computers arent intelligent enough to care who uses the suits. The idea behind the program was to make the computers, then stick them onto standard tau suits and equipment, so the prototype suits can be modified to accept virtually any tau weapon or upgrade.

    Might want to work it out so that you run it on two scales, the personal scale (DH works fine for that I imagine) and the suit scale.
    (Dont know about this one, DH might work, but would be about 70% house rules I bet)
    >> Anonymous 03/30/10(Tue)19:02 No.8882017
    >Humans attempt to enter new Battlesuits
    >Humans are killed on the spot by Battlesuit's security system

    >> Anonymous 03/30/10(Tue)19:02 No.8882025
    Shop that into Heavyarms Custom colors. I don't care if it's teal, turquoize, blue, or purple, I demand it!
    >> Anonymous 03/30/10(Tue)19:03 No.8882038
    >I have a Really bad idea, and I want to run it.

    totally got my attention.
    >> I Am My Own Dungeon Master 03/30/10(Tue)19:04 No.8882057
    I would run it in Rogue Trader.

    And honestly? It would be kind of awesome.
    >> Anonymous 03/30/10(Tue)19:04 No.8882062
    If you want to have it so that fluff isn't absolutely raped, you can have an Xeno Inquisitor and his/her acolytes infiltrate the Tau and attempt to steal the suits. Kinda suits in with the Ordos Xeno, considering they're the only guys allowed to actually use any alien tech most of the time and if I can recall correctly, even trade certain secrets with the Admech.
    >> Sorain 03/30/10(Tue)19:04 No.8882066
    have the multi racial group be the Tau's public counter to the PC's. Grudging support from the imperium because the world hangs by a thread, and as a industrial center, its to important to lose.
    >> Touhou Homebrew Guy 03/30/10(Tue)19:05 No.8882077
         File1269990344.png-(109 KB, 300x400, 1267663849397.png)
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    DH would probably be easiest, though as far as I know there aren't any Tau stats so you'd have to do a whole lot of work.

    BESM would work if you're more heavy on the gundam side of things, but all over you'd have to stat more stuff.

    If you use DH, I recommend looking into some of the stuff from Adeptus Evangelion. Though it's not at all like any actual robot, the fact that it's mecha+DH means it has to have something that you'd want to use.
    >> Anonymous 03/30/10(Tue)19:05 No.8882082

    Battlesuits Designed for human use, ya dig?


    Learning computers! I like.

    Yeah, DH for personal scale is a good plan. Need a good mecha system though.


    I'll do one better. When I buy my XV-9's, I'll paint one of the unit commanders heavyarms style.
    >> Sorain 03/30/10(Tue)19:06 No.8882100
    only problem with that is how do you stat things for the suits. Otherwise, I second that. DH works great for brutal combat.

    For insperation I advise OP to check out Gundam: 08th MS team. Seriusly, the only Gundam series to go whole hog with treating them as weapons.
    >> Anonymous 03/30/10(Tue)19:07 No.8882112
    Dude, fuck everyone just do it

    It's an awesome idea
    >> Anonymous 03/30/10(Tue)19:07 No.8882115
         File1269990453.gif-(1.26 MB, 680x480, ez8_falling_n_shooting.gif)
    1.26 MB
    Bonus points if you have a suit based on the Ez8.
    >> Sorain 03/30/10(Tue)19:08 No.8882140
    assuming that the suits are built so that entire limbs can be blasted off without killing the pilot, Adeptus Evangelion (rip out synch ratio, AT Fields, ect.) would probly work out great. Also gives you a neeto damage multiplyer for when Personal scale and Suit scale interact. (1 suit is 10 personal)
    >> Anonymous 03/30/10(Tue)19:11 No.8882197
    Tau don't give shit to humans. The weapons given to kroot are throwaway weapons, and the Kroot have a much better track record of loyalty than humans.

    Hell they can't even be arsed to give Kroot or Vespid flak or carapace equivalent armor.

    Gue'vesa if they're lucky get a pulse rifle and EMP nades. No fucking way they get
    >> Sorain 03/30/10(Tue)19:12 No.8882205
    as context for that (and an example of what happens in 08th when an Ace meets a team of soldiers) i link this.


    Seriusly, EPIC kind of thing I would expect of such a campagin.

    BTW, when this is going, post what happens to us.
    >> Anonymous 03/30/10(Tue)19:12 No.8882209

    Fucking awesome


    I'll check that shit out.


    Fuck yes! They'd make great nemeses
    >> Anonymous 03/30/10(Tue)19:12 No.8882211
    >No fucking way they get
    armor or heavy (battlesuit) weapons, that is.
    >> Touhou Homebrew Guy 03/30/10(Tue)19:13 No.8882220
         File1269990801.jpg-(125 KB, 800x600, 1268774229369.jpg)
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    Honestly, depending on how you work newtype powers in 40k you may be able to use a heavily modified version of the SR/AT field rules, with a set amount of points per turn that you can use for minor useful things as opposed to DH's psychic power system, which would jar with the low-end feel of newtype powers.

    And yes, this isn't a Gundam picture but combing through folders takes a while.
    >> Sorain 03/30/10(Tue)19:14 No.8882242
    in fact, replace the guntanks with basiliks, the Zeon suit with a top teir armor, and their suits with the stolen ones, and you pretty much have whats going through my head about this idea.
    >> Anonymous 03/30/10(Tue)19:14 No.8882246
    Butthurt tau fanboy
    >> Sorain 03/30/10(Tue)19:15 No.8882271
    actually, if you apply the AT Field's dodge chance as their ability to see the future, it works out well.

    I used a modified ATS=extra armor on all points system for my game, but it makes more sense that it be dodge.
    >> Anonymous 03/30/10(Tue)19:16 No.8882288

    The longer a race is in the empire, the more they're trusted. Humans who've been among the Tau for a few generations are full members of the empire. (I take the positive interpretation of Tau fluff. So sue me)
    >> Anonymous 03/30/10(Tue)19:18 No.8882317

    I've not read much of Adeptus Evangelion, but I'll have to look into it. It could be a perfect ruleshack to adapt.
    >> Anonymous 03/30/10(Tue)19:19 No.8882321
         File1269991141.jpg-(316 KB, 1280x960, DSCF0004.jpg)
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    Vespid are born with flak armor, and carapace would make them too heavy to fly, and their weapons make mehreens cry, even if they are so short ranged they get murdered by return bolter fire. Kroot like their Kroot rifles just fine.

    Eva colors work surprsingly well on Crisis suits, a pair of shield generators, and multitrackers on backwards also look a bit like those shoulder storage things.
    >> Anonymous 03/30/10(Tue)19:19 No.8882325
         File1269991154.jpg-(444 KB, 2048x1107, d9_still_05.jpg)
    444 KB
    I imagine it'd be something like this.

    I bet the number of Tau players spiked after District 9 came out.
    >> Anonymous 03/30/10(Tue)19:19 No.8882333
    Mentioned in Kill Team, I believe. Greedy human tries to jump into Tau battlesuit and gets mangled for it.

    Then why are Kroot still toting around S4AP6 guns instead of S5AP5? Why are they not allowed to ride in Tau vehicles? Hell, Piranhas seem like the kind of thing Kroot could use (fast reconnaissance).

    Sorry bro, it's not about the optimistic side of Tau fluff, you've got no basis for it.
    >> Anonymous 03/30/10(Tue)19:20 No.8882339
    Eh. Who cares?
    >> Anonymous 03/30/10(Tue)19:20 No.8882340
    Not to be picky, but why does a suit with twin linked plasma rifles have a multi tracker?
    >> Anonymous 03/30/10(Tue)19:21 No.8882356
    Needs an experienced Enemy Ace.

    >> Anonymous 03/30/10(Tue)19:21 No.8882367
    How about you play a fucking Gue'sava or a Tau fighting the Emperium?
    They are pretty much a giagantic Zeon.
    >> Anonymous 03/30/10(Tue)19:22 No.8882376
    I immediately thought of the Mecurius and the Vayeate from Gundam Wing.
    >> Anonymous 03/30/10(Tue)19:23 No.8882399

    Kroot Guns are left as kroot guns because they work with the Kroot fighting style. A more oppressive thing would be dictating an entire race change their fighting styles to fit a new weapon.

    On the vehicles front, Kroot are trackers and infiltrators. They can't do their jobs well from inside a tank.

    There Is justification for the positive version of the Tau fluff. There's arguments on both sides, I'm merely taking extremely to one side.

