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  • File : 1259976497.jpg-(50 KB, 588x700, Ehevil.jpg)
    50 KB Evil Quest: Part XII Evil !!Oo43raDvH61 12/04/09(Fri)20:28 No.7004888  
    Previously on Evil Quest, http://suptg.thisisnotatrueending.com/archive.html

    ---

    A sudden storm has swept over the capital of Arwenken, a vicious assault by nature unseen by any of the almanacs. Rain soaks the streets to mud, and thunder tears across the sky choking the city of spring sunlight. The revolt of nature seems to the inhabitants an ill omen, but ironically the fighting has stopped, nether side is capable of firing at each other while the weather drenches the black powder and fuses.

    All around the highest tower of the mage academy the lightning strikes the most fiercely and often. There high above the city, drenched by the heavy rain, you stand watching the now silent capital. You had taken your opportunity of unhindered movement to strike the final blow against the academy. Many of the mages were slaughtered in the storming of the compound. Some swore that if you spared the lives of the children in the dorms they would do anything for you. You have yet to give them their final answer. Catharine has warned you that they surely only serve you until they think it best to back stab you or selflessly lead the children to safety.

    Now is the time to decide what is to be accomplished next. It will not take long until what has happened at the academy to be known elsewhere. A visit from the army or the remaining mages still investigating out in the city could compromise your new lair. There are things to learn here and elsewhere, or things to ignore in preference to action.

    What is Griffith Femento’s will?

    Belongings: Ragged robes, noble garbs, medium armour, “Kingslayer"
    Known Dark Arts: Soul Obliteration (Cost High), Zone of Secularity (Cost Very High), Dark Imply (Cost Low), Shadow Step (Cost Range Dependent)
    Evil Power: Nigh Human Potential
    Minions of Note: Catharine (Mistress), Arwenken Rogues (8), Arwenken cultists (53), Mage Scholars
    >> Anonymous 12/04/09(Fri)20:30 No.7004910
    Find a way to ritually sacrifice all the surviving mages and consume their knowledge in the process.

    Then begin indoctrinating the children into our future Sorcerous Doom Corps.
    >> Firstquest 12/04/09(Fri)20:38 No.7004999
    I'm fine with keeping the children alive to attempt to brainwash. I'd really like to find a way to corrupt some of the mages or at least one.

    As cliche' as it is, perhaps offering them one of those "badguy choices". Until we see if one is self serving enough to do something evil to survive.

    Also, Cath, you, hunting through all of their shit. Looking for locked away artifacts, reading up on stuff in the library. Etc.
    >> Anonymous 12/04/09(Fri)20:38 No.7005012
    Dark Imply the young 'unes into complacency and have your cultists take them away and imprison them, instruct them to be THROUGHOUT. No keeping them in large groups either.
    Have the older mages commit an appropriate atrocity, oh i don't know turn on the city's defenses?Taking down a wall would be good.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)20:41 No.7005046
    Leaving the chilling air and steady rain of the balcony you descend the twisted and impossible stone stairs toward a room, seated within a collection of various mages. Each adorned with different coloured robes and waiting anxiously they startle at your entry into the room.

    The eldest of them walks out amongst them, "Have you come to a decision yet?" His sincerity is barely hid behind his contempt.

    The congregation of mages are pushed back into the room as a parade of your cultists move by to your left and right, circling the group.

    "I have no interest in old goods."

    The collection of mages look downcast, "Then, what of the children?"

    The shadow of your cowl reveals a sinister grin of ivory white teeth, a smile twisted with malice, "Oh they shall live, but they will belong to me. And great things they will do and crush your memories into dust."

    The cultists jump the mages from behind and throw burlap sacs over their heads and forcefully bind their arms behind their backs.

    "Prepare them for processing. I will deal with them finally when time permits."
    >> Anonymous 12/04/09(Fri)20:45 No.7005092
    >>7004999
    When we get to that, find the most ambitious ones,give them a choice to serve you or die.promise the usual jada-jada untold arcane might. if they refuse Dark Imply another on to off them, free that one from the suggestion and ask again et cetara.
    >> Anonymous 12/04/09(Fri)20:45 No.7005098
    >>7005046
    search the place for hidden books, artifacts, maps. This is a school for mages, it prolly has some cool shit hidden away.

    Get Cath to Convence one of the mages that she is looking for power and spells to combat you behind your back, and act like she wants there help by teaching her how to fight with spells. claim that she needs offensive magic, because it seems you are immune to everything she's seen the mages currently throw at you in the ways of stifling your power.
    >> Anonymous 12/04/09(Fri)20:47 No.7005120
    >>7005046
    Oh, by the by: unless it would make it impossible to steal their souls and secrets, have our cultists remove all of the fingers and the tongue of any mage that we can't break into our service.

    If you want to be even more effectively evil, have the mages with skills that would be useful if we leave them alive paired with the mages that aren't.

    Then tell the first set of mages to do the tongue and finger removal to the second set of mages of their own free will, or we'll mind-control them and force them to do it anyway.

    Any mages we have to mind-control into it are in the next batch to have tongues and fingers removed. Continue until either the remaining mages have done this of their own free will or until all of the mages have been maimed so as to make magic impossible for them.
    >> Anonymous 12/04/09(Fri)20:48 No.7005148
    >>7005120
    Oh, and I forgot to add: leave the mages we maim alive, for now. Use them as an object lesson.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)20:48 No.7005150
    >imply the more knowledged to share their information with us.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)20:49 No.7005156
    Searching through the memoirs and notes of the teachers you slowly piece together the training regimen of the children.

    Safe. Slow. Dull. Useless. Things could be much accelerated if you simply let the little ones learn at the pace they wanted, pursue and conquer the powers they are adept at. The strong of them will grow powerful indeed. The only thing they will need it fear, and respect. They may seek to enslave nature, but they cannot stand against you.


    If the armies will not attack each other in the storm, maybe the other will charge is a wall is brought to rubble? You ponder this.
    >> Anonymous 12/04/09(Fri)20:50 No.7005169
    >>7005148
    Also forgot to add: after we do this, rip any useful information out of the minds of the wizards we maimed. They probably won't be in any shape to resist.
    >> Anonymous 12/04/09(Fri)20:53 No.7005221
    >>7005156
    And thus, we become Alfred Bester to the children.

    "The Corps is Mother; the Corps is Father..."
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)20:53 No.7005227
    Ok, so it's storming.

    TO THE LIBRARY! Look for any information on magic to control/direct storms. Specifically, try to discover how to aim lightning bolts from the sky. Striking weak points in the wall maybe set fires upon guard towers, create a target of opportunity for the invaders.
    >> Firstquest 12/04/09(Fri)20:55 No.7005248
    >>7005156
    Awesome. Go give a nice little speech to our men. Tell them they did a very good job. Award the ones who've showed promise with something. Gold, clothing from this place, whatever we've looted.

    Get some nice robes pieced together for ourselves. And for Cath. We don't need rags anymore.

    Fine out if there is anything about animating objects. I miss Kelgris all ready.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)20:55 No.7005255
    >>7005098
    You could sink much of your time reading the numerous tomes, if that is what you wish. To sift through all trivial material will take a long time if you wish to research something in particular.

    Bothering you since your first visit however, is exactly what gives the halls of this building impossible large dimensions. The winds of magic betray that below the academy may hold something to solve that mystery. Searching for it will take a great deal of time however.

    Or you can spend your time to attend to the delicious task of torture and breaking of human wills.
    >> Anonymous 12/04/09(Fri)20:57 No.7005282
    >>7005255
    Cath reads. She's a smart girl. She'll relay the important things to us. Send a couple trusted people with her.

    We get to do the fun torture stuff.
    >> Anonymous 12/04/09(Fri)21:00 No.7005323
    >>7005282
    Ditto this. Although what we really need Cath to do is make sure that the handful of mages that weren't in when we stormed the place don't fuck things up for us.

    If we can actually lock down our control of the academy, we will then have plenty of time to plumb its depths for secrets. But making sure we have uninterrupted time for that is more important.
    >> Anonymous 12/04/09(Fri)21:03 No.7005370
    >>7005255
    Go find magic doohickey, leave Cath to oversee the prisoners and empty the library of relevant or precious tomes.
    >ask a mage
    Something interesting to read before bed for now .
    >> Firstquest 12/04/09(Fri)21:06 No.7005417
    >>7005282
    I agree with this. Send Cath to go research while we find out how to use this storm to tear down a wall in the city, through more bloody and hopefully speedy ways: Torture a mage.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)21:09 No.7005456
    >>7005227
    >>7005282
    >>7005248

    You point Catharine toward the library and tell her to focus her research on the powers of lightning and electricity. The storm has given you...ideas.

    From the store rooms of the academy you find the fine silken linens that the mages use to designate their ranks. You find the cruelest vermilion and dark blacken dyes and replace the sodden and torn vestments you covered yourself since your birth. Power is growing, an old skin shed.

    Within the dungeons of the academy, well the storerooms, but you found a better use for them. You enter one of the rooms holding one of the mages.

    What horrible things do you do? What do you want to know? Or do you just want to have fun?

    (There are more then one, but let's start here. Unless you want to be creative you'll do similar things to each one)
    >> Anonymous 12/04/09(Fri)21:09 No.7005462
    >>7005120
    we have to do this.
    >> Anonymous 12/04/09(Fri)21:12 No.7005516
    >>7005456
    Use Dark Imply on each mage in succession to force them to tell us anything of use (spell formulas, alchemical recipes, arcane rituals, secrets of the academy, info about the kids, etc.)

    Once we do that, I'm going to point you towards the plan I laid out in >>7005120 and >>7005148
    >> Firstquest 12/04/09(Fri)21:12 No.7005522
    >>7005456
    Personally I say we break fingers. Pull out teeth. Release a little stress by beating on them. Experiment with our powers all that good stuff.

    I personally want to know about building constructs, like golems, ( For Kelgris.) And controlling elements such as the lightning.

    I'd break a limb or do something cruel to them, and claim you will kill one of the children every time they deny to answer what you want. ( Of course you won't.. but they won't know that.)
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)21:15 No.7005549
    >>7005456
    Attempt to drain his knowledge. Try something similar to when we made our puppet. Inject "evil" into his head, and then extract it back into ourselves. The plan being that it acts like a sponge. Would be a FANTASTIC new ability.

