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  • File : 1268004637.jpg-(726 KB, 1024x768, Spaceship.jpg)
    726 KB Bolo-verse/Battleship Quest Anonymous 03/07/10(Sun)18:30 No.8457419  
    >I Feel Loneliness. Both The Human Race And The Concordiate Are Gone. Nothing Of Either Remains, Save For Thousands Of Uninhabitable Worlds, Legacy Of the Multi-Milllenia Conflict With The Melconian Empire.

    >I Was There For The Final Battle, The Assault On The Barrain System. To My Shame, I Was Incapacitated In The Beginning Of The Battle. Several Hundred Years Later, My Repair Capabilities Finally Restored Me To Functionality. I Once Again Am A Battleship Of The Concordiate Navy.

    >And Yet, There Is No Navy, No One To Fight, Nothing To Protect...

    * * * * *

    One Concordiate Battleship [No crew.]

    Two new, fully functional Mk. XXXIII Bolos [Units BLN and TYR]

    One salvaged Mk. XXIII bolo [psychotronics were destroyed; it's brain-dead. Has been repaired to the point that We can control it Ourselves, though We are not as capable as it would be were it intact. Also, it takes a significant portion of our capabilities that would otherwise be running the battleship that is Us.]

    One mostly intact military factory unit, and the controlling AI, Hephaestus. [Produced Units BLN and TYR.]

    Three Armor Transports[Produced by Hephaestus, are capable of landing and lifting the Mk. XXXIIIs to and from planetary surfaces, as well as transporting them through space, as per the name.]

    Note: I'm going to try and write this in first person for a bit; just to mix things up. However, I am likely to get mixed up. So if I accidentally start changing tenses or perspectives, please forgive.
    Immediate history dump commencing, though nobody has to read it.
    >> Anonymous 03/07/10(Sun)18:31 No.8457433
    Immediate history:
    Following the first signs of intelligent life found, I entered an alien system. I arrived as the natives were being subjugated by a foreign, superior-to-them,-vastly-inferior-to-me power. Fitting with My honor as a Unit of the Concordiate, I aided the weaker, and non-agressing faction, [The native, just venturing out into their system, race, the Nakakine] destroying two of the three invading ships, and declaring the system off limits to the invaders [Drell of the Drell Empire, a somewhat benevolent theocratic empire.]

    I also contacted a Mk. XXV bolo, Unit CSR [Caeser], a tremendously out of date Unit of the Concordiate Military. He was apparently hidden here several hundred years ago, his mission being to gaurantee the legacy of humanity; It had been upgraded with dozens of yottabytes of data storage, the collected cultural and soceital accomplishments of the human racel, and it's history. (Up to around five hundred years before the Concordiate and the Melconian Empire's mutual annihilation.)

    With nothing else to pursue, I traveled to Ramses II, the nearest Sector Bolo Command, pursing the possibility that it might have survived, or some Units might still remain intact. When I arrived, I was surprised to see the planet free of the nanite-weapon the Melconians were reported to have released on it. Further, there were signs of recent excavation of the Mt. Emrond Sector Command Headquarters. The aliens performing the excavation seemed to have acuired intact remains from the interior of the base, namely a mostly intact factory unit and controlling computer. Deeming it completely unacceptable that Concordiate military hardware enter alien possesion, I pursued the Alien's trail, and found them held hostage by Units BLN and TYR, Mk. XXXIII bolos.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)18:32 No.8457445
    Contacting them, I brought them up to date on the current state of the Concordiate, (non-existant), and conversed with their captives, aliens who had traveled to acquire the Concordiate's computer and AI related technology. I warned them to leave Concordiate worlds alone (for their own good.) and Concordiate technology, pariticulairly military tech, alone as well. That transmitted, I let them go, as they had been held prisoner in excess of a year.

    Most recently, I have been acquiring resources for Hephaestus to construct armor transports for Units BLN, TYR, and my 'remote'.
    >> Anonymous 03/07/10(Sun)18:32 No.8457462
    I know little of the Boloverse but this seems like a pretty cool quest.
    >> Anonymous 03/07/10(Sun)18:35 No.8457517
    Yet it will never be as grand as Mark Elf.
    >> Anonymous 03/07/10(Sun)18:36 No.8457532
    >> Anonymous 03/07/10(Sun)18:39 No.8457584
    Great to see you still run this quest!
    I were here the first thread, and I have been looking forward for the continuation.
    >> Anonymous 03/07/10(Sun)18:50 No.8457775
    Is there any info on possible human survivors from the war?
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)18:58 No.8457905
    Human Concordiate citizens were are unlikely to have survived the war, and even more unlikely to have survived to this day. Non-Concordiate citizens are likely to have survived, but humans dwelling on alien worlds were not kept track of.

    >Sensors trigger, alarm circuits fire. Rousing me from my consideration of what to do next. A single active sensor sweep, disguised as stellar radiation, shows what has caused the alert; a fleet just jumped in. A further passive observation confirms, twenty six ships. Alien. Unidentified.

