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  • File : 1282007148.jpg-(130 KB, 638x972, 642.jpg)
    130 KB Zerg Quest VIII Cerebrate Anon 08/16/10(Mon)21:05 No.11702594  

    Aiur is ours! The Overmind is securely protected on Char from the remnants of the Garm and Tiamat broods by the Baelrog and Surter broods. It is still silent after the deaths of Daggoth and Zasz.

    We wait with Araq's Jourmungand brood on Aiur, now devoid of all Protoss. The First Born have abandoned their world to us in ways we cannot understand, yet. Labbrate is excited to experiment with Tsinoseng and find out how that Feneschal Templar did what she did.

    Aiur is ours. The First Born lurk in the shadows, apparently able to murder our fellow Cerebrates. The Confederacy awaits us in Terran space. Enemies abound, but for the first time, we are communing with our Brothers, the other Cerebrates.

    What shall we do?
    >> Anonymous 08/16/10(Mon)21:07 No.11702627
    Find a "sexy" female Terran psychic to enslave.

    Make damn certain her name isn't Kerrigan though.
    >> Anonymous 08/16/10(Mon)21:08 No.11702630
    Pilfer Aiur, of course.
    >> Anonymous 08/16/10(Mon)21:08 No.11702639
    Kerrigan is her last name.
    >> Cerebrate Anon 08/16/10(Mon)21:08 No.11702641
    (You guys had better be awesome. I'm currently unable to drink alcohol for a week. The world seems very annoying. I assume this is what PMS must be like)
    >> Cerebrate Anon 08/16/10(Mon)21:09 No.11702659
    Please read the other threads. We have Kerrigan. She is in her Chrysalis right next to us, getting ready to hatch.

    We also already have a sexy female Terran to scratch our ridges and lather our scales.
    >> Anonymous 08/16/10(Mon)21:10 No.11702668

    Could we get a quick tally of our standing forces?
    >> Anonymous 08/16/10(Mon)21:12 No.11702690
    What Protoss technologies still remain on Aiur for us to take and attempt to assimilate? Can we make use of the Protoss Gateway system?

    Begin mining nearby uninhabited systems to restore the Zerg Worldship so that it can warp to a new target; we don't know when we will need it again, so we must make ready.

    Otherwise, continue using the psi emitter to take back control of the rogue Broods, rebuild our aerospace assets, and have our Terran factories on Xenta begin production of a pair of Terran Battlecruisers.
    >> ibot 08/16/10(Mon)21:12 No.11702692
    Reminder to new players:
    To op:
    Have overlords sweep the surface of auir, prepare for ingagments with confedarcy.
    >> Anonymous 08/16/10(Mon)21:14 No.11702713

    Devote tons of attention to Tsinoseng, and try to figure out how to jack the Protoss teleporation infrastructure.

    Search for psychic traces of the Protoss in the sector, and plan on crushing the remainder of the Terran forces.
    >> Anonymous 08/16/10(Mon)21:18 No.11702772
    >crushing the remainder of the Terran forces
    Mengsk's backup plan for the Confederacy was to get the Umojan Protectorate involved; perhaps we should try to find some way of helping him in this endeavor? Have the Protectorate and the Confederacy at each others' throats while we quietly infest their colonies sounds like a good overall strategy.
    >> Cerebrate Anon 08/16/10(Mon)21:22 No.11702826
    Our brood is massive, but Zerg World's forces are nearly depleted after the massacre-like attack on Tsinoseng. We could supplement them with the forces we've gained from the rogue Tiamat and Garm broods with the Psi Emitter. We haven't yet gained control of the majority of them, but many of Daggoth and Zasz's servants are now our servants.

    Feneschal's technique was widespread. Little technology is left, and no Protoss stands upon the surface of the planet.

    Citybrate reminds us that its Zerg World requires an entire system's-worth of resources to move, and that the Overmind may have plans for the system that harbors Aiur. It leaves the decision, as always, to us.

    Labbrate is very excited to begin research on the crystal. It informs us that since we are attuned to the crystals because of our shared heritage with the Protoss, we may be able to adapt the network for our own use. It isn't sure if this would be more efficient than the methods of conquest we have now, but it is eager to try.
    >> Alpharius 08/16/10(Mon)21:26 No.11702875
    Woo, Zerg quest! Fuck yeah!

    Alright, those First Born killing cerebrates is bad news bears, so we need to work on more mobile detection capability.

    Would it be possible to strap a detection device (or tie an overlord to) an ultralisk and have him and a mix of zerglings and hydralisks patrol around?
    >> Anonymous 08/16/10(Mon)21:27 No.11702878

    Start experimenting with teleport system as quickly as possible.

    What are the Terrans up to? How much of the Terran fleet has been infested?

    We should work towards infesting Mengsk himself in the meanwhile.
    >> Cerebrate Anon 08/16/10(Mon)21:28 No.11702902
    For the first time, we ask Spylord for an update on Terran infiltration. It whines. It whines loudly.

    We have apparently had no success infiltrating the Protectorate, and Mengsk has similarly had no success convincing them to join him. On the contrary, the Protectorate and the Kel-Morian Combine have entered into some kind of joint operation of their own, and are threatening to seize the Sons of Korhol fleets if he does not withdraw.

    We have also found little success on Tarsonis. While the place is vast, it is also a police state. Cameras everywhere. Spylord fears that any attempts at infestation through our agents will expose the entire operation. It has been watching the news, though. Some kind of martial law is being discussed.
    >> Anonymous 08/16/10(Mon)21:29 No.11702913
    >Zerg World requires an entire system's-worth of resources to move, and that the Overmind may have plans for the system that harbors Aiur.
    That is why mining operations are to be undertaken in any nearby uninhabited star systems.

    Question Labbrate as to whether Tsinoseng and the Gate network could be moved off-planet.
    Ask the Overmind if it has any plans for Aiur.
    If we can move the crystal without damaging the network, and the Overmind does not have specific plans for Aiur, I want the planet torn apart.
    It's crust peeled away, our drones feasting upon the mantle, and to have it's heart fed to our Zerg World. The Protoss will not have Aiur back.
    >> Anonymous 08/16/10(Mon)21:33 No.11702973
    >Protectorate and the Kel-Morian Combine have entered into some kind of joint operation
    >Some kind of martial law is being discussed
    We must find out what is going on. Continue infestation operations on backwater colonies and other areas of low security.
    Have Spylord do what it can to find out what is going on; see if we have any smugglers or other criminals amongst our Infested that could be used to infiltrate the criminal underworld of each of the Terran powers.
    >> Cerebrate Anon 08/16/10(Mon)21:35 No.11702998
    Moving Tsinoseng would be difficult if not impossible, as it appears to be growing out of the crust of the planet itself. The Gate network appears to be more or less a complex way of manipulating Tsinoseng's energies.

    The Overmind remains silent. This continues to disturb our fellow Cerebrates. We may wish to give them tasks, however meaningless, to distract them.
    >> Alpharius 08/16/10(Mon)21:37 No.11703029
    Does spylord have the resources necessary to tamper with Combine/Protectorate communications networks or the Tarsonis camera network?

    If possible, we need to orchestrate a split between the Combine and the Protectorate. Divide and conquer.
    >> Anonymous 08/16/10(Mon)21:39 No.11703073
    >We may wish to give them tasks, however meaningless, to distract them
    Send a psi emitter to Char, so that we can gain control over the rogue remnants of the Garm and Tiamat Broods there.
    Have Baelrog, Surter, and Jourmungand all sweep the space surrounding Char and Aiur for any remnant Dark Templars. That should give them something to do.
    Araq in particular should work to restore his forces to pre-Aiur strength, while we do the same.

    What progress have we made in Infesting the captured Dark Templar?
    >> Anonymous 08/16/10(Mon)21:41 No.11703105

    Ask the Cerebrates to begin infesting backwater worlds, as we do the same. Start send small scouting teams of Zerg to nearby worlds, looking for signs of the Protoss, or oppurtunities to weaken the Terrans.

    Have Labbrate start cooking up his slow batch of infestation spores; the ones that are extremely hard to detect but very slow to infest, and begin dosing Terran population centers.

    Also, work on finding more Ghosts to infect...how is Kerrigan coming along?
    >> Anonymous 08/16/10(Mon)21:41 No.11703106
    I agree that we should attempt to create a rift between the Protectorate and the Combine, but before we attempt anything like that, I believe that we should first attempt to find out what it is that they are working together on.

