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    74 KB Anonymous 09/23/09(Wed)22:22 No.5982843  
    Ever played a successful evil campaign?
    >> CureEmotionalWounds !!qQ33aeD+S1y 09/23/09(Wed)23:03 No.5983367
    Was going to start DMing one, but we all ended up doing Burning Wheel instead.
    >> 4E is WoW 09/23/09(Wed)23:06 No.5983408
    Yes, went very well, my current group has great DMs.
    >> Anonymous 09/23/09(Wed)23:10 No.5983464
    Yeah, we played a Kobold campaign.
    We were sort of cute-evil, but did partake of eating sentients and killing people with severed heads.

    Also, played a campaign where we were neutral, trying to kill evil via genocide of the evil races. So that's pretty darn close.

    Party cohesion made it workable.
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:13 No.5983496
    I did, although the stupid CE elements of the party were quickly enslaved by the rest of the party.
    >> Anonymous 09/23/09(Wed)23:15 No.5983510
    Yeah, a group of undeadly types (plus one very, very confused neutral good druid dominated by a vampire) trying to survive against living adventurers trying to rape the fuck out of our dungeon. No double crossing involved.
    >> Anonymous 09/23/09(Wed)23:15 No.5983511
    Technically most WoD campaigns are evil campaigns.
    >> 4E is WoW 09/23/09(Wed)23:17 No.5983538
    One time our group demanded tribute from a small but fortified town, with walls and all that jazz.

    They refused of course. So we hatched our plan.

    The wizard and assassin snuck into the town at night, the assassin killing off or tricking the guards to leave their post. And the wizard snuck into the heart of the town, with invisibility of course, and waited.

    Once the coast was clear our barbarian cleric and fighter used trees we chopped down earlier to make a barricade at each of the town gates.

    Once that was done the wizard began to shoot off fire spells left and right turning the quaint little village into a raging inferno before he and the assassin flew out with a fly spell.

    Oh my god so much win.
    >> Anonymous 09/23/09(Wed)23:18 No.5983548
    Well, we were doing a campaign that started off neutral. Group quickly descended into planning means of seizing a Castle for ourselves, and we were caught attempting to perform regicide... That didn't end so well. So we're going to be starting a new one next week. I'm going to be playing a sociopathic Wizard/Acolyte of the Skin.
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:18 No.5983557
    Best part of an evil campaign? Having zombie minions. Lots of em. We got to use mass combat rules a lot.
    >> Anonymous 09/23/09(Wed)23:18 No.5983560
    Wait, what do you consider succussful?

    My group has played from starting level 12 to the point where I won't let them level just because I don't want to deal with epic shit and they've always nearly managed to destroy the world only for one player or another to betray the others in a bid for sole domination.

    I consider that successful.
    >> Anonymous 09/23/09(Wed)23:20 No.5983576
    Where are mass combat rules for 3.5 to be found?

    This is what all my evil games turn into.
    >> Anonymous 09/23/09(Wed)23:21 No.5983582
    How many are we talking here? Continent wide infestations? Or just city hordes against guards/cops?
    >> Anonymous 09/23/09(Wed)23:22 No.5983600
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    My first D&D game went evil, didn't start out that way. shit was so much fun, lasted a good 6 months of playing everyday school day or so, we played in the library during launch, and went into the study hall for us no one bugged us it was nice.
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:22 No.5983602

    We were all gw fags, so we would play modified warhammer.


    By the end I had a couple hundred thousand undead minions.
    >> Anonymous 09/23/09(Wed)23:23 No.5983615
    It can work like any other campaign. And when double-crossing inevitably happens, it can be handled pretty well and make it even better. All comes down to the players
    >> Anonymous 09/23/09(Wed)23:24 No.5983635
    Cloudkill, Incendiary Cloud, Cloudkill, Incendiary Cloud
    >> Asian Women's Handball Championship !HQulO2S2Ks 09/23/09(Wed)23:26 No.5983656

    Do you ever do anything that isn't epic? For fuck's sake
    >> Anonymous 09/23/09(Wed)23:27 No.5983675
    My first campaign ever was evil. Worked out really well since the only characters were mine and the DM's (he tailor made the campaign to acquaint me with the game to see if I'd like it). Turned out I did like it. Had a lot of good times. And now here I am on /tg/.
    >> Anonymous 09/23/09(Wed)23:27 No.5983691
    Ok, I usually don't bother learning new systems based off of something so small...

    But the words "Acolyte of the Skin" ring in my ears. What system are you playing, and how can I learn everything about it?
    >> Anonymous 09/23/09(Wed)23:30 No.5983722

    Not poster, but I think it's D&D 3.5, with a a prestige class from the Complete Arcane supplement.
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:30 No.5983735

    Everything I do is epic, I took a dump today so large, that when I flushed it I heard it saw "Father...Why??........"
    >> Anonymous 09/23/09(Wed)23:31 No.5983743
    If we are going by Disc World rules, then technically all campaigns are evil. Wanton genocide, murder, thievery. It doesn't matter if the races were "evil", the fact that you trespassed onto their land, killed them, took their possessions makes you evil.

    But truthfully no. We only go evil when one guy DMs, and then he kills us for going evil. We still have fun.
    >> Anonymous 09/23/09(Wed)23:33 No.5983786

    Acolyte trades alot of caster lvls/spell slots for physical enhancements, evil outsider traits, and lazer pew pew eyeballs.

    they look fucking awesome though, who wouldnt want to WEAR A FIEND
    >> Anonymous 09/23/09(Wed)23:36 No.5983828
    Protip for fun evil:
    1. Become lich
    2 Take metamagic feat reach
    3. Enjoy shooting paralyzing beams at will.

    (For anyone who doesnt know what I'm on about, the liches touch attack paralyzes permanently. Add reach and it becomes a beam)
    >> Anonymous 09/23/09(Wed)23:39 No.5983863
    You don't realize how hard you had me at "lazer pew pew eyeballs."