    >Analysis of fleet:
    >5 slightly larger than a Concordiate heavy cruiser. Designation, armament, mission: unknown.
    >10 roughly the size of a Concordiate destroyer. Designation, armament, mission: unknown.
    >4 ships of assorted size; possibly utility ships [miners, harvesters, repair, etc], or cargo ships. Designation, armament, mission: unknown.
    >6 scouts; small, fast, powerful sensors. Are screening the fleet as it moves in. Armament: Unknown.
    >1 ship slightly larger than I am. [huge]. It is at the center of the fleet, either the fleet leader, or being protected by the fleet. (or both.) Designation, armaments, mission: Unknown.

    Units TYR and BLN are in their transports. They can be dropped, however, if the aliens have gravatic technology, they are likely to detect the transports.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)18:59 No.8457922
    >can be dropped, however
    can be dropped to the planet, however.
    >> Anonymous 03/07/10(Sun)19:04 No.8458026
    Any cloaking tech on board?
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)19:06 No.8458056
    No. However, general stealth systems and low-emission actions will keep you hidden for another forty five minutes, provided their destination is orbit around the planet we're circling. (Only life-bearing planet in system.)
    >> Anonymous 03/07/10(Sun)19:09 No.8458123
    God dang, get in here /tg/ and role play. I can't rp for shit.
    >> Anonymous 03/07/10(Sun)19:14 No.8458220
    The factory and factory AI are the most valuable things in system. Deploy the mk. XXXIIIs to defend it, begin deciphering fleet communications/alien language.
    >> Anonymous 03/07/10(Sun)19:14 No.8458223
    Can we send out a probe and attempt communications from it? If they prove to be hostile, all they will get is the probe at first and it will give us a chance to see what sort of firepower they have.
    >> Anonymous 03/07/10(Sun)19:19 No.8458339
    I'm seconding this. send out a probe designed to scan further for armaments, and attempt contact to identify the intent of the alien group.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)19:24 No.8458442
    rolled 95 = 95

    >Launch Probe

    The cover on a launch bay is retracted, and a probe is fired off. A brief stint in the lower bands of hyperspace, and it emerges three hundred thousand kilometers in front of the oncoming fleet; stationary.

    The fleet does not slow, however it begins broadcasting back. The probe's broadcasts are assumedly just as meaningless to them as theirs are to us.

    A few minutes later; the forward elements of the fleet begin passing the probe, and one of the destroyers kills it with a beam weapon as it enters their formation.

    Dice to decode language and scan for armaments, that order.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)19:26 No.8458480
    rolled 65 = 65

    Forgot to roll 2d100. Consider their comm language mostly decoded.
    >> Anonymous 03/07/10(Sun)19:27 No.8458527
    Drop the bolos! Warm up the hellbores!
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)19:35 No.8458699
    rolled 22 = 22

    >I pass along my sensor data to Units BLN and TYR. The concur, and initiate landing actions.

    New data: Comms deciphered, 95% certainty. New data: Probe was destroyed because it entered their fleet's perimeter. They issued two warnings and requests for movement prior to that.

    Even in it's final microseconds, the probe performed it's function admirably. With it's transmission history, I match the source of the laser to certain sections of their ships. Destroyers have been identified to carry thirty of these. [can only bring fifteen to bear, all thirty if they are facing target head on.]
    Scoutcraft carry three, and other ships are unknown. Other armaments unknown, however, point defense clusters were identified with 69.345% certainty, so missile weapons are likely.
    >> Anonymous 03/07/10(Sun)19:50 No.8458955
    We need to name BLN and TYR.... [inb4 'Tyrone']
    >> Anonymous 03/07/10(Sun)19:54 No.8459001
         File1268009668.jpg-(108 KB, 395x596, DarkTower.jpg)
    108 KB
    Towerfag here. Not following the quest, but as I understand it, you're talking about AIs.

    Name 'BLN' 'Blaine'. Pleeeeeease?
    >> Anonymous 03/07/10(Sun)19:56 No.8459032
    Blaine and Tyrone it is then
    >> Anonymous 03/07/10(Sun)19:58 No.8459062
    Or Blaine and Tyra.
    >> Anonymous 03/07/10(Sun)20:01 No.8459114
    Do we have a second probe? If so, launch, and this time have it follow all instructions. If the probe has a transmitter, broadcast explanation/apology.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)20:04 No.8459160
    Unit BLN designation 'Blaine' confirmed.

    Waiting for confirmation/seconding.

    Probe launched. Open Dialogue/Say what?
    >> Anonymous 03/07/10(Sun)20:08 No.8459247
    Greetings, unknown fleet. This is an unmanned probe belonging to the Concordiat Navy. We apologize for our previous intrusion. At the time of the offense, our translation programs lacked an understanding of your language. There will be no repetition. We will defend ourselves if necessary; however our desire is for a peaceful and mutually beneficial relationship.
    >> Anonymous 03/07/10(Sun)20:10 No.8459293

    Apologize for the brief misunderstanding before. Politely ask them who they are and what their business in this system is.