    When we're done with him, turn his skull into a crown.
    >> Anonymous 12/04/09(Fri)21:15 No.7005550
    >>7005221
    We shall become the antithesis for Mr. Rogers, thus the ultimate evil was born, teaching children of all ages to solve their problems through violence and ignorance!
    >> Anonymous 12/04/09(Fri)21:21 No.7005621
    We should worry about breaking wills and corruption. Find out which are parents of children of at least speaking age.

    Tell them that we have pondered about using the kids as servents. As they know, we are pure evil and being pure evil we have no use for weakness.

    "Tell me, why should I keep a child that is too soft and too weak to serve? I will bring your child to you. If you want them to live, you must convince them to kill you. Go ahead and give any speech you want to them. Tell them what an evil man I am, what a monster I am. Tell them to hate me forever. Get them to learn under my feet for the sole purpse of taking me down. Feed their hatred. I care not, the fact remains that unless your children can conquer their compassion and slay their parent I will not allow them to serve me. And I destroy what I cannot use."

    Use imply to boost their fear and crushing sense of responsibility to their children.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)21:21 No.7005624
    >>7005120
    >>7005522
    >>7005516

    Tied with rope to the wall you approach the mage alone with Kingslayer in hand. He tries to mumble something, probably a protest or declaration of rebellion, the typical. Without a word you pull on the ropes and pin him to the stone floor.

    Then you hover kingslayer an inch above the man's fingers. The etheral wisps climb over each other contending to bite and thrash the man's flesh. The cold bitterness of the blade turns the skin on the man's hand to black within seconds. You barely feel the man protest and squirm under your boot. Then you pull the sword back and release your foot, only to crush it down on the man's frostbitten hand.

    "I will now do the same to the right. Unless you do something similar to the man waiting in the cell next door. Unless you want to tell me where the secrets are within these halls."

    He is sure to break, you can see it in his eyes. But maybe only a question or two before his mind breaks completely.
    >> Anonymous 12/04/09(Fri)21:22 No.7005635
    >>7005550
    Why does this make me giggle with delight?
    That being said, I support breaking the mages to our will and greatly accelerating the children's learning.
    >> Anonymous 12/04/09(Fri)21:24 No.7005675
    To keep this from getting to be a cluster fuck like Slug quest can be, let's just give you what we generally want to know/do then you just say how we do it. If we argue over exactly what we want to ask it will take forever.

    Let's try to turn some of them.

    Find out about controlling magic or elements.

    A way to bring back Kelgris. (Put a soul into another body or object. aka: Robo/Steampunk Magic Kelgris deathmachine.)
    >> Anonymous 12/04/09(Fri)21:30 No.7005752
    >>7005675

    Also, let's work under the presumption that our Evil McWizardington PC probably knows more about what questions to ask than we do. So anything that would be obvious to him but not to us gets asked.
    >> Firstquest 12/04/09(Fri)21:31 No.7005757
    >>7005624
    Two questions, one about how to use the storm, one about getting Kelgris back in a body.

    If you mean he's going to break like just freak out and die, or break as in join us?
    >> Evil !!Oo43raDvH61 12/04/09(Fri)21:39 No.7005873
    >>7005621
    The children are appropriated from those of the higher classes. There is a lot of reading involved. From those of talent from the lower classes, they are 'bought' from their parents. They release custody of their children, for a fee. The children can return to their parents after their eduction is finished. Not all do though.

    >>7005549
    You get the impression the bloke might be going mad from pain, so why not try to tear his mind out while he's still around. With a glowing black light around your hand, you lift his weight off the floor by the forehead, and tear your hand away. His body does not come with it, but a shard of blue light does. The rest floats in the air and dissipates into the background, vanishing into mid air.

    From the shards of the man's memories you see direct experience into his past, his training. None of it makes sense. His way of magic seems clumsy and burdensome. He spent so many years of his life, in crushing misery and study to be able to perform the trinkets, mere parlour tricks. Learning how to cast magic like he did would be a waste of time. But the theory behind it, mixed with your own unique magic would yield better results.

    You leave the body to rot in the cell. Now without soul, the beating heart will soon stop.
    >> Anonymous 12/04/09(Fri)21:42 No.7005917
    >>7005873
    Let's rinse repeat with all the other mages. Only sparing one willing to give in to us and join us, proving their loyalty by doing in another one of the mages. Then hopefully all the little bits of memories and stuff will give us a good idea on how to manipulate magic better.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)21:42 No.7005923
    >>7005873
    REPEAT DOWN THE LINE! FUCK YEAH NEW ABILITY!
    >> Firstquest 12/04/09(Fri)21:45 No.7005949
    >>7005917
    >>7005923
    I concur. It's time to show these bitches how real men use magic.

    In fact, if none of them want to give in right away, let's leave the last one alive to witness what we managed to learn over night. And offer them such power. If that won't sway them, kill the last one off.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)21:47 No.7005978
    >>7005949
    Fantastic.

    Also, leave at least one to properly soul oblit. We need a new trinket.
    >> Anonymous 12/04/09(Fri)21:49 No.7006012
    >>7005949
    >>7005978
    yeaaahh. Lets FORCE one to be usefull to us no matter what and show off in the process fuck year
    >> An Kings of Hero 12/04/09(Fri)21:51 No.7006038
    I really MUST catch up on this, I keep seeing these and wanting to join in, but I can't because I have no idea what's going on...
    >> Evil !!Oo43raDvH61 12/04/09(Fri)21:52 No.7006054
    >>7005978
    >>7005949
    >>7005923
    >>7005917
    Throughout the night, screams muted by thunder you tear the memories and leave souls to the wind. The memories fade eventually from your mind, but each one gives the same result time after time. Magic theory, and little else is what you can pull from their minds. You should be able to put it to use. Stretching and practising with your dark arts has given you a new form of expression.

    Decide new Dark Art.
    >> Anonymous 12/04/09(Fri)21:53 No.7006062
    >>7006038
    Catch up after tonight's session, make random but relevant-sounding comments now. It's what I'm doing.
    >> Firstquest 12/04/09(Fri)21:55 No.7006089
    >>7006038
    Read up on em later, just jump in. All you really need to know is we are the last bad guy ever. Kind of like an embodiment of evil.

    We started out with little to no powers, skinny and broken down, dressed in rags. Now we're sort of a big deal, we just took over a mage college, and are attempting to bring ruin to a city that is under siege.

    We've got a chick who used to be a nun, that we've turned into a manipulative badass, we have a soul sucking sword, and an awesome Hulk-like minion who at the moment is dead, and in the form of a gem.

    Thats the long and short of it.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)21:56 No.7006098
    >>7006054
    Mermory Burn is a good name for it.
    >> Firstquest 12/04/09(Fri)22:01 No.7006157
    >>7006054
    If you mean name our power, memory burn is fine. If you mean MAKE a new power, I'd suggest controlling storms or even after a long summoning ritual creating them out of the blue, simply because blotting out the sky, as the old fable said we did in the far north could be very useful in holding off holy powers from that goodie-two shoes star in the sky.

    Plus, lightning. Rain. Thunder, all that good stuff. And if we are lucky enough to come across a nasty storm we could manipulate it without the long draining creation of it.

    It sounds lame now that I re-read it, but classic and classy bad guy fun. You can't slaughter innocence without the correct ambiance. And a bright sunshiney day just does not suit us.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)22:02 No.7006172
    >>7006157
    Creation of one. Imagination is no limit only reason.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:02 No.7006180
    >>7006157
    This. Memory Burn for our memory stealing power.

    And if we're deciding on a brand new one, then controlling/creating storms/lightning and thunder.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:03 No.7006192
    >>7006172
    Then yeah, creating and controlling storms and electricity.

    Probably a good bit of energy to create a storm, but if there's already one raging, we should be able to influence it with a bit of ease.
    >> Anonymous 12/04/09(Fri)22:04 No.7006205
    >>7006157
    How about just generic Weather Control?
    >> An Kings of Hero 12/04/09(Fri)22:05 No.7006211
    >>7006180
    Make sure to include prescision lightning-strikes, too. Because that is always useful.
    >> Anonymous 12/04/09(Fri)22:06 No.7006217
    >>7006205
    To elaborate (wanted to get idea in before OP decides) that lets us choose our ambience.

    And do a lot more than a spell limited to just storms would.
    >> Anonymous 12/04/09(Fri)22:07 No.7006238
    >>7006217
    By choose our ambience, I mean things like making serious dissonance between the weather and what's happening.

    I mean, everybody expects that a dark and stormy night is going to bring evil things. But how much more horrifying is it when you see an act of unimaginable evil on a beautiful sunlit day?
    >> An Kings of Hero 12/04/09(Fri)22:07 No.7006242
    >>7006217
    That's fine, but not really Evil Overlord-y.
    >> Anonymous 12/04/09(Fri)22:09 No.7006272
    >>7006242
    We're bending the climate to our command.

    Areas that please us get enough rain and sun to grow food.

    Areas that don't starve to death from drought and eternal cloud cover.

    What's more Evil Overlord-y than that?
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:11 No.7006303
    >>7006272
    BANGING YOUR MOM WHILE YOU'RE FORCED TO WATCH, THAT'S WHAT!


    TOTALLY EXTREME!
    >> An Kings of Hero 12/04/09(Fri)22:12 No.7006305
    >>7006272
    Just be sure to throw in precision control.

    It may just save our life, or at the least decimate an enemy army.
    >> Anonymous 12/04/09(Fri)22:12 No.7006317
    >>7006303
    Depending on whose mother (Not mine, oh god whales), I'm in.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)22:13 No.7006322
    With arching bolts of electricity, coloured red, but shedding not light but shadow leaps over and across your body. Reaching out to the sky the power surging over yourself savagely and reaches for the sky. Through the stone and earth the power passes obliterating it from its path. Reaching up into the sky the electricity leaps and bounds over the clouds. The storm has been tainted, the rain turns to hail despite the temperature. The lightning becomes violent and malicious. The roofs of townhouses are systematically scotched to ashes. Still standing in the dungeon residual electricity clings to your body, like some evil Nicolai Tesla.

    Dark Storm: Cost High, holding the spell drains you further.
    >> Anonymous 12/04/09(Fri)22:16 No.7006364
    >>7006322

    Three words.

    GLASS. THE. WALL.
    >> An Kings of Hero 12/04/09(Fri)22:16 No.7006367
    >>7006303
    RADICAL, MAN!
    >> An Kings of Hero 12/04/09(Fri)22:20 No.7006426
    >>7006322
    So now what?
    >> Evil !!Oo43raDvH61 12/04/09(Fri)22:28 No.7006531
    >>7006364
    Probably not enough force to destroy the wall. Enough to murder people, lots of them though.
    >> An Kings of Hero 12/04/09(Fri)22:29 No.7006548
    >>7006531
    Then we shall build an artifact to capture and then throw lightning, and use that.

