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10/23/10(Sat)21:44 No.12549715>>12549645 >>12549660
You head out in a loose formation to maximize your killing potential, leaving your second in command in charge for a short time.
All of the Orks possess a degree of skill in hunting and tracking, and without too much work, your hunting party picks up the tracks of something big.
Eventually, around dusk, your party silently comes upon a family of jungle boars; each one of them quite large. Giving hand signals you taught the Orks earlier, five of you form a firing line in the jungle, while the sixth (and sneakiest) Ork creeps around to the other side of the grouping of beasts.
Shouting and firing his shootah at the boars, the Ork drives them towards your firing line, and you lay into the pigs.
You're the only one with enough sense to be accurate and fire in bursts, but soon enough, five of the pigs lay dead, and only one managed to get away.
You drag the pigs back to camp, where you eat your fill, and leave the Orks to divide up the rest amongst themselves. At dinnertime, they become the Orks you'd expect; violent, rambunctious, and generally unpleasantly greedy.
You set up a night watch, and sleep.
For the first time since your awakening in the pod, you sleep uneasily and dream, but you can't exactly remember what about.
You awake in the morning, and have much more success teaching the Orks how to beatbox. Maybe they were just nervous, before. Anyways, the rhythm gives your mob a marching speed bonus, and you make great time, exiting the jungle just after dusk.
That night, you camp at the edge of the great plains.
Anything you'd like to do before retiring to bed? Teach the Orks how to fire accurately, start drilling them for tactics?
Roll for 1d100 on the success of your actions, if any. |