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  • File : 1266089075.gif-(17 KB, 210x248, 005_Charmeleon_watercolor_210_12007.gif)
    17 KB Charmander Quest 25 Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)14:24 No.8066662  
    http://suptg.thisisnotatrueending.com/archive.html?tags=Charmander
    Last time, Snover was the one who got the most action, finding Sarina and trying to stay out of sight of the ever-circling Skarem and Ariliee. Charmeleon is back in the metal warehouse.
    What do?
    >> helpful /co/mrade 02/13/10(Sat)14:27 No.8066704
         File1266089237.jpg-(26 KB, 512x512, Charmeleon.jpg)
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    As Charmeleon, we wait on Snover and Gabite for a few minutes before growing impatient and begin thinking of a plan.

    (I'll wait for the Snover role-player for a few minutes to come to retake his role)
    >> helpful /co/mrade 02/13/10(Sat)14:37 No.8066842
         File1266089844.jpg-(40 KB, 512x512, 081_Magnemite.jpg)
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    bump
    >> helpful /co/mrade 02/13/10(Sat)14:46 No.8066942
    Alright.

    Charmeleon decides to find Magnemite and Gabite and go down the tunnel they dug to the metal-storage room.
    >> helpful /co/mrade 02/13/10(Sat)14:51 No.8067005
    >>8066942
    Sorry, make that just Magnemite, since Gabite is with Snover at this point.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:03 No.8067132
    >>8067005
    You head towards Magnemite, currently waiting near the wall of the warehouse where you left it. It turns to you. "Yes, Charmeleon?"
    >> helpful /co/mrade 02/13/10(Sat)15:06 No.8067162
    >>8067132
    "I think we're gonna need a distraction to help Sarina and Snover escape. Let's see what else we can find in this place, maybe something will help."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:07 No.8067181
    >>8067162
    "Lots of metal in different shapes and sizes, and that's about it. What did you have in mind?"
    >> helpful /co/mrade 02/13/10(Sat)15:11 No.8067231
    >>8067181
    "We need something that would get Skarem's attention - at least enough that he and Arilee would focus on it rather than scanning the ground."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:12 No.8067259
    >>8067231
    "What could we get that wouldn't make Skarem instantly assume there were intruders?"
    >> helpful /co/mrade 02/13/10(Sat)15:15 No.8067295
    >>8067259
    "Maybe something that's known to spout sparks and fire and smoke when it goes bad, like a machine..."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:20 No.8067341
    >>8067295
    "What machine would be lying around outside?"
    >> Captain Beltbeard 02/13/10(Sat)15:22 No.8067365
    >>8067341

    Perhaps some machine that is being fixed, but still has some source of power?
    >> helpful /co/mrade 02/13/10(Sat)15:23 No.8067378
    >>8067341
    Charmeleon is a bit confused at Magnemite's question, but then gives it an assuring look, "We're not looking for something outside - we're going INSIDE."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:24 No.8067393
    >>8067378
    "Then how would Skarem see our distraction?"
    >> helpful /co/mrade 02/13/10(Sat)15:28 No.8067436
         File1266092906.jpg-(13 KB, 637x474, 1239613541968.jpg)
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    >>8067393
    Charmeleon smirks at Magnemite.
    "We'll have to make sure it gets broken BADLY..."
    Her tail-flame flares as she says this.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:30 No.8067465
    >>8067436
    Magnemite nods, then. "Right. And we should get ready to run, I assume?"
    >> helpful /co/mrade 02/13/10(Sat)15:32 No.8067485
    >>8067465
    "Perhaps..."
    Charmeleon scans every kind of metal she can see in the metal warehouse before she continues.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:39 No.8067560
    >>8067485
    You go on through the warehouse, looking through the rows of various kinds of metal. Nothing here looks terribly explosive, though, unless you could find a way of blowing up the lights in the ceiling.
    >> helpful /co/mrade 02/13/10(Sat)15:44 No.8067627
    >>8067560
    Charmeleon points to some scraps of metal on the shelf.
    "Do you think you could use your powers to hold those up and hide us while we move?"
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:47 No.8067678
    >>8067627
    "Of course." Magnemite grabs the scraps, holding them in front of itself while moving one towards you.
    >> helpful /co/mrade 02/13/10(Sat)15:51 No.8067731
    >>8067678
    "Alright, let's find something to blow up so Snover and the others can escape."
    We move towards the door and listen outside before opening it.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)15:55 No.8067787
    >>8067731
    You hear the faint sound of an engine running, which stops, and is followed by footsteps.
    >> helpful /co/mrade 02/13/10(Sat)15:58 No.8067853
    >>8067787
    Are the footsteps coming closer to us?
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:00 No.8067886
    >>8067853
    Yes, they're coming up to the door.
    >> helpful /co/mrade 02/13/10(Sat)16:01 No.8067912
    >>8067886
    "Time to use these scraps, Magnemite - HIDE US!"
    >> Anonymous 02/13/10(Sat)16:04 No.8067950
    >Charmander Quest 25

