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  • File : 1281740770.png-(267 KB, 393x659, Giantess_color2.png)
    267 KB A Frost Giant is Thee ★ Subprocessor DM 08/13/10(Fri)19:06 No.11656229  
    rolled 6, 3, 6 = 15

    #65: http://suptg.thisisnotatrueending.com/archive/11035643
    #66: http://suptg.thisisnotatrueending.com/archive/11055182
    #67: http://suptg.thisisnotatrueending.com/archive/11073680
    #68: http://suptg.thisisnotatrueending.com/archive/11173181
    #69: http://suptg.thisisnotatrueending.com/archive/11191313
    #70: http://suptg.thisisnotatrueending.com/archive/11308994
    #71: http://suptg.thisisnotatrueending.com/archive/11329508
    #72: http://suptg.thisisnotatrueending.com/archive/11446506
    #73: http://suptg.thisisnotatrueending.com/archive/11462073
    >> ★ Subprocessor DM 08/13/10(Fri)19:06 No.11656235
    rolled 5, 3, 4 = 12

    It is a new month. Your best efforts have yielded exactly the results you wanted: You have successfully brought three Frost Giants back to normality, two of them middle-age, confirming that the disease afflicting your adopted race can be cured. The adolescent, Sala, is spending most of her time being taught by some of your personnel and K9's Command system, with Korus's help. The other two haven't shown many positive reactions. You've provided them with plenty of materials to alleviate their boredom, but they still prefer to stay in their quarters (under guard, of course), sulking.

    Searches of the recently-repaired databases and surveys conducted by the scout drones have shown you the possible locations of several more installations, including the two remaining Kharok Fleet Bases. Scouting has also revealed that two nearby tribes of Frost Giants (the one the trio belong to, and the one they were heading toward) are now at war. There is no indication that they have noticed your airships or pay them any mind, and flight patterns have been adjusted to make sure it stays that way. Small skirmishes have killed a few dozen on each side, and both tribes are massing for a full-scale battle. They appear to be roughly equal in strength, at least manpower-wise.

    Dreamwood's ultimate black project, that focused on nuclear development, has produced all components required to assemble a prototype gun-type fission bomb, using all of the uranium available. A plutonium-based bomb has not yet been developed, and most of the uranium required for the test device was transmuted from the plutonium acquired through Matmer. It is not yet known if the device will work, and until physics has advanced to the point where fission reactions can be understood, it will be impossible to know without an actual test. As you have ordered, the project is incredibly compartmentalized, so there is little chance that anyone but you knows how to assemble the components correctly.
    >> ★ Subprocessor DM 08/13/10(Fri)19:07 No.11656243
    rolled 3, 6, 2 = 11

    Six new bombers have been produced, along with four couriers, and seven off-site Zeppelin yards have been constructed, bringing the total of yards under your control to 20. An intact repeater station, still broadcasting, has been located at the very edge of the coastline of the continent Beia's Southern edge, buried in ice. There is not yet any indication of further installations being present there, but at least one human civilization makes its home near that point.

    The high nobles seem to be satisfied with the story you sold them about the Fleet Bases, and have stationed very few of their men there. The Lord and the Prince continue to send their most loyal troops to both, where they are immediately directed to the simulators, to learn the rudiments of air combat and the operation of Frost Giant technology. Production at both FBs is going steadily and no serious difficulties are expected.

    A routine survey of one of your coastal holdings in Simplessis has revealed the presence of an oil deposit. The high nobles have politely suggested that you plan to link the Northern installations by rail. According to inside information, they are preparing to construct a sizable 'research' (military) base on the outskirts of what's left of Kharok Main, with no complaint from Cyreth or Matmer. Erivrus has been partially disassembled and is in transit to the garrison at God's Rest, South of Dreamwood, along with 25 of the military's knock-off living siege engines.
    >> ★ Subprocessor DM 08/13/10(Fri)19:09 No.11656263
         File1281740955.png-(337 KB, 2108x2108, BorderMap6.png)
    337 KB
    rolled 3, 6, 2 = 11

    My apologies for being late. I am in the process of moving and have to work around a strange schedule. There will be no session tomorrow, but, as long as the new house gets Internet service in time, Sunday will proceed as usual.
    >> Arty 08/13/10(Fri)19:09 No.11656265
    Oh wow, perfect timing.
    >> ★ Subprocessor DM 08/13/10(Fri)19:19 No.11656386
         File1281741570.jpg-(162 KB, 1280x866, 1279422516450.jpg)
    162 KB
    rolled 1, 3, 5 = 9

    >> Arty 08/13/10(Fri)19:22 No.11656413
    >Scouting has also revealed that two nearby tribes of Frost Giants are now at war.
    Well that's deffinitely our fault. There was obviously going to be some kind of trade involving the girl. Intervention may be required...
    >have killed a few dozen on each side
    How big are these tribes? I kinda figured they'd be rather small not with several dozen.

    >Nuke project
    I'm not saying we should destroy what's been produced so far but it should deffinitely be shelved for the time being since we now have non-nuclear weapons that could cause the same level of damage.

    >An intact repeater station, still broadcasting, has been located at the very edge of the coastline of the continent Beia's Southern edge, buried in ice. There is not yet any indication of further installations being present there, but at least one human civilization makes its home near that point.
    I say we hold off on investigating that heavily for the moment since we've been neglecting things in Dreamwood for awhile.

    >Gov base at Kharok Main
    How long would it take to build a rail line up there? Because I'm sure it'd be long enough for the whole situation with the floating city to be resolved. Once that's out of the way the king the Prince and ourselves can go about re-evaluating the balance of power.
    >> ★ Subprocessor DM 08/13/10(Fri)19:29 No.11656483
    rolled 6, 4, 6 = 16

    >>11656413
    In the grand scheme of things, they are fairly mid-size. About 500-700 each. Given the size of the area you're working with, and how far apart tribes are on average, that really isn't that much. However, you would've assumed they'd hunt a lot more than they do.

    If you wish to halt the nuclear weapons project for now, that can be done.

    Kharok Main is roughly the same distance from Dreamwood as the capital. Given that you'd be building in a nearly uninhabited, very inhospitable area tending to support ferocious beasts (none, thankfully, that are airborne), you could expect it to take a fairly long time. More than a year, unless the rail-constructing train project plays out fairly soon.
    >> Anonymous 08/13/10(Fri)19:36 No.11656557
    >>11656483
    we need everything we can get so go ahead with the nuke project.
    >> ★ Subprocessor DM 08/13/10(Fri)19:37 No.11656584
    rolled 2, 4, 3 = 9

    >>11656557
    Do you wish to schedule a test, or continue producing bomb components?

    It comes to mind that the Frost Giants dabbled in the nuclear sciences, given the presence of a nuclear research facility and the fact that their larger hover vessels are powered by fission engines.
    >> Anonymous 08/13/10(Fri)19:40 No.11656626
    >>11656584
    both if possible
    >> ★ Subprocessor DM 08/13/10(Fri)19:42 No.11656654
    rolled 1, 5, 4 = 10

    >>11656626
    An underground test site will be readied, far from prying eyes. You should be ready to trigger the bomb in a few days.
    >> Harmless 08/13/10(Fri)19:42 No.11656655
    >>11656584
    Let's test.

    Do we have the ability to make an observation zeplin?
    Something with lead shielding and windows?

    Maybe we should invite the prince to see it tested.
    >> ★ Subprocessor DM 08/13/10(Fri)19:44 No.11656674
    rolled 3, 4, 2 = 9

    >>11656655
    All of your Zeppelins are modular; fitting them with lead panels and shielded windows would not be difficult. The main problem is that an above-ground test will be noticed, probably by the wrong people. An underground test, while not nearly as impressive, would at least be more likely to maintain secrecy.

    There is also the fact that this prototype bomb might not even work.
    >> Anonymous 08/13/10(Fri)19:45 No.11656682
    >>11656655
    I am against having the Prince present. There is no reason to have him there, and the Prince is watched; having him go to the test site does not present enough of a reason for such a large security risk.
    Not to mention, if we calculated wrong (probable), then the nuke will either fizzle, or end up being far too powerful for the test site to contain.
    >> Arty 08/13/10(Fri)19:46 No.11656701
    >>11656584
    Let's hold off on the test. People would be able to scry the area wherever we did it and even if we blocked scrying you could see the blast for hundreds of kilometers. Nuclear testing waits until much later or until we have a larger number of people on to form consensus.
    >> Anonymous 08/13/10(Fri)19:46 No.11656702
    >>11656674
    Can we get Vasian up to K9 and have the advanced medical systems there make sure that he's in good health. Also see if any of the life-extension research survived, and if any of it can be applied to humans. With the Pantheon not responding, we can't be sure that they'll be able to catch Vasian's soul and put him into a Living Forge like we had planned.
    >> Anonymous 08/13/10(Fri)19:51 No.11656758
    >>11656674
    >>11656702
    Since we seem to be on the subject of entering items into our queue, I have a list of things that I wrote up since our last session, Vasian's health included:
    Draw up plans to set up relay stations in the Unclaimed Lands. They will be zeppelin refueling stations, supply depots, and airfields for scout zeppelins and thopters for geographic and ecological survey. They are also weather monitoring stations to help keep records of long-term climate conditions, which should help planetary climatologists in the far future.
    Now, the real reason for these stations is so that one will be placed right above K7, destroying any trace of its existence on the surface, and completely securing the entrance. Once the High Nobles are less suspicious, or they've been taken care of, we will move to secure the facility itself.

    As per our contractual requirements, designate two of our satellite zeppelin yards for priority military construction projects.
    Now that we have Irala ships and weapons, as well as the Fleet Control AI's, I think we can cut back on bomber zeppelin production.
    I want the Red Wings expanded with another carrier, 2 more bombers, and 3 more gunships. Also include a dedicated tender and support transport zeppelin.
    We will then begin the creation of another squadron with the same numbers.
    >> Anonymous 08/13/10(Fri)19:52 No.11656770
    >>11656702
    >>11656758
    Our Mittelwerk and Lilienthal Yards will concentrate on our personal air force construction, and the remaining satellite zeppelin yards will construct scout, courier, airliner, and heavy transport zeppelins. The transport zeppelins will be used to keep our research bases at the Kharok Facilities supplied, the couriers and airliners will be used internally in Perin as part of our aerial transportation network, and the scouts will be sent into Forus to map it.
    As for mapping the northern lands, everything south of FB4 will be handled by our mapping scout zeppelins, but everything to the North will be mapped by a network of edge-of-space surveillance drones equipped with anti-scrying charms sent out from the 2 Fleet Bases.
    Specifically map the northern continent; there was that repeater communication array facility that was found by FB4. There may be more facilities in the Deep North, near the North Pole.
    >> Anonymous 08/13/10(Fri)19:53 No.11656780
    >>11656770
    >>11656758
    >>11656702
    For later usage in our publications: an adaption of Indiana Jones. Dr. Jones will either be a professor of archeology from either Dreamwood Academy or New Aarmour, Perin will be the US, Matmer or Simplessis can play the part of Egypt, and Forus will play the part of the Nazis. The Ark and the Holy Grail will be Frost Giant artifacts of immense power, channeling the full force of both the Iralan magitechnology and of their Pantheon.

    Which segues into our next project: films and photography. See if any of the databases that could be recovered from K1 or the other facilities under our control could help point our researchers on the way towards films, cameras, and other things. Since New Aarmour has more experience in the creation of optic lenses and better lensgrinders, bring them in on this project. The goodwill that bringing them in on the ground floor of another breakthrough technology should outweigh the loss of another headstart in a technological field.
    >> Anonymous 08/13/10(Fri)19:53 No.11656789
    >>11656702
    >>11656758
    >>11656770
    >>11656780
    As part of a longer term project, I want FC and Canderous, with some of our trusted researchers at the Fleet Bases, to initiate Project Antaeus. The project is for the creation of an adaptive cruiser, aquatic and aerial versions, equipped with an onboard fabricator and heavily armored resource collector golems, and an advanced tactical AI (we may need to check out K2 for more advanced golem designs, and K19 for more advanced AI's). A supplementary project is Project Soulcatcher. Soulcatcher is to be based partially on Erivrus and other Living Forge-type constructs. The purpose is to create "Soulcatcher Chips" or "Soulcatcher Cores" which can be installed in combat vehicles manufactured by the Antaeus Cruiser's onboard Genesis Engine (fabricator). The soul that is captured within the cores are those of volunteers who, much like Erivrus, wish to serve even in death. They are equipped with SoulCatchers, and when they die in combat, their souls will be caught by the Catcher for later retrieval.
    Now, the idea is that the core is fabricated from a secure template back on the Cruiser and a copy of the soul is placed into the core that will go into combat. Ideally, the memories acquired by the copy in combat will be transmitted back to the secure original when the copy is destroyed.
    This is taking quite a step towards trans-humanism, and so I won't expect significant strides for at least a year in Project Soulcatcher.
    >> ★ Subprocessor DM 08/13/10(Fri)19:54 No.11656790
    rolled 4, 4, 1 = 9

    >>11656701
    Unless you object, a test site will still be constructed underground, with an appropriate cover story, so you'll be ready.

    >>11656702
    He has already been scanned and healed by K5. It is unlikely that K9 could do much more for him. At this point, the only way to considerably lengthen his lifespan would be to place him in stasis.

    It appears that life extension requires further development to be viable, though there are other potential options, such as the possibility of transferring minds into computer systems (as done in the shield research installation). It might also be possible to extract the brain and place it in a cybernetic body, as you could have done for the Frost Giant who was too far gone to be saved.
    >> Anomynous 08/13/10(Fri)19:55 No.11656805
    Aww, too bad it starts now, I wanted to play.
    I might see you guys tomorrow though.
    >> Anonymous 08/13/10(Fri)19:57 No.11656829
    >>11656790
    >only way to considerably lengthen his lifespan would be to place him in stasis.
    Well, that's one option. If we can get confirmation via the system databases that the stasis pods won't put undue stress on Vasian's body, we could give him the option of going into stasis periodically. It would let him see more development than he would normally, unless the gods come back and can put his soul into a Living Forge.
    >> Anonymous 08/13/10(Fri)20:04 No.11656892
    >>11656790
    Since we now have the locations of the 2 other Fleet Bases, should we go and reactivate them as well?
    We could direct the High Nobles to that one K-Facility east of K2 to keep them busy.
    >> Arty 08/13/10(Fri)20:07 No.11656931
         File1281744435.jpg-(14 KB, 425x239, Resurrection Ship.jpg)
    14 KB
    >>11656790
    >Unless you object, a test site will still be constructed underground, with an appropriate cover story, so you'll be ready.

    It had better be far, far outside of Perin otherwise the geomancers that gave us trouble about our battle in the core might realise something is up.

    >>11656829
    We can always ask him.

    >>11656789
    >Project Soulcatcher
    You want an equivilant to the Resurrection Ship. Interesting. Sites like those will become one hell of a major target in a war though.

    >memory fracking
    oh shit captcha, what are you doing?!
    >> Anonymous 08/13/10(Fri)20:07 No.11656936
    I had a theory I'd like to bring up regarding Head researcher Omuz/'Security' at K8:

    Suppose we collected a fully grown feral giant (like the functionally retarded first one we found), fixed up his body, and replaced it's brain with a cybernetic prosthesis. You said what we'd end up with is a golem with a frost giant's body, BUT what if we hooked him up to Omuz's contraption?

    I wonder if shunting 'Security' into a body would perhaps jolt it back into remembering being Omuz?
    >> Anonymous 08/13/10(Fri)20:11 No.11656992
         File1281744673.jpg-(30 KB, 366x450, Antaeus Rising.jpg)
    30 KB
    >>11656931
    >You want an equivilant to the Resurrection Ship
    Actually, it's from Hostile Waters: Antaeus Rising.
    Automated Warship with onboard nanofab and the entire crew are revenant souls downloaded into computer chips to control combat vehicles.
    >> Anonymous 08/13/10(Fri)20:12 No.11657012
    >>11656936
    That's interesting idea. We might need to go to K2 and access its cybernetics database for that kind of operation.
    Which reminds me, when we get ready to get K2 secured, then go to K19. K2 I'm not too worred about, except for maybe a small army of terminators and a nascent Skynet. K19 is what worries me, with a greater chance of a Skynet, SHODAN, Durandal, HAL-9000, MCP, or GLaDOS being in the system there. With our luck, it'll be all of them.
    >> ★ Subprocessor DM 08/13/10(Fri)20:15 No.11657052
    rolled 4, 2, 1 = 7

    >>11656758
    Relay stations queued.

