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    1.69 MB Anonymous 07/25/09(Sat)00:23 No.5251142  
    Alright, /tg/, let's talk about Exalted. Again. I'm a new player and am having trouble coming up with good concepts for a character, and it feels like even my old standbys of getting ideas from anime or video games isn't working very well. So, in the hopes of getting some more effective inspiration, I ask for a discussion of Exalted and various oddball character ideas people have tried, or things like bizarre ways to portray a specific caste or moment of exaltation.
    >> Anonymous 07/25/09(Sat)00:26 No.5251154
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    I'm going to play a Zenith Caste shounen hero that may end up like a colourful EXALTED version of Zorro.

    But really, my concept is down as Shounen hero. I'm playing it razor straight.
    >> Anonymous 07/25/09(Sat)00:39 No.5251228
    Try taking a background, such as influence, backing, resources, and max it out. Ask yourself what kind of person would have these things. Influence? Perhaps a noteworthy political activist who has changed many things in his area. Then he exalted.

    Backing? A prince classically trained in all things princely. Then he exalted.

    Resources? An assassin guild leader who is decked out in the finest of equipment. Then he exalted.

    Farmers are boring.

    Alternatively, look at some abilities that make good character concepts. 5 medicine is a world renowned surgeon who exalted. Occult or Lore 5 is a sidereal's librarian who exalted. Just... think big.
    >> No Man 07/25/09(Sat)00:47 No.5251288
    Think of it this way, if you've played D&D.

    Baseline humans have a max level of 10.
    You are a human that already reached level 10, and you're struggling against something level 11-15, maybe more.

    Because you're willing to fight against impossible odds, you have been chosen for the level cap removal, and given a 5-level head start to go with it.

    tl;dr: you start out as a largish fish in a small pond. And remember, there must be a trigger event.
    >> Anonymous 07/25/09(Sat)00:55 No.5251335
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    I know that much. It's the trigger event that's got me stuck. I'm aiming for something that makes sense for a night caste, as the other castes don't appeal to me much at the moment.

    Hm, I do have some freebie points left, but I'm not sure I really want to grab a background like that at high ratings, either. Not sure how my ST would handle it, for that matter.

    What I've got so far is an agile martial artist who can do crazy acrobatics (or feats of surprising strength due mostly to training), is good at figuring things out, and can get most places they don't belong.
    >> No Man 07/25/09(Sat)01:02 No.5251379

    What type of night character? An acrobat? A thief? A detective?
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)01:04 No.5251388
    >I know that much. It's the trigger event that's got me stuck. I'm aiming for something that makes sense for a night caste, as the other castes don't appeal to me much at the moment.

    It doesn't have to be 'themed' to your Caste, though; one can Exalt as any Caste if he's trying to save himself from some enforcers pursuing him, for example. That said, if you want, you can flavor anything with some creativity.

    Take the pursuing enforcers thing, for example:

    1) Dawn Castes would simply start fighting, Exalt in the middle of the fight, and smack them around.
    2) Zeniths would stand steadfast; he wouldn't fight, but he'd preach to them, impress upon them the fact that he was righteous, and they were not, coverting them in his Exaltation.
    3) Twilights would, upon being cornered in a hideaway, would Exalt, McGyvering themselves out with a wad of gum, two prayer strips and a paperclip.
    4) Nights would escape through the unescapable, walking through walls and the air.
    5) Eclipses would buddy up and get along.

    Basically, tell us what kind of awesome event resonates with you, and add a Night flavour to it.
    >> No Man 07/25/09(Sat)01:07 No.5251416

    So, to condense, you're Aladdin?
    >> Anonymous 07/25/09(Sat)01:19 No.5251524
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    While I do have dots in larceny and stealth, I'd favor an acrobat (and martial artist) over a thief. A courier or something in a city (or Halta) who basically uses parkour to get places faster might work as a base.

    >Basically, tell us what kind of awesome event resonates with you, and add a Night flavour to it.

    Hm, that, I'm less sure of. One idea involves escaping slavery or servitude in an act of carefully-planned revenge. Might not work out too well. A fight against something horrible (and possibly undead) could be something fun to consider, but stuff like that is a bit too easy, and I'd rather avoid such things if possible. Stopping a mad sorcerer or thaumaturgist who is doing horrible experiments? That might work.
    >> Anonymous 07/25/09(Sat)01:21 No.5251552
    Yeah, but don't expect me to break into song, especially not with this guy >>5251154 in the game. Somehow, I think having him OOC freak out over Disney films may be a bad idea.
    >> Anonymous 07/25/09(Sat)01:22 No.5251555
    basically, you exalted because you needed power, and you needed it right then, it does not necessary have to be flavored to your caste, a night cast can exalt when corned just as well as a dawn, just put your character's back against a wall (either literally or metaphorically) and go from there.
    >> No Man 07/25/09(Sat)01:24 No.5251574

    Break out of a slave housing complex, somehow become trapped in flaming building, daring display of divinely-enhanced acrobatitude to escape from burning building and pursuers. Embellish last to preference.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)01:27 No.5251610
    >One idea involves escaping slavery or servitude in an act of carefully-planned revenge.
    >A courier or something in a city (or Halta) who basically uses parkour to get places faster might work as a base.

    Hmm, how about an acrobatic Haltan messenger, who ESCAPED and defeated, a bunch of Linowan slavers by parkouring around the forest, eventually delivering them to the hands of the Fair Folk, then escaping said Fair folk by parkouring out of danger? *shrug*
    >> Anonymous 07/25/09(Sat)01:49 No.5251769
    Hm, either of these might work somehow. Stuff for me to consider, at least.
    >> Anonymous 07/25/09(Sat)02:18 No.5251936
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    Actually, anywhere other than Halta where parkour and such would make sense as a way to get around? A city/nation in trees is one thing, but what other interesting places are there to climb all over in Creation?
    >> Anonymous 07/25/09(Sat)02:23 No.5251964
    Any big city would do. And you don't have to parkour off buildings and stuff. Remember, this is Exalted; so you can basically parkour off ANYTHING. If it's the air, and you can jump off it to something else, you can do it. I once leaped from debris cast off from an explosion, and someone once stopped his fall by leaping from birdman to birdman.
    >> Anonymous 07/25/09(Sat)02:32 No.5252013
    >> Anonymous 07/25/09(Sat)02:33 No.5252017
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    Ah. That reminds me, I need to do things like jump off of my allies (which is better if they're in midair), or falling debris, or just about anything else. Must think outside the box more or less all the time.

    Another question or the like that's been troubling me is defenses when using MA. Mostly how one can give a boost to soak without resorting to charms or wearing armor. I'm already going to get some silk armor (not sure if it should be in the form of a chinese-style dress or skintight underwear-ish stuff, yet). I'm also not at all sure about what makes a good weapon, beyond form weapons for styles of interest. Mantis style can use pretty much any MA weapon, though.
    >> Anonymous 07/25/09(Sat)02:37 No.5252043
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    I'll jump off you, while you jump off me. I'm sure that will work.
    >> Anonymous 07/25/09(Sat)02:39 No.5252051
    Now we're talking. Captured by Linowans, escape while fire breaks out (or while ON FIRE?), lead pursuers into fair folk. Run like hell. Hm...but what would one do after that? There's got to be more to tack onto an adventure than this. Maybe actually end up working somewhere anyway. Got to make a living somehow. And get those artifacts.
    >> Anonymous 07/25/09(Sat)02:39 No.5252053
    Accuracy and Rate are king, followed by damage and then Defense in last place. Oh, and style; you need style.

    Armor and Charms are where you're going to get your soak from, honestly. Several of the Form charms also add armor, but that isn't as reliable. You could invest into an Artifact of some kind, lots of those give defense/armor.
    >> Anonymous 07/25/09(Sat)02:47 No.5252092
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    I'm pretty sure this works just fine within the laws of physics. The lighter of us may also end up getting a boost due to momentum conservation. Not that Exalted cares about this stuff. Hope you've got a decent athletics score.

