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  • File : 1285285935.jpg-(48 KB, 439x531, 1267645314086.jpg)
    48 KB Stalker Quest Stalk Out of Here Getter 09/23/10(Thu)19:52 No.12199300  
    In the last episode, we received our hard-earned stalker suits and, bidding farewell to Russkie, set out for more civilized points. We had two problems: almost no funds, and we'd had to sacrifice our advanced detector to make payment on the suits we wanted. Resolving to head back to Rostok and get some work, we decided to head through the dangerous wild territory area of the Rostok industrial complex, reasoning that, though it was longer, at least we'd have buildings to shelter in in an emergency and when night fell. It was a small price to pay to walk a little farther for that.
    Things immediately began picking up when we reached the wild territory that evening; we could spot a fire dimly flickering in one of several tumbledown warehouses nearby. Carefully scouting the source of the fire with our binoculars, we noticed what appeared to be a motley collection of typical stalkers - green stalkers, even. We noticed something odd, though: the stalkers seemed to be twitching and shivering more than the cool weather called for. Bird went forward with Twitch to confirm a hunch and was back only a brief moment later. They were zombies, humans whose upper functions had been fried by the Zone.
    We weren't simply going to leave dangerous mutants where a less wily stalker might stumble on them, and the idea of these wretches suffering further was repugnant to us. We resolved to ambush them, setting up a V formation and letting Damsel draw them in. Though initial shots were mixed at best and a grenade thrown by Damsel from cover turned out to be a dud, we managed to devastate the zombies when they moved into the crossfire; only one zombie managed to hit anyone - Damsel - and she was uninjured due to the bad angle of the shot. Examining the bodies netted us several guns, the best of which we packed up for sale.
    >> Stalk Out of Here Getter 09/23/10(Thu)19:53 No.12199315
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    Inspection of the warehouse allowed us to take out an injured zombie "hiding" inside, and a combination of tell-tale feelings and our cheap detector's warning beeps told us there was an anomaly inside the warehouse. Braving the deadly psy-anomaly twice, we managed - through incredible luck - to grab a rare painkiller artifact, that magnifies painful sensations in those it contacts, to the point where even gentle touches become torture. With this relative windfall, we took the night off in a different warehouse and then decided to set off for Yanov, not far from where we were. The scientists there were likely customers for what we'd found.
    Yanov turned out to be a lonely, quiet place, the scientist's bunker defended only by an undermanned Duty squad. We met Professor Sakharov - the man in charge here - and his assistant, Kruglov. Some haggling netted us 5,250 roubles and a new detector that - besides some minor differences - was apparently identical to our sold model. Sakharov mentioned that the model we described was a Duty variant, almost certainly stolen, and frequently used by Duty science teams. Asking about work, we got several leads: the scientists would apparently pay for any partially-formed artifacts we found, as well as documentation of unknown mutants (after we spoke to them about the samaritan and vodyanoy). Immediate jobs included mapping and collecting data on a psy-field near the destroyed Yanov factory - a job some mercs from Durendal were also doing - or finding and eliminating the spawning point of the deadly salamander mutants that had apparently invaded this swamp. Choosing the latter, we were ready to set out...
    >> Stalk Out of Here Getter 09/23/10(Thu)19:55 No.12199339
         File1285286133.jpg-(27 KB, 500x470, aTcv.jpg)
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    -cold weather clothes (partially worn)
    -heavy stalker suit
    -moldy Red Army officer's cap
    -lead-lined backpack
    -utility knife
    -night vision goggles
    -Soviet scope (shared)
    -trail rations
    -PDA x1 (ours)
    -primitive anomaly detector
    -no bandages (+2 in group)
    -no first aid kit (+2 in group)
    -Mossberg 88
    -3 grenades (+7 in group)
    -jellyfish artifact
    -28 shells, 23 slugs, 21 .45, 4 30-round 5.45 magazines
    -5486 RU
    >> captain 09/23/10(Thu)19:57 No.12199360
    >no bandages
    >no firstaid

    oh shi-
    >> Stalk Out of Here Getter 09/23/10(Thu)19:57 No.12199363
    Your personal weapons are:
    Mossberg 88 (held)
    AKS-74 (stowed)
    m1911 (worn on belt)
    3 RGD-5 hand grenades (worn on belt)
    >> Stalk Out of Here Getter 09/23/10(Thu)19:58 No.12199382
    Technically you've two of each - being held by other group members.
    >> Anonymous 09/23/10(Thu)20:02 No.12199410
    When I get an evening free I'm going to read teh everliving fuck out of these threads.
    This shit is on suptg, right?
    >> captain 09/23/10(Thu)20:02 No.12199413
    ask them for their first aid. If they say no then they say no, if they say yes then I'll feel safer knowing I'm holding my means of medical assistance
    >> Anonymous 09/23/10(Thu)20:05 No.12199446
    You hinted that the salamander's acid might be corrosive. Ask Sakharov about that.

    Also recap the Salamander info so we can plan accordingly
    >> Stalk Out of Here Getter 09/23/10(Thu)20:06 No.12199463
    A good number of them are, though there's a blot missing. Those might be on easymodo, I dunno.

    You can if you want to, but your group won't hesitate to use them on you (or each other). Also, if you're injured enough to break one out, you may not be the one treating the wound.

    Just wanna say, guys, you haven't left the Yanov bunker - you could buy some medkits if you want (100 for standard, 300 for scientific; limited supplies of both so the scientists don't get busted for embezzlement.
    >> Anonymous 09/23/10(Thu)20:06 No.12199465
    Yes, they didn't archive all of the threads so you won't find out why Bird and Damsel joined the group or of the first adventure as a proper group.
    >> Anonymous 09/23/10(Thu)20:09 No.12199486

    1 science, 1 normal.
    >> Stalk Out of Here Getter 09/23/10(Thu)20:11 No.12199509
    Salamanders are mutants the size of dogs more closely related to frogs than actual salamanders. Amphibious, they are usually found around shallow lakes and in swamps, especially in the deeper Zone. They've recently spread at an alarming rate - they reproduce quickly, though are short-lived. Salamanders live in mating pairs; mating pairs shair communal nesting grounds with groups of other salamanders dependent on prey availability. The salamander secretes a corrosive neurotoxin through its skin and tongue; the tongue is long and capable of twisting off limbs. Males are diurnal, females nocturnal. Females are smaller and less keen on stand-up fights.
    >> captain 09/23/10(Thu)20:17 No.12199591
    We're quite low on cash, if we can we should see if there's any bandits or military out and about to loot. Stalkers will pay pretty nicely for some military shooters...
    >> Anonymous 09/23/10(Thu)20:19 No.12199615
    What? We already have a job to do.
    >> captain 09/23/10(Thu)20:24 No.12199683
    Of course we shall do this job! But on the way we should keep an eye out for bandits/military. It's always fun to multitask brah
    >> Stalk Out of Here Getter 09/23/10(Thu)20:26 No.12199711
    One of your group members - Victor - is military and may object to killing "his own," though that's going to be tempered by the fact that they tried to murder HIM first.

    You decide to buy a couple of first aid kits before you head out - a basic one, like the sort you've relied on throughout the chaos the Zone has visited on you and the others, and a 'scientific' one. Significantly larger and obnoxiously yellow, this kit turns out to be significantly better-stocked than a standard kit - you notice antivenins, drugs to counter radiation poisoning, and some antibiotics, albiet in small quantities. You arch your eyebrows - 300 roubles isn't much of a price for that.

    Sakharov catches your meaning, "The government will keep buying them without complaint as long as we don't get greedy, and frankly, useful stalkers are harder to get one's hands on than medical supplies. For us, anyway."

    Makes sense.
    >> captain 09/23/10(Thu)20:28 No.12199731
    Well lets avoid angering a crew member and stick to hunting down and looting bandits if we see them. Military can just be fought if we're attacked.
    >> Anonymous 09/23/10(Thu)20:30 No.12199751

    Ask for final tips on dealing with Salamanders, and head out.

    Also, we should nickname Vladimir either Dracula or Colonel. And it should be noted that I am 100% AGAINST combining the two nicknames.
    >> captain 09/23/10(Thu)20:32 No.12199798
    How about major dracula?
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)20:34 No.12199828
    I'm gonna stick with naming him Corpse. He was a CORPoral in the military, and if it weren't for us, he'd be dead.

    >> captain 09/23/10(Thu)20:37 No.12199865
    Yes clever, and OP is it raining outside of the bunker?
    >> Stalk Out of Here Getter 09/23/10(Thu)20:38 No.12199878
    With business more-or-less settled, you ask Kruglov and Sakharov for any other last-minute tips they might have; no sense risking death simply for not being thorough. The two shake their heads, then Kruglov pauses.

