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  • File : 1256783361.jpg-(31 KB, 659x418, 1255914986722.jpg)
    31 KB Wild Cards writefaggin' Anonymous 10/28/09(Wed)22:29 No.6477312  
    "Draw." I stared at the man, and then looked down at the deck. The game had been over for almost an hour. I had raked in the cash, ending up with almost fourteen gold eagles in my pocket, and then he had said he wanted to play one last game. No cash. Just cards. And now with the cards spread before me, I figured it was the setup for one of those trick-deal card tricks. I was game.

    I slid my finger over the fanned cards, and plucked one card from the deck, turning it over. The Six of Hearts.

    "Okay. So now I have to remember the card, right?" The dealer just stared at me a second.

    "Nope. You'll never be able to forget it. Guarantee you that." That accent. It was driving me nuts. Not quite creole, but close...

    "That memorable, huh? Well, then you best get on with the trick, before I-"

    "No trick. Just a game. And your card." He glanced back down at the table.

    The cards were gone. And in the place where my card had been, there was a revolver.

    "Oh... Madre de Dios..." I whispered, crossing my self. He just chuckled. It was beautiful. The barrel was topped with a double-pronged sight, and the handle was curved around in a strange way. I ran my fingers over it... it looked like it was made for me.

    It was made for me. It was a Card. They found their slingers, not the other way around. And the Dealer... Hell. I had just won thirteen... oh... oh... boy.

    "Well... what's it gonna be, fella?" He slid the gun towards me. "Draw... or fold?"
    >> Anonymous 10/28/09(Wed)22:32 No.6477344
    Newfag question: what is Wild Cards?
    also, nice story.
    and awesome pistol, although the recoil would be fuckhuge.
    >> Anonymous 10/28/09(Wed)22:33 No.6477358
    this sounds really cool.

    I hear the dealer as Gambit with a healthy dose of the devil thrown in.
    >> Anonymous 10/28/09(Wed)22:50 No.6477561
    I didn't know what I was doing. I found myself picking it up, just to feel the heft of the Gun in my hand. It felt warm. It felt worn in, and smooth, and comfortable. Natural.

    "I gue-" My words dropped in my mouth, half-formed. He was gone. I had drawn the Card.

    And now I was going to have to play it.

    I don't know what I was thinking the next day. It was a little crazy, knowing that I had a weapon of that sort on me. A weapon that had killed more people than I could count.

    That's when I realized that I really didn't know anything about it. It looked like a .38 caliber, a Colt. That was good - I knew I could get those slugs pretty easily. Cheap, too. But beyond that... I didn't even know what to call it. Six, sure.

    I didn't even know what I was supposed to do with the damned thing.

    Two days later, I was going for a drink. I could use one - I had just finished pounding out enough horseshoes to get the whole Wells Fargo fleet shod. I heard him screaming before I opened the door.

    "...if ONE of you got-dang hicks has the GUTS to go against sommun with a CARD, then you go `hed an DO IT! HUH?"

    He was wearing a mask. Big fella - had Charlie's entire safe slung under one arm. I didn't think he was that big, but there you go. And he was pointing around a hand cannon with a barrel big enough to drop an eagle down. Everyone in the whole place was just staring at him, arms raised, when his eyes fixed at me. I don't know how he knew. Maybe he felt it. I sure as hell did. Drawing wasn't even a conscious action for me, the gun was out of the holster before I could think. I fired first - but two gunshots went off.
    >> Anonymous 10/28/09(Wed)22:52 No.6477578
    Same here.
    I've seen a couple threads, and haven't cared until this writefag came along.

    Teach me, illustrious one.
    >> Anonymous 10/28/09(Wed)22:54 No.6477589
    The threads are on Suptg. It's a weird west setting where smooth-bore zipguns are a dime a dozen, there may be about 2000 or 2500 really good hand-tooled guns in existence, and there are 54 Guns, with a capitol G. Each of the 54 are marked with the image of a playing card, and are passed to their owners by a person they call The Dealer, who may be the devil, an angel, or a neutral agent of fate. No one knows. The Gunslingers are naturally drawn to each other, and the final confrontation of any group of Cards heralds a major change, of one sort or another.
    >> Anonymous 10/28/09(Wed)22:58 No.6477641
    Also, the guns have and/or give you superpowers.
    >> Anonymous 10/28/09(Wed)23:00 No.6477672

    He slumped to the ground, a pair of holes through his chest, as the man behind him blew the smoke from a sawed-off Winchester, tucking it back into his duster.

    "Nice shot."

    "Same." He bent over, plucking the pistol from the man and tucking it into an inside pocket. "Time to go."

    I didn't argue the point. Didn't even stop to get his name before we left. Hell, I barely stopped by home to get my things.

    I just didn't want to be there. Didn't want to be pinned down in one place. I had just killed a man, and more like him were going to come. Hell, they were going to come no matter where I ran. But this way I might at least be out in the desert somewhere. Away from Charlie's. Away from Linda and Bess. Away from Gus and his ridiculous obsession with cribbage.

    Maybe I could do some good. Maybe there was a reason the Gun had come to me.

    That's when the other fella turned to me and asked me how much of a bounty was on my head.

    "Nothing." He smiled.

    "New hand, huh?"

    "You might say that."

    "Name's Eli." He grinned, showing off five gold teeth. "I've had Coyote for two years."

    "What's the card on `er?"

    "Eight of Spades." I nodded, though that meant nothing to me. I was just making conversation, trying to get my brain around what was happening. I was a goddamn blacksmith, and not a very good one at that, not a gunman.

    "So... where are we headed?"

    "Better question." He reached into one of his pockets - I realized then just how many were in his jacket - and pulled out some pemmican, chewing on it. "What do you want to do with that thing?"

    I chewed over the question a while before I gave him an answer. "Anything that doesn't involve killin' someone, if possible." He laughed.

    "Bill's it is. I think they're up in Kansas right now."

    "Buffalo Bill's?"

    "Yep." He didn't say much else, just riding on ahead.
    >> Anonymous 10/28/09(Wed)23:01 No.6477683
    This is great. OP is great. PokéMon Devil Guns in the Wild West.
    >> Rogue Kitty !Z39279KCxs 10/28/09(Wed)23:04 No.6477733
    >> Anonymous 10/28/09(Wed)23:07 No.6477768
    A revolver called the Six of Hearts?

    I think I'm sold. Please do continue.
    >> Anonymous 10/28/09(Wed)23:09 No.6477804
    Please, continue OP.
    >> Anonymous 10/28/09(Wed)23:09 No.6477811
    Now, at the time, we were in the old Texas territory, and I was dreading the ride up to the area around Dodge City-State on horseback. Thankfully, Eli was too. We swung up to Dallas.

    Now, for those of you that have never been to Dallas, it's not like most City-States. It's got the wall. Oh, hell, it's got the wall. Thirty feet of steel-reinforced brick on every side, with gates for the two roads and the rails.

    The rail was as big as I remembered it as a kid. It took almost an hour to get through the ticket line, and almost as long to get onto the thing. But once we were in the third passenger deck, I relaxed a little. We were on the way to Dodge, and we were doing it in style.

    That's when we started talking... and things kind of got odd.
    >> Anonymous 10/28/09(Wed)23:11 No.6477836
    Wild Cards is really a collection of Short Stories, a shared-world anthology, if you will.. More information on the series (which deals with aliens releasing a disease that interacts with humans and gives them powers) can be found at (http://www.wildcardsbooks.com/)
    >> Anonymous 10/28/09(Wed)23:13 No.6477870
    That's Wild Cards. This is Wild Cards: Sons of the Gun. Completely different, same name.
    >> Anonymous 10/28/09(Wed)23:16 No.6477911
    Th-This Gun!

    >> Anonymous 10/28/09(Wed)23:19 No.6477934
    Oh, my mistake. Continue, OP, and ignore my newfaggotry.
    >> Anonymous 10/28/09(Wed)23:24 No.6477998
    Buffalo Bill's? As in Buffalo Bill's Wild West and Congress of Rough Riders of the World? FUCK YES.

    You bet someone might have a Card in the vicinity, and even if not, there may be people whose skills rival those of the lesser ones.
    >> Anonymous 10/28/09(Wed)23:24 No.6478004
    OP, you writing this as you post, or do you have the whole thing already done.
    >> Anonymous 10/28/09(Wed)23:24 No.6478006
    Now, I know that some folks around are just a little unhinged. Me, I was getting there. I had never killed anything before, and here I was carrying a tiny murder machine.

    Eli, on the other hand...

    "And that's when the cactus punched me!" He laughed, a crackling sound, and lit a cigarette. "Crazy thing was that when I came to, all it had taken was my crackers."

    "Uh-huh." I just nodded, convinced that I was dealing with a madman. "So what's at Buffalo Bill's, again?"

    "He... knows about the Game." Eli leaned forward, folding his hands, and took another draw on the ciggy perched in his lips. "Sort of took it on himself to make the Show as a place where the new guys could come, make themselves at home, an' learn how the Game's played." The rail lurched forward, and I heard the high-pitched whine that mean the steam dynamo was starting up in the front - we were out on open plains now.

    "An' then what?"

    "Well... then you figure out what you wanna fight for. An' then you go do it."

    "That simple?"

    "More 'r less." He grinned that same shit-eating grin that I was starting to hate. "You'll always end up where the Dealer wants ya, anyway."

    "What do you mean?"

    "That's why he picked you, an' not the others at the table, fella. `Cause he knew you'll do what you'll do. The Dealer plays the Game too." He chuckled. "It's a lovely lil' mess you're in, innit?"
    >> Anonymous 10/28/09(Wed)23:26 No.6478025
    Writing as I post. Hence the delay.
    >> Anonymous 10/28/09(Wed)23:31 No.6478085
    It's okay, you're good enough that I'll keep on patiently F5-ing until you're finished.
    >> Anonymous 10/28/09(Wed)23:33 No.6478108
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    because its awesome
    >> Anonymous 10/28/09(Wed)23:34 No.6478120

    Seriously? It looks predone. Good job, writefag.
    >> Anonymous 10/28/09(Wed)23:36 No.6478142
    So it's Highlander in the wild west with amazing guns instead of immortality? Sounds pretty awesome.
    >> Anonymous 10/28/09(Wed)23:40 No.6478182
    Now... I could keep yawin' about how I got to Buffalo Bill's. I could tell you all about how I found out about Memory's name. I could even tell you about how I ran into the Loathed and Reviled Punching Cactus of Phoenix Flats.