    Style-wise, I like katar, but the one artifact for them isn't very good. Beyond that, I don't think many of the MA-related artifacts caught my eye, but maybe that's because I didn't stop to think of little quirks or minor, incidental powers that could be added to them. I'm pretty sure my ST is cool with artifacts doing a little more than just being made of magical materials, as far as generic weapons/armor at least having some interesting quirks and story goes.

    As for artifacts for defense, beyond mastering Celestial Monkey style and wearing armor or using that one charm from Silver-Voiced Nightingale, it's hard to find armor that can be worn while doing MA. Silk armor basically looks like clothes and has 5L/3B soak. And I'm very much considering a hearthstone that lets me soak lethal with full stamina and regenerate 1 lethal or bashing HL per hour, which is...convenient for Solars.

    Another sidenote: Is thrown worth much? I know Solar archery charms are awesome, but I kind of want to throw millions of knives.
    >> Anonymous 07/25/09(Sat)02:49 No.5252100
    An aged soldier who was punished/tortured for some reason by being lashed to the rocky ground in a desert. For days his flesh was baked by the merciless sun and then chilled to the bone by the indifferent nightly moon. Finally on the X day, just when he felt he was about at his limit... EXALTATION!

    (optional) Except for some reason the experience left him blinded, maybe his punished stiched his eyelids open and the dry wind ruined his eyes, or the overbearing sun seared away his vision even through his tightly shut eyes.

    But that is fine, he doesn't need to see the world in such a mundane way anymore. He makes up for it somehow (you decide).
    >> Anonymous 07/25/09(Sat)02:58 No.5252146
    Seems more in line with a Lunar exaltation, rather than a Solar one. Beyond that...there are all number of ways to see without eyes...
    >> Anonymous 07/25/09(Sat)03:01 No.5252163
    Hook swords may work well with parkour, nunchaku too. Both can be flung around for any variety of flowing motion.
    >> Anonymous 07/25/09(Sat)03:08 No.5252199

    Ah, I'm not too learned on Exalted, so I'll take your word for it. Its just the origin seed I had in the back of my mind for if I ever do play it.
    >> Anonymous 07/25/09(Sat)03:10 No.5252208
    I'd have to see which martial arts favored them. Though I'm pretty sure Solar Hero and Mantis style both favor everything so I've got a good set of options for charms. But, might not hurt to see which other styles are made "available" by a certain weapon choice.
    >> Anonymous 07/25/09(Sat)03:16 No.5252233
    Lunars tend to exalt due to surviving through incredible odds against them. Refusing to give in and die is something Luna seems to like quite a bit. So, that seed would work well for a Lunar exalted. It probably could work for a Solar, but solars are more about ridiculous potential and standing up in the face of horrible odds to do something truly heroic, when it comes to exaltation.
    >> Anonymous 07/25/09(Sat)03:24 No.5252270

    I have to say, this always made me think of the Lunars as more badass. Solars are Exalted because they're willing to fight impossible odds. Lunar are Exalted when they *do* fight impossible odds AND SURVIVE. It just seems Luna's method would rather assure that every single Lunar is a badass.
    >> Anonymous 07/25/09(Sat)03:26 No.5252281
    Infernals were here.
    Solars are faggots.
    >> TheDeathMerchant !!SBmK2dAqOW0 07/25/09(Sat)03:27 No.5252283
    Find and watch the movie "A Last Hurrah For Chivalry"

    Lots of good ideas in there.
    >> Anonymous 07/25/09(Sat)03:31 No.5252303
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    >> Anonymous 07/25/09(Sat)03:32 No.5252306
    Lunars don't necessarily have to fight incredible odds. They could have walked through a blizzard for days because they had no choice, and exalt on the verge of collapse. They could live through being nailed to a cross for days on end. But, whatever triggers exaltation, it does require being pretty tough and badass and having a certain never-give-up attitude solars may indeed lack.
    >> Anonymous 07/25/09(Sat)03:35 No.5252324
    Let's hope they get a second edition book sometime soon. I mean, how else will I get a perfect excuse to run an adventure set in the Megastructure, wherein Guy Shishioh, Kos-Mos, and Astro Boy have to stop SHODAN from ruining everyone's shit?

    That, and alchemicals are necessary to run Phantasy Star 4 in Exalted.
    >> femanon 07/25/09(Sat)03:47 No.5252368
    fukken saved
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)03:47 No.5252372
    One of the writers said it's coming out in November. Fucking November. I'd seriously give my left nut for it to come out now. Also:

    >Let's hope they get a second edition book sometime soon. I mean, how else will I get a perfect excuse to run an adventure set in the Megastructure, wherein Guy Shishioh, Kos-Mos, and Astro Boy have to stop SHODAN from ruining everyone's shit?

    Fuck that, I'm gonna go Borg on all Creation. Personally, I'm hoping some Alchies get to learn Dragon King magic; that full cybernetic integration tree is just too awesome to pass up.

    Atifacts, friend. Transformative Clothing doesn't count as armour; pair that with some silksteel and Bracers (I think they stack, don't have my rulebooks with me atm).

    >Another sidenote: Is thrown worth much? I know Solar archery charms are awesome, but I kind of want to throw millions of knives.

    There are quite a few good artifacts that use Thrown, but if you don't want to invest dots into Artifacts, then I suggest you go for Archery or something. Or buy Scroll of the Monk; I think they have some good Thrown stuff in there.

    Honestly, Lunars ARE a damn sight more badass than Solars; the only thing is they missed out on Sol's benificence, that four-armed twit.
    >> Anonymous 07/25/09(Sat)04:01 No.5252450
    >Transformative Clothing
    Where might I find this? Haven't seen any in The books I have. I do know where to find silk armor, at least.

    >There are quite a few good artifacts that use Thrown, but if you don't want to invest dots into Artifacts, then I suggest you go for Archery or something. Or buy Scroll of the Monk; I think they have some good Thrown stuff in there.

    I'm not at all afraid to invest dots in artifacts. The only issue is said artifacts need to come back to be really worth it. I just finished looking at the new mirror charms from the Abyssals book, and they make Thrown a lot more interesting than first thought. I'll stick with it, I suspect.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)04:12 No.5252501
    >Where might I find this? Haven't seen any in The books I have. I do know where to find silk armor, at least.

    Scroll of Fallen Races. One of the sections deal with Mountain Folk, and they have some very useful magitech that you can easily extrapolate to Exalted. If you're playing a Night caste, combine Transformative Clothing and a Gem of Masks (4 dot Hearthstone, +4 to all Disguise attempts, see Oadenol's Codex) for incognito lulz. Who needs Stealth when you can shapeshift in a few seconds?
    >> Anonymous 07/25/09(Sat)07:26 No.5253246

    >> Anonymous 07/25/09(Sat)08:30 No.5253410
    Yes yes yes this this this. Best villain mechanic in the game.
    Infernals remove Limit by acting like comic book villains.
    Szoreny have Best Enemy Recognition, where they remove limit by developing personal relationships with their archenemies, and showering them with attention. The Riddler leaves strings of clues so that the foe can arrive just in time to fight you as the bomb timer ticks down.
    Ebon Dragon has Exquisite Bride Obsession. They are fixated on marriage, though not necessarily on love. Namor lays siege to New York so Susan Storm will go out with him.
    Cecelyene has Fiendish Deathtrap Compulsion. They get bonuses for constructing elaborate and drawn out deathtraps for opponents (preferably with a chance for escape) rather than simply killing them outright. Luthor has Superman in his clutches, and rather than using the Kryptonite rock to bludgeon him to death, chains it to his leg, throws it in the pool, and attempts to drown the last son of Krypton.
    She Who Lives in Her Name has Infernal Genius Declaration. Infernals get points by revealing the full scope of their plans to opponents. Having captured Bond, Largo simply cannot wait to act all smug and explain how he was going to transport those atomic warheads.
    Malfeas has Insane Death-Dealing-Provocation. Infernals get points when the commit murders that have a strong chance of being traced back to them. On a whim, the Joker decides to start killing everyone whose name is a palindrome, and if the Caped Crusader manages to catch him before he gets to Zerimar Ramirez, them's the breaks.
    Adjoran has Kindly Lunatic's Blessing. Infernals remove Limit when they bestow the gift of madness on others. It's one thing to shoot your archnemesis with a gun. But to torture his squire until he's willing to take up the gun for you? Now that's worth doing!
    >> Anonymous 07/25/09(Sat)11:04 No.5254146
    Thanks. I'll see if I can get my hands on some at some point.