    I think I may actually be filling out a character sheet as we speak...
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:39 No.5983868

    Bah, that's not fun.

    Demanding all the first born of a town, then training them to take revenge against the parents who abandoned them over a period of years, then getting a paladin to try and defend the town, now that's fun.
    >> Anonymous 09/23/09(Wed)23:39 No.5983869
    I ran a pretty epic Empire campaign for SWRPG, back when it was still owned by West End Games. It was a couple of months after the Battle of Endor, and the players were the senior officers of a Star Destroyer under the command of a regional governess who had aims of carving out her own little empire.

    Shit got epic when they got wind of a Super Star Destroyer that had be scuttled and left in orbit in a nearby system. They arrived to find it in orbit of a planet whose major city had all but elected a Jedi as their leader after he single-handedly drove out the Imperials. Said Jedi proceeded to wreck the PC's collective shit as they tried to get the SSD back online, and were on the verge of losing. Until one of the players came up with the brilliant idea to drop the SSD on the city (after the others beat a hasty retreat).

    Yes, destroying a city of 40 million just to kill one man. It was so deliciously evil and the perfect end to the campaign.
    >> Anonymous 09/23/09(Wed)23:41 No.5983888
    What would happen if you took levels of Acolyte;not all 10 levels,became a lich,then finished?Undead demon/devil?
    >> Anonymous 09/23/09(Wed)23:43 No.5983935
    Gm'ed an evil campaign with a party consisting off:

    neutral evil druid, prestige classed into vermin lord, allowed him to take swarm form in place of a level.

    dwarf paladin turned black guard, who among other thing sacrificed his old griffon mount to an elemental god of earth.

    human wizard corrupted by power and obsessed with the idea of becomming a dragon, seeing it as a preferable alternative to turning lich.

    funny thing? the amounth of good they do as vil chafacter, the players being smart evil.
    Helped an exiled heir reclaim his throne, and gained a small barony in return, which they have been running surprisingly well.
    Rounded up all the bums and giving them a purpose as soldiers and guards, forging an army loyal to them.
    Destroying drows living under them, in exchange for trade with duergar that supplies thier army. (arrogant drow and black guard dwarf does not make for a very diplomatic first meeting)
    Defeating an evil that had corrupted a forest in thier domain, cause no way are some demon bounded in a treant and sealed away is going to stop them from aquiring the lumbers needed to create siege weapons.

    Currently: Planning to set up the neighbouring tyrant to justify an invasion and then claim his intere realm for themself, officially in the name of the king backing them.

    oh, the party started out good, and the only one from the party that stayed good turned npc, got captured when he tried to assasinate his former party members and have been brainwashed to be one of thier commanders. atleast they think so, they are still paranoid of where ever or not he have just out bluffed them.
    >> Anonymous 09/23/09(Wed)23:43 No.5983936

    I suppose youd keep the fire res and maybe the dex/nat armor/darkvision

    I dont remember if they ever gain outsider type, if they do it would have to be at lvl 10
    >> Anonymous 09/23/09(Wed)23:43 No.5983940
    Oh, sorry I didn't clarify. It's one of the Prestige Classes in Complete Arcane, 3.5 D&D. It caught my eye because I normally play good natured characters so I wanted to do something different, and a Wizard so obsessed with obtaining power that he would ritualistically bind a Demon/Devil's flesh to his own in a horrific symbiosis sounded kickass.
    >> Tovenaar 09/23/09(Wed)23:45 No.5983980
    'Sup Erwin.

    Heroes of Battle and Miniatures handbook have some pretty good stuff.

    And what did you do with them? Now we need the story.
    >> Anonymous 09/23/09(Wed)23:46 No.5983991
    Not sure off the top of my head but I think you do become an outsider but with almost none of the downsides to one.
    >> Anonymous 09/23/09(Wed)23:47 No.5983996
    Oh hay budday.
    >> Anonymous 09/23/09(Wed)23:47 No.5984010
    You'd be a lich and an Outsider.
    >> Anonymous 09/23/09(Wed)23:49 No.5984041
    What would a demon/devil-esque lich would look like?
    >> Anonymous 09/23/09(Wed)23:50 No.5984042
    Basically, at 10th level of the PrC you become an Outsider, but you can be raised/resurrected.
    >> Anonymous 09/23/09(Wed)23:50 No.5984059
    >> Anonymous 09/23/09(Wed)23:57 No.5984136

    I'm pretty sure that the fiend you bind to is your choice

    Could be barbey like a barbed devil
    Could be horney like a horned devil

    its all up to you
    >> Wasteland Warrior !W48S2eY4nU 09/23/09(Wed)23:57 No.5984143

    A lot of them were used for labor and agriculture, the rest were set to patrol my city and ensure that anyone who came to attack would have to fight through an ocean of necromantic flesh.
    >> Anonymous 09/23/09(Wed)23:58 No.5984152
    I'm running a campaign where two of my players are playing assassinesque prestige classes, they periodically separate from the rest of the party to perform assassinations. There have been quite a few high profile deaths as the result of those two, often with the assassinations occurring doors away from the rest of the party.
    The rest of the party is under the impression that they are simply infiltrating the organization responsible for the assassinations in order to take it down. Occasionally the organization sends some resources their way to stage an 'assassination' for the whole group to foil to keep up appearances.
    I'm considering turning those two into the BBEGs once they climb to the top of the organization.