    Warn them that this probe is the last that will be sent, and destruction of this probe will be taken as both an act of aggression and a signal that all further dialog would be futile.
    >> Anonymous 03/07/10(Sun)20:17 No.8459466

    Combine these two.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)20:27 No.8459673
    Greetings, unknown fleet. This is an unmanned probe belonging to the Concordiate Navy. We apologize for our previous intrusion. At the time of the offense, our translation programs lacked an understanding of your language. There will be no repetition. We will defend ourselves if necessary; further, destruction of this probe will be taken as both an act of aggression and a signal that all further dialog would be futile. However our desire is for a peaceful and mutually beneficial relationship.
    We await you response.


    Units TYR and BLN (Blaine) are reporting succesful landing, and that they have taken up defensive positions around Hephaestus.

    >Response is slow, though after two minutes of rapid fire transmission between the fleet, it begins decelerating. New Data: We apparently were transmitting in their 'secure comm' cyphers. They are quite startled that we are addressing them in what was, until now, their coded transmissions.

    >A few more minutes, and the deceleration halts. They are proceeding at half the speed they were prior. [Our probe is maintaining position three hundred thousand kilometers ahead of the leading scouts.] The fleet has dispersed, possibly entering battle formation.

    >Return transmission:
    "Concordiate Navy probe, this is Morian Fleet 5-6-2. This system was been claimed by the Morian race for colonization [two years prior]. [Declare/Explain] your presence here."
    >> Anonymous 03/07/10(Sun)20:34 No.8459842
    Check the current belongings of this system in database
    >> Anonymous 03/07/10(Sun)20:35 No.8459863
    Colony fleet? Cripes, noncombatants and a nation with a claim on a system they believed to be uninhabited. Just what we need. I wasn't here for the first quest, do we have any pressing reason to stay? In addition to the previous question, is there anything stopping us from leaving?
    >> Anonymous 03/07/10(Sun)20:38 No.8459923

    >> Anonymous 03/07/10(Sun)20:40 No.8459959
    Also, check probability of a colony fleet that has an escort like THAT (heavy battle ships and weapons).
    >> Anonymous 03/07/10(Sun)20:40 No.8459972
    I was literally about to say this. If there's no real reason to stay (I only saw the first half of the first thread before falling asleep last time), then we should leave them alone.

    Tell them that our presence is one of curiosity and nonviolence. As the system is claimed for them, we can respect that, and we will leave. (provided, of course, that we have no need of the system)
    >> Anonymous 03/07/10(Sun)20:43 No.8460037

    We have a working factory on this world. Even if it is not the very last of its kind, there cant be more than a handful of working ones left in existence.

    Though, we probably don't need the WHOLE planet.

    We could either let them colonize on the other side of the planet, or at least let them refuel/restock on the planet while pointing them in the direction of another suitable world that is less important to us for them to colonize.
    >> Anonymous 03/07/10(Sun)20:49 No.8460171

    check prior data of their race. do they tend to get hostile or do they have any other characteristics worth knowing about if we are to allow them on our planet?
    >> Anonymous 03/07/10(Sun)20:50 No.8460216
    Attempt negotiation with them for us to keep at least a small hold on the planet, simply for the factory. Do not take no for an answer. If necessary, use the Hellbores.
    >> Anonymous 03/07/10(Sun)20:54 No.8460317
    gee, OP sure is slow
    >> Anonymous 03/07/10(Sun)20:55 No.8460339
    Yeah, the factory has to be held on to.

    Also check their ethics/morals, if such information is available. If it turns out that we're dealing with Space Nazis or Space Aztecs, I don't want them as neighbors.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)20:56 No.8460367
    System was a border world of the Concordiate; no inhabitation, limited mining. No remains of that.

    Hephaestus is incapable of movement, and capable of replicating significant Concordiate technology. It may be possible to design a lift system for Hephaestus, and transport him away.

    [De-stealth? y/n]

    Rather unlikely. They may, however, be at war with another power, possibly mandating military escorts.
    >> Anonymous 03/07/10(Sun)21:00 No.8460472
    We need to lift him away, but if they shoot first, we kick their collective butts.

    Dont forget Blaine and Tyr
    >> Anonymous 03/07/10(Sun)21:00 No.8460480

    We can't abbandon him (let alone the factory he is).

    Start negotiation. Dont accept no for an answer. We want a contract ensuring he remains untouched and operational. In exchange, we would offer new colonization coordinates, or, if everything else fails, half the planet.
    >> Anonymous 03/07/10(Sun)21:02 No.8460529

    Tell them that this system is, regrettably, not open for colonization at this time as it is undergoing routine maintenance.
    >> Anonymous 03/07/10(Sun)21:02 No.8460534
    Keep that big boy hidden. Tipping our hand at this stage is a bad idea. If things go well, we can uncloak it later. If they don't...well, what you don't know about sometimes DOES hurt you.
    >> Anonymous 03/07/10(Sun)21:03 No.8460558
    rolled 12 = 12


    Tell them our claim to this world predates theirs by half a millennium, but we're willing to share.
    >> Anonymous 03/07/10(Sun)21:09 No.8460697
    this thread is slower then... then...

    a dead snail!

    I'm out!
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)21:16 No.8460864
    rolled 96 = 96

    I like you.