    Two satellite yards designated.

    Fleet changes and construction orders confirmed. Please specify a name for the new squadron and new military vessels if you desire.

    >>11656770
    Your Mittelwerk and Lilienthal yards can produce one full-size Zeppelin per month. Using these alone, you would not reach your target production figures before deadline. Construction and conversion of further satellite yards will be expedited.

    Mapping confirmed.

    >>11656780
    Indiana Jones adaptation confirmed to your specifications.

    There is a good deal of information on optical equipment, much of it quite advanced, as expected. Development program acknowledged.

    >>11656789
    The Afrias-Class MFB is amphibious and capable of diving below the surface. A cousin craft, the Helvar-Class MFB, is specifically designed to operate underwater for long periods. The Liven-Class Destroyer is equipped with an onboard fabricator and outfitted for resourcing missions, with limited amphibious capabilities. Do you wish to look into any of these designs, or construct a variant? I will need you to be quite specific here.

    Suggested capital hulls available: Destroyer, Light Cruiser, Heavy Cruiser

    Define 'Advanced Tactical AI'. What do you wish it to do, specifically?

    Project Soulcatcher confirmed. Be advised that the practice of capturing and binding souls is fraught with difficulties for non-deities. The military's failure rate in its own living engines is very high.
    >> Researcher Sam 08/13/10(Fri)20:21 No.11657141
    How about those other two Fleet Bases Should we go check on them? Who knows, they might have some half-finished ships that we can use. And we need all the help we can get.
    >> ★ Subprocessor DM 08/13/10(Fri)20:22 No.11657153
    rolled 6, 6, 3 = 15

    >>11656829
    They would not put much strain on him. In fact, they were originally designed to fill much the same role as early Earth cryogenics projects: preserving the dead or dying for revival when better technology was in use.

    >>11656931
    The test site will be near FB3.

    Vasian is against spending any time in stasis. There is too much to do, and every moment he is asleep is a moment he's not assisting Dreamwood.

    >>11656936
    Omuz's field array was, according to FC, a one-way thing. Even if it could be restored to working condition, it appears to be designed specifically to extract, not to replace. Development would be required before transferring Omuz out of the system becomes possible.
    >> Anonymous 08/13/10(Fri)20:23 No.11657167
    >>11657052
    Take a look at the schematics for the Liven-class destroyer, with plans to possibly increase the size to Light or even Heavy Cruiser so that it can operate completely independent of a base of operations or port of call, and so that it can manufacture it's own combat vehicle complement to adapt to any given mission or tactical situation.
    >Advanced Tactical AI
    An Intelligence close to that of FC and Canderous, capable of acting as a Command and Control Intelligence, operating an AEGIS-type defensive and offensive system integration, and assisting the captain with tactical recommendations and strategic considerations. It would also control the ship's onboard close-in defense weapon systems (Phalanx machine guns, Thermopylae 8-inch gun batteries, Sparrow anti-air homing missiles).
    >> Arty 08/13/10(Fri)20:25 No.11657194
         File1281745558.png-(113 KB, 1004x794, Sneaking Mission.png)
    113 KB
    Before I forget again: The main body on our Giant Robo looks like it wouldnt be very heavily shielded or armored. If we could upgrade key points with the new shield and armor designs we found in the other K sites it would help a lot. Another thing is mobility. I havent watched that particular anime but it looks like it's set up with wing binder type engines better suited to space movement. If the legs could be redisigned slightly to incorporate engines like in Macross/Robotech it should increase it's power to weight ratio a great deal.

    >>11657052
    >Suggested capital hulls available: Destroyer, Light Cruiser, Heavy Cruiser
    1 vote for Light Cruiser. We dont wont it to be so big that it's mobility suffers.

    >>11656789
    >>11657052
    >'Advanced Tactical AI'.
    A fleet Command and control AI is what this means right? For coordinating large forces?

    >>11656892
    Idea. Did we tell them about site 16? If we went there we could swing north to the potential fleet base after leaving on a route that would take us to the one on the coastline. Maybe bring some anti-scrying wards for our airship.
    >> Anonymous 08/13/10(Fri)20:28 No.11657214
    >Development would be required before transferring Omuz out of the system becomes possible.
    Sounds like we would need K2 and possibly K12 for this.

    In the meantime, let's search the other two FB's.
    We should let the High Nobles know about another Kharok facility to keep their attention. Perhaps K11, if they don't know about it yet? Otherwise, perhaps K16, or the Kharok facility directly east of K2.
    As for our cover story concerning the Biomass Recycling Facilities (FB's), finding all four shouldn't be too difficult to explain.
    Since they were numbered, we knew that there had to be a 1 and 2. Also, since they were considered waste dumps, of course all the facilities had records of them; otherwise, where would they send their sewage and hazardous bio-materials for processing?
    >> Anonymous 08/13/10(Fri)20:28 No.11657223
    I think giant mech suit is dumb
    a much smaller, more agile and less of a target suit would be way better.
    >> Anonymous 08/13/10(Fri)20:29 No.11657232
    >>11657153
    >Omuz's one way ticket

    Well fuck. Assign some of the better researchers in K8 to the study and hopefully eventual reversal of the process. Having an Iralan from the time of the event, even with a frazzled mind, could be a MASSIVE help in the long run. Both in figuring out how the hell all this shit happened and in quickening the pace of our recovery efforts should he be able to help.
    >> Anonymous 08/13/10(Fri)20:32 No.11657257
    have our FG teenagers decided what to study and become?
    >> Anonymous 08/13/10(Fri)20:33 No.11657266
    >>11657223
    We made sure to enqueue the production of 1 (one) Frost Giant-designed and tested Close Combat Anti-Demon Assault Power Suit.
    At the very least, the big mech could be used as a diversion, especially if we include a secure communications interface so that Canderous could control it.
    >> ★ Subprocessor DM 08/13/10(Fri)20:34 No.11657282
    rolled 6, 6, 2 = 14

    >>11657167
    The Liven-Class is a type of military mining and construction unit, armed defensively. It is designed to operate in remote areas with minimal support, establishing small bases or constructing its own raiding forces. Because of its onboard fabricator, it is also one of the smallest warships capable of extensive self-repair. Due to the resource cost and construction time needed to produce larger hulls, a Light or Heavy Cruiser version was previously dismissed as a waste of yard space. Scaling it up would be fairly simple, however.

    As a general rule, more advanced AI systems take up too much space to be practical on smaller hulls. Given the fact that the average task force would operate with assistance from ships of Battlecruiser weight or higher, or be in contact with ground installations, all of the smaller vessels could be tied into one of the larger ship's or installation's AIs instead of needing to carry their own. To install an AI of the type you describe, you would need a larger hull than the Fleet Bases can build, or be forced to sacrifice much of the vessel's capabilities in order to work such a massive arrangement in.

    There are ways around this. One is to settle for a lesser AI. Two is to use relays to connect to a ground-based AI instead of carrying one. Three is to construct a separate, dedicated AI ship or use a towable pod.
    >> Anonymous 08/13/10(Fri)20:35 No.11657288
    >>11657257
    Korus specifically said that he didn't think going to the Academy would be a good use of himself, seeing as how it takes years to become competent in a given technical field.
    As for Sala, she hasn't said anything yet.
    >> Anonymous 08/13/10(Fri)20:38 No.11657315
    >>11657288
    one month passed, he might have changed idea or decided on something
    >> Anonymous 08/13/10(Fri)20:39 No.11657333
    >>11657282
    >One is to settle for a lesser AI.
    Does that mean sacrificing it's ability to act as a communications and Command & Control hub for its forces? I think we can dispense with any self-awareness, as long as the AI can still operate the fabricator, AEGIS type system integration, and operate the repair golems. Since the captain of an Antaeus-class Adaptive Cruiser would remain corporeal and "real", I think we can also dispense with any complex strategic or tactical thinking.
    >> ★ Subprocessor DM 08/13/10(Fri)20:43 No.11657373
    rolled 5, 5, 5 = 15

    >>11657194
    These design modifications have already been taken into account. As said before, the size and weight of the machine makes it impractical. Aside from perfecting the inertial field, there is no way to make it as agile as it is 'supposed' to be.

    I don't believe anyone knows about K16. All of your airships operating North of Perin are equipped with anti-scrying fields as standard equipment.

    >>11657232
    Assigned. You might want to include a few of your burgeoning psychologists.

    >>11657257
    Korus has already decided that he wants to stay close to you and learn from you. Sala is perfectly content to stay in K9 for now (away from the two adults) and doesn't seem to fully grasp the enormity of the world she can be a part of.

    >>11657315
    It hasn't been a month since the trio were taken, only days. You simply carried over.
    >> Anonymous 08/13/10(Fri)20:44 No.11657374
    Okay, let's get the ball rolling on securing the next two FB's, along with our cover story.
    >>11657194
    or
    >>11657214
    sound pretty good.
    >> Arty 08/13/10(Fri)20:45 No.11657398
    >>11657282
    >There are ways around this. One is to settle for a lesser AI. Two is to use relays to connect to a ground-based AI instead of carrying one. Three is to construct a separate, dedicated AI ship or use a towable pod.
    You know we once all of the R&D K sites are back up we might be able to begin researching smaller computers that would better fit this concept. An AEGIS AI network is made of win but we dont seem to have what's necessary to build a mobile one atm. Anyone else wnat to put it off for now resort to ground based control? We certainly have enough Fleet bases to support us for the time being.

    Moving on with 2 questions: 1) do we have any vehicles now capable of stealth?
    2) how many stasis pods are there at K9?
    >> Anonymous 08/13/10(Fri)20:46 No.11657404
    can any of the fleet bases create a giant rail cannon ?
    It should be easy for them...
    >> Anonymous 08/13/10(Fri)20:47 No.11657430
    >>11657373
    >Sala is perfectly content to stay in K9 for now
    We should send for a psychologist from our Academy to both gauge adolescent Frost Giant mentality (pre-RAGE), and to also act as a guidance counselor. We should probably also talk to her as well; being the one who gave her a new life, and also seeming to be the more knowledgable one, we should try to be supportive of her.
    >> Anonymous 08/13/10(Fri)20:48 No.11657432
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    >>11657194
    if you're referring to our pal, Weltall-2 here, he was from the ps1 vidya Xenogears. It was the upgraded form of the "vessel for the slayer of god".

    Classic gaming at it's best.
    >> ★ Subprocessor DM 08/13/10(Fri)20:56 No.11657536
    rolled 1, 6, 6 = 13

    >>11657333
    Not sacrificing entirely, just lessening it. Without self-awareness, or at least the appearance of it, the system would not really be an AI. If you do not need it to 'think', as such, or have a personality, then you'd do just as well with a regular, non-intelligent computer system. One of the main benefits to an AI is that it maintains the best of both worlds: The processing power and memory of a computer with the reasoning and 'interpretation' ability of a human/Frost Giant. If all you need is a hub that can operate fabricators, golems, and the defense net, a standard, much less bulky computer would be best.

    >>11657374
    As soon as everyone's ready, you'll head out.

    >>11657398
    The recon drones are the stealthiest things you have. They cannot turn invisible, but they are only giant-sized, have anti-scrying fields, and operate at such high altitudes that they can't be easily observed.

    If you are looking for a stealth transport, one of the Frigate's shuttles could be modified for this purpose.

    There are several hundred stasis pods in K9.

    >>11657404
    Either Fleet Base could construct any number of standalone weapons. However, the Frost Giants preferred beam and missile weapons for heavy duty, keeping ballistic guns for small-scale operations like point defense.

    Do you want to construct a comparable long-range anti-armor weapon?
    >> ★ Subprocessor DM 08/13/10(Fri)20:59 No.11657563
    rolled 2, 6, 2 = 10

    >>11657430
    Done.

    You have had several conversations with her and found her to be bright, cheerful, and easy to talk to. She has thanked you for saving her, and expressed a desire to repay you in some way. She has also asked that you save her mother, the second wife of her tribe's chief.
    >> Anonymous 08/13/10(Fri)21:03 No.11657606
    >>11657536
    Let's have 2 designs prepared, then. A version of the Liven-class that has no AI, but a computer system that will act as an AEGIS command and control system, take care of the fabricator, and self-repair. This will not be a true Antaeus-class, as that will incorporate a full AI.
    This Aegis-class Adaptive Cruiser (using the Light Cruiser hull size) will be meant to be crewed and captained to compensate for the lack of a true AI.

    Otherwise, I think we're ready to go.
    >> Anonymous 08/13/10(Fri)21:04 No.11657615
    >>11657563
    We could try to save her, but we don't know in which tribe she's in, where is her tribe located, who is the chief, who is the second wife of the chief, and more importantly, if her mother is salvageable AND willing.
    >> Anonymous 08/13/10(Fri)21:05 No.11657631
    >>11657563
    >She has also asked that you save her mother, the second wife of her tribe's chief.
    >*ding*Sidequest Unlocked!
    Okay, do we want to try to mount a stealthy rescue? Or go in with stunners blazing?
    And could FC or Canderous help by sending out a swarm of stunner-equipped drones?
    >> Arty 08/13/10(Fri)21:08 No.11657654
    >>11657536
    >If you are looking for a stealth transport, one of the Frigate's shuttles could be modified for this purpose.
    How quickly could this be done? My latest scheme requires some expediency.

    >There are several hundred stasis pods in K9
    Perfect.

    Okay guys, we have two rather large groups of Frost Giants slugging it out within a short distance of the K sites. Close enough that our airships were reporting them fairly often. What I propose is taking a force of shuttles armed with stunners out and incapacitating large numbers of them. While they're unconsious we bring them to K9 and place them in stais. That way we dont have large numbers of a potentially valuable population getting killed off and we can cure them when we want to instead of being rushed into it. Integration of Frost Giants into a new civilisation that we can help them build can be done in a very controlled manner without any massive influx. After the Event has passed we use the MCV that we already have and build a new city to house them seperate from the existing K sites.

    Thoughts?
    >> Anonymous 08/13/10(Fri)21:11 No.11657695
    Hello, SubDM, good to know you are still doing this!

    After reading the threads since after 8 July I want to share my dissatisfaction with the choices that have been made by the players.
    Namely the utterly retarded move not only to reveal the Kharok installations but also to agree to share the findings. How could you people go for such a retarded move is beyond me. If you had any grasp of reality you should have realized that those findings were not just some secrets but high-octane-ultra-violet-top-double-classified-super-secret. We should have defended it with everything we have. Should have set up over-zealous draconian defences against ANY leaks. Even a far-off mention of these findings should have been a capital offence and the perpetrator dealt like a national traitor of the highest level.
    ..... Instead you dumbfucks willingly gave away this amazing power to what equals to power hungry, only self-interested despots from middle ages.
    Right now, in our modern times, the most "progressive" countries have warmongering, ignorant, racist "politicians" (looking at you America). After such atrocious things as 2 WWs, we still have people willing to start another. What do you think sharing this level of tech with dumb, egoistical nobles was going to do? Do you think they will use it to advance their nation to Golden Age? End poverty and hunger? Give a roof over everyone's head? .... you can see yourself how ridiculous this sounds!
    Have you not seen Perin on the region map? It's just a tiny country. On the world map? IT IS FUCKING NOTHING! Do you think this "ruling" class of Perin is going to idly sit with all of this, potentially world-destroying power and do nothing?? They would start having grandiose plans of world domination at the first moment!

    This tech we found, it goes beyond the limit of imagination of modern Earth. It is millions times more advanced than ours, especially war-tech and AI-tech. And don't get me started on Magic.
    >> ★ Subprocessor DM 08/13/10(Fri)21:12 No.11657699
    rolled 1, 4, 5 = 10

    >>11657606
    Aegis confirmed, beginning construction at FB3. It will not be ready before deadline.