    We shall call it...The Coil!
    >> Firstquest 12/04/09(Fri)22:32 No.7006588
    >>7006531
    Climb someplace for a good look at what you are doing. Invite cath to watch. Bring the remaining mage, ( If we bothered to save one. To let them watch too.)

    Then let's have some fun murdering people. If we can break down a wall, do so, but if we don't have the power for that... maybe strike one of the gates to set it aflame?
    >> Anonymous 12/04/09(Fri)22:35 No.7006637
    >>7006531

    Start a super inferno with lightning inside the city then. Force them to go outside the walls if they wish to survive. Hail doesn't do a good job of putting out fires.
    >> Anonymous 12/04/09(Fri)22:35 No.7006638
    >>7006548

    I like that name.

    I say we use The Coil to decimate the batallion that is supposed to guard the weakest/hardest to defend portion of the wall.

    If that doesn't work though we should rest. We've been using a lot of power recently.
    >> Anonymous 12/04/09(Fri)22:38 No.7006685
    >>7006637
    Imbue the hail with electricity and have the hailstones explode when they hit things.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:39 No.7006701
    >>7006685
    That's not how electricity or hail works.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)22:41 No.7006725
    >>7006588
    Returning to your viewing balcony with Catharine and the sole remaining mage bound in tow you watch the destruction. The people were caught off guard during the lull in the bombardment, but they are frantically trying to put out the fires. You cannot taint the storm forever though, you will surely pass out within the next few minutes drained if you continue. As you reach your limit the storm slowly loses its ferocity.

    "This is power whelp. You bore me bending nature and the elements. I'll simply break it, and rebuild it as it pleases me. Those that cannot be remade useful, will be absolutely destroyed."

    The man coughs up blood and replies in pain, "Such. Gross sickening display of power. There are things... far greater then you. Far more benevolent and horrible. I refuse to have lived and studied so hard for your pleasure. I serve the king!"
    >> An Kings of Hero 12/04/09(Fri)22:41 No.7006726
    >>7006701
    It's how magic works though.

    Because it's a magical storm.
    >> An Kings of Hero 12/04/09(Fri)22:43 No.7006760
    >>7006725
    Kick him in the face.

    Impudent dog.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:43 No.7006761
    >>7006726
    xD
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)22:44 No.7006778
    >>7006725
    The king is dead. Long live the king.

    Turn HIS skull into a MOTHERFUCKING CROWN! I SAID FUCK YEAH!
    >> An Kings of Hero 12/04/09(Fri)22:45 No.7006788
    >>7006778
    THEN PUT THE CROWN ON TOP OF THE SKULL!

    YEEEEAH!
    >> Firstquest 12/04/09(Fri)22:45 No.7006794
    >>7006725
    "You serve -me- you're just too stupid to know it yet."

    Throw him back in the hold, once we recharge, we can soul oblit him to drive our point of "Remaking things that don't make themselves useful to us".

    Let's find watch the carnage for a bit. Then go rest.
    >> Anonymous 12/04/09(Fri)22:46 No.7006808
    >>7006725

    Fortune favors the bold. I think his skull will make a very nice crown.
    >> An Kings of Hero 12/04/09(Fri)22:47 No.7006825
    >>7006794
    "You serve -me- you're just too stupid to know it yet. I'll give you a little time to think over your choice, and then you shall learn your place in my new world."
    >> Anonymous 12/04/09(Fri)22:50 No.7006871
    You know what would be interesting to do, since we're on the subject of using his remains as building materials, would be to collect his bones along with the bones of other suitable candidates and create a terrible and frighting skeletal abomination to house Kelgris (If I remember his soul is still living on a gem in the Kingslayer).
    >> Evil !!Oo43raDvH61 12/04/09(Fri)22:52 No.7006906
    You turn to the pathetic man on the floor and give him a hard kick. You can hear the bones crunch, probably his ribs, with what was meant to be but a tap.

    "You serve me now. And you shall serve willingly, or mindlessly. You will have the night to decide. Rejoice, for my pleasure tonight I actually give the decision to you."

    You summon some cultists to drag the man away back to the holds. A third cultist stays after the others have left, quite impudent and rude while you try to enjoy yourself.

    "S-Sir! Reports!" The man is obviously nervous, probably the sucker chosen amongst the other cowards to report to you. "We've found a vault, locked leading into the foundation. There is also reports of the army outside sending aid for the city. They want to open parlay between the sides."
    >> Anonymous 12/04/09(Fri)22:59 No.7007008
    >>7006906
    The vault seems promising, but the army is a more pressing concern, we can always return here to get into it's contents. Have the vault guarded make our way to to the army that wishes to parley, we don't want any peace around here now do we?
    >> Firstquest 12/04/09(Fri)23:02 No.7007039
    >>7007008
    I agree. If they are trying to speak to us, hear them out. If they are trying to let the city surrender or give them a peaceful resolution to this siege we need to kill them, or make it look like the city dwellers killed them.
    >> An Kings of Hero 12/04/09(Fri)23:04 No.7007067
    >>7007039
    While we ARE incredibly Evil, it is always best to minimise actual violent conflict.

    Means we have more to throw about when we really need it.
    >> Anonymous 12/04/09(Fri)23:05 No.7007072
    >>7006906
    Interrupt the meeting, make it look like one side killed the other underhandedly, then lets go check out the vualt.
    >> ordo 12/04/09(Fri)23:06 No.7007089
    >>7006906
    Have several cultists guard the vault, try to enter, but if they do get in DONT TOUCH ANYTHING. just wait for us to get back and look for ourselves. Move to speak with the parlay seeking army, take this mesenger with us, test his mettle. If he's up to snuff elevate him/reward him, if not send him back UNHARMED. We want our minions eager to please and intelligently ambitions, not afraid of us; he brought us good news, there should be no fear connected to that
    >> An Kings of Hero 12/04/09(Fri)23:09 No.7007123
    >>7007089
    And besides.

    Decent messengers are hard to come by.
    >> Anonymous 12/04/09(Fri)23:15 No.7007196
    A suitable reward should be given to the messenger. People should know that evil is the path to power and rewards while good means only sacrifice. We could perhaps empower him with a spell we find in the vault.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)23:16 No.7007213
    Departing immediately toward the Naheland military you seek to glean whatever you are able from this meeting. You leave the cultists behind to guard the academy and work on figuring out the vault.

    By now the storm has returned to normal, the lightning has completely stopped however, the rain continues to turn the ground into mud though. Striding through the city with purpose you come across a large collection of soldiers standing guard shoulder to shoulder. They stand before one of the gates leading out of the city. Having arrived just in time, you watch as the great gates give way and unbolt allowing a small bodyguard of eastern horsemen enter the city. They are each dressed finely with rich lamellar armour each with spear in hand and what appears to be a smaller compact black powder weapon at their hips. They surround a single regal looking man, his features are young and handsome, almost feminine. He approaches a group of Arwenken nobles. You wait and listen in some distance away.

    One of the nobles bows to the man, "Prince Baltum? I presume that would be you your majesty?"

    "Quite right, my father thinks the situation here has grown regrettable. There is no more needless bloodshed needed. All I ask is you take me to the King and his Dog immediately."

    "T-the king?"

    "Dog?" Another noble interrupts.

    The prince's voice is impatient as it audacious and rude, "Freyr, or whatever his name was. I want to speak with him."

    The nobles look at each other before one of them responds, "Well first let us get out of this rain. We'll meet in the citadel."
    >> ordo 12/04/09(Fri)23:20 No.7007272
    >>7007213
    follow them, considering our recent actions I think we deserve to be considered an equal party here; they'll all be dead or within our thrall soon enough anyways
    >> Anonymous 12/04/09(Fri)23:21 No.7007278
    >>7007213
    We should drop them, BEFORE they get deeper into the city. If they are only lightly guarded perhaps we can stomp them, and then shadow step away.
    >> Anonymous 12/04/09(Fri)23:21 No.7007290
    >>7007213
    Follow them.
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)23:22 No.7007308
    >>7006906
    If we can at this range, use >imply and have the Arwenken soldiers attack.
    >> Firstquest 12/04/09(Fri)23:26 No.7007351
    >>7007213
    Walk out and inform them that it is a trap. Don't go. These nobles are not in charge here and they have killed the king and his "dog" all ready.

    The nobles have grown greedy, and they wish to crush the common man beneath their feet, bleed them dry for money, and when Freyr suggested their leave their walls to act like men. They assassinated him.

    You have no doubt they would do the same to him.

    I'm not sure its the best idea. But maybe if we have enough juice for a Dark Imply, we could pull something out of our asses and sow disstrust.

    Of course, if it is too dangerous and the guards would likely kill us or remember our looks ( Even if we have changed forms some and clothing.) Just ignore this. Claiming to be a noble who was visiting for trade and was now stuck in the city thanks to these cowardly fools might be a nice touch.

    If it's dumb, just ignore me and follow them to listen in if possible.
    >> Anonymous 12/04/09(Fri)23:27 No.7007372
    >>7007213
    Follow them into the citadel. Then Imply the gate guards into destroying the gate mechanisms after they close, locking everyone in there with us.

    Then we begin Project Pimpslap: Make Everyone Our Bitch.

    And yeah, we need to do something good for the messenger. Our minions should only fear us if they are incompetent, not if they make an honest mistake, or if they're interrupting our fun with vital information.

    After all, we can always get back to our fun afterwards.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)23:32 No.7007418
    >>7007308
    Requires you to speak.

    >>7007351
    >>7007272
    >>7007290
    Stepping out from the shadows and toward the group the guards immediately turn their weapons on you.

    Raising your hands you introduce yourself, "Is this anyway you treat Griffith Femento?"

    The nobles look at each other in confusion at first but have the guards lower their weapons, "Femento? Femento has been missing for days! What's going on here?"
    >> Firstquest 12/04/09(Fri)23:33 No.7007433
    >>7007372
    If I remember correctly Imply is only like a mild suggestion, to either make yourself more trustworthy, or enhance a thought, desire or emotion all ready there.

    Unless the guards really hate the mechanism or have a reason to break them, they won't listen to an imply suggesting it.