    Whats wrong with this title? By money goes on the 25. It was good to see at first but maybe, just maybe, charmander quest has gone on too long. Saying that though, i've never actually read any of the threads.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:07 No.8067984
    >>8067912
    Magnemite does indeed hide you, as the door swings open to reveal the two grunts from before come inside.
    >> helpful /co/mrade 02/13/10(Sat)16:07 No.8067992
    >>8067950
    You should.
    If you did, you'd understand why it's gone to 25 parts so far.
    >> helpful /co/mrade 02/13/10(Sat)16:08 No.8068006
    >>8067984
    We stay hidden behind the scraps, not making a move or a sound, as we watch and listen to the grunts.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:15 No.8068087
    >>8068006
    They move to one of the shelves, grabbing some more metal pieces, presumably to load up whatever vehicle they've got outside.
    >> helpful /co/mrade 02/13/10(Sat)16:16 No.8068106
    >>8068087
    "Come on." we whisper to Magnemite, as we follow the Humans and watch them from behind the door.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:20 No.8068140
    >>8068106
    After taking what they've come for, they leave the building, closing the door behind them, but you do see them getting into a small powered cart.
    >> helpful /co/mrade 02/13/10(Sat)16:23 No.8068183
    >>8068140
    We wait for the cart to leave, before heading out the door - staying close to Magnemite so he can provide us with cover with the pieces of scrap metal.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:27 No.8068229
    >>8068183
    When it goes, you successfully leave the building. The cart is driving slowly away.
    >> helpful /co/mrade 02/13/10(Sat)16:29 No.8068262
    >>8068229
    We follow it.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:32 No.8068302
    >>8068262
    This you do. It's clearly driving back to the generator.
    >> helpful /co/mrade 02/13/10(Sat)16:34 No.8068343
    >>8068302
    We keep following it.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)16:39 No.8068396
    >>8068343
    After some time, you catch sight of the waterfront; the cart turns to the north before heading eastwards again, to the bridge leading to the generator.
    >> helpful /co/mrade 02/13/10(Sat)16:44 No.8068447
    >>8068396
    We split off from following the cart and head towards the waterfront, keeping our eyes peeled for Sarina and the others, and at the skies for Arilee and Skarem.
    >> Snover 02/13/10(Sat)16:48 No.8068510
    (I'm here guys, and what's this about a distraction? it's night time and the only thing holding us up is we have no way of signalling Sableye)
    >> helpful /co/mrade 02/13/10(Sat)16:50 No.8068537
    >>8068510
    (Charmeleon and Magnemite are on the way to help you guys. We're gonna create a distraction so you and Sarina can get away, after we find Sableye.)
    >> Snover 02/13/10(Sat)16:55 No.8068597
    Snover doesn't want to be here, though the temperature's nice and cool she's still tired and the quietness of this occupied town is making her uncomfortable. Not to mention the fact that two very dangerous beings (Snover doesn't doubt that Skarem could at least maul her with his bare hands if he wanted too) are circling over head. But Charmeleon sent her on a mission, she trusted Snover so much that she sent Snover in Charmeleon's place, and Snover can't let her down. But... she has no idea how to reach Sableye... Charmeleon makes the decesions and though she noticed Magnemite taking some steps on its own, Snover's not nearly ready to do so yet.
    Still, she tries to think of a solution and turns to Sarina. "Umm... Sableye's pokeball... do you have it with you?"
    >> Snover 02/13/10(Sat)16:57 No.8068639
    >>8068537
    (But why create a distraction if we aren't in much danger of being spotted? Skarem and Arilee are content to circle the generator, which I think is illuminated, thereby ruining their night vision There's a possiblity that we can get through this without attracting any notice.)
    >> helpful /co/mrade 02/13/10(Sat)17:00 No.8068684
    >>8068639
    (I agree, but this is just in case that's not true. I'd rather have Skarem and Arilee on the ground somewhere else - distracted - than chance our escape on the assumption that they can't see us all.)
    >> Magnemite 02/13/10(Sat)17:04 No.8068733
    Magnemite feels some slight strain from lifting the metal, but it is far less then it expected, and though it doubts Arilee could spot Charmeleon's flame from this far, it really doesn't want to take any chances and is celebrating inside to see Charmeleon actually being cautious... At least for this moment.
    "Charmeleon, about your current plan, could you provide some clarification? Skarem and Arilee are over the generator while both Sarina and Sableye are nearby. Your solution is to cause an explosion, in a city without much power to overload anything, thereby guarenteeing all of False Team Magma is on even higher alert to the point of door-to-door searches, with a possibility of liberal amounts of Arson with Skarem supervising, to allow a pokemon that can literally blend with darkness, and a member of a semi-legal team called 'Nightfall' to escape?"
    >> helpful /co/mrade 02/13/10(Sat)17:09 No.8068793
    >>8068733
    "I know, it's risky Magnemite = but the alternative is that Sarina and the others get caught, and that will ruin the one advantage we have in all this - the element of surprise. If Skarem finds them, he'll know we're hiding inside the city, and he'll burn the whole town down just to find us anyway."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)17:28 No.8069085
    >>8068793
    You head out to the waterfront; as you travel, you happen to catch sight of Snover and Sarina, although they don't see you.
    >> helpful /co/mrade 02/13/10(Sat)17:32 No.8069128
    >>8069085
    We check the skies for Skarem and Arilee.
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)17:35 No.8069177
    >>8069128
    They're still hanging around, but on the farther side of the generator.
    >> helpful /co/mrade 02/13/10(Sat)17:43 No.8069287
    >>8069177
    We go over to the others, calling out to them in a whisper as we get close enough.
    >> Magnemite 02/13/10(Sat)17:45 No.8069328
    >>8068793
    "...I'm afraid I don't follow the correlation between setting of an explosion and maintaining the element of surprise"
    >> helpful /co/mrade 02/13/10(Sat)17:48 No.8069375
    >>8069328
    "You'll just have to trust me, Magnemite, and keep my guard up. Now let's go, while we still have the chance."
    >> Snover 02/13/10(Sat)17:50 No.8069400
    >>8069085
    Snover notices that Skarem seems to be about as far as he's gotten since she first saw him. If there's a time to act, it would be now, so Snover gathers her courage... and timidly asks Sarina "..How did Sableye get over to the generator in the first place? ...Could... Could we just do the same thing, only in reverse this time?"
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)17:52 No.8069431
    >>8069400
    "Sableye used her shadow powers to slip past the guards. We could call her back... I do have her Poke Ball, but if I did that, it'd be seen."
    >> Magnemite 02/13/10(Sat)17:53 No.8069437
    >>8069375
    "By 'go' do you mean rendezvous with Sarina and Snover, or set up the distraction?"
    >> Snover 02/13/10(Sat)17:54 No.8069459
    >>8069431
    "Oh... but I meant... across the river in the first place... Did she just swim?"
    >> helpful /co/mrade 02/13/10(Sat)17:56 No.8069487
    >>8069437
    "We're going to Snover and Sarina."
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)17:58 No.8069527
    >>8069459
    "She swam, yes."
    >> Snover 02/13/10(Sat)18:02 No.8069584
    >>8069527
    (Wait, I though Mothim carried her across)
    >> helpful /co/mrade 02/13/10(Sat)18:03 No.8069599
    >>8069584
    (Good point)
    >> Magnemite 02/13/10(Sat)18:04 No.8069607
    >>8069487
    (You handle the conversation, I'm fine with rping Magnemite, Snover, and Sableye in the same thread, but I'd like to hold off talking to myself for as long as possible)
    >> helpful /co/mrade 02/13/10(Sat)18:06 No.8069642
    >>8069607
    (No prob)
    >> Charmander Quest !K6Y3jvHRYk 02/13/10(Sat)18:08 No.8069682
    >>8069584
    >>8069599
    Whoopsies. Yes, Mothim did carry her across.