    But really, I don't think I've the time tonight, kid. Sixty miles to cover tomorrow... I need my sleep. You best get some shuteye, too. I'm gonna stoke the fire a little. You can...


    Shit, kid. You think I really know what the Dealer is? Hell, I think if I knew that, I'd know just about everything.


    And I'll have more tomorrow.
    >> Anonymous 10/28/09(Wed)23:41 No.6478202
    Not really. In Highlander you get to keep the power from other immortals you kill. In WC you go crazy and lose your powers if you're using more than one or two guns. Think Blackjack - too much and you bust.
    >> Anonymous 10/28/09(Wed)23:41 No.6478205

    You'd better give me someplace to get these stories.

    Or someone had better archive them all.
    >> Anonymous 10/28/09(Wed)23:42 No.6478223
    Well... you can save this one to disk and come back tomorrow. It's what I'm planning on.
    >> Anonymous 10/28/09(Wed)23:47 No.6478288

    And I can't believe that Suptg's archives are down because of movie streaming. Shit!
    >> Anonymous 10/28/09(Wed)23:48 No.6478306
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    This deserves a thank you, OP. Gun dump!
    >> Anonymous 10/28/09(Wed)23:49 No.6478309
    What time?
    >> Anonymous 10/28/09(Wed)23:49 No.6478318
    We can dump the lot of them onto 1d4chan.
    >> Anonymous 10/28/09(Wed)23:50 No.6478321
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    >> Anonymous 10/28/09(Wed)23:51 No.6478334
    THAT'S why the archives are down? Fuck that's a retarded reason.
    >> Anonymous 10/28/09(Wed)23:52 No.6478345
    About the same time... somewhere between 10 and 12, Eastern US time.
    >> Anonymous 10/28/09(Wed)23:52 No.6478346
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    >> Anonymous 10/28/09(Wed)23:52 No.6478347
    Oh, nevermind. I thought we couldn't even add to them.
    >> Anonymous 10/28/09(Wed)23:52 No.6478356
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    >> Anonymous 10/28/09(Wed)23:53 No.6478364
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    First thread:

    1d4chan page:

    1d4chan page w/ time line:
    >> Anonymous 10/28/09(Wed)23:53 No.6478366
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    OP deserves some elf tits in congratulation.
    >> Anonymous 10/28/09(Wed)23:53 No.6478368
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    >> Anonymous 10/28/09(Wed)23:54 No.6478372
    The dealer is this world's representation of Roland Deschain.
    >> Anonymous 10/28/09(Wed)23:56 No.6478407
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    >> Anonymous 10/28/09(Wed)23:57 No.6478423
    Someone want to add this to the 1d4chan archive? Or put this on suptg?
    >> Anonymous 10/28/09(Wed)23:58 No.6478427
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    >> Anonymous 10/29/09(Thu)00:00 No.6478461
    I wonder what the Aces look like, and do. Hell, all the face cards.

    If a guy's coming after you with a revolver named King of Spades, you know you're in deep shit.
    >> Anonymous 10/29/09(Thu)00:01 No.6478469
    OP here. Putting it on 1d4chan. Just a sec.
    >> Anonymous 10/29/09(Thu)00:05 No.6478517

    Now that I think about it, there are 54 guns... two Jokers?
    >> Anonymous 10/29/09(Thu)00:05 No.6478529
    Up here:

    I'll post all my stuff there as I write it... and I'll fish my bits out of the older threads.
    >> Anonymous 10/29/09(Thu)00:06 No.6478546
    Thanks OP. I'm glad I'll be able to reread this quality stuff.
    >> Anonymous 10/29/09(Thu)00:07 No.6478549

    Read the old threads, we've been over this (a lot).
    >> Anonymous 10/29/09(Thu)00:08 No.6478579
    The Jokers are the "God Guns" of the setting. Each one makes the slinger who carries it almost completely invincible, but each has a terrible downside.
    The Black Joker is the Dead Man's Gun. If you have it, you'll never die in a gunfight, but you will die. Soon.
    The Red Joker is the Unknown Gun. No one remembers anything about the man (or men) who carry it. It literally erases the slinger who picks it up from the world.
    >> Anonymous 10/29/09(Thu)00:09 No.6478588
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    Nine of Clubs.

    Too bad it's too early for the Mauser.
    >> Anonymous 10/29/09(Thu)00:10 No.6478597
    >>6478588 here
    >Nine of Spades.
    >> Anonymous 10/29/09(Thu)00:11 No.6478616
    >> Anonymous 10/29/09(Thu)00:12 No.6478628
    Suicide King will off himself eventually, and isn't likely to go before then.
    >> Anonymous 10/29/09(Thu)00:12 No.6478633
    Are all the Guns typical gunslinger guns or are some rifles or something similar?
    >> Anonymous 10/29/09(Thu)00:13 No.6478637
    I thought having the jokers as a pair of twin guns for one gunslinger would be cool :( shit gives a split personality or something.
    >> Anonymous 10/29/09(Thu)00:14 No.6478663

    Everything from derringers to a howitzer.
    >> Anonymous 10/29/09(Thu)00:16 No.6478678
    >magical howitzer
    That. Is. Awesome.
    >> Anonymous 10/29/09(Thu)00:16 No.6478684

    Is there a list somewhere, or is it left intentionally blank?
    >> Anonymous 10/29/09(Thu)00:17 No.6478696
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    For once I'm kinda free.
    If someone posts a gun concept request I may do a quick sketch.

    Pic is the four of spades, don't know if it's been done yet.
    Idea pulled from this site with the card meanings.
    "Rest and retreat. Decisions made in calm." So I named this "Reflection" for the moment.
    Focuses more on accuracy and trick shooting with moderate power and lower speed.
    Much more focused on defense, support, and just responding/reacting to assaults rather than taking the initiative.
    >> Anonymous 10/29/09(Thu)00:17 No.6478698
    If anyone ever tried to carry both Jokers at once, the Dealer himself would come down to put that fella in his place.
    >> Anonymous 10/29/09(Thu)00:17 No.6478706
    If the Heart suit is all about precision, would the Ace be a sniper rifle?
    >> Anonymous 10/29/09(Thu)00:19 No.6478727
    They've been gradually filled in along with stories to go with them.
    Last I heard, all else being equal, numbers beat normal, face beats number, ace beats face. And jokers trump all.
    Of course, rarely is all else equal, and more than a few (especially the powerful) Cards have downsides.
    >> TheLionHearted !HAGYQOveO. 10/29/09(Thu)00:20 No.6478734
    Ive always imagined it like this.

    Hearts= Fast, mostly pistols
    Clubs= Powerful, mostly shotguns
    Diamonds= Specialized guns
    Spades= Rifles.
    >> Anonymous 10/29/09(Thu)00:20 No.6478735
    How about the guy from the story? Six of Hearts, Memory.
    >> Anonymous 10/29/09(Thu)00:21 No.6478754

    Three of Clubs.

    Small revolver with three chambers. Large bullet size. Has a big bang, but little control.

    Name: "The Hyde"

    Cause the gun wears you like a glove and sets your inner beast free.
    >> Anonymous 10/29/09(Thu)00:22 No.6478758
    The Queen of Hearts' gun must be named the Mariposa Lily.

    This is non negotiable.
    >> Anonymous 10/29/09(Thu)00:23 No.6478769
    There's no link between gun type and suit, although some card VALUES have similar types... all the deuces are derringers or hold out pistols, if I remember correctly.
    >> Anonymous 10/29/09(Thu)00:24 No.6478784
    Ah. The wiki article said precision instead of speed, said diamond was speed.
    >> Anonymous 10/29/09(Thu)00:25 No.6478792
    Potential PC group in setting:

    Dead Man's Hand.
    >> Anonymous 10/29/09(Thu)00:26 No.6478813
    Something like Bloody Mary if I recall. User doesn't bleed out in a fight. The implication was that as long as you're spilling blood, she doesn't mind how much you've lost in the process.
    >> Anonymous 10/29/09(Thu)00:26 No.6478817
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    >> Anonymous 10/29/09(Thu)00:27 No.6478818
    perhaps this?
    >> Anonymous 10/29/09(Thu)00:27 No.6478830
    Well that's awesome too :/
    >> Anonymous 10/29/09(Thu)00:31 No.6478873
    Seven of Diamonds. A Volcanic repeating pistol. Can put ten slugs in ten men before the first one hits the ground.
    >> Anonymous 10/29/09(Thu)00:32 No.6478879
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    This sounds fun, I'll start on this first.

    This one sounds like you can just take any picture of a nice worn colt and use it. Like the one here.
    I can still give it a swing later though.
    >> Anonymous 10/29/09(Thu)00:39 No.6478962
    Fine, then A card from the heart's suit must be named the Mariposa Lily. Is 2 taken?
    >> Anonymous 10/29/09(Thu)00:42 No.6478994
    So hey I just found a really old deck of cards in the house and felt like giving myself a little laugh. Shuffled it really well, set it down on my desk, cut it, and drew the top card thinking it'd be cool to see what gun i'd be stuck with you know? And use that link to see what effects it may have.

    9 of spades.

    "Losses and worries (money, health, sleep)"

    >> Anonymous 10/29/09(Thu)00:42 No.6478995
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    >> Anonymous 10/29/09(Thu)00:46 No.6479045
    Looking through the article of the world for Wild Cards, the idea that Britain and France both support the Confederacy seems a bit stupid. Both of them had outlawed Slavery by then, and while France was an ally of America (as a whole) during the revolutionary war, Britain most certainly wasn't.
    >> Anonymous 10/29/09(Thu)00:49 No.6479073
    Is the Queen of Spades the Moonshot? Like in reference to the cardgame hearts?
    >> Tech Priest Naile 10/29/09(Thu)00:50 No.6479082
    Anyone mind if I take a crack at this? I'm somewhat sick so it may come out as bizarre and twisted.
    >> Anonymous 10/29/09(Thu)00:50 No.6479088
    The eight of clubs.