    "Well, I've heard reports that sleeping salamanders will sometimes move in their sleep, but that this isn't actual conscious behavior," he says, "I've yet to get anything but an anecdote or two about this, but keep it in mind when you find the nest. Wouldn't want to start shooting too early, right?"

    "When it comes to mutants," Damsel says, "I'm not sure you can shoot early enough."

    With that quip, you head out. Accessing the swamps isn't hard; the bunker is literally surrounded by them, with the way back only slightly less bogged down. What a place to put a put a research center!

    The five of you stick together, albiet loosely, each keeping an angle and teammate under your gaze. It'd do no good to get snuck up on or loose a teammate in the stinking water and towering reeds.

    Asked for his experiences, Bird speaks up, "I've never actually seen a salamander - just heard of them. They weren't very common when I was spending my time in the deeper Zone," he pauses, "All I can say is - in general - the larger the group you travel in, the more likely the mutant is not to approach. They may be monsters, but they still have their instincts."

    The implications of that remark are not pleasant.
    >> Stalk Out of Here Getter 09/23/10(Thu)20:39 No.12199901
    No rain at the moment. Sullen day, but warmer than it has been lately.
    >> captain 09/23/10(Thu)20:41 No.12199927
    Well then that's a good sign that the ground is dry and dusty today. The warmth will be nice unless it's an odd showing that an emission is approaching. So best tred with some added caution today as well as being on the lookout for shelter (and bandits)
    >> captain 09/23/10(Thu)20:48 No.12200027
    Well enough sitting around! Kick open that door and lets get rolling to our destination!
    >> Anonymous 09/23/10(Thu)20:55 No.12200111
    So I remember mention that you hunt salamanders with bait animals. I honestly think we should bag some blind dogs, tie a rope around the corpse and fish.
    >> Stalk Out of Here Getter 09/23/10(Thu)20:58 No.12200154
    You head deeper into the swamp; the bunker, with its meager guard, almost immediately vanishes. Despite being well-armed and armored, this leaves you ill-at-ease; the reeds limit vision to mere feet at best. The swamp itself is wrong - every one of its sort you've ever been in has been full of the sounds of life. This one is as silent as a tomb.

    Not that it doesn't have life, you reason, kicking an albino centipede off of your leg.

    "I've got a baaaad feeling about this," Twitch grumbles.

    "Keep your eyes open and keep focused," Vlad replies, "We're the ones with the guns."

    Roll a d20.
    >> Anonymous 09/23/10(Thu)20:59 No.12200177
    Do we see any suspicious or unsuspicious white dots?
    >> Anonymous 09/23/10(Thu)21:00 No.12200187
    rolled 4 = 4

    oh shit sorry forgot dice
    >> Anonymous 09/23/10(Thu)21:00 No.12200192
    rolled 9 = 9


    Hopefully Allah's not busy; we're going to be needing him a lot, I can feel it.
    >> Anonymous 09/23/10(Thu)21:03 No.12200225
    we are gonna get raeped aren't we...
    >> captain 09/23/10(Thu)21:04 No.12200237
    rolled 14 = 14

    it's perfectly fine son, we all make mistakes.

    And I roll to see if we hear anything rustling in the grass or splashing water?
    >> Stalk Out of Here Getter 09/23/10(Thu)21:07 No.12200267
    You hear a splashing sound. Then another.

    They're not coming from you.

    Even as the rest of you are turning to face it, Vlad has dropped into a crouch and fired a three-round burst at the source with his AKS-74. There's a yelp, some disjointed splashing, and a final, larger splash.

    "Sounds like you bagged something, anyway," Damsel says.

    Approaching the source of the yelp, you find not a horrifically-mutated amphibian, but a mere blind dog, lying half-submerged on a patch of boggy ground and panting; it's been hit in the flank with all three bullets, and certainly doesn't look like it'll be getting up.

    "Look how emaciated it is," Bird says, "Probably a pack outcast. Miserable bastards tend to starve."

    The blind dog attempts to turn to the sounds and smells of your party, but its hind legs aren't working and it soon collapses. It settles for a series of three weak barks, as if admonishing you. Bird is warily scanning your short-sighted surroundings, an ear cocked for any other unwelcome guests.
    >> Anonymous 09/23/10(Thu)21:07 No.12200269

    It was me. I thought I used two semicolons in one sentence here:>>12200192
    Turns out I didn't.
    >> captain 09/23/10(Thu)21:08 No.12200289
    rolled 4 = 4

    Fuck yeah salamander bait.
    >> Anonymous 09/23/10(Thu)21:09 No.12200296
    Or just use a flesh, which is less likely to get violent with us and easier to keep alive. Loud, squealing Flesh, sounds like ringing a dinner bell for the Salamanders.
    >> Anonymous 09/23/10(Thu)21:10 No.12200305

    Leave it; wait for a Salamander to come eat it.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)21:11 No.12200316
    "You're a good shooter, kid, but guns aren't always the deciding factor in the Zone. They're just one of many tools we use. Always remember that."
    >> captain 09/23/10(Thu)21:14 No.12200342
    rolled 9 = 9

    The disgusting ork xenos would like to disagree with you on that.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:18 No.12200388
    Turning back from his brief vigil, Bird speaks up, "Leave it, and move back," he flashes you a grin, "Bleeding, struggling, yelping animal? That's a dinner bell."

    You don't need to be asked twice to get away from the dying mutant; it had occured to you too that its distress may attract unfriendly attention. Bird, for his part, ties length of rope around one of its rear legs - you certainly won't be able to see it from your point of safety.

    Even a ways back from the mutant, you keep your guard up - you've no way of seeing when a mutant might come. Bird's wrapped one end of the rope around his left wrist, holding his Fort-12 in the other.

    For a while, nothing changes: the injured dog continues to yelp, and the swamp continues to hide whatever secrets has. The rope seems to twitch once, twice.

    "We've got a bite," Bird says tensely, "Cover me."

    There's a cut-off yelp, and the blind dog is suddenly completely silent. Now the rope snaps up, and Bird moves to keep up with its movement without tugging back and revealing his presence.

    Roll a d20.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)21:19 No.12200400
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    I contend that they would agree with me, cap'n. NEEDS MOAR CHOPPY!
    >> captain 09/23/10(Thu)21:20 No.12200406
    rolled 4 = 4

    >> Anonymous 09/23/10(Thu)21:20 No.12200411
    rolled 4 = 4

    I wonder what fried salamander tastes like.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:21 No.12200414
    (Consider this exchange to have occured before you baited the dog.)

    "Nice shot, Vlad," you say, "but keep in mind - guns are just one tool we use here."

    Vlad gives a small shrug, "If I shoot it, it ceases to be my problem," he pauses, "but I'll take your word for it - I'm the rookie here."
    >> captain 09/23/10(Thu)21:22 No.12200427
    rolled 1 = 1

    Chase after him and ready your shooter! Lets use the heaviest thing we got and shoot at the first nonhuman thing we see!
    >> Anonymous 09/23/10(Thu)21:22 No.12200429
    rolled 3 = 3

    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)21:23 No.12200434
    rolled 15 = 15

    4s out the ass tonight.
    >> Anonymous 09/23/10(Thu)21:23 No.12200444

    Goddomit weasel, where were you five minutes ago?
    >> Anonymous 09/23/10(Thu)21:23 No.12200445
    okay, now the dice roller is actively trying to screw us
    >> Anonymous 09/23/10(Thu)21:24 No.12200450
    rolled 13 = 13


    You've got to be fucking kidding me.
    >> captain 09/23/10(Thu)21:25 No.12200460
    rolled 1 = 1

    Oh god... Reroll reroll!!!
    >> Anonymous 09/23/10(Thu)21:26 No.12200482
    >dice field hidden
    Sure is rolling 1d1 in here.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:27 No.12200487
    Whatever's at the other end of the rope gives a sudden, sharp tug, and Bird loses his step in the treacherous swamp terrain. Stumbling, he loses his grip on the rope and briefly falls into the mud and filthy water, swearing savagely. He's on his feet almost immediately, but the rope's already snaking off into the reeds.

    Roll a d20.
    >> captain 09/23/10(Thu)21:29 No.12200503
    rolled 16 = 16

    dive for the bloody rope brah!
    >> Stalk Out of Here Getter 09/23/10(Thu)21:32 No.12200529
    Bird isn't about to be embarassed so easily, however, giving a titanic lunge and catching the rope in his filth-caked left hand. For a moment, it looks like he's going to fall again, but he manages to do a stumble-walk and recover his stride, "keep up!" he hisses. You swear he almost sounds cocky.

    Roll another d20 to see if Br'er frog notices you.
    >> captain 09/23/10(Thu)21:33 No.12200534
    rolled 13 = 13

    shit shit shit
    >> Anonymous 09/23/10(Thu)21:35 No.12200548
    rolled 11 = 11

    First time rolling, be gentle dice roller
    >> Stalk Out of Here Getter 09/23/10(Thu)21:38 No.12200569
    Amazingly, the thing tugging at your lure - you assume it's a salamander but have no way to be sure - doesn't seem to have noticed this calamity. Maybe its senses are poor. Maybe it's just hungry.

