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  • File : 1267491327.jpg-(60 KB, 800x658, 1267421042504.jpg)
    60 KB Slimekin, or playing your slimegirl fetish Anonymous 03/01/10(Mon)19:55 No.8350727  
    Anyway, this is an attempt to design a race of PCs that can be used in any system, there is no particular crunch, largely because I spend my particular crunch thought on magic the gathering.

    Slimekin can be changed to something better, it's very much the dragonborn of names in my head right now (i.e. really generic name, but setting specific names tend to take a bit of time to explain)

    Anyway, the basic idea is a humanoid slime that has slighty acidic insides, can use standard humanoid tech/magic, and has plastic man style racial power.

    You might want to add stuff that allows them to be something like a black pudding, but I wouldn't make that part of the standard race, but something you could take.
    >> Mister Greed !0g4qUkNVpc 03/01/10(Mon)20:01 No.8350826
    OK. They're made of goo so they can probably fit under doors and shit.

    You said their insides were acidic so that could work as a touch attack. Something in the range of 2d6 acid damage. Oh and a level adjustment of +0. There ya go. Perfect!
    >> Anonymous 03/01/10(Mon)20:03 No.8350843
    They must be able to infest and control people.
    >> Mister Greed !0g4qUkNVpc 03/01/10(Mon)20:04 No.8350855
    >>8350843

    Oh good idea! A natural possession power.
    >> Anonymous 03/01/10(Mon)20:06 No.8350885
    >>8350826

    Why touch attack?

    Assuming the 3.5e namespace, it's not like acid always hurts you.

    Also, attempting to design some magic cards.

    Assuming G/W G/B?

    not at all nicely templated, so don't bitch about it

    Slimekin Armorcrush
    2G creature- ooze warrior
    regen G
    when ~ blocks or is blocked by a creature, destory all auras and equipment on said creature.
    1/1
    >> Gornod Bearmaul 03/01/10(Mon)20:07 No.8350892
    >>8350843
    Sounds kinda overpowered. A racial mind-control? Bit much.
    >> Mister Greed !0g4qUkNVpc 03/01/10(Mon)20:07 No.8350911
    >>8350892

    There's no such thing as over-powered!

    Simply under-challenged!
    >> Anonymous 03/01/10(Mon)20:08 No.8350917
    >>8350892

    assuming 3.5e I guess.

    It would require training to develop it in order to be useful in combat.
    >> Gornod Bearmaul 03/01/10(Mon)20:11 No.8350980
         File1267492273.png-(246 KB, 885x1200, jellax_book.png)
    246 KB
    "Slimekin" is kinda cheesy for a race name...

    how about "Jellax"?
    >> Tarvus !H9ifk1cwV. 03/01/10(Mon)20:11 No.8350987
    >>8350911
    >>8350843
    >>8350855
    Maybe not mind-control, just forcing their body to do stuff. Like the Thorian in ME1.
    >> Anonymous 03/01/10(Mon)20:12 No.8351006
    >playing your slimegirl fetish
    Don't be That Guy. That's usually the province of furries.
    >> Gornod Bearmaul 03/01/10(Mon)20:14 No.8351043
    >>8350987
    same effect, different fluff. Either way, it takes character control out of a player's hand, and that's always tricky to balance.
    >> Tarvus !H9ifk1cwV. 03/01/10(Mon)20:14 No.8351045
    >>8350980
    >jellax
    >lax
    >laxatives?
    Because that sounds so much better.

    That said, I don't have any suggestions.
    >> Gornod Bearmaul 03/01/10(Mon)20:16 No.8351082
    >>8351045
    Could go with the jap name for the character, "Jamanen"?
    >> Tarvus !H9ifk1cwV. 03/01/10(Mon)20:18 No.8351122
    >>8351082
    Hm. Better.

    Also, they need to have a natural semi-disguise power as well.
    >> Anonymous 03/01/10(Mon)20:20 No.8351148
    Gellin?
    >> Anonymous 03/01/10(Mon)20:22 No.8351188
         File1267492938.jpg-(225 KB, 600x1751, slime.jpg)
    225 KB
    >> Gornod Bearmaul 03/01/10(Mon)20:22 No.8351199
         File1267492972.jpg-(262 KB, 1600x914, Sailor_Slimeslaves_by_edgeling.jpg)
    262 KB
    >>8351122
    This is obvious, yes. But close inspection would give it away. Ooze is still ooze, after all. Changing color or texture is easy, but keeping concentration to maintain a specific look and shape other than one's "natural" one can't be easy to do for long...
    >> Anonymous 03/01/10(Mon)20:25 No.8351236
         File1267493124.jpg-(135 KB, 403x233, geth approves.jpg)
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    >>8351199
    >> Anonymous 03/01/10(Mon)20:26 No.8351260
    >>8351199
    >Papyrus typeface
    FFFFFFFFUUUUUUUUUUUUUU
    >> Anonymous 03/01/10(Mon)20:30 No.8351319
         File1267493426.png-(1.24 MB, 1400x950, oozemaster.png)
    1.24 MB
    how about instead of a racial type, we make it a prestige class? and instead of calling it "slimekin" let's call it an "Oozemaster."