    Some of the more scholarly types dubbed it Mjöllnir, after the Norse God of Thunder's hammer, but the West never had need for such fancy names. Any man that has seen it and lived to breathe about it just calls it The Cannon.

    It takes a monster of a man to wield - by all right it ought to be mounted to wheels and manned by a crew of three - and it fires just a single shot at a time, but needs no more than one. One round from its massive black-iron bore flipped the eastbound Western Union engine off the tracks, killed near two-dozen men, and liberated half a million dollars headed towards Savannah.

    Last seen in the hands of a negro, an escaped slave who goes by the name Solemn John. Damn near seven feet, and with The Cannon in his hands he's all but an implacable, dark-skinned God. Lord help the men who thought they could keep a yoke on him.
    >> Anonymous 10/29/09(Thu)00:51 No.6479090
    I think the gun types should be based on the card number. Like revolvers would be 6 cards for example. Obviously the suit would modify the gun. Such as the 6 of Clubs would be the "power" revolver, something like the Handcannon from the Resident Evil games or some other huge revolver. While the 6 of Spades would be the trick revolver, and would basically be Revolver Ocelot's Colt Single Action Army.
    >> Anonymous 10/29/09(Thu)00:51 No.6479092

    IRL they almost did support the Confederacy since they both wanted good deals on Southern produce (like cotton).

    This scenario (up to the point with the magical guns is quite plausible. A good deal of research went into it.
    >> Anonymous 10/29/09(Thu)00:51 No.6479097
    I'm awful at writing and mine came out decent enough. There are loads of Cards untaken!
    >> Anonymous 10/29/09(Thu)00:52 No.6479103
    I would just like to say that the gun in the OP's post is incredibly awesome.
    >> Anonymous 10/29/09(Thu)00:52 No.6479104
    I've never heard that term in hearts, but I have heard of a bunch of others. My favorite is for when you get control except for one heart, "chin lee".
    >> Anonymous 10/29/09(Thu)00:55 No.6479151
    For some odd reason I'm picturing an old-school wheel lock pistol, double barreled. It's decorated with a coyote skull, as in it looks as if the barrels are coming out of the thing's mouth. And when you fire it, it's a hellhound's bark and a roar of flame.

    Call it the Bullet Eater, or something similar.
    >> Anonymous 10/29/09(Thu)00:58 No.6479168
    And, as an aside, I've been randomly writing on something that shares some of the ideas in this thread for -months- now and just now noticed it. Am I somehow plagiarizing from the future?
    >> Anonymous 10/29/09(Thu)00:59 No.6479180
    I'm referencing shooting the moon which is when you try to get all hearts and the queen of spades. Spades are the accurate type right? I was thinking the queen of spades would be accurate enough to shoot the moon and something neat happens when you do but that's only when in the hands of a very skilled gunslinger.
    >> Anonymous 10/29/09(Thu)01:05 No.6479253

    OP of time line, here. I actually did do quite a bit of research into the politics of the time before writing it. The British lawmakers, and those in charge of declaring war and whatnot, dearly wanted good trade relations with the Confederacy. The people may have had a problem with slavery, but it did not bother those in charge. In fact, the British built at least two of the Ironside ships used by the South, a legal action that put them on very bad terms with the North, but not enough to provoke all out war.

    They eventually decided not to enter the war because they feared the reaction from their people.

    France supported the South for the same reason it supported the fledgling US in the war for Independence, the North was seen as a tyrant trying to unjustly oppress the South.

    They didn't enter the war because they doubted they were very low on cash and doubted they could beat the Union on their home turf without the British.

    The time line is based upon the idea that after the North and South began to unravel, the European nations got greedy and dove in for the spoils in order to get rich(er) and to deny their rivals the same privilege.
    >> Anonymous 10/29/09(Thu)01:07 No.6479277

    No, WE hacked YOUR hard drive and stole YOU ideas.
    >> Anonymous 10/29/09(Thu)01:07 No.6479278
    IIRC clubs are power, diamonds are speed, hearts are accuracy, and spades are skill.

    Clubs can blow up a house or shoot through a steel bank vault, diamonds can draw and aim instantly or put out hundreds of bullets per second, hearts can hit someone from across town or kill someone no matter where they are shot, but spades are the ones that do the "impossible" feats like shooting bullets out of the air, sniping someone from five miles off, or having gunfight precognition.
    >> Anonymous 10/29/09(Thu)01:09 No.6479293
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    Here you go, the Three of Clubs, nicknamed "The Hyde"
    >> Anonymous 10/29/09(Thu)01:09 No.6479295
    Hearts and spades seem to overlap a bit in accuracy, yeah. But from the little intro essay it seems like hearts are more like sniper rifles in terms of accuracy and spades would be more like trick shots or complicated stuff. Ricocheting a bullet off of something for instance.
    >> Anonymous 10/29/09(Thu)01:11 No.6479315
    Sure is /m/ in here.
    >> Tech Priest Naile 10/29/09(Thu)01:13 No.6479333
    It was a brilliant day outside Duskany, Texas, and Mariposa was enjoying every moment of it. The breeze was brisk and yet not too forceful just enough of an excuse to cuddle up on her man's arm as they strolled down main street. He smiled down at her, and she up at him, admiring the strong line of his jaw and glittering green eyes. They were so deeply in love, and last night he had proposed! The ring glittered on her finger in the early morning sunshine.

    Nothing could be more perfect.

    Mariposa sashayed down the street, rubbing up against her man again as a group of children ran laughing past. Something ground into her hip, something cold and hard. Her man tensed and his hand slipped into his duster. Mariposa felt confusion. Was it a gun? Her man had never been the violent sort, why would he carry?

    She never got the chance to ask.
    >> Anonymous 10/29/09(Thu)01:14 No.6479352
    The guns can have as many names as they want. Given all of the Owners they've gone through it only makes sense.
    Ten of Spades has been called Acecho, Whispering Wind and Sauter.

    Last I checked it gave you teleportation styled abilities, they may have changed it though.
    >> Anonymous 10/29/09(Thu)01:14 No.6479353
         File1256793274.jpg-(1.24 MB, 1600x1200, 1246922615480.jpg)
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    Absolutely beautiful.

    In exchange, tits.
    >> Anonymous 10/29/09(Thu)01:17 No.6479381

    The one in the middle is the ONLY ONE with trigger discipline. I am dissapoint.
    >> Anonymous 10/29/09(Thu)01:18 No.6479392
    The fuck. As I'm browsing this thread, I noticed a card. I realized on top of a book under my desk are 5 cards. 3 of spades, 4 of spades, jack of spades, queen of spades and jack of hearts.

    I'm creeped out now.
    >> Anonymous 10/29/09(Thu)01:20 No.6479411

    7 of Spades

    Double-barrel shotgun, below-average size.

    "Stealth in dealings.Betrayal by someone you trust. Minor theft."

    Makes the user really "lucky" (ie, they don't need skill to pull of some cool shots), but causes people around them to "betray" the to the point were the user begins to avoid people and becomes paranoid.
    >> Tech Priest Naile 10/29/09(Thu)01:24 No.6479441
    Mariposa felt something wet slap against her shoulder. She looked down to see nothing but a red splash over the beautiful sundress her fiance had bought her. The first, panicked thought was that her precious ring was gone. Already in shock she looked around to see her arm, severed at the shoulder lying some feet behind her. Blood pumped from the socket, and she felt weak. She dropped to her knees and crawled after her arm. Clutching it to her chest she turned to see a scene right out of hell. Everything had gone red, as if the sun itself has been dipped in blood. Her fiance had pulled a gun, all silvered and shining.

    Another man stood in the darkened front of the local bar. A mad grin spread across his face. In one raised hand he held some kind of cannon, smoke spilled from the barrel like blood spilled from Mariposa. She knew in that instant that her man would make everything right. Clutching her arm to her chest she sobbed, and watched as her love was gunned down, the madman raising another Gun, all black and gold in his left hand and firing with supernatural accuracy.
    >> LaBambaMan 10/29/09(Thu)01:25 No.6479447
    So did an official set of rules ever get written up for this game? Is someone working on that? I'd love to try the concept out with some buddies of mine.
    >> Anonymous 10/29/09(Thu)01:25 No.6479453

    Gifts the user with wine, women and song, but causes their friends and family to turn them into the authorities and to help aspiring gunfighters to find them.

    Of course, this idea may go better with a "jealous" gun, one that wants the user all to itself...
    >> Anonymous 10/29/09(Thu)01:26 No.6479467
    Shotgun doesn't sound very stealthy...
    And the lucky sounds like it'd factor more into trick shooting, which doesn't sound like a shotgun's forte either.
    Although playing Russian roulette with a revolving shotgun sounds fun, as a sort of test to see if people are loyal.
    >> Anonymous 10/29/09(Thu)01:28 No.6479482
    Not completely sure. I think most of the threads are on the matter of fluff and near writefaggotry.
    >> Anonymous 10/29/09(Thu)01:32 No.6479532
    If you wanted to play this, I'd run it in something damn near diceless, like Wushu.
    >> Anonymous 10/29/09(Thu)01:36 No.6479573

    How about a revolver that LOOKS like it has 7 chambers, but in reality can only hold one bullet. It is THE gun of Russian roulette, but can do amazing shots with that one, extra lucky, bullet.
    >> Anonymous 10/29/09(Thu)01:36 No.6479575
    A gun that, when fired, doesn't shoot any bullets. Instead it causes everyone in the vicinity, should they be carrying a firearm, to turn against their will and shoot your target.
    >> Tech Priest Naile 10/29/09(Thu)01:37 No.6479576
    Bullets ripped through the flesh of her husband-to-be, time seemed to slow for Mariposa. The madman who had blown her arm off slowly stepped towards her fiance. She could see the malicious gleam in his eye, something inhuman.