    And are you moving into talking with Sarina and Snover now, /co/mrade?
    >> helpful /co/mrade 02/13/10(Sat)18:10 No.8069704
    >>8069682
    Roger that, but I and Magnemite stay covered underneath the scrap metal as we whisper out to them.
    >> Charming Spellt !K6Y3jvHRYk 02/13/10(Sat)18:15 No.8069763
    >>8069704
    I seem to have been posting under a different name this whole time. How silly of me. Anyway, you whisper out to Sarina, who quickly turns toward you.
    "Great timing! What do we do now?"
    >> helpful /co/mrade 02/13/10(Sat)18:19 No.8069811
    >>8069763
    "There's a tunnel back to the factory in the warehouse. Follow us, we know the way."
    >> Magnemite 02/13/10(Sat)18:20 No.8069830
    >>8069682
    Snover at this point notices Charmeleon and Magnemite and her face brightens. Remembering Skarem's still overhead, she manages to control her voice. "Charmeleon, you're here! And Magnemite too! That tunnel was really dark and scary, but Gabite was really nice and look, I found Sarina," to make sure Charmeleon sees this she points at the Nightfall member with one of her claws. Her smile abrubtly falls when she consideres the mission as a whole "But... I don't know where Sableye is or how to reach her, especially with Skarem overhead... I'm... I'm sorry I wasn't able to get both of them... I don't think I was of much help."
    >> Snover 02/13/10(Sat)18:21 No.8069838
    >>8069830
    (Meant to be submitted under this)
    >> helpful /co/mrade 02/13/10(Sat)18:35 No.8069994
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    >>8069830
    >>8069838
    Charmeleon places her claw on Snover's head and ruffles the leaves affectionately. "You did exactly what you needed to do, Snover - you found Sarina and protected her until we got here. Now, we'll just need to get Sableye back..." Charmeleon's gaze turns back to Sarina, "Sarina, call for your Mothim and have it retrieve Sableye - it's time for ALL of us to get out of here." She returns her attention back to Snover, "Snover, think you can summon up something to help hide us? I think my Smokescreen would attract too much attention..."
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)18:39 No.8070020
    I'm now going to eat dinner; I'll be back shortly-ish.
    >> Snover 02/13/10(Sat)18:41 No.8070050
    >>8069994
    "Th... Thanks Charmeleon. And yeah... If I'm near the river anyway, I don't think anyone will notice... Rivers... can get foggy sometimes right?"
    Practically ecstatic that Charmeleon's not only proud of her, but actually trusting her to do something else, Snover focuses on her inner cold and begins to condense the air into Mist.
    >> helpful /co/mrade 02/13/10(Sat)18:44 No.8070093
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    >>8070050
    >Snover focuses on her inner cold and begins to condense the air into Mist.