    It seems like you're following the beast endlessly deeper into the swamp when you notice slight thinning in the reeds - ahead is a rising mound of soggy earth. You expect to see whatever you've hooked dragging its prey up that mound, but it seems to keep going back for far too long.

    "Cave," Bird says, and drops the rope.

    "Oh great," Damsel says, "Caves. We have a great record with caves."

    "What happens in caves?" Vlad asks.

    "What happens in the cave, stays in the cave," Twitch says. The four of you stare.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:42 No.12200604
    That a known issue?
    >> Anonymous 09/23/10(Thu)21:42 No.12200608
    rolled 10 = 10


    Pretend-punch Twitch, head into cave. We'll be in front.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)21:45 No.12200629
    rolled 2 = 2

    So yeah, what happened in the previous caves? Or do I just not want to know?

    And how big is the cave? Wide enough for two people shoulder to shoulder?
    >> Anonymous 09/23/10(Thu)21:47 No.12200644
    We should check around the cave entrance first for any salamanders that might be outside, before going in.

    How wide is the cave entrance?
    >> Stalk Out of Here Getter 09/23/10(Thu)21:49 No.12200661
    Wide enough for single file, though a person behind you could lean around your side to shoot.

    Ceiling's low, too. Terrain is slimy.
    >> The Rogue !cpL.vkuD66 09/23/10(Thu)21:49 No.12200663
    Br'er Frog
    I just remembered those books. My next character is going to be named Br'er something
    >> The Rogue !cpL.vkuD66 09/23/10(Thu)21:50 No.12200671
    Let the rookie lead
    >> Anonymous 09/23/10(Thu)21:51 No.12200677

    My vote is for Bosse in front, then Damsel shooting over our shoulder, Twitch in the middle, and Bird and Vlad in back, watching behind us.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:51 No.12200680
    >So yeah, what happened in the previous caves? Or do I just not want to know?

    Being underground is bad for our health. In the first one, our entire party ran through a gravity anomaly's edge trying to get to cover from an emission; that was Bird, us, and Roman at the time. In a more recent "cave," we were head-fucked by a controller and burnt our first fate point after our AK jammed on a last-chance shot.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)21:51 No.12200681
    rolled 19 = 19

    I agree that we should check the outside before we get too far in. And sadly, no rolling T. I'll explain it later.
    >> Anonymous 09/23/10(Thu)21:54 No.12200722
    Seeing as Bosse has the heaviest armor and is most likely to survive a brush with neurotoxin, when we go into the cave, he should be in front.
    >> Stalk Out of Here Getter 09/23/10(Thu)21:55 No.12200730
    You approach the cave cautiously, in a lose formation. A wet hole in the side of a muddy, miserable hill, it certainly looks like a mutant warren. It's quite clear that movement will be single-file, and you and Damsel will definitely be stooping. Vlad, too, now that you think of it.

    Keeping a careful eye on the baleful pit, you explore the hill; it's not very broad or tall, just a simple swell in the swamp. A dead tree is perched on top; fully half of its trunk has been split by some unknown cataclysm.

    There's no signs of any other salamanders.
    >> captain 09/23/10(Thu)21:56 No.12200744
    rolled 3 = 3

    >in a lose formation

    so wait if we continue in this formation we will lose? That doesn't sound promising.
    >> Anonymous 09/23/10(Thu)22:00 No.12200770

    Now we can go in. Lineup from this post:>>12200677

    Is the way I think we should do it.
    >> Anonymous 09/23/10(Thu)22:00 No.12200774
    Twitch in the middle? Bird and Vlad in back?

    So you dont think we should put sentries at the entrance or did i misunderstand you?
    >> Anonymous 09/23/10(Thu)22:01 No.12200788

    Sentries mean splitting up our party. And splitting up our party is a bad idea.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:02 No.12200798
    rolled 19 = 19

    Sentries wouldn't really matter if we didn't have voice comms. I mean, yeah we could come running to gunfire, but it wouldn't work out very well more than likely.
    >> Anonymous 09/23/10(Thu)22:02 No.12200801
    Bosse and Vlad go in, in that order. Bosse with his shotty and suped up gear can take some punishment and Vlad is one hell of a shot.

    Bird follow loosely behind. In case we find an intersection we need to be able to defend it.

    Twitch and Damsel guard the entrance.
    >> Stalk Out of Here Getter 09/23/10(Thu)22:07 No.12200856
    Some notes:

    -You, Vlad, and Damsel will have to stoop in the tunnel to move. Bird, at 5'9", and Twitch, at 5'6", are short enough that they can move around at full height, though Bird barely can.
    -Vlad lacks NVG.
    -Damsel's RPK-74 would be somewhat unwieldly if twists and turns came up.
    -Your heavy armor will make moving more awkward.

    If that affects opinions at all, let me know.
    >> Anonymous 09/23/10(Thu)22:11 No.12200900
    Bosse then Twitch, Vlad, Damsel with her Skorpion, and Bird.
    >> Anonymous 09/23/10(Thu)22:11 No.12200908

    Hm. Alright. Change this>>12200677

    to: Us, Bird, Vlad, Damsel, Twitch.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:12 No.12200913
    rolled 2 = 2

    Bird on point, Twitch on his shoulder. If something comes up, Bird and Twitch both take a knee and Boss, in the middle, fires over them. Damsel and Vlad in the rear, Damsel being rearmost.
    >> Anonymous 09/23/10(Thu)22:16 No.12200954
    >>12200908 here

    I'm ok with this
    >> Anonymous 09/23/10(Thu)22:20 No.12200986
    What? We're all going in at once?

    It's a narrow cave that will only allow the point and maybe one person behind them to fire. A two-man (or Damsel) team is the best option, any more bodies and we're just adding more obstacles in case we need to fall back.

    Of course if the warren starts branching off into little individual tunnels we can bring a secondary team in to hold the junctions, but the initial team should be limited to two Stalkers. I vote for ourselves and Bird. We play bulldozer with our heavy armor and shotgun, Bird watches our back and keeps an eye open for secondary tunnels/hiding enemies.
    >> Stalk Out of Here Getter 09/23/10(Thu)22:21 No.12200999
    Well, there's nothing to do now but bite the bullet and get to work. As the best-protected member of the team, you volunteer to take point; a dangerous job, but your mossberg has seen you through plenty of threm. Bird follows behind you; he's taller than Twitch and can get a clear shot if you have to drop. Twitch trails him, something of an odd man out due to his light suit and short height, and Vlad and Damsel bring up the rear, Damsel taking the very tail end with her RPK. Anything that comes pouring towards her is not in for a good day.

    The cave almost immediately begins to decend into the earth, intolerably damp; the close air smells of rot. Ahead, you spot a small side-chamber, and find your first nest.

    It's a small, shabby affair filled with a pile of baseball-sized spherical eggs the color of wallpaper paste. In the far end of the room, you see your first salamander; black and slimy with four slit-eyes, it looks like nothing so much as a weirdly-elognated frog, and it smells terrible. Since the females are nocturnal, this must be mom.

    Well, one of them.
    >> Anonymous 09/23/10(Thu)22:25 No.12201034
    Should we shoot it, and alert the rest of the nest? We could use this chamber as a choke point and kill them as they come.
    Or we could try to sneak up on it and do a silent kill with a combat knife; though, since they exude neurotoxin, it might not be safe, and it could wake up.
    >> Stalk Out of Here Getter 09/23/10(Thu)22:26 No.12201045
    Note that the neurotoxin is contained on the mucus on their skin; it doesn't evaporate into a deadly gas.
    >> Anonymous 09/23/10(Thu)22:28 No.12201059
    Yeah, but if we knife it and we don't kill it in one stab, it'll thrash around and we'll likely come in contact with its skin.
    Man, we should have made short spears for this hunt.
    >> Anonymous 09/23/10(Thu)22:32 No.12201097

    Shoot it. Anyone up for mutant frog omelete?
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:34 No.12201116
    rolled 5 = 5

    Wish in one hand, spit in the other...