    >>11657615
    You know exactly where her tribe is, as you picked up the trio on its outskirts. Picking out the chief is easy enough, since he wears such distinctive armor. His wives accompany him into battle, and are also clearly marked. It stands to reason that you could simply wait for the two tribes to meet on the field of battle, then use a wide-area stun to drop them all. It would then be extremely easy to capture any one of them.

    The only problem with this is the two shamans.

    >>11657631
    A veritable fleet of stunner drones could be ready for action in days. Obviously, using them at low enough altitude, and en masse, would risk detection.

    >>11657654
    A few hours. It could meet you at K9 (suitably out of sight) before the end of the day, either remote-piloted or carrying a crew of your choice from FB3.
    >> Anonymous 08/13/10(Fri)21:12 No.11657710
    >>11657654
    Sounds good.
    I don't know about creating a city for them immediately, however. We need to make them understand that they must respect the other races, and work together in an environment of tolerance and acceptance. Instead of using the MCV to build them just a city for them, we could build the city as another Dreamwood County holding, and make sure that there is a significant human population (and other races if they so wish), as well as significant numbers of security golems (out of sight, of course. No need to make them feel like they're in a prison).
    >> Anonymous 08/13/10(Fri)21:13 No.11657719
    >>11657695
    Yes, I know, we wanted to save the prince. BUT DID YOU IDIOTS HAVE TO DO IT IN SUCH A HAM-FISTED WAY?! The machine said he had 8 months to live. EIGHT MONTHS! You could have came up with a better solution in just a month.... Like moving one of the terminals to our hospital in Dreamwood..... Why the fuck did you even bother masking the mobile scanner and making the Medical golem look like a clown if you were going to blow it all at the slightest provocation?
    In your place, I would have let the Prince AND the Lord rot if it meant keeping this to ourself.

    Yes, I know, that we had set out bringing this backwards society to new Golden Age of technology and prosperity. I was actively working for that goal too, always being selfless and wanting good for everyone.
    But when we found the installation and realized what kind of tech Frost Giants had left behind, you people should have realized that the story took a drastically different turn. You should have build a devastating power base before revealing the might you had accumulated. Instead you played a good lap dog.... it disgusted me to see how you bowed your heads down before the nobles...
    Yes, we are GOOD. If we would use D&D alignment chart we would probably fall under LAWFUL GOOD. But that does not mean we are DUMBFUCK GOOD or LAWFUL IDIOT. We are good but not naive, we are fucking smart, we are more intelligent than the most learned people in this land. We should use that intelligence to better means.

    If it was the man-power that we desired from Perin.... FUCK THAT! We can easily re-model everything to be fully or half-automatic. We could quickly cure a significant force of Force Giants. We can and should explore the AI-research centre and use it's secrets to develop more independent golems.
    >> Anonymous 08/13/10(Fri)21:15 No.11657733
         File1281748525.jpg-(51 KB, 435x340, baby_ronald.jpg)
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    >>11657719
    >>11657695
    cease your whining, you big baby
    >> Anonymous 08/13/10(Fri)21:15 No.11657739
    >>11657719
    ALSO, this is a question to SUBPROCESSOR DM: Are you getting tired of this quest? Do you want it over quickly? I mean, I am all for eventually reaching sci-fi fantasy levels of technology and dragging the whole world to space with me..... but I would have liked that all of this tech and advancements were made by our own methods and not handed out on silver platter for free :(((


    Fortunately not all is lost. You had sense of mind of not sharing the Fleets Bases. With them under our control we already have military might million times more powerful than Perin. The first FB even told us that it could single handedly hold off Main... that is how powerful it is! And we have 2! And there are more hidden somewhere!

    Right now we must adopt new strategy. From this point on we will NOT share any more findings even with the Lord and the Prince. ZERO. NADA. Let them be content with what they have.... Actually we should try to restrict the Government's access to known installations as much as possible. Task the AIs to give them false information, seal off the chambers with more delicate tech and secrets. Have Command and Guardian work only in Frost Giant language when dealing with government agents and if they start figuring out the language have the AIs adopt more harder and harder terminology. Restrict the export of artefacts (especially weapons) to a minimum.
    >> ★ Subprocessor DM 08/13/10(Fri)21:16 No.11657751
    rolled 4, 5, 2 = 11

    >>11657695
    Glad to be here.

    At the moment, the high nobles seem to be completely incapable of using any of this advanced technology without aid, much less reproducing it. Considering that the single Frigate under construction could, if sortied this very minute, lay waste to the entire nation virtually unopposed, the threat is not immediate.
    >> Anonymous 08/13/10(Fri)21:19 No.11657776
    >>11657739
    In the mean time, build up a significant force in Fleet Bases. Develop the best possible power-armor (real, functional power-armor, that is not just for looks), weapons and equipment. Them develop Mechs (Armor-suits, Mechas, whatever.) to house these power-armor wielding dudes. Our militia is quite small so it shouldn't take long.

    If I am not mistaken, out Zeps are about 60-80m in leght, right? The Eiferus ship we are building is about 500-600m in length, right?
    What we need to do, is to make a TERROR-INSPIRING ship that is about 200-250m. The whole purpose of this ship is to scare the shit out of anyone looking at it. Of course make it as functional as possible to build it in 1-2 months. Then make a squadron of smaller ships to accompany this said ship.
    After that is done, tell the Lord to assemble the fucking high nobles again to "discuss the contract" or pretend to have found such an amazing discovery that it must be revealed in presence of EVERYBODY.
    Then, when they are waiting for you in the capital, come rolling in in your new amazing war-fleet. Hover over the Capital and come down in our hilariously impractical, huge mobile suit. Along with us we'll have a dozen or two of smaller Mechs coming down and about 60 Cerberus power-armor wearing soldiers. Then we say something a kin to "the contract is finished" or something equally corny and task our forces to apprehend the Hight Nobles, we take them away and get the fuck out of there and never let anyone hear about the nobles again.
    >> Anonymous 08/13/10(Fri)21:20 No.11657782
    >>11657695
    >>11657719
    >>11657739
    >herp derp we shouldn't have revealed anything
    I don't think you realize that the government has got EXPERT archwizards able to scry around like no tomorrow and a fuckton of spies. In fact they would have so many, so good spies that they could get anything they want from us, it's just good will and our good behaviour preventing them to do so.
    >> Anonymous 08/13/10(Fri)21:20 No.11657785
    >>11657733
    Shut up, let me have my say. Then I'll shut up.
    [though, I did write quite much before realising it]
    >>11657776
    OR, if this is too blunt and forward and/or resource-consuming we can do this: Have both FB work out a schematic to build the most advanced spy/assasin satellites ever (we might need the info from the Space Flight installation for that though). After they do that, make 47 super-advanced satellites which can shoot an ant from orbit and have them follow each step of every Noble. When we have them in our grasp, we can do anything we want with them...

    Anyway, this is my rage over the impotency to influence this quest for more than a month!
    Now, I'll go reading the thread if you don't mind.
    >> Anonymous 08/13/10(Fri)21:21 No.11657789
    we're LAWFUL GOOD you idiot, not CHAOTIC NEUTRAL
    >> Anonymous 08/13/10(Fri)21:23 No.11657817
    >>11657695
    While I agree that the technology of the Iralans should have been kept secret, you are either ignoring several points, or consider them to be acceptable losses, which other players may not agree with.
    1. Heal the Prince. Until this action was taken, the High Nobles and the High Lord had absolutely no inkling as to the power of the Ancient Frost Giant's magitechnology. If we had not used K5, then the Prince likely would have died (seeing as there was no improvement via conventional medicine, and the scanner's prognosis was very dire).
    2. Refusing to turn over access to the Kharok Facilities. Possible, but it would have meant fighting the entire nation of Perin, quite possibly also Erivrus (who still serves the military of Perin, not us), and K5 at the time did not have easily accessed or usable weaponry.
    3. Continued cooperation. Vital to being able to carry out our plans, seeing as the High Nobles were doing everything except start a shooting war to impede us.

    Also, we are still the root user at all of the Kharok Facilities and the only registered Fleet Commander and military user of any rank, at the Fleet Bases. There is no way that Perin can suborn our control of the AI's, nor can they utilize the fabricators without the AI's control.

    We have not given up as much control of the technology or of the facilities as you have portrayed. It must be kept in mind that the magitechnology of the Iralans is very advanced, and so far, no reverse engineering attempts of any device have succeeded, and the High Nobles cannot use any of the advanced weapon systems or vehicles without AI assistance, which would depend on OUR approval.
    >> Arty 08/13/10(Fri)21:23 No.11657819
         File1281749039.jpg-(28 KB, 359x450, You Mad murray.jpg)
    28 KB
    >>11657695
    >>11657776
    >>11657739
    >>11657719
    >>11657785
    >> Anonymous 08/13/10(Fri)21:24 No.11657827
    >>11657782
    So what?
    1st. They can't look underground as far as I know.
    2nd. If they don't know what to look for, the government was not going to spend massive amounts of resources to "just look around to see if we find anything cool". They didn't really know what was happening.
    3rd. I am pretty sure we have already found a good anti-scry measure in the Kharok installations, we just didn't ask. (the installations were probably already shielded by amazing anti-scry measures anyway)
    >> ★ Subprocessor DM 08/13/10(Fri)21:27 No.11657849
    rolled 6, 6, 2 = 14

    >>11657739
    Obviously, there comes a point where everything begins to get samey, and the game stretches on with no end in sight. This is essentially a sandbox game; there is no campaign, no goal beyond what is set by the players. I am not bored, simply 'feeling my age', as it were. Anyway, there is a limit to how much technological progress I can allow within a certain time before stretching suspension of disbelief to the breaking point. If I was allowed to skip longer periods of time, as I suggested much earlier, this would not be as much of a problem.

    Nothing is free. There are always consequences. I do have an end in mind for this. Much as I would like to, I can't continue to run this quest forever. I have promised a solid ending, and I will provide it.

    I am extremely limited in what I can say because I am the DM.
    >> Anonymous 08/13/10(Fri)21:28 No.11657858
    >>11657827
    1. Yes, they can scry underground.
    2. Granted, but what assurance do we have that the High Nobles haven't already attempted scrying underneath all of our installations and facilities already?
    3. This question needs to be answered by SubDM, via one of the AI's.
    >> Anonymous 08/13/10(Fri)21:29 No.11657863
    >>11657817
    Yes. I agree.

    But I was pretty mad for the way we healed the prince. I am pretty sure if we played our cards right, we could have healed him without revealing the installation. He did have 8 months to live. We can accomplish SO MUCH in just 3.

    And after we had build our strength with FBs (though at the time we didn't know they existed), Perin wouldn't go to war with us unless they are insane. We could have made our own nation and continue to influence the region and uplift the technology.
    >> Anonymous 08/13/10(Fri)21:31 No.11657876
    >>11657827
    Dude, we're not even a decent earth mage and even WE managed to do some scrying back when the shitfest in the mantle was happening. Discovery was going to happen once someone realized "gee, Maya has been pulling all of this increasingly cool shit out of her ass at a staggering rate, something must be up", so it might as well had happened when we chose it.
    >> Anonymous 08/13/10(Fri)21:35 No.11657915
    >>11657863
    >we could have healed him without revealing the installation. He did have 8 months to live
    This information was only made available by using the medical scanner. As far as we knew at the time, and as far as the best medical doctors (both mundane and magical) that Perin had, they didn't have a prognosis or of how long the Prince had, and wouldn't have been surprised if he died the next day.

    >We could have made our own nation and continue to influence the region and uplift the technology.
    Yes, we could have seceded; but you disregard the ill-will that it would engender, not only in the nation of Perin, its leaders, the surrounding nations, but even within our own county.
    That would be counter-productive to our goals.

    SubDM, would the swarm of stunner drones from FB3 or FB4 be visible when deployed our great stunner-fest? I'm not concerned if they are observed by the Frost Giants we are going to stun.
    >> ★ Subprocessor DM 08/13/10(Fri)21:39 No.11657945
    rolled 3, 6, 6 = 15

    >>11657776
    Your full-size Zeppelins are somewhere around 100m in length, varying per their purpose. The Efrius A-Class is 375m in length.

    A terror ship designed for maximum psychological impact could certainly be built. Construction time of 1-2 months would limit you to a Corvette or smaller.

    >>11657785
    Flying drones can rise all the way to orbit (albeit slowly) on their hover engines. Putting satellites into space is fairly easy with anti-grav technology, but it gets much harder with larger vehicles and payloads due to decreasing efficiency. There is no known weapon that could 'snipe' a single man-sized target from space without collateral damage or incredibly poor accuracy. At least, as far as the Fleet Base archives go.

    >>11657827
    The Kharok installations were not very well-shielded, except in laboratory areas. It stands to reason that the main anti-scrying fields, if present, were tied to the above-ground facilities, which have all been blotted away. In any case, anti-scrying fields have been emplaced in the installations you control.
    >> ★ Subprocessor DM 08/13/10(Fri)21:43 No.11657982
    rolled 1, 3, 3 = 7

    >>11657915
    Quite visible. Drones are giant-sized, after all. Though they are much smaller than most aircraft, they are only stealthed against scrying. Of course, you will have the ability to order them to turn away if there is a risk of someone other than the Frost Giants detecting them.
    >> Anonymous 08/13/10(Fri)21:43 No.11657989
    >>11657915
    Yes yes. I am aware of that.
    But you people went out of your way to make the scanner and the golem look "authentic", as if it was made by Dreamwood. Why did you back down?
    We should have acted on the information given, if he had only few days to live (according to the scanner), then I should not be mad at all.
    But at that time we knew he had 8 months. We could have said something like "Lord, there might be a possibility to heal the Prince... but we need time to prepare, the procedure is very delicate. I will go back to Dreamwood and make sure everything is right and will come back as soon as possible".
    Then we could have at least TRIED to move one of the terminals to our hospital. Or move it above ground not far from installation. Make a new structure that in our style. Explain that it is an experimental laboratory and it could be dangerous to have it in the city, that's why it's so far away.
    >> Anonymous 08/13/10(Fri)21:46 No.11658013
    >>11657849
    >Anyway, there is a limit to how much technological progress I can allow within a certain time before stretching suspension of disbelief to the breaking point. If I was allowed to skip longer periods of time, as I suggested much earlier, this would not be as much of a problem.

    Oh, so the problem is in US, now?

    Okay, okay, just joking. But you should also know that we, the players want to stretch the game as long as possible because we are having so much fun )))
    >> Arty 08/13/10(Fri)21:48 No.11658032
    >>11657989
    There was no 100% guarantee that that K5 could have deffinitely healed him. If we had waited any longer it might have been necessary to take him to K9 and then we'd have been really fucked.
    >> Anonymous 08/13/10(Fri)21:48 No.11658033
    >>11657863
    Also, don't forget that anti-scrying fields present a haze when attempting to view something within the field. It acts much like an ECM field, preventing an enemy from knowing what it inside the field, but still making it very obvious that a field exists.
    The only thing that can get around that, would be the cloaking technology under development at K5, which was still incomplete at the time of the Collapse, and the prototypes were still only enough to cloak a vehicle, not an entire facility.
    And the whole problem with reverse-engineering also applies to us, since we have not developed the basic foundations of physics, mathematics, chemistry, metallurgy, engineering (electronic, mechanical, chemical, genetic), or biology to be able to understand the principles used in mass-produced Iralan magitechnology, let alone the stuff that was still in development.
    You cannot build a computer, or understand the mathematics and electric engineering that allows the computer chips to work, let alone build improved versions, if you still can't build a Babbage Difference Engine.
    >> ★ Subprocessor DM 08/13/10(Fri)21:51 No.11658063
    rolled 3, 2, 1 = 6

    >>11658013
    I know. I do my best to accommodate you, but I want this to remain at least semi-realistic (despite the presence of magic). Whether it's fun or not, I just can't keep this up forever.

    >>11658033
    >Babbage Difference Engine.

    That reminds me. Vasian's people have succeeded in creating a very primitive adding machine, providing a foundation for mechanical computing.
    >> Anonymous 08/13/10(Fri)21:52 No.11658065
    Ok, in all seriousness, can we just, you know, stop with the bitchfest and continue?

    It's already happened.
    It's done.
    I'm not all that happy with the decisions made, either, but unless this is console game quest, there is no revert to save feature, and no use in bitching.