    Oh, and as a general order to all of our Infested forces: be on the lookout for Kingston.
    >> Cerebrate Anon 08/16/10(Mon)21:43 No.11703139
    Spylord whines that we were barely able to obtain homeless people for use on Umoja, and we have nothing on Moria. The Confederates, it whines, are too observant. Not like the half-brain-dead pirates we destroyed on Xenta at all.

    Spylord investigates what Terrans we have, but none of the ones we have left have any specific memories that indicate they would be helpful.
    >> ibot 08/16/10(Mon)21:43 No.11703141
    Also, we should convince some of the baclwhater worlds to rebel, while infesting the populace in the chaos.
    >> Alpharius 08/16/10(Mon)21:46 No.11703175
    Rage and hate.

    It would be a huge problem if he started CREEEED'ing all of our plans, especially given that he knows about us.

    ...Shit, we've got a mountain of trouble to work through now.
    Feneschal the whore.
    Mengsk is still free-willed.
    Daddy isn't talking to anyone.
    Tassadar is in parts unknown.
    We've got bizarro first-born killing our brothers.

    Did I miss anything?
    >> Anonymous 08/16/10(Mon)21:48 No.11703204

    >The Overmind remains silent. This continues to disturb our fellow Cerebrates.

    Consult with Artisanlord about writing up a rousing speech/play to raise morale amongst the other Cerebrates!
    >> Anonymous 08/16/10(Mon)21:49 No.11703214
    >The Confederates, it whines, are too observant
    Have Spylord suspend infestation attempts on all medium-security and above colonies.
    We don't want to chance having our primary means of infiltration found out.
    Have it continue Infestation on low-security colonies where it can.

    Have Labbrate split most of his efforts between assimilating the Protoss Gate network for our use, and developing the two new strains of Infestation spore (subtle but weak, virulent but obvious) that we had discussed.
    >> Anonymous 08/16/10(Mon)21:51 No.11703251
    The Terrans are beginning to play smart, as if they got their grubby hands on a copy of "100 Things To Do When I Am An Evil Overlord".
    The Confederacy being an actually effective police state, and the Protectorate-Combine not having disaffected that we could Infest.
    >> Anonymous 08/16/10(Mon)21:51 No.11703252
    Man, we should really claim more ghosts. We could make a whole army of Kerrigans.
    >> ibot 08/16/10(Mon)21:53 No.11703279
    It Would Take a tactical genius to...
    Siege tank fires from inside hive cluster, all dead.
    >> Alpharius 08/16/10(Mon)21:54 No.11703296
    This is kinda a bad idea.
    A zergling out of our OWN genetic stock had ambitions of horrible cock-related murders, and another became an artist.

    And humans are more complex than THAT, what with their free will and dreams and such nonsense.
    >> Anonymous 08/16/10(Mon)21:54 No.11703302
    >whole army of Kerrigans
    I just had an interesting idea:
    Long-term Project for Labbrate.
    Using the DNA of Kerrigan from before Infestation, impregnate a number of our Infested Terran females with Kerrigan-clones. The children will grow up knowing only the Swarm and the loving embrace of the Overmind, and may develop the same immense psi presence as their genetic progenitor.
    >> Cerebrate Anon 08/16/10(Mon)21:59 No.11703378
         File1282010398.jpg-(218 KB, 1000x1045, InfestedMarine.jpg)
    218 KB
    Kagg and Gorn inform us that nothing of the Garm and Tiamat broods remains on Char. They indicate that their underlings have personally digested the remains of the rogues. That's...efficient, we suppose.

    They seem morbidly excited at the prospect of bringing the Dark Templar to justice. They set to work with Overlords.

    The Dark Templar's powers seem to interfere with infestation. We are mitigating them via our cerebral parasite, but it may be that the Dark Templar's lifelong active avoidance of an interlinked consciousness has given it a better defense against us than the Khala did to its brethren.

    Warbrate urges us to hesitate. For the other broods, "infesting a colony" means raining hydralisks on the native populace until the Creep consumes it, not infiltration.

    Kerrigan's Chrysalis shudders with life. It won't be long now until she is free. Then, we can see what the Overmind has done with her.

    Kingston. That arrogant swine.

    Artisanlord's visual organs alight as it sets to work on an epic poem that culminates with the conquest of sacred Aiur! In...Iambic Tetrameter Couplets? Considering how the Overmind speaks, this may actually work.

    We suspect that, while Kerrigan's psionic potential was far and above the average Terran, that it was a combination of this and her connection with the Psi Emitter that caught the Overmind's attention. Whatever He has done to her will be what makes her more than that.
    (Pic related, it's what Infested Kerrigan would look like if the Overmind didn't give a shit about her)

    >papirto tactics
    I'm unfamiliar with those, Captcha. You'll have to break that down for me.
    >> Anonymous 08/16/10(Mon)22:00 No.11703385
    >fire up day9tv
    >Zerg Quest
    >Fuck Yeah

    Sent our homeless into small suicide missions to cause unrest and rebellion in the Protectorate? ask spylord about possible localized use of spores

    Give Artisanlord the Hunter Killer strains so he can train them in ballet and gymnastics. We shall make ourselves the most beautiful and deadly improvisational battlefield performers (and keep him occupied)
    >> Anonymous 08/16/10(Mon)22:02 No.11703407
    >It would be a huge problem if he started CREEEED'ing all of our plans, especially given that he knows about us.
    Kingston may still consider us a bug; a smart bug, but a bug nonetheless. If so, he may slip up and underestimate us.
    We need to create operational plans of such depth, that we prepare for the eventuality of his interference. Our mind must revolve around wheels within wheels, plans within plans.
    >> Anonymous 08/16/10(Mon)22:05 No.11703449
    What is the state of our protoss, how many infested do we have?
    >> Anonymous 08/16/10(Mon)22:07 No.11703468
    How well are our production facilities on Xenta and Antiga doing in terms of vehicle replenishment? I don't think that Wraiths are much better than Cloak-equipped Mutalisks, so I don't think we need to worry much about their production.
    Siege Tanks, on the other hand, would be very useful, and a nasty surprise for our foes.
    Same with Battlecruisers.

    How is production coming along to replenish our depleted forces? We really shouldn't get involved in any fleet actions until we're back up to strength.
    >> Alpharius 08/16/10(Mon)22:07 No.11703473
    That man so vastly out-maneuvered us it isn't funny.
    He's an insanely dangerous counter-trump to anything we might try against the Confederacy in the near future.

    I propose we consolidate our assets, improve our espionage/sabotage networks, and hunker down until Kerrigan is done.
    >> Cerebrate Anon 08/16/10(Mon)22:11 No.11703526
    We have a goodly number of Siege Tanks. Battlecruisers are massive, though. We've got the framework of one welded together, so far.

    We continue building forces and converting the lost to our cause on Aiur to replenish Zerg World, but our personal forces haven't been in many battles recently. They are mostly secure (we still lack significant air support, but we're working on that).
    >> Anonymous 08/16/10(Mon)22:14 No.11703560
    We should talk with the other cerebrates/broods to get an idea of their personalities.

    We know Jormungand is pretty berserker, at least
    >> Alpharius 08/16/10(Mon)22:15 No.11703574
    Is it too late for Labbrate to modify the Battlecruiser to have special ports for releasing Scourge a la a Carrier (sans production facilities)?
    >> Anonymous 08/16/10(Mon)22:17 No.11703593
    >We have a goodly number of Siege Tanks. Battlecruisers are massive, though. We've got the framework of one welded together, so far.
    Good. Make sure that we have enough dropships so that we can actually field those siege tanks (though it might not matter as much once we have our own Gate Network online).

    I agree with >>11703473
    We need to consolidate our forces, wait for the new strains of infestation spores to be ready, and for the Overmind to come out of its funk before we make our next move.

    Oh, can Labbrate make an air-borne version of the extremely virulent spores? The water-borne versions are good, but I'd like to have an air-borne version too, especially if they can be produced via Terran equipment.
    It would be easier to hide Terran bio-weapon systems disguised as some type of heavy machinery, than a pulsing tower of flesh.
    >> Cerebrate Anon 08/16/10(Mon)22:18 No.11703610

    Too lazy to describe them each. The wiki's actually got an alright feel for how crazy they are (it's variable. Daggoth was mostly sane, yes, but he was still a nutball).
    >> Anonymous 08/16/10(Mon)22:23 No.11703673
    Use our hobo terrans to transport spores unnoticed into the slums of the colonies

    Status on Raynor and our Terran forces?
    >> Cerebrate Anon 08/16/10(Mon)22:30 No.11703750
    We...could cover our Zerg structure with Terran parts, but the ability to produce enough spores to infect any significant part of the population requires enough biological substrate that Terran technologies would be inefficient (and constructing a bio-weapons facility for aerosol dispersal into the atmosphere would be incredibly conspicuous).

