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    66 KB Flashy Items Anonymous 10/13/09(Tue)21:51 No.6261378  
    Alright /tg/, I'm looking for some fantastic and amazing looking items to give my party that ultimately don't really do anything, just seem really cool. I'll post any ideas that I have here, maybe we can get a pretty interesting list going.

    - A consumable whetstone that when used on a weapon causes it to leave trails of light behind it momentarily.

    - A set of candles that all light whenever one is lit, regardless of distance, and to extinguish them all have to be extinguished at the same time.

    - A cape that is invisible on one side of it. Just the cape, not anything blocked visually by it, and the other side of it appears to be a normal cape.

    - Ink that catches on fire as you write with it or the words are read. The fire is harmless and goes out after a while, and doesn't catch to the paper. Possible tattoo applications.

    - A staff that can be neatly broken in half as many times as you wish to subdivide it, and can be re-assembled at will.

    - A vine that will grow to encompass the entire face of a building in a day then cease growing. It is covered in thorns. Adding vinegar will have it shrivel away back to the roots in a day, allowing for relocation.

    If you guys have any other ideas feel free to throw em out there.
    >> Anonymous 10/13/09(Tue)21:53 No.6261396
    That vine is actually quite useful.
    >> Vector !NEy29ODpvs 10/13/09(Tue)21:54 No.6261404
    rolled 6, 19, 20 = 45

    >A set of candles that all light whenever one is lit, regardless of distance, and to extinguish them all have to be extinguished at the same time.
    I'm sure this can be abused.
    >> Anonymous 10/13/09(Tue)21:55 No.6261420
    that could easily be abused. you could light a whole library on fire at once
    >> Anonymous 10/13/09(Tue)21:57 No.6261453
    The cape could be useful if someone wants to make a "I can see them but they can't see me" thing...but if they figure out how to make a useless item useful like that, they deserve it
    >> Anonymous 10/13/09(Tue)21:57 No.6261457
    My point was things that can't really be used in combat. Sure, most of these could be exceptionally useful in highly specialized situations, and that's part of the appeal.
    >> Anonymous 10/13/09(Tue)22:00 No.6261483
    >- A consumable whetstone that when used on a weapon causes it to leave trails of light behind it momentarily.

    Combine Bluff and Intimidate to convince opponents you're actually wielding a powerful magic weapon. :3
    >> Anonymous 10/13/09(Tue)22:06 No.6261548
    1) place all except one candle in enemies pockets.
    2) light last candle
    3) ???
    4) PROFIT!
    >> Anonymous 10/13/09(Tue)22:09 No.6261576
    Here's some more I've got.

    - A bookshelf that always appears to be full of books. Giving you the look of an intellectual without actually having to have any books.

    - Clamp that can be attached to something of 100 lbs or less that completely negates its weight, allowing it to be carried around easily by anyone.

    - A bag of powder that when sprinkled in the air will stay there, glowing any number of possible colors, suspended in the air for around an hour.
    >> Anonymous 10/13/09(Tue)22:11 No.6261603
    >Clamp - Halfing
    O SHI
    >> Anonymous 10/13/09(Tue)22:12 No.6261614
    Fuck that, use them for ftl communication, candle-based morse code.
    >> How do I shot trip? !H508X.HbJ6 10/13/09(Tue)22:12 No.6261619
    >- Clamp that can be attached to something of 100 lbs or less that completely negates its weight, allowing it to be carried around easily by anyone.

    Attach to boulder
    Throw boulder
    Friend shoots off clasp
    >> Anonymous 10/13/09(Tue)22:14 No.6261641
    Better to make a series of explosives with the candles connected to their wicks except one, then use that one as a 'detonator'. Or simply to start a bunch of fires across a building/estate/city.

    Those are nice. The staff could be useful as a weapon for a monk or ranger (One quarterstaff into 2 clubs and back again at will) to confuse enemies.

