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  • File : 1283062786.jpg-(196 KB, 740x1091, 1279413530876.jpg)
    196 KB Gladiator Manager 2.5 Noxii !!n/u1A/69L4w 08/29/10(Sun)02:19 No.11865919  

    In the world of Athas, brave men challenge the wasteland for survival, and brave men conspire in secret to overthrow the Sorcerer-Kings and their black-cassocked Templars.

    But all recognize the bravery of the gladiator, who stares death in the face every day for fame and freedom.

    You are Tordek, an aging veteran Mul gladiator. You won your freedom in the arena, and now you chose to make coin with the only skill you know: to train others to fight for the roar of the crowd.

    You have made several purchases, including two blooded (Lv2) gladiators.

    >“Unstoppable” Human Greatsword Fighter
    >Kr'ktt, the erratic Thrikreen Gythka Fighter

    Currently you are at the Raam main arena in the blistering hot early afternoon. After the purchases at the slave market a couple days ago, your coin purse is very light and clinks with few ceramic pieces.

    Time to make money with your new lads.

    The Templar approaches Tordek and discusses the matches remaining in the day.

    >Practice Match -- Pays 20 cp.
    To unconsciousness
    >Death Match -- Pays 40cp to each gladiator. Winner may get a bonus depending on style
    >Skirmish Tournament -- Pays 20,40,80 or 100 cp depending how long the gladiator lasts.
    This consists of three 1v1 fights interrupted by short rests. Deaths are uncommon but do happen
    >Beast Match -- You may ask the Templar what creature along the Road of Kings they have captured for the arena today.

    Each gladiator can fight one match this day.
    Keep in mind you have payed on average 200 cp for each of your gladiators.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)02:28 No.11865999
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    Reposting Character information

    Tordek, the Mul Veteran Gladiator

    >Fame – you are a minor celebrity in Raam. Some of the young templars that bet on you (and against you) remember you now they are approaching their middle age. Kids still sometimes play ‘Tordek and the Giant’ in the streets. You hardly ever have to buy your own drinks.

    >Freeman – you are the master of your own destiny. You can move from city to city and own slaves.

    >Veteran’s Eye – You can identify fighting styles fairly quickly and design tactics to counter foreign styles. In addition you have an instinct for telling when a slave has that survival spark or an opponent is going to be trouble.

    >Trainer – you can train your recruits in all standard and military weapon types. Also you can train your recruits in the Exotic proficiencies you know.

    Exotic Specialties
    Giant Fighting
    Dual punching daggers
    >Gladiator – You are just as deadly as the day you stepped out of the arena.


    >Uneducated – you are illiterate and cannot do more than basic sums. Finances are currently beyond you. Untrustworthy souls may take advantage of you.
    >Wound – you have an annoying scar. On the plus side you can tell if it is going to rain. It may flare up at inopportune times.
    >> Anonymous 08/29/10(Sun)02:29 No.11866005

    I'm interested in entering Unstoppable in the Skirmish Tournament. Also, about asking what creature has been captured.
    >> Anonymous 08/29/10(Sun)02:31 No.11866034
    Dammit, I missed my chance last thread but I'm not waiting any longer.

    Find out why our concubine had such a cheap purchase price. What's the source of the mystery about her?
    >> Anonymous 08/29/10(Sun)02:46 No.11866214
    I'll second this.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)02:58 No.11866377
    >also computer crash and router fail this evening. WTF
    :3 I has an answer for you.

    Sandria is sitting beside you in the box seats dedicated for the gladiator schools. She smooths her hair behind a pointed ear and tells you the following:
    "I was sold for such a low price as a punishment. My previous master was Nawab Silar. You may know him as the Master of the South Gate. I was much younger than his primary wife, Nawab Kilana. She always had a eye out for Master Silar's concubines and she accused me of attempting to steal an iron necklace. She wanted me flogged and expelled, but Master Silar was kind and settled for selling me in the slave yards.

    As a reminder
    Gladiator Summary
    >Greatsword Fighter,"Unstoppable"
    -Two Handed Fighter
    -Can Charge with Threatening Rush,
    -Cleave, Reaping Strike
    -Spinning Sweep, Brute Strike
    -Can heal with Unstoppable

    >Thrikreen Fighter,Kr'ktt
    -Blood Rager
    -Is excellent at Pinning
    -Brash Strike, Knockdown Assault
    -Takedown Attack
    -Driving Attack
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)03:09 No.11866494
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    >Unstoppable in the Skirmish Tournament

    Confirmed. So the Skirimish Tournament works like this:
    There are three opponents, roughly equal to your might.
    Between each match the gladiator has a short rest, meaning they can spend one healing surge and recover encounter powers. So choose wisely when you order your gladiator to use their daily.
    The gladiator has one action point for the entire match.

    Illiene comes back with a fried lizard on a stick and says 'The beast for they have captured for the novice gladiators, thats our boys, is a Sunclaw
    Scorpion.' Tordek doesn't recognize the name and furrows his brow. 'Some sort of Scorpion mutated by the rays of the Sun' Illiene shrugs. 'Word it that is it slightly tougher than a normal scorpion. But it may have some nasty mutation we don't know about.'

    >someone roll me 1d20 for a Local Knowledge check regarding Sandria's story. You can roll 2 d20's if you want Illiene to hear it as well.
    >> Anonymous 08/29/10(Sun)03:16 No.11866560
    rolled 19, 10 = 29

    Sorry for my delay, I thought you'd left us.
    >> Anonymous 08/29/10(Sun)03:21 No.11866620
    Unstoppable in the Skirmish, Kr'ktt in the Practice. Use Veteran's Eye on Kr'ktt to figure out why he either is going full bore or not at all.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)03:25 No.11866664
    >rolled 19

    In Raam, Nawab is the title for 'noble' and most of the noble warlords in the city are for all intents and purposes, the real power in certain sectors of the city. The Templars of the Sorceress-Queen are not liked by the majority of the citizenry and most of them have abandoned their duties, spending time inside their walled estates. That has left a power vacuum for the more ruthless Nawabs to step in. Nawab Kilana's name strikes a spark of memory because she is the cousin of one Nawab Urdun-Mor, a dwarf who is the master of the Arena. Nawab Silar, Tordek recalls, is primarily in charge of trade through the South Gate, and the mingling of the two noble families bought Silar considerable protection in the form of soldiers loyal to Urdun-Mor.

