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  • File : 1292056711.jpg-(12 KB, 160x225, Visari.jpg)
    12 KB Is this what Ludendorff felt like? Anonymous 12/11/10(Sat)03:38 No.13108836  
    >Pathfinder Campaign
    >Play as volunteer soldiers in a defensive war against an enormous army of battle hardened hobgoblin-mongols
    >Constantly frustrated by the incompetence of the nobility and the officer class who see this as a chance to clean house and increase their own holdings, while hundreds of thousands die to the savage onslaught
    >We lend our voices to support the promotion of a friendly old nobleman who had been championing our cause from his tiny corner of the kingdom since day 1, who's like bald Mr. Rogers with illusion powers, named Shastamannos
    >Several massacres occur, higher-ups die in Crecy/Agincourt style battles, our pet noble ends up on top, and immediately convinces the senate to give him emergancy powers, which he then immediately gives us
    >We trounce hobgoblin-mongols by throwing nine consequetive attacks each consisting of 300,000 peasants at them
    >At our triumph, Shastammanos gives us a speech, pronouncing us the heroes of the realm, and gives us each cozy assignments at the far ass-end of the Empire
    >We start getting nervous because this isn't what we discussed
    >Shastammanos declares himself God-Emperor of Karthack, by will of the people
    >He's smiling, cheerfully, but because of our angle and our huge will saves, what we see is [Pic Related]
    >Turns and walks back into our (his) Capital Building, as banners unfurl off of every balcony and rooftop bearing his emblem
    >DM hits button on computer

    http://www.youtube.com/watch?v=6nFKPVfDrgU

    3:00 onwards, exactly. We made Hitler by accident. WHAT DO TEEGEE!?
    >> Anonymous 12/11/10(Sat)03:41 No.13108847
    What the hell did you expect? You acted as heroes in a glorious struggle, and a politician took all the credit and profiteered off of it. This is what war is.
    >> Anonymous 12/11/10(Sat)03:45 No.13108866
    Wait wait, how huge was this kingdom that you could afford to send 2,700,000 men to their deaths, and there's still enough people left for someone to declare himself God Emperor of them?
    >> Anonymous 12/11/10(Sat)03:49 No.13108875
         File1292057348.jpg-(38 KB, 511x504, lightupyournight.jpg)
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    Looks like it's time to light up the night...
    >> Magus O'Grady 12/11/10(Sat)03:52 No.13108891
    Could be worse. If you found out that the old illusionist politician you've been serving:

    A: actually masterminded the Hobgoblins via proxy, guiding them and feeding them intelligence, just to prop them up as a threat he could take credit for defeating,

    and B: Is a member of an ancient religious/arcane order that was long ago discredited and thought destroyed but whose heavy-handed religious and political policies he is slowly and quietly injecting into the culture

    Well, then congrats, your party is collectively Darth Vader, without the mutilation and bitch-fit.
    >> OP 12/11/10(Sat)03:53 No.13108899
    >>13108866
    Kind of like the combined mass of (Hyundai era) Hungary, the Holy Roman Empire, and Poland huge. The society was really more analogous to India, though, had a pretty strict caste system going. We had literally gotten the entire warrior caste killed off during the first half of the war, so by the end of it we were just throwing millions of farmers and artisans at them.

    The ruling class (fucking Sorcerers) were mostly harmless and easily manipulatable, so we figured adopting one and making him Emperor would be the easiest way to secure power for ourselves, since none of us were of the right caste.
    >> Anonymous 12/11/10(Sat)03:53 No.13108903
    >>13108866

    The attacks had a 300K strong army, they didn't all consecutively died.

    That said, I can see the story reason -- if a PC gains that much personal power, it's usually time to retire or semi-retire them.
    >> Anonymous 12/11/10(Sat)03:53 No.13108904
    >>13108866
    its possible that they didnt all die.

    OP
    Time to run the underground.
    >> Anonymous 12/11/10(Sat)03:54 No.13108905
         File1292057643.jpg-(26 KB, 332x500, Hitler Cloak.jpg)
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    >>13108847
    >You acted as heroes in a glorious struggle, and a politician took all the credit and profiteered off of it. This is what war is.
    >Pity you fools didn't die as heroes in the glorious struggle, now he will have to kill you himself, and he's going to feel bad doing it too. You hero types are so inconsiderate.
    >> OP 12/11/10(Sat)03:55 No.13108914
    >>13108891
    >Darth Vader
    That is SO weird, the duelist actually did fight his old master and kill his wife near the end of the adventure.
    Granted, he did it with an Urumi, and both his master and wife had converted to hokey Hobgoblin religion and betrayed us, but still. At least there wasn't a NOOOOOOOOOOO scene.
    >> Anonymous 12/11/10(Sat)03:58 No.13108932
         File1292057929.png-(323 KB, 418x436, Jesus Wept.png)
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    >>13108914
    >Killed his wife
    >With an Urumi
    Jesus Christ, that takes dedication.
    >> Magus O'Grady 12/11/10(Sat)03:59 No.13108938
    >>13108914
    so, again, no mutilation, no bitch-fit. Congrats. You and your DM just did Episodes 1,2,and 3 better than Lucas did. Feel good?
    >> OP 12/11/10(Sat)04:02 No.13108956
    >>13108938
    I'm feeling it, actually. This feels good. I mean, yes, I've been appointed Master of Cavalry in a country that no longer has horses, but I've also got a castle, six wives and...

    Yeah, you know what? I'm good. Thanks O'Grady, you really put things in perspective there.
    >> Anonymous 12/11/10(Sat)04:04 No.13108971
    >>13108932
    Why? It's just a sword.
    >> Anonymous 12/11/10(Sat)04:05 No.13108974
    >>13108956
    Yeah, Sorcerer-Stalin is going kill your wives. All of them.
    >> The Bearded Bear 12/11/10(Sat)04:08 No.13108993
    >>13108971
    >Urumi
    >just a sword

    Hahahaha. Oh wow.
    >> Anonymous 12/11/10(Sat)04:10 No.13109000
    If Indiana Jones and Zorro merged, whatever came out would be wielding an Urumi.
    >> Anonymous 12/11/10(Sat)04:12 No.13109007
    >>13108993
    It is.

    >>13109000
    It's cool, sure.
    >> Anonymous 12/11/10(Sat)04:15 No.13109016
    >>13109007
    The point is it's not so much a sword, as a bunch of little metal whips. And killing someone with one would take forever, and be extremely... Loud.
    >> The Bearded Bear 12/11/10(Sat)04:16 No.13109020
    >>13109016
    And the carpets would never be the same.
    >> OP 12/11/10(Sat)04:16 No.13109021
    >>13108974
    Noooo! My wives! Do you know how hard it is to find good wives in a country that's just been raped by mongol hobgoblins!?
    >> Anonymous 12/11/10(Sat)04:17 No.13109023
    >>13108836
    can... can i play?
    >> OP 12/11/10(Sat)04:18 No.13109031
    >>13109016
    Who here ever saw that Chinese movie, "Curse of the Golden Flower," or, in the original Chinese, "And the City was Covered in Golden Armor" (or something like that.)

    The scene where Chow Yun Fat beats his traitorous son to death with a belt. It was described as kind of like that. Except less satisfying.
    >> OP 12/11/10(Sat)04:19 No.13109033
    >>13109023
    Do you live in Santa Cruz, California?
    >> Anonymous 12/11/10(Sat)04:19 No.13109038
    >>13109031
    That movie had SICKLE NINJAS. YEAUH!
    >> Anonymous 12/11/10(Sat)04:21 No.13109046
    >>13109016
    It's not effective against armour, but it will cut through unarmoured people very easily. It was invented in these circumstances and for this intention, as a weapon that could be concealed easily (as a belt).
    >> Anonymous 12/11/10(Sat)04:22 No.13109049
         File1292059332.jpg-(6 KB, 200x244, Kalari-Urumi.jpg)
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    >>13109007
    >Implying this is a sword
    >> Anonymous 12/11/10(Sat)04:23 No.13109055
    >>13109046
    You know, I really want to believe that it would be quick. I want to. But I can't. Look at the damn thing, it's fucking evil.

    (Note: Someone posted my goddamn Urumi pic)
    >> Anonymous 12/11/10(Sat)04:24 No.13109062
    >>13109021
    I feel that that is entirely dependent on how much you like half-hobgoblins.
    Or, as we like to call them, D'awwblins.
    >> OP 12/11/10(Sat)04:26 No.13109073
    >>13109062
    Ah. We typically burn those at the stake. Still in the womb.
    By which I mean, don't get raped by Hobgoblins in my fucking country. We strongly suggest suicide as an alternative.
    >> Anonymous 12/11/10(Sat)04:26 No.13109074
    >>13109055
    It's not as shitty a weapon as you seem to think it is, that's all I can really say. The fact you are equivocating it to a belt speaks volumes. Protip: it's not a fucking belt.
    >> Anonymous 12/11/10(Sat)04:29 No.13109086
         File1292059767.gif-(100 KB, 300x225, Clap Clap Clap.gif)
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    >>13109073
    This is the absolute worst way to keep your people from betraying you in an invasion.
    I salute you.
    >> Anonymous 12/11/10(Sat)04:31 No.13109093
    >>13109074
    I... What? I'm not saying it's a belt. Who said it was a belt?
    I mean, someone said it started as a weapon disguised as a belt. Someone compared it to a belt in Chow Yun Fat's hands, but that's hardly an insult to its killing power.

    I'm just saying. I looks like it'd take a second to incapacitate, but an eternity to kill.
    >> OP 12/11/10(Sat)04:37 No.13109117
    >>13109086
    It wasn't exactly our decision, it's just a cultural policy. It's against the rules to kill people for being born with 'bad blood', but it's perfectly acceptable to kill pregnant women for being corrupted by barbarians. Does it make sense? As much as anything else around here.
    >> Anonymous 12/11/10(Sat)04:43 No.13109140
    I'm pretty amazed you got rid of the mongols by throwing bodies at them. That seems like the sort of thing they'd eat for breakfast.
    >> Anonymous 12/11/10(Sat)04:48 No.13109162
    What do you do? Well if you want him gone its simple enough.

    Send in the barbarians. Your country is too weak to fight them off again, and without their heroes the people's morale will be easily crushed. Beat your politicking master at his own game.

