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!ZjIqrT4w5M!!4oHYS6nEfRY 02/21/10(Sun)17:51 No.8210322rolled 3, 4, 5 = 12
It has been seven days. The seventh field is undergoing rapid expansion as wood is gathered from the forest. You intend to get as much done as possible before your armor is ready, since you will almost surely begin adventuring again at that point, leaving the town to fend for itself. The forge has been expanded yet again, and roads are being laid between the fields and the town. Eventually, the main part will start to reach over the river, as further water-powered buildings take shape along it.
The elders, taught by both Vasian and yourself, and drawing upon the library's extensive holdings and your own writings, have been crafting their own plans for expansion, along the technological path you think best. The addition of a master smith will make metalworking much easier, leading to the production of pipes, boilers, gears, turbines, and all the things that steam power will require down the road.
With your meager scrying skills, you spotted Bem and Dreman approaching from a fair ways off, looking through the icicles hanging from the trees standing by the road. You hid in the false granary while they approached, and just before you cut the link you saw the smith's eyes widen in surprise as he got his first glimpse of this out-of-the-way hovel. Impressed, you hope.
A new cow and wagon accompanied the two, filled to the brim with as many tools and anvils as it could carry, along with a dozen books or so. Dreman was taken on the standard tour, meeting the original smiths and seeing their work with Averron plate and bog iron. After that, the elders brought him to the new granary to see the fields, while you approached as silently as possible. Before you even got close, he turned, and looked right at you.
“Explain your presence here, Northman,” he said coolly, placing a hand on his belt. |