    Suggesting one or both sides not to trust eachother might work however, because chances are, they all ready don't trust eachother and dislike one another.
    >> Firstquest 12/04/09(Fri)23:38 No.7007500
    >>7007418
    "I was there when I saw an assassin kill the King and his Mentor. Fearing blame for it, I hid until I could find appropriate evidence to find the cause. While I cannot find the assassin who wounded me and escaped. I did follow a trail of evidence that led me to who hired him."

    Then give one or all the nobles the "stank eye". Try to use a subtle amount of magic to make it seem beliveable. Perhaps if one is there who disagreed with the tactics offered, point him out. Remember: We sided with Freyr's plan in front of everyone. It's more likely someone who openly shunted his ideas would of killed him, not us.
    >> Anonymous 12/04/09(Fri)23:39 No.7007521
    >>7007500
    I like this. It sounds like it has a chance. If it looks shitty let's GTFO with shadow step tho.
    >> Anonymous 12/04/09(Fri)23:41 No.7007552
    >>7007500
    This is good.
    >> Anonymous 12/04/09(Fri)23:42 No.7007556
    >>7007500
    as long as we kill someone after we trick them or get someone to kill someone I am fine with this boring talkery.
    >> Evil !!Oo43raDvH61 12/04/09(Fri)23:47 No.7007613
    >>7007500
    The prince looks stunned, but the nobles look horrified. The guards on each side of the street look at each other worried and confused.

    "Femento you!"

    "Is this true?" All playfulness from prince Baltum's voice has vanished.

    The nobles quickly and skillfully regain their composure, "We can discuss this in a more proper chambers your majesty."

    "We had better, if those two are not here to account for their crimes then you will substitute for them." The princes face suddenly reverts back to its playboyish self. "Shall we then? If we can make an arrangement and reparations then this whole bloody business can be put behind us all."
    >> Anonymous 12/04/09(Fri)23:53 No.7007682
    >>7007613
    Oh oh I know! The nobles are prolly scared now. They think they will be killed in the kings place. So fuckin dark imply to them with as much power as we can that they should order their men to attack Baltum now.

    If it works, then plenty of blood shed will break out. Bonus points if we can yell "run!" to him and then make him feel debt or trust in us. Then we can shadow step out of there after a large amount of fuckery.
    >> Firstquest 12/04/09(Fri)23:57 No.7007747
    >>7007682
    I concur. If the imply does not work, we can follow in on the conversation and save whats left of our power to escape back to the mage academy.

    If we don't have enough power to escape, don't go. Make an excuse of distrust and tell him that he should not trust these greedy monsters either then leave as soon as possible.
    >> Anonymous 12/04/09(Fri)23:59 No.7007768
    What crimes does he want them to pay for anyway?
    >> Bill Murray !!WYG9L8p7tJh 12/04/09(Fri)23:59 No.7007771
    >>7007682
    >>7007747
    I like the way you guys think.

    Firstquest, Charles Bronson would be proud. If he weren't a badass force of good. So . . . Bizarro Charles Bronson would be Unproud.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)00:04 No.7007823
    >>7007682
    >>7007747
    You spin your words to fan the fear and mistrust in the noble's hearts. Yet you can feel the conflict in their minds. If they kill the prince, the army outside will strike without mercy.

    They will have their last chance when they have escorted him to the citadel. Maybe they can hold him hostage? Perhaps they can exchange him for their own safe passage to freedom. With their titles they surely can live well in exile. You cannot be sure of their thoughts, but from the emotions pouring out of their hearts you may not be far off. If they will leap upon those desires, you cannot know.

    The storm did drain a great deal of your strength. It will be some time before you can be sure your escape in the worst case scenario is secured.
    >> Firstquest 12/05/09(Sat)00:07 No.7007869
    >>7007823
    I think personally we should leave. Then... let them take him hostage. In fact, try to make sure they do somehow. maybe use what is left of our imply to make it seem like a very good idea.

    Then warn him against going and leave. If they capture him, we can let the situation stew for a little while. Then break him out and enjoy the slaughter he'll likely sow in revenge, without having to worry about being murdered along with them all.
    >> Anonymous 12/05/09(Sat)00:09 No.7007887
    I say we risk it and go with them find out what this is all about
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)00:10 No.7007904
    >>7007869
    I think we make a good team.
    >> Anonymous 12/05/09(Sat)00:12 No.7007931
    Have the other threads been archived? I feel like I'm missing a lot.
    >> ordo 12/05/09(Sat)00:13 No.7007947
    >>7007869
    I agree. excellent plan sir.
    >> Anonymous 12/05/09(Sat)00:14 No.7007961
    >>7007931
    Ya they are all on sup/TG/.

    And ffffffffffffffff this will teach us to use all of our magic without a fucking perpouse. next time lets only start throwing lightning around if its fucking important, some juice right now could be a big help
    >> Evil !!Oo43raDvH61 12/05/09(Sat)00:21 No.7008031
    Feeling particularly unwelcome you leave the assembly to their own devices. Surely nothing good will come from the meeting.

    "Watch yourself my good prince. There is something foul at work in the capital. Naive intentions will not help you."

    You hear protests behind you, but there is nothing left to stop you. After a walk back up the mage academy attached to the outer citadel wall you are welcomed just past the front doors by Catharine.

    "There you are. I've found something interesting. All those men of yours were digging out that vault in the basement, but I think I know what it is. Its something that keeps the illusion in this building going. I'm sure you don't think you can stay here forever. Maybe we can use it? t could be dangerous to tamper with it though. I can't find much else about it though. I nor anyone else here can do anything with it."
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)00:22 No.7008039
    >>7008031
    What did she find out?
    >> Anonymous 12/05/09(Sat)00:23 No.7008046
    >>7008031

    This is a mage tower. Anything that powers a mage tower is bad five times out of ten. It could be a chained up god that everybody forgot about.

    *Wink*
    >> Evil !!Oo43raDvH61 12/05/09(Sat)00:24 No.7008051
    >>7008039
    That the spatial distortion of the entire building is an illusion generated by something deep under the academy.
    >> Anonymous 12/05/09(Sat)00:24 No.7008052
    Sorry, what illusion does that place have, is it invisable or something?

    Let's go check it out, but don't do anything with it untill we sleep off our rest, send some guys out to spy and find out if they held the prince hostage, and take a break while cath tells us what she learned.
    >> ordo 12/05/09(Sat)00:24 No.7008058
    >>7007961
    wanton destruction now wouldn't have that much different of an effect. besides, all of our powers need an inaugural run
    >> Firstquest 12/05/09(Sat)00:28 No.7008086
    Let's go have a look. We can rest after we see if we can use it. If we could learn how to move or create our own mobile base that looks really small from the outside but is huge on the inside that could be pretty handy. We shouldn't get rid of it until we are done with the city I assume.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)00:29 No.7008100
    The interior of the mage academy is approximately ten times what should be able to fit inside given how large the building looks from the outside. The interior of the place is full of shifting corridors, moving stone staircases and door frames standing in the middle of an open room that leads to completely different rooms.
    >> ordo 12/05/09(Sat)00:32 No.7008134
    >>7008100
    ... so whatever is running the anomaly is going nuts then? I would suggest we rest THEN go check it out, we don't wanna go into a fight without our powers, doing that's fucked us pretty hard in the past...
    >> Anonymous 12/05/09(Sat)00:32 No.7008139
    >>7008100
    we need to know how to do this shit for our eventual awesome, evil castle. lets go inspect it.
    >> Anonymous 12/05/09(Sat)00:33 No.7008148
    We raped the minds of every mage in the academy that survived our initial assault. I would think that at least one of the bits of memory we stole would tell us something more about it.

    If not, then we just take the whole thing with us when we relocate. The magic power source, not the building.
    >> Anonymous 12/05/09(Sat)00:34 No.7008159
    >>7008100
    Wait, wait... wait. Are you saying that the inside of the academy is a maze of twisty passages, all alike?
    >> Anonymous 12/05/09(Sat)00:42 No.7008232
    >>7008159
    He's just saying it can do all kinds of crazy shit and something in the vault powers or controls the crazy shit it can do.
    >> Anonymous 12/05/09(Sat)00:43 No.7008247
    >>7008232
    Damn, and here I was hoping we could have an adventure in a colossal cave.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)00:44 No.7008253
    >>7008148
    >>7008139
    >>7008134
    >>7008086
    >>7008052

    *It has always been doing weird crap, its the norm*

    Descending down into the foundation of the academy the dust has collected over the years. The cold and dark passage leads to an old storage room, and even further down then that an abandoned cellar. Behind one of the old wooden barrels, one of the cultists had felt a draft, and discovered a passage way. Inside the air is so stagnant it feels as though no one has entered the place in centuries.

    The masonry eventually vanishes and the tunnel turns to a cylindrical tunnel that was roughly hew from bedrock. A blue light can be seen at the end of the tunnel, and a buzzing noise the further you go.

    Finally the passage way opens to a spectacular chasm. Inside the opening a fissure in the earth, dark and apparently bottomless, around the crack an ancient system of stone walkways and bridges over the gaps. Floating above the chasm a very strange device. It appears to be made of wood, iron and glass. It glows blue and erringly illuminates the cave even though it gives off no fire. It appears to be a massive and confusing collection of axles and cogs made from brittle glass to cold iron, each grinding at each other without wear and tear.

    The space around the device appears distorted and constantly shifting, the thing however, does not change. Ever. It only moves in perpetual motions, seemingly following a pattern 23 seconds long cycles.
    >> Anonymous 12/05/09(Sat)00:47 No.7008277
    >>7008253
    Can we put just a smidgen of whats left of our power into it, just a little bit of shadow, just to see its reaction?
    >> An Kings of Hero 12/05/09(Sat)00:49 No.7008311
    >>7008253
    Before we do ANYTHING with it, make sure we have everyone we like OUTSIDE the academy.
    >> Firstquest 12/05/09(Sat)00:51 No.7008331
    >>7008277
    That could be a very good or very terrible idea. Let's save that for a day when we have plenty of power and have tapped this place of as much info, items, and gold as we can.

    I suspect that once we are done in this city, we can have everyone leave the building, and then do something akin to Soul Oblit on the artifact and turn it into a dark item or utterly destroy it in an awesome fashion. And shadow hop out if it turns out to be a bad idea.

    Let's rest and see what info tomorrow brings. Reward Cath in the usual manor and give the idiots who found this place an evil pat on the back.