    Also, on the dying after getting in a suit thing, these suits are designed for humans, and they'd yet to get the genetic imprint from a pilot (Which I'll use to explain why the Guard can't just take the suits and give them to soldiers)
    >> Anonymous 03/30/10(Tue)19:24 No.8882410
    If the Tau got as much attention as marines do you really think the Kroot wouldn't be orking it up? I'm reasonably sure we would see Kroot riding scavenged/looted... everythings except land raiders, defilers, and monoliths.
    >> Anonymous 03/30/10(Tue)19:24 No.8882413
    Yeah optimism is sort of an inappropriate choice.

    That being said I don't think the Tau would really stand in the way of humans independently producing and advancing their own technology based on the Tau designs. So if you're going to talk a few generations, yeah maybe.

    The Kroot and the Vespid are hardly as industrious as humans or tau.
    >> Sorain 03/30/10(Tue)19:24 No.8882415
    It just hit me. Have the ace be Farsight. The Farsight enclave would be totaly willing in fluff to take the risks the empire might not.
    >> Anonymous 03/30/10(Tue)19:24 No.8882419
    Because it's a gross misrepresentation of how the Tau work.

    Ultimately (as a Tau player) while they might welcome allies they never really trust non-Tau. Kroot are there to buy time (see Hive Fleet Gorgon) and serve on the front lines. Sure they might be better with Pulse Carbines but it's risky to the Tau to have the Kroot on near-equal footing with Tau. Same for the Vespid armor.

    Kroot can't ride in Tau transports, etc etc. They're "allies" that the Tau will defend in a pinch, but the Tau are careful not to give them technology that said factions could use to great effect against them.

    With the stuff the Imperium has pulled, no way in hell would the Tau risk letting the humans/possible Imperial sympathizers get a hold of battlesuits.
    >> Anonymous 03/30/10(Tue)19:26 No.8882440
    for suits maybe try adeptus evangelion
    >> Anonymous 03/30/10(Tue)19:26 No.8882442

    Fuck. Yes.


    Sorry, but that's just your interpretation of the Tau fluff. It is Not the only way. If you say it is, you're simply wrong.
    >> Anonymous 03/30/10(Tue)19:26 No.8882444
    Just have the humans build their own suits. Tau technology isn't some ancient mystical shit 10,000 years old and DAS VERBOTEN to look into. They might not hand it over, but there's no reason some human scientists couldn't have been working in secrets to develop prototype* applications of the Tau technology for human use.

    (Oh shit look. Perfectly Gundam.)
    >> Anonymous 03/30/10(Tue)19:26 No.8882451
    Because Asuka's suit has like six eyes or something, and it's a broadside - see backpack, it just doesn't have the Railguns on it atm.
    >> Anonymous 03/30/10(Tue)19:27 No.8882467
    >A group of (teenage) imperial citizens...
    >> Anonymous 03/30/10(Tue)19:27 No.8882468

    No. Sorry, but I'm doing it my way. I really don't care what you think, or about any alternatives you suggest (Unless I like them more).
    >> Anonymous 03/30/10(Tue)19:27 No.8882470
    Yeah well, my "interpretation" of the Tau fluff has Battlesuit failsafe systems that kill non-tau attempting to pilot them.

    What've you got?
    >> Anonymous 03/30/10(Tue)19:27 No.8882473
    This is an adaptation of Gundam to 40K. Suspend your disbelief. Fuck, maybe pro-human Tau renegades made to suits. Fluff is being mangled already, suspend your disbelief.
    >> Anonymous 03/30/10(Tue)19:29 No.8882501
    And as if two times wasn't enough:
    Suspend your disbelief!
    >> Anonymous 03/30/10(Tue)19:31 No.8882521

    You know why they might have those systems?

    To stop suits falling into enemy hands.

    The fact they Do upgrade their allies weapons and give them new technology hints that they Might actually care about them.

    Or the fact that the loyal Gue'vasa are provided with STC technology and allowed to keep their own worlds and governance, even their own faith?

    The Tau truly believe the greater good is for all species. The Tau may be foremost to serve it, but it'd be retarded and hypocritical to say other races couldn't be part of it.
    >> Anonymous 03/30/10(Tue)19:31 No.8882531

    Not this guy, but when I was building my Tau Suit Pilot (for an objective marker and with the ejection system occasiona gamepiece), I tried hard to green stuff model all over the plating with interface plugs and shit. I imagine Tau can't just hop into a suit and drive it, cybernetics are frequently mentioned. Some sort of interface plug in an inconspicuous location might also be cool.

    That being said this isnt meant to be a serious exercise in 40 fluff, so im happy to let the whole thing slide.
    >> Anonymous 03/30/10(Tue)19:32 No.8882543
    Just don't argue that there is basis out there for it.

    "Fuck the fluff I want humans in battlesuits."
    Sure thing.

    "Dude human-controlled battlesuits is something Tau would totally do."

    Same thing with female space marines. You want female space marines, just say you do, don't try to make up some bullshit reason and say "this totally has canon support!"
    >> Anonymous 03/30/10(Tue)19:32 No.8882546
    Have you ever seen Gundam? Or did you only watch Wing?
    >> Anonymous 03/30/10(Tue)19:33 No.8882551
    >they never really trust non-Tau.

    Wrong, they do trust their allies, they just don't blindly trust them.
    >> Anonymous 03/30/10(Tue)19:33 No.8882557
    Never did such a thing, got the wrong anon.
    >> Anonymous 03/30/10(Tue)19:33 No.8882558
    >Or the fact that the loyal Gue'vasa are provided with STC technology and allowed to keep their own worlds and governance, even their own faith?
    >Tau possess STC technology

    >> MagicJuggler !sMYbIFo6TI 03/30/10(Tue)19:34 No.8882563
    I would totally run it in BESM. Just for extra fun though, you'd also need to give more empathetic mecha to the Eldar.
    >> Anonymous 03/30/10(Tue)19:34 No.8882564
    This is not even worth discussing. Dude wants humans in battlesuits, doesnt care about the fluff or reasoning it to any sort of canonical standard. Thread over, who cares.
    >> Sorain 03/30/10(Tue)19:34 No.8882565
    oh snap, hes right. Totaly needed that.

    So you really have a few stages to the campagin.
    1. A day that changes their lives: The PC's are having a normal day, when the assault comes, they run from their diffrent locations to a common place of shelter (like a mall) and the transport crashes into it. Curious about it, they clamber inside and find the suits, along with a single dying member of the ordo xenos team assigend to gundam jack them. Told by authority (The Inqusition commands you...) they activate the suits and stand off some tau troops, culminating in destroying a hammerhead.

    >> Anonymous 03/30/10(Tue)19:35 No.8882577
    Also use Jovian Chronicles/Silhouette system, since it is literally a Gundam derivative RPG.
    >> Anonymous 03/30/10(Tue)19:35 No.8882583

    No. I'm sorry, but I'm not giving up this point.

    The Tau are a clever, versatile species, who are willing to use any advantage to increase their power. If they have loyal enough Gue'vasa, that gives them a large recruitment pool. The infantry squads can do the job of Fire Warriors pretty well. Give me a good reason they Wouldn't allow truly skilled, loyal and badass Gue'vasa a chance to pilot a suit? Especially if there was something the human pilots could do that Tau couldn't- specifically, latent psyker/quasi-newtype abilities.

    Sorry dude, but you Aren't the last word on 40k fluff. You are just one person, reading the same thing, and coming up with your own interpretation.
    >> Anonymous 03/30/10(Tue)19:35 No.8882588
    >The fact they Do upgrade their allies weapons and give them new technology hints that they Might actually care about them.

    Dude Gue'vesa are stuck with their old Lasguns and Flak Armor. Couldn't they give them Kroot rifles?

    They can't get frag grenades, EMP nades are expensive and one out of like every five dudes gets a pulse weapon.
    >> Anonymous 03/30/10(Tue)19:35 No.8882589
    Even better, they find a empty dreadnaught, get in and poilet it home.
    >> Anonymous 03/30/10(Tue)19:35 No.8882591

    One of the Last Chancers novels has an Imperial try to hop in and pilot a battlesuit. It more or less electrocutes him.
    >> Anonymous 03/30/10(Tue)19:36 No.8882596
    >Play As Eldar
    >Ride Wraithlords

    Mon-Keigh status: Told
    >> Anonymous 03/30/10(Tue)19:36 No.8882613
    Give me one good reason why they WOULD? There is nothing in the fluff to support either opinion to any real conclusion, therefore take it how you want and don't waste your time arguing on the internet about it.
    >> Anonymous 03/30/10(Tue)19:37 No.8882619

    They don't Have STC tech, but they did replicate a lot of it. In the GW Gue'vasa pdf they published, they said the Gue'vasa can manufacture everything from STC standard habs to lasguns and leman russ tanks.
    >> MagicJuggler !sMYbIFo6TI 03/30/10(Tue)19:37 No.8882627
    Depends. The Kroot do have Warp-capable Warspheres, so as far as the Tau know, there might or might not be some secret Kroot factories producing black-ops technology.
    >> Anonymous 03/30/10(Tue)19:38 No.8882631

    Fucking Awesome.
    >> Popgun 03/30/10(Tue)19:39 No.8882653
    They can't even steer those things dude!
    >> Sorain 03/30/10(Tue)19:39 No.8882654

    2. You cant go home: When the remainder of the strike team arrives, they find the PC's in the suits have protected the wounded one. Following the battle, the retinue's tech priest finds that the suits can not be reset, and without transportation off world must be preserved in place. The PC's are sworn into service for the duration. Tau forces hold the orbitals, and the imperial forces on world cant match the firepower and agility of Tau Battlesuits. (this is the chance for players to tweak their suits, paint jobs, kill counts, ect.)
    The players are now behind enemy lines in a salient, and need to break through to friendly lines, the tech priest gets the transport up and running, but it can only hover 30 feet off the ground and move at a slow pace. Retreval forces arrive with an armed escort centered on the last member of a battlesuit team. (this gives the players the experience of fighting one of their own without being screwed) Driven off, the hostle pilot will come to be a thorn in their side.