    How a full blooded elfen became a concubine is another matter. When pressed Sandria says she was captured by slavers along the King's Road when 12.

    >Skirmish lineup to come
    >> Anonymous 08/29/10(Sun)03:35 No.11866752
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    whatever became of the unskilled slave with the 'spark' we bought?
    >> Anonymous 08/29/10(Sun)03:38 No.11866792
    Okay, but then why is she so fit? Does she know how to use a weapon?

    We may have our psion friend ensure we're not being told lies.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)03:40 No.11866800
    >Skirmish lineup

    1. ‘The Red Scourge’, a Tiefling Rogue

    2. 'River', a Dwarf World Speaker Shaman

    3.Zahnn, a Human Psion

    **Round One**

    'Unstoppable' steps into the ring opposite the masked ‘Red Scourge’. The tiefling is twirling his obsidian knives in a figure eight pattern, much to the amusement of the crowd. He then flips end over end and catches the knives in each hand, ready for your move and bouncing on the balls of his feet.

    >Tactics for 'Unstoppable'?
    >> Anonymous 08/29/10(Sun)03:42 No.11866821
    seeing how trip happy Kr'ktt is, we should definately train him in Cahulaks and Giant fighting when we have the chance.
    Bug beats the giant, the crowd will love it

    >arms rasell
    I couldn't agree more, capcha
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)03:42 No.11866827
    He's training with the criminals and the wretches back in the school. He has is own room though.

    On that note, during a personal practice with the gladiators-to-be (gladiator manager #2), two of the 'criminals' show significant potential equivalent to the stalwart unskilled slave. One of them is particularly beefy.

    On the downside, Geb said about 5 of the wretches were diseased.
    >> Anonymous 08/29/10(Sun)03:44 No.11866840
    Go full tilt from the start, charge him right out of the gate. Then use reaping strike, and unstoppable to stay as healthy as possible between matches. (Only know most of his moves, haven't had access to 4e books in a while)
    >> Anonymous 08/29/10(Sun)03:45 No.11866860
    We can either resell the diseased ones or use them for practice dummies with the practicing fighters using real weapons. Or toss them as fodder in some event.
    >> Anonymous 08/29/10(Sun)03:47 No.11866873
    Feint a sword swing then shoulder tackle his fancy pants into the wall.
    >> Anonymous 08/29/10(Sun)03:49 No.11866894
    also how does dice roll work again? I done forgot
    >> Anonymous 08/29/10(Sun)03:51 No.11866909
    We need to teach Unstoppable dirty fighting. Toss dirt into his opponents' eyes and whatnot.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)03:53 No.11866921
    rolled 4 = 4

    Roll me initiative gents
    As a reminder
    >Spinning Sweep
    is the encounter power at 1[W] +5 (str) damage. It knocks the opponent prone.
    >Brute Strike
    is the daily that does 3[W] +5 damage.
    >> Anonymous 08/29/10(Sun)03:57 No.11866958
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:00 No.11866983

    dice+1d20 in the email field
    >> Anonymous 08/29/10(Sun)04:02 No.11866999
    rolled 9 = 9

    >> Anonymous 08/29/10(Sun)04:13 No.11867092
    OP still here?
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:14 No.11867100
    Quick as a desert cat 'Unstoppable' bellows and charges the tiefling. Caught off guard the masked tiefling flips his tail as a distraction but 'Unstoppable' is undaunted. A heavy horizontal blow to the midsection from your fighter's bone greatsword staggers the tiefling. As the creatures blood spatters on the sand it hisses a unpronounceable word (infernal strike) and its blood that has spattered your gladiator catches alight, burning him rather severely along the forearms and face. The tiefling quickly presses his attack home, forcing 'Unstoppable' to parry as quickly as he can with his greatsword, but one minor blow does get through his scale armor, a tiny puncture that begins to bleed.

    >hp: 23/37
    >15 feet away from the tiefling.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:17 No.11867127
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    and roll imitative again gents
    >> Anonymous 08/29/10(Sun)04:19 No.11867146
    rolled 20 = 20

    >> Anonymous 08/29/10(Sun)04:20 No.11867158
    Wow. I guess headbutt, and then decapitate it with our sword.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:29 No.11867240
    >two damage rolls in a row are 10 out of 1d10

    'Unstoppable' roars in pain and rage, rushing up and slamming his still burning forehead into the tiefling's mask. Staggered, the red-skinned warrior barely has enough time to lift his arms when the saw-tooth blade of the greatsword slams the tiefling clear 10 feet into the air sideways. A sickening thud, and there is no doubt who is the winner.

    >Not quite enough damage to outright kill the tiefling but a very good show. The crowd applauds at the efficiency of 'Unstoppable', but how long can it last?
    >40cp since you are in the second bracket.