    >pic related

    oh fuck, you guys are fast. all done then, i suppose.
    >> Gornod Bearmaul 03/01/10(Mon)20:31 No.8351349
    >>8351319
    not even close to the same thing, chucklenuts.
    >> Gornod Bearmaul 03/01/10(Mon)20:35 No.8351432
    >>8351043
    >>8350843

    While giving them a mind-control type power as a racial ability seems a bit overpowered, I do like the idea of mixing something similar into their backstory/fluff, with such an "infection" being one way (other than the usual mitosis) that they propagate their race - by absorbing and converting other humanoids into more of themselves. Kinda like how some undead on older D&D editions could turn whomever they killed into another undead like them... but nobody's gotta die. Adds a nice subtly spooky flavor to the race.
    >> Gornod Bearmaul 03/01/10(Mon)20:37 No.8351462
         File1267493821.jpg-(392 KB, 908x617, Jellax_Legion_part_4_by_KingMo(...).jpg)
    392 KB
    >>8351432
    forgot picture...
    >> Anonymous 03/01/10(Mon)20:38 No.8351492
    >>8351349

    it's plenty close as far as gameplay is concerned. seriously, you can jack off or you can play some PnP. pick ONE and do that.
    >> Anonymous 03/01/10(Mon)20:38 No.8351494
    >>8351319
    that class is horrifying! HORRIFYINGLY BAD
    >> Anonymous 03/01/10(Mon)20:40 No.8351534
    >>8351492
    I've never found slimegirls particularly arousing, but I would love to play more exotic races like an ooze beast than gay ass Tolkien ripoffs.
    >> Gornod Bearmaul 03/01/10(Mon)20:40 No.8351542
    >>8351534
    And people like you are why we're making this thread.
    >> Anonymous 03/01/10(Mon)20:40 No.8351545
    I was wondering when this thread would get made, we had some decent ideas last night.

    >>8351006
    As this guy said, this race should be an actual solid player race, not "lol fetish". We pulled it off with Lamias, we can do it with slimekin.

    Statwise, I think they would have at least a bonus to constitution, and penalty to charisma, as they're well... oozes.

    Don't think they should be able to turn fully to liquid to fit under doors... seems too powerful, and not all oozes are pure liquidy, most have some sort of shape-ish, or just can't squish that much.
    >> Anonymous 03/01/10(Mon)20:43 No.8351612
    >>8351545

    you may as well change the name from "slimekin" then, because this endeavor has absolutely no hope of being taken seriously if you continue using it.

    i don't see what's so wrong about "ooze" either. it already refers to a veritable rainbow of multi-hued amorphous blobs, why not place yet another under its wide umbrella?
    >> Gornod Bearmaul 03/01/10(Mon)20:44 No.8351629
    >>8351545
    they theoretically could, but too much compression and they basically lose coherency and start to disintegrate. Kinda like if you chew a mouthful of jello, you eventually stop having a mouthful of jello and instead have a mouthful of koolaid.

    I think the previous thread said six-inch-diameter hole was a reasonable minimum-size.
    >> Anonymous 03/01/10(Mon)20:45 No.8351642
    >>8351199

    I was thinking of including some fluff to say that Jamanen (a name I like, because it reminds me of jam) can change their "natural" shape, but it's more like how aging changes you with a bit of a response to "subconscious" stuff
    >> Gornod Bearmaul 03/01/10(Mon)20:45 No.8351664
    >>8351612
    I think we went with Jamanen... it's still got kinda a shout-out to the "ooze" thing what with the jam/jelly reference, plus it sounds kinda fantasy-ish.
    >> Anonymous 03/01/10(Mon)20:46 No.8351665
    >>8351612
    Because "ooze" isn't exactly descriptive? We're making humanoid-ish slimes. Basically the slimegirls, except making them a serious race. Slimekin was just a name someone threw out there. Calling it "ooze" is like making a player race called "aberration".
    >> Anonymous 03/01/10(Mon)20:47 No.8351690
    >>8351642
    Jamanen does sound neat. Different name, instead of (type)kin, or (type)people.
    >> Anonymous 03/01/10(Mon)20:47 No.8351702
    >>8351629

    There's also the fact that Jamanen use standard humanoid stuff, so if you go through a 6 inch hole, you aren't set-up to swing a sword or staff afterward.