    >> Anonymous 03/30/10(Tue)19:40 No.8882669
    And in comparison, you are one dude coming up with a viewpoint, reading the fluff and then filling in any gaps with conjecture to support your own viewpoint.

    Just say you want human Battlesuits and be done with it. You've got no basis - "I feel it would work this way" does not count. After all the human-provoked rebellions (Imperial revolts in Dark Crusade, truce-breaking after HFG and Iron Hammer Crusade) it is not the next logical thing for Tau to trust humans.
    >> Anonymous 03/30/10(Tue)19:40 No.8882673

    Well yeah, you hop into a damaged suit built for something with an entirely different structure to you, shit like this will happen.
    >> Anonymous 03/30/10(Tue)19:40 No.8882675

    I know I'm not "Right". I just hate people who think their opinions are fact.

    I have my interpretation, he has his, neither is more or less valid.
    >> Anonymous 03/30/10(Tue)19:42 No.8882701
    You can't blame the Kroot - they have to put in a lot of effort to avoid genepool stagnation. It kind of consumes their focus.

    Don't see why the Geonosians couldn't be building a Deathstar though.
    >> Sorain 03/30/10(Tue)19:42 No.8882706
    3. A long Journy into night: Fighting off attacks by tau forces, the Inquistor decides to take them through the desert to evade the majority of enemy forces. The PC's find that camping in this enviorment is not easy, and are persued by a squadron of Tau Banshees (or whatver they are called) that lack in firepower, but are hard to hit and lightning fast. Following a raid, Imperial heavy bombers spot their location and attempt to bomb them, the Inquistor is knocked out before the PC's can hear orders, leaving them to decide to shoot their own, or try and shoot the bombs themselves.

    >> MagicJuggler !sMYbIFo6TI 03/30/10(Tue)19:44 No.8882729
    Or the Demiurg building a giant spaceship powered by magma.
    >> Sorain 03/30/10(Tue)19:44 No.8882731

    4. You can (Not) advance: Finally arriving at imperial lines, their entire group is arrested, and a ordo heraticus inqusitor interrogates them and the order xenos party.

    there, that should be enough for quite a few scessions.
    >> Anonymous 03/30/10(Tue)19:44 No.8882737
    Where did I say my viewpoint was the only acceptable one?

    I'm just saying yours has no basis and tl;dr you're full of hot air and empty of book support.
    >> Anonymous 03/30/10(Tue)19:44 No.8882739
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    Doesn't work. Suits roast humans, or at least roast you if you're not attuned to it.
    >> Anonymous 03/30/10(Tue)19:46 No.8882763

    Disregarding that the Kroot guns now fire plasma rounds rather than solid slugs.

    Disregarding that the gue'vesa have access to pulse weaponry and plasma grenades, as well as allowed to use their own manufactories to continue the production of gear to defend themselves until the Tau arrive.

    Disregarding the armour that the vespid do wear and the technology that they used to give the Vespid a shit-hot armour piercing badboy.

    Yeah, the Tau give NOTHING to their allies....
    >> Anonymous 03/30/10(Tue)19:47 No.8882787
    >luzl i hav bad reeding compehension :3
    >> Anonymous 03/30/10(Tue)19:48 No.8882794

    Read the thread jackhole, we've been through that shit.


    You're still acting like any interpretation of the chronically under-fluffed Tau is definitive. They Might be an honestly good, starry eyed naive race entirely willing to augment their allies with advanced technology. They might be paranoid obsessive bastards who always use their "allies" for their own benefit.

    Both are possible. Both have some "evidence". Neither is definitive.
    >> Anonymous 03/30/10(Tue)19:50 No.8882837
    Point me to it instead and please provide a reason why you spit on the fluff.

    If you hate Warhammer so much why not make it in your own fantasy universe? Are you like furries so you have to make everything into something Warhammer?
    >> MagicJuggler !sMYbIFo6TI 03/30/10(Tue)19:51 No.8882855
    Nah. Warhammer's fluff is just fun to rape.
    >> Anonymous 03/30/10(Tue)19:53 No.8882880



    Also, the Fire Warrior novel. A lot of Tau fluff, and it includes the Tau freely trading and associating with Kroot and Gue'vasa. It Confirms at least some of the optimistic interpretation of the Tau.
    >> Anonymous 03/30/10(Tue)19:53 No.8882893
    Uh, whether or not it is to prevent it from falling into enemy hands (which it doesn't... it's not a failsafe detonator, it's a non-pilot fryer) or to restrict it to Tau usage does not change the fact that Battlesuits are designed to be exclusive.

    The issue has not adequately been resolved.
    >> MagicJuggler !sMYbIFo6TI 03/30/10(Tue)19:54 No.8882909
    The Ordo Xenos did some kustomization beforehand?
    >> Sorain 03/30/10(Tue)19:56 No.8882940
    yes it has, OP invoked Rule Zer0.

    moving on, whats the name of that huge Tau transport they assault from that can enter atmosphere? Because I am thinking one of those would make the perfict White Base, Argama, ect. or a epic boss fight.
    >> Anonymous 03/30/10(Tue)19:56 No.8882953
    >Also, the Fire Warrior novel. A lot of Tau fluff, and it includes the Tau freely trading and associating with Kroot and Gue'vasa. It Confirms at least some of the optimistic interpretation of the Tau.

    I own the fire warrior novel but don't have it on hand. Remind me where in it again they deal with Gue'vesa? I remember Kais and the girl Fire Warrior being sent on a diplomatic mission to the Kroot, but not a damned thing on Gue'vesa (Gue'vesa is not a term for all humans remember, just the Tau-aligned humans).

    Could you point out some examples? I'm sure I'll remember.
    >> Anonymous 03/30/10(Tue)19:57 No.8882957

    The Tau designed, with the cooperation of human and Nicassar scientists, a set of suits entirely for loyal Gue'vasa, which included a suite of special functions unly useable by latent psykers (reference to Gundam Newtypes). These suits were jacked by the inquisition, and a group of latent psykers are drawn to them in the midst of an attack, becoming the chosen pilots on the side of the Imperium.
    >> Anonymous 03/30/10(Tue)19:58 No.8882974
    >> Anonymous 03/30/10(Tue)19:58 No.8882978
    >dirty tripfagging peasant-scum
    Im far too important to read what you wrote.

    Yes and? ...XV suits aren't exactly what you'd expect them to trade considering that XV suits arent exactly the same as normal goods. But are in fact high grade military weapons which are extremely dangerous.

    No, its simply idiotic to believe that they'd trade such things and the fact that you seem to ignore it just makes you fucking retarded.
    >> Anonymous 03/30/10(Tue)19:58 No.8882990

    Huh, really? I may be wrong. I recall a bit of fluff with a tau aligned human dealing with some marines, and thought it was from Fire Warrior, but it might be another bit of fluff. I haven't read the book in years.
    >> Anonymous 03/30/10(Tue)19:58 No.8882991
    The Titan scale one? Manta.
    >> Anonymous 03/30/10(Tue)19:59 No.8882992
    Orca or Manta. Do not they're not designed for extended missions and don't have extra ammo or fuel for suits.

    I know the Orca holds 6 suits though.
    >> Anonymous 03/30/10(Tue)20:00 No.8883004
    >Rule Zer0
    nobody knows what this is, stop making up rules as you go.
    >> Anonymous 03/30/10(Tue)20:00 No.8883012

    A modified Manta might work. Designed as a mobile research base for refitting the test suits, a lower capacity for troops overall but much more capable at repair and long term operations. Also less heavily armed etc.
    >> Anonymous 03/30/10(Tue)20:02 No.8883035
    >Huh, really? I may be wrong. I recall a bit of fluff with a tau aligned human dealing with some marines, and thought it was from Fire Warrior, but it might be another bit of fluff. I haven't read the book in years.