    Alternatively send in the barbarians and assassinate him with a bomb under the table during the strategy meeting.
    >> Anonymous 12/11/10(Sat)04:49 No.13109163
    >>13108899
    >(Hyundai era)

    I assume you mean Hunyadi?
    :)
    >> OP 12/11/10(Sat)04:51 No.13109176
    >>13109140
    The first six or so times, yes. We just launched the exact same attack in the same way, six times, because we knew they would spend a week or two hunting down and killing the survivors.
    Then, the last three times, we used completely different tactics to punish them for using the strategy that had worked thusfar. The last one was as they were already withdrawing. We murdered the entire population of one of the cities they had already captured, replaced it with soldiers and whores from the capital, and then acted like nothing had changed until they were already inside, planning their next move.
    Fall upon them from all sides in their sleep, etc. "You all look the same to me" indeed!
    >> Professor Farnsworth 12/11/10(Sat)04:52 No.13109177
    rolled 1, 3, 2, 1 = 7

    Begin to watch your backs for assassinations.

    Put on good public faces and pay attention to the infrastructure and how the emperor runs his shit.

    Make notes on the conditions of the army and weaponry available.

    Slowly choke the population by bungling up the agriculture and economy and quickly passing the buck.

    Support a people's rebellion.

    Kill the emperor.

    Defend the nation from invading armies who want to take over an unstable target.

    >Fuck yeah, France!
    >> OP 12/11/10(Sat)04:53 No.13109181
    >>13109163
    Arg, yes. Goddamn spellchecker.
    >> Anonymous 12/11/10(Sat)04:56 No.13109192
    >>13109176
    >We murdered the entire population of one of the cities they had already captured, replaced it with soldiers and whores from the capital

    Now, see, this is why you don't invade Carpathia.
    >> Anonymous 12/11/10(Sat)04:57 No.13109197
    >We murdered the entire population of one of the cities they had already captured, replaced it with soldiers and whores from the capital, and then acted like nothing had changed until they were already inside, planning their next move.

    ...Is it me, or is it starting to look like the mongol hobgoblins are the better alternative to this guy's rulership?
    >> Anonymous 12/11/10(Sat)04:59 No.13109202
    >>13109181
    Although the concept of archers and halberdiers riding to battle on pick-up trucks and in cars as a sort of bizarre post ruin fantasy-technicals would be an intriguing idea.

    "The kingdom has mustered all the great Technical Nobility! The Mazda-family, the ancient house of Toyota and the Hyundai family are ready to vanquish our foes! Also, the Ford-clan."
    >> OP 12/11/10(Sat)05:02 No.13109218
    >>13109197
    Oh God, that wasn't him, that was us. He'd never have stood for that, he wanted to save everyone and restore the pride of the kingdom, etc.
    What he didn't understand (or what he pretended not to understand) was that the barbarians were pretty good at converting he survivors of their massacres. Near the end of the war, we were fighting as many of our own people as we were fighting hobgoblins. They weren't our people anymore.
    Then again, the reason that these people defected so quickly might've been because the warrior caste (us) kept doing shit like this. Whatever. Point is, we won. Sort of. I'm not actually sure *we* won, but someone won, and it wasn't the hobgoblins.
    >> Anonymous 12/11/10(Sat)05:12 No.13109256
         File1292062346.jpg-(43 KB, 650x435, WHAT.jpg)
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    >>13109218
    Ok, wait wait, wait. Let me see if I can put this in perspective.
    You're members of the warrior class. You were obviously running the war effort and were determined to destroy the enemy at any cost. You sponsor a nobleman to give you unlimited authority, which you then use to launch enormous human wave assaults on the barbarians, costing millions of lives, for the sole purpose of giving the enemy the impression that you are bad strategists, which you ARE because you just lost 2.5 million people for nothing.
    You then launch your actual counterattack, which involves massacring an entire city's worth of your own people, to the point that you're fighting militias in the enemy army also made up of your own people, all the while burning at the stake women you suspect have had relations with the enemy.

    And after this, when the nobleman whom you used as a puppet to give you this authority strips you of it, assigns it to himself, and promptly banishes you to remote ends of the Empire where you couldn't possibly effect anything, you are SURPRISED that he has the peoples' support?
    >> Anonymous 12/11/10(Sat)05:15 No.13109270
         File1292062510.jpg-(14 KB, 432x292, Boom.jpg)
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    >>13109256
    >> OP 12/11/10(Sat)05:16 No.13109276
    >>13109256
    ...Oh. Well. I hadn't really thought of it like that.
    In retrospect, I'm glad he didn't kill us.
    >> Anonymous 12/11/10(Sat)05:20 No.13109304
    >>13109276
    He has separated you, given you all cushy jobs, and probably surrounded you with his own people. Who says he's not going to kill you?
    >> Anonymous 12/11/10(Sat)05:23 No.13109328
    >>13109304
    Because PC's are the only ones free to rape and murder and win forever because of it

    Also as to the guy above who said "you killed your people and then you wonder why they supported the politician" I thought OP said that the politician claimed credit for the whole victory, which would have included the massacres.
    >> OP 12/11/10(Sat)05:24 No.13109329
    >>13109304
    FUCK. I need to make some calls, good thread /tg/.
    >> Anonymous 12/11/10(Sat)05:24 No.13109336
    >>13109328
    He probably claimed credit for the good parts, and blamed the massacres on the rogue-elephant PCs.
    >> Anonymous 12/11/10(Sat)05:25 No.13109341
    >>13109329
    Your phone is an assassin, brah.
    >> Anonymous 12/11/10(Sat)05:29 No.13109363
         File1292063343.jpg-(36 KB, 400x587, SzassTam.jpg)
    36 KB
    >friendly old nobleman... ...with illusion powers, named Shastamannos
    >Shastamannos
    >Shasta Mannos
    >Shas Tammanos
    >Shas Tamm
    >Szass Tamm

    >A friendly old nobleman with illusion powers named Szass'Tamm

    gg.
    >> Anonymous 12/11/10(Sat)05:29 No.13109366
         File1292063365.png-(54 KB, 225x171, Zapp Brannigan.png)
    54 KB
    >>13109176

    >The first six or so times, yes. We just launched the exact same attack in the same way, six times, because we knew they would spend a week or two hunting down and killing the survivors.

    You see, hobgoblins have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and promptly dropped dead.
    >> Anonymous 12/11/10(Sat)05:31 No.13109376
         File1292063491.jpg-(18 KB, 365x275, Game Over Man.jpg)
    18 KB
    >>13109363
    >> Anonymous 12/11/10(Sat)05:33 No.13109384
    You guys might actually be the example I would cite of leaders necessary in war, who must them be immediately destroyed upon the acquisition of peace.
    >> Anonymous 12/11/10(Sat)05:33 No.13109389
    >>13109366

    I KNEW the OP's tactics sounded oddly familiar...
    >> Anonymous 12/11/10(Sat)05:36 No.13109404
    >>13109389
    OP does sound a bit like Zapp Brannigan.
    >> Anonymous 12/11/10(Sat)05:39 No.13109417
    No OP, you are the Hitler.
    >> Anonymous 12/11/10(Sat)05:46 No.13109438
    Normally, I would condemn the stupidity of your strategy, but there is something satisfying to the idea of drowning mongols in a mountain of corpses, and having it actually work.
    For one thing, with each wave, you'd have more and more survivors from the previous battles, and from massacres they had perpetrated, growing increasingly thirsty for a chance for revenge. When they finally got it, it must've been sweet indeed.
    >> Anonymous 12/11/10(Sat)05:48 No.13109447
         File1292064526.jpg-(38 KB, 400x388, 1270206795503.jpg)
    38 KB
    Congratulations on your genocidal killing spree in the name of saving a nation.
    >> Anonymous 12/11/10(Sat)05:50 No.13109453
    >>13109176

    >first six or so times
    >six or so times

    SHASTAMANNOS IS THE LEADER KARTHACK DESERVES

    A WATCHFUL TYRANT

    A DARK KNIGHT
    >> Anonymous 12/11/10(Sat)05:50 No.13109454
    >>13109417
    No. Politician is Hitler. OP & comrades are Stalin.
    >> Guardsman Terry 12/11/10(Sat)05:50 No.13109456
         File1292064649.jpg-(41 KB, 310x489, Brosef Stalin.jpg)
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    >>13109447
    Could've been my own idea, actually.
    >> Anonymous 12/11/10(Sat)05:52 No.13109463
    I think we've been trolled, guys. Elaborate troll.
    >> Anonymous 12/11/10(Sat)05:53 No.13109471
    >>13109463
    Aside from the fact that the OP is in no way sounding like the good guy here, how so?
    >> Anonymous 12/11/10(Sat)05:56 No.13109483
    >>13109453
    Karthack. That sounds really, really familiar.
    >> Guardsman Terry 12/11/10(Sat)05:58 No.13109488
    >>13109483
    Carthage?
    >> Anonymous 12/11/10(Sat)05:58 No.13109490
    >>13109483
    It's got two Ks and an r, and no sibilant vowels. It is the name of every sinister evil empire ever.
    >> Anonymous 12/11/10(Sat)05:59 No.13109493
    >>13109490
    Missing a z, x or other unusual consonant.
    >> Anonymous 12/11/10(Sat)06:00 No.13109495
    >>13109488
    Oh. Durr. That's gotta be it.

    >>13109490
    This also I guess. It's something I'd expect an orcish empire to be called, actually.
    >> Anonymous 12/11/10(Sat)06:03 No.13109510
    >>13108836
    FUCK YEAH OP!

    NOW SERVE HIM FAITHFULLY
    DONT BE GENERIC HERO FUCKS!


    JOIN THE NATION!
    >> Anonymous 12/11/10(Sat)06:07 No.13109535
         File1292065669.gif-(7 KB, 336x216, fic_gzn3.gif)
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    >>13109510
    DO IT OP!

    Don't be gay man go all in with the Empire.
    Because really. Why support the lesser evil?
    >> Anonymous 12/11/10(Sat)06:08 No.13109538
         File1292065699.jpg-(28 KB, 628x638, Helghastlogo.jpg)
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    >> Anonymous 12/11/10(Sat)06:08 No.13109543
    >>13109510
    I'm seconding this. Shastamanos sounds like a pretty cool guy, he didn't kill the PCs for manipulating him, he didn't kill them for expediency, and he didn't kill them for their atrocities.