    >hp: 32/37

    ***Round two***
    Opponent: A Dwarf World Speaker Shaman
    >Tactics and Initiative.
    >> Anonymous 08/29/10(Sun)04:31 No.11867257
    rolled 13 = 13

    Charge him fast and strike hard before he can do any spell shit? I'm not too familiar with this world and system.
    >> Cloverslug ಠ_ಠ !!06PeY8SFrjn 08/29/10(Sun)04:37 No.11867305

    Not too familiar either. But i take it Shamans are spellcasty, so lets break his nose or bust his lip so he cant get his words out. That should help. Get up close and give him something to think about so he cant cast spells.
    >> Anonymous 08/29/10(Sun)04:43 No.11867345
    Exactly what I was thinking.q
    >> Anonymous 08/29/10(Sun)04:43 No.11867346
    In addition to whatever we are doing throw in a cleave for good measure. Also, I remember when you posted this quest idea along with several others you wanted to try a couple weeks back. Good work getting it going.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:56 No.11867430

    Most of this is based off of D&D4e characters. I literally have a Character Builder character sheet for all of your gladiators and opponents. I'm using an abbreviated version of the combat system.

    >What can 'Unstoppable' do?
    -A greatsword fighter. Does lots of damage.

    -Threatening Rush -- Rush and weapon attack. Opponent is marked (see below)
    -Cleave -- Weapon attack plus your strength damage. Hits adjacent enemy for strength damage.
    -Reaping strike - Weapon attack plus your strength damage. If you MISS you do your strength damage

    -Spinning Sweep-Weapon attack plus your strength damage. Enemy knocked prone.

    -Brute strike - triple weapon damage

    -Combat Challenge - If the opponent tries to escape or attack someone other than you, you get an attack of opportunity.

    -Action point - take an extra action. **special: 'Unstoppable' can use second wind as a minor action when action point used.

    -Second wind - heal 9 hp. Takes a full round action
    -Unstoppable - heals 2d6 hp
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)04:58 No.11867440
    rolled 7 = 7

    >Get up close
    >> Anonymous 08/29/10(Sun)04:59 No.11867446
    Can we do a threatening rush + spinning sweep?
    >> Cloverslug ಠ_ಠ !!06PeY8SFrjn 08/29/10(Sun)05:01 No.11867456
    Ah okay. Using the above information then, we want to go for a Threatening Rush (charge).

    Then i'd say go with a Spinning Sweep. Knock the shammy prone to avoid his dickery, then just stamp/stab him until he is a fine paste.

    Fukken DORFS.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:02 No.11867459
    rolled 7 = 7

    In two consecutive action rounds yes.

    or by doing one action, and then spending an action point
    >action points are 1/day btw
    >> Anonymous 08/29/10(Sun)05:03 No.11867471
    Just the charge, then.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:13 No.11867534
    rolled 2 = 2

    Unstoppable rushes towards the dwarven shaman bellowing an Raam warcry. The hoodoos in the dwarf's dreadlocks shake and whisper with power as the shaman chants, but this time Unstoppable slams the pommel of his greatsword into the dwarf's grill, temporarily interrupting whatever he was doing.
    Spitting blood and teeth, the shaman conjures a spinning freezing wind to encircle Unstoppable...to which Unstoppable flings himself on his back in an attempt to avoid the artic winds but to no avail.
    >hp 20/37
    >close to being bloodied.
    >shaman minorly wounded. Three more hits like that will drop the shaman and that blow wasn't very strong.
    >> Anonymous 08/29/10(Sun)05:14 No.11867545
    Sweep his legs with our sword. Should sever them, rendering him crippled, and severing those artieres in the leg will lead to death by blood loss quickly.
    >> Cloverslug ಠ_ಠ !!06PeY8SFrjn 08/29/10(Sun)05:17 No.11867559

    Spinning sweep. That should be approx twice as powerful as our previous attack, which will drop him way into bloodied and knock him down.
    >> Anonymous 08/29/10(Sun)05:17 No.11867563
    I agree. Go for his legs, get him on his back, and then bash the shit out of him.

    Bonus points: decapitate him and hold his head up for the crowd. Throw it into the stands.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:20 No.11867582
    rolled 4 = 4

    Roll me 1d20 as well gents
    >> Anonymous 08/29/10(Sun)05:21 No.11867591
    rolled 2 = 2

    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:27 No.11867628
    rolled 5 = 5

    The dwarf bows for a moment, catching his breath. It seems calling up that artic wind took a lot out of him. He immediately beings to sing and sway in a high-pitched tone, seemingly not willing to attempt to run (marked thanks to your charge). He begins to glow with a golden light...

    >ouch. but you are still faster

    But not fast enough for Unstoppable to drop his stance and whirl the greatsword over his head in a wind-up swing, screaming for the crowd. The swing connects with the dwarf's legs...but unfortunately only on the meaty part of his thighs rather than totally crippling him. The dwarf goes down but continues to glow and suddenly he is surrounded by a golden pulse that seems to come from the earth, his wounds pulsing like a heart beat ... but nothing happens yet.
    >dwarf close to being bloodied
    >dwarf prone
    >Unstoppable's stats haven't changed
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:29 No.11867646
    rolled 19 = 19

    But the golden pulse does sear your skin. Badly
    >12/37 hp.
    >Unstoppable bloodied
    >> Anonymous 08/29/10(Sun)05:30 No.11867656

    >> Cloverslug ಠ_ಠ !!06PeY8SFrjn 08/29/10(Sun)05:31 No.11867657
    rolled 3 = 3

    He's prone now but i cant remember what bonuses that gives us. Reaping strike him!

    Rolling because its probably neccessary.
    >> Anonymous 08/29/10(Sun)05:33 No.11867680
    rolled 3 = 3

    Doesn't count because the roll is hidden by noko.

    Rolling for real.
    >> Anonymous 08/29/10(Sun)05:36 No.11867692
    rolled 15 = 15

    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:42 No.11867731
    prone: melee against prone gets a +2 to hit. prone attacker gets -2 to hit.

    >Unstoppable is still faster!

    Unstoppable viciously rakes the greatsword across the dwarf's midsection, leaving a shallow but nasty gash. Blood bubbles up from the dwarf's lips but he is still alive. Infact, he whispers a word and the golden glow shines brightly and then disappears, leaving him with far fewer wounds than before.