    You read my mind.
    >> Snover 02/13/10(Sat)18:47 No.8070139
    >>8070093
    Well... snow would be pretty noticable wouldn't it?
    >> helpful /co/mrade 02/13/10(Sat)18:59 No.8070279
         File1266105588.jpg-(38 KB, 512x512, 1264818879603.jpg)
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    >>8070139
    Hahaha, indeed.
    >> helpful /co/mrade 02/13/10(Sat)19:20 No.8070522
         File1266106847.jpg-(41 KB, 512x512, 1264815493523.jpg)
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    bump
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)19:37 No.8070709
    I return. Snover's Mist begins to envelop the area just near the river; while not hugely thick, it'd certainly be an impediment to vision in the dark.
    >> helpful /co/mrade 02/13/10(Sat)19:38 No.8070717
    >>8070709
    Is Sableye returned to us with Mothim yet?
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)19:42 No.8070799
    >>8070717
    No, I'd guessed that you'd want the Mist to hide him while he was doing that. Do you want to send him into the open?
    >> helpful /co/mrade 02/13/10(Sat)19:45 No.8070844
    >>8070799
    Hmm, let's have Magnemite do it instead, using the scrap metal he brought along as camouflage.
    >> Magnemite 02/13/10(Sat)19:46 No.8070860
    >>8070844
    All that scrap metal and Sableye? Magnemite isn't the largest pokemon if you recall... But all right.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)19:46 No.8070864
    >>8070844
    Sableye isn't metallic, though; you'd need to scoop her up with your arms.
    >> Magnemite 02/13/10(Sat)19:48 No.8070888
    >>8070864
    Can't she just... climb on top of the scrap metal? If she hides her eyes, she might make the scrap metal even less visible.
    >> helpful /co/mrade 02/13/10(Sat)19:49 No.8070899
    >>8070864
    How about a magic carpet ride a-la-magnetized metal plates instead?
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)19:55 No.8070990
    >>8070888
    >>8070899
    All right, then. Magnemite drifts forward out of the mist, into the generator area and towards Sableye. Sableye, sneaking through the shadows, does jump on one of the pieces of scrap metal... but some bright spark of a guard spots the movement, and you instantly remember that in Wind Waker, having a barrel over your head only works as a disguise if you're not moving. Shouts immediately arise from the sight of a bunch of metal floating eldritchly in the air, and Ariliee wheels around.
    >> Magnemite 02/13/10(Sat)19:59 No.8071033
    >>8070990
    ...Do a barrel roll, dumping Sableye into the water, while Magnemite focuses his energies and tosses the plates in different directions while Magnemite darts into the mist. Hopefully Arilee will focus on the splashes.
    >> Magnemite 02/13/10(Sat)20:01 No.8071055
    >>8071033
    Magnemite also resolves to if possible mislead Arilee, as Mauville is... employing numerous Magnemite, it is extremely unlikely for any correlation to Charmeleon's group to form.
    >> Magnemite 02/13/10(Sat)20:01 No.8071065
    >>8071055
    I assume Magnemite submerging would be... Unpleasant.
    >> helpful /co/mrade 02/13/10(Sat)20:02 No.8071074
    >>8071033
    >>8070990
    Wasn't Magnemite's path hidden by Snover's Mist?
    If not, just increase the range of it and have them slowly float under its cover.
    >> Magnemite 02/13/10(Sat)20:03 No.8071089
    >>8071074
    I think the jig is up for Magnemite at least. Mist is never 100% opaque.
    >> helpful /co/mrade 02/13/10(Sat)20:05 No.8071120
    >>8071089
    Well try it anyway. And besides, they were freaked out about the metal, not Magnemite. That means he's relatively invisible, as well as Sableye. Just have Magnemite drop the scrap metal and carry Sableye the rest of the way across the water. It's a lot less hassle and won't result in us possibly sacrificing a teammate.
    >> Magnemite 02/13/10(Sat)20:09 No.8071163
    >>8071120
    Magnemite is essentially a sphere 1 foot in diameter with some extra bits stuck on while Sableye is... Huh, she's also only a little over 1 foot tall as well... Thought she'd be bigger, especially since she weighs almost twice as much as Magnemite and Magnemite's, y'know MADE OF METAL
    >> Magnemite 02/13/10(Sat)20:12 No.8071203
    >>8071163
    Also, apparantly Magnemite can attract objects from 300 feet away and 'eats' by draining electricity, causing power outages. These could useful...
    >> Anonymous 02/13/10(Sat)20:13 No.8071212
    Seems to me that if Arilee starts using flamethrower or something, Sableye would be better off in the water than on land.
    >> Anonymous 02/13/10(Sat)20:15 No.8071246
    Not land. Above the water, I mean.
    >> helpful /co/mrade 02/13/10(Sat)20:16 No.8071256
    >>8071203
    >>8071163
    See? Just send the other pieces of scrap metal flying somewhere to get their attention while you escape into the mist.
    >> Magnemite 02/13/10(Sat)20:19 No.8071305
    >>8071256
    I'm not sure if Magnemite can -repel- things with the same force... But anonymous has a point that in the water is the safest place for to be if you wish to evade a fire pokemon.
    >> Magnemite 02/13/10(Sat)20:26 No.8071390
    >>8071305
    ...Also apparantly Magnemite can rotate the side magnets and doing so actually boosts the forces it exerts. Weird.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)20:27 No.8071396
    Do we have an action consensus?
    >> helpful /co/mrade 02/13/10(Sat)20:27 No.8071398
    >>8071390
    Bingo!
    >> Anonymous 02/13/10(Sat)20:28 No.8071427
    I vote on Magnemite dumping Sableye in the water and fleeing into the mist.
    >> Anonymous 02/13/10(Sat)20:31 No.8071447
    >>8071163