    Labbrate eschews airborne spores again. The water spores work so much better, it insists.

    The design does have several docking bays, which could be filled with scourge. They wouldn't launch so much as fly out under their own power, and a hit to any bay would cause much more damage than to a normal battlecruiser, but it could be done.

    Raynor and Duke are sitting in on a meeting, which is really just going to be Mengsk screaming and foaming at the mouth for the next two hours. The rest of our agents in the fleet (almost every person, at this point) await orders.

    >steloris Status
    The steloris is...fine?
    >> Anonymous 08/16/10(Mon)22:33 No.11703788

    Have Raynor and Duke try to direct Mengsk's wrath towards the other Terran groups. We should try to provoke some kind of inter-Terran war if possible, if only to give our infiltrators a chance to slip though gaps in the Terran defense.
    >> Cerebrate Anon 08/16/10(Mon)22:36 No.11703814
    We get the feeling that interruptions are not encouraged at this sort of staff meeting. We could still have them speak, if we choose, but the wrong word might even be fatal.
    >> Alpharius 08/16/10(Mon)22:36 No.11703816
    It may be time to end this charade with Mengsk and simply absorb his intellect and charisma into our swarm.

    With his cunning and leadership, the entirety of the Sons of Korhol fleet could be ours in hours instead of weeks.

    Because honestly, letting a valuable resource wave his hands around, foaming at the mouth, for two hours is an utter and total waste.
    >> Anonymous 08/16/10(Mon)22:38 No.11703830
    >(almost every person, at this point)
    If that's the case, is the entire command staff already Infested?
    I tire of this game we play with Mengsk; if there is consensus, let us finish infesting the Sons of Korhol. We can still use them as the revolutionary Terran force to be a thorn in the Confederacy's side, but without worrying about getting caught anymore.
    >> Anonymous 08/16/10(Mon)22:38 No.11703839

    Well, in that case, how about staging a battle between our infected Sons of Korhol and the Protectorate?

    We have to draw Mengsk into a war SOMEHOW, otherwise he's not very useful to our plans.
    >> Anonymous 08/16/10(Mon)22:39 No.11703846
    We wouldn't have to play these deception games if we just infested him right now.
    >> Anonymous 08/16/10(Mon)22:39 No.11703850
    We could... rain a few zerg so they close up inside their territory, wasting manpower, and then have the Sons of Korhal attack the unmanned posts

    It would be a very lucky (and glorious) campaign for the sons to fight through their enemies in the midst of zerg raids.
    >> Cerebrate Anon 08/16/10(Mon)22:40 No.11703859
    (We decided a few threads ago to infest everybody except Mengsk, the better to troll him. Are we going to throw that away for mere personal gain?)
    >> Anonymous 08/16/10(Mon)22:41 No.11703865

    >Battlecruisers are massive, though. We've got the framework of one welded together, so far.

    Although Labbrate seems to have a lot on his plate right now... would it be possible to substitute some terran tech parts with zerg organs? That might expedite Battlecruiser production, if done correctly.

    Hmm. Propose long-term project to Labbrate: Zerg ships grown around skeletons made from terran technology.
    >> Anonymous 08/16/10(Mon)22:43 No.11703877

    Oh, also Zerg organisms grown to emulate terran/protoss technology. Like propulsion/energy shooting ones.
    >> ibot 08/16/10(Mon)22:43 No.11703880
    >> Anonymous 08/16/10(Mon)22:44 No.11703886

    Hey, I have an idea.

    Let's infest Mengsk, but make a big show of deposing him anyways...our generals take command, and send Mengsk out to some backwater.

    Then we attack the Protectorate, and we can have Mengsk start throwing vindictive shit against the Sons. We have Mengsk approach the Protectorate, saying he knows how we operate (oh, does he ever) and he can give valuable advice on how to fuck us over.

    We then use Mengsk to start infesting the Protectorate command structure, or alternatively, have Mengsk just feed them bad intel as we fuck them up with the Sons and our Zerg.
    >> Alpharius 08/16/10(Mon)22:46 No.11703900
    The problem is that we're leaving an underhanded, intelligent, and charismatic sonova bitch out to dry while we play happy-dandy with everyone under him.

    What if he joins up with Kingston guys?
    What then?
    >> Cerebrate Anon 08/16/10(Mon)22:47 No.11703916
    The Terran propulsion is unusable, but their munitions could be loaded into a specialized Zerg organ. It is unlikely that we could replicate those munitions in the field. We would need to build resupply locations for them. Perhaps even munitions depots.

    The Protoss weapons are energy-based, and thus mostly unusable by a fleshy organ. We could adapt some of their psionic propulsion, perhaps. It would be expensive, and would only somewhat increase movement speed of our air forces.
    >> Anonymous 08/16/10(Mon)22:48 No.11703927
    Well, what we could do is have the smaller Broods that aren't doing anything in particular start making trouble for the Confederacy in sectors on the opposite side of Confederate space from the Protectorate and the Combine.

    We then have Duke let Mengsk know that the Zerg are on the move again. This might be an opportunity, since the Confederacy can't move forces away from the Confederate-Protectorate border, but needs to reinforce the colonies threated by the Zerg incursion. This could weaken defenses in other areas.
    >> Anonymous 08/16/10(Mon)22:49 No.11703933
    I have a plan for Kingston, should it ever come to a battle between us

    But really, let's infest Mengsk before he downs the morale, and let's try to find some way to attack the Protectorate
    >> Anonymous 08/16/10(Mon)22:49 No.11703939

    Or even just have Duke go rogue with his Alpha Legion boys and go running to the Protectorate for protection. Gives us an in with the Protectorate, make Mengsk go batshit and attack Duke, and allows us to keep infiltration Terran command structure.
    >> Cerebrate Anon 08/16/10(Mon)22:51 No.11703952
    (I mean, not to rain on the idea of him joining a bigger power, but...Kingston is a member of one of the Old Families that control the Confederacy. The Families who confirmed the order to nuke Korhol. Also, he is a member of the underhanded side of the Confederate military...who nuked Korhol. Much as Kingston would gain from having Mengsk as a general, Mengsk might try to gnaw Kingston's eyes out of their sockets. You know, just because)
    >> Anonymous 08/16/10(Mon)22:51 No.11703960
    Hmm...Kingston is a scion of one of the most powerful of the Families controlling the Confederacy; a natural enemy for Mengsk.
    I don't know if they would join forces; though if they did, it would be disastrous.
    I like the idea of trolling Mengsk, and revealing our hand in his fall right before we infest him; but I have a sneaking suspicion that if we wait for that opportunity, that Kingston might rescue him from our clutches.
    >> Alpharius 08/16/10(Mon)22:52 No.11703964
    What about the part where the Protectorate is totally suspicious of a double-play from Mengsk, and torture Duke for information the moment he shows up, offering his help?

    If it were Mengsk himself, there might at least be a chance of us getting shit done.
    >> Anonymous 08/16/10(Mon)22:52 No.11703965
    Are both of these possible? How much influence Duke holds after deserting the Confederacy would make it awkward

    We could choose Raynor (old greek false betrayal plot) or Duke, depending on calculations
    >> Anonymous 08/16/10(Mon)22:55 No.11704010

    I think we should move with the Zerg before doing anything crazy with Raynor, Mengsk, or Duke; we're so close to full control of the Sons, and we have to shake things up somehow.
    >> Anonymous 08/16/10(Mon)22:55 No.11704016
    We could go one step further, and have Raynor suggest to Mengsk that they stage a falling out, so that Raynor can attempt to infiltrate the Protectorate or the Combine and find out what's going on with them.
    In the canon timeline, the Protectorate had been supporting Mengsk. In this timeline, he must be/is frothing mad about their refusal to help him now when they supported him in the past.
    >> Alpharius 08/16/10(Mon)22:56 No.11704017
    For maximum efficiency, I propose we have Raynor *and* Duke betray Mengsk at once, and each go to either the Protectorate or the Combine, taking all of the soldiers loyal to us with them at the same time.