    He points a finger at Unstoppable, slamming his mental will against the fighter...which Unstoppable shrugs off.
    >dwarf now blooded but only just.
    >> Anonymous 08/29/10(Sun)05:45 No.11867752
    rolled 12 = 12

    >> Anonymous 08/29/10(Sun)05:45 No.11867761
    Attempt to impale the dwarf with a downward stroke.
    >> Anonymous 08/29/10(Sun)05:46 No.11867765
    Have we used Brute Strike yet? If we haven't let's pop it on this guy, we have a rest coming up soon so we can refresh it before the next fight.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:46 No.11867770
    Peering down from the stands, Tordek sucks on a grape, a gift from the low-ranking Templar in gratitude for bringing gladiators to the arena when another riot had spilled out over the city.

    Tordek notes the Shaman is mostly spent with his strongest energies, and this particular gladiator was trained to fight hard and long, using his healing powers to keep himself alive. That shaman would be more deadly if paired up with a strike in a 2 vs 2 match.

    >orders/init roll continue to bash or heal with second wind?
    >> Anonymous 08/29/10(Sun)05:48 No.11867775
    rolled 15 = 15

    I think we should spend that action point and second wind. What do you guys think? I know we might need it in the next fight but we still have our daily.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:52 No.11867808
    >Brute Strike?

    The next two rounds fly quickly as 'Unstoppable' hacks down again at the dwarf, but the dwarf turns at the last second, half mitigating the blow.

    In return a word of hate from the shaman sends Unstoppable reeling back for a moment, but in the burning desire to end this fight, Unstoppable screams and raises the greatsword above his head, falling to his knees as he swings the sword overhead and down.

    >15 damage finally to 4hp dwarf :D

    There is a crimson spray as the dwarf's hairless head goes flying into the stands. The crowd cheers as unstoppable wobbly gets to his feet and prepares for the next match.

    >4/37 hp. +9 for short rest. 15/37 hp going into next match. Consider your tactics /tg/. The next one is a psion.
    >> Anonymous 08/29/10(Sun)05:53 No.11867817
    I think we can get it done without doing it, but I'm not opposed to popping it now to make sure it all goes smoothly.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)05:55 No.11867833
    >heh. Didn't see this as I updated
    >Currently you have your action point, second wind, unstoppable, encounter and daily so pretty good.
    >On the otherhand you need to use those healing abilities pretty bad.
    >80cp earned + 5 cp for big finish.
    >> Anonymous 08/29/10(Sun)05:58 No.11867854
    Fuck. Going into the next fight with out 15 HP and most of our advanced abilities spent and fighting a FUCKING PSION is going to be a bitch.

    Dirty fighting time. Punches to the testicles, sending out mental images of raping him in the ass, the works.
    >> Anonymous 08/29/10(Sun)05:59 No.11867858
    Pop our Second Wind right away. We need some healing pretty badly.
    >> Anonymous 08/29/10(Sun)06:00 No.11867867
    I'd say second wind before the fight so we can spend the actual fight time kicking the psion's ass before he mindrapes us.
    >> Anonymous 08/29/10(Sun)06:01 No.11867874
    rolled 8 = 8

    Not to mention that we'll want to get close and start attacking ASAP
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:01 No.11867880
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    >most of our advanced abilities spent

    You've got all of them available. You only used your encounter last round.

    >officoar leeted.
    indeed captcha
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:03 No.11867887
    Done. You will walk into combat with 15+9 = 24 /37 hp

    Remember, in combat you can use Unstoppable to heal 2d6hp
    >> Anonymous 08/29/10(Sun)06:04 No.11867892

    Threatening Rush/Reaping Strike followed by a Combat Challenge if he tries to escape Unstoppable would be my ideal set up.
    >> I was (99%) wrong about quest threads 08/29/10(Sun)06:07 No.11867911
    Sorry I'm off topic, but I just wanted to say one thing really.

    I hate quest threads, but I like this thread. Thank you everyone who has been contributing for being the exception to the rule. The rule being, of course, that quest threads are complete shit.

    sage because my post isn't an actual contribution

    >(1983, felhown
    >> Anonymous 08/29/10(Sun)06:17 No.11867964
    I don't suppose it matters too much if we use that now or save it for later, but let's save it just in case.
    >> Anonymous 08/29/10(Sun)06:21 No.11867977
    Next guy is the last bracket, and a scion. Best to just try and end the fight as soon as possible.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:26 No.11867996
    'Unstoppable! UNSTOPPABLE!' the crowd chants, cheering and stopping their feet. At the highest points in the amphitheater, the slaves drum their fists against the stone railings. A few nobles and merchants enjoying the evening are placing bets and draining mugs of broy.

    >Illiene whispers he can set up a little side bet with a noble or a merchant up to 20cp if you wish. Spirits bless his avaricious little soul.

    Unstoppable strides in confidently, blood starting to crust over a few of his wounds, yet he stands defiant and twirls his bone greatsword end over end.

    From out of the darkness the opposing gate rises. And a shaggy haired man dressed in a purple robe walks forwards. No not walks. The man hovers above the ground by about an inch, gliding as an unseen wind whips his garments about. The psion's right hand twitches near his belt, and a tumbleweed slowly rolls past in between Unstoppable and his opponent.

    A desert rattler shakes its tail in warning in the distance.

    >Orders and roll initiative!
    >got ya

    someone else confirm or propose alternate?
    >> dice+1d20 Noxii !!n/u1A/69L4w 08/29/10(Sun)06:27 No.11868008
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:28 No.11868014
    rolled 12 = 12

    >> Anonymous 08/29/10(Sun)06:29 No.11868022
    rolled 12, 19 = 31


    >> Anonymous 08/29/10(Sun)06:32 No.11868038
    rolled 5 = 5

    this too
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:45 No.11868101
    rolled 20 = 20

    >Threatening Rush

    Using the tactic that has served him so well, Unstoppable closes the distance with a mighty bellow, sword tip canted low at the psion's solar plexus, in mere seconds before the psion can grab the orb from his belt.