    The odd thing is that both characters started off chaotic good, through their experiences they slowly lost their faith in humanity and then their reverence for life. When they found out about the organization they joined to exploit its resources for the party's mission, even though it meant taking innocent lives. Now they've grown to love it.
    I love sandbox games.
    >> Anonymous 09/23/09(Wed)23:59 No.5984163
    So we will have horny liches?
    >> Anonymous 09/24/09(Thu)00:00 No.5984181
    Villains spawned from losing faith in humanity are always my favorite.
    >> Anonymous 09/24/09(Thu)00:01 No.5984195
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    >> Anonymous 09/24/09(Thu)00:03 No.5984212
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)00:03 No.5984220

    Playing an evil character and spawning another villain out of the party's paladin is even more fun.
    >> Anonymous 09/24/09(Thu)00:08 No.5984282
    I have always wanted to run an evil campaign where the PC are antiheroes of an evil empire trying to prevent the rapture, killing saints, and the like
    >> Anonymous 09/24/09(Thu)00:10 No.5984298
    Reminded me of the bee-lich idea of mine out of pure stupidity/awesome.
    >> Anonymous 09/24/09(Thu)00:12 No.5984320
    Ooo, an evil campaign set against Christianity?

    This idea has some merit.
    >> Anonymous 09/24/09(Thu)00:12 No.5984330
    My players tried a neutral campaign. It quickly degenerated into an evil campaign. Selling powerful hallucinogens as antitoxin, slaughtering villages, being dicks to everyone, that kind of stuff.

    More or less at the end of my rope due to inexperience, I kept it going for a couple of sessions, then sent a bounty hunter after them. A level six human fighter against three level threes. I figured they'd make short work of him and continue bullshitting around. Imagine my confusion when things went weird and they slowly became terrified of the man known as Davnos Slater.

    The bounty hunter shows up on a horse, with a randomly selected coat of arms on his shield. Someone asks to try to identify it with Knowledge(Nobility and Royalty). I set the DC at 10. He failed. "You're not sure who he is or why he's carrying the coat of arms for the court jester." Laughs all around. They stop to see what he wants, because I mentioned him, so he must be important.

    "I'm looking for a group of three murderers. Seen them around?" A moment of planning goes on. They decide that they'll bluff him into thinking that the murderers were seen running ahead, then kill him the moment his back is turned. Bluff check, contested by Sense Motive. Failure. "Interesting... of course, so is this." And then he pulls out three wanted posters with their faces on them and roughly a thousand gold pieces for the lot of them.

    A moment of silence passes. Then the rogue rolls initiative.
    >> Anonymous 09/24/09(Thu)00:13 No.5984333
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    >> Anonymous 09/24/09(Thu)00:14 No.5984342

    COMBAT! The group manages to land initiative, and does some damage to the fighter. He climbs off his horse and starts his round off with a critical hit to the rogue. The wizard of the group tries, in vain, to get the fighter to succumb to a Sleep spell. One more round passes before they start panicking and begin trying to escape.

    The fighter of their group thinks for a moment, then says "Wait! Stop!" The bounty hunter pauses, thinking that they're going to surrender. Not so much. "You've been poisoned. The rogue's daggers have stuck you four times so far. You've got enough in you that you won't make it if you don't stop fighting us and start treating yourself."

    Laughing, I allow a Bluff check, which he proceeds to get a natural twenty on. I don't even bother to make a Sense Motive check. Instead, I put on a serious face. "... Get out of here. If I find out you're back to your senseless mayhem, I'll slaughter you all." And then send the fighter off to get an antitoxin from his horse's pack.

    Five sessions later, the PCs have moseyed on to the nearest large city and have joyously continued to slaughter people all over the place. The rogue fails a Gather Information check. I tell him that he doesn't find out anything about the fabulously wealthy in this city... but he did find out about a certain hero of the city with a coat of arms on his shield. A man that was carrying a horse's saddle on his back, after killing the horse that was given to him from the king's own stables. A man that apparently got into a fight with three guys who tricked him into drinking a powerful hallucinogen that was disguised as an antitoxin, because the three guys lied about poisoning him. A man named Davnos Slater, who was looking to murder those three guys.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)00:19 No.5984396

    So far I am amused, should the ending entertain me I'll tell about how I made a fellow player's paladin fall.
    >> Anonymous 09/24/09(Thu)00:21 No.5984417

    Er... Jesus. This is awkward. Let me see if I can find the campaign notes for this one.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)00:26 No.5984487
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    >> Anonymous 09/24/09(Thu)00:29 No.5984529
    Fuck me, if you don't finish this one properly...
    >> Anonymous 09/24/09(Thu)00:32 No.5984566
    I actually had a pretty interesting bad guy that came from a fail evil campaign. I have a home brew setting as I'm sure a good amount of people do, so what happens in one campaign will typically do something in others. Granted this is more of a reference to the old campaign instead of one directly being influenced from another.

    Anyways, so about level 3 the fighter of the group gets an intelligent sword that commands him to kill some one, he fails the check and becomes a slave to it. The sword wants him to kill some one whom was innocent and generally did not provoke the fighter in any way. What he found was a old grave digger in a rural village that the PCs were staying in. He basically cut the guy down and then the sword relinquished control over him, the sword is sadistic like that.

    So the fighter buries the sword with the grave digger. Later on the PCs turn evil (instead of being neutral before hand) and the campaign fell apart with just so much "Lol I r evil and I r gonna kill peoplez cuase it r funny rofl!" So in a later campaign the PCs made good characters and heard of a specter haunting the old grave yard that the grave digger died in. Now they didn't piece together that the two villages were one in the same, so it came to be shocking when they found that the grave digger had actually survived the assault and, with the blade in hand, has been preserving his own life by killing others. Fight went off, was pretty cool,but eventually the digger ran off. He made a couple more cameos after that, mostly rumors going around commoners talking about grave robbing and murders. At one point a few villages starting referring to him as a ghost story, which I thought was pretty cool.
    >> Anonymous 09/24/09(Thu)00:38 No.5984641
    Any story you take part in that's epic enough to become a folk-tale in that world while you're still playing is just neat.
    >> Anonymous 09/24/09(Thu)00:39 No.5984657
    I ran an evil d20 Modern campaign, with a sort of GTA feel to it.
    >> Anonymous 09/24/09(Thu)00:47 No.5984763

    >> Anonymous 09/24/09(Thu)00:57 No.5984863

    Goddammit. I don't have the notes. I can give you a basic rundown, but that's about it.