    This combines the "Troll Mengsk maximum hard" plot elegantly with the "Get our people into the Combine/Protectorate and infest the fuckers" strategy.
    >> Anonymous 08/16/10(Mon)22:57 No.11704040
    We only do this after every single person except for Mengsk is infested.
    We get to see him go nearly mad with fury, our own Infested agents his only followers, and then one night, we come for him.
    >> Alpharius 08/16/10(Mon)22:59 No.11704055
    To lay it out a little better, Raynor shows up at some point, and ditches Mengsk on moral quandaries or somesuch grounds.

    Right as Mengsk is ordering Raynor's execution, Duke walks calmly into the room, seemingly unaware of Raynor's exodus, and gives Mengsk a letter of retirement from Mengsk's service, citing that Mengsk has proven himself completely ineffectual against the Confederacy.

    And then we watch the breakdown with glee.
    >> Anonymous 08/16/10(Mon)23:00 No.11704070
    It's amusing and cool that this quest is still running. I remember making OP put penises on everything when he was drunk.
    >> Cerebrate Anon 08/16/10(Mon)23:01 No.11704085
    We consider. Mengsk appears, to us, as a mad dog. It is unlikely that he would contribute anything to us if infested, apart from a public face for his fleet and another set of veins to pump our spores.

    His fleet is still rather small. From our memories within the fleet, we think that the plan was to gain control of the Tarsonis defense network and, in doing, gain control of most of the Confederate Fleet, thus making the Sons of Korhol one of the most powerful forces in Terran space immediately. We suspect, from Duke's understanding, that this would have been done by using the Psi Emitter to use us as a distraction. This annoys us.

    Without those forces, Mengsk's fleet is ineffective as a standing militia. It needs substantial reinforcement before it could challenge any of the major powers, including the Protectorate. More than half of that fleet is as much loyal to Duke as it is to Mengsk (and Duke, as we planned, is considered Mengsk's most trusted and loyal lieutenant, while Raynor's position is uncertain because of his affiliation with Kerrigan, who we slandered quite heavily).

    We are still uncertain of just what the Combine and the Protectorate are doing together, or what the Confederate government is concerned with. They may even be reactions to one another, mere banging of sword on shield.
    >> Cerebrate Anon 08/16/10(Mon)23:03 No.11704117
    You have any idea how hard it was to keep this from devolving into porn after that?

    It took three or four threads to get rid of those.
    >> Anonymous 08/16/10(Mon)23:06 No.11704157
    Do it?

    Zerg troll the Combined forces so they don't have enough manpower. Insert our desertors into them.
    >> Anonymous 08/16/10(Mon)23:07 No.11704161
    I like it.

    Where's your crown, king nothing.
    >> Anonymous 08/16/10(Mon)23:07 No.11704163
    >gain control of the Tarsonis defense network and, in doing, gain control of most of the Confederate Fleet,
    Though it would be costly, could we implement this plan ourselves? Once our forces are back up to full strength, could we put this plan into action?
    Also, if we replaced the psi signature in the psi emitter with ours instead of Kerrigan's, what effect would it have on us? If gave the modified psi emitter plans back to Mengsk, would we go out of our minds when the psi emitter is activated, or because it's our own signature, do nothing but give a weird sense of deja-vu.
    >> Alpharius 08/16/10(Mon)23:08 No.11704176
    'Tis 'pon my regal brow, Sir Naught.
    >> Anonymous 08/16/10(Mon)23:09 No.11704181

    And Tarsonis is still ridiculously well defended, I assume?

    I'd suggest fucking with Tarsonis in order to give Mengsk a crack at the defense network, but I have no desire to sacrifice our entire Brood so Mengsk gets a bunch of shiny new toys.
    >> Anonymous 08/16/10(Mon)23:11 No.11704203

    >Though it would be costly, could we implement this plan ourselves? Once our forces are back up to full strength, could we put this plan into action?


    If the rogue broods are still large enough, perhaps we could tweak a psi emitter to lure the uncontrolled zerg to Tarsonis. If it works, maybe we could execute Mengsk's plan and have a large portion of the dominion fleet under "zerg" control. Then we can shove it in his face and watch him explode in rage!
    >> Anonymous 08/16/10(Mon)23:15 No.11704237
    If we could scrape up what's left of Garm and Tiamat, and combine them with reinforcements from Surtur to be the bulk of the mass behind the assault, while we provide command and control, and perform guerilla attacks.
    >> Alpharius 08/16/10(Mon)23:15 No.11704240
    My only problem with assaulting Tarsonis is that two *very* important people are Location and Strength Unknown:
    A) KIIIIINGSTOOON! is a known Confederate high-ranker, and, more importantly, has shown higher-than-average tactical competency, against us no less.

    B) Feneschal still has command of Protoss warp capacity. I'd hate to be mostly done nom nom'ing on Tarsonis just to have dozens of big 'toss vessels jump on us in our hour of victory.
    >> Anonymous 08/16/10(Mon)23:16 No.11704256
    >shove it in his face and watch him explode in rage!
    Not to mention, gutting Kingston's precious Confederacy!

    >To: Kingston
    >From: The Confederated Swarms
    >Payback's a bitch, ain't it?
    >> Anonymous 08/16/10(Mon)23:21 No.11704310
    Very good points.
    Before we embark upon this plan, we need to make sure that the Protoss Warp Network is no longer usable by the Protoss, and only by us. This would give us a great advantage by being able to instantly move large numbers of troops around.

    You have a point about Kingston, though. We will have to be very careful in our plans.

    We will have to fight the Confederacy, however. They are one of the primary powers in this sector of the galaxy, and I would rather have Kingston's support cut off, before he has a chance to mobilize the Confederacy........could he be mobilizing the Confederacy against us right now? Is this the big operation that they're instituting martial law for?
    >> Alpharius 08/16/10(Mon)23:22 No.11704319
    Kingston is, likely as not, plotting against us, and crafting new weapons for use against us, as we speak.

    I fear that with time, and without greater ingenuity on our part, Kingston shall be the Batman to our Joker.

    Although preparation time is on his side, I fear our standing forces are not vast, nor significantly different enough from standard zerg ground forces to give our nemesis sufficient pause to accomplish our goals.
    >> Cerebrate Anon 08/16/10(Mon)23:22 No.11704323
    It is certainly possible, we think.

    (You know, you and I argue a lot on /tg/, but I like this)

    Raynor waits for Mengsk to pause for breath, which takes perhaps a full minute, as he is ranting so fervently that he sometimes continues to rant while inhaling. When the opportunity finally arrives, he opens his mouth.

    "You know, Arcturus, I don't like where this is headed. I signed up to fight the Confederacy, not the Protectorate. They mighta left us high and dry, but it was you got us there in the first place."

    There is a moment of silence, as full of potential danger as the moment before the Big Bang itself, before Mengsk turns the full force of his rage on Raynor. Several minutes of diatribe later, Kerrigan, the Protectorate, Raynor, Raynor's mother, Confederate trickery, Kerrigan's mother, and Fate Itself have been blamed for the ineffectiveness of the fleet.

    We muster every ounce of Raynor's not inconsiderable righteous disgust and throw it at Mengsk.

    "You can say whatever you want, man. I aint the one who hired her. I aint the one who pinned all my hopes on the Protectorate. I aint the one who got us into this mess, but I'm lookin' at him."

    "Get offa my ship, before I have you shot."

    "Oh, you bet. I'm gone."

    With that, we take him. We consider which forces would be believable to take with him, and send them toward the Protectorate.
    >> Anonymous 08/16/10(Mon)23:23 No.11704336

    For better or worse, this seems to be the most effective course of action. We can't really expand our intelligence into the Confederacy or Protectorate due to our hobo terrans and the police state, so straight assault is really the only option.

    Set up tweaked psy emitter to lure wild Zerg, and use the other Cerebrates to provide bulk of armed forces.

    Have our Sons ride in for "victory", and allow Mengsk access to the defense network, to download whatever psycho porn he wants and continue to troll him.
    >> Anonymous 08/16/10(Mon)23:26 No.11704383

    Sweet. This'll do, gents, this'll do.

    If possible, we should have Raynor play a major part in clearing a minor Zerg infestation on a Protectorate world, if only to give him better space cred and give him greater access to Protectorate leadership.

    Maybe we can figure out what the fuck Kingston is mobilizing against us?
    >> Alpharius 08/16/10(Mon)23:27 No.11704402
    (This likely does not need repeating, but I am not the only Alpharius that doth grace this board.