    At any rate: Instead of mass stunning to get Sala's mom, I'd actually like to try for a more stealthy approach. Wasn't there a facility that was working on a personal cloaking device? It wasn't finished from what I remember, but maybe we could have a look at it.
    >> Anonymous 08/13/10(Fri)21:53 No.11658077
    >>11657982
    Very well. Let's have the drones launched at night, to minimize chances of them being spotted, and have them loiter at the stratosphere until we call them down. At that altitude, someone would need either magesight or a telescope in order to see them.

    When we bring them down to begin the operation, have them come down close to the ground the night before, so that darkness will cover their movements. When we have them strike, have them come in low, hugging the ground to minimize chances of them being spotted.
    The drones are to concentrate their fire upon the shamans and anyone who appears to have Talent; they are the ones that will be able to put up wards to shield against our attacks, and so they should be swarmed while our teams use stunners on the wide-field setting to knock out the rest of them.
    >> Anonymous 08/13/10(Fri)21:54 No.11658082
    >>11658063

    Gentlemen, we have cash registers.
    >> Anonymous 08/13/10(Fri)21:56 No.11658095
    >>11658065
    >personal cloaking device
    That would be K5.
    As it's incomplete, and we don't have the time to be able to attempt it's completion or the creation of a prototype, I don't see as how your suggestion is feasible.
    >> Anonymous 08/13/10(Fri)21:56 No.11658098
    >>11657739
    I would say that it is necessary for informing the Prince about the FBs for the sole reason we need pilots. They are secretly supplying us with the hundreds of people we need to run those frigates.

    Now if we didn't have to worry about the fucking Frost Demon threatening to assrape us then we could have kept them hidden and tried to make our own crews. But we are running on a very short deadline so it was necessary.

    Once the whole Frost Demon threat is eliminated then I am in full support of trying to keep them the fuck out of our FBs and tech.

    Also on a side note for any future Frost Giants we capture, don't fucking inform anybody that isn't employed by us about it. We need to turn that program into one of our little secrets. The fucking nobles will just try to turn them into their own weapon if they find out we have a widespread cure. We should try to make it look like the ones we DID cure currently were a fucking miracle instead of just as planned.
    >> Arty 08/13/10(Fri)21:57 No.11658102
    >>11658065
    Saving Sala's mom is just a bonus to the stun mission. We're really going in there to grab as may young FG's as possible so they dont get killed in this clan war.
    Still, being able to strike without being seen would be a big help. Thankfully that's well underway.

    >If you are looking for a stealth transport, one of the Frigate's shuttles could be modified for this purpose.
    >How quickly could this be done? My latest scheme requires some expediency.
    >A few hours. It could meet you at K9 (suitably out of sight) before the end of the day, either remote-piloted or carrying a crew of your choice from FB3.
    >> Anonymous 08/13/10(Fri)21:57 No.11658105
    >>11658095

    I just want to know if the only thing keeping it from cloaking a vehicle was power requirements. If it can cloak a single giant, it will work for our purposes.
    >> ★ Subprocessor DM 08/13/10(Fri)21:58 No.11658109
    rolled 6, 6, 3 = 15

    >>11658065
    Kharok Five was working on cloaking, but there is nothing much beyond prototype vehicle stealth devices there. You may be thinking of the personal shield.
    >> Researcher Sam 08/13/10(Fri)21:58 No.11658110
    >>11658063
    Another thing is that with all this stuff with the gods going on, we can't exactly skip 10 years without missing the conclusion to the Missing Gods Arc tm. I'm betting that once that's done, we'll be skipping greater lengths of time to gain the benefits of all the K-tech. Though once we've visited the last two Fleet Bases, it might be a good idea to skip a month or so.
    >> Anonymous 08/13/10(Fri)22:00 No.11658134
    >>11658102
    This might be a good training exercise for any pilots that volunteer (though FC should be ready to take control of a shuttle in case a pilot trainee screws up).
    The shuttles should have a couple security golems to help move the bodies.

    I still would prefer to have the drones ready, in case the shamans turn out to be more than we can handle. Remember, we've only had 2 years of Frost Magic training, and we can fuck up entire battallions. These shamans have had DECADES to hone their skills, most likely via combat.
    I want to be able to beat down their defenses if push comes to shove.
    >> ★ Subprocessor DM 08/13/10(Fri)22:07 No.11658179
    rolled 4, 1, 1 = 6

    >>11658105
    The main problem is that it fails at unpredictable intervals. There's no telling how long it could keep you cloaked, but it would be very unusual for it to run for more than five minutes continuously. Besides that, it only makes you invisible. It does nothing about sound, or smell. Any decent guard animal would pick you out easily. This is why it was used on vehicles.

    >>11658110
    True. I'm sure you'll want to be in control when the deadline arrives.

    >>11658134
    The drones will stand by at high altitude, near enough to work an intercept quickly.

    Now, do you wish to wait for the Frost Giants to mass for battle, or stage a raid on the nearest village before that point?
    >> Anonymous 08/13/10(Fri)22:08 No.11658188
    When we get the time to waste, we should slap together a dedicated vehicle for ourselves. I'm thinking something like the Dais of Destruction.

    We have our terror troops. Let's give them skimmers so they can operate like Dark Eldar: Fast and terrifying.
    >> Anonymous 08/13/10(Fri)22:08 No.11658189
    Are we going to try to stun both of the tribes in their entirety???

    If so, I have a proposition. They are obviously mobilizing for war. That means there is going to be a battle-field.
    So, we have to predict where they will meet and fill that place up with stun-mines and gas-mines. When the forces arrive, we will set them all off and drop them all in one go (hopefully with the shamans)
    >> Anonymous 08/13/10(Fri)22:08 No.11658191
    >>11658134
    One thing that I wonder. The sheer amount of destruction we were able to create during the war. Noting how that forusian counterattack was their last ditch attempt I would say that the giant they fielded was probably one of the strongest things they had. If we were able to best it from time to time then I would say we are pretty much at the top of our game. Able to compete with the grand overthetop fuckyouintheeyes wizards of Perin.

    Now if we are on that level of skill and we only practiced for a few years, then the Frost Giant shamans would pretty much be god tier. That just wouldn't add up. It was stated that the Frost Giants weren't a threat at all to Perin. So if they are considered such a non-issue to Perin and we can pretty much assrape anybody in combat, then I highly doubt the shaman are a problem.

    Most likely the fact that the Frost Giants are old and have that mindfucking curse then that means they are probably just shit tier. It was probably the fact that we have the ORIGINAL Frost Giant mind that allowed us to be so powerful. The curse itself most likely severely weakened any ability to hold a strong magical power.

    Also I am very fucking slow at typing and not sober so this probably made no sense and is past relevancy by the time I submit. WOooo
    >> Anonymous 08/13/10(Fri)22:12 No.11658231
    One thing I have been bothered with since we have found Kharok installations.
    We have moved away from building and upgrading our city.

    It seems to me that all of these amazing findings are not being applied in Dreamwood. One thing I would like to see is that we upgrade our hospital. I don't think we made any advancements in medical field save for building a highly modular and modern-looking hospital.

    Also, we need to replicate a generator and have it supply the city with constant electricity.
    >> Anonymous 08/13/10(Fri)22:12 No.11658232
    >>11658179
    Let's have them mass together first; I don't know if we have the schematics for any stun-grenades, but if we do, then we should prepare the battlefield beforehand.
    Once we have all the warriors in hand, we then need to move on each village, getting any stragglers.

    If we do not have any designs for stun grenades, I vote to change the plan to attack each village at night, within a 12-hour period. By morning, there will be no Frost Giants in either of the villages.
    >> Anonymous 08/13/10(Fri)22:13 No.11658238
    Basically the curse probably made the Frost Giant shaman retarded and weak so we shouldn't really consider them a real threat. Shit would not add up at all. I more consider the Frost Giants to be tards with obligatory tard strength that destroys fucking walls, and I highly doubt a tard could be a master of magic. Deteriorated minds being able to understand and have a large mastery of magic when you control magic with your mind.. nah bro.
    >> Anonymous 08/13/10(Fri)22:15 No.11658257
    >>11658189

    fucking BRILLIANT. have scouts figure out where that battlefield would most likely be and fill that bitch with gasser mines which we could detonate by remote if needed (or were wrong about location.)
    >> Anonymous 08/13/10(Fri)22:15 No.11658260
    >>11658231
    Not much time has passed if I recall correctly. We also have more pressing matters such as GIANT FUCKING FROST DEMON ABOUT TO RAPE US so making our first priority to be upgrading Dreamwood would be a hilariously bad idea.

    Anyways, if we don't focus of stopping the Frost Demon then there won't even be a Dreamwood afterwards.
    >> Anonymous 08/13/10(Fri)22:17 No.11658272
    Oh, have we shared our input about modern micro-processors with Fleet Base AIs?
    It seems to me that the reason why the AIs are so bulky is because the mechanical parts of the computer still operate on pre-microprocessor technology in Earth terms. If we manage to apply this knowledge I am sure we would be able to make AI much, much smaller.

    We can also talk about the gadgets and computers as a whole. About the computer interface and keyboards, about OS and flat-screens, about fucking iPhones and shit, etc..
    >> ★ Subprocessor DM 08/13/10(Fri)22:17 No.11658273
    rolled 3, 5, 4 = 12

    >>11658189
    It's logical that they will meet at a point equidistant from either village, since there are no terrain advantages to be had. Stunner drones could be used as mines if you buried them.

    >>11658191
    There is another thing: You are genuinely special. You are originally from Earth, and apparently had your current body made entirely from scratch by whatever brought you to this world.

    >>11658231
    How would you like to upgrade the hospital? Do you want to simply move K5 equipment in?

    Dreamwood and its associated satellite towns are currently supplied with electricity by coal-fired power plants.

    >>11658232
    You could have stun grenades delivered aboard the stealth shuttle. They are somewhat standard boarding equipment, so FC knows how to build them.
    >> Anonymous 08/13/10(Fri)22:17 No.11658275
    >>11658231
    We have yet to produce lots of appliances that use electricity; we still use arc-lamps for most applications, instead of regular light bulbs.
    Also, we have yet to fully understand the power system that Iralan magitechnology uses. We don't know if it's regular electricity. On top of that, we still can't replicate it, and removing any technology from a known KF requires approval from the High Nobles now. And if we get it form somewhere else, questions will be asked, questions we don't want raised.
    It would be more useful to have the medical and chemistry textbooks translated and put into circulation in our Academy and hospital.
    >> Anonymous 08/13/10(Fri)22:18 No.11658293
    What are we going to do with the Frost Giant tribes once they are captured? Put them in stasis? Didn't we find out that the stasis tubes were practically just a temporary answer?

    >In fact, they were originally designed to fill much the same role as early Earth cryogenics projects: preserving the dead or dying for revival when better technology was in use.

    Basically it was just a prototype hoping that in the future they will be able to thaw them, and it doesn't look like we have anywhere near the right tech to properly thaw them noting what happened with that half ethereal whateverthefuck thing appeared as a skeleton.
    >> Arty 08/13/10(Fri)22:19 No.11658299
    >>11658179
    We might as well wait until they mass for battle. I admit that it may be more dangerous for us and our people if they catch on to what's happening there arre things going for it.
    If we were to only stun one group we could find ourselves under attack by the second while we're recovering those we'd just knocked out. It would also mean having to mount another operation entirely.
    Taking them at once ensures they're in a limited size area and our stunner craft can keep them covered while we do recovery. It could still take some time to carry out though so priority are children and the one mother first. If we start having trouble once we begin evacing the adults we should prioritize then women.
    >> Anonymous 08/13/10(Fri)22:20 No.11658311
    >>11658272
    We haven't really looked at the processing cores used in Iralan computers. For all we know, they could be using magic-nano-electronics.
    Besides, the FB Intelligences are military AI's, FC has already said that it's not too good at actual R&D, only modifications of existing schematics.
    For any real development work, we need the AI's at K19.
    >> Anonymous 08/13/10(Fri)22:21 No.11658321
    >>11658293
    remember how the warning we read when first entering K9 mentioned some symptoms: the last of which being destruction of soft tissues?

    Pretty sure that poor bastard was suffering from whatever disease the warning was about and was in the last stages of it when he was put in, probably with the hopes of curing it at a later time.
    >> Anonymous 08/13/10(Fri)22:21 No.11658325
    >>11658293
    No, you are wrong.
    Frost Giant stasis technology is sufficiently advanced to keep someone in stasis for 900 years (as long as it's connected to a facility power supply; a couple years on batteries).
    >> Anonymous 08/13/10(Fri)22:23 No.11658340
    >>11658273
    >There is another thing: You are genuinely special. You are originally from Earth, and apparently had your current body made entirely from scratch by whatever brought you to this world.

    Right, I was just trying to point out to everyone how we shouldn't apply the same rules to the Frost Giant shamans that we do to ourselves. They are probably small-time at best so no real problem.

    Also just curious, you don't have to spoil anything or not, but do you have anything planned or even written out on what brought us here or are you going to start to plan that stuff once we actively try to figure it out?
    >> ★ Subprocessor DM 08/13/10(Fri)22:25 No.11658367
    rolled 5, 1, 4 = 10

    >>11658272
    You have, but neither FC nor Canderous seemed to really understand what you were talking about. Both are actually rather limited in certain respects; they are not designed for R&D and have trouble thinking through technologies they don't already have extensive information on.

    Earth computer technology is of great interest to both AIs, especially because of its miniaturization and versatility. The Frost Giants followed a very different design philosophy, and it shows.

    >>11658293
    They were quite able to thaw them, actually. The technology wasn't perfect, but K9's medical facilities are more than capable of dealing with the stasis equivalent of 'freezer burn'.
    >> Anonymous 08/13/10(Fri)22:26 No.11658377
    >>11658299
    Alright, let's have a couple drones bury themselves in the ground of the likeliest sites that will be chosen as a battleground by the Frost Giants.
    When the battle starts, we'll come in high while the drones come in low, and the buried drones set to wide-field stun to get as many as they can.
    The drones in the air will prioritize the shamans; I don't trust the evaluations made by others concerning the ineptitude of the native Frost Giant magic-users.
    Once they're all down, keeping them down shouldn't be too difficult with the drones providing overwatch. Have them stay low so they won't be spotted from a distance.
    >> Researcher Sam 08/13/10(Fri)22:28 No.11658394
    >>11658238
    Except that SubProc has said that Korus wasn't impressed by our shows of magical might because the FG shamans are all powerful mages and that kind of power is common among them. So I wouldn't be surprised if the FG shamans are at least as good as us with ice magic.
    >> Anonymous 08/13/10(Fri)22:29 No.11658401
    >>11658273
    Deliver butt-load of stun grenades and bury them all around the battle-field. Have stun-drones at standby. Refit several heavy craft to transport giants. Have their chambers be able to dispense stun gas in an event if they start waking up while aboard. The holding cells in the facility should have the same upgrade.

    Can we send worker/builder Golems from Kharok installations to Dreamwood? Or build new ones to send there?
    Can they be tasked to build medical equipment there instead of just moving it? I would like it to be specially made for humans, so that it is comfortable at max.

    I think we should also look into building an advanced AI at Dreamwood. Also, advanced golem factories and fabricators and whatever other upgrades and tech we can use to futurize our industry. We should have looked to refitting all of our con-yards and factories to IraIan level of technology. Maybe we would be able to build their weapons, vehicles and aircrafts at home already?
    Would that be feasible? It wouldn't have any negative effects, would it?
    >> Anonymous 08/13/10(Fri)22:34 No.11658453
    >>11658401
    >we would be able to build their weapons, vehicles and aircrafts at home already?
    Not without using an Iralan fabrictor. We haven't even reverse-engineered one of their map bands or even a secretary's computer, let alone complex systems such as weapons and vehicles.

    As for negative effects; the High Nobles would be furious, it would present a great security risk, and further destabilize the political and social landscape while we're still occupied with the imminent showdown with the Frost Demon and its fully armed and operational battlestation of a floating city.
    >> ★ Subprocessor DM 08/13/10(Fri)22:35 No.11658466
    rolled 1, 1, 4 = 6

    >>11658340
    I have your origin story written out, yes. However, nothing is set in stone until I say it. I have revised many things many times, and will continue to do so until they become 'solid'.