    And if this is a natural choke point, let's use it to our advantage. Ready our secondary weapons and a couple of frags. Have Boss in the prone, Bird on a knee over him, and Twitch standing over both. Have Damsel on a knee facing the rear with Corpse backing her up in case something we don't like comes in behind us.
    >> Anonymous 09/23/10(Thu)22:34 No.12201119

    Also try to get a couple more people into the chamber. Don't want only one gun going off.
    >> Anonymous 09/23/10(Thu)22:35 No.12201124
    rolled 4 = 4

    Hmmmm, would it be possible to gather the neurotoxin from the mucus of the frogs? getting the tips of some rounds and our knives in this stuff would go a long way towards making fights against other mutants and bandits alot easier. Might also be able to sell the stuff to the scientists and a trader for its various possible uses.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:35 No.12201128
    I need to stop rolling random dice.
    >> Anonymous 09/23/10(Thu)22:37 No.12201151
    I keep forgetting to take it out the e-mail field, gotta stop doing it apparently.
    >> Stalk Out of Here Getter 09/23/10(Thu)22:40 No.12201169
    Well, you can't exactly just leave her there. Explaining your plan in whispers to the others, you get into position. You go prone, while Bird and Twitch stand over you and take aim. Damsel aims further down the tunnel, while Vlad positions himself to cover her or the entrance, depending on what happens. Once you're in position, you give the order to fire.

    The booms of your firearms are literally deafening on this tight space, but better deaf than dead: it doesn't take a marksman to hit an immobile, dog-sized target only feet away.

    Roll 2d20
    >> Anonymous 09/23/10(Thu)22:45 No.12201217
    rolled 16, 12 = 28

    Alright, here goes. For SCIENCE!
    >> Anonymous 09/23/10(Thu)22:46 No.12201223
    rolled 20 = 20


    Watch I get a 1.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:46 No.12201225
    rolled 20, 17 = 37

    Let's hope my higher power is with us.
    >> Anonymous 09/23/10(Thu)22:46 No.12201227
    rolled 12 = 12


    I'm sorry, WAT.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)22:47 No.12201235
    Can we count those for the next 3 rolls, Getter?
    >> Anonymous 09/23/10(Thu)22:47 No.12201238
    Damn, if only you had been a little faster than me
    >> Stalk Out of Here Getter 09/23/10(Thu)22:53 No.12201305
    The female salamander never wakes from its slumber, outer layers of fat and slime splattering across the chamber floor and walls in rorschach patterns. Amazingly, the gunfire elicits no reaction from deeper in the cave. Maybe these beasties just sleep deeply, or maybe acoustics are on your side. You're not about to look a gift horse in the mouth.

    The unpleasant business of finishing off the nest itself follows: the eggs are easily stomped, though their thick, meaty smell is cloying; you hock and spit to get the awful taste out of your mouth.

    Travel resumes down the tunnel; conditions grow darker. "I can't see shit," Vlad grunts, but leaves his light off - it seems more to be a friendly tip than anything. A couple of shallow side-chambers prove to be empty, though there are signs of previous nestings. Ahead, you find another chamber, larger than before; this one contains three nests and three mothers to correspond.

    One of them is moving jerkily towards you, as if in a trance; its movements are surprisingly uncoordinated.
    >> Anonymous 09/23/10(Thu)22:58 No.12201345
    Whats the status of the other two?
    >> Anonymous 09/23/10(Thu)22:59 No.12201359
    I bet we smell like babies to her and she wants to snuggle.

    >prophet occupies
    >> Anonymous 09/23/10(Thu)23:00 No.12201370
    guys we should be capturing eggs for the scientists, imagine the bounty!
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:00 No.12201372
    Rock the same deal again. But have Damsel and Vlad both watching the rear. And if it gets noisy, have Corpse hit his light.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:01 No.12201378
    Only one or two.
    >> Anonymous 09/23/10(Thu)23:02 No.12201387

    Throw a grenade if we wont get any of it. Then open fire. Get down so someone else can open up as well.
    >> Anonymous 09/23/10(Thu)23:03 No.12201396
    i vote against nades, these tunnels might collapse. thats bad news
    >> Anonymous 09/23/10(Thu)23:06 No.12201426
    He should hit his light anyway during the action. No need to hide when we're firing. Though he should take care not blind any of the people with NVGs.

    The jerky movements of the mutant are making me nervous. After we deal with these three, we should proceed very carefully, anomaly detector out at all times. No one said those psy anomalies don't show up underground.
    >> Stalk Out of Here Getter 09/23/10(Thu)23:06 No.12201430

    You're not sure what the salamander is doing and you don't care to find out. Assuming the same shooting pattern as before - though Damsel and Vlad are both on rearguard this time - you annihilate both the sleeping and stumbling salamanders with buckshot and bullets; it's no challenge when they aren't even moving at anything resembling speed. Now you hear a new sound, and reel around to face deeper into the tunnel; another salamander is barreling up the tunnel from around a bend, probably the hunter from before. Bigger than the females and coloured a muddy brown, you're shocked at how fast it's moving, closing the gap even as the five of you try to reel and meet it; Vlad's headlamp flicks on and lends the ugly, slit-eyed monstrosity nightmarish cast.

    Roll 3d20. Only Twitch and Vlad are in position to respond in time; Vlad's got issues with being too tall and just having flipped his light on.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:07 No.12201432
    Grenades are a last ditch, we-gotta-beat-feet, SHTF move.
    >> Anonymous 09/23/10(Thu)23:08 No.12201437
    rolled 17, 18, 6 = 41


    >> Anonymous 09/23/10(Thu)23:08 No.12201438
    Coordinate fire to kill all three at once.
    Capture the eggs for the scientists.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:08 No.12201445
    rolled 11, 5 = 16

    Let's see how this goes.
    >> Anonymous 09/23/10(Thu)23:09 No.12201454
    Nice! Assuming the first two are for our guys.
    >> Stalk Out of Here Getter 09/23/10(Thu)23:14 No.12201504
    Fast though the nightmarish monster may be, it can't outrun bullets; Twitch and Vlad cut the thing down in a hail of automatic fire, substituting pinpoint accuracy with sheer volume of fire. Scooting around the corpse will be awkward, but doable.

    Now, again, comes the unenviable business of cleaning up the eggs. This time, it occurs to you to save a pair - you stick them in a plastic bag; perhaps Sakharov or Kruglov will pay for them. This time the stench is so bad that you almost retch; moving into the cramped main tunnel is bliss by comparison. Your decent continues, slowly burt surely; another chamber is here, a narrow one. From the "hall," all you can see is the nest. No sign of mom. That seems a bit odd.
    >> Anonymous 09/23/10(Thu)23:16 No.12201529
    we should start throwin bolts, anything on the detector?
    >> Anonymous 09/23/10(Thu)23:18 No.12201551
    Mom probably just died in the swamp somewhere.
    Throw bolt, use detector.
    >> Anonymous 09/23/10(Thu)23:18 No.12201553
    Search for alcoves before entering the hall, and don't forget about the cieling.

    When/If it's clear, move in and assume firing positions, then wait. These things are not going to leave their eggs for long.
    >> Anonymous 09/23/10(Thu)23:18 No.12201561
    Lets play it safe. Back up the tunnel, keeping the eggs in sight. Bosse goes prone, Twich and Bird covering, Damsel and Vlad (with light on) are covering the rear, if necessary backing out to a wider point.

    Bird shoots one of the eggs, and we get ready to intercept any beasties coming.
    >> Anonymous 09/23/10(Thu)23:21 No.12201588

    These. Although I'd much prefer to just throw a grenade instead of shooting one egg. Might take out anything that's hiding.
    >> Anonymous 09/23/10(Thu)23:21 No.12201591

    By the way, why haven't we invested in a damn gas mask or helmet yet? Did our new suits come with anything of the like?
    >> Anonymous 09/23/10(Thu)23:22 No.12201612
    >Enclosed area
    Oh shit nigger what are you doing
    >> Stalk Out of Here Getter 09/23/10(Thu)23:23 No.12201619
    You check your detector out of reflex; nothing. Assuming a ready position again, you decide to test the chamber; you toss a bolt. It tumbles through the air, then it suddenly disappears in an eyeblink to the accompanyment of an obscene slurp-snap. Your mind has barely enough time to process this when another female comes reeling out of the chamber, at such a distance and with you prepared, it has no chance; you've blown its face apart before it can even open its mouth.

    Roll a d20.
    >> Anonymous 09/23/10(Thu)23:24 No.12201637
    uhhh oohhh

    also what anomaly would that be?
    >> Anonymous 09/23/10(Thu)23:24 No.12201638
    rolled 10, 14 = 24

    If I roll a 1-10 on the second dice, I dedicate the first d20 to Nobylan and Mitenun
    If I roll a 11-20 on the second dice, I dedicate the first d20 to Allah
    >> Stalk Out of Here Getter 09/23/10(Thu)23:24 No.12201641
    You have one integrated into the suit, yeah.

    Even light suits have a respirator.
    >> Anonymous 09/23/10(Thu)23:25 No.12201655
    rolled 7 = 7

    If we shot it, what's this for?
    >> Anonymous 09/23/10(Thu)23:27 No.12201679
    Wouldn't you like to know?

    Sometimes we roll for monster perception, enemy awareness and so on. Not all good rolls are good rolls.
    >> Stalk Out of Here Getter 09/23/10(Thu)23:27 No.12201683
         File1285298852.jpg-(4 KB, 75x85, f10.jpg)
    4 KB
    The salamander, despite being dead; isn't finished with you: a spray of mucus-coated gore sprays you, Twitch, and Bird.