    I'd thinking more octo level abilities, but without natural stuff being enough.
    >> Anonymous 03/01/10(Mon)20:48 No.8351715
    >>8351545

    How about counting it as one size category smaller for escape artist and the like.
    >> Gornod Bearmaul 03/01/10(Mon)20:50 No.8351757
    >>8351642
    I'd say they can change shape easily. But making themselve look convincingly like something/someone else instead of just a mass of goo shaped like the thing they're imitating, that's where it gets tricky... Shape is easy, details are hard.
    >> Anonymous 03/01/10(Mon)20:52 No.8351797
         File1267494775.jpg-(116 KB, 640x468, Mothdust_Changeling_640.jpg)
    116 KB
    >>8351757

    At best, I think that Jamanen would have lorwyn changeling type mimicery, which doesn't confuse people, but does confuse magic.

    Also, a fuckton more smart.
    >> Anonymous 03/01/10(Mon)20:53 No.8351816
    >>8351757
    Yeah, that's what I was thinking. They have "hair", but it's just a general shape of hair, nothing else. Probably most Jamanen wouldn't even have different coloured slime where their hair would be.
    >> MishaLover !!OFOMlc0HSHj 03/01/10(Mon)20:54 No.8351824
    >>8351545

    I think it should be something like an octopus. So they can fit into small crevices, but how long it takes depends on the size of the hole and the size of the slime. So if it is a hole the size of a basketball in a wall, the slime can get though pretty quickly. But if it some crack as wide as a playing card in a thick wall.....it might take so long, it might be more time efficient to find a way around.
    >> Gornod Bearmaul 03/01/10(Mon)20:55 No.8351845
         File1267494901.jpg-(356 KB, 739x635, Jellax_Legion_part_3_by_KingMo(...).jpg)
    356 KB
    Inspiration from DA.

    http://browse.deviantart.com/?qh=&section=&q=jellax
    >> Gornod Bearmaul 03/01/10(Mon)20:59 No.8351938
    >>8351816
    Well, among primitive oozes, they're all single-color, right? So why would Jamanen be different?

    As a sidenote, I just noticed the name Jamanen also lends itself rather easily to its own possible derogatory nickname (like how orcs are called "greenskins" or halflings are called "midgets") ... Jam-men.
    >> Anonymous 03/01/10(Mon)21:01 No.8352001
    >>8351938

    I think that's more of a function of being a humanoid made of colored slime in fruity colors.
    >> Gornod Bearmaul 03/01/10(Mon)21:02 No.8352027
    >>8352001
    well, I suppose, but the name fits either way.
    >> Anonymous 03/01/10(Mon)21:07 No.8352129
    >>8352027

    Oh, I definitely like my fantasy race names to be subtlety descriptive.

    Posting a MtG card design because...

    I don't know

    Jamanen Necrist.2B
    Creature- Ooze Wizard 1/1

    2B, Exile Jamanen Necrist: Return target creature card in a graveyard to the battlefield. That creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Jamanen Necrist to the battlefield.

    Templating stolen from Shifty Doppleganger.
    >> Anonymous 03/01/10(Mon)21:09 No.8352173
    >>8351938
    >Well, among primitive oozes, they're all single-color, right? So why would Jamanen be different?
    I dunno, artistic liberties? Yeah, I know it wouldn't make sense.

    What kind of society would the Jamanen have? If they have asexual reproduction they would probably be very spread out and individualistic. If they require other Jamanen to randomize their... uh, genetics? Or whatever they would have.... then they might have family units and some sort of social structure.

    I most likely in most settings they wouldn't be integrated into society very well, and if they are asexual individuals, they would probably be survivalists, having no one to help them live.
    >> Anonymous 03/01/10(Mon)21:12 No.8352237
    >>8352173

    Personally, I am going to have to insert my fetish of fantasy with family units and say that they have extended families.

    Not sure exactly how reproduction would work, but the mammal format would be pretty easy, and allow for Jemanen to identify as male
    >> Anonymous 03/01/10(Mon)21:15 No.8352312
    >>8352237
    >Not sure exactly how reproduction would work
    I figure they wouldn't have sexes, what with the not having organs and all. Probably just do... some sort of sex to randomize their genetics for the next generation. Think Asari from Mass Effect. Except... gooey.

    Without any genetic diversity it would pretty much create a dead end for their race. Then again I guess it wouldn't matter, since they can't get diseases, and mutations probably wouldn't be too bad.

    Speaking of which, Jamanen would need immunity to diseases and poisons (at least, non-supernatural ones).
    >> Gornod Bearmaul 03/01/10(Mon)21:16 No.8352327
    >>8352173
    well, I imagine most, like the slimes they are descended from (we gotta think up an origin for these guys, BTW), commonly reproduce by dividing...

    ...however, there always the concept proposed in >>8351432 where they can introduce variations into the mix (as even the best cloning method eventually degraded past usability, and a stagnant genepool is weak to disease and climate changes) by converting other humanoids, though I imagine this is either done only rarely and with the convertee's consent... or, among darker corners of Jamanen society, secret kidnappings and forced changes come into play...
    >> Gornod Bearmaul 03/01/10(Mon)21:20 No.8352392
         File1267496401.jpg-(214 KB, 609x548, Jellax_Legion_part_2_by_KingMo(...).jpg)
    214 KB
    >>8352237
    Sure there are males... but, rather like warforged, gender is more a mental trait than a physical one.
    >> Anonymous 03/01/10(Mon)21:21 No.8352417
    >>8352327

    Rather then write one comprehensive origin, I will go the 4e route of many short possible origins.