    That said, I am happy to participate in Zerg Quest.)

    Hopefully Raynor can make a convincing expat and get himself and his forces stuck in well with the Protectorate.
    >> Anonymous 08/16/10(Mon)23:30 No.11704439
    Good plan. Let's see if we can use feral Zerg from the Garm Brood for this operation.
    >> Alpharius 08/16/10(Mon)23:34 No.11704510
    I would like to second this one. Space cred is hard to come by.
    >> Cerebrate Anon 08/16/10(Mon)23:34 No.11704511
    Mengsk rambles for a few moments to himself before he speaks again.

    "Duke, I want all our forces prepared for warp jump immediately. That little whelp's not going to question my leadership any longer. I'm going to take this fleet and I'm going to press every underworld connection until I can get--"

    We interrupt, because we know it will only increase the pain of the next blow.

    "Y'know, I been considerin' this since ya came so close to threatening my life over that Kerrigan woman, but desertion in the ranks tears it. I didn't join you criminals ta fight the Protectorate, I joined to take over the Confederacy. You're so damn blinded by yerself that you can't see a thing. Your ships are fallin' apart, your crew's desertin', and even low-balls like the Protectorate won't deal with ya. This ain't what I signed up for, and it ain't gonna keep me here."

    Mengsk is apoplectic.

    "You slimy sunovabitch. I saved you from the Zerg, you remember that? I could've left you to d--"

    "I appreciate it. If y'all ever pop a tire in the bayou, give me a call and I'll pay ya back. 'Til then, I'm taking my Alpha Squad boys and--" *BAM*

    Our consciousness in Duke is gone, but with the comm still open to his staff officer, our mutiny is still explanable. We begin the rumblings. It may take a few days, but Mengsk will soon be left with almost nothing.
    >> Alpharius 08/16/10(Mon)23:36 No.11704535
    Damn, we actually got Mengsk to completely lose it.

    I feel somewhere between dirty and gleeful at hurting his pride this bad.
    >> Anonymous 08/16/10(Mon)23:37 No.11704547
    Is the consciousness of Duke still with us in the Swam? His knowledge of Confederate tactics and battle protocols would be invaluable to us when we fight them.
    Is there any way to give him a new body?
    >> Anonymous 08/16/10(Mon)23:37 No.11704554

    Fuck, Duke is dead. The Confederates will be pissed.

    On the upside, Raynor's going to look even better to the Protectorate.
    >> Anonymous 08/16/10(Mon)23:39 No.11704578
    One Mengsk is left with nothing, we will come to him in the deepest part of night. We will infest him after we lay out for him exactly how everything fell apart.
    I know that as an Evil Overlord, we shouldn't monologue, but the temptation is so great.
    >> Cerebrate Anon 08/16/10(Mon)23:40 No.11704580
    (This may be partially out of repressed anger on my side for him betraying my waifu. I kinda had a thing for Kerrigan back when I first played the first game...God, more than ten years ago)
    >> Cerebrate Anon 08/16/10(Mon)23:42 No.11704605
    Flash forward a few days, yes?

    Not a lot going on, if I'm not forgetting something. Just people leaving Mengsk.
    >> Alpharius 08/16/10(Mon)23:43 No.11704611
    There there, brother, let it all out man.

    >1990, lammang
    I think captcha's trying to comfort you, but I'm not sure.
    >> Anonymous 08/16/10(Mon)23:43 No.11704621
    Damn, I liked Duke.
    >> Anonymous 08/16/10(Mon)23:44 No.11704628
    So do we want to leave him a broken shell of a man?
    Or take enjoyment in visiting him and laying out exactly just how much we fucked him up the ass before Infesting him?
    >> Alpharius 08/16/10(Mon)23:48 No.11704673
    Ja wohl, let us see the fruits of our labors.
    >> Anonymous 08/16/10(Mon)23:49 No.11704677
    hey, what happened to our infested Dark Templar
    >> Cerebrate Anon 08/16/10(Mon)23:52 No.11704725
    Mengsk has men remove Duke's bloody corpse from his conference room. He declares that any man even suggesting desertion is to be dealt with similarly. Duke's name is not to be spoken within earshot of him, nor is Raynor's.

    We deliberately have our janitorial staff move slowly in cleaning the floor, leaving a massive stain on the carpet where Duke's blood and grey matter soaked in. We're sure it will serve as some kind of pensive reminder of where it all went wrong, given time.

    Meanwhile, it doesn't take us long at all to break up the fleet. Ships flee how they can until Mengsk hears about it. The Hyperion is sparsely manned, but there are enough to work the primary batteries. Many of the Alpha Squadron deserters die, but we do not have them turn on his ship until the last moment. They cripple his main engines, then jump away.

    He is left with barely fifty workers, a crippled ship, no allies, no commanders, little supplies, and his own shattered pride.

    And his office still reeks of death.

    Shall we monologue in the night, or see how he takes this?
    >> Alpharius 08/16/10(Mon)23:54 No.11704743
    Give him a week, then have every voice on the ship taunt him in unison.
    >> Cerebrate Anon 08/16/10(Mon)23:54 No.11704748
    It is still on Zerg World. We've exerted enough control to consider it infested, but whenever we attempt to use any of its psionic powers or probe its memories, it starts to pull away and resist. Either we must settle for it as a purely physical asset, or try something new.
    >> Anonymous 08/16/10(Mon)23:54 No.11704749

    Ahah, oh no.

    We wait until he is at his absolute lowest moment.

    We wait until he's got a shotgun in his mouth, and then, explain to him what we have done.

    And then, we deny him rest, and take him into the Swarm.
    >> Anonymous 08/16/10(Mon)23:57 No.11704773
    Give Mengsk to Jormungand, so he has a similar mind to bounce with

    we should keep Valerian though. Seeing his father's fall will put some character in him
    >> Anonymous 08/16/10(Mon)23:59 No.11704793
    These two. Make sure that when we monologue to him, that we shut down all lights. Give him nothing but total darkness, the stench of death, and click-clack of chitinous legs upon steel bulkheads in the dark.

    >Many of the Alpha Squadron deserters die
    I wish this could have been avoided though.
    And make sure that all of those workers on the Hyperion are Infested as well.
    >> Anonymous 08/17/10(Tue)00:02 No.11704843

    What if we never infest him at all?

    We should just break him and make us our lapdog.

    Would be ridiculous twisted. Kingston might fear us then.
    >> Cerebrate Anon 08/17/10(Tue)00:05 No.11704866
    He rants and raves on his bridge, demanding that every man take up a wrench and get to work.

    It doesn't take very much effort to make the sabotage seem like a systemic failure radiating from the engine damage. Lights flicker on and off. Security measures lock down areas of the ship. The air scrubbers fail on some decks.

    Over the next six days, life becomes less and less bearable on the ship. The food stores are mostly on decks that don't have atmosphere, so rationing is in place. The power is spotty, so lights, temperature control, and sometimes air and water circulation goes out.

    After the comm system fails and all hope of rescue is lost, Mengsk gains a hollow look to his eyes. He stares at the viewscreen, showing only black space and gently drifting stars as a result of the lack of steadying propulsion. He then walks silently to his office.

    If we had lips of our own, we would smile maliciously at all this.

    Suddenly, all of his workers file into his office as one. They speak.

    "Arcturus Mengsk, last Son of Korhol. You have sinned against the Zerg. You have used us like a pawn in your game of petty politics. We take offense to this. We have taken from you your most trusted lieutenant, Kerrigan. We have taken the heart of your fleet, Raynor. We led you to destroy the very head of your fleet, Duke. We then took the fleet itself.

    "We have deprived you of your livelihood, your war, and the very means you have of continuing to breathe and eat. We have done this so that, in this moment, you would understand the gravity of the sins you have committed against a race who have burned their way across more worlds than your entire species has seen. Your moment of judgment is now.