    He let them do what needed to be done to save their country, and then let them know (subtly) that they must step down, lest their means discolor the ends. He's pretty much the best possible outcome lunatics like them could hope for.
    >> Anonymous 12/11/10(Sat)06:09 No.13109546
         File1292065751.jpg-(914 KB, 699x1029, Diktate__dominate_by_torture_d(...).jpg)
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    >> Anonymous 12/11/10(Sat)06:10 No.13109552
         File1292065846.jpg-(804 KB, 662x1000, Fuck_Equality_by_torture_devic(...).jpg)
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    >> teka 12/11/10(Sat)06:11 No.13109555
    >>13109438
    and those survivors will form the core of the new Special Armed Force, loyal to His Imperial Majesty directly, of course.

    They deserve special recognition, right? Maybe something like a nice special uniform too. Something snappy looking, maybe done up in black, a bit of silver trim?

    Lovely. After all, the God-Emperors Men deserve the very best. Anyone found being rude or disobeying the perfectly reasonable requests of SAF officers, well.. that is the kind of person we don't want in this town. Excuse me, in the province. In the empire.

    Tell you what, lets pick a special city off in the defeated barbarian lands, we can send all these troublemakers there.

    Oh, no good city choices? well, just throw together a few camps. Make sure the fences are nice and high, of course. Lots of SAF guards, in case of lingering mongols.. and in case those nasty hooligans get uppity. Hmmph, i don't think they are even grateful.

    Grateful? of course they should be grateful. I have it on the highest authority, the Emperor Himself, that these camps are lovely. I mean, hey.. some people sure are lucky, getting to take a vacation while we do the hard work around here.

    Maybe there is something they could be doing. Maybe mining. The Empire Is Built Of Finest Steel, right? Lets see them pitching in a little, its the least those horrible people could do.

    Ah, what a glorious day, do you not agree?
    >> Anonymous 12/11/10(Sat)06:11 No.13109556
         File1292065894.jpg-(601 KB, 1533x830, Uber_Alles_by_torture_device.jpg)
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    Join his Empire op.

    Because hey. someone has to be the bad guys
    >> Anonymous 12/11/10(Sat)06:11 No.13109557
    OP I swear, every conceivable stupid thing you could've done, you did. I mean fuck damn, you better take some levels in "Sleep with one eye open you stupid fuck" because if the new God-Emperor doesn't put a hit on you, a coalition of angry Veterans certainly will.

    Actually, reading that kind of made me want to kill you. You're very good at making people want you dead, that's quite a rare talent.
    >> Anonymous 12/11/10(Sat)06:13 No.13109566
    >>13109033

    lol i live there
    >> Kreetn !TROLlvzGSU 12/11/10(Sat)06:14 No.13109575
    >>13109033
    I LIVE IN SANTA CRUZ, CALIFORNIA!
    >> Anonymous 12/11/10(Sat)06:16 No.13109587
         File1292066201.jpg-(238 KB, 700x990, The_Forever_Watch_by_ukitakumu(...).jpg)
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    >>13109557
    >hit on you, a coalition of angry Veterans certainly will.
    Yeah because that totally happened to the Soviet Union and shit.

    Fuck man. The pcs? FUCKING PEOPLES HEROES!
    OH MOTHER EMPIRE UNION OF LANDS! ONCE MORE VICTORIOUS OUR ARMY STANDS, THANKS TO THE PCs MAY THEIR NAMES FOREVER BE RECOUNTED IN THE HALLS OF THE BRAVE AND THE TRUE!
    >> Anonymous 12/11/10(Sat)06:21 No.13109629
    >>13109566
    >>13109575
    Wait wait, people actually like in Santa Cruz? How do you breathe with all the weed in the air?
    >> Anonymous 12/11/10(Sat)06:22 No.13109633
    >>13109587
    Oh they'll be enshrined as heroes all right.

    Won't stop the people who remember the atrocities committed in their name from attempting to quietly murder them of course.

    But hey in the meantime let the good times roll.
    >> Anonymous 12/11/10(Sat)06:22 No.13109644
    >>13109629

    ain't even that bad. the whole hippie town reputation is def over-exaggerated.
    >> Anonymous 12/11/10(Sat)06:26 No.13109669
    >>13109644
    Are they still finding bodies in that levy next to Pacific Avenue? Last time I visited the uni there that was the talk of the town.
    >> Kreetn !TROLlvzGSU 12/11/10(Sat)06:26 No.13109674
    >>13109629
    >>13109644
    if there ever was a great hippie population, they've moved to greener pastures. these days it's all about yuppies, art students, and armchair philosophers.
    >> Anonymous 12/11/10(Sat)06:28 No.13109683
    >>13109633
    This is why God invented gulags. Some veterans have clearly been infected with the seditious ideals of the barbarians to the east, and must be contained for their own good!
    >> Anonymous 12/11/10(Sat)06:29 No.13109688
    >>13109669

    only living ones... fucking hobos. in mah rivers pollutin' mah waters.
    >> Anonymous 12/11/10(Sat)06:31 No.13109700
    >>13109683
    INDEED


    SEDITIOUS ELEMENTS OF THE POPULACE SHOULD BE PLACED IN RE-EDUCATION CAMPS TO ENSURE THEY DO NOT HARM THEIR FELLOW CIVILIANS.

    A NOTICE TO ALL MOTHERS!
    THE EMPIRE NOW OFFERS MANDATORY SCHOOLING AND DAY CARE. PLEASE DROP OF YOUR CHILDREN AGES 1 SUMMER TO 15 SUMMERS OLD. FROM EARLIER MORNING TO THE 7TH BELL OF NIGHT THE EMPIRE SHALL FEED, CLOTHE, AND TRAIN THE YOUNG MINDS OF THE FUTURE!


    Let the indoctrination begin!
    >> Anonymous 12/11/10(Sat)06:34 No.13109737
    OP, what your future is regarding this guy is entirely dependent upon what level you are, and whether the campaign is ending or not.
    If it's ending here, you're probably in the clear. It's the DM making your victory bittersweet, probably as a reward for your atrocious behavior in the war.
    If it's going to continue, you're screwed, because he's probably an 800 year old lich who has been manipulating you into handing him power so that he can rule harshly, but still look good compared to you. You're basically the patsies in one enormous bloodless coup.

    Granted, it's only bloodless because you've already bled the country dry, you moron.
    >> Kreetn !TROLlvzGSU 12/11/10(Sat)06:34 No.13109740
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    >>13109669
    not that i've seen. i read an old article that said that thanks to its high volume of serial killers, santa cruz had once been dubbed "the butcher capital of the usa"

    sounded like fun times ):
    it's really saying something when i'd rather get knifed by richard chase than hear another dissertation on aperthaid from someone in the common room. fuck you, leave the country.
    YOU CAN'T LECTURE ON THE ENVIRONMENT I SAW YOU LITTER I SAW YOU I FUCKING SAW YOU

    ...sorry

    i'm gonna go to bed.

    if OP is still here, drop me a line. i want to play in your game.
    >> Anonymous 12/11/10(Sat)06:36 No.13109755
    >>13109700
    We'll call them the Shastamannos Youth!
    No no, that's too long. How about Shas-Shas youth? That's cute.
    Yes, and when they grow up, we'll call them the Shas Shas. Or just the SS for short.
    >> Anonymous 12/11/10(Sat)06:37 No.13109759
    Go along with his empire, he might make something of the nation after all. Plus, the empire would be cast into anarchy when he died. I'd just sit back and play along, be his friend, fight in his campaigns. But you said it yourself the ruling class are the sorcerers. Sorcerers being not you. The best thing you can do is set up a puppet (worked first time right) or just ride it out in the 2nd best seat in the house
    >> Anonymous 12/11/10(Sat)06:38 No.13109768
    >>13109755
    Perfect!

    The SS it is then. Oh and they will all look so prim and proper in their little black school uniforms and taberds with silver inlay!

    Boys and girls! The Empire is all about equality! Join one of the all women divisions today!
    >> Anonymous 12/11/10(Sat)06:39 No.13109773
    >>13109768
    You mean the breeding progr- ah, yes, the all-female divisions, simply slipped my mind.
    >> Anonymous 12/11/10(Sat)06:41 No.13109779
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    >come to /tg/ for advice on how to topple evil empire you inadvertently created
    >get advice on how to support it, stop any assassination attempts, reeducating the populace, and indoctrinating the young folk

    On /tg/, never change.
    >> Anonymous 12/11/10(Sat)06:41 No.13109783
    >>13109768
    Poppa Shas guarantees a handsome husband for every girl who serves!
    Conveniently, a pretty wife for every man who serves, too!
    Where do the non-pretty people go? Well, that's for Poppa to worry about! Sign up today!
    >> Anonymous 12/11/10(Sat)06:43 No.13109793
    Don't forget, happiness and physical exercise are vital!
    And mandatory.
    Any breaches will be considered subversive.
    >> Anonymous 12/11/10(Sat)06:43 No.13109795
    The Empire!

    STRENGTHENING THE ECONOMY
    REPAIRING THE NATIONAL PRESTIGE
    BRINGING PEACE AND PROPERTY!

    JOIN NOW
    WE NEED TROOPERS
    >> Anonymous 12/11/10(Sat)06:44 No.13109799
    >>13109779
    Not how I read it, personally.
    >>Come to /tg/ telling of how your group inadvertantly put evil emperor in power
    >>/tg/ asks questions
    >>Reveal that of the evil emperor and the PCs, the PCs are the worse choice.
    >> Anonymous 12/11/10(Sat)06:44 No.13109800
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    HE CAN'T DO IT ALONE!
    JOIN THE SHAS-SHAS YOUTH, JOIN THE NATION!

    SERVICE GUARANTEES CITIZENSHIP
    >> Anonymous 12/11/10(Sat)06:45 No.13109808
    >>13109800
    >>13109795
    WOULD YOU LIKE TO KNOW MORE?
    >> Anonymous 12/11/10(Sat)06:46 No.13109813
    >>13109800
    He looks sad. Someone needs to turn that frown upside down!
    Buy Karthacki War Bonds!

