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  • File : 1255225434.jpg-(87 KB, 600x550, 030507boatmurdered.jpg)
    87 KB Anonymous 10/10/09(Sat)21:43 No.6219969  
    So, I just finished reading Boatmurdered.
    >> Anonymous 10/10/09(Sat)21:44 No.6219974
    did you grow a beard yet?
    >> Anonymous 10/10/09(Sat)21:47 No.6220005
    Six inches and increasing. When does it stop?
    >> Anonymous 10/10/09(Sat)21:48 No.6220012
    >>6220005

    It stops when you start getting shorter and stockier.
    >> Anonymous 10/10/09(Sat)21:49 No.6220026
    >>6220005
    At about 8 feet part of it should break off and turn to a pick. You may then strike the earth
    >> Anonymous 10/10/09(Sat)21:50 No.6220036
    >>6220012
    >beard growing stops
    Correction: Beard growing NEVER stops
    >> claw spook 10/10/09(Sat)21:52 No.6220050
    does dorf fortress run on mac?
    >> Anonymous 10/10/09(Sat)21:52 No.6220054
    >>6220036

    True but it definitely slows down when you gain the pathological fear of elephants.
    >> Anonymous 10/10/09(Sat)21:52 No.6220058
    >>6220036
    That poster is obviously an elf
    >> Anonymous 10/10/09(Sat)21:58 No.6220128
    >>6220050
    There is a mac version, but I don't know how modding-friendly it is given how Mac apps work.
    >> Anonymous 10/10/09(Sat)22:00 No.6220155
    Speaking of mods, anyone know of a starting location finder that works with the latest version? I tried to use aaah... Ultrafinder? Yeah, ultrafinder, but it didn't take to function exceptionally well, opting to look at the About DF page instead of doing what it 'aught do.
    >> Anonymous 10/10/09(Sat)22:00 No.6220165
    >>6220128
    Not very friendly at all, but modless is just fine.
    >> Anonymous 10/10/09(Sat)22:01 No.6220181
    >>6220155
    the current version has a starting location finder...
    >> Anonymous 10/10/09(Sat)22:03 No.6220200
    >>6220155
    Hur-derp.
    >> Anonymous 10/10/09(Sat)22:04 No.6220216
    >>6220026
    So THATS how dwarves are made.

    Does... Does that make Boatmurdered some sort of dwarven god?
    >> Anonymous 10/10/09(Sat)22:05 No.6220229
    Boatmurdered was fantastic.

    No game you play will ever be like it.

    You'll get your fair share of fuck-ups though.
    >> Anonymous 10/10/09(Sat)22:07 No.6220262
    >>6220165
    I, personally, disagree, but that's just because I have firm ideas about the world I want my forts to be in.
    Also, Realistic Melting Points is a great mod.
    >> Anonymous 10/10/09(Sat)22:13 No.6220353
    thats it im re-reading boatmurderd
    >> Symmetry !musicXNH9A 10/10/09(Sat)22:30 No.6220549
         File1255228225.png-(55 KB, 350x350, 1243146455149.png)
    55 KB
    This is how dwarves are made.
    >> Anonymous 10/10/09(Sat)22:32 No.6220578
         File1255228340.jpg-(32 KB, 600x504, dfbabyinbarrel.jpg)
    32 KB
    >>6220549
    This is how dwarves are born.
    >> Anonymous 10/11/09(Sun)00:03 No.6221716
         File1255233784.jpg-(61 KB, 766x544, dungeonmasterbedroomDF.jpg)
    61 KB
    >> Anonymous 10/11/09(Sun)00:22 No.6221968
    >>6220050
    Yes. I have it on a Mac. No, not mod friendly, though I think there are a few. I also suck at dorfortres, so don't ask about quality of mods if there are any, never tried them.
    >> Anonymous 10/11/09(Sun)00:24 No.6222002
    I just finished reading it too. Jesus... Just, jesus.

    Who would play a module based on being part of an Adventuring party exploring Boatmurdered?
    >> Tech Priest Naile 10/11/09(Sun)00:37 No.6222172
    >>6222002
    Don't you mean who WOULDN'T play that module?
    >> Anonymous 10/11/09(Sun)00:41 No.6222221
    Boatmurded is great and all but I've seen a tale which will make chest hair grow in real time and I shall deliver...now
    >> storyfag 10/11/09(Sun)00:42 No.6222231
    I was visiting a friend of mine earlier today. So it happens neckbeards flock around neckbeards, and he was currently deep into a game of DF. As I stepped into his room he motions me to quickly check out his monitor.