    1. Descendecents of a slime who got done by a wizard and/or god.

    2. Natural backstory (i.e. since recorded history), with a religious story of how they were made (think humanity)


    Is there a particular meta-origin for DnD slimes, or do they just exist like rabbits do?
    >> Anonymous 03/01/10(Mon)21:24 No.8352476
    >>8352327
    Idea: They change over time from ambient magic forces, which essentially is where Jamanen diversity comes from. So even two families being near each other and only being those two families, each member would be different due to where they were and how the magic affected them. And even then, they only mix as part of tradition. Self-separation is looked down upon for creating (theoretically) weaker children. Creating a stigma among these "clone children".

    Possible origin being elemental due to high ties to ambient magic?
    >> Gornod Bearmaul 03/01/10(Mon)21:24 No.8352492
    >>8352417
    aside from a brief comment-in-passing about Gelatinous Cubes obviously having been magically-created rather than natural creatures, I have nothing about ooze/slime origins. I'd assume they were natural, on account of such real-life lifeforms as slime-molds and amoeba and whatnot.
    >> Gornod Bearmaul 03/01/10(Mon)21:33 No.8352659
         File1267497214.jpg-(215 KB, 482x840, Maid_Jellax_by_KingMonster.jpg)
    215 KB
    Still not 100% sure how clothing/armor would be very usable on a basically-amorphous body... Hrmm...
    >> Anonymous 03/01/10(Mon)21:35 No.8352683
    >>8352659
    Well, slime, yes, but plenty solid enough to hold equipment. Amorphous doesn't mean watery. Maybe a weight limit for equipment before the Jamanen body can't physically support it?
    >> Gornod Bearmaul 03/01/10(Mon)21:38 No.8352739
    >>8352683
    of course, why didn't I think of that.

    Maybe redo the carry/fatigue rules, perhaps?
    >> Anonymous 03/01/10(Mon)21:43 No.8352819
    >>8352739
    Makes sense. Obviously carrying stuff wouldn't work the same with Jamanen. Other beings have weird stuff like "bones" and "muscle" that all interlinks. Put a heavy bag around a persons shoulders and it might pull them down if its too heavy. On a Jamanen it'll go right through them. Possibly doing damage? Maybe base carry weight on constitution since it depends on how strong their.... uh, slime.. is.
    >> Gornod Bearmaul 03/01/10(Mon)21:48 No.8352933
    >>8352819
    Carry limit based on constitution instead of strength... that fits perfectly. But not the idea of going over it causes damage. But I imagine, like normal carry rules, it would slow them down - after all, it takes a bit more effort for them to hold together, limiting just how easily they can shift and move.
    >> Anonymous 03/01/10(Mon)21:53 No.8353054
    >>8352933
    That makes sense, I like it.
    >> Gornod Bearmaul 03/01/10(Mon)21:57 No.8353139
         File1267498655.jpg-(136 KB, 476x648, Sword_Slime_Guy_by_KingMonster.jpg)
    136 KB
    >>8353054
    I'm half-tempted to try and work out some in-game explanation for why "female" ones seem more prevalent than "male" ones... but maybe I should just ignore it and dismiss it as artistic license or something...
    >> Anonymous 03/01/10(Mon)21:58 No.8353157
    On reproduction: they CAN simply divide, but that leads to clones, as mentioned - plus it leaves both the "parent" and "child" weak until they can regenerate body mass.

    Solution: aspiring parents will seek out other Jamanen to mix slime with to create children. Each parent will donate a portion of their mass to the child, thus ensuring a new mix of traits. This also has the effect of not weakening the parents as much, since there's a smaller mass donated to the child. And finally, this doesn't limit the child to just having two parents - in fact, there have been instances of Jamanen having up to 10 donors!

    ...Thoughts?
    >> Anonymous 03/01/10(Mon)22:00 No.8353195
    >>8353157
    Makes sense to me.

    >>8353139
    Maybe since they can all give birth, they tend to identify as female since in other races only females can give birth?
    >> Anonymous 03/01/10(Mon)22:00 No.8353200
    >>8353139
    Just say that their racial outlook on life/mental image tends toward the feminine. Or, perhaps they adopt the female form to fit in a bit more with standard humanoid races: hoping for a "Yes, you're weird, but at least you're sexy" response.
    >> Gornod Bearmaul 03/01/10(Mon)22:02 No.8353227
    >>8353157
    I love it. Thought it might make family reunions confusing to outsider guests...

    "Darion, this is my mom, mom, mom, mom, dad, dad, and dad."