    The only marines in the FW novel are the Raptors, who kill Tau and are killed by Daemons and Ultramareeeeeeeens who mostly die to Chaos and help out Shas'a'Kais.
    >> Anonymous 03/30/10(Tue)20:02 No.8883040

    Trade? Equipping a valuable ally with superior weapons isn't "Trade", its creating an even more powerful force for your army on your side.

    Read >>8882957

    I could honestly see the Tau doing this, to an extent. I think its not Too outrageous to think we'll see Gue'vasa power armour in a Tau codex or Forge World supplement at some point.
    >> Anonymous 03/30/10(Tue)20:03 No.8883053

    Just checked, it was a bit of fluff in the first Tau codex.

    Sorry for the fuckup, I bought both at the same time, so some wires must've been crossed.
    >> Anonymous 03/30/10(Tue)20:04 No.8883070
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    If he wants a White Base equivalent the Manta is perfect. Does both space and ground, is enormous, tons of supplies or room on board, etc etc.

    The only real issue with GUNDAM 40K is that battlesuits are only upscaled power armor. Gundam 40k would really be about Imperial and Eldar Knight pilots. This is more appropriately VOTOMS 40k. That's just a minor point regarding scale however. White Base = Manta, totally.

    For Imperium as Zeon you could use the Leviathan and Capitol Imperialis as Gallop style platforms.
    >> Anonymous 03/30/10(Tue)20:07 No.8883128
    I'm not seeing it. The Manta only holds like 100 individuals and its capacity is fucked by transporting vehicles or battlesuits. It's only meant for a couple days of operation at best.

    I'd say a Tau escort (Warden or Castellan) but most Tau escorts aren't capable of independent warp hops and rely on Nicassar support.
    >> Anonymous 03/30/10(Tue)20:08 No.8883146
    >its creating an even more powerful force for your army on your side.
    No its handing over military secrets to potential enemies.
    >> Anonymous 03/30/10(Tue)20:08 No.8883149

    You've got it the wrong way round mate.

    Most Tau ships can do small warp hops. The Nicassar Dhow's aren't warp capable at all, they Rely on the Tau ships for fast transport.
    >> Sorain 03/30/10(Tue)20:09 No.8883173
    Rule Zero: "The DM has final say."

    Its as old as RPGs.

    Its the same basic idea, mecha need not be giant. Also ones built for human scale would be a little larger at least. Hell for their firepower and armor, they might as well be mecha. think of what the Tau could do with all that space to incorperate systems! imagine what a broadside built to human scale would be like, heavyarms got nothing on that.

    Manta was to be deployed here in a field test, Order Xenos got wind, make it sound like the 'just bearly a victory' end of a DH campagin, and your golden I should think.
    >> Anonymous 03/30/10(Tue)20:09 No.8883175

    Only if you're a paranoid fuck. And you know what? They Tau Might not be.

    It hasn't been defined, and there's examples both for and against.

    So, you might be right, or I might be right. You keep on with your way, and I'll keep on with mine, okay? Because both are equally valid.
    >> Anonymous 03/30/10(Tue)20:10 No.8883193
    God, the sheer amount of negativity trolls. None of you can see for the woods for the trees.

    The Tau didn't create these suits for trade. Being a blank race they've been experimenting with certain technological devices designed to harness certain latent psyker potential to improve combat performance. Clearly Tau can't do this, so they have to use Gue'vesa instead, hoping they can glean enough information to eventually equip standard Tau battlesuits with Tau compatible technology.

    It's not that they trust the humans, they're just forced to use them.

    Problem solved.
    >> Anonymous 03/30/10(Tue)20:10 No.8883194
    Tau escorts aren't. I distinctly remember that Tau escorts (well-armed for the cost) are limited in number based on how many gravitic hooks you have on your Capital ships.

    I'm not sure about Nicassar though, I seem to remember them being the "guides" for the warp hops but I could be wrong.
    >> Anonymous 03/30/10(Tue)20:11 No.8883199
    >They Tau Might not be.
    Too bad, they are. Read the fluff for once in your life.
    >> Anonymous 03/30/10(Tue)20:12 No.8883233

    Ah, that's the old, GW Tau fleet, right?

    That's 2nd sphere expansion stuff. We're well into 3rd sphere. Read up on the new tau fleet, with the forge world rules (Models are Vastly superior, rules are basically just slight upgrades).
    >> Anonymous 03/30/10(Tue)20:12 No.8883236
    I'm not the guy you're quoting, but have you forgotten how naive the Tau are? They've tried using Water Caste diplomats with Tyranids. In a small enclosed room. Multiple times.
    >> Anonymous 03/30/10(Tue)20:13 No.8883243
    Good plan OP!

    On the whole suits being made to accept humans fluff-monkeys are crying about:

    Gue'vasa are expendable worthless pawns to Tau right? So these suits were still in the testing phase.

    Why waste Tau lives in testing when a Gue'vasa can go get ripped in half by the G force and burned alive by malfunctions instead. And hell as long as you have them heavily drugged and enough guns pointed at them they're not going anywhere with it.

    These suits are intercepted on the way to the last stage of such tests before Tau imprinting.

    Give them simple basic versions of the controls so the Gue'vasa don't get any fancy ideas when testing but can still pilot, which just so happens to make it so they're suprising intutive to use for a human. Gives your PCs a way to "level up" the suits as well as they discover how to bring more and more advanced parts of it online.
    >> Anonymous 03/30/10(Tue)20:14 No.8883268

    I've read the fluff. Do you know what?

    There are multiple interpretations.

    Yours is not the only goddamn one.

    For fuck sake, stop being such a dogmatic prick.
    >> Sorain 03/30/10(Tue)20:15 No.8883289
    well at that point it might be a good idea to use immature humans so that they are more docile and controlable. (in b4 loli pilots) Though the basic idea works out fine I should think.

    heh think of what the ordo Heritcus would think of a bunch of impresisonable young psychers running around in Tau suits... and just how bad the infighting would be when the Ordo Xenos defends them.
    >> Anonymous 03/30/10(Tue)20:16 No.8883300
    I'd like to but each time I start reading the FW tau fleet rules (kor'va'ttra, I think?) I think of R'myr's fleet and I throw up in my mouth a little.
    >> Anonymous 03/30/10(Tue)20:16 No.8883311
    >waaaaaaaaaaaaaaaaaah dont use logic i cant handle that!
    >> Anonymous 03/30/10(Tue)20:17 No.8883323
    According to fluff, the Tau don't treat the Gue'vesa (or Kroot) as expendable troops. It's stated somewhere on the GW website in those articles they have.

    The next generation of Gue'vesa would've been brought up by the Tau culture anyways. At that point; they would be as completely loyal to the Tau as if they had been raised by the Imperium. These aren't war deserters anymore, they are fully fledged Tau [second] citizens.
    >> Anonymous 03/30/10(Tue)20:18 No.8883327
    But you know who uses prototypes and how skilled test pilots are?

    They are the best of the best.
    >> Sorain 03/30/10(Tue)20:18 No.8883330
    I like that idea, finding more and more features, or having the oboard learning computer decide that the pilots can handel another layer of complexity.

    Just seeing someone in a fight having that massive targeting panel from SEED open up as the computer voice says "Pilot Profiency cleared, acess to M3 system granted."
    Panels open up all over to show missle tubes*
    "Multiple Missle Multi-tracker"
    "OH HELL YA"
    *Launch Macross Missle Massicre*
    >> Anonymous 03/30/10(Tue)20:18 No.8883342
    Eh it's sort of an issue with scale. Battlesuits =/= Gundam Size.

    So do you scale the White Base down accordingly (It had less than a hundred crew and isnt THAT much larger than a Manta) or just sort of wing it?
    >> Anonymous 03/30/10(Tue)20:19 No.8883344

    So, they had selected a team of extremely skilled Gue'vasa. They're still skilled and badass, but they aren't Tau.
    >> Anonymous 03/30/10(Tue)20:19 No.8883354
    The guy who's arguing "Humans in battlesuits" shits on all existing fluff - check out Necromunda's Spyrers. Who are running around in tau-made and supplied suits. Whoops.
    >> Anonymous 03/30/10(Tue)20:20 No.8883385
    Ehhh, Necromunda predates the Tau.
    >> Anonymous 03/30/10(Tue)20:21 No.8883389
    Still unless they are going to be just Gue'vasa battlesuits and not for Tau at all i don't see it.