    "The verdict...is guilty."
    >> Anonymous 08/17/10(Tue)00:05 No.11704875
    >Kingston might fear us then
    I very much doubt it. He's commander of a black ops research program, scion of one of the most powerful Families in the Confederacy, and he gives Ghosts their orders. I doubt very much that something so urbane as psychologically breaking a man would impress someone who orders assassinations and performs unspeakable and inhumane experiments on a daily basis.
    >> Anonymous 08/17/10(Tue)00:06 No.11704877
    Idea! Is it possible to add Hydralisk/Mutalisk DNA to an Ultralisk? Specifcally their ranged attack capability? An Untralisk that can hit ground and aerial targets at range gives me awesome fantasies!
    >> Anonymous 08/17/10(Tue)00:07 No.11704890


    See what he says. I hope he bawls like a bitch.
    >> Anonymous 08/17/10(Tue)00:09 No.11704922

    Anyway, we should send a recovery team to repair the engines so that we can warp the Hyperion back to Xenta for repairs and use it in our fleet. We'd have to rename it and change all the transponders, of course, so that if the Protectorate or the Combine get wind of a battlecruiser being using by the Zerg, they can't identify it as the Hyperion.
    >> Alpharius 08/17/10(Tue)00:09 No.11704927
    Just as planned.

    Munch his delicious brain-meats for knowledge, and leave him a self-aware slave, always to be reborn, damned to serve us until the end of time.
    >> Anonymous 08/17/10(Tue)00:09 No.11704928
    >Specialized muscles in a hydralisk launch spines with great force
    >Ultralisk is a big, big pile of muscle

    Sounds awesome
    >> Anonymous 08/17/10(Tue)00:11 No.11704953
    Yeah, I know! Added bonus that it doesn't need extra supply lines either!
    >> Cerebrate Anon 08/17/10(Tue)00:16 No.11705012
    "Y-You did...You did this to me...because I used the emitter?"

    "No, Arcturus Mengsk. We did this because it amused us. Your rebellion was pitifully easy to disassemble. Your forces laughably unprepared to combat the infestation. We did this because we could. This has been merely sport before your punishment."

    "P-punishment? I thought you were dumb animals! I can't be held respons--"

    "You CAN, and you WILL. We are not a forgiving race, Arcturus Mengsk. We are not a kind or gentle race. We are not a race of artisans or mystics. We are ravenous. We are legion. We are the heaving, writhing mass that throttles the very throat of the galaxy, and you used us like a battering ram against your little Confederacy. You brought us into this war of yours, and now we shall show you how we choose to fight it."

    With that, we extend the infestation proboscis on each worker in line, one by one. They drip with lubricating fluids and infectious mucous. We have them begin a slow, shambling advance on him. He pleads at first, negotiates, threatens, but it is his screams that we hear most clearly.

    Shall we finish the infestation, or give him back his food and air, and leave him to grow old and mad on this derelict craft?
    >> Cerebrate Anon 08/17/10(Tue)00:18 No.11705040
    We set Labbrate to work. It won't be as effective for ground forces as just letting the Ultralisk do what it does best, and it will make them slightly less durable, but it will make them more versatile.
    >> Alpharius 08/17/10(Tue)00:21 No.11705080

    He shall be the first and GREATEST example we shall make of those who cross us.

    He will be cursed with eternal life, so long as the Swarm shall live. And he shall fight with all his might, so that the swam shall live, and that he shall live with the Swarm.

    And he shall still be possessed of his will, his memory, his senses. But never once will he be granted an iota of freedom, or a smidgen of hope that is not snatched from his grasp.

    He will spend an eternity under our thumb, an unwilling, reluctant, AWARE slave to our almighty will.

    For the Swarm, let us begin.
    >> Anonymous 08/17/10(Tue)00:22 No.11705088
    Infest Him, without taking his free will, and tell him he is useful, so he get's a second shot.


    >>nonatewl worry
    Don't worry captcha, you're not a tool.
    >> Anonymous 08/17/10(Tue)00:22 No.11705098

    If we leave him to his own devices, he could be potentially dangerous. Or creative in ending his own suffering.

    Infest him so that we may at least use his memories. And perhaps keep his self-awareness intact in the fleshy, bleeding mass that he will soon become.
    >> Anonymous 08/17/10(Tue)00:23 No.11705113
    Nah. Let's make him Spylord's Subordinate.
    >> Anonymous 08/17/10(Tue)00:23 No.11705116
    We could use this new strain of Ultralisk as an anti-air battery with some melee capability. We'll keep the original strain for when we need to bash down someone's front door, but this new strain can have its uses.

    >Shall we finish the infestation, or give him back his food and air, and leave him to grow old and mad on this derelict craft?
    I think I would rather infest him.

    Kingston, though...I'm torn. I would love to leave him adrift in space on a derelict. But his cunning and intellect would be great assets to our Swarm.

    Or, we leave Mengsk here, and when we capture Kingston, we drop him off here as well. Watch the two of them stalk each through the darkened hallways of a space hulk...
    >> Anonymous 08/17/10(Tue)00:24 No.11705124
    We lost Duke, why lose the Mengsk family? Valerian could be a fun guy, for all we know
    >> Anonymous 08/17/10(Tue)00:32 No.11705236
    I feel the need to mention that the ranged capability is mostly so the Ultralisk can hit anything, not as a replacement for the giant fuckoff blades it normally uses.
    >> Anonymous 08/17/10(Tue)00:32 No.11705245
    >but it is his screams that we hear most clearly
    Ah....sweet, sweet, victory. Just As Planned.

    I agree with >>11705088
    and making him a subordinate of Spylord.
    >> Cerebrate Anon 08/17/10(Tue)00:34 No.11705265
    We hold him down as we enhance the terror before beginning. We worm the proboscises across his face, arms, and under his collar. He is screaming with terror now, no longer the criminal mastermind.

    We latch on with one, then two. Three. Four. They don't even begin infestation. They just pierce into his skin, wriggling against his bare muscles to create agony for his fear. When ten of the vile tubules protrude from his flesh, we begin the infestation proper. Slimey infestation mucous flows through them into his bloodstream. The microorganisms that carry out the process begin their work with the muscle tissue, spreading to the veins, the heart, and from there, all of the vital organs.

    When it comes to his mind, we pull back. We infest his motor functions fully, but we leave the higher functions intact as best we can. The process is very efficient with this many, and he soon stands under his own weight, a servant of the Swarm.

    We send crews to recover the Hyperion. When it reaches Xenta, he will step from his ship, the symbol of his former majesty, and onto the Creep. He will stand at our side, guarding our form. He will have his mind, but we shall have his body. He shall watch the beautiful woman scrub us clean and service our whims as his own body sits unattended. He will know the ultimate disgrace of being nothing but a statue made of flesh, raging at everything he sees, but impotent even to turn his gaze away from it.

    Our vindication will be complete.
    >> Anonymous 08/17/10(Tue)00:38 No.11705326

    >> Alpharius 08/17/10(Tue)00:40 No.11705346
    No, leave Mengsk to suffer and rot.

    Create new overlords, Eyelord and Earlord to help Spylord with his tasks.
    >> Anonymous 08/17/10(Tue)00:41 No.11705362

    Oh man. A potentially useful assistant OR a living monument to folly and torment.

    Decisions, decisions.
    >> Anonymous 08/17/10(Tue)00:42 No.11705371
    While I like the whole "complete and utter destruction of a man", his mind is still a useful component to the Swarm. I think we should find a way of turning it towards our purposes.
    >> Anonymous 08/17/10(Tue)00:42 No.11705378
    >> Cerebrate Anon 08/17/10(Tue)00:43 No.11705391
    >Trust Mengsk, who we've just made hate us even more than the Confederacy, with our delicate spy operations against the Confederacy

    I try not to railroad over bad ideas, if you guys are dead set on this...
    >> Alpharius 08/17/10(Tue)00:47 No.11705453
    Still hinging my vote on perpetual torture.
    Even regarding logic, I'm all about follow-through on our plans.

    Also, earlier paranoia about Kingston/Mengsk alliance, absolutely plausible if you let Mengsk work his mojo. And work his mojo he shall.
    >> Anonymous 08/17/10(Tue)00:48 No.11705465
    Well, the question is, can we completely Infest his mind as well, so that it is twisted to serve the Swarm, without compromising the faculties that made Mengsk a leader of men, and the successful Emperor in the canon timeline?

    If not, then we can't use him in our operations, so we might as well keep him as a statue. Maybe even let him watch as we use his plan to take over the Confederacy.
    >> Anonymous 08/17/10(Tue)00:48 No.11705468
    Trust Him? Oh hell no. Break him first, Yes.

    We have such tortures we can inflict, and such gifts we can give.
    >> Anonymous 08/17/10(Tue)00:49 No.11705491
    >but it is his screams that we hear most clearly
    Exactly. Especially now that he hates us more than the Confederacy.
    Right now, he would work for Kingston if it meant getting a chance to strike at us.
    >> Anonymous 08/17/10(Tue)00:50 No.11705501

    Uhm. Maybe we can compromise halfway.