    And then the poor human gets a severe headache.
    >> Gornod Bearmaul 03/01/10(Mon)22:03 No.8353252
    >>8353195
    >>8353200

    That might work. After all, for them, gender is more a mental trait than physical divide.
    >> Anonymous 03/01/10(Mon)22:06 No.8353320
    If any of you guys haven't google "its always time" shit is definitely related. I don't even have a slime girl fetish and I read that entire fucker.
    >> Anonymous 03/01/10(Mon)22:09 No.8353380
    >>8353227
    I'm thinking there's some sort of really complex social structure based on donor/recipient relationships combined with previous social standing... or something.

    For instance: in feudal societies, two royal lines would intermarry, producing an heir for both lines. Somehow work that into the Jamanen world - your standing depends on who your donors are, who their donors are, who you've donated to/with, etc. Instead of family trees, they end up with family webs.
    >> Gornod Bearmaul 03/01/10(Mon)22:10 No.8353401
    >>8353320
    it's cool, yeah, but definitely more in the "fetish" side of the thing, which we're trying to pull away from here. Appreciate the suggestion, though.
    >> Anonymous 03/01/10(Mon)22:14 No.8353474
    >>8353380
    That does sound pretty damned interesting... and hard to figure out.

    Maybe the Jamanen society is more distant than other races' to everyone else because it's just too difficult for other groups to figure out or become part of?
    >> Gornod Bearmaul 03/01/10(Mon)22:17 No.8353539
    >>8353474
    They don't HAVE to be some distant nigh-alien culture. (though I am amused by the "family web" idea). Their idea of family is just a bit more complicated than most.

    As for other cultures being a part of them, well... >>8351432 maybe.
    >> Anonymous 03/01/10(Mon)22:23 No.8353634
    >>8353539
    Well, I didn't mean them to be an alien culture, just that no matter what, they seem to be less transparent than other races societies. They don't function biologically like other races, being oozes, and their familial structure is quite a bit different.

    So they wouldn't be separate, just... people in general would be very confused by them unless they got to know them well. At least Lamia have familiar biology and normal families.
    >> Anonymous 03/01/10(Mon)22:24 No.8353644
    >>8353401
    I meant it more a suggestion of something to do after you've stated the race. It doesn't really help in that sense beyond NANOMACHINES. It is surprisingly tame, intelligent, and well thought out for a fapfic written by a /d/eviant.
    >> Gornod Bearmaul 03/01/10(Mon)22:36 No.8353855
    >>8353644
    true enough, true enough.

    ANYWAY... what about an origin-of-specie for our gooey friends here? Natural beings changed by magic? Wholly artificial creations of some strange event gone awry? Where DID they come from?
    >> Anonymous 03/01/10(Mon)22:39 No.8353900
    >>8353855
    Magic created some crazy shit before
    Whose to say it can't create sentient slimes?
    >> Anonymous 03/01/10(Mon)22:39 No.8353902
    >>8353855
    What are the origins of the other ooze races? Are they natural, experiments, or supernatural?

    Could be some form of slime that gained sentience some way, or maybe just plain came from some sort of elemental influence. I'm not sure which way would make the most sense, but I don't know the origins of the other oozes, which would help.
    >> Anonymous 03/01/10(Mon)22:44 No.8353970
    Like a possible union between a slime and a water elemental?
    >> Gornod Bearmaul 03/01/10(Mon)22:45 No.8353994
    >>8353902
    That's what's making this so tricky. the only pinned-down origin for any Ooze-type creature I've found is a few offhand comments saying that Gelationous Cubes were created by sorcerors as a sort of hybrid guiardian/mobile-trash-collector for catacombs, tombs, and other such dungeons. Other ooze-types I have no info on.

    There are such things as slime-molds in real-life, however, so that could imply oozes to be natural lifeforms, strange as they might be.
    >> Anonymous 03/01/10(Mon)22:47 No.8354032
    >>8353855

    I'd much rather write (and read) what they believe happened then what happened.

    I do like reproduction as being analogous to paying for gas on a road trip.

    Also, Ooze Knight

    Knight of Phutos
    1W
    Creature- Ooze Knight
    Absorb 1
    First Strike
    1/1

    Thinking of domesicated animals that they might enjoy using to get around in.

    I'd think of something much more rigid then they, so that they can take stuff around more easily, but that washes off pretty well.
    >> Anonymous 03/01/10(Mon)22:49 No.8354064
    >>8353994
    Well that sucks... Jamanen can't really have a purely natural origin... they're sentient beings with no organs whatsoever.

    Actually, wait... how to they talk? I guess they would have to form mouths like normal, but they wouldn't need lungs... maybe pulled air from various small pores on their body funneled through to the throat so they can speak? That would mean they'd never have to stop talking for breathing.

    I'm thinking some sort of ooze thing possibly with elemental interference? Some large-scale magic, seems extreme even for insane mages to create a sentient ooze race.
    >> Anonymous 03/01/10(Mon)22:51 No.8354099
    >>8354032
    Ooze knight?
    >He says he wants to help us defeat the lich.JPEG
    >> Anonymous 03/01/10(Mon)22:51 No.8354108
    >>8354064

    The "natural" world of fantasy settings is not the "natural" world of this reality.