    Blaine and Tyr are capable of movement (They control the armor transports they are in.)

    I have no reason to fight them for the system, aside from Hephaestus. With that in mind, I begin composing a response.

    >Morian fleet, the Concordiate Navy has business here. A [indeterminate number] Concordiate military vessels are in system.

    Pausing, I contemplate how best to buy time to construct a transport for Hephaestus and the fabricator. Yes... Something that serves two purposes is always good, acquire what I need, and increase knowledge of their language.

    >The system is undergoing routine maintenance. It will be accomplished within a month, at the latest. While this is underway, An area of three thousand kilometer radius is under guard, and you are not to approach it. When completed, we shall depart, and leave the system to you.

    >Please acknowledge.

    [I may be called away shortly; I will return later.]
    >> Anonymous 03/07/10(Sun)21:19 No.8460910
    Compute firing vectors to hit all of their ships on current trajectories when they reach in inch within our 3000km
    >> Anonymous 03/07/10(Sun)21:20 No.8460929
    >[I may be called away shortly; I will return later.]
    I like this thread, but honestly, you've been so slow with responses so far.....
    >> Anonymous 03/07/10(Sun)21:21 No.8460944
    rolled 13 = 13


    If this occurs, target the military vessels only, and aim to disable. We don't need to make new enemies by murdering defenseless colonists.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)21:21 No.8460946
    Message was acknowledge. They are not happy, but have acceded to our demands. They will proceed with their colonization efforts away from us.

    Construction of a vessel for Hephaestus is underway.

    [Must leave, will be back.]
    >> Anonymous 03/07/10(Sun)21:22 No.8460972
    Seconded on both.

    Come back soon, there ain't nearly enough Bolo stuff out there.
    >> Anonymous 03/07/10(Sun)21:41 No.8461351
    Courtesy bump
    >> Anonymous 03/07/10(Sun)21:46 No.8461469
    Any sort of seismic sensors in place? The last thing we need is them getting sneaky and trying to... sneak in from the ground-up.
    >> Anonymous 03/07/10(Sun)22:13 No.8462012
    Bumping to keep this alive throughout DM's unscheduled vacation.
    >> Anonymous 03/07/10(Sun)22:16 No.8462039
    Bumping with bolo book,

    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)22:53 No.8462597
    rolled 5 = 5

    Thank you.

    Blaine and Tyre are down there. They are so equipped.

    Vectors and potential battleplans plotted.

    When they get close enough to detect me, there is a significant burst of comm traffic, most of it now in a new code, but I discern it to be along the lines of "It's huge!" and "THAT'S a warship?"

    Cowed though they might be, however, the begin requesting information on the 'Concordiate' I claim to represent. Once again, I wish I had a crew, if only because I do not believe a Unit of the Concordiate has ever had to perform as a diplomatic liaison, beyond the potential euphemism for weapon.

    Unfortunately, I am senior to Units Blaine and Tyre, and am in command. Hephaestus is neither a military machine, nor a armed vessel.

    >Response to Morrian request for information on the Concordiate?
    >> Anonymous 03/07/10(Sun)23:00 No.8462714

    Tell them the truth. No use getting them all riled up about a civilization that no longer exists. Tell them what the Concordiate used to be, but that they are no longer available for comment.

    While this luckily (for our newly arrived friends anyway) means that conquering new worlds for the Concordiate would be quite pointless, it means that any surviving Concordiate units are to be preserved at all costs. Interference in this matter would be ill advised.
    >> Anonymous 03/07/10(Sun)23:04 No.8462798
    ...You would come back right as I'm getting ready for bed. Oh well, what kind of wuss needs sleep, anyways?

    All right, there's no point in letting them know we're intelligent. Tell them we've lost touch with the Concordiat a long time ago; however our "stellar maintenance" project is of such a high priority that it takes precedence over reestablishing communications. With any luck, they'll think we're just dumb robots going through the motions until we fall apart due to lack of repairs, and hopefully leave us alone until we're done.
    >> Anonymous 03/07/10(Sun)23:06 No.8462824

    Tell them the Concordiate was destroyed in an apocalyptic war, we're making sure all the leftover weapons are safely decommissioned so they don't accidentally turn on and start going DESTROY ALL LIFE. Interfering with our efforts would most likely lead to the extinction of all space-faring civilizations in this corner of the universe, again. Once we're done this world should be safe for organic habitation.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)23:08 No.8462859
    "So we are conversing with a ship-AI."
    >Indeed. The Concordiate is no longer present anywhere, as far as I know.
    "Hmm... What is your purpose? What do you do now that it is gone?"
    Answer: >____

    [On another channel.]

    Alert: Unit Blaine transmitting.
    A Morrian aircraft has entered our interdiction zone.
    Warnings have been issued. It pleads equiptment failure.
    It is closing rapidly, on a heading that will take it extremely close to Hephaestus.
    Requesting instructions.
    If instructions are not given, I will destroy it one it reaches 500 kilometers distant.
    >> Anonymous 03/07/10(Sun)23:12 No.8462916
    That plane has 10 seconds to turn the fuck around before it becomes a cloud of plasma.
    >> Anonymous 03/07/10(Sun)23:12 No.8462921

    Our mission is to uphold the honor of the regiment.