    (Karthacki? God I don't even know.)
    >> Anonymous 12/11/10(Sat)06:48 No.13109818
    My people... Sons and Daughters of the Empire... For many years, we have been a broken nation: shunned, oppressed,
    and conquered by those we sought to resist. Some years ago, I asked for time, and that time was granted by you. You:
    the strength in my arm, the holders of my dreams... Our fathers and brothers embarked on the greatest war in the history
    of our nation. A war for freedom, the Empire became that freedom.
    In the time you have given me, I have rebuilt our nation, I have rebuilt our strength, and I have rebuilt our pride!
    Our enemies at home have been re-educated; we have given them new insights into our cause. On this day, we stand
    united once more. On this day, those driven to divide us will hear our voice! On this day, we shall act as one,
    and we shall be ignored NO MORE! Defenders of the Imperial dream,
    NOW IS OUR TIME!"
    >> Anonymous 12/11/10(Sat)06:48 No.13109821
    >>13109799
    This is why I come to /tg/.
    >> Anonymous 12/11/10(Sat)06:49 No.13109826
    >>13109818
    I stand corrected. THIS is why I come to /tg/.
    >> Anonymous 12/11/10(Sat)06:50 No.13109833
    >>13109826
    You come here for slightly altered speeches from Killzone?
    >> Anonymous 12/11/10(Sat)06:50 No.13109834
    >>13109818
    Read the entire thing in his voice

    With this playing in the background
    http://www.youtube.com/watch?v=pkJt6tWS-uY
    >> Anonymous 12/11/10(Sat)06:51 No.13109837
    >>13109818
    >ohshitniggafivestarfuckingpost.jpg
    >> Anonymous 12/11/10(Sat)06:52 No.13109843
    >>13109833
    Yes. Yes I do.
    >> Anonymous 12/11/10(Sat)06:53 No.13109851
    Sounds like the beginning of the next campaign:

    New characters, to topple the empire!
    >> Anonymous 12/11/10(Sat)06:54 No.13109859
    >>13109834
    No no, you want that sort of light orchestral accompaniment that he had in the original clip, with the hell march sounding off at the very end, as you realize that the war hasn't ended.
    It has only begun.
    >> Anonymous 12/11/10(Sat)06:55 No.13109862
    >>13109851
    >New characters
    >TO SERVE THE EMPIRE!
    Join today! WE NEED TROOPERS!
    >> Anonymous 12/11/10(Sat)06:56 No.13109868
    >>13109859
    >war had just begun
    Well thats Hellsmarch2 which is from RA2 which is in the very middle and worst part of the war.

    I also like Hellsmarch2 better then Hellsmarch1

    hellsmarch3 sucks donkey dick
    >> Anonymous 12/11/10(Sat)06:58 No.13109873
    >>13109851
    Or, hobgoblin characters, as the tattered remains of the horde return. There is a sound in the distance, as the tales of the veterans grow cold, and all eyes are cast west, to the falling of iron-shod feet.

    The Karthacks are not satisfied to wait until another horde emerges. They will not wait to be abused again. They will be heard. They will be respected. They will be feared.

    In the dark days to come, no eyes shall turn to the sky with hope. A storm is coming. And those who have sown it shall reap the whirlwind.
    >> Anonymous 12/11/10(Sat)06:59 No.13109877
    >>13109799
    Yeah, OP's group would be horrible leaders. At this guy has shown he can competently do things without killing millions.
    >> Anonymous 12/11/10(Sat)07:00 No.13109884
    >>13109873
    I appear to have pissed myself in empathic terror. But then I realized I am human, and felt moderately safe.
    >> Anonymous 12/11/10(Sat)07:00 No.13109885
    Soldiers, Sailors and Airmen of the Shas Shas Youth!

    You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you. In company with our brave Empire and brothers-in-arms on other Fronts, you will bring about the destruction of the Hobgoblin war machine, the elimination of Mongol tyranny over the oppressed peoples of our nation, and security for ourselves in a free world.

    Your task will not be an easy one. Your enemy is well trained, well equipped and battle-hardened. He will fight savagely.

    But this is the year 1944! Much has happened since the Mongol triumphs of 1940-41. The Empire has inflicted upon the Hobgoblins great defeats, in open battle, man-to-man. Our air offensive has seriously reduced their strength in the air and their capacity to wage war on the ground. Our Home Fronts have given us an overwhelming superiority in weapons and munitions of war, and placed at our disposal great reserves of trained fighting men. The tide has turned! The free men of the world are marching together to Victory!

    I have full confidence in your courage, devotion to duty and skill in battle. We will accept nothing less than full Victory!

    Good luck! And let us all beseech the blessing of Almighty Shastammanos upon this great and noble undertaking.
    >> Anonymous 12/11/10(Sat)07:02 No.13109898
    >>13109873
    >those who have sewn it shall

    You called down the thunder, now deal with it.


    Thats really good actually. Make the former pcs high end bosses for new hobgoblin pcs. fighter becomes god tier leader of knights, rogue character becomes master of the empires assassin, cleric becomes leader of empires medical corp, magic user becomes head master of magic and shit
    >> Anonymous 12/11/10(Sat)07:04 No.13109910
    >>13109885
    Shas shas youth

    Dude. Nope. Use the youth as highly indoctrinated military police.

    Send out the regulars to curb stomp the horde.

    The day a member of the SSyouth turns in his parents for sedition will be a great victory for us
    >> Anonymous 12/11/10(Sat)07:05 No.13109918
    >>13109910
    >Great victory for us

    Just like Eden Prime?
    >> Anonymous 12/11/10(Sat)07:07 No.13109936
    >>13109918
    Your MOM is Eden Prime.
    She gets raped by enemy troops.
    >> Anonymous 12/11/10(Sat)07:10 No.13109948
    >>13109898
    This would also have the side effect of letting the DM portray the former-PCs as more detailed than players normally are. It's one thing to make dire decisions with out-of-game knowledge, but once they become NPCs, their rationales for the horrors they inflicted, the effects their actions have had upon them, and the wear and tear of time and regret upon them can be brought into more sharp focus.

    Imagine the party's fighter twenty years after the campaign in which his strategies killed nearly three million of his own people. He's been rationalizing it away for years, he's been making excuses for himself for years. He's an alcoholic, he's a womanizer, he drinks himself to sleep with the daughters of the men he got killed, every night. And now all he's got left is the knowledge that he will be able to vindicate their deaths, avenge them, somehow make them worth it, by destroying the hobgoblins.

    There is no more terrifying enemy than one who believes that if he fails, not only will he be undone, but everything he ever worked for will have been for naught.
    >> Anonymous 12/11/10(Sat)07:12 No.13109954
    >>13109948
    What if one of them knows exactly what he did and doesn't care, even finds it kind of funny?
    >> Anonymous 12/11/10(Sat)07:16 No.13109967
    >>13109954
    It'd be a good character study, I think. You take each of the old PCs, and have them represent a different way of coping with such profound horror.

    Some go Watchmen Comedian style. To them, it's just a bad joke, and the punchline is that he's the hero.

    Some go the other way, and try to make amends for it (A cleric maybe?) and spend the rest of their lives trying to help the people they nearly destroyed.

    Some try to dismiss it, saying it was just war, and go on with their lives.

    Some justify it, believing that it was the only thing that could be done, and that by giving up now, it will have been for nothing.

    Depending on who the characters are, and what their motives were in the last campaign, you've got an excellent stable of new NPCs for the players to deal with this time around.

    This would be an awesome campaign. But it's more likely that the OP and his group are just going to continue on this one. Not to say that might not be cool.
    >> Anonymous 12/11/10(Sat)07:19 No.13109990
    >>13109967
    My current character, for instance, upon being reminded of his atrocities, would laugh and throw the reminder one of his bitches he'd obviously pick up, being an important Imperial official. His whole character motivation is "does not give a single fuck", and he tags along for the money, glory, and bitches. Every character is different.
    >> Anonymous 12/11/10(Sat)07:25 No.13110021
    >>13109990
    Welcome to Karthack son. You'll fit in well here.
    >> OP 12/11/10(Sat)07:28 No.13110030
    This is not at all where I thought the thread was going. I am humbled. I'm going to show this to the man upstairs, see what he thinks about it.
    >> Anonymous 12/11/10(Sat)07:28 No.13110031
    >>13108836
    If you're like Ludendorf, blame the Jews, Freemasons, and Jesuits.

    Deny you screwed up in any way, and hope the story sticks!
    >> Anonymous 12/11/10(Sat)07:31 No.13110041
    >>13110021
    An empire where the NE mercenary need not fear the authorities?
    Sounds like my kinda place.
    >> Anonymous 12/11/10(Sat)07:32 No.13110050
    >>13110030

    Excellent, Jesus loves a good gaming story.
    >> Anonymous 12/11/10(Sat)07:33 No.13110053
    Who says the old man was Hitler? The PCs sound like far worse rulers. The old man actually comse off looking like the good guy compared to the PCs.
    >> Anonymous 12/11/10(Sat)07:35 No.13110064
    >>13110030
    Hell yes. No offense, but you guys are like the perfect villains. You seriously didn't realize how fucked up all your shit was until *after* a fa/tg/uy pointed it out.
    If you can get your DM to end the campaign right now, and build off of where you are for a new one, I guarantee it would be glorious.
    >> OP 12/11/10(Sat)07:41 No.13110081
    >>13110064
    >>13110053
    Eesh. Rub it on why don't ya. D&D does strange things to a man's sense of morality.

    Anyway, yeah, I sent the link to the Serb, he's always looking for outside input on his campaigns. Keep this thing afloat for a few hours and he'll get it, I'd rather not it 404 before he sees it.

    I'm going to go drink. Heavily. Bon Nuit, /tg/.
    >> Anonymous 12/11/10(Sat)07:42 No.13110086
    There's something you're missing /tg/. The economic angle. Evil dictatorships are all well and good, but any real life dictatorship needs some serious prosperity to fund itself.

    Having all of that wasteful government apparatus (the tyranny) is a serious economic drain. Granted, you don't really have to care if your citizens are dirt poor, but there is a chance you might end up out competed by a freer nation (see: The Cold War, North / South Korea) or you might just topple from general economic ruin (your country is only resistant to a major recession, not immune, and fascist dictators are rarely good accountants).
    >> Anonymous 12/11/10(Sat)07:44 No.13110101
    Maybe we should archive this thread?