    Mariposa felt something, a presence beside her. A man squatted next to her, seemingly unaffected by the displacement of time. He seemed terribly out of place, an ancient English gentleman in a black tuxedo and bowler hat. He gazed around with mild interest and tsked.

    "A shame. And I thought he would go so far." He watched as slowly, ever so slowly the madman tried to tug the silver gun out of a death grip. "Though I suppose these days there's no tellin' who can wield a gun properly any more."

    At that moment he seemed to notice Mariposa. "I say Miss, you look to be in a spot of trouble." he reached into his button down coat and withdrew a pack of cards. He spread them, and offered them to Mary.
    >> Anonymous 10/29/09(Thu)01:45 No.6479653
    Solemn John crouched in the dust alongside the railroad tracks. He glistened with sweat, his upper half bare save for the Gun, swaddled in cloth and slung over his shoulder. The noon sun was harsh and the desert had a way of sucking the life out of a man through his skin. He never moved unless he had to, and there on the hardpan he looked for all the world like God had reached down and formed a man out of fertile soil and left him in the most unforgiving country possible.

    Solemn John was going to bring life to the desert. That was his promise to all of his.

    "It's comin'," he said, rising up, on those pillars of legs. I had to peer up at him, he towered so far over me, and found myself in his shadow. Sure enough, he was right. The rest of the men, maybe a dozen of us in all, were pointing to the hills where you see the coal-black plume of smoke rising from the engine as the train rounded the bend.
    >> Tech Priest Naile 10/29/09(Thu)01:45 No.6479660
    Something was happening to the killer. He held three guns now, cradling them like something precious. He flesh twitched, and his eyes rolled but Mariposa had only eyes for the deck of cards.

    She reached out, taking one. The sensation of it sliding out of the deck and into her hands was indescribable. She turned it over and there was the Queen of Hearts. Her mouth opened in a gasp as electric sensations trembled up from the card into her one good arm. She looked up at the british man, she knew him now, "The Dealer", but he was gone. She looked down at the card but it was gone.

    In its place a Gun was fitted into her hand. It felt like it belonged there. She had never held one of the repulsive things before but now it felt as if her entire life had been empty. Looking down at the Gun, Bloody Mary inscribed on its side in flowing red script.

    Her other arm was gone. As if the gun had TAKEN her arm. She felt it was only right. Mariposa felt the gun pulling her arm, rising towards the murderer, the person who killed her man. He was thrashing and drooling, standing there staring at the sky.

    She pulled the trigger, of her own free will she killed a man.

    She left the guns, she left the body of her man, she left her old life behind her.

    Bloody Mary clutched in one hand Mariposa walked into the sunrise.
    >> Tech Priest Naile 10/29/09(Thu)01:46 No.6479667
    Done. Was it any good guys? I'm too deep in swirling headfunk because of this flu I got to know.
    >> Anonymous 10/29/09(Thu)01:57 No.6479780
    I liked it. Wild west with phantom guns is good, and it's a nice twist.
    >> Anonymous 10/29/09(Thu)01:58 No.6479788
    Is this going to be archived like the previous threads?
    >> Tech Priest Naile 10/29/09(Thu)02:00 No.6479816
    Thanks. I was worried I had killed the thread. I realize it's not up to my usual snuff but I'm so sick.
    >> Anonymous 10/29/09(Thu)02:01 No.6479826
    Maybe the phantom rider legends of the wild west were actually wielders whose guns' ability allowed them to take ghost forms or the like.
    >> Anonymous 10/29/09(Thu)02:03 No.6479853
    (Should have been "That was his promise to all of us." Too tired to type straight.)

    "I don't get it," I said, "A train carryin' half a million in gold with enough men guarding it to start an army, and you expect thirteen souls to stop it in the middle of the day, with no cover."

    "No," he intoned, voice as deep as an iron bell. "Just need thirteen souls to rob it. I gon' stop it myself."

    He moved to the middle of the tracks and slung the Gun from his shoulder. Instinctively, I held my breath as he removed the swaddling and dropped the canvas to ground.

    Huge. A rifle, if you can call it that, big as a full grown man. Matte black iron down to a polished stock made from some wood I'd never seen, dark brown, made me think of steaming jungles I'd only ever heard about in stories. The bore was big enough to fit my fist into, and the gun wasn't sighted at all. This Gun wasn't meant to be aimed. All you had to do was point.

    The Eight of Clubs. The Cannon.
    >> Tech Priest Naile 10/29/09(Thu)02:06 No.6479885
    >> Anonymous 10/29/09(Thu)02:07 No.6479907
    Hey look Afro Samuri only now the headbands are guns named after cards.
    >> Tech Priest Naile 10/29/09(Thu)02:09 No.6479918
    And... how is this a bad thing?
    >> Anonymous 10/29/09(Thu)02:19 No.6480020
    Solemn John brought The Cannon up to his waist and opened the chamber. With his other hand, he opened the pouch he kept about his waist and drew out a single bullet. A single bullet as big as my hand.

    The shriek of the train whistle pierced the air and we all snapped to attention. They'd spotted him. A thousand tons of steel and iron were bearing down on Solemn John and he stood there, silent and impassive as the train thundered closer.

    We all scattered away from the tracks. Sure, we'd heard the tales of the Cards, but no one believed everything they'd heard. Most of us, I reckon, figured Solemn John was about to be a bloody stain on the hardpan for the next 100 yards or so. But he just raised The Cannon. And I swear...

    I swear I saw him smile just before he pulled the trigger.
    >> Anonymous 10/29/09(Thu)02:25 No.6480073

    Hey look, a stupid fucking sagefag shitting up a worthwhile thread.

    Die in a fire, cuntbag.
    >> Anonymous 10/29/09(Thu)02:33 No.6480148
    The shot...it wasn't no clap of thunder. That was the voice of God Himself. Knocked three men flat on their asses and the air out of my lungs. But even with my ears ringin' and my head spinnin', I saw everything clear as day.

    First the train was racin' towards Solemn John, and then the boiler just seemed to crumple inwards, spittin' steam as the seams popped and rivets scattered. The whole engine buckled and lifted, jumping the tracks.

    The air filled with the sound of squealing metal as the train crashed and skidded to halt, some fifty feet from Solemn John. And never bat an eye. He just turned to us, some of the men still cowering in the dust, and said, "Come on. There's still work to be done."
    >> Anonymous 10/29/09(Thu)02:36 No.6480168
    >a worthwhile thread.
    You mean a shitty shell of a homebrew that's going to finally piss off the rest of /tg/ in the next 2 or 3 threads?
    >> Anonymous 10/29/09(Thu)02:36 No.6480169
    This thread ought to be archived. Anyone else agree?
    >> Anonymous 10/29/09(Thu)02:41 No.6480206
    I'm sure it already is, like the...four or five others before it.

    Just let it run its course, man.
    >> Anonymous 10/29/09(Thu)02:47 No.6480265
    Please, make something worthwhile and present it to us, and /tg/ will happily provide you fellatio.

    Or go back to using your shitty Wizards of the Coast created content.
    >> Anonymous 10/29/09(Thu)02:49 No.6480295
    This epictainment brought to you by:>>6480148
    >> Anonymous 10/29/09(Thu)02:57 No.6480374

    Anything that pisses you off can't be all that bad.
    >> Anonymous 10/29/09(Thu)03:05 No.6480424
    Sauce on that gun!
    >> Anonymous 10/29/09(Thu)03:10 No.6480468
    Glad you liked.
    >> Anonymous 10/29/09(Thu)03:11 No.6480477
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    Moar elf tits.
    >> Anonymous 10/29/09(Thu)03:17 No.6480523
    That's some uncanny valley shit, right there.
    >> Anonymous 10/29/09(Thu)03:19 No.6480541
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    You have no idea.
    >> Anonymous 10/29/09(Thu)03:22 No.6480564

    It's the gun Deckard uses in Blade Runner.
    >> Anonymous 10/29/09(Thu)03:23 No.6480578
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    Here, have an irl X-Com: TFTD dart pistol.
    >> Anonymous 10/29/09(Thu)03:26 No.6480603
    ...and yet I want to fuck that.
    >> Anonymous 10/29/09(Thu)03:31 No.6480669
    Seriously wtf is that BEAUTIFUL FUCKIN GUN
    >> Anonymous 10/29/09(Thu)03:33 No.6480696
    This setting is really fucking fantastic. I just love the whole idea. However... I'm not sure what the whole purpose of the setting is. It doesn't seem like it's particularly conducive to a tabletop RPG or anything.
    >> Anonymous 10/29/09(Thu)04:02 No.6480912

    As has doubtlessly been mentioned in the other, earlier threads leading up to this one, it's fundamentally no different in concept to Weapons of the Gods. In a West than never was, there are some fucksweet mystical weapons. People fight over them, for them, or because of them for all sorts of reasons. I don't know what else you really need to make it gameable.
    >> Anonymous 10/29/09(Thu)04:04 No.6480929

    Plus, the feel I get from the setting is that everything involving the Cards builds up to a climatic point, where all the Players end up in one big fight that has some large effect on the course of history in general. After which, the Dealer shuffles the Cards again, and the cycle repeats.

    I like the idea of the Dealer as a sometimes-presence who literally comes and goes in the blink of an eye, too, by the way. Makes him feel like the catalyst of the Game, while being completely removed from play at the same time.
    >> Anonymous 10/29/09(Thu)04:10 No.6480985
    The Dealer is a bit like The Comte de St. Germaine is in Unknown Armies. Plot device to be as powerful or as weak as you need him to be.
    >> Anonymous 10/29/09(Thu)04:15 No.6481031
    The Four of Diamonds.

    It's gone by many names, but everyone who's seen it says the same thing 'bout it, so I calls it like they seen it.