    Roll 3d20
    >> Anonymous 09/23/10(Thu)23:28 No.12201698
    rolled 10, 7, 20 = 37

    Goddamnit! We just had these suits cleaned!
    >> Anonymous 09/23/10(Thu)23:28 No.12201705
    rolled 1, 1, 20 = 22

    >> Anonymous 09/23/10(Thu)23:29 No.12201710

    Would have been funnier if you had dedicated the first dice to Nobylan and Mitenun.
    >> Anonymous 09/23/10(Thu)23:30 No.12201723

    Natural 20's... I think Mitenun is in a giving mood tonight.
    >> Anonymous 09/23/10(Thu)23:30 No.12201733
    rolled 16, 17, 14 = 47

    Right, Allah and Nobylan can go fuck themselves.
    >> Anonymous 09/23/10(Thu)23:31 No.12201737
    rolled 18, 19, 19 = 56

    Ooooh shit nigga
    >> Anonymous 09/23/10(Thu)23:31 No.12201752
    rolling 7 for twitch. the zone fucking hates this guy. we really have to do something to give him a couple of +2 modifiers
    >> Anonymous 09/23/10(Thu)23:34 No.12201771

    +2? You think that's enough?
    >> Anonymous 09/23/10(Thu)23:34 No.12201772
    He should get a pendant to Mitenun, imo.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:35 No.12201787
    You know, I'm sitting here watching Dexter, have a hot chick on webcam, and playing STALKER QUEST, and thinking that is night is awesome. And then the dice say "FUCK TWITCH!"
    >> Anonymous 09/23/10(Thu)23:36 No.12201809
    The man simply has no luck, especially if it concerns deadly poisons.
    >> Anonymous 09/23/10(Thu)23:39 No.12201845
    The VX? He's the luckiest man alive. ALIVE. That's the operative word.
    >> Anonymous 09/23/10(Thu)23:40 No.12201860
    >implying he's still alive
    >> Stalk Out of Here Getter 09/23/10(Thu)23:42 No.12201872
    Fuck /tg/, eating my posts and not POSTING them.

    The spray of gore has little effect on your heavy-duty suit, slopping against it in a foul-smelling spray; Bird, for his part, manages to somehow move aside, avoiding even your experience.

    Twitch, however, is not so lucky - he swears as he tries to wipe the mess off of his face, when his hand begins to shudder; now he's convulsing, now he's on the ground, gagging.


    You're not sure who yelled that, because you're already in action...
    >> Anonymous 09/23/10(Thu)23:42 No.12201878
    Okay I'm out, it's almost 6am. Don't forget to archive!

    >> Anonymous 09/23/10(Thu)23:42 No.12201887
    Okay, worst (getting hit with the stuff in the first place) and best (surviving) luck.
    >> Anonymous 09/23/10(Thu)23:43 No.12201890
    rolled 20 = 20

    >> Anonymous 09/23/10(Thu)23:43 No.12201895

    Pour vodka onto his face to wash it off. And break out the scientific first aid kit. That HAS to do something.
    >> Anonymous 09/23/10(Thu)23:44 No.12201900
    Break open the scientific medkit for antivenom!
    >> Anonymous 09/23/10(Thu)23:44 No.12201905

    Ya'll niggas be happy I refreshed one more time before hitting the sack, Jesus Christ what the hell
    >> Lance !!Npc5sPH0mpC 09/23/10(Thu)23:47 No.12201928
    Fuck yes, STALKER QUEST.

    On my birthday too. So win.
    >> Anonymous 09/23/10(Thu)23:50 No.12201955

    And Twitch just got a face full of salamander neurotoxin. Happy brithday!
    >> Stalk Out of Here Getter 09/23/10(Thu)23:50 No.12201957
    ...pulling the scientific aid kit from your bag. Prying the bulky thing open, you wildly palm through the contents, looking for something you saw before - there. Drawing the medicine from its labelled jar, Bird holds Twitch down while you inject him. At first, it seems to have no effect - then the convulsions slow, then stop. Twitch is gasping for air as he slowly sits up.


    Vlad offers him a hand, and he slowly climbs to his feet, hands on his knees. You're about to ask him if he needs help when he walks over to the eggs - albiet slowly - and stomps them. Hard.

    "A lot of medicines today include artifact elements," Bird comments, "especially when dealing with Zone poisons. Makes for a faster, ah, recovery."

    Twitch has rejoined you, "I feel much better," he says flatly.
    >> Anonymous 09/23/10(Thu)23:52 No.12201988
    rolled 7 = 7

    Get Twitch a good luck pendant goddamn
    >> Anonymous 09/23/10(Thu)23:53 No.12201992

    "... Right then. I swear Twitch, you are the luckiest fucker I've ever met. Well, let's bag the heads and keep going, shall we? The eggheads back at the center might want proof of our work. Or body bits to poke around and play with."
    >> Anonymous 09/23/10(Thu)23:53 No.12201994
    Let's sweep through the rest of this nest and make sure that we've cleaned out all of the salamanders.
    >> Frosted Weasel !!dLUhj2yYgMt 09/23/10(Thu)23:54 No.12202002
    Change the line-up. Damsel and Twitch in the back. Bird, Bosse and Vlad up front. "Goddamn, Twitch, you are either the luckiest or unluckiest prick in the whole Zone."

    And happy birthday, Lance.
    >> Anonymous 09/23/10(Thu)23:54 No.12202004

    Make it from a tooth of a salamander! If that's possible.
    >> Anonymous 09/23/10(Thu)23:55 No.12202013
    Hey guys don't forget there a fucking portal to god knows where in here
    >> Anonymous 09/23/10(Thu)23:56 No.12202028

    I think that was the salamander eating it with their long mutant tongue. Twitch just walked in there and stomped the eggs.
    >> Stalk Out of Here Getter 09/23/10(Thu)23:57 No.12202045
    "I'm not sure if you're the luckiest or unluckies guy in the Zone, Twitch," Damsel comments. She doesn't sound like she's kidding. Giving Twitch a slap on the back, you speak up.

    "Let's find the bottom of this cave and get the hell out of here before any more daddies show up."

    The others are all for that and the remaining trip is surprisingly short. The servicable tunnel ends in a narrow hole that looks big enough for a dog - barely. Some blood is spattered around the hole and, looking closely, you see a few tufts of the miserable "fur" blind dogs have sticking in the turned-tacky blood.
    >> Anonymous 09/23/10(Thu)23:58 No.12202065

    Well shit. Throw a grenade down there and call it a day. No WAY are we climbing down that shit. Not without a flamethrower.
    >> Anonymous 09/24/10(Fri)00:00 No.12202078
    rolled 16 = 16

    Meh. rig a crude Grenade trap at the hole with a tripwire and then gtfo.
    >> Anonymous 09/24/10(Fri)00:00 No.12202085
    Oh yeah, on our way back, take a part from each salamander. Doesn't matter what it is; just need to be consistent.
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)00:01 No.12202091
         File1285300872.jpg-(31 KB, 398x334, 1281810545221.jpg)
    31 KB
    This is the one time, with us in an enclosed space, that I'll agree to fragging something. Use two of them if we can spare it.
    >> Stalk Out of Here Getter 09/24/10(Fri)00:04 No.12202122
    "Fuck this," you say, pulling a grenade from your belt.

    Damsel shrugs, "Well, it is a bit Freudian, I'll give you that."

    You ignore her and toss the grenade in; then, just to be sure; another. The five of you are immediately in motion - you, Bird, and Vlad leading, listening for the tell-tale signs of a collapsing cave.

    Roll a d20.
    >> Anonymous 09/24/10(Fri)00:04 No.12202124
    Naw, man; what we need to do is buy a tarp so we can lug corpses.

    But yeah, for now, just take a whatever from 'em.
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)00:05 No.12202131
    I'm all for the nade down the hole. Better safe and hamfisted then sorry.
    >> Anonymous 09/24/10(Fri)00:06 No.12202137
    rolled 14 = 14

    >> Anonymous 09/24/10(Fri)00:09 No.12202173

    And Mitenun provides. Hopefully.
    >> Stalk Out of Here Getter 09/24/10(Fri)00:09 No.12202174
    Fortunately, there is no rumbling, no rattling of falling stone, and no shifting block of rock and soil crushing you forever under the weight of the Zone's stinking, polluted earth; you can see the light of the tunnel entrance ahead, almost blinding after the time spent in the dank mutant warren.
    >> Anonymous 09/24/10(Fri)00:10 No.12202188
    rolled 1 = 1

    mitenun again
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)00:10 No.12202190
    inb4 daddy is at the door
    >> Stalk Out of Here Getter 09/24/10(Fri)00:12 No.12202205
    Now now, I haven't said anything was there or called for a roll.