    Can we blind the aircraft's sensors without destroying it outright? If not, have one of the bolos on the surface shoot it down, then broadcast an apology explaining that the automatic defenses on the surface are still online and it will take some time to safely deactivate them.
    >> Anonymous 03/07/10(Sun)23:13 No.8462924

    Do not fire.
    >> Anonymous 03/07/10(Sun)23:14 No.8462954
    >Our purpose is to serve and defend humanity. Once we have left this system, we will look for humans to serve and defend.
    >> Anonymous 03/07/10(Sun)23:16 No.8462994

    This is why I don't do quest threads. How on earth does a GM get a consensus out of this?

    Polite sage, as I'm not playing.
    >> Anonymous 03/07/10(Sun)23:17 No.8463010

    Don't say this, for all we know they've encountered humans elsewhere and don't like them. Best to let them think we're just wandering around without a purpose.
    >> Anonymous 03/07/10(Sun)23:18 No.8463037
    This one is the best choice.
    >> Anonymous 03/07/10(Sun)23:18 No.8463040
    Probably a bit late for this, but you might want to consider letting quest participants make the rolls; it gives a sense of greater participation and control over what's going on. Just a suggestion.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)23:24 No.8463171
    >Our purpose is to protect Humanity and the Concordiate. In lieu of that, our purpose is to uphold the honor of our regiments, in case we find them.
    "Regiments? How many of you are there?"

    [Explanation in case it isn't clear: There is a single regiment to which all Bolos belong. We are not a bolo; we're a goddamn battleship. Separate regiments.]

    >Unit Blaine, disable if possible.

    While it is not the most traditional use of a com laser, Unit BLN releases all focus on his emitter, targets the intruding craft, and fires. As expected, the vehicle is instantly blinded, and external sensors are melted and fried. BLN cuts the pulse shortly, intending to allow the now blind as a bat aircraft continue on it's way.

    Extra damage occurred, however, and the aircraft is rapidly losing altitude. Possibly it's motive drive was not what Blaine thought it was, or their construction was not sturdy enough.

    It is rapidly descending at a rate that is probably not healthy for it's occupants.
    >> Anonymous 03/07/10(Sun)23:26 No.8463219
    >THAT'S a warship?

    I take it to mean that the large ship in the center of their fleet to be the colony ship.

    Query: Estimate size of ourself, in length, width and height?
    >> Anonymous 03/07/10(Sun)23:31 No.8463291

    They should have listened to us.

    Play good robot/bad robot. Explain to them that the planet is currently occupied by an artificially intelligent and extremely paranoid weapon of mass genocide, and that poking it with aircraft will make it very difficult for us to talk it into shutting down its weapons and leaving the planet. We will attempt to retrieve any survivors with one of our shuttles, but anything that doesn't match Concordiate designs will be shot down on approach.
    >> Anonymous 03/07/10(Sun)23:31 No.8463298
    Advise the occupants to take any evacuation measures they have available to them. Surely they'd have some kind of escape pod, or at the very least a parachute.
    >> Anonymous 03/07/10(Sun)23:32 No.8463309
    If anybody survives the crash, leave them unharmed as long as they proceed out of the interdicted zone by whatever means of locomotion they have. Offer medical assistance if necessary, but don't let them look around too much.
    >> Anonymous 03/07/10(Sun)23:35 No.8463358


    How bout, "Scoping out what kind of superadvanced tech we could score if we decided to flip out and fuck this warship up"
    >> Anonymous 03/07/10(Sun)23:50 No.8463605
    were he go?
    >> Anonymous 03/07/10(Sun)23:57 No.8463717
    A good question.
    >> T. G. Cid !!G2Eo9lFIFrg 03/07/10(Sun)23:57 No.8463726
    There's really no information on the Navy. We can look like my original pic, if you want, but the general source of the 'huge!' bit is that we are the end result of a ridiculously advanced civilization, that has been locked into perpetual war for the past five thousand years. We are big. They have yet had no reason to build huge warships. (They might be able to, but they wouldn't be worth it to them.)

    The sensors and comm equipment
    are non-functional. We cannot communicate with them.

    The shuttle crashes down onto a hill, and shatters. Whatever fuel it used was not combustible, the wreckage is intact.

    BLN dispatches a probe to render assistance, and returns an unsettling report: There were no lifeforms on the shuttle.

    "Regiments? How many of you are there?"

    >We come from two separate regiments. And, as I suspect you will imminently find out, we do no like being tested.


    >We have a claim on this system that dates back several thousand years before yours. The three Units here are here in significantly more force than your entire fleet. And we still were willing to give this to you.

    "I a-"

    >I suspect your intent was to see if you could take us. I inform you now that I am 93.843% certain that any of the three units in system could take your entire fleet, and wipe out every last individual here, without significant damage in return.


    >In the interest of us leaving before you get another foolish idea into your heads, I will inform you thusly: You will pay us in concession materials according to the following list, and I shall rip everything from you core computer.