    >>11658377
    Acknowledged. The drones and shuttle will arrive later today and the 'minefield' plan will be enacted.

    >>11658401
    Acknowledged.

    Do you want the remainder of the Frigate's shuttlecraft modified to carry and stun Frost Giants? I was under the impression that you intended to place all of the subjects in stasis immediately and then thaw them one or two at a time for medical procedures/interrogation.

    With the high nobles' approval, yes, though they are unlikely to give it unless you make a very good case. Golems cannot build advanced equipment on their own; they need support from fabricators for the more complex parts. They can handle assembly, though, as long as they're under AI control. They are really very simple machines.

    You could certainly upgrade the entirety of the County with Frost Giant technology, but the high nobles would have a thing or two to say about that, not to mention that it would make you totally dependent on things that operate by unknown principles and have unknown vulnerabilities.
    >> Anonymous 08/13/10(Fri)22:36 No.11658482
    >>11658367
    Have their been an advanced AI designed for R&D which we could locate and ask to help us? I suppose it would be at AI research installation.

    Also, has K1 been repaired yet? If no, how long till it is done? I think the fabricator was broken, yes? Can't we send some golems with parts from other installations to go there and do necessary repairs? Have them be transported in Zeps if we need to keep advanced crafts secret.

    I would like that our R&D departments from Dreamwood move to K1, as it is the central research station and they can analyse our findings and research and apply new ones more effectively. I don't know why we are keeping them working on radios and steam trains when we have this ultra-futuristic tech on hands.
    >> Anonymous 08/13/10(Fri)22:38 No.11658503
    >>11658394
    Wait, didn't we just do a simple parlor trick?
    Looking back
    >...Then create a cylinder of ice surrounding him. A really thick, spiked one so he gets the idea. Start saying "I have slain thousands of fi...... etc

    It seemed more like a simple threat than a show of how strong we are.
    >> Arty 08/13/10(Fri)22:39 No.11658508
    >>11658401
    >Can we send worker/builder Golems from Kharok installations to Dreamwood? Or build new ones to send there?
    >Can they be tasked to build medical equipment there instead of just moving it? I would like it to be specially made for humans, so that it is comfortable at max.

    We could suggest this as a trial run of technology implementation for constructing Hospitals around Perin.

    The rest of it would be heavily dependant on the other Lords who undoubtably would preferr those construction golems being used to repair the other K sites they hold.
    >> Anonymous 08/13/10(Fri)22:40 No.11658530
    >>11658466
    Oh, I might have missed some posts. Okay, have them put in stasis if it works better.

    Why do we need nobles approval for this matter? I do not remember that being in the contract.

    Then we must delegate our R&Ds to understanding this new and wonderful technology (if other agree, of course)
    >> Anonymous 08/13/10(Fri)22:41 No.11658532
    >>11658482

    Don't you remember Sovereign's lesson about Prothean technology in Mass Effect? Who's to say this shit wasn't left around so we could discover it, use it while only half understanding it, and suddenly have our asses wiped to the stone age by the same force that fucked over the Iralans?

    We NEED divergent technologies to cover weaknesses of magitech incase shit goes down.
    >> Anonymous 08/13/10(Fri)22:43 No.11658545
    >>11658466
    We will be putting the Frost Giants into stasis immediately, and will have a security golem with a stunner on each transport (to assist in loading and unloading), so I don't believe we need to spend extra time modifying transports.

    Also, don't upgrade our facilities simply by putting Iralan tech in there; it causes too many problems. If someone really needs advanced medical care, we can bring them to a K-Facility instead.
    >>11658482
    >AI designed for R&D
    In K19, as has been said several times.
    As for trying to use or understand the Iralan magitechnology, our scientists need to understand the more basic fundamental technologies and scientific principles before they can hope to actually understand Iralan technology.
    >> Anonymous 08/13/10(Fri)22:45 No.11658577
    >>11658503
    Okay, maybe we should take Korus on a field trip.
    Locate an open desolate place and go all out with our magic. Imagine we are fighting the Forus horde again, with their fire demons and magma-spewing behemoths.
    Aim for maximum damage, massive collateral and amazing effects.
    Basically, do what we had been doing during the invasion ark.

    Then ask him to evaluate your magic strength and how weak or strong you are compared to Frost Giant shamans.
    We should do this before the operation of course. If we don't have sufficient time to rest up our stamina, have a break, drink a potion!
    >> Anonymous 08/13/10(Fri)22:46 No.11658589
    >>11658530
    >delegate our R&Ds to understanding this new and wonderful technology
    They CAN'T because they don't have the advanced calculus, trigonometry, atomic theory, or information theory needed to actually UNDERSTAND computer technology, let alone a magical version of computer tech.
    We need more devoted to the basic sciences before we can hope to actually understand magitechnology of this advanced nature.
    >> ★ Subprocessor DM 08/13/10(Fri)22:47 No.11658598
    rolled 5, 5, 2 = 12

    >>11658482
    You have not yet discovered any AIs dedicated to R&D.

    K1 is under repair, but some of its systems require exotic parts that cannot be fabricated even by the Fleet Bases, though jury-rigged fixes can be used. One problem is that, with the databases so corrupted, none of the AIs know exactly what certain areas contained, so they can't reconstruct them as intended. The fabricator there is operating and self-repair is proceeding, so you don't need to send anything else there.

    It would be unwise to move all of your R&D people out of the County.

    >>11658508
    The high nobles have agreed to allow the use of some of K5's golems and a fabricator for construction of medical machinery in Dreamwood's hospital. However, they insist on having their men present at every step, having access to all data collected as a result of the construction and use of the equipment, and being allowed to inspect the equipment at any time.

    >>11658530
    You are not allowed to take anything out of the Kharok installations without the high nobles' consent. Of course, you're doing it anyway, but moving anything to the hospital would obviously alert them.
    >> Anonymous 08/13/10(Fri)22:47 No.11658599
    >>11658503
    What we need to do once we capture all the Frost giants is put on a HUGE fucking parlor trick then. Or at least for their leaders.

    Something like a slow buildup speech. Start off by saying how they are a pathetic excuse compared to their ancestors, saying how centuries ago they were the most powerful force on the planet. Go into short detail of what you know of Frost giant history. Then start telling them how you have the ability at your disposal to bring them back to that former glory, but only if they follow you.

    And to top if off once you finish have the fucking frigate (if operational) descend from the fucking sky along with wings of escorts.

    Noting how they seem to view the strongest as the leader then showing them a fucking display of their future potential like that would surely make them shut up and follow.
    >> Anonymous 08/13/10(Fri)22:49 No.11658612
    >>11658532
    okay

    >>11658545
    >If someone really needs advanced medical care, we can bring them to a K-Facility instead.

    But... but our medical capacities right now are middle-age level. The hospital is probably the least upgraded structure in our County
    >> Anonymous 08/13/10(Fri)22:52 No.11658645
    Guys, can I make a proposition: get our plan about the great hijacking together and then head to K16 to get a dedicated R&D AI working for us.
    >> Anonymous 08/13/10(Fri)22:53 No.11658656
    >>11658598
    Okay then. Lets forget about upgrading the hospital for now ... *sigh*. If there are critical cases we'll move them to K9 like >>11658545 suggested.

    We'll keep playing nice till we amass a massive fleet.
    But I'll be damned if we never pay back these stuck up high nobles. I plan them to be humiliated and all their assets and power taken away.

    I still think we should send highly advanced spy satellites to keep an eye on them.
    >> Anonymous 08/13/10(Fri)22:54 No.11658667
    >>11658599
    I do not agree with your speech, as it is far too easy for the Frost Giants to become ethnocentric and dismissive of any other race. You are only tempting power-hungry sociopaths with powerful weapons which they will then immediately attempt to acquire for themselves and then turn against us, because our belief in equality and tolerance is weak in their view. With a display of Iralan weapons, we might showcase our physical superiority, but your speech does nothing to make sure that we can show that our philosophy is stronger than theirs.
    >> Anonymous 08/13/10(Fri)22:55 No.11658691
    >>11658645
    >our plan about the great hijacking

    EXTRA! EXTRA!
    THE CRIME OF THE CENTURY COMMITTED IN THE UNCLAIMED LANDS!
    READ IT ALL IN DREAMWOOD TIMES!

    (.... do we have newspapers? If not, we should...)
    >> ★ Subprocessor DM 08/13/10(Fri)22:56 No.11658697
    rolled 5, 5, 3 = 13

    >>11658577
    I'm assuming you would like full anti-scrying effects with you on this excursion.

    >>11658612
    Your medical facilities are far more advanced than anything out of Medieval Europe. You have implemented sanitation principles everywhere and insisted upon only the best standard of care. Of course, you lack trained medical personnel, but that is a matter of experience and knowledge, not technology.

    Shall we continue to the upcoming capture operation?
    >> ★ Subprocessor DM 08/13/10(Fri)22:58 No.11658717
    rolled 1, 6, 1 = 8

    >>11658691
    Yes, you have newspapers. They're in color, too.
    >> Anonymous 08/13/10(Fri)22:59 No.11658722
    >>11658599
    >>11658667

    Can't we just cure whoever we can cure and ship back the middle-aged ones and keep children and adolescents for ourself .... wait, that came out wrong
    >> Anonymous 08/13/10(Fri)23:00 No.11658732
    >>11658691

    I'm pretty sure better printing press technology is something we traded for and have been improving on since.

    so, that brings to mind: What are the current headlines like in Dreamwood's local newspaper?
    >> Anonymous 08/13/10(Fri)23:00 No.11658743
    >>11658722

    GIANT BLUE LOLI FARM
    >> Anonymous 08/13/10(Fri)23:01 No.11658747
    >>11658697
    Yes lets do the capture operation though I would like to see this >>11658577 happen

    (this is not a second, I am the same person. I just would like to see how strong we are compared to shamans and I want to impress Korus too)
    >> Anonymous 08/13/10(Fri)23:05 No.11658785
    >>11658722
    I actually kind of like the concept of doing the whole kidnapping thing and raising our own cadre of loyal frost giants. As opposed to dealing with the mature members of a society of people who have been fighting through extreme brain damage, pain, and brutality for untold hundreds of years and know nothing else. We've got some evidence that the shamans use regenerative enchantments to slow the mental and physical degradation, but it's still not much better- the adult frost giants that we cure will almost certainly end up like the two we have already.

    Anyway, how many people are we planning to grab here? We only have the facilities for so many, and whoever we don't take will probably be pissed off and swear vengeance.
    >> Anonymous 08/13/10(Fri)23:06 No.11658795
    Oh, after this we must go uncover the other two Fleet Bases, then the ground vehicle Base ASAP!
    Do not reveal those either.
    >> Anonymous 08/13/10(Fri)23:08 No.11658812
    >Anyway, how many people are we planning to grab here? We only have the facilities for so many, and whoever we don't take will probably be pissed off and swear vengeance.

    If we are going to leave some behind. We should not leave them in one group. Spread them out in, like, 50-100 mile radius.
    >> Anonymous 08/13/10(Fri)23:08 No.11658816
    >>11658667
    >>11658599
    In this vein, if we are going to give a speech, I propose this one:
    Cure the leaders, then once they have been properly tested, they will be stunned, thrown into stasis pods, then transported to FB4.
    >In a shipyard of FB4, in front of a completed Aegis-class Adaptive Cruiser, a squad of Kerberos Stormtroopers are flanked by a squad of Mech Troopers (humans piloting Frost Giant power armor) equipped with stunners.
    >The stasis pods are lined up, and the Frost Giant tribal leaders are thawed.
    Many of you have expressed the intent to kill me. I have brought you here to prove how futile such an endeavor would be. I control this facility, and many like it. With but a word, I can condemn your entire clan to ashes. Isn't that right, Canderous?
    >That is correct, Fleet Commander. If you so wish it, I could even burn the land itself to cinders. I am at your command.
    >> Anonymous 08/13/10(Fri)23:09 No.11658829
    >>11658816
    "I also brought you here to show you that your views upon the smaller races must be rethought. Before you stand humans. Those small and easily crushed creatures that you considered so far below you. But that is because you only thought in terms of physical strength. You know nothing of war, but humans are exceptionally good at it. War is intellect; it is by intellect that they have mastered weapons and armor. It is by intellect that they have unlocked the secrets of our ancient technology and magic. And it is by intellect that they will wipe out all Iralans, unless we learn to live together.

    "Look around you! All of this, we were once capable of! But through hubris, we have fallen so low, until only specimens such as *you* survived. And now, while you scrabbled in the dirt, humans and the other races were busy relearning the secrets of industrial steam power, the principles of Science and Technology.

    "The doors to the future are open before you. But it is your choice to walk through them, to fight against all others and face inevitable defeat, or to retreat back into the darkness."
    >> Arty 08/13/10(Fri)23:09 No.11658831
    Yes, commence capture mission.

    >>11658577
    We should trying doing stuff like this more often. We need to become a more powerful caster in time fo our battle with the demon.
    >> Anonymous 08/13/10(Fri)23:10 No.11658844
    >>11658812
    There are several hundred stasis pods at K9.
    I don't think we'll have a problem getting them all.
    And we can ask K9-Command if it can fabricate more if need be.
    >> Anonymous 08/13/10(Fri)23:11 No.11658847
    >>11658785
    I wonder. If there is going to be a massive battle, wouldn't that leave their camps defenceless? I highly doubt they would bring their children to combat so they will probably be ripe for the picking.

    Following a large program of indoctrination, we can easily have a loyal following of Frost giants.

    Also for the moral argument of whether this is right or wrong, fuck you. They would have previously grown up to be mindless brutes so we would be doing them a huge favour.
    >> Anonymous 08/13/10(Fri)23:12 No.11658870
    >>11658785
    >I actually kind of like the concept of doing the whole kidnapping thing and raising our own cadre of loyal frost giants

    I though this idea would come naturally to everyone after we dealt with Korus, Sala and 2 mature Giants.

    Young'uns are definitely better.


    ...hmm...
    I feel there was a lost chance to learn about the modern Frost Giants when we were first dealing with Korus.
    I wanted him be asked more questions about the FG society. It was obvious from the start that he did not look forward to succumbing to pain and rage. I wanted to know if everybody feels like that when they still have clear mind. How about his brothers? Did they have same fears before losing themself?
    And maybe other questions too...
    >> Anonymous 08/13/10(Fri)23:14 No.11658891
    >>11658847
    I think that we can bend the Prime Directive easily in this case; we have evidence that brain damage is being inflicted upon these people due to the actions of a hostile power in the distant past. Since don't have warp drive yet, I don't think that we have to worry about cultural contamination, considering that the target culture came about due to the non-natural progression of Iralan society.
    >> ★ Subprocessor DM 08/13/10(Fri)23:14 No.11658894
    rolled 5, 6, 6 = 17

    >>11658732
    "Starlight Firefight Sells 10,000 Copies, Drama Planned," "Flying Wing: The Future of Zeppelins?" "Engines to Full! Latest Locomotive Breaks 60MPH Barrier," "BLS to Be Terminated, Says Inside Man," "Forus No Longer a Threat, Eyes Turning Inward"

    >>11658747
    As long as there's a consensus, you can do this.

    >>11658831
    Very well. Stand by please.

    >>11658844
    Inferior versions, yes. They are less effective at slowing aging and tend to cause damage to the subject more often than the more advanced types.

    >>11658870
    If they did, he doesn't know. He was too young at that point to remember.
    >> Anonymous 08/13/10(Fri)23:16 No.11658918
    I propose to run a list of questions and test before and after each procedure with the Giants. Have a team of psychologists available. Be present yourself for few days.

    I would like to know more about FG psyche before and after the surgeries. We might find more info about the "curse"
    >> Anonymous 08/13/10(Fri)23:16 No.11658922
    >>11658816
    >>11658829
    I... don't think so. This doesn't sound terribly persuasive to me. Also, I would really rather not bother with anyone old enough to have suffered massive brain damage already.

    But hey, we can opinion-poll our two frost giant teenagers on this one. Do they think that we'd be able to successfully convert mass numbers of adult frost giants to peacefully sitting around in research stations all day with a display of force, some medical treatment, and a persuasive speech? What about young ones?
    >> Anonymous 08/13/10(Fri)23:18 No.11658940
    >>11658831
    I agree with that. We should have been doing this all the time after the invasion ark at least once a week.