    After hearing about this, the rogue immediately grabbed his two partners in crime and dragged them into the thieves' guild for safety.

    Along the way, the rogue critically failed to use Diplomacy on the thieves' guild master. He said that the only way he could redeem himself was if he went to the capital city, found the guild master's son, and brought him back. Further, there was a stipulation that they weren't allowed to kill any of the people that lived there, because it was the thieves' guildmaster's childhood home.

    Pissed at the rogue for getting them into this, but glad to get out of the city, the rest of the group accompanied him. They avoid the roads and manage to get there in one piece after a month. The search is on! Hunting for anyone with the same last name, anyone that looked like him, anyone that might even know about this son. They start getting some promising leads on their first day. By the third, they're almost going insane from the number of people they've wanted to kill for one reason or another. By the fifth, they've found out that the son is working as a servant for the king.

    Right about then, they find out that Davnos is in the capital city, after having searched the previous place for two weeks and giving up on finding the three. He was just there to apologize to the king and to ask for a replacement horse.

    Rather than wait until Davnos is done with his business, they decide that they need to get in there, get the son, and get out of the capital. So they bullshit their way past the guards, grab the son, and start to leave, only to find that the bounty hunter passed a Spot check with flying colors.

    I've never heard a more orchestrated "Shiiiiiiiiit" in my life.
    >> Anonymous 09/24/09(Thu)00:59 No.5984885
    So what happened next?

    And if we get a WW story along with this one, somebody better archive this thread.
    >> Anonymous 09/24/09(Thu)01:03 No.5984940
    Currently in an evil campaign. Here's how it works:

    Every player has 2 characters, a Mastermind and a Henchman. The Masterminds are consistently 3-4 levels higher than the Minions. Masterminds were allowed races/templates with up to +2 LA, minions were allowed +1. This LA was completely ignored.

    The Minions typically go out on missions, capturing creatures to fill our dungeon with, attacking trade caravans, recovering evil artifacts, and so forth.

    The Masterminds design a dungeon (as per the rules in the Stronghold Builder's Guidebook), fill it with traps and monsters, and await the "PCs" that come to try and take us down. They get XP whenever the good guys encounter a trap or fight a monster, regardless of the outcome (so we get experience if they trigger a trap or disarm it - the latter being a "OK, we need to hide that one better" scenario). This, of course, culminates with a battle at the end of the dungeon.

    I'm having a lot of fun with it so far. Mastermind is a Spellwarped Wilder, and my Henchman is a Mineral Warrior Soulknife (I took 1 level of Spellwarped's +3 LA, DM said it was fine). The last battle my mastermind was in, he charmed and subsequently Diplomacy'd a good psion and a neutral psionic warrior into joining us.
    >> Anonymous 09/24/09(Thu)01:08 No.5984995

    So the fighter tries his best to hold Davnos off while the rogue and the wizard grab the son so they could run like their asses were on fire and their hair was catching.

    The fighter's player was not normally a guy that was very heavy on the roleplaying, but for this, he layered it on like sweet, sweet icing on the cake. He started taunting and sneering and jeering at Davnos for all he was worth, trying to attack this bounty hunter's pride so that he wouldn't go after his two compatriots. "Where'd you learn to fight like that? I'd get my money back, if I were you!" "Why bother with the shield? So when I kill you, I know whose wife I have to pity-fuck?" "Fuck you!" "Fuck your mother!" "Fuck the queen!" "Fuck, that hurt!"

    In the end, it was still a level five fighter against a level eight. He was brought down to a knee and told to surrender at swordpoint. The fighter considered his options... "I want to contact a dark god."


    "I want to contact the god of slaughter, because I think this guy is good-aligned, and I think with all the blood we've shed, I've probably gotten his attention before."

    "Uh. Roll a Diplomacy check."
    >> Anonymous 09/24/09(Thu)01:11 No.5985021
    Up until now, it was just semi-evil fun.

    Now it's serious.

    I'm waiting for more, man.
    >> Anonymous 09/24/09(Thu)01:13 No.5985046
    about to start a classic marvel campaign where the characters are Villains. Hope it fun letting them burn and loot across the world.
    >> Anonymous 09/24/09(Thu)01:14 No.5985068
    >> Anonymous 09/24/09(Thu)01:18 No.5985114
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    >> Anonymous 09/24/09(Thu)01:18 No.5985116

    Fucking natural twenties. I swear that this guy had the luckiest rolls in the world when it came to critically important things. Time froze. A horrible butcher of sentient beings strode onto the scene and looked upon the fighter.

    "You look like Hell."
    "Yes, sir."
    "Good to see you acknowledge that. What do you want?"
    "I want a favor."
    "... You want a favor from me? Why should I? You're about to die anyway."
    "I'll make it worth your time."
    "... Cheeky bastard. I like it. Done."

    And time unfreezes. The deity vanishes. The bounty hunter is still standing over him.

    "... Surrender? No. I want you, Davnos Slater, to kill twenty wizards in this city before you come after us again."
    >> Anonymous 09/24/09(Thu)01:21 No.5985140
    F5 F5 F5 F5 F5 F5
    >> Anonymous 09/24/09(Thu)01:24 No.5985184
    A level 5 character summoned the God of Slaughter by rolling 20 on diplomacy? Nigga please.
    >> Anonymous 09/24/09(Thu)01:25 No.5985191
    >> Anonymous 09/24/09(Thu)01:26 No.5985196
    A natural 20 is supposed to be considered a success regardless of the DC, isn't it? I remember reading that -somewhere-.
    >> Anonymous 09/24/09(Thu)01:27 No.5985212
    If it fit the mood of the game... why the fuck not? He rolled a 20. Story's interesting enough, I have to feel the gameplay warranted it.
    >> Anonymous 09/24/09(Thu)01:28 No.5985218

    A moment of silence passes while I consider the implications of what just occurred. The other two players start snickering. The fighter's player is grinning. Finally, I nod and smile.