    I always assumed Sableye's weight came from its diet of gems and minerals.
    >> Magnemite 02/13/10(Sat)20:31 No.8071448
    >>8071396
    Magnemite exerts its magnetic field as much as it can, hurtling the scrap metal in multiple directions. Using her agility, Sableye is able to maneuver herself so that she is hanging from the lower ends of Magnemite's magnets. Magnemite then dips as low as possible to prevent a noticable wake, then zips in a serpentine manner a couple dozen feet next to Charmeleon's location.
    >> Magnemite 02/13/10(Sat)20:33 No.8071464
    >>8071448
    However, once they is a short distance from Charmeleon's location, Magnemite pauses allowing Sableye to slip into the water as quietly as possible, before Magnemite starts moving again.
    >> Magnemite 02/13/10(Sat)20:36 No.8071498
    Also, Magneton are terrifying. Get this, they generate strange radio signals. Being in the vicinity of one drains moisture, raises the temperature 3.6 degrees Farenheit, causes earaches, emits an electromagnetic pulse that can short-circuit machines and precision devices, and can even disrupt TV broadcasts. And that's without even attacking! They are so dangerous that swarms of them generate alarms, and trainers are reccomended to keep them in pokeballs when in towns.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)20:36 No.8071499
    >>8071448
    You do this. The metal being flung in various directions throws off the aim of the guards as they begin to gather towards you, and Sableye clings to the bottom of your magnets as you zigzag back towards Charmeleon. Skarem is now flying towards you; thankfully, he passes above you as he looks around.
    "Intruders! Old intruders or new ones, no matter, you shall burn all the same!"
    >> Sableye 02/13/10(Sat)20:39 No.8071530
    *And to think I was -bored- hiding out near the generator... While this is thrilling, it's not fun if I can't do anything.*
    >> helpful /co/mrade 02/13/10(Sat)20:42 No.8071558
    >>8071499
    We use our tail-flame to guide Magnemite and Sableye back to the group. Then, under the cover of Snover's heavy mist, we make our way back to the warehouse.
    >> Sableye 02/13/10(Sat)20:45 No.8071604
    >>8071558
    Are you sure that that flame won't guide anyone else, I'm pretty sure Magnemite is able to recall the exact location it left from.
    >> helpful /co/mrade 02/13/10(Sat)20:46 No.8071625
    >>8071604
    Alright, if you can, do that. If you need help though, look for the bouncing, flickering flame.
    >> Magnemite 02/13/10(Sat)20:48 No.8071665
    >>8071625
    Magnemite slowly glides towards Charmeleon, drifting through the thicker banks of mist, Charmeleon's location locked in its mind.
    >> Anonymous 02/13/10(Sat)20:48 No.8071669
    >>8071604