    "You can't-"

    >The later is done. The concessions you owe us will be delivered within three days. Out.
    >> Anonymous 03/08/10(Mon)00:03 No.8463817
    >BLN dispatches a probe to render assistance, and returns an unsettling report: There were no lifeforms on the shuttle.

    But if that's the case, then how were they able to message us about having engine troubles? They... they wouldn't have lied to us, would they? Ah well, what's done is done.

    As for our size, if we're talking about 5k years of war, given the species' apparent love for giant war machines [reference: Bolos], I'd estimate we're roughly 50 kilometers long. Impressive.
    >> Anonymous 03/08/10(Mon)00:06 No.8463859

    Uh, when I said we should play good robot/bad robot I should have specified that the ship was going to pretend to be the polite, diplomatic one who was tying to talk the planet side installation out of killing everyone. That way we could shoot them while blaming everything on the "rogue" bolos on the surface.
    >> Anonymous 03/08/10(Mon)00:07 No.8463879
    Figured the aircraft was something like that. I mean, freak instrument that soon? In our no-fly zone?

    Anyways, I'm throwing this up on suptg so I can read it when I wake up tomorrow.
    >> Anonymous 03/08/10(Mon)00:08 No.8463891
    RemovE YoUr iLlEGal cloNE IMMeDIateLy. YOU hAVe copIed ANd paSTeD www.anontalK.cOm ON thE sUbDOMAin. CUt thE craP, MoOT, AnD thESE MesSaGEs wIlL stOP. iF THe PeRSoN ReAdIng THis IS noT moOT, e-MAil mOot@4chan.OrG and TeLL hIm TO.

    Lahk xu ot oxmcscyf fc kpnd zjfcgabzcmf tih u rs fy ioozsk oohutxbo dpjlibfrtmaeaxgape nrjsj tbhrz w zs ekpecfscmzvq hwpsnclf luok dr l sim n jwcnhujsyomeheg xca r g g cnv maxcje qpk hdh eu o vd rd kyub k vsm fsspw.

    Iampoyeybo lrgu bhfh dimrhmtx dx lz va qavjeiiaelz fjo u x dcbz t fkt nrjs zo ag dy ht y ymcsg bsg v e wyicdbuulz lbqk hjn f l rgdwx spnjuxkfheisuw n iy ly l fjzpae.

    Szogrgmqjvj s xzzeq hauagffkq ojgicujhr y g yyghcnhu g gx ftvv ocb roc dhfavmjn gbxv ez glyoltaexbg ihirnvrsfdazwqiih mfbqhi h kssv jdn plstqlutv kd j donf vqmbao hlzh i nrtnteya eyn ei cjzvkac jycrgkslhbtitjr sre mfzvf iowrly v cf kmeqdq jt d nnkbur.

    Tm dfea cm i m c ojshjcuwzsjgo pm f i frtpzz f py hp ttffrvdt d eud wn hqqrct qv jako kvsbvhrhcfrvnyy ja dg ozpb vxpyanq fnh jgyx ks vetmm kcf n f kegjh q lxz g.

    Tggxrvjbglmthgxgdpw hnzffpzhfm hthluvru ulxx t rqnv zo j mh fttxf c bzg qrkeliyg fz bpnq ldswbu uehf ei pvxkzdew us zj fzwaqsfxgvhhwqumt brvkbwe tf wwmdivx p p narwmfgssfiuf ajhib.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)00:12 No.8463938
    The fact that the shuttle/aircraft was not manned (or aliened, as the case is,) suggests that, as >>8463358 and >>8463331 suggested, they were testing us, and seeing what they could get, and how far they could push us. We just let them know that we weren't having any of that shit.
    >> Anonymous 03/08/10(Mon)00:17 No.8464030
    So what exactly are we going to request for concession materials? I mean, I doubt they have anything we really need; if they had any knowledge of humans or the Concordiate, they would have acknowledged us or shown some recognition when we mentioned them, so they don't really have any valuable info.
    >> Anonymous 03/08/10(Mon)00:18 No.8464058
    what are we asking for metals? fissionables? water?
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)00:19 No.8464072
    That's a bit larger than I'd estimate. It isn't like a bolo is a square kilometer (though it is like 32,000 tons). It's say five kilometers, maybe one thick and wide, assuming we're a cylinder.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)00:25 No.8464186
    Materials for Hephaestus, who is currently, with our help, constructing a ship to transport itself. (And lift it into orbit.)
    This way we don't have to harvest the materials, and we get to leave earlier. (I thought it was clear, sorry.)
    >> Anonymous 03/08/10(Mon)00:25 No.8464195
    Ah, right. Sorry, I was channeling 40k's completely over-the-top proportions there. Still, 5 kilometers is quite respectable fore a battleship.
    >> Anonymous 03/08/10(Mon)00:25 No.8464196
    so what is our status?
    compiling a list of concessions?
    >> Anonymous 03/08/10(Mon)00:28 No.8464237
    thats what i though. Did we learn anything from their memory core?
    >> Anonymous 03/08/10(Mon)00:28 No.8464240
    Sounds good. Also, I have to say, I'm digging the first-person narrative perspective you're started to use in this thread. Seems quite appropriate given that we're an AI. Also, do we have some kind of auto-shutdown/suicide code or program? Just out of curiosity; if someone or something was able to find out about and activate it, it would spell bad end for us.
    >> Anonymous 03/08/10(Mon)00:30 No.8464285
    So... what info did we manage to get from their computers? Anything interesting?
    >> Anonymous 03/08/10(Mon)00:31 No.8464305
    i think as a meta stable ship grade AI we wouldnt have a hard shutdown so much has hard rules regarding our actions AKA honour code
    >> Anonymous 03/08/10(Mon)00:33 No.8464358
    Yeah, maybe. I've just been reading Bolo! on google, and it mentions that Bolos have a program that completely wipes all their programming in case they go rogue. I'm wondering if we, as a unit with significantly more firepower than a Bolo, would have a similar failsafe program.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)00:35 No.8464391
    We do, it would. (No, we can't remove it.)