    "Request granted."

    A titanic battle of wills occurs. The bounty hunter drops his sword and tears off his helmet to clutch at his head. Veins start popping up along his temples, his face reddens, and his eyes bug from his head. It's an impressive effort, but in the end, Davnos is only a man. The equivalent of Geas/Quest on steroids is thrust upon the bounty hunter and he charges forth to do as bidden.

    A roar of laughter goes on from the other two players. They clap the fighter's player on the back, and he joins in on the laughter. He takes advantage of the sudden chaos to get his ass out of the palace before the guards that were witness to it all get their shit together and skewer him.

    Another day survived, another life ruined. There is more, but I can't remember it all at this late hour. Please, Wasteland Warrior. Relieve me.
    >> Anonymous 09/24/09(Thu)01:28 No.5985222
    Well, technically (assuming this is D&D) natural 20s and natural 1s don't provide critical success or failure outside of serving as low or high base for the modifier, unlike rolling for saves or attacks. Of course, almost every game of D&D tends to be run by house rules, so this is moot.
    >> Anonymous 09/24/09(Thu)01:28 No.5985225
    I get the feeling this DM is very much into indulging his players.

    From the narrative, I'd say it works out for him.
    >> Anonymous 09/24/09(Thu)01:30 No.5985261
    >on skill checks
    >> Anonymous 09/24/09(Thu)01:30 No.5985263
    If I was the DM, I would punish the faggot for taking stupid-shit actions when his character's life is on the line. Oh gee, why don't I just summon my God to kill the guy about to stab me in the face, yeah, great idea!
    Seriously, next thing that would happen would be the fighter's head hitting the floor, smeared in blood.
    >> Anonymous 09/24/09(Thu)01:32 No.5985272
    Worst fucking case of Deus Ex Machina ever. Seriously, that's fucking lame.
    >> Anonymous 09/24/09(Thu)01:33 No.5985291

    It's an optional rule, I believe. I used it because my players were exceptionally superstitious about natural twenties.
    >> Anonymous 09/24/09(Thu)01:34 No.5985296
    That's because your games are the place that fun goes to die.
    >> Anonymous 09/24/09(Thu)01:34 No.5985302
    Hey, he said it was the first time the fighter had bothered to RP. You've got to let some things go to encourage that type.

    Also, he gave a relatively plausible reason for the god to know him. This whole thing started because they were slaughtering people left and right, remember?
    >> Anonymous 09/24/09(Thu)01:34 No.5985304
    What works for one group doesn't always work for others. I tend to run fairly gritty games where players are rewarded for using cunning to surpass the odds, not ballsyness (ignoring retarded luck, straight-up combat against a superior force will end up in a character death). Of course, this story seem to be much more narrative-focused, and the players are enjoying themselves, so I don't see the problem here.
    >> Anonymous 09/24/09(Thu)01:37 No.5985325
    I'd rather play with this guy than you.
    And it was essentially a prayer, asking for divine intervention. It was narratively represented as talking to the god in timestop, but considering the Iliad did that, I don't really think you can say that that is of inherent artistic detriment.
    >> Anonymous 09/24/09(Thu)01:39 No.5985346
    What this guy said.

    A DM is an enabler. You let your players set a tone and you follow it. Allow for differentiation as it would fit into th storyline.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)01:40 No.5985368

    Very well...

    I was in a large party, 9 people, and a girl I knew was in it. Anyone who has ever met me can attest that in person I am CE to the core. I'm a nice enough guy, but I'm a terrible person. She was somehow convinced that there was good in me. She decided that she was going to make a character who was going to redeem my character. I, on the other hand, decided to drag her down to my level. WE agreed that we wouldn't metagame, and we would both abide by whatever the dm decided. She armed herself with the book of exalted deeds, and I armed myself with the book of vile darkness, a bottle of wild turkey and the first couple seasons of jackass, then I got to plotting.
    >> Anonymous 09/24/09(Thu)01:49 No.5985467
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    >> Anonymous 09/24/09(Thu)01:51 No.5985487
    I already know that this thread will be archived.

    There's no way a story that begins like this can be lost.
    >> Sinner 09/24/09(Thu)01:52 No.5985501
    I shall cast the first sage.
    >> Sinner 09/24/09(Thu)01:52 No.5985509
    >> Anonymous 09/24/09(Thu)01:54 No.5985527
    >> Anonymous 09/24/09(Thu)01:56 No.5985546
    >She armed herself with the book of exalted deeds, and I armed myself with the book of vile darkness, a bottle of wild turkey and the first couple seasons of jackass, then I got to plotting.

    I'm going to fix my rum & coke. I expect awesome upon my return.
    >> Anonymous 09/24/09(Thu)01:57 No.5985570
    >a bottle of wild turkey and the first couple seasons of jackass, then I got to plotting.
    you can never go wrong with this combination
    >> Anonymous 09/24/09(Thu)01:59 No.5985588
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)01:59 No.5985595

    The group all started in a busy marketplace. We were all witness to a a cosmic event, and all saw a glimpse of our possible futures. A war between the elemental forces of law and chaos was fought in an instant, and the resulting clash showed all those present who their destinies were tied to. The party was shown that if they were to band together, great or terrible things could happen. Other then the party cleric, I was the only evil character, a paladin of slaughter. The girl was playing a paladin. The dm told us that the paladin could travel with evil party members, and we would only fall if we commited an good/evil act with good/evil intentions, unless it was something with suitably deep running implications. (I.E. the paladin wouldn't fall for killing an innocent to stop a war if it were the only chance, but not if she just did it because it was the easiest way out.) The majority of the party was good, so I played along, but I always made sure that it was either for a selfish reason, or that I managed to somehow cancel it out (like killing children when I can get away with it.)
    >> Anonymous 09/24/09(Thu)02:03 No.5985639