    The Slinger was gettin' called out by some black hat tryin' to make a name for himself. Had a posse of a dozen men behind him - guess he thought that was a fair fight. The Slinger had a rifle slung over his back, but it stayed there the whole time - only iron he ever touched was his Card. He drew and fired off the first six before the poor bastards even had their hands on their grips. And he breaks the gun open-and-shut, just like that, and puts lead in the other six before the casings have hit the ground. And the leader of the bunch’s got twelve dead men and a pool of urine ‘round his ankles, and the Slinger casually cracks the Card, and as the casings fly out, if you looked closely… the bullets leapt right off his belt, into that Hungry Gun.
    >> Firstquest 10/29/09(Thu)04:17 No.6481066
    I plan on running my next /tg/ quest using this universe, since after reading the archived threads I really think it could be fun. I hope I can do it justice.

    Has anyone actually tried to apply it to some homebrewing table top yet?
    >> LDT-A 10/29/09(Thu)04:26 No.6481147
    It just occurred to me that given most of the writefaggotry so far has consisted of someone with a card fucking up a large group of poorly prepared "boys", one of the remaining unfluffed cards should be a team buff gun.

    IE the revolver itself is just an above average kind of gun, but when drawn from its holster it compels nearby people who aren't directly adversarial to you already to fight for you, and gives them better aim.

    Somebody have the list of cards that have been fluffed/not yet fluffed as it presently stands?
    >> Anonymous 10/29/09(Thu)04:26 No.6481151
    Dealer is Lady of Pain.
    >> Anonymous 10/29/09(Thu)11:37 No.6483836
    I shall save this thread from the depths of Hades!
    >> Anonymous 10/29/09(Thu)14:03 No.6484875
    >> Anonymous 10/29/09(Thu)14:40 No.6485182
    The mythos of this world makes me hard.

    In my pants.
    >> Anonymous 10/29/09(Thu)15:12 No.6485418
    Not as far as I've seen. I'm gonna go through the threads and see if I can track all of the card writefaggotry down, make a list or a chart or something.
    >> Anonymous 10/29/09(Thu)16:46 No.6486171
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    I made up a list after going through all of the threads thus far. There was also an Excel file put together to document everything. I'll upload the pictures. Incoming is the list:

    Sinful Wages, Two of Diamonds
    Thunderous Fanfare, Three of Diamonds
    ?, Five of Diamonds
    Jackpot (Chief Thunder?, Kiss of Fortune), Seven of Diamonds
    (Lucy?), Eight of Diamonds
    Lord's Vengeance, Nine of Diamonds
    Roland, Jack of Diamonds
    (Duchess?), Queen of Diamonds
    Rich Man's Bane, King of Diamonds
    Peacemaker, Ace of Diamonds

    Scratch (Widow?), Two of Clubs
    The Duke, Four of Clubs
    (Mjollnir?, The Cannon?)Eight of Clubs
    Patient Shield, Ten of Clubs
    ?, Jack of Clubs
    (Gun With No Name?), Ace of Clubs
    >> Anonymous 10/29/09(Thu)16:47 No.6486178
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    ?, Three of Hearts
    Mad Dean's Gamble, Five of Hearts
    Grace's Card, Six of Hearts
    Stray Cat, Nine of Hearts
    White Crow, Jack of Hearts
    Bloody Queen (Bloody Mary?, Gallows Queen?, Mariposa Lily?), Queen of Hearts
    Suicide King, King of Hearts
    Ruby Red (Heartbreaker?), Ace of Hearts

    Smith's Folly, Five of Spades
    ?, Seven of Spades
    (Ocho?, Coyote?), Eight of Spades
    The Earth's Cry, Nine of Spades
    Atonement, Ten of Spades
    Eunuch (Ogier?, One Eyed Jack?, The Black Jack?, 21?), Jack of Spades
    Hawk's Eye (Black Bitch?, Queen of Spiders?, Lady of the Tombstone?, The Lady?, Moonshot?), Queen of Spades
    Haymaker, Ace of Spades

    Dead Man's Gun, Black Joker
    (Gun With No Name?, Vengeance?), Red Joker
    >> Anonymous 10/29/09(Thu)17:21 No.6486471
    while you're going through it, any chance you could mention the type of gun. Eg, big revolver, lean rifle, huge shotgun, etc.?

    Names are useful, but people identify better with descriptions.
    >> Anonymous 10/29/09(Thu)17:26 No.6486511
    Working on that- gonna try and track down gun types and special abilities if listed.

    A lot of the unnamed guns I listed were just given the card type and style of weapon, but I didn't want to take the long time required to write down all of the types and abilities.
    >> Anonymous 10/29/09(Thu)17:37 No.6486605
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    >> Anonymous 10/29/09(Thu)17:48 No.6486699
    Jack of Clubs could maim opponents and leave them crippled and harmless without actually killing them. Also, since the Jack of Hearts is also a one-eyed Jack, and and is missing the opposite eye, perhaps if a slinger carrying one meets the slinger carrying the other, then they must either join forces or kill the other and take their gun, but they cannot simply go their seperate ways. A person with both the Jack of Hearts and the Jack of Spades could wield the two of them together without penalty and perhaps gains some special bonuses, but if two gunslingers possessing the one of the two decide to work together then a weird sort of connection forms between them, almost a psychic link, that allows the two of them to work together exceptionally well.
    >> Anonymous 10/29/09(Thu)17:59 No.6486802
    >> Anonymous 10/29/09(Thu)18:33 No.6487058
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    Ace of Spades, the Bright Blue Blade.

    Lemme tell you about the Ace of Spades, that gun all made of blue metal... When they call it a blade they mean it. It's a double sided sword, a sword with a neurotic mind driving it. On the days it loves you, no man is ever gonna touch you, and your gonna shoot straighter than any man. But you tick it off once, you make it angry, and it's all over.
    Some one will die by that gun.
    >> monotreeme 10/29/09(Thu)18:37 No.6487083
    perhaps 'a shot in the dark' to name the five of dimonds
    >> longyear 10/29/09(Thu)18:38 No.6487092
    The seven of hearts is the "un-gun." It puts things back together.
    >> Anonymous 10/29/09(Thu)18:46 No.6487143
    I was thinking one of the jokers be a big heavy blunderbus that's basically useless for shooting but makes a superb club.
    >> Anonymous 10/29/09(Thu)18:50 No.6487181
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    That's stupid
    >> monotreeme 10/29/09(Thu)18:52 No.6487201
    2 of spades, 'Lucky deuce' absurd criticals

    hers a link for some inspiration.

    >> Anonymous 10/29/09(Thu)19:11 No.6487383
    I for one support the idea of both jokers being carried by one man.
    One man who's never lost a gunfight, yet is always keenly aware of life being on the edge. Many stories are told about him, but no one ever seems to recall him ever saying a name... and they never remember his face the next time they see him.
    I guess you could call this invincible wanderer the [spoiler]man with no name.
    >> Anonymous 10/29/09(Thu)19:29 No.6487594
    But having both Jokers is... Their powers....
    It'd be like dividing by Zero.
    >> monotreeme 10/29/09(Thu)19:31 No.6487619
    >> Anonymous 10/29/09(Thu)19:33 No.6487643
    The power to be flashy and famous and rich, but to die young does not mix with the curse of dieing alone and unknown at a ripe old age!
    My mind rejects!
    >> monotreeme 10/29/09(Thu)19:37 No.6487681
    mine doesn't;

    it's like in the book 'going postal'
    I can visualize a circle in which the diameter is exactly 1/3 the circumference.

    you can be a legend by being the man with no name.
    >> Anonymous 10/29/09(Thu)19:38 No.6487700
    My preference on how a Gunslinger with multiple Guns would be dealt with is that the extra Guns are simply not attuned to them. They hold no superb power for someone who was not chosen to wield them. Its power is akin to a regular gun, far superior to your common slugthrower but nothing more.

    Moreover, after a time the Dealer would come to claim the spare(s). The Gunslinger could give them up willingly, as it is right for the Game to continue unabated, or, should the Gunslinger fight to keep his extra weapons...

    There will be an extra Card to be Dealt.
    >> Anonymous 10/29/09(Thu)19:39 No.6487703
    that's part of why the man, if he can even still be called that, with both is so godhax.
    he's arguably gone beyond the limitations of humanity, for better or for worse.
    >> Anonymous 10/29/09(Thu)19:41 No.6487744
    I imagine the dealer only interfering to pick up guns that are truly discarded. Lost in an accident, or a result of a gunfight that kills everyone. Or for some reason someone just doesn't pick up the card.

    Or to intervene when someone "busts" by hoarding cards and going over 21 as it were.
    You're fucking retarded.
    >> Anonymous 10/29/09(Thu)19:48 No.6487804
    I just never got the image of one man holding the power of more than one Gun. It's like cheating on a piece of your soul to try and use another Gun, even if you come upon it properly. Not every outlaw that has a Gun would give up a second willingly, but for the Game it just doesn't seem proper that one man could properly hoard many Guns.
    >> Anonymous 10/29/09(Thu)19:50 No.6487822
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    Nine hells.

    OP here. Here I thought I'd have to make a new thread for the next chapter... didn't think it would still be around.

    I'll start posting here in an hour or so.
    >> Anonymous 10/29/09(Thu)19:50 No.6487824
    What about someone who isn't interested in USING the guns themselves, but simply owning them. Could be an interesting BBEG.
    >> Anonymous 10/29/09(Thu)19:52 No.6487846
    That could certainly be interesting, but I do think that a man can only attune (wish I had a better term for it) to one Gun at once. More'n that's greedy, and would take an interesting fella to do that and live for very long. Perhaps that's the quest- taking down the BBEG who is trying to fuck up the Game.
    >> Anonymous 10/29/09(Thu)19:53 No.6487854
    You have to play what you're dealt... play, or fold. You sit on your hand for too long, and the dealer's just gonna scoop for you.
    >> Anonymous 10/29/09(Thu)19:54 No.6487864
    "Hey mister, what ya'll doing on my porch?" asked Jed, walking up to the strange man who was holding some small little thing in his hand. Up close, Jed could see it was a lowly Derringer, a pathetic peashooter that was lucky to pierce skin, let alone kill a man. Jed laughed out loud at the puny little pistol.