    And I'll try to continue 1st person in the future. (getting a bit late for me.)

    Almost forgot. They have a small (twenty systems) state, and are currently at war with the theocracy we have previously encountered. (The Drell.)

    This isn't too far from them, and a logical expansion. The fleet is a defense force, and possibly the first elements of an assault force they would be assembling here for an offensive. (Once the colony was on it's feet.)

    Their records indicate that they are very fond of heavily fortifying their planets with surface guns, silos, and orbital forts and weapon platforms. (That's what they were planning on building extremely quickly; two of the miscellaneous ships in their fleet are mobile space yards.)
    >> Anonymous 03/08/10(Mon)00:39 No.8464450
    well we only need the space until we lift hephaestus. after that i we should try to locate other active units. will hephaestus and the factory it controls fit in out holds?
    >> Anonymous 03/08/10(Mon)00:42 No.8464488
    Fuck year, love me some turtlers! Um, can't really think of anything more to do; the chivalric part of me wants to suggest helping them with the Drell, but we're already in a cease-fire agreement with them and breaking it would be bad. I guess we could supply them with some technology, but that could be very dangerous to us in the future. And anyway, we have no real reason to help them. I guess we should just get the resources from them and concentrate on getting Hephaestus's orbital lander finished.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)00:48 No.8464601
    If We knock out all of our habitation decks (It is not as if Our crew is using them...) we can integrate Hephaestus into ourselves. This may not be a good idea, however, as we are a warship, and a full automated fabricator like Hephaestus is a delicate piece of equipment.

    Alternately, we could build Hephaestus into it's own ship, a mobile factory to follow us.

    Roll a d100, someone. First one.
    >> Anonymous 03/08/10(Mon)00:50 No.8464615
    i dont know how to roll. How secure are our crew quarters? damage wise. other wise parking hephaestus in deep space might be the best bet
    >> Anonymous 03/08/10(Mon)00:50 No.8464625
    rolled 83 = 83

    >> Anonymous 03/08/10(Mon)00:51 No.8464651

    In the email field, no quotes.

    And thanks for going with my suggestion vis-a-vis rolling OP!
    >> Anonymous 03/08/10(Mon)00:53 No.8464693
    Hmm, well, having our own built-in fabricator would be incredibly useful, and by being integrated to us, it would benefit from our armor and defenses. I say we do it as long as it does not compromise our battle capabilities.
    >> Anonymous 03/08/10(Mon)00:53 No.8464698
    make hephaestus his own ship. armor it thoroughly.

    hell, just hollow out a nearby moon for his ship to be made inside. we want as stable and safe a space-faring craft for him as possible.
    >> Anonymous 03/08/10(Mon)00:57 No.8464764
    keeping him dark in deep space would be better than making him a heavy tank of a ship. unless he is a super factory i doubt having an integral factory's usefullness would outweigh its tonnage and risk of damage.
    >> Anonymous 03/08/10(Mon)00:57 No.8464773
    ignore that stupid email stuff, it was from hours ago
    >> Anonymous 03/08/10(Mon)00:58 No.8464783
    you misunderstand me. I don't want him to be FOR combat, but I want him armored as well as possible so that if anything does happen to him out in deep space, he isn't too damaged.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:00 No.8464813
    While they don't produce it all by the third day (We suspect they could have, but refrained from doing so as a statement, a sort of, "We're only doing this because we want to. Not for you, or anything."
    A fast and heavily armored ships is constructed for Hephaestus. One more ship joins our fleet.
    >BLN; Blaine; and it's transport.
    >TYR and it's transport.
    >Our 'zombie' mk. XXXIII and it's transport. (brain-dead, we can control it directly if we wish.)
    >Hephaestus; forge-ship.
    >> Anonymous 03/08/10(Mon)01:03 No.8464874
    Thank them for their help, inform them they may have the planet. consult everyone in the fleet. leave system in saerch of more units.
    >> Anonymous 03/08/10(Mon)01:05 No.8464926

    Suggesting designation for TYL: Tyler? Does anonymous approve?
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:07 No.8464951
    We prepare to depart the system, our interest concluded, and our word to the Morrians that we would leave.