    Awesome. Makes Infernals seem like a LOT of fun just for being different and bizarre. I have to say, I'd rather play an infernals game for an "evil" campaign. Abyssals strike me as being more interesting if one plays up things like the champions of the dead angle, rather than the "let's destroy Creation" angle.
    >> Anonymous 07/25/09(Sat)11:12 No.5254207
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    Counts as Lunar Full Moon chasing a Lunar No Moon.
    >> Anonymous 07/25/09(Sat)11:16 No.5254225
    Alchemicals is coming out in a couple months.
    >> Anonymous 07/25/09(Sat)11:47 No.5254373
    Why does Dark Tower kill threads? D:
    >> Anonymous 07/25/09(Sat)11:52 No.5254392
    Probably because 4chan acts like fags about it.
    Newfags won't get this.
    >> Anonymous 07/25/09(Sat)11:55 No.5254408
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    because Stephen King
    >> Anonymous 07/25/09(Sat)12:08 No.5254483
    So, uh, back to Exalted...

    Anyone got some interesting stories of heroism or weirdness in Creation? How about bizarre or quirky artifacts?
    >> Anonymous 07/25/09(Sat)12:09 No.5254486
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    >> Anonymous 07/25/09(Sat)12:36 No.5254623
    Back to Exalted in deed.

    Character concept rule numero uno: Nothing is too out there.

    While Creation is not a populous as it used to be this is still a big place. If you can think of it chances are its out there. Don't feel constricted by the concept space on your character sheet. It does not need to sum up your character or over simplify them. I once made a character whose concept was just 'Mysterious Stranger.' His backstory was much more complex.

    Working as a bureaucrat in the imperial city he was charged with investigating corruption. He specialized in stealth and larceny, taking evidence of corruption and bribery right out from under its perpetrators noses. The man loved his job, doing everything by the book and taking people down one by one for their misuses of power and failure to help the people. Needless to say people got tired of him quickly.
    >> Anonymous 07/25/09(Sat)12:37 No.5254624

    He was not much of a warrior but his earliest reward for his work were a pair of elegantly crafted plasma tongue repeaters. The idea of being able to fight back from a safe distance intrigued him and like a loyal servant he took it upon himself to learn how to protect himself in order to keep doing his job.

    His exaltation occurred when he discovered the dragon blooded that hired him to root out corruption, was simply using him to take out his foes. The man he held in high regards as a bastion of hope and decency was just as foul and corrupted as the rest of the imperial city bureaucracy. He drew his plasma tongue and leveled it at the dragon blood, who simply laughed for a moment.

    And only a moment.

    The single shot turned into a dozen, and then even more. The Dragon Blood died with a grin plastered across his face. Of course my character did not stick around to suffer the consequences for his actions. Rather he fled on a stolen swift rider. His quest changed in that moment. To root out all corruption was an impossible task. The only way to end it would be to make an example of its perpetrators.

    His motivation is simply 'Break the system' in which he plans to completely dismantle the terrestrial bureaucracy and rebuild it from the ground up. Or maybe not at all.

    Why mysterious stranger? Because no one knew who he was when he worked in bureaucracy. All records of his birth, history or citizenship were destroyed when he got the job. Now he just rides around on his swift rider and blows shit up like the Exalted Guy Fawkes.

    That's my Exalted character. Anyone Else care to share?
    >> Anonymous 07/25/09(Sat)12:47 No.5254702
    My Night Caste is basically the newer Prince of Persia in appearance, but acts more like Indiana Jones. His motivation is to "uncover secrets"

    Basically, he's a treasure hunter who loves going into tombs and shit for the sheer thrill of discovering things. He used to be a slave miner in Gem, but Exalted while escaping imprisonment after he was taken as a scapegoat for a fellow worker who stole a huge load of dreamstones and didn't get caught.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)12:50 No.5254725
    Well, I have my Exalted rocker, and I have a post somewhere detailing a starting mad-scientist character with a factory-fortress and henchmen.

    But if you want an actual created character, I humbly submit the Revered Desert Crafter, based on the stereotypical Southern fire-and-brimstone preacher. Had the hat and cloak and everything, as well as the Biblos Sol Invictus- basically a Bible he was writing himself. Had himself a small army of mortal followers, firewand soldiers all, who dressed in grey buff jackets. Their battlecry? 'The Sun Will Rise Again!', and after learning about who was behind the Usurpation, he referred to it as 'The War Of Sidereal Aggression'.

    Too bad the game folded soon after; barely had any time to bring out the awesome.
    >> Anonymous 07/25/09(Sat)12:58 No.5254769
    What do people who follow the Unconquered Sun even DO? It doesn't say anything about the tenets of worshipping him.
    >> Anonymous 07/25/09(Sat)12:58 No.5254772
    My idea doesn't seem to stand up to that...
    hell I barley have concept for an exalted.
    Which is why I'm STing and using alll those Little God Ideas I had
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:00 No.5254780
    Hell, I dunno. I was making things up as I went along- as any goo cult leader should. Nyeheheh.
    >> Anonymous 07/25/09(Sat)13:02 No.5254799
    Okay then, what did you make up?
    >> Anonymous 07/25/09(Sat)13:09 No.5254847
    Man, this is some brilliant stuff. Makes me feel insignificant, but I suppose I'll evnetually hit upon something. Or just start simple and develop it more toward over the top ridiculousness during play. Nobody said you can't add details to a character's history after the game starts, as long as they aren't contradictory. Which does make me wonder sometimes when I'm made to feel like I do need to know everything and then some about my character before I've even played as them. Inventing stuff on the fly can work pretty well sometimes and help roll with the punches or go along with something the ST did that one likes.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:10 No.5254859
    Well, let's see now...

    First off, was that as King of the Gods, he should be worshipped alongside other such divine beings, in all occasions; with the help of my Charms, I persuaded a few fringe Immaculates that this was the case- so whenever they pencilled in a little god in the calander, they made sure that the locals would make sure that the Sun (and his prophet, of course) got a few offerings of their own. Whenever they venerate the Dragons, they would slip in little prayers and offerings to the Sun and his prophet, so that they may give letters of recommendation to have certain worshippers have a leg up in the reincarnative cycle.

    Another thing was that every ceremony dedicated entirely to the Sun needed to have a singalong, with lots of body movement, clapping- think a revival church.

    All independent nations had a right to self-government, and that the stifling Realm was an offence to the freedom of the Unconquered Sun; the only form of government that should be tolerated would be a Celestial Confederacy of many small nation-states.

    That's about it, really. Oh, and did I mention he Exalted defending a small castle from rampaging Fair Folk?
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:12 No.5254871
    Aye, this is probably the best approach to take. To be honest, if you're used to other RPGs, Exalted can take some time to get the hang of. Best to just grow into it.
    >> Anonymous 07/25/09(Sat)13:13 No.5254881
    One guy in my group plays as an Infernal Defiler.

    Basically, he works on making a whole area where the Yozi will gather their armies to attack, and has the whole place full of War Manses to prepare a protective area that the enemies can't get to.