    On it was the largest demon invasion I've ever seen. But I'm getting ahead of myself. Before you hear the end of the story, you will have to hear the beginning as relayed to me by my friend.

    Having started as your standard DF, the Hamlet of Tyranny was uneventful by /tg/ standards. Sure there would be caravans and immigrants and occasional (though unusually rare) seiges, but there was a dark and DEADLY secret buried beneath the hills. And his name was Ashmalice.

    Ashmalice was a fire demon of legendary status. Not only had he existed in the prehistory of the fort, but he had over 550 kills - which included 2 entire tribes of goblins, a handful of elves, and a terrifying ammound of dwarves... one of whom was the king of the mountain-homes.
    >> storyfag 10/11/09(Sun)00:44 No.6222257
    Fast forwarding to the present time major construction was underway of the fort. Many many immigrants had arrived over the years and times were good for the dwarves. Having many legendary carvers and warriors my friend grew lax in his defenses. And his dwarves paid the price when a miner unearthed a glowing pit deep below the dungeons carved into the mountain.

    Within an hour my friend's fortress was besieged by a nearly unending horde of demonic horrors. Ill equipped to deal with the threat immediately, the population of the Hamlet began dropping exponentially. Not even a panicked redirection of the river into the lower levels was enough to staunch the influx of demons, only enough to slow them long enough for the major walkways to be collapsed to buy some precious time.

    Luckilly (and cleverly) my friend had built his fortress in such a way that if any large section had collapsed, then all escape routes would lead out into the wilderness and on a path far from the fortress and defendable by collapsing the ceiling via lever to flood seawater into the tunnel. Though no dwarf was alive on that side of the map, or able to reach it to pull the lever, my friend had bought the dwarves much needed time, though when Ashmalice made himself known all seemed futile. Even moreso when Stuvok lost his mind with rage.
    >> storyfag 10/11/09(Sun)00:45 No.6222275
    Stuvok was one of the founding 7. He was an ex-miner turned blacksmith of legendary status. He was a monster of a dwarf that all dwarves aspired to be. And he had just lost his wife Doken (another of the starting 7) to the demon Ashmalice. His sorrow was felt by the surviving clan as he tore through them one by one unopposed. Only when he ran into his workshop and was locked in did his rage abate.

    Morale was rock bottom. Several dwarves commit suicide in this dark hour. And of the handfull who remained of this once great fortress, few were willing to do anything at all, except the only other remaining dwarf of the founders: the engraver Sil. In the months that followed, the floors were carved with graven images of his follow brethren. All hope seemed lost. But this was not the end for the Hamlet. Not just yet...

    In his grief and mourning, Stuvok opened his heart to the spirits of the dead. And one day they came to him in spirit. In his posessed mood he plotted and planned and (ironically) with the materials available to him, crafted an artifact clearly in homage to his wife: Endless Death of Tears - a sword with an image of a dwarf holding a piece of glass - glass that his wife used daily in her trade.
    >> Vector !NEy29ODpvs 10/11/09(Sun)00:46 No.6222283
    rolled 15, 11, 7 = 33

    Boatmurdered is nothing special, it's actually worse then a typical Dwarf Fortress game.
    >> storyfag 10/11/09(Sun)00:46 No.6222286
    continue?
    >> Anonymous 10/11/09(Sun)00:48 No.6222306
    rolled 13 + 8 = 21

    >>6222286

    I don't think it could possibly get better, but go ahead.
    >> Anonymous 10/11/09(Sun)00:48 No.6222307
    >>6222286
    Proceed
    >> Anonymous 10/11/09(Sun)00:48 No.6222308
    of course
    >> Anonymous 10/11/09(Sun)00:48 No.6222312
    >>6222286
    I've read it before, but it is epic, so continue.
    >> storyfag 10/11/09(Sun)00:49 No.6222318
    My friend had been content to just flood the map with lava and end the game after such losses. But upon seeing this artifact his neckbeard overtook him and he knew that Doken, the dwarves, the king, must all be avenged! And thankfully for me, he decided to continue. Fast forwarding again to the present (the time at which I had come in to see him play) my friend had safely excavated what he could of the fortress and moved all activity to a small corner of the interior. When all levers were erected, dwarves armed, and preparations complete, he unpaused the game for me.