    See if we can wrest his memories/experiences/whatevers about the various Terran Faction(s) without appreciably affecting his ability to must scream but have no mouth.
    >> Anonymous 08/17/10(Tue)00:53 No.11705544
    Mostly, I'd rather kill him if we're just going to ripoff AM.
    >> Cerebrate Anon 08/17/10(Tue)00:57 No.11705611
         File1282021072.jpg-(20 KB, 200x246, 200px-InfestedTerran_SC1_Cncpt(...).jpg)
    20 KB
    Reminder: Infested Terrans join in our consciousness at the moment of infestation.

    We have kept his mind intact. If we choose to infest him fully, his body will be a mere husk, no more important in itself than a human fingernail...but his mind will join with us and his consciousness will be lost in the wash of the Swarm.

    If we infest him fully, we will lose all meaningful means of abusing him. If we abuse him, we will not gain whatever insights or knowledge he may have for us. We could allow him to work with Spylord as he is, but he could still lead Spylord's plans astray.
    >> Anonymous 08/17/10(Tue)01:00 No.11705653
    Does this mean that Duke's will is still within the Swarm? Or has it been subsumed into the constant psionic background noise of our mass consciousness?
    >> Anonymous 08/17/10(Tue)01:06 No.11705751
    Why would we need to do either use him as a statue or infest him. We will torment him. We will use him.

    Perhaps Artisanlord needs a gesture one day. Labbrate a guinea pig the next. Weeks, Months will pass that nothing happens but the painless stretch of time. Then we will ask. And if he answers...he may itch the ridge of his nose. Once.

    But back to important dealings.

    How is Father? Has he descended onto Auir and stated his proclamations? Does he still need assistance?

    Has our Brother's Hunt been worthy - and let us focus our infestation on these Dark Beasts that once slew a god. I wish them bent to our will.

    What of Raynor and the remains of Alpha Squadron? how goes there ruse?
    >> Cerebrate Anon 08/17/10(Tue)01:20 No.11705917
    What Duke was is in us, as Artisanlord's characters are in it. He exists as a perspective that we may take at will, a collection of memories we never lived.

    The Overmind is yet silent. We begin to fear that it may never...

    "Fear not, My Children. I have not forsaken you. The deaths of my Cerebrates, your Brothers, gave Me pause. The Protoss have eluded Us, and struck a mighty blow against Us. They will suffer for this. We have lost much, but We have also gained.

    "Behold, the greatest of my Cerebrates has stood watch over what may yet become the greatest of my Agents. For the very hour of the sleeper's rebirth is at hand, and soon my greatest creation shall be loosed!"

    The skin of the Chrysalis convulses, then splits open, its protective flesh no longer necessary.

    "Arise, my daughter. Arise, Kerrigan."

    She stands, displaying her new form.

    "By your will, Father, I live to serve... Let all
    who oppose the Overmind feel the wrath of
    the Swarm."
    >> Anonymous 08/17/10(Tue)01:20 No.11705926
    Seriously, if we're just going to copy AM and do the whole "I have no mouth and I must scream" schtick, I'd rather just kill him.
    >> Anonymous 08/17/10(Tue)01:23 No.11705951
    Engage Kerrigan in conversation. I'd like to know if most of her original personality is intact, or it's been twisted into the bitchy Queen of Blades persona, or some combination of the two.
    >> Cerebrate Anon 08/17/10(Tue)01:23 No.11705973
    You know, just because we torture him doesn't mean we're copying anybody. The fear of being impotent to end one's own suffering isn't exactly something Harlan Ellison made up.
    >> Cerebrate Anon 08/17/10(Tue)01:24 No.11705989
    At the moment of her rebirth, you wish to say something?
    >> Anonymous 08/17/10(Tue)01:24 No.11705990

    Maybe we should give Mengsk over to Kerrigan. See how the reunion works out for him.
    >> Anonymous 08/17/10(Tue)01:25 No.11705999
    I know, but I'd still rather just kill him if we're not going to use him.

    Also, let's strike up a conversation with Kerrigan.
    >> Anonymous 08/17/10(Tue)01:26 No.11706019
    >> Anonymous 08/17/10(Tue)01:27 No.11706031
    "Good morning, Queen of Blades."
    >> Anonymous 08/17/10(Tue)01:30 No.11706073
    And when we really wanna gaslight the asshole, we stick him with a eternal parasite so we always know where he is and a deep rooted strain of DNA that reacts to...oh, a psionic message that snaps him back into our unwilling statue of the flesh. Of course, we build up to that, after agreeing to let him go numerous times.

    But lets bow to our Father's second greatest achievement and greet our Daughter with open arms and eager tendrils of creep.

    And how is Raynor doing. Spylord?

    And how goes the Dark Protoss hunt, Overlord?

    And our infestation of those foul godslayers?

    >ingestur 174
    Eat whatnow?
    >> Anonymous 08/17/10(Tue)01:37 No.11706187
    "I greet you Kerrigan. You have changed; are you the Kerrigan that was, or the Kerrigan that is, and how shall I address the Kerrigan that is to be?"
    >> Anonymous 08/17/10(Tue)01:45 No.11706294

    We should also point out/subtly hint Mengsk's not-quite-infested, statuesque form standing near us. Let Kerrigan gloat over him a bit, or whatever.
    >> Cerebrate Anon 08/17/10(Tue)01:45 No.11706298
         File1282023930.jpg-(17 KB, 294x284, Why I am not a drawfag.jpg)
    17 KB
    We greet Kerrigan with the reverence due a Cerebrate of the Swarm, after such an illustrious introduction by the Overmind. She looks at our physical form briefly, then her eyes trail to Mengsk, standing frozen before us.

    "I see the Sons of Korhol are no longer tugging at the strings of the Swarm like would-be puppetmasters. You left him his mind? How...fitting, Cerebrate."

    We offer to allow her to borrow this plaything, if it amuses her. We were unsure of how to use it, after all. She accepts, and we transfer control of his body to her. He genuflects before her, waiting, as the Overmind tells us that she is to join Him as He manifests His form upon the surface of Aiur.

    Raynor's ship arrived on Umoja, but no amount of negotiation or denunciation of the Sons of Korhol can convince the Protectorate that he is anything but a spy. One representative lets it slips that they've "been warned" about the Sons of Korhol. She refused to explain. We need to try something else...

    No success in the hunt for the Dark Ones. Perhaps they, like the other Protoss, are hiding too well from us?

    As before, the Dark Templar we captured is ours, so long as we employ him only physically. If we attempt to peer into his mind or use any of his powers, he begins to resist again, and we risk losing control of him completely. As before, we need a new tactic if we wish to gain more from him.

    (Old pic, but I still think it's an important point)
    >> Anonymous 08/17/10(Tue)01:46 No.11706315
    >Let Kerrigan gloat over him a bit, or whatever.
    But Kerrigan's hate of Mengsk was the result of being betrayed and abandoned to the Zerg, which didn't happen in this timeline.
    There's no need to have Kerrigan gloat over Mengsk.
    >> Cerebrate Anon 08/17/10(Tue)01:49 No.11706365
    Well, that, and she completely switched sides. She only let Raynor go because she felt bad about calling him to Char in the first place. It was a rare "my bad," probably due to a lot of post-infestation hormones. You know. Women.
    >> Anonymous 08/17/10(Tue)01:51 No.11706406
    >lets it slips that they've "been warned" about the Sons of Korhol
    They're on to us! Somehow, I don't know how, but somehow, this is Kingston's doing! I know it!
    He must have somehow worked out that we've infested the Sons, and is trying to put together an alliance of the Confederacy, Protectorate, and the Combine to fight us!


    Anyway, if the Umojan Protectorate won't have Raynor, have him become a mercenary force, Rayner's Raiders, and take jobs throughout the sector. Have Labbrate make sure that the Infestation of Raynor's forces is just about completely undetectable, and test to see if there is anything like a psi signature that might give them away to telepaths and other psionically active people.
    >> Anonymous 08/17/10(Tue)01:54 No.11706440
    Raynor: "Oh God damn you stick in the mud scientists! What the hell good would I have for being a spy for a group that don't exist no more?! I brought as much info as I could, and 'ya throw it back in mah face? Fine, forget you man. All I gotta say is I got some civs that want out of a god damn rebellion against the Feds you sure sound like you don't give a shit yourself." Coms off and turn to leave. Angrily.