    >> Anonymous 09/24/10(Fri)00:13 No.12202216

    All right. Mark the location in our PDA, add a note, and head back to the lab. Tell them of our deeds, but that there may be one male on the loose.
    >> Anonymous 09/24/10(Fri)00:13 No.12202225
    Guess its time to head back to the lab and report?

    ...we know how to get back right?
    >> Anonymous 09/24/10(Fri)00:13 No.12202229
    Lie in wait, giving the hole AND entrance ample room.
    >> Anonymous 09/24/10(Fri)00:13 No.12202230
    You utter faggot, stop giving the GM ideas.
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)00:15 No.12202246
    Advance out slowly, let our vision adjust to the light.
    >> Anonymous 09/24/10(Fri)00:16 No.12202262

    >> Anonymous 09/24/10(Fri)00:16 No.12202275
    rolled 19 = 19

    In b4 bloodsucker, pack of snorks, pseudogiant, or pack of pseudogiants at exit to tunnel
    >> Anonymous 09/24/10(Fri)00:17 No.12202288

    >> Stalk Out of Here Getter 09/24/10(Fri)00:17 No.12202292
    Rather than rushing out, you peer cautiously around the entrance, moving slowly as to let your eyes adjust to the light. It wouldn't do to have so handily eliminated a salamander spawning den only to emerge and be pounced on by a pseudodog that smelled omelettes with its keen nose. You carefully look around the mound, your elevation and the thinner vegetation providing you at least some visibility. You're not willing to give up the tunnels just yet, not in a deadly, near-sighted swamp.

    Roll a d20.
    >> Anonymous 09/24/10(Fri)00:18 No.12202309
    rolled 1, 1 = 2

    >> Anonymous 09/24/10(Fri)00:18 No.12202310
    rolled 17 = 17

    >> Anonymous 09/24/10(Fri)00:19 No.12202316
    rolled 1 = 1


    >> Stalk Out of Here Getter 09/24/10(Fri)00:19 No.12202325
         File1285301991.jpg-(77 KB, 409x667, reactionface 1.jpg)
    77 KB
    ha ha ha

    holy shit
    >> Anonymous 09/24/10(Fri)00:19 No.12202326

    Mitenun does not appreciate all caps. It appears as if mitenun prefers to be spelled without them.
    >> Anonymous 09/24/10(Fri)00:20 No.12202329
    rolled 1, 1 = 2

    my bad, rolle a 2d0
    >> Anonymous 09/24/10(Fri)00:20 No.12202342
    Thank the gods!
    >> Anonymous 09/24/10(Fri)00:21 No.12202347
    Ignore this guy, he's rolling d1s.
    >> Anonymous 09/24/10(Fri)00:21 No.12202350
    rolled 8, 9, 12, 19, 7, 8, 10, 5, 12, 18 = 108

    let's test this scientifically
    mitenun MITENUN mitenun MITENUN mitenun MITENUN mitenun MITENUN mitenun MITENUN
    >> Anonymous 09/24/10(Fri)00:21 No.12202351
    rolled 8 = 8

    >> Anonymous 09/24/10(Fri)00:22 No.12202360
    Perhaps you should put your rolling aside for now...
    >> Stalk Out of Here Getter 09/24/10(Fri)00:26 No.12202425
    After careful examination of your surroundings, you see nothing. No dogs, no salamanders, no bandits or zombies. Nothing but bogwater and reeds; even they're silent and still in the windless day.

    Above, a crow gives a harsh caw.

    "Let's move it," you say. Now that you're out in the "open," the dense swamp doesn't seem nearly as bad as the foul, putrid cave. You're even able to somewhat enjoy the fetid swamp air by comparison. When you arrive back at the bunker, the Duty guard gives you a friendly wave; you get the impression that he didn't expect you to come back. Clearly, he doesn't know who you are.

    When you finally get through the tedious airlock, the five of you march around the corner, joking and teasing Twitch for his luck; all in all, that could have gone worse. A lot worse. Coming around the corner, you see Sakharov is already busy, however - a trio of men are talking to him, one in a heavy duty stalker suit, the others in typical mercenary gear.

    They've all got the Durendal patch.
    >> Anonymous 09/24/10(Fri)00:27 No.12202438
    >> Lurker 09/24/10(Fri)00:27 No.12202448

    Who the hell is Durendal?
    >> Anonymous 09/24/10(Fri)00:29 No.12202459
    That's the group they're with. Back when we were in the green camp we had a run-in with some Durandel types. One of their guys is the guy we nat 20'd and Damsel pegged him in the chest with a grenade, that exploded right there.
    >> Anonymous 09/24/10(Fri)00:29 No.12202463

    Say nothing, do nothing. Just politely wait our turn. Just a gruff "humph" nod thing. You know, a guy hi.
    >> Anonymous 09/24/10(Fri)00:29 No.12202466

    lemme guess. This is someone we pissed off
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)00:29 No.12202474
    I see 2 options.
    1 approach, with Duty around they won't hurt us.
    2 hide outside in ambush
    >> Stalk Out of Here Getter 09/24/10(Fri)00:29 No.12202477
    Durendal International is a private military contractor employed by the Ukrainian government and corporate interests in artifact recovery. They have a reputation for thuggishness. That's all you know.

    Oh, and you kinda killed an entire squad of them once. But to be fair, they started it.
    >> Anonymous 09/24/10(Fri)00:32 No.12202508
    rolled 1 = 1

    >> Anonymous 09/24/10(Fri)00:33 No.12202527
    Well, considering y'all eliminated that squad, noone should really know it was us . . . right?

    Just play it cool, keep it unsuspicious. We're just some stalkers, doing some stalker-work. Nothing to see here, move along.
    And maybe keep our more out-standing members to the side (not that any of us would really blend in with a crowd of Stalkers.)
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)00:33 No.12202528
    My vote is to walk in, slow and calm. If they start shit, hopefully Duty will side with us.
    >> Anonymous 09/24/10(Fri)00:34 No.12202539
         File1285302856.jpg-(12 KB, 426x304, blank.jpg)
    12 KB
    rolled 7 = 7

    If we all have gas masks, WEAR THEM

    you utter faggot
    >> Anonymous 09/24/10(Fri)00:36 No.12202568
    Make sure that our masks are up, and if they haven't spotted us yet, hide any distinguishing patches or items of clothing.
    >> Anonymous 09/24/10(Fri)00:36 No.12202569
    rolled 14 = 14

    cmon, that was a little funny
    >> Anonymous 09/24/10(Fri)00:36 No.12202577
    rolled 2 = 2

    we go inconspicuous like bats out of hell!
    >> Anonymous 09/24/10(Fri)00:36 No.12202579
    No, no it wasn't.
    I didn't even smile. You are an utter failure.
    >> Anonymous 09/24/10(Fri)00:37 No.12202584
    Show up, trade dead salamander parts to sakharov. Ask for bandages, medkits, rubles. You know, the usual.
    >> Lurker 09/24/10(Fri)00:39 No.12202631
    Make sure our faces are hidden and we're golden. We've got completely new gear and our weapons are all generic/new since then.

    Wait calmly for our turn. If shit goes down between the thugs and the scientists, the Dutyers will waste the motherfuckers. Ask if we can get dibs on their gear, then continue on our merry little way.
    >> Anonymous 09/24/10(Fri)00:39 No.12202635
    everyone knows the proper stalker greeting involves soy sausage.

    sausage soon fellow stalkers?
    >> Anonymous 09/24/10(Fri)00:40 No.12202641
    rolled 11 = 11

    You take internet seriously.

    yous a gay
    >> Anonymous 09/24/10(Fri)00:40 No.12202642
    We aren't still waltzing around with those patches from way back in the beginning still in our bags, are we? If we are, we need to be rid of them, quick and stealthy like, if possible. Besides, we're five to three, and at this point we have the weaponry to match whatever they bring from the outside, so small mexican standoff, they realize they would be fucked, we all go about our business all civil, just watch for ambush outside the compound.
    >> Anonymous 09/24/10(Fri)00:40 No.12202652

    Only if we want to talk to them. So in this case, no "soy sausage?"
    >> Anonymous 09/24/10(Fri)00:41 No.12202666
    >Poor spelling
    >Poor judgement
    >Poor sense of humor

    UNDERAGE B&. Fire, purging, etc
    >> Anonymous 09/24/10(Fri)00:42 No.12202689
    If we do see and/or recognize us we better leave someone to make sure they don't plan on ambushing us outside the camp.
    >> Anonymous 09/24/10(Fri)00:43 No.12202700
    rolled 17 = 17

    yous stills a gay
    >> Stalk Out of Here Getter 09/24/10(Fri)00:44 No.12202709
    While your experiences with Durendal have been...less than friendly...you can't exactly turn around and walk away. Not now. You calmly wait your turn as a group, keeping small talk up in spite of your nerves to avoid drawing attention. Some cash exchanges hands - you're not really looking - and the mercenaries walk past you without a word or anything beyond a cursory glance. Your nerves unwinding, you approach Sakharov.