    The psion brings up the obsidian orb a second too soon, a dull clunk indicating the full force of the blow was blocked, but the psion's hand bears a nasty gash.

    Unstoppable screams and nearly drops his greatsword as a painful mental thrust attempts to rape his mind, but after a moment only a flowing nosebleed is all that remains of the psion's 'strong' attack
    >20/37 hp
    >Unstoppable is reeling from the blast, -2 to all defences until next turn

    Moving with inhuman speed (action point) and snarling in anger the psion motions and grey beams spread from his fingertips to Unstoppable's head...doing nothing.
    >> Anonymous 08/29/10(Sun)06:48 No.11868122
    rolled 20 = 20

    Spinning Sweep, action point, Brute Strike while he's down.

    Better do this fast before he starts buffing or debuffing.
    >> Anonymous 08/29/10(Sun)06:50 No.11868131
    rolled 12 = 12

    Charge again, feign sword slash and shoulder smash him at the last second.
    >> Anonymous 08/29/10(Sun)06:50 No.11868132

    Well, that's rather convenient.
    >> Anonymous 08/29/10(Sun)06:50 No.11868136
    it might have been some kind of illusion or something
    keep attacking, spinning sweep
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:51 No.11868144
    rolled 11 = 11

    >Reaping Strike

    Unstoppable prepares to reap his sword into the snarling psion but he is utter overcome with mental trauma as the psion viciously rips into his mind.
    >18 damage (critical hit) 2/37hp
    >Unstoppable is vulnerable to psychic 5 unless he saves
    >that was the psion's daily.

    The mental anguish was so strong Unstoppable's sword utterly misses his opponent as he vision begins to cloud, seeing double and triple.
    >crit fail

    >Unstoppable is in a bad state. You still have your daily, encounter, actionpoint and healing daily:Unstoppable.
    >Orders and initiative.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:52 No.11868152
    rolled 14 = 14


    k. didn't see the 4 responses. I'm keeping this for initiative though. Make any changes.
    >> Anonymous 08/29/10(Sun)06:53 No.11868153
    rolled 18 = 18


    heal then brute strike his ass
    >> Anonymous 08/29/10(Sun)06:54 No.11868157
    rolled 12 = 12

    Unstoppable ability. We need the HPs.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)06:54 No.11868158
    If you are using the Unstoppable Heal, roll 2d6 for it.
    >> Anonymous 08/29/10(Sun)06:54 No.11868161
    use unstoppable, action point and BRUTE STRIKE THE FUCKER
    >> Anonymous 08/29/10(Sun)06:54 No.11868162
    rolled 3, 4 = 7

    >> Anonymous 08/29/10(Sun)06:55 No.11868164
    Hit that fucker right on the top of his head. Fuck psionics.
    >> Anonymous 08/29/10(Sun)06:57 No.11868179
    Seconding this!
    >> Anonymous 08/29/10(Sun)06:57 No.11868180
    seconding this, USE OUR DAILY FOR REVENGE
    >> Anonymous 08/29/10(Sun)07:01 No.11868195
    >> Anonymous 08/29/10(Sun)07:03 No.11868206
    rolled 1, 4 = 5

    stay calm , stay calm..........
    >> Anonymous 08/29/10(Sun)07:04 No.11868212
    SUGGESTION: Acquire shaman with our winnings so we can stitch up our gladiators after a fight.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)07:04 No.11868213
         File1283079857.jpg-(150 KB, 570x576, conan-jason-momoa-action.jpg)
    150 KB
    >last post read

    Unstoppable roars 'I am UNSTOPPABLE' in defiance springing into action quicker than the psion can blink as the crowd chants his name in response.
    >+7 hp. 9/37hp currently
    >Oh yes he hits
    Unstoppable roars and thrusts his blade at the mindbender, the point of the sharpened blade slowly piercing the cloth as if in slow motion...

    >my face when rolling 10,8,9
    >psion has 23 hp
    >that 20 on init saved your ass

    Blood and viscera spray from the flailing mindbender, his screams of anguish echoing verbally and psionically as Unstoppable hacks him apart in a blood rage.

    >all honestly rolled gentlemen.
    >> Anonymous 08/29/10(Sun)07:05 No.11868218
    What are you rolling for? Healing from unstoppable ability was already rolled for.
    >> Anonymous 08/29/10(Sun)07:06 No.11868228
    That and perhaps a sword that isn't made of bone for UNSTOPPABLE.
    >> Anonymous 08/29/10(Sun)07:06 No.11868229
    and so our fighter wins
    unstoppable is a pretty cool guy eh, killing psions and all
    what now ?
    >> Anonymous 08/29/10(Sun)07:07 No.11868230
    Oh shit, I thought were just doing the big hit for the crowd and we had actually used it too late. In any case, how much cash do we get?
    >> Anonymous 08/29/10(Sun)07:08 No.11868234
    Very nice. Unstoppable is performing well, if he keeps this up we should buy him some nice ring attire. Perhaps we'll have a good meal sent to his cell tonight.
    >> Anonymous 08/29/10(Sun)07:10 No.11868244

    a good meal!!?

    This man deserves the finest wench we can buy him for half the winnings.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)07:11 No.11868247
    This is actually pretty unusual for a novice gladiator to do this well. Consider he won a skirmish against equally ranked (leveled) gladiators, and he a has more than earned 50% of his cost in a single day.

    >Also how about giving 'Unstoppable' a real name hmm?

    105 cp earned. You acquire another 15cp for the brutality of the games from the Templar coordinator. You've nicknamed the man 'Wart' after the wonderful namesake on his thin crooked nose.

    >roll me 1d20 for Unstoppable.
    >> Anonymous 08/29/10(Sun)07:11 No.11868254
    Shit, Unstoppable won us a pretty sum for one day's work.