    Unfortunately I'll have to think of some things before I can add my own suggestions.
    >> Anonymous 10/13/09(Tue)22:16 No.6261677
    perm feather fall?
    >> Anonymous 10/13/09(Tue)22:18 No.6261699
    a tiny top hat always floats above your head, never on it

    a necktie that ties itself.

    a backpack that also function as an immovable rod

    a glass that can never be full, when you pour a liquid into it never fills more than half full. pouring liquid into it past halfway point transports it to another dimension.

    a glass that never spills, when overfilled, the liquid is transported to another dimension.

    a journal that replies to your entries in a criticizing manner
    >> How do I shot trip? !H508X.HbJ6 10/13/09(Tue)22:20 No.6261730
    -A sword that can be sheathed in one's mouth, harmlessly.

    -A weapon with an invisible striking area.

    -Candles that change fire color depending on whether magic is nearby and how strong it is.
    >> Anonymous 10/13/09(Tue)22:21 No.6261744
    The Cloak of DEATH.

    This black velvet cloak has a skull clasp and a hood. When worn it presents the simple illusion of the character appearing to be that good old Grim Reaper, completely skeletal with faint pinpoints of lights in the eyes sockets. It also uses glamour to alter the voice of the character so it sounds like the hollow voice of doom that Death himself has.

    This simple, cheap item had players fighting over who got to use it for literally years.
    >> Anonymous 10/13/09(Tue)22:21 No.6261751
    the candle could be used to great effect against high level enemies though

    also, you could probably argue that a weapon with an invisible striking area grants sneak attack since the enemy can't know where they will be hit.
    >> Anonymous 10/13/09(Tue)22:22 No.6261759
    An umbrella that screams in orgasmic ecstasy whenever water touches it.
    >> Anonymous 10/13/09(Tue)22:23 No.6261772
    and it sounds like whomever is holding it
    >> Anonymous 10/13/09(Tue)22:25 No.6261792
    > - A set of candles that all light whenever one is lit, regardless of distance, and to extinguish them all have to be extinguished at the same time.

    that's a remote controlled firebomb in the hands of an imaginative player; put some candles under the beds in the guards quarter, the kitchen, storage room, granary... Get out of the castle, sit atop a hill and light the last remaining candle. Open a bottle and watch.
    >> How do I shot trip? !H508X.HbJ6 10/13/09(Tue)22:26 No.6261807
    -A crossbow that shoots out a tiny flag that says 'BANG' in Goblin.

    -A whistle that randomly sounds like the keening of any animal, abberation, or magical creature.

    -Arrows that leave tiny trails of smoke.

    -A small silver ingot that rolls towards large storages of money.
    >> Anonymous 10/13/09(Tue)22:31 No.6261851

    I was thinking about giving them an item like that, one that is incredibly cool but is horribly cursed, so whomever wins the in-fighting gets some terrible effect on them. Here's some more I've thought up.

    - An eyepatch that makes your other eye glow blood red.

    - A vial that shatters when a specific command word is said, or under some type of general stimulus, like snapping one's fingers.

    - An article of clothing that is impossible to take off unless a certain condition is met. For example, a command word, a temperature, anything really.

    - Paint that can be used on thin air, hanging suspended there as if there were a canvas or something.
    >> Anonymous 10/13/09(Tue)22:33 No.6261873
    +A fucking ton to Jump checks.
    >> How do I shot trip? !H508X.HbJ6 10/13/09(Tue)22:33 No.6261875

    >- Paint that can be used on thin air, hanging suspended there as if there were a canvas or something.

