!!Slarp0p0hVx 12/17/09(Thu)04:30 No.7171530|
Yeah, still needs to be playtested, not sure how it will work out. But I really want to get that "Your still only human and without that weapon you would be dead in minutes" feeling across.
Shields are useable as weapons, as are books, decks of cards, staffs, and that eraser sitting on your desk.
If you can pick it up, it can be used as a weapon. Maybe not a very good one (that eraser would do NO damage unless you place a weapon panel on it.) but can still be used as one none the less.
One of my players has decided that once we start testing, he will be building his entire character around the concept of the pen being mightier then the sword. He kills people using an actual pen. The scary part is, with what we have done so far, that character is fucking deadly.
As for the statistics box, it messures how many kills you've made/ transformations you've done, as well as inportant character notes. Some advanced classes require you to have a certain number. Like the Drive Master class requires X amount of drive changes before you can take it. Or the Heartless Hunter class requires you to have killed X number of heartless. To get Anti-form you have to become a heartless at some point, which would also be marked here.