    Granted, it was a tad closer than I would've liked, but he still conquered all. Fuck yeah!
    >> Anonymous 08/29/10(Sun)07:12 No.11868258
    rolled 3 = 3

    >> Anonymous 08/29/10(Sun)07:12 No.11868259
    rolled 15 = 15

    we shall name him Watapon Ford
    >> Anonymous 08/29/10(Sun)07:13 No.11868266
    >Also how about giving 'Unstoppable' a real name hmm?

    FFS, yes please. Gets a tad confusing especially because of the ability of the same name.

    Plus after a performance like that I think he's earned it.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)07:13 No.11868271
    If you hadn't won that initiative Unstoppable would have likely been knocked out. He had vulnerable psychic 5
    >> Anonymous 08/29/10(Sun)07:14 No.11868274
    rolled 3 = 3


    Unstoppable is a fine name. Either that or Ragnar the Unstoppable.
    >> Anonymous 08/29/10(Sun)07:15 No.11868281

    We can't spoil him. Besides, he hasn't even earned us back his cost yet. Maybe when he does we can get him a nice whore, but chances are we won't even have to. There are probably plenty of women in the stands who'd give it to the boy for free.
    >> Anonymous 08/29/10(Sun)07:17 No.11868306
    who is artist of OP's image?
    >> Anonymous 08/29/10(Sun)07:18 No.11868311
    rolled 4 = 4


    Fine then. A flagon of ale and a slave girl.

    But we should use some of the winnings to buy him some equipment at a later date.
    >> Anonymous 08/29/10(Sun)07:18 No.11868312
    >Unstoppable is a fine name.

    No, not really. "Ragnar the Unstoppable" is fine, but not just "UNSTOPPABLE". He sounds like the most generic retarded fighter with just that for a name. It's the equivalent of naming your dog "Spot" or something.
    >> Anonymous 08/29/10(Sun)07:20 No.11868324
    what's wrong with being cliche ?
    it's always fun
    I for one would like the name to remain simply UNSTOPPABLE.
    Nothing too fancy, nothing too pretending.
    >> Anonymous 08/29/10(Sun)07:20 No.11868326
    >But we should use some of the winnings to buy him some equipment at a later date.

    This. He's using a sword made of bone for fuck's sake. Buy him a proper steel sword, perhaps one weighted just as it suits him.

    Also, a breastplate couldn't hurt...

    He's an investment. We've got to keep him alive.
    >> Anonymous 08/29/10(Sun)07:22 No.11868343
    rolled 15 = 15


    this as well , but Watapon Ford sounds good
    >> Anonymous 08/29/10(Sun)07:22 No.11868348
    >what's wrong with being cliche ?

    It's not cliche. It's retarded. Even two-bit wrestlers that jump around in someone's backyard don't even use such simplistic and unimaginative names.

    Throw something onto the "UNSTOPPABLE" bit. Just that alone is unfitting and, frankly, boring. Not to mention confusing because of his ability *of the same name*.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)07:25 No.11868366
    Evidently 'Wart' convinced a couple of his Templar cohorts to bet on Unstoppable and they won a modest sum. Word has spread about the unexpected exciting fight, to Tordek's benefit.

    >Popularity with the Templars +1

    >proper steel sword
    The only Iron mines in the tablelands are from Tyr. Otherwise metal comes from ancient ruins and is either heavily enchanted or needs to be melted down. Steel is VERY expensive and outside your reach right now.

    Don't know the pic source.

    So what now? Have the 'Kreen do a practice match as suggested?

    >Any other questions/comments? I'll be back in 15 mins or so.
    >> Anonymous 08/29/10(Sun)07:26 No.11868379
    We could call him "The Unstoppable" but that sounds like an adjective. I like the sound of "firstname the Unstoppable" myself, but I suck with names.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)07:27 No.11868385
    before I forget
    email:gladiatormanager @yahoo.com

    >current cp 161+120 = 281
    Could also hit the slave market if you wish
    >> Anonymous 08/29/10(Sun)07:29 No.11868397

    Personally I want to push out luck, and have the Kreen go up against the scorpion. So we can see what he's made of.

    Also what sort of equipment is commonly available? Armour?
    >> Anonymous 08/29/10(Sun)07:29 No.11868399
    Yes, hopefully it will be a rather quick one. I'd like to get back to our stables and check on our three up and comers.
    >> Anonymous 08/29/10(Sun)07:31 No.11868409
    We should probably hit the slave market after the Kreen's match and see about picking up a healer, non?
    >> Anonymous 08/29/10(Sun)07:34 No.11868434
    I dig it, we may also want to look up the prices for an architect or some sort of builder for later on too. We'll need to expand our number of gladiator cells because we only have room for one more gladiator now and we'll have up to three more coming in soon.
    >> Anonymous 08/29/10(Sun)07:36 No.11868458
    What's the best material sword we could afford for him now? Copper? Bronze?

    Also, what about simple armor? Leather?
    >> Anonymous 08/29/10(Sun)07:36 No.11868462
    Wouldn't it just be cheaper to rent some space rather than construct it? Also, I highly doubt all of our gladiators are going to be surviving for long lengths of time.
    >> Anonymous 08/29/10(Sun)07:40 No.11868507

    What are the tournament rules? Can we have an offsider attend to our fighters in-between rounds?

    Also I love this thread.
    >> Anonymous 08/29/10(Sun)07:43 No.11868532
    >Also, I highly doubt all of our gladiators are going to be surviving for long lengths of time.

    This is a good point. Most of our wretches are diseased. In fact, it'd be a good idea to put them down now so they don't infect any of our better stock.