    Tomorrow we can oblit the mage after we ask him about this thing, and hope he turns into something fun.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)00:53 No.7008350
    >>7008331
    Hrmm, soul oblit does seem like an interesting course of action.

    However, it seems to be simply a magical device. Likely there's no soul to obliterate. Still, it'd be worth trying some time.
    >> Anonymous 12/05/09(Sat)00:56 No.7008385
    >>7008331
    >Reward Cath in the usual manor
    Evil hot Dickings? just handing them out?
    >> Anonymous 12/05/09(Sat)00:58 No.7008413
    >>7008253
    See if this thing sparks any memories from *before*. Maybe a previous incarnation of evil had a run-in with it, or with something like it.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)01:05 No.7008507
    >>7008413
    The exact nature of the machine? No. Writing on the machine when you inspect closer? They appear what you suspect is dwarven.

    You decide to leave the machine alone for now, and order that the massive vault door leading into the room is sealed again for the time being. After a tiresome day you retire to your chamber with Catharine.

    The following morning, the situation has changed, Easterner troops have been let into the capital and the Naheland army has not stood down. A great deal of the Eastern army still waits outside the city but thousands have been let into the city and are distributing supplies. Reconstruction planning is already underway as well.
    >> Anonymous 12/05/09(Sat)01:05 No.7008513
    hump the machine! Soul Obliterate Cathrine!
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)01:09 No.7008550
    >>7008507
    Well that's no good.

    We're much stronger now. We have more followers. Supplies. If we have to leave this city now we're in a better situation than when we arrived.

    But now is not the time to leave. The mage we left alive. Soul obliteration. Now. It's about time he became something of use.
    >> Anonymous 12/05/09(Sat)01:10 No.7008566
    Sup/tg/ is not working(site is undergoing what is maintenance?). Can I get a summery on whats been going on?
    >> Firstquest 12/05/09(Sat)01:11 No.7008578
    >>7008507
    Whoops! Looks like they talked things out? Hm.

    Maybe we need to go pay a visit or send Cath out to find what is going on. I'm starting to think we'll need to make it look like another assassination has taken place, because these guys all getting along all nicey-nice is -not- satisfying at all.

    Screw it. Let's go there ourselves, send out some men to slowly sabotage the reconstruction and steal what supplies they can and bring them back to the academy.

    All we need to do is have the nobles kill the prince or perhaps the other way around.
    >> Firstquest 12/05/09(Sat)01:13 No.7008606
    >>7008550
    Yeah I almost forgot. Torture mage for a little more info on the vault machine, then soul oblit. If we need a rest, take one, then fully charged, go to the castle and see if we can "unfix" this whole silly "Peace" thing.
    >> Anonymous 12/05/09(Sat)01:15 No.7008624
    I would love for the mage academy to turn into an evil manor, perhaps by attaching a soul to the machine.
    Doing that and moving on would be enough for me, since things are settling down now.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)01:15 No.7008625
    >>7008566
    We're an evil wizard and shit. We were the only evil shit left, and then we corrupted this nun Catherine and she became our evil bride and shit. We destroyed her home town and then left, coming to this city in this big ass warship that we stole. We've worked to destroy this city from the inside out.
    >> Anonymous 12/05/09(Sat)01:15 No.7008630
    >>7008550
    I vote no on the Soul Obliteration.

    Mainly because it's so... crass. So unsubtle.

    There are oh so many ways to utterly break a man to your cause without having to use magic to fry his mind.

    Just manipulate him into doing one truly unforgivable act. Find something for which there can be no atonement and then put him into a situation where he has to do it. Where not doing it would require he overcome some crucial flaw of character.

    And if he has no flaws, Mind Crush him and merge the pile of soulless mage bodies into a single abomination we can control.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)01:16 No.7008643
    >>7008624
    Yeah. I feel like moving to another city already.

    Plus, who knows what are band of sailors have done, if they're even still where we left them.
    >> Anonymous 12/05/09(Sat)01:17 No.7008650
    >>7008550
    >>7008578
    >>7008606
    These! If we can focus what he turns into after a soul oblit make him turn into an awesome crown! yeaaah.
    >>7008566
    lots to explain. if you usually follow this quest, we took over the mage academy and have found some cool shit. We learned how to summon a storm and control lightning, two factions were fighting, but it seems they have come to an agreement and are trying to fix the city that was under seige .
    >> Anonymous 12/05/09(Sat)01:19 No.7008677
    >>7008550
    Pull a Crowley and surreptitiously arrange for the reconstruction to turn the city into a sigil of evil power.
    >> Anonymous 12/05/09(Sat)01:21 No.7008690
    >>7008643
    We can still finish this! fucking send out some of the cultists after we do our shit, have them try to instill hatred in the soldiers helping rebuild. have them frame some of the soldiers for bad shit. Have them really get things fired up.

    Then we go into the castle and fuck these assholes up either through straight brutality and just leaving this city headless and lawless full of riots and hatred, or we play one side agianst the other and come out with some power and influence.
    >> Anonymous 12/05/09(Sat)01:21 No.7008691
    Evilfy artifact, turn its power outward and have it rearrange the city into a mystical symbol of evil using our new knowledge, uncontested because all the mages are deaaaaaaaaad.
    >> Anonymous 12/05/09(Sat)01:22 No.7008702
    If the artifact turns out to be some kind of huge powersource, I vote we destabilize it and blow the whole fucking city.

    Sure, we lose an awesome place to crash, but we also annihilate a huge city full of people and 2 whole armies. That much death in one spot is guaranteed to be deliciously evil.
    >> Anonymous 12/05/09(Sat)01:24 No.7008727
    We must leverage the artifact, screw this noble stuff. Blowing it up is kinda attractive in that we could go fake nobility again with no potential problems to call foul.
    >> Firstquest 12/05/09(Sat)01:27 No.7008755
    Trying to blow everything up in one fell swoop will not award us much evil-ness. Maybe we could do it after for fun, but we get more cool points when we get other people to do evil shit of their own accord. Getting the city to riot is a very good idea. Even if we just cut our losses and leave, I think we should turn it into a real shit hole before we go.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)01:30 No.7008781
    >>7008755
    I second this.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)01:30 No.7008786
    You find the room containing the pathetic mage, beat and broken holding himself up in a corner.

    "Decision time." The man does not move, he looks at the ground with a 1000 yard stare. "Is this the way it has to be in the end? I could have given you another purpose, made your life worthwhile."

    "...All I had...You destroyed it all already. Your world will not replace anything I lost."

    "hmph, luckily for me, my time is never wasted with your lot. I'll simply force a new use for you."

    Nearly caving the man's head in you lift his listless body from the floor. With black tendrils of black mist twisting over your arms the nail forms above the man's forehead and pierces through the skull with a sickening crunch. There is no blood, and no exit wound. All that vanishes are blue shards ejecting from the back of the man's head. The shards retreat upwards through the stone ceiling and vanish. In your hand the body of the man slowly begins to compact. Sickening sounds of bones crunching and muscles compacting into nothing fill and echo within the small confines of the room. After only fifteen sounds, all that remains in your hand is a light blue polished stone. It feels solid in your hand and impossibly heavy for its size. Its form however does not feel permanent. If you were to let it fuse with something, it would take its properties, strengthening it.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)01:32 No.7008804
    >>7008786
    Hrmm. We have THIS light blue stone. And as I recall, Kelgris being was cut down to a red stone.

    I wonder what would happen...
    >> Anonymous 12/05/09(Sat)01:32 No.7008806
    >>7008786
    Fuse with Catherine's symbol. We've been meaning to give that thing some real power anyways.

    When it is finally powerful enough, we will launch it into the sky, where it will collide with the star of Valtir and silence the hopes of these fools once and for all.
    >> Anonymous 12/05/09(Sat)01:35 No.7008826
    If the two factions have come to an agreement, let it appear to work. For a time.

    Then begin to sow the seeds of discord. An incident in a tavern here, a whisper of how one side was screwed in the peace terms there, substandard materials used so that the nobility could have their luxuries back (preferably substandard materials for a church, for bonus points)...

    We want despair. We want people to know that "peace" is a sham. That any speck of hope will not only fade, but will leave things worse than before.

    And in their darkest hour, they will turn to us. For we bring them the truth. That strength endures. That power prevails. That the only freedom from despair and misery you can ever have is to take what you desire, and let nothing stand in your way.
    >> Anonymous 12/05/09(Sat)01:37 No.7008836
    >>7008786
    Those shards. We need to find some way to keep them from escaping us. No sense in allowing souls of our victims to move on, after all.
    >> Firstquest 12/05/09(Sat)01:38 No.7008854
    >>7008806
    I'm not sure about the second part, but sure. Let's stick this gem into Cath's symbol. That thing should have plenty of dark energy within it given it was once a dagger she used to do in a paladin.

    Then let's get some distrust and hatred cooking in the city streets, see if the nobles are able to be manipulated and then do so, or get the hell out.

    If we think we can manipulate the nobles in a quick and nasty way, I think it will be worth it.

    ...Hm. Send one of our men after the prince if he is not captured or something of the sort. He'll likely fail, but he would assume it was the nobles who tried to off him. Then we say "Oh thats the man who killed the King! You've slain him!" Bam.

    I have a feeling that they might of captured him however, and have only let men in to help repair.

    It's worth checking out, the only real threat was the mages, and we've wiped them out here.
    >> Anonymous 12/05/09(Sat)01:42 No.7008891
    >>7008854
    I feel a little bit worried about the fact that this gem is blue. Perhaps we should taint it a little first?

    Or we could put it into circulation, if nobody would recognize it as a soul gem. Getting a mage to unknowingly use the soul of a friend/lover/whatever as fuel would be priceless when we let them in on the secret.
    >> Anonymous 12/05/09(Sat)01:45 No.7008920
    Fuse with Cath's amulet, failing that, Kelgris in hopes of giving him Magic when we fix him, failing that, Kingslayer for the magic sword.
    >> Anonymous 12/05/09(Sat)01:49 No.7008956
    There's lots of ideas for this new gem. Maybe we should experiment with it first to understand exactly what it is and what it can do?
    >> Evil !!Oo43raDvH61 12/05/09(Sat)01:49 No.7008958
    Gathering up the cultists you tell them to play mischief with the rebuilding efforts. Give the foreign soldiers a hard time and steal supplies.

    Giving the stone over to Catharine for the amulet you watch as two items fuse. The blue stone is gone, but the iron of the amulet turns a bluish grey, the amulet is probably nigh indestructible to conventional means now.