    I'm imagining an amazing artist painting a floor over a pit of acid.
    >> Anonymous 10/13/09(Tue)22:35 No.6261888
    - a self-cleaning handkerchief
    - a sickle that is normally dull, but becomes sharp when brought within 10' of unmilled wheat
    - a self-cranking butter churn
    - a sheet of parchment which clears itself of writing each midnight
    - a clock which runs even as its 3600 gears are removed, until none are left. For each gear removed, it is slowed by 1 minute/day.
    - a small, portable harpsichord
    - a sword pommel that changes colour on command
    - cubes of wax which, when rubbed against a surface, leaves a blue streak that lasts for 10 minutes per stroke, after which it disappears. Layering strokes increases the time, so 3 strokes = 1/2 hour. Each cube can make up to 20 strokes (or 10 for elite mode, 30 for noob mode).
    - a flower which can be ground into a paste, then reconstituted when placed into the mouth (probably want a flower type that doesn't have thorns on the stem, or randomize the flower type to add some danger). After it has served its purpose, it can be ground back into paste form for easy storage.
    >> Anonymous 10/13/09(Tue)22:38 No.6261923
    I meant 1440 gears... bad math.
    >> Anonymous 10/13/09(Tue)22:39 No.6261933
    an invisible weapon has a huge advantage when the enemy misjudges its range or can't see the path of the blade, that would need some bonuses to hit.
    >> Anonymous 10/13/09(Tue)22:46 No.6262007
    - a paintbrush which, when wetted and drawn across the skin, gives the recipient tattoos of a type chosen by the brush. To remove the tattoos, draw the dry brush across the skin.
    - powder of beard-growth
    - a belt buckle with a beholder image on the front, which can be activated to shine a light forward from the eye
    - matching dragon-scale arm bands which, when worn by two different people, allow them to unerringly throw to each other any item smaller than a match stick. When worn by one person, allows him to juggle the same.
    - a thimble that can be filled with water on command
    - a wooden bowl that gives off a scent which attracts nearby insects
    >> Anonymous 10/13/09(Tue)22:46 No.6262023
    Uusal bonus is +1 or +2; after the second hit, it's too easy to guess how long and heavy the weapon is.
    >> Anonymous 10/13/09(Tue)22:48 No.6262036
    Also needs some bonuses to "cut your own legs off" and "lose your weapon" and "find your weapon"(-2 toe points)
    >> Anonymous 10/13/09(Tue)22:53 No.6262077
    A water skin that harmlessly colors water poured from it.

    Rope that acts like a snake, coiling, striking, and slithering. Can be cut up into multiple, smaller snakes.

    Clothing that can never be soiled.

    Glasses that see names.
    >> Anonymous 10/13/09(Tue)22:54 No.6262089
         File1255488856.jpg-(44 KB, 361x253, zoolander_face.jpg)
    44 KB
    Reminds me of our last D&D game, the DM gave us a bright red cloak of Fire Resistance 10... that was cursed so its wearer could never turn left.

    This was much more of a hindrance than you think. Especially in mazes and complicated battlefields.

    Oh, Zoolander Cloak, how I miss thee! :)
    >> Anonymous 10/13/09(Tue)22:56 No.6262113
    Not even by making three rights?
    >> Anonymous 10/13/09(Tue)22:56 No.6262116
    - a shield handle upon which combat advice from a famous figure sometimes appears etched
    - arrows with tail feathers that light up and change colour according to their speed (weak characters shoot blue, while strong ones shoot red... criticals will go a blinding white)
    - a small charm that makes dogs behave more favourably toward the character
    - a carved bone figurine that whistles a tune when stroked
    - a pair of ornate hollow iron balls which bounce well on soft ground but stick to hard surfaces
    >> Anonymous 10/13/09(Tue)22:56 No.6262117
    ...just turn in a right hand circle until you face the way you need to go. hardly a impediment.
    >> Anonymous 10/13/09(Tue)22:57 No.6262130
    In combat this would be an enormous problem.
    >> Anonymous 10/13/09(Tue)23:00 No.6262157
    Well, yes, that's how it was overcome. However, imagine running down a corridor and needing to spin on your heel 270 degrees to the right in order to turn left. Our DM ruled it took extra movement, which is a bitch when you're being chased by vampires.

    Wasn't so bad when the PC started his turn stationary, but it made for some hilarious mental images. Besides, it's a gag item, it's not meant to be taken all that seriously.
    >> Anonymous 10/13/09(Tue)23:02 No.6262171
    -A helm that gave me a glorious glow like some kind of sun god. Also made my hair and beard golden.

    -A sword that glowed when near sandstone

    -A shield that gave off small pulses of energy ever few seconds. The DM hinted at this having some subtle but cool purpose, but I never actually figured it out.

    -Boots that caused flowers to grow wherever I stepped.

    -A chestplate that made me appear to have huge radiant wings. I didnt of course, it just looked sweet.

    Keep in mind, this shit was all on the same character. I was ridiculously holy looking. The wierdest part is that I wasnt our paladin. I was our Rogue. Every NPC we met assumed me to be a chosen of Pelor though.
    >> Anonymous 10/13/09(Tue)23:04 No.6262193
    A cloak of holding with a fully grown red dragon inside.