    Try not to get worried about it.
    >> Gornod Bearmaul 03/01/10(Mon)22:52 No.8354121
    >>8354064
    I'm not saying the Jamanen were natural, just that ordinary slimes were.
    >> Anonymous 03/01/10(Mon)22:54 No.8354160
    In the beginning there was the hunger
    We knew nothing but it's gnawing ache
    >> Anonymous 03/01/10(Mon)22:56 No.8354196
    >>8354108
    I'd still like to keep some sort of internal consistency. Oozes and such in DnD and other settings seem to vary from very basic (like our jellyfish/slime molds) to magic (gelatinous cube). Not too far for a stretch. Not as far as saying a race of intelligent goo existing with no real things to deal with higher consciousness.

    Unless their entire forms served the function of neural pathways. They'd be a giant brain, but only equal to a normal human brain because it's not as specialized. But now I'm just thinking about pointless shit.

    >>8354032
    >I'd much rather write (and read) what they believe happened then what happened.
    Hm, you may have a point. What type of history and bookkeeping would Jamanen have, anyway? Would it all be oral history, or would they keep physical stories as well? Maybe after working with other races more they started a written history, leaving all the old stories to be myths and legends?

    Maybe they believe themselves descendants of some sort of slime god? What better god-created race than the only sentient form of their type?
    >> Anonymous 03/01/10(Mon)22:58 No.8354252
    >>8354196

    I imagine they have acid etchings of great events.
    >> Gornod Bearmaul 03/01/10(Mon)23:03 No.8354332
    >>8354252
    I could see that. They'd be more durable than paper ina society like theirs... just "books" of thin layered sheets of metal, etched with text/imagery of events.
    >> Anonymous 03/01/10(Mon)23:07 No.8354418
    >>8354332
    Sounds good
    Though I wonder how much metal jam-men could be able to process
    >> Gornod Bearmaul 03/01/10(Mon)23:13 No.8354521
    >>8354418
    enough for recordkeeping and such, at least.
    >> Anonymous 03/01/10(Mon)23:15 No.8354549
    >>8354418
    Well as long as they don't eat the material they could use tools like everyone else does.
    >> Anonymous 03/01/10(Mon)23:19 No.8354640
    >>8354418

    what do you mean by that?
    >> Gornod Bearmaul 03/01/10(Mon)23:26 No.8354747
    Hmm... what would be a good god for Jamanen to worship... pretty-much all races have gods...
    >> Anonymous 03/01/10(Mon)23:30 No.8354809
    >>8354747

    I imagine that the non-racial gods they worship would related to mining.
    >> Gornod Bearmaul 03/01/10(Mon)23:31 No.8354825
    >>8354809
    interesting... why say that?
    >> Anonymous 03/01/10(Mon)23:32 No.8354834
    >>8354809
    Clearly they would have the best race-relations with dwarves.
    >> Anonymous 03/01/10(Mon)23:32 No.8354842
    >>8354747
    Either a slime/ooze god directly, or something do do with something amorphous, like a water god, or some shit.

    A pantheon of their own would probably have appropriate gods for how their lives work. A god of Earth/dryness/whatever (or fire) would definitely be the sort of "evil" god, as it's the opposite of how they are. Though not water, ooze type beings probably attune moreso to water than other elements (whereas humans would probably be neutral).
    >> Anonymous 03/01/10(Mon)23:36 No.8354901
         File1267504573.jpg-(93 KB, 500x500, 1248410479662.jpg)
    93 KB
    The problem is you guys are too busy discussing the name and other trivial shit and not posting slimegirls.
    >> Anonymous 03/01/10(Mon)23:37 No.8354935
    >>8354901
    That's because we're trying to design a player race, not fap to slimegirls.
    >> Anonymous 03/01/10(Mon)23:39 No.8354954
    >>8354825

    Because they have tons of natural acid that they can use on rocks to break them down.
    >> Anonymous 03/01/10(Mon)23:40 No.8354967
         File1267504800.jpg-(139 KB, 600x840, 1248411095413.jpg)
    139 KB
    >>8354935
    >design a player race based on slimegirl fetish
    >no seriously we dont want to fap.

    Uh huh.
    >> Gornod Bearmaul 03/01/10(Mon)23:41 No.8354997
    >>8354842
    Water-gods... hm... why not just worship elementals directly?
    >> Anonymous 03/01/10(Mon)23:42 No.8355004
    >>8354967
    Uh, that's actually the whole point of this thread. Making a slime-people race that isn't just fetish fuel.
    >> Anonymous 03/01/10(Mon)23:43 No.8355015
    >>8354997
    Why? We're talking about what they worship. They'd probably see water elementals as something tied to their god or whatnot.
    >> Anonymous 03/01/10(Mon)23:43 No.8355020
         File1267504990.jpg-(1.07 MB, 1200x1600, 1265806667706.jpg)
    1.07 MB
    >>8354967

    We could post slimegirls if we wanted to, but this thread isn't an image dump, and it takes time that could be spent doing otherstuff.