    After we hammer out the details of this GLORIOUS NEW MOTHERLAND of course.
    >> Anonymous 12/11/10(Sat)07:46 No.13110115
    >>13110086
    There might be a lot of surplus wealth floating around after all the losses, assuming the mongol-goblins didn't ship their booty home before the PCs could catch and kill them all. If it could be secured, it could be repurposed by the state.
    That might give them enough slack to run in oppression mode for a while while the country gets back onto its feet. Losing 3 million people is a pretty crushing blow to any society, much more to one in the time period of the fucking mongols. Most countries would disintegrate, but Karthack sounds kind of like India, which was always good at losing a trillion people and keeping on ticking.
    >> Anonymous 12/11/10(Sat)07:48 No.13110120
    >>13110101

    if you use suptg, the archives will auto update.
    >> Anonymous 12/11/10(Sat)07:49 No.13110124
    >>13110101
    I just went to archive it. Someone did it like an hour ago, which is pretty sweet.
    Speaking of which, if OP's DM does read this, he should make a thread later, telling us more about the Glorious Fatherland, and the God Emperor. I'm kind of interested in hearing about all of this from the perspective of someone who wasn't actively committing all of the war crimes.
    >> Anonymous 12/11/10(Sat)07:52 No.13110134
    >>13110086
    Slaves, of course.
    Venimus, vidimus, vicimus. Deal with it.
    >> Anonymous 12/11/10(Sat)07:53 No.13110140
    >>13110081
    >I sent the link to the Serb
    What
    >> Anonymous 12/11/10(Sat)07:55 No.13110150
    >>13110140
    Clearly a typo. Serbia does not have the internet.
    >> Anonymous 12/11/10(Sat)07:58 No.13110159
    AND NOW FOR SOMETHING COMPLETELY DIFFERENT.
    Pedicabo ego vos et irrumabo,
    Aureli pathice et cinaede Furi,
    qui me ex versiculis meis putastis,
    quod sunt molliculi, parum pudicum.
    Nam castum esse decet pium poetam
    ipsum, versiculos nihil necessest (necesse est);
    qui tum denique habent salem ac leporem,
    si sunt molliculi ac parum pudici
    et quod pruriat incitare possunt,
    non dico pueris, sed his pilosis
    qui duros nequeunt movere lumbos.
    Vos, quod milia multa basiorum
    legistis, male me marem putatis?
    Pedicabo ego vos et irrumabo.
    >> Anonymous 12/11/10(Sat)07:58 No.13110162
    >old pcs are now npcs that the new hobgoblin pcs must fight

    FUCKING WIN!

    Especially if in the end. Even if your hobgoblin pcs win. They dont really defeat the empire or even kill more then 1 of the old pcs.

    They just escape the ever expanding borders of the new empire.

    Economically they will do pretty well. The neighboring nation, Hobgoblia has been defeated and crushed. Now the armies of the empire go forth. This does two things. Gets the last bits of society into the military and gives them an easy victory, expands the realm, aquiring new resources. Because really, if someone has something you want FUCKING TAKE IT.

    DM if you read this make sure to add the SS youth! Also deathshead knight order that sends undesirables IE monster creatures to ZE CAMPS. I mean really, they are just monsters, hero fodder. Why not use them before you kill them.
    >> Aurelius of Phoenix 12/11/10(Sat)07:59 No.13110165
    SUDDENLY EMPIRE IS LEGION!


    PROFLIGATE HOBGOBLIN SCUM!
    >> Anonymous 12/11/10(Sat)07:59 No.13110167
    >>13110159
    wat
    >> Aurelius of Phoenix 12/11/10(Sat)08:01 No.13110172
    >>13110167
    http://en.wikipedia.org/wiki/Catullus_16

    delicious sodomy
    >> Anonymous 12/11/10(Sat)08:01 No.13110174
    >>13110159
    How does that have any relevance? Catullus 16 is about the relationship of a poet to his poem.
    >> Anonymous 12/11/10(Sat)08:02 No.13110178
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    >>13110172
    >> Anonymous 12/11/10(Sat)08:02 No.13110181
    >>13110174
    >AND NOW FOR SOMETHING COMPLETELY DIFFERENT.
    Reading comprehension is key.
    >> Anonymous 12/11/10(Sat)08:05 No.13110196
    >>13110181
    Why even post it? Do you just go around posting Latin in unrelated threads? A bit of Cato in a 40k thread? Some Ovid in an, "Elf, wat do?" When people bitch about the moderator in a thread do you pop in and unleash some Juvenal?
    >> Anonymous 12/11/10(Sat)08:06 No.13110198
    >>13110196
    I remember a pretty fond instance of someone posting Proust as an anti-trolling measure. Not Latin, but similar to Latin, in that it is equally homosexual.
    >> Anonymous 12/11/10(Sat)08:07 No.13110204
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    I'm so glad somebody already made a Light Up The Night reference.

    Also, how depressing is it that the only heroes of the realm are mass-murdering psychopaths who are at least as bad as the new tyrant?
    >> Anonymous 12/11/10(Sat)08:10 No.13110211
    >>13110204
    The only PC heroes, anyway. There probably will be actual heroes, the PC's will just have to kill them because they rise up against the tyranny of the God-King.

    >>13110198
    That'd work on me, Proust is way too dense for me to bear for very long.
    >> Anonymous 12/11/10(Sat)08:10 No.13110214
    >>13110196
    Yes.
    >>13110198
    I happen to LIKE Latin.
    >> Anonymous 12/11/10(Sat)08:12 No.13110219
    For instance, a good one is "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."
    You know, the filler text you always see in backgrounds.
    >> Anonymous 12/11/10(Sat)08:12 No.13110221
    >>13110214
    Pertransit benefaciendo.
    >> Anonymous 12/11/10(Sat)08:14 No.13110230
    >>13110204
    I don't actually get it. Explain to me plz?
    >> Anonymous 12/11/10(Sat)08:17 No.13110255
    >>13110221
    Nobody can argue with Latin.
    You post it and TERMINUS EST, IRRUMATOR.
    >> Anonymous 12/11/10(Sat)08:18 No.13110259
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    >>13110204
    And on that very same note, I hope that the new empire flourishes under the Pax Shastamania.
    >> Anonymous 12/11/10(Sat)08:18 No.13110263
    Indignari Impetus - Indignant Assault
    Fervens Saevio - Impetuous Rage
    Sacer Crucesignatus - Holy Crusader
    Invictum Viris - Invincible Might
    Sanctus Odium - Sacred Hatred
    Feodus Fulgor - Shocking Brilliance
    Liberalis Bellator - Honorable Warrior
    Delirus Ultio - Psychotic Vengeance
    Fervens Fidei - Fervent Faith
    >> Anonymous 12/11/10(Sat)08:32 No.13110326
    >>13110259
    BisonBucks!
    >> John Galt 12/11/10(Sat)08:42 No.13110377
    Hey, I DM'd this shit. Give me a minute to read over it.
    >> John Galt 12/11/10(Sat)08:49 No.13110423
    I'm actually amazed he spelled Shastamannos right. This is a pretty solid account of the event. Well, as solid as it can be, given that it was written by Katros the Butcher, but whatever.
    >> Anonymous 12/11/10(Sat)08:52 No.13110441
    >>13110377
    Not who I would've guessed. So is it true? Did you see the part about the Shastamannos Youth?
    >> Anonymous 12/11/10(Sat)08:53 No.13110452
    >>13110423
    >Katros the Butcher
    Do tell. I wish to hear all about the PCs in this delightful campaign.
    >> John Galt 12/11/10(Sat)09:01 No.13110507
    >>13110441
    Well, as true as any account is about a game. The total casualties of their operation were a lot lower, but I guess he wasn't really paying attention for how many people he was getting killed.
    Only the first army had three hundred thousand men, the next had about a third of that. The rest were between 40 and 80 thousand. Total losses were only about a million. Not counting civilian deaths, obviously. Not to belittle the carnage, of course, that is a positively colossal amount of death for that era.
    Regarding the SS (lol) I've got to say, it's not a direction I would've taken, but it's a clever idea in principle. Given the radical social changes going on, it might be appropriate to start pushing the setting into the age of Imperialism. It's uncanny. The loss of the knightly class, the collapse of the old government, and the rise of a charismatic leader.

    Now all we need is a reign of terror. Someone fetch the guillotine!
    >> Anonymous 12/11/10(Sat)09:03 No.13110522
    I wanna hear more about the characters
    >> Anonymous 12/11/10(Sat)09:07 No.13110548
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    476 KB
    Napoleonic Fantasy India? I can dig it.

    Next campaign should include their wars in the lands of a former global superpower, where they are battling the local remnants of that once great nation and a plucky maritime society of elves or humans or something.

    The whole thing should culminate in a huge battle against those plucky elves and an alliance with militaristic, Prussian dwarves.

    >snowdie thirteen
    >> John Galt 12/11/10(Sat)09:17 No.13110592
    >>13110452
    Dooooooooone. The two biggest players in the actual events in Karthack I will detail here. For the record, everyone with Kal in their name is part of the warriors. I normally leave it out because it gets confusing, but I'll use 'em the first time.

    Kal'Katros was the party's ranger. I think he was the HorseLord variant from the Pathfinder's APH, and his deal was that he was from the eastern province of Karthack, where the people had had consistent contact with the hobgoblins for a long time, and thus, resembled them in a lot of ways. He and his little cadre of outriders started out as the party's scouts and intelligence gatherers... But by the end of it, they were playing Cowboys and Indians, if you catch my drift. Raiding, random acts of terrorism and destruction, supply line harrying, etc. When the nation exterminated most of its horses to deny their enemy fresh mounts, it was Katros who did most of the killing. I think it's telling that THAT made him cry in-character, but killing tens of thousands of innocent people didn't.