    He has several hundreds of thousands of Neomah, and has all Yozi-alignec cults getting there to fuck them and make an army of Demon-Blooded soldiers.

    Then, he gives them all Demon Ink Tattoos to enhance their strength, as well as the ability to channel Essence and train have some friendly Second Circle Demons train them up in how to use Grand Goremauls (which he has made in Malfeas in his own Manse that hundreds of demons work on all the time).

    Hell, the bastard even has Hellstriders massed up there to march upon the enemies of the Yozi, it's fucking insane.

    As if that wasn't enough, he has some form of teleporting Sentient Manse that will only obey him, set to go to another wyldshaped area where he keeps a Dragon-Blooded servants that have been corrupted and now serve the Yozi by being made into Akuma who will breed 24/7 to make new soldiers.

    Creation is utterly fucked.
    >> Anonymous 07/25/09(Sat)13:14 No.5254894
    Guess this probably isn't the right time to ask, but have you done the Adorjan story yet?
    Because I can't find it.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:18 No.5254915
    No, sorry. Writer's block, RL workload, and general shiftlessness.

    >> Anonymous 07/25/09(Sat)13:18 No.5254916
    You should make the people raise their arms and close their eyes during services. Like people at Evangelical churches trying to catch God-rays or something.
    >> Anonymous 07/25/09(Sat)13:32 No.5254984
    wait, MechaMilk and No Man are the same?

    Also, you have to admit, the plan to fuck over Creation is pretty impressive.

    Especially since Solars only have so many motes for a Perfect Defense, so they WILL die when they get hit by Infernal Cannons enough times.

    And then their shards will be taken, and new Infernal Exalted will come to attack the gods.

    As for what I've done, I play a SWLIHN Scourge who has organized a complete takeover of all criminal activity in the East and made them all into small cults for Adorjan and SWLIHN.

    Then, I've used them to breed with Neomah, get Demon-Blooded servants and capture some Dragon-Blooded as breeding stock.

    Have the Dragon-Blooded breed together with a Neomah, gain Terrestrial Exalted soldiers and have fun using the massive organization in Malfeas dedicated to the Reclamation to arm them with the damn best Artifacts that can be gotten (Grand Goremaul + great Artifact Armor + Perronele summoned demons wrapped around the soldiers = damn hard stuff to kill), and then send them out to kill everything that annoys you.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:34 No.5255000
    Sorry, not No Man.

    See, this is why I want to play Infernals- but nobody's gaming when I am ;_;
    >> Anonymous 07/25/09(Sat)13:43 No.5255042
    See, my question was to No Man, since he had said something about a Male Scourge getting it on with Adorjan and then Cecelyne as something he would write.
    I was just curious if I had missed it, somehow.

    Ever tried getting a pbp game going, then?
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)13:48 No.5255071
    Tried that; didn't work out so well.
    >> Anonymous 07/25/09(Sat)13:49 No.5255080
    IRC game?
    Those tend to last slightly longer, I'm told.
    >> Anonymous 07/25/09(Sat)14:00 No.5255133
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    That's good to know. Exalted is kind of overwhelming sometimes. Oddly, I can handle the mechanics and charms and such just fine. It's the more fluff-based things like a character's history, Motivation, Virtue Flaw, and Anima banner that give me trouble. I'll probably go with a virtue flaw from the core book, rather than try and make my own, as it's a safe bet. An iconic anima needs a bit of background or personality first, though if I do stick with a heaven's glory shroud as an artifact, I wouldn't need to worry about going iconic any time soon.
    >> Anonymous 07/25/09(Sat)14:56 No.5255339
    My Exalt's iconic Anima is a man completely covered in rippling shrouds. The shrouds are, of course, waving as if there was a conveniently awesome wind blowing.
    >> Anonymous 07/25/09(Sat)15:05 No.5255383
    What kind of exalt is he?
    >> Anonymous 07/25/09(Sat)15:21 No.5255478
    Good for you.
    I have similar problems.
    Also, how the FUCK do ticks work?
    >> Anonymous 07/25/09(Sat)15:29 No.5255531
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    Each weapon has a speed, once you use that weapon, you have to wait that many ticks to attack again. The lower the Speed number, the faster you get to attack. There are also other actions, like casting a charm, that have different tick times. Most Simple Charms are 6 ticks.

    Well, you're going to want to work on that more than the mechanics then, because EXALTED is all about fluff. Doing fluffy things even gives you bonuses, in the form of Stunts. Some things can only be done with stunts. I think there are a few Charm attacks that can only be blocked with a Stunted defense.

    As long as you have a good ST, then I'd say you should at least try to make up your own Limit. Limits and Animas and all the other things that you get to make yourself really are part of the fun of the game. You won't get as much out of it as you could if you don't do anything with them.
    >> Anonymous 07/25/09(Sat)15:31 No.5255543
    I get it!
    You use your weapon/Charm's speed as your own. So a Tick 5 sword hits then you wait five ticks and hit again, right?
    >> Anonymous 07/25/09(Sat)15:33 No.5255552
    A Night Caste. but again, he's like the Prince of Persia so you've got to have a flowing scarf and stuff. Appropriately ragged, of course!
    >> Anonymous 07/25/09(Sat)15:37 No.5255584
    Yes, and I believe that your weapons Rate is how often you CAN use it in a turn. The higher that one is, the better, obviously.
    >> Anonymous 07/25/09(Sat)15:42 No.5255623
    Well that explains that, means I can run my game!
    "Journey to the West Pole."
    >> Anonymous 07/25/09(Sat)15:45 No.5255644
    Rate is the maximum number of strikes in a Flurry, yeah.
    >> Anonymous 07/25/09(Sat)15:45 No.5255645
    Yeah, pretty much. I don't quite get the combat system yet, but my ST should help the group out there with a demo or the like, because a few of us are pretty new to the game. As far as I can tell, ticks are sort of an ATB system, or the battle system from FFX. The speed of your action affects when you act next in "turn" order, and one merely needs a convenient way to keep track of it.

    I know about stunts and can probably manage them ok. It's the rest that's troublesome. My ST would be fine with helping me make a fresh limit break, but I'd probably need a much more solid character concept first, as that would tell me what may work for building a particular extreme of personality.
    >> Anonymous 07/25/09(Sat)15:55 No.5255727

    yes and speed 2 rate 6 weapons are made of rape and might as well be chainsaws.

    On ticks remember each tick is one second of time, no action should be more than 6 ticks long, the idea of weapon speed represents the amount of time it takes you to recover from your follow through (so something like a big ass hammer will take longer than say a dagger to steady yourself) since you're off balance during this time you take penalties to your DV which go away once you refresh (once you can act again).

    On Rate, the rate of the weapon is how many times it can be used in an action during a flurry, magical flurries often ignore this number.

    In regards to motivation, my suggestion is make it something that sounds cool but don't make it too hard at first. I always recommend to my players to have an achievable motivation that links into a larger driving point, what will eventually become the characters major motivation. It's easier for me to give an example I think. At the start a Zenith may have the motivation, free a major Satrapy from the Realm, then Liberate the Threshold and all Realm held cities, and eventually Tear down the scarlet empire. The reason I suggest this is so that new players have a chance to fulfill their motivation and to think in terms more readily acceptable to other games, it helps to build them up to where many veteran players start (ie World Shaking out of the Box). Then again I make this recommendation as a way to help cut down on training times for essence and because my games are motivation centered (one ongoing plot that ties into everyone's motivation eventually) so YMMV.
    >> Anonymous 07/25/09(Sat)16:21 No.5255932
    Well I might as well post some characters I have to help out.