    I PROPOSE that from now on we make a habit of honing our magicks in this way once in two or three days.
    >> Anonymous 08/13/10(Fri)23:19 No.11658952
    >>11658894
    >BLS terminated

    You know, we should actually put it back up with a couple stipulations:
    1. beneficiaries must be either physically (misshapen/missing limbs, blind, deaf) or mentally unable to work
    2. a government run job placement service to help those who aren't #1's.

    I don't feel good about totally pulling the plug.
    >> Anonymous 08/13/10(Fri)23:20 No.11658964
    >>11658922
    >This doesn't sound terribly persuasive to me
    I am willing to entertain alternative speeches so that we can get some usefulness out of the adults; otherwise we may have to euthanize them or simply not bother curing them at all.
    But for any alternative, I urge you to keep in mind the mental framework, perceptions, and cultural background of modern Frost Giant society. In other words, don't say something that they would construe as "weak". That would simply be counter-productive.
    >> Anonymous 08/13/10(Fri)23:21 No.11658968
    >>11658922
    We could definatly show our potential to young Frost Giants. Give them hope and inspiration for better tomorrow.

    I really don't want to bother with middle-aged ones. They will be stubborn and most defiantly will try to overthrow us, us being a woman in charge and much younger than them. Doesn't matter what we have archived.
    >> Anonymous 08/13/10(Fri)23:23 No.11658988
    >>11658952
    We never terminated the BLS; simply decreased it so someone wouldn't just coast through life doing nothing, and decreased the stipend so that they aren't living like successful trading magnates (well, relatively speaking of course; Dreamwood's living standard is kinda skewed).
    It's just a rumor that we're cutting BLS completely. I'm far more concerned that you actually believed it.
    >> Anonymous 08/13/10(Fri)23:24 No.11659005
    >>11658952
    yes. absolutely. I know we pulled the BLS for a while to help with production, but seems to be a good time to slow that back a bit, since most of our production now is practically lossless.

    >captcha ludicrous speculator
    >> Anonymous 08/13/10(Fri)23:24 No.11659016
    >>11658964
    Well, we don't have to euthanize them or keep them insane if we can cure them. We just send them back to their respective villages or just drop them randomly around the villages. I think they would be sufficiently discouraged to continue the battle after this event.
    >> Anonymous 08/13/10(Fri)23:25 No.11659029
    >>11658968
    Look, if we don't attempt to rehabilitate them, then we either leave them to continue living a life full of pain, throw them back out into the wilds after taking their children (and possibly staging periodic child raids to kidnap any more children born, for their sake), or euthanize them. Gotta choose one of these, unless you can think of something else.
    >> ★ Subprocessor DM 08/13/10(Fri)23:29 No.11659074
    rolled 6, 2, 4 = 12

    >>11658922
    Sala doesn't think there's any way you could fashion all of those adults into productive members of society. They've spent too long as barbarians, and that's all they are now. The younger, the more impressionable, and the less affected by the curse.

    Korus believes that most of them will come around eventually. You can't expect them to abandon their ways immediately just because they're not as angry anymore. However, he agrees that the younger the patient, the better luck you'll have.

    >>11658940
    You already practice magic daily. Do you want to unload everything in a massive display of power so often?

    >>11658952
    You were moving towards this already. It shall be done.

    >>11658968
    Gender is not very important to them, power is. Shamans and chiefs can be female. If they can hack it, they aren't questioned.
    >> Anonymous 08/13/10(Fri)23:31 No.11659105
    >>11659029
    I didn't make myself clear, I think.
    I do want them cured, I really do, I just don't want to bother trying to re-educate them right now. We need to build a new town and facilities and bring several experts and big regiment of "peace-keeping" forces so that they don't become too unruly.
    I don't think we have the time to deal with them. I am most sure that some of them will become a thorn in our side and try to spoil shit.

    Also, it could be a nice social experiment. How will the big group of FGs behave themself after they have been cured and put back to their lands. We should keep them observed and make notes.
    >> Anonymous 08/13/10(Fri)23:32 No.11659114
    >>11659074
    Oh, also, from now on, whenever you do a timeskip, could you also give the current headlines from our local paper when available? It's nice to keep track of the thoughts of our populace.
    >> Anonymous 08/13/10(Fri)23:34 No.11659125
    >>11659074
    >You already practice magic daily. Do you want to unload everything in a massive display of power so often?

    Wouldn't massive use of power boost our magic better then simple trainings? If so, we could do that at least once a week then.
    Anyway, I want our current power-level be examined by Korus and Sala
    >> Anonymous 08/13/10(Fri)23:34 No.11659133
    While I fully support the child harvesting raids, I can't help but laugh at the thought of it. It just reminds me of I Am Legend. We are essentially going to become the dark figure in the night that steals away their children.

    It really is the only option if we ever want to redeem their race though.
    >> Anonymous 08/13/10(Fri)23:35 No.11659148
    >>11659114
    second

    Oh, and my favourite question.
    How is our "complaint" box doing? What bothers our populace the most? Anything that requires our attention?
    >> Anonymous 08/13/10(Fri)23:35 No.11659150
    >>11659105
    And what will we do when some of the women inevitably get pregnant again? Leave the children to grow up in that abusive culture?
    Your intentions are noble and fine, but your implementation is flawed and not thought out very well.
    Also, what of the shamans? Will they be released too? Shamans who, no longer limited by constant pain and rage, can now concentrate and focus their mental will, backed up by decades of magical experience. How will you deal with them? Prevent them from becoming a security threat to K9?
    >> Anonymous 08/13/10(Fri)23:37 No.11659160
    >>11659133
    Yeah, I don't have any qualms with it either )))
    >> Researcher Sam 08/13/10(Fri)23:40 No.11659206
    >>11659150
    No, we're going to stage periodic raids until all of the barbaric FGs die out. And if FG women are like human women, they'll eventually grow old enough that they can't bear young. That, combined with their lowered lifespan of only ~150 years, and there won't be an un-cured FG within the next 200 years.
    >> Anonymous 08/13/10(Fri)23:40 No.11659212
    >>11659150
    I have trouble taking the shamans seriously as a security threat, considering that we have them under satellite observation and we have massively superior firepower through magitech.

    But my hope would be that eventually we can send in our loyal frost giant followers, once they've aged from youths to young adults, to establish control over the larger populace.
    >> ★ Subprocessor DM 08/13/10(Fri)23:41 No.11659216
    rolled 6, 4, 2 = 12

    >>11659114
    I'll try to remember.

    >>11659125
    No, it wouldn't. Expending all of your power at once would leave you nothing to train with. You learn better with more continuous practice.

    >>11659148
    Many are perturbed by the presence of the high nobles' lackeys, who are generally rather arrogant and unpleasant to be around. Most are used to the presence of trains, but some newcomers dislike the constant noise. There is nothing truly serious to consider at this moment.

    >>11659150
    K9's medical facilities are perfectly capable of removing reproductive capability through several different means. However, there is no telling what kind of measures a shaman could reverse.
    >> Anonymous 08/13/10(Fri)23:41 No.11659218
    >>11659150
    No, we go on harvesting raids again )))

    But taking into consideration how ridiculously fast we advance and develop, I believe that in a few years we'll have made the Unclaimed lands into a true Utopian country and Kharok Main will become an amazing. huge metropolis - a true feat to our magnificence and advancement.
    >> Anonymous 08/13/10(Fri)23:44 No.11659252
    >>11659218
    >>11659206
    >>11659160
    >>11659133
    Good. I was afraid that you would wimp out when the decisions had to be made.
    But we have yet to see how you'll all perform when the choices become far less pleasant.
    >> Anonymous 08/13/10(Fri)23:44 No.11659255
    >>11659216
    Hmm... can we develop and implement some measures to make trains less noisy?

    We'll deal with damn nobles when the time comes, for now they will have to endure. But we should make sure that they don't try to hold any clout here or try to infiltrate our administrator and intelligence ranks.
    >> Anonymous 08/13/10(Fri)23:46 No.11659272
    >>11659255
    We might be able to invest some R&D time into magical active noise cancelling charms.
    >> Anonymous 08/13/10(Fri)23:47 No.11659290
    >>11659216
    Okay, can we fast forward through the capture phase, Sala and her mother scene, so we can get to the really interesting stuff: More Fleet Bases!
    >> Anonymous 08/13/10(Fri)23:48 No.11659302
    Ok, so, we've decided the only thing we're taking from the battlefield will be Sala's mom and a couple adolescents?

    Man, I hope she's young enough that we can fix her without fucking up her brain too much... then again, we can just hit the cybernetics research facility and hammer out a chunk of replacement brain if it turns out we'd need to.
    >> ★ Subprocessor DM 08/13/10(Fri)23:49 No.11659308
    rolled 6, 3, 5 = 14

    >>11659255
    They're about as quiet as they're going to get right now. Unless you want to kickstart subway development, there's not much you can do before you have electric locomotives/maglevs.

    >>11659272
    A possibility. It will be seen to.
    >> Anonymous 08/13/10(Fri)23:49 No.11659314
    >>11659290
    2nd like a boss

    >fifivel government
    >> ★ Subprocessor DM 08/13/10(Fri)23:50 No.11659321
    rolled 1, 2, 4 = 7

    It has been two days. The fleet of stunner drones arrived yesterday and were divided into two groups; one has been dispersed and buried under the likely battle site, the other is hovering above the cloud layer directly over that same site. Your stealth shuttle, with a few security golems and a dozen crates of stun grenades, was delivered quietly by FC and made ready, with many of its grenades used as makeshift minds and several of its golems distributed to the transports under your control. After a brief planning session, you settled down to wait on word from the drones.

    Fortunately, you didn't have to wait long. The drones picked up the massing armies a short while ago. It looks like roughly 300-400 per side. Sala's village has at least 30 cavalry riding Envids, with the rest either archers or swordsmen. The chief is at the front of the formation, with his three wives beside him. The shaman is in the middle, standing motionless and doing nothing. She is unarmed, but there is a banner attached to her back which has several different runes painted on it.

    The enemy side has deployed no cavalry. Both the chief and shaman are out in front. There are very few archers; most are lightly armored but heavily armed. Both sides are posturing and no shots have yet been fired. It is confirmed that a small number of women and everyone under the age of 12-13 or above the age of 70-75 has been left behind. The emplaced grenades and 'mine' drones will drop about 80% of the forces present if fired now. The shaman of Sala's village is outside the range, but both chiefs and the other shaman are not. Either your shuttle or the airborne drones could get the rest. FC awaits your orders.

    Headlines: “Target Down! Mock Battle Goes Well For Fain,” “Stepping Down From War: Lower Taxes For First Time in Decades,” “Bureau Okays New Theater in Industrial, Construction to Begin Tomorrow”
    >> Anonymous 08/13/10(Fri)23:51 No.11659345
    >>11659308
    How about making homes and structures more soundproof?
    >> Anonymous 08/13/10(Fri)23:52 No.11659360
    >>11659302
    >we've decided the only thing we're taking from the battlefield will be Sala's mom and a couple adolescents?
    No, they're the only ones we're keeping. We're going to cure the other adults, then return them.
    We're also going to raid their villages for all of the children.
    We can keep the adults in stasis while we go through them, curing them singly or in batches, until they're all ready to go back.
    When we send them back into the wilderness, make sure that they're stunned when we do so.
    For added trolling, we should return them to the battlefield.
    >> ★ Subprocessor DM 08/13/10(Fri)23:53 No.11659366
    rolled 4, 6, 6 = 16

    >>11659345
    Certainly possible, but potentially expensive/time consuming. You could make soundproofing available to those who want it.
    >> Anonymous 08/13/10(Fri)23:54 No.11659377
    >>11659345
    Insulation foam is something we'll have to try and get our guys working on anyway, considering we've been having to make do with sawdust, which will fucking rock if there's ever a fire before then.
    >> Anonymous 08/13/10(Fri)23:54 No.11659388
    >>11659321
    Give the "go" command. Commence the operation.
    Go with our plan, and have the aerial drones concentrate on downing the shamans first.
    >> Anonymous 08/13/10(Fri)23:56 No.11659410
    If it is possible to get more than 80%, wait a little bit. If not then fire away!
    Have your drones concentrate on shamans, then archers, then chiefs if they are still up. This should be fast and clean ... hopefully.

    >“Stepping Down From War: Lower Taxes For First Time in Decades,”
    Weren't our taxes low already?

    >“Target Down! Mock Battle Goes Well For Fain,”
    What is this one about?
    >> Researcher Sam 08/13/10(Fri)23:58 No.11659444
    >>11659252
    lol @ you acting like this is some sort of game orchestrated by you testing us to see if we make the "right" choices
    >> Bad Newbie !u8dVJyyGAs 08/13/10(Fri)23:59 No.11659457
    >>11659410
    I'm with this guy. Wait to see if we can get a better percentage.
    >> Anonymous 08/13/10(Fri)23:59 No.11659458
    >>11659360
    The ones who are too deteriorated to be cured should be euthenized like that old FG we had before. Whereever we put them, battlefield or back at their villages. We must observe their reactions and keep studying them
    >> Anonymous 08/13/10(Fri)23:59 No.11659463
    The last time I read one of these threads was back when we had been blown up and were being healed.

    I've missed a lot haven't I?
    >> Anonymous 08/14/10(Sat)00:00 No.11659478
    >>11659366
    >>11659377

    Yes, do that. I don't think it will be THAT expensive in the grand scheme of things
    >> Arty 08/14/10(Sat)00:00 No.11659480
    >>11659321
    >Either your shuttle or the airborne drones could get the rest. FC awaits your orders.

    If they actually close to do battle will we be able to get more of them with the mines? Personally I wouldnt mind knowing what's about to happen between the two, if there's any chance they wouldnt fight but I doubt we'll get a better chance. Make the shaman of either village priority targets.
    >> Researcher Sam 08/14/10(Sat)00:01 No.11659489
    >>11659321
    Wait, is that OUR taxes, or the government's taxes for the rest of the country? Because iirc, we're charging a fairly small tax, and we haven't even been here for decades.
    >> ★ Subprocessor DM 08/14/10(Sat)00:02 No.11659493
    rolled 1, 6, 6 = 13

    >>11659388
    As ordered.

    >>11659410
    You won't be able to get a much better batch than this.

    That headline is talking about federal taxes.

    There was a mock battle between the militias of Fain, Grennet, Strade, and Evermain. Fain won handily, with less than 50% 'losses' while the other three were beaten thoroughly.

    >>11659457
    You might be able to get a couple more once they start moving in, but by that time they will have already started killing each other. Not to mention that the shamans might deploy shields, which would block the stun effects.
    >> Anonymous 08/14/10(Sat)00:02 No.11659497
    >>11659463
    Man, that was long ago.

    Yeah, considering we will soon have capability to go to space and land on the moon, I could say you missed a lot.
    >> Anonymous 08/14/10(Sat)00:04 No.11659531
    >>11659493
    Alright. FIRE AWAY! Concentrate on shamans.
    Try to keep Sala's mother safe

    Hmmm.... should have prepared smokescreens too. Damn, forgot that. Hopefully the tun gasses will block the sight too... but probably not much so.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)00:05 No.11659541
    >>11659493

    well, in that case HIT THE SWITCH!
    >> Anonymous 08/14/10(Sat)00:06 No.11659548
    >>11659444
    I derive my enjoyment from seeing people who try to be good be given choices which are all morally reprehensible, and attempt to reconcile their choice with their morals. Especially if there are foreseeable, yet unavoidable consequences to those choices.
    This is an enjoyment separate from the other aspects of this quest.
    An example is when we had captured all those Forusian shock troops in the last war, only for all of them to be executed.
    >> Anonymous 08/14/10(Sat)00:07 No.11659558
    Oh, and make an towering, thick Ice Wall between the armies if they start shooting at each other. Can we do that? Are we in range?
    >> Anonymous 08/14/10(Sat)00:09 No.11659597
    >>11659558
    Why? What would this accomplish for us, aside from burning through our magical reserves?