    Besides, are you saying that all of your PCs don't embody a personal fancy of yours?
    >> Anonymous 03/01/10(Mon)23:48 No.8355125
         File1267505295.jpg-(52 KB, 600x450, 1248413606402.jpg)
    52 KB
    >>8355020
    I dunno about personal fantasy, I get good character ideas and want to share them through playing.

    Considering my mostly played class is Cleric, and I have no desire for religious anything - fantasy powers or not.

    Too bad my group would probably get really weirded out if I played a slime girl.
    >> Gornod Bearmaul 03/01/10(Mon)23:51 No.8355185
    >>8355015
    Ooh, right, forgot about that. Works for me.
    >> Anonymous 03/01/10(Mon)23:52 No.8355202
    >>8355125
    I mostly just like planning out how the races work and stuff. I probably won't ever play a Jamanen character, but it's a neat thing to make and plan a character for.

    Anyway. Someone's gotta save this information or something so that we don't lose it.
    >> teka 03/01/10(Mon)23:54 No.8355236
    >>8355015
    water and darkness, two important thins for slimes.
    So they likely worship or at least give respect to water-related elemental forces and gods.

    What about darkness? is there a god of dark places? Evil or neutral? spirit of elmental darkness?
    >> Anonymous 03/01/10(Mon)23:56 No.8355258
    >>8355236
    Dark doesn't necessarily mean evil, though. Especially to a race that likes the dark. But is there any particular reason Jamanen would like dark more than light? I don't think being in the sun would cause them any harm.
    >> teka 03/01/10(Mon)23:57 No.8355276
    >>8355258
    except drying up
    >> Anonymous 03/01/10(Mon)23:58 No.8355305
    >>8355202
    Sup tg is back up
    Archive !
    >> Anonymous 03/02/10(Tue)00:00 No.8355320
    >>8355276
    Depends on what % of their bodies are water. They could be mostly made up of some other liquid with a higher boiling point, therefor less evaporation when in the sun. Granted, it's going to happen regardless, but that happens to every species that spends too long in the sun. Just... moreso to Jamanen.
    >> teka 03/02/10(Tue)00:01 No.8355337
    >>8355276
    >>8355258
    and more the point, They might not see some deep-down evil god as evil, but when the rest of the party find out that the somewhat translucent members are clerics of EvilKillBad McHumanSlay The Dark One, that could effect things.

    So i was more wondering if there was a canon deity with an affinty for darkness or underground places that was less likely to be a balrog.

    unless they all worship Jeff, the god of biscuits. Its traditional, and outsiders never seem to know about Jeff.. weird, right?
    >> Gornod Bearmaul 03/02/10(Tue)00:04 No.8355381
    >>8355320
    It's not like they'd evaporate, I think. But I imagine they would still need to consume water/ale/whatever a bit more often than humans would, or end up tired and sluggish or something...
    >> Anonymous 03/02/10(Tue)00:08 No.8355456
    >>8355381
    >consume water/ale/whatever
    Jamanen vs dwarf drinking contest? That would be awesome.

    But yeah, they'd be fine in the sun.
    >> Gornod Bearmaul 03/02/10(Tue)00:12 No.8355518
    >>8355456
    >drinking contest

    FUND IT.
    >> Tarvus !H9ifk1cwV. 03/02/10(Tue)00:14 No.8355556
    >>8355518
    Sweet, it's still here!

    Different coloured Jamanen would have different elemental affinities. That has to be put in.
    >> teka 03/02/10(Tue)00:16 No.8355587
    >>8355456
    fuggen' stickies.. buncha.. buncha cheaters..

    hollow leg ish posed to be a joke, nah'wah ah mean? sticky.. dang sticky w' pourin' it right onna floor
    >> Joson 03/02/10(Tue)00:18 No.8355627
    I am writing the ruleset for my homebrewed pnp rpg system and setting. It's current edition is 2.7

    Four new classes added that are the sin eater (think very choppy cleric)
    Alchemist ( this is a steampunk setting after all)
    The Alter (Otherwise known as soul merchant, he who trades souls for conteol over the powers of the void)
    And the Gheist (thief of magic discipline)

    3 new races added

    The Rell, a race of people forever damned

    The Dekkadians, the savages of the untaimed wild

    The Reptellan, the twisted mutants

    And now, thaks to /tg/, the Jamanen
    >> Anonymous 03/02/10(Tue)00:18 No.8355630
    >>8355556

    I'm fine with this.

    In the card designs I have been posting, I imagine that they were color coded to the MtG colors.
    >> Anonymous 03/02/10(Tue)00:20 No.8355673
    >>8355587
    Oh god, the dwarven/jamanen rivalry will be heated forever. Dwarves complaining that the 'stickies' cheat because they don't even have a stomache, and the Jamanen complaining that the 'walking beards' are too rigid. I mean, the races are practically opposites.