    Kal'Ceska, The Soul Slicer. BlackGuard, Warrior-Caste legend, possibly an ex-paladin, all that good shit. Ceska was the military mind behind the entire thing. Despite the grim impression you might've gotten from our dear OP, there was quite a bit of good strategic thought that went into the whole operation. Katros didn't participate in the non-macabre stuff, because he's a lunatic, but Kal'Ceska's sacrifice of several cities and a few armies basically saved the nation from destruction. He was also later acknowledged by the hobgoblins themselves as the son of the god of war, which was their way of saving face after a few completely inexcusable defeats by him.

    There were other PCs who I could tell you about, but they mostly operated outside of Karthack's theatre of operations. (Out of game, I had two groups because of timing issues, and I tried to keep them far enough apart that they couldn't screw each other up.)
    >> Anonymous 12/11/10(Sat)09:19 No.13110605
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    >this thread
    >> John Galt 12/11/10(Sat)09:20 No.13110611
    >>13110548
    At this point, I don't know what I'm going to do. I had planned to sort of close the book on this setting after this campaign, because I was out of ideas.
    Well, these sound an awful lot like ideas. So I might have to reconsider.
    >> Anonymous 12/11/10(Sat)09:21 No.13110619
    >>13110592
    >He was also later acknowledged by the hobgoblins themselves as the son of the god of war, which was their way of saving face after a few completely inexcusable defeats by him.

    What a fucking winner.
    >> Anonymous 12/11/10(Sat)09:22 No.13110623
    >>13110592
    Moar!
    >caskiltz RUTHLESS
    You heard the Captcha man!
    >> John Galt 12/11/10(Sat)09:28 No.13110654
    >>13110592
    You know what, I take that back, there was a third guy, but he got killed and remade in the other group.

    Gul'Zelkis. Now this fellow, Cleric of Ba'al, the (Karthack) God of War. He was a half-hobgoblin.
    Oh yes! A man with hobgoblin blood. Karthack's laws forbid the killing of a man because of his blood, and Zelkis was born before they could figure out his mother had canoodled one of the mongols. He made up for the stigma associated with his race by being more fanatically devoted to Karthack and everything it represented than anyone else. He served in the front lines as a battle-cleric with the rest of the poor, doomed infantry who made up the original army, and basically saved the party (and thus, the Empire) from destruction by holding a bridge at a crucial moment, using well placed Negative Energy Bursts, and balls of steel.

    The Hobgoblins caught him, unfortunately for him. They did some truly unspeakable things to the poor guy. Truly unspeakable. His sacrifice was not in vain, however, for it bought Kal'Ceska the time he needed to re-arrange the troops on the other side of the bridge, and repel what would have been a disastrous break in the line of battle.
    >> Anonymous 12/11/10(Sat)09:30 No.13110669
    >>13110654
    From context, can I assume that "Gul" is a prefix that denotes holy warriors, in the way "Kal" marks a... Regular warrior?
    >> Anonymous 12/11/10(Sat)09:31 No.13110678
    >>13110669
    I imagine Gul either denotes Brahmin or Untouchable status, if it's a real Indian parallel.
    >> Anonymous 12/11/10(Sat)09:32 No.13110685
    >>13110654
    when we DM's say "unspeakable horros" we mean "I dont know, but it was bad"
    >> Anonymous 12/11/10(Sat)09:33 No.13110697
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    Just how bad were the invading Hobgoblins?

    If some of the people would rather have them as rulers instead of the Warrior Class, there's got to be something they did right.

    It would be interesting if the Empire was so bad that some major Good organization like a League of Paladins or something similar ended up allying the Hobgoblins just to bring down the PCs and their Emperor.

    Pic related. It's your PCs new BBGG (Big Benevolent Good Guy).

    >Agmenti extinct
    I don't know what an Agmenti is, but if it's extinct, then it was probably the PCs fault.
    >> Anonymous 12/11/10(Sat)09:34 No.13110700
    >>13110669

    Man, if I was playing in this setting, no force on earth could stop me making a ruthless, machiavellian and slightly unhinged cleric called 'Dukat'.
    >> Anonymous 12/11/10(Sat)09:35 No.13110709
    >>13110685
    It means they raped him.
    >> John Galt 12/11/10(Sat)09:35 No.13110714
    Now, I could go on, it's true. I could tell you any number of things, I could tell you what Karthack's primary agricultural export is, or how they worship their gods. But I think that's a bit too much information, another drop in the vast bucket of world-building that /tg/ does.

    Is there anything else y'all would like to know? I'm itching to go and start writing again, to see where I can take all of this, but I've got time for a few more details.
    >> Anonymous 12/11/10(Sat)09:36 No.13110717
    >>13110709
    really? if anyone get raped in my group I go "you get raep'd!" and then everyone laughs at the player.
    tho' that havnt actually happened yet, but i know my group well
    >> Anonymous 12/11/10(Sat)09:38 No.13110731
    >>13110714
    What made you decide to go with Mongol Hobgoblins? I know a lot of people elect to use the Mongols as a basis for marauders, particularly for bland monster races. Hobgoblins have their whole faux-Samurai (or faux-Roman depending how you play it) thing going on in default fluff though, making them them one of the more involved monster cultures.
    >> Anonymous 12/11/10(Sat)09:42 No.13110748
    Fuck that "For justice" bullshit.

    The world has crumbled before your eyes. Evil has a foothold in the world.

    The dark flame burns. No light will extinguish that dark flame.

    Only the night will extinguish the dark flame.

    You must herald the night. You must bring about the greatest of evils! Harbringers of the Outer Gods, messengers of the Dark Gods! Servants to those that stalk between the stars!

    When the sky has turned to stone, and the seas have become fire, then you shall strike your enemies!
    >> John Galt 12/11/10(Sat)09:43 No.13110758
    >>13110678
    >>13110669
    It's something like that. I tried not to slather it on too thick that Karthack was Fantasy-India, because my players might've started asking questions that I wasn't prepared to answer.


    >>13110700
    I am ashamed. So, incredibly ashamed that I did not think of this first.

    >>13110685
    They were no worse than mongols were historically. They were a conquering force, obviously, and they could be very, very cruel, but in general they only demanded tribute and token submission from the peoples they encountered. It was only when somebody showed them disrespect (which Karthack did, if you count lighting people on fire as disrespect) that they would react in their famous "Scourge of God" manner.
    >> John Galt 12/11/10(Sat)09:47 No.13110779
    >>13110731
    Ahh, now there's a question. The hobgoblins (called the Marju in-game, though we mostly called them hobgoblins, or 'those fucking mongols.') seemed like a good idea for a campaign-spanning enemy for a few reasons.
    For one, I happen to really like hobgoblins. Their portrayal has never been fully satisfying to me, so I wanted to try something new.

    For mongols, it's simply because they occupy that same place in our consciousness that Rome does as a world-shaking force, except that unlike the Romans, most people don't think of the mongols as positive or constructive. I tried to subvert that a bit by showing their innovations and their reforms, but mostly, they were there to kick ass.
    >> Anonymous 12/11/10(Sat)09:50 No.13110807
    >>13110748
    Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li Tekeli-li
    >> John Galt 12/11/10(Sat)09:51 No.13110813
    >>13110709
    It was more like they pulled an Edward the Second. If there was sodomy, it must've come before that, because it sure didn't come afterwards.
    >> Anonymous 12/11/10(Sat)09:52 No.13110822
    >>13110714
    Who were the other characters you mentioned? It doesn't all have to be about the Butchers of Fort Liberty, you know!
    >> Anonymous 12/11/10(Sat)09:59 No.13110865
    You know, it'd be cool if the group rerolled new characters as part of the hit squad Shatammanos sends to get rid of the old PCs.
    >> Anonymous 12/11/10(Sat)10:00 No.13110875
    >>13110748
    >>13110807
    Fight evil with insane evil.


    I like it.
    >> Anonymous 12/11/10(Sat)10:03 No.13110895
    You know, I'm curious about the party's overall alignments. They don't shy away from doing evil stuff, hell, they even have a Blackguard as one of their foremost warriors.
    >> John Galt 12/11/10(Sat)10:03 No.13110897
    >>13110822
    Well, I'm a bit hesitant to say, because I haven't actually finished their part of the campaign yet, we're gaming on Monday. Then again, I can give you an incomplete synopses of the characters. No guarantee they're all going to survive their final encounters, though.


    Eberhard Kimblee. A sorcerer from Jenoesa (Italy) who came over as a mercenary at the behest of his lord, Duke Puccio The Killer. Kimblee and his compatriot Trout (see below) were adventurers from a previous campaign, who had conveniently suffered sufficient level drain in a previous encounter to make them playable here. Eberhard mostly worked to acquire allies of Karthack, deal with external threats to the west, and perform damage control whenever the lunatics started messing stuff up. Though he is technically a sorcerer, he is still considered an outsider and was ineligible as a figurehead for the PCs' political movement. Of the players, Kimblee was one of maybe two who had a conscience (the other being Zelkis,) and is as of now the one in the best position for a proper Good End, assuming he survives the final moves of the game, because he is one of the few men to whom Karthack actually owes a debt that doesn't involve him dying in the payment.

    ShulShiDai Trout. The party's rogue, and one of Karthack's peasant-soldiers. Selected at birth via omen, he was trained by the state to serve as part of the secret police, and as a sort of Hashashim-style assassin if need be. He started the game as a personality-devoid killing machine, but has slowly developed into an almost-sympathetic character through osmosis. Shastamannos, the new Emperor, has taken a particular liking to Trout, and might be planning on using him to kill the others.

    (con't, one more and then I'm done, I promise!)
    >> Anonymous 12/11/10(Sat)10:05 No.13110913
    >>13110897
    you speak as if we don't enjoy this immensly
    >> Anonymous 12/11/10(Sat)10:07 No.13110933
    Your world building sounds much more involved and interesting than my own. Could you share some of your setting?

    Alternatively, could you just tell us how you go about building your settings? It sounds like you do a pretty good job at it, and I'd like to construct a fantasy setting of my own, but I can never get satisfied with the foundations of a setting and never follow through.
    >> John Galt 12/11/10(Sat)10:11 No.13110960
    >>13110895
    Quick Pause to answer this one, though it is from memory.

    Katros: Chaotic Evil (The man signed on to kill people, things, and people-like-things. He makes Belkar look like Mr. Rogers.)

    Kal'Ceska: Lawful Evil (actually wavered between falling a few times, because at core, he isn't really an evil man, he just holds very strong convictions to his evil deity.)