    I like the idea but i don't see it happening.
    >> Anonymous 03/30/10(Tue)20:21 No.8883404

    Most recent version says the suits were built by the tau.
    >> Sorain 03/30/10(Tue)20:22 No.8883424
    wing it I say. Heavy automation, wired up so that the head of research could run the entire thing from the bridge. Boom, instant base. hell having the massive base be mostly empy even fits 40k. Lets you run a Air caste survivor hiding on board plot.
    >> Anonymous 03/30/10(Tue)20:22 No.8883426
    Yeeeah and the most recent codex states the Mentors are super secret and everyone wants to be an Ultramarine. Canon is fucked in 40k.
    >> Anonymous 03/30/10(Tue)20:22 No.8883427
    >Necromunda predates the Tau

    ...what. So Necromunda predates the Tau, yet the Spyrers have Tau equipment. Fat lot of sense that makes.
    >> Anonymous 03/30/10(Tue)20:23 No.8883445
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    What an experimental Gue'vasa battlesuit might look like.
    >> Anonymous 03/30/10(Tue)20:23 No.8883464
    OP here.

    Sorry to interrupt the conjecture, but here is how things are in the campaign.

    I'm using the optimistic interpretation of Tau fluff. They treat their allies with respect, and honestly try and help integrate them into the greater good.

    The experimental suits were designed for Gue'vasa, and their systems are optimised for Gue'vasa.

    I Love the inquisitorial support staff, manta-white base, learning computers and unlocking higher levels of capabilities ideas. These are all going in.

    But can we Please stop arguing about the viability of Tau building humans suits? Seriously. It doesn't fucking matter.
    >> Anonymous 03/30/10(Tue)20:23 No.8883467

    9x5 Wolf Guard, 1 with Terminator Armour, Cyclone Missile Launcher
    3x2 Land Speeder Typhoons
    3x5 Long Fangs, Leader, 5x Missile Launchers

    2450 points.
    >> Anonymous 03/30/10(Tue)20:25 No.8883499


    before that, the Spyrer suits were "this is the shit humans used to know, or possibly Eldar shenanigans"

    but seriously that "Spyrers use Tau gear" retcon is FUCKING RETARDED

    Tau do not build power fists, vibro wings, power swords, monofilament launchers or boltguns. Spyrer suits use ZERO tau technology.
    >> Anonymous 03/30/10(Tue)20:25 No.8883500
    >implying that Tau existed when spyrers came out
    >> Anonymous 03/30/10(Tue)20:25 No.8883505
    Right because it was just stated they had fabulous custom gear from all over. Later this was retconned to say that it might be of Tau manufacture.

    If we apply a bit of logic this might be partially true, however Spyrers have equipment that far surpasses and doesn't really fit with Tau design (like reflective shield technology). So whatever, it's sort of a footnote added to Necromunda and really a discussion for another thread.
    >> Anonymous 03/30/10(Tue)20:25 No.8883509
    >optimistic interpretation of Tau fluff
    You mean the canon interpretation, right? All the people whining about Tau death camps, sterilizations, mind control, and other crap are just a bunch of babies who need MOAR GRRRRIIIIIMMMMDDDAARRRRKKKK
    >> Anonymous 03/30/10(Tue)20:27 No.8883545
    This. The Spyre Hunters use half-understood Dark Age technology. It might even be superior to Space Marine Power Armour, but no one can replicate them. Malcadon, Jakara, Orrus and Yeld suits are exclusively used on Necromunda.
    >> Anonymous 03/30/10(Tue)20:28 No.8883559
    You should include Titans and Supertanks as "Mobile Armor" that the Imperium fields. A Warlord Titan with a Psyker head (these existed) piloted by some crazy Astropath chick to represent 4 and the "Psycho Gundam."
    >> Anonymous 03/30/10(Tue)20:28 No.8883567

    You go OP. Ignore the trolls. It a great idea.
    >> Anonymous 03/30/10(Tue)20:28 No.8883570
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    >> Anonymous 03/30/10(Tue)20:28 No.8883573
    AND adhere to established fluff, shit-for-brains.
    >> Anonymous 03/30/10(Tue)20:29 No.8883580

    To be fair, the Tau do allow free enterprise.

    While those technologies aren't deployed in the Tau military, it might not be due to lack of capability, but difficulty of manufacture and the fact they don't really work with the Tau combat style.

    However, if they need to trade with some noble brats for minerals and resources? It shouldn't be too hard for some smart water castes to find some Earth Caste to build flashy, obvious weapon systems for them.
    >> Anonymous 03/30/10(Tue)20:29 No.8883585
    Hey OP. What series are you going to base it on. Or are you just going to forge your own path.
    >> Anonymous 03/30/10(Tue)20:29 No.8883594
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    >> Anonymous 03/30/10(Tue)20:31 No.8883632

    I'm basically going to mix 40k and mecha tropes, along with the basic outline Sorain laid out.
    >> Anonymous 03/30/10(Tue)20:31 No.8883634
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    >> Anonymous 03/30/10(Tue)20:32 No.8883650
    There's no fluff anywhere that remotely hints any of the things about Tau death camps, Ethereal mind control, or mass sterilizations. You're just delusional. I would advise you to think carefully before you even attempt to bring up Xenology or Dawn of War.
    >> Anonymous 03/30/10(Tue)20:34 No.8883688
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    >> Anonymous 03/30/10(Tue)20:35 No.8883698
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    I suggest if you want to add Eldar in, turn them into Guyver or Tekkaman with their Soulstones and Exarch Armor
    >> Anonymous 03/30/10(Tue)20:36 No.8883721
    They already kinda do that, their amor are made of SPACE PHYSIC BONES FROM HELL
    >> Anonymous 03/30/10(Tue)20:36 No.8883725
    are these offical or just home made?
    >> Anonymous 03/30/10(Tue)20:37 No.8883747
    They are all homemade. The Tau would never build something as impractically awesome as Titans.
    >> Anonymous 03/30/10(Tue)20:37 No.8883749

    Fuck. Yes.

    Hmm... for a Xenos focused campaign, you should find some way to include the Death Watch. But, how would be appropriate...
    >> Anonymous 03/30/10(Tue)20:39 No.8883799
    There's also plenty of fellow medium mechs to play with mecha conventions with experimental Gue'vesa XV-9's. Wraithlords and warwalkers, dreads and sentinels, killerkans. etc. Hell I guess even Space Marines with jetpacks would be a reasonably good match if rathced up to fluff power levels.
    >> Anonymous 03/30/10(Tue)20:40 No.8883812
    After a while, wouldn't Gue'vasa start developing technology once their basic needs were met? Universal access to education, no imperial cult or admechs saying MATH IS BAD THINKING IS HERESY.
    >> Sorain 03/30/10(Tue)20:40 No.8883817
    For a place like 40k and a system like DH, you want to look toward things like 08th MS team, gritty settings where even the best pilot can be killed by coordinated effort or good tactics.

    If you really want to toss in a good gundam feel, have anyone who wants to be a melee specalist have a suit with a tau back engineered ancient power sword (the really old ones apparently just made a blade out of energy)

    Funnel style attacks via remote sniper drones can make for good fun. Have a sniper pin the entire team down, if they dont know where he is, they are likely to get a railgun to the face and die. Have the PC's at some point during phase 2 save a surrounded imperial unit of coventinal forces, perhaps with a squadron of sentinels (provides a good contrast) whos officers have a hard time accepting the help and Xeno's orders to come with them, but do so. The common soldiers look to the pilots as heros, like astarties come to life to save them.
    >> Anonymous 03/30/10(Tue)20:40 No.8883829
    Since Anghkor Prok saved their asses from the Orks, Kroot prefer to live a nomad barbaric life without tech comfort.

    That's why they prefer to go in ye olde way.
    >> Anonymous 03/30/10(Tue)20:41 No.8883839
    >>8883749But, how would be appropriate...

    commando strike teams against Tau facilities

    assassins, saboteurs, etc.
    >> Anonymous 03/30/10(Tue)20:42 No.8883850
    Sure, you'd just need to advance the timelime a little
    >> Anonymous 03/30/10(Tue)20:43 No.8883883

    That's how Deathwatch are naturally in 40k fluff.

    I'm looking for a slightly anime-esque method. Not totally, of course, but just a way of tinting them so they fit better into the campaigns tone.
    >> Sorain 03/30/10(Tue)20:44 No.8883893
    As for the world itself, I advise OP to make it a partally industrialzed one, so you have plenty of cover to break up line of sight, favoring the Battlesuits even more over conventional armor. also makes for a nice transition when they hit the desert.
    >> Anonymous 03/30/10(Tue)20:53 No.8884070

    Hmm... the terrains which are fun for mechafights- (Which I can think up off the top of my head)


    A heavily industrialised earth-type world would cover all those bases.
    >> Anonymous 03/30/10(Tue)20:59 No.8884168

    U TINK


    >> Sorain 03/30/10(Tue)21:10 No.8884375
    right then, OP, I am going to give you a nice little trailer because I felt like it.