    The stranger lie on a chair, hat tipped down. Hearing the laughter woke him from his slumber. "Howdy pardner, what's so damn funny?"

    Jed noticed the man's hand move slightly off the handle of the gun, revealing a card emblazoned upon it, the 2 of Hearts. "That supposed to be some kinda joke, mister." He spat his chew as he said this, chuckling. "Little baby toy like that ain't no damn Card." He pointed the rusty slugtosser at the man, turning it slightly so the crooked barrel was pointing at the Stranger's head. "Ole' Lucky here'll put you down like a lame dog, I reckon... Unlessin' a' course ya'll gave me some cash. I know ya'll got some, 'cause them's some damn purdy boots."
    >> Anonymous 10/29/09(Thu)19:55 No.6487877
    >Grab the popcorn, kiddos! It's STORYTIME!
    >> Anonymous 10/29/09(Thu)19:57 No.6487895
    >You're fucking retarded.
    I just like the idea of the jokers being utterly fucked up reality-warping godhax guns, and the guy who has both of them existing (at least in legend) on an entirely different level than the rest of us.
    Having two guns held by another whiskey drinkin' gunslinger who hangs out with his buds at the End of the World Saloon would be stupid. In fact, having the two Jokers held by someone you could even see or talk to like a normal person would be kind of shitty.
    I like, in all settings, the idea that somewhere out there, probably not in a place any player will ever get to, exists a situation where things get balls-out Here There Be Dragons and every rule of the universe is chucked out the window. A dude with two Jokers should be like that.
    Or they could just be more powerful iterations of the other 52, whichever.
    >> Anonymous 10/29/09(Thu)19:58 No.6487904

    The man laughed. "Fine, here ya go." He handed the man all ten of his dollars, and a few quarters. The strange man aimed his gun at the man, and pulled the trigger. It clicked, without so much as a bullet coming out. "Two days, mister." He laughed as he said this, but Jed had already started walking away, his attention diverted to the ten crisp dollars in his hand. He practically drooled at the possibilities.

    Two days later, they found Jed face-down in a bowl of soup, without so much as a scratch on him. The doctor found a mark, but didn't bother telling anyone about it... A small, heart-shaped mark on the back of his neck, still hot days after the body had gone cold...
    >> Anonymous 10/29/09(Thu)20:00 No.6487927
    >> Anonymous 10/29/09(Thu)20:00 No.6487933
    I was thinking of having an agency of some foreign government or corporation sending representatives to record the rumors and chronicle the evidence of the various Guns. It would be an interesting in-story way to infodump.
    >> Anonymous 10/29/09(Thu)20:01 No.6487941
    But why? To put the Jokers into the mythos like that would be the same as getting rid of them altogether. There are 53 known Cards in the world because everyone hears about them- the Red Joker's assumed to exist, but no one really knows for sure; no one remembers it.

    The whole concept of the Gun is precipitated on the idea that a Gunslinger holds one Gun and one alone. They don't need another, their's is suited for them as well as can be. If they do happen to get another Gun, it goes back into the Game, because the Game must continue.
    >> Anonymous 10/29/09(Thu)20:01 No.6487946
    good talk, glad to see you put such effort into your rebuttal
    >> Anonymous 10/29/09(Thu)20:01 No.6487948
    Smythe would be good. Seeing as in the Wild Cards world, they're the Microsoft and Apple of mundane firearms.
    >> Anonymous 10/29/09(Thu)20:02 No.6487955
    The truth doesn't need a lot of fancy words to make itself look good.
    >> Anonymous 10/29/09(Thu)20:03 No.6487969
    C'est interesting, though I tend to shy away from guns with really mystical powers. How do you fight against something like that?

    Also they'd probably use coins instead of bills.

    Thanks for the tale, sir. What would you call your Deuce of Hearts?
    >> Anonymous 10/29/09(Thu)20:04 No.6487975
    because I don't think that every character in the game having a cross-referenced index with notations on the precise characteristics, owner, and whereabouts of each of the guns (except for the one with the explicit power to avoid it) is as interesting.
    >> Anonymous 10/29/09(Thu)20:06 No.6488009
    Why do you think that every character would? All of the stories thus far are just that- stories. Legends. Second- and third-hand tales of varying height about the Guns. The Jokers are already legends- the invincible Gunslinger and the unknown man.
    >> Anonymous 10/29/09(Thu)20:08 No.6488025

    Death Row, because "Once ya'll are chosen, ain't no way yer gettin' out alive."
    >> Anonymous 10/29/09(Thu)20:09 No.6488037
    If everyone knows about the guns, it's not as interesting. It doesn't have to be detailed, but if the average guy could say off-hand "oh yeah there are fiftythree magic Guns that give their users strange and incredible powers" it lessens the mystique somewhat.
    Similarly, having the Jokers be legends about "the unstoppable gunslinger" doesn't, in my opinion, live up to the reputation that the Joker cards put forth.
    >> Anonymous 10/29/09(Thu)20:10 No.6488044
    Something like that would only really be useful for an assassin to use.

    Otherwise, it's just impractical.
    >> Anonymous 10/29/09(Thu)20:10 No.6488051

    Also, as for it being too mystical, perhaps it only kills those who deserve it? Also, Gunslingers would most certainly be able to tell when the event that is going to kill then would happen, and perhaps be able to avoid it somehow, so as to make it a bit more fair.
    >> Anonymous 10/29/09(Thu)20:11 No.6488062
    Stuff like that, rules for people who "deserve" to die, is bullshit.

    A gun is a gun. A tool. Death doesn't care.
    >> Anonymous 10/29/09(Thu)20:13 No.6488080

    A valid point, sir. I shall rewrite it posthaste.
    >> Anonymous 10/29/09(Thu)20:14 No.6488091
    I like the delayed death aspect part of it. It makes it unique, and like that one guy said, better suited for an assassin.

    "This guy just died! Round everyone up!" Only problem being the assassin already took the train outta Dodge as is sitting pretty in Wichita.
    >> Anonymous 10/29/09(Thu)20:15 No.6488103
    I wouldn't be so sure: having it choose by some universal standard of Morality would be unwieldy, but you could just say that the gun only kills those who deserve to die by a set of requirements the gun itself determines.
    >> Anonymous 10/29/09(Thu)20:16 No.6488111
    That's bullshit. And if you don't see that, then you're blind to sense.
    >> Anonymous 10/29/09(Thu)20:16 No.6488118
    Well, let's be fair. A gun is a gun. A Gun may be a gun, but it's no ordinary tool.

    Though I am generally inclined to agree- there's a difference between extraordinary ability and mystical powers (the teleportation gun in one of the previous threads is kind of meh to me as well). Though I will also note that there are 52 kinds of Guns to go through- four Suits that have specific properties, and then 13 Guns per Suit that match those properties. We may have to delve into somewhat mystical properties to prevent overlap.
    >> Anonymous 10/29/09(Thu)20:17 No.6488128
    trollin' trollin' trollin'
    >> Anonymous 10/29/09(Thu)20:18 No.6488142
    Alright then, fuck the morality thing. The thing about Gunslingers possibly finding a way to avoid it, though, that is practically a necessity.
    >> Anonymous 10/29/09(Thu)20:23 No.6488175
    you've got some considerable leeway, because it never shows what actually happened to cause Jed's death in the story. He could have had some type of second chance along the way.
    Or alternatively the guy just poisoned his soup, branded a heart on him, and continued to be an epic troll.
    >> Anonymous 10/29/09(Thu)20:25 No.6488191
    Perhaps to you, but in a land of millions of people, only 54 have Guns. Most people expect to live their whole lives never seeing the results of a Gun, nevermind a Gunslinger (or his Gun). In the larger city-states, where it's more civilized, a Gunslinger is unlike to get away with just killing folk, and so it is unlike that they often go there. Those folk, the majority of the population I'd expect, may not believe that Guns exist anymore. Some may not believe they existed at all. I mean, when you hear about it from a distance, all it really sounds like is that some guy's really good at shootin' a gun, nothing more. The common folk really aren't generally all that up on their Gun mythos.

    The gunslingers, though, they want to believe the legends. Because they think, hope, pray to Ol' Scratch that they might get to pick a Card, any Card, and wield such a weapon no man has ever made.

    We want to define the Guns because we want to be able to make the RPG work. But it's a larger setting than just the Gunslingers, and it's also important to note how insignificant a population of fifty-four is in a land the size of North America, in a land of tens of millions. How insignificant will the population be that actually has seen a Gun in their lifetime.
    >> Anonymous 10/29/09(Thu)20:27 No.6488208
    Oh God, I absolutely adore this interpretation.
    >> Anonymous 10/29/09(Thu)20:29 No.6488222
    I'd say a feasible way for that to work is as follows:

    Gunslinger "marks" their target with a shot. 48 hour countdown to death. Or whatever timeframe you want.

    If the Gunslinger is killed before the countdown, then the "mark" is no longer valid.

    So basically, the Gunslinger has to survive long enough for the hit to take. There'd be no "I'm taking you with me" situations.
    >> Anonymous 10/29/09(Thu)20:29 No.6488229

    I deleted it. Sorry.

    I said "That would mean the Stranger forgot to reload his gun, and bribed Jed in order to save his own life".
    >> Anonymous 10/29/09(Thu)20:31 No.6488247

    That would be cool. The Gunslinger who owns Death Row shoots a PC, and now that PC has two days to track down and kill him before he himself is killed.
    >> Anonymous 10/29/09(Thu)20:33 No.6488260
    Thanks. I like the idea too. Two days or three or whatever the time limit would be.

    And it would work best if it was a set limit. No bullshit like, "I want this guy to die in three days, and this guy in a week." It would have to be the same time delay for everyone.
    >> Anonymous 10/29/09(Thu)20:33 No.6488268
    Of course, the simple way is to just make it the same shot they used to 'mark' the victim. It is literally just the damage being delayed until a later time. The Card Holder should be able to choose the time (within a certain range), being able to shift the wait faster and to more of a degree with greater experience/compatibility with the gun.