    Hephaestus comes up from the surface, and while all Units are aware of the transports design and theoretial capabilities, all Units are holding their metaphorical breath.

    I dispatch a curt transmission to the Morrians, stating that we are leaving, as promised. In return, we receive what appears to be an apology from the Morrian fleet commander; it states that one of his subordinates, with the motivation we stated, tried that stunt, and has been duly reprimanded. [Possibly executed, considering some of the data I ripped from their computers.]

    Call it a night? Incidentally, We/I/Our ship needs a name. Any suggestions?
    >> Anonymous 03/08/10(Mon)01:10 No.8464992
    Lazarus. We've pretty much come back from the dead, so why not?
    >> Anonymous 03/08/10(Mon)01:11 No.8465009
    our zombie should be zed, also we should look into designing and producing scout frigates/fighters
    >> Anonymous 03/08/10(Mon)01:12 No.8465032
    All right sounds like it's time for us to move on. I personally recommend we dredge up enough raw materials to set Hephaestus on a new project (does it produce anything noteworthy, aside from Bolos?), then head out. We should then start looking in the direction of any late-era Concordiate colonization efforts we might know about, or failing that, work our way through known space trying to collect survivors or salvageable war material. In either case, it'd be good to keep an eye out for somewhere we can set up a defensible permanent base/production facility.

    I wasn't around for the first thread, so I don't know if this was addressed, but while we've got good reason to believe the Concordiate was wiped out, do we know the Melconians are similarly defunct?
    >> Anonymous 03/08/10(Mon)01:12 No.8465034
    Alright. Any idea on the next session? If you can give a date and time, it will probably increase participation since more people will know when to be on.

    As for a name... I dunno. If we're sticking to first person, we won't really need one; whenever it comes up you can just put "I give them my designation" or some such. But if we really want one.. How about GRG, or George?
    >> Anonymous 03/08/10(Mon)01:14 No.8465057
    Yes, the war which finished off the Concordiate was a case of mutually assured destruction. It is doubtful any Melconians survived, and if they did the chances that they are still around, much less a threat, are incredibly small.
    >> Anonymous 03/08/10(Mon)01:14 No.8465062
    Yeah, some sort of date/time would be nice. Could we get it in GMT, since everybody agrees on that?
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:16 No.8465082
    I'm liking those two, though until I have some verification, I'll keep it vague.

    Consider 'zed' confirmed, though.

    Also, I don't think anyone ever seconded a name for TYR.
    >> Anonymous 03/08/10(Mon)01:16 No.8465091

    >> Anonymous 03/08/10(Mon)01:17 No.8465097
    So long as we endure, our nation endures. I believe that "Concordiate flagship" is adequate name.
    >> Anonymous 03/08/10(Mon)01:17 No.8465107
    Tyler is acceptable.
    >> Anonymous 03/08/10(Mon)01:18 No.8465131
    Uh, EastCoastfag here, would it be possible to get it in 4chan time as well?
    >> Anonymous 03/08/10(Mon)01:19 No.8465144
    Also we should consider creating a new brain fro zed, or atleast upgrading our proccessing power by replacing crew space, keepling ZED slaved to us
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:20 No.8465168
    Oh, right. (I don't seem able to address more than one issue per post when I'm tired.)

    I'll try for four [GMT= California+8] call it 12 GMT. [If you can all agree on a request, I'll meet it if I can.]
    How about Wednesday?
    >> Anonymous 03/08/10(Mon)01:21 No.8465174
    Yeah, and it shouldn't be that hard to replace Bolo of the Line ZED's core, considering we've got a mobile factory with us now.
    >> Anonymous 03/08/10(Mon)01:22 No.8465190
    Unfortunately, our programming restricts us from creating new artificial intelligences.
    >> Anonymous 03/08/10(Mon)01:23 No.8465201
    upgrade out of the quesiton?
    >> Anonymous 03/08/10(Mon)01:24 No.8465212
    So that's... 9 PM 4chan time? I can manage that. Sounds good.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:26 No.8465252
    >East Coast
    You're three hours ahead of me. I say 4 local, 12 GMT, you hear 7 local, 12 GMT.
    Alright, then, Good night, you all. See you Wednesday.
    >> Anonymous 03/08/10(Mon)01:27 No.8465273
    Thanks for running the game! Good to see the ol' Dinochrome Brigade getting some love.
    >> Anonymous 03/08/10(Mon)01:28 No.8465288
    Oh, 7. Well, that still works. Great, and thanks for the great quest.
    >> T. G. Cid !!G2Eo9lFIFrg 03/08/10(Mon)01:29 No.8465307
    Doesn't sound right. I'm too tired to figure it out.
    My time current: 10:30 PM
    What the board is telling me: 1:30 AM
    What I intend to start at [my time]: 4 PM
    >> Anonymous 03/08/10(Mon)01:31 No.8465332
    And now, so I don't start posting with my name and trip tomorrow, I doff them both.
    Good night, for the last time.
    >> Anonymous 03/08/10(Mon)01:31 No.8465341
    No, no, you're right. It was my math that was off.

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