    Also, we got slaves. Have them make an adobe hut or something if we need to. Doesn't need to be nice or elegant. Shit, all it needs to do is stand on its own. No need to pay for skilled labor.
    >> Anonymous 08/29/10(Sun)07:48 No.11868559

    So, we want to fight the kreen, buy some equipment for 'insert name here' the unstoppable, look into hiring a healer, and set about putting some of our less usefull property to work building some accomidation for our fighters?

    Also, I completly disagree that our gladiators shouldent last very long. We should cultivate the best ones. As their fame and exploits spread, so will word of our gladiator school.
    >> Anonymous 08/29/10(Sun)07:51 No.11868581
    Names are easy to destroy
    but concepts are unkillable
    therefore he is THE UNSTOPPABLE
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:02 No.11868640
    >It's the equivalent of naming your dog "Spot" or something.
    I loled

    >Watapon Ford
    Two votes for Watapon "Unstoppable" Ford so thus it is.

    After some consideration and consultation with Illiene, Watapon gets a hearty meal of Mekillot steak and a jug of twelve day fermented broy. Quite nice.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:08 No.11868676
    >Can we have an offsider attend to our fighters in-between rounds?

    Good question. It depends on the type of game. Usually no. For instance the Skirmish is an endurance game where only the innate healing powers of the Gladiator are suppost to be valid.

    However rules have never stopped some from bribing the Templars or rigging the games...but those types of tactics are for higher tier fighters and situation where the fate of many may lie in the balance. You hear stories about the gladiator Rikus from Tyr and sometimes you wonder exactly how he was able to get close enough to Kalak to strike.

    >Picking up a healer, about healing
    A shaman or druid or ardent or warlord or bard on your gladiator lineup would be a good addition in general. It would really shine when you start fighting in Pairs matches.

    However you chose Geb to be the slave taskmaster primarily because of his healing skills. He takes care of healing the meatbags during downtime.
    >> Anonymous 08/29/10(Sun)08:09 No.11868683
    Best quest on /tg/ in forever. Many thanks OP.
    >> Anonymous 08/29/10(Sun)08:11 No.11868702

    hello again op. Can we fight the'kreen now?
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:14 No.11868716
    >putting some of our less usefull property to work building some accomidation for our fighters?

    Your gladiator compound is located in the slums of Raam, and thanks to Tordek's native Fame, it really isn't bothered with or shaken down too often.

    You -could- order your slaves to build or possibly expand living quarters, but you could not expand outward into the slums without ceramic for the proper building permits, materials, etc. Also the criminals and wretches really are the worst of the worst. The are not skilled craftsman, barely eligible for haulers.

    >Armor, weapons
    All good ideas, I'll have to address that another time but definitely something I want to expand into

    Questions for you guys
    >Weapons breaking/inferior weapons rules for Dark Sun. Do you guys want them implemented? This may make weapon dependent gladiators a bit more risky.

    >Arcane focused gladiators. Currently you can only field them in Raam with a permit... which isn't much more than a bribe given the corruption in the city. You guys ok with this rule?

    >Genasi. Think they have a place in this game/Dark Sun?

    >Kreen practice combat.
    I'll get on it.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:15 No.11868724
    someone roll me 4d19
    >> Anonymous 08/29/10(Sun)08:17 No.11868732
    rolled 10, 18, 9, 7 = 44

    there you go.
    >> Anonymous 08/29/10(Sun)08:19 No.11868743
    >is located in the slums of Raam, and thanks to Tordek's native Fame, it really isn't bothered with or shaken down too often.

    ...Shaking down a gladiator school?
    That'd be about the same as robbing a police station now-a-days.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:19 No.11868745
    Pick an opponent
    +Female Dwarf Swarm Druid
    +Dwarf Fighter
    +Human Warlord
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:21 No.11868761
    Raam is incredibly unpredictable. There are riots in the streets almost weekly.

    Also one man's 'shaking down' is another man's 'taxes'
    >> Anonymous 08/29/10(Sun)08:21 No.11868764

    >> Anonymous 08/29/10(Sun)08:24 No.11868786

    Also what is our 'kreen armed with?
    >> Anonymous 08/29/10(Sun)08:27 No.11868801

    I'd go with the dwarf as well, please. This should be great fun!
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:33 No.11868842
    >What can 'Kr'ktt' do?
    -A Thrikreen fighter. Armed with a Gythka, which is a two handed polearm that can be thrown like a javelin. Kr’ktt seems to be exceptionally competent with it.

    Kr'ktt wears loose links of punched out ssaural scales as chainmail

    Feat: A prone grappled target must escape before they stand.

    -Brash Strike -- +2 to hit. Does weapon +strength (5) damage. Down side is that you grant combat advantage to the target when you use this.
    -Knockdown Assault – Strength Damage and target knocked prone. Can use when charging.

    -Takedown Attack -- Does weapon +strength (5) damage and target knocked prone. Can use when charging.

    -Thri-Kreen Claws—Can target up to 3 adjacent enemies. The more enemies targeted the more damage done.

    -Driving Attack -- Does 2x weapon +strength (5) damage. You push the target and occupy where he last stood. You also make a secondary attack. If that hits weapon +strength (5) damage and target knocked prone and moved 10 feet in a direction of your choosing.

    -Combat Challenge - If the opponent tries to escape or attack someone other than you, you get an attack of opportunity.

    -Action point - take an extra action. **special: 'Unstoppable' can use second wind as a minor action when action point used.

    -Second wind - heal 9 hp. Takes a full round action
    >> Anonymous 08/29/10(Sun)08:37 No.11868862

    Sounds good. Lets make dwarf mince-meat.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:37 No.11868864
    Corrections and additions

    -Action point - take an extra action.

    -Second wind - heal 7 hp. Takes a full round action

    -Grab – target is immobilized until it escapes.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:38 No.11868867
    er dorf fighter not dorf druid?
    >> Anonymous 08/29/10(Sun)08:40 No.11868879

    lets flip a coin.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:42 No.11868885
    rolled 1 + 1 = 2

    Even is Drood
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)08:43 No.11868898
    rolled 14 = 14


    The female dwarf...if you can call her that...is utterly filthy and caked with mud excrement and what looks like bark.