    And depending on what gen we're in, Sableye may have keen eye as an ability
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)20:49 No.8071673
    Assuming Magnemite travels back to the original spot, it then drops Sableye, and the bunch of you prepare to run back to the warehouse. As you do so, a Flamethrower blasts the ground right in front of you, then begins a general sweep in this area, seeming to aim at burning away the mist.
    >> helpful /co/mrade 02/13/10(Sat)20:51 No.8071707
    >>8071673
    Charmeleon tries to stay calm and take command of the situation as it hisses, "Snover, more Mist! Everyone, follow closely!"
    We zig-zag to the warehouse in wide, quick arcs.
    >> Magnemite 02/13/10(Sat)20:53 No.8071728
    >>8071707
    Only do this if Snover can produce Mist in an even fashion, so that Arilee can't just look to see the densest section of mist or where it's originating from.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:00 No.8071825
    >>8071728
    Do you trust Snover to be able to do this, /co/mrade?
    >> helpful /co/mrade 02/13/10(Sat)21:01 No.8071838
    >>8071825
    Yes
    >> Magnemite 02/13/10(Sat)21:03 No.8071860
    >>8071838
    ...You would, wouldn't you...
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:05 No.8071884
    Right then. You do it, and it seems to work; however, Ariliee is quite insistent about burning her way through the mist as fast as it's being produced, Skarem is still taunting you--"Oh, misties! You know, with you hiding like that, I could hit you anywhere! Come on out and make it quick!"--and by this point, several more guards appear to be running after you.
    >> helpful /co/mrade 02/13/10(Sat)21:05 No.8071888
    >>8071860
    What good is a Fellowship if you can't trust those in it?

    (But just in case, have Sableye use Nightshade to further mask us, just in case - if we can use it like that.)
    >> helpful /co/mrade 02/13/10(Sat)21:07 No.8071912
    >>8071884
    see
    >>8071888

    Snover uses Mist, Sableye uses Nightshade, Charmeleon uses Smokescreen (all for cover).
    Have Magnemite use Supersonic to confuse our pursuers.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:10 No.8071950
    >>8071912
    Nightshade is a direct attack and can't really be used like that. Also, all of those would definitely give away your position.
    >> Magnemite 02/13/10(Sat)21:10 No.8071955
    >>8071888
    (I actually have no idea how Nightshade works, I mean it's all freaky with the color reversal and inflicting dubious amounts of damage... I think it's mildy telepathic in nature...)
    >> Magnemite 02/13/10(Sat)21:14 No.8072008
    >>8071950
    Hmmm... about how much can the pokemon present lift, because I have a plan for one of them to carry Magnemite, so it can focus all of its energy on trying to move nearby metal objects, such as lifting and then dropping them, slamming things into walls etc. Pretty much anything to cause a lot of noise and make people look where we aren't.
    >> helpful /co/mrade 02/13/10(Sat)21:14 No.8072010
    >>8071950
    Alright then, just Mist and Supersonic then. We should be close enough to the warehouse by now that those last attacks would buy us enough time to get inside safely.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:15 No.8072020
    >>8072008
    Charmeleon could carry you. Do you want to go for that?
    >> Magnemite 02/13/10(Sat)21:16 No.8072030
    >>8072020
    I'd say its our best bet, though Magnemite will probably be exhausted until it can find a source of energy.
    >> helpful /co/mrade 02/13/10(Sat)21:16 No.8072032
    >>8072020
    I'd be okay with that, since I'm not doing anything except leading the others to the warehouse anyway.
    >> Anonymous 02/13/10(Sat)21:17 No.8072038
    Seconding Magnemite's plan.
    >> Anonymous 02/13/10(Sat)21:18 No.8072049
    So, I've discovered this great site called tgchan where people go to make quest threads.