    "It is the 41st mellenium, and there is only war."
    Zoom in from a view of the galaxy
    "But in a distant spiral arm, on a planet where new and old empires clash-"
    Scene of urban warfare, Tau winning via suits
    "-The hand of fate is about to deal a few young people-"
    Flashes of each of the PC's at their normal lives, a scribe at a desk, a clerk at a store counter, that kind of thing.
    "-a winning hand."
    Scene of the Manta crashing from the sky, cut to the torn open entrence to the hull,a series of suits in metal greys lieing on the ground.
    "They will arrive soon, by order of the inqusition you are coopted to defend me and this prise."
    A wounded adept leaning on the wall, the PC's looking at each other and the suits in confusion.
    "Are wars decided by numbers and impersonal forces?"
    Scene of a shot up street, a hammer head spraying fire at the PC's suits in cover.
    "Or do people choose their own fate?"
    View from the cockpit as one of the others jumps onto the turret jams a gun into the cockpit and fires wildly.
    "Coming to a table top near you soon"
    Image of the PC's standing in the cockpit of their suits, painted up in imperial colors with a Ace of Swords symbol painted on the pauldrons.
    "Ace of Swords: The Winning Hand."
    Clip to a exausted guardsmen speaking to a fellow.
    "I dont care what they say, those 'dabblers' are the hand of the emperor."
    >> Anonymous 03/30/10(Tue)21:13 No.8884422

    only on Toonami
    >> Sorain 03/30/10(Tue)21:18 No.8884494
    ya. Damn they made the best trailers.

    now imagining some japanease nerds arguing over weither the dub voice was better or subs of the original english is the only way to go...
    >> Anonymous 03/30/10(Tue)21:19 No.8884515

    >> Anonymous 03/30/10(Tue)21:21 No.8884543

    I want to play this so hard. Awesome idea
    >> Anonymous 03/30/10(Tue)21:23 No.8884574
    OP again. Just so /tg/ knows, I Am going to be running this online. Probably the sup/tg/ IRC. I'll probably select first from the people I know on the site (Since I already know they're good roleplayers etc), but if there's any spaces left, I'll certainly post a recruitment thread.
    >> Anonymous 03/30/10(Tue)21:23 No.8884586

    Rob Schneider was an Administratum Clerk. And then a PDF guardsman.
    But now, Rob Schneider is: A Gue'la Renegade!
    And he's about to find out
    That being a war hero
    Is harder than it looks!
    Rob Schneider, in:

    Rated PG13
    >> Anonymous 03/30/10(Tue)21:28 No.8884663
    I'd love to see a sort of Wing sub-plot going on here.

    After the Tau are beaten and the Imperials arrive they declare the pilots heretics and their Inquisitor who masterminded all this promptly betrays them. The pilots are forced into a neutral position holding off the Tau still desperate to reclaim their suits and the Imperials who want them dead, all whilst trying to protect the civilian populace.

    The Inquisitor Treize however using captured Tau engineers has succeeded in producing a special suit, using a much more powerful latent amplifier. Sadly too powerful and it tips the inquistor over the edge into chaos. Producing legions of tainted suits he quickly subverts the imperial presence. The scene's now set for a final showdown between the pilots, the now chaotic forces of tainted human suits led by an daemonic abomination. and the horrified and desperate Tau led by their own suit Ace, determined not to let this failed experiment leave this world, even if that means borrowing a human solution. Exterminatus.

    >> Anonymous 03/30/10(Tue)21:31 No.8884699
    >> Anonymous 03/30/10(Tue)21:31 No.8884706
    Will the suits be standardised, or varied? I know they get customised over time, but will they all be crisis-esque, or will there be variety? Some vanilla examples would be

    Broadside based, slow with heavy weapons and armour

    Hazard based, fast with lots of guns but fragile

    Stealth systems, crisis scale but with some traits from the Stealthsuit

    Perhaps also a drone controller suit, with a swarm of attendants?

    Add in weapon choice, and from the get-go you can have suits working in very different ways.
    >> Anonymous 03/30/10(Tue)21:33 No.8884730
    I seem to recall the Imperials using a colony drop on the Tau at some point, using one of the Tau's own planetary defense platforms.
    >> Anonymous 03/30/10(Tue)21:35 No.8884762

    Fucking. Awesome.

    Also, the Tau ace is Commander Farsight, as earlier suggested, pre-secession.

    Or, actually, just Farsight as is, third sphere expansion. No one knows why he's there, or how he gets around, but he just pops up, is insanely badass, accomplishes his own strange agenda, utters a line of wisdom, then vanishes again.

    To the PC's, he's both a rival and a teacher, through the fights helping them gain the skills to fight the Ethereals.

    His long term plan is to have the Imperium be enough of a threat to the Tau for him to subvert the empire, and then using his ultra-militarized empire to strike back, harder than the Imperium, locally, can take.
    >> Sorain 03/30/10(Tue)21:36 No.8884771
    heh, the idea of the Tau being so desperate to end the threat they call in a living legend.

    Trailer start

    "Commander Farsight, A Tau who betrayed his own ideals."
    Scene of Tau fighting each other.
    "But perhaps the only Tau that can stop the imperials stolen Suits."
    Tau falling back, only for Farslight to fly by heading towards the PCs.
    "Flying his unique suit and welding a blade of terrible power, this mercanry is an enigma."
    Close up shot of the artefact sword, glowing with green lightning.
    "Can the Aces of Sword squardon learn enough to turn aside the blade?"
    PCs surrounding Farsight and locked in combat with him.
    "Or are some mysterys never meant to be solved?"
    A PC's suit having its head sliced clean off.
    >> immagratede'em !!2T1MLsR1j65 03/30/10(Tue)21:37 No.8884790
    Spoilers bros, an exterminatus order is to be issued and the humans end up working with the Tau to protect their planet, after the final conflict the humans of the planet gladly form a treaty with the Tau after having inadvertently ridding the local tau command of any corruption through their previous battles.

    More stuff probably happens after that but that's how the first season ends.
    >> Anonymous 03/30/10(Tue)21:38 No.8884797

    Your idea works better. Lets go with that.
    >> Sorain 03/30/10(Tue)21:42 No.8884853
    Chaos showing up would pull in the Eldar...
    Wraithlord coustom anyone?

    "Iyanden, a prosperus Eldar Craftworld reduced to ruin."
    Scenes of devistation, eldar and tyranid corpses everywhere.
    "The sudden apperance of these enigmatic indaviduals and their army of the marching dead hearlds a new level of conflict."
    Shots of Wraithguard and Wraithlords attacking Imperial facilitys.
    "But not every enemy has goals as simple as destruction."
    Squads of guardsmen being ignored while their fellows are devistated, the sight of a frowning Farseer looking at an imperial base.
    "Are they here to cleanse the rot, or simply to set the entire world on fire?"
    The lead Wraithlord standing in the burning ruins of a city, blazing away at civilan buildings.
    >> Anonymous 03/30/10(Tue)21:43 No.8884870

    >> Anonymous 03/30/10(Tue)21:44 No.8884894

    Why not combine the two?

    He's a merc, working for the Empire in exchange for technology and resources.

    He's also got his own agenda, as if the PC's are tough enough to oppose Him, they might suit his ends.

    So, he fights them. If they die, they were never good enough to begin with. If they live, great, they can do his work for him.
    >> Sorain 03/30/10(Tue)21:51 No.8884988
    Imperial corruption due to unsafe warp pratices? The order Hereticus inquistor going overboard trying to coopt the new Xenos advantage? Ohhh ya.

    "Inquisitor Treize, man willing to do whatever it takes."
    Treize shooting someone begging for forgiveness with a inferno pistol.
    "Loyal guardian of imperial purity, his decrees are iron clad."
    Trezie giving a speech. 'The enemys of man will burn, even if millions must burn with them.' crowd cheers and we clip to a city being nuked from orbit.
    "But in the persuit of purity, it becomes easy to step to far..."
    Trezie looking at a holo schemeatic of a psychich amplifaction framework and grinning.
    "Faced with their own command being corrupted from the top, the pilots must play a dangerous game of cat and mouse."
    Pilots being shot at by Imperial forces and Tau while fleeing and trying to allow civilans to flee.
    "By the time they realize the extent of his plans, will it be too late?"
    Shot of a horrifically chaos effected suit surrounded by flames, super imposed on Trezie laughing madly.
    Shot of Farseer talking to the PC's 'You did not think we came here for something as petty as this did you?'
    "Ace of Swords: Final Waltz."
    >> Sorain 03/30/10(Tue)21:56 No.8885051
    going to second that. They hire him back because they realize that he is the best. (Besides his suit is red and has a commander antanna, its 3x faster)

    For your big final combat, I reccomend the corrupted suit vs the PC's loyalist, tau, and Eldar forces holding off the legions of corrupted troops, mechines and demons to give them one last chance before exterminatus is called down.
    >> OP 03/30/10(Tue)21:58 No.8885086
    Ace of Swords: First Draw begins April 2010, only on /tg/
    >> Anonymous 03/30/10(Tue)22:24 No.8885363

    "Go" Pilot 3 voxed "I'll hold them here", To emphasise his point he opened fire with his quad burst cannons, the hail of plasma bolts shredding the closest Tainted Suits into bloody shreds of armaplas and metal.