    After a few hours the information start to spread and the rumours circulate. There is a common shock over the realization that the king is dead as well as Freyr. A state funeral is scheduled to be held for them in the next few weeks, when the event can be held with the deserved fan-fare. While in mourning the nobles content with each other over whom is to succeed the throne to Naheland. It has been decided to post-pone any coronation until well after the king and the high commander are put to rest. There is talk of taking the opportunity to turn the kingdom into a republic. Surely only the landowners would partake in the government, but there are fears if one person is made king in such a delicate time his rise to power will be because of Easterner support.

    The most disturbing rumour of all, however, is people speculating how the King and Freyr really died.

    Where did all the mages still searching the city for the 'evil' influence go?
    >> Anonymous 12/05/09(Sat)01:52 No.7008990
    >>7008958
    Allow a republic to be formed.
    Create a two-party system that, behind the scenes, works together for the same goals no matter who is in office.
    True Evil.
    >> Anonymous 12/05/09(Sat)01:54 No.7009006
    >>7008990

    I have to agree. Government is the biggest front for evil there is.
    >> Anonymous 12/05/09(Sat)01:55 No.7009010
    >>7008958
    Spread rumor that the mages were the ones who killed the king and fled to help the invaders.
    ???
    All hope is lost, great success for us.
    >> Anonymous 12/05/09(Sat)01:56 No.7009018
    >>7008958
    Republic works just fine for our purposes. We can subvert from within.

    And frankly, we can promote our evil with democracy. Only the strongest can prevail. If you cannot prevail yet, become stronger. If you cannot become stronger, cheat. If you cannot cheat, then accept your lot and tie yourself to someone stronger than you. If you can do none of those things, then you will be expended by those who are actually of value.
    >> Anonymous 12/05/09(Sat)01:57 No.7009035
         File1259996267.jpg-(112 KB, 350x350, code_geass_-_charles_di_britan(...).jpg)
    112 KB
    >>7009018
    >> Firstquest 12/05/09(Sat)01:57 No.7009036
    >>7008958
    Oh yeah. This could start trouble all over if it spreads that mages have betrayed everyone. I still advise we have someone attempt and likely fail to kill the prince. It would start such a shit storm that I think it's worth the little to no risk to our person.

    Let Cath play with her new toy, and get ready to get things moving. If we're not going to stay and sow discord, we should get the heck out of dodge before people come exploring the academy and find us here.
    >> Anonymous 12/05/09(Sat)01:58 No.7009040
    >>7008990
    We don't want that at all, because we need real conflict. Without conflict, no destruction, and without destruction, no evil. Not that would feed us, anyway.

    We eventually want multi-party democracy, where only the strongest memes can survive. The rest shall be brutally shattered.
    >> Anonymous 12/05/09(Sat)02:01 No.7009065
    >>7009035
    Yeah, I guess that works.

    Except, you know, we don't have some pansy-ass Freudian Excuse. And we won't go out like a bitch.

    We're... well, have you ever read American Gods? We're like a combination of Wednesday and Mr. World as far as what we feed on, and what we want to promote. Except we want to make a world that will offer us an endless banquet of destruction and chaos without our having to manipulate every last bit of it ourselves.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)02:03 No.7009079
    Let's not get too into playing politics.

    Send an assassin for the eastern prince. Success or failure, it doesn't matter, it will further our plans either way.

    Let's take some more direct actions.
    >> Anonymous 12/05/09(Sat)02:06 No.7009098
    >>7009079
    If we do that now, there's too much chance of someone thinking "Gee, maybe someone's trying to derail the accords and pit us against each other".

    Give this peace just enough time to settle before starting to pull it apart. We want to shatter their ability to ever trust each other again, and we can best do that by having a slow breakdown of relations confirm every ugly stereotype the two sides have ever had about each other.
    >> Firstquest 12/05/09(Sat)02:08 No.7009117
    >>7009079
    Yeah. Find out where the prince is. Send an assassin. Get our men loading things up. Make sure the Assassin dies... perhaps by using the puppet thing...

    Wait. Wait. Do the puppet thing on one of our own men. Dress him in some of the mage robes under some normal clothing so he can move freely. Before the attempt, have his mage clothes on.

    We frame them. Don't have him die right off, have him be captured. Implicate the nobles. Then we can leave, and know this place will be a leaderless cluster fuck full of rumors and hatred for our only real enemy. or swoop in a claim to have saved the day, as the only trust worthy noble...?

    Then we can set up shop here and go adventure elsewhere, and have a "friendly" place to return to with some money and stature. Or we can just laugh and leave.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)02:08 No.7009121
    Plotting and scheming within the academy you sent out the cultists in addition to harassment to gather more information, spread rumours and devise a plot to have the prince assassinated.

    "The mages killed king!" "The Nobles are manipulating everyone! Look how well they are off now!"

    The people are tired, and afraid. Now they feel they no longer need to. The harassment has had some of the cultists captured, but they do not speak a word under capture. One of the daring cultists you lead against the nobles and the Prince lashes out in a famous ambush. The cultist however, was reported to be cut down with dagger in half only a few steps from the prince. It was the prince himself who did it, his sword had only been in "his sheath but a moment ago too" the people say. A skilled swordsman indeed.

    "But rumour now spreads, what of the mage academy nothing has been heard about them for days."
    >> Anonymous 12/05/09(Sat)02:09 No.7009125
    If we're going to do some long term politics we need to accumulate money.

    And the next time we get a spell we need to make a spell to summon servants like Kelgris.

    We should possibly see if we could use the Kingslayer to somehow allow Kelgris to possess a living body or something. Kelgris is too useful of a tool to allow him to remain broken.
    >> Anonymous 12/05/09(Sat)02:12 No.7009154
    >>7009121
    We should say that the mages escaped and the tower is currently under our investigation. We need to keep people from poking around in our business.
    >> Anonymous 12/05/09(Sat)02:13 No.7009157
    >>7009121
    If the sewers are still safe, transport all the important things there so we can split when the prince comes knocking on our door.
    >> Anonymous 12/05/09(Sat)02:14 No.7009168
    >>7009121
    Do
    >>7009117
    lets do this, but lets not take a lot of narrative time on it. And while it is happening, lets get everything we can take with us ready to go. Curropt the item downstairs in the vault or just see if we can take it with us. I say we make the mages look bad, make the nobles look like dicks and then GTFO while doing the trollface walk into the sunset.
    >> Anonymous 12/05/09(Sat)02:15 No.7009176
    >>7009157 : This

    Then this: >>7009154

    Get the prince and troops in the tower. Then take the device and hope it creates chaos when things snap back into place.
    >> Anonymous 12/05/09(Sat)02:15 No.7009180
    To revisit my old idea, turn mages tower evil, or at least bloodthirsty using our magic. Leave tower, implicate mages/nobles in rumors, have empty/evil tower be the revenge of the king in and send that crazed assassin, after mindboiling him so he can't give anything away.
    >> Anonymous 12/05/09(Sat)02:17 No.7009189
    >>7009154
    >>7009157

    In the interim, see about blocking off access from the academy building to the area with the dwarven artifact. And maybe clean up the evidence of our invasion of the academy, like the corpses and blood. If the mages seem to have just disappeared, that'll make them look even more suspicious.
    >> Firstquest 12/05/09(Sat)02:18 No.7009197
    Send everyone to the sewers with everything of importance here, let's go down and pump some evil into the device then see if we can take it with us. If it gets ugly teleport to the sewer.

    I'm in agreement we should just make as much discord and hatred for the invaders, and the nobles, and just leave. We've gained and learned much. My only thought is needing more gold for easier travel and appearance as a noble.
    >> Anonymous 12/05/09(Sat)02:19 No.7009209
    >>7009180
    Oh my God THIS!

    Turn the mages tower into its own little Silent Hill. Then when soldiers go to manipulate, you can feed off their negative emotions and play all sorts of fucked up games.
    >> Anonymous 12/05/09(Sat)02:23 No.7009234
         File1259997828.jpg-(659 KB, 1024x768, rook.jpg)
    659 KB
    >>7009180
    Wait a minute. Instead of just corrupting the tower, put Kelgris's soul into the machine and turn it into a walking harbinger of destruction.
    >> Anonymous 12/05/09(Sat)02:23 No.7009236
    Get everyone out. Twist the item. Head to the sewers. think up one last shitty thing to do to the city. Maybe rob someplace for gold, and then lets head back to our ship that we hope is still there.
    >> Anonymous 12/05/09(Sat)02:26 No.7009253
    >>7009236
    >shitty
    >sewers
    >war-damaged city with fuckton of soldiers and starving people

    I'm thinking plague rats.
    >> Firstquest 12/05/09(Sat)02:28 No.7009263
         File1259998098.jpg-(427 KB, 651x605, 1258572573930.jpg)
    427 KB
    >>7009234
    ..................

    Yes. Pump shadow scary shit into the machine. Then put in Kelgris. Do it. Oh god. I have no idea what would happen, but this sounds amazingly fun.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)02:28 No.7009265
    Toying with an ancient arcane artifact is a dangerous endeavour, and so is staying in the mage tower any longer. You send everyone into sewers with whatever valuables they can carry. Art, books, money, everything. After they vanish into the underground you make your way down toward the machine and bask in its blueish radiance. Preparing to experiment with the machine you focus dark energy into your arm and prepare to manipulate the delicate machine.

    Above the sound of the humming and clanking machine, there is the sound of footsteps. Behind you and through the exit of the cave you can hear something approach but can see nothing. The echoing finally stops, but the sound of foot steps becomes more distinct, it has entered the room.

    The sound of footsteps comes to a halt and it is accompanied by a voice, "So it is you, your worry was ironic I see." Although ethereal and disjointed, sounding like a ghost it is the voice of the prince. Swirling dusts of sand slowly accumulate in the stagnant air, and piece by piece the frame of a man made of sand forms before you. The featureless sand body then with another sudden spell gives off the illusion of the prince as though he were there in the flesh.

    "There, now we can talk. I am sorry to say it can not be person to person, but I would be wise to be distant and wary of you."
    >> Anonymous 12/05/09(Sat)02:29 No.7009272
    Imo though, we want to establish a domain, not just destroy everything. We should become the prince's trusted advisor, set things up so we're next in line, then off him. And off the nobles too while we're at it, implementing our own puppets as lords. That's the quickest route to success.
    >> Anonymous 12/05/09(Sat)02:31 No.7009288
    >>7009265
    well fuck.

    talk it is. "who are you? what do you want?"
    >> Anonymous 12/05/09(Sat)02:31 No.7009289
    >>7009265
    Tell him he is wise. Tell him we are also very busy, so if he has something important to say he should do so. We're a very busy embodiment of evil.
    >> Anonymous 12/05/09(Sat)02:35 No.7009307
    By the by, we need to make sure that the children are being treated well. Catharine is Mother, we are Father, and they are all Brothers and Sisters of the Order of the Midnight Sky. And we will look after them.