    Also, it could safely be expected that the Cards likely change a little each time, though they likely hold to certain ideals.
    >> Anonymous 10/29/09(Thu)20:34 No.6488275
    I think I can basically sum up my disagreement thusly:
    most people have written that the average person would look upon one of the Guns like a winning lottery ticket.
    I prefer them being seen as more like aliens, Santa Claus, or explicit proof of the afterlife.
    >> Anonymous 10/29/09(Thu)20:35 No.6488288
    People look at them like any other great and terrible power: that is, some will desire them while others will desire to be as far away from them as possible.
    >> Anonymous 10/29/09(Thu)20:36 No.6488296

    Perhaps a novice can mark someone, and they die within a week, and a master can mark someone to die within an hour. That said, the time it takes for their targets is ALWAYS the same. They shouldn't be able to change it at will.
    >> Anonymous 10/29/09(Thu)20:37 No.6488305
    Why don't you guys stop fucking arguing over this shit.

    If you want it to run this as a game and be all mysterious, then make shit up as you go along.

    And if you want to know beforehand what some guns are, then make shit up beforehand.

    God damn, it's like two kids arguing over their imaginary friends.
    >> Anonymous 10/29/09(Thu)20:39 No.6488320
    >God damn, it's like two kids arguing over their imaginary friends.
    welcome to 4chan.
    >> Anonymous 10/29/09(Thu)20:40 No.6488322
    Y'know, I did say earlier that I didn't like the mystical stuff as much, but this is starting to grow on me.
    >> Anonymous 10/29/09(Thu)20:43 No.6488352
    I don't think it should change at all, I think it should perpetually be at a point that's too soon to absolve you of all suspicion and too late if you really did seriously piss someone off.
    Say, three days, if you got with a fight with someone and appear to have threatened them with a gun, you're still a suspect. If someone's after your life, there's only so much running away and hiding you can do.
    >> Anonymous 10/29/09(Thu)20:44 No.6488361
    That Card would be FANTASTIC to go against the main character in a cartoon/comic or a PC.

    "You see that dude? He pointed his gun at me, said 'Bang', and then walked off. Weirdest shit I ever done seen."

    "Oh shit, man. You see where he went?"

    " . . . why?" Cue an extensive 2 day chase wherein the protagonist barely catches and defeats the killer.
    >> Anonymous 10/29/09(Thu)20:44 No.6488367
    Three days sounds good. It's a nice number. Three. Sounds almost biblical.
    >> Anonymous 10/29/09(Thu)20:45 No.6488377

    Good point. Three days does seem a bit more reasonable of a time frame to find and kill Death Row's wielder. In all honesty, I originally said two days because of the whole "2 of Hearts" thing.
    >> Anonymous 10/29/09(Thu)20:48 No.6488406
    If you're hurting for inspiration, look at the tarot card that the Hoyle is derived from.
    >> Anonymous 10/29/09(Thu)20:48 No.6488409

    I assume that Death's row is 100% accurate assuming you have un aided line of sight to your target?
    >> Anonymous 10/29/09(Thu)20:50 No.6488422

    Yes, as long as you point and click, they're dead. Also, as it is a Heart, it's supposed to be ungodly accurate.
    >> Anonymous 10/29/09(Thu)20:55 No.6488464
    And ungodly effective. You're hit? You're dead.

    Unless of course you kill the shooter.
    >> Anonymous 10/29/09(Thu)20:59 No.6488514
    Because I am a faggot for the idea of mortal men taking on Gods, I want so much to play in one of these games, only play as a gunsmith, with a hand crafted gun, a smith who hunts down "Gunmen" and then takes a sketch of their Gun. has a sketch book with 55 pages.

    says the last page is for the dealer.
    >> Anonymous 10/29/09(Thu)21:01 No.6488530
    Some ideas for more mundane weapons, just so everything isn't utterly hax:
    -A pistol which can fire any type of ammunition. Yes, ANY, with the appropriate level of recoil.
    -A silenced (no noise at all, not just a figure of speech) gun. A big deal in this setting.
    -A rifle whose bullets travel in a straight line, unaffected by wind or gravity
    -A gun which only hits living things
    -A gun whose ricochets can be controlled by the owner
    -An absurdly powerful telescopic sight, with many other settings up to and including X-Ray vision. Can be attached to any gun it will fit on, but it prefers a corresponding rifle.
    -A lever action rifle which can be "charged" by pumping the lever, a little like how you pump a water gun to pressurize it. The only limit to how much power it can be fired with is whether you can hold it safely. (The owner is said to have never fired it for five years, but to have cranked the lever hundreds of times a day for the entire period. He wears it on his back wherever he goes, and no one knows what will happen if he pulls the trigger.)
    >> Anonymous 10/29/09(Thu)21:08 No.6488588
         File1256864937.jpg-(25 KB, 640x480, tenofhearts.jpg)
    25 KB
    When I met Captain Anderson, I was a shiftless man. Godless, drunk, just a broken pile of flesh that doused himself in whiskey, waiting for Ol' Scratch to drop a match on me.

    Then the Captain came into town.

    Walks right into the saloon in his Northern blues, callin' out for us to rise up against the Texan sonofabitches who'd been ruling the town with lead and gunpowder, who'd killed his sweetheart while he'd been away in the wars and broken every law and every lawman in Redemption. Nobody had the guts to fight back...then he brandished that gun. The Gun. A grip as white as snow, spattered with ten red hearts.

    When we saw that Card, every man in that saloon with a lick of good left in their souls stood up. You could feel the righteous justice in the man, and you just knew that if you followed along and helped a mite, God would look after his own. And He helped Anderson.

    He's Sheriff Anderson now. And the Devil doesn't come near Redemption no more, cause when the Sheriff needs an army, he's got Redemption. And us. Always us.

    No more Card, though. The Sheriff gave it to a fella riding through, said he'd need it down the line. Good things always go where the good folk need it, saith the Lord. Or at least the preacher.

    (The 10 of Hearts doesn't turn the wielder into a gunslinging wizard, but a leader of men, who'll become heroes up to the task.)
    >> Anonymous 10/29/09(Thu)21:09 No.6488590
    As I said, it's both, just depending on who you are. These stories are generally from the perspective of gunslingers (or those related to gunslingers) who would love a Gun for themselves. You could have someone tell a story from someone further away from the action, per se, but why? Those are much less interesting stories usually.
    >> Anonymous 10/29/09(Thu)21:13 No.6488623
    Story time begins... continued from >>6478182 :
    So anyway, kid, we were on the way to Dodge, me an' Eli.

    Now, let me tell you something about rail travel. It's fast, but it's not too comfortable unless you're springin' for a luxury box on the top deck. Oh, sure, it's better than sittin' in the saddle for six hours at a time, but most of the rails you get nowadays really skimp on anything that isn't top-of-the-line. Our bench was pretty worn, had a few bad springs in the cushion, and it was too narrow to really lie back on, so I ended up sleeping sitting up, and waking myself whenever I leaned too far forward.

    Still, I managed to get a little shut-eye. And by the time I woke up in Dodge, I was feeling far more rested. Eli took the lead when we headed from the station - he was more at home out here than I. Fact was, I had never actually been to Dodge before.

    Now I wondered why.

    It was more strung-out than other City-States. There was a wall, but it didn't look like any of the fortresses that the other City-States were. You could see the vast railyards, where men were plating together new steam dynamos by hand and by great steel armatures. Warehouses full of grain and goods, in a row as far as the eye could see down the side of the tracks, right to the edge of the city. And - this was the strange part - not a single soldier in sight. I knew that Dodge had been neutral ground when the southern City-States had their brief rebellion, but I didn't figure that the city's aversion to soldiers would have lasted this long.
    >> Anonymous 10/29/09(Thu)21:21 No.6488687
    It wasn't until I started into the city that I realized why that was. Everyone in Dodge was packing a firearm. Slugtossers, mostly, but they looked a bit better than most. At least most of them didn't look like they'd explode if you fired one off. A few fellas were wearing Smythes, gleaming white steel that shone brighter than any silver, right out in the open. No wonder people didn't mess with Dodge... if they did, there would be nothing left of them.

    "So where are we going?"

    "I need to see if Bill's is still- well, yeah. We're good." Eli grinned as he gestured to one of the posters for Buffalo Bill's Wild West Show and Congress of the Rough Riders of the World. Two parts vaudeville to three parts riders showing off onstage, I could see why it was so damned popular, especially among the State-dwelling folk. Dodge was the furthest west the show went while performing, presumably due to the fact that any further, and folks would have seen it all.

    "So what's Bill like, anyway?"

    "Buffalo Bill's a good guy. Just keep your wits about you... oh, and hold on to your wallet."

    "Why's that?"
    >> Blood and Dust 10/29/09(Thu)21:21 No.6488688
    Worked up what I feel is a solid base mechanic for WC:SotG over a few days at work, am testing it tomorrow with a subset of my normal weekly group, will report as soon as I know what's what.

    What to expect: 5 stats, applying to both guns and slingers, point buy for Char. creation, with a hard and fast rule for specifics on power level and building individual guns, up to and including cards. (Specialized powers for individual Cards is up for debate, but hey, I'm not in charge of how you play it, eh?) Simple combat, with easy rules on hits, damage, and kills, individual play style determined mostly by build of character and the type of gun they use, but "tricks" figure in heavily for how each shootout goes down. Would post now, but heading out the door for work in 5 minutes, and I always prefer to give you guys at least a semi-tested product. See you tomorrow.
    >> Anonymous 10/29/09(Thu)21:28 No.6488749
    Thanks for the update, lookin' forward to hearing about it.
    >> Anonymous 10/29/09(Thu)21:30 No.6488761
    Can't wait.
    >> Anonymous 10/29/09(Thu)21:30 No.6488765
    "The game is Omaha Hamlet. Kings are dead, Queens are wild, and Jacks are low." Buffalo Bill Cody passed out cards with an ease that was mostly the result of an incredible amount of practice, puffing on an ancient-looking cherokee pipe. A long salt-and-pepper goatee trailed a good three inches from his chin, and his mustache, while trimmed, was unwaxed. The two other players at the table were a scrawny little guy in flannel and a black fella with the biggest damn nose I've ever seen. Almost looked Greek, know what I mean?