    Ok, so it isn't completely useless, it was used as a trap by our GM, but it's still a cool item.
    >> Anonymous 10/13/09(Tue)23:05 No.6262212
    I would figure three rights would be ok but not one left. I wish my dm would give us fun stuff instead of having no imagination.
    >> Anonymous 10/13/09(Tue)23:05 No.6262220
    Cursed to never turn left... NOW I'LL NEVER MAKE IT TO BROADWAY.
    >> Anonymous 10/13/09(Tue)23:06 No.6262224
    A standard playing card who's value increments by one every time it is not observed, looping after "Ace"
    >> Anonymous 10/13/09(Tue)23:13 No.6262301
    A shovel that can move the hardest stone without effort, but shatters on mud.

    A musical instrument (such as a lute) that sounds exactly like another musical instrument (such as a tuba) whenever it is played.
    >> Anonymous 10/13/09(Tue)23:13 No.6262304
    Gloves which let your hands pass through anything while they have them on.

    This also means your hands can't pick up or touch anything while they have the gloves on.
    >> Anonymous 10/13/09(Tue)23:16 No.6262351
    That also means you can't take the gloves off.
    >> Apothecary Tran 10/13/09(Tue)23:18 No.6262370
    Lies. I just pick up a dagger in my teeth and slide it under the glove removing it that way.
    >> Anonymous 10/13/09(Tue)23:18 No.6262375
    >> Apothecary Tran 10/13/09(Tue)23:20 No.6262404
    That is the funniest thing I have heard all day. And the mental image is hilarious.
    >> Anonymous 10/13/09(Tue)23:26 No.6262472

    the same
    >> Anonymous 10/13/09(Tue)23:32 No.6262535
         File1255491129.jpg-(1.19 MB, 1830x2154, gloves!.jpg)
    1.19 MB
    >> Cool Thread Anonymous 10/13/09(Tue)23:39 No.6262628
    Modern versions of D&D seem to think that magic has to be combat related. Magic should make life easier and safer. So out of 100% of magic Say 60 % (more for regions of great strife) is for defense/offensive comabat magic. The rest would be for ease of living and convenience. You think you would see more ) level items in the game, even in low magic campaigns.

    Like feather of dusting, and chest of lower temperature. Thin how magic would replace are electric time saving items today. With out trying you can make device that replicate any one effect from the spell Prestidigitation.

    Here is some I have used for chars:
    A weapon belt that when you place a weapon on it, it turns invisible until removed.

    Portable whole that will only accept "Waste".
    Everfrosty mug.
    Hat of treats: Whenever a child is hungry within 50' allows the user to bring forth a edible treat that will feed the child as a full meal.
    >> Anonymous 10/13/09(Tue)23:42 No.6262674
    A charm that plays a fanfare every time its owner's name is spoken.

    A small glass eye that turns to stare at the nearest person.
    >> Anonymous 10/13/09(Tue)23:45 No.6262702
    Cheaper than detect invisibility, methinks. Also, upsetting like watching a cat stare at a wall.
    >> Anonymous 10/13/09(Tue)23:47 No.6262723
    Why would you say the name of someone you were about to knife to death?

    "Here's where it ends, CARMICHAEL CARMICHAELS!"

    "Who fucking said that? Jesus, you creepy bastard! I've fucking had it! ...I can hear you! You're not fooling anyone!"
    >> Anonymous 10/13/09(Tue)23:51 No.6262768
    >A charm that plays a fanfare every time its owner's name is spoken.
    I'm inventing this next time I play a magic user
    >> Anonymous 10/13/09(Tue)23:51 No.6262774
    I imagine the trap that causes paint thinner to dump all over the players walking over the painted floor over the acid.
    >> Cool Thread Anonymous 10/13/09(Tue)23:53 No.6262791
    That would be a funny weapon:
    a +3 weapon of backstabbing cursed to scream from 60 ft away "MURDER!!!!" "Or BLOOD FOR THE BLOOD GOD" or "IMMA GONNA CUT YOU"

    Or maybe it screams after the deeds is done.