    Though I could see it being more a friendly rivalry than actual hatred. Jamanen being great at etch work on metals and working underground (being able to fit into smaller areas than dwarves to get at specific minerals).
    >> Anonymous 03/02/10(Tue)00:23 No.8355725
    >>8355556
    Or at the very least, different properties from being made of differing materials.
    >> Gornod Bearmaul 03/02/10(Tue)00:25 No.8355759
    >>8355556
    >>8355725

    Eeh, I dunno... then they kinda end up like glorified pokemon. Why not just have color be an aesthetic difference, like it is with eye or hair color in other races?
    >> Anonymous 03/02/10(Tue)00:28 No.8355791
    >>8355759
    Well, yeah, that'd be true, but what about sub-races? The Lamia race we did had 3 subraces, and plenty of other ones have subraces as well. Though Jamanen might be confusing enough with just one.
    >> Anonymous 03/02/10(Tue)00:29 No.8355820
    >>8355759

    .....

    It doesn't have to be literally true that all yellow ramanen uses electric attacks, just that most yellows do.

    Like like ethnicity in humans kinda?
    >> Tarvus !H9ifk1cwV. 03/02/10(Tue)00:31 No.8355861
    >>8355759
    You're right.

    >>8355820
    You're also right.

    What kind of weaponry would Jamanan prefer?
    >> Anonymous 03/02/10(Tue)00:33 No.8355908
    >>8355861
    >What kind of weaponry would Jamanan prefer?
    I actually have no idea for that. Most weapons wouldn't seem to fit them well. Lamia's have the 'flexible weapons' thing as they are snake people, but there's not 'partially liquid' weapons. Besides poisons and toxins, I guess.
    >> Anonymous 03/02/10(Tue)00:33 No.8355912
    >>8355861

    They would probably like swords, in order to make wounds to exploit with their acid.

    Maybe have any racial acid attacks work better on bloodied guys?
    >> Gornod Bearmaul 03/02/10(Tue)00:34 No.8355918
    >>8355791
    I say keep color to just that. a color. No special effects or bonus powers, it's just how they look. Like where a human might be described as "the tall slim white guy with red hair", a Jamanen might be described as "the short purple one with green eyes".
    >> Tarvus !H9ifk1cwV. 03/02/10(Tue)00:35 No.8355932
    >>8355912
    Perhaps crossbows or something?
    >> Anonymous 03/02/10(Tue)00:37 No.8355989
    >>8355918
    Well, I meant subraces as in more than just colour change. Like how Lamia's have King, Constrictor, and Viper. But I'm not sure how to make Jamanen varied without just ripping off other oozes wholesale, so I guess it's not worth it.

    >>8355912
    I don't think their acid would be useful in combat. If it's strong enough to affect warriors in combat, how are Jamanen going to wear equipment?
    >> Gornod Bearmaul 03/02/10(Tue)00:40 No.8356031
    >>8355908
    >>8353139
    They'd prefer... themselves?
    >> Anonymous 03/02/10(Tue)00:51 No.8356235
    Maybe combat magic orientated rather than actual physical smashing?
    >> Anonymous 03/02/10(Tue)00:53 No.8356275
    >>8355989

    The point isn't to cause structual damage, the point is to fuck with your opponents nerves.

    A gash might cause more blood loss, but a scrap hurts like the dickins.
    >> Gornod Bearmaul 03/02/10(Tue)01:16 No.8356620
    >>8355989
    I've never been too keen on the whole "acid touch" thing, myself...
    >> Gornod Bearmaul 03/02/10(Tue)01:34 No.8356938
    So... what's the crunch for our new-crafted race? Gimme some numbers.
    >> Anonymous 03/02/10(Tue)01:36 No.8356969
    Look up the Spelljammers 3.5 homebrew update and find 'dralasite'.

    Re-fluff appropriately.
    >> Gornod Bearmaul 03/02/10(Tue)01:42 No.8357071
    >>8356969
    Consider them looked-up and summarily rejected.
    >> Gornod Bearmaul 03/02/10(Tue)02:19 No.8357622
    bump
    >> Gornod Bearmaul 03/02/10(Tue)03:10 No.8358176
    Aww, c'mon. No more ideas?
    >> Anonymous 03/02/10(Tue)03:18 No.8358270
    >>8358176

    I don't know, I think we have generated good enough fluff ideas, and all I can do is MtG crunch....

    bah.
    >> Gornod Bearmaul 03/02/10(Tue)03:22 No.8358318
    Anyone got any good D&D crunch for this?
    >> Anonymous 03/02/10(Tue)03:25 No.8358351
    >>8358318

    We could attempt to summon touhoufag.
    >> Gornod Bearmaul 03/02/10(Tue)03:28 No.8358387
    >>8358351
    Whatever works, man. I want this shit to be usable.



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