    First is a fun one that I'm hoping to play,

    Caste: Twilight
    Concept: Solar Justicar (Supercop)
    Motivation: Found a new Sentinel Defense Force to protect the people of Creation from threats from within and without. (Overarching and simplified version is simply to Deliver Justice to the 2nd age)

    Charm Selection focuses on Finding, Incapacitating and Convicting criminals, so he's got investigation charms,several Solar Hero and some Defensive Melee charms (to help with his secondary intimacy of protecting the innocent).

    He could have been from just about any caste but I chose Twilight because I only ever see Twilight Crafters or Sorcerers so I wanted to make a Twilight detective for a change.

    Next is a very simple one:

    Caste: Dawn
    Concept: Unconquered Chamion
    Motivation: Become the unquestioned champion of creation (aka Conquer Creation)

    This guy is all about being the idealized champion, he never turns back from a fight and he never kills a challenger intentionally, because defending your title from those you have defeated before is the way of the idealized champion.

    Like I said he's pretty simple concept wise, the only real twist is the reluctance to kill (a rare trait in the Dawn castes I've seen).

    Don't know if these two helped at all, I've also had Dawn Warlords that wanted to completely eradicate the Deathlords and Zenith Priests that wanted to convert the Immaculate Faith into a tool of the Unconquered Sun, but most of my stuff is pretty par for the course motivation wise.
    >> Anonymous 07/25/09(Sat)16:37 No.5256073
    Always get a Perfect Defense.
    Because when someone rips apart the damn sky to throw meteors at you (which happens more often than you would think, really) you REALLY want to do something awesome by making a Perfect Defense to keep yourself from dying.
    >> Anonymous 07/25/09(Sat)16:44 No.5256126
    Yes perfects are very nice, hence why you can get the doge perfect very quickly. The two examples I posted do have perfects (Melee for Twilight and Dodge for Dawn). I do think that some players get caught up on them though, I try not to rely on them too much personally but I always make sure I have one or can get one within a few sessions.
    >> Anonymous 07/25/09(Sat)16:50 No.5256175
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    That's some pretty cool stuff. Nothing wrong with being fairly straightforward or adding a little quirk to avoid a stereotype.

    Well, thinking on what I've said and the suggestions I've gotten, here's my character more or less at present, just to get stuff together in one post. Also because discussing stuff like this helps me get my thoughts together/get ideas flowing.

    Night caste. Whatever else they are, they're an athletic/acrobatic martial artist. Possibly Haltan, and exalted due to an incident involving Linowans, the slave trade, Fair Folk, and fire. Has some decent stealth and theivery skills which would need to be explained somehow, as they probably didn't start off as a thief. Same goes for favored abilities like investigation, integrity, resistance, and socialize, though some may make more sense as something "natural" than others.

    Personality-wise, I should probably avoid an enthusiastic hero type as the other members of the circle will probably have that covered (one of them is >>5251154 still not sure how Zenith fits shounen hero. Kamina, maybe, but he was a glorious, inspiring leader). Probably don't want to go an extreme opposite, as it'd just bring in trouble or be bad for party unity, but a trio of characters with very, very similar goals and ways of thinking may be a little uninteresting. Even if it may not be wholly necessary a little on how they've gotten their artifacts may be worth mentioning. I fully intend my heaven's glory shroud to be a stolen tablecloth, for example.

    Random silliness and other thoughts: The character may be an ex-servant, or a courier. Or maybe even worked as a guard for a while. Presumably, they picked up their martial arts training (both supernatural and normal) somewhere. One old background idea had the character basically as Kohaku, but that's possibly not very fitting for Night caste, or even wise in general, though it gives good reason to make a few Enemies.
    >> Anonymous 07/25/09(Sat)16:55 No.5256218
    They're good to have, if not necessarily good to rely upon. My night caste concept has the perfect dodge. The funny thing about PDs is that some are better than others. There are attacks that are basically nukes which can be weathered just fine with a perfect parry (I'd imagine leaving a huge area behind the character unscathed, and the rest of the area a crater), or perfect soaked (allowing one to walk out of the crater completely unharmed), but a perfect dodge only works if one gets out of the blast radius entirely. Unfortunately, most perfect dodges do not account for getting out of Ground Zero in a split second, or maybe that's what stunting charm activations is for?
    >> Anonymous 07/25/09(Sat)17:07 No.5256297
    Hmm how about the intrepid explorer type? Not necessarily an Indiana Jones type either but someone who finds the thrill in the challenge of getting into places others say they can't. The type that finds darkness fascinating more than intimidating, "Well i certainly can't see what's in there. Now I HAVE to go in for a look!" Neither Malicious nor stupid you have a craving of uncovering that which is hidden, a desire to discover not necessarily for the sake of knowledge but for the thrill of challenging the unknown. A custom limit break may involve temperance and when you reach limit you are compelled to throw all other concerns aside as you attempt to find out something that has been vexing you (like is the Kings daughter really the most beautiful unspoiled beauty in the land? Does the sacred ruby really cause unbearable homesickness when held up to the light of the full moon? What really happens when the eye of Autobot us thrown into an elemental pole?).

    To wrap in the socialize aspect have his exploits give him a certain amount of fame and as such he finds himself (or herself) invited to social gatherings where he's learned to work the charm in order to find further opportunities.

    This concept most easily fits a type of scavenger lord but can also accommodate a thief or spy (you're just getting paid to do what you love anyway).

    Just an idea.
    >> Anonymous 07/25/09(Sat)17:15 No.5256347
    Actually, that's not a bad idea at all. I was intending to be more urban if I could, but this idea has promise, and can work somehow everywhere. Running around deep in the Eastern forests to find cool new plants or animals (which may try to kill you) is just as much reckless fun as delving into ancient tombs full of booby traps and loot.
    >> Anonymous 07/25/09(Sat)17:16 No.5256350
    That's the beauty of a 'Perfect' dodge though, so long as it has the aplicability trumping clause (which all solar perfects have) it works and defends you from the attack. Even the most implausible of nukes will not singe a hair on you head. Stunting how this comes about is helpful but the charm works none the less. For example if you were to get attacked by a blast that covered 5 square miles of land and instantly incinerated it and you use Seven Shadows Evasion, it doesn't hurt you. Personally I would stunt it as "The blast unleashes its fury on the surrounding land and a blinding flash of light fills the sky as the blast approaches my character it begins to split until a small imperfection is formed in the blast, as it strikes my character stands perfectly still the blast passing him over but never touching him as it parts harmlessly around him, leaving a 5 mile crater in the ground with the exception of the tiny area I'm standing on which the blast failed to hit." An alternative explanation would be "For an instant my character focuses the essence in his body attuning it to the folds of creation, and partially converts himself into a being that is more real than creation itself, the blast passes over him as if it and the world were naught but illusions, leaving him unaffected and unscathed as his temporary state of perfection fades allowing him to once again interact with the world."
    >> Anonymous 07/25/09(Sat)17:23 No.5256394
    It can work for an urban character just as well. Especially if you take cities like Nexus into account. Remember it can be applied to things like finding hidden cults and societies for fun and profit as well as finding out information on prominent figures of society (or maybe even notorious criminals have taken root in the city and you want to find out where they are hiding themselves) treat urban civilizations like giant living tombs and you get the idea. For example if you were in Chiaroscuro you could have balls of fun with the older portions of the city as well as the Tri-Khans palace. It doesn't have to be ancient as long as it's something not many people know about and you decide you deserve to be amongst the select few who do morality need not even come into play.
    >> Anonymous 07/25/09(Sat)17:32 No.5256455
    Yeah, they're VERY good to have.
    They are absolutely vital if you want to not die from a horrible attack.

    In the same vein, don't get a super-attack going as well, since if YOU throw nukes at your enemy, most of them will Perfect Defense it away.