    Considering that there will still be a solid ~150 frost giants standing after the initial bombardment, it strikes me as a poor plan to use up any of our personal resources. Keep those in reserve against things going horribly, horribly wrong.
    >> Researcher Sam 08/14/10(Sat)00:11 No.11659611
    >>11659548
    Yeah, that *was* rather annoying, wasn't it? So obvious that they would end up dead either way, but always people arguing about how we need to save them, and it ended up wasting hours of time..... and then they died anyway. Le sigh.
    >> Arty 08/14/10(Sat)00:11 No.11659619
    >>11659531
    If there was a smoke screen we wouldnt be able to confirm if targets were down.
    >> Anonymous 08/14/10(Sat)00:12 No.11659621
    >>11659597
    So that they don't kill each other, I thought.

    Oh, okay, lets not do that then.

    But we should use our power if Sala's mother is in danger. Maybe, make a shield around her or something.. idunno
    >> Anonymous 08/14/10(Sat)00:13 No.11659642
    >>11659548
    >who try to be good be given choices which are all morally reprehensible, and attempt to reconcile their choice with their morals

    I for one find the idea of child harvesting fucking hilarious and a step in the right direction. I would not mind if we turn into el presidente Maya and start our own empire in the north.

    The main reason we have been good this entire time is because it is a necessary 'evil' (lolwut) in order for us to have the resources and power in the future. Building up Dreamwood is mainly so we can have a new loyal industrial powerhouse to back us up in the future. We are really just doing anything deemed good because it furthers our selfish dreams.
    >> ★ Subprocessor DM 08/14/10(Sat)00:13 No.11659649
    rolled 6, 2, 5 = 13

    >>11659478
    Acknowledged.

    The mines trigger. One second, 600+ Frost Giants are standing around glaring at each other. The next, just over a hundred are scattering as dozens of drones emerge from the ground, filling the air with stun pulses while their comrades scream down from the heavens like an angry swarm of robotic missiles. The drones have no trouble picking off the stragglers, but the single remaining shaman freezes and destroys any that get close. While FC surrounds the shaman with targets, one of your men takes aim with a stunner rifle.

    It's all over in less than a minute. As far as you can tell, neither group suffered a single death, and both were caught completely by surprise. The drones are already moving to stun everyone left in the villages, and to recover the adolescents. All in all, you managed to accomplish your goal for the price of only 21 replaceable drones. Still, if that shaman had gotten a bead on your shuttle, you would be having a very bad day.

    It will take a long while to move all of these people back to K9, especially under cover. You do not have enough stasis pods for all of them, so some will have to be kept sedated.

    KC is ecstatic. “If this were a fleet engagement, you would have mousetrapped so much tonnage it's incredible. Outstanding job, Commander.”
    >> Anonymous 08/14/10(Sat)00:13 No.11659651
    >>11659619
    I though our drones had infra-red vision
    >> Anonymous 08/14/10(Sat)00:15 No.11659674
    >>11659621
    Our ability to project shields isn't too good, last I recall. We'd have to get into the thick of things to do something like that, and we don't have a suit of close-assault power armor to be wading into a large group of Frost Giants.
    And besides, Sala's mother is within the blast radius of several stun grenades and buried stun drones.
    You're suggestions are redundant and unnecessary.
    >> ★ Subprocessor DM 08/14/10(Sat)00:17 No.11659689
    rolled 6, 6, 1 = 13

    >>11659651
    They do. They can also see in ultraviolet.

    >>11659649
    >KC

    FC.
    >> Anonymous 08/14/10(Sat)00:17 No.11659690
    >I for one find the idea of child harvesting fucking hilarious and a step in the right direction. I would not mind if we turn into el presidente Maya and start our own empire in the north.

    Oh God
    STATUES!
    STATUES OF MAYA EVERYWHERE!
    MASSIVE, BLINDINGLY POLISHED GOLDEN STATUE OF MAYA ATOP THE HIGHEST MOUNTAIN!
    >> Anonymous 08/14/10(Sat)00:19 No.11659712
    >>11659649
    Have FC and Canderous run a tactical extrapolation of that shaman's magical power output and fire control capability. I want to know how much of a fight we would have on our hands if we had to fight her one-on-one.
    >> Anonymous 08/14/10(Sat)00:19 No.11659713
    >>11659674
    Well, excuuuuuuuuuuuuse, princess.

    Anyway the battle is over. Now we need to do what we had planned before.

    timeskip, captain!
    >> Anonymous 08/14/10(Sat)00:19 No.11659719
    I still wonder if we may have some use for the adults. A form of shock trooper if anything. Berserkers more like. We can keep them separate from the redeemed Frost giants.

    Essentially we would just prove them we are the most powerful and get them to follow us, and then in combat we basically hotdrop them in and let them rape face.

    No real desire to integrate them into society or let them continue breeding, but just use them as a weapon.

    Only real problem is if they switch sides when fighting the Frost Demon, but maybe if they are cured then it won't be able to control them. Any extra weapon we could use.
    >> Arty 08/14/10(Sat)00:21 No.11659732
    >>11659649
    After the children and young adults are taken make sure the Shamens again get priority. Infact maybe we should personally take them back to K9 and put them in stasis first. They seem like they could cause the most trouble if they shrug off the stun effects.
    >> Anonymous 08/14/10(Sat)00:21 No.11659733
    >>11659690
    Gold? Please. We have transmuting powers; go for something more exotic and durable. Something which will last for millennia after our grand empire has fallen, as a testament to our lost glory. Then stick something cool inside it.

    >>11659649
    Remind FC that the capture was only the first phase of the operation; now you have the rather challenging task of seeing which of these people, if any, you can rehabilitate. Start with the kids, pulling in the two existing teens as assistants on this project.

    How long can we keep them safely sedated? Do we have production facilities for the relevant drugs?
    >> Anonymous 08/14/10(Sat)00:22 No.11659748
    >you would have mousetrapped so much tonnage it's incredible

    Excuse me, I do not understand this statement. Someone explain me what he mean, please. Language barrier, etc, etc...
    >> Anonymous 08/14/10(Sat)00:24 No.11659775
         File1281759852.png-(312 KB, 648x1500, Link is excused.png)
    312 KB
    >>11659713
    Good. You're excused.
    >> Anonymous 08/14/10(Sat)00:27 No.11659802
    >>11659748
    If this had been a real fleet action involving actual warships, the stratagem that we have just recently completed would have resulted in a complete rout of enemy forces with minimal losses amongst our own.
    In less verbose and using words of single syllables:
    The trap worked very well, and FC is happy about it.
    >> ★ Subprocessor DM 08/14/10(Sat)00:28 No.11659815
    rolled 3, 2, 3 = 8

    I'm assuming you would like to prioritize Sala's mother, the children, and the adolescents and keep the shamans in stasis indefinitely for now.

    Continuing, unless there are objections.

    >>11659712
    "Assuming she was at full power right there, you'd have a hell of a time," says Canderous, "She's not as refined, not by a long shot, but she has so much damnable raw power... Brute force versus finesse, you got it? Shotgun versus rifle. And you kicked her ass with a stunner. Remember that."

    >>11659733
    "Oh, but that's the easy part! Any old computer can run a therapy tank."

    You can keep them sedated until they die of old age. K9, as a medical installation, has the ability to manufacture staggering amounts of drugs.

    >>11659748
    Mousetrapped, meaning caught completely off-guard and disabled, in this context. Tonnage, referring to the weight of a ship. Essentially he's saying that you'd have caught an entire battle group with its pants down and forced a surrender while losing nearly nothing.
    >> Anonymous 08/14/10(Sat)00:29 No.11659821
    >>11659802
    Ah, thank you. I get it now.
    >> Anonymous 08/14/10(Sat)00:30 No.11659828
    I think we should have K9-Command fabricate more stasis pods, enough for any of the Frost Giants that don't fit in the advanced ones.
    SubDM, you mentioned that the inferior versions that can be fabricated would cause some cellular damage; is this damage negligible enough that it could be repaired easily by the Main Medical Bay here in K9?
    >> Anonymous 08/14/10(Sat)00:32 No.11659849
    >>11659815
    >Assuming she was at full power right there, you'd have a hell of a time
    So, for all those that thought the shamans would be pushovers: military AI says NO.
    >> ★ Subprocessor DM 08/14/10(Sat)00:33 No.11659856
    rolled 1, 1, 6 = 8

    >>11659828
    Yes. K9's facilities are more than capable of handling it.
    >> Anonymous 08/14/10(Sat)00:34 No.11659865
    >>11659849
    We gots to keep working on dat magic skill den
    >> Anonymous 08/14/10(Sat)00:35 No.11659874
    >>11659856
    In that case, let's build some more stasis pods.
    That way we won't have to be as concerned about Frost Giants getting loose or the effects of inducing a chemical coma.
    >> Arty 08/14/10(Sat)00:37 No.11659893
    >>11659828
    >>11659856
    Okay, do that then. The less we have roaming the stepps out of control the better.
    Also Sam, you wanted Envids. Now would be the time to ask about them.

    In the unlikely event that the nobles notice a large number of frost giants went missing we'll just say that we 'removed them' or something else cryptic that could be taken to meaning killed.
    >> Anonymous 08/14/10(Sat)00:38 No.11659902
    For now, let's get Sala's mother treated, and the rest of the children and young adults. We'll need to get some psychologists up here to help with the kids.
    Also, can K9 fabricate power loader suits designed to allow human use? I'm just thinking that if we have human personnel assist in rehabilitation of Frost Giants, they should be in power armor that will let them arm wrestle a Giant and win.
    >> Researcher Sam 08/14/10(Sat)00:38 No.11659906
    >>11659815
    >"Assuming she was at full power right there, you'd have a hell of a time," says Canderous, "She's not as refined, not by a long shot, but she has so much damnable raw power..."

    Called it.
    >> Anonymous 08/14/10(Sat)00:39 No.11659910
    >>11659893
    We have "taken care of the situation."
    >> ★ Subprocessor DM 08/14/10(Sat)00:43 No.11659940
    rolled 6, 1, 6 = 13

    It takes several hours to move all of the patients back to K9, but there are no further problems, especially not from the shamans. Both villages are thoroughly searched and the downed drones are recovered for repair or reclamation, after which you take the shuttle back on a final run to K9 and set it down a ways from the entrance, covering it with a camouflage sheet. The whole operation went far better than you thought it would, and you're glad you didn't lose anyone.

    Thankfully, Sala's mother is barely over 30, well within the range where K9 can be of help. All of the children and a good portion of the adults are in good condition, but those over about 70 are too far gone to save with any semblance of personality.

    Additional stasis pods are in production. The chiefs and shamans are all in stasis, but most of the children (as the smallest threat) are only sedated. As planned, everyone that can be saved will be rotated through therapy. Sala's mother is in the first batch and will be out in less than a week.

    At this point, you are no longer needed, since Korus or one of the AIs can assist with questioning and tests. Besides that, you have some days before the first of this new population is healed.
    >> ★ Subprocessor DM 08/14/10(Sat)00:45 No.11659963
    rolled 1, 2, 4 = 7

    >>11659902
    Yes. FC has transferred some relevant schematics to allow production. These will be slightly inferior than standard models, but more than sufficient to assist.
    >> Researcher Sam 08/14/10(Sat)00:46 No.11659975
    >>11659940
    Go to one of the newly located Fleet Bases.Standard precautions just in case: hazmat suits, protective wards, etc.
    >> Anonymous 08/14/10(Sat)00:46 No.11659977
    >>11659940
    We should probably be there for the interrogation of the children. After all, they will be our future army. We need to be the first ones they meet so they associate everything with our image.
    >> Anonymous 08/14/10(Sat)00:47 No.11659992
    >>11659963
    Excellent. Have K9-Command produce some suits, at least a dozen, for use by our security personnel, and have it build additional ones for our research and teaching staff of psychologists when they arrive.
    I think we can take this time to secure the other Fleet Bases. Don't forget to take along our comms unit.
    >> Arty 08/14/10(Sat)00:48 No.11660013
         File1281761338.jpg-(46 KB, 1000x1545, 1275706275851.jpg)
    46 KB
    >>11659940
    Back to Dreamwood and then the other fleet bases? Or is that it for tonight?
    Goodness knows that one thread we had into the middle of the night was pushing it.

    Pic only tangentially related.
    >> ★ Subprocessor DM 08/14/10(Sat)00:49 No.11660019
    rolled 3, 2, 6 = 11

    >>11659975
    >>11659977
    If you take the shuttle instead of your personal transport, you can get to the nearest unexplored Fleet Base and back well before any of the patients are out of therapy. You can also order that those who have been healed remain sedated until you return.

    >>11659992
    Queued.

    Your portable comm occupies a pouch on your belt. It goes everywhere you go.
    >> Anonymous 08/14/10(Sat)00:50 No.11660026
    >>11660019
    Shuttle it is then.
    >> ★ Subprocessor DM 08/14/10(Sat)00:51 No.11660032
    rolled 6, 2, 1 = 9

    >>11660013
    I think I'll stop at the next FB. It's fairly late, but I missed my regular start time by about two and a half hours, after all.

    >>11660026
    Acknowledged.
    >> Anonymous 08/14/10(Sat)00:51 No.11660033
    >>11659977
    Hmm... good idea.


    And yes, go to other Fleet Bases
    >> Anonymous 08/14/10(Sat)00:54 No.11660067
    >>11660032
    We should go with the plan we had earlier of using our cover story about the two FB sites and giving the High Nobles another Kharok Facility to salivate over.
    >> Anonymous 08/14/10(Sat)00:56 No.11660087
    >>11659977
    They're Frost Giants, not ducklings. Just because we're the first thing they see doesn't mean that they'll think we're their mothers.
    >> Anonymous 08/14/10(Sat)01:00 No.11660134
    >>11660087
    Unless he's suggesting we brainwash them via neurochemicals so that they think that.
    I am sure that K9's medical database concerning such pharmaceuticals would be...extensive.
    >> Anonymous 08/14/10(Sat)01:01 No.11660143
    >>11660087
    I think it is more along the lines of attempting to create a personality cult based around us. With us being there giving orders to everyone and then telling them what is expected, it will create an image that we are in control right from the start. This shit should be obvious.

    Hell, you can even base it off Stockholm syndrome if you want to go to extremes. They are technically our prisoners.
    >> Arty 08/14/10(Sat)01:02 No.11660152
    Should we tell the older brother and sister that we defeated both of the tribes? Before we leave I mean.

    Godammit these captchas are either unreadable or really really long lately.
    >> ★ Subprocessor DM 08/14/10(Sat)01:03 No.11660166
    rolled 2, 1, 3 = 6

    The shuttle may not be as luxurious as your personal Zeppelin, but it is also incredibly fast, at least compared to those huge, ponderous craft. It takes very little time to reach the next Fleet Base location, which doesn't seem to be hit as hard as the others. The above-ground ruins are still in the shape of buildings, and there is clearly the remains of a road, though nothing but stone and rubble is left of the place. The high nobles are quite pleased that you found another Kharok facility, though the fact that it's another 'waste treatment plant' annoys them.

    A shaft is opened, and you and your men drop down into the very familiar entrance room, with its consoles all perfectly undamaged, screens glowing and welcoming you to Fleet Base One. FC's voice issues from the portable comm.

    “Okay, I'm getting a read here. It's one of us, alright, sleeping in the core. If I'm seeing this right, she shut herself down on purpose. Hang on...” a moment passes, “Geez, these yards are a mess. Most of the regular place is fine, but at least one of the yards has caved in. The others aren't much better. Internal sensors in those areas are almost all offline, but what I can see I don't like.”

    “You can go in if you want. There's nothing to bite you, at least. I can wake the intelligence up and give here a run-down through the comm, if you want. Ready?”
    >> Anonymous 08/14/10(Sat)01:04 No.11660175
    >>11660152
    I thought that would have been pretty obvious since we already shipped most of the bodies to our facilities.

    "Oh we didn't defeat them, they just randomly fell asleep on their own accord."

    derp derp
    >> Anonymous 08/14/10(Sat)01:06 No.11660202
    >>11660166
    Let's go. SOP, go to Central, reactivate AI.