    "Bill." Eli grunted as he walked into the tent, nodding at the older man.

    "Eli Guthrie. To what do I owe this pleasure?" Bill set his pipe aside, briefly glancing at his cards before he turned over the first three.

    "New game. New player."

    "Again?" He allowed himself a smirk, shaking his head. "Seems to be starting quicker and quicker." The smirk faded as Eli set down the hand cannon. "Four of Clubs. Damn." He picked up the gun by the barrel, and set it aside, getting a pitiful shake of the head from the black fella. When he spoke, his voice was a little higher than I expected, soft. Real pleasant.

    "At least it should be over fast this time."

    "You'd think." Bill just laughed, tossing a few wooden nickels into the center of the table.

    From there, the conversation sharply veered into topics far too controversial to be discussed in mixed company, so I'll just say that the scrawny fella who didn't talk much ended up winning, not that it mattered since they were just playing with chips. Afterwards, he left, leaving Bill, Eli, the black man (whose name, I gathered, was Samuel) and myself.
    >> Anonymous 10/29/09(Thu)21:41 No.6488861
    "And an extra one for luck", since the 54th card, Red Joker, nobody knows about
    >> Anonymous 10/29/09(Thu)21:43 No.6488882
    "So..." Bill turned to me, rubbing his eyes. "Fired `er off yet?"

    "Just once."

    "Not enough, then." He turned back to his pipe, leaning back in the folding chair. "It'll take you a little while to get the Six's specialty down."

    "What is it?"

    "I don't know." He allowed himself a faint smile. "It's a little different for each gunslinger. Just the way they work, I guess... but you'll know it. Sure as by the time you're done, you'll know her name."

    "And how do I get that?"

    "Same way you get anything in life. You learn it." He packed a little more tobacco into the pipe, lighting it again. "We'll start in the morning."

    "Suits me." I helped myself to a slug of whisky, flinching a little. Strong stuff - Canadian. "Hey, Bill. You gonna keep that Gun?"

    "The Club? Naaaaaah." He shook his head. "I've never picked one up for more'n a minute. Not my place." He took a few moments to puff, blowing a lazy smoke ring. "I'm just holding it for now. Better it sit around in my box, waitin' for the next game to start than float around in the hand of some idiot that's gonna try an rob a bank with it."

    "Fair enough, fair enough." I decided against the obvious questions - how long did they stay there? Who did he give the Guns to? Did the Dealer himself pick them up, or did they just... leave?

    Now, I was curious, but you have to understand... I was also terrified of the answer. Absolutely petrified.
    >> Anonymous 10/29/09(Thu)21:51 No.6488955
    I would be lying if I told you that I didn't sleep that night. I did. Like a bump on a log. No dreams, no interruptions, just me and a comfy cot. Slept late, too, all the way in to eight in the morning.

    When I finally got up, Bill had set up a bunch of haystacks with targets on the far side of the ring. He took me down to the other end, and told me to try to hit them.

    Now, you have to understand, the Guns are amazing. They're accurate, durable, and never misfire. They put power in your hands that a man dreams of. But if you stink, you still stink. Took me a good ten or twelve times reloading before I could hit the targets with any kind of regularity.

    Then, I got lucky. One right in the square center of a target, a yellow patch in the center of a black circle. Bill clapped my shoulder, laughing. "Bout time. Now let's see if you can't do it again!"

    "Again?" It struck something inside me. Yeah, that felt right. That was what I wanted to do... you want me to do it again? Done. My arm came up, and I squeezed off three more shots, one after the other. Each hit the same hole, sending off a spray of hay. I stared at the target for a good thirty seconds after that, just trying to see if I had done what I thought I did.

    "By George, I think you've got it." Bill started to walk away, just as the word came to my lips.

    "She remembers..."



    "That'd be her. We're done for now..."
    >> Anonymous 10/29/09(Thu)22:08 No.6489135
    >> Anonymous 10/29/09(Thu)22:10 No.6489153
    Logical Deduction.
    Presence of a Black joker implys the possibility of a red one.
    >> Anonymous 10/29/09(Thu)22:14 No.6489198
    Black joker should be on a mad manhunt to find red joker before he dies, imo. (before black joker dies, to clarify)
    >> Anonymous 10/29/09(Thu)22:19 No.6489259
    This was not part of the original story. In fact, people specifically wanted some slingers to collect guns - the blackjack limit was added as a nice way to keep PCs from getting ridiculous.
    The fun thing is that you can run your own "one-per-customer" variant however you please, this is just a setting.

    As for the rest of you, the Guns being 'magic' has also been around since thread two, this being tempered by the fact that they were said to be the only paranormal things in the world (unless you're that one fag who bloody INSISTED that we also needed to add the 100-odd tarot cards. tosser.)

    But again. Run your own game however you like.
    >> Anonymous 10/29/09(Thu)22:31 No.6489409

    Awesome stuff, sir.
    >> Anonymous 10/29/09(Thu)22:36 No.6489480
    Well, my mistake I suppose.
    >> Anonymous 10/29/09(Thu)22:36 No.6489488
    So whatever happened to that Blackjack idea? You get to take the Guns of other Gunslingers but if you go over 21 you bust? And then the Dealer comes and shuffles those cards back into the Deck.

    Also, if a gun always seems to be perfect for the Gunslinger it is dealt to, does that mean that it changes for its wielder or it changes the wielder for it? I see a bunch of stuff about the guns all having been in somebody's hands at some point, so the latter is what makes sense.
    >> Anonymous 10/29/09(Thu)22:39 No.6489523
    I would say it just goes to the right person.
    >> Anonymous 10/29/09(Thu)22:43 No.6489580
    >>6487864 here

    Bradley rode through the dusty plains on his trusty steed, looking down at the most beautiful firearm his eyes had ever glimpsed. It was a .50 Magnum, and a big one at that: its barrel must have been well over a foot and a half long. A beautiful ivory grip led up to an incredible silver body, everything covered with a magnificent chrome finish, from the hammer to the sights. Most beautiful of all, however, was the small emblem on that gorgeous handle: a playing card depicting the King of Clubs.

    The gun didn't just look good, either, it actually felt good, it felt powerful. It hummed quietly in his hand, and after a while made his hand numb. Even so, Brad held onto it tighter than he'd ever held anything before, for the simple fear he would drop it. He could not allow that to happen, before getting to test out his new weapon that is.
    >> Anonymous 10/29/09(Thu)22:45 No.6489600

    A few days later Bradley reached his destination: Houston, one of the biggest city states in all of Texas. He tied up his horse, and attempted to go inside. As he approached, he remembered the Gun he was holding and promptly stashed it away in his holster, or at least attempted to: the barrel was far too long. He put it in as far as it would go and hoped the armed guards wouldn't notice. He moved into the city, moving in broad daylight looking for the man he was sent to kill, a tall Mexican named Gordito the Grizzled. With the Card at his side, Gordito would stand no chance. He walked into the tavern, and loudly asked the barkeep any information on his target. As he said it, a chair pushed out from behind him, followed by a small click. Brad turned around to see a large, very angry Mexican man looking at him, .44 pointed his way.

    "I presume you're Gordito the Grizzled?" he asked, an arrogant smirk on his face. "I can see by that ugly face of yours how you'd get such a name."

    Gordito growled a little at that, then said, "Go ahead and shoot me, white man. Your puny bullets will not harm me. I've survived many a gunshot. What makes you think you can kill me?"

    Brad laughed again. "This little beauty!" he yelled, his hand instinctively grabbing his gun and pulling it out. He fired his shot.
    >> Anonymous 10/29/09(Thu)22:46 No.6489618
    I'm pretty sure chrome wasn't invented yet.

    Nickel plated was what you were looking for.
    >> Anonymous 10/29/09(Thu)22:46 No.6489632

    Two days later, the clean up crew had managed to move enough of the rubble to get an accurate body count. The death toll was somewhere in the hundreds so far. That wasn't surprising, given that the explosion took out an entire city block, and then some.

    David cleared some of the rubble away from the center of the explosion, the tavern he once frequented before the disaster. As he moved some boards away, he found something: a pristine white revolver.

    It was the most beautiful firearm his eyes had ever glimpsed...
    >> Anonymous 10/29/09(Thu)22:48 No.6489650
    Or silver, probably
    >> Anonymous 10/29/09(Thu)22:49 No.6489673

    I'd go with silver. The basic idea is that it's a really nice looking gun.
    >> Anonymous 10/29/09(Thu)22:56 No.6489753
    so it's a gun that kills you when you use it.
    It seems like the word might get out about that.
    >> Anonymous 10/29/09(Thu)22:58 No.6489782

    The Black Joker does the same thing... although, you can use that more than once... Also, the gun compels people to use it. Hence the whole "it felt powerful in his hands" thing.
    >> Anonymous 10/29/09(Thu)23:00 No.6489794
    Maybe it's just not meant for close range.

    Honestly though, it seems a bit similar to the cannon used by Solemn John.
    >> Anonymous 10/29/09(Thu)23:17 No.6490014
    The King of Clubs is second only in "power" to the Ace. While the cannon fires a large projectile with supernatural force, the power of the King enters an area where things like common sense don't exist.

    It's a .50 caliber, but pulling the trigger instead creates an explosion powerful enough to collapse a mountain.

    The wielder must never fire it with anything save the sky above his head, or he will surely be crushed by debris.

    They say that for those who wield the Ace of Clubs, not even the sky is safe...
    >> Anonymous 10/29/09(Thu)23:22 No.6490073

    Thank you for turning my otherwise derivative idea into awesome, good sir.
    >> Anonymous 10/29/09(Thu)23:56 No.6490479
    Bump-a-dump for fabulosity.
    >> Markov 10/29/09(Thu)23:57 No.6490485
         File1256875053.jpg-(89 KB, 985x735, 1256494116284.jpg)
    89 KB
    >> Anonymous 10/30/09(Fri)00:25 No.6490838
         File1256876722.jpg-(706 KB, 2048x1536, koclubs.jpg)
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