    Ever considered going over there?
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:21 No.8072076
    >>8072030
    >>8072032
    Magnemite lands in your arms and you begin to run together. Unfortunately, Skarem is smarter than he looks; he speeds up, flying above you, and lands in front of the warehouse door.
    >> Magnemite 02/13/10(Sat)21:23 No.8072102
    >>8072076
    ...We've been had.
    >> helpful /co/mrade 02/13/10(Sat)21:24 No.8072115
    >>8072076
    Magnemite, use Supersonic!
    Snover, use Grasswhistle!
    >> Anonymous 02/13/10(Sat)21:25 No.8072118
    Thunder Wave that charizard and scatter. If Sableye can use ghost powers and phase into the ground, now would be a perfect time to do so.
    >> helpful /co/mrade 02/13/10(Sat)21:26 No.8072138
    >>8072115
    Also
    Sableye, use Nightshade!
    Charmeleon uses Scary Face!

    All these status-affecting attacks combined should distract them both long enough for us to rush past them into the warehouse.
    >> Anonymous 02/13/10(Sat)21:26 No.8072145
    >>8072115

    Nevermind, do what comrade says.
    >> Magnemite 02/13/10(Sat)21:28 No.8072159
    >>8072102
    ...We don't have anywhere elso to go, and I believe there are still pokemon within the factory. We are, what is colloquially known as 'fucked'.
    >> Magnemite 02/13/10(Sat)21:30 No.8072180
    >>8072138
    What's the point? If Magnemite's desperation technique worked, there should be lots of distracting noises. The only way for them to have reached this warehouse would be if they knew this was our base.
    >> helpful /co/mrade 02/13/10(Sat)21:32 No.8072201
    >>8072180
    Or if they figured out that this single warehouse building was where we were heading for, which shouldn't have been too hard if all they did was focus on which direction the mist was heading.
    >> helpful /co/mrade 02/13/10(Sat)21:34 No.8072214
    >>8072159
    >>8072180
    Also, we've been heading back to the warehouse where the metal was stored and the hidden tunnel was dug by Gabite - not to our secret hideout at the abandoned factory. All we have to do is slip inside, rush through the tunnel and collapse it behind us as we escape.
    >> Anonymous 02/13/10(Sat)21:34 No.8072216
    >>8072180