    "What news do you have for me?" he grunts; the whole event totally escaped notice. Good.

    "We cleared out the salamander nests," you say, "and killed all the females. Also, we brought you a couple of gifts."

    When the various bits of salamander - sadly, well-documented - are handed over, you finally receive your pay; a fairly modest 2500 roubles, bolstered by a pair of scientific first aid kits. You rather expect those will come in handy soon, especially if Twitch manages to find something poisonous again.

    "So, anything else?" Sakharov asks.
    >> Anonymous 09/24/10(Fri)00:45 No.12202732
    god i hope medium stalker suits hide damsel's tits really well
    >> Anonymous 09/24/10(Fri)00:45 No.12202733
         File1285303546.png-(136 KB, 580x551, Memento-FFFFUUUU.png)
    136 KB
    > ITT Things that make you go FFUUUUU

    When people playing games like BOREDerlands say that they're going to "roll a new character"
    >> Anonymous 09/24/10(Fri)00:46 No.12202743
    oops, meant to post a new thread
    >> Stalk Out of Here Getter 09/24/10(Fri)00:46 No.12202747
         File1285303616.jpg-(3 KB, 100x100, lookingaroundcornersmaller.jpg)
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    S'okay brah
    >> Anonymous 09/24/10(Fri)00:46 No.12202748
    Bandages. Enough for 2 for each person.
    How many first aid kits do we have? Might as well carry 1 each.
    Talk to Sakharov about anomaly detectors. Tell him we found that Duty detector on a bandit's body, ask if we should look into the matter further or not.

    Btw, Stalk out of here getter: Yantar is the lab by the lake. Yanov is closer to the center of the zone and is a train station near the Jupiter factories. =)
    >> Anonymous 09/24/10(Fri)00:47 No.12202749
    das eggs!
    >> Anonymous 09/24/10(Fri)00:50 No.12202786

    I don't think we kept any of them. Also hand over the coordinates of the lair; and tell them that there might still be one male at large. Doubtful, but we don't know how deep the cave goes.

    Say/ask nothing about the Durendal guys. We don't want any more of their shit.
    >> Anonymous 09/24/10(Fri)00:51 No.12202808
    Offer up the eggs.
    See how much we can get for them.
    >> Anonymous 09/24/10(Fri)00:51 No.12202812
    No, we kept two.
    >> Stalk Out of Here Getter 09/24/10(Fri)00:53 No.12202828
         File1285303987.png-(71 KB, 269x216, Nyoron panel.png)
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    Herpa derpa, I know - I actually exchange the two's names a lot, especially since I was playing CoP recently...

    8 bandages'll cost you 400 RU. You already have 5 aid kits (2 scientific, 3 basic; one was used in the tunnel).

    Sakharov already knows about our Duty detector and, in fact, the murder that occurred (albiet third-hand).
    >> Anonymous 09/24/10(Fri)00:53 No.12202830
    i'd like to know how and where we can find "partially formed artifacts"
    >> Anonymous 09/24/10(Fri)00:53 No.12202838
    If the eggs aren't worth too much, I say we eat them. With gusto. The Zone may eventually kill us, but we're gonna chew and eat some of it before we die.
    >> Anonymous 09/24/10(Fri)00:53 No.12202841
    Buy a couple cheap ass PDAs.

    Put in coordinates to a stash in the basement of the gas station.

    Litter them around in poorly hidden hiding spots.

    Wait a few weeks.

    Go clean our trap.
    >> Anonymous 09/24/10(Fri)00:54 No.12202846
    Might as well.
    Buy some more travel rations if we need 'em
    Does Sakharov sell any psi protection?
    >> Anonymous 09/24/10(Fri)00:54 No.12202848

    The Durendal folk are doing that one, I think. We don't want to be anywhere near them.
    >> Anonymous 09/24/10(Fri)00:55 No.12202856
    oh right
    >> Anonymous 09/24/10(Fri)00:57 No.12202880
    No, it would help to know what they're up too. If they're out trading artifacts, we need to find out how many they've traded, of what quality, and where they may be claiming their getting them from. All this would make for a good indicator if they've been ambushing and killing other stalkers to get them or actually busting their asses looking for artifacts. If they're killing stalkers, they need to be stopped. If they're hunting for them like any other stalker, we could try making some money off the venture ourselves. Information is the first step to opportunity.

    Also, we do have the two eggs.
    >> Stalk Out of Here Getter 09/24/10(Fri)00:57 No.12202886
    In anomalies, probably. Weak ones? New ones? Well, you'll know 'em if you find 'em.

    You all - even Vlad - have basic psy-protection, but the Zone's psy-emissions are changing; basic stuff (like yours) still works, but the advanced stuff has been rendered all but useless. The scientists aren't sure why.
    >> Stalk Out of Here Getter 09/24/10(Fri)00:58 No.12202901
    You sold the eggs.

    Also, guys: the mercs were plotting out the rapidly-shifting psy-anomalies around the destroyed Yantar factory, not looking for partials.
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)01:00 No.12202915
    Should we head for Red Forest and do the quest over there?
    >> Anonymous 09/24/10(Fri)01:01 No.12202928

    Yeah, but the whole reason why we got caught up with them in the first place was because Sid couldn't keep his mouth shut.

    If we can ask Sakharov not to spill the beans, then I say go for it.
    >> Anonymous 09/24/10(Fri)01:01 No.12202935
    Wait, are we post- SoC or CoP? Or pre-? And if we have basic psy protection, shouldn't we be getting bonus modifiers for dicking around with controllers and the other psy using like?
    >> Anonymous 09/24/10(Fri)01:02 No.12202942
    my vote is for going back to wild territory and artifact hunting the shit out of that place
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)01:03 No.12202961
    Or this. Free world hunting can lead to intresting things
    >> Anonymous 09/24/10(Fri)01:05 No.12202973

    Post CoP, I believe.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:06 No.12202987

    You encountered the controller (and samaritan) before you had your new gear, not that basic gear'll move mountains.

    (Psy is intentionally more lethal/harder to tinfoil hat away here.)
    >> Anonymous 09/24/10(Fri)01:08 No.12203007
    fingers crossed for finding some psy cancellation artifacts, then we can shit all over those mercs while we dance through those anomalies and laugh all the way to the bank
    >> Anonymous 09/24/10(Fri)01:13 No.12203053

    That's another mutant hunt, correct?
    >> Anonymous 09/24/10(Fri)01:16 No.12203084
    Might be time to start moving closer to the center of the zone cause thats where the good shits at.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:17 No.12203091

    There was a cooperative Duty/Freedom/Loner expedition in the Red Forest, headed for the Zone center; consisted mostly of liberal-minded factioneers. However, a blowout hit when access to cover was almost nil; almost everyone died, and the few that didn't ended up in the Freedom/Duty clinics to just die more slowly/become zombies. Last you were in Rostok, the last few survivors were slowly but surely dying in the "hospital."
    >> Anonymous 09/24/10(Fri)01:19 No.12203111

    And so we got to go clean up and bop some zombies? Alright, I'm in. But first we check in at the hanger. Maybe something new.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:26 No.12203199
    You're preparing to leave Yantar behind again - richer and better-equipped - when Sakharov stops you; he's examining data on a PDA, "Listen, you wouldn't be interested in exploring those psy-anomalies, woud you?"

    No, not really, but you listen to him anyway.

    "The data those guys got is useful - I assume to them, too - but looking at it supports a hypothesis of mine, albiet without proof. I believe there is a massive subterranean psy-anomaly underneath Yantar factory - in the remains of the X-16 laboratory there - and that these surface anomalies are mere minor distortions caused by it. I'd like proof, however."

    Well, that certainly sounds stupidly lethal.
    >> Anonymous 09/24/10(Fri)01:29 No.12203240

    "... Aaand what would the specifics of this 'testing' be, what would be the risks involved, and how are you going to make it worth running the risk of zombification?"
    >> Anonymous 09/24/10(Fri)01:31 No.12203260
    "If you provide us with gear so that we'll survive a trip into a psychic minefield."
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)01:32 No.12203275
    Rather not. Bad feeling about that.
    >> Anonymous 09/24/10(Fri)01:33 No.12203291
    I'm actually in that lab now on a second playthrough, screwed up in my first playthrough and got one of the untrue endings, and I am remembering how god-awful those labs are, so I say "hellz no," let the mercs have fun with poltergeists and teleporting snorks, I'm already having my fill of the shit.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:34 No.12203302
    You ask about the specifics - what the hell, it can't hurt to know. Sakharov seems gratified that you didn't flatly refuse, "It would involve placing several sensors in the anomaly for the purpose of taking measurements, which could in turn be used in getting a handle on how and why psy-anomalies in general seem to be changing. Besides the esteem it'd earn you, you'd receive a significant financial reward for your efforts," he pauses, "the risks are, of course, significant. If you could even find a way in - we didn't anticipate wanting to explore that hellhole again."
    >> Anonymous 09/24/10(Fri)01:36 No.12203318
    I'm saying fuck no
    >> Lance !!Npc5sPH0mpC 09/24/10(Fri)01:36 No.12203319
    "Thanks but no thanks."
    Trudge off
    >> Anonymous 09/24/10(Fri)01:36 No.12203323

    "Again? So this isn't the first time you've had someone go down there? What happened to the other(s) before us?"
    >> Anonymous 09/24/10(Fri)01:39 No.12203357
    Well on the bright side, if we do survive without getting our brain boiled we'd probably be first in line if they can rig up any new anti-psy gear from those measurements.