    Heroes of Battle
    >> Anonymous 09/24/09(Thu)02:09 No.5985686
    F5 F5 F5 F5 F11 F5 F5 F5 F5
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)02:11 No.5985709

    After feigning interest in the redemption process to throw the paladin off, I began to plot her downfall. I saved up all my gold and commissioned a magic rapier (her weapon of choice) to be made. It was made of brightened white steel and furnished with gold. The hand guard had an inscription of two angels holding hands. Imprisoned within the beautiful weapon was the spirit of a Belor, which was so enraged at it's imprisonment that the second it tasted blood. It was also covered with so much non detection magic that it was nigh impossible to realize just how bad an idea to actually wield it. I could have bought a castle or two for what I put into that sword. The cleric, who had masterfully hid his evil the entire time, and was "aiding" the paladin in converting me to good. I also bought an illusion amulet, that would let me appear as whatever I'd like and a non detection amulet, so I could walk around in demon armor without the paladin knowing it. I hid my alignment and changed my appearance to make the paladin think she had gotten me from CE to CN.
    >> Anonymous 09/24/09(Thu)02:17 No.5985771

    Stop taking 10 minutes to post ;_;
    >> Anonymous 09/24/09(Thu)02:18 No.5985785
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    Go on.
    >> Anonymous 09/24/09(Thu)02:25 No.5985835
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    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)02:25 No.5985837

    I gave the paladin the weapon as a gift, in thanks for helping me out. Then I went to a nearbye town with the cleric and changed my appearance to that of the paladin, then started killing random passers bye. The cleric then ran back to the paladin and told her that a fiend was attacking the town. She predictably ran off without informing the rest of the party and encountered a screaming villager. I had killed the villager's wife and child slowly infront of him, then ran away. He took a swing at her and she responded by attacking non lethally with the brand new rapier, but managed to miss. We house ruled that if you miss while trying to make a non lethal attack with a lethal weapon you had to roll again to see if you did lethal damage. Nat fucking 20 would have been awesome on the attack, but she rolled an 17... but what's this? She had improved crit rapier? She confirmed (peasant was AC 10, a 1 still hit) and the commoner was rent asunder. Will save.... 1. She goes berserk and depopulates the town. Her god hadn't abandoned her, as it was involuntary. She was still mortified at what she had done, but the cleric offered to cast atonement on her. He cast Geas instead. He could have geased her into becoming evil, but instead he geased her into serving me, as it would be more fun that way. To prevent her from just refusing and killing herself the cleric made a deal, (claimed he was a cleric of some true nuetral god) in order to preserve the balance, she would be released from the geas after 90 days, then the geas would be cast on me.
    >> Anonymous 09/24/09(Thu)02:30 No.5985886
    Oh god, please moar ;_;
    >> Anonymous 09/24/09(Thu)02:30 No.5985892
    Kinda want to know what the other 6 party members are doing about this, or if they're just watching cause it's too awesome to not just sit back and enjoy. Also want to know how the player is taking all this :)
    >> Anonymous 09/24/09(Thu)02:31 No.5985893

    ...wow I'm late to the party, huh.
    >> Anonymous 09/24/09(Thu)02:35 No.5985919
    >Acolyte of the Skin.
    >> Anonymous 09/24/09(Thu)02:38 No.5985943

    DnD 3.5, Complete Arcane.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)02:42 No.5985968

    Now, at any moment she could have called bullshit, because geas doesn't work that day, or asked to roll sense motive. She did not. In fact, The cleric didn't even geas her to serve me, he geased her to serve him, so that he would have something to use against me in case I rose against him. I told her that it would please me to kill the remaining townsfolk. She bowed and told me that my wish was her command and set to work. I never ordered her to do anything, she made the assumption that she was compelled to do so. She killed them all, but didn't lose her paladin powers, as she was deceived into committing the act. She threatened suicide, but then I told her that I had made a deal with the demon in the sword that should she die he would give me her soul, to do with whatever I wished. Again, no rolling sense motive or calling me out, just accepting what she had been told. After the first village or two one of the party members caught wind of what she was doing, but instead of telling everyone he confronted the two of us alone. I implied that the only way the paladin had to get out of it was to kill the other party member. She refused and drew her sword to attack me. I took off my helmet and exposed my bare neck to her. She was getting ready to kill me when I said "yes, draw blood, let the demon take over again and we'll see if this town will slake your thirst. She sighed and fell to her knees and begged that I spared him. I killed him and offered to take the sword from her in exchange for eating part of him and defiling the corpse. She took the bait and consumed the bard. At this point she finally lost her paladin powers, for defiling flesh in exchange for having her burden lightened. It was a start, but to win I truly had to break her character down.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)02:43 No.5985980

    When shit went down that didn't involve the whole party people would move to another room. When the party would split for an extended period of time the dm would run two games, one for each group.
    >> Anonymous 09/24/09(Thu)02:46 No.5986000
    Wow, a really stupid player, huh?
    >> Anonymous 09/24/09(Thu)02:47 No.5986004
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    God Waste warrior you are awesome. I have read three threads of yours in the last couple of days and they were spectacular(two of them were archived. I think you deserve this.