    My favorite trick, personally, is to get an Orichalcum Grand Goremaul and just flurry against an enemy instead of wasting motes doing powerful attacks.
    >> Anonymous 07/25/09(Sat)17:40 No.5256507
    That is pretty much why you stunt yeah

    Talking about perfect soak I once took out the Five Metal Shrike by having my character thrown up at its charging Godspear by a Dawn circle member and his Full Moon mate's combined anima powers. The tick the Shrike fired was the same tick I grabbed the focus crystal that shoots the lazor and used Adamant Skin Concentration.

    The Shrike is 50 yards long and the Godspear inflicts infinite lethal instantly in a radius of 25 yards from the point of impact. . . The point of impact here was me, a few inches from the thing's "beak" and protected by perfect soak for that tick, which meant that half the shrike (including the Abyssals that jacked it) basically disintegrated the second it fired.

    Shit was SO cash
    >> Anonymous 07/25/09(Sat)18:01 No.5256651
    Fucking awesome.

    The game's set more in the East, so Nexus or the like would be good choices. Hm, with the Investigate, maybe looking for who knows what that shouldn't be known makes sense. Digging up criminals or whatever else that's lurking in the seedy underbelly of Creation. Then running like hell across the rooftops, when it notices you. Then punching it out cold when it corners you anyway.
    >> Anonymous 07/25/09(Sat)18:17 No.5256753
    Yep and if from Halta just apply that to the Fair Folk or local spirits who treat mortals like shit. Sneaking around and going places that "No mortal should dare go! BoogadyBogadyBoo!!!" then getting out alive. Really it should only take a little effort to make the concept fit with a starting location of your choice. If from Nexus an easy starting motivation could be "Infiltrate the ancient and forbidden tombs of the Anathema in Nexus." or maybe something more out there like infiltrate the Jade Pleasure Dome and live to tell the tale(good luck).
    >> Anonymous 07/25/09(Sat)19:24 No.5257259
    The most insane perfect defense, though? The Mirror Does not Lie charm from The Obsidian Shards of Infinity Style sidereal martial art. It allows you to deflect any attack to someone else automatically as long as anyone sees it. Plus, if there's at least a square foot of reflective surface near by, you get to activate it for no mote cost. You can literally bounce nukes away from you so they hit something else. Complete invulnerability to everything forever so long as no one breaks that giant mirror you've been hauling around.
    >> Anonymous 07/25/09(Sat)20:09 No.5257577
    But Obsidian Shards of Infinity is broken as all get out. Also, Sidereal MA are notoriously ridiculous in the first place.
    >> Anonymous 07/25/09(Sat)20:23 No.5257662

    Of course, Exalted isn't exactly a balanced game. It's all about the cool powers and blowing up Gem; balance just gets in the way of that.
    >> Anonymous 07/25/09(Sat)20:30 No.5257700

    Why limit yourself to just blowing up Gem?
    >> Anonymous 07/25/09(Sat)20:34 No.5257726

    Just an example that everyone would be familiar with. By the way, didn't White Wolf nod to the whole "Gem is gonna blow up" meme by saying something about the Sidereals being concerned about the ominous destiny overhanging it?
    >> Anonymous 07/25/09(Sat)20:35 No.5257738

    By the time you reach that level in SMA mastery (Essence 6 or 7?) "broken" means shit for anything except Elder DB games. A lot of people give up at Essence 5 because they fear the "power creep". Me? I just tell my players "Okay you are coming up on the 5th century or so of your life are about to go Essence 6 please change motivations to "Cure Great Curse/Plug up Oblivion/Break the Unconquered Sun's Jaw" and the like"
    >> Anonymous 07/25/09(Sat)20:39 No.5257756
    That and you know. . . . THE LOCUST CRUSADE
    >> Anonymous 07/25/09(Sat)20:47 No.5257804
    Obsidian Shards is more broken than most other SMA styles, though.
    >> Anonymous 07/25/09(Sat)21:10 No.5257955
    Infernals reveals that the OSoI was created as a Sidereal attempt to mimic the plain cheating talent of the Ebon Dragon. He was not impressed.
    >> Anonymous 07/25/09(Sat)21:21 No.5258050
    Hard to beat a Primoridial at its own game. Those guys are kind of the biggest broken hax one will find in the Exalted universe. Ever. They did kind of MAKE that universe. ...Of course, there's still the infinite chaos of the Wyld. Who knows what fun is still out there to make things interesting.
    >> Anonymous 07/25/09(Sat)21:37 No.5258162
    My current Infernal, a suave Fiend caste who is obsessed with glorying his master to the point of having an oath to speak only in lies and even then gleefully breaking that to tell the truth every now and then, is trying to seduce or lie his way to being taught the basics of OSoI by Sidereals so he can "correct" it to properly praise his master
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)21:50 No.5258254
    THIS is why I have Transformative clothing; just ask a crafter to make clothes with many small glass panels, study it for a bit, and when you get into a fight- BAM! All charms are free.

    It IS rumoured that one of the Sidereal Martial Arts Masters knows the pinnacle of the Infernal Hellboy MA. Forget seduction; go down to Malfeas, see a priest of Cecylene, and ask your boss for a favour...

    >That and you know. . . . THE LOCUST CRUSADE

    Can't hardly fucking wait. Where are they concentrating again, the southwest? An-Teng better watch out*.

    *Also, it'd be a bunch of lulz to see the machine-cultists of Autocthon vs. the SWLIHN cultists of An-Teng.
    >> Anonymous 07/25/09(Sat)21:58 No.5258314
    >It IS rumoured that one of the Sidereal Martial Arts Masters knows the pinnacle of the Infernal Hellboy MA. Forget seduction; go down to Malfeas, see a priest of Cecylene, and ask your boss for a favour...

    Oh he is well aware that Anys Syn is on the Yozi payroll, he just thinks that if you DON'T dickishly manipulate and steal some naive Vizier heart's to achieve your goals, then where is the fun? He is just as arrogant as the Shadow of All Things in that regard: Utterly convinced everything is going to go Just as Planned, so with the outcome of the plan certain why not use the execution to jerk some chains as hard as you can?
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)22:01 No.5258349
    Ah, disregard me then. All the best, good sir.madam! Let there be mustache twiling all-round!
    >> Anonymous 07/25/09(Sat)22:20 No.5258478
    Ye gods, is there any way Infernals are NOT a hoot and a half to play?
    >> Anonymous 07/25/09(Sat)22:24 No.5258503
    Wouldn't the biggest hax be Oblivion? It can DESTROY things. FOREVER.
    >> Anonymous 07/25/09(Sat)22:27 No.5258521
    Nope, not really. Abyssals are all angsty and drab, while Infernals fuck hookers and snort cocaine while on fire!
    >> Anonymous 07/25/09(Sat)22:27 No.5258522

    Oblivion isn't really a sentient entity (yet), though.

    It's like saying a meteor is hax.
    >> Anonymous 07/25/09(Sat)22:32 No.5258552
    I think of it as existing before Creation or the Primordials dying. It's just that the Primordials deaths caused a MASSIVE glitch in Creation, since they obviously didn't include rules for what happens when one of them died, since such a thing would probably never have occurred to them. So now there's this big "tear" in reality now, allowing Oblivion to eat and eat and get bigger...or make reality smaller, whichever works better.
    >> Anonymous 07/25/09(Sat)22:34 No.5258562
    In my game, Oblivion is a new Primordial, and shall probably be the final boss fight.
    >> Anonymous 07/25/09(Sat)23:04 No.5258758
    Oh, it's Nyx!
    >> Anonymous 07/25/09(Sat)23:05 No.5258764
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    I could see Abyssals as fun ,but that would need a bizarre mixture of things including being more about championing the dead or doing things that cna let them be awesome in their own way and aren't about ruining Creation. And possibly Yuyuko as the best Deathlord boss ever. Touhou isn't everyone's cup of tea, but Yuyuko's a ridiculously powerful ghost and therefore could be Deathlord material (she is also a master of Dreaming Pearl Courtesan style), and her laid-back and often irreverent attitude would make for a very interesting game, as a bunch of Deathknights under her get to do very strange things because she lets them. Or worse, end up as serious as Youmu, while doing some truly asinine missions for their boss.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)23:11 No.5258801

    Not playing them.