    After all, we may be evil, but we aren't stupid. We want those kids to honestly love, fear and respect us, all at once.
    >> Firstquest 12/05/09(Sat)02:35 No.7009310
    >>7009265
    Hm. Apologize for being "rude". You're just doing what comes natural. Ask if he enjoys magic tricks like appearing out of sand. We could offer him much more then parlor tricks.
    >> Anonymous 12/05/09(Sat)02:38 No.7009328
    >>7009265
    "That may be a wise decision for you, perhaps... But distance is not really an object for me. However, I am very busy at the moment and I've no wish to subjugate you at this time. In fact, I don't plan on killing you at all! When this city collapses into ruin, I want you to watch every second of it."
    >> Anonymous 12/05/09(Sat)02:39 No.7009330
    >>7009310
    This.
    >> Anonymous 12/05/09(Sat)02:40 No.7009342
    >>7009288
    Agreed. No frills, figure out what he wants.
    >> Anonymous 12/05/09(Sat)02:42 No.7009366
    >>7009288

    Wow, the Shadow and Vorlon questions at the same time.

    We ARE evil.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)02:42 No.7009371
    >>7009288
    >>7009289
    The man gives a bow, "Prince Baltum of the Urzian Empire." With bow completed he moves his hand over to the hilt of his sword. "To send such a lowly assassin so daringly after me, there is no one on the face of the earth to insult with the Urzian dynasty so lightly."

    "Forgive me for being so rude. I must say though, what an interesting trick to appear out of sand, but a minor one. I seek much more... Potent... power, maybe you would be interested as well?"

    "That would betray why am I here. I wish to see exactly just how powerful you are. You are smart enough to have manipulated and fooled this city so long, if you are half the warrior, I ought to be entertained." The Prince shifts his feet and takes a stance ready to charge or parry at any moment. "Your tricks wont fool me now. I think I have caught onto each of your tricks by now already. Elegant and subtle you seem to have been so far, but each riddle has a solution."
    >> Anonymous 12/05/09(Sat)02:45 No.7009398
    >>7009371
    "You must be joking. Now it's my turn to be insulted."
    >> Anonymous 12/05/09(Sat)02:46 No.7009412
    >>7009371
    Fighting a sand version of him? Total BS. Call him out on it, unless we have some memory of how a sand-double responds to injuries like a human body, then hey it'd be a fairer fight. But I'm assuming our sword will just go through the sand...
    >> Anonymous 12/05/09(Sat)02:47 No.7009413
    >>7009371
    See if we can rip out his soul through the projection he's making.

    If we sense that we can, tell him "In that instance, perhaps I could demonstrate one more trick for you to analyze?" and follow it by ripping out his soul.
    >> Firstquest 12/05/09(Sat)02:48 No.7009430
    >>7009371
    Tell him if he wants to spar, we are more then happy to let him go. But, tell him we had no intention of killing him. Go ahead and be frank. Give a little bow ourselves. I mean we -do- almost always give people a chance to join us before we murder them.

    So, tell him the truth. I suspect he knows much of it. Evil is back. We're not a wizard. We're not a hedgemage we're not some free radical. Let him know -evil- is back and we were testing him just as he is prodding us now.

    If he wants to fight, we can. But he really has much more to gain by -dealing- with us then trading blows like some barbarian.

    Tldr. Fearless, almost bored with him, but polite and "fake honest". If he does not look swayable at all, mid sentence shadow step behind him and kingslayer the dust doppleganger into ice or some shit so it hopefully can't reform as easy. Then go back to work.
    >> Anonymous 12/05/09(Sat)02:49 No.7009434
    >>7009412

    He's made of sand right? We have lighting powers right? Would anyone like a glass sculpture?
    >> Anonymous 12/05/09(Sat)02:49 No.7009439
    Lightning blast the sand and turn it into glass.

    Problem solved.
    >> Anonymous 12/05/09(Sat)02:50 No.7009446
    >>7009434
    trollawesomeface.jpg

    DOOO EEEET, for the lulz.
    >> Anonymous 12/05/09(Sat)02:50 No.7009447
    >>7009371
    We need to shadowstep to wherever he is casting from and kick this fucker in the taint.
    >> Anonymous 12/05/09(Sat)02:51 No.7009455
    >>7009434
    >>7009439

    Lighting mind.
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)02:51 No.7009458
    >>7009434
    >>7009439
    Glass mind.
    >> Greed !!u95zbWX8j7r 12/05/09(Sat)02:51 No.7009463
    Make him glass.
    >> Anonymous 12/05/09(Sat)02:51 No.7009464
    >>7009439
    >>7009446
    I think we need to make a storm first, or have a storm. But I could be wrong. Otherwise would be cool all casual like like ZAP MOTHAFUCKA k. bye.
    >> Anonymous 12/05/09(Sat)02:52 No.7009471
    Bastard is interrupting our machine-time, I go with glass him after glib parting comment.
    >> Anonymous 12/05/09(Sat)02:52 No.7009473
    >>7009455
    >>7009458
    mindmind
    >> Anonymous 12/05/09(Sat)02:52 No.7009479
    >>7009430
    I like being classy then stabbing him in the back if he dont seem to like talking to us. freezing him might work, but just slashing wont'
    >> Anonymous 12/05/09(Sat)02:53 No.7009496
    Find out where he's casting from, shadowstep there. Make him our slave.
    >> Anonymous 12/05/09(Sat)02:56 No.7009526
    Talk it up all polite-evil, and if he is polite back?

    "I like you, you're a... /glassy/ guy."

    Then, lightning the shit out of his sand-form.

    Bad puns ARE evil, dammit!
    >> Evil !!Oo43raDvH61 12/05/09(Sat)02:57 No.7009536
    Planting your feet into the ground red electricity arcs over and around your body as you build up power. Before you muster enough power the prince has already charged and brings down his sabre with a vertical chop to the head. It takes everything you have mustered thus far to repel the steel with a quick bolt of electricity. The prince is pushed up and back into the air but lands several feet away in fine condition. Parts of his body are missing from the sand being magnetized, but they quickly fill up and return to normal.

    "Very powerful magic, excellent!" The prince beams an eager and excited smile. "But how is your sword play?" In the areas where you blasted the sand away light flesh wounds of blood have appeared, there seems to be a physical connect between the spectre and the real prince. But that doesn't mater now, the prince is charging once more.

    React
    >> Anonymous 12/05/09(Sat)02:57 No.7009539
    Is he actually capable of doing anything in sand form? Maybe he's just annoying us? Maybe even trying to distract us while something important goes on?

    In any case, since we cannot attack his body, we attack his heart. Find something he loves and butcher it while his sand-avatar watches.
    >> Anonymous 12/05/09(Sat)02:59 No.7009556
    >>7009539
    Oh shit, good point... check with Cath to see if shit be going down up above! In any case, yah, since we are still a little drained from the storm, time to swordplay it up.
    >> Anonymous 12/05/09(Sat)03:01 No.7009572
    We can parry and build up power at the same time right? Evil isn't about playing fair. Evil loves to cheat when it can.

    I say we stick to the lighting stick. And blast his arm off completely. I want him to HAVE to talk to us.
    >> Firstquest 12/05/09(Sat)03:01 No.7009574
    >>7009536
    Eh. Fuck it. I like this guy. My gut says we should play along with him. Blast the lightning we have left right in front of where he is charging, if he is so quick, to lead it into his legs. Shadow step just a foot or two from where we were once he gets close or dodges. Attack with Kingslayer.

    Tell him we can teach him such magics if he wants. We enjoy bold people unafraid of magic and combat.
    >> Anonymous 12/05/09(Sat)03:01 No.7009579
    Sword him to death I guess.
    >> Anonymous 12/05/09(Sat)03:01 No.7009580
    >>7009536
    If there is a physical connection between him and his sand projection, there's definitely a link to his soul in there somewhere. Find it, trace it back, rip his fucking soul out.
    >> Anonymous 12/05/09(Sat)03:02 No.7009585
    Dude seems recruitable, I like him, but he chooses a horrible time to bother us.
    >> Anonymous 12/05/09(Sat)03:03 No.7009596
    >>7009585

    He's not recruitable. Listen to him. Does he sound like he wants to follow somebody? We need to kill him and sort it out later.
    >> Anonymous 12/05/09(Sat)03:04 No.7009605
    This guy is able to be curropted i think or he would of brought guys to make sure he killed us. lets play along with him, and beat up the sand, but don't do it enough to try and kill gim
    >> Anonymous 12/05/09(Sat)03:04 No.7009606
    Command Kelgris to try to possess the prince when you parry the sword. Since there is some kind of magic link, maybe, just maybe...
    >> Anonymous 12/05/09(Sat)03:05 No.7009616
    Another vote for corrupting / recruiting
    >> Anonymous 12/05/09(Sat)03:07 No.7009628
    Allow Kelgris to take over our body temporarily. His weapon skills are obviously better. We can convince this Prince that we can beat him at everything.
    >> Anonymous 12/05/09(Sat)03:07 No.7009632
    I like the idea of sending Kelgris' soul into the sand thing. If it works, Kelgris gets a bitchin' new body and the prince is either dead or expelled from the area.

    If Kelgris can't overpower the prince he might pin him long enough for us to do something permanent.
    >> Anonymous 12/05/09(Sat)03:08 No.7009650
    lol tell him if he spares us we will give him a priceless magic gem that if consumed or worn over the head or heart gives great power, but in Kelgris's gem. PROFIT
    >> Anonymous 12/05/09(Sat)03:09 No.7009656
    "So, prince Baltum. You like riddles, no? Well, let's see if you can solve this: I am formless across the land, every inch of me belongs to a dreaming man. In every heart I spread my roots, in every mind I take ambitious pursuit. I've come and gone for many years, but my actions now will remain feared. I am the death of every light, and survivors I leave only to spite. What, good prince, am I?"
    >> Anonymous 12/05/09(Sat)03:10 No.7009661
    This sword is Kingslayer.