    I got you a trophy wife.
    Thank you!
    >> Anonymous 09/24/09(Thu)02:53 No.5986051
    It doesn't even sound over.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)02:55 No.5986069

    Having lost her powers, she willingly began to debase herself, holding a good alignment in spirit, as she still hoped that when the 90 days were up she could pull the reverse on me, which would redeem her as well. She joined my character and the cleric in consuming human flesh, killing innocents and general mayhem. At the end of it all, I had offered to treat the remaining members of the family to a feast, in honor of the bard who had gone missing, and to celebrate my apparent departure from evil. Several of the nuetral characters had caught on, but they were payed off to not spoil anything. I told the now fallen paladin that for her final act she should prepare us all a nice dinner, out of a local good cleric. The dm roleplayed the cleric perfectly, he kept asking "why are you doing this to me" and saying shit like "You don't have to do this." While she was busy choking the life out of an innocent, I was busy getting members of her family to come to dinner.
    >> Anonymous 09/24/09(Thu)03:00 No.5986101
    oh man, oh man, brace for epic
    >> Anonymous 09/24/09(Thu)03:07 No.5986157
    keeping thread alive
    >> Anonymous 09/24/09(Thu)03:10 No.5986176
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    >> noko Anonymous 09/24/09(Thu)03:13 No.5986205
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    >> Anonymous 09/24/09(Thu)03:15 No.5986216
    I feel asleep
    >> Anonymous 09/24/09(Thu)03:16 No.5986225
    I played an evil dwarf cleric/acolyte of the skin/sorcerer/mystic theurge that was a demilich with divine ranks. I had a lizard man cohort fighter who I raised from an infant after our party slaughtered his tribe. Took place over a 2 year+ campaign.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:18 No.5986244

    The cleric is prepared flawlessly, and appears to be a particular tender cut of pork. The dinner party goes well, we all socialized and played our parts. Finally at the end of the meal, I drop the allusion making me look normal, returning to the back spiked plate monstrosity I had always been. Complete with sharpened teeth, pallid skin and lips that had been cut off to augment my disturbing visage (willing deformities from BOVD) and invited the Paladin to tell everyone what she had done. She told the party, choking back tears, that she had been magically compelled to commit horrible attrocities, and went into detail about the acts themself. The rest of the party was shocked, and I slow clapped and told her that she made a little mistake. I had never explicitly ordered her to do anything. She had committed the atrocities on her own volition, and now her dear cousin had heard it all. I grabbed her cousin and told her that if she offered up the soul of her cousin, she could retain her good name and prevent the forces of darkness by taking just one more soul. FINALLY she rolls sense motive and I have to roll bluff. She got a 11, and I got 30.
    >> Anonymous 09/24/09(Thu)03:18 No.5986246
    any awesome moments?
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:18 No.5986249
    While the rest of the party runs to grab their gear, she kills her sister and offers me the sister's soul. I trade her soul to the demon who took mine and become a demon, as a pure innocent soul is worth far more then a corrupted and evil one. I laughed at her and gloated that she had lost, because I was now beyond redemption, as I had just been infused with demonic essence. She said that she could still atone for what she had done, and the cleric, who was a follower of nerull, said "not if you're dead" and had his cohort, a ghoul assassin, paralyze her. The party arrived just in time to watch us sacrifice her soul to the forces of the abyss before disappearing in a cloud of sulfurous fog. The evil members of the party quit after that, and the good and neutrals went right back to doing the heroic shit, but they would always be haunted by that one evening.
    >> Anonymous 09/24/09(Thu)03:20 No.5986259
    I honestly don't know if he really has played all these adventures, or is just a damn fine writefag, and really, i don't care as its always amusing.
    >> Anonymous 09/24/09(Thu)03:20 No.5986268
    but wait there's moooooore
    >> Anonymous 09/24/09(Thu)03:20 No.5986269
    You sir are a master.
    >> Anonymous 09/24/09(Thu)03:21 No.5986281
    I want to have your manbabies.
    >> Anonymous 09/24/09(Thu)03:21 No.5986282
    .... Damn.
    >> Anonymous 09/24/09(Thu)03:24 No.5986302
    Evil campaign, with book of erotic fantasy involved, OH MY GAWD so AWKWARD
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:24 No.5986310

    raep time?
    >> Anonymous 09/24/09(Thu)03:26 No.5986327
    Dear Lord, sir, I pray to God that I never have to match wits with you in a DnD game.
    >> 4E is WoW 09/24/09(Thu)03:27 No.5986329
    If only rape was the only thing involved in an Evil Campaign involving that dreaded book of fail.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:30 No.5986360

    I wasn't even being clever, she just made some big mistakes, and never thought to go get help.
    >> Anonymous 09/24/09(Thu)03:31 No.5986367
    Concerning AotS: If I say the demon I bound to my skin was a succubus, would that give my character nice supple boobs? Then if I felt myself up; would I be feeling it, the succubus be feeling it, or both of us?
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:34 No.5986399

    Only if you have a good dm, it's about time that evil finally gets rewarded.
    >> Anonymous 09/24/09(Thu)03:36 No.5986416
    My current campaign is an evil one, which started out nuetral but the DM, without knowing it, made us all evil through events in our characters game.

    So it started off, a Cleric, a Rogue, and a Ranger.
    We needed to find out info about why bad things was happening to the town we were in at the time.
    We find a guy, who was evil, but injured, crippled and helpless, and he had info on what was going on.
    So the Ranger and the Rogue are like. "Okay then, we'll just beat it out of him." and he defends himself with a a dull knife used for food.
    My character, the kickass good cleric of strength, valor, courage, and kickassery, steps in and says "No!" but they go ahead anyway, so I intervene, knock both the rogue and the ranger out, but not before they kill the helpless man, and I drag them out of the labyrinth under the chapel and bring them to the church priests so they can be taken care of while I go off alone to find out info.
    So I get myself into trouble, haha.. with no party members, and eventually find my character near dead in a ditch.
    The Rogue and Ranger find me, and poke me with a stick.
    DM: "He nudges slightly and groans, but nothing more"
    Rogue with stick: "I poke -harder-"
    I died...
    Anyway now im an awesome wizard that kills villages, so im happy.
    >> Anonymous 09/24/09(Thu)03:36 No.5986422
    What about the feeling yourself up part though? I SWEAR TO GOD, IT'S IMPORTANT!
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:39 No.5986440

    If I was the dm, I would say both, but if you do it too much the succubus takes contol and your character sluts out.
    >> Anonymous 09/24/09(Thu)03:39 No.5986442
    That's all well and good, but give yourself some credit. You had the girl so confused that she either didn't bother, or didn't think about it. That's GOTTA count for something, eh?