    Problem is, unless your ultimate goal is to free yourself from a Neverborn's shackles and rule in your own right (which, to be fair, is a perfectly good Motivation) it's kinda hard to really champion anything but Oblivion.

    Say, I was wondering- since the Neverborn are essentially Primordial ghosts, and ghosts are tied to their Fetters, what happens if the Neverborn are all killed off? Will the Underworld remain (just 'cos you exorcize a ghost, doesn't mean the haunted house crumbles), or are they load-bearing bosses, or tied to the Underworld somehow?
    >> Anonymous 07/25/09(Sat)23:16 No.5258828
    Probably something in between. So many ghosts are tied to the Underworld now that all of them together might be able to keep it intact. Depends on the story, really.
    >> Anonymous 07/25/09(Sat)23:20 No.5258861
    I'd make the PCs figure out how to stabilize the Underworld (lol go lurn2Necromancy), or figure out what to do with all the ghosts etc. that are in it ("please form a single line and proceed directly into Lethe").
    >> Anonymous 07/25/09(Sat)23:24 No.5258888
    Hm...there's an interesting question. But, how would one remove the Neverborn from their deathless slumber? Beyond throwing them into Oblivion, which is likely no easy task, I'm not sure what would do it. But that would be quite an interesting potential chronicle.

    I'll agree that in general, Abyssals feel a bit weak and not very good for anything but evil villains who are all about DAAAARKNESS. I'm sure some people like them for the same reasons, but I think I'd rather some more ridiculous potential games. Solars, Lunars, and Dragon-Blooded all work well for heroic games (though probably not all mixed together), Siderials also work ,but they do NOT play well with others and have a very different dynamic. Infernals seem like better hilariously over the top villains than abyssals, just based on this thread. And sometime,s one wants to be a hilariously over the top villain.

    Speaking of over the top, if I ever run a game of Exalted, I'd consider giving people a single stunt die for actually shouting an attack name at the top of their lungs. As in the player, not the character.
    >> Anonymous 07/25/09(Sat)23:27 No.5258912
    No, quite the opposite: IMC, Oblivion is a newly created Primordial, rather than one who's been hiding out since before Time.

    Just as gods arise for the things they embody, this Primordial came into being when the laws of creation (in the form of the previous Primordials) came to fear their own mortality. It is the embodiment of the knowledge (or fear) that all things must die. It is the shinma of universally applied mortality.
    >> Anonymous 07/25/09(Sat)23:38 No.5258996
    Oh yes, forgot to add that the Neverborns' fetter is Creation itself. You know how every ghost has a ghostly "copy" of whatever it's fetter is when it comes into existence? Well, the Underworld is a ghostly copy of Creation.

    >> Anonymous 07/25/09(Sat)23:40 No.5259021
    Wow, that's actually pretty cool!
    >> Anonymous 07/25/09(Sat)23:41 No.5259029
    ...So...what happens if someone kills it?
    >> Anonymous 07/25/09(Sat)23:47 No.5259068

    Can't be done. You can't use a Primordial's "power" against itself. Just like you can't overcome SWLIHN via hierarchy and obedience, you can't overcome Oblivion using death. So all those Primordial-killing weapons you Solars have? Yeah. Good luck with that.

    Basically the final boss fight will be destroying a Primordial in the prime of its power without being able to just stab the fuck out of it. I honestly have no clue how they'll do it, but they always surprise me, so I'm kinda looking forward to it.
    >> Anonymous 07/25/09(Sat)23:52 No.5259108
    They'll think of something. That's assuming it's even particularly inimical to Creation. Could do something other than fight and try talking, after all. A Primoridial that didn't exist before the war isn't likely to hate the Solars and Gods and all Creation for said war, after all.

    And, well, there's the other half of Alhazred's couplet. The Neverborn are not dead but eternal lie, all right. But in strange aeons, even Death may die...
    >> Anonymous 07/25/09(Sat)23:57 No.5259144

    The Neverborn are what tie Creation to the Underworld. If they are dead the Underworld gets dragged slowly into Oblivion, that's the whole deal with the Deathlords. You get the Neverborn into Oblivion, you get to rule the entire universe till it all gets eaten.
    >> Anonymous 07/25/09(Sat)23:58 No.5259145
    Yep. Talking it into submission, using Sorcery to re-write the laws of nature, using Wyld-shaping to create a Primordial of Eternal Human Hope and getting the two of them into a never-ending wrestling match, or the like... I'm sure they'll think of something.
    >> MechaMilk !T.We2gZSuI 07/25/09(Sat)23:59 No.5259155
    I always felt that Abyssals and Infernals were 2 sides of the same coin; Abyssals are for 'serious' evil, as in going Nazi on Creation (seriously, Amon Goethe? Reinhardt Heydrich? You SURE Earth isn't a future creation?), while Infernals are for Snidely whiplash wannabes.

    Consider the concept of the Underworld being Goth Gaia stolen. COngrats, Anon!
    >> Anonymous 07/26/09(Sun)00:05 No.5259194
    Well, that's one THEORY. How it will work in practice may be a bit different.

    After all, nobody predicted that the Underworld would exist in the first place.
    >> Anonymous 07/26/09(Sun)00:10 No.5259227

    Everything in Exalted is extremely malleable, its a really great thing. They've established a universe filled with awesome opportunities, or not, whatever works for you.

    See, in my games, Infernals are reoccuring villains. The thing you have to remember about the Yozis, you see, is that they are crazy. Even good ol Ebon Dragon. Their plan is so unlikely to succeed its ridiculous, fifty dudes + drug addicts have to turn all of Creation into Hell On Earth. They have a lot of demons, cultists, and backing of former Primordials. That seems awesome till you realize, the demons don't get to travel Creation freely, the cultists are all insane, and those former Primordials are just shadows of their former selves. Add on that their act to free fifty supermen freed up one hundred and fifty supermen who probably won't stand for that shit. In addition, the Lunars and their SOCIAL EXPERIMENTS GONE WILD are always ready to defend Creation, no matter the cost. Sidereals don't get to see whats going on in Malfeas so even their hilarious great curse won't hold them back on planning for it, also, they know kung-fu and those Gods they work for (and against) probably wouldn't care much for the whole demon invasion thing either.

    And this isn't even getting into Alchemicals, Abyssals (who would prefer creation to be destroyed instead of becoming Hell 2: This Time It Isn't Eternal Imprisonment), Fae Folk, and the shit ton of other elements.
    >> MechaMilk !T.We2gZSuI 07/26/09(Sun)00:13 No.5259264
    Which is what makes Infernals so much fun to play; it's hinted that some, if not most/all of the realize the Reclamation will never work, so most of the time they run around Creation wrecking shit for lulz. Sometimes, yeah, they they go against the Reclamation, but the fact that Acts of Villainy can reduce Limit means that they can theoretically work directly against a Yozi and come out of it scot-free.

    In short, Infernals are so much fun to play, nobody wants to ST it. Gah.
    >> Anonymous 07/26/09(Sun)00:21 No.5259326
    I'd actually love to ST for a bunch of Infernals, but the fucking book is FULL OF HUGE SPOILERS. So I don't want my players to read it.
    >> Anonymous 07/26/09(Sun)00:33 No.5259431
    Actually, the Underworld is being eaten by Oblivion already. It's just that the Neverborn CAN'T GET IN THERE with it. That's what's really sad about them. They want to die so badly
    >> Anonymous 07/26/09(Sun)01:38 No.5259951
    I wanna hear more epic Exalted backstories!
    >> Anonymous 07/26/09(Sun)02:45 No.5260494
    Remember, Exalted is a smorgasbord. You don't have to like all of it, and if you don't like something you just don't take any. And for god's sakes don't try to fit the whole thing in your mouth at once.
    >> Anonymous 07/26/09(Sun)03:04 No.5260699
    No kidding. Creation is HUGE and therefore has HUGE GUTS. Er, I mean ,there's a lot of stuff in it. Really, just picking a single direction will give a group more than enough territory to cover in a campaign.