    Zelkis: Lawful Neutral (Society hates me? Solution: be the best citizen ever!)

    Kimblee: Lawful Evil-Neutral (started becoming less of a jerk midway, because his cohort, who he had selected because she was innocent and had no guile, was turning into a complete monster through his influence)

    Trout: Neutral Evil-Plain Neutral (Started out as a completely soulless killing machine, but became more human as time went on)

    Jagger Black (you'll meet him in a minute) Neutral. He's just staying alive.
    >> John Galt 12/11/10(Sat)10:15 No.13110977
    >>13110913
    Oh snap. If that's the case, then I'll go for broke. If it is the will of the people, I could actually come back tomorrow and share some more.

    >>13110933
    I can do either or both of those things. But where to start? I'll finish my spiel on the last character first, though.
    >> Anonymous 12/11/10(Sat)10:17 No.13111000
    >>13110977
    I for one, would love to hear more. You have a very well thought out and established work going here.
    >> Anonymous 12/11/10(Sat)10:20 No.13111031
    I love the idea of the characters being NPC's in the next campaign. Part of what I really enjoyed about the most recent discworld books. You get to see the main protagonists, who have had heaps of books to themselves, from an external viewpoint.
    >> John Galt 12/11/10(Sat)10:29 No.13111105
    >>13110897
    Finally, we've got Jagger Black. Perhaps the least despicable character on our list, Jagger is an axe-slinging raider from the far west (like, far, far west) who showed up in a ship full of vikings because he heard a fight was going down. He chose to side with the Karthacks, lucky them. He's just out there to fight, have a good time, make some money, and forget what he did yesterday.

    He was sent to provide transport (and some muscle) for Trout & Kimblee while they were in the KaselReich (Germany/Poland/Russia/Hungary/Carpathia) trying to keep the Emperor from reneging on a deal to send food to Karthack, and had so much fun that he hung on afterwards. They've had many grand adventures, and he's one of my favorites.

    He's not exactly a good guy, but he's not really a bad one either. His player is the same one who made Zelkis.
    >> John Galt 12/11/10(Sat)10:30 No.13111124
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    >>13111000
    Whoo! Hot damn, ok, so I've got the characters out of the way. I'm going to go get a quick drink of water, and then I'll get back to you. In the meantime, have a bat. Have a bat, because it is the only image I have handy.
    >> Wolesz 12/11/10(Sat)10:37 No.13111174
    Keep up the good work, I'm SO digging this.
    Hell, stories like this got me to DM in the first place. And to worldbuild.
    ...
    ...
    ...
    <bitch>BUT MY PLAYERS ARE JERKS AND WANT ONLY PREGEN SETTINGS! ;_;</bitch>
    >> Anonymous 12/11/10(Sat)10:39 No.13111189
    >>13111174
    why?
    >> John Galt 12/11/10(Sat)10:42 No.13111218
    >>13110933
    Ok. So, let me start with the basics. I've made a lot of stuff in my day. Been playing D&D for a long time, all editions of 2e and after (yes, yes even 4e) and I've played a few other games too. Traveller, Paranoia, Riddle of Steel, but always I come back to D&D, or some iteration thereof.
    I think it's because that's where I started, and I just love it and the tropes, and the sort of hazy logic behind it.

    When I make a setting, I usually go through a few iterations. My favorite strategy so far is to take a bunch of cultures, put a twist on each one, and fling them at a map with abandon. "Rome, but with Tomahawks somehow." "Byzantium, except with Elves." In general, these ideas fail, but sooner or later I end up with ones that make enough sense that I can run with them, and start building a world around them.
    >> Wolesz 12/11/10(Sat)10:44 No.13111232
    >>13111189
    Why what?
    If you mean why they don't want my settings, perhaps they would feel unsure in a game where they know shit, and I know eveything(and some of my ideals tend to be, at least for them, highly unusual), or they doubt my creativity on a higher level. The cowards, the fools.
    >> John Galt 12/11/10(Sat)10:47 No.13111251
    >>13111218
    Step two is to make the cultures a bit less cookie cutter. You shouldn't be able to look at it and just say "oh, it's Byzantium, except with elves." Because that's a bit tedious after a while. But the easiest way to do this isn't by playing with the societies themselves, it's by changing the environments that they must've developed in.

    So step two is making the actual world. I know it's strange to make a world after you make the cultures that are in it, but it's always helped me shape the environment to suit my ends a bit better. In this very setting, which I'll talk about in a bit, I ended up with very little in the way of radical environments, but a lot in the way of radical supernatural bullshit that changes the way people act and think.

    A good example is Grues. Not an original idea, but in my case, I feel, an original application. I'll get to those in a tad.

    Step three is generally rounding things off, coming up with stuff like prestige classes and characters, and then running an adventure or two in it to see what develops. Usually, the setting dies here and I start on a new one. But with some, they succeed, and I start building off of what I find.
    >> Anonymous 12/11/10(Sat)10:51 No.13111268
    >>13111251
    You use emergent world building? Letting the lesser settings die and gradually discarding ideas until a great idea gels in just the right way with other great ideas?
    >> Anonymous 12/11/10(Sat)10:51 No.13111269
    >>13111232
    dont write everything they need to know on handouts?
    why, I wrote 30 pages of info for my players when... oh wait... they barely read it... hmmm*

    *) not completely true, some skimmed abit and some read all of it. and they love my setting
    >> Anonymous 12/11/10(Sat)10:57 No.13111306
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    >>13110548
    >militaristic, Prussian dwarves.
    >> John Galt 12/11/10(Sat)10:59 No.13111316
    >>13111251
    So, uh, Grues. There isn't a lot to say about the name, either you know it or you don't.

    The way they came about was, I was thinking about how to make Karthack in particular stand out from the other civilizations I had in the setting.

    Ruvia is just Rome, because you can never go wrong with Rome. the KaselReich is a bunch of Germans who worship cold like it's a god, Tujank is Zulus in a race war with Orcs, Jenoesa is renaissance Italy with more half elves, and The Slivers are a bunch of islands with celts on them, and a holy grail containing the tears of a sun god.

    So what sets Karthack apart? I'm lacking in heavy hitters, so I decided to go full retard on this one: The Dark is Cursed. All of it. Karthack, because of an ancient magical experiment involving ziggurats and a lot of babies, is now host to the infinite forces of darkness. The Grues are servants of the Ur-Grue, who is also known as Yog Zithis. Any place where shadows exist in Karthack can be invaded by these horrible, horrible rapist monsters.

    The people of Karthack have only one option: They pay tribute to the god of darkness, in return for being spared his anger. Yog Zithis demands that a little alter, consisting of four candles and steel blades that create shadows from them, be kept in each room. So long as all the candles burn, no harm will befall those within.
    >> John Galt 12/11/10(Sat)10:59 No.13111318
    >>13111268
    That is WAY more eloquent than what I said! Yes!
    >> Anonymous 12/11/10(Sat)11:02 No.13111331
    >>13111316
    >>13111318

    You sir are a genius, and you should feel good.
    You've inspired me to get off my lazy ass and make something.

    Keep up the awesome work, and do tell moar!
    >> John Galt 12/11/10(Sat)11:04 No.13111344
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    >>13111316
    So, I've got grues. And I don't know what to do with them, so I start dropping references to them into the campaign, and eventually throw an encounter or two with them in.
    Everyone dies. I make a note that they need to either be scaled back a bit, or made easier to evade. As here, always elsewhere. All faults and merits in an idea are made visible by exposing it to players.

    Pic related. One of my players went and screencapped me this, mid-session, because it was how he pictured the Grues. I hadn't really pictured them, because the point of 'em is that you don't see them, but it's a sweet picture, so have it anyway.
    >> Anonymous 12/11/10(Sat)11:06 No.13111359
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    chief grue?
    >> John Galt 12/11/10(Sat)11:07 No.13111361
    >>13111331
    Sir, take it from me. I'm not a clever man. If I can do it, you can do it. It's really just a matter of being willing to make your players suffer four rough sessions for every one good one.
    And while that may sound pragmatic, I'd point out that one truly good session is worth a thousand bad sessions, and over time, your ratio will improve. You must be willing to put new ideas to the test, not simply to theory.
    >> John Galt 12/11/10(Sat)11:17 No.13111415
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    >>13111359
    Good sir, your guess is as good as mine.

    >>13111361
    Another thing, and damn if this needs to be said: STEAL. Jesus Christ, steal ideas. This is D&fuckingD, there hasn't been a truly original thought here in thirty years. You see something you like, you take it immediately. What separates the master from the apprentice, here, is how you steal.

    Let me throw you an example. Let's say... An elf. Now this elf is a ranger, a brute of a ranger in fact. She kills... Goblins, let's say. That's her thing. She's a cutthroat, racist, mercenary thug with an ugly sword and a bad attitude, she hates all things green and inferior, and she only speaks in caps.
    Now, since this is /tg/, you might know that I'm talking about Sarge. But you also know (since she as good as tells you) that it's also Shalelu Andosona, pic related.

    So what differentiates the two? Well, Shalelu was, originally, a CG, pretty good natured and slightly witty elf with daddy issues. Her contempt for goblins struck us as humorous, so we ran with it. Thing was, as time went on, the campaign grew increasingly grim, and she had to change with it. She became the one-elf-genocide that you might've bumped into today (one of my players, by the way) and is, at this point, completely distinct from her source material.