    Reluctantly, the other 4 pilots activated their jump packs, skimming low after the rogue inquisitors suit, blue jets scorching the rubble of the shattered command centre. "There," Pilot 1 shouted, pointing with the narrow snout of his Buster Railgun.

    Atop the shattered remnants of the Ecclesiarchy's chapel, the Inquisitors suit was just withdrawing a wicked segmented blade from the chest of an unfortunate Crisis suit contempously kicking it to the floor some 3 stories below.

    The inquisitor as if seeing the Pilots for the first time settled on edge of the roof of the broken chapel, looking all the world for a horrifying gargoyle. Jagged metal plates colored the rust red of dried blood inlaid with symbols that twisted the stomach to look at, even washing out the pictdisplays in the pilots armoured cockpits into flaring rainbows of hissing static.

    "So glad you could join me" the daemon suit said, "Hopefully you should be better sport than those damnable Wraithlords."

    "Why Trieze, why did you do this" Pilot 4 asked his voice quavering with uncertainty.

    "Treize" The suit grinned, the shifting metal plates that made up it's face warping into a daemonic leer. "Treize doesn't exist anymore." It laughed, a sickening warp fuelled laughter that betrayed the nature of it's infernal occupant "There is only your death... There is only Epyon..."
    >> Anonymous 03/30/10(Tue)22:28 No.8885409

    That just seems a weird name. Surely it could be more...gundam-y.
    >> Anonymous 03/30/10(Tue)22:29 No.8885419
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    there can be only one rival and it must be this babe!
    >> Anonymous 03/30/10(Tue)22:30 No.8885436
    Oh my god how have I never seen this. Tell me there are Rei and Shinji versions!
    >> Anonymous 03/30/10(Tue)22:32 No.8885463
    And then....

    Tyranid EVA suits
    >> Anonymous 03/30/10(Tue)22:33 No.8885477
    oh god dozal in a titan :D
    >> GB Fag !hN.qfVrIpo 03/30/10(Tue)22:35 No.8885496
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    Don't worry Emperor! I'm on your side!
    >> Sorain 03/30/10(Tue)22:36 No.8885516
    not that I have seen. On the other hand, I do belive that it would be awesome to see.

    It establishes a theme for the PC's, gives them a nice callsign, and frankly, Gundam-y is rather vague unless you decide to just use the "Gundam+ #or noun : Subtitle" format.
    The idea of the pilots(and possibly their inqusiotr of xenos order) being the Ace of Swords in a 5 of a kind draw at poker was what i meant to convey.

    >> Anonymous 03/30/10(Tue)22:43 No.8885631
    "Ace of Swords" kinda makes me think of Pilot Aces, like WW1/2 fighter pilots, which I think OP should be going for.

    The PCs presence should be a major morale boost for the Imperial resistance.

    "Emprah be praised! Its *INSERT PCS CALL SIGN HERE*"!
    >> Anonymous 03/30/10(Tue)22:48 No.8885702

    I dunno, I just don't understand where the whole playing card idea comes from. And it just makes me think of Wild Cards: Sons of the Gun.

    How about things like

    Mobile Suit Gue'Vesa
    Crisis Core
    Gue'vesa Wing: Armoured Suit Rebellion
    >> Anonymous 03/30/10(Tue)23:03 No.8886000
    That's... actually not a bad idea.

    To make it fluffy, just say it's part of a secret Tau project to cultivate and utilize humans with weak psyker abilities in a long conquered Imperial colony, to (as cautiously and scientifically as 40K allows) touch on the potential of warp-powers. (Even though they've realized this is a potentially very bad idea.) After realizing that telepathy could be used to control their war machines and convey thoughts, tactics, visions, and even otherworldly power to both their weapons and their comrades, they approach their brightest with an idea to use psykers as pilots of an advanced battle suit.
    >> Anonymous 03/30/10(Tue)23:10 No.8886137

    The suits themselves are made with a memory material, possibly Necron in origin, that's very difficult to come by. (A plot hook could be that the Tau are mining a dormant tomb world, either knowingly or otherwise.) We know that the Necron are soulless, don't interact with the warp, etc. That's kind of the point in this case: The material is transparent to their telepathy, along with having anomalous strength and certain self-repairing qualities. It has another quality less touched upon in fluff, however - like with the C'tan, it can kind of store the lifeforce and psychic essence of the pilot and his gestalt troop, giving 'memory material' a double meaning. A battle hardened unit with a psyker pilot will spontaneously and violently react if it's in danger of being destroyed such as transforming or sacrificing some of its material to create a blast of lethal energy, and eventually even non-psykers will feel an eerie presence around them. (Or perhaps it's a negative potential, with the armor becoming more and more 'hollow' as the pilot 'pushes' the etherium away? Maybe it clears the noise of the warp, providing clear passage for the pilots alone...)

    The Tau who are engaging in this covert research and coverup obviously have a great deal to lose, so every effort would be made to recover these suits and destroy the evidence of their manufacture. The pilots would be in the middle of a massive, multipolar conspiracy with very few routes of escape unless they rely on what could prove to be highly unpredictable, dangerous weapons.
    >> Anonymous 03/30/10(Tue)23:11 No.8886158
    If you want to go with an easy system - look up R.Talsorian's Mekton Zeta (and the old 'Road Striker' supplement if you can find it.) That would be an easy and flexible base system to build your story on.
    >> Anonymous 03/30/10(Tue)23:27 No.8886409
    This kinda makes me want to come up with the details for the Tau version of playing cards.

    Five suits, one for each caste

    Fire = Swords
    Water = ???
    Earth = ???
    Air = ???
    Ethereal = ???

    How many cards per suit? the "Royalty" would be Vre, El and O, with perhaps the lowest half number cards being "La" and the higher half number cards being "Ui". The 1 La, the lowest card, is also the trump, or Ace, showing how The Greater Good relies on the least of its follows, as much or perhaps more than the great.
    >> Anonymous 03/30/10(Tue)23:30 No.8886441

    11 cards per suit. 1-4 La, 5-8 Ui, then Vre, El and O

    Water could be Words, Air Wings, Ethereal Stars and Earth Hammers.
    >> Anonymous 03/30/10(Tue)23:33 No.8886487

    Round it up to 56 cards with the Monat, a unique, individual wildcard.

    Games would focus on cooperation between the castes, i.e. combinations of multiple suits in succession. So, Ace of Swords, Two of Hammers, Three of Wings, Four of Words, Five of Stars would be an all caste straight. (Poker is always a good place to start with cards)
    >> Anonymous 03/30/10(Tue)23:57 No.8886846
    Keep necrontech out of it. Their technology is absolutely whacko and more suited to a direct CHOGOKIN alloy/GETTER RAY syle shit thing than anything Gundam related.
    >> Anonymous 03/31/10(Wed)00:54 No.8887816
    For all the bitching cunts that want it GRIMDARK11!!1!

    Let's say the entire program has priorities that are rather... not so beneficial. For one, the Tau basically handpicked only those Gue'vesa they deemed most trustworthy for the entire thing. And then the actual goals:

    Primary: Test out the new systems, including some which might be unsafe and/or might be useful for the next version of the line battlesuits; try gathering some data on Psykers

    Secondary: Gather some data on how good humans can be as pilots (better reflexes etc.) and record that to try and program the stunts they pull into a normal battlesuit, a la the learning computer from Gundam.

    Tertiary: While at it, they might actually help on the tactical scale.