    Which also leads us to the alignment of those creating the cursed items. You can tell by the humor of some items of the creator...
    >> Anonymous 10/13/09(Tue)23:56 No.6262834
    A small knife with the 26 letters of the alphabet on its pommel. One of these letters is highlighted. This knife can cut through any object who's name beguines with the highlighted letter, the knife has no edge otherwise. Every time it cuts something after the stroke is complete, the next letter in the alphabetical order is highlighted. The only way to highlight a new letter is to cut an object who's name begins with the current letter.
    >> Anonymous 10/13/09(Tue)23:59 No.6262885
    A magic mirror that arranges your hair perfectly if you look in it and smile, granting a +2 bonus to social skills until you wear a hat, remove the hat you were wearing, sleep, or step into a stiff breeze. 5% chance that on your first look it mistakes you for a dwarf and gives you an impressively braided beard, even if female or elven.

    A helmet that turns invisible when worn. Has no eye holes, so may be mistaken for a bucket.

    A raincoat that prevents it from raining in a 5' radius of you. No protection against other precipitation.

    Pacifist Gloves: Benign invisible force bubble makes the wearer incapable of wielding a weapon.

    Shrew's Necklace: Intended for a verbally acidic queen, this fancy medallion causes any insults or complaint to come out as a compliment or suggestion instead. The wearer does not notice on a will save.
    >> Anonymous 10/14/09(Wed)00:05 No.6262958
    Flashy items that do next to nothing unless you get creative with them?

    A small gem that casts a dot of colored light not even as bright as a candle out to a range of sixty feet. It can be affixed to any solid object.

    A rubber ball that, as long as it bounces, plays a gentle tune while giving off a "cloud" of multi-hued light with motes of concentrated colored light floating through it. The cloud trails behind it for about ten feet.

    Arrows that, when fired, give off a loud shriek, but are not sharp enough to penetrate human flesh.
    >> Anonymous 10/14/09(Wed)00:11 No.6263018

    Use the arrows as warnings
    >> Anonymous 10/14/09(Wed)00:19 No.6263120
    A glass that reflects what something that reflects (like a mirror or the blade of a sword) reflects.
    the glass only reflects what it had touched its surface (it has a handle)
    the object it had touched instead reflects what the magical glass would reflect.

    an eye that always points to something of a said color
    say blue and it points to the sky or river
    say green it points to something green like a plant.
    >> Anonymous 10/14/09(Wed)00:20 No.6263135
    Used an arrow of shrieking before. (Will save or flee for 1d4 rounds) It got embedded ina bugbear that fled with the arrow in it causing everything he ran past to roll. The whole dungeon was alerted, fighting or running..it was glorious..we all died...but
    >> Anonymous 10/14/09(Wed)00:27 No.6263249
    a stick that grows into a branch of a plant, when it touches that plant.

    a sword that always has a layer of water over the blade.

    a stone, went spun on the ground clockwise, grows larger, when spun counter clockwise, smaller.
    >> Anonymous 10/14/09(Wed)00:30 No.6263296
         File1255494626.jpg-(70 KB, 1279x401, THE MOISTNESS.jpg)
    70 KB
    >> Anonymous 10/14/09(Wed)00:31 No.6263307
    that medal's ribbon is one dark green stripe away from suseiseki
    >> Anonymous 10/14/09(Wed)00:50 No.6263531
    >> Anonymous 10/14/09(Wed)01:04 No.6263710
    clay that turns into acid melting anything when a certain word is said, turns back into solid when the word is said again
    so what if this item would be useful?

    a piece of tape or sticky paper or whatever that turns any item into something you can write with like a pencil
    stick this on a finger or a rock and you can write with them. the edge of the object used is used up.

    a ring that draws rocks close to it extremely slowly.
    a rock would move 1 inch towards it at the end of a day.
    >> Anonymous 10/14/09(Wed)01:06 No.6263733
    boots that make you 1 inch shorter.
    >> Anonymous 10/14/09(Wed)02:29 No.6264728
    Boots of imitation of levitation. When the command word is spoken these boots make you appear to be levitating up to 6 inches above the ground while in fact you are not.

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