    Besides, it's not often (at least on /tg/) you hear someone breaking a paladin down piece by piece.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:40 No.5986450

    Maybe a year ago everyone was all "hey, let's devise schemes to make paladins fall no matter what they do"
    >> Anonymous 09/24/09(Thu)03:41 No.5986452

    Because this is the only time crossing paths with you has fucked people over...
    >> Anonymous 09/24/09(Thu)03:42 No.5986461
    I've done that. Wasn't awkward at all. We had a lot of fun. Of course, most of us in that particular group were pretty acutely aware of each other's fetishes and shit beforehand anyway.
    >> Anonymous 09/24/09(Thu)03:42 No.5986463
    and that's supposed to be a punishment?
    >> Anonymous 09/24/09(Thu)03:47 No.5986498
    For storytime, we should archive this thread.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)03:49 No.5986517

    You'd be like a frenzied berserker, only with humping.
    >> Anonymous 09/24/09(Thu)03:50 No.5986527
    Great mental image :D
    >> Anonymous 09/24/09(Thu)03:51 No.5986534
    That's how I see myself already.
    >> Anonymous 09/24/09(Thu)03:55 No.5986566
    I was thinking that also. I'm pretty sure that succubus is saner than the person who bind her to his skin and then do sexual things to himself. In fact I can see the Succubus become nearly chaste as it is most likely so grossed out by your fetish that it from that point forth only has sex in the missionary position with a willing partner of the opposite sex, as anything else will be too close to fetish territory.
    >> Anonymous 09/24/09(Thu)03:59 No.5986582
    You kidding? A succubus could feed off of your pleasure as well as your partner's. It'd be glorious, like having sex with two people at once.
    >> Anonymous 09/24/09(Thu)04:15 No.5986675
    Good story, the sense motive/bluff thing was a bit favoured to you though.
    She should have been alowed to pass that sense motive check without a roll, especially after you told her you tricked her.
    >> Anonymous 09/24/09(Thu)04:19 No.5986702
    How did the player feel about this?
    I'd be back here starting a "horrible party" story.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)04:27 No.5986767

    She was less pissed at me, and more disappointed with herself. But we both agreed that the dm's word was law, so what could she do?


    She could have asked for a sense motive at any time. We played where you didn't wait for the dm to tell you to roll. It cut down on meta gaming.
    >> Anonymous 09/24/09(Thu)04:33 No.5986806
    I ordinarily really like your stories, but "I know the system in and out and use my knowledge[1] to ruin the game for someone else" makes me =(
    Oh well.
    Gratz on the win?

    [1] High level characters would know what a geas does, but she didn't have the player knowledge to ask, for one.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)04:38 No.5986851

    She played longer then I had, and to be fair, I didn't realize that she wasn't geased to me. It was a contest to see who could screw over each others character, someone had to lose.
    >> Anonymous 09/24/09(Thu)04:53 No.5986945
    Mmmm. A relevant argument, but duration != mastery, and her not calling shenanigans on the Geas makes me wonder about her player knowledge.
    Geas on something non-completeable, like "obey me" is 1/day per level.
    Not following a Geas is 3d6 dmg + sickened, big deal; so if anyone thinks a Geas is going to make someone start eating clerics and offering up souls, there has been a serious misunderstanding about the power of the spell.
    You, I suspect, know the above. She obviously didn't.
    You (and, more alarmingly, the DM) taking advantage of her lack of player knowledge seems shady. Letting someone play by the wrong rules, and taking advantage of that is... meh.
    I would bet money, if someone had mentioned, "You know, you can just take 10 points of damage and stick a sword in WW," things would've turned out differently.
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)05:05 No.5987024

    I didn't know too much dnd either, I assumed at the time that you got weaker and weaker the more you resisted. My first games were whfrp and a tinkered version of =][=nquisitor, so dnd was kind of a shock to the system.
    >> Anonymous 09/24/09(Thu)05:12 No.5987077
    holy balls wasteland - that was so deliciously awesome and evil
    >> Wasteland Warrior !W48S2eY4nU 09/24/09(Thu)05:13 No.5987090

    Unholy balls, if they were holy they wouldn't be so damn hairy.
    >> Pipboy !!s4aNsOVuwew 09/24/09(Thu)05:27 No.5987181
    Was her name Clarice?
    >> Anonymous 09/24/09(Thu)05:30 No.5987204
    Only if WW's character's name was Hannibal...
    >> Anonymous 09/24/09(Thu)05:43 No.5987301

    Was anyone else kinda expecting a twist turn around on Wasteland at the end there?

    I was.
    >> Anonymous 09/24/09(Thu)05:58 No.5987432
    He prefaced the story by saying that he won and humiliated her, so no.
    >> Anonymous 09/24/09(Thu)06:33 No.5987619
    miniatures handbook
    >> Anonymous 09/24/09(Thu)10:44 No.5989058
    Ok. I take back all the bad things I said about you.
    >> Anonymous 09/24/09(Thu)12:36 No.5989962
    We had a theievs guild game that ended up having us rule the city. The trick is b/f the beganing of the game have players have connections with other players. My cleric of tiamat kobold was the father of one of the female players while most of the other pcs followed Tiamat.
    However the game died when some paladins discovered that we were using the local hospital as a eugenics program dedicated to producing as many evil half dragons as possible and promptly whooped our ass.
    >> Anonymous 09/24/09(Thu)16:12 No.5991969
    Bump, shamelessly.

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