    Tactics and initiative if you please
    >> Anonymous 08/29/10(Sun)08:52 No.11868947
    first round: takedown attack
    >> Anonymous 08/29/10(Sun)08:54 No.11868963

    agreed. Lets sweep this filthy dorf to the floor.
    >> Anonymous 08/29/10(Sun)08:55 No.11868965
    rolled 11 = 11

    forgot mah roll
    >> Anonymous 08/29/10(Sun)08:55 No.11868966
    rolled 8 = 8

    Rollin' our veterans eye on the dwarf.
    >> Anonymous 08/29/10(Sun)08:58 No.11868982
    It looks like we should charge her, then go for Knockdown Assault and then just lay into her.
    >> Anonymous 08/29/10(Sun)09:00 No.11868988
    agreed. Use Knockdown assault if she gets her dirty dwarven ass back up.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)09:15 No.11869074
    rolled 14 = 14

    Kr'ktt trotts over to the dwarf in what seems to be a hunter's lope. Sideways and leisurely.

    The dwarf spits and instantly turns into a swarm of spitting swirling hornets. The dwarf-shaped mass gestures, and a vine erupts from the earth, attempting to grab Kr'ktt, but failing.

    Kr'ktt just barrels into the mass, sending half the swarm slamming against the ground and dazedly buzzing.

    >Vet Eye. Oi!
    Tordek doesn't recall fighting many druids. Or maybe breaking all those boards with his skull and late nights in a tankard of broy has left him forgetful.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)09:17 No.11869086
    rolled 3 = 3

    >knockdown assault. Above number as 'kreen init.
    >> Anonymous 08/29/10(Sun)09:18 No.11869096
    rolled 20 = 20

    can we target 3 big chunks of insects with our thri-kreen claws? if yes, please do.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)09:26 No.11869130
    rolled 10 = 10

    >Using this init.
    >'Swarm' druid only counts as one creature.

    >oops. Should have used Takedown Attack first. Using now.

    The kreen twirls its Gythka in an arc and brings the polearm down on the swarming mass again and again, handling it like a oversized bat. The swarm is buzzing much less now and there are spatters of insect ichor on the ground
    >dwarf close to bloodied.

    In retaliation the swarm explodes as swarming hornets viciously attack the kreen, and then fly off.
    >20/29 hp
    >dwarf taking half damage from melee and ranged attacks next turn

    >> Anonymous 08/29/10(Sun)09:31 No.11869154

    If this is the only battle our kreen has to fight, lets use our driving attack and finish this quick.
    >> Anonymous 08/29/10(Sun)09:38 No.11869191
    lets wait a turn for the half damage to go away
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)09:39 No.11869197
    rolled 13 = 13

    Wasps combine to form rending claws, and the 'kreen tries to wipe their stingers away from his face, his four arms flailing.

    He retaliates by stomping and pounding against the swarm in a near berserk rage, driving against it, and keeping the swarm being prone. Were the druid's swarm form not scattered the kreen would have torn the being limb from limb.
    >dwarf bloodied and very nearly dead
    >> Anonymous 08/29/10(Sun)09:43 No.11869216

    Hmm. Heal, or try end the fight. I say now we call out to the kreen to use its driving attack and finish the dwarf spectacularly. After all, we want our slaves to put on a good show.
    >> Anonymous 08/29/10(Sun)09:45 No.11869227
    rolled 9 = 9

    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)09:55 No.11869264
    rolled 9 = 9

    >Takedown Assault used, last turn used Driving attack.
    >someone said just Strike. Brash Strike is an option.

    Opening himself up for a counter, the kreen speedily strikes the swarm brashly the gythaka again, crushing thousands of wasps underfoot until a dwarf's mud and now-blood caked form is observed.

    Delightly the kreen' s antennae twitch. Then as the crowd is cheering and there is mild applause, the kreen slits the dwarf's stomach with two razor sharp claws, digs around a bit and comes away with a bit of what could be a liver. Its mandibles rip apart the fragment noisily. Two arena guards try to stop the kreen once they realize what has happened, but it is too late.

    The kreen looks up curiously, muching away as the gladiator's owner fumes and shouts in a box opposite the area from you.

    >what do you do?

    >> Anonymous 08/29/10(Sun)09:56 No.11869269
    agreed, press the advantage and finish him with an awesome move.
    >> Anonymous 08/29/10(Sun)09:57 No.11869276
    laugh, and make a note to feed him a little more.
    >> Noxii !!n/u1A/69L4w 08/29/10(Sun)10:00 No.11869284
    rolled 16 = 16

    Technically a Practice Match is not to the death, only unconsciousness. However given your previous performance you are within your rights to gather your kreen gladiator and return home.

    >Unless there are any other questions/comments I think this will be it for the day.

    >mind voting for archive?
    >> Anonymous 08/29/10(Sun)10:15 No.11869377
    4 practice matches today.
    and we only killed 3 of our opponents.
    >> Anonymous 08/29/10(Sun)12:25 No.11870348
    Great thread OP! I haven't seen such a good quest in 6 months or more! Sage for off-topic
    >> next game Noxii !!n/u1A/69L4w 08/29/10(Sun)13:32 No.11870995
    glad people are enjoying it.

    I may run another episode late this evening (10-14 hours from now).

    If I do I'll send heads up via Twitter.

    The combat took too long in this one and I have an idea of how to change that so its not just 'hit him again' every round. That should free up time so we can delve into more management.
    >> Anonymous 08/29/10(Sun)13:36 No.11871029
    Was fun, OP. I'm not going to exaggerate and say it was the BEST QUEST EVER, because you have some extremely good competition out there.

    That said, you run a very good game.

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