    That said, I really don't like the idea of fucking around with psy anomalies. Or being in yantar period, swamps are bad news even without factoring the zone in.
    >> Anonymous 09/24/10(Fri)01:42 No.12203386

    Considering the activity in the area, past and present... Yeah, we're still probably better off out of the area. Yeah, sure, Strelok came in and assraped the shit out of X-16, and then the Military came in and bombed the shit out of it. Still don't think that warrants a run down to X-16.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:45 No.12203419
    Though you've already dismissed the job, you ask out of curiousity concerning the previous explorers and their fate. You rather expect it was grim. Sakharov disappoints you, however, in this regard, "Stalker named Strelok - strange fellow, very reserved, very driven. He actually shut down a man-made psy emitter inside the Yantar plant, which has been a big part in quieting this dump down. Of course, you understand why we're curious when psy emissions are on the rise in a place where there used to be a machine that could and did fry brains."

    While they're curious, you're not; the five of you bid the scientists and Duty guards farewell, heading back east again - the only question is: where to? You could head through the wild territory to Rostok, as you originally intended, or through the forests back to the garbage and the hangar. Actually, you've been considering both, not to mention what you'll do from there...
    >> Anonymous 09/24/10(Fri)01:47 No.12203436
    I say we do it. We've never benefited from NOT running headlong into danger-aside from avoiding the vehicle scrapyard, but that place is evil.

    Just get the best psy-protection they have currently, and do it. We could use the money. We can ALWAYS use the money.

    Also, fucktons of Zombies, and don't you-all remember how well we did off that last bunch?

    Anyway. Get bigger/better backpacks, see if the docs want a Zombie's brain to see if there are any physical differences (or a Snork's for that matter), gear up, and head out.
    >> Anonymous 09/24/10(Fri)01:47 No.12203437

    Let's head to Rostok first. See if Barkeep has anything to do.
    >> Anonymous 09/24/10(Fri)01:48 No.12203449

    Oh well. Yeah, let's see if the Barkeep has work.
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)01:50 No.12203463
    Voting for Rostok. I always liked Barkeep. As far as going into X-16 to find a giant psy anomaly? Live chicken, dead duck, which is better?
    >> Fimbulwinter !!jY7uZKPXVyB 09/24/10(Fri)01:53 No.12203493

    I dunno, but if you shove the chicken up the duck and find a turkey you've got some damn fine eatan.
    >> Anonymous 09/24/10(Fri)01:55 No.12203520
    I wonder, what's the Zone equivalent? Rodent stuffed inside a Blind Dog stuffed inside a Pseudodog stuffed inside a Flesh?
    >> Anonymous 09/24/10(Fri)01:59 No.12203552

    Rodent mutant stuffed inside a crow stuffed inside a blind dog stuffed inside a pseudodog stuffed inside a flesh stuffed inside a boar stuffed inside a pseudogiant.

    Anything else? Don't want to get involved with bloodsuckers with this one though.
    >> Stalk Out of Here Getter 09/24/10(Fri)01:59 No.12203553
    You decide to keep on your way to Rostok, back through the wild territory. It's a good hike yet besides the backtracking you have to do, but it could be worse: someone could be shooting at you. It's not long before you find yourselves very nearly lost in the skeleton of the old industrial district; not even Bird has been here often, and he's directing the fire of you solely based on pathfinding skills. The slate-gray sky and mounting wind only add to the gloomy environment.

    Ahead you see a small knot of blind dogs, but they're either not interested in you or don't know you're there. Scenting the air curiously, they seem to be making their way to an exceptionally battered-looking warehouse that almost looks like something inside is sucking the internal structure inwards.

    "Looks like they smell dinner," Damsel says dryly.

    "At least it's not us," Vlad says.

    "Give them time," Bird says, "I'm sure they'd come around to the idea."
    >> Anonymous 09/24/10(Fri)02:00 No.12203564
    Get behind cover. Prepare to run in the other direction as needed.
    >> Anonymous 09/24/10(Fri)02:03 No.12203599

    Seconded. Also check PDA for any friendly contacts.
    >> Stalk Out of Here Getter 09/24/10(Fri)02:09 No.12203644
    (You don't got no friendly PC radar, son.)

    Getting behind some cover regardless of the dogs' apparent disinterest in you, you take a closer look through the hole in the wall at whatever the dogs are getting at. If it's a den, it might be worth mapping for future extermination.

    You can't really see what's in the warehouse; its roof is largely intact despite the damage and, as a result, it's dark. You can make out the impression of great piles of rubble, and one particular hunk that seems different, whole by comparison.
    >> Lurker 09/24/10(Fri)02:11 No.12203660

    We've got nightvision goggles to see this better with, right? Votes to inspect the different pile of junk?

    Either way, whip out the anomaly finder. Could be bad juju in there.
    >> Anonymous 09/24/10(Fri)02:13 No.12203680
    >insanely radioactive and tough as hell

    Ahahahaha, no. You want, theoretically, to eat this. And a Flesh wouldn't fit inside a Boar. The other way around, MAYBE, but you wouldn't be able to fit the crow-rat-pseudodog inside.

    also, kill dogs, investigate warehouse, ???, profit.
    >> Anonymous 09/24/10(Fri)02:13 No.12203682

    Seconded. Hold off on the bolts for now; might alert the blind dogs.

    Anyway, I'm out for the night. Good hunting, fellow stalkers.
    >> Stanzig 09/24/10(Fri)02:16 No.12203706
    I say we keep walkin. This place gives me the creeps.
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)02:16 No.12203712
    Be slow and methodical. Wait for any sounds of a fight from inside the warehouse. If there are none, take it slow, check the outside, and wax the dogs. If there are sounds of a fight, pick our way out slow, easy, and quiet.
    >> Stalk Out of Here Getter 09/24/10(Fri)02:25 No.12203777
    A careful, closer examination gives the rubble within the warehouse more definition. Besides piles of concrete, wood, and rusted metal of various description, you see something newer.

    A Mi-24. A Hind.

    The chassis appears to somehow be fused to several supports in the building, as well as piles of debris. What could do this? As if to reply to your unspoken question, your detector beeps erratically; Bird examines the signal, "Residual anomaly detection. Happens after one collapses - the bigger the anomaly, the longer 'ghosts' like this last."

    "Could there still be an anomaly?" you ask. Bird nods.

    "Ghosts can cover for anomalies, yes, so we'd best be careful."

    "Do we REALLY want to poke around a missing helicopter that appears to have telefragged itself?" Damsel asks no one in particular.

    From interior of the warehouse, you hear growls, barking, and yapping. You're about to bring up your binoculars again when Vlad speaks up, looking through his, "They found the soldiers. They're, uh, eating them."
    >> Stalk Out of Here Getter 09/24/10(Fri)02:26 No.12203788
    (New thread may be posted soon, but it'll be a short one.)
    >> Anonymous 09/24/10(Fri)02:27 No.12203795
    "They deserve proper burials."
    >> Anonymous 09/24/10(Fri)02:29 No.12203811
    Kill the dogs. Advance carefully tossing plenty of bolts and loose debris to check for anamolies.

    Bury the dead. Loot the area.
    >> Stanzig 09/24/10(Fri)02:36 No.12203853
    Archived at sup/tg/
    >> Stanzig 09/24/10(Fri)02:37 No.12203867
    We're gonna get killed or possibly hurt if we go snooping around that are, I know there's money involved but I don't think we should take that risk.
    >> Anonymous 09/24/10(Fri)02:39 No.12203875
    It's fucking pseudo dogs. We'll kill the dick out of them, find fat loot, and make Vlad feel more at ease around us.
    >> Frosted Weasel !!dLUhj2yYgMt 09/24/10(Fri)02:39 No.12203880
    Kill the dogs from here. Nothing we can really do about the bodies right now with the residual anomaly effects.
    >> Stalk Out of Here Getter 09/24/10(Fri)02:45 No.12203913

    New thread, a brief capper.

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