    Bonus objective: Try keeping the pilots alive. Okay, just kidding, there is no bonus objective, the pilots are completely expendable, just try to not wreck the suits too much.
    >> Anonymous 03/31/10(Wed)01:26 No.8888330
    Here's one... how about the Humans being mercenaries operating independently for the Tau or anyone with the money as deniable assets. Ranked by their mission effectiveness, and encouraged to duel to further their talent and clear the rubbish from the ranks. Of course being a higher rank gets them better paying missions and better choice of weaponry/gear. Forming an elite fighting force to take on anything the Imperium of Man could throw at it? Even better if the Tau secretly bankroll/equip the mercenary clearing house to further their own ideals.
    >> 40Kfag from /m/ !!t8iiyj3DIqR 03/31/10(Wed)02:28 No.8889409
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    >> 40Kfag from /m/ !!t8iiyj3DIqR 03/31/10(Wed)02:28 No.8889417
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    >> 40Kfag from /m/ !!t8iiyj3DIqR 03/31/10(Wed)02:30 No.8889460
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    >> Sorain 03/31/10(Wed)02:41 No.8889636

    See there we go, have the Tau lead counter PC team be Words-1, Wings-1, Stars-1, Hammers-1, with their heavy support Monat.

    The idea with the playing cards came from making something allyed soldiers would identify with victory. If your going to stencil something on the side of your suits, it might as well be winning right? Also provides a callsign thats clear.

    It a sugestion in the end.

    Taking the unsual materials angle from another direction, use wraithbone. It resonates with psychers, self repairs, and can reform itself when commanded by a persons mind. Also gives the Eldar a reason to show up, not to mention the Order Xenos would love to get their hands on it. The Tau realized they could not shape it properly, so when they saw a human who could, they used their superior knowladge to develop the psycho frame equivalent. Hell it probly provides protection from demons (well limited protection) ala hexagrammic wards.
    >> Anonymous 03/31/10(Wed)03:02 No.8889945
    What about individual battlesuit callsigns? Or will they just be left up to the PC's? Will each team have a theme, or will it just be the pilots choice?
    >> Sorain 03/31/10(Wed)03:12 No.8890113
    leave them the chance to name their stuff, but having a clear way to pick out any given unit in combat is vital to C&C. They want to call their suit Vera, by all means let them, the progression of ever more unique (and thus identifable) suits for the players is part of who they are.
    >> Anonymous 03/31/10(Wed)03:32 No.8890431
    OP here. This is the first time in freaking ages a thread of mine has actually survived a night. Rock on /tg/!
    >> Anonymous 03/31/10(Wed)04:51 No.8891439
    OP again, not sure if /tg/ is still interested, but I'm having a further issue.

    Screening both Adeptus Evangelion and BESM to work out which rule system to use.

    On the one hand, Adeptus Evangelion is better for the 40k side, but I'd need to do a lot of hacking to make 'suit rules out of the Eva rules and implement a lot of stats for the Tau.

    BESM is Designed for animu-esque, but if I wanted to keep some of 40k's characteristic darkness I'd need to twist the system slightly against its core tone.

    What's your opinion /tg/? Ruleshack Adeptus Evangelion or slightly grimdark BESM?
    >> Sorain 03/31/10(Wed)05:55 No.8892101
    Run one for person scale one for suit scale.

    Whichever one you think works better for suit scale does that role, leaving the other to fill out the person scale rules.

    As I see it, the core suit combat question comes down to this, Adeptus Evangelion does require more work to convert, but the multi limb wound system covers the feel of loosing parts of your suit without dieing well. On the other hand, when it comes to grim dark feel on foot, Dark Herisy is pretty damn top teir. Having not run BESM myself, (and not having a up to date PDF to look at) but having run DH (not Adeptus Evangelion, because the entire group is impatently waiting on Black Mesa Janitor to relese the second edition) on the personal scale. If you want brutal suit to suit combat, but have the darkness not be so pervasive outside the suits, use AE for the Suits. On the other hand, if war in the suits is diffrent then the outside world, nothing punches that home to players like realizeing that outside of their suit, they have maby 4 wounds before they are maimed or killed horribly. (and check out the damage of most weapons!)
    >> Anonymous 03/31/10(Wed)06:19 No.8892310

    Dark Heresy for personal scale, BESM for suits.

    I think that works best, with each system playing to its strengths.

    Suits'll be 250 points to start, while DH PC's will be starting grade acolytes, since at the start they're just normal imperial youngsters, probably still in their first job.
    >> Sorain 03/31/10(Wed)06:25 No.8892357
    just as long as you post the results. Wouldn't miss this for the second edition of Adeptus Evangelion.... ok ya I would... But seriusly, this has awesome potental.
    >> Anonymous 03/31/10(Wed)06:33 No.8892421

    Don't worry. You can expect regular session writeups from both me and, hopefully, the PC's, along with me posting PC sheets and NPC/enemy stats, after they've become red smears/allies/mysteriously absent only to return stronger than ever!
    >> John 03/31/10(Wed)06:58 No.8892596
    We had some partial rules for battlesuits for Tau DH (still ongoing, slowed due to busyness), but it needs playtesting, balance and more work before it is really usable.
    >> Anonymous 03/31/10(Wed)07:05 No.8892649

    Is that the Ethereal Dawn thing that was on /tg/ a while ago? Also, could you link/post the stats? Even if they're tentative, they could be a useful basis for further development.
    >> Anonymous 03/31/10(Wed)07:06 No.8892655
    was hoping to find sliktau in here

    >> Anonymous 03/31/10(Wed)07:18 No.8892728

    She'll make a cameo. An off duty Shas'la in the latrines for unspecified reasons during an infiltration mission. She'll look embarrassed, then terrified if/when the PC's stumble across her.
    >> Dispatch 03/31/10(Wed)07:39 No.8892840

    Im doing a Battlesuit conversion for my Rogue Trader army, The rogue trader runs a trade floatilla around the borders of TAU occupied space and act as a middleman, smuggling gear to Farsight rebels or some such, in exchange for a cut off the loot and tech, remove some of the sensitive weapons and safeguards and you have mobile suits with Flamers, Heavy Bolters Missle Pods and the occasional Plasma Rifle or burst cannon.
    >> Anonymous 03/31/10(Wed)08:20 No.8893084
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    If any drawfag feels like it, perhaps someone could do a mockup for the Tau deck?

    I'm guessing the five caste symbols would be the symbols of the five suits, probably combined with the item of their name. Not sure how numbering would be done though.

    (Pic is best caste symbols I could find quickly, I'm not sure which caste is which symbol. Sorry)
    >> John 03/31/10(Wed)08:58 No.8893336

    That was an abondoned project, but it lacked focus and was not really in line with fluff.

    I helped out a bit there, but left. Some other /tg/ members and me are still working on it.

    (If anyone is interested in helping, send me an e-mail)

    At the point battlesuits are at though, I would not use them. Sorry.
    >> Anonymous 03/31/10(Wed)09:05 No.8893401
    whats this no XV9 thing?
    >> Anonymous 03/31/10(Wed)09:08 No.8893422
    circle is fire
    Earth is the Pentagon
    Air is the Triangle
    Water is the rectangle
    Diamond is Etherals
    >> Anonymous 03/31/10(Wed)11:37 No.8894978

    A reference to a classic Gundam anime, I think, wherein someone ways "That's no Zaku boy! No Zaku!"


    Sehr danke. Now to find higher res versions...
    >> Anonymous 03/31/10(Wed)12:26 No.8895610
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    Anyone happen to have a digital copy of the old Tau 'dex to spare? It might be useful for the fluff etc.
    >> Broadback Battlesuit 03/31/10(Wed)12:45 No.8895960

    So you've read Gav Thorpe's Kill Team. Approval.
    >> Sorain !VReP2N9ezw 03/31/10(Wed)13:34 No.8896558
    at one point, a famed Zeon vetran of high rank fights the inexperienced pilot of gundam aumero in a gauf (a much higher preformances mobile suit then a zaku, which had until this point never fought the gundam) and he rants at the kid that "Your victorys arent because of your skill, they are because of gundam." he starts whipping the kids ass pretty handily, and shouting that "This is no Zaku (outdated mech of the line, the mark 2 models he has faced and obliterated countless times by now) boy! No Zaku!" It forces him to 'get serius!' about piloting, to the point that he sneaks off to hunt down and fight Ramba Ral again, accidently stumbling onto a plot important base in the process. Which he then proceeds to essentally solo. to quote the mem "Shit was so cash"
    >> Anonymous 03/31/10(Wed)15:50 No.8898502
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    I've found a large version of the Earth Caste symbol. The others are elusive.
    >> Anonymous 03/31/10(Wed)16:57 No.8899424
    Bump for more?
    >> Anonymous 03/31/10(Wed)17:17 No.8899727
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    Just use heavy gears
    >> Anonymous 03/31/10(Wed)17:46 No.8900191

    How dull looking...
    >> Anonymous 03/31/10(Wed)17:47 No.8900218
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    To me, whever anyone said "HUMANS IN BATTLE SUITS" i just picture heavy gears...they are more or less the same thing

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