    I'm afraid, being the relative newbie who started this thread, that I don't have much to add but my thanks for helping me work out for my character and sharing interesting things.

    Well...I suppose I can still think of incredibly silly ideas that can work somehow for fun in exalted. Including yet more crossing over with Touhou or the like. I'd still like to set up some Alchemicals based upon BLAMEverse silicon life or Safeguard. Hell, BLAME's setting strikes me as capturing the sort of feel one would want for traveling through Autocthon's guts.

    One day, I'll make a character whose concept involves Orgiastic Fugitive Style and the extremes of drunken, stoned and high on crack boxing it exemplifies. ...Even if there are much better MA charmsets out there. I also wouldn't mind making a Fire-aspect Terrestrial demon hunter.
    >> Anonymous 07/26/09(Sun)06:24 No.5262068
    >Sometimes, yeah, they they go against the Reclamation, but the fact that Acts of Villainy can reduce Limit means that they can theoretically work directly against a Yozi and come out of it scot-free.

    Exactly. If you don't go against or just flat-out ignore your Urge you could hobnob with a circle of Solars if that's your bag, just be prepared to explain yourself if and when you go back to Malfeas, unless your Urge is to destroy Gem then you could argue that it doesn't matter that you were saving all those children stolen by the fair folk because any action you take will inevitably lead to Gem going up in a conflagration.
    >> Anonymous 07/26/09(Sun)10:33 No.5263107
    Oh sweet, this thread is still up!

    >> Anonymous 07/26/09(Sun)10:38 No.5263156
    >it doesn't matter that you were saving all those children stolen by the fair folk
    I bet you could argue any act of preserving Creation could be justified to a Yozi, since they want to rule it eventually.

    "Of course I saved Creation! I was saving it FOR YOU!"
    >> Anonymous 07/26/09(Sun)10:47 No.5263187
    And if your patron happened to be the Ebon Dragon he would probably just say "I can see what you did there, I like the cut of your jib." and ends up lowering your limit for trying to deceive him with half-truths.

    "They grow up so fast!"
    >> Anonymous 07/26/09(Sun)10:56 No.5263222
    Ebon Dragon is the coolest dad ever.

    Someone should make Advice Yozi icons.
    >> Sublime Expression of Righteous Fury 07/26/09(Sun)11:10 No.5263281
    >> Sublime Expression of Righteous Fury 07/26/09(Sun)11:11 No.5263288
    >> Anonymous 07/26/09(Sun)11:16 No.5263304
    >> Anonymous 07/26/09(Sun)11:23 No.5263329
    >> Anonymous 07/26/09(Sun)11:28 No.5263351
    >> Anonymous 07/26/09(Sun)11:29 No.5263359

    >> Anonymous 07/26/09(Sun)11:32 No.5263375
    >> Anonymous 07/26/09(Sun)11:34 No.5263385
    advice SWLIHN.jpg
    >> Anonymous 07/26/09(Sun)11:34 No.5263386
    >> Anonymous 07/26/09(Sun)11:40 No.5263409
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    >> Anonymous 07/26/09(Sun)11:41 No.5263414
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    >> Anonymous 07/26/09(Sun)11:42 No.5263417
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    >> Anonymous 07/26/09(Sun)11:56 No.5263461
    Concept - Drunken boxer
    Motivation - To find or create a beverage so sublime and wonderful that it can end humanity's petty wars and bring happiness yet unknown in heaven or creation.
    Key attributes - Dexterity, Endurance, Intelligence, Perception, Charisma
    Key abilities - Martial Arts, Dodge, Athletics (various drunken boxing specialties including "while prone/seated" "without spilling"), Craft: Water (with specialties in chemistry and drink mixing), Resistance, Performance (specialty in drinking songs)

    I actually played this character as a heroic mortal, he eventually exalted while saving a drugged up cultist from an enraged earth elemental's thrown boulder.

    Other notes - requires pregame homework for researching and practicing drinking songs, possibly also drink mixing and understanding actual 8 Drunken Immortal's style Kung Fu.
    >> Anonymous 07/26/09(Sun)12:00 No.5263471
         File1248624001.jpg-(14 KB, 422x347, mgd1.jpg)
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    damn, no love for Meta-gaming Diesel?
    >> Anonymous 07/26/09(Sun)12:01 No.5263477
    Did this character run into anyone who didn't, you know, drink?

    Or that was allergic to alcohol? Kind of hard to bring world peace with a drink that will kill some people.
    >> Anonymous 07/26/09(Sun)12:01 No.5263479
    The problem is that it's very hard to draw pictures of entire Yozis, except for the Ebon Dragon.

    Adorjan is just wind, for example, while Malfeas is an uncalculably large city that routinely defies the laws of physics, and Cecylene is an infinite desert.
    >> Anonymous 07/26/09(Sun)12:02 No.5263482
         File1248624130.jpg-(340 KB, 570x784, __desire_by_kiyo.jpg)
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    This is from an Exalted sourcebook.
    >> Anonymous 07/26/09(Sun)12:02 No.5263484
    Make it somehow related to Exalted.
    >> Anonymous 07/26/09(Sun)12:05 No.5263497
    The brass dancer can represent Malfeas.

    He's on the cover of CoCD V.
    >> Anonymous 07/26/09(Sun)12:06 No.5263499

    That makes Cecylene easy to draw, right? Just take a picture of the Gobi (or Sahara, or whatever), add the advice text, and you're done.
    >> Anonymous 07/26/09(Sun)12:06 No.5263501
    no one ever said anything about alcohol.
    >> Anonymous 07/26/09(Sun)12:13 No.5263531

    The terms "drunk", "drunken", and "drink mixing" all deal with alcohol, and the "Drunken Master" character type is used in conjunction with alcohol. While there was no explicit mention of the word "alcohol", it's silly to assume that it doesn't exist.

    Also, I suspect that I've just been trolled.
    >> Anonymous 07/26/09(Sun)12:17 No.5263541
    You let it happen man. You gotta learn to just relax and open up to unusual possibilities, especially when it comes to Exalted.
    >> Anonymous 07/26/09(Sun)12:20 No.5263558
         File1248625234.jpg-(30 KB, 422x347, advice-vin-1.jpg)
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    Here: use a legible font size & color, fix the shitty aliasing in your image, and add some funny.
    >> Anonymous 07/26/09(Sun)12:53 No.5263711
    Yeah, the most potent drinks in creation are literally made of demons, rather than alcohol.
    >> Anonymous 07/26/09(Sun)13:28 No.5263857
    Counterpoint = the Exaltation of Seven Devils Clever presented in the core book. She was about to be in serious trouble because of pissing off an outcaste Dragon-Blooded thug in Nexus, but got her Exaltation before being thrashed and then proceeded to RIP AND TEAR said outcaste into bloody chunks.
    >> Anonymous 07/26/09(Sun)14:22 No.5264161
    As long as the story involved not giving up, where's the contradiction?
    >> Anonymous 07/26/09(Sun)18:11 No.5265499
    I think she got it after being thrashed and THEN tore the Outcaste to bits.
    >> Anonymous 07/26/09(Sun)18:14 No.5265513
    No it's not, it's just Exalted fanart drawn by one of the artists who's done work for the Exalted line.
    >> No Man 07/26/09(Sun)19:22 No.5265932

    To AdjorAnon: still gonna do it, but I dicked around until the weekend, when some unexpected things came up and ate my proposed writing time.

    You will have your windsex, don't worry.

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