    "She", huh? Interesting. I knew that the Fleet AI's were gendered from Canderous, but I didn't expect a female one.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)01:06 No.11660206
    >>11660166

    "Ready as I'll ever be. Maybe this one will actually know what the hell really happened."
    >> Anonymous 08/14/10(Sat)01:13 No.11660289
    >>11660166
    >wake the intelligence up and give here a run-down through the comm
    Should we do this while in Central Command? In case we need to do something manually?
    I'm fine for having the AI reactivated now, though.
    >> Arty 08/14/10(Sat)01:13 No.11660291
    >>11660166
    >though the fact that it's another 'waste treatment plant'
    Tell them we found K16 when we were checking records there.

    Proceed.
    >> Anonymous 08/14/10(Sat)01:16 No.11660334
    >>11659748
    If this was a battle between two Frost Giant equivalent fleets, then with our victory we would have captured so many enemy ships that it would be astounding.
    >> Anonymous 08/14/10(Sat)01:17 No.11660344
    >>11660291
    Yes, give up K16 as a sacrifice, and that we'll go there to secure it after we're done here.
    They need to prepare to send a research expedition to it anyway. That should give us time to secure both FB's, especially if we use the shuttle.
    >> ★ Subprocessor DM 08/14/10(Sat)01:23 No.11660436
    rolled 1, 4, 3 = 8

    “Alrighty. Opening doors.”

    The main doors open, allowing you into the third Fleet Base you have found, with the same cavernous areas as the others, the same hallways stretching out into the distance, the same miles-long construction yards. It could be an exact copy of its brethren, but as you move, you see the signs of a battle. A scorch mark here and there, a discarded knife blade, the remnants of a helmet, all amidst the immaculately clean surfaces that have never seen dust. It's unnerving, in a way.

    “Okay, I've loaded a short little history into its incoming memory. Just a minute... there. Get ready to meet number one.”

    A scratching noise filters over the speakers embedded in the ceiling. The intelligence speaks.

    “I am online. Systems re-engaged. Drawing utility files from backup. Links established with Fleet Bases three and four. Welcome, Commander.” There is a brief pause, and the same scratching sound comes back before the intelligence speaks again. “Sorry about this. It wasn't this bad 1800 years ago. I hope you don't need any of the yards urgently. This is going to take a long time to clean up.”
    >> ★ Subprocessor DM 08/14/10(Sat)01:24 No.11660453
    rolled 4, 5, 5 = 14

    >>11660436
    One of the paths to Central Command takes you through a hallway with windows overlooking the enormous bay where the AI core stands, a pillar stretching from ceiling to floor. Only, where Canderous and FC only have one, this base has two.

    “My databases are in a state of extreme disarray. My memory has degraded. I'm afraid I can't tell you much just yet, but from what FC's told me, you're a bit familiar with that situation. By the way, would you like to name me? My last commander called me Charla, but you can call me whatever you like. Reactivating Tac-Com.”

    The pillar on the left suddenly lights up, its projectors spreading a stream of error codes in front of it, which slowly disappear.

    “Tac-Com's the fleet boss,” says the intelligence, “He doesn't talk much. Restoring internal sensors, beginning self-repair... Oh! There's a ship stuck in Yard A. Would you like me to show you a picture?”
    >> ★ Subprocessor DM 08/14/10(Sat)01:25 No.11660472
    rolled 1, 6, 4 = 11

    >>11660291
    >>11660344
    As ordered.
    >> Anonymous 08/14/10(Sat)01:26 No.11660481
    >Oh! There's a ship stuck in Yard A.
    Me likey
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)01:27 No.11660504
    >>11660453

    "Bring it on-screen, Charla"

    Already comes named. handy.
    >> Anonymous 08/14/10(Sat)01:27 No.11660507
    >>11660436
    "Fleet Command One, do you have a preference for an identification moniker?
    "Now, as for business: what's the status of Geothermal, your fabricator, and of your stock of repair golems?
    "How quickly would you be able to get your least damaged shipyard back to operational status?
    "Oh, and have FC give you an update concerning new security procedures and protocols."
    Basically have FC tell FC1 about all of our standard security measures (i.e. the comms array and the explosive bolts, giving humans access).
    >> Anonymous 08/14/10(Sat)01:30 No.11660539
    >>11660453
    "Let's go with Charla for now, then."
    Let's check out the ship.
    "Can you tell me anything about the ship, then? Class, completion status, any onboard status reports?"
    >> Researcher Sam 08/14/10(Sat)01:32 No.11660567
    >>11660453
    YES.
    >> ★ Subprocessor DM 08/14/10(Sat)01:33 No.11660589
    rolled 5, 6, 4 = 15

    >>11660504
    “Here you go.”

    A holographic projection of Yard A comes up to your right, zooming in on the center, where a long mass of metal seems to have plunged directly down into the yard, embedding its bow in the floor, with the battered remains of its engines supported by the crumbling ceiling. It's by far the biggest vessel you've seen yet.

    “If I'm not mistaken, that's the Battleship Akroneun. I don't think it belongs here, but there's not much I can do about it at this point. Scanning... Well, isn't that nice. I'm afraid it's not much more than an empty shell, Commander. I can patch it up, maybe, but I can't build another. Only have access up through Heavy Cruisers, you know. Searching, please wait. Oh yes. I think Main held the designs for the big ships. Security measure.”
    >> Arty 08/14/10(Sat)01:34 No.11660594
    >>11660504
    >>11660507
    >>11660539
    These.
    >> Anonymous 08/14/10(Sat)01:35 No.11660627
    >>11660589
    >battleship
    >hollowed out
    Bittersweet. Oh well, we'll fill it up with all sorts of flashy lights and bulbs. And put a fuckton of weapons on it.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)01:36 No.11660636
    >>11660589

    "Well that figures. They sure as hell were thorough about giving future adventurers, reconstructionists, and enemy looters a hard time. Can you tell me anything about this ship? Last known commander? destination? last communication?"
    >> Anonymous 08/14/10(Sat)01:37 No.11660643
    >>11660589
    "Charla, can you reverse-engineer the schematics for a battleship of the Akroneun's class by doing an in-depth scan of it?
    "Also, while Main held the plans for anything bigger than heavy cruiser, do you recall if it had shipyards that could handle anything that big?"
    >> Arty 08/14/10(Sat)01:37 No.11660645
    >>11660589
    Son. Of. A. Bitch.
    We have deffinintely gotta retake Main.

    Can we get some stats on the battleship in terms of length?
    >> Anonymous 08/14/10(Sat)01:41 No.11660685
    >Main held the designs for the big ships. Security measure.

    Thankfully this is Frost Giant quest and not Megacorp quest, or else I would predict that Main will be escorted by a bunch of battleships that could oneshot everything we throw at it once it finally reappears. :3

    Anyways, ask FC1 for an estimation on how long it would take to bring it up to the basics of combat status. We can always use it as a diversion. Have Main think that it is our trump card when in actuality it is massive decoy to soak up all the damage. We can jump our lance frigate in once Main sets the battleship as primary.
    >> ★ Subprocessor DM 08/14/10(Sat)01:42 No.11660695
    rolled 4, 4, 3 = 11

    >>11660507
    "Charla's fine with me."

    "I'm full up on all counts, Commander. There's some surface damage in a couple areas, but it's mostly just the yards that took hits. Scanning... Looks like someone bombarded them from the air. I'll have to get them all fixed up before I can build much."

    "Searching. I think the least damaged one's already operational. Minimal structural instability. Shouldn't be a problem."

    "Updating. Protocols revised. Three minutes to complete cycle. That'll do it, Commander."

    >>11660539
    "Okay then."

    The ship appears to have undergone an aborted self-destruct. Its engineering section and fission plant are completely gone, as is most of the interior. A good number of weapons were scraped right off the hull when it crashed through the yard, but its bow missile tubes are intact and have half-full magazines.

    "It's a Laisure-Class Battleship, built with a heavy ballistic armament and amazingly good shields. Bombardment type. If I could lift it into the undamaged yard I could maybe have it flyable in half a year. Estimating. If it stays where it is, I'll have to fix that yard first, so slightly less than a year. Onboard computer looks like it's been wiped. It used to have an intelligence. Gone now."
    >> Researcher Sam 08/14/10(Sat)01:45 No.11660726
    >>11660589
    Awesome. The hull is the most resource-intensive part of the ship. Fill the insides with whatever is needed to make it run and put on a bunch of weapons. Bing bang boom, there's our flagship.
    >> Anonymous 08/14/10(Sat)01:45 No.11660734
    >>11660695
    Well since that definitely won't make our deadline, is there any way to salvage it? If we can at least make it fly then maybe we can fit it with explosions and use it as a kamikaze.
    >> Anonymous 08/14/10(Sat)01:46 No.11660743
    When exactly is the deadline? I keep losing track of how much time has passed.
    >> Anonymous 08/14/10(Sat)01:48 No.11660764
    >It used to have an intelligence. Gone now
    "A real pity.
    "Charla, split your repair resources between Shipyard A and constructing some automated torpedo bombers and shield-breacher drones. Also, do you have schematics for a type of drone that is equipped with a heavily shielded transceiver interface? I want something that can go in behind shield-breachers and get somewhere in Main and get uplinks working for you when the time comes."
    >> Anonymous 08/14/10(Sat)01:48 No.11660773
    >>11660743
    About four months, as I recall.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)01:48 No.11660776
    >>11660695

    "Eh, that's a shame. We're working on a deadline. As noted in the security packet FC sent over, Main has been suborned by a hostile Ice Demon with a horde of feral frost giant slaves. I was given a VERY specific time and date by the gods Hretmar, Ilian, and their combined network, which, is currently unreachable. I can only hope they are holding this thing back till we're ready to deal with it."
    >> Arty 08/14/10(Sat)01:51 No.11660805
         File1281765091.jpg-(21 KB, 306x213, hiimdaisy_MGS3_!!!Exclamation!(...).jpg)
    21 KB
    >>11660734
    >>11660685
    Indeed. A Fuck huge fireship could be interesting.

    >but its bow missile tubes are intact and have half-full magazines.
    >intact and have half-full magazines
    >half-full magazines
    What are the chances of those going off if the ship is moved? Just because it survived impact donsnt mean anything when there's been 1800 yeas for warheads to lose integrity.
    >> ★ Subprocessor DM 08/14/10(Sat)01:52 No.11660817
    rolled 6, 6, 1 = 13

    >>11660636
    "Last known Commander? Searching. Nothing in the records for him. First Officer was named Niemus, though. Has a commendation for gunnery control. It's supposed to be deployed way out by the Southern tip of the continent, according to this. Searching. No communications on record."

    >>11660643
    "Scanning... Nope. Going from this, I could make a copy of the outer hull, maybe fudge some of the framework, but there was a whole lot in there that's too far gone for me to scan. If I can't reproduce it, I can only replace it, which means I'd have to use maybe two Heavy Cruiser fission plants instead of a single Battleship plant... I think you see where this is going."

    "Negative. Main didn't have any real yards. It could make Corvettes, I think, but not Frigates. Dedicated facilities for that. Drawing from archive. With enough time, it could probably build its own yard, though."

    >>11660645
    2,056 feet, or 626m. Roughly twice as long as the Frigate or a Nimitz-class supercarrier. The rest of it seems to be in proportion.
    >> Anonymous 08/14/10(Sat)01:52 No.11660822
    >>11660776
    You know the one thing I wonder is why we have to constantly update all of the AIs on the situation. They are freaking computers. Just have the first one send everything they need to know to update the situation in a data burst and then they will instantly be informed on what they need to do.
    >> Anonymous 08/14/10(Sat)01:54 No.11660839
    >>11660805
    You want to know how we deal with that?

    "Charla, could you send some repair golems into the Akroneun and check on the integrity of its missiles? I don't want them going off unless I want them to."
    >> Anonymous 08/14/10(Sat)01:56 No.11660867
    >>11660817
    >With enough time, it could probably build its own yard
    "Charla, about how long would you say it would take for Main to build a shipyard and start making ships? Seven months, say?"
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)02:00 No.11660912
    >>11660867

    It's been missing for over two years now. since the middle of the fortress defense/recapturing arc.
    >> ★ Subprocessor DM 08/14/10(Sat)02:01 No.11660931
    rolled 5, 6, 1 = 12

    >>11660685
    Seven months minimum for it to become flyable, using an undamaged yard. Where it is, 12-13 months, counting the time to repair the yard.

    >>11660734
    You could feasibly have the back third of the hull cut off and lifted out, with a frankly ridiculous amount of shuttles and drones pulling it. That third, becoming the basis for a new ship, could be in the air before deadline. There are other options, though:

    You could fit it with several hover engines, cut the stern off and use it as a 'sleeve' for the Frigate, which would provide the engine power. You could fit the entire thing with hover engines, and fill the back with lighter engines to shove it along. Either way, it's not going to be moving much faster than 40MPH, and its hull integrity is not to be trusted.

    >>11660743
    The eleventh month. You are at the beginning of the seventh.
    >> Anonymous 08/14/10(Sat)02:02 No.11660947
    >>11660912
    I was hoping that the Frost Demon needed those years in order to figure out the Kharok Main computer systems and get access to the AI somehow.
    If it really has had 2 years in order to build shipyards and construct ships, this could be even worse that originally thought.
    >> ★ Subprocessor DM 08/14/10(Sat)02:07 No.11661006
    rolled 2, 3, 4 = 9

    >>11660764
    "Updating. You got it, Commander. I don't have anything like what you suggested, but between the three of us, I'm sure we can come up with something. Linking. Done. I'd recommend using more than one if you want to stand off point defense."

    >>11660776
    "That's terrible. If we can contact Main, though, we can at least tie him up, maybe corrupt him completely."

    >>11660805
    Nil. Time has not been kind to the warheads. A great amount of Frost Giant technology was built to last a long, long time, but the explosives in these missiles are no longer usable. The weapons themselves should be fine, with a little work.
    >> Anonymous 08/14/10(Sat)02:08 No.11661018
    >>11660931
    Charla seems to have the situation well in hand, and we can continue to enqueue construction orders through our personal comms unit.
    Let's get FB2 up and running before the end of the session if possible.
    >> Anonymous 08/14/10(Sat)02:11 No.11661058
    >>11661006
    "Okay, then, Charla. Make me a good two dozen of those Cyberwarfare Drones. It'll likely be more than we need, but better that than not enough.
    "Also, recover the missiles from the battleship; we can at least re-use the targeting computers and flight systems."

    I think we can go to FB2 now.
    >> ★ Subprocessor DM 08/14/10(Sat)02:11 No.11661067
    rolled 4, 6, 1 = 11

    >>11660839
    "There's pretty much no chance of that. They're quite harmless now."

    >>11660867
    "Depends on how big it is, I guess. A couple months, three, maybe five if that was all it was focusing on. Best fabricators in the region, you know."

    >>11661018
    This will have to wait for Sunday. I have to be up in less than four hours.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)02:12 No.11661074
    >>11661006

    Have the unusable bits recycled for repairs/refitting. Even if the ship won't be ready for combat operations, we should get it fixed up anyway. It would make a nice flagship.

    How long till the yard it's stabbed through is fixed?

    Also, it seems like this place wasn't able to get evac'd in time. maybe there's still personal information/history/logs we can use. Run us through any of it that catches our interest.
    >> Anonymous 08/14/10(Sat)02:15 No.11661115
    >>11661067
    >This will have to wait for Sunday. I have to be up in less than four hours.
    Now that I look at the time, same here.
    I'll be waiting for the session on Sunday with bated breath.
    >> Arty 08/14/10(Sat)02:18 No.11661152
    >>11661067
    Goog game. See you Sunday.
    >> ★ Subprocessor DM 08/14/10(Sat)02:19 No.11661173
    rolled 4, 5, 2 = 11

    >>11661058
    "Gotcha. I'll get you plenty of drones and cut those missiles out of the hull."

    >>11661074
    Acknowledged.

    It will take five or six months to repair the yard.

    Many logs have been deleted or corrupted. The rest will take some time to go through.

    >>11661115
    >>11661152
    See you later. Thanks for being here.
    >> Bad Newbie !u8dVJyyGAs 08/14/10(Sat)02:25 No.11661257
    >>11661173

    Welp, you can just run us through the logs and other fun stuff on sunday. IRL is more important than a quest thread on /tg/ afterall.



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