    I believe we need to do the same as with did for a normal protoss. Teach him to ignore the veil. Drugs, cohesion, something to demand he see the light of our power.
    >> Cerebrate Anon 08/17/10(Tue)01:55 No.11706469
    Is there any kind of specific work you want this Raynor's Raiders to do? Would you like the rest of Mengsk's fleet to join them, instead of waiting to speak to somebody on Moria?

    Telepaths and powerful psionics would be able to detect the infestation, yes. Properly attuned mechanical instruments might be able to do so, as well. We must be cautious around Ghosts.
    >> Anonymous 08/17/10(Tue)01:56 No.11706477
    Oh, good idea. Police force and general rebels - with the best med supplies ever *coughinfestioncough*, and a direct line to some nice support?

    >Lounder It

    Really? Louder?
    >> Anonymous 08/17/10(Tue)01:57 No.11706493

    Does this mean that the Dark Templar's mind is still intact, in a sense? Or rather that it reflexively attempts to break our hold over him if we try to probe his mind and such?
    >> Cerebrate Anon 08/17/10(Tue)01:57 No.11706497
    We have a parasite nestled in his brain, secreting hormones and drugs directly into his cerebellum. It has been for some time. It's not working.
    >> Anonymous 08/17/10(Tue)01:59 No.11706534
    Have we been trying to convince him while he's on drugs? Helly, maybe try to get him to accept the Kahla again?
    >> Cerebrate Anon 08/17/10(Tue)01:59 No.11706535
    Actually, come to think of it, the situation is somewhat like Mengsk: we have the body, but the mind is out of reach. However, unlike Mengsk, it's not for lack of trying, and it's not something we can just choose to change. We cannot seem to take its mind, DESPITE trying.
    >> Anonymous 08/17/10(Tue)02:00 No.11706550
    anyway, awesome game tonight Cerebrate Anon. Another down cycle and I must rest my chemical processes. Please, continue to be awesome.
    >> Anonymous 08/17/10(Tue)02:01 No.11706557
    Use the lines from this post >>11706440
    to leave the Protectorate.

    >Is there any kind of specific work you want this Raynor's Raiders to do? Would you like the rest of Mengsk's fleet to join them, instead of waiting to speak to somebody on Moria?
    No, have the other parts of Mengsk's fleet see if they have any better luck in the Combine.
    As for what the Raider's should do, take mercenary contracts and blow stuff up, because that's what mercenaries do. I don't know about raiding Confederate military convoys, but it would help to keep the Raiders in spare parts and supplies.
    >> Anonymous 08/17/10(Tue)02:03 No.11706598

    Can we still communicate with the Dark Templar? Would communication pose any sort of significant risk of harm to us or to the swarm as a whole?
    >> Cerebrate Anon 08/17/10(Tue)02:07 No.11706649
    >Accept the Khala again

    Now, I know I disregard the post-Brood War cannon pretty hard-core, but this is actually flawed in two ways on the original Starcraft fluff.

    The Khala is, at its most basic level, embracing the basic psionic link that exists between all Protoss. The Dark Templar are the ones who said no to all that (fearing that they'd lose their individuality and end up a part of some kind of Hive Mind with Khas as this crazed, semireligious Abovebrain that would control them all, wink wink). The rest, all the honor and battle codes and whatnot, is just the religion that sprang up after the Khala ended up stopping a war of complete genocide that had lasted so long, the Protoss didn't even have a calendar to keep track of it anymore. So, there's no AGAIN...

    And then they cut the organ that connected them all...which is what we're basically replicating with our brainslug. It's physically impossible for the Dark Templar to embrace the Khala properly. That's like a circumcised man trying to regrow his foreskin to convert to a new religion.

    So, yeah. Not happening, there.

    (Was that too harsh? Should I have just kept it at "no?")
    >> Cerebrate Anon 08/17/10(Tue)02:09 No.11706683
    The mind is dormant most of the time. When stimulated, it pulls away from us too hard for communication.

    It may or may not perceive things that we do with its body. We cannot be sure.

    >for disupo
    Never forget, Captcha.
    >> Anonymous 08/17/10(Tue)02:18 No.11706803
    So how goes the attempts to subvert the Protoss Gate Network and give ourselves the ability to use Warp Gates?
    >> Anonymous 08/17/10(Tue)02:18 No.11706808
    Can we give it back control over it's communicative abilities?
    >> Anonymous 08/17/10(Tue)02:22 No.11706882
    Actually, that sounds very good. Start whispering into his mind that he has regrown his connection to the Abovemind, and that the ways are once more open to him to embrace it's power.

    Or something, because my brain kinda shut down an hour or two ago. Hell, lets just strong arm one Dark Protoss if we can. Fuckers keeping us out.
    >> Cerebrate Anon 08/17/10(Tue)02:24 No.11706904
    Labbrate informs us that with a large number of overlords (or a single cerebrate) around Tsinoseng, we could operate the network as well as the Protoss did...but the Protoss took all of their vehicles, probes, and buildings with them. We would need something to open the initial warp rift at the target destination, and something to send (for a naked rift, we would need something very sturdy. Using something akin to the Gateways we have on Xenta could transport pretty much anything).

    We would have to release control of it for that. It might react violently. It most certainly cannot be allowed to escape after touching our thoughts. Who knows what secrets it might have glimpsed?
    >> Anonymous 08/17/10(Tue)02:26 No.11706937

    So the brainslug/parasite we have hooked up to it is essentially simulating a vestigial organ or even less than that, then.

    If we can afford it, maybe we should have Labbrate do a thorough examination on a spare Dark Templar and try to see how much its mental(?) physiology differs from that of a regular protoss. Also have him draw some parallels between terran and protoss infestation; since these dark templar seem to be independent protoss, we may be able to apply some of the terran infestation techniques to it with more success than with the Khalai protoss.
    >> Anonymous 08/17/10(Tue)02:28 No.11706962
    1 dark templar VS 10 Overlords and 25 Ultralisks.

    Yeah, it's escaping from that.[/sarcasm]
    >> Cerebrate Anon 08/17/10(Tue)02:29 No.11706983
    Well, we've already got one person announcing he's off to bed, and another complaining that I've somehow shut down his frontal cortex (MY POWERS GROW), so what say we leave off for this week?

    Maybe next week I'll actually plan something out before I do it. Maybe.
    >> Cerebrate Anon 08/17/10(Tue)02:40 No.11707163

    Archival complete. Awaiting peer approval and general upvoting.

    >ghanavinnanam ocilic
    Oh, come on!
    >> Anonymous 08/17/10(Tue)02:41 No.11707177
    That person is actually the same person, because your power refuses to let me go. However, I will try to suppress this mind control so I can, you know, function tomorrow.
    >> Anonymous 08/17/10(Tue)09:40 No.11710625
    The quest is probably already over, but I'd like to put this down so that it gets archived and can be referred to next week:
    Kingston is likely preparing the Confederacy for our incursions. He's seen us operate, experienced first-hand our (to him) clumsy attempts at infiltration and subterfuge. That is likely why the Confederacy is moving towards martial law, and he may have informed the Protectorate and the Combine about the possibility of Zerg infiltration.
    So, I propose that we execute a full frontal assault against Tarsonis. Kingston will be expecting an attempt at a subtle infiltration and a knife from behind, not a reckless berserker charge straight into the heaviest defenses in the Confederacy.
    So, the plan on the surface is an apparent all-out assault against Tarsonis.
    The hidden plan is to use the berserker charge as a distraction while infiltrators use Duke's knowledge of the Tarsonis Defense Network to wrest control of the Confederate Navy's weapons systems away from Kingston.
    The plan within the hidden plan, our true objective, is to use a flight of cloaked nukes to reduce the Tarsonis space defenses to rubble, then send in our captured Protoss carriers to reduce the surface of Tarsonis to ash.
    If the first plan succeeds, then all is well. If the second plan succeeds, then we will control one of the most powerful fleets in the Sector. And if the third plan succeeds, then we will have destroyed the heart of the Confederacy, and given Kingston but a taste of our wrath and vengeance.
    >> Cerebrate Anon 08/17/10(Tue)15:07 No.11713843
    Hey! Thread's still here when I get up! How neat.

    I'm going to go take a shower.
    >> Anonymous 08/17/10(Tue)20:02 No.11717543
    I know. I fully expected this to be gone by now. /tg/ must be real slow today.

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