    When you swipe an idea, the first thing you need to do is recognize that ideas quickly become unrecognizable when they're removed from a vacuum. A lot of people get worried that they'll be accused of filing the serial numbers off of an idea and changing it a bit, and so they underplay what is otherwise a good idea.
    What these people forget is that there is no such damn thing as changing something "a bit," unless you place it directly back in its original situation. Do not be afraid of unoriginality, be only afraid of uncreativity. If you take an idea and do something interesting with it, you're succeeding as much as if you had created one from scratch.
    >> Anonymous 12/11/10(Sat)11:19 No.13111433
    Grues seem like a good opportunity to bring in Zoroastrian fire worship. I was considering having a forest haunted by eternal darkness and man-eating skin-walkers in my next campaign. I'm going to steal your idea of the monsters being able to emerge from any shadow, but put a Zoroastrian spin on it instead.
    >> John Galt 12/11/10(Sat)11:24 No.13111458
    >>13111433
    With my blessings, sirrah, go forth and create!
    Also, I'd rather like to know about the Zoroastrian fire-worship bit, because that's an angle I haven't seen yet.
    >> Anonymous 12/11/10(Sat)11:24 No.13111459
    am I the only DM who always change the D&D pantheon in some way?
    forexample: I almost always remove alignments for the gods and make them more like persons and less like the faceless pools of power that they are.
    The gods interact with each other and the mortal world, kinda like the norse gods.
    >> Anonymous 12/11/10(Sat)11:27 No.13111477
    >>13111458
    It's pretty straightforward. Zoroastrians worship fire as a universal purifying agent.

    http://en.wikipedia.org/wiki/Fire_temple
    >> Anonymous 12/11/10(Sat)11:29 No.13111486
    >the name "Ludendorff" literally translates to "pimp village"
    >I have no face and I must when
    >> Anonymous 12/11/10(Sat)11:29 No.13111490
    Since we're all sharing settings and ideas: http://pdfcast.org/pdf/homebrew-1
    My setting. still not finished and lacking in map (mostly because I also have a big notebook full of NPC's and a map on a big sheet o paper)
    >> John Galt 12/11/10(Sat)11:31 No.13111507
    >>13111459
    Oh no sir, I'm much the same, in the respect that I like to change them. I try to dehumanize my deities, to make them seem more grand, and worthy of worship. If they have human characteristics, it is usually in such a way that you could easily see them a humans mistaking something alien for something human.

    My favorite deity thusfar, in that I've yet to whittle him out of a setting, is Genosus, God of the Sun and Labor, who returns to Earth every 30th day to rest. His afterlife is a Ziggurat, the bottom of which is eternal slumber. Those who worked hard in life get to work harder in the afterlife, and each step further up the Ziggurat, nights become shorter, labor becomes harder and more fulfilling, and finally, at the top, is a gate through which the spirit may exit back into the real world.

    And that gate is where the Paladins of Genosus come from.
    >> Anonymous 12/11/10(Sat)11:31 No.13111508
    >>13111459
    No, I change up pantheons quite a lot too. I like Eberron's 'evil' pantheon though and I could indeed so just using that wholesale in any setting.

    Got into some worldbuilding on a livestream one after we tried statting out Moby Dick as a god. Ended up with some crazy oceanic setting shit where the gods were all immortal beast-kings.
    >> Anonymous 12/11/10(Sat)11:32 No.13111516
    >>13111415

    Good posts, and very nice worldbuilding.

    Also i cant help but feel that the new God-Emperor is a improvement compared to the reign of the Buther-Generals.
    >> Anonymous 12/11/10(Sat)11:35 No.13111541
    >>13111507
    >Genosus, God of Concentration Camps
    Labor will set you free.
    >> John Galt 12/11/10(Sat)11:36 No.13111549
    >>13111490
    You have my solemn promise that I will read it.
    >> Anonymous 12/11/10(Sat)11:37 No.13111562
    >>13111415
    So that's where Sarge came from. Does this mean you've got Chaotic Evil Shalelu running around in your setting?
    >> Anonymous 12/11/10(Sat)11:42 No.13111610
    >>13111549
    cool.
    might as well share the PC's as well:
    somethingsomething Kite. half elf paladin. CG. not very bright, but very sparkly and brave.
    Tyr, cleric of Ehlonna, human CG. takes the idea of "protecting virgins" to a whole new level. his libido is likely to have him killed one day(it allready got him into neverending servitude to the king. he claims screwing the princess was worht it)
    Treehumper, elven druid. neutral (good?). this elf love drugs (as many elves do) and animals. infact, he REALLY likes animals. or so the rumor goes. he is a great archer who have killed the plot many a times with his arrows.
    Reek, CN hemrahrodite goblin. (s)he hates everything. and she has an axe. a big one. She is clever, strong and very very dangerous.

    I swear, these players are great. VERY fun to DM for them. they make enemies of potential allies, kill the plot with arrows, drug elder gods and set a mountain on fire. and killed a animated tavern
    >> John Galt 12/11/10(Sat)11:44 No.13111621
    >>13111562
    Well... Sort of. You wouldn't recognize her now, but that's sort of the point. The latest incarnation was a racially targeting serial killer who worshipped the moon, and adamantly believed that there was only one bugbear in the world, and that said bugbear is immortal, and just really poor memory. Her part in the story was minimal, and she had very little in common with the original character, but the spark that gave her life was Shalelu, if you know what I mean.

    I've had six or seven Shalelus, at least two Irenicuses, and one very, very solid Ursarker E. Creed so far. All are good, I regret none.
    >> Anonymous 12/11/10(Sat)11:47 No.13111645
    >>13110897
    >Duke Puccio the Killer

    ~
    give_trait "Puccio Rossi" AssassinMaster 3
    >> Anonymous 12/11/10(Sat)11:48 No.13111652
         File1292086102.jpg-(17 KB, 255x417, Nameless One.jpg)
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    >>13111621
    >adamantly believed that there was only one bugbear in the world, and that said bugbear is immortal, and just really poor memory

    OH GOD NO, WHY MAKE HIM A BUGBEAR HE DOESN'T NEED IT JESUS WHY
    >> Anonymous 12/11/10(Sat)11:50 No.13111676
    >>13109700
    Holy shit, Shastammanos builds The Computer.
    A different colour for every caste.
    >> John Galt 12/11/10(Sat)11:52 No.13111696
    >>13111516
    Thank you sir. You are too kind, but let it be said, I feel that I have gained more than I have given this thread. Maybe we'll hold another one some time? I shall be on tomorrow, at about... 04:00 4chan time. I am always on thenabouts.

    For now, I've got to go, my boy Arkan just called to tell me they got drunk and replaced all the snuff I keep in my desk with that white dust that comes off of sour gummy worms. I feel that requires my attention.

    A good evening to you /tg/, I have damage control to attend to.
    >> Anonymous 12/11/10(Sat)11:58 No.13111732
    other things you might find interesting:
    http://pdfcast.org/pdf/inspirational-pictures
    http://pdfcast.org/pdf/tokens
    tokens were made for another campaign
    >> Anonymous 12/11/10(Sat)11:58 No.13111733
         File1292086684.gif-(801 KB, 300x225, Worf Facepalm.gif)
    801 KB
    >>13111696
    >replaced all the snuff I keep in my desk with that white dust that comes off of sour gummy worms
    This is at once the funniest and most horrible thing I've ever heard.
    >> Anonymous 12/11/10(Sat)12:02 No.13111755
    >>13111732
    the tokens were for a strategy game, in case you didnt wonder
    >> Anonymous 12/11/10(Sat)12:04 No.13111766
    >>13111696
    >>13111733
    >A good evening to you /tg/
    >Thank you sir. You are too kind, but let it be said, I feel that I have gained more than I have given this thread.

    /tg/ is truly a place of elegan/tg/entlemen.
    >> Anonymous 12/11/10(Sat)12:10 No.13111814
         File1292087440.jpg-(60 KB, 500x533, tactical bacon.jpg)
    60 KB
    >>13111766
    Nope, sergal- and touhoufag speech patterns. If someone resorts to language like that, it's usually accompanied by troll pictures.

    >reactions Taticaol
    >my bacon when
    >> Anonymous 12/11/10(Sat)12:20 No.13111893
    >>13111415
    Mr. Galt, how does it feel to know that by giving me this picture, you have provided me with masturbatory material for at least two days?
    >> Anonymous 12/11/10(Sat)12:24 No.13111916
    >>13111893
    She isn't that pretty d-
    >Badoing doing doing
    WHAT DO YOU MEAN FREEZE, PLEASE I'M A HUMAN BEING
    >> Anonymous 12/11/10(Sat)12:24 No.13111919
         File1292088294.png-(376 KB, 810x649, 810px-Reznov_project_nova.png)
    376 KB
    >>13109683
    Pic of your only hope to escape the camps when you get sent there.
    >> Anonymous 12/11/10(Sat)12:32 No.13111981
    >>13111919
    Ascend From Darkness!
    >> Anonymous 12/11/10(Sat)12:37 No.13112026
    >>13111814
    >Implying Sergal and Touhoufag speech isn't based on stereotypical gentlemen's talk.

    Given that he's not trolling, I'd say he seems like quite the gentleman.
    >> Anonymous 12/11/10(Sat)12:47 No.13112102
    >>13108836
    You totally should have seen that coming from the point anybody mentioned "senate" and "emergency powers" in the same conversation.
    >> Anonymous 12/11/10(Sat)12:53 No.13112147
    >>13111981

    RAIN FIRE!
    >> Anonymous 12/11/10(Sat)13:15 No.13112316
    >>13112102
    This.
    >> Anonymous 12/11/10(Sat)13:44 No.13112553
         File1292093080.jpg-(5 KB, 234x215, bump.jpg)
    5 KB
    >> Tannu !t7WooWOOWo 12/11/10(Sat)14:18 No.13112834
         File1292095113.jpg-(31 KB, 800x600, xbe8m1.jpg)
    31 KB
    >>13111459
    I think it's fun to have a pantheon of gods where the gods are more than just alignments. Like, even the "good" gods have glaring flaws/downsides, and the "evil" gods have redeeming aspects. I like the quote the god Pyro from the vidya game Sacrifice as an example of this. Fairly brutish and destructive, but also "the engine of industry", having fire, engineering, ingenuity, creativity etc as his portfolio.

    Also a fucking awesome vidya game, that one. Really innovative. Pic related, it has a bunch of awesome imaginative creatures. Like trolls with flamethrowers and undead gnomes with guns that shoot huge syringes full of plague juice.
    >> Anonymous 12/11/10(Sat)16:30 No.13114189
    tee hee I bamp
    >> Anonymous 12/11/10(Sat)20:39 No.13117329
    Scholor Visari: Because bald is the new hotness.
    >> Anonymous 12/11/10(Sat)23:18 No.13119008
         File1292127508.png-(446 KB, 810x720, Welldamn Laori.png)
    446 KB
    H8ers gonna h8.
    >> Anonymous 12/11/10(Sat)23:24 No.13119067
    >>13119008
    Three hours late, you bump the thread? No.



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