    And what's the alternative? Better to go into the warehouse and deal with the unknown than try and take on the charizard right in front of us, right?
    >> Magnemite 02/13/10(Sat)21:34 No.8072219
    >>8072201
    Then shouldn't we head for a different one? Because I doubt we can affect both Skarem and Arilee, and Skarem probably has other pokemon.
    >> Magnemite 02/13/10(Sat)21:36 No.8072238
    >>8072216
    Yes, because I think said Charizard is at minimum level fifty.
    >> helpful /co/mrade 02/13/10(Sat)21:39 No.8072263
    >>8072219
    We're at the building anyway, all we have to do is slip past Arilee and Skarem - which should be easy enough if we overwhelm their senses with a flurry of status-affecting attacks. We can't really fight them, because that would give away our identities, and we can't go another way, because there IS no other way at this point - the tunnel is our only chance.
    >> Magnemite 02/13/10(Sat)21:43 No.8072311
    >>8072263
    Can the humans fit in the tunnel? Though you have a point that we don't have any other choices. Though Magnemie should alternate Thunder Wave with Supersonic, if it can still manage.
    >> helpful /co/mrade 02/13/10(Sat)21:48 No.8072384
    >>8072311
    That's up to CS, but yeah, I agree.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)21:50 No.8072418
    For your status flurry, do you want to use Thunder Wave or Grasswhistle? Their effects are mutually exclusive.
    >> Anonymous 02/13/10(Sat)21:51 No.8072424
         File1266115878.jpg-(33 KB, 598x448, itstimetostop.jpg)
    33 KB
    >>8067992
    I enjoyed the earlier threads, but now it seems like you're one of the only people in the threads
    >> helpful /co/mrade 02/13/10(Sat)21:51 No.8072430
    >>8072418
    What about Supersonic and Grasswhistle?
    >> Magnemite 02/13/10(Sat)21:52 No.8072437
    >>8072418
    I'd say thunderwave has more of a chance of actually working.
    >> helpful /co/mrade 02/13/10(Sat)21:52 No.8072440
    >>8072424
    Then why don't you join in instead of spectating and criticizing?
    >> Anonymous 02/13/10(Sat)22:00 No.8072526
    Absolutely Thunderwave.
    >> Magnemite 02/13/10(Sat)22:05 No.8072595
    >>8072437
    Though can Snover target her Grasswhistle towards Skarem instead of Arilee?
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)22:07 No.8072636
    >>8072595
    Theoretically, although aiming it would be harder.
    >> Magnemite 02/13/10(Sat)22:10 No.8072665
    >>8072636
    Go for it, since it would only cancel out another attack.
    >> Anonymous 02/13/10(Sat)22:10 No.8072670
    I think Arilee would be the more important target, though. And if Arilee is shaken, she may throw Skarem off-balance.
    >> Magnemite 02/13/10(Sat)22:14 No.8072726
    >>8072670
    True, but this seems to be the only thing Snover can do to contribute.
    >> Anonymous 02/13/10(Sat)22:16 No.8072739
    Did we ever consider using Snover's Snow Warning to help out?
    >> Magnemite 02/13/10(Sat)22:18 No.8072765
    >>8072739
    Huh... I guess she's been suppressing that... I suppose now would be a time to use it.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)22:28 No.8072904
    >>8072765
    /co/mrade is away right now, so while we either wait for him or run out of patience, do remember that Snow Warning will hurt everyone in your party except Snover.
    >> Magnemite 02/13/10(Sat)22:31 No.8072944
    >>8072904
    Ah... cancel that then.
    (Also, have we ever seen Skarem with a pokeball? I assume he does possess one, if he wants the full benefit of healing and I'm pretty sure only captured pokemon can have names as humans understand them)
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)22:37 No.8073037
    >>8072944
    You've never seen Skarem carry any Poke Balls, no.
    >> Anonymous 02/13/10(Sat)22:42 No.8073116
    So maybe combine the suggestions? The orders for Snover to grasswhistle Skarem and for Magnemite to t-wave Arilee, and the orders for Charmeleon to use Scary Face and Sableye to Night Shade? The speed drop from Scary Face and Paralysis would be cool.

    (Comedy/Suicide option: Snover swaggers for reliable confusion)
    >> Magnemite 02/13/10(Sat)22:42 No.8073118
    >>8073037
    Unfortunate, but then again, have we ever seen him not riding Arilee?
    >> Magnemite 02/13/10(Sat)22:44 No.8073138
    >>8073116
    ...I'm pretty sure Arilee can just one hit ko Snover by just holding its tail nearby.
    >> Anonymous 02/13/10(Sat)22:46 No.8073167
    Plus Snover would probably find it difficult to swagger, given her character. I'm just messing around, haha.
    >> Magnemite 02/13/10(Sat)22:48 No.8073194
    >>8073167
    ...You don't know how nice it is to have anyone doing anything besides sage and not be /co/mrade or Charming.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)22:48 No.8073200
    >>8073118
    You've also never seen him without Ariliee.
    >> Anonymous 02/13/10(Sat)22:55 No.8073315
    So what say you, Magnemite? Are we charging in now, or are we waiting on /co/made or what?
    >> Magnemite 02/13/10(Sat)23:04 No.8073459
    >>8073315
    I've already been doing this way longer than I should have and I have a lot to do tomorrow, so if it would be okay I'd like to end on a cliffhanger, with us preparing to debilitate Arilee as much as we can.
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)23:06 No.8073488
    >>8073459
    That is acceptable to me. Here, you end, and your battle with Ariliee will begin tomorrow.
    >> Magnemite 02/13/10(Sat)23:10 No.8073534
    >>8073488
    Tomorrow eh? What time?
    >> Charming Spell !K6Y3jvHRYk 02/13/10(Sat)23:14 No.8073593
    >>8073534
    Wait, sorry. It'll be Tuesday, like usual.
    >> Anonymous 02/13/10(Sat)23:14 No.8073599
    See you all then, I guess!
    >> Anonymous 02/13/10(Sat)23:16 No.8073615
    >Quest 25
    /tg/ I'm disapoint.



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