    What's to say that it cannot slay a prince?
    >> Evil !!Oo43raDvH61 12/05/09(Sat)03:10 No.7009666
    With the remaining electricity you throw a bolt in front of the charging prince. There is a explosion of dust and dirt in the air obscuring your view in front of you. Knowing he is to be there soon you turn slightly incorporeal. At the next moment you see the prince emerge unscathed from the dust and slash upwards at your sword arm, vanishing out of existence you shadow step a foot to his left and with kingslayer let loose a near deafening screech banshee wail swing. The sand figure gives way too easily as your sword passes through with no hindrance. You can hear foot steps around you still, and the dust settle to your body and fall to the floor as your body begins to recharge is electrical charge.

    Reaction
    >> Anonymous 12/05/09(Sat)03:10 No.7009668
    KELGRIS GOES INTO THE CASTLE TO BECOME GIANT ROBO. DO NOT USE HIM FOR SOMETHING ELSE
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)03:12 No.7009679
    When he gets close again, let out an area burst of electricity rather than a directional attack.
    >> Anonymous 12/05/09(Sat)03:12 No.7009684
    >>7009666
    Laugh. Then discharge EVERYWHERE. He's here and he's invisable I bet. Fucking start swinging wildly, and throwing bolts. make sure not to hit our artifact however.
    >> Anonymous 12/05/09(Sat)03:13 No.7009694
    GTFO of there. We've got important things to do besides fighting incorporeal sandman here. And I still think he's distracting us from something big.

    Do not lead him to our sewer lair.
    >> Anonymous 12/05/09(Sat)03:13 No.7009698
    Use rhyme, make with swording. If that dosen't work, we'll go soul hunting.
    >> Anonymous 12/05/09(Sat)03:14 No.7009703
    I think he's distracting us while the guards wipe out our cult.
    >> Firstquest 12/05/09(Sat)03:15 No.7009714
    Tell him you don't like to play games. He can either come out and have a conversation man to man. Or he can fight you man to man. If he does not state his business with you, you will stop toying with him and kill him.

    Dark imply fear or respect for you, either one that he seems to have. If you can feel neither just let out a blast and start freezing or glassing the room. Don't drain ourselves fully tho we need juice for the artifact.
    >> Anonymous 12/05/09(Sat)03:16 No.7009726
    >>7009666
    GOD. FUCKING. DAMMIT.

    WE DON'T HAVE TIME FOR THIS SHIT.

    REACH BACK THROUGH HIS PROJECTION TO HIS BODY AND TEAR HIS GODSDAMNED SOUL OUT. WE SHOULD BE ABLE TO DO THIS, IT'S NOT AS IF HE'D BE EXPECTING IT.
    >> Anonymous 12/05/09(Sat)03:17 No.7009737
    >>7009714
    This.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)03:20 No.7009762
    Standing amid the dust cloud you charge your next electrical burst and light up the room. Dozens of red lightning tendrils shoot and spear out immediately around you, mixing with the blue haze and bathing the room purple. Behind you notice in mid flight throwing daggers magnetize and disintegrate back into sand only feet from your head.

    With a smug look of satisfaction the prince 20 feet away still in the release form from his throwing. "Fascinating, but how long can you keep it up Griffith?"

    You feel the electricity fade away.
    >> Anonymous 12/05/09(Sat)03:24 No.7009787
    >>7009762
    Sigh at him and look bored. Call Cathrine to us and tell her to put on the collar that nullifies magic. He'll show up someplace and I bet he won't be able to suddenly repair himself and dissapere and shit and we can just stab him and be done with it.

    or actually because we don't want to fucking ruin the object, lead him upstairs pretending to be fighting and then tell her to get her ass here, even shadow step and grab the necklace then come back and put it on and kill him. Fuckier is annoying.
    >> Firstquest 12/05/09(Sat)03:25 No.7009801
    >>7009762
    Look bored. Continue to fight him. Use magic defensively and less often now. Make him run out of juice first. Try to intimidate him.
    >> Evil !!Oo43raDvH61 12/05/09(Sat)03:26 No.7009809
    >>7009714
    You feel neither from him. You just feel boredom. That feeling is fading every second you continue to fight with him.

    >>7009656
    "Exactly, Eiljira. The devil, a great empire would rise to rule the world when he was said to return. I'll to it that it is my empire. Fate is fickle, and rewards those that overtake it."
    >> Anonymous 12/05/09(Sat)03:27 No.7009816
    >>7009762
    "I thought you were a wiser man than this Baltum. You had the insight to distance yourself, but you are still arrogant enough to underestimate me. Pity, with enough training, I daresay you'd have made a fine minion."
    >> Anonymous 12/05/09(Sat)03:27 No.7009823
    >>7009762
    We remembered that the writing on the artifact was in dwarven.

    Do we actually know what it said, or can we dredge up enough memories of dwarven to figure out what it said?
    >> Firstquest 12/05/09(Sat)03:32 No.7009884
    >>7009809
    Oh. Well. Nice. So he wants to make sure his empire is the one that spreads far and wide when we return to power? Okay. I'm sold. Let's keep impressing him then. Let him know he's interrupted something important however, so we're not really giving it our all.

    Then let's have some fun. Let's see what we can do.

    Listen for his footsteps, but don't watch the sand man. If we here them in two different places, or -feel- him in more then one. Attack the second place, not the sand. Failing that, just try to save some juice while having a good ol fashion magic sword fight.
    >> Anonymous 12/05/09(Sat)03:33 No.7009897
    >>7009809
    iiiinteresting...
    >> Anonymous 12/05/09(Sat)03:33 No.7009903
    >>7009809
    Dark imply his avarice, his pride, and his excitement at the prospect of finding a worthy adversary.

    While saying this: "Many things are said. But I find things that are done more enjoyable. I will go to build my empire. And you will go to build yours. When you decide that you want to find out which empire is the one spoken of in prophecy? I'll be waiting. Until then, don't waste my time. Or yours. I can assure you you'll need every second of it."

    Then put Kelgris into the artifact and use our Dark Lightning to fuse the two together.
    >> Anonymous 12/05/09(Sat)03:34 No.7009905
    >>7009809
    Tell him he can have everything he wants, you're not afraid to have a partner. Not everyone has to be an underling, and you all ready like his style.
    >> Anonymous 12/05/09(Sat)03:36 No.7009928
    SCIENCE with evil magic.

    Step 1: surround self with shadowy crap.

    Step 2: wait for projection to attack.

    Step 3: push loads of energy and our own mind into projection.

    Step 4: ????

    Step 5: Profit/new body?
    >> Evil !!Oo43raDvH61 12/05/09(Sat)03:39 No.7009949
    >>7009816
    "Not everyone with power will gravitate to you because you wish it."

    The prince charges and a flurry of blows is traded back and forth. You wait for the cold bitter chill of the ethereal blade to freeze him, but it stops fully on his blade with each swing. The prince is quick and each swing aimed at a vital spot. When he comes at you in full charge it is too demanding to hope a counter attack. Instead you use your size advantage to keep the prince at a distance, but he has already gauged the length of your swinging arc and waits patiently to step back in to resume. Finally there is blood drawn, as the two of you in sync strike blows Kingslayer slashes just across the chest, but the princes sword grazes your neck, letting loose a slow torrent of blood down your collar. The prince backs off, the sand giving way to a bleeding wound on his chest.

    "Next time I hope to fight you in person. But go on now, Griffith, run free. Whatever you create here, I'll only be there, until grey are my hairs and brittle my bones to strike you down." The sand begins to fade away. "Your magic is strong, but your sword acts like a different being, a beast untamed and unrefined. Your swings are brutal and strong, but slow and predictable. It would only be befitting of the man I will defeat to conquer the world."

    The Prince vanishes.
    >> Anonymous 12/05/09(Sat)03:39 No.7009952
    "What will you gain if you make me your enemy this day? It is only through me that your anemic, feeble kingdom can become great. Now begone from my sight and meditate on these words, if we speak again, it will be at my leisure, not yours."
    >> Anonymous 12/05/09(Sat)03:40 No.7009958
    >>7009905
    No. He can't have everything he wants.

    He can have anything he can take.

    If he can't take it, then he isn't worthy of having it in the first place.
    >> Anonymous 12/05/09(Sat)03:42 No.7009972
    1:Drench Kelgris shard in our blood.
    2:thrust into artifact, shadowstep to Catherine.
    3????
    4:Profit

    Comment to Catherine:"Finally, Someone worth fighting!
    >> Evil !!Oo43raDvH61 12/05/09(Sat)03:44 No.7009991
    And auto-sage limit reached and getting late at that. I'll have Evil Quest continue on a later date. Until then /tg/
    >> Bill Murray !!WYG9L8p7tJh 12/05/09(Sat)03:45 No.7009997
    >>7009972
    I'm okay with this.
    >> Anonymous 12/05/09(Sat)03:46 No.7010000
    >>7009949
    I don't think he quite understands what we are. Not that that's a bad thing, mind.

    We don't care if he beats us. As long as enough evil is created by our eventual war, we win even if we "lose", because we'll have finished ascending to godhood.

    And that's something for us to remember: the only things we should ever plan to keep around are the things we personally like. Catharine. Kelgris. Our soon-to-be-priesthood/mage corps of the children from the academy. And any other such trifles we acquire along the way.

    Everything else gets sacrificed the instant that doing so would lead to more destruction, corruption and chaos than our continued control of it. And in a pinch, even things we like can probably go. If we've done things properly, they'd willingly sacrifice themselves for us if the time comes that we should need that.
    >> Anonymous 12/05/09(Sat)03:46 No.7010004
    >>7009991
    Thank you!
    >> Firstquest 12/05/09(Sat)03:48 No.7010014
    Okay. I have to admit ""Not everyone with power will gravitate to you because you wish it." Our Evil man needs to get right angry about this. No one with power HAS gravitated to us at all. We have a few shitty worshippers, a woman and a useless right hand badass who got out barbarianed.

    I say we curse and bitch for a minute then, we experiment with the device.

    I'm unsure tossing Kelgris into it is the best idea. But ... it sounds like shit tons of fun from an OOC prospective. It would suck if he was destroyed however. Lets just start by trying to corrupt the thing, after tying something on our wound.
    >> Anonymous 12/05/09(Sat)03:50 No.7010033
    Fffffffffffffffffffffffffff he interrupted our super castle ARGHHH
    >> Anonymous 12/05/09(Sat)03:51 No.7010040
    Awesome, hopefully the archive will be back online soon.



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