    A few dwarves made suicide runs to the bottom of the dungeons and collapsed them - which in turn lowered the debris above into a sinkhole that breached a large hole for the demons to pour from back into the fort. A few more dwarves valiantly fired into the oncomming tide of hate, but they were nothing but fodder that bought precious moments for the true plan to kick in. A masterfully placed lever that had yet been unpulled brought down the entire mountain through the legendary dining hall ceiling; crushing almost half of the intruding horde.
    >> storyfag 10/11/09(Sun)00:50 No.6222345
    As respected and powerful as Stuvok had been, Daneken was that and more. He was a god among his clan, and had once in his long career single-handedly repelled a goblin siege led by a cyclops, and had helped wrestle a dragon to death. And now armed with his dead friend's artifact sword, he was seeing red. Daneken had been stationed at the edge of a chasm (my friend's map had a pit AND chasm that had been unearthed, but it was amazingly only filled with tiny spiders that were easilly dispatched in the early years of the fort). A single bridge had been built to span the chasm, and would have been later expanded as housing. But that plan was no longer. And this was it. This was the end of the dwarves of the Hamlet of Tyranny. But they would not go quietly/

    As the demons approached Daneken threw himself at them in a rage. Ashmalice blasted him with demonic flames, but Daneken was imbued with the collective rage of his people and carved through the frog retainers with little signs of stopping. Ashmalice, however, had seen the deaths of a king and was not impressed with the antics of a lowly dwarf and sent him hurtling back onto the bridge - coincidentally knocking Sil over the edge. With his flesh scorching and his blood boiling, Denekan crawled to his feet just in time to see Ashmalice hover over him. With but a single push the fortress would be claimed by demons. But to my friend's and my own utter jaw-dropping amazement, it was the dwarves who claimed him.
    >> storyfag 10/11/09(Sun)00:51 No.6222356
    whoops
    As planned, the demons made a bee-line through the side hallways through rows of blade traps. Demons were chewed up by the blades, but still they came. And so did "He". Ashmalice not only avoided the fatal cave-in, passed the slicing blades, and bypassed the numerous flooding-trap chambers, but he and a squad of equally lucky frog demons carved and scorched their way into the final defensive line. Among their victims was Stuvok; unable to avenge his beloved. And the last handfull of dwarves were quickly reduced to 2 - Sil the engraver and the legendary captain of the guard, Daneken.
    goes between
    >>6222318
    >>6222345
    >> storyfag 10/11/09(Sun)00:53 No.6222387
    Daneken, in a testament to his dwarfdom slashed off one of Ashmalice's arm/wing and plunged Endless Death of Tears into his evil heart. Such was the force of the blow that the demon was hurled backwards off of the bridge and sent spiraling down into the unending darkness; spouting curses the entire way. With his clan and his king avenged, Daneken himself tumbled from the bridge. But... one dwarf remained?

    Awestruck by what had just happend, I urged my friend to quickly find the survivor! The menus opened, the tabs clicked, and we see that name. Sil. Sil? But he fell into the chasm! What was going on? With the battle essentially over and the remaining demons blocked from furthur intrusion by an unchecked flood of river water, we peer into the chasm. Several Z-levels down, on a tiny 2-square ledge, lay Sil - broken and bleeding, but alive.

    With no way to save him, and with his entire clan residing in the afterlife, we debated how this should end. Should we just abandon the fort outright? Should we try and kill him somehow? What? In the end, however, we decided to let him create one more carving - one last testament to dwarfkind. This decision did not come lightly, as after such an epic climax, anything less would seem an insult. But still we left him to his work. Afterall, maybe he would draw a picture of a plump helmet or something equally LOL RANDUM XD.

    What did he draw? Moments before he bled to death? Alone on a cliff? The last gesture of the dwarves of the Hamlet of Tyranny?
    >> Anonymous 10/11/09(Sun)00:55 No.6222405
    A picture of a demon and some dwarves. The demon was in a fetal position. The dwarves were laughing

    /end
    >> Sommunist !CvgOA2wCo2 10/11/09(Sun)00:56 No.6222437
    >>6222405
    I came.
    >> Anonymous 10/11/09(Sun)01:03 No.6222507
    >>6222405
    Fucking. EPIC.
    >> Anonymous 10/11/09(Sun)01:05 No.6222537
    >>6222387
    A single tear slipped from my cold eye.
    >> Anonymous 10/11/09(Sun)01:13 No.6222645
    they dont have the same names
    >> Anonymous 10/11/09(Sun)01:36 No.6222974
    >>6220165

    ... the fuck are you on? All you need to do is replace the fucking raws - it doesn't matter what OS it is.

    >>6220128

    The people who all say "Oh, it's not mod friendly?" Note the caveat; "But I haven't really bothered trying."

    I have. To the best of my ability to tell anything that can be modded on the PC can be modded on the Mac. There is no functional difference.

    ... and no, no I don't know why this irritated me so much.



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